__ __ ___ ____ ____ ____ ____ __ ____ ____ ____ ( ) /__\ / __)(_ _) ( _ \(_ _)( _ \( ) ( ___) (_ _)(_ _) )(__ /(__)\ \__ \ )( ) _ < _)(_ ) _ < )(__ )__) _)(_ _)(_ (____)(__)(__)(___/ (__) (____/(____)(____/(____)(____) (____)(____) _______________________________________________________________________________ M E G A M I T E N S E I G A I D E N : L A S T B I B L E I I W A L K T H R O U G H / F A Q _______________________________________________________________________________ Platform: Gameboy Color Written by threetimes Developer: Atlus Date: 20th July 2009 Publisher: Atlus Update: 11th January 2010 Released : 1999 Version: 1.30 _______________________________________________________________________________ ------------------------------------------------------------------------------- Table of Contents ................................................ Search Code ------------------------------------------------------------------------------- I. Introduction .................................................... *INTRO II. Game Basics ..................................................... *BASIC III. Hints and Tips .................................................. *TIPS IV. The Walkthrough ................................................. *WALK 01. Prologue: Yuri's Forest ..................................... *W01 02. Ein ......................................................... *W02 03. Lutz ........................................................ *W03 04. Sidon ....................................................... *W04 05. Ebla ........................................................ *W05 06. Manase ...................................................... *W06 07. Sippar ...................................................... *W07 08. Bulton ...................................................... *W08 09. Sarune ...................................................... *W09 10. Magoku ...................................................... *W10 11. Tyros ....................................................... *W11 12. Lycaon ...................................................... *W12 13. Hypatia ..................................................... *W13 14. Goku ........................................................ *W14 15. Salem Plains ................................................ *W15 16. Eridu ....................................................... *W16 17. Small Village ............................................... *W17 18. Salmatia .................................................... *W18 19. Pirate Hideout .............................................. *W19 20. Canossa Island .............................................. *W20 21. Magoku to Green Tower ....................................... *W21 22. Blantica .................................................... *W22 23. Underworld .................................................. *W23 24. What's Next? (Optional) ..................................... *W24 V. Lists ........................................................... *LISTS 01. Shops ....................................................... *L01 02. Items ....................................................... *L02 03. Weapons ..................................................... *L03 04. Equipment ................................................... *L04 05. Spells ...................................................... *L05 06. Mutations ................................................... *L06 07. Bestiary .................................................... *L07 08. Beast Training .............................................. *L08 09. Negotiation Questions and Answers ........................... *L09 10. Secrets ..................................................... *L10 VI. Legal Bit, Contact and Credits .................................. *LCC =============================================================================== I. I N T R O D U C T I O N ........................................... *INTRO =============================================================================== INTRODUCTION: TO THE GAME This game was developed by Atlus (known especially for their Persona and Shin Megami Tensei games), and is a part of the Megami Tensei series. It was first released in Japan for the Game Boy in 1993 and never released in the west, or in English. It was re-released in 1999 for the Game Boy Color, but still with no translation from the original Japanese. There are three games in the series, Last Bible 1, (released in America as Demon Slayer), Last Bible II, and Last Bible III. From the Official Unofficial Last Bible 2 Translation site: "Last Bible is a gaiden series (i.e. an offshoot) of the Digital Devil series (also known as the Megami Tensei series). These games are actually fantasy based rather then apocalyptic based." The key feature of Last Bible II is recruiting monsters (called "beasts"), by talking to them, and there really isn't anything that relates to 'The' Bible, and it's not the Last one either. It is only thanks to the work of Tom and EsperKnight that people like me, with no knowledge of Japanese, are able to play this intriguing game. Thank you for all your efforts in translating and coding this game. INTRODUCTION: TO THIS GUIDE This is my first guide for a Megami Tensei game, but not my first for a recently translated and obscure RPG. That's all thanks to Saikyo Mog, who has a knack of finding games that I'd like to play and write about. The main purpose of this walkthrough is to tell you where to go next, and if that's all you're interested in, then that's fine, but I've also added as much information as I could get about all the monsters in the game and the secret locations. I think I've found everything now, with some hints from Saikyo, and additional help from Tom. However, if you find more secret areas, or anything else that's missing, please let me know. =============================================================================== II. G A M E B A S I C S ............................................. *BASIC =============================================================================== 01. Controls 02. Menu System 03. Battle Sytem 04. Party Members and Experience 05. Recruitment 06. Negotiation 07. Conversation Basics 08. Fusion Basics 09. Healing, Life and Death 10. Managing the Team 11. Character Magic and Equipment 12. Shops and Shopping 13. Storage 14. Extras ------------ 01. CONTROLS ------------ A is the generic action button. B is used to access the main menu. B is also used to cancel commands and return to the previous menu. Navigate through the menus using the directional pad --------------- 02. MENU SYSTEM --------------- The Menu system is the key to success in this game! It's very clear to follow, and all commands are clickable, but it's not that obvious exactly what all the options allow you do, at first. Once you get the hang of it, it's really straightforward, if a little clunky. MAIN MENU ---Menu---- --Money --- | Magic | | ####### | | Item | |_________| | Sort | | Status | | System | |_________|_________________ | | Note that the moon appears as full, half, | MOON What'll you do? | quarter, new, and no moon. |_DAY_______________________| | | | List of Party Members | |___________________________| Some of these options can only be used with the active party members. MAGIC: Use A to be asked to choose a party member whose magic you want to use. Select one, and then choose from their magic spells. If the magic can't be used in the field, then you'll be told so. ITEM: Use A to see a sub-menu with four options for what you can do with the item. Select one of these options and then you will be asked to choose the party member whose item you want to do something with. (Note that you can only access items from the active party.) Use : You'll be shown the items and then select one to use. Equip: After selecting the person, then choose the item to equip. Another menu screen shows whether or not the item can be equipped. Trade: You'll be asked to choose the person whose item you wish to give, and then to choose the recipient. Then select the item to move from one person to another. (You cannot trade an item that is currently equipped.) Drop: You'll be asked who is going to discard an item, and then which item you wish to drop. Choose the item and you get a final chance to decide: Yes or No. SORT: Select this option and there is another sub-menu with five options under the heading: Lineup, as this option involves your recruited monsters. Summon: You can have 6 active party members and add someone if there is space for them Return: You can send a monster back to the waiting room (the non-active group). Main characters cannot be removed from the active group. Swap: This option allows you to return a monster to the waiting room, and bring in someone else to replace them. Decide who you want to bench and then you are shown the monsters that you can call back to the active group. Select one, press A, and that's it! Remove: This takes you to the list of monsters you have and you can remove one of them so long as it isn't in the active team. You'll get a chance to confirm your choice with: Yes or No in case you change your mind. If you remove one, it's gone forever! At least, unless you recruit another one. Order: This is a very important option to use wisely! You can decide the order of battle, and the first person on the list will be targetted more by enemies. The order also determines whose commands you choose first, second, third and so on, but it does not determine battle action order. That's dependent on agility. Select each person in the team in turn using the directional buttons to scroll to your choice and they will be numbered from 1 - 6. Agree to the change and the order changes. It will stay that way until you remove or add team members, or change the order again. Whoever is chosen to be first is the character that's seen on the map. All beasts are shown as a generic red dragon type monster. STATUS: Select this option and you will taken to a new pages showing the Name, HP, MP and LV of all your team. Choose one of them and you are taken to a set of more detailed pages of stats. Every page shows the Name, a picture, the level, and your current money. Page 1 This page also shows HP, MP, (both current and maximum). Experience, and experience required to reach the next level. Page 2 Gives detailed stats for: Endur (Endurance) Intel (Intelligence) Stren (Strength) Speed (Affects battle order) Luck (?) Page 3 Shows current equipment, and stats for Attack and Defense. Page 4 Shows that character's inventory (maximum of 12 items, including all equipment) SYSTEM: Save: This accesses the save system for the game. You can make up to three separate save files and can save at any time, anywhere. Speed: The speed option determines message speed, and you can choose: Fast, Normal or Slow. MOON: The moon changes with the passage of the days, and it effects the behaviour of monsters and sometimes the appearance of a location. Generally, beasts are unresponsive when the moon is full, and most responsive when it is dark. ----------------- 03. BATTLE SYSTEM ----------------- The battle system is turn-based, and these options will appear again at the start of each round, apart from the AUTO option. If you choose to fight, then the monsters and your team will act in turn, depending on their agility, and you have to press buttons to choose the attack or magic for each in turn. You can use the back command to cancel choices as many times as you like. Enemies appear singly or in groups, but a group can consist of 2 or 3 identical enemies, and you will only see two enemies on screen, even though you might, in fact, be facing 5 of them. About a third of the way through the game you can find an item "Notes", that allows you to take a note of the enemy's level, HP and MP. If you recruit one, then you can, of course, discover all details about its magic and attributes. ---What'll you do?------------- | MOON Fight Talk Run | | Auto All Sort | |_DAY_________________________| FIGHT: Attack/Magic/Item/Guard Start the battle and choose attacks for each party member. You can select the target monster/s, physical or magic attacks (if available), and item use from that party member's item inventory. The guard option allows you to choose who to guard from the whole team. TALK: Start negotiations with one monster. You can select which one to talk to, and who you want to do the talking! RUN: Attempt to flee: often successful in the field, less so in dungeons. AUTO: Fight the battle fast using only physical attacks and with no selection of actions. The battle will continue until you win. This is VERY useful, and is especially effective if you fast forward (using an emulator). ALL: Check out all the stats of everyone in the party. SORT: Summon or swap allies and change the order of the team. You can bring a monster into the battle if there is room, or exchange monsters, by removing one and replacing it with another. YOU ARE RESTRICTED TO ONE SUMMONING FOR EACH ROUND. You can also change the order of the team for the battle, which can help if the lead person has been getting too much damage and you don't have MP left for healing. -------------------------------- 04. PARTY MEMBERS AND EXPERIENCE -------------------------------- You are limited to 6 active party members and 12 team members in total, but all named persons (your human allies) have to be kept in the active group. Beast allies can be removed and added to the party as you see fit. In fact, even when your humans leave the group for a while, they are still counted as members and their place is "saved" for them. The main character is Yuri, and you will find that other humans join the party (and leave it) as the story progresses. These party members can equip a range of weapons and armour including a shield, and have to be kept in the active party at all times. Only humans