The Star Fox 64 Tip Guide Part 2 - Version 1.0 By Roland "Star Wars" Carlos :) FongSucks@hotmail.com --------------- Version Updates --------------- 1.0 - December 22, 1998: First release of guide TABLE OF CONTENTS 9. Hard Planets Guide 10. Venom..... 11. Hints and Special Stuff 12. Vs. Mode 13. Legal Stuff --------------------- 9. Hard Planets Guide --------------------- Sector Y: Medal Points: 150 To Katina: Challenge 3 of 5 To Aquas: Challenge 4 of 5 As you enter there is a big attack. Just charge shot the robots, and shoot down the ships for now. Get the Golden Ring on the ship though. Watch out for an attack from above, just shoot the ships, and watch out for the big ship. When you see the first ships come out of the hatches, use a bomb. That will kill them all. You can either go above or below the bridge, it doesn't matter because they will both give you a squad of ships. Shoot them all down for a golden ring. Then you will be attacked by ships with turrets mounted on their tops. Shoot them and the engines (on the sides) for points. After that Peppy will warn you of an attack from behind, brake to let the enemies pass, and charge shot the groups, and shoot down the lone ship. There is a golden ring right before the CHECKPOINT. Now there will be two green robot fighters and a choice of up (1) or down (2). Route 1: This is the route to go if you want a medal. You'll go through a graveyard of broken ships. Defeat the trios of ships with a charge shot. Slippy will lure some enemies away, where you can charge shot them away. When Slippy envokes a whole squadron of fighters, lock on to one and use a bomb. Then continue destroying the the guns and engines on the ships. Route 2: Just keep shooting the robot soldiers here. And watch out for the red robot as he is quick. When they connect: Shoot the turrets on the ships. When your wingmen are in formation follow them. If you have full lazers now, you'll get a extra ship. After that ROB will contact you. Use a bomb to kill all the ships on the top for big points. Mini Bosses: These guys are easy, just keep shooting them. U-TURN if they are on your other side. Once they are gone, the main boss will come. Main Boss: This guy has a agile movement making him hard to shot. Use your radar to your advantage. If you can destroy the shield, you can kill him quicker. But kill him quick or your wingmen will take damage. If you killed 100+ enemies you'll go to Aquas. If you killed 99- enemies you'll go to Katina. Aquas: Medal Points: 150 To Zoness: Challenge 3 of 5 The only Blue Marine stage in the whole game sadly. The Blue Marine is cool to use. When you begin, take full advantage of your unlimited torp supply. Use torps to destroy the starfish. And also use them to kill most anything. Use torps on the clams and the squids for points. The first clam holds a golden ring, use a torp to open it up. To destroy the shelled up fish, use a torp to open them up than blast away with lazers and torps. Watch out for the big fish, as they can damage the sub. Just blast away at it until it dies for +3 points. When you get to the ruins, use torps to break the damaged columns. If you can break all of them, you will get a golden ring. Then kill the angler fish (the one with the light on its head) for another golden ring. Then there are jellies on the ground. Use a torp to make them rise than use a lazer on them while they are orange. Before the checkpoint you will be attacked by numerous squids. Use the torps and lazers, and barrel roll to avoid getting hit. CHECKPOINT A angler fish will come from behind after the checkpoint, blast it away. At the entrance to the tunnel, look for a golden ring in a clam. Avoid the lighting jellies as they are impossible to kill. Use torps to kill the starfish. At the end, brake, and wait for the rocks to fall. Then blast the rocks away. Destroy the remaining enemies (clams and shelled fish.) Boss: Bacoon Shoot the pods on the top first so you can get points. Then when they are gone, weaken the muscles, than when they are neon, use a torp to destroy them. When both muscles are gone, blast at the eye cover, then when you see the eye use a torp to weaken the boss. The balls will try to block the torps though. Just keep shooting the eye cover and you'll be fine. Zoness: Medal Points: 250 To Macbeth: Challenge 4 of 5 To Sector Z: Challenge 5 of 5 Welcome to Zoness. As the story explains this was once a beautiful planet, but Andross turned it into a toxic waste dump and Zoness is now full of toxic waste. The once beautiful creatures are on transformed into horrible beings. As you enter destroy the Z-Fish and the Z-Birds which don't attack you but are in your way, you'll need these for points. To destroy the Butterfly fish, use a bomb, if you destroy it you will get one back in return. After awhile you get near a crane holding a box. Destroy the box a get a golden ring. After that, you'll come to your first search light, (near a spider, shoot the spider with a charge shot), which you should always shoot down for points and if you want to get to Sector Z. Right before you meet Katt, and before you reach the gift loop. Slippy will get a trio of Z-Birds to follow him. Just charge shot them or shoot them down. When you meet Katt she will shoot down some search lights for you. Let her shoot what she can, and shoot the ones she doesnt. After that the sea and air will be filled by Todora. Just avoid them as you cannot hurt them. CHECKPOINT If Peppy is alive, he will tell you about the gates. Shoot the rudders to make them go up or down. One