Sword of Vermilion (c) Sega 1990 Walkthrough v1.1 by: TheStarbird e-mail: thestarbird@yahoo.com website: http://www.rpgclassics.com/~hideout Copyright 2009 Eric Starbird This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. =============================================================================== To easily use this walkthrough, use the find option on your internet explorer and type in the exact title of the place you want to go to from the index. =============================================================================== Original Submission: 3/8/2007 Update: 4/21/2009 V1.1 -Fixed the Aries description -Added drop information for Vampire Bat, Cobra, Dog Kobold, Grey Ooze, Creeper (C), and Melter (C) -Added item information for Mineral Bar -Gave Thanks at bottom of page for contributors to the mentioned information =============================================================================== Index: I. Introduction/Story II. Walkthrough a. Luke, I am NOT your father i. Wyclif Area ii. Peak Cave b. I thought Parma was on Algo iii. Parma Area iv. Western Parma v. Eastern Parma vi. Cave of Troy c. Young at Heart vii. Watling Area viii. Northern Watling ix. Verlin's Cave d. The Missing King x. Deepdale Area xi. Western Deepdale xii. Breman's Cave e. Catch That Thief! xiii. Eastern Deepdale xiv. Stow Area xv. Sanguios Cave xvi. Eastern Stow xvii. Asti's Cave f. Well, Since I have Nothing Better to Do xviii. Keltwick Area xix. Western Keltwick xx. Blazon's Cave xxi. Northern Keltwick xxii. Malaga Passage g. Care to Rule a Kingdom? xxiii. Malaga Area xxiv. Eastern Malaga xxv. Harmony Cave h. How Greedy Are You? (Optional Side Quest) xxvi. Barrow Area xxvii. Western Barrow xxviii. Cave of Burgandy i. Catch the Imposter xxix. Tadcaster Area xxx. Western Tadcaster xxxi. Darmon's Cave j. These Men are Useless xxxii. Helwig Area xxxiii. Western Helwig xxxiv. Methuen's Cave k. The Three Demons xxxv. Swaffham Area xxxvi. Southern Swaffham xxxvii. Ivory Cave xxxviii. Western Swaffham xxxix. Ruby Cave xl. Sapphire Cave l. There's No Place Like Home xli. Western Excalabria xlii. Excalabria Caves xliii. Excalabria Area xliv. Southern Excalabria xlv. Excalabria Secret Cave m. So Close, Yet So Far xlvi. Hastings Area xlvii. Eastern Hastings xlviii. Whisby Cave n. Attack on Cartahena xlix. Southern Hastings l. Cartahena Area o. Sweet Revenge li. Path to Thule lii. Cave of Thule III. Enemies IV. Archmonsters V. Equipment a. Swords b. Armor c. Shields VI. Items VII. Spells a. Field Spells b. Combat Spells VIII. Shops IX. Tips X. Thanks =============================================================================== I. Introduction/Story =============================================================================== What is considered to be another one of the most looked-over RPGs of our time, Sword of Vermilion still remains unplayed by many RPG fans. It's a shame really, but as of March 5, 2007, this game will be available on the Wii Virtual Console, so hopefully this game and this walkthrough will see some light. The story goes like this. Long ago, the evil King Tsarkon on the kingdom of Cartahena attacked the kingdom Excalabria, which belonged to his long-time friend King Erik V. Tsarkon's army destroyed the kingdom, and in a desperate move, King Erik told his most trusted servant, a man named Blade, to take his child (whom I and many others refer to as Erik VI, since it just makes sense) and run far away with their family heirloom, the Ring of Wisdom. Blade rose Erik as his own, in which time, Tsarkon has begun searching for Erik and the Ring. When Erik turned 18, Blade became very sick. =============================================================================== II. Walkthrough =============================================================================== Below here are many parts to the walkthrough, in which I will include maps. The maps will look nothing like the ones in game (because I am only mapping out the roads). Below is a Legend of the Maps. Map Legend: # Road ~ Road Continuation (Only seen in Southern Excalabria, it means just keep going straight) T Town V Village D Door L Locked Door ? Person ! Boss Battle 0 - 9, u - z Stairs/Path/Entrance to another area A - Z Treasure, see specific legend Each Map (aside from towns) are all 16x16 size maps. Note that the below walkthrough may contain spoilers, but I will make the walkthrough as brief, yet informative as possible. Also, a general rule of thumb is that if you can afford the best equipment in town, then you can handle what is ahead of you. ------------------------------------------------------------------------------- a. Luke, I am NOT your father ------------------------------------------------------------------------------- -Wyclif- You start in the town of Wyclif. If you talk to the people in town, they will tell you that Blade is dying and that you should go see him. Blade's house is in the upper-left hand corner of the town. Go there and go up the stairs. Talk to him and he will tell you that you are not his real son and that you are the son of King Erik V. He tells what happened and about the Ring of Wisdom, which he hid from Tsarkon in Peak Cave, which is just to the south of town. Before he passes away, he gives you 200 Kim (which is the currency in the game) and says to find the 8 rings. Exit the house and head to the equipment shop near the gate of the town. Buy and equip a Bronze Sword and Small Shield. Save at the church in town (make sure you do this often, as you never know when you'll die and lose half of your money). If you talk to the man near the outside of the Church, he will give you the map to the Wyclif Area When you are ready, exit town. -Vermilion- i. Wyclif Area 22 ## ## ###### # # ####### # # # # VVVV # VVVV # # # # # # # # A # # ### # # # ####### ## # # # # # #### # ## ##### # # # 1 Legend: A: 50 Kim 1: Peak Cave 2: To Parma Area V: Wyclif Monsters: Green Slime, Blue Jelly, Dog Kobold Recommended Level: 1 Keep in mind that you are traveling this world from first-person view. The only monsters to be worried about are the Dog Kobolds, but only if they come in packs. If there are just one or two, I'm sure you can handle the battle. Right now, all you are doing is fighting for money and experience. When you level up, all your HP and MP will be completely restored, so keep this in mind when pacing yourself. The chest southeast of town has 50 Kim in it. Build up your money and your levels. Save up 400 Kim so that you can buy a Bronze Armor. As you build levels, the Dog Kobolds get easier. Before heading to Peak Cave, buy a couple Herbs and Candles. ii. Peak Cave #### # # ###### ? ## # # # ### E # ### # # ######## # # # D #C #######D# # # B# # ### A## # # # # # ### 1 ##### Legend: 1: To Wyclif Area A: Floor Map B: 100 Kim C: Herb E: Candle ?: Man, Ring of Wisdom Monsters: Blue Jelly, Dog Kobold, Skeleton Recommended Level: 2 The cave isn't too hard, and everything is pretty straight forward. Make sure you grab the map before you reach the doors. Take the door to the left which will lead to two treasures, then return to the door going north which will eventually lead you to an old man with the Ring of Wisdom. Simple, eh? Exit when you are set and head back to Wyclif. -Wyclif- Rest at the Inn if you need it. Talk to the man outside the left side of the Inn for a Map to the Parma area. Save at the Church. Make sure you have at least 2 herbs before heading back out. ------------------------------------------------------------------------------- b. I thought Parma was on Algo ------------------------------------------------------------------------------- -Vermilion- Head north and follow the path to the Parma Area. iii. Parma Area TTTTT TTTTT # ###########3 1#### # # # # ######## # # # # # # # # # # # ? # #### ## ## ## ## ## ## # # # ####### 22 Legend: 1: To Western Parma Area 2: To Wyclif Area 3: To Troy Area ?: Parma Merchant T: Parma Monsters: Blue Jelly, Dog Kobold, Skeleton Recommended Level: 3 There is nothing new here, just head straight for Parma. -Parma- The first thing you want to do is go to the castle and talk to the King. He has the Ring of Sky, but he will not give it to you unless you bring him the Treasure of Troy, which is in the Cave of Troy to the east of town. Also note that there are guards blocking a certain path in the castle. Worry about this later. Exit the Castle. There are a couple shops worth visiting, but chances are you will not have enough money to buy everything on your shopping list yet (which is good because then you can level up while trying to get the money). What I recommend you do with your money right now is buy the Ferros Spell. Make sure you ready this spell since it will come in handy while leveling up. Before leaving, there are two maps you can get. The first one can be found by talking to the man above the church. He will give you a map to the area west of Parma. The 2nd is found with a man inside the house near the gate to the town. He will give you a map that leads you to the Cave of Troy. Save at the Church, then exit and head west. -Vermilion- iv. Western Parma A#### ####### # # # ### ## # B # ##### # # #############1 # # # # # # # #### # # # # # # # # # # # # # # # # # # # ###### # # # # ##### ### ## # # # # # # # ### # # # ### # # # # # # # # #### C## #### # # # # # E F Legend: 1: To Parma Area A: 100 Kim B: Herbs C: Herbs E: Candle F: Empty Monsters: Blue Jelly, Dog Kobold, Fruit Bat, Neophyte (A) Recommended Level: 4 Recommended Spell: Ferros Beware the Fruit Bats and Neophytes, but more so on the Bats. The Bats move fast and hit hard, especially when you haven't upgraded your armor. Use Ferros to make quick work of the enemies. Grab all the treasures that you can grab in this area and just walk around. Head back to town when you feel like you need to heal up. It will take you about 2100 Kim to gather every piece that you need, but getting one piece at a time is better than saving all the money and buying it at once (makes things easier for you). When you have the money, by (in order) a Sharp Sword, Silver Shield, and Sangua spell. Don't get the Scale Armor just yet. You can sell your other equipment now if you wish as well (though if you wish to use the Super Strength Trick, save your Bronze Sword for just a little while longer). Heal if you need it then Save. Buy a Lantern and make sure you have a couple Herbs. Exit town and head east. (Note: If you find yourself taking more damage then you're dealing, by all means grab the Scale Armor from the shop.) v. Troy Area #### #### # ## # ## # #### 3### #### ######### ###### ### ### # # # # # # B ### # #######1 # # 2 # # # # # ##### # # # # ####### ## # # ## #? ## # #### # # ## # # # # ### ## #### ## ############### # # # # # # # ######## ### # # # A#### # Legend: 1: To Watling Area 2: Cave of Troy 3: To Parma Area A: 300 Kim B: Dark Sword ?: Old Man Monsters: Red Gunk, Fruit Bat, Neophyte (A), Eyeball, Flamer (A) Recommended Level: 6 Recommended Spell: Ferros The monsters are going to get a bit harder here, but it's nothing your shiny new Sharp Sword can't handle. If you want some extra money, instead of going right to the Cave of Troy, go south and follow that path to 300 Kim and a Dark Sword (see the Super Strength trick below if you wish to cheat a bit, but keep in mind that I will walk through this game as if no cheats are being used). Once you are ready, enter the Cave of Troy. vi. Cave of Troy Floor 1 Floor 2 ####### A ###2 # #############2 E # # # # # # # # ### # # ###### ###### ### ##### # B # # # # # # # # # # # # #### ### #### # # ####### ##### # # # # # # # # # ## ##### # ## # ######### ####### # # # # # # # # ## ##### ### ### F####### ## ### ## # # # # # # # # # ## ### ##### # #### ### # # # ## # # # # # # # # # # 1 # # ## # # G#### ## #### ## C #### # # # # # # ### # ############# # ###### ####### # #H Legend: Legend: 1: To Troy Area 2: To Floor 1 2: To Floor 2 E: Treasure of Troy A: Candle F: 300 Kim B: Herbs G: Floor Map C: Floor Map H: Scale Armor Monsters: Fruit Bat, Eyeball, Skeleton Recommended Level: 6 Recommended Spell: Ferros Aside from the fast-paced monsters, this level shouldn't give you a whole lot of trouble (except for the Eyeballs). Turn left as soon as you can after entering and lighting up the cave. This will take you to the Floor Map. From there, just head to the stairs to the 2nd floor. The treasures on the 2nd floor are worth getting. Make sure you grab the Map first thing (located under G). There is a Scale Armor on this floor in the lower-right hand corner of the map, so equip it if you haven't bought it already. Aside from the 300 Kim that's in the chest (located under F), the Treasure of Troy is in the chest in the upper-right hand corner. Once you get it, walk out and head back to Parma. -Parma- Take the Treasure of Troy to the King of Parma. The King then insists that Erik stop his quest and live peacefully in Parma. You have no choice but to say Yes at the moment. Exit the castle. Rest at the Inn and save at the Church. Try to exit the town and you'll find that you cannot. Talk around town and the people will wonder why you chose to stay in Parma. Go talk to the King again. He doesn't seem too happy with you, and thus will become rather beastly... -Archmonster Battle- --------------------- Name: Blue Dragon EXP: 500 KIM: 500 Recommended Level: 7 --------------------- There are a few differences between boss battles and normal battles: 1. Boss battles are