******************************************************************************* Hover Strike for Atari Jaguar FAQ/Walkthrough by BHodges Version 1.0 Created 08/20/09 This document Copyright 2009 by Brian Hodges. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ******************************************************************************* Table of Contents I. Introduction II. Background Story III. Getting Started A. New/Load Game B. Mission Select Screen C. Options D. Memory Clear IV. Basic Gameplay A. Controls B. Missions C. Basic Strategies V. Weapons A. Photon Cannon B. Missiles C. Guided Missiles D. Mortars E. Flares F. Shields G. Energy VI. Walkthrough A. Level 1 1. Vulcan Shootout 2. Amphibious Strike 3. Trapped Under Ice 4. Desert Swarm 5. Industrial Assault 6. The Unnatural Night 7. The Drive for Five! (Bonus Mission) B. Level 2 1. By Demons, Be Conquered 2. Snow Blind 3. Crossing Ridges 4. The Sands of Time 5. Armies in the Darkness 6. River of Souls 7. Barbecue (Bonus Mission) C. Level 3 1. Hammered 2. Depths of Madness 3. Frozen Outpost 4. Corridors of Dread 5. Damaged and Disconnected 6. Burn Away the Night 7. Leonard, Is That You? (Bonus Mission) D. Level 4 1. Valley of Death's Shadow 2. Fiercer Than All 3. The Dawn Patrol 4. Metal Inferno 5. Canal Apocalypse 6. Alien Shores 7. Cape Ken-averal (Bonus Mission) E. Level 5 1. Arctic Attack 2. Night of Ascension 3. Desert Canyons 4. Secret Gauntlet 5. Los Tiberones 6. Harvest the Sorrow 7. A Vulgar Display of Power (Bonus Mission) F. Level 6 1. The Final Strike VII. Secrets and Cheats VIII. Hover Strike and HS: Unconquered Lands Comparison IX. Game Review X. Version History XI. Contact Information ******************************************************************************* I. Introduction This is a FAQ/Walkthrough for the Atari Jaguar game Hover Strike. It contains a list of controls, information on all game missions, and a mini-review. It also contains information on how the cartridge version differs from the CD version. ******************************************************************************* II. Background Story Here is the background story from the instruction booklet: You fear the worst for the planet's missing colonists. Communications have ceased from the distant colony for over six months. Federation scouts have discovered that Terrakian Pirates have taken over the planet, their deadly machines patrolling every section of the surface. The planet's colonists have completely disappeared. The Terrakians have established a horrible factory in the fourth quadrant, where they process human corpses to extract valuable organic compounds. You must lead the rescue mission to save the remaining humans, if any, and regain the planet. There is no contact with the surface. The Terrakians have installed an atmospheric cannon which makes invasion plans and the armada's entry impossible. The Federation has chosen you to launch the preemptive strike. They've provided you with the preliminary reconnaissance reports. A military transport will slip through the enemy's shields and take you to your drop zone. Your vehicle is a state-of-the-art armored hovercraft. It's the ultimate war machine, equipped with rapid-fire cannon and powerful missiles. You have full maneuverability over any planetary terrain, including snow drifts, lava floes, desert sands, and turbulent water. Anti-grav units let you float just above the ground, so you need to use your brakes to slow down. Your mission is to knock out key targets in each zone, crippling the Terrakian forces and halting their bloody work. Let you sensors guide you to destroy enemy radar stations and blow up strategic fuel depots. Once you eliminate the atmospheric cannon you'll make way for the Federation armada. Save the colony before it's too late! ******************************************************************************* III. Getting Started ------------------------------------------------------------------------------- A. New/Load Game While on the Title Screen, press A to start a new game or B to load a saved one. ------------------------------------------------------------------------------- B. Mission Select Screen On the Mission Select Screen you will see the missions that are currently available. At the bottom left your score, remaining lives, and weapons are displayed. Press left/right on the joypad to switch missions and press B when you are ready to begin. Press Option to bring up the Options Menu. ------------------------------------------------------------------------------- C. Options ............................................................................... Music This is the music volume. Select it with the joypad, then press left/right to lower/raise the volume. ............................................................................... Main This is the overall volume. Select it with the joypad, then press left/right to lower/raise the volume. ............................................................................... Buttons Choose to change the function of the fire buttons. Press left/right to change the button configuration and press B when you are done. ............................................................................... Joypad Choose to change how the crosshair is moved. Change the option by pressing right/left on the joypad. Press B to exit. ............................................................................... Save Game Choose this to save your game. Be careful, the game only has one save slot! ............................................................................... Exit Options Screen Choose this to return to the Mission Select Screen. ------------------------------------------------------------------------------- D. Memory