Phantasy Star: End of the Millennium (c) 1994 Sega Walkthrough v1.0 by: TheStarbird e-mail: thestarbird@yahoo.com website: http://www.rpgclassics.com/~hideout Copyright 2006 Eric Starbird This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. =============================================================================== To easily use this walkthrough, use the find option on your internet explorer and type in the exact title of the place you want to go to from the index. =============================================================================== Index: I. Introduction II. Characters a. Chaz Ashley b. Alys Brangwin c. Hahn Mahlay d. Rune Walsh e. Gryz f. Rika g. Demi h. Wren i. Raja j. Kyra Tierney k. Seth III. Walkthrough a. Basement of Problems b. The Stone People c. A Mechanical Situation d. Zio's Mark e. Sweet Revenge f. Crash on Dezolis g. Listen to the Sick Man h. Ghosts of the Past i. It's like Deja Vu all over again j. Dark Force III: This time it's Personal k. The Crystal World l. The Great Beyond IV. Enemies V. Weapons a. Swords b. Daggers/Knives c. Slashers d. Rods e. Axes f. Claws g. Shots VI. Armor a. Body Armor b. Headgear c. Shields VII. Items a. Normal Items b. Key Items VIII. Techniques a. Offensive b. Healing c. Support IX. Skills a. Offensive b. Healing c. Support X. Combination Attacks XI. Vehicles a. Landrover b. Ice Digger c. Hydrofoil XII. Shops XIII. Tips XIV. Thanks =============================================================================== I. Introduction =============================================================================== About 1000 years or so after the events of Phantasy Star II, Motavia has gone back to its desert-like state that it was originally in before Mother Brain interfered. The memory of Palma still echoed throughout Algo, but the people moved on with life, forgetting all about technology. Hunters were hired to do odd jobs such as taking care of random monsters that appear. But recently, with the opening of Birth Valley, monsters have begun to appear more commonly, and only the most skilled Hunters still have a job. Alys Brangwin and her assistant Chaz Ashley take a job in Piata, the city of learning. They are to figure out the cause of the monster infestation in the Academy basement. What they find out changes their future forever. Phantasy Star IV is the last of the original series. After a long hiatus, the series took a step in a different direction with Phantasy Star Online, which is the version most people know about. However, one must know where he came before he can know where he is going. Though this doesn't answer any questions about Phantasy Star Online (Phantasy Star III does a better job of that), a lot of references come from the original series. =============================================================================== II. Characters =============================================================================== Note: Starting stats are fixed when you start, but as you level up you get different state bonuses. The level 95 stats are what I had, but they should give you a general idea of what you should get. However, it is around this time that your character will start losing their abilities. You really should not have to worry much about ever reaching that high a level though. Also note that Attack Power is equal to strength and Defense Power is equal to Agility. ------------------------------------------------------------------------------- a. Chaz Ashley ------------------------------------------------------------------------------- Job: Hunter Age: 16 yrs. Chaz is a young boy that got into a lot of trouble living on his own on the streets. Not having any recollection of his family, a famed hunter named Alys decided to take care of him and teach him. Chaz is an expert swordsman with limitless potential, even if he can be a dummy or a hot-head at times. Stats: Lvl 1-50 Rank: HP: 25-322 4th TP: 10-175 7th Strength: 8-77 4th Mental: 6-60 7th Agility: 7-65 4th Dexterity: 5-62 8th Overall Rank: 2nd Technique/Skill Chronology: Initial - Res, Earth Lvl 4 - Tsu Lvl 6 - Crosscut Lvl 8 - Hinas Lvl 9 - Ryuka Lvl 11 - Anti Lvl 12 - Zan Lvl 13 - Airslash Lvl 14 - Rimpa Lvl 16 - GiRes Lvl 17 - GiThu Lvl 21 - Brose Lvl 23 - GiZan Lvl 25 - Rever Lvl 27 - Rayblade Lvl 31 - NaThu Lvl 35 - Explode Lvl 36 - NaRes Lvl 37 - NaZan Megid - Learned in Anger Tower ------------------------------------------------------------------------------- b. Alys Brangwin ------------------------------------------------------------------------------- Job: Hunter Age: Unknown Alys is a master hunter and is tough as nails. She picked up Chaz and practically raised him as her own. There isn't much known about her past other than the fact that she seems to know Rune quite well. It is also known that she is a great cook. Stats: Lvl 7-50 Rank: HP: 53-316 6th TP: 40-233 4th Strength: 12-67 6th Mental: 12-61 6th Agility: 15-73 First Dexterity: 13-74 2nd Overall Rank: 10th Technique/Skill Chronology: Initial - Foi, Shift, Saner, Vortex Lvl 8 - Zan Lvl 10 - Moon Shade Lvl 13 - Death Lvl 14 - GiFoi Lvl 18 - GiZan Lvl 22 - NaFoi Lvl 27 - NaZan ------------------------------------------------------------------------------- c. Hahn Mahlay ------------------------------------------------------------------------------- Job: Scholar Age: 24 yrs. Hahn is a Scholar at the Piata Academy and assistant to Professor Holt. He can seem like a wimp at times, but Hahn is a very skilled spell caster. He is also the son of a Blacksmith, which comes in handy at the end of the game. Stats: Lvl 1-50 Rank: HP: 21-269 9th TP: 25-276 3rd Strength: 6-46 10th Mental: 8-78 3rd Agility: 4-48 8th Dexterity: 5-72 3rd Overall Rank: 7th Technique/Skill Chronology: Initial - Res, Gelun, Vision Lvl 3 - Wat Lvl 6 - Anti Lvl 7 - Doran Lvl 9 - Zan Lvl 10 - Vol Lvl 11 - GiRes Lvl 12 - Rimpa Lvl 13 - Rimit Lvl 16 - GiWat Lvl 21 - GiZan Lvl 23 - NaRes Lvl 28 - NaWat Lvl 29 - Astral Lvl 30 - Eliminate Lvl 33 - SaVol Lvl 37 - NaZan ------------------------------------------------------------------------------- d. Rune Walsh ------------------------------------------------------------------------------- Job: Wizard Age: Unknown Rune is another mysterious character in the game. Pieces of his past and of what he really is slowly reveal itself as the game progresses. He likes to pick on Chaz a lot, but due to his connection with Alys, also looks after Chaz like a big brother and sees a lot of potential in him. Rune is the best spell caster in the game, and thus is terrible physically. Stats: Lvl 17-50 Rank: HP: 93-230 10th TP: 136-380 First Strength: 15-39 Last Mental: 38-99 First Agility: 22-58 7th Dexterity: 21-66 7th Overall Rank: First Technique/Skill Chronology: Initial - Foi, Wat, Gra, Arows, Hinas, Ryuka, Flaeli, Hewn Lvl 18 - GiWat Lvl 19 - GiFoi Lvl 20 - Seals Lvl 21 - Rever Lvl 23 - GiGra Lvl 24 - Diem Lvl 25 - NaFoi Lvl 26 - NaWat Lvl 27 - Tandle Lvl 29 - Efess Lvl 30 - NaGra Lvl 32 - Negatis Lvl 35 - Legeon ------------------------------------------------------------------------------- e. Gryz ------------------------------------------------------------------------------- Job: Motavian Age: 19 yrs. Gryz is one of the last group of Motavians that still live on Motavia. Gryz's parents were killed by Zio and Gryz has since wanted revenge. Gryz can get angry at times, and even afraid (he's deathly afraid of earthquakes), but nothing matches Gryz' strength in the game. Stats: Lvl 6-50 Rank: HP: 66-381 2nd TP: 20-92 8th Strength: 18-98 First Mental: 8-49 8th Agility: 6-44 9th Dexterity: 11-61 9th Overall Rank: 9th Technique/Skill Chronology: Initial - Brose, Crash Lvl 14 - War Cry Lvl 25 - Sweeping ------------------------------------------------------------------------------- f. Rika ------------------------------------------------------------------------------- Job: Numan Age: 1 yr. Rika is what is considered to be the 3rd Numan in existence, and probably the most stable (anybody who has played PSO know what a Numan is). Rika is very smart and fast, which makes her a great ally. She specializes in Healing and Support Techniques, but her skills make her fighting just as good if not better than her healing. Stats: Lvl 1-50 Rank: HP: 39-304 7th TP: 25-180 6th Strength: 13-62 8th Mental: 11-48 9th Agility: 13-68 3rd Dexterity: 11-71 4th Overall Rank: 4th Technique/Skill Chronology: Initial - Res, Illusion Lvl 4 - Double Slash Lvl 8 - Saner Lvl 12 - Eliminate Lvl 13 - GiRes Lvl 14 - Deban Lvl 17 - Disrupt Lvl 19 - Shift Lvl 20 - Sar Lvl 28 - GiSar Lvl 33 - NaRes Lvl 40 - NaSar ------------------------------------------------------------------------------- g. Demi ------------------------------------------------------------------------------- Job: Android Age: 324 yrs. Demi is a small, compact android and assistant to Wren, the more powerful version of android. Demi is in charge of controlling Nurvus, but because of Zio's interference, Demi has not been able to control it. She doesn't learn techniques and skills like the rest of the characters, but instead has them installed when she finds the right parts. Stats: Lvl 12-50 Rank: HP: 96-344 3rd TP: 0-0 T-Last Strength: 28-82 3rd Mental: 0-0 T-Last Agility: 26-63 T-5th Dexterity: 25-77 First Overall Rank: 8th Skills: Recover, Stasis Beam, Barrier, Spark, Medical Power - Initial Phononmezer - Found in Plate System ------------------------------------------------------------------------------- h. Wren ------------------------------------------------------------------------------- Job: Android Age: 998 yrs. Wren is the master android in charge of the artificial satellite Zelan. Contrary to popular belief, this is NOT the same Wren from Phantasy Star III, but along the same model line. Wren knows a lot about everything and can come in handy when dealing with machines. Like Demi, though, Wren learns his skills through finding the parts. Stats: Lvl 20-50 Rank: HP: 210-493 First TP: 0-0 T-Last Strength: 51-92 2nd Mental: 0-0 T-Last Agility: 38-63 T-5th Dexterity: 39-68 T-6th Overall Rank: 3rd Skills: Recover, Flare, Barrier, Spark - Initial Hyper Jammer - Found in Kuran Burst Roc - Found in Weapon Plant Positron Bolt - Found in Vahal Fort ------------------------------------------------------------------------------- i. Raja ------------------------------------------------------------------------------- Job: Dezolisian Age: 85 yrs. Raja is a wise-cracking, old fart that only joins the party because your shuttle crushed his temple. Raja plays the comedy-relief of the game. However, don't let his funny nature fool you, Raja is the best healer in the game. His Res spell will heal more than Rika's GiRes spell. Also, Raja is the only one that can use Ataraxia, which is the ONLY way in the game to restore lost TP outside of staying at an inn. Physically, however, Raja is a lot like Rune. Stats: Lvl 25-50 Rank: HP: 108-227 Last TP: 170-319 2nd Strength: 31-59 9th Mental: 59-96 2nd Agility: 24-43 Last Dexterity: 30-56 Last Overall Rank: 6th Technique/Skill Chronology: Initial - Res, Anti, Rimpa, Sar, Arows, Rimit, GiRes, Seals, Rever Blessing, Holyword, Ataraxia, Miracle, St. Fire Lvl 27 - NaRes Lvl 28 - GiSar Lvl 31 - Regen Lvl 34 - NaSar ------------------------------------------------------------------------------- j. Kyra Tierney ------------------------------------------------------------------------------- Job: Esper Age: 18 yrs. Kyra values herself as being the "big sister" of Chaz. Kyra is an Esper of the Esper Mansion, which live in service of the great wizard Lutz. She takes care of the sick people of Meese until one day she had enough and decides to go to the Garuberk Tower on her own. After being saved, she joins the party to help save the people. Kyra is a well-rounded fighter, using powerful Techniques and Skills, being a decent healer (Medice is the best healing skill in the game) and still being a good fighter using Slashers. Stats: Lvl 27-50 Rank: HP: 159-296 8th TP: 122-218 5th Strength: 37-64 7th Mental: 43-76 5th Agility: 35-59 6th Dexterity: 40-70 5th Overall Rank: 5th Technique/Skill Chronology: Initial - Res, Foi, Anti, Rimpa, GiRes, GiFoi, Gra, Medice, Flaeli, Telele, Hewn Lvl 29 - Warla Lvl 30 - GiGra Lvl 33 - NaFoi Lvl 35 - Bindwa Lvl 36 - NaRes Lvl 39 - Tandle Lvl 40 - NaGra ------------------------------------------------------------------------------- k. Seth ------------------------------------------------------------------------------- Job: Scholar Age: 39 yrs. Seth is a mysterious scholar who just happens to show up at Soldier Island the same time you do. Very polite and courteous, Seth manages to hide himself well... that is, until he is brought into the light. Stats: Lvl 35-50 Rank: HP: 233-321 5th TP: 0-0 T-Last Strength: 55-72 5th Mental: 67-88 3rd Agility: 50-69 2nd Dexterity: 50-68 T-6th Overall Rank: Last Technique/Skill Chronology: Initial - Shadow, Corrosion, Mindblast, Deathspell =============================================================================== III. Walkthrough =============================================================================== Here is the complete walkthrough of this great game. Recommended levels will be given for each section. The walkthrough will be as brief as possible while still giving enough information. ------------------------------------------------------------------------------- a. Basement of Problems ------------------------------------------------------------------------------- -Aiedo- As you start the game, Chaz is woken up by Alys, saying that they have a job in Piata. Alys and Chaz start towards Piata. -Piata- You will arrive in the Academy and Chaz will find himself lost from Alys. She's not too far off. Go left to find her and she'll rejoin Chaz. After she joins, go up to the Principal's office and talk to him. He will say that the basement has been infested with monsters and he wants you to destroy them. As you leave, Alys will say that she smells something fishy. Either way, head downstairs and towards the basement. There will be a man pacing back and forth there. Talk to him. This is Hahn and he asks that you take him with you, saying that he is Professor Holt's assistant. He admits that he would have investigated himself, but waited for the Hunters to help him, so Alys takes advantage of the situation and says that she'll help for 100 Meseta, which Hahn pays up and joins the party. Save and enter. -Piata Basement- Recommended Level: 1 Treasures: Monomate, 100 Mes., Antidote Monsters: Xanafalgue, Zoran Bult, IGLANOVA Before going too far, set up a Macro that looks like this; Alys: Fight Chaz: Fight Hahn: Fight When fighting, it is always best to have your multi-target fighter hit first, then have your strongest, weakest, and next strongest and next weakest attack, that way any remaining monsters can be handled quickly. The level isn't too hard to beat, just grab the three chests and fight around until Hahn reaches level 3. When he does, exit and rest at the Inn in town, then head back to the last floor. On the last floor will be monster-breeding capsules. Go up and look at the monster. BOSS: Iglanova HP: 300 XP: 171 Mes: 54 Recommended Level: 3 This boss is extremely easy. All Iglanova will do is fission some more Xanafalgues. Have Chaz use Earth on the first round to attempt to stop this. If Earth fails, then you'll have to have Chaz fight the Xanafalgues. Have Alys use Vortex on Iglanova and Hahn use Wat on it. This fight should not last too long. After the fight, Alys talks to Hahn about the capsules. Hahn swears he knows nothing, so Alys suggests they talk to the Principal again. Exit the basement. -Piata- Go talk to the Principal and Alys will threaten him for information. He talks about Birth Valley and Professor Holt's research and them transporting the monster-breeding capsules to the academy for further research. However, as he tried sending out a rescue team to find the missing researchers, a man named Zio showed up. Alys mentions him as a fake magician, then Zio's voice appears before them, saying not to enter Birth Valley, or else they could be turned to stone like the rest of the research team. Hahn gets worried and says he's going to Birth Valley. Alys says they'll come for 300 Meseta and expenses, which Hahn agrees to. Rest and exit Piata. ------------------------------------------------------------------------------- b. The Stone People ------------------------------------------------------------------------------- -Motavia- Walk north from Piata to the town of Mile. -Mile- There isn't much to do in Mile, though you can upgrade your weapons. Give Chaz a Steel Sword and Alys two Slashers. Give