***************************************************************************** Bingo FAQ For the NES/Famicom Version 1.0 (Created 2/17/2010) By Devin Morgan This file is Copyright (c)2010 Devin Morgan. All rights reserved. ***************************************************************************** Table of Contents 1. What's New 2. Introduction 3. Controls 4. Overview 5. Copyright Notice ***************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 1. What's New -= -=-=-=-=-=-=-=-=-=-= Version 1.0 (2/17/10): The first version. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 2. Introduction -= -=-=-=-=-=-=-=-=-=-=-= Bingo (also known as Xiao Ma Li) is an unlicensed game for the Famicom, where you can play a form of the classic game Bingo. It is a very simple game since you can wager credits, betting that the cursor will land on a certain symbol after a spin, and you win/lose credits accordingly. The game will go on forever, as long as you have credits, so it truly is simplisitc. For a quick break from more complex games, try this one out! ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 3. Controls -= -=-=-=-=-=-=-=-=-= Control Pad: Move cursor A: Spin wheel B: Spend credit on currently selected space ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 4. Overview -= -=-=-=-=-=-=-=-=-= ======== Gameplay ======== This is a VERY simple game, where basically you have a board with various icons around it. Before a round begins, you can move your cursor at the bottom to wager credits on any of the symbols (basically, betting X amount of credits that the next spin will land on a "BAR" for example). You start off with 500 credits and if you run out, the game is over. You can continue playing as long as you want, as the game does not end. If you land on a space marked as "REP.", you get another spin for free. The different symbols and their values are as follows (for instance, if you put 2 credits on BAR, worth 50 credits, and that is the space landed on, you will win 100 credits). Symbol Amount ------ ------ Apple 5 Strawberry 20 Star 30 7 40 BAR 50 Bell 20 Grape 15 Orange 10 Cherry 2 ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-= -= 5. Copyright Notice -= -=-=-=-=-=-=-=-=-=-=-=-=-= This file is Copyright (c)2010 Devin Morgan. All rights reserved. Please view the following URL to see the list of sites that are allowed to post my work: http://www.freewebs.com/dbmfaqs/allowlist.html This list is comprised of sites I know and trust well. If your site is not on the aforementioned list, you are currently not allowed to post any of my files on your site. Please respect my work and do not steal it or post it without my permission. I only want my most recent work to be available and I do not feel that can be achieved if others take from me without my knowledge or permission. If you are writing a FAQ for this game as well, and would like to use some information, credit me for what you use. Please do not rip me off, as that is blatant plagiarism and such will not be tolerated. If you wish to contact me, do so at dbmfaqs(at)gmail(dot)com. Please only contact me if there are corrections to be made to information that's currently included. Thanks! http://www.gamefaqs.com/features/recognition/3579.html =- End of File -=