Clear Press *, #, and Option while on the Mission Select screen to clear the game's memory. ******************************************************************************* IV. Basic Gameplay ------------------------------------------------------------------------------- A. Controls Player One Joypad Left/Right Turns Hovercraft Joypad Up/Down Lowers/Raises Crosshair A Button Accelerate B Button Fire Photon Cannon C Button Brake Option Change Secondary Weapon Pause Pause Game 1,3 Fire Secondary Weapon 2 Lock-on to Nearest Target 5 Lock-on (press again to switch targets) 4,6 Toggle Radar/Compass 7,9 Toggle Internal/External Camera 8 + Joypad Up/Down Zoom External Camera In/Out 8 + Joypad Left/Right Pan External Camera Left/Right Joypad Down + A + C Engage Reverse Mode Joypad Up + A + C Engage Forward Mode Player Two (Co-op) Joypad Move Crosshair B Button Fire Photon Cannon A/C Button Fire Secondary Weapon Option Change Secondary Weapon ------------------------------------------------------------------------------- B. Missions There are six levels in all, the first five levels have six missions each and the final level consists of a single mission. Each of the first five levels also has a hidden bonus mission that can be unlocked on the Mission Select screen by entering a code. You can play the missions for each level in any order you wish, once you complete the level's final mission, you'll move on to the next level. EVERY single mission is the exact same: Find and Destroy X number of targets! ------------------------------------------------------------------------------- C. Basic Strategies - Learn how to control your hovercraft. The "realistic" hovercraft physics are a pain, but you're stuck with them so you might as well learn how to cope. Use your brakes while turning to keep from sliding as badly. - USE YOUR RADAR! Your next target will appear as a diamond on the radar. In most cases you can simply drive straight to a target, destroy it, then move on to the next. - Conserve ammo. Try building up a supply ammo in the early levels so you won't have to rely on your cannon in the more difficult missions later on. - Save your game after each mission. - Play the Bonus Missions. Bonus Missions 1, 3, and 4 are very easy and contain TONS of powerups. - Use the Abort Mission command wisely. You only get TWO lives and ZERO continues. If your shields are critically low, pause the game and choose Abort Mission. You'll be taken back to the Mission Select screen without penalty and will have the same number of weapons, lives, and score that you had when you started the mission! - Whenever possible, avoid enemies to conserve your shields, weapons, and energy. ******************************************************************************* V. Weapons ------------------------------------------------------------------------------- A. Photon Cannon Your main weapon. Aim it with the crosshair and press B to fire. Each shot uses a trace amount of Energy. Photons also emit a small amount of light and can be used to see in dark areas. ------------------------------------------------------------------------------- B. Missiles Missiles do about five times more damage than your Photon Cannon, but ammo is limited. You aim missiles with the crosshair just like your cannon and press 1 or 3 to fire. Extra missiles can be found during missions, you can carry a total of 64. ------------------------------------------------------------------------------- C. Guided Missiles Guided Missiles do the same amount of damage as regular Missiles, but instead of aiming you use your targeting computer to lock-on to a target. You can carry a max of 64 Guided Missiles at a time. ------------------------------------------------------------------------------- D. Mortars Mortars are your most powerful weapon. They will only do damage to ground targets. Mortars are lobbed at an angle, the higher the crosshair, the further they'll travel, the lower the crosshair, the shorter they'll go. You can carry a maximum of 64 Mortars. I find that the easiest way to hit targets with Mortars is to keep the crosshair in the center of the screen and use the radar. Line up the target so that it is exactly where the vertical line and center circle on your radar intersect. ------------------------------------------------------------------------------- E. Flares Flares will be available only during night missions. They are fired just like Mortars, but instead of doing damage, they will light the area around them. You have an unlimited supply of Flares and using them does not appear to consume Energy. ------------------------------------------------------------------------------- F. Shields This is your life meter, every time you take damage, your shields will decrease and when they are gone, your hovercraft will be destroyed. You can replenish your Shields during a mission by collecting Shield powerups. Your remaining Shield level is displayed in the lower left of the screen. ------------------------------------------------------------------------------- G. Energy Energy is your fuel supply, you lose Energy while driving or firing your cannon. Once your Energy supply has been completely depleted, your hovercraft will be destroyed. You can replenish your Energy during a mission by collecting Energy powerups. ******************************************************************************* VI. Walkthrough ------------------------------------------------------------------------------- A. Level 1 ............................................................................... 