Chaz's old Hunting Knives to Hahn. Sell what's left over. Rest if you need to, but fight outside of Mile until Chaz reaches level 4. After he learns it, you can set up a Macro that looks like this: Alys: Foi Chaz: Tsu Hahn: Wat This will give you your first combo attack, the Tri-Blaster. Early in the game like this, this is a powerful combo, doing over 100 damage to every monster. However, right now the combo will probably be hard to pull off since Alys is your fastest character, and generally the slowest character needs to go first for the combo to work. Level up to Level 5 before heading north to Zema. -Zema- When you arrive in Zema, you'll find out that everybody has been turned to stone, just as Zio had shown. Not much here, just enter Birth Valley. -Birth Valley- Recommended Level: 5 Treasures: Carbon Shield, Monomate, Carbon Suit Monsters: Xanafalgue, Zoran Bult, Flatter Plant Birth Valley is even shorter than the basement. Grab the two items from the chests on the first floor and the Carbon Suit from the 2nd floor. Give the Carbon Suit to Hahn (he'll need it). When you have everything, look at the stone man in front of the door on the left side of the 2nd floor. This is Professor Holt turned to stone. Hahn wonders if there is a way to heal them, then Alys mentions that she heard about a medicine called Alshline that can do it. She says that it could be in the Motavian Village of Molcum, then tells Hahn that if he still wants her services to fork over another 500 Meseta. -Zema- You'll find yourself back outside of Zema. Just exit and make your way south to Molcum. -Molcum- When you arrive in Molcum, you'll see that it is burnt to the ground. If you look around the remains of town, you'll see a man in a white robe standing in the middle of town. Alys immediately recognizes him as Rune. Rune teases Chaz a bit (calling him Shorty) and then saying that Zio attacked the village. He then says that Alshline is in Tonoe, which if you travel East to Krup and then north you should be able to get there through the cave. Hahn asks to not go to Krup, but since I really don't like him anyway, I'm going to stop there. Rune then invites himself to the party, saying he has some business in Tonoe. As he calls Chaz "Shorty" again, Chaz tries correcting him, but Rune already seems to know his name, even though Chaz never told him. Mysterious. Exit the village and head east to Krup. -Krup- Rest here if you need it. Behind the Item Shop is the school where Hahn's fiancee Saya teaches. Watch the two lovebirds before Alys gets sick of it. Also, in the Armor Shop is where Hahn's parents are. His father seems to be disappointed in Hahn's choice of profession, but Hahn says that he needs to study to save the world (how noble). Anyways, with Rune in your party (leading the party since his HP is far above anyone else's), set up a Macro with: Rune: Gra/Hewn Alys: Fight Chaz: Fight Hahn: Fight Use this when fighting and your battles will be over a lot quicker. Exit and head north to the cave. The entrance will be blocked, but Rune will step in and use Flaeli on it, destroying the rocks and opening up the path. Rune claims this is what is called "Magic". Enter the cave. -Valley Maze- Recommended Level: 5 Treasures: Carrion Crawler, Blob, Sand Newt Monsters: Antidote, 300 Mes. The monsters here can do quite a bit of damage, but if you use Rune's Gra or Hewn like in the Macro above, the monsters should die quick. To get to the other side of the cave, just go up and left. Stay inside the caves though until Rune runs out of TP and Hewn skills. When you are ready, exit the cave and enter the town of Tonoe. -Tonoe- Unequip Rune of everything and give Hahn the Circlet. If you keep the Wood Cane you can use it as an item to cast Res. The Stores here are hard to find, but are located to the right side of town under the red and blue stands. The Armor Shop is the 3rd one from the left on the lower group. Buy Chaz a Titanium Helmet and Titanium Mail and Alys a Titanium Mail. The Item Shop is two more spaces to the right of the Armor Shop. The Weapon Shop is the 2nd one from the left in the upper group. Buy Chaz a Titanium Sword, Hahn a pair of Titanium Daggers, and Alys a pair of Titanium Slashers. Once you have everything, go up from the stores to the first tent. Talk to the guy in the chair. This is Grandfather Dorin. You can talk to him about the Secret of Titanium and why the Cave is blocked, but if you want to get anywhere, talk to him about the measurements of Alys. He'll get a knuckle sandwich from Alys for this. Rune tries to calm down Alys and then asks Dorin about an item in his care and Alshline. Dorin tells Alys that it's in the basement and asks Gryz to go with them. Rune and Dorin leave with Rune giving a word of warning to Chaz saying not to take on Zio, as he is no match for him right now. Gryz joins the party. Go up from the tent to the basement. Check the door and Gryz will open it. -Basement- Recommended Level: 7 Treasures: Monomate, 100 Mes., 500 Mes., 300 Mes., Titanium Crown, Antidote, Escapipe, ALSHLINE Monsters: Toadstool, Abe Frog, Blob, Carrion Crawler The monsters here will be a lot harder, especially without Rune. Use Tri-Blaster if you find yourself in a lot of trouble (you can reset the Macro so that Gryz leads if you want). The first floor has a Monomate and 100 Meseta. The stairs going down is directly north from the stairs leading out. On the second floor is a chest with 500 Meseta and 300 Meseta. Go down the stairs to the next floor. On this floor, make sure to grab the Titanium Crown for Alys. The stairs going down is just to the right of the stairs going up. On the final floor, just make your way around to the two chests, one containing an Escapipe and the other containing the Alshline. After you find it, Gryz asks if he can still come, saying that he needs revenge. Walk out if you can, else use the Escapipe to warp out. -Tonoe- Rest up and save. By now Alys should know Zan, so her and Hahn can team up for a Blizzard combo if you want to make one. Exit and Make your way back through Valley Maze and over to Zema once again. -Zema- Once you enter, Hahn will use the Alshline on everybody including Professor Holt. The Professor orders the continuation of the investigation and goes further into Birth Valley. He tells Hahn to go back to the Academy and report what is going on. Alys recommends taking it easy for the rest of the day. At the Inn, Hahn is getting ready to go back to Piata and Gryz is planning on taking on Zio. Alys says that normally they'd report to the guild, but the bridge to Aiedo is broke. Just then, a scream is heard and a monster comes out of Birth Valley and attacks the people. BOSS: Iglanova HP: 300 XP: 171 Mes: 54 Recommended Level: 8 This is even easier than before. Just attack normally and save your TP and HP. Iglanova will not last long. After the fight, Hahn will realize that Professor Holt is still inside. He gets worried and decides to go in. Alys offers to go along for 1000 Meseta. Before going back in, buy Hahn a Graphite Suit and Gryz a Broad Axe. Enter Birth Valley and go to the door that Professor Holt was in front of. Open it and enter the Bio Plant. ------------------------------------------------------------------------------- c. A Mechanical Situation ------------------------------------------------------------------------------- -Bio Plant- Recommended Level: 8 Treasures: Cure Paral, Graphite Crown, Ceramic Sword, Antidote Monsters: Arm Drone, Flatter Plant, Gicefalgue, Ismounos, Guilgenova, Sensor Bit, Neo Whistle Ah, the old PS1 Tower Music... rearranged! Ok, enough of that, time for some business. Start walking forward and an alarm will go off, scaring Chaz and Hahn. The enemies here are a lot tougher to beat, including mechanical monsters. If you find yourself having trouble with the machines, have Gryz use Brose, but only use it if you find yourself having a tough time, else you won't have it when you really need it (since it takes up 16 TP). Go forward and take the elevator down. On the right side of the floor is a Cure Paral. There are two elevators at the bottom part of the floor. The left one takes you to a Graphite Crown for Alys. Go back and take the right one to continue. Follow to the next elevator past the monster-breeding capsules. Go straight down for a Ceramic Sword for Chaz. Go back up and left and follow to an Antidote. Go down and take the elevator. Take either door and talk to Professor Holt. It seems Professor Holt was safe thanks to the person standing behind him. Her name is Rika. Rika explains what the Bio Plant is, saying it is from a civilization 1000 years ago (perhaps a Phantasy Star II reference). Rika says that there are more advanced places like this around that control Motavia's climate, soil, and ecology, but however, the systems are losing control. She suggests talking to Seed. She leads you to the next room where there is nothing but a large computer. That computer is Seed. Even though Seed is in control of the Bio Plant, the system is out of control. Alys suggests shutting down the system to stop Motavia from being destroyed. Rika says that by shutting down the system called Nurvus, the system that supplies energy to the other systems, that all the systems should shut down. Seed asks that you rescue an android named Demi from Zio's Fort. Alys agrees to do so, but Seed asks if they can take Rika, his 'child' along. Rika, much like Neifirst and Nei from PS2, is a Numan, an artificial lifeform, but the difference is that Rika is an improvement from the Nei Prototype. Professor Holt heads back to the academy and everybody leaves. As everybody gets outside the Bio Plant, Seed uses his self-destruct option to stem the outbreak of the Bio-Monsters, since he sent out the fruit of 1000 years of research. -Motavia- After Rika mourns the destruction of Seed, go northwest across the bridge. Fight around the town of Nalya for a while. Get Rika up to Level 6 before entering the town. -Nalya- What a useless town. Just rest here and listen to the people cry about the meteor that crashed down to the earth. Save and enter the Wreckage north of town. -Wreckage- Recommended Level: 10 Treasures: Ceramic Shield, 1500 Mes., Dimate, Ceramic Knife, Ceramic Mail Monsters: Warren286, Whistle, Tracer The enemies on this level give you a decent amount of XP, but they pack a punch. Wreckage is exactly like the name says, a wreck. Make your way upward. When you first see a door, don't take it yet, just go right to the door to pick up a Ceramic Shield and 1500 Meseta. Now go back to that door. Follow left (up is a dead end) and grab the Dimate on your way to the elevator. Follow up to the Ceramic Knife and give it to Hahn. From there go right and up to the door. Inside is a Ceramic Mail. Give it to Rika then go back up. Down and left takes you to the elevator. Keep going until you reach a big computer room. Rika steps in and hacks into the computer to access its memory. The memory says that it is a spaceship that escaped from Palma 1000 years ago. This one in particular was damaged and was trapped in orbit around Motavia. The orbit decayed and then just crashed. Rika then says that more of the ships landed in either Motavia or Dezolis, but some were lost forever (i.e. Phantasy Star III, which explains a lot in PSO if you think clearly enough). After you get that, go ahead and walk out of Wreckage and walk southwest to Aiedo. -Aiedo- Treasures: Trimate, 1000 Mes. Looks like you're home again. If you want to heal for free, just rest at Alys' house in the northwest corner of town. Don't buy weapons or armor at the mall stores, since they are just repeats. The real good stuff is near the Hunter's Guild at the north end of town. But before you buy anything, go to the Hunter's Guild and sign up for the Ranch Owner job. Also, if you go far right in the guild and through the door, you can go through a few doors to a hidden area with a Trimate and 1000 Meseta. Now at the equipment shops, buy Gryz a Struggle Axe, Ceramic Mail, and Ceramic Helmet. Buy Rika two Saber Claws, and buy Chaz a Ceramic Mail and Ceramic Helmet. Don't worry about Hahn and Alys just yet. When you're rested and equipped, either Ryuka or walk back to Mile. "THE RANCH OWNER" -Mile- Save and talk to the Ranch owner. He'll let you in. Now there are two things you can do here. You can unequip Alys and Hahn of their items and set them in front so that they die easier while letting Chaz, Gryz, and Rika hog the XP, or just fight normally. Since Alys and Hahn won't be around much longer, I suggest doing the first option. Walk into the ranch area and wait. BOSS: Sandworm HP: 1450 XP: 25160 Mes: 1200 Recommended Level: 10 Luckily this version of the Sandworm is nowhere nearly as strong as the one you'll find later. No matter what you choose to do, have Hahn use Wat, Alys use Vortex or Zan, Chaz use Crosscut then Tsu, Gryz attack, and Rika use Double Slash. If you want, have Alys use Shift on Chaz, Gryz, and Rika as well. Don't be afraid to use a Dimate or two here. Once your skills run out, attack normally. If you played it right, the Sandworm should die easily. If you killed off Alys and Hahn, the remaining 3 should get over 8000 XP, which should boost everyone up at least 3 levels. Talk to the Ranch Owner after the fight and he'll send the money to Aiedo. -Aiedo- Collect your money. Now rest and buy Alys a Ceramic Armor and Hahn another Ceramic Knife. Save and exit town, then head north to the Passageway. -Passageway- Recommended Level: 13 Treasures: Dimate, Cure Paral Monsters: Speard, Zol Slug, Meta Slug The Passageway can be hard to beat if you run into Zol Slugs. They aren't hard alone, but they fuse into a Meta Slug. If you're going XP hunting, kill one of them and let them fuse. The treasures in here aren't worth risking your neck over, so just make your way left and down to the exit, then walk southeast to the town of Kadary. ------------------------------------------------------------------------------- d. Zio's Mark ------------------------------------------------------------------------------- -Kadary- Treasures: Laser Slasher Before going into the actual town, if you hug the wall going right on the outside and go up, you'll reach a house with a chest inside. The chest contains a Laser Slasher for Alys. Rest up in town and buy a few Dimates. If you want to look around, you will find out that this is the home of Zio's Church and his cult. Exit and head south to Zio's Fort. -Zio's Fort- Recommended Level: 14 Treasures: 2000 Mes., Laser Sword, Moon Dew, Laser Barrier, Dimate, Laser Claw Monsters: Tech User, Ripper, Speard, Shadow Saber, JUZA, ZIO Here is where you will be challenged the most. The monsters here use techniques and can really hurt if you're unprepared. Make your way up to the upper part of the fort. Take the stairs to the left. Go left and take the stairs down, grabbing the 2000 Meseta, then back up. Go down and take the stairs near the pit. Follow until you reach the chest with a Laser Sword for Chaz. Go back to the stairs, then fall down the pit. Grab the Moon Dew from the chest and exit. Reenter and make your way back to that pit, but don't fall down it. From the lower side of the pit, go right. Fall down that pit and grab the Laser Barrier from the chest and exit. Enter again and make your way back to that pit. Go down from there to the stairs and grab the Dimate. Go back up and take the stairs near the pit. Follow to the Laser Claw in the chest and give it to Rika. Go around the wall and up and talk to the man standing there. Boss: Juza HP: 1550 XP: 5150 MES: 800 Recommended Level: 15 This battle can be tricky if Juza uses a tough skill known as Force Flash. Have Gryz use War Cry to double his attack, then let him loose with his normal attacks. Alys should just fight with Vortex and Rika should use Double Slash. Chaz should focus on Crosscut while Hahn uses Vision followed by Healing Techniques on whoever needs it. Other than that, the battle should not be too hard. After you beat him, unequip Alys and Hahn. Go up the stairs that appear and then up the next set. Walk up to where Demi is left hanging. Alys will free her. Demi will heal everybody in thanks using her Medical Power. She says that she has tried to freeze the entire system of Nurvus, but seemed to have been caught by Zio, who walks in. Zio seems mad. He encourages everybody to be angry and sad, as that is a great offering to his god. Chaz suggests leaving, but Alys just has to ask why Zio is doing this if Motavia is going to be destroyed. Well DUH, that's the entire idea. Gee, doesn't Alys know anything about evil dudes. Hahn calls him crazy, which