gain experience points from winning battles, and the experience points are divided between all humans that are alive at the end of a battle. Recruited beasts can be benched if you choose, and you don't have to use them at all if you don't want to. However, since they do not gain experience it makes sense to fill up your spare slots in the active party. When humans level up, they gain HP and MP. The amount increases with each level, and it varies according to the character's strengths. (Magic users gain more MP, and fighters more HP.) You can also add one point to one of their attributes on each level up, and this helps boost strength or magic power, for example. Beasts DO NOT GAIN LEVELS! Recruiting beasts to be additional team members is the meat and bones of the game, and you can start recruiting them right from the beginning of the game. --------------- 05. RECRUITMENT --------------- This is an essential, and totally addictive, part of the game. The idea is that you talk to the monsters you meet, rather than fighting them, and try to recruit them into your team. The conversation choices are fairly obvious for many of these, but some won't take kindly to your refusal to get closer, or your claim that you are not scared of them. It varies a bit, so experimentation is key. Sometimes, especially if your level is not high enough, or the moon is full, a monster will simply refuse to talk at all, or tell you that your Gaia is weak. When you choose to talk to a monster, a number of things can happen after one interchange, or after many. Many of these responses are dependent on the moon's aspect, so keep an eye on this if you want a successful outcome. Remember: a DARK MOON = more positive responses, and a FULL MOON = being ignored or attacked. - The monster will ignore you. - The monster will attack you. - The monster will tell you your Gaia is not high enough. - The monster will retreat. - The monster will recognise you as a friend IF you already have recruited it, and retreat immediately - The monster will take one of your monsters and retreat - The monster will offer to be friends if negotiations are successful (They might ask for money or an item as well.) You can select anyone in the active team to talk to the monster and you can pick which one to talk to, if there is more than one. If negotiations fail, then the monster is likely to attack. However, you can try again during the same battle, and talk to a different enemy, or the same one again, and you might be successful a second time. Sometimes there is no response at all, and if that's the case, you might as well fight the battle. If you're unlucky with your responses, the enemy might take one of your monsters! You can even recruit monsters with higher levels than anyone in your team, but if the difference is more than 5 or 6 levels (based on Yuri's level), then they will simply tell you that your Gaia is too weak. Since you can only have 12 members in the team at one time, if you have too many, you will have to dump someone to allow the new recruit to join. (Be aware that if you leave a monster at a training location, then it will still count to the total.) --------------- 06. NEGOTIATION --------------- i. Starting a Negotiation Conversation Choose to TALK. Sometimes monsters will initiate the conversation, and if that happens there seems to be a good chance that they will join. If you have already recruited one of the same kind, then they might just say you're okay (I guess we can trust you) and leave, in which case you gain nothing. Given that you get the first choice of actions, then you can choose to negotiate. Sometimes, even if you decide to fight, the monster might start chatting during a battle. ii. Choice of Negotiator You can choose anyone from the active team. You won't get a conversation unless you choose Yuri, but if the person starts saying something like: I think we can be friends, then there's a good chance that they will be successful without you having the bother of selecting the correct responses. Always worth a shot anyway! And don't forget that beats can talk to beasts as well. One thing to note is that if you don't use Yuri as negotiator, then you won't get a choice of options at the end of the successful chat. This means that the only possibility is that the beast joins or doesn't join. iii. Timing of Negotiation The moon affects success, and you'll find that when the moon is at full strength, monsters won't respond to talking. When the moon is dark, then there is a good chance of success. Some beasts with magic powers, such as the female looking ones like Earthy or Aeros, don't respond at the half moon, but their comrade might, so try talking to them instead! iv. End of Negotiation: Failure Negotiations can end if you make the wrong choice, and the monster might wildly attack, prompting the continuation of the battle, or it might steal one of your store of beasts and run off with it, or you just get a message to say the negotiations failed. v. End of Negotiation: Success If you are successful, then you have four more options: Ally/Cash/Item/Leave. Choose "Ally" to ask the beast to join your party, "Cash" to give you a set amount of cash, "Item" to give you an item (not all monsters have an item) or "Leave". If there is another beast present, then it will retreat. Some beasts require a price to be paid before they will join: this is usually a small sum (around 200/300 cash) or an item. You can refuse if you want. If you have too many in the party to allow another ally, then you can either drop one, and add the new one, or abandon the new one. ----------------------- 07. CONVERSATION BASICS ----------------------- Conversations take place in real time, and if you hesitate for too long the beast will get annoyed or anxious. You can use this to your advantage! Although most options are fairly obvious, if you're not sure what to answer, then wait a few seconds and the beast will say something else, giving you a chance to respond to a different question. All your answers are a simple Yes or No, and you should keep going until you get the message that you have been successful, or failed. Some conversations can be short, but others can involve 6 or more questions and answers. ----------------- 08. FUSION BASICS ----------------- Once you have recruited a few monsters and reached Sidon (fairly early on in the game) you can start to fuse them, and create new and more powerful allies. Eventually a team member will have the fusion spell so you can fuse anywhere, but at first you will have to return to Sidon if you want to fuse. It's well worth experimenting with this option since it makes your party stronger, giving access to better spells, for example. Choose to Fuse and you'll be shown a screen with your beast allies listed: 0 1 2 3 4 5 0 Name - - - - - - 1 Name - - - - O - 2 Name - - - O - O 3 Name - - O - - O 4 Name O - - - - - 5 Name - - O O - - The circles show who can be fused with whom. so, on this screen: 0 cannot be fused with anyone: that means it is a mutation, or a unique beast. 