Charlie Blast's Territory FAQ and Guide By Rok Bloom Table of Contents Chapter 1--Introduction Chapter 2--Level Hints-Use this section if you just want a hint on the solution Chapter 3--Walkthrough-Puzzle Mode-Use this section for a step by step solution Chapter 4--Multiplayer Chapter 5--Information Center ___________ _________________________________/ CHAPTER 1 \_________________________________ \___________/ Charlie Blast's Territory is a puzzle game made by Kemco and is rated "E" for Everyone. In Charlie Blast's Territory, you must move around blocks and bombs to cause a chain reaction resulting in blowing up all the bombs and TNT crates. I wrote this guide after getting this game on eBay and after getting stuck, I found no guides. So, I decided to make my own! I hope this guide helps you out with your island demolishing fun. ____________ \-Controls-/ -Puzzle Mode- Analog Stick-Move Charlie D Pad-Move Charlie A Button-Jump B Button-Light the fuse (only when near bomb) C Buttons-Move the camera -Entering Codes- A Button-Confirm Code C> and C<-Next/Previous Card Up and Down-Change Card Left and Right-Change Card Suit ______________ \-Map Legend-/ @ = Red Bomb ! = TNT crate * = blue Bomb C = large cactus c = small cactus b = black box + = stone s = snake R = raft r = raft path t = tree 0 = barrel ___________________ \-Detonator Guide-/ Look in the Level Info Bar to see if there is a special detonator. -ND- = a Normal Detonator -SD- = a Sunken Detonator -TD- = a Timed Detonator ________________________ \-Reading the Info Bar-/ LEVEL 87 "Fake Stage" Difficulty 6/10 -TD- ^a ^b ^c ^d a-This is the Level Number b-This is the Level Name c-This is a measure of how hard the level is d-This is a Detonator Indicator (see Detonator Guide) _________ \-Notes-/ -Keep in mind directions like left, right, up and down are in bearing to the MAPS provided in this guide. -Please bear with me, this is my first attempt at ASCII drawings x.x -Sometimes you'll hear me mention "play trial and error with the snake". This means that you have to just keep trying to get over him, eventually you will. If it is a speedy snake, try jumping over him. Dont give up, you'll get it. -I do recommend you attempt the levels for a while before you use my guide, the main fun of this game is finally figuring out how to blow up the clever puzzle. ___________ ________________________________/ CHAPTER 2 \__________________________________ \___________/ __________________ \-DESERT ISLANDS-/ LEVEL 1 "Light and Run!" B lights the bomb. LEVEL 2 "Desert Stash" Hope you like rafts. LEVEL 3 "The Gauntlet Snakes dont hurt you. LEVEL 4 "Blockout" Blocks are great! Jump over them or cover up snakes! LEVEL 5 "Danger Pass" You can push the red bomb too! LEVEL 6 "Switchback" Use the TNT crates to fill up the top row. LEVEL 7 "Gather TNT" Just keep trying, this is a really hard level. The red bomb will be on the column with the snake, one below the snake (on the default view) LEVEL 8 "X Marks the Spot" Move the boxes out of the way to the outer walls. LEVEL 9 "Its About Time" TNT can go on rafts too... LEVEL 10 "Tres Amigos" You have to jump a lot. __________________ \-ALPINE ISLANDS-/ LEVEL 11 "Its The Bomb" You can move bombs after the fuse is lit... LEVEL 12 "Think Fast" Keep the counter reset by moving the red bomb. Make a diamond. LEVEL 