causes Zio to attack, calling upon the power of his god; DARK FORCE! BOSS: Zio HP: No idea XP: Yeah right MES: No chance Recommended Level: 99 won't even help you. Zio starts off by using Magic Barrier. Might as well run now or something. It really doesn't matter what you do because Zio will not be harmed. Skills and Techniques all do 1 HP of damage to him. After 3 turns, Zio will use Nightmare to call Dark Force to aid him. The turn after that, he will use Black Wave on Chaz. Before Chaz can get hit, Alys stands in front of Chaz and takes the hit. Rika suggests retreating, which they do. Rika also tries healing Alys, but it won't work. Hahn then tells them to go to Krup. -Krup- Alys lays in bed with Chaz, Rika, Gryz, Demi, Hahn, and even Saya watching over her. Nothing is helping Alys and she is only getting worse. Shutting down Nurvus won't help at all either, because Nurvus is located directly beneath Zio's Fort. Looks like you'll have to defeat Zio. Alys then starts to mutter some words, saying that Rune could help. Hahn seems to recall that Rune used magic before (gotta love Chaz's feelings on Rune "Oh, he's a disgusting, conceited jerk!"). Gryz believes that Rune went with Grandfather Dorin to the Ladea Tower, which is beyond the quicksand. While everybody is stumped on how to get there, Demi says that the Land Rover can help and suggests going to get it. Chaz asks Hahn to stay behind while they go find Rune. Rest up and exit Krup. Walk south until something appears from under the ground. This is the Machine Center. Enter it. -Machine Center- Treasures: CONTROL KEY, LANDROVER Enter the elevator and grab the Control Key from the chest. Go down and activate the Land Rover. As Demi retrieves it, she says that the real problem is in the artificial satellite Zelan, which is sending abnormal commands. But we'll worry about that later. -Motavia- Drive north to where the Valley Maze is, then drive east through the quicksand. Drive north to the town of Monsen. -Monsen- Not much here unless you want to buy more items. However, near the crack in the ground on the right side of town is a man standing in front of it. Talk to him and an earthquake will then happen, scaring Gryz to death. Demi believes that it is the Plate System that is causing the problem, so she suggests going north to the Plate System to fix it. Before doing anything else, head to Aiedo and sign up for the "Tinkerbell's Dog" job. "TINKERBELL'S DOG" -Aiedo- In town, go to the first house you see on the right side of town. Talk to the owners of the missing dog and they'll give you some clues. The biggest clue is that he likes sweets. Anyways, exit the house and go up towards the cemetery. Walk left along the wall until you come across a building on the outskirts of town. Enter and go to the basement, then buy a Shortcake from the Naura cake shop (another reference to PS1 and PSO). Now head back to Monsen. -Monsen- In the corner near the item shop is the dog you're looking for. Feed it the Shortcake and you'll have it. You'll instantly warp back to Aiedo where the family will send the money to the guild. Pick the 2000 up and head back to Monsen. Save and head northeast to the Plate Center now. ------------------------------------------------------------------------------- e. Sweet Revenge ------------------------------------------------------------------------------- -Plate System- Recommended Level: 16 Treasures: Repair-Kit, Ceramic Armor, Titanium Gear, Phononmezer, Laser Knife, Laser Axe, Laser Barrier, Stun Shot Monsters: Worker Pod, Gunner Bit, Seeker, Loader, Slave There are nothing by machines in this building, so make the best out of Brose and Spark if you find yourself in trouble. From the entrance, go right and down for a Repair-Kit, then follow the yellow line to the elevator. Take it and then go up and right. At the fork, go up for a Ceramic Armor and down to a Titanium Gear. Go back left all the way then up to the next elevator. Go left and down all the way to the next elevator, then follow to the chest with the Phononmezer parts for Demi (you will need this). Head back to the elevator and take it. Go right at the first chance and follow until you see a line on the floor. Go down to the elevator. Follow the line up and around to the chests with a Laser Knife, Laser Axe, and Laser Barrier. Make sure you give the Laser Axe to Gryz. Take the nearby elevator upwards. Go right to the chest with a Stun Shot. Go up to the computer and Demi will shut down the Plate System. I suggest walking out if you can to get the extra experience you'll need. Head back to Monsen to rest up. Sell what you don't need and exit town. Use the Land Rover to cross the quicksand to the east of the Plate System and then south to the town of Termi. -Termi- Finally, some new armor. At the armor shop, buy Chaz, Gryz, and Rika a Psychic Mail and buy Rika a Psychic Crown. Buy some Dimates for now. Exit town and walk southwest to the Ladea Tower (if you run into Sandworms along the way... RUN!!) -Ladea Tower- Recommended Level: 17 Treasures: Dimate, Star Dew x2, Escapipe, Frade Mantle, 1000 Mes. Monsters: Centaur, Shadow Saber, Fly Screamer, Ripper, Haunt (About time there's another original PS1 music track). Anyways, the Ladea Tower is swarming full of tough monsters, so you'll want to find Rune quick so he can add to your power. First off, walk up to the stairs and take them. Now go left (the first upper path takes you to a Dimate) to the end and down to the stairs which take you to a chest with a Star-Dew. Go back down stairs. Now go right all the way and down to the stairs. After you enter the 3rd floor, Rune will be there waiting. After explaining the situation, he says he'll go after he finds the Psycho Wand, which is the only weapon which can break Zio's Magic Barrier. Rune then joins up. Remember how easy it was to have Rune in the party earlier in the game? Well, it won't be so easy now, though his power makes the game smoother. Anyways, continue along the path given and walk past the stairs you see. Grab the Escapipe in the chest and go up the stairs you just passed. Follow down and right and take the first set of stairs you see. Go left and grab the Frade Mantle from the chest. Give it to Rune and continue left to the stairs. Take them down and go up and right, taking the 1000 Meseta and another Star Dew from the chests. Go back to where you got the Frade Mantle and go down, taking the stairs. Heal before going up to the chest that's blocked by a barrier. Walk up to it an Rune will remove the barrier. Just as you're about ready to grab it, a monster shows up under the orders of Zio to take the Psycho Wand. Boss: GY-LAGUIAH HP: 2575 XP: 10000 MES: 1224 Recommended Level: 18 This battle can be a challenge in itself. Start off by Gryz using War Cry, Rika using Deban, Chaz using Crosscut, Demi using Phononmezer, and Rune using GiWat. Rika should switch to Saner then Double Slash afterwards while Demi and Gryz attack. Have Chaz use GiThu when he runs out of Crosscuts. Heal when you need to with a Dimate or GiRes after he attacks, because he will do about 60-70 damage per shot, usually critical each time. After you defeat him, grab the Psycho Wand from the chest. Just as you grab it, Rika and Rune sense something bad and suggests heading back to Krup. -Krup- As you arrive, Hahn says that Alys' condition has gotten worse. Rune says that he cannot do anything to save Alys. Alys asks Rune to help Chaz, which Rune agrees to. Alys tells Chaz that he has to do things on his own now. After thanking Chaz one last time, Alys takes her last breath and passes away. The party holds a small funeral for her and buries her in Krup. That night, Chaz can't sleep. Rune comes out to talk to Chaz and gives him something to think about. After Rune leaves, Rika comes out to cheer up Chaz. The next day, Hahn returns to Piata while Saya goes back to teaching. As for everyone else, it's time to get some sweet revenge. Head back to Kadary and stock up on Dimates. When you're ready, head to Zio's Fort. Walk up to the Barrier and Rune will destroy it. Go down the stairs into Nurvus. -Nurvus- Recommended Level: 18 Treasures: Wave Shot, Repair Kit, Ceramic Gear, Spaced Armor Monsters: Float Mine, Tarantella, Zio's Guard, Centaur, Techmaster, Balduel, Blauzen, Greneris, ZIO This is it. This is for all the marbles... so far that is. The enemies here are both mechanical and biological. The magical monsters can be stopped by Seals, so use that wisely. Try to have Chaz, Rika, and Rune save their TP. Don't worry about using up Crash, Brose, or Spark. From the entrance, go up and then left at the fork to get a Wave Shot for Demi. Go back and this time go right at the fork. Go up to the elevator and take it down. Follow to the next fork and go down to get a Repair Kit, then back up to the elevator. Now take the elevator to the left and go down for a Ceramic Gear. Go back up that elevator and then down. At the end of this path is another elevator, so take that down as well. Follow the yellow line right and up to the next elevator. Go down and left to the chest with the Spaced Armor, then back and take the elevator to the right of the one you just took. Just follow all the way down and you should see a door on the left and an elevator on the right. Take the door for a Plasma Claw for Rika, then go back and take the elevator back up. If you need to, now is the time to head back to town to rest up and restock. If you do that, just make your way back here. Follow the line to the next door and then heal with some Dimate. Set a Macro that looks like this: Gryz - Psycho Wand Rika - Saner Demi - Barrier Chaz - Crosscut Rune - GiFoi When you're set, walk up to the computer where Zio will appear. He will say very few words then attack. Major Boss: ZIO HP: 2900 XP: 25995 MES: 1 Recommended Level: 19 Just like last time, Zio will start off with Magic Barrier. Use the Macro I just told you to make to start things off. After that turn, use it again. With a pair of Saners, you'll have all 5 of your characters act before Zio even attacks, which gives you time to heal if needed. Now have Gryz use War Cry, Demi use Phononmezer, Chaz use Crosscut, Rika use Double Slash, and Rune still using GiFoi or heal with Dimates. Don't worry if Demi or Gryz dies, that way you can save the XP for Chaz, Rika, and Rune (though don't force yourself to kill them). Zio will attack all your characters with magic, but Rune should be able to withstand it well. Don't be afraid to use a Star Dew if you need to. The only attack you need to worry about is Zio's actual attack, which can kill any character. As long as you keep your attacks up and your HP up, Zio should fall relatively quickly. As Zio vanishes into thin air after receiving the biggest beating of a lifetime, Demi will say goodbye to the party and connect herself to Nurvus. She will suggest going to Zelan to look into that problem now and to see her master, Wren (whom Rika seems to know as well), saying that Zelan needs to be fixed before Motavia becomes barren. She makes a Spaceport appear north of Nurvus. Just before you leave, Gryz says that he cannot go and leaves the party. Walk to the spaceport and heal at the healing pad. Enter the shuttle door and fly to Zelan. ------------------------------------------------------------------------------- f. Crash on Dezolis ------------------------------------------------------------------------------- -Zelan- Treasures: Plasma Dagger, Plasma Claw, Plasma Sword, Plasma Field, Pulse Laser, Canceller Go up and take the elevator. On the right and left are chests, containing a few weapon upgrades. After you get it, walk up and talk to Wren. Wren says that Zelan is not the cause of the problem, but instead is the satellite Kuran, which somebody has occupied and usurped power. Wren asks if he can join to solve the problem. Anyways, ALWAYS put Wren in front. He has a killer amount of HP and strength that nobody can match. Plus, with the Pulse Laser and later the Pulse Vulcan, he can fill in the gap that Alys left behind with a multi-enemy attacker. Never sell your multi-attack guns at this stage in the game. Anyway, once you have the items and Wren, head back to the shuttle and fly to Kuran... However, there is a problem in the engine room. Seems somebody is in there about to sabotage the engine. BOSS: CHAOS SORCERER HP: 450 XP: 18380 MES: 1200 Recommended Level: 20 The fight really isn't that hard. Just nail him with anything and he'll die fairly quickly. However, the damage has been done and you'll be forced to crash land on Dezolis. Everybody seems fine with the crash landing, but Chaz is scared off his feet. You crash land on Dezolis... taking out a piece of someone's temple. -Raja's Temple- As you walk out of the crashed shuttle, a Dezolisian welcomes you with ridicule and jokes (this is where the game gets funny). As the man describes Rika and Wren as a girl with horns and a mechanical doll or "an droid, the droid". He introduces himself as Raja and will give some advice and forgive the destruction of his temple only if they take him with him. Everyone agrees to let Raja join and Raja says that there is another spaceship on Dezolis that can be found. He recommends going to the town of Tyler. Raja's stats are similar to Rune's, though Raja focuses on healing. Raja's Mental rating means that his Res technique can heal close to 70 HP! Exit the temple and everyone will talk about the heavy snowstorm that's going on in the planet. While Wren thinks that the Climate Control system on Dezolis has gone haywire, Raja INSISTS that it is the Garuberk Tower. Walk north to the town of Ryuon. -Ryuon- The first place you'll want to go to is the Pub just above the Inn. Talk to Gyuna, the bartender. You can talk to him about the snow storm, the Garuberk Tower, Raja, or the whereabouts of the spaceship. Ask him about the spaceship and he will just say to look at the grave in Tyler. Anyway, buy a Silver Mantle and Silver Circlet for Rune. Exit town and walk northwest to Tyler. -Tyler- In town, buy a Silver Mail and Silver Helmet for Chaz, and a Silver Mail and Silver Crown for Rika. Rest up if you need it, then go to the left side of town and look at Tyler's Grave (if you need a Phantasy Star history lesson, Tyler was the space pirate that saved Rolf and his friends from the satellite Gaira crashing into Palma in Phantasy Star II). Save and enter. -Hanger- Recommended Level: 21 Treasures: Dimate, Zirconian Gear Monsters: Helex, Gerotlux All the monsters here aside from Helex are weak to fire, just as most of the monsters are on Dezolis. Now would be a good time to equip Wren with the Pulse Laser and have him attack first. The Hanger is pretty small, just make sure to get the Zirconian Gear for Wren. The exit is at the lower-left side of the map. Once you exit, you'll see the spaceship Landale. A spaceport appears and you'll now be able to use the Landale. Heal at the spaceport and fly back to Motavia. Go to Aiedo. -Aiedo- Sign up for the "Missing Student" job. Head to Termi. "MISSING STUDENT" -Termi- First off, at Termi go to the Bayamare Gift Shop. Buy a Perolymate and then warp to Piata. -Piata- Go to the dorms above the Inn and talk to the caretaker. The caretaker talks about the missing student and said that she became devoted to some religion. With this knowledge, head to Kadary. -Kadary- If you remember the weird cult of Zio, then you know about their religion. Go into the Church of Zio. In the church is the missing student. Talk to her and she will collapse. You will arrive at the inn. The old man says that some nutritious would help. Talk to him again with the Perolymate and then talk to the girl. -Piata- The caretaker will be grateful and send the reward to the Guild. -Aiedo- Pick up the money and then sign up for the "Fissure of Fear" job. "FISSURE OF FEAR" -Monsen- Talk to the woman inside the house right across from the fissure. She will say that her son Tallas fell into the fissure and asks you to find him. The sign will be removed, so enter the fissure. -The Hole- Recommended Level: 22 Monsters: Zol Slug, Meta Slug, Jr. Ooze, FRACT OOZE When you enter, go a bit right. You'll see some shoes on the ground. The monsters here aren't worth much, but the head monster is. Keep going after the shoes right and up and you'll see the Fract Ooze. Before talking to it, equip Wren with his Plasma Rifle (if you have the Pulse Laser equipped). BOSS: FRACT OOZE HP: 2000 XP: 42235 MES: 855 Recommended Level: 22 The fight really isn't too tough, but start off anyway with Wren using Barrier and Raja using Blessing. Rika should use Double Slash, Chaz should use Crosscut, and Rune should