1 can be fused with 4. 2 can be fused with 3 and with 5 3 can be fused with 5 and 2 4 can be fused with 1 5 can be fused with 3 and 2 Not rocket science! Just pick a couple with circles and experiment. When you get higher level beasts through fusion, then fuse those to get even higher level allies! By the way, there is NO COST to this, and since you can always recruit new beasts to replace the ones you've used for fusion, (nearly always, anyway) keep fusing to improve your stock of allies. (You can also fuse beasts even if they are dead, so, if you're planning to use them for fusion, don't bother paying for them to be revived, or indeed healed up.) New fusions arrive with full HP and MP. There is a minor restriction to fusion, and if your level is too low you cannot make that beast. At level 26 I could not fuse a level 34 beast, but at level 27, I could, so at this stage, you cannot fuse a beast where the result would be more than 7 levels higher. However, this restriction changes as you level up, and by level 34, you can fuse beasts that are 8 levels higher. Sometimes, though rarely, you won't get the result you planned, and get a mutation instead. I haven't found a pattern to this, so again, just play around with it and see what happens. Some mutations can be fused together, but they cannot be fused with ordinary beasts. There's a full list in the lists section. There must be tons of possible permutations for each fuseable beast, but I haven't the kind of brain that can see the patterns for these, or the kind of energy required to trace them all! I leave that job to any mad fool who might want to tackle it. ;) --------------------------- 09. HEALING, LIFE AND DEATH --------------------------- Stay at an inn and everyone is fully healed, unless they are downed and incapacitated. Many inns also have a clinic where you can revive someone for a cost based on 10 times their current level. If Yuri dies you just carry on playing with the other members of the team. If everyone dies then, you'll simply be returned to the nearest inn, (or the one in the last town you visited) and all humans will be back at full health. There are healing items (Mana) and spells, (Media spells heal everyone and Dia spells heal one) which can be used during a battle, as well as anywhere else. You can use a Rune item to revive an ally in the field. The spell Ricam will revive someone (with 1 HP) with a 50% chance, and Saricam will do the same with a 100% success rate, but these spells cannot be used during a battle. There is a spell (Patrika) that revives someone will full health, which also cannot be used during a battle, although this spell is only found on very high level beasts. STATUS EFFECTS -----------.-------------------------.----------------------------------------- Effect | Duration | Cure | Item -----------+-------------------------+----------------------------------------- Paralysis | lasts after battle. | Paralad. Clinic | Branch Poison | lasts after battle | Poizde. Clinic | Serum Mute | only lasts a short time | - | - Sleep | only lasts a short time |.- | - Confusion | only lasts a short time | - | - ___________|_________________________|___________________|_____________________ --------------------- 10. MANAGING THE TEAM --------------------- There are six human party members in total, but they won't all be with you for most of the game. In fact, they come and go on a regular basis, but you'll get them all back by the end so don't bother removing their equipment. All humans stay in the active party at all times and they cannot be removed or sidelined to the storage area. What this means in practice is that, although your full complement of party members is 12, for most of the game you will have less than that. Even though the human is not in the team at some point, their place is reserved for them, and you cannot exceed the total number of 12. (There is one exception to this, but that's very late on in the game, and nothing to be concerned about.) During the main game, bring in monster allies to your active team to boost your battle power and skills. You can exchange them during battle, and on the field, and it's wise to make good use of the range of abilities they have. --------------------------------- 11. CHARACTER MAGIC AND EQUIPMENT --------------------------------- YURI: Equips Sword/Spear/Shuriken ------------------------------------------------------------------------------- LVL | MAGIC | EFFECT ----+----------+--------------------------------------------------------------- 04 | Agira | Fire magic 07 | Deiama | Restores HP to one 15 | Tranpa | You can zoom from place to place! 22 | Agirama | Fire magic - | Moonlit | Event: defeat the boss of the Tower of Rama | | Use in battle: Makes moon brighter and damages all enemies 29 | Deiaman | Restores HP to one 30 | Agidai | Fire magic (34?) ____|__________|_______________________________________________________________ ESAU - Equips Axe/Hammer/Mace/Sword/Shuriken ------------------------------------------------------------------------------- LVL | MAGIC | EFFECT ----+----------+--------------------------------------------------------------- 12 | Poizde | Heals poison 13 | Paralad | Heals paralysis 14 | Bilra | Poisons 18 | Jioraon | Lightning magic 36 | Jiorama | Lightning magic ____|__________|_______________________________________________________________ KRAU - Equips Claw/Sword/Shuriken ------------------------------------------------------------------------------- LVL | MAGIC | EFFECT ----+----------+--------------------------------------------------------------- 16 | Medei | Restores HP to everyone 17 | Paralad | Heals paralysis 18 | Ranka | Cast twice for powerful magic damage on all enemies 19 | Medieam | Restores HP to everyone 23 | Medeiah | Restores HP to everyone 43 | Ricam | Revives from death (50% chance) 44 | Saricam | Revives from death (100% ) ____|__________|_______________________________________________________________ SAFIA: Equips Sword/Claw//Shuriken/Staff. ------------------------------------------------------------------------------- LVL | MAGIC | EFFECT ----+----------+--------------------------------------------------------------- 21 | Fusion | Fuse monsters anywhere on the world map. (Not in towns) 22 | Deiama | Restores HP to one 23 | Bufurao | Ice magic 24 | Mudoon | Instant death magic 25 | Ranka | Needs to be cast twice - powerful all enemy magic attack 31 | Saricam | Revives from death (100% ) (30) - | Rankam | Event based magic. Use four times for very poewrful attack. ____|__________|_______________________________________________________________ ZODIA - Equips any weapon ------------------------------------------------------------------------------- LVL | MAGIC | EFFECT ----+----------+--------------------------------------------------------------- 23 | Poizde | Heals poison 28 | Dexji | Increases agility 43 | Dexji | ? Not sure if this level or 28. 