13 "Chain Reaction" Use the raft to push a bomb into place. LEVEL 14 "Switchbacks" The snake is annoying, but you can go over him eventually. LEVEL 15 "Big Bang" Bombs marked by a '3' have a large blast radius. - The rest of the levels to come... - ___________ ________________________________/ CHAPTER 3 \__________________________________ \___________/ __________________ \-DESERT ISLANDS-/ LEVEL 1 "Light and Run!" Difficulty 0/10 -ND- If you cant beat this level without a guide, go put this game back on Ebay. Just walk up to the red bomb and hit B to light it. A B C D E _ _ _ _ _ 1|C c| 2| ! ! ! | 3| * @ * | 4| | 5|c _ _ _ | 6 |C| Password 4c 5h 10c Qc Qc LEVEL 2 "Desert Stash" Difficulty 0/10 -ND- Hop onto the raft by holding the stick in the direction of the raft, then do the same to jump off on the other side. Light the fuse and run. A B C D E F G H _ _ _ _ _ 1 | ! * ! *| 2 _|! @ _ !| 3 _ _| | _| *| 4|+ C| |c | 5| RrrrR| | 6|_ _ C| |c _ _| Password 4c 5h 10s 9c 4c LEVEL 3 "The Gauntlet" Difficulty 1/10 -ND- Get on the raft at B3 and jump off at C3. Follow the path down to A5 and get on the raft. Wait for the rafts to meet at A7-B7 and jump on. Get off the last raft at D7 and follow the path avoiding the snakes if possible (they dont hurt you) until you get to the bomb at I1. A B C D E F G H I _ _ _ _ _ _ _ _ _ 1| _ _ C_ _*_*_*_@| 2| | _ _ _ __ | 3|_|RrR | s_s_s_ | 4 _ _| | | |_ _ _ _ 5R_ _ _| |_ s_s_s | 6r _ _ _ _| | 7RRrrrrrR|_ s_ _s__| Password Ac 7d 6h 6s 2h LEVEL 4 "Blockout" Difficulty 2/10 -ND- This is tricky, but just follow the guide and you'll get it. You start at F8 Jump across to C8 and push the block at B8 onto the snake at A8. Then go up to A3. Jump across to G3. Go down one square to G4 and jump across to C4. Go down one to C5 and jump across to F5. Push the block at E6 onto the snake at D6. Jump all the way up to E2, light the fuse and jump back down out of the way. A B C D E F G _ _ _ _ _ 1 |C ! @ ! !| 2 _ _ _|* * *| 3| + + + + + | 4| | | + + + | 5| | |_ + + s| 6| |_ |s_+_ _s| 7| |_ _ _ _ _ 8|s_+_ _+_+_ _c| Password 6h 2h As 5h 8h LEVEL 5 "Danger Pass" Difficulty 2/10 -ND- First move the box to B8, then up to B6, then cover the snake at C6 with it. Then move the red bomb left one to D7. Run around and hop over the black box to D6 and push the red bomb down one square to D8. Next push the red bomb over to B8, then up to B5. Push the red bomb to C5. Now, quickly push the black box off the snake and immediatly push the red bomb up. If done correctly, the snake wont get you. Then push the red bomb to E4. Take the long way around and push it up one square to E4, light the fuse and run. A B C D E F _ _ _ 1 |! ! !| 2 |! ! !| 3 _ _ _ _| |_ 4|c c| 5| + | 6| s + | 7| + @ | 8| b | 9|C _ _ _ _ C| Password 9d 10d Jd Jh Qh LEVEL 6 "Switchback" Difficulty 1/10 -ND- Jump over the TNT boxes at C5 and D5. Go to D6 and push the TNT box up to D2. Jump over the box and push it to E2. Push it then up one space to E1. Go back to where you started and push the TNT box over to F5 and up to F1. Light the fuse and run away. A B C D E F G _ _ _ _ _ 1 |@ ! !