1. Vulcan Shootout Terrain: Volcanic Mission Target: 2 Power Turbines Description: Two power turbines which provide energy for enemy outposts throughout the region have been located in this sector. Knock out both turbines, and defend yourself against the Terrakian Floaters. Tips: This mission is very easy, making it a good choice for your first foray. At the start of the mission, you'll be dropped right next to the first Power Turbine. Use your cannon to take out the surrounding enemies first, then the turbine. Now head towards the next Turbine. Use your radar to find it, it's represented by the large diamond. Be sure to pick up the four powerups on the way, they will be represented by orange dots on the radar. Destroy any enemies you encounter along the way. Destroy the second turbine to complete your mission. ............................................................................... 2. Amphibious Strike Terrain: Water Mission Target: 2 Radar Dishes Description: Locate and destroy two radar dishes which are located on two small islands. You'll be encountering rough seas near these islands, so navigation and targeting will be difficult. Tips: The choppy seas will bounce your hovercraft up and down, this will throw off your targeting. Your biggest threat will be the many magnetic mines floating around, shoot them with your cannon before they collide with your vehicle. Make your way to the first Radar Dish. On the beach will be two fuel and shield powerups, ignore them for now. When you reach the Radar Dish, use your cannon to take out the gun turret, then the dish itself. Now collect the two powerups and head towards the second Radar Dish. As you approach the next dish, you'll come across three weapons powerups. Collect them and continue on. Quickly take out the Radar Dish to complete your mission. ............................................................................... 3. Trapped Under Ice Terrain: Ice Mission Target: 4 Floater Factory Entrances Description: A giant underground Floater factory has been discovered in this icy region of the planet. Knock out all four entrances to the factory and their ships and weapons will be trapped underground. Tips: You'll be dropped off next to the first entrance. Shoot the entrance with your cannon, taking out any Floaters that emerge. Once the entrance is destroyed, head left to pick up some missiles. Make your way to the next entrance, destroying any enemies you encounter. Take out the second entrance as before. Move on to the third entrance, you will need to travel through the gap in the wall to your north. Continue towards the third entrance, collect any powerups and destroy any enemies you come across. Once you destroy the third entrance, head straight for the fourth one and take it out to earn your ride home. ............................................................................... 4. Desert Swarm Terrain: Desert Mission Target: 5 Supply Shuttles Description: An enemy supply convoy will be passing through this sector to bring weapons to their desert outpost. Knock out all five vehicles in their convoy to complete the mission. Watch out for floating mines! Blow them up before they can ram you. Tips: Head southeast towards the convoy. As you are traveling, you'll notice a swarm of blue dots following your vehicle; these are the floating mines. The best way to deal with them is to quickly do a 180 and nail them with your cannon. Be sure to keep your eyes peeled for powerups. Once you reach the convey, start shooting the shuttles with your cannon. As soon as you begin firing, they'll try to out run you. Pursue them and keep firing. The shuttles can float higher than your hovercraft so at times they'll float over barriers while you have to take the long way around. After you've taken care of all five shuttles, your dropship will return to take you home. ............................................................................... 5. Industrial Assault Terrain: Urban Mission Target: 4 Missiles Description: Four enemy missile sites have been found in an industrial sector, and they must be destroyed. Little is known about Terrakian technology, but scouts have reported back with tales of bizarre landscapes, which are extremely difficult to navigate. Tips: VERY easy. Your hovercraft is capable of climbing over the structures, so you can head straight for the first target, collect any powerups you see along the way. When you reach the silo, use your cannon to destroy the gun turret, then the silo. The second silo is hidden inside a structure and the last two are located near one another. ............................................................................... 6. The Unnatural Night Terrain: Unknown (Night) Mission Target: 4 Light Siphons Description: Destroy four solar energy light siphons located in this region. Your mission will occur at night, and the darkness will make things more difficult. You will have an unlimited stock of flares to help light your way. Tips: As soon as you land, press the Option button THREE times to switch your secondary weapon to flares, then spray the area to light it up. Be sure to keep doing this the entire mission so you'll be able to see what's going on. Use your lock-on often, you'll be able to see the cursor even if there's no light. You'll begin next to the first light siphon, destroy it and any nearby enemies with your cannon. Make your way to the next target, constantly firing flares as you go. After taking out the three remaining siphons, you can go home. ............................................................................... 