44 | Vitalji | Boosts vitality ____|__________|_______________________________________________________________ GANZU - Equips Sword/Axe/Hammer/Shuriken ------------------------------------------------------------------------------- LVL | MAGIC | EFFECT ----+----------+--------------------------------------------------------------- 38 | Makjama | Mutes enemy group 40 | Zanrama | Wind magic 43 | Medeiah | All party healing magic 44 | Zandai | Wind magic ____|__________|_______________________________________________________________ ---------------------- 12. SHOPS AND SHOPPING ---------------------- Some towns have a separate arms shop, selling weapons and equipment, and most also have a Tools shop selling items. You will find Inns for full healing of everyone, a clinic, where you can revive a team member, and one town has a fusion house. (Later, you'll be able to fuse monsters using a Fusion spell.) A few towns also have a Bank, where you can deposit cash and items. When shopping for equipment you have to choose the team member who is going to buy it, and that means you cannot buy stuff for any beast who is not in the active party. You will be shown if something can be equipped, since you'll see the stat increases, and if it cannot be equipped, then you will see a series of XXXX. If someone does not any space left in their inventory then you can't buy anything with them, and if the inventory gets full up after buying something, you will be told that too! Sell off less powerful equipment to make room, and leave items in the bank for safe keeping. You can sell things for two thirds what you paid for it. BEAST SHOPS You will find some shops outside towns, and inside caves. These are Beast Shops and the currency is one Magnetite per item. They all sell the same stuff, and it's probably not worth not while buying any of it! ----------- 13. STORAGE ----------- Character: 12 items including all equipped things. Some items cannot be held by beasts. You'll be told! Allies : 12 in total: 6 active and 6 in storage. (Late game: 7 in store) Bank : Store your gold here in case of defeat. (No interest is paid.) Bank : Store up to 32 items of any kind. ---------- 14. EXTRAS ---------- i. Monster Trap There are a few of these locations, and you will be asked to use a MAGNETITE item when you find one. Place the item and leave. When you return (after a minute or less) you may find that the bait has been eaten, or a monster has been trapped. If there is a beast in the trap, then it will join your team, providing you have room for it! Don't try this at full moon, because beasts are stronger then. In fact, wait until after the full moon and you might have better luck when the moon is on the wane, rather than when it is waxing (becoming full). Save your game before setting the bait if you don't want to lose the Magnetite. ii. Beast Training School Leave one beast at one of two training schools for a while and when you reclaim it, it will have gained levels and changed class. Leave one too long without a visit and it might run away, or not long enough and it might lose levels. It should gain levels within a few days. If you leave a beast in training, then you will have a vacant place in the line-up, and can recruit another beast to replace it. Of course, you will need a spare slot when you reclaim it. One training school is in Tyros and the other at Esau's' Home. iii. Eggs There are five hidden Eggs in the world of Last Bible 2 and each one will hatch into a beast if you protect them during a battle. Some of these beasts are not special ones, since they can be recruited, but, hatch an egg, and you gain a more powerful ally than you could recruit at that stage of the game. (Eggs cannot use items, or equipment, have no spells, and cannot be given commands until they are hatched.) =============================================================================== III. H I N T S A N D T I P S .................. *TIPS =============================================================================== - Start recruiting beasts from the beginning of the game. - As soon as you reach Sidon you have the option to fuse beasts. Do so! If you fuse two lower level beasts you can get a higher level one. Then, fuse two higher level ones, and you can obtain a fusion that is at a higher level than the local monsters. Keep doing this every time you reach a new area. - Watch out for the changing moon! Monsters are more aggressive when the moon is full, and don't respond to chatting. The best time to recruit is when the moon is dark. - Don't bother equipping beast allies (though only some can use weapons or armour) since you are likely to use them for fusion, and will have to remove anything they are carrying (which is time consuming). If it's a powerful one that you intend to hang onto for a while, then this doesn't apply. - If you wish to trade items, then you must first unequip weapons and arms. However, you can sell things that are equipped. You can only trade between active party members, and you can only use their magic. - Beware of bringing golems to life since they cannot be fused and you are stuck with them, at least, unless you drop them from the team. - Aim to keep your party at around the same level as the strongest local enemies. If Yuri's level is too low, you won't be able to recruit beasts. - Fusion is based on Yuri's level, and if it's too low to fuse a higher level beast, you'll be told so. You cannot fuse a beast if the resultant fusion is more than 7 levels higher. (There are some exceptions to this, but I think this rule applies during the main game.) - You can have more than one beast of one type, but you would have to fuse it, since you cannot recruit another one. =============================================================================== IV. W A L K T H R O U G H ................. *WALK =============================================================================== The game is not that linear, and you can often explore a wide area, and discover towns and hidden spots, before you actually have to visit them for the story. However, this walkthrough is based on taking you through the game by the shortest route! I've organised it based on the main towns, and then included places of local interest that are easily accessible from that location. Some possible good fusions are included for the different areas, but the final battle is based on fighting with the human team, since I don't know what other beasts you might have recruited or fused. Numbers in brackets denote enemy levels. =============================================================================== 00. P R O L O G U E .................................................... *W00 =============================================================================== When the game loads select "Story Mode" and New Game. (If you have returned to a previous game, then just select "Continue" and load