| 2 _ | | 3|C|_|+ s s s +| 4| c | 5|_ _ ! ! _| 6 |_ _ _| Password 9d 10h 10h 7d 5h LEVEL 7 "Gather TNT" Difficulty 4/10 -ND- Go to B5 and jump up to B2. Go up one square jump right to D1. Push the TNT crate at D2 down to D3. Go back up to D1 and jump left. Push the crate at C1 over to D1 and the crate at C2 to D2. Push the red bomb down one to C4. Hop over the crate at B3 and push the crate at B3 right one to C3. Jump over the crate at B4 and push it up one to B3. Push the red bomb right one to D4. Go back and jump over the crate at either C3 or B3 and push the crates at C3-B3 down one. Jump over the crate at D3 and light the red bomb. Quickly jump back over the crate at D3 and run to a square not next to a crate. A B C D E _ _ _ 1 _| ! |_ 2| ! ! !| 3| ! @ s | 4|! ! _| 5 | _ _!| Password Ac 7d 8d 5c 8h LEVEL 8 "X Marks the Spot" Difficulty 2/10 -ND- Go up one to C6 and jump up to C2. Push the box at D1 to E1 Push the TNT crate at D2 to E2. Jump over the box to D4 and push the block up to D1. Go to B3 and push the crate at C3 to D3 then jump over it and push it up to D2. Go to B3 and jump down over the crate to B5. Push it up one square. Go to A5 and jump up over the box. Push the crate at B3 over to D3. Push the crate at C5 up to C2. Move the box at C4 out of the way. Jump over the crate at D6 and pus it left one square to C6. Go to E7 and jump left over the box at D7 and push the crate all the way up to C3. Light the fuse and run. A B C D E F G _ _ _ 1 _| b |_ 2 _|b ! b|_ 3| ! b ! | 4|b ! b @ ! b| 5|_ ! b ! _| 6 |b ! b| 7 |_ b _| Password 6d 4h 9h 6h Qc LEVEL 9 "It's About Time" Difficulty 3/10 -ND- Hop on the north-most raft. Ride it left and jump over the crate. Push the crate onto the raft. From E2 jump down onto the raft, then jump left over the crate, pushing it onto the raft as well. Go to B4 and push that crate onto the raft as well. Get the last crate onto the last raft and run back to the red bomb. The rafts should come to the shore together with about 435 left on the clock. Light the fuse when they are about 2 squares away from the shore. This last part is kind of trial and error. A B C D E F G H I J _ _ _ _ _ 1 _ _| _ _ _ |_ 2 _ _|C !|RrrrR| C| 3| !|RrrrrrR| | 4| !|RrrrrrrrR| | 5|_ !|RrrrrrrrrrR|c__| Password 7d 10h Ah 9s 6h LEVEL 10 "Tres Amigos" Difficulty 2/10 -ND- Go to B5 and jump up over the TNT crate to B3. Push the crate down one to B5. Jump the crate from C5 to A5 and push it to C5. Jump the crate from C4 to C6. Push it to C4. Push it from B4 to E4, covering the annoying speedy snake. Push it up to E3. Jump the crate from F3 to D3 and push it from E3 to H3. Jump from G3 to J3 and then around to H2. Push the crate down and the snake will push you back up. Cover the snake with the box and jump down all the way to H7. Light the fuse and run to the south-east corner. A B C D E F G H I J _ _ _ _ 1|c|_ _ |C C C| 2|+ c| | |_ _ _| | 3|c |_| _ s b__| 4|+ ! _ s | |s| 5|_ _ | |_ _| |!|_ _ 6 |_| |@ | 7 | | 8 |_ _ _| Password 7d 4s 9d 7h Qh __________________ \-ALPINE ISLANDS-/ LEVEL 11 "Its the Bomb" Difficulty 2/10 -ND- Push the bomb at B3 to B2. Push the red bomb to C2. Light the fuse, run around the bomb at D3, push it to D2 and run away before it blows up. (Hint: The blue bombs here only blow up the square they are on) A B C D E F G H _ _ 1 _ _ _ _ _ _|+ t| 2| _ +| 3| * * * @ | 4|_ _ _ _ _ _| Password 6d 4d 9c 8c 4c LEVEL 12 "Think Fast" Difficulty 2/10 -TD- This level introduces the Time Bomb. You cannot light this one since there is no fuse. Instead it goes off once its timer reached zero. Reset