Super Smash Brothers Written By: Mad Hatter Kirby FAQ V2.0 7/09/99 10:00 PM EST E-Mail: madhattery@aol.com This FAQ is copyrighted 1999 by yours truly. You know what that means, I'm sure. No plagerizing, no copying, no BORROWING for a magazine, no nothing without my permission. If thou desires my permission, then e- mail me at madhattery@aol.com, and we'll talk. Version History V2.0- The Item Switch mystery is cleared up, added unbelieveable comment in the Giant DK part! V1.5- Fixed a few spelling mistakes, added the name of the tree boss Wispy Woods from various Kirby games in the section "Dream Land". Added credits section! V1.0- Heh, my first FAQ as well as the first version of this FAQ. Kirby happens to be my favorite character in Super Smash Brothers, so I felt this FAQ would be a tribute to his greatness. E-mail any suggestions, comments, questions to me at madhattery@aol.com! Credits Mad Hatter- Executive Producer, CEO, God Of Hats... Nav Etrnl- Gave me the name of tree boss Wispy Woods. Bride Nubis- Cleared up the Item Switch mystery. Table Of Contents I. Kirby's History II. Kirby's Abilities III. Dream Land IV. La Casa De Kirby V. Bonus Stages VI. 1P Mode Strategies VII. VS Mode Strategies VIII. Miscellaneous I. Kirby's History Kirby is the cute cream puff of Super Smash Brothers. He hails from the magical world of Dream Land, where everything is cute, sweet, and... very Kirbyish. His constant rival throughout the years was and will always be King DeDeDe, a penguinish life form. DeDeDe really looks like the a fused penguin and duck, but that's my personal opinion. Kirby's signature ability is his "absorb", where he eats his enemy AND copies their ability! Now that he is in Super Smash Brothers, there's no stopping the madness! II. Kirby's Ablilties Here are the K-Man's moves... assume all moves are done as if you are facing to the right... A- Punch A,A- Two punches A,A,A (fast)- "Monk Hand" (what I call it), Kirby throws several weak punches at a rapid rate, perfect for cornering the opposition B (hold down)- "Consume", Kirby sucks the opposition into his mouth! (When enemy is in Consume) Down- Kirby frees his opponent, but now he has the ability of his victim! The best move in the game! (Samus has second best, gotta love the Screw attack) (When enemy is in Consume) A- Kirby shoots the enemy out of his mouth as a star! Kirby does NOT get the ability of the victim, but the star can be used to hurt another enemy... L- "Taunt", Kirby will say "Hi" and wave his hand. Kirby and Luigi are unigue in Super Smash Brothers for they are the only two with useful taunts. Kirby will drop an ability he currently has if he chooses to discard it. Luigi will kick the enemy for 1% damage. Hint: Use "Taunt" in one player mode just as the enemy is dying, and you'll get an 100 point bonus! C-Up- Jump C-Up many times- Kirby will float in mid-air! Only he and Jigglypuff can do that, and I know most people don't like Jigglypuff... Up & B- "Final Cutter", Kirby will jump in the air, sword drawn. As Kirby lands, the sword sends an an energy wave which travels on the ground! Forward & B- "Impeding Doom" (personal name), Kirby will deliver a flying kick. Down & B- "Heavy Metal" (my personal title), Kirby turns into Stone! If you are in the air, Stone will drop to the ground, crushing the opposition! If you are on land, it's not quite as useful. If you miss your rock and you are heading off the stage, press B quickly to turn back into Kirby! Then, start a-floatin! Hint: When you are in rock, you are invincible! Just watch out for getting thrown by the enemy if you stay in rock as the enemy approaches... (When close to enemy) R- "Anger of the Puff" (personal name), Kirby picks up victim, jumps far up, and comes crashing down, sending the opposition into Limbo! (When close to enemy) Left & R- "Suplex", a not as cool looking or as strong throw (When not close to enemy) R- "Energy Shield", protects Kirby from attacks III. Dream Land Kirby hails from Dream Land, so therefore I've decided to write about his stage. Dream Land is Kirby's home stage in Super Smash Brothers, and it's my favorite stage in the game (ok, I'm a bit biased toward Kirby). Basically, the only disaster in Dream Land is Wispy Woods, the tree in the background. Wispy Woods is a boss in nearly every Kirby game, and now he's back to make life tough for Kirby by blowing wind in his face! The wind will push you off the stage, but other than that Dream Land is a stable stage. IV. La Casa De Kirby Welcome, my Kirby, to La Casa De Kirby! Here is the menu of all the delicious delicacies Kirby can munch on when he uses his "absorb" ability! Kirbies, don't forget to dress the part! Delicious Donkey Kong- The DK power punch, Kirby will charge up a punch for a few seconds, then he can hold it. Next, walk up to your opponent, and let him have it! Kirby will wear some sort of red animal skin while he is using the power punch. Gigantic Jigglypuff Supreme- Jigglypuff's quick attack, Kirby will give the enemy a rather strong punch which can do 10% damage, and the recovery time is rather quick. Kirby will wear Jigglypuff's ears and hair style while using quick attack. Munchable Mario- Mario's famous fireball attack is now in Kirby's posession! Mario's fireballs are affected by gravity, they will slowly fall to the ground if the fireball was fired in the