completely side-view 2. You cannot use Magic This is how your boss battles will be. These super-huge monsters are known as Archmonsters. The Blue Dragon is your first one, and it really isn't all that hard to beat. As long as you're as far left side of the screen, the Blue Dragon will not touch you. The strategy here is to come in just as it is lowering its head. Get in 1 or two swings on the head, then back up before it lunges at you. It will pick up its head again. Wait for it to drop its head again and repeat until its head falls off. Once the king is defeated, the guards that were blocking off a certain room will be gone. Enter that room and go down the stairs. You will find the real King inside, who says that he was captured and placed in the dungeon while a Cartahenan monsters posed as himself. He gives you the Ring of Sky and tells you to go to Watling over to the east. If you took damage, rest up. Save again and talk to the same guy in the house by the gate who gave you the map last time. He will give you a Map to the Watling area. Exit Parma. ------------------------------------------------------------------------------- c. Young at Heart ------------------------------------------------------------------------------- -Vermilion- Make your way back to Eastern Parma. Instead of going to the Cave of Troy, continue East until you reach the next area. vii. Watling Area ### ####################A # # # # ### # 1# ################ ## ## # ## # # # B C # # ######## VVV 2 3 # # # ### # # VVV # # # # # # # # # # # ########### # # # # # # # ? # ## # # # ###### ######## # # ####### E #### # # # # ##### # # # ##### # # ## # # # ## # #### # # #### #### ############ # # ############## # # F################## # # ## # # #### # # ####### ###### # 4 5 Legend: 1: To Troy Area 2 & 3: To Northern Watling 4 & 5: To Deepdale Area A: Gem Shield B: Empty C: 300 Kim E: Sapphire Shield (Turn right to find) F: 200 Kim ?: Man V: Watling Monsters: Red Glunk, Dog Kobold, Coyote Kobold, Eyeball, Neophyte (A & B) Recommended Level: 7 Recommended Spell: Ferros The road isn't too long, but it can be a long trip if you're not prepared. There is a Gem Shield in the northern part of the area, so grab this and equip it. Coyote Kobolds will be difficult to handle, but Ferros will make quick work of them. The rest shouldn't be too much of a problem. If by the time you reach the Man in the middle of the road you still feel strong or are about to level up, then head for the southwestern part of this area. Here you can find 500 Kim total and a Sapphire Shield. The Sapphire shield has a slightly better AC as the Gem Shield, but can be sold for 2000 Kim (whereas the Gem Shield only goes for 13). Equip it for now and head westward to Watling. -Watling- In Watling you will find a bunch of confused old people. This is odd, don't you think? Enter the house in the upper-right hand corner of town and talk to the 24 year "old" man inside. He tells of a monster in Verlin's Cave that took the youth of everybody. He gives you a map to Northern Watling and asks that you kill the monster. Well, might as well. Rest up (for free) and save. Exit town. -Vermilion- Take the path closest to the village to continue. viii. Northern Watling ###### # # # # # ? # # # # 1## # #### # # # ##### # # # # # # # # # ### ## # ## # # # # # ## # ## #### ## # # ## # # ## #### # ### # # # A # # ##### # 2 3 Legend: 1: Verlin's Cave 2 & 3: To Watling Area A: Lantern ?: Old Man Monsters: Red Gunk, Eyeball, Neophyte (B), Fruit Bat, Coyote Kobold, Needler Recommended Level: 8 Recommended Spell: Ferros B-type Neophytes can be a bit of a task to kill and they do hurt, so stay clear of their magic. Needlers will poison you if you touch them, but they are slow. If you wish to fight them, be very careful and make sure they do not ambush you. Grab the Lantern in the chest inside the side path (Located at A) before entering Verlin's Cave. ix. Verlin's Cave Floor 1 Floor 2 2 ### #### C## 3 2 3 # # # # # # # # ###### #A !# # ### # ## ##### # # # ### # # # # # # # # ###### # # # # ###### # #### ## # # # # # # # # # # # #### ###### # # # #B ### ## # # ## # # # # # # # # # # B # ## # # # ######### # # # # # # # ##### # # # # # #### # # # # ### 1## # ##### # # # # # ### # # # # # # # # # # # ############## # # # # ####### # # # # #### # # # A ### ### ## # # # ########## # ### ### ### ### # #### Legend: Legend: 1: To Northern Watling 2 & 3: To Floor 1 2 & 3: To Floor 2 A: Herbs A: 600 Kim B: Floor Map B: Floor Map !: Cyclops C: Candle Monsters: Skeleton, Eyeball, Gray Ooze, Creeper (A) Recommended Level: 8 Recommended Spell: Ferros Use your Lantern that you found to light this place up. A couple new monsters to watch out for. The Gray Ooze is stronger than the Red Glunk, but nothing you haven't fought before. The Creeper can be a challenge, since they will endlessly pursue you. Attack them when their orbs are not facing you, else they will hurt you. There is 600 Kim in the chest in the lower-left hand corner of this floor if you wish to get it. Get the Map on your way up to the upper part. It doesn't matter which ladder you take going down, though the one in the upper-right corner of the map will take you to where you need to go quicker. On the 2nd floor, you can grab the Map and the Herbs if you wish, but if you took the upper-right ladder, you should quickly get to a Man standing still. Heal up then talk to him. He admits to stealing the youth and will so steal your's. -Archmonster Battle- --------------------- Name: Cyclops EXP: 1000 KIM: 1000 Recommended Level: 9 --------------------- This battle is really easy. The Cyclops moves so slow that you can easily slash this thing to death. Move in slowly and wait for it to move its hand back and watch its face move. It will shoot a bolt of lightning down at the floor from his hand. Move back when he does this, then go in and continue to slash. When his other hand does the same, just move back again. Repeat this and soon he will lose his right hand. Finish off with a few more slashes and this monster is toast. If you wish to finish the dungeon, feel free. Just head back to Watling when you are done. -Watling- Don't stay at the Inn if you can help it, as you will get charged a heavy fee even if you stayed just once before defeating the Cyclops. Save at the Church and talk to the man who gave you the map before. He will mention that you talk to the villagers about the Rings. The villagers will mention that Kings usually have rings, and that Deepdale is the closest town to them. The man to the left side of the Inn will give you a Map to Deepdale. Exit when you are ready. ------------------------------------------------------------------------------- d. The Missing King ------------------------------------------------------------------------------- -Vermilion- From Watling just head south and follow the road. x. Deepdale Area 4 5 # # # ###### # # # # # # #### # # # # ### # # # # ########### # ### # # # # #####?### # # # TTTT # TTTT ### # # # #### ##### 1#### # ##2 # ### # ### ###### Legend: 1: To Western Deepdale 2: To Eastern Deepdale 4 & 5: To Watling Area T: Deepdale ?: Traveler Monsters: Rattler, Neophyte (B), Needler, Cave Bat, Creeper (A) Recommended Level: 9 Recommended Spell: Ferros Keep this in mind: Rattler's hurt! Rattlers hit very hard, but on the good side, one shot of Ferros can kill one. Don't be afraid to use it against them. Anyway, the road to Deepdale is short (thankfully), so just continue southwest until you reach the town. -Deepdale- Finally, you can upgrade your equipment. You should have plenty of money saved up by now, so buy a Silver Sword, Platinum Shield, and Crystal Armor. Also, buy the Volti spell from the spell shop. Though this spell works great against the Fire Rings, I find it a very hard spell to use. It cost twice as much as Ferros, but Ferros will at least hit something that is around you. However, a monster with some sort of spell surrounding it like a Creeper can be hard with Ferros, so a straight-shot spell can do the trick. Don't sell your Ferros book yet though, as that can still come in handy. Anyways, go to the castle and talk to... well, I guess the King's minister. They say that the King is not around. Talk around town and you will learn that the King is a master of disguise. The woman by the item shop says to check the castle again. The maid says that the king sometimes wears a disguise and blends in with the common people. Inside the left room is a man wearing blue who will tell you that the king loves truffles (who doesn't?) and that they can be found in Breman's Cave to the west. He gives you a map to the cave. Exit the castle and buy a Lantern and a couple Poison Balms at the shop. There is a little secret here in town that will help you out. If you go south all the way to the wall and then all the way to the right, you will be between the pond and the wall. Face up and use the Seek command to regain all your lost HP. Use this when you need to charge up. Exit town. -Vermilion- Now that you know the water trick, take this time to level up to level 10. When you are set, head west. xi. Western Deepdale 2 # # ###### # # # ########## # # ########C # # # # # # # # ### #### ###### # # # # # # # # ##A #### # ##### # # # ##### # # # # # # ##1 # ################ # # ### # ###########B Legend: 1: To Deepdale Area 2: To Breman's Cave A: 500 Kim B: 700 Kim C: Herbs Monsters: Creeper (A & B), Flamer (B), Needler, Rattler Recommended Level: 10 Recommended Spell: Volti There is plenty of money in the chests around here. B-type Flamers are really easy to defeat, as all they do is teleport around. B-type Creepers on the other hand are nearly impossible with a sword, as they will stab you and stab you hard. Luckily only about 2 of them can show up at a time. Use Volti on them to waste them. Head Northwest to Breman's Cave. xii. Breman's Cave Floor 1 Floor 2 ##### ########## A # # # ############# 1 # # ###### # # # # ## # # # # # # ## # # # ##### ### #C # # # ? # # C# # # # # # # # # # # # # # # # # ## # # # # ###### #### # # # # # # # # # # ### ## # #### # ## ############ # #### # # # # # # # # ###### ## # # # ##### # ##### # # # # # # # # # # # # # 2 # # B# # # # 2 # # ####### # # # ## # ### # # # # # # # # # # ########B ### # ############# A Legend: Legend: 1: To Western Deepdale 2: To Floor 1 2: To Floor 2 A: Magic Shield A: Floor Map B: Floor Map B: 700 Kim C: Metal Armor C: Large Shield ?: Truffles Monsters: Puffball (A & B), Skeleton, Gray Ooze, Creeper (B), Eyeball Recommended Level: 10 Recommended Spell: Volti Puffballs are the new addition. Be very careful of them (especially B-type) as they can poison you. Use Volti on the B-types. The first floor is nothing special. The Map is in the upper-left corner and there is 700 Kim in the chest at the bottom. If you want a little extra money, you can grab the Large Shield. Make your way to the 2nd floor. The 2nd floor isn't much different. The Map is located at Location B. The Magic Shield and Metal Armor are nothing special, but are worth money, so grab them. The Truffles are in the upper-left hallway facing north (just go to the ?). Once you have them, make your way out and back to Deepdale. -Deepdale- With Truffles at hand, enter the house on the left by the entrance to town. Talk to the man and he will ask for the Truffles, revealing that he is the King. He gladly gives you the Ring of Wind and asks that you don't tell anyone where he is. Talk to the man near the right side of the church and he will give you a map that leads to Stow (Eastern Deepdale & Stow Area). Rest/Drink if you need it, and save. Buy a couple Medicines and make sure you have a couple of Poison Balms. Exit town when ready. ------------------------------------------------------------------------------- e. Catch That Thief! ------------------------------------------------------------------------------- -Vermilion- Okay, the road to Stow is long and treacherous. The map is so large that I had to divide it up into 2 parts. From Deepdale, go south then east. xiii. Eastern Deepdale ######### # # # # # # ######## ##C # # # # ## #### ##### # # ##### ###### # ## # # ## # # # # # ### # # # # # # # # #1 # ##### # # ## ## # # # # # # # # ## # # # ##### # # ## # # #### ############ ##### ########## # # # # ###### ######### # #### # # # ###########B # # ######## # # ######## ## # # # # ## ##########?## ####### 2# # # # # # ## # ####### ## # ## ########## A Legend: 1: To Stow Area 2: To Deepdale Area A: Herbs B: Empty C: Gnome Stone ?: Old Man Monsters: Rattler, Creeper (All), Flamer (B), Cave Bat Recommended Level: 12 Recommended Spell: Volti This part is only half of your voyage. Just head straight northeast, ignoring chests A and B (though C has a Gnome Stone). xiv. Stow Area ########## # # ########### ######A # # # # 1# # # # # # # # # # # # ############2 # # # # # # # # ########### # TTTT # # # # # # # # TTTT # # #####?