Power League 64 Contents 1.Introduction 2.Translation Guide 3.Teams and Stadiums in the game 1.Introduction Released exclusively in Japan on August 8th 1997 by Hudson Soft, Power League 64 is the third baseball game released on the N64. The previous two baseball games have a cartoonish style, but this is the first realistic baseball game for the N64. It is part of a long running series that started on the PC98 in 1988. 13 games have been released in total, the last release in the series was World Class Baseball for the Wii Virtual console in 2007. The series is notable for pioneering the use of real baseball commentators using in-game commentary, which began with the SNES release in 1993. The British publication, N64 Magazine trashed the game, giving it 42%, saying "This effort from Hudson is tragically awful". They were particularly harsh on the speed of the players and the fact that they don't have faces. The review was quite amusing so please allow me to quote a little more; "...it moves with all the speed and grace of a Darlek confronted by a particularly steep and narrow flight of stairs...[your fielders] move with the willingness of sheep into Smiling Bob's Family Slaughterhouse...Avoid it with all the enthusiasm you would a contagious disease." The game features the fictitious team "Dolphins" from the previous game, "Super Power League 4 Tournament". They are co-sponsored by Family Computer Magazine and Hudson. As a Brit I know nothing about Baseball, so please forgive any errors in terms I may make. It's even possible that some cricket terminology might accidentally slip in instead, sorry gov'ner. I wish to thank Shellshocker18 for his help with this guide. He has been tirelessly playing through Japanese N64 games in order to write a full history of the N64. He has played and completed more Japanese games than anyone else, and has an extensive wealth of knowledge about the N64 and it's games. Thank you for preserving video game history through your writing and research! I highly recommend you check out his youtube channel for obscure N64 game footage! 2.Translation Guide Controls Pitching / Fielding 3D Stick - Aim your pitch A Button - Throw the ball - your pitch type depends on the 3D Stick B Button - Throw the ball - your pitch type depends on the 3D Stick Z Trigger - Aim at a base Batting 3D Stick - Aim your bat A Button - Swing (perhaps tapping A makes you run faster?) B Button - Compact Swing C Button - Change the camera angle L Button - Show pitching data R Button - Bunt the ball Fielding 3D Stick - Move if holding the Z Trigger, aim throws A Button - Throw the ball R Button - Jump catch Z Trigger - Dive for the ball, hold to run Main Menu Here are the options on the main menu. Open - Play a single game Watch - Watch the computer play itself, could a purer torture exist? Pennant - Choose to play either a "Mini Pennant" of 10 games, or a "Full Pennant" of 135 games. Considering that an average games of 9 innings takes about half an hour to play, completing a Mini Pennant is going to take 5 hours, while completing a Full Pennant is going to take an insane 67 and a half hours! (Hold L and press the A Button for a 30 game pennant.) (Hold R and press the A Button for a 70 game pennant.) Edit - Edit the teams and make your own player. HR Race - A home run competition mode. Can be played in multiplayer. Options - See below. About the Edit Mode In the edit mode, you will be shown the following four options Change the defenders or batters in a team Change the All Star Members Make an original player Quit About making an original player You are giving the following options over two pages Page one Name Back Number Batting arm Pitching animation Skin colour Body Type Batting animation Page 2 Batting percentage Home bases Number of hits Number of stolen bases Running speed Throwing power What type of bat they use Options screen Here are the options that can be changed in game. The number of innings Cold games on or off Difficulty Level - Normal, Hard, Extra Hard Errors on or off Falling Ball Indicator on or off Display on or off Sound - Stereo or Mono Quit When you start pennant mode you will be asked to choose a save file and then Mini or Full Pennant. You will then be shown the game schedule. After press the A Button the following menu appears Start the next game. Change the player order Turn the display on or off Turn the falling ball location indicator on or off Errors on or off Return to the schedule screen On the game start screen you can change the following options Defenders - Automatic play on or off Runners - Automatic play on or off I would recommend setting the fielders to auto because they can catch the ball far better than a human player ever could. As for the base-runners you probably want to control them yourself because they run very slovenly. The computer is also very susceptible to low curve balls, so use them repeatedly. 3.Teams and Stadiums in the game I have listed each team with their ranking after the 1996 league in real life because this was most likely the data that was used to make the game in 1997. 7th place and lower are teams in the Pacific League, so Orix, with their star player Ichiro (probably the best player in the game) finished at the top of the Pacific League, whilst Giants won the Central League. This means that the Giants are most likely the best team in the game. First row Giants 1st Chuunichi 2nd Hiroshima 3rd Orix 7th Nippon Ham 8th Seibu 9th Second row Yakult 4th Yokohama 5th Hanshin 6th Kintetsu 10th Rotte 11th Daie 12th Third row (fictional teams) Birds Dolphins Bears PBL To unlock two secret teams,Hudson Bees and Monsters, input the following code using the 3D Stick up, left, right, down, then press the Start Button There are several real life stadium to choose from, they are listed in the following order. Size Seats Real Grass? Nagoya Dome 100m by 122m 40,500 No Hiroshima Public Baseball Ground 91.5m by 115.8m 32,000 Yes Meiji Jingu Stadium 91m by 120m 44,361 No Yokohama Stadium 94m by 118m 30,000 No Hanshin 96m by 120m 55,000 Yes Green Stadium Kobe 99.1m by 122m 35,000 Yes Seibu Lions Baseball Ground 95m by 120m 37,008 No Osaka Dome 100m by 122m 55,000 No Chiba Marines Stadium 99.5m by 122m 30,008 No Fukuoka Dome 100m by 122m 48,000 No Tokyo Dome 100m by 122m 55,000 No