7. The Drive for Five! (Bonus Mission) Terrain: Bizarre Mission Target: 1 Floater Factory, COLLECT POWERUPS! Description: Congratulations! You have found the first secret mission. Your target is within striking distance, but first you should stock up on ammunition. Tips: You'll need to unlock this mission by holding Up, 2, 3, and 6 while on the Mission Select screen. If you entered the code correctly, you'll hear a confirmation sound. This mission is an absolute cakewalk! Ignore the factory entrance and scour the area for powerups. Once you've collected all of the powerups, head back to the factory and destroy it with your cannon to complete the easiest mission in the game. ------------------------------------------------------------------------------- B. Level 2 ............................................................................... 1. By Demons, Be Conquered Terrain: Volcanic Mission Target: 12 Heavy Armored Tanks Description: A division of Terrakian tanks is located in this sector. Destroy twelve of these tanks to complete the mission. Use the numerous volcanic formations for cover. Tips: Depending on which strategy you use to take out the enemy tanks, this mission can either be extremely difficult or a turkey shoot! The tanks are too tough and numerous to go toe-to-toe with, so you'll want to take them out from a distance. Mortars are the perfect weapon for doing this, not only can you attack from beyond enemy weapon range, it only takes a single mortar to destroy a tank! To target an enemy, carefully line it up on radar so that the dot is positioned where the VERTICAL line and the MIDDLE circle intersect (no weapon lock is required), then fire a single shot to take out the tank. ............................................................................... 2. Snow Blind Terrain: Ice Mission Target: 4 Command Centers Description: Four command and control buildings are located in a hilly, snow covered are of the planet. From your drop point proceed carefully to your four targets. This area is heavily defended by assorted Terrakian ships. Tips: They weren't kidding about this are being heavily defended! As soon as you land you'll be under attack. Instead of standing your ground and fighting, the best course of action is to hit the accelerator and head towards the first target. By this point, you've probably maxed out your missiles at 64, so you might as well use them, it takes two to destroy a Command Center. ............................................................................... 3. Crossing Ridges Terrain: Desert Mission Target: 4 Fuel Tanks Description: An enemy fuel depot has been located at the intersection of two ridge lines. The fuel tanks have been strategically located on opposite sides of the ridges. Destroy all four fuel tanks to successfully complete the mission. Tips: The ridges are shaped like a giant 'X' with one fuel tank in each of the angles. Once again there are two ways to complete this mission. The first is to simply follow along the ridges in a single direction, taking out the fuel tanks when you see them. Not only does this take too long, but there are too many enemies for you to survive the trip. The second (and easier) solution is to follow a ridge to where it ends, then ride UP ONTO the ridge and head towards the center of the 'X'. From up there you can take out the fuel tanks using a single missile with exposing yourself to enemy fire. ............................................................................... 4. The Sands of Time Terrain: Water Mission Target: 13 Sensor Pods Description: Thirteen sensor pods must be cleared out of this area. Using these devices, enemy intelligence will be able to track our force's every move. Most of the pods are in the ocean and may be difficult to find. Tips: Your radar will be crucial here. Use it to locate the Sensor Pods, the number in the lower right of your radar is the number of pods remaining. Nearly all of the pods will be located on rocks, if you are having trouble seeing them, use your lock-on to help. Fuel will be a big issue for this mission. Try to take out all of the pods in an area before moving on. Also be sure to make your shots count and to pick up any fuel powerups you see. ............................................................................... 5. Armies in the Darkness Terrain: Unknown (Night) Mission Target: 16 Parked Aircraft Description: A squadron of Terrakian stealth fighters have been located in this sector. Destroy them before they dust off. Attack at night, and use your photons and flares to light the way. Tips: Not too difficult. Constantly pepper the sky with flares to light up your surroundings. Use your radar to find the planes and then destroy them with your cannon. ............................................................................... 6. River of Souls Terrain: Urban Mission Target: 8 Processing Stations Description: There are eight organic processing stations up and running in this sector. These stations are vital to the Terrakian bio-manufacturing system. Destroy all eight to stop the slaughter of the colonists. Tips: The target closest to the drop zone is also the hardest to reach. You COULD follow the wall left and take a long, winding path to reach it. Or you could skip the side trip and just use mortars. The rest of the targets are much more accessible. Use your radar to locate them and then use your cannons to take them down. ............................................................................... 7. Barbecue (Bonus Mission) Terrain: Hell Mission Target: 14 Cloaked Fighters Description: Reports have come in that the Terrakian terrorist Baba Booey is stealing rations from our established military command post. Save the barbecue before the troops go hungry! Tips: The game's second bonus mission is a LOT more difficult than the first! The Cloaked Fighters will appear as blinking dots on your radar. When they cloak, not only will you no longer be able to see them, but you will also lose your weapons lock. Use your cannon to take out the fighters. There will also be a lot of floating mines around for you to deal with. Before destroying the final two targets, be sure to collect the nearby powerups. ------------------------------------------------------------------------------- C. Level 3 ............................................................................... 