##### # # # ### # # # # ######## # ##### # # # # # # # # # ######## ######## ########### # # # # # # # # # # # #########3 ######## ##### # ### # # # # # # # # # # ######## ######## ########### # # # # # # # # # # # ## ## ######## ########### ## ## Legend: 1: To Eastern Deepdale 2: Sanguios Cave 3: To Eastern Stow T: Stow A: Empty ?: Old Man Monsters: Conjurer (A), Rattler, Black Glop, Python, Neophyte (B), Flamer (C) Recommended Level: 12 Recommended Spell: Ferros or Volti If you find yourself running low on MP, switch over to Ferros, though it will do nothing against the Pythons. Ignore the cave you see and head southeast. The Pythons and Conjurers make the trip even harder, so run if you need to. You should soon reach the town of Stow. -Stow- It seems that everybody is very busy... too busy to even talk. Even the King is a very busy man. Copperos is a decent spell to have, as it shoots a flame at your enemy, which then spreads out into a circle, then closes in on the enemy, hitting any enemy nearby. Though it's not a very protective spell like Ferros, it is still worth getting. Rest up and Save. Buy a Lantern and a couple of Medicines, as well as a Griffin Wing and Gnome Stone (if you didn't grab it on your way), then head back northwest to the cave you missed before. xv. Sanguios Cave Floor 1 Floor 2 ############ ### !######## ### A # # # # # # # # # ######## # # # ######### # # # # # # # # # # # # # # # # ### # # 2 # # ### # ## # 2 # # # # A # # # # # # # # # # # # # ##### # # # #### ##### # # ##### # # # ### # # # # # # # # # # # # ### # # # ### # ## # ### # ## # # # # # # # # # # # # # # # # ###### # ##### # # ###### # B # # # # # # # # # ####B #######1 # # ######## ##### # # # # # ####### C####### ################ Legend: Legend: 1: To Stow Area 2: To Floor 1 2: To Floor 2 A: Skeleton Armor A: Lantern B: Floor Map B: Floor Map !: Sanguios Book/Blue Demon C: 850 Kim Monsters: Puffball (A, B & C), Basher Recommended Level: 13 Recommended Spell: Volti Though the monsters here won't give you a lot of trouble, the Basher does take a lot of abuse (lucky they are so slow and stupid that it doesn't matter). Grab the Lantern first if you want another one, then grab the Map and the 850 Kim in the lower-right side of the screen. Make your way to floor 2. Grab the Skeleton Armor ASAP and equip it. Grab the map just below the ladder (located at B), then head straight for the upper-left corner. Talk to the little girl there and she will offer to sell you the Sanguios book of spells for 1000 Kim. What a steal! Complete HP recovery for only TWO MP. Grab it and make your way out (if you are too weak, just use the Gnome Stone and Griffin Wing). Head back to Stow. -Stow- Before seeing the King, just heal up and save. Fight outside of town for a while, healing with Sanguios. Whatever you do, do NOT sell your Sangua book of spells. Anyway, I personally get to at least level 15 using this book, so do a lot of fighting outside of town. After you reach 15, head to the castle and talk to the King. He says that he knows about you and is about to give you his ring, but then sees the Sanguios Book of spells that was stolen from him. He calls you a thief and takes the book and your Rings, saying to prove your innocence. Well well, let's go talk to that little girl again. Save and head back to the Sanguios Cave. -Sanguios Cave, Floor 2- Head back to the girl. Before talking to her, heal up completely. Talk to her. Don't believe her when she proclaims her innocence, and she will say that she just borrowed it. -Archmonster Battle- --------------------- Name: Blue Demon EXP: 3000 KIM: 3000 Recommended Level: 15 --------------------- This is probably one of the hardest Archmonsters to fight. She doesn't move at all, but she does throw some nasty fireballs. The key here is to know how to handle them. If she shoots fire from her right hand (HER right hand, meaning it's the one on the left of the screen), the fire will go up. Those ones you want to duck. If she shoots fire from her left hand (right on the screen), the fire will go towards your feet. Slash those. It shouldn't take long to kill at this level, but the fire will still hurt. To make things easier, duck until she fires. If it goes low, slash. Once the fire passes, move closer. By the time you are at her right hand, you can easily destroy it. Just keep slashing away after that and she will fall. Talk to her again and she will apologize, saying that she makes a living off things she steals. She goes back to Stow to apologize to the people. Head back to Stow. -Stow- Sorry my foot! All the people in town are injured now! Talk to the King and he will say that the little girl did come by and stole all the rings and went to Asti's Cave. He says that the Tavern keeper has a map to Asti's Cave. Grab it, rest up, buy a Lantern, some Medicine, a Gnome Stone, a Griffin Wing, and some Poison Balm, then save. Exit Stow and head east. xvi. Eastern Stow # # # # ######## # # # # # ##2 # 1 # # # # # # ##### # # # # # # #############E C # # # ### B # # # ##### # # # # ####### # # ######### # ###########A # # # # # # # # # # ######## ### # # # # # 3### # ##### Legend: 1: Asti's Cave 2: To Keltwick Area 3: To Stow Area A: Empty B: Ruby Brooch C: Empty E: Empty Monsters: Oozer (A), Flamer (C), Creeper (C), Basher, Needler, Hyena Kobold, Recommended Level: 15 Recommended Spell: Volti It's basically a straight shot to Asti's Cave. There is a Ruby Brooch here, which I recommend that you save until later. Enter Asti's Cave when you are ready. xvii. Asti's Cave Floor 1 Floor 2 ################ ################ # # # # # # ##### # ### # # ############ # # C # # # # # # # # # # # # # # # # # # ######## # # ####### # # #### # # # # # # # # # # # # ! ##### # ######### ### # # # # ## # # # # # # # # # # ####### # ##### # 1 # # # # # ## # # # B # # # ## # # # # # # ### # # # # # # # # #### # A # # ##### ### # # # # # # # # # # # # 2 # # ######## # 2 # # # # # # # # ##A ############ ################ Legend: Legend: 1: To Eastern Stow 2: To Floor 1 2: To Floor 2 A: Floor Map (Facing North) A: Empty !: Blue Demon B: Floor Map C: Royal Shield Monsters: Puffball (C & D), Basher, Zombie Recommended Level: 15 Recommended Spell: Copperos Stay clear of the Puffballs if you can help it. Ignore the first chest and take the map when you reach it. Make sure you don't leave this floor without first getting the Royal Shield in the upper spiral corridor. After you get it, make your way to the ladder leading down. Many people will not find the map here until after they return, but if you face upwards where the map is located (located at A) then you will find it. The little girl is in the center of the dungeon. Once you get there, she will attack you. -Archmonster Battle- --------------------- Name: Blue Demon EXP: 5000 KIM: 5000 Recommended Level: 16 --------------------- This time she means business. She will hurl fireballs two at a time at you this time, one from both hands. She will also do a lot more damage. Just follow the same strategy as before that involve ducking and slashing. It will take more shots but she should eventually go down. Once she is dead, you will get all your rings back including the Ring of Fire that she stole from Stow. Exit the cave and head back to Stow. -Stow- The people are still injured, but grateful that you defeated the Demon. He asks that you find Doctor Basil in the town of Keltwick and will give you a map to the area. Rest up and exit town. ------------------------------------------------------------------------------- f. Well, Since I have Nothing Better to Do ------------------------------------------------------------------------------- -Vermilion- From Stow, head back towards Asti's Cave. Instead of going into the cave, go west and follow north then east. xviii. Keltwick Area 3 # TTT # TTT ### # # 1######## # ######## ## ## ## # # ## ##### ######### # # # # # # ### ### # # # # # # # # # # # 2### # # # # # # # ## ### ### Legend: 1: To Western Keltwick 2: To Eastern Stow 3: To Northern Keltwick T: Keltwick Monsters: Hyena Kobold, Melter (A), Rattler, Basher Recommended Level: 16 Recommended Spell: Volti The path is pretty straight forward, and the monsters aren't that tough. Just head to Keltwick. -Keltwick- First things first, buy an Alarm Clock and a Griffin Wing from the item shop in town. In the spell shop, buy Luminos (no more Lanterns for you), Toxios (no more Poison Balm for you either) and Chrono. Chrono will freeze your enemies in their tracks, allowing you to either run from an ambush, or trash them. It does wear off quickly, but it does allow for a quick escape. Anyways, the doctor is located upstairs at the Inn. Talk to him and he says that he is having trouble waking up. Use the Alarm Clock to wake him up. Talk to him again and he says that he will go to Stow as soon as he is ready. Exit town and walk back to Stow. -Stow- It seems the doctor made it there just fine. Talk to the King and he will give you the book of Sanguia spells. Now you can see your Sangua book. The King says that you should visit Malaga. Rest up and save, then return to Keltwick first. -Keltwick- Once back at Keltwick, talk to the boy by the house in the upper-right corner of town. He will say that his father went to Blazon's Cave to find the Poison Shield for you, but has not come back. He asks that you go find him. If you talk to the man next to him, he will give you a map to Malaga. The man above the Inn has the map to Western Keltwick. Rest up, save, and exit town. Head west. xix. Western Keltwick ############ ### # #### ########1 # ### 2### # # #### # # # ### ### # #### # # # ######### Legend: 1: To Keltwick Area 2: To Blazon's Cave Monsters: Python, Stinger Recommended Level: 16 Recommended Spell: Chrono Nothing much here, just try to stay away from the Stingers if you can. You'll find that Chrono will really help you out, though you will find a few monsters who are unaffected by it. No treasures, so just head west to Blazon's Cave. xx. Blazon's Cave Floor 1 Floor 2 ################ # # # # ############### # # # A # ### # # # # # # # # # # # # # # # # # # B#### # # # # ####### # # # # # # ######## # # # # # # # ##### # # # # # # # # # # 1######## 2#? # # # # # C 2#### # # # # # # # # ######## # # # # # # # ##### # # # # # ##### # # # # # # # # # # # # # # # # # # # A # # # # # # # ##### # # # # # # # # # # B # # # # # # # # # ### # # # ### # E # F G # # ########## # ####### Legend: 1: To Western Keltwick 2: To Floor 1 2: To Floor 2 A: 1000 Kim A: Emerald Armor B: Floor Map B: Floor Map C & F: Empty ?: Bearwulf F: Mirage Sword E: Poison Shield Monsters: Toadstool (A), Puffball (D), Zombie, Killer Bat Recommended Level: 16 Recommended Spell: Chrono Now that you don't need Lanterns, cast Luminos to light up the cave. There is only one chest besides the Map (which is in the bottom part of the cave), and that's the Emerald Armor. Make sure you get this before going onto the 2nd floor (it is in the upper part of the floor). By the time you reach the ladder going down, you will find the little boy's father. He says that he was once a servant of Tsarkon but turned from him. He went to get the Poison shield for you, but cannot defeat the monsters. He returns to Keltwick. Go down the ladder. If you want some money, take a right at the fork and eventually you will find 1000 Kim. Grab the Map and you will see that there are 4 long hallways on the left part of the cave. Take the furthest path on the left to get the Poison Shield and equip it immediately (no more fear of Poison). Also, there is a Mirage Sword just 3 halls down from the Poison Shield. Grab this as well. Once you have it, get out of there. Return to Keltwick. -Keltwick- Talk to Bearwulf in his home (near where the boy was) and he will give you the Dungeon Key, which allows you to open the door to the Malaga Passage. Rest, save, and exit. -Vermilion- From Keltwick, head northeast. xxi. Northern Keltwick ################# ########### # ########A # ################# # # # 1############ # # 3 Legend: 1: Malaga Passage 3: To Keltwick Area A: Crimson Armor (after Old Woman/Old Man side-quest) Monsters: Basher, Conjurer (B), Python Recommended Level: 17 Recommended Spell: Chrono The path is basically a straight shot. You shouldn't get lost. xxii. Malaga Passage #### #### # # # # #2 # # ## # # # # # ###### # # # # ## # ##### # ## # # # ########## L # ########## 1# # # # A ##### Legend: 1: To Northern Keltwick 2: To Malaga Area A: Floor Map Monsters: Zombie, Toadstool (B), Melter (C), Puffball (C) Recommended Level: 17 Recommended Spell: Chrono This dungeon is pretty short. If you want the floor map go ahead. The Dungeon Key will unlock the door. From there the rest shouldn't be hard. ------------------------------------------------------------------------------- g. Care to Rule a Kingdom? ------------------------------------------------------------------------------- xxiii. Malaga Area TTTT TTTT #####2 # # ##2 # # # # ###########3 # # # ?