will make them go up and the other down. Find the one that makes the gate go up and brake to give yourself extra time. Items and searchlights are behind some gates. When you reach the cargo conyoy, shoot all the boxes on the ships for items and points. After that Slippy will say "Here I go!". If you follow him, you might reveal a random item. Continue on your way, and shoot the enemies for points. Boss: Sarumarine: To begin, this boss is the hardest, and if you don't kill him quickly you'll lose bonus points. You have to use bombs until the end, so shoot the cannon blass for bombs. Target the smoking pipes at the top and shoot bombs. When the pipes are destroyed go for a side of a ship. Target the hole where the exploding barrels are coming out. Use a bomb and it will blow up. Then shoot the crane until it falls. If you didn't kill the crane, another side of the ship will come back and you'll have to do it again. If you killed the crane, destroy both sides and when they are gone, the Sarumarine will go crazy. Avoid the ball, and barrel roll the shots and fire back until it dies. Sector Y: Medal Points: 100 To Bolse: Challenge 1 of 5 To Area 6: Challenge 5 of 5 Just in case, if you get damaged heavily, or you lose a wing, head for Great Fox. In the back there is a docking bay, if you can go in it without touching anything you can get fully repaired and all wings are restored. The major problem in this area with getting points is this. The only way you can get the medal is to shoot the missiles, but your wingmen will shoot them if possible. And if your wingmen shoot them you won't get enough points. But to get a medal you need all your wingmen alive. Problem??? Yes, but I found a way to counterattack this. You can either be really quick in destroying the missiles, or if your wingmen are busy with enemies on their tails, they won't go for the missile. But if you went through Zoness, Katt will come and shoot the missiles. So go through Sector X instead. There is nothing much in here except that there are some shootable space debris which can be destroyed for a supply ring. But they are scattered all around the field. To kill the missiles repeatly shoot them. If you can't kill them on the first pass, you have to loop around, but that is hard and if you are not quick enough a missile will hit Great Fox. If Great Fox is OK, you'll go to Area 6. If Great Fox is damaged, you'll go to Bolse. Area 6: Medal Points: 300 To Venom: Challenge 5 of 5 OK, almost to Venom, if you can pass this place alive, you'll be heading stright for Andross' palace, but this the bulk of Andross' war fleet, so beware. When you enter, if you can destroy the whole first squad, you will get a lazer upgrade. Also to the right is an umbra. If you can shoot them down you'll get +3 points. Try to shoot as many as you can, but let other important things be finished first. After the 5 butterfly ships attack, Falco will be in trouble. Help him out by destroying his pursers. After that there will be a Umbra with a lazer upgrade on the top, and a golden ring on the bottom. I suggest you only get one or the other because hitting the umbra can cause major damage. After you pass the first squad of capital ships, missiles will fire at you. If you have hyper lazer you may be able to shoot all of them down. If your are in bad condition, you may get supply rings from shot down missiles. After the missiles, Peppy will be under attack by heat sekkers. You can help him, or destroy the umbras, but if you don't help Peppy, he just might have to go Great Fox for repairs. As you're fighting ships after helping Peppy, you'll get a hail. It's from Andross, so if you don't need talk, just avoid pressing C>. CHECKPOINT A golden ring is in front of the first umbra after the checkpoint. Then, some ships will link to together. You can charge shot them twice for extra points, do so! Then more capital ships will be in your way, you can shoot the guns and the ship (to destroy the ship shoot the wedge part at the top) or both but it is hard to shoot both. You can shoot the guns when the ship is going down though. After a few capital ships, Slippy be under heavy attack by a butterfly fighter, quickly shoot it down or he'll be gone soon. Boss: Gorgon Shoot the 3 energy balls while the shell is open. When you destroy the balls, shoot the tentacles. When all the tentacles are gone, the shell will open up again. Shoot the the 3 energy balls again, and shoot down the tentacles again. Then the Gorgon will fire a big lazer blast (Death Star level blast!!!!). Move around the screen quickly to avoid big damage. Then it will open up again, shoot the balls, then when they are gone, shoot the core quickly. If you don't destroy the first time, you'll have to shoot the tentacles again to open it. -------------- 10. Venom..... -------------- Medal Points: 200 I cannot fully explain the whole map for easy mode, but I'll help you with some of it. Most of the pathways have fighters, some have things to block your way. I don't think it is possible to get the medal in this mode, so if you want the landmaster and animals in Vs. Mode you'll have to go to hard Venom to get the medal. If you can pass the canyons you'll go to the temple, if all your wingmen are alive they will shoot you a path through the rotating pillars. CHECKPOINT Boss: Golemech Shoot all the stone parts except the head. Try to avoid hitting the pillars and the moving statues. When all the stone parts except the head are gone, the head will turn red. Shoot the head until its gone. Then you'll see a robot