1. Hammered Terrain: Desert Mission Target: 10 Trap-Door Gun Emplacements Description: We've discovered that a small valley that we plan to use as a landing zone for some of our forces is defended by underground trap door turrets. Clear out all ten of these turrets to secure the landing zone for our landing troops. Tips: You'll come under HEAVY fire as soon as you land. Quickly head into the small alcove to your south to take cover. From here, use either mortars or guided missiles to take out the turrets. ............................................................................... 2. Depths of Madness Terrain: Water Mission Target: 10 Radar Dishes Description: The Terrakian warlords rely on ten radar dishes in this sector to relay information to their tank divisions. Shut down this communication by destroying the dishes. Tips: Tough. Starting with the fourth target, in order to reach the Radar Dishes, you'll have to navigate mazes while being barraged by fire from multiple gun turrets. Instead, I recommend avoiding the mazes and using mortars on the dishes. When traveling between targets, keep moving to avoid turret fire and be on the lookout for Floating Mines. ............................................................................... 3. Frozen Outpost Terrain: Ice Mission Target: 12 Walkers Description: A division of Terrakian walkers guard this sector of the planet. The walker is one of the Terrakians most feared weapons so exercise caution when engaging them. Tips: Not too difficult, as long as you keep moving. There are plenty of shield powerups lying around, be sure to grab them when your shields are low. To take out a walker, hit it with two missiles, then a single shot of your cannon to finish it off. ............................................................................... 4. Corridors of Dread Terrain: Urban Mission Target: 8 Fuel Tanks Description: Locate and destroy eight fuel tanks in this sector. Without this fuel, all Terrakian ships in this area will be easy targets when our attack begins. Tips: Definitely one of the easiest mission is level three. Head straight for your targets, taking out enemies and picking up powerups along the way. ............................................................................... 5. Damaged and Disconnected Terrain: Volcanic Mission Target: 4 Communication Satellite Dishes Description: To prevent the Terrakians from receiving a warning of our pending attack, you must knock out the four Communication Dishes located in this sector. Tips: This one is also relatively easy, just keep moving and be sure to collect any powerups you see. It takes two missiles to destroy a dish. ............................................................................... 6. Burn Away the Night Terrain: Unknown (Night) Mission Target: 9 Chemical Labs Description: Terrakian scientists use heavily fortified laboratories in this sector to experiment with dangerous biochemical weapons. Destroy all nine buildings to complete the mission. Tips: The first part is the hardest, you have to make your way through ridges while being attacked by missile turrets. Take it slow and destroy the turrets as you encounter them. Once you are past the ridges you can head straight for the targets. The Chemical Labs are located in groups of three, use your cannon to destroy them. Be sure to collect the powerups near the first and third groups. ............................................................................... 7. Leonard, Is That You? (Bonus Mission) Terrain: Extreme Mission Target: 4 Sensor Pods, COLLECT POWERUPS Description: Collect as many powerups as you can. There are no shield or energy powerups, so clear out the targets carefully. Tips: The third bonus mission is another cakewalk. Just head straight for the targets, collecting powerups as you go. Use your cannon to take out the sensor pods. ------------------------------------------------------------------------------- D. Level 4 ............................................................................... 1. Valley of Death's Shadow Terrain: Desert Mission Target: 16 Gun Turrets Description: Our invasion troops will be passing through maze-like mountains in this sector, but deadly enemy gun turrets guard the area. Destroy all sixteen gun turrets to complete the mission. Remember, the entire turret must be destroyed to register a kill. Tips: The easiest way to accomplish your goal is to use guided missiles, it takes only one to destroy a turret. There are plenty of powerups lying around, but be wary of lurking trap door turrets. ............................................................................... 2. Fiercer Than All Terrain: Ice Mission Target: 8 Light-Siphons Description: Destroy the eight Light Siphons which are located in this sector. Your landing zone will be patrolled by a Terrakian armored division so be prepared when you land. Tips: There will be several tanks in the landing zone, quickly destroy them using missiles (five each). If you manage to survive the beginning, the rest of the mission is actually pretty easy, just use your radar to find the targets and destroy them with your cannon. ............................................................................... 