______ __ __ ______ / ____/___ / /___/ /__ ____ / ____/_ _____ / / __/ __ \/ / __ / _ \/ __ \/ __/ / / / / _ \ / /_/ / /_/ / / /_/ / __/ / / / /___/ /_/ / __/ \____/\____/_/\__,_/\___/_/ /_/_____/\__, /\___/ ___ ___ _____ /____/ / _ \ / _ \___ | __ | | | | | | | / / __ |__| | |_| | |_| |/ / |__| \___/ \___//_/ GoldenEye for the N64 FAQ/Walkthrough Copyright 2003 Michael Tyler Created by: Reptile E-mail: reptile654@bitwiser.com Created on: 5/31/2003 Version: 1.0 =================================================================== |--- TABLE OF CONTENTS --- | =================================================================== I......................................................Introduction II.................................................The Story So Far III....................................................The Controls IV...................................................The Characters V..................................................Basic Strategies VI..................................................The Walkthrough ..A....................................................Agent Mode.. ..B.............................................Secret Agent Mode.. ..C.................................................00 Agent Mode.. VII......................................Frequently Asked Questions VIII...........................................Websites of Interest IX.......................................................In Closing X....................................................Special Thanks XI......................................................FAQ History XII...........................................Copyright Information ======================================================================= |-I.------------------------ INTRODUCTION ----------------------------| ======================================================================= This is a complete walkthrough for the game GoldenEye 007 on the Nintendo 64. This is one of the greatest games ever to grace the N64, and I'm proud to be writing for it. In this document, you should expect clear and complete directions that take you through each level of this game and under each difficulty. I plan to focus only on the single- player aspects of this famous first-person-shooter, so I won't be covering anything involving the multi-player. ======================================================================= |-II.---------------------- THE STORY SO FAR -------------------------| ======================================================================= A single file folder sits on the desk of M16's most trusted secret agent. The information inside details his next dangerous assignment, and it reads as follows: "All right, 007, it's time to get down to business. Some time ago, Pirate, a top-secret combat helicopter, was hijacked from a French war vessel in Monte Carlo. Pirate was stolen by Xenia Onatopp. She was assisted by several mysterious comrades. Xenia, a former Soviet pilot, is a known accomplice of the Janus Syndicate, an international organization that is world renowned for its dealings in top-flight illegal arms. They are currently based in St. Petersburg, Russia. Pirate reappeared two days ago in Russia near the site of an unusual disturbance believed to be the result of the discharge of the GoldenEye weapon satellite. The situation is serious, 007. If Pirate or GoldenEye has fallen into the wrong hands, I don't have to tell you that the security of the free world could be in jeopardy. We want you to recover the Pirate helicopter and get to the bottom of this. You are licensed to kill. -M branch" Fix the cuffs on your tuxedo and double-check your Walther PPK pistol, it's time to go to work. Agent Name: James Bond Designation: 007, licensed to kill **Please take note, that only what is inside quotation marks above is borrowed from the official GoldenEye Instruction Manual** ======================================================================= |-III.----------------------- THE CONTROLS ---------------------------| ======================================================================= The controls of this game are very comfortable, and fit well with this kind of first person shooter. It is possible to change the control scheme, but I find the default settings to be the easiest to use. Control Stick Up...............Moves you Forward Control Stick Down.............Moves you in Reverse Control Stick Right............Turns your character right Control Stick Left.............Turns your character left A..............................Cycles forward through weapons list B..............................Reloads current weapon, opens doors Z..............................Fires current weapon A + Z..........................Cycles backward through weapons list R + Control Stick..............Brings up crosshairs, aims weapon L + Control Stick..............Brings up crosshairs, aims weapon Start..........................Pauses game, brings up options menu C.Left.........................Strafe to the left C.Right........................Strafe to the right C.Up...........................Looks down C.Down.........................Looks up Control Pad....................Same as C buttons R + C.Down.....................Crouches down L + C.Down.....................Crouches down R + C.Left.....................Leans over to the left L + C.Right....................Leans over to the right Although it looks overly complicated at first, it is actually the most logical way to assemble the commands. It won't take long for each move to come to you as second nature. ======================================================================= |-IV.---------------------- THE CHARACTERS ---------------------------| ======================================================================= To aid you in your missions, MoneyPenny was so kind as to rummage through MI6 files and prepare for you information on individuals you're likely to encounter. =------------------------------------------------------------= [name] Commander James Bond [known aliases] 007 [current location] **CLASSIFIED** [current occupation] Employed by Her Majesty's Secret Service, Military Intelligence Level 6 (MI6) as a field agent of covert operations [past occupations] British Naval commander [key information] Mr. Bond is one of the most well trained agents currently employed by MI6, and his record speaks for itself. He is a skilled pilot, excellent swimmer, and deadly accurate assassin; just to name a few of his talents. His training makes him a serious threat to any and all enemy agents. He has gained the highest of field agent status; earning the title of 00 agent and a "license to kill." =------------------------------------------------------------= [name] Alec Trevelyan [known aliases] 006 [current location] deceased (Russia, 1991) [current occupation] None [past occupations] Field agent at M16; officer in British armed forces [key information] A secret agent once employed by British Military Intelligence. A good agent, loyal to his missions, and held the status of 00 agent. He was killed attempting to destroy a Soviet weapons lab while on mission with fellow agent 007 =------------------------------------------------------------= [name] Valentin Zukovsky [known aliases] None [current location] St. Petersburg, Russia [current occupation] Russian businessman; illegal arms dealer; Russian crime boss [past occupations] Agent of the former Soviet KGB [key information] Valentin had many run-ins with 007 during the days of the Cold War, but since then Russia has changed. Now, he is a "legitimate businessman" with many connections nationwide. Since then, he and 007 have formed a kind of friendly relationship. Bond can't trust Valentin, but he can rely on him to deliver information. For the right price that it. =------------------------------------------------------------= [name] Natalya Simonova [known aliases] none [current location] Severnaya, Russia [current occupation] Computer programmer for Russian Intelligence [past occupations] Unknown [key information] A skilled computer programmer currently working at the top-secret Severnaya military base. =------------------------------------------------------------= [name] Unknown [known aliases] Janus [current location] Unknown [current occupation] trader of illegal arms and vehicles, leader of the Janus Syndicate [past occupations] Unknown [key information] As you can see by the info holes in this file, little is known about the true nature of Janus. What we do know is that he is the current head of the Janus Syndicate, a very slippery arms-dealing organization. They are credited with re-supplying the Iraqi's after the first Gulf War, along with many other "proud accomplishments." =------------------------------------------------------------= [name] Xenia Onatopp [known aliases] None [current location] Unknown [current occupation] A lieutenant in the Janus Syndicate [past occupations] Soviet combat pilot; Russian government assassin [key information] A top henchman in the syndicate, and a very dangerous enemy. Try not to underestimate her "hold" on people. =------------------------------------------------------------= [name] Boris Grishenko [known aliases] None [current location] Severnaya Military Base, Russia [current occupation] computer programmer [past occupations] unknown [key information] A very skilled computer hacker who is suspected of several technological attacks on the computer terminals of the United States Justice Department, as well as many other international crimes all of which involve computers. On the computer, he is a dangerous opponent; but in person, he quickly show his true colors - yellow. =------------------------------------------------------------= [name] General Arkady Ourumov [known aliases] None [current location] ???, Russia [current occupation] General in the Russian military [past occupations] General in the Soviet military [key information] A shady character who has moved up the ranks of the Russian military. He's no one new to you James, as last time you saw him was also the last time you saw 006. We know you feel a need to avenge Alec, but keep your head in the mission James. Killing Ourumov won't bring Alec back James, unfortunately nothing can. =------------------------------------------------------------= ======================================================================= |-VI.---------------------- BASIC STRATEGIES -------------------------| ======================================================================= Unlike most first-person-shooters that are just KILL KILL KILL!, this game requires a certain level of skill and tact. Hiding behind corners, waiting for guards to come to you, and picking just the right spots to shoot from can mean the difference between "Mission Completed" and "Mission Failed". Below are a few of the basic techniques that I use on a regular basis. ==------------------------== | Peek Around The Corner | ==------------------------== This is best used when you need to take down a guard that is standing in one location, and armed with a rapid-fire weapon. Basically, you first need to hide behind a corner of the wall or a pillar. To peek around the corner, hold the "R" button and then press the C-Right or C-Left button, depending on which side you want to peek over. You don't need to hold the button, all you should do is just tap the button quickly. When you release it, you will move back into a safe location and you will gain the guards attention. Now is where this technique becomes useful; wait for the gun-fire to stop, and then peek back over the corner and shoot the guard. Easy kill. You can also use this technique to destroy drone guns. Take quick peeks to slowly set up your aim exaclty right, and then you only need to peek back over one more time and open fire. ==------------------== | The Speed Strafe | ==------------------== If you're familar at all with any other GoldenEye guides, than this is nothing new to you. "Speed strafing" is a technique that allows you to run as fast as possible. Most people use it only when they are trying to unlock cheats, but I personally use it in all missions. It is the best way to avoid enemy fire. To speed strafe is, put as simply as is possible, is using both the C-Right or C-Left buttons and the direction stick to move the character around. To do it correctly you first need to turn so that you are not facing the direction you are going, but so your destination is off to one side, almost off camera. You will basically be running toward something diagonaly. As I said before, this is probably most useful when you are trying to unlcok cheats by earning fast times. What seem like impossible time limits, with speed strafing put into effcet, become much easier. ==--------------------== | Be A Moving Target | ==--------------------== The enemy guards in GoldenEye have a very peculiar way of targeting you. They don't actually aim at you, but rather they aim at the spot you were standing. You may have noticed that if you're moving around, you can catch glimpse of guards firing at absolutely nothing. This little glitch can be used to your advantage. When you come up one some enemy guards, don't just stand and fight. Instead run around, get really close to guards, go in little cirlces while they fire. All of these little moves, although odd looking, can really give you an edge. Make your enemies' weaknesses, your strengths. ==-------------------== | Be A Secret Agent | ==-------------------== Remember, James Bond is supposed to be a secret agent, not a solider. A solider runs into a room, guns a blazing, and makes a mess. A secret agent, however, is quiet, quick, and smart. So when you make your way through a mission, don't be afraid to be sneaky. Hide behind walls and objects, used silenced weapons, shoot a guy when he isn't looking, blow up cameras before they spot you, and be sure to exercise a hint of caution. It will go a long way. ==---------------------------------== | Learn how to use the KF7 Soviet | ==---------------------------------== The KF7 Soviet is your most used weapon, next to the PP7 pistol. It's also one of the most effective weapons in the game, and also one of the least understood. For starters, it's zoom and accuracy capabilites are far under-estimated. Its rapid fire mode is powerful, but it's single shot mode is much more useful. For starters, the guards in a mission for some reason don't hear the KF7 bullets if they're fired one at a time. It is like a silenced weapon like that. At times I have shot a guard with a single shot, and the guard right next to him does not even notice his fallen friend. But when you use rapid fire mode, you'll just about wake the dead. So when you come to one or small groups of guards, you should stick to single shot mode. ======================================================================= |-VI.---------------------- THE WALKTHROUGH --------------------------| ======================================================================= Here we are, the real reason you clicked on this document, the mission walkthrough. This game is split up into 11 different missions, and some of those missions are split up into separate parts. Before you begin each stage you'll be given the mission objectives, background information, report from M branch, report from Q branch, and a quick word from MoneyPenny. It is advised to read each one, not only to make the mission easier but also to follow along with the story. Each mission is available at three different difficulty levels: Agent----------Easiest Secret Agent---Hard 00 Agent-------Very Hard Since each difficulty level brings with it its own set of objectives and obstacles, I have split the walkthrough into three parts, one for each difficulty. Understand? Good, then let's get started... =---------------------------------------------------------------------= =============================================================== --------------------A G E N T M O D E------------------- ============================================== =---------------------------= | Mission One: Arkangelsk | =---------------------------= ------------------ | Part i: Dam |------------------------------------------------------- ------------------ Difficulty: Agent Mode : Primary Mission Objectives : [a] - Bungee jump from platform ------[a] - Bungee jump from platform------ You'll start out this mission right outside a large iron door, which cannot be opened. Follow the yellow/black striped bar to a guard just around the corner and shoot him. Pick up his KF7 Soviet and aim it at the guard tower ahead. When the guard up there comes into view, kill him using controlled single shots rather than sloppy rapid fire. Now, run over to the metal staircase on the left side of the tower. Kill the guard you see relaxing against the back wall. Now, go up the stairs and retrieve the sniper rifle. Next, turn around and zoom the rifle's scope into the large tunnel ahead. You should find two guards, one on each wall. One is in full view, while the other is only partially visible. So first, take down the one you can fully see with a clean headshot. Then, shoot the second one as he begins running toward you. Now, go down the stairs to your left and enter the large tunnel. Collect the dead guards' weapons, and stop when you come to the second yellow dotted line. Zoom the sniper rifle straight ahead and pick off the guard behind the wooden crates. Then, look over at the gray structure to the right of the crates and shoot the two guards through the peep hole. If they're too faint to clearly see, you can take a couple of steps forward. About 3 seconds after you kill them, two guards will come running into your view. First from the right, and then from the left. Shoot them both, and you can now safely enter the area. Make sure to search this area for any and all discarded weapons, and then run over to the large green truck. Press the red button that's on the wall to the right of the truck and enter the next small room. Walk over to the next red button and wait for the truck to drive in completely. While you're waiting, its a good idea to now equip the KF7 Soviet. When the truck has stopped, press the button and run around to the opposite side of the truck. When you step into the next area, turn to your right and kill the guard at the foot of the tower. Then, turn to your left and shoot the green guard that is running away. You have to stop him before he reaches the alarm system. Now, turn over to the large, purple garage door near where the truck has stopped. When you open it, be ready to kill a guard on the other side. Then, enter the next small room and shoot the officer. Go through the small pink door on your left and up to the small metal gate just ahead. Use your gun to blow off the lock to the gate and then open it. Run down the path ahead all the way to the 2nd guard tower on your right. From there, go up the small set of stairs on your left. Step off of the ledge, and down to the ground below. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission One: Arkangelsk | =---------------------------= ------------------------ | Part ii: Facility |------------------------------------------------- ------------------------ Difficulty: Agent Mode : Primary Mission Objectives : [a] - gain entry to laboratory area [b] - rendevous with 006 [c] - destroy all tanks in bottling room [d] - minimize scientist casualties ------[a] - gain entry to laboratory area------ You'll start out in the air-ducts of a Russian chemicals lab. Crawl forward, turn at the first left, and up to the opening to the bathroom. Walk up to the very edge of the hole, and aim your sights into the next stall over. You should see a small green object; this is the hat of an enemy solider. Fire off one shoot at it to knock it off, and then shoot the guard in his now exposed head. Drop down into the stall and open the blue door. Straight ahead you should see a square brick structure. Walk up to it and around the right corner, then quickly shoot the guard who is standing at the urinal. Pick up the KF7 Soviet, but DON'T USE IT YET. The KF7 is very loud, and firing it will call all of the other guards over to you. So for now, just stick with the silienced PP7. Open the second stall door from the right, and quickly kill the guard inside. Pick up his gun, and then do the same in the next stall over to the left. Open the gray door and walk out of the bathroom. Open the next little gray door to your right, and then close it behind you. Don't go down the stairs. Instead, turn the corner and open the big gray double-doors. Enter them, and go down the thin staircase to your left. Shoot the guard at the bottom, as well as the next guard that comes through the big gray doors nearby. Enter through those doors and shoot the guard you see walking away from you. Turn the corner left and shoot the guard who is standing there with his back to you. Make sure to pick up his keycard after he's dead, you'll need it soon. Open the small gray door ahead and step back into the main hall. Turn to the right, and shoot the two guards at the far end. Then open the brownish-red door to your left and shoot the three guards inside. Turn on the small gray machine inside this room, which temporarily unlocks a door just around the corner. Exit this room and quickly run left, picking up the body armor as you go, and open the purple door near the slim pillar. Still running, turn the corner right and enter through the open door before it closes again. Inside this room, shoot the guard on each side of the locker area. It is now time to equip your KF7 Soviet. Open the next purple door and be ready to fight. Down the hall are three more guards, and they will start firing as soon as the door opens. Stand back and use the zoom lens to take them out from as far away as possible. When they're dead, turn around and kill the guards who are coming through the door you came through earlier. Kill two or three of them, and then head down the long hallway. Make sure to pick all three KF7 Soivets, and open the door on the far end. Open the next purple door, and then turn left. Kill the three guards you meet as you run to the next purple door. Fire off a few random shots to spook the guards in the next room. (this is so you don't have to bother with unlocking this door in the other room) OBJECTIVE COMPLETED ------[b] - rendevous with 006------ Kill the guard that opens the door, and then run past the staircase and over to the pile of crates. Kill the two guards standing behind it, and then go up the stairs. As you run up the stairs and around the next corner, kill the guards you run into. Next, go up the three little stairs and turn left. Shoot the guard on the far side of the hall, and then go forward, turning right at the first oppurtunity. Keep going down the hall, but stop when you come to the black pillar and kill the two guards standing around in that area. Now, turn around and face the way you just came in. If you need to, now is the time to shoot any guards who have been chasing after you. Once you've done that, turn and go right from this position and kill the two guards that are around the first corner. Pretty soon you'll come to a purple door surrounded with yellow/black striping. Open this door and go down the winding staircase. Run over to, BUT DON'T KILL, the man dressed in black who is near the large gray tanks. This man is Alec Trevelyen, also known as agent 006, and is a friend of yours in this game. Just look at his face, and you and him will start having a little conversation. OBJECTIVE COMPLETED ------[c] - destroy all tanks in bottling room------ Right after you've completed objective [b], run over to the large gray tanks on the right side of this room. Equip your remote mines, and throw one of each on the back 5 tanks. Then, run back over to Alec and finish your conversation. Just after Alec says the word "Fate" and you hear the alarm system go off, run to the opposite side of the room and set off the mines. OBJECTIVE COMPLETED ------[d] - minimize scientist casualties------ Once you are sure that all of the tanks have been destroyed, run over to the large gray door that is surrounded by yellow\black striping. Open this door, and once you walk in, the mission will be a success. Even if you were only moderately careful with your aim, this final objective should be an easy success. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission One: Arkangelsk | =---------------------------= ----------------------- | Part iii: Runway |-------------------------------------------------- ----------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - find plane ignition key [b] - escape in plane ------[a] - find plane ignition key------ You'll begin this mission standing just outside the bottling room of the previous mission. First, step over just a little to the left and pick up a box of grenades. Then, open the big garage door. It is gray and has a small yellow arrow pointing up on it. Step out onto the stone walkway, and then drop down onto the snow below. Kill the Russian guard to your right, and then run over to the small gray door over on the left. Equip your grenades and open the door. As fast as you can do it; run in, turn the corner on your right, throw a grenade at the two guards, and then run back outside. When you hear an explosion, wait about five seconds for the flames to die down, and then re-enter that corner of the room. Run around in there until you pick up the key from the ground, and then exit the room again. OBJECTIVE COMPLETED ------[b] - escape in plane------ From here, equip your KF7 Soviet and run onto the airplane runway to your left. Go over to the snow-covered path on the right edge of the runway, and use it to travel to the airplane. Ignore the bullets that you hear; almost all of them will miss anyway. Kill the guard that you run into at the first oil barrel, and continue forward. When you come to the missle turret, there will be a couple of guards waiting for you. Shoot them both, and stand in between the stone block the missle turret is on and the stone wall to your right. This is the safest place to stand because the machine gun turret can't get to you here. Take a quick look over the corner on the left, and you'll see your means of escape. To climb inside and take off, you need only run up to it press the "B" button. But, make sure you do it as quickly as possible. If you stand near it too long, the machine gun turrets around you will blow it up as they attempt to shoot you. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission Two: Severnaya | =--------------------------= ---------------------- | Part i: Surface |--------------------------------------------------- ---------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - power down communications dish [b] - enter base via ventilation tower ------[a] - power down communications dish------ You start this mission out in the cold of the Sibberian arctic. Follow the path of flattened snow straight ahead, and just past a couple of towers, it will begin to curve to the left. Follow the curve, and kill the guard when you get near him. Continue following the path, which will eventually lead you to a couple of cabins. Kill both of the guards that are standing near the entrance to the cabin on the right, and pick up their guns. Then continue down the path. When you see a large building up ahead with a big satelite dish on top, ignore the path and begin running straight for it. When you get there, go over to the right side of this building and open the large green doors. (There may be a guard waiting there, so kill him if there is.) Once you're inside the building, go up the staircase that you see straight ahead. Open up and enter the into second green door you come to. Walk up to the computer in that room and press the "B" button OBJECTIVE COMPLETED ------[b] - enter base via ventilation tower------ From here you need to turn around, go back down the stairs, and go back outside through the big green doors. Once you set foot outside, turn to you left about 45 degrees. Then run straight ahead, around the trees, and over to the round structure you see below. Climb up the ladder on the other side, and look at the metal grate that is on top. There are four blue locks holding the latch in place. Put 2 bullets in each lock to blow them off, and then hop down into the ventilation tower. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission Two: Severnaya | =--------------------------= ---------------------- | Part ii: Bunker |--------------------------------------------------- ---------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - copy GoldenEye key and leave original [b] - photograph main video screen ------[a] - copy GoldenEye key and leave orginal------ You begin this mission standing at the bottom of the ventilation tower you dropped into on the previous mission. Open the door that is right in front of you and shoot the two guards before they set off the alarm. Pick up the brown box of ammo, as well as the discarded KF7 Soviets. But for now, you should still keep your silenced PP7 equipped. Walk up to the small glass panel on the right half of the door, and look up for a camera. When you see it, shoot it and then step back from the door. Kill the guard when he comes running in and take his gun. Open the door again and go down the stairs on your right. Kill both of the guards that you find down there, and then go back up those stairs and turn right. Turn left when this hallway branches out like a letter "T", and shoot the two guards. Now, quickly turn back around and look down the small set of stairs. Shoot the guard down there, and then slowly step down them. Don't just run into the next room, but instead cautiously peer into it. Kill the guard you see standing to the left of the glass door on the far wall, and then kill the guard that jumps out from the left corner. Be quick; he is armed with a set of Klobbs. Turn to the right, and shoot the guard who has run over to you. Go up the small staircase on your right and up into the small room. Kill everyone up here, and pick up the body armor. Then, go back down the stairs and over to the room that is simmilar to this one, but is on the opposite wall. Shoot the green guard that is in there, and then go back down to the main floor. Walk over to the small table that sits between the two small rooms. Ignore the man standing there (he is Boris, just so you know) and pick up the GoldenEye key. Now, go into your inventory and take out the item called a "key analyzer". Fire it like you would a gun, and it will make a copy of the key for you. When it has stopped making noise, press the fire button again to throw the original key back onto the table. OBJECTIVE COMPLETED ------[b] - photograph main video screen------ Now, turn around and look at the big screen that shows you a green map of the world. Take the camera out of your inventory, look straight at the large map, and press the fire button. Finally, run over to and open up the glass door on the right wall. Go up the stairs and kill the two guards that are waiting for you at the top. Then, open up the brown door and run outside. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =------------------------------= | Mission Three: Kirghizstan | =------------------------------= ----------------------------- | Part i: Launch Silo #4 |-------------------------------------------- ----------------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - photograph satelite [b] - minimize scientist casualties ------[a] - photograph satelite------ You start out this mission inside a Russian missle silo. For starters, run along the metal railing and open up the gray door. Quickly kill the guard down the hall, as well as the other one at the top of the stairs. Then run up those stairs, around the corner, and shoot the three guards up there. Run over to the gray door at the end of this hall and open it. Go inside this room, and kill the guard on your right. Turn around and look at the scientist standing next to the small computer on wheels. Fire off a bullet right past his head to get him to drop his keycard. Pick it up, and open the door at the stop of the metal staircase. Shoot the guard that is straight ahead. Run over to where the hall splits into a "T" and shoot the guard to your right. Go to the door on the right and open it. Enter into another silo, shoot the guard, and follow the metal railing over to the next gray door. Open it, and quickly kill all three of the guards that are just ahead. Now is a good time to equip your KF7 Soviet. Run up the stairs and, without slowing down, turn left and run up to the guards. Kill them at close range, because you don't want them to accidentely blow up the barrels behind you. Walk up to the next gray door and open it. Kill all four of the guards inside this room, as well as any other enemies that may come running down the stairs to help. Go over to the upper-left corner of the room and pick up the body armor. Then, go up the stairs and open the next door. Run up to the "T" intersection and kill the guards both to the left and right of you. Then, go up to and open the door on your right. Kill both of the guards on the catwalk, and walk up to the next gray door. Be ready for a large fire-fight with a good number of guards. There is one standing on each side of the door, directly behind it, as well as a couple more just down the hall. Kill them all and then go up the stairs ahead. Turn the corner left and kill five more guards, followed by two more guards who will leave the door. Go up to and open the next door that is just down the short hallway. Enter into the next room, as always killing and guards that may by chance still be around, and fire a shot off near a scientist to get him to drop his key. If there are no more guys left, then you should look around on the ground for a small gray rectangle. This is the keycard, and sometimes the scientists drop them before you enter a room. Either way you get it, get it and open the door at the top of the stairs. Zoom the sight of the KF7 Soviet down into the next hallway and shoot the guard standing behind the gray crate. Then kill the guard that runs in from the left, and then the next one that runs in from the right. When it's all clear, go down the hallway and take the door on your right. Open the door, and then stand back. Shoot the guard that is standing on the catwalk, and you'll see that the next door is already open. Use carefully aimed single shots to kill all of the guards in the next room. When it looks all clear, go across the catwalk and into the next small hallway. Go up the small set of stairs and turn right. Kill the small collection of guards, (about four or five), you'll find there and proceed to the next gray door. Walk into this next room, and immediately kill the man that is directly to your right. Next, shoot the guards that come zooming down the metal staircase and any other guards that are hanging around in this room. Be careful to avoid shooting the electronic deivce sitting in the middle of the room (this is the satelite.) Take a couple of steps back, and equip your camera from out of your inventory. Press the fire button and you'll get a snapshot of the satelite. OBJECTIVE COMPLETED ------[b] - minimize scientist casualties------ After that, re-equip your KF7 Soviet and pick up the body armor that is sitting in the corner of this room. Then, go up the metal staircase and open the door to the next hallway. Kill the first three guards you see in this hallway, and then start rushing right over to Ourumov. Ignore all of the guards you pass, except the ones that are standing in your directly in your way, and open the door on your left. Keep running as you cross the metal railing and open the next door. Kill the next five guards and keep moving. Turn right when you come to the computers, and then go right again at the next oppurtunity. Open the set of elevator doors you come to and step inside. If you kept a good control of your shots during this mission, you shouldn't have to worry about any scientist deaths. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------------= | Mission Four: Monte Carlo | =-----------------------------= ---------------------- | Part i: Frigate |--------------------------------------------------- ---------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - rescue hostages [b] - plant tracking bug on helicopter ------[a] - rescue hostages------ You'll start out this mission sitting in a small boat just alongside a much larger French frigate. Under this difficulty, at least 2 hostages must safely make it off of the frigate. The hostages, just so you know, are the men dressed in green military uniforms. Make sure not to harm them. To begin, turn completely around and go up the staircase behind you. Once you get up to the main deck, walk toward the big white "06" and go up the first staircase you come to. Open the black door at the top, and immediately run over to the hostage. First, kill the enemy guard that is directely behind him, and then take care of the others. After all of that, turn around and face the wall that is opposite the windows. A guard will eventually come walking through the second door from the right. Kill him, and then kill the guard standing right behind him with his back to you. Pick up the body armor that is to the left of the door, and then open the door. Carefully, walk up to the guard and shoot him once in the back of the head. Pick up his two phantoms, but don't yet equip them, and then open the next gray door. Enter the next area, and quickly turn to your left and shoot the guard. Open the door right in front of you, and shoot the next guard. Be sure to take his gun. Now, turn around and run up to the next, slightly darker gray door. Enter it, go left, and then turn to the right. Kill the guard you see down the hall. Run over to where he was standing, and look at the dark gray door on the right. Equip both of your Phantom machine guns, and then open that door. Shoot only the guard that is on the left side of the hostage, neglecting the other one, and run into the room on the far right. Shoot the guard standing behind the hostage in this room, and then turn to your left and shoot the guard that is hiding behind the computers. Face the entrance that you came through earlier, and wait for the guard you left alive earlier to run in. Kill him, and then face the doorway to your right. By now a good number of guards has accumlated here, so stand back and mow them down from a distance. When it looks clear, walk through that doorway and turn right. Go down the stairs, which may or may not contain a couple more guards, and turn right. Shoot the next guard and continue running down the hall. Enter into the first doorway on your right and kill the guard standing in the opposite corner of the room. Run over to where he was standing and turn to the left. See that door? Run over and open that door, kill a few more guards, turn left, and go down the stairs. Shoot the guard at the bottom and then descend the staircase. Go around a couple of right corners, and up to a light gray door that is next to some red piping. Open that door and kill the guard that is standing directley in front of the hostage, and then kill the other guard who is standing in that room. Continue through this hallway, making a right turn, and stopping just before the doorway at the left turn. Slowly move so you can see into the doorway, and when the guard comes into view, kill him easily with a single round through the ear. Walk past the hostage, who is now free, and up to the next gray door. Open it, and shoot the gurad you see up ahead. Then, kill the guard that comes running over from the right. When they're both dead, run down the hall and up to the gray door. Open it, and then follow the catwalk out to the guard that is standing by himself and is facing the left wall. Shoot him in the head, look about 45 degrees to the left, and shoot the guard standing next to the dark gray door. Next, look at the door you just entered through and look down. Kill the guard that is standing at the foot of the metal staircase, and then proceed to go down stairs. When you reach the bottom, run foward and in between the large engine and the wall. Turn to your right and kill the guard standing there, and then turn back around and kill the guard that is staring down the final hostage. Shoot him, and the final hostage will run to freedom. (by now, you've probably already completed this objective) OBJECTIVE COMPLETED ------[b] - plant tracking bug on helicopter------ Pick up all of their guns, turn back around, and go back up the stairs you took to get down here. Go through the door at the top, and then go up the staircase in the next room. Quickly turn right when you reach the top and shoot the two guards. Run up to the door near where the guards were standing, and open it up. Kill the next guard, and run up to the door that is just past him. Open it, and then run up to and open the large pink garage door. Now is the time to take the "tracker bug" out of your inventory. Get as close to the main body of the helicopter as you can get, and press the fire button. When the bug is in place, walk off of the small pink guard rail and back onto the main deck of the ship. Run straight forward and up the first staircase you come to. Open the door at the top, and run straight down the hallway and up to the light gray door. Open it, run down the white staircase, and over to your ship sitting next to the frigate. When you step back into it, this mission is over with. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission Five: Severnaya | =---------------------------= ---------------------- | Part i: Surface |--------------------------------------------------- ---------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - break communications link to bunker [b] - gain entry to bunker ------[a] - break communcations link to bunker------ You start out this mission standing in the same clearing you began the previous surface mission in. Ahead of you is a narrow stretch of flattened snow, which will henceforth be called "the path". Follow the path straight forward, killing any and all guards that you may run into. This path is really long, so you just have to be patient. Just about when the big satelite dish comes into view ahead, the path splits up. Follow the path to the right, all the way to its end. At the end you will find a lone cabin. Before you do anything, destroy the camera before it sees you and sounds the alarm. Then, open the door and kill the guard inside the small cabin. Pick up the small key he will drop, as it is the only way to open the communications room. Pick up the body armor that is sitting on the other side of this room, and then leave the cabin. Don't return to the path, but instead go around the left corner of the cabin and run up the steep snow hill. When you reach the top, the huge satelite dish should come into your view again, so run straight for it. When you get there, run down to the green doors and enter the building. Now would be a good time to take a quick look behind you and kill any guards that have been chasing you. Then, go up the staircase. Shoot the camera on the wall near the second window, and open the second green door that you come to. Once inside, you need to shoot the two gray boxes that are to either side of the small black monitor. Now turn around and go back down the stairs. There may be a few guards blocking your way, so just kill them and keep moving. OBJECTIVE COMPLETED ------[b]gain entry to bunker------ When you exit through the green doors, get back on the main path, which turns right, then left, and then right again. At the end of the path is a large green helicopter. Ignore it, and run over to the doorway to the right of the helicopter. Open it, and then just walk right in. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission Five: Severnaya | =---------------------------= ---------------------- | Part ii: Bunker |--------------------------------------------------- ---------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - recover CCTV tape [b] - escape with Natalya ------[a] - recover CCTV tape------ You'll start out this mission locked inside a Russian prison cell. All of your weapons are gone, and your only remaining item is your watch, which has so conviently been equipped with a powerful magnet. Take the "watch magnet" out of your inventory and aim your crosshairs at the small gray box on the opposite wall of your cell. Press the fire button, and in a few seconds you will retrieve the key to your cell. Now, switch back to unarmed and open the door to your cell. Run right up to the guard and judo-chop him to death. Then run up to, but don't yet open, the next door. Through out almost the entire mission, you will need to keep a very low profile. If you fire off the KF7 Soviet at rapid fire, it will alert all of the other guards. So when you use it, you can only fire off single shots at a time. And the only way to fire off a single shot at a time is to zoom in on every target. So zoom your site through the small window of the door, and wait for a guard to walk past. When he has his back to you, fire off one shot at the back of his head. Then, open the door and move into the hallway. Go forward, past the doorway on your left, and up to the first _door_ on your left. Once again zoom the sight through the small window, and kill the guard that is standing behind the desk with a single shot to the head. Then, take a few steps back and prepare for a couple more guards to come running through those doors. Shoot them both using the single shot method and then enter that room. Pick up all of their guns, walk back out of the room, and take the doorway to your right. Run down the hall, and kill the two guards down there. Go up the stairs and turn right. Up here you'll fight about 7 guards. They'll first come in from the room to the right, and then from the hallway ahead. Even though they will be very close, you still need to use the single shot method. When this area is clear, go ahead an collect the guns, and then walk forward. When the hallway comes to a "T", turn right and then zoom the gun sight down the hall. Shoot the camera on the left wall. Enter the first door on the right that you come to, and quickly destroy the camera that is above you and to the right. Then open the door that has red light coming in through the bottom. Before you go in, look all the way up. Then walk in and shoot the camera as soon as it comes into view. Remember, SINGLE SHOTS ONLY, no rapid fire just yet. Walk across the short catwalk and open the next door. Shoot the guard in the back of the head and pick up the tape from off of the table on the right. OBJECTIVE COMPLETED ------[b] - escape with Natalya------ Now let's go back and get the woman. Turn back around, go across the short catwalk, through the next door, and out of this room. Once you're back in the hallway, turn left and open the door. Continue down the hall and then down the stairs on the left. Next, run straight down this hallway and turn right. Open the door, walk up to Natalya's cell, and open her cell door. Now, turn around and leave this room. Go down the hall again, the one on the left, and then up the stairs. Turn right, go through the next door, and then turn right again. Turn straight down this hall and then down the stairs. NOW you can start using your KF7 Soviet on rapid fire mode. Run into this room and completely clear it of all enemy guards. You need to give the girl a little time to do something on the computer. Start with the two guys standing next to the glass door, and then kill the three men in the room on the right. Finally, shoot the two guys in the room on the opposite wall, but be catious of nearby Natalya. When the timer starts, run for the glass doors and up the long staircase. Open the door at the top, and then take a look behind you. When you see her catching up, turn back around and go outside. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= ------------------------- | Part i: Staute Park |----------------------------------------------- ------------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - contact Valentin [b] - confront and unmask Janus [c] - locate helicopter [d] - rescue Natalya [e] - find flight recorder ------[a] - contact Valentin------ You'll start out this mission standing in a clearing in St. Petersburg. Turn just a little to your left and over to the guards. Kill them both and head in this direction. As you make your way through this maze of stautes, it is best to stay as close to the left wall as possible. There will be guards coming from all different directions, but you should only focus on the ones that are close enough to do real damage. Because the guards will usualy attack you only one at a time, I find the PP7 to be the most effective weapon, for now anyway. After a while you'll come to a small red train car on the left. Enter into it and walk up close to the big guy in the suit. Wait a few seconds until you completely finish your conversation and he turns and walks away. OBJECTOVE COMPLETED ------[b] - contact and unmask Janus------ Exit the red train car and go to the left. Shoot the guards as you pass the small yellow crane and enter into the next part of the park. It has a narrow opening, and is fenced in on both sides. Enter the little area just to the right of the stone hand, and then walk up to the stone hand around the corner. Pick up the body armor, exit this little area, and turn left. Run through all of the broken pieces of rock and up to the statue of Lenin in the corner on top of the hill. Stand behind it, and wait for Janus and his men to arrive. After just a few seconds, he will arrive and begin talking to you. This is when you will learn his true identity. He is really your friend, and former 006 agent Alec Trevelyan! Surprise, surprise. OBJECTIVE COMPLETED ------[c] - locate helicopter------ When Janus (Alec) tells you put the gun away, switch back to unarmed. Read the whole conversation and wait for the timer to start and for Alec to go running off. Then, equip your KF7 Soviet and shoot all four of the nearby bodyguards. Pick up their weapons and then equip the auto shotgun. Now run back through the broken statues and out of this part of the park. When you get back out into the main area of the park, turn left and stay left. Enemy guards will still run up from random directions, but this time instead of wielding KF7 Soviets, they will carry shotguns. Continue through the park and you will eventually return to the clearing that you started in, which is now occupied by a large helicopter. Run up to the helicopter and wake up Natalya. The timer will then change to 15 seconds remaining, and at this time you need to run over to the big metal gates on your right. OBJECTIVE COMPLETED ------[d] - rescue Natalya------ Wait for the copter to explode and Bond to then tell Natalya to wait for him at the gates. When she is waiting safely at the gates, turn around and run back down into the park. OBJECTIVE COMPLETED ------[e] - find flight recorder------ Search around on the ground for the flight recorder. It looks like a bright orange box with a handle on top. I can't tell you exactly where to look, because its location changes everytime. I can tell you, however, that it won't be too far away from the very begining of the park. When you do find it, turn around and run back up to the gates where you left Natalya waiting for you. Sadly, she is no longer alone. She has been taken prisoner by the Russian minister of Defense Dimitri Mishkin, along with his body guards working as back up. DON'T SHOOT THEM!, that is not the way out of this situation, so just open the gate and walk forward. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= --------------------------------- | Part ii: Military Archives |---------------------------------------- --------------------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - escape from interrogation room [b] - find Natalya [c] - escape with Natalya ------[a] - escape from interrogation room------ You'll start out this mission unarmed, standing inside a military interrogation room. Step up to the edge of the table and pick up your PP7 pistol and ammo clip. Then quickly kill the two guards in this room. Collect their guns, as well as the door key, and then turn to face the door. Kill all of the guards that come running through the door, and wait until you see a guard that is carrying two gray pistols. When you kill him, pick up both of his guns and then enter the next room and into the doorway directly ahead of you. For the rest of this mission, you should keep your double DD44 Dostoveis equipped. OBJECTIVE COMPLETED ------[b] - find Natalya------ Run over to the other side of the room, picking up the body armor along the way, and turn right. Go up the stairs and open the door at the top. Run straight down the hall as far as you can, and then turn left when you come to the glass offices. Kill the guard in the last office. Open the door at the end of this hall, turn to your left, and shoot the guard. Then, kill the man with the double Klobbs that is just behind him. Now run over to the bookcases on the right and shoot the guard that is standing behind the third one. Then go over to the opposite side of the room and open the double-doors. Enter into this room. Turn right when you pass the first bookshelf, and shoot the guard. Turn left when you pass the guard rail, and shoot the guard that comes bursting through the double-doors ahead of you. Run over to the single door that is just to the right of those double doors. Open it, kill the guard to your right, run over to Natayla, and kill the guard that is standing behind her. OBJECTIVE COMPLETED ------[c] - escape with Natalya------ Run out of this room (she will be following close behind) and run to the back wall. Once you hit it turn right, and enter the first door that you come to. Finally, run to the opposite wall and shoot out the windows. Step out into the street below, and you're done. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= ------------------------ | Part iii: Streets |------------------------------------------------- ------------------------ Difficulty: Agent Mode : Primary Mission Objectives : [a] - pursue Ourumov and Natalya [b] - minimize civilian casualties ------[a] - pursue Ourumov and Natalya------ You'll begin this mission just outside the window you lept from in the previous mission. Unfortunately, Natalya is no longer by your side. Ourumov has taken her, and YOU need to get her back, so let's get going Run straight forward until an opening appears in the left wall. Immediately shoot the guard in the upper-right, then turn to your left and shoot the guard that is standing in the corner. Now turn your attention over to the jeep ahead and kill that guard. Collect up all of their KF7 Soviets and climb into the tank. Don't equip the take shells, instead just stick with your PP7. Drive the tank forward and into the black-top street ahead. At first oppurtunity turn right, then left, and shoot the guard you see standing next to the small gray car. About this time you will start to notice men dressed in red plaid shirts and jeans are running frantically around you. These guys are the civilians, and THEY MUST NOT BE HURT. So be careful where you fire your bullets, and where you drive the tank. Anyway; then turn left on the road and kill the next guard. Continue down the road. To avoid the cars ahead you need to drive as close to the left side as is possible. Past that is a couple more guards, and then you need to turn right. Equip your KF7 Soviet and zoom the scope in ahead. Pick off the guards from distance where you'll be relatively safe. When they're all dead, run right through the barracade and turn right. Up ahead are some guards armed with rockets, so you can't get these guys from a distance. So instead, just drive right up to them and run them all over. The screaming accompanied by the "squishing" sound kinda makes you feel good. Anyway, run them all over and then turn left the next time the road allows. Drive down this street, and stay to the left when you pass the next little pile of cars. Turn left just pass them and drive up to the barracade, but DON'T ENTER INTO IT. Shoot the guard that is standing in the middle, and the hop out of the tank. (Sorry, but that's a mine field ahead and there is no way for the tank to safely make it across.) So when you're back on foot, run through the minefield and shoot the enemy standing on the other side. At first oppurtunity turn left, and then kill the next guard. Continue down the road, and not too far along you'll run into another set of rocket-launcher armed guards. When you try to kill these guys, it works best to stay in motion as you shoot them. When they're all dead, follow the road right and kill the next two guards. Pick up the body armor that is one the sidewalk just to the right of the orange car. Turn off of the main road at the next left, and shoot the three guards ahead. Now enter that area of the street and walk past the green jeeps, and over to where the road appears to end. OBJECTIVE COMPLETED ------[b] minimize civilian casualties------ If you're careful with both your tank and your gun, this objective will be completed at the same time the above objective is met. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= --------------------- | Part iv: Depot |---------------------------------------------------- --------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - locate Trevelyan's train ------[a] - locate Trevelyan's train------ Welcome to the easiest mission of the entire game. In this one, you'll start out near the entrance to a train depot, where it is believed that Janus's train is to be departing shortly. With your PP7 equiped, run straight ahead until the green building to your right comes to an end, and then turn right. Quickly kill the guard just around the corner of the small orange train car, and then go down the little black ramp. From there head left, and up to the small metal gates. Ignore the shots coming from behind, open those small gates, and then continue running forward. Turn right when you pass through the opening in the tall tan fence ahead, and then turn left when the when you pass the corner of the building to your left. Start running just a little to the left when you pass the boarded up building, and go up the little black ramp. Open up the door to the building at the top of the white steps and go left. Turn right around the next corner and go up the staircase. When you get upstairs, run over to the door on the right wall and shoot the guard that is most likely standing behind it. (Sometimes he is not there, but usually he's around up here somewhere.) Then go down the staircase directly on your right and open up the big garage door. Walk up to the yellow stripe on the side of the train and open the door. Walk right inside, don't worry about the two guards, as Bond will take care of them in the cutscene that follows. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= -------------------- | Part v: Train |----------------------------------------------------- -------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - destroy brake units [b] - rescue Natalya [c] - escape to safety ------[a] - destroy brake units------ You'll start this mission at the front end of Janus's train. From here, turn to the left and walk up to the crates. Move over to the right, and wait for a enemy to appear behind the crate ahead. When he does, shoot him and then walk up to the next stack of two crates. Take one step to the left and shoot the two guards ahead. Then move a little farther to the left and shoot the guard standing next to the right wall. Pick up all of their guns, and look at the two crates stacked up on each other that are to the left of the brown door. Shoot the crate on the bottom, and then walk over and pick up the RC-P90. You last task in this first part of the train is to destroy a set of brakes. The brakes are powered in small gray box, connected to the floor by a red and a yellow pipe, and are just to the right of the brown door. Shoot it a few times until it blows up. Open the brown door, and then the next brown door that follows it. Shoot the guard that is standing directly behind it, and then the other three guards that are hiding behind the brown crates. Pick up their guns, and then walk up to the stack of white metal crates. Now, take a second to pull yourself together, and then enter into the next part of this room. Shoot the guard that is standing to your left, as well as the other three or four guards that are occupy the area ahead. Destroy the brake unit that is to the right of the door, and then enter the next part of the train. Shoot the guard that is right in front of you, and then head down the blue carpet hallway, killing all the guards you run into. At the end of the hall, you need to destroy another of the brake units. After that, enter the next room and shoot the guards standing right in front of you. Before you go down this hallway, look down at the floor to your left and shoot the brake unit. When it is destroyed, you can go down the blue carpet hallway, killing all the guards along the way. Kill the two guards at the end of this short hallway and open the brown door, and then the one directly following that one. Walk down this little green hallway and open the next brown door. Quickly shoot the guard on the othere side of the room, and then the one that is standing to your left. Now walk up to the next brown door, but step back without going through it. A couple of guards armed with double ZMG machine guns will come running in, so mow them down as fast as possible. Then open the next door, and kill the guard that is standing on the other side of it. Walk into the next room and shoot the guard that is behind the wooden table. (he may be kneeling down, just slightly out of your sight) Open the door that is just beyond the wooden table and to the left of the small yellow sofa. Quickly take down the guard hiding on the other side and then shoot the brake unit. Before you go on, take a quick look behind you and kill anyone who you see is following you. Then, open the next door. Shoot the man standing on the opposite side of this little blue hallway, and blow up the braking unit to your right. OBJECTIVE COMPLETED ------[b] - rescue natalya------ When you hear the sudden squeel of the train's brakes, look back to the end of the blue hallway and shoot the two guards that run in. Be sure to pick up the key they drop, and then go down the little blue hallway. At the end of it turn left, and then slowly enter the room to your right. When the music suddenly changes tempo, STOP WALKING. As carefully as you can, put the crosshairs of your RC-P90 on the head of the man wearing the yellow military uniform, and fire off a single shot to his temple. When you do that, Alec and his personal bodyguard Xenia will lock themselves safely behind a metal wall. Alec will then inform you that you have one minute to find a way out of the train. So take the "watch laser" out of your inventory and look at the small white box on the corner of the room. Around the white box are a bunch of tiny dark gray rectangles, these are locks are are all that is stopping this escape hatch from opening. So take aim at each one of them, and use your laser weapon to shoot all of them off. When they are all gone, the white box will fall out of sight and you can climb out of the train to safety. don't worry, Natalya will be right behind you. (If your laser runs out of power, you can just use your guns to knock off the last of the locks.) OBJECTIVE COMPLETED ------[C] - escape to safety------ When you get outside, turn to your left and quickly take care of the three guards standing around the small pile of crates. Finally, run as fast as you can to the right, all the way past the train, until the screen fades away and the mission is over. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= -------------------- | Part i: Jungle |---------------------------------------------------- -------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - destroy drone guns [b] - eliminate Xenia [c] - escort Natalya to Janus base ------[b] - eliminate Xenia------ You'll start out this mission standing next to a crashed airplane, somewhere in the middle of the Cuban jungle. (I'm begining with the 2nd objective because it is actually the one you will complete first.) From where you start, run up to the small brown crate that is straight ahead of you and shoot both the guards. One is to your left and the other is up ahead. Then, pick up both of their guns and equip the Assualt Rifle as your main weapon. Use the rifle's zoom lens to stare straight ahead and shoot the guard that is running toward you. The best way to kill the guards in this level is with single, well aimed shots in and around the middle chest. Head shots are to difficult, because they are wearing metal helmets. I find that a crazy, random fire method will only result in injuries to the arms and legs, if you hit them at all that is. (This is also a good time to say that those little brown crates are explosive, so DON'T SHOOT THEM. For some reason, Natalya has a tendency to run right into them.) Anyway, run forward a little ways, until you hear a stream of constant, loud gunfire. Stop, and zoom the rifle sight ahead. You should see two orage flashing cirlces. Those are the barrels of a drone gun, so fire right at it to destroy it. Then shoot the two men standing on either side of it. Now pull the lens back and look to your right. Shoot the guard that is running up on you. Then, look back over to where the big drone gun used to be and kill any and all remaining guards. When you're sure it's clear, run up to where the drone gun used to be. Turn left when you come to another small brown crate and pick up the body armor from the corner. Then turn around and run in the opposite direction. Stop when you start to hear gun shots again, and zoom the rifle scope forward. Shoot the guard that is firing upon you, as well as the guy that comes up after him. Pick up both of their guns and keep running in this direction through the jungle. Pretty soon, you will once again hear a loud, constant stream of gun fire, so do the same as you did before. Zoom the lens straight ahead and shoot at the base of the two orange circles. Then, shoot the guards that come into view with shots to their middle chests. If you're lucky, Natalya will take care of a couple of them with her magnum pistol. Your next move is to run up to where that drone gun you just destroyed used to be sitting and turn right. Search around in this corner of the jungle until you come upon another suit of body armor, and then pick it up. After that, go the only way you can go, which is the path to the left of the drone gun's ashes. Not too far ahead you'll run into a patch of 4 or so guards, so be ready for them. Be sure to pick up all their guns, and then continue this same direction through the jungle. Not to far down this way is another drone gun, but lucky for you, you already now how to take care of it. With it destroyed, run up to the tower and over to the left corner. Pick up another suit of body armor which yoy may not even need at this point, and then go right. There aren't any guards to worry about when you run this way, but be careful when you come to the rope bridge. Walk across the bridge, but stop when you hear the tempo of the music change to a more "dramatic" rhythm. When that happens, zoom the lens of your rifle just slightly to the right of the large tree ahead. When you see a figure running up to you, start firing bullets into her skull as fast as you can. If you do it correctly, she shouldn't even get close enough to you to fire her weapons. OBJECTIVE COMPLETED ------[a] - destroy drone guns------ Before you go any further however, look over at the tree that is closest to you and is farthest to the left. Just barely to the right of that tree you can make out the gray barrel of a drone gun. Shoot at it, and you'll take care of it before it even knows what hit it. Now you can continue this way through the jungle, picking up both of Xenia's weapons as you run by. Stop running when you come to a large greeninsh-tinted cave on your right. Zoom into it, and shoot the enemy standing in the right corner of the cave. Then, shoot the guard that comes running into view from that same area. Next kill the guy standing in the left corner of the cave. If you're lucky, Natalya just may have already killed him. Either way you now need to zoom your rifle into the middle of the cave. Shoot the drone gun that is there, and don't enter into the cave until you're sure it is destroyed. When you've entered the cave, go up the ramp that is just past the spot where the drone gun once sat. In the room at the top, kill both of the enemy guards and then go up the ladder. At the top, and as quickly as is possible, fire off your Assualt Rifle and destroy the drone gun that is staring you down. It may take a few times up the ladder to get it, but make sure you eventually get it. And don't even worry about an ambush, as you can trust Natalya to take down any approaching guards while you do your work. It's nice to see her finally doing _something_ in this game, now isn't it! When you've destroyed the drone gun, enter the opening to the right. in this next area is a group of guards that just love to throw grenades, so anytime you see one of them holding a small green object in their hands, RETREAT IMMEDIATELY. The danger of grenades is not so hazardous, to you, as it is to your female companion. She can only take so many hits, so try and keep a close eye on her. Don't step completely into the next room, instead just walk up until you can see a good half of the room, and the three gurads that occupy it. Shoot them all, and remember that the bullets from your Assualt Rifle are powerful enough to pass through the metal crates. Even if they try to kneel down, they are still open to attack. When they're dead, you can now peer into the other half of this room and shoot any remaining guards. There may be a few guards standing around, or it could be that Natalya has already shot them. You never can tell what that girl does. Anyway, go up the next ramp and turn left when you come to a bunch of small fuel barrels. Shoot the drone gun that you come up on, and then run over to the pile of little brown crates. OBJECTIVE COMPLETED ------[c] - escort Natalya to Janus base------ Face the direction of the now smoldering remains of the drone guns and wait a quick second. In the area ahead are a bunch of guards, using a bunch more crates as cover. If you will die anywhere in this mission, this room will most likely be it. And sadly, there isn't much skill or strategy that can be used to conquer this little challenge. You just have to run over there, give em' hell, and hope you come out on top. I now this next instruction goes against my usual attitude, but I would just use a clumsy, rapid fire method. It's not very pretty, but it gets the job done. I have one final piece of advice for you as you take on this final little segment, DON'T STOP MOVING!!! It is much more difficult to hit a moving target that a stationary object. Good Luck! When this room is clear (nice work by the way), turn left and shoot the three guards in this next hallway. Don't forget the one that is hiding behind the metal crate. Run up to the elevator on the other end of the hallway, open it, and walk right in. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part ii: Control Center |------------------------------------------- ------------------------------ Difficulty: Agent Mode : Primary Mission Objectives : [a] - protect Natalya [b] - disable GoldenEye satelite [c] - destroy armored mainframes ------[b] - disable GoldenEye satelite------ You'll start this mission out standing in the elevator which leads into a large control base. Open the door, run all the way up to the wall and then quickly shoot the guard to the left. Next shoot the two guys that come running in through the doorway on the right. Then pick up all of their guns, turn to the right, and run over to the back wall. Immediately turn to your left and shoot the guard standing near the small computer terminal on the wall. And then turn to face the opposite direction and shoot the two guards on the other side of the room. Pick up all of the guns in this area, and then run back over to the elevator that you started out in. Open the doors and Natalya will come running out. Follow her as she makes her way to the computer terminal on the wall in the corner. Stand around her until she says that she has gotten one of the doors open. Now turn around to face the opposite direction and run straight for the door that is now opening. As fast as you can and without stoping, run down the hallway ahead and down to the room. Shoot the two guards down in there and run over to the left corner of this room. The enemies in the next room are armed with grenades, so this is the safest place to wait right now. While your down their, walk over to the green ammo box to score some remote mines. When the explosions have stopped, equip your D5k Deutsche and slowly go back up the little brown ramp. Inch by inch, slowly peer into the room around the left corner and shoot any guard that comes into view. If you by chance hear the sound of something metal being dropped, then you need to run back down the ramp and over to the "safety corner" that you used earlier for cover. (In case it's not already obvious, that sound means that grenades are coming your way.) Shoot all of the guards in that room and pick up their guns, and if you're lucky, a couple of grenades. Then run to the far back of this room and shoot the guard in the little narrow pathway to your right. Now walk through this little narrow pathway and shoot the guard that is straight ahead, as well as the two on your right. Collect up their discarded weapons and run up the metal staircase. Open the door at the top, and shoot the guard you see at the bottom of the stairs in the next room. Then kill the guards that come running into your view directly from the right and left, and then finally for this room kill the other guy who is now at the bottom of the stairs. Then, go down these stairs and turn left. Open the door and run up to the guy standing at the computer table, but DON'T SHOOT HIM. He'll pull a gun on you, but then accidently drop it like an idiot. He will then put his hands up in the air and his little legs will tremble. Truly a pathetic sight. Look away from him for a second, and he'll scream "Aha!, I am invincible" and then go running off. Follow him as fast as you can, all the way up the two sets of stairs, and across the top floor and into the back room. Pick up the suit of body armor that is sitting on the floor where Boris mysteriously fades away, and then turn around and crawl out of this little room. Run back across the top floor and go down the both sets of stairs. You should now be standing where you first ran into the cowardly Boris. Look to your right and then to your left, you should see two large light blue computer terminals. Throw a remote mine on each one of them, and then run over to the little blue door just beyond the left computer terminal. Re-equip your D5K Deutsche, open the door, and then take a few quick steps back. Next shoot the four green guards that you see taking aim on you standing in the next room. Then, blow up the drone gun that is up ahead and on the right side, and then take a few steps closer to the door and shoot the drone gun on the left side. Now you can enter this room, and begin searching for another large blue computer terminal. When you find it, which is next to the large red number "9" painted on the wall, attach a remote mine to it. Then re-equip your D5K Deutsche, turn around, and go back through the blue door. Run ahead a little and then go up the staircase that you come to on your right. Once you're up on the second floor, which should be overlooking a large computer screen map of the world, you need to kill the guards on your right and left. Now run over to the far right corner of this floor and you will find a small office, which contains another blue computer terminal. Naturally, you should throw a remote mine onto it. Then, run around to the corner on the opposite side of this floor. Once again, you need to throw a remote mine onto it. Now turn around and go down the little blue staircase. Run across the floor and up the other blue staircase. Open the big iron door and run into the next room. You'll come to another big iron door, but this one will open up all on its own. This is where you meet up with Natalya again, and she'll go running right past you. Follow her back into the main room of the control center and down the little blue staircase. Take positon right behind the blue desk that is to the rear of Natalya. This will be your "battle station" for the next segment of this mission. You've now come to the climax of this mission; protect Natalya as she tries to work on the computers. She needs to focus all of her attention on disarming the GoldenEye satelite, so you can't expect her to put up the same kind of fight she did in the jungle. She needs to be kept safe while she works, and it's all on you! There are four main areas you need to check when you look for approaching enemies. Take note that I said LOOK, and not run. The only reason to move from your current location is if for some reason you can't get a clear shot, and even then afterwards you need to come right back to this spot. The 1st and 2nd areas you need to watch are the blue staircases on your right and left. Guards will come running down these stairs constantly, and they're coming down to either kill you, or Natalya. Your best bet is to shoot them as they come running down the stairs, rather than give them the chance to take aim. These two locations are where about 95% of your trouble is gonna come from. The 3rd area is the black glass to the left of the blue staircase on your right, and the 4th area is the black glass to the right of the blue staircase on your left. (hope that's not too confusing) If you hear a sudden burst of glass, then you should know that that is the sound of one of those two areas becoming a danger. These areas have very few, and sometimes none at all, guards coming through them. But, they are also the most dangerous because they will take aim directly at Natalya. This segment of the mission seems to last forever, but will actually only take about a minute. Just keep protecting Natalya until you get the message that she has has finshed. OBJECTIVE COMPLETED ------[a] - protect Natalya------ Not much to say here, just keep killing the guards that come at you and watch Natalya go running up the staircase and back through the big iron door. Wait just a few seconds for her to finally make it back to the elevator, and then you no longer have to worry yourself with her. OBJECTIVE COMPLETED ------[c] - destroy armored mainframes------ Now, with the Natalya out of the way, run up the blue staircase on your right and then go rignt over to the staircase. Go down there and then turn left once you reach the bottom. (You'll probably run into a few guards along the way, just so you know.) Open the big iron door that you come to on your left and shoot the guard in this next room. Take a step in and then kill the guard on your left. Close the door behind you and equip your remote mines. Throw one on the glass wall, and then run to the opposite corner of the room. Now take your detonator out of your inventory and press the fire button. All of the remote mines you have placed so far will go off, and all of the mainframes in this base will be destroyed. Now open the big iron door to the right of where the glass wall used to stand and shoot the guard that is now staring you down. Run to the right and follow the wall on your right. Shoot the guard that you run into and stop when you come to the elevator that has Alec Trevalyn standing inside. He'll say something like "Too slow James", and then the elevator doors will close. Don't worry, it's impossible to catch him in time. From here turn to face the opposite wall. All the way over there on the back wall is another set of elevator doors that you can just barely see. Run straight for them, ignoring any and all guards that try to stop you, and exit this base through them. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part iii: Water Caverns |------------------------------------------- ------------------------------ Difficulty: Agent Mode : Primary Mission Objectives : [a] - minimize scientist casualties ------[a] - minimize scientist casualties------ You'll start out this mission inside an elevator that leads into the underground caverns, and one step closer to Trevelyan. This list of objectives can seem puzzling at first, but what it really means is you have to make it to the end of the level. You don't have to do anything but find a way out. With your ZMG armed and ready, open the door out and shoot the two guards standing around. (The guy who runs off is Trevelyan, but don't worry because you can't catch him anyway.) Next shoot the two guards who come running in from the right. Then pick up all of their guns, go right around the corner and open the next set of hexagon doors. Kill the two guards in this next room, followed by the three guards that come running in from the next corner. Pick up their guns as you go down the stairs and through the large doorway onto the metal catwalk. Slowly make your way down the catwalk, but stop when another hexagon door and another set of guards comes into view. Kill the first one from far away, and then kill the other as he comes running over to you. Next go over to the next set of hexagon doors and open them up. Shoot the guard that is standing on the other side, and then go down the stairs that are immediately to your left. Pick up the suit of body armor from off of the brown crate, go back up the stairs, and then follow the blue walkway left. Run up to the next hexagon door and blow away the guy standing guard. Open the doors and kill the guard standing just to the left. Now, begin moving up the stone ramp on your right. When you come up on the guard who is also ascending the ramp, just shoot him in the back before he even sees you coming. When you reach the top, kill the two guys that you see standing to either side of the next hexagon door. Open the doors to the next room, and shoot the guard straight ahead. Next kill the guards that come in from the left and right. Now storm into the room and clear it of all remaing guards. Be sure to pick up all of their weapons, and then take out your 2nd ZMG so you have two out at once. Double the guns means double the bullets, double the power, double the damage, and when you make it to the end, you'll have double the health. Before you leave, blow up every single crate that is in this room, and pick up all of the ammo that comes spilling out. When you're done stocking up, open the next set of hexagon doors. Kill the guard that is standing on the other side of the door, and then kill the gun you see standing off in the distance. Run over to where he was standing, pick up his weapon, and go right. Kill the three guards that are down this way and then just continue. Not too long you'll come upon another guard, but this one won't notice you so quickly, so try to take him out before he sees you. Keep going down the metal walkway, killing the next couple of guards and then after them, shoot the man standing near the next hexagon. Don't go through this one though, instead turn left and continue. Past the second turn you come to will be another set of guards, so take care of them as fast as possible and then just keep going. A little past them you will come to guard standing with his back to you. Shoot this guy in the side of the head, and then take down the guard you see begin to fire at you from somewhere down the hall. Equip your Assualt Rifle and zoom the lens over where the next hexagon door is, on the left. With this area now clear, pick up all of their discarded guns, and be sure not to miss the Code Card that is somewhere around here on the ground. Now switch back to your ZMG and open up the hexagon doors. Shoot the guard that immediately starts firing at you, and then run over to the left. Kill both the guards their, make sure to pick up the Code Card that one of them drops, and turn around. Run over to the suit of body armor sitting on the crate, and then head up into the glass walled room on your left. As you kill all the guards up here, try and not kill TOO many of the innocent scientists. When the room is cleared, step back down and run over to the corner of this room that is on your left. Shoot the box that is fartherst to the right, and out pops another box. Now shoot that box, and out pops another, slightly smaller box. Shoot that box, and a tiny little box comes flying out. Shoot that box, and a couple of computer monitors will pop out. Now shoot both of those monitors and pick up the two Assualt Rifles that come out of them. You can now carry two of them at once, so go ahead and equip them both. Next run back over and open the hexagon doors that you used to enter this room in the first place. Stay on the upper-most walkway and follow it to the next hexagon door. Open them, and lean to the right until you can see a couple of guards standing just to the left of the door. When they come into view, shoot them both, and then look up directly above them. Shoot the drone guns before it catches sight of you and begins firing. Now run down the set of stairs ahead and shoot the two guards at the bottom. Pick up the final Code Card, go back up the stairs, and go back through the hexagon doors. Follow the catwalk all the way back to the room where you picked up the double Assualt Rifles earlier. Once you've re-entered that room, turn right and open the big iron door. Shoot the guard that has his back to you, and then run down the hall and open the first iron door on the left. Shoot the two guards standing on either side of the next hexagon door, and enter into this next room, being sure to close the door behind you. Open this set of hexagon doors and zoom the lens down the hallway. Look up just a little and destroy the drone gun before it starts up. (Around this time Trevelyan will yell something about you being too slow again, or something like that. It's really not important.) Run down this hall as fast as you can and through the next set of hexagon doors. With your two Assualt Rifles by your side, the enemies in this next room don't even stand a chance. Finally, open the blue elevator doors and enter. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ----------------------------- | Part iv: Antenna Cradle |------------------------------------------- ----------------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - destroy control console [b] - settle the score with Trevelyan ------[a] - destory control console------ You'll begin this mission standing at one of the corners of a large, metal structure that is spread across a large satelite dish. From where you first start out, turn around and search for a suit of body armor in the corner. When you've picked it up, turn back around and run down the long metal walkway. As soon as you see that the auto-aim is drawing your gun up, be on the look out for guards. Kill him as soon as he comes into view, but don't stop running. Pick up both of his guns as you run past his fading dead body, and be ready to use them at the next corner. Kill the three or four guards that are waiting there for you, and then go left. About now is when the 3-minute countdown will start up. Don't worry, that's plenty of time for what we're doing. Turn down the metal ramp on the right at first oppurtunity and kill the guard standing at the bottom. Then run down there and take the little staircase to the left. At the bottom of the little staircase turn left and stop just a few steps from the open door. Shoot the drone gun that is in the upper right corner of the room, and any guard near it. Step into the room completely and now destroy the drone gun in the upper left corner. Run over to where that drone gun used to be located and look to your left. Use your ZMG to fill the computer terminal with holes until it blows up OBJECTIVE COMPLETED ------[b] - settle the scroe with Trevelyan------ Now open and go through the door on your left. Run down the ramp, firing down upon Trevelyan as you go. He will run away from you, so chase after him as fast as you can. YOU CAN'T LET HIM GET TOO FAR AWAY. Trevelyan will, througout the remainder of this mission, have you running around in a great big circle. All you can do is, each time he, comes to a stop, fire at him until he starts running again. You need to keep moving, because he drops grenades every so ofthen when he runs and they can be pretty hard to spot. He will try to throw a witty little remark at you each time he's hit. So every time he says something, you know you're doing some damage. When you hear him (actually, you'll just read him) say "Finish the job, James- if you can!", he will begin running toward the location of your final showdown of the game. Follow him all the way to a little metal room, and just as you step in to meet him, he will fall threw a little hole and down to a small platform beneath. Now, be very careful when you do this next step. What you need to do is drop down that same hole, and safely land on the platform below. That's easier said then down though, because the platform you're landing on is small. If you step to far to the side, you'll fall to your doom and lose this mission. So when you drop, stay as close to the ladder as is possible. When you do land, immediately riddle Trevelyan's body with 9MM bullets. No time to take careful aim, so just fire as fast as you can at his mid-section. It won't take that many bullets. Now you get to watch him fall to his death, which is by far the most gratifying cut-scene of this entire game. Enjoy it, as well as the credits that follow! Well done 007!, I think you've just earned yourself a week long vacation in Cuba. I'm sure you'll find _something_ to do. OBJECTIVE, MISSION, AND GAME COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission 8: Teotihaca'n | =--------------------------= ---------------------------- | Part i: Aztec Complex |--------------------------------------------- ---------------------------- Difficulty: Agent Mode : Primary Mission Objectives : [a] - reprogram shuttle guidance [b] - launch shuttle ------[a] - reprogram shuttle guidance------ Welcome to the first bonus mission of this game, the Aztec Complex! This level is accessable by either completing the Cradle level, or by using a GameShark code (you cheating bastard). No matter how you got here, you'll start this mission out standing in the niche of large, Aztec ruins. These ruins have been converted to a launch facility, thanks to the Drax Corporation. From where you start this mission take a few steps out into the next room, and then quickly step back. Shoot the three guards that come running up over to you. Wait about 7 seconds for any grenades they might have thrown to go off, and then run around this room and collect their weapons. Equip the AR33 Assualt Riffle and run over to the area that is at the exact opposite location of the wall niche that you started out in. Open the secret panel like you would any other door in the game and shoot the guard that is down the hallway. Next, kill the guard that you see above and to the left of him. Remember that your bullets can go through the metal crates. Run down to the end of the hall, and then quickly run back without ever actually turning around. One of two things will happen; either they'll come running into view and you'll kill them, or a couple of explosions will go off and they'll kill themselves. Either way, just so long as you're sure they are dead. Wait for the smoke to clear, if there is any and then slowly make your way to the end of the hall. Stay close to the left wall as you walk and wait for a guard to come into view on your right. He will be standing behind a metal box, and to the left of a large stone pillar. Shoot him, walk into the room, and stand behind the stone pillar on the left. Peek over the right corner, and you should catch sight of another guard in yellow. Kill him and then run across the little stone "bridge" and over to the other half of the room. Run over to the metal crates on your right and left and collect the weapons. Now run up the stairs, past the two metal crates, and up to the little corner that looks just like the niche that you started this mission in. Open the door, take a quick step in, and then run back out. Take aim at the doorway and wait for a couple of guards to show up. Kill them both, and then slowly re-enter the black room ahead. You'll notice that there are little white walls that split up sections of the room on the right and left sides. Slowly walk forward, but keep your eye on the far-right corner. Shoot the yellow guard when he comes into your view, then turn and shoot the guard that runs in from the far-left corner, and then turn back over to the far-right corner and shoot the guard that is taking aim on you. Now this room is safe and clear. Collect all of the guns and run over to the far-left corner. The path should be open, if not, then walk over to the computer that is on the other side of the white wall to your left and turn on the computer. It isn't a real computer, but is actually just a secret way to unlock the door. Either way, shoot the guard and run down the hall. When it turns right, slowly walk around the corner and kill the guard that is standing up against the left wall. With him dead you can completely enter the next hall, zoom down to the end, and shoot the other two guys before they even see you. Run down all the way to the end of that hall and stop. Turn to your left and you see the opening to another room. In this next room you need to quickly run inside, shoot the guard on the left, turn around and shoot the guard behind you, shoot and blow up the computer console on the left, and then enter into the doorway it reveals. You have to do all of this as fast as possible because once you step into this room, the doors above you will open up. And not too long after they are completely open, the room will fill with explosions. You now find yourself inside a gray ventilation system. Run all the way down to the end of the first vent and quickly kill the man to your left. Next shoot the big blue drone gun that is facing the other way, and then shoot the next guy that comes down the vent. Now spin around, with out walking an inch, and shoot the other drone gun that is not yet aware of you. Run straight down this direction, and when you reach the end turn right. Pick up the suit of body armor. Turn around and run back down this vent shaft all the way and at the end turn left. You'll pick up a laser along the way, but don't equip it quite yet. Next follow the curve of the vent right, and then left again. Run up to the metal grate ahead, but don't walk through it. As you approach the grate a stack of two metal crates will come into view in the next room. Look just above these crates and you'll catch glimpse of a drone gun. Natuarally, you should use your AR33 Assualt Rifle to destory it. Now walk up even closer to the grate and look up and to the right. Destroy this blue drone gun as well. Next look just a tiny, tiny bit to the left of that gun and shoot the drone gun that you should just barely be able to make out. Now step completely into the next room, right through the metal grate, and take cover behind the stack of crates. Take a quick peek over the right corner, with your Assualt Rifle lens zoomed, and take down the yellow guard armed with the laser pistol. Then, quickly take your place back behind the crates and wait for the fire to die down. Turn to your left and shoot the guard that is standing behind the metal grate on the opposite wall. To take care of the final drone gun, move your head up just a little and take another quick peep around the corner. When you have got the aim just right, pop your head around the corner and blow it up. Now take a couple of quick peeks over the left corner of the box and kill the two laser-armed guards standing on the other side of the room. Run over near the metal grate on the opposite wall but DON'T ENTER INTO IT JUST YET. Instead turn to the far right corner and kill another one of the guys with lasers. As you can probably imagine, there is an identical guard on the far left corner. So run into the corner of the room, guns a blazing, and take him out. Now turn around and enter the metal grate I told you not to enter earlier. Once you step into this next section of the ruins, immediately turn left and go down the stairs. Turn right at the first oppurtunity, shoot the guard, and then go left. Go down the next set of stairs you come to and enter the next room via the narrow little opening in the stonewall. Catiously walk forward and kill the next yellow-clad guard you see around the corner. Now run around that corner to your left, shoot the guard all the way on the other side of the room, and then get as close to that tall guy as is possible. (This guy's name is Jaws, just so you know.) This is the best way to avoid his two AR33 Assualt Rifles. Due to his long arms, when you're that close to him his arms reach right past you and fire behind you. Fill him with AR33 bullets as fast as you can and pick up the smart card when he's dead. Once he's dead and you have the smart card, turn back around. Run around the corner, up the stairs, turn left, then turn right, go up the stairs and back through the metal grate at the top. Step back into the main launch room and turn to your right, where you can see a huge space shuttle. Climb up the ladder as fast as you can, and once you reach the top run down the metal walkway. At the end of it turn left and run over to the computer terminal. Activate it to re-open the exhaust doors that you closed earlier. This is so you can return to a part of this mission that you were at earlier. Run back around the metal walkway and down the ladder. At the bottom is a small collection of guards. Kill them all and pick up the two lasers that one of them drops. Equip both of your lasers now, and enter the metal grate to your right. Go around the short little curves and then kill the guard you meet when you re-enter the main shaft. Go down this shaft, turning right at first oppurtunity, and through the metal grate. Go through the door on the other side of this room, and from there go left. Run all the way through this hall again until you come to a wall made up of the back of computer screens. Activate the computer monitor to the right of the door and it will open. Enter into this next room, (look familar?) and up to the glass-walled room on the left. Open the doors and step up to the little table on the left. Take the "Guidance Data" out of your inventory and use it on the floppy disk drive that is sitting on the table. Be sure to re-equip your lasers when you're done. OBJECTIVE COMPLETED ------[b] - launch shuttle------ It is now time to get back to the main launch room, and the spaceship. So turn around, step back down into the black room, turn to your right, and kill all the guard that you see in the hall. Then run back down this hallway, enter the room at the end, and go back through the metal grate. Run down the gray ventilation ducts, turn left at the end, and run back through the curves and out the metal grate. You are now back in the main shuttle room. Kill any of the guards that have collected near here and then run over to the far right corner. Run up to the large blue computer mainframe and activate it. You have just started the launch sequence, and a 30-second countdown will start up pretty soon. For the shuttle to launch successfully, you need to re-open the exhaust doors. So turn around and run over to the ladder. Climb up it, ignoring any laser blasts you might hear, and run around the metal walkway. Activate the computer terminal that is around the corner. Now there's nothing left to do but wait around for this mission to complete itself. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------= | Mission 9: el-Saghira | =-------------------------= ------------------------------ | Part i: Egyptian Temple |--------------------------------------------- ------------------------------ Difficulty: Agent Mode : Primary Mission Objectives : [a] - recover the golden gun [b] - defeat Baron Samedi? ------[a] - recover the golden gun------ Welcome to the second bonus mission in this game, the Egyptian Temple! This mission is opened up as an option by using one of two possible methods. One, beat the entire game under Secret Agent difficulty. Two, use a Gameshark code (you cheating bastard.) Either way, you'll begin this mission standing in a large Egyptian temple. Side-step over to the wall on the right, and then run straight forward. When you reach the back wall, quickly turn to your left and kill the two guys standing near the doorway. Pick up their weapons and equip both of your ZMG machine guns. Next go through the doorway on your right. Turn left just when you pass the first stone pillar and enter the doorway that is just ahead. Take several steps forward, and then go through the doorway on your right. When you come to another stone pillar, look just slightly to your left and shoot the guy that you see off in the distance. It'll take a lot of bullets, but he will eventually go down. (This is actually just a phantom form of the Baron, you will run into one more just like him before you face the "real" Baron Samedi.) Now run along the wall on your left and to the back corner of the room. Keep pressing the "B" button until the secret door open up. It is along the left wall, and is near the corner. With the secret panel revealed, step inside and turn right. Up ahead is a long corridor. Even though you can't see them, there are three drone guns hiding up in shafts that are just a little further down. You could try to destroy them, but I find it much easier to just run down the long hallway as fast as you can. When you reach the end turn left. Be sure to pick up the suit of body armor that is on the other side of the mysterious stone pillar and then go through the door to the left. Go down the next two flights of stairs and out into the blue tiled room. Run along the wall on your left, and at the end turn right. Now run just a little farther and you'll come to a door on your left that you can go through. Go up the next set of stairs and turn left when you reach the top. Now run all the way down this hall, and at the end go up the stairs on your right. At the top, open up the door, BUT DON'T GO INTO THE NEXT ROOM YET!!! This next room has a kinda Indiana Jones thing going on. There are four drone guns set up to protect the golden gun, and they will all fire on you if you take a wrong step. And unlike all the other drone guns in this game, these can't be destroyed. The only way to reach the golden gun safely is to only step onto specific floor tiles. If you follow the path I've marked out below, the glass wall surrounding the golden gun will drop down and you can pick it up. - - - - - |D| | | |D| - - - - - | | | | | | - - - - - | | | | | | - - - - - X| | |G| | | - - - - - | |#|#| | | - - - - - | |#| | | | - - - - - |D|#|#| |D| - - - - - | | |#|#| | - - - - - | | | |#| | - - - - - |#|#|#|#| | - - - - - |#| | | | | - - - - - |#|#|#| | | - - - - - E Here's the legend to the map: E = entrance to room X = exit to this room D = drone gun G = golden gun # = tile you step onto If you would prefer a non-visual explanation: Step onto the first tile in room, step left two tiles, up two tiles, right three tiles, up two tiles, left one tile, up one tile, left one tile, up two tiles, right one tile, and finally pick up the gun. OBJECTIVE COMPLETED ------[b] - defeat Baron Samedi?------ Make sure to equip the golden gun now; it will be your main weapon for the remainder of this mission, and has more than enough bullets. Remember that the golden gun kills with one shot, no matter where you hit them, just so long as you don't accidently hit their gun. Step through the exit as illustrated on the map above. Pick the bullet proof vest on your way to the next door and open it. Step forward, which will drop you down into the next room below, and quickly turn to shoot the guard on your right. Run over to where he was standing and look across the room to your left. Shoot that guard as well. Now turn completely to your left and shoot the guard standing in the far corner. Run over to where _that_ guard was standing and go right. Enter into the first doorway you come to on your left. Shoot the guard that is standing in your way, run past the pillars that are straight ahead, and into the next doorway. Run over to the large blue area that looks like a pool and shoot this "phantom Baron." With him dead (well, not really dead) turn around and go back through the same doorway you came in. Run past the pillars and through the dark doorway that you see ahead. From there turn right, and run all the way to the corner of the room. Once again search the wall for the secret panel that you used earlier in this mission. Enter it as soon as you find it again. Run down the short hallway, turn right, and then run as quickly as you possibly can down the long hallway. Remember, this is the corridor with all of the drone guns. At the end of this corridor turn left. Enter into the room with the big, black pillar and shoot the Baron. He will be standing just past the black pillar and on the right side. With just two bullets, he'll be gone for good. Or is he?... OBJECTIVE AND MISSION COMPLETED =---------------------------------------------------------------------= =============================================================== ------------ S E C R E T A G E N T M O D E ------------ ============================================== =---------------------------= | Mission One: Arkangelsk | =---------------------------= ------------------ | Part i: Dam |------------------------------------------------------- ------------------ Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - neutralize all alarms [b] - bungee jump from platform ------[a] - neutralize all alarms------ You'll start out this mission right outside a large iron door, which cannot be opened. Follow the yellow/black striped bar to a guard just around the corner and shoot him. Pick up his KF7 Soviet and aim it at the guard tower ahead. When the guard up there comes into view, kill him using controlled single shots rather than sloppy rapid fire. Now, run over to the metal staircase on the left side of the tower. Kill the guard you see relaxing against the back wall. Now, go up the stairs and retrieve the sniper rifle. Next, turn around and zoom the rifle's scope into the large tunnel ahead. You should find two guards, one on each wall. One is in full view, while the other is only partially visible. So first, take down the one you can fully see with a clean headshot. Then, shoot the second one as he begins running toward you. Now, go down the stairs to your left and enter the large tunnel. Collect the dead guards' weapons, and stop when you come to the second yellow dotted line. Zoom the sniper rifle straight ahead and pick off the guard behind the wooden crates. Then, look over at the gray structure to the right of the crates and shoot the two guards through the peep hole. If they're too faint to see clearly, take a couple of steps forward. About 3 seconds after you kill them, two guards will come running into your view. First from the right, and then from the left. Shoot them both, and you can now safely enter the area. Make sure to search this area for any and all discarded weapons, and then run over to the large green truck. Press the red button that's on the wall to the right of the truck and enter the next small room. Walk over to the next red button and wait for the truck to drive in completely. While you're waiting, it's a good idea to now equip the KF7 Soviet. When the truck has stopped, press the button and run around to the opposite side of the truck. When you step into the next area, turn to your right and kill the guard at the foot of the tower. Then, turn to your left and shoot the green guard that is running away. You have to stop him before he reaches the alarm system. Shoot at the small gray box with the red cirlce on top. This is the alarm, and shooting it is the only way to destroy it. Now, turn over to the large, purple garage door near where the truck has stopped. When you open it, be ready to kill a guard on the other side. Then, enter the next small room and shoot the officer. Go through the small pink door on your left and up to the small metal gate just ahead. Use your gun to blow off the lock to the gate and then open it. Run up to the first guard tower you come to on your right and shoot the guy that is pacing around at the top. Next run over to the light pink door that is just to the left of the ladder and open it. Shoot the alarm that comes into view, as well as the green-clad guard that comes running up after hearing the explosion. Now run down this stone pathway to the next guard tower, and do the same thing. And when you copy this procedure for the third guard tower as well, you will destroy the last of the alarms. OBJECTIVE COMPLETED ------[b] - bungee jump from platform------ From here, turn around and run back over to the middle guard tower. Turn right when you reach it, go up the tiny little staircase, and walk off of the ledge and down to the facility below. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission One: Arkangelsk | =---------------------------= ------------------------ | Part ii: Facility |------------------------------------------------- ------------------------ Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - gain entry to laboratory area [b] - contact double agent [c] - rendevous with 006 [d] - destroy all tanks in bottling room [e] - minimize scientist casualties ------[a] - gain entry to laboratory area------ You'll start out in the air-ducts of a Russian chemicals lab. Crawl forward, turn at the first left, and up to the opening to the bathroom. Walk up to the very edge of the hole, and aim your sights into the next stall over. You should see a small green object; this is the hat of an enemy solider. Fire off one shoot at it to knock it off, and then shoot the guard in his now exposed head. Drop down into the stall and open the blue door. Straight ahead you should see a square brick structure. Walk up to it and around the right corner, then quickly shoot the guard who is standing at the urinal. Pick up the KF7 Soviet, but DON'T USE IT YET. The KF7 is very loud, and firing it will call all of the other guards over to you. So for now, just stick with the silienced PP7. Open the second stall door from the right, and quickly kill the guard inside. Pick up his gun, and then do the same in the next stall over to the left. Open the gray door and walk out of the bathroom. Open the next little gray door to your right, and then close it behind you. Don't go down the stairs. Instead, turn the corner and open the big gray double-doors. Enter them, and go down the thin staircase to your left. Shoot the guard at the bottom, as well as the next guard that comes through the big gray doors nearby. Enter through those doors and shoot the guard that is walking away from you. Turn the corner left and shoot the guard who is standing there with his back to you. Make sure to pick up his keycard after he's dead, you'll need it soon. Open the small gray door ahead and step back into the main hall. Turn to the right, and shoot the two guards at the far end. Then open the brownish-red door to your left and shoot the three guards inside. Turn on the small gray machine inside this room, which temporarily unlocks a door just around the corner. Exit this room and quickly run left, picking up the body armor as you go, and open the purple door near the slim pillar. Still running, turn the corner right and enter through the open door before it closes again. Inside this room, shoot the guard on each side of the locker area. It is now time to equip your KF7 Soviet. Open the next purple door and be ready to fight. Down the hall are three more guards, and they will start firing as soon as the door opens. Stand back and use the zoom lens to take them out from as far away as possible. When they're dead, turn around and kill the guards who are coming through the door you came through earlier. Kill two or three of them, and then head down the long hallway. Make sure to pick up all three KF7 Soivets, and open the door on the far end. Open the next purple door, and then turn left. Kill the three guards you meet as you run to the next purple door. Fire off a few random shots to spook the guards in the next room. (this is so you don't have to bother with unlocking this door in the other room) OBJECTIVE COMPLETED ------[b] - contact double agent------ This is the most confusing objective to pull off, because they never reallly tell you how to find this guy. The double agent you are looking for, who is called Dr. Doak, is dressed as a scientist and is carrying a little package for you. You need to contact him so you can pick up a door decoder. Without it, you won't be able to access the final room, the bottling room. He could possibly be hiding in three possible places: 1 - While working on objective [a], you ran through a long hallway that was guarded by three men. You may have noticed that as you ran through it, there were a couple of doors. Each one of these doors leads up into a laboratory, and each one is a possible hiding place for our elusive fellow agent. 2 - In the above section on objective [a], near the end you had to fire off your gun loudly to open up the door ahead. If you wanted to open this door the proper way, you would need to enter the little room to the right. This little room holds the computers that unlock that room, as well as the room on the far right. By unlocking the room on the far right, you can enter an area where posinous gas is stored. There are three staircases in this room, and Dr. Doak just might be standing at the top of one of them. Whatever you do in here, DON'T SHOOT THE TRASH CANS!!! They are actually storing gas, and if you shoot them, the room will be sealed and you will choke to death. 3 - Just before you reach the bottling room, you will run past a small collection of glass walled laboratories. Around in this area, is the last spot that the double agent could be lurking, either inside one of the laboratories or just around the right corner. Good luck in your search, and keep this objective in mind as you finish the remainder of this mission's objectives. OBJECTIVE COMPLETED ------[c] - rendevous with 006------ Kill the guard that opens the door, and then run past the staircase and over to the pile of crates. Kill the two guards standing behind it, and then go up the stairs. As you run up the stairs and around the next corner, kill the guards you run into. Next, go up the three little stairs and turn left. Shoot the guard on the far side of the hall, and then go forward, turning right at the first oppurtunity. Keep going down the hall, but stop when you come to the black pillar and kill the two guards standing around in that area. Now, turn around and face the way you just came in. If you need to, now is the time to shoot any guards who have been chasing after you. Once you've done that, turn and go right from this position and kill the two guards that are around the first corner. Pretty soon you'll come to a purple door surrounded with yellow/black striping. Open this door and go down the winding staircase. Run over to, BUT DON'T KILL, the man dressed in black who is near the large gray tanks. This man is Alec Trevelyen, also known as agent 006, and is a friend of yours in this game. Just look at his face, and you and him will start having a little conversation. OBJECTIVE COMPLETED ------[d] - destroy all tanks in bottling room------ Right after you've completed objective [b], run over to the large gray tanks on the right side of this room. Equip your remote mines, and throw one on each of the back 5 tanks. Then, run back over to Alec and finish your conversation. Just after Alec says the word "Fate" and you hear the alarm system go off, run to the opposite side of the room and set off the mines. OBJECTIVE COMPLETED ------[e] - minimize scientist casualties------ Once you are sure that all of the tanks have been destroyed, run over to the large gray door that is surrounded by yellow\black striping. Open this door, and once you walk in, the mission will be a success. Even if you were only moderately careful with your aim, this final objective should be an easy success. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission One: Arkangelsk | =---------------------------= ----------------------- | Part iii: Runway |-------------------------------------------------- ----------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - find plane ignition key [b] - destroy missile battery [c] - escape in plane ------[a] - find plane ignition key------ You begin this mission standing just outside the bottling room of the previous mission. First, step just a little to the left and pick up the grenades. Then, turn to face the right. Walk forward and enter into the first doorway that you come to on your right. Shoot the guard that is pacing around in front of you and pick up the box of timed mines. Turn around and step back out of this little corner. Now, open the big garage door. It is gray and has a small yellow arrow pointing up on it. Step out onto the stone walkway, and then drop down onto the snow below. Kill the Russian guard to your right, and then run over to the small gray door over on the left. Equip your grenades and open the door. As fast as you can do it; run in, turn the corner on your right, throw a grenade at the two guards, and then run back outside. When you hear an explosion, wait about five seconds for the flames to die down, and then re-enter that corner of the room. Run around in there until you pick up the key from the ground, and then exit the room again. OBJECTIVE COMPLETED ------[b] - destroy missile battery------ From here, equip your KF7 Soviet and run onto the airplane runway to your left. Go over to the snow-covered path on the right edge of the runway, and use it to travel to the airplane. Ignore the bullets that you hear; almost all of them will miss anyway. Kill the guard that you run into at the first oil barrel, and continue forward. When you come to the missle turret, there will be a couple of guards waiting for you. Shoot them both, and stand in between the stone block and the missle turret is on and the stone wall to your right. This is the safest place to stand because the machine gun turret can't get to you here. Take out of your inventory the timed mines. Look straight up and you should be able to see the corner of the object on top of the tall stone block. Throw a mine at it and wait about 5 seconds for it to blow. When it goes up in smoke, you can now safely leave in the plane. OBJECTIVE COMPLETED ------[c] - escape in plane------ Take a quick look over the corner on the left, and you'll see your means of escape. To climb inside and take off, you need only run up to it press the "B" button. But, make sure you do it as quickly as possible. If you stand near it to long, the machine gun turrets around you will blow it up as they attempt to shoot you. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission Two: Severnaya | =--------------------------= --------------------- | Part i: Surface |--------------------------------------------------- --------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - power down communications dish [b] - obtain safe key [c] - steal building plans [d] - enter base via ventilation tower ------[b] - obtain safe key------ You start this mission standing in the cold of the Sibberian arctic. Straight ahead of you is a long stretch of flattend snow. This is the main path that you will use in this mission. So follow the path straight ahead, killing any guards that you run into, all the way to the pair of small wooden cabins. When you get there, shoot the two men that are standing near the door and pick up their guns. Enter into the cabin and collect all of the ammunition. Then exit the cabin, and continue down the main path on your right. Turn right again at the first opportunity, and follow this new path all the way to the cabin at the end. Open the door of this cabin, shoot the two guards inside, and pick up the large key that the officer drops. Pick up the grenade launcher sitting on the crate in the corner, and then step back out of this cabin. Follow the path right, and then turn left right _after_ you pass the cabin on your left. Now you are back on the main path of the mission. Follow this path all the way back to the two cabins, but this time enter the one on your right. Once inside, walk up to the brown table and pick up the safe key. OBJECTIVE COMPLETED ------[a] - power down communications dish------ Exit the cabin, and re-enter the main path by turning left. Follow the path all the way until the huge satelite dish comes into view, and then forget about the path and just run straight for it. When you get to it, open the green doors and walk right in. Go up the staircase that you see there on the other side of the room, and open the second green door that you come to. Then run over to the computer terminal and press the "B" button. OBJECTIVE COMPLETED ------[c] - steal building plans------ Now turn around, go back down the stairs, and step out of this building and back into the snow. Start following the path that is just to the left of the door, which will lead you to a couple of cabins that are surrounded by metal fencing. Step into the little fenced in area, and enter into the first cabin that you come to on your left. Walk over to the safe sitting in the right corner of the room and open it. Walk as close to it as possible, and you'll pick up a set of blue-prints. OBJECTIVE COMPLETED ------[d] - enter base via centilation tower------ From here, turn back around and exit the cabin. Turn right when you step out of the fenced in area, and follow this snow path. Start running left when you reach the doors of the satelite-dish building, and you'll soon come to a small concrete structure. Climb up the ladder on the other side of it, and step onto the very top. Now look down at you feet. There are four padlocks holding the metal grate into place. Put a couple of bullets into each one, and the grate will fall to the railing below. All you have to do now is jump down there. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission Two: Severnaya | =--------------------------= ---------------------- | Part ii: Bunker |--------------------------------------------------- ---------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - disrupt all surveillance equipment [b] - copy GoldenEye key and leave original [c] - photograph main video screen ------[a] - disrupt all surveillance equipment------ You begin this mission standing at the bottom of the ventilation tower you dropped into on the previous mission. Open the door that is right in front of you and shoot the two guards before they set off the alarm. Pick up the brown box of ammo, as well as the discarded KF7 Soviets. But for now, you should still keep your silenced PP7 equipped. Walk up to the small glass panel on the right half of the door, and look up for a camera. When you see it, shoot it and then step back from the door. Kill the guard when he comes running in and take his gun. Open the door again and go down the stairs on your right. Kill both of the guards that you find down there, and then go back up those stairs and turn right. Turn left when this hallway branches out like a letter "T", and shoot the two guards. Ignore the guard behind you, and open the door on the left. And then quickly shoot the little camera that is to the right of the door. Now step back and continue left. Peek around the next corner and shoot the little surveillance camera that is just above you on the other wall. Step completly into this next section of the hallway now, and shoot the two guards on the other end. Run over to where they were standing, retrieving the suit of body armor along the way, and run around the corner on the left. Now turn back around and run back down the hall, past the cardboard boxes and turn right at the end. Run straight forward and stop when you come to the small set of stairs. Shoot the guard down there, and then slowly step down them. Don't just run into the next room, but instead cautiously peer into it. Kill the guard you see standing to the left of the glass door on the far wall, and then kill the guard that jumps out from the left corner. Be quick; he is armed with a set of Klobbs. Turn to the right, and shoot the guard who has run over to you. Go up the small staircase on your right and up into the small room. Kill everyone up here, and pick up the body armor. Then, go back down the stairs and over to the room that is simmilar to this one, but is on the opposite wall. Shoot the green guard that is in there, and the little camera in the upper left corner of this room. Then, go back down to the main floor of the room. OBJECTIVE COMPLETED ------[b] - copy GoldenEye key and leave original------ Walk over to the small table that sits between the two small rooms. Ignore the man standing there (he is Boris, just so you know) and pick up the GoldenEye key. Now, go into your inventory and take out the item called a "key analyzer". Fire it like you would a gun, and it will make a copy of that key for you. When it has stopped making noise, press the fire button once again to throw the original key back onto the table. OBJECTIVE COMPLETED ------[c] - photograph main video screen------ Now, turn around and look at the big screen that shows you a green map of the world. Take the camera out of your inventory, look straight at the large map, and press the fire button. Finally, run over to and open up the glass door on the right wall. Go up the stairs and kill the two guards that are waiting for you at the top. Then, open up the brown door and run outside to the snowy wilderness. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =------------------------------= | Mission Three: Kirghizstan | =------------------------------= ----------------------------- | Part i: Launch Silo #4 |-------------------------------------------- ----------------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - photograph satelite [b] - obtain telemetric data [c] - retrieve satelite circuitry [d] - minimize scientist casualties ------[b] - obtain telemetric data------ You start out this mission inside a Russian missle silo. When you step into the next area, a 7 & 1/2 minute timer will automatically start. First, run along the metal railing and open up the gray door. Quickly kill the guard down the hall, as well as the other one at the top of the stairs. Then run up those stairs, around the corner, and shoot the three guards up there. Run over to the gray door at the end of this hall and open it. Go inside this room, and kill the guard on your right. Turn around and look at the scientist standing next to the small computer on wheels. Fire off a bullet right past his head to get him to drop his keycard. Pick it up, and then walk over to the little table that is just past him. Pick up the two little green rectangles, and then go up the staircase and open the door. Shoot the guard that is straight ahead. Run over to where the hall splits into a "T" and shoot the guard to your right. Go to the door on the right and open it. Enter into another silo, shoot the guard, and follow the metal railing over to the next gray door. Open it, and quickly kill all three of the guards that are just ahead. Now is a good time to equip your KF7 Soviet. Run up the stairs and, without slowing down, turn left and run up to the guards. Kill them at close range, because you don't want them to accidentely blow up the barrels behind you. Walk up to the next gray door and open it. Kill all four of the guards inside this room, as well as any other enemies that may come running down the stairs to help. Go over to the two computer terminals and pick up the little green rectangle that is sitting on top. Search the ground for a keycard, and pick it up when you find it. Then, go up the stairs and open the next door. Run up to the "T" intersection and kill the guards both to the left and right of you. Then, go up to and open the door on your right. Kill both of the guards on the catwalk, and walk up to the next gray door. Be ready for a large fire-fight with a good number of guards. There is one standing on each side of the door, directly behind it, as well as a couple more just down the hall. Kill them all and then go up the stairs ahead. Turn the corner left and kill five more guards, followed by two more guards who will leave the door. Go up to and open the next door that is just down the short hallway. Enter into the next room, as always killing and guards that may by chance still be around, and fire a shot off near a scientist to get him to drop his key. If there are no more guys left, then you should look around on the ground for a small gray rectangle. This is the keycard, and sometimes the scientists drop them before you enter a room. Either way you get it, GET IT. Now move your attention over to the scientist standing in the corner of the room that is to the far left of the doorway in. Scare him a little bit, and he will drop a small black object. Pick it up. OBJECTIVE COMPLETED ------[c] - retrieve satelite circuitry------ Next, run over to the two little computer terminals and pick up the small green rectanglular object that is sitting on top of it. And then go up the stairs and open the door at the top. OBJECTIVE COMPLETED ------[a] - photograph satelite------ Zoom the sight of the KF7 Soviet down into the next hallway and shoot the guard standing behind the gray crate. Then kill the guard that runs in from the left, and then the next one that runs in from the right. When it's all clear, go down the hallway and take the door on your right. Open the door, and then stand back. Shoot the guard that is standing on the catwalk, and you'll see that the next door is already open. Use some carefully aimed single shots to kill all of the guards in the next room. When it looks all clear, go across the catwalk and into the next small hallway. Go up the small set of stairs and turn right. Kill the small collection of guards, (about four or five) you'll find there and proceed to the next gray door. Walk into this next room, and immediately kill the man that is directly to your right. Next, shoot the guards that come zooming down the metal staircase and any other guards that are hanging around in this room. Be careful to avoid shooting the electronic deivce sitting in the middle of the room (this is the satelite.) Take a couple of steps back, and equip your camera from out of your inventory. Press the fire button and you'll get a snapshot of the satelite. OBJECTIVE COMPLETED ------[d] - minimize scientist casualties------ After that, re-equip your KF7 Soviet and pick up the body armor that is sitting in the corner of this room. Then, go up the metal staircase and open the door to the next hallway. Kill the first three guards you see in this hallway, and then start rushing right over to Ourumov. Ignore all of the guards you pass, except the ones that are standing in your way, and open the door on your left. Keep running as you cross the metal railing and open the next door. Kill the next five guards and keep moving. Turn right when you come to the computers, and then go right again at the next oppurtunity. Open the set of elevator doors you come to and step inside. If you kept a good control of your shots during this mission, you shouldn't have to worry about any scientist deaths. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------------= | Mission Four: Monte Carlo | =-----------------------------= ---------------------- | Part i: Frigate |--------------------------------------------------- ---------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - rescue hostages [b] - disarm bridge bomb [c] - disarm engine room bomb [d] - plant tracking bug on helicopter ------[b] - disarm bridge bomb------ You'll start out this mission sitting in a small boat just alongside a much larger French frigate. Under this difficulty, at least 4 hostages must safely make it off of the frigate. The hostages, just so you know, are the men dressed in green military uniforms. Make sure not to harm them. To begin, turn completely around and go up the staircase behind you. Once you get up to the main deck, walk toward the big white "06" and go up the first staircase you come to. Open the black door at the top, and immediately run over to the hostage. First, kill the enemy guard that is directely behind him, and then take care of the others. After all of that, look at the set of computers just below the big windows. Take the bomb defuser out of your inventory, and walk over to tiny tan object sitting on top of the computer. Press the "Z" button to defuse this explosive device. OBJECTIVE COMPLETED ------[c] - disarm engine room bomb------ Turn around and face the wall that is opposite the windows. A guard will eventually come walking through the second door from the right. Kill him, and then kill the guard standing right behind him with his back to you. Pick up the body armor that is to the left of the door, and then open the door. Carefully, walk up to the guard and shoot him once in the back of the head. Pick up his two phantoms, but don't yet equip them, and then open the next gray door. Enter the next area, and quickly turn to your left and shoot the guard. Open the door right in front of you, and shoot the next guard. Be sure to take his gun. Now, turn around and run up to the next, slightly darker gray door. Enter it, go left, and then turn to the right. Kill the guard you see down the hall. Run over to where he was standing, and look at the dark gray door on the right. Equip both of your Phantom machine guns, and then open that door. Shoot only the guard that is on the left side of the hostage, neglecting the other one, and run into the room on the far right. Shoot the guard standing behind the hostage in this room, and then turn to your left and shoot the guard that is hiding behind the computers. Face the entrance that you came through earlier, and wait for the guard you left alive earlier to run in. Kill him, and then face the doorway to your right. By now a good number of guards has accumlated here, so stand back and mow them down from a distance. When it looks clear, walk through that doorway and turn right. Go down the stairs, which may or may not contain a couple more guards, and turn right. Shoot the next guard and continue running down the hall. Enter into the first doorway on your right and kill the guard standing in the opposite corner of the room. Run over to where he was standing and turn to the left. See that door? Run over and open that door, kill a few more guards, turn left, and go down the stairs. Shoot the guard that the bottom and then descend the staircase. Go around a couple of right corners, and up to a light gray door that is next to some red piping. Open that door and kill the guard that is standing directley in front of the hostage, and then kill the other guard who is standing in that room. Continue through this hallway, making a right turn, and stopping just before the doorway at the left turn. Slowly move so you can see into the doorway, and when the guard comes into view, kill him easily with a single round through the ear. Walk past the hostage, who is now free, and up to the next gray door. Open it, and shoot the guard you see up ahead. Then, kill the guard that comes running over from the right. When they're both dead, run down the hall and up to the gray door. Open it, and then follow the catwalk out to the guard that is standing by himself and is facing the left wall. Shoot him in the head, look about 45 degrees to the left, and shoot the guard standing next to the dark gray door. Now look over to the computer terminal on your right. Walk over to it, take the bomb defuser out of your inventory, and press the "Z" button when you are standing right in front of it. OBJECTIVE COMPLETED ------[a] - rescue hostages------ Next, look at the door you just entered through and look down. Kill the guard that is standing at the foot of the metal staircase, and then proceed to go down stairs. When you reach the bottom, run foward and in between the large engine and the wall. Turn to your right and kill the guard standing there, and then turn back around and kill the guard that is staring down the final hostage. Shoot him, and the final hostage will run to freedom. (you may have completed this objective already) OBJECTIVE COMPLETED ------[b] - plant tracking bug on helicopter------ Pick up all of their guns, turn back around, and go back up the stairs you took to get down here. Go through the door at the top, and then go up the staircase in the next room. Quickly turn right when you reach the top and shoot the two guards. Run up to the door near where the guards were standing, and open it. Kill the next guard, and run up to the door that is just past him. Open it, and then run up to and open the large pink garage door. Now is the time to take the "tracker bug" out of your inventory. Get as close to the main body of the helicopter as you can get, and press the fire button. When the bug is in place, walk off of the small pink guard rail and back onto the main deck of the ship. Run straight forward and up the first staircase you come to. Open the door at the top, and run straight down the hallway and up to the light gray door. Open it, run down the white staircase, and over to your ship sitting next to the frigate. When you step back into it, this mission is over with. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission Five: Severnaya | =---------------------------= ---------------------- | Part i: Surface |--------------------------------------------------- ---------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - break communications link to bunker [b] - disable Spetznaz support aircraft [c] - gain entry to bunker ------[a] - break communcations link to bunker------ You begin this mission standing out in the same clearing you began the previous Surface mission in. Ahead of you is a narrow stretch of flattened snow, which will henceforth be called "the path". Follow the path straight forward, killing any and all guards that you may run into. This path is really long, so you just have to be patient. Just about when the big satelite dish comes into view ahead, the path splits up. Follow the path to the right, all the way to its end. At the end you will find a lone cabin. Before you do anything, destroy the camera before it sees you and sounds the alarm. Then, open the door and kill the guard inside the small cabin. Pick up the small key he will drop, as it is the only way to open the communications room. Pick up body armor that is sitting on the other side of this room, and then leave the cabin. Don't return to the path, but instead go around the left corner of the cabin and run up the steep snow hill. When you reach the top, the huge satelite dish should come into your view again, so run straight for it. When you get there, run down to the green doors and enter the building. Now would be a good time to take a quick look behind you and kill any guards that have been chasing you. Then, go up the staircase. Shoot the camera on the wall near the second window, and open the second green door that you come to. Once inside, you need to shoot the two gray boxes that are to either side of the small black monitor. Now turn around and go back down the stairs. There may be a few guards blocking your way, so just kill them and keep moving. OBJECTIVE COMPLETED ------[b] - disable Spetznaz support aircraft------ When you exit through the green doors, get back on the main path, which turns right, then left, and then right again. At the end of the path is a large green helicopter. Take your timed mine out of your inventory, throw it onto the helicopter, and then run for cover. OBJECTIVE COMPLETED ------[c] - gain entry to bunker------ Finally, just walk up to the little black door to the right of all the smoldering remains of the helicopter, open up the door, and walk into the military base. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission Five: Severnaya | =---------------------------= ---------------------- | Part ii: Bunker |--------------------------------------------------- ---------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - compare staff/casualty lists [b] - recover CCTV tape [c] - disable all security cameras [d] - escape with Natalya ------[b] - recover CCTV tape------ You'll start out this mission locked inside a Russian prison cell. All of your weapons are gone, and your only remaining item is your watch, which has been so very conveniently equipped with a powerful magnet. Take the "watch magnet" out of your inventory and aim your crosshairs at the small gray box on the opposite wall of your cell. Press the fire button, and in a few seconds you will retrieve the key to your cell. Now, switch back to unarmed and open the door to your cell. Run right up to the guard and judo-chop him to death. Then run up to, but don't yet open, the next door. Throughout almost the entire mission, you will need to keep a very low profile. If you fire off the KF7 Soviet at rapid fire, it will alert all of the other guards. So when you use it, you can only fire off single shots at a time. And the only way to fire off a single shot at a time is to zoom in on every target. So zoom your site through the small window of the door, and wait for a guard to walk past. When he has his back to you, fire off one shot at the back of his head. With him dead, turn back around and open the door to the woman's cell. Make sure she steps completely out of it, and then open the door and move into the hallway. Don't worry, she won't have any problems following you for the rest of the level, but just make sure that you don't accidently shoot her during any gunfights! Go forward past the doorway on your left, and up to the first _door_ on your left. Once again zoom the sight through the small window, and kill the guard that is standing behind the desk with a single shot to the head. Then, take a few steps back and prepare for a couple more guards to come running through those doors. Shoot them both using the single shot method and then enter that room. Pick up all of their guns, walk back out of the room, and take the doorway to your right. Run down the hall, and kill the two guards down there. Go up the stairs and turn right. Up here you'll fight about 7 guards. They'll first come in from the room to the right, and then from the hallway ahead. Even though they will be very close, you still need to use the single shot method. When this area is clear, go ahead an collect the guns, and then enter the room on the right. Walk up to the gray table in this room and pick up the notebook containing the staff list. Then, walk back out of this room and go right. When you collect up all of the fallen weapons, make sure to retrieve the "keycard A" from the ground. You will need it later in the mission. When this hallway comes to a "T", turn right and then zoom the gun sight down the hall. Shoot the camera on the left wall, as well as the guard standing near it. Enter the first door on the right that you come to, and quickly destroy the camera that is above you and to the right. Now step back out of this room for just a second, and open the door that is on the left wall. Then walk up to, but DO NOT OPEN, the next door. Zoom your lens through the little window in this door and shoot the camera in the left corner of the room. Now, turn back around and go back into the room that I had you in earlier. Open the door that has red light seeping in through the bottom crack. Before you go in, look all the way up. Then walk in and shoot the small camera as soon as it comes into view. Remember, SINGLE SHOTS ONLY, no rapid fire just yet. Walk across the short catwalk and open the next door. Shoot the guard in the back of the head and pick up the tape from off of the table on the right. OBJECTIVE COMPLETED ------[a] - compare staff/casualty lists------ Open the door that is opposite the table and go right. Go downstairs just long enough to catch the guards attention, and then go back up. Wait for the all to come into view, and be sure to kill all three of them. Now it is safe to step downstairs, and then quickly turn to your left and destroy the little camera on the wall. Now turn around and go right, making sure to pick up the "keycard B" from off of the ground. At the end of this hall go left and open the doors. Then walk up to the next set of doors and wait a second. In this next room are a bunch of guards, and one of them has the casualty list that you need. Rather then run in, guns blazing, I find it easier just to lure the first two out. So run in, spook them, and then run back out. Shoot them both as they start to chase after you, and be sure to pick up the red object that one of them leaves behind. OBJECTIVE COMPLETED ------[c] disable all security cameras------ Now take a few steps into this next room. You will see that the left area of this room is split up into sections by three small walls. And as you've probably already guessed, there is a guard in each one of them. So cautiosly step into each, one at a time, and kill the guard standing on the back wall. Then collect that bullet proof vest from the small wooden crate and go through the next set of doors. Run down the hall and go up the first set of small stairs that you come to. From the top of them go right, and down the first set of small stairs at the end. NOW you can start using your KF7 Soviet on rapid fire mode. Run into this room and completely clear it of all enemy guards. You need to give the girl a little time to do something on the computer. Start with the two guys standing next to the glass door, and then kill the three men in the room to the right of them. Zoom in to this room just a little closer and destroy the camera in the upper-left corner OBJECTIVE COMPLETD ------[d] - escape with natalya------ Finally, shoot the two guys in the room on the opposite wall, but be catious of nearby Natalya. When the timer starts, run for the glass doors and up the long staircase. Open the door at the top, and then take a look behind you. When you're sure that she is still following you, turn back around and run right outside. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= -------------------------- | Part i: Staute Park |----------------------------------------------- -------------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - contact Valentin [b] - confront and unmask Janus [c] - locate helicopter [d] - rescue Natalya [e] - find flight recorder ------[a] - contact Valentin------ You'll start out this mission standing in a clearing in St. Petersburg. Turn just a little to your left and over to the guards. Kill them both and head in this direction. As you make your way through the maze of stautes, it is best to stay as close to the left wall as possible. There will be guards coming from all different directions, but you should only focus on the ones that are close enough to do real damage. Because the guards will usualy attack you only one at a time, I find the PP7 to be the most effective weapon, for now anyway. After a while, you'll come to a small red train car on the left. Enter into it and walk up close to the big guy in the suit. Wait a few seconds until you completely finish your conversation and he turns and walks away. OBJECTOVE COMPLETED ------[b] - contact and unmask Janus------ Exit the red train car and run to the left. Shoot the guards as you pass the small yellow crane and enter into the next part of the park. It has a narrow opening, and is fenced in on both sides. Enter the little area just to the right of the stone hand, and then walk up to the stone hand around the corner. Pick up the body armor, exit this little area, and turn left. Run through all of the broken pieces of rock and up to the statue of Lenin in the corner on top of the hill. Stand behind it, and wait for Janus and his men to arrive. After just a few seconds, he will arrive and begin talking to you. This is when you will learn his true identity. He is really your old friend, 006 agent Alec Trevelyan! Surprise, surprise. OBJECTIVE COMPLETED ------[c] - locate helicopter------ When Janus (Alec) tells you put the gun away, switch back to unarmed. Read the whole conversation and wait for the timer to start and for Alec to go running off. Then, equip your KF7 Soviet and shoot all four of the nearby bodyguards. Pick up their weapons and then equip the auto shotgun. Now run back through the broken statues and out of this part of the park. When you get back out into the main area of the park, turn left and stay left. Enemy guards will still run up from random directions, but this time instead of wielding KF7 Soviets, they will carry shotguns. Continue through the park and you will eventually return to the clearing that you started in, which is now occupied by a large helicopter. Run up to the helicopter and wake up Natalya. The timer will then change to 15 seconds remaining, and at this time you need to run over to the big metal gates on your right. OBJECTIVE COMPLETED ------[d] - rescue Natalya------ Wait for the copter to explode and Bond to then tell Natalya to wait for him at the gates. When she is waiting safely at the gates, turn around and run back down into the park. OBJECTIVE COMPLETED ------[e] - find flight recorder------ Search around on the ground for the flight recorder. It looks like a bright orange box with a handle on top. I can't tell you exactly where to look, because its locations changes everytime. I can tell you, however, that it won't be too far away from the very begining of the park. When you do find it, turn around and run back up to the gates where you left Natalya waiting for you. Sadly, she is no longer alone. She has been taken prisoner by the Russian minister of Defense Dimitri Mishkin, along with his body guards working as back up. DON'T SHOOT THEM! There is only one way out of this situation, so just open the gate and walk forward. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= --------------------------------- | Part ii: Military Archives |---------------------------------------- --------------------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - escape from interrogation room [b] - find Natalya [c] - recover helicopter black box [d] - escape with Natalya ------[a] - escape from interrogation room------ You'll start out this mission unarmed, standing inside a military interrogation room. Step up to the edge of the table and pick up your PP7 pistol and ammo clip. Then quickly kill the two guards in this room. Collect their guns, as well as the door key, and then turn to face the door. Kill all of the guards that come running through the door, and wait until you see a guard that is carrying two gray pistols. When you kill him, pick up both of his guns and then enter the next room and into the doorway directly ahead of you. For the rest of this mission, you should keep your double DD44 Dostoveis equipped, except in the unlikely event that you should run out of ammo for them. OBJECTIVE COMPLETED ------[b] - find Natalya------ Run over to the other side of the room, picking up the body armor along the way, and turn right. Go up the stairs and open the door at the top. Run straight down the hall as far as you can, and then turn left when you come to the glass offices. Kill the guard in the last office. Open the door at the end of this hall, turn to your left, and shoot the guard. Then, kill the man with the double Klobbs that is just behind him. Now run over to the bookcases on the right and shoot the guard that is standing behind the third one. Then go over to the opposite side of the room and open the double-doors. Enter into this room. Turn right when you pass the first bookshelf, and shoot the guard. Turn left when you pass the guard rail, and shoot the guard that comes bursting through the double-doors ahead of you. Run over to the single door that is just to the right of those double doors. Open it, kill the guard to your right, run over to Natayla, and kill the guard that is standing behind her. OBJECTIVE COMPLETED ------[c] - recover helicopter black box------ Run back out of the room and turn left. Stop when you reach the wall (duh) and turn right. Open this next set of doors and go down the stairs. Go into the first door you come to on your right, and once inside the next room, go left. Open the first door you come to, step into the sunlight-filled hallway, and then open the first door you come to on your left. Walk up to the man dressed in black, and wait for him to talk to you. When he is done, he will give you the key to the gray safe you see behind him. When you recieve the key, walk around Mishkin (the man in black) and open the safe. Pick up the small orange box you find inside. OBJECTIVE COMPLETED ------[d] - escape with Natalya------ Run over to the door that is directly across the room from the safe and open it. Take a step forward, and you once again find yourself in a sunlight-drenched hallway. Run around the corner to your left, past the cardboard box and all the way to the door at the other end. Open this door and step into the next room. Now shoot out one of the windows that is to the right of the three bookshelves, and casually step out into the street. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= ------------------------ | Part iii: Streets |------------------------------------------------- ------------------------ Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - contact Valentin [b] - pursue Ourumov and Natalya [c] - minimize civilian casualties ------[a] - contact Valentin------ You'll begin this mission just outside the window you lept from in the previous mission. Unfortunately, Natalya is no longer by your side. Ourumov has taken her, and it's your job to get her back, so let's get going. Run straight forward until an opening appears in the left wall. Immediately shoot the guard in the upper-right, then turn to your left and shoot the guard that is standing in the corner. Now turn your attention over to the jeep ahead and kill that guard. Collect up all of their KF7 Soviets and run over to the street ahead. Turn and run left just before you step onto the street, and in the direction of the blue building that you see ahead. When you reach that building, go right, and then go left and kill the guard. Now continue through this alley, going right again and killing a couple more green-clad guards. Just continue through the winding alleyway, until you come to an open door on your right. Enter through the doorway and turn left. Enter into the next room on your left and begin talking to our old friend Valentin. OBJECTIVE COMPLETED ------[b] - pursure Ourumov and Natalya------ Valentin will be so kind as to create a diversion that will slow down Ourumov's escape. This will inturn up your time limit to 6 minutes! This is more than enough time, so remember that you owe him one. Make your way all the way back through the winding alleyway, and when you reach the black street again, go right and climb into the tank. Don't equip the take shells, instead just stick with your PP7. Drive the tank forward and into the black-top street ahead. At first oppurtunity turn right, then left, and shoot the guard you see standing next to the small gray car. About this time you will start to notice men dressed in red plaid shirts and jeans are running frantically around you. These guys are the civilians, and THEY MUST NOT BE HURT. So be careful where you fire your bullets, and where you drive the tank. Anyway; then turn left on the road and kill the next guard. Continue down the road. To avoid the cars ahead you need to drive as close to the left side as is possible. Past that is a couple more guards, and then you need to turn right. Equip your KF7 Soviet and zoom the scope in ahead. Pick off the guards from distance where you'll be relatively safe. When they're all dead, run right through the barracade and turn right. Up ahead are some guards armed with rockets, so you can't get these guys from a distance. So instead, just drive right up to them and run them all over. The screaming accompanied by the "squishing" sound kinda makes you feel good. Anyway, run them all over and then turn left the next time the road allows. Drive down this street, and stay to the left when you pass the next little pile of cars. Turn left just pass them and drive up to the barracade, but DON'T ENTER INTO IT. Shoot the guard that is standing in the middle, and the hop out of the tank. (Sorry, but that's a mine field ahead and there is no way for the tank to safely make it across.) So when you're back on foot, run through the minefield and shoot the enemy standing on the other side. At first oppurtunity turn left, and then kill the next guard. Continue down the road, and not too far along you'll run into another set of rocket-launcher armed guards. When you try to kill these guys, it works best to stay in motion as you shoot them. When they're all dead, follow the road right and kill the next two guards. Pick up the body armor that is one the sidewalk just to the right of the orange car. Turn off of the main road at the next left, and shoot the three guards ahead. Now enter that area of the street and walk past the green jeeps, and over to where the road appears to end. OBJECTIVE COMPLETED ------[b] minimize civilian casualties------ If you're careful with both your tank and your gun, this objective will be completed at the same time the above objective is met. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= --------------------- | Part iv: Depot |---------------------------------------------------- --------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - destroy computer network [b] - obtain safe key [c] - recover helicopter blueprints [d] - locate Trevelyan's train ------[b] - obtain safe key------ In this one, you'll start out near the entrance to a train depot, where it is believed that Janus's train is to be departing shortly. With your PP7 equiped, run straight ahead until the green building to your right comes to an end, and then turn right. Quickly kill the guard just around the corner of the small orange train car, and then go down the little black ramp. Run over to the large gray garage door that you see straight ahead, open it, and run inside. Pick up the suit of body armor from the back wall, and then run back out. Run to your right and go through the small set of metal gates. Continue running forward, and turn left when you pass through the opening in the tall tan fence. Open up the first gray garage door that you come to on your right. Kill any guards that you see standing nearby, and then slowly walk over to the left corner of the large pile of crates in front of you. Using the "peek around the corner" method that I've explained in the "Basics" section above, destroy the drone gun that is in the upper-left corner of this room. When it is gone, walk over to the computer tables and kill any remaining guards. Walk over to the little table that is closest to the big screen, and pick up the small key. OBJECTIVE COMPLETED ------[a] - destroy computer network------ Take a few steps back, and shoot the large blue computer terminals. And then, shoot at the big computer screen on the back wall to knock out the Janus Sydicate's entire computer network. OBJECTIVE COMPLETED ------[c] - recover helicopter blueprints------ Turn around, and open the big door and walk back out into the depot. Begin running left, mowing down any guys in your pathway, and don't stop until the wall of the building to your left comes to an end. From there start running left. Start turning just a little more left when you pass the boarded up building, and go down the little black ramp. Open up the door to the building at the top of the white steps and go left. Turn right around the next corner and go up the staircase. When you get upstairs, go left around the corner and over to the very, very small gray safe. Open it, and pick up the piece of paper that you see sitting inside. OBJECTIVE COMPLETED ------[d] - locate Trevelyan's train------ From this point; run over to the right, open up the door, and shoot the guy who is most likely standing behind it. (Sometimes he is not there, but usually he's around up here somewhere.) Then go down the staircase directly on your right and open up the big garage door. Walk up to the yellow stripe on the side of the train and open the door. Walk right inside, don't worry about the two guards, cause Bond will take care of them in the nice little cutscene that soon follows. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= -------------------- | Part v: Train |----------------------------------------------------- -------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - destroy brake units [b] - rescue Natalya [c] - locate Janus secret base [d] - escape to safety ------[a] - destroy brake units------ You'll start this mission at the front end of Janus's train. From here, turn to the left and walk up to the crates. Move over to the right, and wait for a enemy to appear behind the crate ahead. When he does, shoot him and then walk up to the next stack of two crates. Take one step to the left and shoot the two guards ahead. Then move a little farther to the left and shoot the guard standing next to the right wall. Pick up all of their guns, and your next task in this first part of the train is to destroy a set of brakes. The brakes are powered in small gray box, connected to the floor by a red and a yellow pipe, and are just to the right of the brown door. Shoot it a few times until it blows up. Open the brown door, and then the next brown door that follows that one Shoot the guard that is standing directly behind it, and then the other three guards that are hiding behind the brown crates. Pick up their guns, and then walk up to the stack of white metal crates. Now, take a second to pull yourself together, and then enter into the next part of this room. Shoot the guard that is standing to your left, as well as the other three or four guards that are occupy the area ahead. Destroy the brake unit that is to the right of the door, and then enter the next part of the train. Shoot the guard that is right in front of you, and then head down the blue carpet hallway, killing all the guards you run into. At the end of the hall, you need to destroy another of the brake units. After that, enter the next room and shoot the guards standing right in front of you. Before you go down this hallway, look down at the floor to your left and shoot the brake unit. When it is destroyed, you can go down the blue carpet hallway, killing all the guards along the way. Kill the two guards at the end of this short hallway and open the brown door, and then the one directly following that one. Walk down this little green hallway and open the next brown door. Quickly shoot the guard on the othere side of the room, and then the one that is standing to your left. Now walk up to the next brown door, but step back without going through it. A couple of guards armed with double ZMG machine guns will come running in, so mow them down as fast as possible. Then open the next door, and kill the guard that is standing on the other side of it. Walk into the next room and shoot the guard that is behind the wooden table. (he may be kneeling down) Open the door that is just beyond the wooden table and to the left of the small yellow sofa. Quickly take down the guard hiding on the other side and then shoot the brake unit. Before you go down, take a quick look behind you and kill anyone who you see is following you. Then, open the next door. Shoot the man standing on the opposite side of this little blue hallway, and blow up the braking unit to your right. OBJECTIVE COMPLETED ------[c] - locate Janus secret base------ When you hear the sudden squeel of the train's brakes, look back to the end of the blue hallway and shoot the two guards that run in. Be sure to pick up the key they drop, and then go down the little blue hallway. At the end of it turn left, and then slowly enter the room to your right. When the music suddenly changes tempo, STOP WALKING. As carefully as you can, put the crosshairs of your PP7 on the head of the man wearing the yellow military uniform, and fire off a single shot to his temple. When you do that, Alec and his personal bodyguard Xenia will lock themselves safely behind a metal wall. Alec will then inform you that you have one minute to find a way out of the train. So take the "watch laser" out of your inventory and look at the small white box on the corner of the room. Around the white box are a bunch of tiny dark gray rectangles, these are locks are are all that is stopping this escape hatch from opening. So take aim at each one of them, and use your laser weapon to shoot all of them off. When they are all gone, the white box will fall out of sight and you can climb out of the train to safety. (If your laser runs out of power, you can just use your guns to knock off the last of the locks.) But before you can do that, you need to give a Natayla a little time to do some work on the computer. Take note - *DO NOT STEP OUT OF THE TRAIN UNTIL YOU GET A MESSAGE SAYING THAT SHE HAS LOCATED THE BASE*. OBJECTIVE COMPLETED ------[b] - rescue Natalya---- And when you do get that message, then just walk into the hole and you will exit the car. Don't worry, she'll be right behind you. OBJECTIVE COMPLETED ------[d] - escape to safety------ When you get outside, turn to your left and quickly take care of the three guards standing around the small pile of crates. Finally, run as fast as you can to the right, all the way past the train, until the screen fades away and the mission is over. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= --------------------- | Part i: Jungle |---------------------------------------------------- --------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - destroy drone guns [b] - eliminate Xenia [c] - blow up ammo dump [d] - escort Natalya to Janus base ------[b] - eliminate Xenia------ You'll start out this mission standing next to a crashed airplane, somewhere in the middle of the Cuban jungle. (I'm begining with the 2nd objective because it is actually the one you will complete first.) From where you start, run up to the small brown crate that is straight ahead of you and shoot both the guards. One is to your left and the other is up ahead. Then, pick up both of their guns and equip the Assualt Rifle as your main weapon. Use the rifle's zoom lens to stare straight ahead and shoot the guard that is running toward you. The best way to kill the guards in this level is with single, well aimed shots in and around the middle chest. Head shots are to difficult, because they are wearing metal helmets. I find that a crazy, random fire method will only result in injuries to the arms and legs, if you hit them at all that is. (This is also a good time to say that those little brown crates are explosive, so DON'T SHOOT THEM. For some reason, Natalya has a tendency to run right into them.) Anyway, run forward a little ways, until you hear a stream of constant, loud gunfire. Stop, and zoom the rifle sight ahead. You should see two orage flashing cirlces. Those are the barrels of a drone gun, so fire right at it to destroy it. Then shoot the two men standing on either side of it. Now pull the lens back and look to your right. Shoot the guard that is running up on you. Then, look back over to where the big drone gun used to be and kill any and all remaining guards. When you're sure it's clear, run up to where the drone gun used to be. Turn left when you come to another small brown crate and pick up the body armor from the corner. Then turn around and run in the opposite direction. Stop when you start to hear gun shots again, and zoom the rifle scope forward. Shoot the guard that is firing upon you, as well as the guy that comes up after him. Pick up both of their guns and keep running in this direction through the jungle. Pretty soon, you will once again hear a loud, constant stream of gun fire, so do the same as you did before. Zoom the lens straight ahead and shoot at the base of the two orange circles. Then, shoot the guards that come into view with shots to their middle chests. If you're lucky, Natalya will take care of a couple of them with her magnum pistol. Your next move is to run up to where that drone gun you just destroyed used to be sitting and turn right. Search around in this corner of the jungle until you come upon another suit of body armor, and then pick it up. After that, go the only way you can go, which is the path to the left of the drone gun's ashes. Not too far ahead you'll run into a patch of 4 or so guards, so be ready for them. Be sure to pick up all their guns, and then continue this same direction through the jungle. Not to far down this way is another drone gun, but lucky for you, you already now how to take care of it. With it destroyed, run up to the tower and over to the left corner. Pick up another suit of body armor which yoy may not even need at this point, and then go right. There aren't any guards to worry about when you run this way, but be careful when you come to the rope bridge. Walk across the bridge, but stop when you hear the tempo of the music change to a more "dramatic" rhythm. When that happens, zoom the lens of your rifle just slightly to the right of the large tree ahead. When you see a figure running up to you, start firing bullets into her skull as fast as you can. If you do it correctly, she shouldn't even get close enough to you to fire her weapons. OBJECTIVE COMPLETED ------[a] - destroy drone guns------ Before you go any further however, look over at the tree that is closest to you and is farthest to the left. Just barely to the right of that tree you can make out the gray barrel of a drone gun. Shoot at it, and you'll take care of it before it even knows what hit it. Now you can continue this way through the jungle, picking up both of Xenia's weapons as you run by. Stop running when you come to a large greeninsh-tinted cave on your right. Zoom into it, and shoot the enemy standing in the right corner of the cave. Then, shoot the guard that comes running into view from that same area. Next kill the guy standing in the left corner of the cave. If you're lucky, Natalya just may have already killed him. Either way you now need to zoom your rifle into the middle of the cave. Shoot the drone gun that is there, and don't enter into the cave until you're sure it is destroyed. When you've entered the cave, go up the ramp that is just past the spot where the drone gun once sat. In the room at the top, kill both of the enemy guards and then go up the ladder. At the top, and as quickly as is possible, fire off your Assualt Rifle and destroy the drone gun that is staring you down. It may take a few times up the ladder to get it, but make sure you eventually get it. And don't even worry about an ambush, as you can trust Natalya to take down any approaching guards while you do your work. It's nice to see her finally doing _something_ in this game, now isn't it! When you've destroyed the drone gun, enter the opening to the right. in this next area is a group of guards that just love to throw grenades, so anytime you see one of them holding a small green object in their hands, RETREAT IMMEDIATELY. The danger of grenades is not so hazardous, to you, as it is to your female companion. She can only take so many hits, so try and keep a close eye on her. Don't step completely into the next room, instead just walk up until you can see a good half of the room, and the three gurads that occupy it. Shoot them all, and remember that the bullets from your Assualt Rifle are powerful enough to pass through the metal crates. Even if they try to kneel down, they are still open to attack. When they'll dead, you can now peer into the other half of this room and shoot any remaining guards. There may be a few guards standing around, or it could be that Natalya has already shot them. You never can tell what that girl does. Anyway, go up the next ramp and turn left when you come to a bunch of short fuel barrels. Shoot the drone gun that you come up on, and then run over to the pile of little brown crates. OBJECTIVE COMPLETED ------[c] - blow up ammo dump------ The ammo dump they are referring to, is just the little pile of crates that you just ran past. Just fire your gun at them until they are all destroyed. It probably goes without saying, but you need to keep your distance when you work, so as to safely avoid a firey death. OBJECTIVE COMPLETED ------[d] - escort Natalya to Janus base------ Face the direction of the now smoldering remains of the drone gun and wait a quick second. In the area ahead are a bunch of guards, using a bunch more crates as cover. If you will die anywhere in this mission, this room will most likely be it. And sadly, there isn't much skill or strategy that can be used to conquer this little challenge. You just have to run over there, give em' hell, and hope you come out on top. I now this next instruction goes against my usual attitude, but I would just use a clumsy, rapid fire method. It's not very pretty, but it gets the job done. I have one final piece of advice for you as you take on this final little segment, DON'T STOP MOVING!!! It is much more difficult to hit a moving target that a stationary object. Good Luck! When this room is clear (nice work by the way), turn left and shoot the three guards in this next hallway. Don't forget the one that is hiding behind the metal crate. Run up to the elevator on the other end of the hallway, open it, and walk right in. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part ii: Control Center |------------------------------------------- ------------------------------ Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - protect Natalya [b] - disable GoldenEye satelite [c] - destroy armored mainframes ------[b] - disable GoldenEye satelite------ You'll start this mission out standing in the elevator which leads into a large control base. Open the door, run all the way up to the wall and then quickly shoot the guard to the left. Next shoot the two guys that come running in through the doorway on the right. Now very slowly make your way to the corner of the wall on your right. Using the "peek around the corner" method listed in the "Basics" section, you need to destroy the drone gun that is at the very top of the opposite wall. Once it is gone, turn to look a little more around this corner, and another drone gun will come into view. This one is far across from you, on the far wall to your right. So use the same "peek around the corner" method that you used on the previous one. When this one is destroyed, turn right and run down to the far wall, just underneath where the drone gun was earlier, and turn left. Kill the guard standing there, and make sure that you are standing so you're covered from the fire of the final drone gun. Shoot the two guards that you see are running toward you. Now, you guessed it, you need to once again use the "peek around the corner" method. This last gun is on the ceiling, just above the metal crossbeam above your head. When the last gun is destroyed, pick up all of their D5Ks in this area, and then run back over to the elevator that you started out in. Open the doors and Natalya will come running out. Follow her as she makes her way to the computer terminal on the wall in the corner. Stand around her until she says that she has gotten one of the doors open. Now turn around to face the opposite direction and run straight for the door that is now opening. As fast as you can and without stoping, run down the hallway ahead and down to the room. Shoot the two guards down in there and run over to the left corner of this room. The enemies in the next room are armed with grenades, so this is the safest place to wait right now. While your down their, walk over to the green ammo box to score some remote mines. When the explosions have stopped, equip your D5k Deutsche and slowly go back up the little brown ramp. Inch by inch, slowly peer into the room around the left corner and shoot any guard that comes into view. If you by chance hear the sound of something metal being dropped, then you need to run back down the ramp and over to the "safety corner" that you used earlier for cover. (In case it's not already obvious, that sound means that grenades are coming your way.) Shoot all of the guards in that room and pick up their guns, and if you're lucky, a couple of grenades. Then run to the far back of this room and shoot the guard in the little narrow pathway to your right. Now walk through this little narrow pathway and shoot the guard that is straight ahead, as well as the two on your right. Collect up their discarded weapons and run up the metal staircase. Open the door at the top, and shoot the guard you see at the bottom of the stairs in the next room. Then kill the guards that come runninng into your view directly from the right and left, and then finally for this room kill the other guy who is now at the bottom of the stairs. Then, go down these stairs and turn left. Open the door and run up to the guy standing at the computer table, but DON'T SHOOT HIM. He'll pull a gun on you, but then accidently drop it like an idiot. He will then put his hands up in the air and his little legs will tremble. Truly a pathetic sight. Look away from him for a second, and he'll scream "Aha!, I am invincible" and then go running off. Follow him as fast as you can, all the way up the two sets of stairs, and across the top floor and into the back room. Pick up the suit of body armor that is sitting on the floor where Boris mysteriously fades away, and then turn around and crawl out of this little room. Run back across the top floor and go down the both sets of stairs. You should now be standing where you first ran into the cowardly Boris. Look to your right and then to your left, you should see two large light blue computer terminals. Throw a remote mine on each one of them, and then run over to the little blue door just beyond the left computer terminal. Re-equip your D5K Deutsche, open the door, and then take a few quick steps back. Next shoot the four green guards that you see taking aim on you standing in the next room. Then, blow up the drone gun that is up ahead and on the right side, and then take a few steps closer to the door and shoot the drone gun on the left side. Now you can enter this room, and begin searching for another large blue computer terminal. When you find it, which is next to the large red number "9" painted on the wall, and attach a remote mine to it. Then re-equip your D5K Deutsche, turn around, and go back through the blue door. Run ahead a little and then go up the staircase that you come to on your right. Once you're up on the second floor, which should be overlooking a large computer screen map of the world, you need to kill the guards on your right and left. Now run over to the far right corner of this floor and you will find a small office, which contains another blue computer terminal. Naturally, you should throw a remote mine onto it. Then, run around to the corner on the opposite side of this floor. Once again, you need to throw a remote mine onto it. Now turn around and go down the little blue staircase. Run across the floor and up the other blue staircase. Open the big iron door and run into the next room. You'll come to another big iron door, but this one will open up all on its own. This is where you meet up with Natalya again, and she'll go running right past you. Follow her back into the main room of the control center and down the little blue staircase. Take positon right behind the blue desk that is to the rear of Natalya. This will be your "battle station" for the next segment of this mission. You've now come to the climax of this mission; protect Natalya as she tries to work on the computers. She needs to focus all of her attention on disarming the GoldenEye satelite, so you can't expect her to put up the same kind of fight she did in the jungle. She needs to be kept safe while she works, and it's all on you! There are four main areas you need to check when you look for approaching enemies. Take note that I said LOOK, and not run. The only reason to move from your current location is if for some reason you can't get a clear shot, and even then afterwards you need to come right back to this spot. The 1st and 2nd areas you need to watch are the blue staircases on your right and left. Guards will come running down these stairs constantly, and they're coming down to either kill you, or Natalya. Your best bet is to shoot them as they come running down the stairs, rather than give them the chance to take aim. These two locations are where about 95% of your trouble is gonna come from. The 3rd area is the black glass to the left of the blue staircase on your right, and the 4th area is the black glass to the right of the blue staircase on your left. (hope that's not too confusing) If you hear a sudden burst of glass, then you should know that that is the sound of one of those two areas becoming open. These areas have very few, and sometimes none at all, guards coming through them. But, they are also the most dangerous because they will take aim directly at Natalya. This segment of the mission seems to last forever, but will actually only take about a minute. Just keep protecting Natalya until you get the message that she has has finshed. OBJECTIVE COMPLETED ------[a] - protect Natalya------ Not much to say here, just keep killing the guards that come at you and watch Natalya go running up the staircase and back through the big iron door. Wait just a few seconds for her to finally make it back to the elevator, and then you no longer have to worry yourself with her. OBJECTIVE COMPLETED ------[c] - destroy armored mainframes------ Now, with the Natalya out of the way, run up the blue staircase on your right and then go rignt over to the staircase. Go down there and then turn left once you reach the bottom. (You'll probably run into a few guards along the way, just so you know.) Open the big iron door that you come to on your left and shoot the guard in this next room. Take a step in and then kill the guard on your left. Close the door behind you and equip your remote mines. Throw one on the glass wall, and then run to the opposite corner of the room. Now take your detonator out of your inventory and press the fire button. All of the remote mines you have placed so far will go off, and all of the mainframes in this base will be destroyed. Now open the big iron door to the right of where the glass wall used to stand and shoot the guard that is now staring you down. Run to the right and follow the wall on your right. Shoot the guard that you run into and stop when you come to the elevator that has Alec Trevalyn standing inside. He'll say something like "Too slow James", and then the elevator doors will close. Don't worry, it's impossible to catch him in time. From here turn to face the opposite wall. All the way over there on the back wall is another set of elevator doors that you can just barely see. Run straight for them, ignoring any and all guards that try to stop you, and enter into through the blue doors. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part iii: Water Caverns |------------------------------------------- ------------------------------ Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - destroy inlet pump controls [b] - destroy outlet pump controls [c] - destroy master control console [a] - minimize scientist casualties ------[a] - destroy inlet pump controls------ You'll start out this mission inside an elevator that leads into the underground caverns, and one step close to Trevelyan. With your ZMG armed and ready open the door out and shoot the two guards standing around. (The guy who runs off is Trevelyan, but don't worry because you can't catch him anyway.) Next shoot the two guards who come running in from the right. Then pick up all of their guns, go right around the corner and open the next set of hexagon doors. Kill the two guards in this next room, followed by the three guards that come running in from the next corner. Pick up their guns as you go down the stairs and through the large doorway onto the metal catwalk. Slowly make your way down the catwalk, but stop when another hexagon door and another set of guards comes into view. Kill the first one from far away, and then kill the other as he comes running over to you. Next go over to the next set of hexagon doors and open them up. Shoot the guard that is standing on the other side, and then go down the stairs that are immediately to your left. Fire a couple of shots near (BUT NOT AT) the scientists standing there. When they run off, destroy the terminals they were standing at. Kill the guard that comes running in through the narrow crack in the caves to your left, and then enter into the next area of the cave through the same way he came over here. Do the same in here as you did in the last room; spook the nerds and destroy the computers. Then go up the staircase next to you. OBJECTIVE COMPLETED ------[c] - destroy master control console------ Run up to the next hexagon door and blow away the guy standing guard. Open the doors and kill the guard standing just to the left. Now, begin moving up the stone ramp on your right. When you come up on the guard who is also ascending the ramp, just shoot him in the back before he even sees you coming. When you reach the top, kill the two guys that you see standing to either side of the next hexagon door. Open the doors to the next room, and shoot the guard straight ahead. Next kill the guards that come in from the left and right. Now storm into the room and clear it of all remaing guards. Be sure to pick up all of their weapons, and then take out your 2nd ZMG so you have two out at once. Double the guns means double the bullets, double the power, double the damage, and when you make it to the end, you'll have double the health. Before you leave, blow up every single crate that is in this room, and pick up all of the ammo that comes spilling out. When you're done stocking up, open the next set of hexagon doors. Kill the guard that is standing on the other side of the door, and then kill the gun you see standing off in the distance. Run over to where he was standing, pick up his weapon, and go right. Kill the three guards that are down this way and then just continue. Not too long you'll come upon another guard, but this one won't notice you so quickly, so try to take him out before you sees you. Keep going down the metal walkway, killing the next couple of guards and then after them, shoot the man standing near the next hexagon. Don't go through this one though, instead turn left and continue. Past the second turn you come to will be another set of guards, so take care of them as fast as possible and then just keep going. A little past them you will come to guard standing with his back to you. Shoot this guy in the side of the head, and then take down the guard you see begin to fire at you from somewhere down the hall. Equip your Assualte Rifle and zoom the lens over where the next hexagon door is on the left. With this area now clear, pick up all of their discarded guns, and be sure not to miss the Code Card that is somewhere around here on the ground. Now switch back to your ZMG and open up the hexagon doors. Shoot the guard that immediately starts firing at you, and then run over to the left. Kill both the guards their, make sure to pick up the Code Card that one of them drops, and turn around. Run over to the suit of body armor sitting on the crate, and then head up into the glass walled room on your left. As you kill all the guards up here, try and not kill any of the innocent scientists. When this little room is clear of guards, fire off a few shots to flush all of the scientists out. Then take a few steps back and shoot at the electronic equipment. (It's okay if you destroy the radio, you didn't need it under this objective anyway...) OBJECTIVE COMPLETED ------[b]- destroy outlet pump controls------ When the room is cleared, step back down and run over to the corner of this room that is on your left. Shoot the box that is fartherst to the right, and out pops another box. Now shoot that box, and out pops another, slightly smaller box. Shoot that box, and a tiny little box comes flying out. Shoot that box, and a couple of computer monitors will pop out. Now shoot both of those monitors and pick up the two Assualt Rifles that come out of them. You can now carry two of them at once, so go ahead and equip them both. Next run back over and open the hexagon doors that you used to enter this room in the first place. Stay on the upper-most walkway and follow it to the next hexagon door. Open them, and lean to the right until you can see a couple of guards standing just to the left of the door. When they come into view, shoot them both, and then look up directly above them. Shoot the drone guns before it catches sight of you and begins firing. Now run down the set of stairs ahead and shoot the two guards at the bottom. Shoot the computer terminals that are just behind them, and you will have destroyed ALL of the pump controls in this mission. OBJECTIVE COMPLETED ------[d] - minimize scientist casualties------ Pick up the final Code Card, go back up the stairs, and go back through the hexagon doors. Follow the catwalk all the way back to the room where you picked up the double Assualt Rifles earlier. Once you've re-entered that room, turn right and open the big iron door. Shoot the guard that has his back to you, and then run down the hall and open the first iron door on the left. Shoot the two guards standing on either side of the next hexagon door, and enter into this next room, being sure to close the door behind you. Open this set of hexagon doors and zoom the lens down the hallway. Look up just a little and destroy the drone gun before it starts up. (Around this time Trevelyan will yell something about you being too slow again, or something like that. It's really not important.) Run down this hall as fast as you can and through the next set of hexagon doors. With your two Assualt Rifles by your side, the enemies in this next room don't even stand a chance. Finally, open the blue elevator doors and enter. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part iv: Antenna Cradle |------------------------------------------- ------------------------------ Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - destroy control console [b] - settle the score with Trevelyan ------[a] - destory control console------ You'll begin this mission standing at one of the corners of a large, metal structure that is spread across a large satelite dish. From where you first start out, turn around and search for a suit of body armor in the corner. When you've picked it up, turn back around and run down the long metal walkway. As soon as you see that the auto-aim is drawing your gun up, be on the look out for guards. Kill him as soon as he comes into view, but don't stop running. Pick up both of his guns as you run past his fading dead body, and be ready to use them at the next corner. Kill the three or four guards that are waiting there for you, and then go left. About now is when the 3-minute countdown will start up. Don't worry, that's plenty of time for what we're doing. Turn down the metal ramp on the right at first oppurtunity and kill the guard standing at the bottom. Then run down there and take the little staircase to the left. At the bottom of the little staircase turn left and stop just a few steps from the open door. Shoot the drone gun that is in the upper right corner of the room, and any guard near it. Step into the room completely now, and destroy the drone gun in the upper left corner. Run over to where that drone gun used to be located and look to your left. Use your ZMG to fill the computer terminal with holes until it blows up OBJECTIVE COMPLETED ------[b] - settle the scroe with Trevelyan------ Now open and go through the door on your left. Run down the ramp, firing down upon Trevelyan as you go. He will run away from you, so chase after him as fast as you can. YOU CAN'T LET HIM GET TOO FAR AWAY. Trevelyan will, througout the remainder of this mission, have you running around in a great big circle. All you can do is, each time he, comes to a stop, fire at him until he starts running again. You need to keep moving, because he drops grenades every so ofthen when he runs and they can be pretty hard to spot. He will try to throw a witty little remark at you each time he's hit. So every time he says something, you know you're doing some damage. When you hear him (actually, you'll just read it) say "Finish the job, James- if you can!", he will begin running toward the location of your final showdown of the game. Follow him all the way to a little metal room, and just as you step in to meet him, he will fall threw a little hole and down to a small platform beneath. Now, be very careful when you do this next step. What you need to do is drop down that same hole, and safely land on the platform below. That's easier said then down though, because the platform you're landing on is small. If you step to far to the side, you'll fall to your doom and lose this mission. So when you drop, stay as close to the ladder as is possible. When you do land, immediately riddle Trevelyan's body with 9MM bullets. No time to take careful aim, so just fire as fast as you can at his mid-section. It won't take that many bullets. Now you get to watch him fall to his death, which is by far the most gratifying cut-scene of this entire game. Enjoy it, as well as the credits that follow! Well done 007!, I think you've just earned yourself a week long vacation in Cuba. I'm sure you'll find _something_ to do. OBJECTIVE, MISSION, AND GAME COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission 8: Teotihaca'n | =--------------------------= ---------------------------- | Part i: Aztec Complex |--------------------------------------------- ---------------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - reprogram shuttle guidance [b] - launch shuttle ------[a] - reprogram shuttle guidance------ Welcome to the first bonus mission of this game, the Aztec Complex! This level is accessable by either completing the Cradle level, or by using a GameShark code (you cheating bastard) No matter how you got here, you'll start this mission out standing in the niche of large, Aztec ruins. These ruins have been converted to a launch facility, thanks to the Drax Corporation. From where you start this mission take a few steps out into the next room, and then quickly step back. Shoot the three guards that come running up over to you. Wait about 7 seconds for any grenades they might have thrown to go off, and then run around this room and collect their weapons. Equip the AR33 Assualt Riffle and run over to the area that is at the exact opposite location of the little corner that you start out in. Open the secret panel like you would any other door in the game and shoot the guard that is down the hallway. Next, kill the guard that you see above and to the left of him. Remember that your bullets can go through the metal crates. Run down to the end of the hall, and then quickly run back without ever actually turning around. One of two things will happen; either they'll come running into view and you'll kill them, or a couple of explosions will go off and they'll kill themselves. Either way, just so long as you're sure they are dead. Wait for the smoke to clear, if there is any and then slowly make your way to the end of the hall. Stay close to the left wall as you walk and wait for a guard to come into view on your right. He will be standing behind a metal box, and to the left of a large stone pillar. Shoot him, run into the view, and stand behind the stone pillar on the left. Peek over the right corner, and you should catch sight of another guard in yellow. Kill him and then run across the little stone "bridge" and over to the other half of the room. Run over to the metal crates on your right and left and collect the weapons. Now run up the stairs, past the two metal crates, and up to the little niche that looks just like the area that you started this mission in. Open the door, take a quick step in, and then run back out. Take aim at the doorway and wait for a couple of guards to show up. Kill them both, and then slowly re-enter the black room ahead. You'll notice that there are little white walls that split up sections of the room on the right and left sides. Slowly walk forward, but keep your eye on the far-right corner. Shoot the yellow guard when he comes into your view, then turn and shoot the guard that runs in from the far-left corner, and then turn back over to the far-right corner and shoot the guard that is taking aim on you. Now this room is safe and clear. Collect all of the guns and run over to the far-left corner. The path should be open, if not, then walk over to the computer that is on the other side of the white wall to your left and turn on the computer. It isn't a real computer, but is actually just a secret way to unlock the door. Either way, shoot the guard and run down the hall. When it turns right, slowly walk around the corner and kill the guard that is standing guard against the left wall. With him dead you can completely enter the next hall, zoom down to the end, and shoot the other two guys before they even see you. Run down all the way to the end of that hall and stop. Turn to your left and you see the opening to another room. In this next room you need to quickly run inside, shoot the guard on the left, turn around and shoot the guard behind you, shoot and blow up the computer console on the left, and then enter into the doorway it reveals. You have to do all of this as fast as possible because once you step into this room, the doors above you will open up. And not too long after they are completely open, the room will fill with explosions. You now find yourself inside a gray ventilation system. Run all the way down to the end of the first vent and quickly kill the man to your left. Next shoot the big blue drone gun that is facing the other way, and then shoot the next guy that comes down the vent. Now spin around, with out walking an inch, and shoot the other drone gun that is not yet aware of you. Run straight down this direction, and when you reach the end turn right. Pick up the suit of body armor. Turn around and run back down this vent shaft all the way and at the end turn left. You'll pick up a laser along the way, but don't equip it quite yet. Next follow the curve of the vent right, and then left again. Run up to the metal grate ahead, but don't walk through it. As you approach the grate a stack of two metal crates will come into view in the next room. Look just above these crates and you'll catch glimpse of a drone gun. Natuarally, you should use your AR33 Assualt Rifle to destory it. Now walk up even closer to the grate and look up and to the right. Destroy this blue drone gun as well. Next look just a tiny, tiny bit to the left of that gun and shoot the drone gun that you should just barely be able to make out. Now step completely into the next room, right through the metal grate, and take cover behind the stack of crates. Take a quick peek over the right corner, with your Assualt Rifle lens zoomed, and take down the yellow guard armed with the laser pistol. Then, quickly take your place back behind the crates and wait for the fire to die down. Turn to your left and shoot the guard that is standing behind the metal grate on the opposite wall. To take care of the final drone gun, move your head up just a little and take another quick peep around the corner. When you have got the aim just right, pop your head around the corner and blow it up. Now take a couple of quick peeks over the left corner of the box and kill the two laser-armed guards standing on the other side of the room. Run over near the metal grate on the opposite wall but DON'T ENTER INTO IT JUST YET. Instead turn to the far right corner and kill another one of the guys with lasers. As you can probably imagine, there is an identical guard on the far left corner. So run into the corner of the room, guns a blazing, and take him out. Now turn around and enter the metal grate I told you not to enter earlier. Once you step into this next section of the ruins, immediately turn left and go down the stairs. Turn right at the first oppurtunity, shoot the guard, and then go left. Go down the next set of stairs you come to and enter the next room via the narrow little opening in the stonewall. Catiously walk forward and kill the next yellow-clad guard you see around the corner. Now run around that corner to your left, shoot the guard all the way on the other side of the room, and then get as close to that tall guy as is possible. (This guy's name is Jaws, just so you know.) This is the best way to avoid his two AR33 Assualt Rifles. Due to his long arms, when you're that close to him his arms reach right past you and fire behind you. Fill him with AR33 bullets as fast as you can and pick up the smart card when he's dead. Once he's dead and you have the smart card, turn back around. Run around the corner, up the stairs, turn left, then turn right, go up the stairs and back through the metal grate at the top. Step back into the main launch room and turn to your right, where you can see a huge space shuttle. Climb up the ladder as fast as you can, and once you reach the top run down the metal walkway. At the end of it turn left and run over to the computer terminal. Activate it to re-open the exhaust doors that you closed earlier. This is so you can return to a part of this mission that you were at earlier. Run back around the metal walkway and down the ladder. At the bottom is a small collection of guards. Kill them all and pick up the two lasers that one of them drops. Equip both of your lasers now, and enter the metal grate to your right. Go around the short little curves and then kill the guard you meet when you re-enter the main shaft. Go down this shaft, turning right at first oppurtunity, and through the metal grate. Go through the door on the other side of this room, and from there go left. Run all the way through this hall again until you come to a wall made up of the back of computer screens. Activate the computer monitor to the right of the door and it will open. Enter into this next room, (look familar?) and up to the glass-walled room on the left. Open the doors and step up to the little table on the left. Take the "Guidance Data" out of your inventory and use it on the floppy disk drive that is sitting on the table. Be sure to re-equip your lasers when you're done. OBJECTIVE COMPLETED ------[b] - launch shuttle------ It is now time to get back to the main launch room, and the spaceship. So turn around, step back down into the black room, turn to your right, and kill all the guard that you see in the hall. Then run back down this hallway, enter the room at the end, and go back through the metal grate. Run down the gray ventilation ducts, turn left at the end, and run back through the curves and out the metal grate. You are now back in the main shuttle room. Kill any of the guards that have collected near here and then run over to the far right corner. Run up to the large blue computer mainframe activate it. You have just started the launch sequence, and a 30-second countdown will start up pretty soon. For the shuttle to launch successfully, you need to re-open the exhaust doors. So turn around and run over to the ladder. Climb up it, ignoring any laser blasts you might hear, and run around the metal walkway. Activate the computer terminal that is around the corner. Now there's nothing left to do but wait around for this mission to complete itself. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------= | Mission 9: el-Saghira | =-------------------------= ----------------------------- | Part i: Egyptian Temple |--------------------------------------------- ----------------------------- Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - recover the golden gun [b] - defeat Baron Samedi? ------[a] - recover the golden gun------ Welcome to the second bonus mission in this game, the Egyptian Temple! This mission is opened up as an option by using one of two possible methods. One, beat the entire game under Secret Agent difficulty. Two, use a Gameshark code (you cheating bastard.) Either way, you'll begin this mission standing in a large Egyptian temple. Side-step over to the wall on the right, and then run straight forward. When you reach the back wall, quickly turn to your left and kill the two guys standing near the doorway. Pick up their weapons and equip both of your ZMG machine guns. Next go through the doorway on your right. Turn left just when you pass the first stone pillar and enter the doorway that is just ahead. Take several steps forward, and then go through the doorway on your right. When you come to another stone pillar, look just slightly to your left and shoot the guy that you see off in the distance. It'll take a lot of bullets, but he will eventually go down. (This is actually just a phantom form of the Baron, you will run into one more just like him before you face the "real" Baron Samedi.) Now run along the wall on your left and to the back corner of the room. Keep pressing the "B" button until the secret door open up. It is along the left wall, and is near the corner. With the secret panel revealed, step inside and turn right. Up ahead is a long corridor. Even though you can't see them, there are three drone guns hiding up in shafts that are just a little further down. You could try to destroy them, but I find it much easier to just run down the long hallway as fast as you can. When you reach the end turn left. Be sure to pick up the suit of body armor that is on the other side of the mysterious stone pillar and then go through the door to the left. Go down the next two flights of stairs and out into the blue tiled room. Run along the wall on your left, and at the end turn right. Now run just a little farther and you'll come to a door on your left that you can go through. Go up the next set of stairs and turn left when you reach the top. Now run all the way down this hall, and at the end go up the stairs on your right. At the top, open up the door, BUT DON'T GO INTO THE NEXT ROOM YET!!! This next room has a kinda Indiana Jones thing going on. There are four drone guns set up to protect the golden gun, and they will all fire on you if you take a wrong step. And unlike all the other drone guns in this game, they can't be destroyed. The only way to reach the golden gun safely is to only step onto specific floor tiles. If you follow the path I've marked out below, the glass wall surrounding the golden gun will drop down and you can pick it up. - - - - - |D| | | |D| - - - - - | | | | | | - - - - - | | | | | | - - - - - X| | |G| | | - - - - - | |#|#| | | - - - - - | |#| | | | - - - - - |D|#|#| |D| - - - - - | | |#|#| | - - - - - | | | |#| | - - - - - |#|#|#|#| | - - - - - |#| | | | | - - - - - |#|#|#| | | - - - - - E Here's the legend to the map: E = entrance to room X = exit to this room D = drone gun G = golden gun # = tile you step onto If you prefer a non-visual explanation: Step onto the first tile in room, step left two tiles, up two tiles, right three tiles, up two tiles, left one tile, up one tile, left one tile, up two tiles, right one tile, and finally pick up the gun. OBJECTIVE COMPLETED ------[b] - defeat Baron Samedi?