use GiWat. Afterwards, just have Wren attack and Raja heal. The fight shouldn't last long. After you win, Tallas will appear, seemingly unharmed but had been eaten by the ooze. He will run off. Go back to Monsen and talk to the boy's mother and then back to Aiedo to get your reward. Head to the spaceport to heal. Re-equip Wren with the Pulse Laser if you haven't already. Go to the Landale and fly to Kuran. -Kuran- Recommended Level: 23 Treasures: HYPER JAMMER, Repair Kit x2, Zirconian Armor, 3000 Mes., Napalm Shot Monsters: Satellite Minion, Siren386, Command Ball, Float Mine, C-Ray Tube, Piercer As you enter, Wren suggests heading to the main control center. Monsters here are mostly mechanic again, so don't be afraid to use Spark when you have to. Also, don't be afraid to have Raja heal. If you need more TP, just have him use Ataraxia. Anyways, walk up and take the elevator. Go left to the door. Keep going left to the fork. At the fork, go up to get the Hyper Jammer for Wren and then down for a Repair Kit. Take the nearby elevator. Follow right and take the door, then right again to the dotted line. Go down from there to the elevator. Follow up and take the next elevator. Now at this fork, go left first to get the Zirconian Armor for Wren. Then go back right and follow to the door. Before taking the elevator, go right to grab the 3000 Meseta and Repair Kit from the chests. Now go back and take the elevator. Go right and grab the Napalm Shot. Go back to the door across from the elevator and follow left to the next elevator. Go down to the next elevator. Go up and you'll be near the main computer room. The party will talk, but Rika will see something. Equip Wren with the Napalm Shot and go up. A monster will be blocking the computer. Rune says that it is Dark Force. Wren suggests removing it quickly. Major Boss: DARK FORCE HP: 4500 XP: 32600 MES: 1 Recommended Level: 25 Dark Force, next to Zio, makes Zio look like a clown (considering that Zio considered Dark Force his God). Start off with Wren using Barrier, Raja using Blessing, Rika using Saner, Rune using NaFoi, and Chaz using Crosscut. Afterwards, have Raja heal, use Ataraxia, or use St. Fire. Wren should attack afterwards (the Napalm Shot will do a lot of damage), while Rika uses Double Slash. If you used Saner, Barrier, and Blessing, you should withstand a lot of Dark Force's attacks while still having everyone move before he does, especially old Raja. If everyone's HP starts running low, have Raja use Miracle. As long as you keep everyone's HP at a high enough level, Dark Force should fall with some effort. After you win, Wren will start to get Kuran back to normal. Chaz asks Rune how he knew that thing was Dark Force. Rune says that he's seen it before and tells Chaz that he will explain it later. Wren then says that they need to return to Zelan. -Zelan- Wren gets Zelan back online, saying that all the systems in Algo are working properly now... however, the snow storm on Dezolis is still going on. Raja continues to insist that it is the Garuberk Tower. Wren says that if the snowstorm doesn't stop then life on Dezolis will end. Chaz then steps up and takes charge, saying that they should fix the problem. Everyone agrees to go as well and Wren gives Chaz the Ice Digger. Head back to Dezolis. ------------------------------------------------------------------------------- g. Listen to the Sick Man ------------------------------------------------------------------------------- -Dezolis- Heal at the spaceport and exit. Enter Tyler and buy Rune two Silver Shields to boost his defense. Exit and enter the Ice Digger. Head east and then northwest to the town of Zosa. -Zosa- Here you can buy some new weapons. Buy Chaz a Flame Sword but do NOT sell the Plasma Sword just yet. Buy two Thunder Claws but only give ONE to Rika. Also if you want, buy a Tornado Dagger just for the sake of it. Now that you have Rune without a weapon, make your Macro look like this: Wren - Attack Rika - Attack Chaz - Attack Rune - Thunder Claw/Tornado Dagger Raja - Attack Thunder Claw casts Tandle in battle and does high damage to machines, while Tornado Dagger casts Hewn. After you get that stuff, exit and use the Ice Digger again, going west then north until you find a cave. Enter the cave. -Myst Valley- Recommended Level: 25 Treasures: Trimate, Star Dew Monsters: Sky Tiara, Hungry Mole, Tech Plant The monsters here are extremely weak to fire, so make use of that as well. Since Rune now has a Thunder Claw, he'll deal close to 90 HP of damage per shot, without using TP and with the added bonus of two shields. Anyway, the cave is relatively short, so just make your way upward, grabbing the two chests. When you reach the end, you'll see two Musk Cats. Talk to them and they'll let you in to see Old Man. Go in and talk to the large Musk Cat with wings (another Phantasy Star theory is that the Old Man is actually Myau from Phantasy Star 1). He believes that this is not the first time they've met (which helps the theory that he may be talking to the player of the game). He gives Chaz the Silver Tusk (which may be the Silver Fang from PS1). Give it to Rika in exchange for her 2nd Plasma Claw. If you want to you can level up a bit here since the XP is good, but just walk out when you're done. Go to Zosa and rest there, then use the Ice Digger and go north a bit then east through the ice to the Climate Center. -Climate Center- Recommended Level: 27 Treasures: Pulse Vulcan, Repair Kit x2, 5000 Mes., Compound Gear Monsters: Gy-Laguiah, Protect Bit, Arthropod, Wiredine, Dragerduel, Debugger, As you enter, you will end up facing Gy-Laguiah, the same monster that you faced in the Ladea Tower. This time the fight shouldn't be too tough, though it may take a minute or two if you still have the Napalm Shot equipped. After you beat it, Wren will suggest investigating to see if this is indeed the cause of the snowstorm in Dezolis, though Raja continues to say that it is the Garuberk Tower that is causing it. Equip Chaz with the Plasma Sword for this level since the monsters here are strong to fire and are mostly Machines. However, if you have Rune using the Thunder Claw, he should deal around 150 HP damage when he attacks. Anyway, go up and around the elevator. At the upper-most part, go left and follow to get a Pulse Vulcan. Give it to Wren, as it is more powerful than his Pulse Laser. Go back towards the elevator then go right to get a Repair Kit. Now take the elevator. Go down all the way then left, passing the elevator, then go up for 5000 Meseta. Go back to the elevator you passed and take it to get a Compound Gear for Wren. Go back down and right to the next elevator and take it. Take the elevator near this one. Go up all the way and grab the Repair Kit to the right. Go left and take the elevator. Follow the dotted line to the next elevator. After taking it, go down and left, grabbing the Compound Armor from the chest. Now go up to the top where the controls are. A wizard will be there waiting for them. He says that he is acting on orders, but when Chaz says that they defeated both Zio and Dark Force, the wizard laughs at the thought of Dark Force being defeated then attacks. Boss: D-Elm-Lars HP: 800 XP: 3915 MES: 500 Recommended Level: 28 The battle shouldn't last long, so just nail him with everything you have to kill it quickly. If his magic is hitting you hard, use Barrier to weaken it. After killing it, Chaz is afraid that Dark Force is still alive, but then Wren states the obvious that the Climate Center IS working properly, causing Raja to again state that the problem is the Garuberk Tower. Walk out of the building if you can and rest in Zosa. After doing that, walk east to the town of Reshel. -Reshel- Monsters: Zombie There isn't much here, but when you enter you'll fight some Zombies. Piece of cake. You'll see many buildings destroyed here but you won't know why yet. Exit and walk a bit southeast to the town of Meese. -Meese- Unequip Raja of everything and sell it. Now buy Chaz and Rika a Reflect Mail each. When you're ready, enter the Clinic at the lower-right side of town. You'll learn that the illness that has destroyed Reshel and is effecting Meese (which is why all the Espers are helping out) all started when the Garuberk Tower appeared. Raja boasts that he was right all along, then collapses in front of everybody. Chaz thinks he is faking, but Raja has gotten sick from the Black Energy Wave. Just then, an Esper walks in and says that another Esper named Kyra has attempted to go to the Garuberk Tower on her own where a forest of Carnivorous Trees are. Exit town and ride the Ice Digger northwest to the forest of Carnivorous Trees, which will just stop the Ice Digger from moving. Rika will see Kyra being attacked by the living Carnivorous Trees and you'll be forced to fight them. Don't waste your time fighting them as they just regenerate after defeated. Just run from the battle. Kyra thanks you for the help and says that she got tired of seeing so many people dying. Chaz wonders if there's a way, but Kyra suggests going to the Esper Mansion and talking to Lutz, their leader, who is over 2000 years old. Kyra says that nobody but top-ranking officials can enter the part of the mansion where Lutz stays, but she has seen him. Kyra will join the party and guide everyone to the Mansion. ------------------------------------------------------------------------------- h. Ghosts of the Past ------------------------------------------------------------------------------- -Dezolis- From Meese, use the Ice Digger to go west then southeast, east, then northeast. Enter the Esper Mansion. -Esper Mansion- Treasures: Sol Dew, Laconian Rod, Reflect Robe, 10000 Mes. Talk to the guards in front and will let you in because of Kyra. As you enter, go right all the way to the door and enter. Grab the items from the chest. Equip Rune with the Reflect Robe and hang onto the Laconian Rod, as it casts Efess when used as an item. Exit the room and go up all the way through the door. Go right and talk to the guards. They will not let Kyra pass without permission. Kyra tries to make them let her in but it doesn't work. Rune then orders them to let her in, and after they recognize who he is, lets them in. Go into the inner building and towards the stairs. Rune will announce that down the stairs is Lutz's Room. Kyra gets all nervous about meeting him while Rika and Chaz wonder what kind of person Lutz really is. They enter, but all they see is a ball floating on a table. Rune explains that Lutz left the world long ago, but Kyra keeps insisting that Lutz is alive. Rune explains that Lutz's spirit and will is still alive inside the floating "Telepathy" Ball. He says that if the chosen person appears, then the will and memory will be transferred to the selected person. Rune then shocks the entire party by inheriting the will and memory of Lutz, becoming the 5th Generation Lutz. Rune explains to Chaz that there is a cycle in Algo where once every 1000 years, a trouble named Dark Force appears. However, each time a hero has stepped up to destroy it. He believes that the root of the evil has not been destroyed and that the destruction of Palma has caused the cycle to go haywire. He suggests that the root must be defeated and he chooses Chaz to defeat it, feeling that Chaz is a man of potential. After apologizing to the party, he says that they need to go to the Garuberk Tower. The head esper in the room suggests that using the Eclipse Torch will destroy the Carnivorous Trees, which is held at Gumbious Temple. Exit the mansion and take the Ice Digger west a ways to the town of Jut. -Jut- This is indeed the biggest city in Dezolis, but there isn't much here believe it or not. Just buy a Laconian Sword for Chaz and a 2nd Laconian Slasher for Kyra. Don't buy a Laconian Claw for Rika, as you will need the Thunder Claw just a bit longer and by the time you don't need it, you'll get a stronger weapon for her. Now before going to Gumbious Temple, take the Ice Digger southwest past the ice to the Weapon Plant. -Weapon Plant- Recommended Level: 29 Treasures: BURST ROC, Elastic Gear, Elastic Armor, Repair Kit x?, Plasma Launcher Monsters: Servant, Wiredine, Arthropod, Life Deleter, Silvalt, Star Drone, Sweeper Upon entering, Wren says that this place is the Weapon Plant that Mother Brain constructed over 1000 years ago. He also says that it has been producing weapons by orders of Kuran about 1/2 a year ago. He then goes on to say that Zelan's recovery stopped the factory again and that this place could be left alone without harm. But where's the fun in that? This place has some great stuff with some great XP. Take the elevator and go down, then take the next elevator. Follow the yellow line to the next elevator. Go up and take the conveyor belt to the right. Go up and press the switch and back down and go right. Take the nearby elevator and follow to the chest with the Burst Roc unit for Wren. Go back up the elevator and then left to the next elevator. Take it up and follow the yellow line to the next elevator. Now you can go either left or right. If you go left, follow to get an Elastic Gear and Elastic Armor (also from the Terminal near the chests you can get an UNLIMITED number of Repair Kits). If you go right, follow to get a Plasma Launcher for Wren, which is 2nd most powerful weapon. Now before leaving the Weapon Plant, might I suggest taking some time to level up? This place is excellent for XP hunting, especially if you let the Arthropods and Wiredines combine to form a Life Deleter, who has 10000 XP. I'd say level up until Chaz reaches level 33. By then he knows NaThu and everyone else knows most of their "Na" techniques. Once you're set, rest up in Jut and walk a bit northeast to Gumbious Temple. -Gumbious- Treasures: Star Dew, Sol Dew, Moon Dew, Trimate When you enter, go right to the stairs leading down, which takes you to a room with 4 chests. Grab the items from them and go back up the stairs. Go left and take those stairs. Follow and talk to the Dezolisian standing in front of the Eclipse Torch. He refuses to lend the torch even to Lutz himself. As Chaz and him fight over it, 3 wizards appear in front of the torch. They claim to live in the Air Castle and tell Rune that he should know who will be waiting for him at the Air Castle. They take the Eclipse Torch and say to come and get it. After they disappear, the Dezolisian gets mad at his stupidity. Chaz offers to retrieve it only if they can borrow it. Rika asks Rune what those wizards were talking about. He talks about the Air Castle and about Lashiec, but Lashiec was defeated by Lutz and Alis. Anyways, when you're set, go back to the spaceport. -Spaceport- Wren will check the sensors on the Landale and find the Air Castle. Set up a Macro that looks like this: Wren - Attack Rika - Attack Kyra - Attack Chaz - Attack Rune - Laconian Rod This alternates multiple attacks if Wren is equipped with the Pulse Vulcan. The Laconian Rod will cast a watered-down version of Efess, but it attacks all enemies. Rika - Attack Rune - Laconian Rod Wren - Attack Chaz - Attack Kyra - Attack The 2nd one should be used when you fight Dimension Worms. Dimension Worms take 1 HP damage no matter what normal attack you do, but if Rika has the Silver Tusk and Rune has the Laconian Rod, those two can finish him off in a heartbeat. Fly to the Air Castle. ------------------------------------------------------------------------------- i. It's like Deja Vu all over again ------------------------------------------------------------------------------- -Air Castle- Recommended Level: 33 Treasures: 1000 Mes., Trimate x2, 2000 Mes., Swift Helmet, 4000 Mes., Escapipe, 8000 Mes., Sol Dew, Moon Dew, Star Dew, ECLIPSE TORCH Monsters: Spector, Dimension Worm, Stoneheads, Bladeright, Frost Saber, XE-A-THOUL, Chaos Sorcerer, LASHIEC Be prepared for the longest and hardest dungeon in the game. Go up to enter the building. Go all the way up until you see a barrier that looks like the 3 wizards that stole the eclipse torch. From there go right to the door to the next room. Go down all the way to get 1000 Meseta, then follow right to the door leading outside. You may notice that monsters don't attack while outside the building itself. Also, don't be afraid to use your techniques and skills to heal if you need it. Once outside, go up to the next door. Inside there is a Trimate to the right. Just follow up to the stairs which leads back outside. Go all the way right and down to the next door. Go right and down to grab the 2000 Meseta and ignore the stairs. Go left and down to the door leading outside again. Go left to the next