air. Kirby will be wearing the Mario Hat while he is using the red fireball. Yummy Yoshi- Kirby can now use Yoshi's egging ability! Kirby will stick out his Yoshi tounge, eat the opposition, and release the victim in egg form! While in egg form, your enemy is at your "Monk Hand" mercy! Kirby will wear a Yoshi Cap while using the egg morph ability. Luscious Luigi- Luigi's version of the fireball can be yours too! Unlike Mario's red fireball, Luigi's green fireball is not affected by gravity! If you fire a ball in the air, then the air it shall stay! Kirby will wear a Luigi Hat while using the green fireball. Lunchtime Link- Link has a boomerang ready for Kirby's posession! The boomerang was made famous by the very first Zelda game, and has been famous since. The boomerang has a bit of a range. Kirby will wear a green hat while using the boomerang. Suppertime Samus- The star of Metroid has a great arm-cannon that Kirby could definately use! Press B twice quickly to fire a small energy ball. Press B once and Kirby will charge a huge cannon shot! When the shot is all charged, Kirby will hold it! Press B again, and you'll release the 35% damage blast! Kirby will wear the metroid helmet while using the arm cannon. Fabulous Falcon- F-Zero's biggest ladies man is taking a pit stop in Super Smash Brothers! The Captain's "Falcon Punch" is THE best copied ability in the game. Kirby will charge up the punch for one second, and then he will SLAM the opposition into oblivion! Kirby wears the very cool looking falcon helmet and glasses while using falcon punch. Night Snack Ness- The hero of Earthbound has his PK Fire ability ready for cream puff consumption! Kirby will fire a PK Fire, which burns the opposition AND stuns the enemy somewhat! Kirby will be wearing the red Ness hat while using PK Fire. Fantastic Fox- The leader of the Starfox team has a ray gun for the trigger happy! Kirby will fire a puple, weak, ray shot! But they fire fast and have excellent recovery rate! Kirby will wear the Fox Cap while using the ray gun. Puke-Out Pikachu- Our most disgusting table scrap at this restaurant is definately Pikachu's thundershock. Not that thundershock is a bad ability, it's actually pretty good. Thundershock is a little ball of zap, which when landing close to ground opens up into an electric bolt. The reason this ability is so unappetizing is that it's Pikachu's ability, and Pikachu must die (actually, I like Pikachu. But in this game... I just want to strangle him). Kirby will wear the Pikachu Cap while using thundershock. Hint: Use L to discard it =) V. Bonus Stages The most annoying part of Super Smash Brothers is easily the bonus stages. You don't have to beat the bonus stages, but if you want Luigi and the game's hidden sound test, here's the instructions on how to win! Bonus Stage #1- Break The Targets 1) From start, turn around and punch the target 2) Now, jump up and kick the target above your head. 3) Float up to the platform above you and break the target 4) Float over to your right until your on the wall. Use Stone, pop the target, and un-stone to safety. Do not get the two targets inside the walls yet, save em' for the last 2. 5) You should now be to the right of start. Jump down from there, pop a target on the way, and float on top of a moving platform immediately afterwards. 6) Pop target on the platform. 7) Wait until platform moves to the left. When it does, jump off and float inside the wall. Pop the target nearby. 8) Out of floating distance and above you, there is a target. Float up there, and use Final Cutter to break that target. 9 & 10) Go back to start. Now, climb all the way to the top platform and jump to the right. The arrow points down at the two targets. Jump into the narrow crevice, and use the Rock. Bonus Stage #2- Board The Platforms 1-3) You can't miss them, they are right there as you begin the stage! 4) To the right, there is a platform levitating over some bumpers. Get the platform, and use the Stone to pass the bumpers. 5) Tricky one. Wait a few seconds for a platform to come, and when it does go for the platform immediately! Timing is crucial! 6) Get off the platform from part 5, and float up where the arrow points to platform 6. Use the Final Cutter if it is necessary. 7) Ride the escalator, and get the platform in the corner a the end of the ride. 8) Fall down, use the stone to pass the bumper. Float all the way up to a platform in the top-right corner of the stage and use the Final Cutter. 9) Fall down the narrow crevice and carefully float to platform. Use the Final Cutter. 