Killer Instinct 2 Codes & Stage Descriptions by Aaron Stroot and Patrick McCarron Random Select - On the character select screen hold Up and hit Start to let the game pick the person for you. Speed Codes You do these codes before you pick your person in a 2 Player Game. These NEVER turn off if a second player doesn't join in after losing. Turbo - Down + MP or MK (Faster than normal, not to bad) Ultra - Down + FP or FK (Much faster than Turbo) Cancel Code - Down + QP or QK (Turns off code if you Turned it on on accident, or want to change it) Stages Scene/Tune Select Codes: You do these codes in a 2 player game AFTER you pick your person in a 2 Player Game. The first person to pick his/her person gets to pick the stage, the second person picks the music. Knock Off Finishers: You do this finisher by doing a knock off move like an uppercut, or a combo that hits the person up into the air (Ultras work best.) You have to do these at certain areas of the stage, or it wont work. Ship: Scene/Tune Select Code: D+FK Description: This is one of the two big pirate ship stages. It even has with actual rowers singing "Oh wee oh... oooooohhhhhhhh" in the background. There are 2 crates on the far left of the stage that can be broken. Knock Off Finish: In this stage you have to do a knock off combo/move on the far left of the ship, make sure the crates are crushed. When you knock them off they fall over the edge of the ship and into the water. Then the camera goes under water and watches as the character floats down to the bottom of the staage, while there are bubbles floating to the surface. Spinal's Ship: Scene/Tune Select Code: D+MK Description: This is one of the two big pirate ship stages. In this stage you are fighting on the back of the ship. There is a skeleton in the background beating on drums. There is another ship passing by in the background, that is the ship where you fight rear the rowers. Knock Off Finish: Unknown. Dojo: Scene/Tune Select Code: D+QK Description: This is Kim Wu's Dojo which is on top of a big mountain. There are other mountains in the background, with trees below. This is a 3D like stage where it rotates at times. Knock Off Finish: In this stage you have to do a knock off combo/move on the far left or right of the stage. When you knock them off they fall down the side of a cliff. Then near the top of the trees he hits an edge of the cliff, and the screen flashes red. Then the bounce and fall into the trees. Bridge: Scene/Tune Select Code: D+QP Description: This Jago's stage where there is an bridge that is over a big waterfall. You can see Jago's tiger shrine in the background along with some mountainsand numeros waterfalls. Knock Off Finish: In this stage you have to do a knock off combo/move on any part of the bridge itself, not the ground area on the sides. When you knock them off they fall down into the lake below and you watch as the float down to the bottom of the deep lake. Museum: Scene/Tune Select Code: U+MK Description: This is Fulgore's Stage where you fight inside the museum where he was on exhibit after KI1. There's a red spotlight swinging around and if you knock your opponent towards the wall on the left you'll hit a big valve that falls off and lets out steam. Knock Off Finish: Unknown. Jungle: Scene/Tune Select Code: U+MP Description: This is Maya's Stage where you are on a bridge in front of an Amazon pyramid. There is a swamp and there is smoke rising from areas of the stage. There is jungle all around, and it rains at times and you actually see each raindrop hit the ground. If you knock someone up into the air and they hit on of the trees leaves come falling down with them. Knock Off Finish: Unknown. Stonehenge: Scene/Tune Select Code: U+QK Description: This is Tusk's Stage where you fight in the middle of Stonehenge in England. In the middle of the stage there is some a firepit that is spewing out chunks of molten rock and lava in the background and foreground. You can fall and hit rocks on the sides of the stage, which fly at the screen, and all around. Knock Off Finish: In this stage you have to do a knock off combo/move in front or to the side or next to of the fire pit in the center. When you knock them off they fall down into the pit, while fire is spewing up. Once they hit the bottom they are allready killed. Sabrewulf's Castle: Scene/Tune Select Code: U+QP Description: This is Sabrewulf's stage where you are inside of a castle. It's in a hallway of his castle where there's candlesticks and a chandelair hanging from the ceiling. If you jump near the chandelair it'll clang and start swaying faster. If you move to the right of the hallway you can be knocked staright through the wall and end up on the outside street of the castle where there is a well and houses. Knock Off Finish: In this stage you have to do a knock off combo/move on the far right side of the caste, the area where you break through the walls. When you knock them off they fall down into the well, you just watch as they fall then hear a Splat! and the screen flashes red as they hit the bottom. Spaceship: Scene/Tune Select Code: U+FP Description: This is Glacius's stage where you are near his spaceship which seems to be having some trouble again, damn those nuclear fission engines! =). The ship sparks at times, and part of it's wing is broken off, and hanging. It randomly snows in the stage, it doesn't effect your ability to move, thats good! Knock Off Finish: Unknown. Helipad: Scene/Tune Select Code: U+FK Description: This is Orchid's Stage where you are on a Helipad. Orchid's big attack helicopter is in the background, takes up the entire screen. There are big gas cans to the far right of the stage that can be blown up, and it reveals the edge of the building. Knock Off Finish: In this stage you have to do a knock off combo/move on the far left side of the helipad, the area where you blow up the gas cans. When you knock them off they fall down the side of the building until you hear a Splat! and see the screen flash red as they hit the bottom. Street: Scene/Tune Select Code: D+FP Description: This is TJ Combo's stage where you are on a street. In the back is a Subway train that goes by at times. The city in the background is in ruins, and there are fires at places. Knock Off Finish: Unknown. Dungeon: Scene/Tune Select Code: D+MP Description: This is Gargos's Dungeon stage where you are in front of a ledge and there is a statue of Sabrewulf on the far left of the stage. Knock Off Finish: In this stage you must do a knock off combo/move in the middle/right side of the stage and they'll fall off the ledge into the bottom. When you knock off Gargos he falls into some gold or something like gold. Sky: Scene/Tune Select Code: D+MK (Both sides) Description: This is a hidden stage that was remade from KI1. In this stage the floor is made up of Rare and KI logos. It's a very small stage, and you can be knocked off at any time. Knock Off Finish: In this stage you have to do a knock off combo/move on the far left or right side of the board. When you knock them off they fall down through clouds for a long time, then when the ground below is noticable the camera stops moving as you watch until you hear a Splat! and see the screen flash red as they hit the ground way below.