###### ## # # # # # ##########1 Legend: 1: To Malaga Passage 2: To Northern Malaga 3: To Eastern Malaga T: Malaga ?: Old Man Monsters: Conjurer (B), Killer Bat, Melter (B) Recommended Level: 17 Recommended Spell: Chrono The remaining path to Malaga is just as simple as the rest. Enter town. -Malaga- Okay, this town is fairly weird. There is no King because he just died, and his two ministers are fighting over who should become King, thus the town is divided between those who follow Thar and those who follow Luther. Also, it seems that the Princess Wynifir is tied into this because whomever she chooses has to be her suitor. Sounds like you should get involved. Before going to the castle, whatever you do, do NOT enter the item shop YET. At the weapon shop, buy your inventory full of Silver Armors, and sell the rest of your old equipment (save for your Emerald Armor, hang onto that for a second. You can also save the Poison Shield if you wish). Next go to the spell shop. Sell your Copperos and Volti books of spells. Buy one Aries book (which allows you to teleport from town to town) and stock up the rest on Aerios. Rest at the Inn and save. Now, why did I have you do all that? Simple. You are about to lose ALL your money and all your swords just by stepping foot inside the item shop. Why are you doing this? Because later in the game this will pay off BIG time. Go to the item shop now. Once you talk to the shop owner, he will try to sell you 3 items, each of which have no price, are useless, and he will not let you leave until you buy something. Buy something and he will say that you cannot afford it. He will take all your money and your sword, but then will give you an Iron Sword, then tells you to go away. Head back to the spell shop and sell all of your Aerios books (except for 1, which you may want to keep). Now go to the equipment shop and sell all of your Silver Armors except for 1 as well as your Emerald Armor and *laughs* Iron Sword. Now buy a Golden Sword. Though the Knight Armor and Diamond Shield are better pieces of equipment, you will soon find pieces of equipment even better than those, so why waste your leftover money? Enter the castle and talk to the Princess. She will say that she has been waiting for you and begs that you help. The town has no King, and Thar and Luther wish to become King to further their own greedy plans. Her father secretly gave the Ring of Water to a man named Bruno, who hides in Harmony Cave to the east. She gives you a map and begs you to find him. Talk to Thar and Luther, who will not say much but will mention the Ring of Water. Talk to the rest of the people in the castle and they will say that whomever has the Ring of Water shall wed the Princess and rule Malaga. Save your game and exit. Head east. xxiv. Eastern Malaga 3############ # # # # # ### # # # # # # ### ################## ####### # # ############ 1 ###### Legend: 1: To Harmony Cave 3: TO Malaga Area Monsters: Black Glop, Melter (C), Conjurer (B), Oozer (B) Recommended Level: 17 Recommended Spell: Aerios Aerios will prove to be a very good offensive spell in the coming battles, considering a lot of the upcoming monsters are unaffected by Chrono. Head southeast to Harmony Cave. xxv. Harmony Cave Floor 1 Floor 2 ######### #### A##### 2 # # 1 2 D D # # A#### # # # ###### ###### # # # # # # # # # # # # # ############### # ####### # # # # # # # ######## ####### ##?########## # ############# 3 ######### B 3 # # # # # # # ######B ##### # # ####### # # # # # # D # # ############# # # # # # D # ##### ###### ###### ####### Legend: Legend: 1: To Eastern Malaga 2 & 3: To Floor 1 2 & 3: To Floor 1 A: Phantom Shield A: Floor Map B: Floor Map B: Crown ?: Bruno Monsters: Basher, Oozer (B), Toadstool (C), Melter (C) Recommended Level: 17 Recommended Spell: Aerios The first part of this cave pretty straight forward. The only side path leads to the map. As you go towards the stairs, you will run into Bruno, who says that he will give you the Ring of Water if you can find the Crown. Take the stairs going down. There is a Phantom Shield in the upper-right side of the cave behind the door. Don't equip it, but hang onto it (because the Poison Shield will still protect you, but the Phantom Shield is stronger). The map is in the middle (located at B). Make your way to the ladder in the lower part of the cave. Back on the first floor, just head to the path behind the door to find the Crown. Make your way back up top. Talk to Bruno again. He will give you the Ring of Water and proclaims you the King of Malaga (finally, a kingdom... not that it matters, you still have work to do). Head back to Malaga. -Malaga- Time to take out the trash. Head to the castle and talk to Thar and Luther. They both vow revenge then disappear. Before exiting the castle, talk to the man in the hallway to the right of the throne room. He will give you a map to Barrow, which is where you should head next. Rest, save, and exit. ------------------------------------------------------------------------------- h. How Greedy Are You? (Optional Side Quest) ------------------------------------------------------------------------------- -Vermilion- From Malaga, go northeast. Equip your Phantom Shield for now. xxvi. Barrow Area VVV VVV # # # 1########## # # # # # ############# # # # # # # # # ########### # # # # # # # # # # # ######### # # # # # # # #### # # # ### ###?### # # # # ## 2#### 2#### Legend: 1: To Eastern Barrow 2: To Malaga Area ?: Man V: Barrow Monsters: Melter (C), Oozer (B), Basher, Scorcher (A) Recommended Level: 17 Recommended Spell: Aerios The path to Barrow is very easy, and the monsters don't pose that much of a threat. Just go northeast and you should soon reach it. -Barrow- There really isn't much in this town. Make sure you have at least one Banshee Powder on you at all times from here on out. What this does is kill you instantly. So why have this? Because if you use this, you will NOT lose half of your money when you return to the church. I always keep one on me just in case I am low on HP and MP and have no healing items. Which reminds me, also buy some Medicine and an Agate Jewel (which will restore a little MP). There is an old man by the Inn who will clue you in on a cave that has a lot of money inside. He will give you a map to Eastern Barrow. Also, the guy by the Inn has a map to the Tadcaster area. Rest, save, and exit. -Vermilion- Head west from town. xxvii. Western Barrow ##### # # # # # # ######### # #####1 ######### # # # ##### 2#### ########### # # # #################### # # # # # ##### # # # # # # # # # # # ######A # # # # # # # # # #### # # # ###### # # 3 Legend: 1: To Barrow Area 2: To Tadcaster Area 3: To Cave of Burgandy A: 1700 Kim Monsters: Conjurer (B), Cobra, Scorcher (A), Melter (C) Recommended Level: 17 Recommended Spell: Aerios Cobras are a pain in the butt. They hit hard and move very fast. Basically just follow the main path without taking any side-tracks and you will end up at the Cave of Burgandy (though you may want to sidetrack once just to get the 1700 Kim). xxviii. Cave of Burgandy Floor 1 Floor 2 Floor 3 A############## ###### # # # A############# # # ####### #### # ##### # # # A# # # # # # # # # ###B # # # B###### # B# # ### # # C###### # # # # # # # # # #### # ####### ############ # #############E # # # # ###### 2###### 2###### #############F # # # ###### # # # # ####### # # ####### # ############## # # # # ## # # # # # # # ####### # C # 3#### # ###### 3###### # # # # # # # 1 ######### ############## G############# Legend: Legend: Legend: 1: To Eastern Barrow 2: To Floor 1 3: To Floor 2 2: To Floor 2 3: To Floor 3 A: Graphite Sword A: Floor Map A: Floor Map C: 8000 Kim B: 2000 Kim B: Empty E: 2000 Kim C: 3000 Kim B & F: Empty G: Floor Map Monsters: Zombie, Toadstool (D), Red Eye, Cobra Recommended Level: 18 Recommended Spell: Chrono The Red Eye and Cobra are really your only problem monsters here, but Chrono can stop then in their tracks (though Aerios will kill them, Chrono cost less). Though this is your first 3-level cave, this really isn't all that complicated. Go north at the fork for the map. Two hallways above the ladder going down is a chest with 2000 Kim. Go down the ladder. Going north at the fork again will lead you to the map if you go straight. The only other interesting part to this floor is that there is a chest directly to the left of the ladder on the map. This contains 3000 Kim. Go down the ladder. Go south at the fork for the map. The last 3 chests that contain anything are at the upper part. The top-most path going left has a powerful Graphite Sword. The 3rd path going right from the top (located at E) has 2000 Kim, and the 2nd path going left from the top (located at C) has 8000 Kim. Grab them and exit. Return to Barrow. -Barrow- Rest at the Inn and save. If you want to keep half of the 15000 Kim you found, don't talk to the old man who gave you the map. If you feel guilty (why should you, it's just a game), then by all means give him half. Exit town. ------------------------------------------------------------------------------- i. Catch the Imposter ------------------------------------------------------------------------------- -Vermilion- From Barrow, head west and take the upper path going west when you're in Western Barrow. xxix. Tadcaster Area # ### # # # # # # # # # # A # # ##### # # # # # ###### # ########### # # # # # # ### # ###### # # # # # # # #####2 # # #### # ######### # # # ###?# # # # # # # # # # #### ###### # # # # TTTT # TTTT # # # 1############# # # # # # # # # Legend: 1: To Western Tadcaster 2: To Eastern Barrow T: Tadcaster A: 360 Kim ?: Old Man Monsters: Smasher, Mage (A), Oozer (B), Conjurer (B) Recommended Level: 18 Recommended Spell: Aerios The road has many twists and turns, but west is the way to go. Don't bother with the chest, just head straight for Tadcaster. -Tadcaster- Tadcaster seems even stranger than Malaga. The people here FEAR you. When you talk to the King, he will mention that he already gave you the ring. Odd. Exit the castle and talk to the guard by the fountain in the middle. He calls you master and asks how you got here so quickly from Darmon's Cave. He then realizes that you are not his master then he along with his other guards, will attack you. All they are are Zombies, so they should easily go down. After you defeat them, everybody believes that you are not the one who has been picking on them. Talk to the King again and he will say that he is sorry, but that the imposter still has the Ring of Sun. Exit the castle. The man on the left side of the Fortune Teller's shop has a map to Darmon's Cave. Now that you have the map, head to the equipment shop. Buy a Diamond Sword, Knight Shield, and Ultimate Armor here. Make sure you keep your Poison Shield, as you still may need it (if you find yourself poisoned a lot). If you need to rest, you're out of luck, since there is no Inn here. However, you can use Aries to fly to Wyclif (cheapest place) and fly back to Tadcaster. Save and exit. -Vermilion- Head west. xxx. Western Tadcaster 2#### # ###### # # # # # # ### # #### # # # # # # # ###### # # # # # ## 3 # # # ###### # # # # 2 # # # # # ####### # # # #####1 # # # # 4########## Legend: 1: To Tadcaster Area 2: To Darmon's Cave I 3: To Darmon's Cave II 4: To Helwig Area Monsters: Smasher, Mage (A), Cobra, Conjurer (B) Recommended Level: 19 Recommended Spell: Aerios The path to Darmon's Cave is simple. Go north from the fork until you reach a cave. xxxi. Darmon's Cave Cave 1 Cave 2 A############### A ## ####### ## # # # # # 1########### # ## # # # # # # # # # # ########### ##### # # # # # ##### # # # # # # ## # # # # # # #### # # # # # # ######## # # # B ## # # # # # # # ## ## # # 2 ## # # # # # # ###### # # # ## # # # # # # # #### ##### # # ####### # # #### # ## # # # 2 # B# # # ##### # ##### # # # ##### # # # # # # # # # # ################ ### ##!## # ## Legend: Legend 1: To Western Tadcaster 2: From Cave 1 2: Towards Cave 2 A: Floor Map A: Grizzly Shield B: Barbarian Sword B: Floor Map !: Necromancer Monsters: Cobra, Ghoul, Black Glop, Shroom (A & B) Recommended Level: 19 Recommended Spell: Chrono The monsters here start to really get hard and fast, but Chrono will slow most of them down. The map is in the 3rd hallway from the start. If you want the Grizzly Shield (for some odd reason), it is up in the upper-left corner of the map (though it is 1 AC weaker than your Knight Shield.). The only thing left to do here is take the other ladder leading back outside. Just follow the path to the other cave. Light up the 2nd cave to get this party started. The map is directly ahead of you when you turn away from the ladder. There isn't much else in the cave except for a Barbarian Sword, which is in a the lower-left side of the map (located at B). Towards the bottom is a hallway that loops. In the middle of it is a reflection of you. Before talking, heal up. Now talk to him. He says that he sent the Ring of Sun to Tsarkon but has something even better for you. -Archmonster Battle- --------------------- Name: Necromancer EXP: 8000 KIM: 10000 Recommended Level: 19 --------------------- For the first Archmonster in a long time, this one is very easy. All he does is summon skeletons to attack you. Hack your way through the horde of skeletons until you reach him. By now he may start shooting magic. Just duck it and slash away at him until he dies. Easy, huh? Once you are ready, head back to Tadcaster. -Tadcaster- There isn't much left to do here. Talk to the old man standing next to the weapon shop and he will give you a map to Helwig. Save at the church and rest at Wyclif. Fly back to Tadcaster. ------------------------------------------------------------------------------- j. These Men are Useless ------------------------------------------------------------------------------- -Vermilion- From Tadcaster, go west and then south at the fork in the road (instead of north to Darmon's Cave) xxxii. Helwig Area VVVV VVVV # # # ### ################# # # # # # # # # 1#### # ###### # # # # # ## # # ## # # ## # # ## # # ## #### # #### # ## ##4 # A## # # # # ##### ### ########### Legend: 1: To Western Helwig 4: To Western Tadcaster A: Empty V: Helwig Monsters: Oozer (C), Scorcher (B), Wolf Kobold, Cobra Recommended Level: 20 Recommended Spell: Aerios The path to Helwig is really short. Just go north at the fork and follow to the next fork, then go north again. -Helwig- This town is almost every man's dream. No men, all women. Talk around and they say that the men were made slaves by Cartahena and went to Methuen's Cave to dig for gold. The lady in red to the left of the item shop has a map to Methuen's Cave. Rest and Save. Make sure you buy the Extrios spell, and keep this place in mind for another useful spell towards the end of the game: Inaudios. Exit town. -Vermilion- Head westward. xxxiii. Western Helwig 2################### # # # # ##### # # # ### ####### # # #### # ####1 # # ######### # # # # ###### # # # # # # # # # # # # # # # ############# # ### # # # 3 # Legend: 1: To Helwig Area 2: To Swaffham Area 3: To Methuen's Cave Monsters: Smasher, Scorcher (B & C), Cobra, Slimer (A) Recommended Level: 20 Recommended Spell: Aerios Just go south at the fork, then head west. Not a whole lot to it. xxxiv. Methuen's Cave Floor 1 Floor 2 # # ##### # # # # # 2 # 2 # # ##3 # # # # ####3 ### # # # # # # # # # ####### # ### ## #####A # # # # # # # # # # ########### # # # ### # # ############## # # # #### # # # # # # # # # # # ### ## ## # ### # # # # # # ## ## # # # # #### # # # ## ## # # # # # # # ### ## # # # # # # # # # # A 1 # ####? 