door. Follow all the way around until you see a chest with a Trimate inside. Continue down to the door leading out, then left again to the next door. Go up and left to the stairs. Take it and go down all the way and right to get a Swift Helmet for Chaz. Go back up the stairs and down to get 4000 Meseta, then up to the door leading outside. Go up and right to the room with a Genocyde Claw for Rika, which should replace her Thunder Claw. Go out the room and up to the next door. Follow left to the stairs and take them down. Go down all the way for an Escapipe then out the nearby door to the right. Walk right until you see a door. There are two doors here, up and down. Down takes you to a healing pad (which I suggest using) while up takes you further inside. Once you heal go to the door leading upwards. Once inside, you'll see another barrier ahead of you. Go left to the door and then up all the way. At this fork, go left to the steps and out the door. Outside, go down all the way to the stairs and take them. Now go all the way up, past the stairs to the chest with 8000 Meseta. Now take the stairs you just passed. Go down and right then up at the fork to the stairs. After taking them, go down to get a Sol Dew. Go back up the stairs and follow down and right to the stairs then out the door. If you go left, you'll see a door. I suggest exiting the Air Castle to save the coming back this way because if you die you'll have to do this all over again. Once you reach here again, heal up and equip Wren with the Plamsa Launcher. Now set up a Macro that looks like this: Rika - Saner Wren - Barrier Kyra - Warla Chaz - Rayblade Rune - Efess Go up and talk to the 3 wizards and they say that they only want Lutz. We won't let that happen though will we? Boss: XE-A-THOUL (x3) HP: 1500 XP: 7374 MES: 1000 Recommended Level: 34 One of these may seem easy, but keep in mind that you have to kill THREE of them at once. Be very careful with them as if all 3 are alive, they can use Thunder Burst which can kill anyone and possibly everyone. Focus your attacks on one to start with. You'll want to attack quick and powerful. If you use the Macro that I told you to set up, you should be able to cut the damage done by their magical attacks and save yourself. If they hit a Thunder Burst, have Rika use a Star Dew next round providing she's alive, else use a Sol Dew on her. Rayblade, Double Slash, and Efess will do major damage to them. After one is dead, the other two fall with little effort. After they die, go up to the healing pad. Exit out and save at Dezolis. Now go back to the Air Castle. You'll notice that the barrier is gone. Go through the first set which takes you to the first healing pad. The 2nd set takes you to a stairs which lead further into the Air Castle. Any Phantasy Star buffs out there should recognize this part of the Air Castle. If you compare a map of this part of it with the same map from Phantasy Star, you'll notice that it has exactly the same layout. This part of the Air Castle is pretty straight forward. Go down to the stairs and then right and up to the next set of stairs. Go down to the fork. Left takes you too a Moon Dew and right takes you to the stairs. Go down and take the set of stairs you see. On the lowest floor, wind your way around to the next set of stairs, grabbing the Star Dew on the way. Go down and left to the next stairs. Go down and take the set of stairs you see. Go up and right then down to the stairs. From here, go down and left then all the way up to the door. Follow to the next door and then up to the chest. Before opening it, heal everybody up and give Wren back his Plasma Launcher if you haven't switched weapons. Open it and you'll get the Eclipse Torch!... or will you. Chaz spots it as a fake and you fight a Spector. Kill it and Lashiec will appear. Lashiec says that he has waited for this moment for 2000 years to kill Lutz. Major Boss: LASHIEC HP: 6400 XP: 29999 MES: 1 Recommended Level: 35 This fight can be a pain sometimes, but it should be nothing compared to the Xe-A-Thoul fight. Start off with Rika using Saner, Wren using Barrier, Kyra using Warla, Chaz using Rayblade, and Rune using Efess. This should allow you to cut Lashiec's attacks down and still move faster than him. Have Wren use Barrier again the next round while Rika uses GiSar if needed. Kyra should hammer Lashiec with NaFoi as should Rune when he runs out of Efess. Chaz should switch to NaThu or Crosscut when his Rayblade runs out. Rika should focus on healing while everyone else attacks. When Lashiec uses Reinforce, all his stats will boost. Use Saner, Barrier, and Warla again to boost your stats and have Rune use the Psycho Wand to negate Lashiec’s Reinforce, else his attacks will become even more deadly. Don't be afraid to use a Star Dew if you need healing and are out of TP. After he uses Reinforce, he doesn't have long to go, so finish him off with your best attacks and he will soon die. The Air Castle will start to collapse and Lashiec threatens to take the Eclipse Torch with him. Rika snatches it from him and he threatens that he will reincarnate over and over to serve "Him". Everybody escapes just in time as the Air Castle explodes. -Gumbious- You will arrive back at Gumbious. The Minister will allow you to use the Eclipse Torch. Heal at Jut and then head to Meese. Go towards the Carnivorous Trees again and Chaz will use the Eclipse Torch to destroy them. Walk up and save before entering the Garuberk Tower. -Garuberk Tower- Recommended Level: 36 Treasures: Trimate x2, Power Shield, Moon Slasher, Star Dew x2, Escapipe Monsters: Frost Saber, Hankenleft, Ghoul, Chaos Sorcerer, Radhin, D-Elm-Lars, King Saber, Dark Marauder, DARK FORCE The Garuberk Tower is indeed a strange place to be. The tower appears to be organic and not like a normal building. Make your way up to the "elevator" (usually large cylinder-like things that open when you touch them, but for the sake of not knowing what to call them, I'll just call them elevators. Once you take the elevator, go up and left until you see an eyeball. Above it is a Trimate in a chest. Touch the eyeball and go right all the way until you see another elevator. Don't take it yet, but go right and down to get a Power Shield. Now take the elevator. Go down all the way to get a Trimate, then go back up and right. Continue right to the end then down and left, passing the first elevator. Continue to the 2nd elevator and grab the Moon Slasher from the chest. Go back and take the elevator I told you to pass. Make your way up, grabbing the Star Dew in the chest along the way to the left. Now just continue up and left and follow to the next elevator. Go up and left to the next elevator. Now go up, left, down, and right all the way, grabbing the Escapipe from the chest at the 1st path going up. Follow the path and ignore the first elevator you see. Take the 2nd one and touch the eye. Go back to the first elevator an take it. Go left and up to the next elevator. From here go left to the final elevator. Equip Wren with his Plasma Launcher. Heal everybody up and then go up to the top. At the top is Dark Force... again? Anyways, it attacks. Major Boss: DARK FORCE HP: 7500 XP: 46380 MES: 1 Recommended Level: 37 This version is even nastier than the first one and a lot tougher too. Beware his Lightning Shower as it can destroy Wren in one shot. Start off with Rika using Saner, Wren using Barrier, and Kyra using Warla. Chaz should use Rayblade and Rune should use Efess, Legeon, then NaFoi. Afterwards, have Kyra focus on healing with Medice or a Star Dew. Rika should use Double Slash, Chaz should use NaThu or Crosscut after Rayblade runs out, and Wren should just attack or use Burst Roc if either Kyra or Rune is using NaFoi to try and attempt Shooting Star. Don't be afraid to use your Dews here as you can easily get more after this fight. Keep up your HP and Dark Force should fall again. After you defeat him, the snowstorm on Dezolis ends. The Black Energy Wave has stopped and the people of Meese start to recover. Kyra leaves back for Meese and thanks everyone for their support. Just as Kyra leaves, an explosion is seen in the direction of Gumbious Temple. Before going there, head to Reshel. -Reshel- The town of Reshel is now recovering and has opened an Armor Shop. Buy a Laconian Mail for Chaz and Rika, a Laconian Helmet for Chaz, a Laconian Crown for Rika, and a Laconian Circlet for Rune. Do not sell the Power Shield or Swift Helmet as you can still use them. Head back to Gumbious where you'll see that it is no nothing more than a hole in the ground. Enter it anyway. ------------------------------------------------------------------------------- j. Dark Force III: This time it's personal ------------------------------------------------------------------------------- -Gumbious- Talk to the Minister and he'll ask you to talk to The Bishop. He will explain that the Profound Darkness still exists and that it is the root of all evil and the master of Dark Force himself. He then says that Dark Force came to Dezolis to look for the whereabouts of Rykros, but nobody knows where or even what it is, but when it returns, the Aero Prism will show the way. Rune knows about the Aero Prism and says that they have to return to Motavia because the first Lutz, after his quest, hid it away in Soldiers' Temple just east of Krup. But that's across the lake. Wren contacts Demi to have a vehicle prepared for the journey. Chaz gives the Eclipse Torch back. -Motavia- After automatically flying to Motavia, Demi will tell Wren that the Hydrofoil is ready. You receive the Hydrofoil and all it can do. However, Demi says that she still cannot go as she has to finish up a few things. Before going too far, head to Aiedo and sign up for the "Dying Boy" job. "DYING BOY" -Termi- Buy Alis' Sword from the Bayamare Gift Shop. Now you need to go to the town of Torinco. To get there, use the Hydrofoil from Termi and go south across the water until you reach a town. -Torinco- Go to the house furthest back in town. Talk to Culvers and he will explain about his son who insists that he is dying. He says that before the monsters were around they used to go to Termi a lot. Talk to the boy and Chaz will demonstrate the sword, lie about it for the boy, and give it to him. The boy is miraculously cured. Talk to Culvers again and he will send the money to the Guild. Go back to Aiedo, collect your money, and sign up for the "Stain in Life" job. "STAIN IN LIFE" -Motavia- You need to go to Uzo for this job. To get there, go to Torinco and then use the Hydrofoil to go directly east of that town to Uzo. -Uzo- Go to the Mayor's house in the lower-left corner and talk to him. He claims that he didn't send out for any help, but if you talk to his wife, she says that her daughters made a raft and went to the mainland to do some shopping. Warp to Aiedo. -Aiedo- In the back end of town to the right of the Hunter's Guild is the prison. Talk to the girls in the cell then talk to the guard. The guard will let them out if you post their 50,000 Meseta bail. Well, since you're going to be getting the money back anyway, just pay it up and talk to the girls again. You will end up back in Uzo and the Mayor will pay the money to the guild. Go there, collect the money, and sign up for the "Man with Twist" job. "MAN WITH TWIST" -Torinco- Sekreas' house is the house on the far right after you go up the first set of steps. He explains about a bunch of birds that are eating all the crops and everyone is getting sick about it. He tells you to go to their cave and exterminate their boss. Exit down and go northeast to the Rappy Cave. -Rappy Cave- Recommended Level: 37 Monsters: Rappy, Blue Rappy, King Rappy The Rappy Cave is very easy and straightforward. Just kill whatever Rappy comes your way and make your way up to the King Rappy. The King Rappy will awaken and attack. Boss: KING RAPPY HP: 3000 XP: 39852 MES: 555 Recommended Level: 38 This battle really isn't that hard. Just use Saner to start off with then have Wren attack, Chaz use Rayblade, and Rune use Legeon then NaWat. After you beat it, Sekreas will walk in and ask you to stop. He tells everyone that he is an animal lover and the only reason he sent for hunters was because everyone picked on the birds, but if the hunters were defeated by the King, then maybe the people would leave them alone. Chaz gets angry and tells Sekreas to just get out of his sight. After he leaves, go back to Aiedo, get your... well, you can't get your money, but sign up for the final job, the "Silver Soldier". "SILVER SOLDIER" -Zema- As you enter, you'll be attacked by 3 Servants. After you kill them, go the house behind the Inn and talk to the Old Man. He says that machines have started roaming the village trying to inspect Birth Valley. They aren't harming the people, even though you were attacked. It is only because Wren was their target. Go to Nalya and use the Hydrofoil to go east to the Vahal Fort. -Vahal Fort- Recommended Level: 38 Treasures: Repair Kit, Photon Eraser, Laconian Gear, Laconian Armor Monsters: Life Deleter, Browren486, Vopel Sphere, Jurafaduel, Goldine, Dominator As you enter, Demi will contact Wren and talk about the Plate System which is under attack. She believes that there is a intelligent tactician behind the attacks. Rika believes that the androids that went to Zema were there to destroy Seed, and everyone believes that anything mechanical is in danger, including Wren. Anyway, this place is by far the best place to level up. Facing a pair of Life Deleters will give everybody 5000 XP! Set up a Macro where Rune uses the Thunder Claw, then set up a second one that looks like this: Rune - Tandle Wren - Hyper Jammer Rika - Attack Chaz - Attack Don't use this in battle just yet. From the right of the entrance is a Repair Kit. After you get it, go left from the entrance. Follow until you get to an elevator, but before you take it, go right to get Wren's ultimate Weapon, the Photon Eraser! Now take the elevator. Go down to get the Laconian Gear, then up all the way. At this fork, go left to get the Laconian Armor and then back right to the elevator. Go left and press the switch, then go back right and take the conveyor belt. Follow until you see an elevator. Take it to a chest with Wren's best spare parts; the Positron Bolt. This unit is so powerful that it was made to destroy space fortresses, and even a 10 second burst could destroy Zelan. He doesn't like the idea of using it, but because it could be needed, he installs it. Go back up the elevator and press the switch. Go up the conveyor belt then left all the way. Go down the conveyor belt and take the elevator. Follow until you reach the computer. This is Daughter, who is believed to be the "Daughter" of Mother Brain. She believes herself to be the protector of Algo, but Wren and Rika both believed that plan to be abandoned. She says that she is trying to purge the AIs not under her control and that any AI not under her control is an enemy of Algo. Rika and Wren explain that she is not connected to any other system and that there is an error in her. Wren calls her a Prototype because that is when she was abandoned, which causes her to get mad and send 3 Dominators to attack. Boss: Dominator (x3) HP: 1000 XP: 4800 MES: 500 Recommended Level: 39 This battle is by FAR the easiest boss fight in the game if you know what you are doing. Remember that Macro I told you to set up? That combo is the Circuit Break combo, and it WILL destroy the Dominators in one shot. After you kill them, Wren shuts down Daughter, saying that Humans have lived without computer control for 1000 years after Mother Brain's destruction, and have been better for it. Before heading back, I suggest leveling up a bit until you reach level 42 at least. After that, go back to Zema, talk to the Old Man, then get your money at Aiedo. After that, go to Krup. Use the Hyrdofoil to get over to Soldiers' Island. -Soldiers' Island- Recommended Level: 42 Treasures: Escapipe, Trimate, Moon Dew, Star Dew Monsters: Fract Ooze, Jr. Ooze, Shrieker, Flame Newt As you enter, a scholar named Seth will show up and say that he is exploring the Island, but the monsters are too strong for him. Chaz lets him join. First off, unequip him of everything and stick him in the front. You will NOT need him and he just sucks up XP. Try to kill him off as quickly as you can. From the entrance, go right for an Escapipe, then left to continue. Take the 2nd path going right and then up all the way to get a Trimate on the other side of the door and down the stairs. Go back up the stairs and out the door, then left and down. Go up the steps and go up to the