3. The Dawn Patrol Terrain: Unknown (Night) Mission Target: 10 Cloaked Fighters Description: The Terrakians have an attack craft that can cloak itself, becoming completely invisible to our radar. However, they must uncloak to attack. Eliminate ten cloaking floaters, stationed in this sector. Tips: Definitely the most frustrating mission in the entire game! Not only does the mission take place at night, but most of the time the targets are invisible to your radar! The Cloaked Floaters will appear as blinking dots on your radar (while they are visible). Once they cloak, the target diamond will disappear and you'll lose your weapon lock-on. It could just be me, but it seems that the targets spend more time cloaked when you have flares in the air, so try not shooting flares and sitting in the dark to draw them out. It took me several tries to complete this mission, so try to be patient. The best advice I can give is to go it slow and take out all enemies as you encounter them. ............................................................................... 4. Metal Inferno Terrain: Volcanic Mission Target: 5 Nuclear Reactors Description: Five nuclear generators are operating in this volcanic sector of the planet. They are supplying power to Terrakian defensive forces. You must clear the way for our impending surgical strike. Tips: This mission is really long and tedious. The only challenge is finding the small (and well camouflaged) passages through the walls to reach the targets. There are some Floater Factory entrances, but if you destroy them quickly with your missiles, they shouldn't pose too much of a threat. ............................................................................... 5. Canal Apocalypse Terrain: Urban Mission Target: 6 Power Turbines Description: Slip into the Terrakian city and knock out the six Power Turbines which provide energy for the city's defense system. One turbine is hidden and may be hard to locate. Tips: You'll be attacked as soon as you land. Floor the accelerator and head towards the first target. Along the way, you'll see two other turbines on your radar, go ahead and destroy them now using your cannon. The final target is the hidden one. Instead of hunting for the hidden path, just take it out using mortars. ............................................................................... 6. Alien Shores Terrain: Water Mission Target: 5 Missiles Description: A set of five missiles armed with warheads which contain deadly chemicals are ready to be launched against our landing forces. Knock out the missiles before they can be used. Tips: Very simple. As soon as you land, do a 180 and move to the target on the beach and destroy it with your cannon. Use your radar to locate the other targets, as long as you keep moving, the enemies here shouldn't pose much of a threat. ............................................................................... 7. Cape Ken-averal (Bonus Mission) Terrain: Wet Mission Target: 16 Parked Jets, COLLECT POWERUPS Description: Planes circle the ocean protecting many powerups. Destroy the sixteen parked jets to finish the mission. Tips: The jets are located in four groups of four. There are plenty of powerups, so be sure to max out all three weapons. Feel free to use guided missiles on the flying jets, you'll be able to replenish your supply before you end the mission. ------------------------------------------------------------------------------- E. Level 5 ............................................................................... 1. Arctic Attack Terrain: Ice Mission Target: 4 Communication Satellite Dishes Description: These four dishes provide the Terrakian Space Cannons with targeting information. Destroy the four dishes in this icy region to complete the mission. Tips: WARNING, ONLY CHOOSE THIS MISSION IF YOU HAVE A DECENT SUPPLY OF MORTARS! One of the targets is behind a boundary wall and CANNOT be reached, so it must be destroyed from afar with mortars. Once again you'll come under attack as soon as you land, so immediately hit the accelerator and head towards the first target. You'll spot two other targets on the way, go ahead and destroy them now. Like I mentioned in the previous paragraph, the final target is behind a boundary wall and cannot be reached so you MUST use mortars. If you run out of mortars, your only option is to abort the mission and start over. ............................................................................... 2. Night of Ascension Terrain: Night (Unknown) Mission Target: 9 Floater Factory Entrances Description: Another giant underground factory has been discovered in this sector. Attack the factory at night to take advantage of the darkness. Destroy all nine factory entrances. Tips: You'll be attacked by two Patrol Floaters when you land, quickly take them out with your cannon. The entrances are located in groups of three, quickly take them out using your missiles (it takes four each) before you are overwhelmed by Floaters. Destroy the Floaters using your cannon. You'll also need to be on the lookout for Cloaked Floaters and Floating Mines. Be sure to pick up the powerups that are on the way to the second and third groups. ............................................................................... 