4 # ######### 4 Legend: Legend: 1: To Western Helwig 2, 3, & 4: To Floor 1 2, 3, & 4: To Floor 2 A: Floor Map A: Floor Map ?: Lost Men Monsters: Zombie, Scorcher (C), Shroom (C) Recommended Level: 20 Recommended Spell: Aerios The only treasures in this cave are the maps, so this shouldn't take too long. The map to the first floor is to the left of the ladder. After this, there are two ladders going down. Take the one in the upper-left side. The map here is in between both of the ladders. Grab it and go up the ladder at the bottom. The rest is easy. At the fork go left and follow until you reach the men. They cheer that they are free and return to Helwig. You might as well head back as well. -Helwig- It seems like everybody is happy... except for the old lady at the north end of town. She asks that you help her find somebody. She gives you a sketch of herself. Well, this is a little side quest. Fly to Keltwick. -Keltwick- There is an old man above the church who is just as lonely as the old woman. Show him the sketch and talk to him. She likes it and gives you a sketch of himself. Before you shudder to think what the sketches could be about, talk to him again and he will tell you the location of the Crimson Armor (not that you need it, but it is located by the tree in Northern Keltwick... in the path I told you to ignore earlier). Fly back to Helwig. -Helwig- Show the old woman the sketch of the old man. She enjoys it and says that she will write him a letter. She then gives you the Dragon Shield for your trouble. You'll like the Dragon Shield, as it is the 2nd strongest one in the game. Anyways, the man to the left side of the church says that he found a key in the caves. He then gives you the Secret Key. A woman above the church gives you a map to Swaffham. Rest and save, then exit town. ------------------------------------------------------------------------------- k. The Three Demons ------------------------------------------------------------------------------- -Vermilion- Head west to Western Helwig. Follow the path heading north and follow this west. xxxv. Swaffham Area ### ##### # # ## # TTTT # #### # TTTT # #### # # # ##?# # ## ### ####### # # ### ### ######### ### # # ### # # ### 1## # ### # ###2 ## 33 Legend: 1: To Western Swaffham 2: To Western Helwig 3: To Southern Swaffham T: Swaffham Monsters: Scorcher (B & C), Vampire Bat, Mage (B), Injector, Wolf Kobold Recommended Level: 20 Recommended Spell: Aerios The path is annoying to go through and the Vampire Bats will eat you alive. Aerios takes care of them quickly though. Head west to Swaffham. -Swaffham- The first thing you want to do is upgrade your equipment, since this will be the last time you can do that. This is also the home of the best equipment. Buy an Ultimate Sword, Diamond Armor, and Carmine Shield (I know you just got the Dragon Shield, but the Carmine one is the best in the game). There are no spells worth getting in the spell shop, so just hang onto what money you have left. Talk to the King inside the castle. He says that he has the Ring of Earth, but will not give it away for free. He wants the White Crystal from the Ivory Cave. He says that the Dark Demon guards the crystal. He gives you the White Key. Exit the castle. Now you will run into two problems. One, there is no Inn, and two, nobody has a Map to the Ivory Cave. Fly to Wyclif to heal then save at the church. Exit town. -Vermilion- What you need to do is head south. xxxvi. Southern Swaffham 33 ## ? ## ### # ##### # # # # # # ##### ### # # # # # # # # # ######### # # # ######## #### # # # # # # # ### # # ######### # # ##1 # 2 Legend: 1: To Ivory Cave 2: To Western Excalabria 3: To Swaffham Area ?: Old Man w/ Map Monsters: Incinerator (A), Scorcher (C), Vampire Bat, Black Glop, Crusher, Smasher, Slimer (A) Recommended Level: 20 Recommended Spell: Aerios Try not to get lost. Just follow the path and at the first fork, go east. When you come to another one, go north and you will find the Old Man with a Map to Southern Swaffham and Western Swaffham. Go south to find the Ivory Cave. xxxvii. Ivory Cave ##### ### ### # # # # # # # # # ### # # # # # # # # # # # # D # ### # # # # # # # # # # # # ### ### # # # ! # # # # # # # # # ### # # ### # # # # # # # # # ### # # ### # A # # # # # # # # ### #####L#1 # # # # ######## ####### Legend: 1: To Southern Swaffham A: Floor Map !: Dark Demon/White Crystal Monsters: Slimer (A), Vampire Bat, Ghoul, Shroom (D) Recommended Level: 20 Recommended Spell: Aerios Now the game is really going to get interesting. If you thought the game was easy so far, this is where the challenge TRULY begins. If you thought the game was challenging enough, then prepare to meet an even bigger one. Light up and use the White Key on the gate. If you go north from here you will find the map. Where you want to go towards is the gate in the corner. Make your way there. Open the Door and heal yourself completely. Go to the end and face your worst nightmare. -Archmonster Battle- --------------------- Name: Dark Demon EXP: 10000 KIM: 15000 Recommended Level: 21 --------------------- It really doesn't matter which level you're at, this boss will be tough. The key to victory is to be patient. He moves, flies, and breathes fire. Every other Archmonster in the game either moves really slowly or stay put, but this one moves fast. When you gain control, move close to it. It will fly up and move either left or right. If it moves left, go right to get behind it and stay a fair distance away from it. If it moves right, follow it and stay in front of it. When it lands, get a couple slashes in and back away so his fire doesn't hit you. The next move depends on what it does again. If it flies up, get behind it to the right again. If it moves towards you, back up. If by the time it lands it is on the left hand side, stay at the middle and wait for him to fly in front of you again. If it is in the middle by the time it lands, wait for it to fly up and move right towards you. Get in front of it again and slash away. They key I figured out was to NEVER let it corner you. This is difficult to do, but you have to do the cornering. Keep hammering away and staying a good distance from it when it has stopped. It will soon die. If you should die, don't fret and don't hit the reset button. Yes you will lose half of your money, but you keep all your experience. By this time in the game, money is nothing. All you need to really complete this game is about 150,000 Kim, and that's fairly easy to get between now and the time you need to use it. After it dies, grab the White Crystal from the chest and head back to Swaffham. -Swaffham- Talk to the King again. Give him the White Crystal and the King will say that he decided against giving you the ring (why of all the nerve!). But he may give it to you if you bring him the Red Crystal from the Ruby Cave (which is guarded by the Blood Demon). He gives you the Red Key and shoos you away. Rest at Wyclif and save at the church. Exit Swaffham and head west. xxxviii. Western Swaffham ##### # ###### # ##### # # #### ## # # # # ### ### # # ###1 2# # # # # # # # #### # # 3 Legend: 1: To Swaffham Area 2: To Sapphire Cave 3: To Ruby Cave Monsters: Vampire Bat, Mage (B), Slimer (A) Recommended Level: 22 Recommended Spell: Aerios Just head south at the fork and you will reach the Ruby Cave. xxxix. Ruby Cave Floor 1 Floor 2 ### A####### ############ 2 # # # 2 # # # # # #### # # # # # #### # ### # # # # 3 # # # # # # 3 # ##### # # ### # ##### ## ### # L # ##### # # # # # ### # ################ # 1 # ####### # # # # # # #### # # ## # # ######## ### 4 # ### # # 4 # # # # ###### # # # # # ##D# # # ### # # # #### # # ! # # # # # # # # # # # # # # # # ###### # # A # # # ###### # # # # # # # # # # ### ############ ##### ########## Legend: Legend: 1: To Western Swaffham 2, 3, & 4: To Floor 1 2, 3, & 4: To Floor 2 A: Floor Map A: Floor Map !: Ruby Demon/Red Crystal Monsters: Mage (B), Slimer (B), Wizard (A) Recommended Level: 22 Recommended Spell: Aerios Light up and unlock the door with the Red Key. The monsters here are easy to kill, but they hit hard and fast, so don't be afraid to use Aerios when you are overrun by them. Go straight ahead and down the ladder to floor 2. If you head to the ladder going up (located at 3) you can easily find the map to Floor 1 (located at A on floor 1). Back down at the 2nd floor, the map is at the lower-left hand corner of the floor. After you get a map, head to the gate on the left side of the floor. Heal up and when you are ready, go to the end. -Archmonster Battle- --------------------- Name: Blood Demon EXP: 15000 KIM: 20000 Recommended Level: 22 --------------------- This battle is much like the first one, but once you figured out how to beat the first one, this one becomes easier (not that it is any easier because it does hit harder, but the strategy is exactly the same). Just stick and move and you should defeat this one easily. Once it is dead, grab the Red Crystal and get out of there. Return to Swaffham. -Swaffham- Talk to the King and he still won't give you the ring. He wants you to get the Blue Crystal from the Sapphire Cave, which is guarded by the Gray Demon (oh joy, another one). He gives you the Blue Key. Fly to Wyclif to heal, then return to Swaffham to Save. -Vermilion- Head to Western Swaffham. On the first screen, you should see the cave to the left side of the map. Go there. xl. Sapphire Cave Floor 1 Floor 2 Floor 3 ################ # # # ################ ############## ## # ######## # # # # D # # # # # # # ### ####### # # #########A # # # # # # # # # # # # # # # # # # A ## # # # # # # # # # ###8 # # # ## # # # # # # # # 7## # ###### 7### # # # ## ## # # # # # # # ## #### # # # # ##### # # ## ############## # ##### #### # D # #### # # # # 4 # 4 # # # # #### # ### ########2 # # # # 5#A#2 6 # # 5## 6 # # # ! # # # # 1#L# ##3 # # ###3 # ######## ######### ############ # ##9 ############ Legend: Legend: Legend: 1: To Western Swaffham 2, 3, & 4: To Floor 1 5, 6, & 7: To Floor 2 2, 3, & 4: To Floor 2 5, 6, & 7: To Floor 3 8 & 9: To Floor 4 A: Floor Map A: Floor Map A: Floor Map !: Gray Demon/Blue Crystal Floor 4 Floor 5 ############## B ############ # # D # # # ########## # ## ########## # # # # # # # # # # z ####8 # # ## z ###### # # # # # # # # # # # ### ###y # # # ### ###y # # # # # # # ## # # # # # # # # # # # # # A### # # ########## # ######## # # # # # # 0###########A # 0########### ## # #############9 # ##### #### #### ###### Legend: Legend: 8 & 9: To Floor 3 0, y, & z: To Floor 4 0, y, & z: To Floor 5 A: Floor Map A: Floor Map B: Critical Sword Monsters: Ghoul, Shroom (D), Vampire Bat, Crusher, Toadstool (A), Morel (A) Mage (B), Wizard (A), Puffball (A) Recommended Level: 23 Recommended Spell: Aerios This is the largest dungeon in the game, and there is only one treasure in the dungeon other than the maps and Blue Crystal. First off, if you want the map to the 2nd floor, go north at the fork and follow to the ladder. Turn around, step, and there is the map. Go back up the ladder and follow the path to the other ladder. On the 2nd floor, go forward until you come to a fork. If you want the map to the 1st floor, take a right and go up the ladder and follow until you get the map (located at A, though it is a ways to go to get it). Either way, just follow the path to the ladder going down. Follow the given path to the 4th floor. On the 4th floor, again just follow the given path. You can easily grab the map on this floor on your way. If you want the map to the 5th floor, instead of taking the ladder after following the path, go east and follow to the map. Go up the ladder. Back on the 4th floor, if you take the first side path you come to you will go back down to floor 5. Do so and head for the gate. Behind the gate is a Critical Sword, which is the 2nd best sword in the game. Head back for the stairs you came from. Back again on the 4th floor, go west at the fork to the next ladder going up. Follow the path until you see a gate to your right. Open it and go inside to your left for a map of the 3rd floor. Head for the ladder. Since you have the map to this floor, head to the left side to the gate. Heal up and open the gate. Go forward. -Archmonster Battle- --------------------- Name: Gray Demon EXP: 20000 KIM: 25000 Recommended Level: 23 --------------------- The Gray Demon may seem a little more bold, so he may charge straight for you. Make sure you do NOT get under him. Use the same strategy as the last two and just keep hacking away. If he does charge you, back into the corner. He keeps hitting you, just do the best you can to strike back. The Critical Sword will do much more damage. After defeating the final demon, grab the Blue Crystal. Exit and return to Swaffham. -Swaffham- Talk to the King again. He will cheer with glee that you gave him all three crystals, but will forget about the ring. Angrily, he gives you the Ring of Earth. Exit the castle, fly to Wyclif, and save at Swaffham. ------------------------------------------------------------------------------- l. There's No Place Like Home ------------------------------------------------------------------------------- -Vermilion- Go south towards the Ivory Cave, but instead of going east towards the cave, go west. xli. Western Excalabria #### 3 ### # # # #### # # ##### # # ###### # 3 ? # # # # # # # # # # 2 # # # # ### # ### # ### # # # # # #### # # ##1 # ### # 4 # # # # # # # # # # # # # # # # ##?