head, shoot that until Golemech is destroyed. Andross' tunnel is full of items, so you'll be well prepared for the battle. For the hard mode... You have to fight Star Wolf, even if you beat them on Fortuna. If your shield drops too low ROB 64 will contact you. But only if it gets too low, and only once. To start, shoot the Wolf members following your wingmen. If anyone bothers you just loop and continue. If you want the medal you'll need all wingmen alive, and these Star Wolf members are HARD! But to get the maximum amount of points (+50) you'll need to kill the Star Wolf members quickly so hyper lazers really help! But Star Wolf members can barrel roll and loop better. If they barrel roll there is nothing you can do about it, but if they loop, just break then shoot them when they come down. When you're done you'll go through a maze of items (or nothing.) First Andross (both modes): Shoot the eyes until he is stunned. (I recommend the left eye, your right.) When he is stunned shoot the right hand, your left, because that is the one that shoots bolts at you. Then shoot the other hand, and then shoot the eyes until it goes on to its next form. Here is the pattern of the hand moves if you don't destroy them. Low Left Punch, Middle Left Punch, Low Right Punch, Clap Hands, Inhale If he tries to inhale you, just use a bomb, he'll get a bad case of indigestion :). Robot Andross (easy mode): Really easy. Just shoot it between the eyes, use everything you have, bombs, lazers, because it will charge at you and you can't avoid that. Beat him and you win the easy venom. Brain (hard mode): To start, avoid hitting the brain! If you do you might be sucked into the tentacles of the brain, and you'll probably lose a wing, or two, but YOU WILL LOSE A LOT OF HEALTH! When Andross releases the eyes, shoot them until they are both gone. Then go to the brain (avoid touching it) and shoot the weak spot at the back of the brain. Use bombs to weaken it quickly, and use a constant flow of lazers. If you hit the brain itself, Andross will transport away (not too far, but far enough). Beat him and you win the... HOLD ON! Seems that Andross will kill you too. But wait! Here comes... Fox's father?? Just follow him around the maze. If he gets out of sight quickly boost, but dont boost so much that you will hit the wall. If you go the wrong way, you'll blow and have to follow James again (at least you don't have to fight Andross again!) When you make it out, you'll get a slightly different ending. But congratulate yourself on beating the hard Venom. (Now try the expert mode! :) --------------------------- 11. Hints and Special Stuff --------------------------- If you need Star Wolf help read the Fortuna and Venom (hard) walkthroughs. Get a medal in all missions and you can access an extra mode. In extra mode, Fox wears shades, the missions are harder, and you can access a new sound mode. If you get a medal on the advanced Venom you can use the landmaster in Vs. Mode. If you get a medal on the extra advanced Venom you can use the animals in Vs. Mode. There is more art work in the credits in extra mode. The title screen trick is cool, let the title screen run for awhile then use the control stick to move it around as the team watches it around. In the expert sound mode you can switch the sound bars around using the C> button (my bro found this out :). Extra Mode is hard I'll tell you. It might be easier to get the medals, but only because there are more enemies to kill. And if you crash into enemies, you'll lose a wing quickly. And some enemies are agressive. Remember the ships that make a formation at the beginning of Corneria? They shoot at you now but that's just the beginning. Vs. Mode: If someone locks on to you in Vs. Mode, you'll hear a beep, and you're ship will followed by a red cursor. Loop of U-Turn to break the lock. The battle field is one continous loop so you can loop around to the other side to suprise other players. Landmasters, and characters are near the ground most of the time and rarely show up on radar. You can only see players on the ground if you are close to them. ------------ 13. Vs. Mode ------------ There are 3 modes, and 3 planets to play on (sadly). The three modes are Point Match, Battle Royal, and Time Trial. The three planets you can play on are Corneria, Sector Z, and Katina. The only mode you can play with one controller (why?) is Time Trial. Point match is easy to play. The players agree on a number from 1 to 5. The first player to defeat that number of vehicles is the winner. If you are defeated you come back with a new vehicle. Battle Royal is also easy to play. You have to fight against the other players. When you lose you leave the game. The last standing player is the winner. Time Trial is the only place where you can play on Katina. You have to shoot as many fighters as you can before the time limit runs out. If you are shot down, your tally goes back to zero. --------------- 13. Legal Stuff --------------- This guide can and should be given out as long as it is not altered in any way. The guide's purpose is to help people play Starfox 64 and that is its only purpose. This guide cannot be used in any commerically such as, but not limited to, Magazines, Books, Guides, without first contacting the author for his consent. Credit must given if you take information from this guide. Starfox 64 is a trademark of Nintendo of America, Inc., copyright 1998. All other trademarks copyright their respective owners. Good luck to you in Star Fox! -Roland Carlos Copyright 1998 Roland Carlos