the timer by touching it. Push the bomb near where you start around the path to F2. Quickly run to the time bomb and push it to B7. Then push it up to B2, then to E2. Push the bomb at E4 down to E5. Push the time bomb to E4, then push the bomb at F2 on top of it forming a diamond, run and let the time expire. A B C D E F G H I _ _ _ _ _ _ _ _ _ 1|0 t| 2| _ _ | 3|_ | | | | _| 4 | | |* * *| | | 5 | | |_ _ _| | | 6 _| |_ _ _ _| |_ 7| @ | | * | 8|t _ _ _| |_ _ _ _| Password 5s 9s Jh 6c 4c LEVEL 13 "Chain Reaction" 2/10 -SD- This level has a sunken red bomb, you cant move it but you can jump over it. It also has sunken regular bombs. Push the bomb at F3 to F2. Then run around and push it to C2. Push the bomb at H3 up to H2. Then push it to F2. Run around and get on the raft so you can push the bomb to F3. Light the fuse and watch the chain reaction! A B C D E F G H I J 1 _ _ _ RrR _ _ _ 2 _| |_ 3|t @ * * * * * t| 4 |_ _ _ _ _ _ _ _| Password 2h 3d 9d 3d 2c LEVEL 14 "Switchbacks" Difficulty 3/10 -SD- Hmmmm this level name is oddly familiar... Push the bomb at E3 over B3. Push the bomb at E4 down to E6. Play trial and error with the snake until you get to C4, push the bomb all the way to H3. Then push it down to H5. Push the bomb at D4 to B4, then up to B3. Push it all the way across to H3 and then down to H4. Push the bomb at E5 to E3. Push it across to H3. Light the fuse and run. A B C D E F G H I _ 1 _ _ _|t|_ 2| |_ _ _ _| | 3| s * _ _ @| 4| * *|_ | | 5|0 _ _| | | | | 6 | | |_ _| 7 |_ _| Password 4c 5h Qs 4c 8c LEVEL 15 "Big Bang" 3/10 Move the bomb at D6 up to D5. Push the red bomb up to C3. Push the bomb at D5 left to C5, then up to C4. Move the bomb at D4 up to D3. Move the bomb at C4 to B4. Run around and push the red bomb to C4. Push the bomb at D3 to E3, then down to E4. Move it right to F4. Push the bomb at D2 to D4, light the fuse and hide. A B C D E F G _ _ _ 1 _| |_ 2 _|* * *|_ 3| | 4|* @ * *| 5|_ _| 6 |* * *| 7 |_ _| 8 | | 9 |_| Password 6d Js 2h Ad 6h - The rest of the levels to come... - ___________ _________________________________/ CHAPTER 4 \_________________________________ \___________/ Multiplayer mode is a fun diversion to the main game after youve racked your brain for puzzle solutions. You and friends try to detonate bombs to cover the most area on the map. Whoever has the most squares covered in their color wins. You can choose 4 different characters including Charlie, Fairy C, King C, and Troll C. You can choose 4 difficulties, Beginner, Intermediate, Advanced, and Expert. Im not sure what these do as I haven't gotten to play multiplayer except for testing purposes. You can also choose 1, 3, or 5 rounds. Each round is one "game" and the winner of the most rounds wins the match. There are two modes: Survival and Territory. Survival-The object is to blast your opponent. A secondary goal is to have the most territory in the event neither opponent is blasted off. Territory-The object is to have the most territory. There will be more to come later when I can get a chance to play multiplayer mode more. ___________ _________________________________/ CHAPTER 5 \_________________________________ \___________/ Updates Jan 30 05 First version of guide. Guide incomplete. Levels 1-15 done. If you want to use my guide, just ask me and give me the credit. (c) Rok Bloom