####### # # # # # ####### # ######## # ### #### # ### # # # # # # # # # # # # # # # # # # # # ### #### ###### # # # # # # # # # ####### 1 ####### # #######1 Legend: 1: To Excalabria Caves I 2: To Southern Swaffham 3: To Excalabria Caves II 4: To Excalabria Caves III ?: Old Man w/ Map Monsters: Crusher, Wizard (A), Slimer (B & C), Mage (B) Recommended Level: 24 Recommended Spell: Chrono For starters, just head south and then east. When you reach an area with no map, head south at the fork and follow until you reach the Excalabria Caves. xlii. Excalabria Caves Caves I, Floor 1 Caves I, Floor 2 ###### # # 2######## ###### 2######## # # # # D ###1 ######### # ################ # # D # ########### # # # ########### # # # # ### D # ####### # # # # A# # # # # # # # ########### # # ### # # # # #### D # # # # # # # # D ########### # # # # # # # # # # A 4 ##### # # ####### ######## # # # # D # #######1 3##### ######### 3##### Legend: Legend: 1: To Western Excalabria 2 & 3: To Floor 1 2 & 3: To Floor 2 A: Floor Map 4: To Excalabria Caves II A: Floor Map Caves II ##### # # # # ###### # # # # # # ### # # 2 # # # # # # # A # # # # # # # # ##### ### # # # ###### # ######## ###### # # # ######## # 1 # # # # # ######## # # # # #### ########## Legend: 1: To Excalabria Caves I 2: To Excalabria Caves III A: Floor Map Caves III, Floor 1 Caves III, Floor 2 ### ######## ############# 2 # # # # 2 # # # # # # # # # # # 1 # ####3 # # # ######3 # # # # # ### # # # ##### # # # # # # # # 4 # # # ###A 4 # ##### ###7 # # ### # # # ### ############ # ########### # # # # ###### # 5 # # # 5 # # # # # # # # # # # # # # # # # # # # # # # # # # # # A 6 # # # # # # 6 # ######### ########### Legend: Legend: 1: To Excalabria Caves II 2, 3, 4, 5, 6: To Floor 1 2, 3, 4, 5, 6: To Floor 2 A: Floor Map 7: To Excalabria Area Monsters: Morel (B), Incinerator (B), Zap Eye, Slimer (C) Recommended Level: 24 Recommended Spell: Aerios These caves are actually quite simple, but can be lengthy. The first cave is rather easy, and the best part is that Maps are definitely not worth your time to get. Note that there is a second floor here as well, but what is downstairs is not worth it (just a map). Just follow the path. If you want the map, take a right when you come to the fork. Just take the next ladder out of the cave. Outside, follow north to the fork. If you go east you'll run into the Old Man again with a Map to the area. Go back and take the other path to the 2nd cave. The map to this cave is actually straight ahead if you follow the path. You want to get to the ladder in the upper-right corer. The road winds around a lot, but it should be manageable. Once outside again, just follow the path south to the final cave. The final cave is real short. Follow until you come to a fork, then go north. Take the ladder downstairs. Once on floor 2, go east at the first fork, then south. Follow to the ladder leading up. On the 1st floor again, go south at the fork and you're out. xliii. Excalabria Area #######? ### TTTT # # # TTTT ######## # # # # # ###### # # #### # # # ### # # #4 # # ##### # # # # # ##### #?### # # # # # #### # # # # # # ####### # # # ### # # # ######## # # # # #########1 # # # # ##### ####### # 2 Legend: 1: To Hastings Area 2: To Southern Excalabria 4: To Excalabria Caves III T: Excalabria ?: Old Man ?: Old Man w/ Map Monsters: Wizard (A), Crusher, Incinerator (A), Slimer (C), Anaconda, Slurper (A) Recommended Level: 25 Recommended Spell: Aerios There really isn't much to do except to make the final run to Excalabria. -Excalabria- Before you ask why the town is in shambles, remember what happened on that day 18 years ago (gotta love the music, gives you a feel of destruction). There is nothing here except the hold man in a ruined house at the north end of town. Talk to him. His name is Knute and says that he was one of King Erik's most trusted servants. When he sees the rings, he realizes that the Ring of Earth is a fake (damned King of Swaffham). Exit town and fly to Swaffham. -Swaffham- What is this you're seeing? You thought you warped to Excalabria but you wanted Swaffham? This is Swaffham... at least was. The King is outside the castle, dying. He says that Cartahena attacked and either killed or drove away the rest of the people. And the worst part is, they stole his treasures that you worked so hard to get... but more importantly they took the true Ring of Earth. Fly back to Excalabria. -Excalabria- Knute says that Tsarkon has the three remaining Rings that you must find. I guess now you have to visit Tsarkon and give him a little payback. Fly to Wyclif to heal and save. Fly back to Excalabria and take the path going south. xliv. Southern Excalabria 2 # # # # # # 1#####~~~~~~~~###### Legend: 1: To Excalabria Secret Cave 2: To Excalabria Area Monsters: Wizard (A), Conjurer (A), Slimer (C), Incinerator (B), Zap Eye, Gold Pudding, Melter (C) Recommended Level: 25 Recommended Spell: Aerios There is no map, but if you get lost here you are a moron. The path has one turn and is completely straight for like 3 screens. Enter the cave. xlv. Excalabria Secret Cave # # # # # ### ## ## #### # D D D D D #### ## ## ##### D D D D D ### ########D#D# D D D 1### ######## B D D # #### ### ## #### D D D ###### #### #### # D # # # A# # L ##### # # D D # D D # #### ##### ##### Legend: 1: To Southern Excalabria A: Floor Map B: Death Sword Monsters: Wizard (C), Zap Eye, Incinerator (B), Slimer (C) Recommended Level: 25 Recommended Spell: Aerios This cave has far too many doors, and if you want anything out of here you will need the Secret Key (in Helwig if you didn't get it before). In fact, this cave is pretty useless unless you want to learn the Ultra Strength trick. However, this place still has some good experience. The target here is the Death Sword (located at B). Too many doors to name, so look at the map to find out where it is. Exit when you are set. Fly to Wyclif, rest, save, and return to Excalabria. ------------------------------------------------------------------------------- m. So Close, Yet So Far ------------------------------------------------------------------------------- -Vermilion- From Excalabria, head east. For now you will still be in the Excalabria Area, but you will be in the dark. Go north at the 1st and 2nd forks to reach the same old man who bailed you out with a map before. Now that you have a map, head southeast. xlvi. Hastings Area #####A VVVV # VVVV # # # # #### # ### # ###################2 # # ########## # ### ######## # # # ## # # ###### # 1######## #### # ########## # # # 3 4 5 Legend: 1: To Excalabria Area 2: To Eastern Hastings 3, 4, 5: To Southern Hastings A: 9999 Kim V: Hastings Monsters: Incinerator (B), Anaconda, Slurper (A), Slimer (C), Poisoner Recommended Level: 25 Recommended Spell: Aerios The only thing of interest here is a chest worth 9999 Kim in the path leading north from the fork. Get it and head east to Hastings. -Hastings- There are quite a few people to talk to here. The first one is the old man near the tree in the southeast part of town. He says that he escaped Excalabria and he buried an item that lets you see the world without maps under the tree in Excalabria. The 2nd guy is the old man just above the old man you just talked to (near the church). He says that he was a servant of King Erik's. He says that someone who you thought was an enemy is actually a friend in taking something of your's just to make it stronger. The 3rd is the man in front of the Inn. He used to work in a shop in Swaffham but left because of the King. He left a treasure there in his shop. The 4th man is inside the church (the man furthest to the left). He says that you need a pass to enter Cartahena and that one can be found in Barrow. Now before leaving to find these treasures, go to the Magic Shop. There are 3 books here that are handy: Sanguio, Chronios, and Terrafissi. Buy Sanguio and Terrafissi at the moment. If you have more than 70000 Kim to spare, buy Chronios as well, else that can wait. Fly to Excalabria. -Excalabria- From the left side of the tree, look at the tree and Seek it. You will find Titania's Mirror. Using this will give you a temporary map of the current area (though not a dungeon). You will lose this map when you get into a fight, but you can always reuse it. Fly to Swaffham. -Swaffham- Enter the first ruined building to your left. Seek the right side of it to find Rafael's Stick. This item will remove curses and is great to use if you are planning on using the Invincibility or Ultra Strength tricks. Fly to Barrow. -Barrow- Hug the right side of the town until you meet a woman in red. She reveals a hidden path in the trees. Go right until you come to a house. Talk to Uncle Tibor inside and pay him 50000 Kim for the Pass to Cartahena. Fly to Malaga. -Malaga- Remember the jerk from the item shop who took your money and your sword? Well, talk to him. He will apologize for his actions and explains that he was rude because of Cartahenan spies. He then gives you the most powerful sword in the game. The SWORD OF VERMILION!!!! Equip it and fly back to Hastings. -Hastings- Rest at the Inn. Head to the house above the Tavern and talk to the lady inside. She makes a meal for you. Talk around and they will say that you look sick. Go back to the woman and she will say that she poisoned your food and that you will die. She then disappears. Before you even try Toxios, a Poison Balm, or the Church, it won't work. Talk to the woman to the right of the spell shop. She will mention that the Digot Plant can cure the poison, but it's only in the Whisby Cave to the east. Save and exit, heading east. xlvii. Eastern Hastings 1 # # #### # ########### ###### # 2######### #### # # # # # # # # # # ## # # # # # # # #### # # # # # # # # # # # # # ######### ###### #### Legend: 1: To Whisby Cave 2: To Hastings Area Monsters: Slurper (B), Black Glop, Anaconda, Poisoner Recommended Level: 26 Recommended Spell: Terrafissi Luckily the monsters aren't hard, but the poison will drain you. Try to save your magic for when you are low on HP so that you can use Sanguio. xlvii. Whisby Cave Floor 1 Floor 2 # ####### ### 2 #### 3 1 # 2 # # 3 # # # # # # # # # # # # # # ##### # # # # # ##### ### # # # # ##### # # # ### ######### # # ####### ### # # 4 # # # # 4 # 5 ### A # # # 5 A ##### # # # # # # # 6 ? # # # # 6 # # # # # # # ### # # # # # # ####### # ## # # # # # # # # # # # #### # # # 7 # # ## # # 7 # # # # # # # # # # # # # # ### B ###### ######## # # # ##### Legend: Legend: 1: To Eastern Hastings 2 - 7: To Floor 1 2 - 7: To Floor 2 A: Floor Map A: Floor Map B: Old Nick Armor ?: Digot Plant Monsters: Cryptkeeper, Morel (D), Slurper (B), Killer Eye Recommended Level: 26 Recommended Spell: Aerios You want to find the Digot Plant ASAP. To do that, go west from the fork then north to the ladder. On the 2nd floor, follow to the fork and go south. After turning to go west, go to the first path going north. Go up the ladder, turn around, go forward, and there is the Digot Plant. Use the Digot Plant and you will be cured. Now, why did I have you do that? Because... well... this is where you can get the armor for the Invincibility Trick. That and there is some good EXP here. Use Extrios and start over again. From the beginning, instead of going north to the ladder like before, go south to the ladder. On the next floor, go south at the fork and take any other path going south you can find. Follow to the ladder going up (located at 5). Wind your way around the path until you find the Old Nick Armor. Exit and head back to Hastings. -Hastings- Just rest and save here. Exit town. ------------------------------------------------------------------------------- n. Attack on Cartahena ------------------------------------------------------------------------------- -Vermilion- Now you are ready for the final stretch. Head south from Hastings, taking the left-most path. xlix. Southern Hastings 3 4 5 # # # ##### # # # # ### # # # # ###### # ## # # # # # # # #### # ## # ### # ## # # # # # # # ## # # # # # # # # # # # # # ########## # # # # # ####### # # # # # # # # # # # ###### # # # # ### # # 1 Legend: 1: To Cartahena Area 3, 4, 5: To Hastings Area Monsters: Killer Eye, Poisoner, Slurper (B) Recommended Level: 26 Recommended Spell: Chronios or Terrafissi The only thing you have to do here is just head directly south. Use Titania's Mirror if you need a look, but just continue south. l. Cartahena Area 1 # ############ # # # ###########?