stairs. Seth will compliment the party now on their strength (I don't trust him). Go right all the way for a Moon Dew, then back left. At the fork, go down and left for a Star Dew, then back right. Make your way to the lower-left corner where the stairs are. After you take them, Seth will again say something. Go right and up to the door. Enter Soldiers' Temple -Soldiers' Temple- Treasures: AERO PRISM Equip Wren with the Photon Eraser and grab the Aero Prism from the chest. Heal before going outside. Once you're outside, the Aero Prism will shine and point a light towards the sky. As it's doing that, Seth sees the light and screams at it, then turns into Dark Force! Major Boss: DARK FORCE HP: 8200 XP: 49999 MES: 1 Recommended Level: 42 If you thought Dark Force was hard before, now you only have FOUR members of the party that can fight. The only thing you really have to worry about is Corrosion and his normal attack. Have Rika use Saner, Wren use Barrier, Chaz use Crosscut, and Rune use Efess (if you're lucky, you can activate the Grand Cross combo). Afterwards, Rika should use Deban, Wren should use Positron Bolt then attack, Rune should use Legeon and NaFoi, and Chaz should use Rayblade (only when the first set of skills run out). Rika should then focus on either healing or using Double Slash. Keep in mind that Wren should use Recover when he needs it. If Dark Force uses Shadow Bind, have Rika use Saner again next turn. As long as you keep up your HP, Dark Force should fall for the last time. After he's dead, Rune and Wren suggest heading to Rykros ASAP. Head to the Spaceport and heal. Go to the Landale and head to Rykros. ------------------------------------------------------------------------------- k. The Crystal World ------------------------------------------------------------------------------- As you fly throughout space, you'll discover that Rykros is actually another planet in the Algo system! -Silence Temple- Treasures: Guardian Shield, Guardian Sword, Telepipe, Trimate As you enter, you will talk to Le Roof. He will explain that Rykros is protected by an invisible barrier and that no normal person can see it and that its orbit is highly elliptical, like that of a comet, and only gets close to Algo once every 1000 years. Before he tells you anything, he says to go to the Strength and Courage Towers and meet the guardians there. After Le Roof is done talking, you'll heal (the cross in the middle is a healing pad). Inside this building is only really one treasure you need, and that's the Guardian Sword. Exit and head northwest to the Strength Tower. -Strength Tower- Recommended Level: 42 Treasures: Moon Dew x2, Guardian Claw x2, Guardian Rod, Palma Ring, Mota Ring, Dezo Ring Monsters: Death Bearer, Illusionist, Crimson Heads, Twinarms, Blood Saber, Dark Witch, Le-Faw-Gan, Bladeright, Hankenleft, DE-VARS Go up to the stairs and grab the Moon Dew on the left before taking them. After taking them, take the stairs to the left and then go down and take those stairs. To the right of those stairs is a Guardian Rod, and just above them is a Guardian Claw. Go back down the last two set of stairs. Go down, right, and up, grabbing the 2nd Guard Claw on the way (though I suggest keeping the one Genocyde Claw as it can really come in handy). Take the nearby stairs. Grab the Moon Dew just above the stairs and then go down to the next set. Take the last nearby steps and you'll see a pair of wizards literally get owned by the monster in the middle. Equip Wren with the Photon Eraser and heal. Talk to the monster and he will talk a bit before attacking. Boss: De-Vars HP: 5500 XP: 35000 MES: 1 Recommended Level: 43 De-Vars can be a handful if you're not prepared. Have Wren use Barrier and Rika use Saner to start off. Chaz should stick with Crosscut and Rune should use Legeon then NaWat. Rika should use Deban twice to limit the attack of the Disrupt Arm and then focus on healing. Wren should use Positron Bolt and attack while Chaz uses Crosscut and Rune uses Legeon and NaWat. He really isn't too hard to defeat. Once you do, he will give you the Palma Ring for Wren, the Mota Ring for Rika, and the Dezo Ring for Rune. Head back to the Silence Temple and heal. You can fly to Dezolis if you want to sell your items and restock, but else just go southeast of the Silence Temple to the Courage Tower. -Courage Tower- Recommended Level: 43 Treasures: Star Dew, Guardian Robe, Guardian Armor, Guardian Mail, Algo Ring, Rykros Ring Monsters: Death Bearer, Illusionist, Crimson Heads, Twinarms, Blood Saber, Dark Witch, Le-Faw-Gan, Bladeright, Hankenleft, SA-LEWS This place is a bit tougher than the first one, but you can still finish it relatively quickly. Go up to the top and go right to the stairs. Make your way down and grab the Star Dew. Take the stairs in the middle of the floor and then up the nearby stairs to the left. Grab the Guardian Mail and Guardian Armor from the chests (give the Guardian Mail to Rika). Go back down the last two sets of stairs then go left to that set of stairs. Go right to get the Guardian Robe and then back left and up to the next set of stairs. Go left and down for the final set of stairs. Much like last time, you'll see some monsters get beat up by the big monster in the middle. Give Wren his Photon Eraser and heal up. Talk to him and he will fight you. Boss: Sa-Lews HP: 5500 XP: 35000 MES: 1 Recommended Level: 44 This monster focuses mostly on magic than on physical attacks. He uses Legeon, so make sure to use Barrier a couple of times to help with it. Have Rika use Saner, Chaz use the Power Shield, and Rune use Legeon. Afterwards, have Wren use Barrier again, Rika heal if needed, Chaz use Crosscut, and Rune use either Legeon or NaWat. The fight shouldn't be too long, so try to just keep your HP up. Once it is defeated, it will give you the Algo Ring and the Rykros Ring. Once you have everything, head back to the Silence Temple. -Silence Temple- Enter the main room and Le Roof will speak again. He will then go on to tell about the Genesis of Algo. He says that a spirit, billions of years ago, split into two lesser beings and began to fight. The victor was known as the Great Light and the loser was known as the Profound Darkness. The Profound Darkness was banished to another dimension where a seal was placed on him. That seal was the Algo Star System. Once every 1000 years the seal would weaken, and as a warning the planet Rykros was created. Every 1000 years, the hatred of the Profound Darkness would come in a physical form; Dark Force, but each time Dark Force would be defeated. But being patient, the Profound Darkness 1000 years ago destroyed Palma, which really weakened the seal. Le Roof says that either the seal will break or there will be a hero again to stop it. He then says that if the Profound Darkness isn't defeated in his lair, then Algo will be destroyed. This is what they, the Protectors, were born to do. Chaz doesn't like that idea though and yells at Le Roof. He starts to leave while Rika and Rune follow him. Chaz explains to Rika and Rune that he really didn't understand things when Alys died and that he would have sacrificed anything, even himself, for Alys' safety, but he realized that people depended on him to fight. He hates the idea of the fate of Algo resting on his shoulders. Rune understands what Chaz is saying and says that he has someone for him to meet at the Esper Mansion. Fly to Dezolis and then to the Esper Mansion. -Esper Mansion- Go into Lutz's room and Rune will open a hidden door behind the Telepathy Ball. He says that the sacred sword Elsydeon awaits him, and that with it awaits his answer. Chaz goes off on his own into the Sacred Sword Cave. -Sacred Sword Cave- Recommended Level: 44 Treasures: Elsydeon Monsters: Phantom There isn't much here and the cave is pretty straight-forward. This is an excellent time to level up Chaz. Each Phantom is worth 1000 XP each. Use Airslash if you're fighting multiple enemies and attack if you're fighting one. If you need healing, go back and talk to Rune. Get Chaz at least up to level 46 before grabbing the Elsydeon. A voice talks to Chaz that explains that the Elsydeon is a sword filled with the spirits of those who have saved Algo in the past. One he grabs the sword, he will look into the past. He will see Alis fighting Dark Force along with Myau, Odin, and Noah (Lutz). He will then see the faces of Rudo, Amy, Hugh, Anna, Kain, and Shir along with Nei and Rolf. Next he will see faces of Alis, Nei, and even his mentor Alys. The statue (which is of Alis as well) tells Chaz that the spirits in the sword will all be with him. He then walks out with the Elsydeon. It seems Rune's judgment was correct. Chaz finally sees why he has to fight. Just then, Wren says that Demi has contacted him and there is an emergency on Motavia. Go to the spaceport and Kyra and Raja will show up to go with him. Everyone then flies to Motavia. In Motavia, Hahn, Gryz, and Demi show up to fight with him as well. Demi reports that a hole has appeared north of Piata and that life around the hole is dying fast. Rune notices it as the Black Energy Wave, the strongest yet. Here lies the biggest problem though... who do you take with you? ------------------------------------------------------------------------------- l. The Great Beyond ------------------------------------------------------------------------------- -Motavia Spaceport- This is where things split off a bit. I will list each one of the 5 members that you can choose from and tell you about what they can do and how easy it is with them. Going from easiest to hardest: Raja: Raja makes the last bits of the game WAY too easy. He is still a healing machine, even more so now. If you take him, give him two Silver Shields like Rune and have him use an item in battle. Demi: Demi's power and ability to revive anybody with Medical Power make her easy to use as well. Plus by now she will have a handful of Phononmezers to make her attack even higher. Kyra: Kyra is a bit weaker, but her techniques and skills will make things easier, especially since she can heal, especially with Medice. By now she'll have a couple of Tandles as well. Along with that she can attack all enemies at once. Hahn: This is very similar to Kyra's except he uses Ice-based attacks instead of fire-based. He will basically have the same strengths as Kyra but can only attack once monster at a time instead of all. Gryz: This is the big challenge here. All Gryz is really good for is attacking and nothing else. He does know Sweeping, which is his equivalent for Airslash. Whomever you choose, take that person and fly back to Rykros, then go towards the Courage Tower, then from there go directly west to the Anger Tower. -Anger Tower- Recommended Level: 44 Treasures: Sol Dew, Guardian Mail Monsters: Death Bearer, Illusionist, Crimson Heads, Twinarms, Blood Saber, Dark Witch, Le-Faw-Gan, Bladeright, Hankenleft, ALYS Once you enter, the Elsydeon will glow and the Anger Tower will let you in. This tower is much smaller than the other two, though the monsters are the same. Take the stairs to the right side of the tower first and grab the Guardian Mail for Chaz inside. Go back down and grab the Sol Dew on the left side. Take those stairs then follow up and around to the next set. Chaz will then be alone... with Alys in the room?! Talk to Alys. Boss: ALYS HP: 500 XP: 1 MES: 1 Recommended Level: 46 Chaz is now alone face to face with his mentor, who is attacking him. Just use Crosscut twice and Alys will die... again. Chaz will start to go crazy, then the last guardian of Rykros will appear, Re-Faze. He admits it to be an illusion while calling Chaz weak. Chaz gets angry which causes Re-Faze to ask Chaz whether he would like to transform those feelings into power. Unless you want to die, say NO! When Chaz says no, he claims that the power would be meaningless and would make him no different than the Darkness. Re-Faze admires Chaz and grants him the ability to transform his feelings into power, allowing him to use the ultimate technique... Megid! Once you're set, head to Meese on Dezolis to stock up on items. Sell all your Moon Dews and make sure you have 8 Star Dews, 4 Sol Dews, 8 Trimates, and 4 Repair Kits. The rest is just filler if you want to buy more, but you shouldn't need more than that. If you take Demi, carry 6 Repair Kits. When you're set, head to Motavia and heal up. -Mile- If you visit Mile, you'll see that the Black Energy Wave has killed everyone in town. Now there is no turning back. Head southwest into the Edge! -The Edge- Recommended Level: 46 Monsters: Outer Beast, Blind Heads, Imagion Mage, Chaos Bringer, Dark Rider, Gi-La-Farg, Prophallus, Soldier Fiend The Edge is very straight forward and the monsters are extremely tough. Have Wren equip his Photon Eraser now. The best idea in here is to run from battle until you get to the Profound Darkness. If you defeat the Chaos Bringers, you can get a Defeat Axe for Gryz. If you defeat the Dark Riders, you can get another Moon Slasher for Kyra. Anyway, go straight up to the portal. Go right and then up to the next portal. Go down to the portal, then left all the way to the next portal. Now go up to the fork. Go left as far as you can to the next portal. The rest should just follow easily. When you reach the 2nd area that is just straight up, heal up if you need it and make sure you have your best equipment equipped. Enter and you'll meet the Profound Darkness! The portal is not completely open, so you have to take advantage now and defeat it! Final Boss: PROFOUND DARKNESS Form 1 HP: 5000 Form 2 HP: 5000 Form 3 HP: 13000 Recommended Level: 46+ -With Raja- Form 1: Start off with Wren using Barrier, Chaz using the Power Shield on himself, Rika using Saner, Raja using Blessing, and Rune using NaFoi. Next turn have Rika use the Power Shield on herself and Raja use the Swift Helmet on himself. After that, have Chaz use Megid, Rika and Wren attack, Rune use NaFoi, and Raja either heal with GiRes or use the Thunder Claw. Since this form only attacks one at a time, Raja shouldn't have trouble healing with GiRes. Form 2: Just use the same strategy, except Raja may have to heal with GiSar. If anyone is running low on TP (especially Chaz if you're nailing the Profound Darkness with Megid), have Raja use Ataraxia. Don't be afraid to use Miracle if need be. Keep up the attacks and the 2nd one should fall easily. Form 3: Now time to switch it up a bit. Have Rika start with Deban, Chaz use Megid, Wren use Positron, Rune use Legeon, and Raja use St. Fire. You may just be lucky enough to pull off Destruction. After that, have Wren use Positron Bolt and attack, Rika use Double Slash, Chaz use Crosscut, Rune use Efess, Legeon, Tandle, NaFoi, and Raja either heal or use St. Fire. If the Profound Darkness uses Canceling, cast Barrier, Saner, Blessing, and use the Power Shield again to get your power back up again. -With Demi- Form 1: Have both Demi and Wren use Barrier, Rika use Saner, Chaz use the Power Shield, and Rune use NaFoi. Next round, Rika should use Deban and then the Power Shield. After that, have everyone attack while Rune uses NaFoi. Have Rika ready with a Trimate or something to heal when needed as this form attacks only one of your members at a time. This form should fall easily. Form 2: Keep up the same strategy as last time. Star Dews will help here if you need it, else just use GiSar or Medical Power. Just keep up your attacks and this form will fall as well. Form 3: Unleash everything here. Start off with Rika using Deban, Chaz using Megid, Rune using Legeon, Wren using Positron Bolt, and Demi using Phononmezer. After that, have Rune use Efess, Legeon, Tandle, and NaFoi when those run out, Chaz using Crosscut, Wren attacking, Demi using Phononmezer, and Rika using Double Slash. Keep Rika open for healing with GiSar or a Star Dew. Just keep your HP up and nail it with everything you have. If it uses Canceling, recast Barrier, Saner, and the Power Shield. Keep it up and the Profound Darkness will fall. -With Kyra- Form 1: First off, have Wren use Barrier, Chaz use the Power Shield on himself, Rika use Saner, Rune use NaFoi, and Kyra use Warla. Next turn have Rika use the Power Shield on herself. After that, everyone should just attack normally with Rune using NaFoi. This form only attacks one at a time, so have Kyra ready with a Medice or Trimate if needed. Form 2: This one is a bit harder since he can attack everybody. Just use the same strategy as last time and have Kyra ready with a Star Dew if needed. This form should fall just as easy as the first. Form 3: Now comes the fun part. You're gonna need your Star Dews