from a previous save.) Select a name for the Leader if you wish. His default name is Yuri, and since that's the name of the protagonist of my all time favourite game, there's no way I'd change it! Choose END to move on to the next character to name: a girl called Safia. After her, you can also name a "guy" called Esau. Following the naming, the background to the story is explained. People lived on the fifth planet and had awesome mental powers that they called Gaia, but the planet fell (we're not told how) and they moved to the third planet, Terra. Here, war broke out between humans and beasts but this conflict was never resolved, and left both sides just struggling for survival. Now, 2000 years later, we are introduced to the king of Magoku and Lord Medoch of Bulton. Seems a child is about to be born that is a reincarnation of Gryas, the King of Beasts, the enemies of the humans 2000 years ago. They don't like the idea of this... Okay, enough of the story, I just included that bit in case, like me, you forget who is who, and why things happened the way they did. =============================================================================== 01. Y U R I 'S F O R E S T ............................................ *W01 =============================================================================== LOCATION A small patch of land surrounded by sea to the east and a river to the west, with access over a bridge. AREA ENEMIES Pteros (1), Kashi (1), Kobold (2) TREASURE Robe, Saber (sword) You now have control of Yuri. He has no money, no items, nothing equipped, no magic spells and is at level 1. Nothing untoward then, for an RPG. Chat to the locals to learn about Larsa (an old friend) and the town of Ein where people hate beasts. Talk to the beast in front of the cave and say yes, and she will move inside. Follow her, and talk to her again for some good advice: beasts will go berserk at full moon, so watch out for the phases of the moon. Collect the contents of the three treasure chests a [SABER], [ROBE] and [100 cash]. Go to the Menu and select Item/Equip. You'll see the message "Who's equipping?", which of course isn't much of a choice right now. Select Yuri and equip both items. Now, you're ready to leave. The other cave contains a healing spot, and it's a good idea to do what Solion says and go out, fight a few battles and return here to heal for free, though the healing water won't restore life to anyone who is unconscious. Note that the moon is always seen on the menu screen (and during battles) and it will be dark to start with, and the day is 0. Walk over the middle bridge and you'll be on the world map. If you want to make a save, then select System/Save. You'll soon run into a few battles, but don't bother fighting just yet. Recruit some of the local beasts to your team. When you obtain one, go to Sort/Summon, and bring that beast into your fighting team. Any beast that is in the the active party will show a black tear drop next to its name on the status menu. You can recruit all three of these local enemies, but Pteros is the most useful one to get, since this flying beast has Dei, a spell to heal HP, and Paralad, which heals paralysis. You can only have one beast of one kind at once, so don't bother chatting to the same ones again. Just kill 'em! Fight a couple of battles once you have some allies, and Yuri will level up. HP increases by 8 and and MP by 2 which is useful, and you can add one point to his stats. He starts with 8 points to each, so it's up to you how you allocate these. Speed is always useful, and Endurance will help in surviving attacks before his HP is high. Up to you, and your playing style. Continue fighting and levelling up a bit if you like, and you can explore all the way up to a cave and port, but that's the limit for now. When Yuri reaches level 4, he'll gain his first spell: Agira (Fire magic). By the way, if he dies at this point in the game, you'll be back at the healing cave and at full health again with no loss of progress or cash. =============================================================================== 02. E I N (T O W N ) .................................................. *W02 =============================================================================== LOCATION From Yuri's Forest, cross the bridge and head to the west. AREA ENEMIES Pteros (1), Kashi (1), Skull (1), Dwarf (2) TREASURE Hard (Spear), Hard (Shield), Pendant LOCAL SERVICES Inn: 5 cash per person and Clinic, Bank and Tool Shop, Arms Shops ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Hard (Spear) | 240 | Small (Axe) | 300 | Tite (Sword) | 390 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Robe (Robe) | 75 | Slim (Light Mail) | 150 | Ring (Armour) | 240 | Hard (Shield) | 105 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Feather | 75 | ----------------------+-------+ Chat to the folks if you wish, and you'll hear more about Larsa and some lass called Medea. Seems they are a couple. Pop in the Tool Shop and you'll learn about a beast called Velg that lives in the northwestern cave. (Sounds a good place to head for, but hang on a bit yet, there's a town to raid!) Enter the top left house and you'll find Larsa. He runs off on some business of his own, but you get to take the contents of two treasure chests: [HARD] (spear) and [HARD] (shield). Equip these to Yuri for better attack and defense. Head across to Medea' house at the opposite corner if you want to eye her up, and you'll find Esau inside the inn. Walk up through the trees to the far side of the village and you'll find a flower area with Krau and Zodia. (Krau is female, in case her name is misleading...Talk to them both again, and they will leave. This prompts Larsa to find you. After talking to him, leave the flower garden for a scene with Medea and she gives you a [PENDANT]. Talk to her again and now you walk back down to the village entrance, which is blocked. More talking...to both guards and then finally Larsa joins you in the hunt for the Velg. (At least, you can leave after talking once more to the guard.) Note that human characters are always in the active party, so you don't need to add Larsa. He joins at level 1, although with 33 HP, no spells and just a robe. He's not a knuckle fighter, even if he looks like it, and can equip spears, swords and hammers. Buy him the best you can afford, or just give him your Saber. He can also equip any of the armour on sale here, and the Dwarf (if you recruit him) can also equip the heavy amour and a shield as well as Knuckles or a sword. If you want to buy anything you must first select the active party member and then, buy directly for them. You'll see the increase in stats as well as what stuff that individual can or can't equip. (It makes things slow not knowing who can equip what beforehand, but that's the way it is. You'll soon get used to it!.) ------------------------------------------------------------------------------- i. NORTHWEST