####### # ######## # # ###### # # # # # # # # TTTT # # # # # # TTTT # # #### #### # # # # # # # # # ##### # ######## ######### # # # # # # ##### # ########## # #### # # # # # # # # # # # ##################2 # # # # ###?### ##### ###### Legend: 1: To Southern Hastings 2: To Path to Thule ?: Old Man T: Cartahena Monsters: Wizard (B), Slurper (B), Crusher, Vampire Bat Recommended Level: 26 Recommended Spell: Chronios or Terrafissi This path is really annoying, but all you have to do is go southwest, then head east Along the way, an old man will talk about your mother in Cartahena. You are almost to Cartahena. Enter the next map and follow the spiral to Cartahena. -Cartahena- Without the Pass, you cannot enter this town. In town, you will find that everybody has been turned to stone. The only thing left to do is enter the castle. Talk to the Minister at the throne room. He says that Tsarkon is not there and is in the Cave of Thule. However, he does have something for you. -Archmonster Battle- --------------------- Name: Gold Dragon EXP: 25000 KIM: 30000 Recommended Level: 26 --------------------- This battle is so easy a caveman could do it. Remember how you defeated the fake king of Parma at the beginning of the game? Same strategy. Wait for it to lower its head, then move in for the kill. Back up and repeat. Talk to the minister again and he will disappear, saying that you will never defeat Tsarkon. Exit the castle and head to the first house you come to after the entrance to Cartahena. The brave man inside that Tsarkon fled when you came around, but he managed to steal the Thule Key, which will let you into the Cave of Thule. Fly to Hastings to heal and save. If you want, fly to Helwig and grab the Inaudios spell after selling the Aerios book. Make sure you stock up on Topaz Jewels. Head back to Cartahena. ------------------------------------------------------------------------------- o. Sweet Revenge ------------------------------------------------------------------------------- -Vermilion- Go around the spiral road again and head east. li. Path to Thule ### ### # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ### # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # 2## # # # # # ### ### ##1 Legend: 1: Cave of Thule 2: To Cartahena Area Monsters: Wizard (B), Killer Eye, Slurper (B), Obliterator, Incinerator (C) Recommended Level: 27 Recommended Spell: Chronios or Terrafissi The path is very straight, but bend a thousand ways to Sunday. If you want the Ultra Strength and Invincibility Tricks, take this time to level up to 31. I recommend only leveling up to 29 though before entering the Cave of Thule. If you are at Level 31, use the Inaudios Spell to make your way back with little effort (or the Ruby Brooch) lii. Cave of Thule Floor 1 Floor 2 Floor 3 ####### # #A # # 2 # ### 2 9 0 # 9 0 # # # # # # 8 # # # 8 # # # # AL#!# # ### # # # # # # # # # # ##### 3 # z # # 3 # z #### # ####### # # # # L # # # # ### # # # # # 4 ######5 # 4 # ###5 ###### ####### # # L # # # ## ##### #LB # # # # ###### ######## # # # ! 7 # # # # 7 # # # # # # ##L! # # # # # # w # # # # w # # # # # # ##### # # # x # # # # x 6 #### # 6 # # # # # # # ####L#1 y u ## y # u CL#!### #B Legend: Legend: Legend: 1: To Path to Thule 2 - 7: To Floor 1 8 - 0, u - z: To Floor 2 2 - 7: To Floor 2 8 - 0, u - z: To Floor 3 A: Mirror of Atlas !/A: Red Dragon/Bronze Key B: Secret Armor !/B: Red Demon/Silver Key !/C: Red Cyclops/Gold Key A: Ring of Earth B: Ring of Sun C: Ring of Power !: Tsarkon Monsters: Wizard (C), Incinerator (C), Slurper (C), Obliterator Recommended Level: 29 Recommended Spell: Chronios Try not to fight if you can help it. Unlock the door and follow the path straight to the ladder going down (located at 5). From here, you can go North to the ladder going down (which will lead you to the Mirror of Atlas. Use the Mirror to gain all the maps in the game.) Back on the 2nd floor, going south to the ladder (located at u) will lead you to a Secret Armor, which is the strongest armor in the game. Equip it and go to the ladder in the upper-right side of this portion of the map (located at x). Follow this path and you will eventually see a person. This is Thar. You remember him from Malaga? He did vow revenge remember. -Archmonster Battle- --------------------- Name: Red Demon EXP: 35000 KIM: 35000 Recommended Level: 29 --------------------- If you remember how you defeated the Blue Demon (twice) back in Stow, this shouldn't be a problem. Stay down as much as you can and make your way towards the right hand. Just hack away and Thar will die. Thar drops the Silver Key. Use it on the door behind you to unlock it and get the Ring of Sun. Heal and make your way back to where you got the Mirror of Atlas. Take the other ladder here (located at 0). Follow until you are back at the first floor. Go to the gate and you will find the lady who poisoned you back in Hastings, and boy is she mad. -Archmonster Battle- --------------------- Name: Red Dragon EXP: 25000 KIM: 30000 Recommended Level: 29 --------------------- This can't get any easier. You just killed the Gold Dragon, and the Red Dragon is no different. Use the same strategy, try not to get hit, and be happy that you leveled up to 30. The lady drops the Bronze Key. Grab it and unlock the gate behind her, which leads to the real Ring of Earth. Now you want to head to the ladder closest to you (located at 2). On Floor 2, go south at the fork to the next ladder. Take the next two ladders all the way up to the first floor. You will now be close to the entrance. Go towards the gate to the lower-left of the map. Before you can reach it, you will run into Luther. He admits to destroying Swaffham and still vows his revenge. -Archmonster Battle- --------------------- Name: Red Cyclops EXP: 30000 KIM: 25000 Recommended Level: 30 --------------------- This battle is just as easy as the first time you fought a Cyclops. Go forward and attack. When it raises its arm and moves its lips, step back and wait for the lightning to pass. Charge him and slash away until he tries it again. It shouldn't be too hard to beat. After Luther is defeated, pick up the Gold Key and unlock the door behind him to get the Ring of Power. You also should now be at Level 31, which is as high as it gets. Go back to the ladder you just came from. Go all the way back to floor 3 and then back up to floor 2 (through the ladder located at w). Go down the ladder directly north of it. Go until you reach a gate. Use the Bronze Key and go up the ladder behind it. At the next gate, use the Silver Key and go up the ladder behind this gate. Use the Gold Key behind the final gate. Heal up completely before going through. Now you've come face to hood with Tsarkon. He calls you son (because he married your mother). Deny his request to rule the world with him and the fight will ensue. -Archmonster Battle- --------------------- Name: Tsarkon EXP: 0 KIM: 0 Recommended Level: 31 --------------------- Is this all he is throwing at you? This is exactly the same as the Necromancer battle earlier. Just slash your way through the skeletons and make your way to him. Just continue to slash away at him until he falls... However, once you kill him, the battle does not end there. Move back as far away as you can and as fast as you can. This isn't over yet. Tsarkon becomes this huge two-headed beast that shoots fire at an angle. Tsarkon hits very hard and this battle will take a long time. Not because he takes a lot of damage (because he really doesn't), but because he moves his heads around quickly. Be thankful that he doesn't move otherwise. Anyways, much like the Demon battles from Swaffham, patience is key here. Wait for both of their heads to line up one behind the other. When they are down as far as they can go, slash at the one that doesn't go up quickly, then back away from the fire. Continue this process and eventually it will start to shrink. Attack the longest head until they are both even, then repeat the procedure. The hardest part comes after you shrink them about 2 times each. They are then harder to hit because it doesn't take them so long to go to the top and at that point you still can't slash them up top. Be patient and persistent, but stay away from the fire. Once the heads are close to the body, the rest is history. Talk to Tsarkon again and he will thank you for freeing him from the evil. He tells the story that him and King Erik started to collect the rings of evil and thus became evil. Tsarkon turned faster, and after killing King Erik, tried to kill himself but could not. He asks that you return to Cartahena. He then dies. There will be no more monsters from this point on, so you can either walk or use Extrios and Aries to fly back to Cartahena. -Cartahena- It seems that everybody is alive and well here. You can talk around if you want, but the real ending is at the castle. The ministers of King Erik that you saw in Hastings will be there, as well as your mother. She says that when she refused to be Tsarkon's wife, he turned her to stone. To end the game, face the throne and use the Sixteen Rings. Only then will you finally hear yourself talk. Enjoy the ending. =============================================================================== III. Enemies =============================================================================== Here is a list of monsters. They are grouped by category and by strength. The First ones listed in the category are the weaker of the group and as you go through the game, you will find the stronger monsters in the group. Note: Some monsters have the same name but have different experience and kim rates. You can tell which version is which generally by the way it attacks (listed in the notes of the monster). Name EXP Kim Notes -Slime Group- Green Slime 1 3 Blue Jelly 2 2 Red Gunk 39 10 Gray Ooze 65 30 Drops Gnome Stone Black Glop 180 70 Gold Pudding 396 100 -Kobold Group- Dog Kobold 4 5 Drops Herb & Leather Armor Coyote Kobold 42 30 Hyena Kobold 306 68 Wolf Kobold 284 109 -Undead Group- Skeleton 8 16 Zombie 210 710 Drops Dark Sword Ghoul 277 115 Drops Skeleton Armor Cryptmaster 441 161 -Bat Group- Fuit Bat 10 9 Cave Bat 77 27 Killer Bat 212 131 Vampire Bat 316 180 Drops Ruby Broach -Eye Group- Eyeball 31 15 Red Eye 243 107 Zap Eye 422 154 Killer Eye 455 276 -Snakeman Group- Rattler 85 40 Python 173 65 Cobra 246 105 Drops Poison Balm Anaconda 437 360 -Cyclop Group- Basher 169 63 Smasher 458 110 Crusher 501 135 Obliterator 600 250 Drops Metal Armor -Scorpion Group- *Scorpions will poison you if you touch them Needler 90 33 Stinger 280 68 Injector 366 145 Poisoner 452 209 -Sorcerer Group- *Type A Sorcerers shoot magic in one direction *Type B Sorcerers shoot magic 360 degrees from themselves *Type C Sorcerers shoot magic the same way as type B, but also shoot a whirling shot of magic at you. **Types B & C are immune to Time Neophyte (A) 17 11 Neophyte (B) 57 36 Conjurer (A) 112 23 Conjurer (B) 213 72 Mage (A) 249 102 Mage (B) 319 152 Drops 3000 Kim Wizard (A) 329 247 Drops Danegeld Water Wizard (B) 472 206 Wizard (C) 472 206 -Fire Ring Group- *Type A Fire Rings do nothing special *Type B Fire Rings teleport around the screen *Type C Fire Rings shoots a ring of flames around itself **Types B & C are Immune to Time **All Types are immune to Fire Flamer (A) 25 13 Flamer (B) 94 43 Flamer (C) 184 67 Melter (A) 203 70 Melter (B) 215 90 Melter (C) 217 100 Drops Candle Scorcher (A) 233 99 Scorcher (B) 210 120 Scorcher (C) 293 133 Incinerator (A) 301 140 Drops Mercurios Incinerator (B) 412 172 Drops Ferros Incinerator (C) 618 220 -Mold Group- *Type A Molds have an orb that rotates around them *Type B Molds stab you with a string of orbs *Type C Molds swing a chain of orbs slowly **All Types are immune to Time Creeper (A) 76 38 Creeper (B) 104 45 Creeper (C) 141 50 Drops Medicine Oozer (A) 192 68 Oozer (B) 219 93 Oozer (C) 269 123 Slimer (A) 302 136 Slimer (B) 361 158 Drops Medicine Slimer (C) 374 168 Slurper (A) 325 172 Sluprer (B) 451 197 Slurper (C) 512 390 -Mushroom Group- *Type A Mushrooms are poisonous to touch *Type B Mushrooms shoot a homing poison ball in 1 direction *Type C Mushrooms shoot poisonous balls 360 degrees from themselves *Type D Mushrooms shoot a homing ring of poisonous balls **Types B, C, & D are immune to Time Puffball (A) 224 37 Puffball (B) 333 39 Puffball (C) 267 52 Puffball (D) 395 70 Toadstool (A) 318 67 Toadstool (B) 416 70 Toadstool (C) 321 95 Toadstool (D) 441 93 Shroom (A) 351 99 Shroom (B) 472 113 Shroom (C) 414 129 Drops Mega Blast Shroom (D) 441 93 Morel (A) 437 130 Drops Mineral Bar Morel (B) 618 143 Morel (D) 657 609 *If anybody has any more items they can add to the drop list, please feel free to e-mail me with the item, what dropped it, and if it's not listed on my items list (like items that raise stats) what the effect is. You will be given full credit for the find. =============================================================================== IV. Archmonsters =============================================================================== Here is a list of Archmonsters in order of apperance. Name Type Exp Kim Location Blue Dragon Dragon 500 500 Parma Castle Cyclops Cyclops 1000 1000 Verlin's Cave Blue Demon 2-Headed Demon 3000 3000 Sanguios Cave Blue Demon 2-Headed Demon 5000 5000 Asti's Cave Necromancer Necromancer 8000 10000 Darmon's Cave Dark Demon Demon 10000 15000 Ivory Cave Ruby