and NaSars here. Lay out everything here. First round, Chaz should use Megid, Rune should use Legeon, Rika should use Deban, and Wren should use Positron Bolt. Have Kyra start using Tandle now, followed by NaFoi. If you're lucky, you'll hit the Profound Darkness with Destruction. Next turn, recover if she used Megid, then have Chaz use Crosscut, Wren use Positron Bolt and Burst Roc, Rika use Double Slash, Kyra use Tandle or Nafoi, and Rune use Efess, Legeon, Tandle, and NaFoi. If the Profound Darkness uses Canceling, the next round recast Barrier, Saner, Warla, and the Power Shield. Also if you're lucky, Chaz and Rune will combine for Grand Cross with Crosscut and Efess, which does close to 800 HP damage if Chaz used the Power Shield. Keep up the attacks and the Profound Darkness will die out. -With Hahn- Form 1: This fight will be tricky without much support. Have Wren cast Barrier, Rika use Saner, Chaz use the Power Shield, Hahn cast NaWat, and Rune cast NaFoi. Have Rika use Deban and the Power Shield afterwards while everyone else attack or use NaWat and NaFoi. Have Rika ready to heal if someone should get hurt too much. After a bit, this form will die. Form 2: Just keep up the same line of attacks here, making sure that Rika is ready with GiSar or a Star Dew. Just watch out for the multi-player attacks here and this form will easily fall next. Form 3: This may be harder with Hahn, but lay everything on the line. Start off with Rika using Deban, Chaz using Megid, Wren using Positron Bolt, Rune using Legeon, and Hahn using Astral. If you're lucky then you'll hit Destruction on the Profound Darkness. Afterwards, just have Chaz use Crosscut, Rune use Efess, Legeon, Tandle, or NaFoi, Rika use Double Slash, Wren attack, and Hahn use Astral. Have Rika and Hahn ready to heal when needed, especially after being hit with Megid. If the Profound Darkness uses Canceling, make sure you recast Saner and Barrier and use the Power Shield again. Just keep up the attacks and the Profound Darkness will die for good. -With Gryz- Form 1: This is the hardest character to win with. Start off with Wren using Barrier, Rika using Saner, Gryz using War Cry, Chaz using the Power Shield, and Rune using NaFoi. Next have Rika use Deban and the Power Shield. After that, just have everyone attack normally and have Rune use NaFoi. Have Rika ready to heal in case the Profound Darkness does some damage. Keep up the attacks and it should shortly die. Form 2: Continue to use the same strategy, using a Star Dew if you need to heal. Keep up your HP and beware the multi-character attacks that it can use. Just attack and it will die. Form 3: Now is when it gets hard. Save Rika to the side to heal with GiSar or NaSar or a Star Dew. Gryz should attack, Chaz should use Crosscut, Rune should use Efess, and Wren should use Positron Bolt and attack. Megid will take a lot out of you, so counter it with a Star Dew or NaSar. If the Profound Darkness uses Canceling, make sure you recast Saner and Barrier and use the Power Shield again. Just keep up the attacks and the Profound Darkness will die for good. After you defeated the Profound Darkness, sit back and enjoy the end of the game. I've given enough spoilers to know when to quit when I'm ahead, so I won't spoil the ending for this one. Congratulations on beating this fine game. I hope this walkthrough was helpful to you. =============================================================================== IV. Enemies =============================================================================== Here is the complete list of monsters found in the game. Monsters with a * in front of them (top of the list) are monsters that can only be found while in a vehicle. They have different stats then the live battle ones. Name HP XP Mes. Abilities *Cula-Bellar 1000 2180 1 Lightning Breath *Desert Leach 1000 915 1 Sand Storm *Elmelew 300 270 1 Flood Breath, Wat *Forced Fly 150 275 2 Flame Bolt *Grasshound 350 316 7 *Hewgilla 250 250 1 Flood Breath, GiWat, Wat *Leviathan 1500 1250 1 Maelstrom *Lw-Addmer 500 1105 1 Ray Breath *Owl Talon 150 910 218 Wind Storm Abe Frog 70 105 80 ALYS 500 1 1 Arm Drone 68 130 93 Arthropod 125 2435 154 Balduel 250 965 85 Bitter Fly 440 1400 1 Needle Bladeright 230 2210 333 Fire Breath Blauzen 230 1075 350 Stasis Ball Blind Heads 300 4390 1 Ray Breath, Super Sonic Blob 19 60 40 Blood Saber 225 4380 210 Deban, Shift, Vol Blue Rappy 130 575 13 Lovel Eyes Browren486 190 3855 750 Barrier, Flare Shot C-Ray Tube 240 1580 282 Charge Cannon CARNIVOROUS TREE 250 -- -- *Revive after dying Carrion Crawler 35 86 48 Thread Caterpillar 195 495 152 Poison Centaur 190 785 78 Chaos Bringer 650 8290 1 Rimit, Shift Chaos Sorcerer 450 3405 888 Corrosion, Flaeli, Hewn, Shadow Bind, Tandle CHAOS SORCERER 450 18380 1200 Corrosion, Flaeli, Hewn, Shadow Bind Command Ball 295 1600 271 Detonation, Warning Crawler 30 48 15 Thread Crimson Heads 300 3585 310 Ray Breath Cula-Bellar 1000 4362 1 Lightning Breath D-Elm-Lars 800 3915 500 GiFoi, GiWat, GiZan DARK FORCE (1) 4500 32600 1 Burst Roc, Flare Shot, Phanomezer DARK FORCE (2) 7500 46380 1 Evil Eye, Lightning Shower, Shadow Breath DARK FORCE (3) 8200 49999 1 Corrosion, Mind Blast, Shadow Bind Dark Marauder 500 3660 250 Doran, Shift Dark Rider 350 5520 1 Ray Spear, Throw Lancer Dark Witch 250 3916 490 GiFoi, GiSar, GiWat, GiZan Death Bearer 600 4694 311 Shift DE-VARS 5500 35000 1 Disrupt Arm Debugger 260 2560 550 Laser Cannon Dezo Owl 130 1112 416 Dimension Worm 4 975 58 Gra Dominator 1000 4800 500 Double Slash, Phanomezer Dragerduel 200 2481 435 Micro Missle Fanbite 260 496 78 Spiral Blade Flame Newt 190 3015 327 Fire Breath, Poison Mist Flatter Plant 32 45 30 Acid Breath Float Mine 150 600 60 Explode Fly Screamer 130 518 96 Acid Breath, Voice Fract Ooze 1000 8430 101 Cell Split, Fission FRACT OOZE 2000 42235 855 Cell Split Frost Saber 200 2175 153 Airslash, Deban, GiWat Gerotlux 180 1632 312 Sleep Gas Ghoul 125 2146 341 Bad Smell Gi-le-farg 1000 9999 1 Flaeli, GiFoi, GiWat, GiZan, Tandle Gicefalgue 40 115 44 Goldine 325 4136 741 Stasis Ball, Twin Claw Greneris 360 1860 1 Doran, Force Flash, Gelun, Rimit, Seals, Vol, Guilgenova 325 264 300 Fission Gunner Bit 70 320 72 Rail Gun GY-LAGUIAH 2575 10000 1224 Firebreath Hakenleft 250 2360 249 Acid Breath Haunt 3 508 77 Corrosion, Evil Eye Helex 90 1085 281 Flame Bolt Hungry Mole 170 2205 311 Double Slash, Needle IGGLANOVA 300 171 54 Fission Illusionist 480 3999 888 Flaeli, Hewn, Mind Blast, Tandle Imagion Mage 850 5054 1 Corrosion, Death Spell, Flaeli, Hewn, Legeon, Mind Blast, Tandle Infantworm 50 168 63 Ismounos 90 146 71 Jr. Ooze 100 540 130 Fusion Jurafaduel 300 4226 400 Flame Launcher, Micro Missle JUZA 1550 5150 800 Foi, Force Flash, Wat, Zan KING RAPPY 3000 39852 555 Earthquake King Saber 260 3015 245 Ray Spear LASHIEC 6400 29999 1 Another Gate, Posession, Reinforce, Thunder Halbert Le-faw-gan 885 4999 1500 GiFoi, GiWat, GiZan, Tandle Life Deleter 436 10000 1000 Micro Missle, Stasis Ball Loader 175 520 112 Laser Cannon Locusta 68 76 21 Meta Slug 250 2420 423 Mini Worm 25 37 13 Monster Fly 20 27 8 Neo Whistle 50 216 128 Outer Beast 5 3559 1 GiGra, Gra Phantom 180 1000 1 Hewn Piercer 120 1725 236 Acid Breath P. DARKNESS (1) 5000 --- --- Fire Breath, Ray Breath, Shadow Breath P. DARKNESS (2) 5000 --- --- Another Gate, Distortion, Lightning Shower P. DARKNESS (3) 13000 --- --- Evil Eye, Megid, Canceling Prophallus 3000 65496 1 Protect Bit 150 684 182 Laser Cannon Radhin 300 2960 222 Deban, Force Flash, GiSar, Saner, Seals Rajago 250 1363 156 Needle Rappy 100 542 13 Round Eyes RE-FAZE --- --- --- Megid Red Mole 125 1393 306 Double Slash Ripper 115 467 51 Fire Breath SA-LEWS 5500 35000 1 Flaeli, Hewn, Legeon Sand Newt 42 95 40 Sand Worm (Guild) 1450 25160 1200 Sand Worm 1450 19136 1 Earthquake Satallite Minion 100 1345 175 Flash Scorpirus 145 255 121 Seeker 125 466 192 Laser Cannon Sensor Bit 40 133 64 Servant 220 8064 585 Motor Cannon Shadow Saber 110 525 61 Deban Shrieker 190 2214 32 Strange Light Silvalt 180 2635 585 Twin Claw Siren386 150 1440 200 Barrier, Flare Shot Skytiara 160 2390 229 Super Sonic Slave 180 492 105 Snow Mole 80 1058 321 Snow Slug 220 1215 156 Cell Split Snow Worm 100 727 142 Soldier Fiend 500 4994 1 Blade Shine, GiRes, Haken Bolt, Vol Speard 100 310 91 Spector 180 1962 271 Corrosion, Deathspell, Evil Eye Star Drone 100 2323 274 Flash Stone Heads 220 2070 289 Fire Breath Sweeper 180 1697 392 Laser Cannon, Lightning Tarantella 98 910 300 Tech Master 120 745 278 Foi, GiRes, Sar, Wat, Zan, Tech Plant 120 2155 306 GiWat, GiZan, Rimit Tech User 80 557 85 Foi, Res, Wat Toadstool 64 64 40 Tower 335 1080 128 Warning Tracer 100 255 267 Twin Arms 400 6000 326 Blade Shine, Haken Bolt Vopel Sphere 200 3582 490 Cyanic Bomb Warren286 96 218 128 Flare Shot Whistle 50 172 92 Wiredine 180 2304 187 Worker Pod 100 466 72 Xanafalgue 16 9 2 XE-A-THOUL 1500 7374 1000 GiZan, GiWat, Thunder Blast (all 3) Zio's Guard 150 712 107 ZIO (1st) -- -- -- Black Wave, Magic Barrier, Nightmare ZIO (2nd) 2900 25995 1 Black Wave, Corrosion, Hewn, Magic Barrier, Nightmare Zol Slug 50 211 91 Fusion Zombie 125 363 1 Bad Smell Zoran Bult 25 12 3 =============================================================================== V. Weapons =============================================================================== Here is the list of all weapons in the game. ------------------------------------------------------------------------------- a. Swords ------------------------------------------------------------------------------- *Swords are two-handed weapons and can only be equipped by Chaz Name ATK Additional Effect Alis' Sword 1 Steel Sword 14 DEF +2 Titanium Sword 29 DEF +5 Ceramic Sword 43 DEF +7 Shadow Blade 50 DEF & AGI -5, MNT & DEX -10, Diem-effect Laser Sword 58 DEF +10 Plasma Sword 70 DEF +12 Flame Sword 85 DEF +15, STR + 4, Casts Flaeli Laconian Sword 103 DEF +19, DEX + 10 Guardian Sword 122 DEF +22, STR & DEX + 10 Elsydeon 127 DEF +25, Holyword-effect ------------------------------------------------------------------------------- b. Daggers/Knives ------------------------------------------------------------------------------- *Daggers and Knives are one-handed weapons and can only be equipped by Chaz, Hahn, and Seth Name ATK Additional Effect Dagger 2 Hunting Knife 5 Titanium Dagger 10 Ceramic Knife 14 Laser Knife 21 Plasma Dagger 25 Tornado Dagger 34 STR + 2, Casts Hewn on 1 Laconian Dagger 39 Mahlay Dagger 60 DEF + 10, Casts NaFoi (Hahn only) ------------------------------------------------------------------------------- c. Slashers ------------------------------------------------------------------------------- *Slashes are one-handed weapons that attack all enemies and can only be equipped by Alys and Kyra Name ATK Additional Effect Boomerang 1 Slasher 4 Titanium Slasher 9 Laser Slasher 12 Laconian Slasher 30 Moon Slasher 42 Casts Moon Shade ------------------------------------------------------------------------------- d. Staves ------------------------------------------------------------------------------- *Staves are two-handed weapons and can only be equipped by Rune and Raja Name ATK Additional Effect Wood Staff 4 MNT +1, MDEF +2 Casts Res Psycho Wand 11 MNT +4, MDEF +7, Cancels stat bonus/Magic Barrier Silver Rod 18 MNT +2, MDEF +7 Dream Rod 20 DEF +4, MNT & MDEF +2, Casts/Effect Bindwa Force Cane 26 Laconian Rod 26 MDEF +8 Casts Efess Guardian Rod 30 MDEF +12 ------------------------------------------------------------------------------- e. Axes ------------------------------------------------------------------------------- *Axes are two-handed weapons and can only be equipped by Gryz Name ATK Additional Effect Titanium Axe 26 DEF +8 Broad Axe 32 DEF +14 Struggle Axe 38 DEF +20 Laser Axe 45 DEF +25 Laconian Axe 109 DEF +40 Defeat Axe 120 DEF +40, Bindwa-effect ------------------------------------------------------------------------------- f. Claws ------------------------------------------------------------------------------- *Claws are one-handed weapons and can only be equipped by Rika Name ATK Additional Effect Claw 12 Saber Claw 18 Laser Claw 25 MDEF +2 Plasma Claw 32 Thunder Claw 39 STR +2, Casts Tandle on 1 Silver Tusk 42 DEF & MDEF +2 Laconian Claw 51 Genocyde Claw 53 Diem-effect Guardian Claw 60 DEF & MDEF +3 ------------------------------------------------------------------------------- g. Shots ------------------------------------------------------------------------------- *Shots are two-handed weapons and can only be equipped by Wren and Demi (the shots Demi can use are marked with a *) Name ATK Additional Effect Impacter* 31 Pulse Laser 39 Attacks all Stun Shot* 44 Bindwa-effect Pulse Vulcan 56 Attacks all Wave Shot* 62 Plasma Rifle 73 Napalm Shot 86 Plasma Launcher 105 Sonic Buster* 112 Photon Eraser 125 =============================================================================== VI. Armor =============================================================================== This is the complete list of protective wear in the game. ------------------------------------------------------------------------------- a. Body Armor ------------------------------------------------------------------------------- Clothes: (Chaz, Alys, Hahn, Rika, Gryz, Kyra, Seth) Name DEF Additional Effect Leather Cloth 2 Carbon Suit 10 Graphite Suit 16 (Hahn, Rika, Kyra, Seth) Cyber Suit 56 ATK +5 Mahlay Mail 65 MDEF +17 (Hahn) Mails: (Chaz, Alys, Rika, Gryz) Name DEF Additional Effect Titanium Mail 15 Ceramic Mail 25 Psychic Mail 35 MDEF +4, MNT +3 Silver Mail 49 MDEF +4 Reflect Mail 53 MDEF +14 Laconian Mail 64 MDEF +9 Guardian Mail 76 MDEF +12 Robes: (Rune, Raja, Kyra) Name DEF Additional Effect White Mantle 10 MDEF +2, MNT +1 Psychic Robe 33 MDEF +6, MNT +2 Frade Mantle 42 MDEF +7, MNT +3 Silver Mantle 49 MDEF +11, MNT +3 Phantasm Robe 52 AGI & DEX +5 Reflect Robe 58 MDEF +14 Guardian Robe 72 MDEF +1 Armor: (Demi, Wren) Name DEF Additional Effect Titanium Armor 36 MDEF +4 Ceramic Armor 44 MDEF +8 Spaced Armor 53 MDEF +12 Zirconian Armor 60 MDEF +16 Compound Armor 72 MDEF +20 Elastic Armor 82 MDEF +24 Laconian Armor 94 MDEF +28 Guardian Armor 108 MDEF +36 ------------------------------------------------------------------------------- b. Headgear ------------------------------------------------------------------------------- Helmets: (Chaz, Gryz) Name DEF Additional Effect Leather Helmet 1 Carbon Helmet 4 Titanium Helmet 7 Ceramic Helmet 12 Silver Helmet 14 MDEF +3, MNT +2 Swift Helmet 19 MDEF +6, AGI +6, Casts Saner Laconian Helmet 22 MDEF +5 Crowns: (Alys, Rika, Kyra) Name DEF Additional Effect Leather Crown 1 Carbon Crown 3 MDEF +1 Titanium Crown 7 Graphite Crown 11 Psychic Crown 13 MDEF +4, MNT +3 Silver Crown 16 MDEF +4, MNT +2 Laconian Crown 19 MDEF +6 Circlets: (Hahn, Rune, Raja, Seth) Name DEF Additional Effect Leather Band 1 Circlet 2 MDEF +1 Psychic Circlet 5 MDEF +6, MNT +5 Silver Circlet 10 MDEF +3, MNT +3 Laconian Circlet 12 MDEF +4, MNT +4 Headgears: (Demi, Wren) Name DEF Additional Effect Head Gear 7 MDEF +1 Titanium Gear 10 MDEF +2 Ceramic Gear 13 MDEF +3 Zirconian Gear 16 MDEF +4 Compound Gear 18 MDEF +5 Elastic Gear 22 MDEF +6 Laconian Gear 25 MDEF +7 Rings: Name DEF Additional Effect Mahlay Ring 18 MDEF +10, MNT +2 (Hahn) Dezo Ring 20 MDEF +13, MNT +3 (Rune) Mota Ring 21 MDEF +10, AGI +1 (Rika) Algo Ring 24 MDEF +12, ATK +4, AGI & MNT +2 (Chaz) Palma Ring 28 MDEF +10 (Wren) ------------------------------------------------------------------------------- c. Shields ------------------------------------------------------------------------------- *The Mahlay Shield can only be used by Hahn **Some Shields give element bonuses to weapons equipped with it. These are signed by "Elm". ***Shields cannot be used by Demi and Wren Light Shields: (All) Name DEF Additional Effect Leather Shield 2 Carbon Shield 5 Graphite Shield 11 Laser Barrier 18 MDEF +12 Psychic Shield 21 MNT +1, MDEF +11, Elm-Earth Silver Shield 25 MDEF +4 Normal Shields: (All except Rune & Raja) Name DEF Additional Effect Plasma Field 22 MDEF +11, Elm-Light Reflect Shield 23 MDEF +16 Mahlay Shield 28 MDEF +12, Casts Deban Heavy Shields: (Chaz, Alys, Gryz, Rika) Name DEF Additional Effect Titanium Shield 7 Ceramic Shield 15 Elm-Fire Power Shield 24 STR & ATK +10, casts Shift Laconian Shield 29 MDEF +5 Guardian Shield 30 MDEF +18 =============================================================================== VII. Items =============================================================================== Here is the complete list of items in the game. Note that healing items have no effect on Wren or Demi. ------------------------------------------------------------------------------- a. Normal