10) Float to the other side of the wall and get the final platform! VI. 1P Mode Strategies Time for some action yet, my Kirby apprentices? Here's how to clean house on the competition in one player mode! Next to the battle, I'll rate the difficulty. One star means very easy battle. Five means tough as nails. Without further ado... Kirby VS Link * This is an easy battle. Absorb Link's boomerang first. Next, final cut/boomerang him a little. To finish him, give him an "Anger Of The Puff" throw! Kirby VS Yoshi Team (18) * Madly easy! The Yoshis die in one hit! For extra points, kill the Yoshis as they appear in order! You'll get a "Yoshi Rainbow" bonus! Kirby VS Fox * Very easy. If you take Fox's ray gun, watch out for his reflector move. Stone him a little, then Anger Of The Puff his rear end outta there! Break The Targets ** It's a bonus stage, and you already have my strategy. If you win, you'll get an extra 30,000 points! Kirby & Ness (it's usually Ness, anyway. I sometimes get Pikachu) VS Mario Brothers * This one's very easy if your name happens to be Kirby! This stage was made for the Anger Of The Puff throw! While Ness takes care of one of them, you take care of them both, since Ness usually messes up. If Ness survives, you'll get a Good Friend bonus, but if he survives perfectly, you'll get a True Friend bonus! Kirby VS Pikachu * Absorb the thundershock first. Don't even think about Stone for this battle, cause if you do you'll find yourself one life shorter. Use the Final Cutter and Anger Of The Puff a lot, and he'll die. Although for me he usually kills himself while I collect Pacifist bonus! (Pikachu messes up the move that saves you when you fall off a lot). Kirby, Samus, & Ness (I usually get those two, may be different for you) VS Giant DK *** Believe it or not, you can absorb Giant DK! Poor Kirby's face must of exploded! Anyway, your allies will keep DK busy while you Stone from above! By about 255% damage, start focusing on knocking him off. If both allies survive, you'll get a DK Defender bonus, but if both allies survive perfectly (which is impossible unless you play as Donkey Kong) you'll get a DK Perfect! *IMPORTANT NOTICE* I recently got a DK Perfect on Hard difficulty as Jigglypuff! Board The Platforms *** Tough bonus stage, but you might as well try... Kirby VS Kirby Team (8) * They are the same deal as the Yoshi team, and the same bonus for killing them in correct order. Very easy. Kirby VS Samus *** Samus is one tough customer! Use your Stone attack sparingly as you don't want to be baked by the lava or Samus' arm cannon. Use Final Cutter a lot, and the Monk Hand is good too since Samus is a bad fighter up close. Watch out for her Screw Attack! When she's weak enough, use Anger Of The Puff and toss her into the lava! She should die if her health is 99% or worse. Kirby VS Metal Mario * A break from Samus! Metal Mario is a sinch, just use the Stone a lot. At about 310%, toss him out of the stage. Race To The Finish * The third bonus stage and the easiest too! Finish it in under one minute. No problem. Kirby VS Fighting Polygon Team (30) ** This team is trouble, but not too much trouble. Use Anger Of The Puff and Stone a lot, and try to get the healing items whenever you can. Usually they take a heart before I get there, but sometimes I luck out. Still an easy battle. Kirby VS Master Hand ** I expected a little harder than this boss. He has 300 HP, and you have to lower it to zero. Here's the strategy. For any attack you can't run from or guard, use Stone. Use Final Cutter and Stone whenever you can, and in the event that you get knocked off use Final Cutter to get back on the stage. There are NO healing items, so be very careful! Even so, this battle is very easy. Happy head hunting, apprentices! VII. VS Mode Strategies Ready for the heart of Super Smash Brothers, the multiplayer action? Before you head in, here are a few tips! -On 2 VS 2 battles, I always found this strategy good against foolish players. Have the other player get attacked by both opponents, then you come in with the Stone! Works wonders! -If you see a really strong attack coming soon, and you can't run or defend it, use Stone and call for your partner. You'll be invunerable for a little bit until your ally comes. -Be warned, you can be thrown while you are in Stone mode! -Final Cutter is excellent for saving yourself from death! When you can't make it back to the stage, use the F-Cut! You'll be saved for starters, and if you time correctly you can also hurt the opponent if they are near the cliff due to the energy wave! -Always try to absorb Falcon Punch! If not, go for Samus' Arm Cannon! -To ditch an ability, use your taunt! -NEVER underestimate the Monk Hand when going against someone like Samus or Fox! -Be fair about health items! If you've got that Maxim Tomato first, and your health is 55%, don't be quick to use the veggie! Your ally might be down 112% and be in more desperate need! If that's the case, be a friend and guard the healing item for your ally! -If you team up with Jigglypuff, here's a great strategy! If you get the Home Run Bat, let Jigglypuff sleep the enemy while you whack them out of the stage! VIII. Miscellaneous Apprentices, are you ready for your expert training? A. Hidden Characters Luigi- Beat Bonus Stage #1 with all the original 8 characters. Luigi will challenge you to a match. Jigglypuff- Beat the game on any stock and any difficulty. Jigglypuff will challenge you. Captain Falcon- Same as Jigglypuff, except beat the game in under twenty minutes! Falcon will challenge you. Ness- Beat the game on Normal difficulty and at stock level 3. No continues. Ness will challenge you. For all hidden characters, you have to beat their challenge to keep them. B. Other Stuff Mushroom Kingdom Stage- Beat the game with all 8 original characters and play in all the stages in versus mode. Sound Test- Beat both Bonus Stages for all 12 characters! Item Select- I've been informed that to get the Item Select menu, all you need to do is play in versus mode 50 times. That's all for my Kirby FAQ! Remember to e-mail me with any questions, suggestions or ideas at madhattery@aol.com!