Demon Demon 15000 20000 Ruby Cave Gray Demon Demon 20000 25000 Sapphire Cave Gold Dragon Dragon 25000 30000 Cartahena Castle Red Dragon Dragon 25000 30000 Cave of Thule Red Cyclops Cyclops 30000 25000 Cave of Thule Red Demon 2-Headed Demon 35000 35000 Cave of Thule Tsarkon Necromancer --- --- Cave of Thule Tsarkon Beast --- --- Cave of Thule =============================================================================== V. Equipment =============================================================================== ------------------------------------------------------------------------------- a. Swords ------------------------------------------------------------------------------- Name Str Location Dark Sword +0 Eastern Parma Death Sword +0 Excalabria Secret Cave Bronze Sword +28 Wyclif Iron Sword +41 Parma Sharp Sword +49 Parma Long Sword +82 Deepdale Silver Sword +103 Deepdale Mirage Sword +123 Blazon's Cave Prime Sword +123 Malaga Golden Sword +156 Malaga Graphite Sword +172 Cave of Burgandy Platinum Sword +189 Tadcaster Diamond Sword +210 Tadcaster Barbarian Sword +215 Darmon's Cave Royal Sword +256 Swaffham Ultimate Sword +271 Swaffham Critical Sword +280 Sapphire Cave Sword of Vermilion +300 Malaga Item Shop Note: The Dark and Death Swords are both cursed. ------------------------------------------------------------------------------- b. Armor ------------------------------------------------------------------------------- Name AC Location Old Nick Armor +0 Whispy Cave Leather Armor +9 Wyclif Bronze Armor +29 Wyclif Metal Armor +35 Parma, Breman's Cave Scale Armor +38 Parma, Cave of Troy Plate Armor +47 Deepdale Crystal Armor +55 Deepdale Skeleton Armor +69 Sanguios Cave Emerald Armor +71 Blazon's Cave Silver Armor +100 Malaga Knights Armor +111 Malaga Crimson Armor +120 Northern Keltwick (Old Man/Old Woman Side-quest) Gold Armor +139 Tadcaster Ultimate Armor +150 Tadcaster Odin Armor +157 Swaffham Diamond Armor +174 Swaffham Secret Armor +200 Cave of Thule Note: The Old Nick Armor is cursed. ------------------------------------------------------------------------------- c. Shields ------------------------------------------------------------------------------- Name AC Location Leather Shield +8 Wyclif Small Shield +13 Wyclif Large Shield +26 Parma, Breman's Cave Silver Shield +39 Parma Gem Shield +57 Watling Area Sapphire Shield +61 Watling Area Gold Shield +66 Deepdale Magic Shield +70 Breman's Cave Platinum Shield +77 Deepdale Royal Shield +85 Asti's Cave Poison Shield +89 Blazon's Cave Phantom Shield +97 Harmony Cave Diamond Shield +100 Malaga Grizzly Shield +108 Darmon's Cave Knight Shield +109 Tadcaster Dragon Shield +125 Helwig (Old Man/Old Woman Side-quest) Carmine Shield +132 Swaffham Note: The Poison Shield prevents you from being poisoned. =============================================================================== VI. Items =============================================================================== Here is the list of items in Alphabetical order. Name Kim Effect Agate Jewel 3200+ Restores 10 MP Alarm Clock 2000 Wake up Doctor Banshee Powder 2200+ Instant death, but won't lose 1/2 of your kim Blue Crystal -- Give to King of Swaffham Blue Key -- Open door to Sapphire Cave Candle 10+ See in cave, but will burn out Danegeld Water -- Raises Max MP by 10 Digot Plant -- Removes severe poisoning Dungeon Key -- Open door in the Malaga Cave Gnome Stone 30+ Escape from cave Griffin Wing 82+ Fly to last visited town Herbs 20+ Heals 40 HP Joke Book All and Sword Unknown Lantern 65+ Lights up cave until you exit Medicine 120+ Heals 120 HP Mega Blast -- Raises Luck by 10 Mineral Bar -- Raises Strength by 10 Mirror of Atlas -- Shows every map, breaks after use Old Man's Sketch -- Give to Old Woman in Helwig Old Woman's Sketch -- Give to Old Man in Keltwick Pass to Cartahena -- Allows entrance to Cartahena Poison Balm 40+ Removes poison Rafael's Stick -- Removes any curse Red Crystal -- Give to King of Swaffham Red Key -- Open door to Ruby Cave Ruby Brooch -- Lowers encounter rate Secret Key -- Open doors in the Secret Caves Small Bomb All and Sword Unknown Titania's Mirror -- Use to show current area Treasure of Troy -- Give to the King of Parma Truffles -- Give to the King of Deepdale Topez Jewel 9100 Restores 30 MP Vase All and Sword Unknown White Crystal -- Give to King of Swaffham White Key -- Open door to the Ivory Cave =============================================================================== VII. Spells =============================================================================== ------------------------------------------------------------------------------- a. Field Spells ------------------------------------------------------------------------------- Name MP Effect -Healing Type- Sangua 6 Restores 60 HP Sanguia 12 Restores 200 HP Sanguio 31 Restores all HP Sanguios 2 Restores all HP Toxios 6 Removes poison effect -Misc. Type- Aries 13 Teleports you to any previously visited town Extrios 5 Teleports you out of dungeon Inaudios 8 Stops monsters from attacking for short time Luminos 5 Lights a dungeon ------------------------------------------------------------------------------- b. Combat Spells ------------------------------------------------------------------------------- Name MP Effect -Fire Type- Ferros 1 Creates a weak flame that circles you Copperos 4 Shoots a ring of fire Murcurios 7 Creates a strong flame that circles you Argentos 10 Shoots a homing fireball -Thunder Type- Volti 2 Shoots a weak ball of lightning Voltios 6 Shoots a strong ball of lightning Voltio 12 Surrounds you with a barrier of lightning -Water Type- Hydro 4 Shoots a weak burst of water Hydrios 8 Shoots a strong burst of water -Wind Type- Aero 3 Shoots a weak blast of wind Aerios 9 Shoots many blasts of wind 360 degrees from you -Earth Type- Terrafissi 25 Kills all enemies with an earthquake -Time Type- Chrono 5 Stops enemies' movement for short time Chronios 10 Stops enemies' movement for a longer time =============================================================================== VIII: Shops =============================================================================== Here is the list of all shops in the game and what they sell items for, as well as Inn prices and Fortune Teller Prices. -Wyclif- Inn/Fortune Teller: 10 Kim Equipment Shop: Item Shop: Bronze Sword 100 Kim Herbs 20 Kim Leather Shield 50 Kim Candle 10 Kim Small Shield 80 Kim Leather Armor 200 Kim Bronze Armor 400 Kim -Parma- Inn/Fortune Teller: 13 Kim Equipment Shop: Item Shop: Iron Sword 400 Kim Candle 15 Kim Sharp Sword 800 Kim Herbs 25 Kim Large Shield 250 Kim Poison Balm 40 Kim Silver Shield 500 Kim Lantern 65 Kim Metal Armor 900 Kim Gnome Stone 300 Kim Scale Armor 1100 Kim Spell Shop: Ferros 500 Kim Sangua 800 Kim -Watling- Inn: 18 Kim (Free before defeating Cyclops) -Deepdale- Inn: 28 Kim Equipment Shop: Item Shop: Long Sword 1800 Kim Herbs: 30 Kim Silver Sword 3700 Kim Medicine 120 Kim Gold Shield 1500 Kim Poison Balm 60 Kim Platinum Shield 3200 Kim Lantern 70 Kim Plate Armor 2800 Kim Gnome Stone 350 Kim Crystal Armor 4500 Kim Spell Shop: Volti 1200 Kim Sangua 900 Kim -Stow- Inn/Fortune Teller: 50 Kim Item Shop: Spell Shop: Herbs 30 Kim Copperos 3700 Kim Medicine 125 Kim Aero 3200 Kim Poison Balm 65 Kim Volti 1400 Kim Lantern 70 Kim Gnome Stone 375 Kim Griffin Wing 820 Kim -Keltwick- Inn: 96 Kim Item Shop: Spell Shop: Medicine 130 Kim Aero 3200 Kim Poison Balm 70 Kim Luminos 5200 Kim Lantern 75 Kim Hydro 4500 Kim Griffin Wing 910 Kim Chrono 5700 Kim Alarm Clock 2000 Kim Toxios 8500 Kim -Malaga- Inn/Fortune Teller: 128 Kim Equipment Shop: Item Shop: Prime Sword 5100 Kim Vase Too Much Golden Sword 8200 Kim Small Bomb You can't afford it Diamond Shield 4100 Kim Joke Book Arm and a Leg Silver Armor 7000 Kim Knight Armor 9200 Kim Spell Shop: Aries 9000 Kim Voltio 11000 Kim Sanguia 4800 Kim Aerios 11700 Kim Toxios 9100 Kim -Barrow- Inn: 148 Kim Item Shop: Medicine 142 Kim Lantern 80 Kim Griffin Wing 990 Kim Agate Jewel 3200 Kim Gnome Stone 400 Kim Banshee Powder 2200 Kim -Tadcaster- Fortune Teller: 154 Kim Equipment Shop: Platinum Sword 14800 Kim Diamond Sword 21000 Kim Knight Shield 6200 Kim Gold Armor 15000 Kim Ultimate Armor 24000 Kim -Helwig- Inn/Fortune Teller: 172 Kim Item Shop: Spell Shop: Medicine 155 Kim Aries 12000 Kim Griffin Wing 1020 Kim Sanguia 5100 Kim Lantern 92 Kim Mercurios 8700 Kim Agate Jewel 3780 Kim Inaudios 3000 Kim Gnome Stone 420 Kim Exitrios 6200 Kim -Swaffham- Fortune Teller: 190 Kim Equipment Shop: Item Shop: Royal Sword 42000 Kim Medicine 171 Kim Ultimate Sword 34600 Kim Poison Balm 108 Kim Carmine Shield 12700 Kim Lantern 102 Kim Odin Armor 38000 Kim Gnome Stone 1050 Kim Diamond Armor 50000 Kim Agate Jewel 4120 Kim Spell Shop: Hydrios 20000 Kim Argentos 40000 Kim Voltio 35000 Kim -Hastings- Item Shop: Spell Shop: Medicine 190 Kim Chronios 20000 Kim Poison Balm 122 Kim Voltios 47000 Kim Topaz Jewel 9100 Kim Sanguio 28000 Kim Lantern 115 Kim Terrafissi 70000 Kim Banshee Powder 3750 Kim =============================================================================== IX. Tips & Tricks =============================================================================== -Sound Test- After you defeat the game and at the end of the credits, if you insert a 2nd controller and push A, B, C, and Start on it, you will gain access to the Sound Test. I have also found out that this DOES work on the Wii. Just use a 2nd Wiimote and push A, 1, 2, and + to access it or on a 2nd Classic Controller, Y, B, A, and +. If you don't have a 2nd Wiimote, a Gamecube Controller will do the trick as well. Plug it into gamecube port 2 and push Y, A, X, and Start. Using the Input test on the Wii will lock the game up (but you can still access the menu. -Easy Money- After you get the Dungeon Key from the man in Keltwick, you can sell it for 1000 Kim at the item shop. You can then go back to this same man and get another one. Do this for as long as you want. -Super Strength- When you first find the Dark Sword in Eastern Parma you can do this trick as long as you have a few hundred Kim. Go to the church in Parma and equip the Dark Sword. Remove the curse at the church for a bit of money, then do it one more time. Your STR will jump to about 5000+ (and trust me, even at the end of the game this is still far more than what you will get at level 31). Equip a Sword and it will go down to around 2000 or so, and when you level up it will stick around 1500 (still more than being at 31 with the Sword of Vermilion). -Ultra Strength- This is better when you reach level 31. Use either the Death Sword or Dark Sword (zombies drop them) and Raphael's Stick. Use the same procedure as above, only using the stick to remove the curse instead of the church. This time, instead of stopping at 5000, keep going back to 0 until it loops to around 9000. Equip any sword and it will drop to about 7000 or so. Still enough to kill anything in one shot. -Invincibility- Do this trick at level 31 as well. The Old Nick Armor and Raphael's Stick are required for this part. Equip the Poison Shield if you still have it and then equip the Old Nick Armor. Use the same procedure as the above trick until you reach 9000 AC. You can stop completely right there without even having to equip another piece of armor. Now every time you take a hit, you will only lose 1 HP. -Battle Strategy- This may be common knowledge, and it may not be, but a good way to kill enemies is to group them together. You may notice that some enemies when they run from you will run into another monster and neither of them will move. If you can move yourself around so that they do this, it makes kills all the easier. -Some spells aren't worth it- Although all Field spells are worth it. Selecting the right spell is always key, but a lot of these spells just don't make sense to get. Here are the spells that I believe are worth getting at a certain point. Ferros: It's your first spell and it will help you for a while. Volti: Your 2nd attack spell, and though it may cost more, it keeps you away from the poison enemies. Chrono: Though it only stops enemies for 5 seconds, that's still plenty for that point in the game. Aerios: The only surround spell that really helps throughout the remainder of the game. Terrafissi: This is a great instant kill spell, but using it too much can really drain your MP. Chronios: This stops enemies for 15 seconds. Though, like Chrono, it doesn't work on all enemies, Obliterators crumble under this. =============================================================================== X. Thanks =============================================================================== -To my wife Ashley for her love and support. -To Sega for making this game. -To Nintendo for re-releasing this game on the Wii. Best move ever! -To the Official Sword of Vermilion Hint Book for the monster names -To the people of the Hideout Forums at http://orakianhideout.proboards20.com/index.cgi -To my father and uncle who showed me this game. -To me for spending so much time to create a complete walkthrough such as this. The following people have my thanks for additional information or any incorrect information: -Herbert G for noticing the incorrect description on the Aries spell -RichPlaystation for finding that Vampire Bats drop Ruby Broaches -xninja99 for finding the Mineral Bar and what drops it -Michael Sethan for finding drops for Dog Kobold, Gray Ooze, Creeper (C), Melter (C), and Cobras.