Items ------------------------------------------------------------------------------- Name Price Effect Monomate 20 Restores little HP Dimate 160 Restores lots of HP Trimate 400 Restores all HP Shortcake 280 Restores very little HP Repair Kit -- Revives and Restores all HP to Androids Antidote 10 Cures Poison Cure Paral 120 Cures Paralysis Escapipe 70 Warp out of dungeon Telepipe 130 Warp to any town already visited Moon Dew 5000 Revives fallen ally with some HP Sol Dew 20000 Revives fallen ally with all HP Star Dew 10000 Restores HP to all ------------------------------------------------------------------------------- b. Key Items ------------------------------------------------------------------------------- Name Location Effect Alshline Basement Use to cure Stone curse in Zema Control Key Machine Center Use to access the Land Rover Land Rover Machine Center Vehicle that crosses quicksand Perolymate Termi Use to heal sick girl Pennant Termi Use to decorate house Wood Carving Termi Use to decorate house Canceller Zelan Use to enter Kuran Ice Digger After killing Dark Force Vehicle that can break ice Eclipse Torch After killing Lashiec Destroys the Carnivorous Trees Hydrofoil After killing Dark Force 2 Vehicle that crosses water Aero Prism After killing Dark Force 3 Use to enter Rykros Rykros Ring After killing Sa-Lews Last Ring of Stars =============================================================================== VIII. Techniques =============================================================================== Here is the complete list of techniques. For those who have played Phantasy Star Online, these are the original names of each of the spells (I mean, I can see how they get Foie out of Foi, but how do they get Barta out of Wat and Zonde out of Tsu?) ------------------------------------------------------------------------------- a. Offensive ------------------------------------------------------------------------------- Name TP Effect Tsu 6 Small Thunder damage GiThu 11 Thunder damage NaThu 15 Large Thunder damage Foi 3 Small Fire damage GiFoi 6 Fire damage NaFoi 9 Large Fire damage Wat 4 Small Ice damage GiWat 7 Ice damage NaWat 10 Large Ice damage Zan 8 Small Wind damage on all GiZan 12 Wind damage on all NaZan 16 Large Wind damage on all Gra 10 Small Gravity damage on all GiGra 15 Gravity damage on all NaGra 19 Large Gravity damage on all Megid 30 Massive Fire damage Brose 16 Instantly kills all machines Vol 8 Instantly kills a monster SaVol 16 Instantly kills all monsters ------------------------------------------------------------------------------- b. Healing ------------------------------------------------------------------------------- Name TP Effect Res 3 Restores little HP GiRes 6 Restores more HP NaRes 9 Restores a lot of HP Sar 12 Restores little HP to all GiSar 24 Restores more HP to all NaSar 36 Restores a lot of HP to all Rever 12 Revives fallen ally with some HP Regen 36 Revives fallen ally with all HP Anti 2 Cures Poison Rimpa 2 Cures Paralysis Arows 9 Awakens sleeping ally ------------------------------------------------------------------------------- c. Support ------------------------------------------------------------------------------- Name TP Effect Doran 4 Decreases enemies' Agility Gelun 5 Decreases enemies' Dextarity Seals 8 Stops monster from using Techniques Rimit 10 Put monster to sleep Deban 5 Increases party's Defense Saner 6 Increases party's Agility Shift 7 Increases ally's Attack Hinas 4 Warp party out of dungeon Ryuka 8 Teleport party to any visited town. =============================================================================== IX. Skills =============================================================================== Here is the complete list of skills. Skills do not use Technique points, but they are limited to the number of times the skill can be used. The Skills are listed Alphabetically. ------------------------------------------------------------------------------- a. Offensive ------------------------------------------------------------------------------- Name Effect Airslash Slashes all enemies Disrupt Slashes all enemies Sweeping Slashes all enemies Crosscut Attacks enemy twice Double Slash Attacks enemy twice Vortex Attacks enemy twice Astral Light-based damage Rayblade Light-based damage Legeon Powerful Light-based damage on all Flaeli Fire-based damage Flare Fire-based damage Burst Roc Fire-based damage on all St. Fire Fire-based damage on all Efess Ice-based damage on all Corrosion Earth-based damage on all Hewn Wind-based damage on all Phononmezer Sonic-based damage on all Positron Bolt Thunder-based damage on all Tandle Thunder-based damage on all Crash Instant-death attack Death Instant-death attack Deathspell Instant-death attack Diem Instant-death attack Eliminate Instant-death attack Explode Instant-death attack Holyword Instant-death attack Negatis Instant-death attack on all Spark Instant-death attack to machine ------------------------------------------------------------------------------- b. Healing ------------------------------------------------------------------------------- Name Effect Ataraxia Restores TP to all Medical Power Revives and restores some HP to all Medice Restores a lot of HP Miracle Restores a lot of HP to all Recover Restores a lot of HP to self (Android) ------------------------------------------------------------------------------- c. Support ------------------------------------------------------------------------------- Name Effect Barrier Increases party's Magic Defense Blessing Increases party's Defense Warla Increases party's Defense Earth Puts enemy to sleep Stasis Beam Puts enemy to sleep Bindwa Puts enemies to sleep Hyper Jammer Paralyzes machines Mind Blast Paralyzes enemies Moon Shade Blinds enemies Telele Decreases enemies' Attack War Cry Increases own Power Shadow Decreases enemies' Agility Illusion Decreases enemies' Dexterity Vision Increases party's Dexterity =============================================================================== X. Combination Attacks =============================================================================== Combination attacks are sometimes very hard to pull off, but can be worth it. Here is a complete list of Combination attacks in the game. Note that the Combos will only work if each character moves in succession of each other and in the proper order if needed. The best way to do this is to set up a Macro with the slowest character going first so that all the enemies attack, then there won't be anything to stop the Combo attack. *If order matters, a + will be given in the combo, else a - will indicate the specifics needed. A / between two techs or skills indicates that either of the two can be used in the attack. **Also, all Techniques listed can use their more powerful counterparts (with the exception of Tri-Blaster). ***One more thing: All combination attacks effect all enemies with the exception of Paladin Blow. Name Techs/Skills Effect Black Hole Gra - Negatis Instant-death attack Blizzard Wat - Zan/Hewn Large Ice damage Circuit Break Hyper Jammer - Tandle Instant-death to machines Conduct Thunder Wat + Tandle Massive Thunder damage Destruction Deban + Megid + Legeon + Ultimate damage Positron Bolt Fire Storm Foi/Flaeli - Zan/Hewn Large Fire damage Grand Cross Efess - Crosscut Massive Ice damage Holocaust SaVol - Diem Instant-death attack Lethal Image Death + Illusion Instant-death attack Paladin Blow Astral - Rayblade Massive Light damage Purify Light Holyword - Efess Instant-death attack Shooting Star Burst Roc + Foi/Flaeli Massive Fire damage Silent Wave Phononmezer - Airslash Massive Sonic damage Tri-Blaster Foi + Tsu + wat Strong Light attack =============================================================================== XI. Vehicles =============================================================================== Vehicles will help you in the game greatly. However, the battles fought in the vehicles differ than fighting them in person (which is different from fighting in vehicles in the original Phantasy Star). ------------------------------------------------------------------------------- a. Landrover ------------------------------------------------------------------------------- You get the Landrover shortly after getting Demi and going to the Machine Center. The Landrover can cross over quicksand and fast. Battle Specs: HP: 740 Fire Burst - Normal attack Cluster (x8) - Fire damage to all Gravitron (x8) - Gravity damage to all (similar to NaGra) ------------------------------------------------------------------------------- b. Ice Digger ------------------------------------------------------------------------------- After you defeat Dark Force for the first time, you get the Ice Digger. The Ice Digger makes the Landrover obsolete, as it not only has better attacks and more HP, but also breaks through ice walls and even crosses quicksand! Battle Specs: HP: 960 Laser Shot - Normal attack Napalm (x8) - Fire damage to all (similar to St. Fire) N-Sphere (x4) - Kills all enemies, never misses (similar to Black Hole) ------------------------------------------------------------------------------- c. Hydrofoil ------------------------------------------------------------------------------- After you defeat Dark Force for the 2nd time and return to Motavia, Demi will give you the Hydrofoil. Though this vehicle is weaker than the last two, it is the only one you can use to cross water with. That and it drives a LOT faster than the other two as well. Battle Specs: HP: 680 Light Shot - Normal attack Thunder Grid (x8) - Thunder damage to all X-Burst (x2) - Extreme damage to all =============================================================================== XII. Shops =============================================================================== Here is a complete list of all the shops in the game. Piata: Inn - 5 Mes./person -Item Shop- Item Price Monomate 20 Mile: Inn - 10 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Dagger 40 Leather Helmet 80 Hunter's Knife 120 Leather Crown 90 Steel Sword 280 Leather Band 70 Boomerang 80 Leather Shield 140 Slasher 160 -Item Shop- Item Price Monomate 20 Antidote 10 Krup: Inn - 15 Mes./person -Armor Shop- -Item Shop- Item Price Item Price Carbon Helmet 200 Monomate 20 Carbon Crown 150 Antidote 10 Circlet 100 Telepipe 120 Carbon Suit 550 Escapipe 70 Carbon Shield 220 Tonoe: Inn - 15 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Hunter's Knife 120 Circlet 100 Titanium Dagger 240 Titanium Helmet 570 Steel Sword 280 Carbon Suit 550 Titanium Sword 560 Titanium Mail 1120 Slasher 160 Carbon Shield 220 Titanium Slasher 320 Titanium Shield 600 -Item Shop- Item Price Monomate 20 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Zema: Inn - 20 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Hunter's Knife 120 Circlet 100 Steel Sword 280 Carbon Suit 550 Slasher 160 Graphite Suit 1200 Broad Axe 1000 Carbon Shield 220 Graphite Shield 900 -Item Shop- Item Price Monomate 20 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Nalya: Inn - 25 Mes./person Aiedo: Inn - 50 Mes./person -Weapon Shops (Mall)- -Armor Shops (Mall)- Item Price Item Price Dagger 40 Leather Helmet 80 Steel Sword 280 Leather Crown 90 Boomerang 80 Leather Band 70 Hunter's Knife 120 Leather Shield 140 Slasher 160 Leather Cloth 160 Claw 1000 Carbon Helmet 200 Titanium Dagger 240 Carbon Crown 150 Titanium Sword 560 Circlet 100 Titanium Slasher 320 Carbon Suit 550 Titanium Axe 640 Carbon Shield 220 Broad Axe 1000 Titanium Shield 600 Titanium Helmet 570 Titanium Mail 1120 Titanium Crown 490 -Weapon Shop- -Armor Shop- Item Price Item Price Ceramic Knife 1600 Graphite Crown 1000 Ceramic Sword 3600 Ceramic Helmet 1800 Saber Claw 1700 Graphite Suit 1200 Struggle Axe 4600 Ceramic Mail 3700 Graphite Shield 900 Ceramic Shield 2300 -Item Shop- -Naura Cake Shop- Item Price Item Price Monomate 20 Shortcake 280 Dimate 160 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Kadary: Inn - 40 Mes./person -Item Shop- Item Price Monomate 20 Dimate 160 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Monsen: Inn - 45 Mes./person -Item Shop- Item Price Monomate 20 Dimate 160 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Termi: Inn - 50 Mes./person -Armor Shop- -Item Shop- Item Price Item Price Psychic Mail 7400 Monomate 20 Psychic Circlet 1200 Dimate 160 Psychic Shield 4600 Antidote 10 Psychic Crown 2800 Cure Paral 120 Telepipe 130 Escapipe 70 -Bayamare Gift Shop- Item Price Alis' Sword 500 Pennant 600 Perolymate 40 Wood Carving 3000 Ryuon: Inn - 100 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Force Cane 2500 Silver Mantle 7300 Silver Rod 2700 Silver Circlet 3000 -Item Shop- Item Price Monomate 20 Dimate 160 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Tyler: Inn - 110 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Ceramic Sword 3600 Silver Circlet 3000 Ceramic Knife 1600 Silver Helmet 3800 Silver Rod 2700 Silver Crown 5000 Silver Mail 13200 Silver Mantle 7300 Silver Shield 7200 -Item Shop- Item Price Monomate 20 Dimate 160 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Zosa: Inn - 120 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Flame Sword 12900 Phantasm Robe 8400 Thunder Claw 8500 Tornado Dagger 8300 Dream Rod 5400 -Item Shop- Item Price Monomate 20 Dimate 160 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Penguin Feed 800 Meese: Inn - 140 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Flame Sword 12900 Reflect Mail 26800 Thunder Claw 8500 Reflect Shield 15600 Tornado Dagger 8300 Dream Rod 5400 -Item Shop- -Dew Shop (after Garuberk Tower)- Item Price Item Price Dimate 160 Moon Dew 5000 Antidote 10 Star Dew 10000 Cure Paral 120 Sol Dew 20000 Telepipe 130 Escapipe 70 Jut: Inn - 150 Mes./person -Weapon Shop- -Armor Shop- Item Price Item Price Laconian Sword 20400 Reflect Mail 26800 Laconian Dagger 9400 Reflect Robe 18400 Laconian Claw 10200 Reflect Shield 15600 Laconian Slasher 21600 -Item Shop- Item Price Trimate 400 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Reshel: Inn - 130 Mes./person -Armor Shop- -Item Shop- Item Price Item Price Laconian Helmet 13800 Trimate 400 Laconian Crown 15000 Antidote 10 Laconian Circlet 9600 Cure Paral 120 Laconian Mail 43800 Telepipe 130 Laconian Shield 20400 Escapipe 70 Uzo: Inn - 80 Mes./person -Item Shop- Item Price Trimate 400 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 Torinco: Inn - 90 Mes./person -Item Shop- Item Price Trimate 400 Antidote 10 Cure Paral 120 Telepipe 130 Escapipe 70 =============================================================================== XIII. Tips =============================================================================== -Boost Rune & Raja's Defense- As you know, Rune and Raja have the worst physical stats of the game. The way around it is to give them both two Silver Shields for the remainder of the game. But if you do that, how do you attack constantly without using magic? Simple. Buy a Thunder Claw or Tornado Dagger for them to use as items in battle. Thunder Claws do great damage against machines while Tornado Daggers work good elsewhere. The Laconian Rod works the same way, but doesn't work well against ice-based monsters. -Support Techniques/Skills- The effect of support techniques/skills like Shift, Deban, Saner, Blessing, Warla, etc., are based off the casters' Mental rating. So in the instance of Deban vs. Blessing vs. Warla, Blessing works the best because Raja has the highest Mental rating of them all. As for support skills that Demi or Wren uses (Barrier most likely), the effect is based off their strength. -Handling powerful spellcasters- Notice the monsters in the game that like to use techniques? These monsters are very weak to Seals. So if you fight a monster that likes to cast Legeon on you, just cast Seals before they can do it and you'll be able to crush them easily. -Pulse Laser/Vulcan- These weapons may be a lot weaker than other weapons for Wren, but they attack all enemies, much like Alys and Kyra do. Whenever you're not fighting a boss, have Wren equip one of these two weapons to make fights a lot quicker. =============================================================================== XIV. Thanks =============================================================================== -To my fiancee Ashley for her support and love. -To Sega for making a greatest and probably most under-rated RPG series of all -To the people of the Hideout Forums at http://orakianhideout.proboards20.com/index.cgi -To my father and uncle for getting me hooked on Phantasy Star -To me for spending so much time to create a complete walkthrough such as this.