3. Desert Canyons Terrain: Desert Mission Target: 4 Chemical Labs Description: Terrakian laboratories are located at the southern ends of a series of parallel canyons. These canyons are connected at the northern end by an intersecting canyon. Negotiate your way through these canyons and blow up all four labs to successfully complete the mission. Here's a crude ASCII map of the stage: - - - - - - - - - - - - | | | | | | | | [ ] [ ] [ ] [ ] | | | | | | | | [ ] [ ] [ ] [ ] | | | | | | | | [ ] [ ] [ ] [ ] | | | | | | | | [X] [X] [X] [X] The lines represent narrow passages, the [ ] open areas, and the X the targets. You begin the mission in the far lower left right next to one of the Chemical Labs. As soon as you land, you'll come under heavy fire from two tanks, take them out as quickly as possible using missiles. Destroy the Chemical Lab with your cannon. When traveling to your next target, switch from radar to compass mode. You'll head north to the very top of the map then head east, then south when you come to the next passage. You need to be very careful in this mission, there are TONS of tanks and turrets, it is imperative that you take them out while sustaining as little damage as possible. There are some powerups, but they are heavily guarded. ............................................................................... 4. Secret Gauntlet Terrain: Urban Mission Target: 10 Processing Stations Description: More of the Terrakian processing plants have been located in this sector. You may need to search through the mountains to get to some of the plants. Tips: Pretty straightforward. Head straight for the targets using your radar. There are a lot of enemies around, so try to keep moving to avoid taking damage. There are some powerups lying around so be sure to collect them when you can. The last target is the "hidden" one, instead of hunting for the secret passage, just take it out using mortars. ............................................................................... 5. Los Tiberones Terrain: Volcanic Mission Target: 5 Power Turbines Description: Destroy the five power turbines which are located in this area. You may need to negotiate your way through some lava canyons to reach your targets. Tips: Not too hard, just use your radar to locate the targets. There are plenty of Floaters flying around carrying powerups if you need them. ............................................................................... 6. Harvest the Sorrow Terrain: Water Mission Target: 13 Sensor Pods Description: An amphibious assault will take place by our forces in this sector. Knock out the area's surveillance systems by destroying all thirteen sensor pods. Tips: This mission is very tedious. The targets are located on four different islands. On each island there is a road on the westside leading up to the targets. ............................................................................... 7. A Vulgar Display of Power (Bonus Mission) Terrain: California Mission Target: 2 Competitive Game Manufacturers Description: You finally made it. Thumbs tired? Don't stop now, as you will witness the enormity of Fuji-City 64 ... The Hover Strike Development Team Thanks You!!! Good Luck!!! Tips: UGH! This mission is really long and really boring. You have to navigate past a huge maze of barriers to reach the targets. Not only is it easy to get lost, there are a ton of enemies and few powerups. My advice, avoid the stage entirely! ------------------------------------------------------------------------------- F. Level 6 ............................................................................... 1. The Final Strike Terrain: Ice Mission Target: 3 Atmospheric Laser Cannons Description: Now for your final, and the most difficult targets. The three Terrakian Atmospheric Cannons that protect the planet. Remember, our forces will be annihilated before they land if your mission is not successful! Tips: The final mission is long and difficult. You have to take the scenic route to reach the targets so you will be navigating using your compass instead of radar. When the mission begins, immediately head northwest, then take the path east. Eventually you will reach a river, follow it. Shortly after your heading changes to northwest, you'll arrive at an intersection. Take the path to the northeast. Continue following the river, eventually you'll be heading towards the southwest. When you arrive at the next intersection, continue heading southwest. If you are on the right path, you'll soon be heading EXACTLY northwest. When the river ends, continue going northwest and you'll reach the Laser Cannons in moments. The targets are HUGE and take a TON of ammo to destroy (10 missiles each)! As soon as you destroy the third one, your mission is complete and you've won the game! The ending varies slightly depending on the difficulty level. On Easy and Normal you will get a message telling you that you need to beat the game on a higher difficulty to truly prove your worth. If you beat the game on Hard, you get a special congratulations message and will be shown the codes to unlock the bonus missions. ******************************************************************************* VII. Secrets and Cheats I got the following cheats from www.atariage.com: ............................................................................... Play With Globe On the Mission Select screen you can change the direction of the globe's rotation by pressing 4 or 6 on the numpad. ............................................................................... Alternate "Ammo Depleted" Notice To enable a different voice saying "Ammo Depleted", while on the Mission Select screen hold C, 4, and 8. ............................................................................... Bonus Lives To add an extra bonus life, while on the Mission Select hold 3, 6, 9, and #. If you did it correctly, you'll hear a confirmation sound. You can have up to 9 lives at a time. ............................................................................... Bonus Missions You can unlock a bonus mission in each of the first five levels. If you enter the code correctly, you'll hear a confirmation tone. Please note that if you turn off the power before playing a bonus