------ Make sure to equip the golden gun now, it will be your main weapon for the remainder of this mission, and has more than enough bullets. Remember that the golden gun kills with one shot, no matter where you hit them, just so long as you don't accidently hit their gun. Step through the exit as illustrated on the map above. Pick the bullet proof vest on your way to the next door and open it. Step forward, which will drop you down into the next room below, and quickly turn to shoot the guard on your right. Run over to where he was standing and look across the room to your left. Shoot that guard as well. Now turn completely to your left and shoot the guard standing in the far corner. Run over to where _that_ guard was standing and go right. Enter into the first doorway you come to on your left. Shoot the guard that is standing in your way, run past the pillars that are straight ahead, and into the next doorway. Run over to the large blue area that looks like a pool and shoot this "phantom Baron." With him dead (well, not really dead) turn around and go back through the same doorway you came in. Run past the pillars and through the dark doorway that you see ahead. From there turn right, and run all the way to the corner of the room. Once again search the wall for the secret panel that you used earlier in this mission. Enter it as soon as you find it again. Run down the short hallway, turn right, and then run as quickly as you possible can down the long hallway. Remmber, this is the corridor with all of the drone guns. At the end of this corridor turn left. Enter into the room with the big, black pillar and shoot the Baron. He will be standing just past the black pillar and on the right side. With just two bullets, he'll be gone for good. Or is he?... OBJECTIVE AND MISSION COMPLETED =---------------------------------------------------------------------= =============================================================== ---------------- 0 0 A G E N T M O D E ---------------- ============================================== =---------------------------= | Mission One: Arkangelsk | =---------------------------= ------------------ | Part i: Dam |------------------------------------------------------- ------------------ Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - neutralize all alarms [b] - install covert modem [c] - intercept data backup [d] - bungee jump from platform ------[b] - install covert modem------ You'll start out this mission right outside a large iron door, which cannot be opened. Follow the yellow/black striped bar to a guard just around the corner and shoot him. Pick up his KF7 Soviet and aim it at the guard tower ahead. When the guard up there comes into view, kill him using controlled single shots rather than sloppy rapid fire. Now, run over to the metal staircase on the left side of the tower. Kill the guard you see relaxing against the back wall. Now, go up the stairs and retrieve the sniper rifle. Next, turn around and zoom the rifle's scope into the large tunnel ahead. You should find two guards, one on each wall. One is in full view, while the other is only partially visible. So first, take down the one you can fully see with a clean headshot. Then, shoot the second one as he begins running toward you. Now, go down the stairs to your left and enter the large tunnel. Collect the dead guards' weapons, and stop when you come to the second yellow dotted line. Zoom the sniper rifle straight ahead and pick off the guard behind the wooden crates. Then, look over at the gray structure to the right of the crates and shoot the two guards through the peep hole. If they're too faint clearly see, take a couple of steps forward. About 3 seconds after you kill them, two guards will come running into your view. First from the right, and then from the left. Shoot them both, and you can now safely enter the area. Make sure to search this area for any and all discarded weapons, and then run over to the large green truck. Press the red button that's on the wall to the right of the truck and enter the next small room. Walk over to the next red button and wait for the truck to drive in completely. While you're waiting, its a good idea to now equip the KF7 Soviet. When the truck has stopped, press the button and run around to the opposite side of the truck. When you step into the next area, turn to your right and kill the guard at the foot of the tower. Then, turn to your left and shoot the green guard that is running away. You have to stop him before he reaches the alarm system. Shoot at the small gray box with the red cirlce on top. This is the alarm, and shooting it is the only way to destroy it. Now, turn over to the large, purple garage door near where the truck has stopped. When you open it, be ready to kill a guard on the other side. Then, enter the next small room and shoot the officer. Go through the small pink door on your left and around the corner to your right. Make your way through the pile of boxes, and look at the small black screen with all the green text. Take the covert modem out of your inventory and throw it onto the screen. OBJECTIVE COMPLETED ------[a] - neutralize all alarms------ Now run back throw the pile of crates and over to the small metal gate. Use your gun to blow off the lock to the gate and then open it. Run up to the first guard tower you come to on your right and shoot the guy that is pacing around at the top. Next run over to the light pink door that is just to the left of the ladder and open it. Shoot the alarm that comes into view, as well as the green-clad guard that comes running up after hearing the explosion. Now run down this stone pathway to the next guard tower, and do the same thing. And when you copy this procedure for the third guard tower as well, you will destroy the last of the alarms. OBJECTIVE COMPLETED ------[c] - intercept data backup------ Now step back out of this tower, and run all the way back to the first tower. Enter into this tower, and once inside, go down the stairs. Open the metal gates at the bottom, kill the guards in front of you, and start running left. Kill any and all guards you run into as you run down this hallway, which will lead you to a thick metal door. Stop here and take a second to kill any guards that may be behind you. Then, open the think metal door. Kill the guard ahead, and continue down the hall. When you reach the end turn left, and kill the three guards that are standing around the computer desks. Be careful not to accidently blow up any of the computer terminals. When this room is clear of guards, go over to the far blue terminal and press the "B" button. A 10-second timer will begin, and a little dinging sound will go for a while. When the countdown is over, you will have then successfully downloaded the info for good-old Q Branch. OBJECTIVE COMPLETED ------[d] - bungee jump from platform------ Now turn around and run to the other side of the room. Turn right down the hall and back through the think metal door. Kill all the guards you run into as you make your way back through the corridor, and go through the doorway on your right that is marked with a big yellow "2". Open the metal gate, go up the stairs around the corner, and through the pink door at the top. Once you're back out on top of the stone dam, run right until you come to a little staircase on your left. Go up them and walk right out into the air below. OBJECTIVE COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission One: Arkangelsk | =---------------------------= ------------------------ | Part ii: Facility |------------------------------------------------- ------------------------ Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - gain entry to laboratory area [b] - contact double agent [c] - rendevous with 006 [d] - destroy all tanks in bottling room [e] - minimize scientist casualties ------[a] - gain entry to laboratory area------ You'll start out in the air-ducts of a Russian chemicals lab. Crawl forward, turn at the first left, and up to the opening to the bathroom. Walk up to the very edge of the hole, and aim your sights into the next stall over. You should see a small green object; this is the hat of an enemy solider. Fire off one shoot at it to knock it off, and then shoot the guard in his now exposed head. Drop down into the stall and open the blue door. Straight ahead you should see a square brick structure. Walk up to it and around the right corner, then quickly shoot the guard who is standing at the urinal. Pick up the KF7 Soviet, but DON'T USE IT YET. The KF7 is very loud, and firing it will call all of the other guards over to you. So for now, just stick with the silienced PP7. Open the second stall door from the right, and quickly kill the guard inside. Pick up his gun, and then do the same in the next stall over to the left. Open the gray door and walk out of the bathroom. Open the next little gray door to your right, and then close it behind you. Don't go down the stairs. Instead, turn the corner and open the big gray double-doors. Enter them, and go down the thin staircase to your left. Shoot the guard at the bottom, as well as the next guard that comes through the big gray doors nearby. Enter through those doors and shoot the guard that is walking away from you. Turn the corner left and shoot the guard who is standing there with his back to you. Make sure to pick up his keycard after he's dead, you'll need it soon. Open the small gray door ahead and step back into the main hall. Turn to the right, and shoot the two guards at the far end. Then open the brownish-red door to your left and shoot the three guards inside. Turn on the small gray machine inside this room, which temporarily unlocks a door just around the corner. Exit this room and quickly run left, picking up the body armor as you go, and open the purple door near the slim pillar. Still running, turn the corner right and enter through the open door before it closes again. Inside this room, shoot the guard on each side of the locker area. It is now time to equip your KF7 Soviet. Open the next purple door and be ready to fight. Down the hall are three more guards, and they will start firing as soon as the door opens. Stand back and use the zoom lens to take them out from as far away as possible. When they're dead, turn around and kill the guards who are coming through the door you came through earlier. Kill two or three of them, and then head down the long hallway. Make sure to pick all three KF7 Soivets, and open the door on the far end. Open the next purple door, and then turn left. Kill the three guards you meet as you run to the next purple door. Fire off a few random shots to spook the guards in the next room. (this is so you don't have to bother with unlocking this door in the other room) OBJECTIVE COMPLETED ------[b] - contact double agent------ This is the most confusing objective to pull off, because they never reallly tell you how to find this guy. The double agent you are looking for, who is called Dr. Doak, is dressed as a scientist and is carrying a little package for you. You need to contact him so you can pick up a door decoder. Without it, you won't be able to access the final room, the bottling room. He could possibly be hiding in three possible places: 1 - While working on objective [a], you ran through a long hallway that was guarded by three men. You may have noticed that as you ran through it, there were a couple of doors. Each one of these doors leads up into a laboratory, and each one is a possible hiding place for our elusive fellow agent. 2 - In the above section on objective [a], near the end you had to fire off your gun loudly to open up the door ahead. If you wanted to open this door the proper way, you would need to enter the little room to the right. This little room holds the computers that unlock that room, as well as the room on the far right. By unlocking the room on the far right, you can enter an area where posinous gas is stored. There are three staircases in this room, and Dr. Doak just might be standing at the top of one of them. Whatever you do in here, DON'T SHOOT THE TRASH CANS!!! They are actually storing gas, and if you shoot them, the room will be sealed and you will choke to death. 3 - Just before you reach the bottling room, you will run past a small collection of glass walled laboratories. Around in this area, is the last spot that the double agent could be lurking, either inside one of the laboratories or just around the right corner. Good luck in your search, and keep this objective in mind as you finish the remainder of this mission's objectives. OBJECTIVE COMPLETED ------[c] - rendevous with 006------ Kill the guard that opens the door, and then run past the staircase and over to the pile of crates. Kill the two guards standing behind it, and then go up the stairs. As you run up the stairs and around the next corner, kill the guards you run into. Next, go up the three little stairs and turn left. Shoot the guard on the far side of the hall, and then go forward, turning right at the first oppurtunity. Keep going down the hall, but stop when you come to the black pillar and kill the two guards standing around in that area. Now, turn around and face the way you just came in. If you need to, now is the time to shoot any guards who have been chasing after you. Once you've done that, turn and go right from this position and kill the two guards that are around the first corner. Pretty soon you'll come to a purple door surrounded with yellow/black striping. Open this door and go down the winding staircase. Run over to, BUT DON'T KILL, the man dressed in black who is near the large gray tanks. This man is Alec Trevelyen, also known as agent 006, and is a friend of yours in this game. Just look at his face, and you and him will start having a nice little conversation. OBJECTIVE COMPLETED ------[d] - destroy all tanks in bottling room------ Right after you've completed objective [b], run over to the large gray tanks on the right side of this room. Equip your remote mines, and throw one on each of the back 5 tanks. Then, run back over to the Alec and finish your conversation. Just after Alec says the word "Fate" and you hear the alarm system go off, run to the opposite side of the room and set off the mines. OBJECTIVE COMPLETED ------[e] - minimize scientist casualties------ Once you are sure that all of the tanks have been destroyed, run over to the large gray door that is surrounded by yellow\black striping. Open this door, and once you walk in, the mission will be a success. Even if you were only moderately careful with your aim, this final objective shouldn't be too difficult. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission One: Arkangelsk | =---------------------------= ---------------------- | Part iii: Runway |-------------------------------------------------- ---------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - find plane ignition key [b] - destroy heavy gun emplacements [c] - destroy missile battery [d] - escape in plane ------[a] - find plane ignition key------ You'll begin this mission standing just outside the bottling room of the previous mission. First, step just a little to the left and pick up the grenades. Then, turn to face the right. Walk forward and enter into the first doorway that you come to on your right. Shoot the guard that is pacing around in front of you and pick up the box of timed mines. Turn around and step back out of this little corner. Now, open the big garage door. It is gray and has a small yellow arrow pointing up on it. Step out onto the stone walkway, and then drop down onto the snow below. Kill the Russian guard to your right, and then run over to the small gray door over on the left. Equip your grenades and open the door. As fast as you can do it; run in, turn the corner on your right, throw a grenade at the two guards, and then run back outside. When you hear an explosion, wait about five seconds for the flames to die down, and then re-enter that corner of the room. Run around in there until you pick up the key from the ground, and then exit the room again. OBJECTIVE COMPLETED ------[c] - destroy missile battery------ Run straight forward when you exit the small office, toward the snow covered rocky cliff ahead. Turn to your right when you reach the end and climb into the big tank. Start cycling through your weapons and equip that tank's cannon shells. Now start moving out onto the black runway ahead. Keep over to the right as you make your way down the runway, and stop when you come to a small oil drum on the gound. Kill the guard standing there, and then turn just a little to your left. You should see a guard standing next to the corner of a building. Fire off a couple of tank shells at the corner of that building, and you'll both kill the guard and destroy one of three high powered drone guns. Now you need to turn back over to the right and continue down the black airplane runway. Not much father ahead you will come to a gray stone pillar, that has a missile launching device on it. Carefully take aim directly at the missle turret, and destroy it with a single blast. OBJECTIVE COMPLETED ------[c] - destroy heavy gun emplacements------ From here, CAREFULLY and SAFELY manuever the tank around the small airplane and up to the edge of the runway. Look over to the mountain cliffs to your right and left sides, and you'll see a couple of large machine guns. Just start pumping tank shells at them until they are both completely destroyed. OBJECTIVE COMPLETED ------[d] - esacape in plane------ Sadly, it is now time for you and your tank to part ways. Climb out of it, and run over to the small airplane. Press the "B" button when you are standing at the opening hatch to step inside and escape this place. Don't take your time in doing so, because there are still a number of guards behind you, and there is the possibility that their bullets could destroy the plane before you have the chance to take off. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission Two: Severnaya | =--------------------------= --------------------- | Part i: Surface |--------------------------------------------------- --------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - power down communications dish [b] - obtain safe key [c] - steal building plans [d] - enter base via ventilation tower ------[b] - obtain safe key------ You start this mission standing in the cold of the Sibberian arctic. Straight ahead of you is a long stretch of flattend snow. This is the main path that you will use in this mission. So follow the path straight ahead, killing any guards that you run into, all the way to the pair of small wooden cabins. When you get there, shoot the two men that are standing near the door and pick up their guns. Enter into the cabin and collect all of the ammunition. Then exit the cabin, and continue down the main path on your right. Turn right again at the first opportunity, and follow this new path all the way to the cabin at the end. Open the door of this cabin, shoot the two guards inside, and pick up the large key that the officer drops. Step back out of this cabin, and follow the path right, and then turn left right _after_ you pass the cabin on your left. Now you are back on the main path of the mission. Follow this path all the way back to the two cabins, but this time enter the one on your right. Once inside, walk up to the brown table and pick up the safe key. OBJECTIVE COMPLETED ------[a] - power down communications dish------ Exit the cabin, and re-enter the main path by turning left. Follow the path all the way until the huge satelite dish comes into view, and then forget about the path and just run straight for it. When you get to it, open the green doors and walk right in. Go up the staircase that you see there on the other side of the room, and open the second green door that you come to. Then run over to the computer terminal and press the "B" button. OBJECTIVE COMPLETED ------[c] - steal building plans------ Now turn around, go back down the stairs, and step out of this building and back into the snow. Start following the path that is just to the left of the door, which will lead you to a couple of cabins that are surrounded by metal fencing. Step into the little fenced in area, and enter into the first cabin that you come to on your left. Walk over to the safe sitting in the right corner of the room and open it. Walk as close to it as possible, and you'll pick up the set of blue-prints. OBJECTIVE COMPLETED ------[d] - enter base via centilation tower------ From here, turn back around and exit the cabin. Turn right when you step out of the fenced in area, and follow this snow path. Start running left when you reach the doors of the satelite-dish building, and you'll soon come to a small concrete structure. Climb up the ladder on the other side of it, and step onto the very top. Now look down at you feet. There are four padlocks holding the metal grate into place. Put a couple of bullets into each one, and the grate will fall to the railing below. All you have to do now is jump down there. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission Two: Severnaya | =--------------------------= ---------------------- | Part ii: Bunker |--------------------------------------------------- ---------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - disrupt all surveillance equipment [b] - copy GoldenEye key and leave original [c] - get personnel to activate computer [d] - download data from computer [e] - photograph main video screen ------[a] - disrupt all surveillance equipment------ You begin this mission standing at the bottom of the ventilation tower you dropped into on the previous mission. Open the door that is right in front of you and shoot the two guards before they set off the alarm. Pick up the brown box of ammo, as well as the discarded KF7 Soviets. But for now, you should still keep your silenced PP7 equipped. Walk up to the small glass panel on the right half of the door, and look up for a camera. When you see it, shoot it and then step back from the door. Kill the guard when he comes running in and take his gun. Open the door again and go down the stairs on your right. Kill both of the guards that you find down there, and then go back up those stairs and turn right. Turn left when this hallway branches out like a letter "T", and shoot the two guards. Ignore the guard behind you, and open the door on the left. And then quickly shoot the little camera that is to the right of the door. Now step back and continue left. Peep around the next corner and shoot the little surveillance camera that is just above you on the other wall. Step completly into this next section of the hallway now, and shoot the two guards on the other end. Run over to where they were standing, retrieving the suit of body armor along the way, and run around the corner on the left. Now turn back around and run back down the hall, past the cardboard boxes and turn right at the end. Run straight forward and stop when you come to the small set of stairs. Shoot the guard down there, and then slowly step down them. Don't just run into the next room, but instead cautiously peer into it. Kill the guard you see standing to the left of the glass door on the far wall, and then kill the guard that jumps out from the left corner. Be quick; he is armed with a set of Klobbs. Turn to the right, and shoot the guard who has run over to you. Go up the small staircase on your right and up into the small room. Kill everyone up here, and pick up the body armor. Then, go back down the stairs and over to the room that is simmilar to this one, but is on the opposite wall. Shoot the green guard that is in there, and the little camera in the upper left corner of this room. Then, go back down to the main floor of the room. OBJECTIVE COMPLETED ------[b] - copy GoldenEye key and leave original------ Walk over to the small table that sits between the two small rooms. Ignore the man standing there (he is Boris, just so you know) and pick up the GoldenEye key. Now, go into your inventory and take out the item called a "key analyzer". Fire it like you would a gun, and it will make a copy of that key for you. When it has stopped making noise, press the fire button again to throw the original key back onto the table. OBJECTIVE COMPLETED ------[e] - photograph main video screen------ Now, turn around and look at the big screen that shows you a green map of the world. Take the camera out of your inventory, look straight at the large map, and press the fire button. OBJECTIVE AND MISSION COMPLETED ------[c] - get personnel to activate computer------ Now walk up to Boris and wait for Bond to say " take me to the mainframe terminal!", and then start following Boris. You have to stay pretty close behind him, or else he will try to run off. He will evertually lead you to a room with a couple of large blue computer mainframes. Once inside that room, stand over next to the mainframes and face the direction of the door. Boris will begin working at the computers, and then clumsily activate the security alarm system. OBJECTIVE COMPLETED ------[d] - download data from computer------ Now take the datathief item out of your inventory, turn to face one of the blue mainframes, and press the fire button. The little device will work automatically, and download all of the valuable information for you. Just give it a couple of seconds, and wait for it to tell you it is done. When it is done, turn through the double doors and turn left. Go down the short staircase, and then run straight for the glass doors. Go up this next staircase, kill the two green guards at the top, and go through the exit door. OBJECTIVE AND MISSION COMPELTED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =------------------------------= | Mission Three: Kirghizstan | =------------------------------= ---------------------------- | Part i: Launch Silo #4 |-------------------------------------------- ---------------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - plant bombs in fuel rooms [b] - photograph satelite [c] - obtain telemetric data [d] - retrieve satelite circuitry [e] - minimize scientist casualties ------[c] - obtain telemetric data------ You start out this mission inside a Russian missle silo. When you step into the next area, a 8 & 1/2 minute timer will automatically start. First, run along the metal railing and open up the gray door. Quickly kill the guard down the hall, as well as the other one at the top of the stairs. Then run up those stairs, around the corner, and shoot the three guards up there. Run over to the gray door at the end of this hall and open it. Go inside this room, and kill the guard on your right. Turn around and look at the scientist standing next to the small computer on wheels. Fire off a bullet right past his head to get him to drop his keycard. Pick it up, and then walk over to the little table that is just past him. Pick up the two little green rectangle from off of the table, and then run over to the big yellow "H4" that is on the wall. Take some plastique out of your inventory and press the fire button to place it on the wall. And then go up the staircase and open the door that is at the top. Shoot the guard that is straight ahead. Run over to where the hall splits into a "T" and shoot the guard to your right. Go to the door on the right and open it. Enter into another silo, shoot the guard, and follow the metal railing over to the next gray door. Open it, and quickly kill all three of the guards that are just ahead. Now is a good time to equip your KF7 Soviet. Run up the stairs and, without slowing down, turn left and run up to the guards. Kill them at close range, because you don't want them to accidentely blow up the barrels behind you. Walk up to the next gray door and open it. Kill all four of the guards inside this room, as well as any other enemies that may come running down the stairs to help. Go over to the two computer terminals and pick up the little green rectangle that is sitting on top. Search the ground for a keycard, and pick it up when you find it. Now run over to the wall of this room that is adorned with a big yellow "C3". Walk right up to the numbers, take some plastique out of your inventory, and press the fire button to set the charges. Then, go up the stairs and open the next door. Run up to the "T" intersection and kill the guards both to the left and right of you. Then, go up to and open the door on your right. Kill both of the guards on the catwalk, and walk up to the next gray door. Be ready for a large fire-fight with a good number of guards. There is one standing on each side of the door, directly behind it, as well as a couple more just down the hall. Kill them all and then go up the stairs ahead. Turn the corner left and kill five more guards, followed by two more guards who will leave the door. Go up to and open the next door that is just down the short hallway. Enter into the next room, as always killing and guards that may by chance still be around, and fire a shot off near a scientist to get him to drop his key. If there are no more guys left, then you should look around on the ground for a small gray rectangle. This is the keycard, and sometimes the scientists drop them before you enter a room. Either way you get it, GET IT. Now move your attention over to the scientist standing int the corner of the room that is to the far left of the doorway in. Scare him a little bit, and he will drop a small black object. Pick it up. OBJECTIVE COMPLETED ------[d] - retrieve satelite circuitry------ On this same wall is a big "K2" written in yellow paint. Walk right up to this symbol and place another platique charge on the wall here. Next, run over to the two little computer terminals and pick up the small green rectangle object that is sitting on top of it. And then go up the stairs and open the door at the top. OBJECTIVE COMPLETED ------[b] - photograph satelite------ Zoom the sight of the KF7 Soviet down into the next hallway and shoot the guard standing behind the gray crate. Then kill the guard that runs in from the left, and then the next one that runs in from the right. When it's all clear, go down the hallway and take the door on your right. Open the door, and then stand back. Shoot the guard that is standing on the catwalk, and you'll see that the next door is already open. Use the carefully aimed single shots to kill all of the guards in the next room. When it looks all clear, go across the catwalk and into the next small hallway. Go up the small set of stairs and turn right. Kill the small collection of guards, about four or five, you'll find there and proceed to the next gray door. Walk into this next room, and immediately kill the man that is directly to your right. Next, shoot the guards that come zooming down the metal staircase and any other guards that are hanging around in this room. Be careful to avoid shooting the electronic deivce sitting in the middle of the room (this is the satelite.) Take a couple of steps back, and equip your camera from out of your inventory. Press the fire button and you'll get a snapshot of the satelite. OBJECTIVE COMPLETED ------[a] - plant bombs in fuel rooms------ After that, take re-equip your KF7 Soviet and pick up the body armor that is sitting in the corner of this room. Then walk over to the right wall of this room, and right up to the "A1" painted on the wall. Take some more plastique out of your inventory, and set the final explosive charge in the final fuel room of this missle silo. OBJECTIVE COMPLETED ------[e] - minimize scientist casualties------ Then, go up the metal staircase and open the door to the next hallway. Kill the first three guards you see in this hallway, and then start rushing right over to Ourumov. Ignore all of the guards you pass, except the ones that are standing in your way, and open the door on your left. Keep running as you cross the metal railing and open the next door. Kill the next five guards and keep moving. Turn right when you come to the computers, and then go right again at the next oppurtunity. Open the set of elevator doors you come to and step inside. If you kept a good control of your shots during this mission, you shouldn't have to worry about any scientist deaths. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------------= | Mission Four: Monte Carlo | =-----------------------------= ---------------------- | Part i: Frigate |--------------------------------------------------- ---------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - rescue hostages [b] - disarm bridge bomb [c] - disarm engine room bomb [d] - plant tracking bug on helicopter ------[b] - disarm bridge bomb------ You'll start out this mission sitting in a small boat just alongside a much larger French frigate. Under this difficulty, ONLY TWO hostages can be executed. If any more than two are killed, either by one of the guards or by accident, then the mission will be considered a failure. The hostages, just so you know, are the men dressed in green military uniforms. Make sure not to harm them. To begin, turn completely around and go up the staircase behind you. Once you get up to the main deck, walk toward the big white "06" and go up the first staircase you come to. Open the black door at the top, and immediately run over to the hostage. First, kill the enemy guard that is directely behind him, and then take care of the others. After all of that, look at the set of computers just below the big windows. Take the bomb defuser out of your inventory, and walk over to tiny tan object sitting on top of the computer. Press the "Z" button to defuse this explosive device. OBJECTIVE COMPLETED ------[c] - disarm engine room bomb------ Turn around and face the wall that is opposite the windows. A guard will eventually come walking through the second door from the right. Kill him, and then kill the guard standing right behind him with his back to you. Pick up the body armor that is to the left of the door, and then open the door. Carefully, walk up to the guard and shoot him twice in the back of the head. Pick up his two phantoms, but don't yet equip them. Now go ahead open the next gray door. Enter the next area, and quickly turn to your left and shoot the guard. Open the door right in front of you, and shoot the next guard. Be sure to take his gun. Now, turn around and run up to the next, slightly darker gray door. Enter it, go left, and then turn to the right. Kill the guard you see down the hall. Run over to where he was standing, and look at the dark gray door on the right. Equip both of your Phantom machine guns, and then open that door. Shoot only the guard that is on the left side of the hostage, neglecting the other one, and run into the room on the far right. Shoot the guard standing behind the hostage in this room, and then turn to your left and shoot the guard that is hiding behind the computers. Face the entrance that you came through earlier, and wait for the guard you left alive earlier to run in. Kill him, and then face the doorway to your right. By now a good number of guards has accumlated here, so stand back and mow them down from a distance. When it looks clear, walk through that doorway and turn right. Go down the stairs, which may or may not contain a couple more guards, and turn right. Shoot the next guard and continue running down the hall. Enter into the first doorway on your right and kill the guard standing in the opposite corner of the room. Run over to where he was standing and turn to the left. See that door? Run over and open that door, kill a few more guards, turn left, and go down the stairs. Shoot the guard that the bottom and then descend the staircase. Go around a couple of right corners, and up to a light gray door that is next to some red piping. Open that door and kill the guard that is standing directley in front of the hostage, and then kill the other guard who is standing in that room. Continue through this hallway, making a right turn, and stopping just before the doorway at the left turn. Slowly move so you can see into the doorway, and when the guard comes into view, kill him easily with a single round through the ear. Walk past the hostage, who is now free, and up to the next gray door. Open it, and shoot the guard you see up ahead. Then, kill the guard that comes running over from the right. When they're both dead, run down the hall and up to the gray door. Open it, and then follow the catwalk out to the guard that is standing by himself and is facing the left wall. Shoot him in the head, look about 45 degrees to the left, and shoot the guard standing next to the dark gray door. Now look over to the computer terminal on your right. Walk over to it, take the bomb defuser out of your inventory, and press the "Z" button when you are standing right in front of it. OBJECTIVE COMPLETED ------[a] - rescue hostages------ Next, look at the door you just entered through and look down. Kill the guard that is standing at the foot of the metal staircase, and then proceed to go down stairs. When you reach the bottom, run foward and in between the large engine and the wall. Turn to your right and kill the guard standing there, and then turn back around and kill the guard that is staring down the final hostage. Shoot him, and the final hostage will run to freedom. OBJECTIVE COMPLETED ------[b] - plant tracking bug on helicopter------ Pick up all of their guns, turn back around, and go back up the stairs you took to get down here. Go through the door at the top, and then go up the staircase in the next room. Quickly turn right when you reach the top and shoot the two guards. Run up to the door near where the guards were standing, and open it up. Kill the next guard, and run up to the door that is just past him. Open it, and then run up to and open the large pink garage door. Now is the time to take the "tracker bug" out of your inventory. Get as close to the main body of the helicopter as you can get, and press the fire button. When the bug is in place, walk off of the small pink guard rail and back onto the main deck of the ship. Run straigt forward and up the first staircase you come to. Open the door at the top, and run straight down the hallway and up to the light gray door. Open it, run down the white staircase, and over to your ship sitting next to the frigate. When you step back into it, this mission is over with. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission Five: Severnaya | =---------------------------= ---------------------- | Part i: Surface |--------------------------------------------------- ---------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - disrupt all surveillance equipment [b] - break communications link to bunker [c] - disable Spetznaz support aircraft [d] - gain entry to bunker ------[b] - break communcations link to bunker------ You start out this mission standing in the same clearing you began the previous Surface mission in. Ahead of you is a narrow stretch of flattened snow, which will henceforth be called "the path". Follow the path straight forward, killing any and all guards that you may run into. This path is really long, so you just have to be patient. Just about when the big satelite dish comes into view ahead, the path splits up. Follow the path to the right, all the way to its end. At the end you will find a lone cabin. Before you do anything, destroy the camera before it sees you and sounds the alarm. Then, open the door and kill the guard inside the small cabin. Pick up the small key he will drop, as it is the only way to open the communications room. Now, step back out of the cabin and into the snowy wilderness. Don't return to the path, but instead go around the left corner of the cabin and run up the steep snow hill. When you reach the top, the huge satelite dish should come into your view again, so run straight for it. When you get there, run down to the green doors and enter the building. Now would be a good time to take a quick look behind you and kill any guards that have been chasing you. Then, go up the staircase. Shoot the camera on the wall near the second window, and open the second green door that you come to. Once inside, you need to shoot the two gray boxes that are to either side of the small black monitor. Now turn around and go back down the stairs. There may be a few guards blocking your way, so just kill them and keep moving. OBJECTIVE COMPLETED ------[a] - disrupt all surveillance equipment------ When you exit through the green doors, start to follow the path that is directly to your left. Follow it all the way to the two cabins sitting inside the fenced in area. Run over to the side wall of the cabin on the left, and quickly shoot the little camera. Exit this little fenced in area and go left. At the next pair of cabins that you come to, look at the one on the right and shoot the last of the little cameras in this mission. OBJECTIVE COMPLETED ------[c] - disable Spetnaz support aircraft------ Now turn around and run all the way back to the satelite dish building. When you get there, get back on the main path and follow it as it goes right, turns left, and then turns right again. This will eventually lead to a large green helicopter. Take your timed mine out of your inventory, throw it onto the helicopter, and then run for cover. OBJECTIVE COMPLETED ------[d] - gain entry to bunker------ Finally, just walk up to the little black door to the right of all the smoldering remains of the helicopter, open up the door, and walk into the military base. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =---------------------------= | Mission Five: Severnaya | =---------------------------= --------------------- | Part ii: Bunker |--------------------------------------------------- --------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - compare staff/casualty lists [b] - recover CCTV tape [c] - disable all security cameras [d] - recover GoldenEye operations manual [e] - escape with Natalya ------[d] - recover GoldenEye operations manual------ You'll start out this mission locked inside a Russian prison cell. All of your weapons are gone, and your only remaining item is your watch, which has been very conveintly equipped with a powerful magnet. Take the "watch magnet" out of your inventory and aim your crosshairs at the small gray box on the opposite wall of your cell. Press the fire button, and in a few seconds you will retrieve the key to your cell. Now, switch back to unarmed and open the door to your cell. Run right up to the guard and judo-chop him to death. Then run up to, but don't yet open, the next door. Through out almost the entire mission, you will need to keep a very low profile. If you fire off the KF7 Soviet at rapid fire, it will alert all of the other guards. So when you use it, you can only fire off single shots at a time. And the only way to fire off a single shot at a time is to zoom in on every target. So zoom your site through the small window of the door, and wait for a guard to walk past. When he has his back to you, fire off one shot at the back of his head. With him dead, turn back around and open the door to the woman's cell. Make sure she steps completely out of it, and then open the door and move into the hallway. Don't worry, she won't have any problems following you for the rest of the level, but just make sure that you don't accidently shoot her during any gunfights! Go forward past the doorway on your left, and up to the first _door_ on your left. Once again zoom the sight through the small window, and kill the guard that is standing behind the desk with a single shot to the head. Then, take a few steps back and prepare for a couple more guards to come running through those doors. Shoot them both using the single shot method and then enter that room. Pick up all of their guns, as well as the first of two safe keys that you will need to collect for later use. When you get the key, walk back out of the room, and take the doorway to your right. Run down the hall, and kill the two guards down there. Go up the stairs and turn right. Up here you'll fight about 7 guards. They'll first come in from the room to the right, and then from the hallway ahead. Even though they will be very close, you still need to use the single shot method. When this area is clear, go ahead an collect the guns, and then enter the room on the right. Walk up to the gray table in this room and pick up the notebook containing the staff list. Then, walk back out of this room and go right. When you collect up all of the fallen weapons, make sure to retrieve the "keycard A" from the ground. You will need it later in the mission. When this hallway comes to a "T", turn right and then zoom the gun sight down the hall. Shoot the camera on the left wall, as well as the guard standing near it. Enter the first door on the right that you come to, and quickly destroy the camera that is above you and to the right. Now step back out of this room for just a second, and open the door that is on the left wall. Then walk up to, but DO NOT YET OPEN, the next door. Zoom your lens through the little window in this door and shoot the camera in the left corner of the room. Now open the door and kill the guard that is standing near the big blue computer mainframes. Then run over there and pick up his gun, along with the second safe key. And then turn around and exit this room. When you get back to the hallway, turn right, and go down the next hall that you come to on your left. Open the door at the end of that hall and continue, going down the little staircase on the left. Go right at the bottom, and at the end turn left and enter the first room you come to on your left. Once inside, walk over to the little blue safe and open it. Pick up the manual, along with the two silenced pistols that are sitting inside. OBJECTIVE COMPLETED ------[b] - recover CCTV tape------ Now, walk back out of this room. Re-enter the hallway on your left, and go up the little staircase that you come to at the end. From there run right, through the metal doors. At the end of this hallway, turn right and enter into the first room you come to on your right. Open the door that has red light seeping in through the bottom crack. Before you go in, look all the way up. Then walk in and shoot the small camera as soon as it comes into view. Remember, SINGLE SHOTS ONLY, no rapid fire just yet. Walk across the short catwalk and open the next door. Shoot the guard in the back of the head and pick up the tape from off of the table on the right. OBJECTIVE COMPLETED ------[a] - compare staff/casualty lists------ Open the door that is opposite the table and go right. Go downstairs just long enough to catch the guards attention, and then go back up. Wait for the all to come into view, and be sure to kill all three of them. Now it is safe to step downstairs, and then quickly turn to your left and destroy the little camera on the wall. Now turn around and go right, making sure to pick up the "keycard B" from off of the ground. At the end of this hall go left and open the doors. Then walk up to the next set of doors and wait a second. In this next room are a bunch of guards, and one of them has the casualty list that you need. Rather then run in, guns blazing, I find it easier just to lure the first two out. So run in, spook them, and then run back out. Shoot them both as they start to chase after you, and be sure to pick up the red object that one of them leaves behind. OBJECTIVE COMPLETED ------[c] disable all security cameras------ Now take a few steps into this next room. You will see that the left area of this room is split up into sections by three small walls. And as you've probably already guessed, there is a guard in each one of them. So cautiosly step into each, one at a time, and kill the guard standing on the back wall. Now go through the next set of doors. Run down the hall and go up the first set of small stairs that you come to. From the top of them go right, and down the first set of small stairs at the end. NOW you can start using your KF7 Soviet on rapid fire mode. Run into this room and completely clear it of all enemy guards. You need to give the girl a little time to do something on the computer. Start with the two guys standing next to the glass door, and then kill the three men in the room to the right of them. Zoom in to this room just a little closer and destroy the camera in the upper-left corner OBJECTIVE COMPLETD ------[e] - escape with natalya------ Finally, shoot the two guys in the room on the opposite wall, but be catious of nearby Natalya. When the timer starts, run for the glass doors and up the long staircase. Open the door at the top, and then take a look behind you. When you're sure that she is still following you, turn back around and run right outside. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= -------------------------- | Part i: Staute Park |----------------------------------------------- -------------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - contact Valentin [b] - confront and unmask Janus [c] - locate helicopter [d] - rescue Natalya [e] - find flight recorder ------[a] - contact Valentin------ You'll start out this mission standing in a clearing in St. Petersburg. Turn just a little to your left and over to the guards. Kill them both and head in this direction. As you make your way through the maze of stautes, it is best to stay as close to the left wall as possible. There will be guards coming from all different directions, but you should only focus on the ones that are close enough to do real damage. Because the guards will usualy attack you only one at a time, I find the PP7 to be the most effective weapon, for now anyway. After a while, you'll come to a small red train car on the left. Enter into it and walk up close to the big guy in the suit. Wait a few seconds until you completely finish your conversation and he turns and walks away. OBJECTOVE COMPLETED ------[b] - contact and unmask Janus------ Exit the red train car and go to the left. Shoot the guards as you pass the small yellow crane and enter into the next part of the park. It has a narrow opening, and is fenced in on both sides. Enter the little area just to the right of the stone hand, and then walk up to the stone hand around the corner. Pick up the body armor, exit this little area, and turn right. Run through all of the broken pieces of rock and up to the statue of Lenin in the corner on top of the hill. Stand behind it, and wait for Janus and his men to arrive. After just a few seconds, he will arrive and begin talking to you. This is when you will learn his true identity. He is really your old friend Alec Trevelyan, the 006 agent believed to be dead. Surprise, surprise. OBJECTIVE COMPLETED ------[c] - locate helicopter------ When Janus (Alec) tells you put the gun away, switch back to unarmed. Read the whole conversation and wait for the timer to start and for Alec to go running off. Then, equip your KF7 Soviet and shoot all four of the nearby bodyguards. Pick up their weapons and then equip the auto shotgun. Now run back through the broken statues and out of this part of the park. When you get back out into the main area of the park, turn left and stay left. Enemy guards will still run up from random directions, but this time instead of wielding KF7 Soviets, they will carry shotguns. Continue through the park and you will eventually return to the clearing that you started in, which is now occupied by a large helicopter. Run up to the helicopter and wake up Natalya. The timer will then change to 15 seconds remaining, and at this time you need to run over to the big metal gates on your right. OBJECTIVE COMPLETED ------[d] - rescue Natalya------ Wait for the copter to explode and Bond to then tell Natalya to wait for him at the gates. When she is waiting safely at the gates, turn around and run back down into the park. OBJECTIVE COMPLETED ------[e] - find flight recorder------ Search around on the ground for the flight recorder. It looks like a bright orange box with a handle on top. I can't tell you exactly where to look, because its locations changes everytime. I can tell you, however, that it may be a good distance away from the very begining of the park. When you do find it, turn around and run back up to the gates where you left Natalya waiting for you. Sadly, she is no longer alone. She has been taken prisoner by the Russian minister of Defense Dimitri Mishkin, along with his body guards working as back up. DON'T SHOOT THEM! The only way out of this situation is with them, so just open the gate and walk forward. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= --------------------------------- | Part ii: Military Archives |---------------------------------------- --------------------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - escape from interrogation room [b] - find Natalya [c] - recover helicopter black box [d] - escape with Natalya ------[a] - escape from interrogation room------ You'll start out this mission unarmed, standing inside a military interrogation room. Step up to the edge of the table and pick up your PP7 pistol and ammo clip. Then quickly kill the two guards in this room. Collect their guns, as well as the door key, and then turn to face the door. Kill all of the guards that come running through the door, and wait until you see a guard that is carrying two gray pistols. When you kill him, pick up both of his guns and then enter the next room and into the doorway directly ahead of you. For the rest of this mission, you should keep your double DD44 Dostoveis equipped, except in the unlikely event that you should run out of ammo for them OBJECTIVE COMPLETED ------[b] - find Natalya------ Run over to the other side of the room, and from there, turn right. Go up the stairs and open the door at the top. Run straight down the hall as far as you can, and then turn left when you come to the glass offices. Kill the guard in the last office. Open the door at the end of this hall, turn to your left, and shoot the guard. Then, kill the man with the double Klobbs that is just behind him. Now run over to the bookcases on the right and shoot the guard that is standing behind the third one. Then go over to the opposite side of the room and open the double-doors. Enter into this room. Turn right when you pass the first bookshelf, and shoot the guard. Turn left when you pass the guard rail, and shoot the guard that comes bursting through the double-doors ahead of you. Run over to the single door that is just to the right of those double doors. Open it, kill the guard to your right, run over to Natayla, and kill the guard that is standing behind her. OBJECTIVE COMPLETED ------[c] - recover helicopter black box------ Run back out of the room and turn left. Stop when you reach the wall (duh) and turn right. Open this next set of doors and go down the stairs. Go into the first door you come to on your right, and once inside the next room, go left. Open the first door you come to, step into the sunlight-filled hallway, and then open the first door you come to on your left. Walk up to the man dressed in black, and wait for him to talk to you. When he is done, he will give you the key to the gray safe you see behind him. When you recieve the key, walk around Mishkin (the man in black) and open the safe. Pick up the small orange box you find inside. OBJECTIVE COMPLETED ------[d] - escape with Natalya------ Run over to the door that is directly across the room from the safe and open it. Take a step forward, and you once again find yourself in a sunlight-drenched hallway. Run around the corner to your left, past the cardboard box and all the way to the door at the other end. Open this door and step into the next room. Now shoot out one of the windows that is to the right of the three bookshelves, and casually step out into the street. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= ----------------------- | Part iii: Streets |------------------------------------------------- ----------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - contact Valentin [b] - pursue Ourumov and Natalya [c] - minimize civilian casualties ------[a] - contact Valentin------ You'll begin this mission just outside the window you lept from in the previous mission. Unfortunately, Natalya is no longer by your side. Ourumov has taken her, and YOU need to get her back, so let's get going. Run straight forward until an opening appears in the left wall. Immediately shoot the guard in the upper-right, then turn to your left and shoot the guard that is standing in the corner. Now turn your attention over to the jeep ahead and kill that guard. Collect up all of their KF7 Soviets and run over to the street ahead. Turn and run left just before you step onto the street, and in the direction of the blue building tht you see ahead. When you reach that building, go right, and then go left and kill the guard. Now continue through this alley, going right again and killing a couple more green-clad guards. Just continue through the winding alleyway, until you come to an open door on your right. Enter through the doorway and turn left. Enter into the next room on your left and begin talking to our old friend Valentin. OBJECTIVE COMPLETED ------[b] - pursure Ourumov and Natalya------ Valentin will be so kind as to create a diversion that will slow down Ourumov's escape. This will inturn up your time limit to 6 minutes! This is more than enough time, so remember that you owe him one. Make you way all the way back through the winding alleyway, and when you reach the black street again, go right and climb into the tank. Don't equip the take shells, instead just stick with your PP7. Drive the tank forward and into the black-top street ahead. At first oppurtunity turn right, then left, and shoot the guard you see standing next to the small gray car. About this time you will start to notice men dressed in red plaid shirts and jeans are running frantically around you. These guys are the civilians, and THEY MUST NOT BE HURT. So be careful where you fire your bullets, and where you drive the tank. Anyway; then turn left on the road and kill the next guard. Continue down the road. To avoid the cars ahead you need to drive as close to the left side as is possible. Past that is a couple more guards, and then you need to turn right. Equip your KF7 Soviet and zoom the scope in ahead. Pick off the guards from distance where you'll be relatively safe. When they're all dead, run right through the barracade and turn right. Up ahead are some guards armed with rockets, so you can't get these guys from a distance. So instead, just drive right up to them and run them all over. The screaming accompanied by the "squishing" sound kinda makes you feel good. Anyway, run them all over and then turn left the next time the road allows. Drive down this street, and stay to the left when you pass the next little pile of cars. Turn left just pass them and drive up to the barracade, but DON'T ENTER INTO IT. Shoot the guard that is standing in the middle, and the hop out of the tank. (Sorry, but that's a mine field ahead and there is no way for the tank to safely make it across.) So when you're back on foot, run through the minefield and shoot the enemy standing on the other side. At first oppurtunity turn left, and then kill the next guard. Continue down the road, and not too far along you'll run into another set of rocket-launcher armed guards. When you try to kill these guys, it works best to stay in motion as you shoot them. When they're all dead, follow the road right and kill the next two guards. Pick up the body armor that is one the sidewalk just to the right of the orange car. Turn off of the main road at the next left, and shoot the three guards ahead. Now enter that area of the street and walk past the green jeeps, and over to where the road appears to end. OBJECTIVE COMPLETED ------[b] minimize civilian casualties------ If you're careful with both your tank and your gun, this objective will be completed at the same time the above objective is met. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= --------------------- | Part iv: Depot |---------------------------------------------------- --------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - destroy illegal arms cache [b] - destroy computer network [c] - obtain safe key [d] - recover helicopter blueprints [e] - locate Trevelyan's train ------[c] - obtain safe key------ In this one, you'll start out near the entrance to a train depot, where it is believed that Janus's train is to be departing shortly. With your PP7 equiped, run straight ahead until the green building to your right comes to an end, and then turn right. Quicly kill the guard just around the corner of the small orange train car, and then go down the little black ramp. Begin running to the left, and through the metal gates. Continue running forward, and turn left when you pass through the opening in the tall tan fence. Open up the first gray garage door that you come to on your right. Kill any guards that you see standing nearby, and then slowly walk over to the left corner of the large pile of crates in front of you. Using the "peek around the corner" method that I've explained in the "Basics" section above, destroy the drone gun that is in the upper-left corner of this room. When it is gone, walk over to the computer tables and kill any remaining guards. Walk over to the little table that is closest to the big screen, and pick up the small key. OBJECTIVE COMPLETED ------[b] - destroy computer network------ Take a few steps back, and shoot the large blue computer terminals. And then, shoot at the big computer screen on the back wall to knock out the Janus Sydicate's entire computer network. OBJECTIVE COMPLETED ------[a] - destroy illegal arms cache------ Turn around, and open the big door and walk back out into the depot. Begin running left, mowing down any guys in your pathway, and don't stop until you come to the second gray garage door on your right. Open it, and peek around the corner of the large pile of metal crates. Kill the three guards standing in the pile of crates. Next clear the four small white tables of the rocket launcher, mines, and machine guns. Go up one of the small staircases and up onto the light gray catwalk. Noe equip your rocket launcher and take aim on the small brown crates below. Fire off a couple of rockets, and they should all be taken care of nicely. OBJECTIVE COMPLETED ------[d] - recover helicopter blueprints------ Jump down from the catwalk, and exit this room by going back through the large garage door. Shoot the guards that have no doubt collected outside, and start running straight forward. When you come under a large orange pipe overhead, begin running just slightly to the left. In a short distance, you will come to a little black ramp. Go down it, open up the door to the building at the top of the white steps and go left. Turn right around the next corner and go up the staircase. When you get upstairs, go left around the corner and over to the very, very small gray safe. Open it, and pick up the piece of paper that you see sitting inside. OBJECTIVE COMPLETED ------[e] - locate Trevelyan's train------ From this point; run over to the right, open up the door, and shoot the guy who is most likely standing behind it. (Sometimes he is not there, but usually he's around up here somewhere.) Then go down the staircase directly on your right and open up the big garage door. Walk up to the yellow stripe on the side of the train and open the door. Walk right inside, don't worry about the two guards, cause Bond will take care of them in the nice little cutscene that soon follows. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------------= | Mission Six: St. Petersburg | =-------------------------------= -------------------- | Part v: Train |----------------------------------------------------- -------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - destroy brake units [b] - rescue Natalya [c] - locate Janus secret base [d] - crack Boris' password [e] - escape to safety ------[a] - destroy brake units------ You'll start this mission at the front end of Janus's train. From here, turn to the left and walk up to the crates. Move over to the right, and wait for a enemy to appear behind the crate ahead. When he does, shoot him and then walk up to the next stack of two crates. Take one step to the left and shoot the two guards ahead. Then move a little farther to the left and shoot the guard standing next to the right wall. Pick up all of their guns, and your next task in this first part of the train is to destroy a set of brakes. The brakes are powered in small gray box, connected to the floor by a red and a yellow pipe, and are just to the right of the brown door. Shoot it a few times until it blows up. Open the brown door, and then the next brown door that follows that one Shoot the guard that is standing directly behind it, and then the other three guards that are hiding behind the brown crates. Pick up their guns, and then walk up to the stack of white metal crates. Now, take a second to pull yourself together, and then enter into the next part of this room. Shoot the guard that is standing to your left, as well as the other three or four guards that are occupy the area ahead. Destroy the brake unit that is to the right of the door, and then enter the next part of the train. Shoot the guard that is right in front of you, and then head down the blue carpet hallway, killing all the guards you run into. At the end of the hall, you need to destroy another of the brake units. After that, enter the next room and shoot the guards standing right in front of you. Before you go down this hallway, look down at the floor to your left and shoot the brake unit. When it is destroyed, you can go down the blue carpet hallway, killing all the guards along the way. Kill the two guards at the end of this short hallway and open the brown door, and then the one directly following that one. Walk down this little green hallway and open the next brown door. Quickly shoot the guard on the othere side of the room, and then the one that is standing to your left. Now walk up to the next brown door, but step back without going through it. A couple of guards armed with double ZMG machine guns will come running in, so mow them down as fast as possible. Then open the next door, and kill the guard that is standing on the other side of it. Walk into the next room and shoot the guard that is behind the wooden table. (he may be kneeling down) Open the door that is just beyond the wooden table and to the left of the small yellow sofa. Quickly take down the guard hiding on the other side and then shoot the brake unit. Before you go down, take a quick look behind you and kill anyone who you see is following you. Then, open the next door. Shoot the man standing on the opposite side of this little blue hallway, and blow up the braking unit to your right OBJECTIVE COMPLETED ------[c] - locate Janus secret base------ When you hear the sudden squeel of the train's brakes, look back to the end of the blue hallway and shoot the two guards that run in. Be sure to pick up the key they drop, and then go down the little blue hallway. At the end of it turn left, and then slowly enter the room to your right. When the music suddenly changes tempo, STOP WALKING. As carefully as you can, put the crosshairs of your PP7 on the head of the man wearing the yellow military uniform, and fire off a single shot to his temple. When you do that, Alec and his personal bodyguard Xenia will lock themselves safely behind a metal wall. Alec will then inform you that you have one minute to find a way out of the train. So take the "watch laser" out of your inventory and look at the small white box on the corner of the room. Around the white box are a bunch of tiny dark gray rectangles, these are locks are are all that is stopping this escape hatch from opening. So take aim at each one of them, and use your laser weapon to shoot all of them off. When they are all gone, the white box will fall out of sight and you can climb out of the train to safety. (If your laser runs out of power, you can just use your guns to knock off the last of the locks.) But before you can do that, you need to give a Natayla a little time to do some work on the computer. So first, wait for a message to say that she has found the secret base OBJECTIVE COMPLETED ------[d] - crack Boris' password------ Now, just keep waiting, until you get a message saying that she has cracked the password. **DO NOT EXIT THE TRAIN UNTIL SHE IS COMPLETELY DONE ON THE COMPUTER, AND HAS THE PASSWORD AND SECRET BASE BOTH FOUND** Got it? OBJECTIVE COMPLETED ------[b] - rescue Natalya---- And when you do get that message, then just walk into the hole and you will exit the car. Don't worry, she'll be right behind you. OBJECTIVE COMPLETED ------[e] - escape to safety------ When you get outside, turn to your left and quickly take care of the three guards standing around the small pile of crates. Finally, run as fast as you can to the right, all the way past the train, until the screen fades away and the mission is over. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= --------------------- | Part i: Jungle |---------------------------------------------------- --------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - destroy drone guns [b] - eliminate Xenia [c] - blow up ammo dump [d] - escort Natalya to Janus base ------[b] - eliminate Xenia------ You'll start out this mission standing next to a crashed airplane, somewhere in the middle of the Cuban jungle. (I'm begining with the 2nd objective because it is actually the one you will complete first.) From where you start, run up to the small brown crate that is straight ahead of you and shoot both the guards. One is to your left and the other is up ahead. Then, pick up both of their guns and equip the Assualt Rifle as your main weapon. Use the rifle's zoom lens to stare straight ahead and shoot the guard that is running toward you. The best way to kill the guards in this level is with single, well aimed shots in and around the middle chest. Head shots are to difficult, because they are wearing metal helmets. I find that a crazy, random fire method will only result in injuries to the arms and legs, if you hit them at all that is. (This is also a good time to say that those little brown crates are explosive, so DON'T SHOOT THEM. For some reason, Natalya has a tendency to run right into them.) Anyway, run forward a little ways, until you hear a stream of constant, loud gunfire. Stop, and zoom the rifle sight ahead. You should see two orage flashing cirlces. Those are the barrels of a drone gun, so fire right at it to destroy it. Then shoot the two men standing on either side of it. Now pull the lens back and look to your right. Shoot the guard that is running up on you. Then, look back over to where the big drone gun used to be and kill any and all remaining guards. When you're sure it's clear, run up to where the drone gun used to be. Turn left when you come to another small brown crate and pick up the body armor from the corner. Then turn around and run in the opposite direction. Stop when you start to hear gun shots again, and zoom the rifle scope forward. Shoot the guard that is firing upon you, as well as the guy that comes up after him. Pick up both of their guns and keep running in this direction through the jungle. Pretty soon, you will once again hear a loud, constant stream of gun fire, so do the same as you did before. Zoom the lens straight ahead and shoot at the base of the two orange circles. Then, shoot the guards that come into view with shots to their middle chests. If you're lucky, Natalya will take care of a couple of them with her magnum pistol. Your next move is to run up to where that drone gun you just destroyed used to be sitting and turn right. Search around in this corner of the jungle until you come upon another suit of body armor, and then pick it up. After that, go the only way you can go, which is the path to the left of the drone gun's ashes. Not too far ahead you'll run into a patch of 4 or so guards, so be ready for them. Be sure to pick up all their guns, and then continue this same direction through the jungle. Not to far down this way is another drone gun, but lucky for you, you already now how to take care of it. With it destroyed, run up to the tower and over to the left corner. Pick up another suit of body armor which yoy may not even need at this point, and then go right. There aren't any guards to worry about when you run this way, but be careful when you come to the rope bridge. Walk across the bridge, but stop when you hear the tempo of the music change to a more "dramatic" rhythm. When that happens, zoom the lens of your rifle just slightly to the right of the large tree ahead. When you see a figure running up to you, start firing bullets into her skull as fast as you can. If you do it correctly, she shouldn't even get close enough to you to fire her weapons. OBJECTIVE COMPLETED ------[a] - destroy drone guns------ Before you go any further however, look over at the tree that is closest to you and is farthest to the left. Just barely to the right of that tree you can make out the gray barrel of a drone gun. Shoot at it, and you'll take care of it before it even knows what hit it. Now you can continue this way through the jungle, picking up both of Xenia's weapons as you run by. Stop running when you come to a large greeninsh-tinted cave on your right. Zoom into it, and shoot the enemy standing in the right corner of the cave. Then, shoot the guard that comes running into view from that same area. Next kill the guy standing in the left corner of the cave. If you're lucky, Natalya just may have already killed him. Either way you now need to zoom your rifle into the middle of the cave. Shoot the drone gun that is there, and don't enter into the cave until you're sure it is destroyed. When you've entered the cave, go up the ramp that is just past the spot where the drone gun once sat. In the room at the top, kill both of the enemy guards and then go up the ladder. At the top, and as quickly as is possible, fire off your Assualt Rifle and destroy the drone gun that is staring you down. It may take a few times up the ladder to get it, but make sure you eventually get it. And don't even worry about an ambush, as you can trust Natalya to take down any approaching guards while you do your work. It's nice to see her finally doing _something_ in this game, now isn't it! When you've destroyed the drone gun, enter the opening to the right. in this next area is a group of guards that just love to throw grenades, so anytime you see one of them holding a small green object in their hands, RETREAT IMMEDIATELY. The danger of grenades is not so hazardous, to you, as it is to your female companion. She can only take so many hits, so try and keep a close eye on her. Don't step completely into the next room, instead just walk up until you can see a good half of the room, and the three gurads that occupy it. Shoot them all, and remember that the bullets from your Assualt Rifle are powerful enough to pass through the metal crates. Even if they try to kneel down, they are still open to attack. When they'll dead, you can now peer into the other half of this room and shoot any remaining guards. There may be a few guards standing around, or it could be that Natalya has already shot them. You never can tell what that girl does. Anyway, go up the next ramp and turn left when you come to a bunch of short fuel barrels. Shoot the drone gun that you come up on, and then run over to the pile of little brown crates. OBJECTIVE COMPLETED ------[c] - blow up ammo dump------ The ammo dump they are referring to, is just the little pile of crates that you just ran past. Just fire your gun at them until they are all destroyed. It probably goes without saying, but you need to keep your distance when you work, so as to safely avoid a firey death. OBJECTIVE COMPLETED ------[d] - escort Natalya to Janus base------ Face the direction of the now smoldering remains of the drone gun and wait a quick second. In the area ahead are a bunch of guards, using a bunch more crates as cover. If you will die anywhere in this mission, this room will most likely be it. And sadly, there isn't much skill or strategy that can be used to conquer this little challenge. You just have to run over there, give em' hell, and hope you come out on top. I now this next instruction goes against my usual attitude, but I would just use a clumsy, rapid fire method. It's not very pretty, but it gets the job done. I have one final piece of advice for you as you take on this final little segment, DON'T STOP MOVING!!! It is much more difficult to hit a moving target that a stationary object. Good Luck! When this room is clear (nice work by the way), turn left and shoot the three guards in this next hallway. Don't forget the one that is hiding behind the metal crate. Run up to the elevator on the other end of the hallway, open it, and walk right in. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part ii: Control Center |------------------------------------------- ------------------------------ Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - protect Natalya [b] - disable GoldenEye satelite [c] - destroy armored mainframes ------[b] - disable GoldenEye satelite------ You'll start this mission out standing in the elevator which leads into a large control base. Open the door, run all the way up to the wall and then quickly shoot the guard to the left. Next shoot the two guys that come running in through the doorway on the right. Now very slowly make your way to the corner of the wall on your right. Using the "peek around the corner" method listed in the "Basics" section, you need to destroy the drone gun that is at the very top of the opposite wall. Once it is gone, turn to look a little more around this corner, and another drone gun will come into view. This one is far across from you, on the far wall to your right. So use the same "peek around the corner" method that you used on the previous one. When this one is destroyed, turn right and run down to the far wall, just underneath where the drone gun was earlier, and turn left. Kill the guard standing there, and make sure that you are standing so you're covered from the fire of the final drone gun. Shoot the two guards that you see are running toward you. Now, you guessed it, you need to once again use the "peek around the corner" method. This last gun is on the ceiling, just above the metal crossbeam above your head. When the last gun is destroyed, pick up all of their guns in this area, and then run back over to the elevator that you started out in. Open the doors and Natalya will come running out. Follow her as she makes her way to the computer terminal on the wall in the corner. Stand around her until she says that she has gotten one of the doors open. Now turn around to face the opposite direction and run straight for the door that is now opening. As fast as you can and without stoping, run down the hallway ahead and down to the room. Shoot the two guards down in there and run over to the left corner of this room. The enemies in the next room are armed with grenades, so this is the safest place to wait right now. While your down their, walk over to the green ammo box to score some remote mines. When the explosions have stopped, equip your D5k Deutsche and slowly go back up the little brown ramp. Inch by inch, slowly peer into the room around the left corner and shoot any guard that comes into view. If you by chance hear the sound of something metal being dropped, then you need to run back down the ramp and over to the "safety corner" that you used earlier for cover. (In case it's not already obvious, that sound means that grenades are coming your way.) Shoot all of the guards in that room and pick up their guns, and if you're lucky, a couple of grenades. Then run to the far back of this room and shoot the guard in the little narrow pathway to your right. Now walk through this little narrow pathway and shoot the guard that is straight ahead, as well as the two on your right. Collect their discarded weapons and run up the metal staircase. Open the door at the top, and shoot the guard you see at the bottom of the stairs in the next room. Then kill the guards that come runninng into your view directly from the right and left, and then finally for this room kill the other guy who is now at the bottom of the stairs. Then, go down these stairs and turn left. Open the door and run up to the guy standing at the computer table, but DON'T SHOOT HIM. He'll pull a gun on you, but then accidently drop it like an idiot. He will then put his hands up in the air and his little legs will tremble. Truly a pathetic sight. Look away from him for a second, and he'll scream "Aha!, I am invincible" and then go running off. Follow him as fast as you can, all the way up the two sets of stairs, and across the top floor and into the back room. Pick up the suit of body armor that is sitting on the floor where Boris mysteriously fades away, and then turn around and crawl out of this little room. Run back across the top floor and go down the both sets of stairs. You should now be standing where you first ran into the cowardly Boris. Look to your right and then to your left, you should see two large light blue computer terminals. Throw a remote mine on each one of them, and then run over to the little blue door just beyond the left computer terminal. Re-equip your D5K Deutsche, open the door, and then take a few quick steps back. Next shoot the four green guards that you see taking aim on you standing in the next room. Then, blow up the drone gun that is up ahead and on the right side, and then take a few steps closer to the door and shoot the drone gun on the left side. Now you can enter this room, and begin searching for another large blue computer terminal. When you find it, which is next to the large red number "9" painted on the wall, and attach a remote mine to it. Then re-equip your D5K Deutsche, turn around, and go back through the blue door. Run ahead a little and then go up the staircase that you come to on your right. Once you're up on the second floor, which should be overlooking a large computer screen map of the world, you need to kill the guards on your right and left. Now run over to the far right corner of this floor and you will find a small office, which contains another blue computer terminal. Naturally, you should throw a remote mine onto it. Then, run around to the corner on the opposite side of this floor. Once again, you need to throw a remote mine onto it. Now turn around and go down the little blue staircase. Run across the floor and up the other blue staircase. Open the big iron door and run into the next room. You'll come to another big iron door, but this one will open up all on its own. This is where you meet up with Natalya again, and she'll go running right past you. Follow her back into the main room of the control center and down the little blue staircase. Take positon right behind the blue desk that is to the rear of Natalya. This will be your "battle station" for the next segment of this mission. You've now come to the climax of this mission; protect Natalya as she tries to work on the computers. She needs to focus all of her attention on disarming the GoldenEye satelite, so you can't expect her to put up the same kind of fight she did in the jungle. She needs to be kept safe while she works, and it's all on you! There are four main areas you need to check when you look for approaching enemies. Take note that I said LOOK, and not run. The only reason to move from your current location is if for some reason you can't get a clear shot, and even then afterwards you need to come right back to this spot. The 1st and 2nd areas you need to watch are the blue staircases on your right and left. Guards will come running down these stairs constantly, and they're coming down to either kill you, or Natalya. Your best bet is to shoot them as they come running down the stairs, rather than give them the chance to take aim. These two locations are where about 95% of your trouble is gonna come from. The 3rd area is the black glass to the left of the blue staircase on your right, and the 4th area is the black glass to the right of the blue staircase on your left. (hope that's not too confusing) If you hear a sudden burst of glass, then you should know that that is the sound of one of those two areas becoming a danger. These areas have very few, and sometimes none at all, guards coming through them. But, they are also the most dangerous because they will take aim directly at Natalya. This segment of the mission seems to last forever, but will actually only take about a minute. Just keep protecting Natalya until you get the message that she has has finshed. OBJECTIVE COMPLETED ------[a] - protect Natalya------ Not much to say here, just keep killing the guards that come at you and watch Natalya go running up the staircase and back through the big iron door. Wait just a few seconds for her to finally make it back to the elevator, and then you no longer have to worry yourself with her. OBJECTIVE COMPLETED ------[c] - destroy armored mainframes------ Now, with the Natalya out of the way, run up the blue staircase on your right and then go rignt over to the staircase. Go down there and then turn left once you reach the bottom. (You'll probably run into a few guards along the way, just so you know.) Open the big iron door that you come to on your left and shoot the guard in this next room. Take a step in and then kill the guard on your left. Close the door behind you and equip your remote mines. Throw one on the glass wall, and then run to the opposite corner of the room. Now take your detonator out of your inventory and press the fire button. All of the remote mines you have placed so far will go off, and all of the mainframes in this base will be destroyed. Now open the big iron door to the right of where the glass wall used to stand and shoot the guard that is now staring you down. Run to the right and follow the wall on your right. Shoot the guard that you run into and stop when you come to the elevator that has Alec Trevalyn standing inside. He'll say something like "Too slow James", and then the elevator doors will close. Don't worry, it's impossible to catch him in time. From here turn to face the opposite wall. All the way over there on the back wall is another set of elevator doors that you can just barely see. Run straight for them, ignoring any and all guards that try to stop you, and exit this base via these blue doors. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part iii: Water Caverns |------------------------------------------- ------------------------------ Difficulty: Secret Agent Mode : Primary Mission Objectives : [a] - destroy inlet pump controls [b] - destroy outlet pump controls [c] - destroy master control console [d] - use radio to contact Jack Wade [e] - minimize scientist casualties ------[a] - destroy inlet pump controls------ You'll start out this mission inside an elevator that leads into the underground caverns, and one step close to Trevelyan. With your ZMG armed and ready open the door out and shoot the two guards standing around. (The guy who runs off is Trevelyan, but don't worry because you can't catch him anyway.) Next shoot the two guards who come running in from the right. Then pick up all of their guns, go right around the corner and open the next set of hexagon doors. Kill the two guards in this next room, followed by the three guards that come running in from the next corner. Pick up their guns as you go down the stairs and through the large doorway onto the metal catwalk. Slowly make your way down the catwalk, but stop when another hexagon door and another set of guards comes into view. Kill the first one from far away, and then kill the other as he comes running over to you. Next go over to the next set of hexagon doors and open them up. Shoot the guard that is standing on the other side, and then go down the stairs that are immediately to your left. Fire a couple of shots near (BUT NOT AT) the scientists standing there. When they run off, destroy the terminals they were standing at. Kill the guard that comes running in through the narrow crack in the caves to your left, and then enter into the next area of the cave through the same way he came over here. Do the same in here as you did in the last room; spook at nerds and destroy the computers. Then go up the staircase next to you. OBJECTIVE COMPLETED ------[d] - use radio to contact Jack Wade------ Run up to the next hexagon door and blow away the guy standing guard. Open the doors and kill the guard standing just to the left. Now, begin moving up the stone ramp on your right. When you come up on the guard who is also ascending the ramp, just shoot him in the back before he even sees you coming. When you reach the top, kill the two guys that you see standing to either side of the next hexagon door. Open the doors to the next room, and shoot the guard straight ahead. Next kill the guards that come in from the left and right. Now storm into the room and clear it of all remaing guards. Be sure to pick up all of their weapons, and then take out your 2nd ZMG so you have two out at once. Double the guns means double the bullets, double the power, double the damage, and when you make it to the end, you'll have double the health. Before you leave, blow up every single crate that is in this room, and pick up all of the ammo that comes spilling out. When you're done stocking up, open the next set of hexagon doors. Kill the guard that is standing on the other side of the door, and then kill the gun you see standing off in the distance. Run over to where he was standing, pick up his weapon, and go right. Kill the three guards that are down this way and then just continue. Not too long you'll come upon another guard, but this one won't notice you so quickly, so try to take him out before he sees you. Keep going down the metal walkway, killing the next couple of guards and then after them, shoot the man standing near the next hexagon. Don't go through this one though, instead turn left and continue. Past the second turn you come to will be another set of guards, so take care of them as fast as possible and then just keep going. A little past them you will come to guard standing with his back to you. Shoot this guy in the side of the head, and then take down the guard you see begin to fire at you from somewhere down the hall. Equip your Assualt Rifle and zoom the lens over where the next hexagon door is on the left. With this area now clear, pick up all of their discarded guns, and be sure not to miss the Code Card that is somewhere around here on the ground. Now switch back to your ZMG and open up the hexagon doors. Shoot the guard that immediately starts firing at you, and then run over to the left. Kill both the guards their, make sure to pick up the Code Card that one of them drops, and turn around. Run over to the suit of body armor sitting on the crate, and then head up into the glass walled room on your left. As you kill all the guards up here, try and not kill any of the innocent scientists. When this little room is clear of guards, fire off a few shots to flush all of the scientists out. Now run over to the little white box that you see sitting on the table. Turn it on, and you'll send a message to your CIA contact, agent Jack Wade. OBJECTIVE COMPLETED ------[c] - destroy master control console------ After the message has been successfully sent, take a few steps back and begin firing on the electronic equipment. Easy as can be. OBJECTIVE COMPLETED ------[b]- destroy outlet pump controls------ When the room is cleared, step back down and run over to the corner of this room that is on your left. Shoot the box that is fartherst to the right, and out pops another box. Now shoot that box, and out pops another, slightly smaller box. Shoot that box, and a tiny little box comes flying out. Shoot that box, and a couple of computer monitors will pop out. Now shoot both of those monitors and pick up the two Assualt Rifles that come out of them. You can now carry two of them at once, so go ahead and equip them both. Next run back over and open the hexagon doors that you used to enter this room in the first place. Stay on the upper-most walkway and follow it to the next hexagon door. Open them, and lean to the right until you can see a couple of guards standing just to the left of the door. When they come into view, shoot them both, and then look up directly above them. Shoot the drone guns before it catches sight of you and begins firing. Now run down the set of stairs ahead and shoot the two guards at the bottom. Shoot the computer terminals that are just behind them, and you will have destroyed ALL of the pump controls in this mission. OBJECTIVE COMPLETED ------[e] - minimize scientist casualties------ Pick up the final Code Card, go back up the stairs, and go back through the hexagon doors. Follow the catwalk all the way back to the room where you picked up the double Assualt Rifles earlier. Once you've re-entered that room, turn right and open the big iron door. Shoot the guard that has his back to you, and then run down the hall and open the first iron door on the left. Shoot the two guards standing on either side of the next hexagon door, and enter into this next room, being sure to close the door behind you. Open this set of hexagon doors and zoom the lens down the hallway. Look up just a little and destroy the drone gun before it starts up. (Around this time Trevelyan will yell something about you being too slow again, or something like that. It's really not important.) Run down this hall as fast as you can and through the next set of hexagon doors. With your two Assualt Rifles by your side, the enemies in this next room don't even stand a chance. Finally, open the blue elevator doors and enter. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-----------------------= | Mission Seven: Cuba | =-----------------------= ------------------------------ | Part iv: Antenna Cradle |------------------------------------------- ------------------------------ Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - destroy control console [b] - settle the score with Trevelyan ------[a] - destory control console------ You'll begin this mission standing at one of the corners of a large, metal structure that is spread across a large satelite dish. From where you first start out, turn around and search for a suit of body armor in the corner. When you've picked it up, turn back around and run down the long metal walkway. As soon as you see that the auto-aim is drawing your gun up, be one the look out for guards. Kill him as soon as he comes into view, but don't stop running. Pick up both of his guns as you run past his fading dead body, and be ready to use them at the next corner. Kill the three or four guards that are waiting there for you, and then go left. About now is when the 3-minute countdown will start up. Don't worry, that's plenty of time for what we're doing. Turn down the metal ramp on the right at first oppurtunity and kill the guard standing at the bottom. Then run down there and take the little staircase to the left. At the bottom of the little staircase turn left and stop just a few steps from the open door. Shoot the drone gun that is in the upper right corner of the room, and any guard near it. Step into the room completely and now destroy the drone gun in the upper left corner. Run over to where that drone gun used to be located and look to your left. Use your ZMG to fill the computer terminal with holes until it blows up OBJECTIVE COMPLETED ------[b] - settle the scroe with Trevelyan------ Now open and go through the door on your left. Run down the ramp, firing down upon Trevelyan as you go. He will run away from you, so chase after him as fast as you can. YOU CAN'T LET HIM GET TOO FAR AWAY. Trevelyan will, througout the remainder of this mission, have you running around in a great big circle. All you can do is, each time he, comes to a stop, fire at him until he starts running again. You need to keep moving, because he drops grenades every so ofthen when he runs and they can be pretty hard to spot. He will try to throw a witty little remark at you each time he's hit. So every time he says something, you know you're doing some damage. When you hear him (actually, you'll just read him) say "Finish the job, James- if you can!", he will begin running toward the location of your final showdown of the game. Follow him all the way to a little metal room, and just as you step in to meet him, he will fall threw a little hole and down to a small platform beneath. Now, be very careful when you do this next step. What you need to do is drop down that same hole, and safely land on the platform below. That's easier said then down though, because the platform you're landing on is small. If you step to far to the side, you'll fall to your doom and lose this mission. So when you drop, stay as close to the ladder as is possible. When you do land, immediately riddle Trevelyan's body with 9MM bullets. No time to take careful aim, so just fire as fast as you can at his mid-section. It won't take that many bullets. Now you get to watch him fall to his death, which is by far the most gratifying cut-scene of this entire game. Enjoy it, as well as the credits that follow! Well done 007!, I think you've just earned yourself a week long vacation in Cuba. I'm sure you'll find _something_ to do. OBJECTIVE, MISSION, AND GAME COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =--------------------------= | Mission 8: Teotihaca'n | =--------------------------= ---------------------------- | Part i: Aztec Complex |--------------------------------------------- ---------------------------- Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - reprogram shuttle guidance [b] - launch shuttle ------[a] - reprogram shuttle guidance------ Welcome to the first bonus mission of this game, the Aztec Complex! This level is accessable by either completing the Cradle level, or by using a GameShark code (you cheating bastard) No matter how you got here, you'll start this mission out standing in a niche of a large, Aztec ruin. These ruins have been converted to a launch facility, thanks to the Drax Corporation. From where you start this mission take a few steps out into the next room, and then quickly step back. Shoot the three guards that come running up over to you. Wait about 7 seconds for any grenades they might have thrown to go off, and then run around this room and collect their weapons. Equip the AR33 Assualt Riffle and run over to the area that is at the exact opposite location of the little niche that you start out in. Open the secret panel like you would any other door in the game and shoot the guard that is down the hallway. Next, kill the guard that you see above and to the left of him. Remember that your bullets CAN go through the metal crates. Run down to the end of the hall, and then quickly run back without ever actually turning around. One of two things will happen; either they'll come running into view and you'll kill them, or a couple of explosions will go off and they'll kill themselves. Either way, just so long as you're sure they are dead. Wait for the smoke to clear, if there is any and then slowly make your way to the end of the hall. Stay close to the left wall as you walk and wait for a guard to come into view on your right. He will be standing behind a metal box, and to the left of a large stone pillar. Shoot him, run into the view, and stand behind the stone pillar on the left. Peek over the right corner, and you should catch sight of another guard in yellow. Kill him and then run across the little stone "bridge" and over to the other half of the room. Run over to the metal cratess on your right and left and collect the weapons. Now run up the stairs, past the two metal crates, and up to the little niche that looks just like the area that you started this mission in. Open the door, take a quick step in, and then run back out. Take aim at the doorway and wait for a couple of guards to show up. Kill them both, and then slowly re-enter the black room ahead. You'll notice that there are little white walls that split up sections of the room on the right and left sides. Slowly walk forward, but keep your eye on the far-right corner. Shoot the yellow guard when he comes into your view, then turn and shoot the guard that runs in from the far-left corner, and then turn back over to the far-right corner and shoot the guard that is taking aim on you. Now this room is safe and clear. Collect all of the guns and run over to the far-left corner. The path should be open, if not, then walk over to the computer that is on the other side of the white wall to your left and turn on the computer. It isn't a real computer, but is actually just a secret way to unlock the door. Either way, shoot the guard and run down the hall. When it turns right, slowly walk around the corner and kill the guard that is standing guard against the left wall. With him dead you can completely enter the next hall, zoom down to the end, and shoot the other two guys before they even see you. Run down all the way to the end of that hall and stop. Turn to your left and you see the opening to another room. In this next room you need to quickly run inside, shoot the guard on the left, turn around and shoot the guard behind you, shoot and blow up the computer console on the left, and then enter into the doorway it reveals. You have to do all of this as fast as possible because once you step into this room, the doors above you will open up. And not too long after they are completely open, the room will fill with explosions. You now find yourself inside a gray ventilation system. Run all the way down to the end of the first vent and quickly kill the man to your left. Next shoot the big blue drone gun that is facing the other way, and then shoot the next guy that comes down the vent. Now spin around, with out walking an inch, and shoot the other drone gun that is not yet aware of you. Run straight down this direction, and when you reach the end turn right. Pick up the suit of body armor. Turn around and run back down this vent shaft all the way and at the end turn left. You'll pick up a laser along the way, but don't equip it quite yet. Next follow the curve of the vent right, and then left again. Run up to the metal grate ahead, but don't walk through it. As you approach the grate a stack of two metal crates will come into view in the next room. Look just above these crates and you'll catch glimpse of a drone gun. Natuarally, you should use your AR33 Assualt Rifle to destroy it. Now walk up even closer to the grate and look up and to the right. Destroy this blue drone gun as well. Next look just a tiny, tiny bit to the left of that gun and shoot the drone gun that you should just barely be able to make out. Now step completely into the next room, right through the metal grate, and take cover behind the stack of crates. Take a quick peek over the right corner, with your Assualt Rifle lens zoomed, and take down the yellow guard armed with the laser pistol. Then, quickly take your place back behind the crates and wait for the fire to die down. Turn to your left and shoot the guard that is standing behind the metal grate on the opposite wall. To take care of the final drone gun, move your head up just a little and take another quick peep around the corner. When you have got the aim just right, pop your head around the corner and blow it up. Now take a couple of quick peeks over the left corner of the box and kill the two laser-armed guards standing on the other side of the room. Run over near the metal grate on the opposite wall but DON'T ENTER INTO IT JUST YET. Instead turn to the far right corner and kill another one of the guys with lasers. As you can probably imagine, there is an identical guard on the far left corner. So run into the corner of the room, guns a blazing, and take him out. Now turn around and enter the metal grate I told you not to enter earlier. Once you step into this next section of the ruins, immediately turn left and go down the stairs. Turn right at the first oppurtunity, shoot the guard, and then go left. Go down the next set of stairs you come to and enter the next room via the narrow little opening in the stone wall. Catiously walk forward and kill the next yellow-clad guard you see around the corner. Now run around that corner to your left, shoot the guard all the way on the other side of the room, and then get as close to that tall guy as is possible. (This guy's name is Jaws, just so you know.) This is the best way to avoid his two AR33 Assualt Rifles. Due to his long arms, when you're that close to him his arms reach right past you and fire behind you. Fill him with AR33 bullets as fast as you can and pick up the smart card when he's dead. Once he's dead and you have the smart card, turn back around. Run around the corner, up the stairs, turn left, then turn right, go up the stairs and back through the metal grate at the top. Step back into the main launch room and turn to your right, where you can see a huge space shuttle. Climb up the ladder as fast as you can, and once you reach the top run down the metal walkway. At the end of it turn left and run over to the computer terminal. Activate it to re-open the exhaust doors that you closed earlier. This is so you can return to a part of this mission that you were in earlier. Run back around the metal walkway and down the ladder. At the bottom is a small collection of guards. Kill them all and pick up the two lasers that one of them drops. Equip both of your lasers now, and enter the metal grate to your right. Go around the short little curves and then kill the guard you meet when you re-enter the main shaft. Go down this shaft, turning right at first oppurtunity, and through the metal grate. Go through the door on the other side of this room, and from there go left. Run all the way through this hall again until you come to a wall made up of the back of computer screens. Activate the computer monitor to the right of the door and it will open. Enter into this next room, (look familar?) and up to the glass-walled room on the left. Open the doors and step up to the little table on the left. Take the "Guidance Data" out of your inventory and use it on the floppy disk drive that is sitting on the table. Be sure to re-equip your lasers when you're done. OBJECTIVE COMPLETED ------[b] - launch shuttle------ It is now time to get back to the main launch room, and the spacship. So turn around, step back down into the black room, turn to your right, and kill all the guard that you see in the hall. Then run back down this hallway, enter the room at the end, and go back through the metal grate. Run down the gray ventilation ducts, turn left at the end, and run back through the curves and out the metal grate. You are now back in the main shuttle room. Kill any of the guards that have collected near here and then run over to the far right corner. Run up to the large blue computer mainframe activate it. You have just started the launch sequence, and a 30-second countdown will start up pretty soon. For the shuttle to launch successfully, you need to re-open the exhaust doors. So turn around and run over to the ladder. Climb up it, ignoring any laser blasts you might hear, and run around the metal walkway. Activate the computer terminal that is around the corner. Now there's nothing left to do but wait around for this mission to complete itself. OBJECTIVE AND MISSION COMPLETED =~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~= =-------------------------= | Mission 9: el-Saghira | =-------------------------= ------------------------------ | Part i: Egyptian Temple |--------------------------------------------- ------------------------------ Difficulty: 00 Agent Mode : Primary Mission Objectives : [a] - recover the golden gun [b] - defeat Baron Samedi? ------[a] - recover the golden gun------ Welcome to the second bonus mission in this game, the Egyptian Temple! This mission is opened up as an option by using one of two possible methods. One, beat the entire game under Secret Agent difficulty. Two, use a Gameshark code (you cheating bastard.) Either way, you'll begin this mission standing in a large Egyptian temple. Side-step over to the wall on the right, and then run straight forward. When you reach the back wall, quickly turn to your left and kill the two guys standing near the doorway. Pick up their weapons and equip both of your ZMG machine guns. Next go through the doorway on your right. Turn left just when you pass the first stone pillar and enter the doorway that is just ahead. Take several steps forward, and then go through the doorway on your right. When you come to another stone pillar, look just slightly to your left and shoot the guy that you see off in the distance. It'll take a lot of bullets, but he will eventually go down. (This is actually just a phantom form of the Baron, you will run into one more just like him before you face the "real" Baron Samedi.) Now run along the wall on your left and to the back corner of the room. Keep pressing the "B" button until the secret door open up. It is along the left wall, and is near the corner. With the secret panel revealed, step inside and turn right. Up ahead is a long corridor. Even though you can't see them, there are three drone guns hiding up in shafts that are just a little further down. You could try to destroy them, but I find it much easier to just run down the long hallway as fast as you can. When you reach the end turn left. Be sure to pick up the suit of body armor that is on the other side of the mysterious stone pillar and then go through the door to the left. Go down the next two flights of stairs and out into the blue tiled room. Run along the wall on your left, and at the end turn right. Now run just a little farther and you'll come to a door on your left that you can go through. Go up the next set of stairs and turn left when you reach the top. Now run all the way down this hall, and at the end go up the stairs on your right. At the top, open up the door, BUT DON'T GO INTO THE NEXT ROOM YET!!! This next room has a kinda Indiana Jones thing going on. There are four drone guns set up to protect the golden gun, and they will all fire on you if you take a wrong step. And unlike all the other drone guns in this game, they can't be destroyed. The only way to reach the golden gun safely is to only step onto specific floor tiles. If you follow the path I've marked out below, the glass wall surrounding the golden gun will drop down and you can pick it up. - - - - - |D| | | |D| - - - - - | | | | | | - - - - - | | | | | | - - - - - X| | |G| | | - - - - - | |#|#| | | - - - - - | |#| | | | - - - - - |D|#|#| |D| - - - - - | | |#|#| | - - - - - | | | |#| | - - - - - |#|#|#|#| | - - - - - |#| | | | | - - - - - |#|#|#| | | - - - - - E Here's the legend to the map: E = entrance to room X = exit to this room D = drone gun G = golden gun # = tile you step onto If you prefer a non-visual explanation: Step onto the first tile in room, step left two tiles, up two tiles, right three tiles, up two tiles, left one tile, up one tile, left one tile, up two tiles, right one tile, and finally pick up the gun. OBJECTIVE COMPLETED ------[b] - defeat Baron Samedi?------ Make sure to equip the golden gun now; it will be your main weapon for the remainder of this mission, and has more than enough bullets. Remember that the golden gun kills with one shot, no matter where you hit them, just so long as you don't accidently hit their gun. Step through the exit as illustrated on the map above. Pick the bullet proof vest on your way to the next door and open it. Step forward, which will drop you down into the next room below, and quickly turn to shoot the guard on your right. Run over to where he was standing and look across the room to your left. Shoot that guard as well. Now turn completely to your left and shoot the guard standing in the far corner. Run over to where _that_ guard was standing and go right. Enter into the first doorway you come to on your left. Shoot the guard that is standing in your way, run past the pillars that are straight ahead, and into the next doorway. Run over to the large blue area that looks like a pool and shoot another of the "phantom Barons." With him dead (well, not really dead) turn around and go back through the same doorway you came in. Run past the pillars and through the dark doorway that you see ahead. From there turn right, and run all the way to the corner of the room. Once again search the wall for the secret panel that you used earlier in this mission. Enter it as soon as you find it again. Run down the short hallway, turn right, and then run as quickly as you possible can down the long hallway. Remmber, this is the corridor with all of the drone guns. At the end of this corridor turn left. Enter into the room with the big, black pillar and shoot the Baron. He will be standing just past the black pillar and on the right side. With just two bullets, he'll be gone for good. Or is he?... OBJECTIVE AND MISSION COMPLETED =---------------------------------------------------------------------= ======================================================================= |-VII.---------------- FREQUENTLY ASKED QUESTIONS --------------------| ======================================================================= This list is a collection of the mosted common questions asked in relation to the game GoldenEye. Please take note that most of these are NOT the official answers from RareWare, but rather information that I have collected from sources that I consider to be reliable, or answers that I have come up with by myself. To the best of my knowledge, all the information below is accurate, so let's get started... Q - How is James Bond able to carry all of these items and weeapons? A - ummm..., to the best of my knowledge, a very spacious utility belt ----------------------------------------------------------------------- Q - Why is it that, at the mission debriefing, my accuracy is sometimes better than 100%? A - Each shotgun blast counts as one bullet fired, even though it can take down numerous targets. So if you fire off one blast from the shotgun, and it hits three people, than the computer counts that as 300% ----------------------------------------------------------------------- Q - The weapon list inside the GoldenEye Instruction Manual lists a gun called the "Spyder", but I have yet to find this weapon, so where is it? A - The instruction manual was written before the game was actually completed, so things were changed that could not be listed in the final copy of the manual. An example of one of these changes is the "Spyder". This was actually a weapon at one time, but was later renamed the "Klobb" after one of the designers of this game, Ken Lobb. ----------------------------------------------------------------------- Q - I can play as Oddjob and Mayday in multi-player mode, are they at all in the single player game? A - No, they are nowhere inside the mission mode. At one time, while Rare was creating this game, there might have been plans for them to play a part in the story. But for one reason or another, they were cut from the final version of the game. ----------------------------------------------------------------------- Q - While reading the mission briefing to the Aztec mission, it makes mention of a "Drax Corporation. What exactly is that? A - In the Bond movie "Moonraker", starring Roger Moore, his main enemy is a large evil company known as the Drax Corportation, and that is just a reference to that movie. ----------------------------------------------------------------------- Q - In the Frigate mission, moneypenny says that Xenia is on board, so why can't I find her? A - You can't find her, because she isn't there. She just said that because in the actual movie Xenia was on the boat at this time, stealing the helicopter. It is just an attempt to keep the game flowing along with the movie. ----------------------------------------------------------------------- Q - Why is it that, at the very beginning of the Statue Park mission, I can hear a strage chopping sound? A - That is because the programmers were a little lazy. That sound you are hearing is actually the stolen helicopter. You see, because it needs to be in the mission later, the programmers just placed it out of sight. So when they need it, they can just slide it into position, without having to create it during the mission. If you use a GameShark code, you can open the gates go check it out. ----------------------------------------------------------------------- Q - In the mission briefing on the Aztec mission, moneypenny says something about "Quetzacoatl". What is that, and does the answer at all help me in this mission? A - No, I'm sorry, it doesn't really help you at all. What moneypenny is refering to, or at least thinks she's refering to, is an ancient Azten god. I say she _thinks_ she is referring to it, because she has actually spelled it wrong. Anyway, it's just a little thing put in there for fun. Nothing important, and nothing particularly interesting. ----------------------------------------------------------------------- Q - There are two characters availble in multi-player called "Terrorist" and "Biker", but I don't see them anywhere else in the game. Why not? A - The jury's still out on this one, but they are most likely unused character heads, that at one time had a place in the game. Most likely the Terrorist face would've been used in the Frigate mission and the Biker face would've been used in the Runway mission. ----------------------------------------------------------------------- Q - Sometimes, after I finish a game of multi-player, I get an award called an "AC-10 Award." What the hell does AC-10 stand for, and why did I even get it? A - Okay, this one is a little complicated. RareWare being as old of a company as they are, are well learned in the old ways of programming games. In one very old adventure game, it was possible for you to upgrade your armor throughout the game. And each time you got stronger armor, the ranking number of that armor would change. As it got better, the number grew smaller, alll the way down to the number -10. So it would be said that you had an armor class of -10, or AC-10. So what the award is saying, basically, is that you picked up a lot of armor during that last game. ----------------------------------------------------------------------- Q - While standing on the dam I can see a small island far off in the distance. What is it, and what does it do? A - It does nothing. It is just there as a piece of scenary. At one time it may have been part of a mission objective, but now it does absolutely nothing for you. You can get close to it, but ONLY by using a GameShark code. And if you do get over there, you will see that it is just an empty dock that contains an empty guard tower. ----------------------------------------------------------------------- Q - In this game, the helicopter is called the Pirate. But in the movie it is called the Pirate, so why is that? A - I have no idea. One possibilty though is that in the original script of the movie the copter was called the Pirate, and then was later changed. And of course if the name Pirate was already written into the game by then, it wouldn't make since to bother removing it. ----------------------------------------------------------------------- Q - Why is there an item called "bungee equipment" listed in the game manual? A - This is just another example of a missed mistake. More than likely, picking up the bungee equipment (maybe from the mystery dock???) was an objective in the Dam mission. It later got scraped, but was accidently left in the instruction manual. ----------------------------------------------------------------------- Q - In the instruction manual of the game that discusses the multiplayer section of GoldenEye, you can see that one character is dressed in a white tuxedo. Who is that, and how do I use that guy? A - Sadly, you can't use him. The man you see pictured is actually the Sean Connery version of Bond that was, at one time, going to be useable in the game. (SEE BELOW FOR DETAILS). You can also catch glimspe of Connery by looking on the opposite page, at the picture that shows the "Select Character" screen. Just to the left of the photo of Boris, you can see the edge of a photo of Sean Connery as he looked when he played James Bond. ----------------------------------------------------------------------- Q - How is it possible to play as the actors Roger Moore, Sean Connery, Timothy Dalton, or George Lazernby? A - It is not at all possible. You hear me, NOT AT ALL POSSIBLE. It is impossible to play as those guys. It was planned, during the early stages of production, to be an option, but had to be taken out due to legal problems involving using the actors likenesses. Now if you use a GameShark code, then you can find their faces still stored in the game's memory files, but they can never be opened as playable characters, NEVER. ----------------------------------------------------------------------- ======================================================================= |-VIII.------------------ WEBSITES OF INTEREST -----------------------| ======================================================================= Below are a few internet sites that relate to this game, and below each link is just a little bit of info about each site. Enjoy! The Official GoldenEye Website [http://nintendo.com/goldeneye007] This is the official website for the video game GoldenEye, and is run by Nintendo of America. The James Bond Fan Club Website [http://www.thejamesbondfanclub.com/] This site actually has more to do with the Bond movies, rather than the video game. Never the less, this place is great for a true 007 fan. "OddJob's" UnOfficial GoldenEye Website [http://www.angelfire.com/ri/oddjob14/ This site isn't as flashy as the ones above, mostly because it is run on a lot smaller of a budget (like $0.00), but it is till chock full of information. Also, it has a lot of funny screenshots taken from various places in the game. The Internet Movie Database's information on the movie [http://us.imdb.com/Title?01131189] This is a link to a section of a much larger site, the Internet Movie Database. It contains all the basic information regarding the movie GoldenEye, down to every last credit. The Website of RareWare [http://www.rareware.com] This is the official website of the company the developed this game, RareWare. Sadly, ever since the company was bought up by Microsoft, it doesn't contain much information about their older games. Still, this is the best place to get the latest information about their games currently in development. It's definitely worth a look. The GoldenEye Elite [http://www.the-elite.net/GE/elite.htm] This site boasts itself as being made up of the greatest players of the game around, and they just might be right. Visit the message boards and check out the fastest times around. Who knows, you might just be setting the next world record. DetStar [http://goldeneye.detstar.com/] Run by the dedicated Det Erest, this site has the best collection of all information conerning the game GoldenEye. He has found every secret he can find, and answered every question he can answer. His GameShark codes allow you to see last little detail of this game, including the details you were _never_ supposed to see. If you only go to one website on this entire list, GO TO THIS ONE. You will not regret it, I promise you. ======================================================================= |-IX.------------------------- IN CLOSING ----------------------------| ======================================================================= My e-mail address is at the top of this document, please e-mail me if there are any corrections that need to be made or any missing information that I need to fill in. Also, I am open to any suggestions regarding additions to my "Websites of Interest" section. If you need an answer to a question regarding this game, please make sure that it is NOT already covered in the walkthrough above. Thanks. You should find this document ONLY at the websites www.GameFAQs.com or www.IGN.com If you see it anywhere else, please notify me immediately. Also, don't forget to voice your opinion of this FAQ by using the GameFAQs.com FAQ-rating system. All feedback is appreciated. ======================================================================= |-X.------------------------ SPECIAL THANKS --------------------------| ======================================================================= I would like to thank Meowthnum1 a.k.a. Trace Jackson for his encouragement and advice while I was writing this guide. He gave me some advice concerning the Jungle and Control missions, as well as strong encouragement to finish a project I wasn't really sure I could handle. Thanks man! Thank you DetStar.com for help with the FAQ section of this guide, and for being the best resource for GoldenEye info on the net. Thank you Rare, for creating this, and all of your other great games. You guys have been pumping out #1 games ever since Donkey Kong Country for the Super NES, and you don't appear to be slowing down yet. Thank you IGN for posting this on your site www.IGN.com Thank you CjayC for posting this and all of my other FAQs, guides, and codes on your website www.GameFAQs.com Thank YOU, very much, for reading this FAQ/Walkthrough. I hoped it helped you out. ======================================================================= |-XI.------------------------ FAQ HISTORY ----------------------------| ======================================================================= 4/22/2003: Today I begin work on my complete FAQ/Walkthrough for the game GoldenEye on the N64, and what will probably be my most challenging project to date. 5/31/2003: Just a little over a month later, and this is what i've got. This is probably my best guide so far, and is also my biggest. This is FAQ version 1.0, and expext an update in the near future. 6/6/2003: I added a few things to the "Frequently Asked Questions", as well as fixing a couple of typos. This is now FAQ version 1.1 6/12/2003: IGN may now post this guide on their site ======================================================================= |-XII.------------------ COPYRIGHT INFORMATION -----------------------| ======================================================================= Since I, Michael Tyler (Reptile) wrote this document, it is protected by copyright law. I do not allow anyone else to distribute this for any reason. As of now, I allow only www.GameFAQs.com and www.IGN.com to publicly display this document on their websites. If you want to put this on your site, you must ask me first. There will be a penalty if I find someone using this document without my written permission. This document was written for personal\private use only. Copyright 2003 Michael Tyler -----From The Twisted Mind Of----- __________ __ .__.__ \______ \ ____ _______/ |_|__| | ____ | _// __ \\____ \_ __\ | | _/ __ \ | | \ ___/| |_\ | | | | |_\ ___/ |____|_ /\___ \| __/|__| |__|____/\___ \ \/ \/|__| \/