CAVE ------------------------------------------------------------------------------- LOCATION Walk west and then north from Ein and cross the bridge. You'll see this cave opening to the west on the world map. AREA ENEMIES Kashi (1), Kobold (2), Worm (2) ENEMIES Skull (1), Dwarf (2), Pixie (2), Sanki(3), Worm (2) TREASURE Mana x2, Egg 1 Enter the cave and the talk to the guy who'll tell you that you cannot save inside the cave. That's true...but you'll have save states so it's hardly a drawback. Turn left past the man and you'll enter a small cavern where you'll find a Green coloured EGG. Pick this up and it will ask to be protected. You cannot give commands to the egg or equip it, yet! HATCHING AN EGG! Now, put the Egg in the active group and as the first in order. (Go to Sort/Order.) This means that the Egg will be the target for most attacks. Instead of attacking enemies, select to GUARD the egg, and for every hit you take for the egg, its HP will increase. (It feels your pain!) The more damage you take, the more HP it will gain. If it gets hit and has some HP, then it will lose that HP and you cannot heal it. However, the egg doesn't die, even if it is hit while its HP is still 1. Keep this up until the Egg cracks open when it has 103 HP. You'll get the Level 9 beast, Jatayu. If you want to do this first, before fighting Velg, it's a good idea to return to the world map and avoid enemies that use magic. Either take them out first, or recruit them to avoid losing the egg's HP to a magic attack. You can also head back to the forest to heal if you want to save money. (If you're confident enough, you could take the Egg into the the boss battle. I did this and it's HP got a heavy boost with a couple of guarded attacks.) Continue up the passage, stopping for a quick chat with Larsa and follow the path to the right until you reach the stairs. Walk down and you'll find two treasure chests, containing a [MANA] and another [MANA] to heal HP. Velg is waiting for you in this cavern, so make sure you've got your party in order and healed up. o----------------------------o | B O S S - V E L G | o----------------------------o | HP : 375 (estimate) | | Experience: 237, Cash: 406 | o----------------------------o Fire magic (Agi) is effective on this beast boss. Yuri's Agira can inflict 48 HP damage (or more if you've boosted his Intelligence) and if you've recruited a Worm its Agi spell can do around half that amount. Velg will either attack directly or use Bufu, an ice spell. Either can do over 20 HP damage, so any weaker beasts are likely to die and there's nothing you can do to revive them. If you have recruited enough, then just exchange them from the store. Yuri will gain Deiama, healing magic at level 7, so you could level him up to this before the battle if you are low on recruits. Otherwise, level 6 is high enough to defeat Velg, IF you've got 5 or 6 recruits to back you up. After this battle Yuri will be at around level 8 or 9. No need to walk back, as you'll transported directly to Ein, and enticed to join some recruits to the Magoku kingdom. Aha, you'll see that Medoch guy again from the start of the game and he's full of doom and gloom about Gryas, the King of Beasts, who's going to destroy the world. Yeah yeah. Larsa's the idiot and thinks this is a great idea, so you're set a task. Go to your home village, and meet up with some soldiers there. Esau is hanging around the entrance to Ein and you can chat to people here again, but mostly, just heal up and revive anyone who needs it. *Cough* To do this, you need to call in at the clinic (in the inn) and select the individual/s and then choose ALL. ------------------------------------------------------------------------------- ii. RETURN TO YURI'S FOREST ------------------------------------------------------------------------------- Yikes! Not good. Solion has been captured...and the healing water is no longer staffed by a fairy and so doesn't work. Head into the home cave and you have no choice but to interfere. If you don't, then, events won't progress. o------------------------------o | B O S S - F I G H T E R | o------------------------------o | HP : 150 (estimate) | | Experience: 132, Cash: 82/85 | o------------------------------o This is MUCH harder as the Fighter is immune to fire magic, and you've got to rely on physical attacks. Just keep slugging away at him (he doesn't use any magic but he can use Makaram which removes 10 MP from someone). Keep your weaker people healed up, or just replace them if they die off too quickly. The soldiers will have gone after this, but there's not much else to do here, and when you leave, Larsa will stop for a chat and then bugger off. Strip him first, if you can, as you won't be seeing him for a long time yet. Stick someone in the active party to replace him, if you like, before you leave the forest. Walk west from the forest and back to Ein. You'll pick up Esau there who'll replace Larsa. He's at level 10 and comes equipped with a Small (hammer), Ring (body armour) and Hard (shield). ------------------------------------------------------------------------------- iii. PORT ------------------------------------------------------------------------------- LOCATION From Ein, walk west and then north, over the bridge and keep going until you find this small settlement. AREA ENEMIES Dwarf (2), Kashi (1), Kobold (2), Skull (1), Pteros (1), Worm (2) TREASURE None LOCAL SERVICES Inn: 8 cash per person, Clinic, Tool Shop ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Branch | 150 | Serum | 100 | Feather | 75 | ----------------------+-------+ If you buy a Feather, and leave town (any town) you can use this to warp back to Ein. Yuri will gain the spell Tranpa at level 17, but until then, you can use these handy items to return quickly to a few towns once you've visited them Other than that, there's not much to see or do here, so just take the ship to Lutz. =============================================================================== 03. L U T Z P O R T ................................................... *W03 =============================================================================== AREA ENEMIES Tamamo (10), Ogre (5), Goblin (5), Tammuz (13), Jatayu (9), Kelp (7), Elf (4), Raven (4), Skull (1), Werepup (4), Aeros (14) TREASURE KIRIN 1 LOCAL SERVICES Inn: 10 cash per person, Clinic and Tool Shop, Arms Shops. ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Small (Axe) | 300 | Tite (Sword) | 390 | Mace | 450 | ----------------------.