mission, you'll have to unlock the mission again. While on the Mission Select screen, hold down the following: Level 1 Up, 2, 3, 6 Level 2 Down, 2, 6, 7, 8 Level 3 Right, 3, 5, 6 Level 4 Up, 2, 5, 8 Level 5 Right, 2, 4, 5, 6 ............................................................................... Debug Mode To enable Debug Mode, press and hold Up, A, B, C, and 6 during gameplay. The top right number is the current frame rate. ............................................................................... Alternate Monitor Frame To enable an alternate external monitor frame, while on the Mission Select screen, hold Right, C, 1, 4, and 5. ............................................................................... Level Skip To skip ahead to the next level, while on the Mission Select screen, hold 2, 4, 6, 7, 8, 9. ............................................................................... Music Select To change the current music track, during gameplay hold Up, A, B, C, and 0. ............................................................................... Enable Night Missions To turn an ordinary mission to a night one, hold Up, A, B, C, and 7 during gameplay. Flares will automatically be added to your arsenal. ............................................................................... Unlimited Weapons, Energy, and Shields To enable unlimited ammo/invincibility, while on the Mission Select screen hold Down, 3, 4, 6, and 7. ******************************************************************************* VIII. Hover Strike and HS: Unconquered Lands Comparison Hover Strike: Unconquered Lands was released a few months after the original Hover Strike. HS: Unconquered Lands is actually NOT a sequel, it's more like a do-over. Here is a list of what's new and/or different in the CD version: - The biggest change is that the controls have been fixed! You now have the option of turning off the hovercraft physics (inertia, recoil, etc.). A reverse button has also been added. - You have the option of turning off damage from falls and collisions with terrain. - Ten new missions have been added. - Full Motion Video clips have been added. - The cd version has a two save slots, the cartridge only one. - The background story at the beginning now scrolls "Star Wars" style. - The graphics have been updated. Texture maps have been added and the frame rate is a bit higher than in the cartridge version. - The music is much higher quality. - The lighting effects in night missions have been improved and flares are much more effective. - The music track cheat no longer works, but now there is a cheat that enables vector graphics. - The reverse button has been added to the overlay. ******************************************************************************* IX. Game Review Hover Strike for the was one of the few games for the Jaguar that was actually developed in-house at Atari. From what I can gather, it was originally supposed to be Battlezone 2000, but since the game ended up so different from the original, they changed the name to Hover Strike (a Battlezone 2000 WAS released for the Atari Lynx). In Hover Strike, you are in control of an armored hovercraft and your goal is to destroy specific targets in each mission. You have several different types of weapons at your disposal, including guided missiles and mortars. There are also some night missions, where it is pitch black and you have to use flares to see. The problem is that the flares are completely worthless, they don't last long enough and only produce a small amount of light, your gunfire actually lights up more of the scenery! The missions are all the exact same, go destroy this or that, some defensive or escort missions would have helped break up the monotony. The controls are among the absolute worst I have ever come across in ANY video game! They make the game nearly unplayable. In order to make the game more "realistic", they added hovercraft physics. This means that when you let go of the accelerator, you still keep going forward and that when you try to turn you end up sliding all over the place. Every time you get hit, there is this weird "recoil" effect where you get bounced around like a pinball. The music is also weak. While the tunes themselves aren't bad, the quality is terrible, it sounds more like it's coming from a first generation Genesis game than a 64-bit system. The graphics are the game's one bright spot. The detail level and frame rate are among the best of the Jaguar library. The view distance is okay, not as bad as Cybermorph, but not as good as Iron Soldier. One final gripe that I have is that you only get TWO lives and ZERO continues! Hover Strike was supposed to be a marquee title for the Jaguar, but the horrendous controls kill any fun factor the game could have had. This is one game all Jaguar owners should avoid, I recommend picking up the CD version instead. Pros + The graphics and frame rate are pretty good for a Jaguar game. + Two player co-op. + Game saves your progress. Cons - The controls are horrendous. - The music sounds like it's from a first generation Genesis game. - All of the missions are the exact same. - The flares in night missions are completely worthless. ******************************************************************************* X. Version History 1.0 08/20/09 Completed FAQ. ******************************************************************************* XI. Contact Information You can contact me at Bhodges080@aol.com I would appreciate hearing what you thought of this guide and any thoughts you have for improving it. Be sure to let me know if I have missed anything. ******************************************************************************* End