-------. ARMOUR SHOP | Cost | ----------------------+-------+ Robe (Robe) | 75 | Slim (Light Mail) | 150 | Ring (Armour) | 240 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| Enter the first house to the right and open the treasure chest here for your first [KIRIN 1] Bone. Collect the rest (there are 3 in total) and you will be able to bring a Golem to life in a later location. You can deposit this in a bank if you're running low on space, since beasts cannot carry this item. Talk to the couple and you'll be directed to the Pixie Village at the northeast Fight a few battles around this location and drop some weaker beasts in favour of stronger ones. Try to recruit a Tamamo, a level 10 beast which also has the useful Medei healing spell. The enemies around here are quite a bit stronger and if you haven't yet managed to hatch the Egg, then this is a good place to do so. You'll find stronger enemies up the narrow patch of land to the west of the town, since they seem to fly down from the higher ground, but they probably will decide that your Gaia is too weak, and won't talk. ------------------------------------------------------------------------------- i. SECRET SPOT! ------------------------------------------------------------------------------- TREASURE Rune, Amon 2 Bone From Lutz, walk west along the narrow strip of land and face the mountains to the north at the very end. You'll enter a secret cave. Here, you'll find two treasure chests, the right one has a [RUNE] and the left one the [AMON II] bone. NOTE: Be cautious walking around this area because you'll have to fight enemies from the land above, and they are much stronger than the ones around the port and Pixie vilage. ------------------------------------------------------------------------------- ii. PIXIE VILLAGE ------------------------------------------------------------------------------- LOCATION Northeast from Lutz Port. AREA ENEMIES Dwarf (2), Ogre (5), Kelp (7), Elf (4), Goblin (5), Sanki (3), Pixie (2), TREASURE None LOCAL SERVICES None Talk to the pixies (there is one in the left house as well) and tell the soldier you won't go away. o------------------------------o | B O S S - F I G H T E R | o------------------------------o | HP : 150 (estimate) | | Experience: 132, Cash: 82/85 | o------------------------------o This is just the same enemy you fought before, and it will be an easy battle to win with much higher levels and better beasts. Don't use Agi (fire) spells on him, and just concentrate on physical attacks. After defeating him you can leave, but if you talk to the pixie in the left house she will ask you to leave a powerful monster to protect them. You need one with a level of at least 10, or it will have died when you return here later. (She'll say it needs to be at least as strong as the local monsters around Ebla, and these are level 10-12). You get a reward, eventually, so it's worth while helping them out, at least, assuming you like cute pixies. NOTE: Give them your best monster! Since you need one with a level of at least 10, either find a Tamamo in this area, or move on to the upper ground and recruit a Gnome (level 11) there. Once you give them a beast, you cannot change it for a better one! ------------------------------------------------------------------------------- iii. CAVE: ROUTE TO SIDON ------------------------------------------------------------------------------- You can avoid the Pixie Village entirely and pass through the underground tunnel which takes you to the top of the cliff. Here you can recruit more powerful monsters and by this point Yuri should be level 11/12. Return to the village, and carry out the task. =============================================================================== 04. S I D O N ( T O W N A N D P O R T ) ............................. *W04 =============================================================================== LOCATION From the tunnel cave exit, walk east, then north and then west. AREA ENEMIES Gnome (11), Kelp (7), Naga (8), Pixie (2), Earthy (7), Troll (11) TREASURE None FUSION HOUSE! Fuse recruited allies here for free, and make bigger, and better beasties! PORT Ships to Bulton, Sarune and Tyros (not yet, though) LOCAL SERVICES Inn cost 15 cash per person, Clinic. Tools Shop and Bank. Arms shops. ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Iron (Claws) | 300 | Small (Hammer) | 300 | Tite (Sword) | 390 | Mace | 450 | ----------------------.-------. ARMOUR SHOP | Cost | ----------------------+-------+ Slim (Light Mail) | 150 | Copper Light Mail) | 300 | Ring (Armour) | 240 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| The first house where you enter the town is the Beast Fusion house. I'll explain more about that in a minute, but first of all go through to the back of the house and talk to the two people here. You'll find out about Safia and a mention of Bulton. Leave this house and do a bit of shopping. Note that the Pana item heals MP and though you won't need them often, it can be useful to have one or two. Deposit any Bones in the Bank, just to keep them safe until you need them, and to free up inventory space. Buy the stronger Copper armour for Yuri, and the better Tite sword. Speak to the girl in the third building to the right at the upper side of the village, and she mentions some ruins to the northeast, and another village. Walk right and follow path down into the port, where you'll find ships to various other locations. You can take a ship to Bulton. This is entirely optional, and you cannot progress the story there for quite a while, but there are powerful monsters to fight and a town to explore. I'll leave this until you have to go there. Talk to the people at the lower left corner of the port and they say monsters have invaded the ship. You can walk onto the ship and find some higher level monsters to fight! I completely missed this first time playing, so it's not essential, but there is some cash to find. ------------ FUSION HOUSE ------------ Now you can start fusing beasts, and you should return here to fuse new ones on a regular basis. This gives you a huge advantage if you can make some higher level beasts early on. Check the stats of the new fusion before accepting it, and try to go for beasts that have useful spells, such as healing. I had: Pteros, Sanki, Jatayu, Tamamo, Ogre, Raven and Werepup to play with, and could make: * Aeros (14) [Jatayu + Raven], [Gnome + Elf] * Earthy (7) [Pteros + Raven), [Pixie + Goblin] * Yurung (10) [Werepup + Tamamo], [Gnome + Goblin] * Ork (8) [Pteros + Ogre], [Kelp + Elf] Then I made: * Tammuz (13) [Ork + Yurung] There are so many permutations it's impossible list them all, but try to avoid fusing two beasts that make a much lower level one: for example: Sanki + Aeros would make Kashi a level 1 beast! You'll find Kelp and Gnome in this area, and that's a useful fusion, giving you a Troll, or use a Gnome with Sanki for a Troll. It doesn't have any spells, but it's strong. Then you could fuse that Troll with a Kelp (lots of them locally) to get Orcohi. After a few minutes fusing and recruiting you could leave here with a team of: Aeros, Yurung, Ork and Orochi. In fact, recruit another Gnome and fuse that with Orochi and you could get Marquo a level 15 beast (even though it doesn't have any spells.) -------------------- TRANPA: YURI'S SPELL -------------------- Not long after this, when Yuri reaches level 15, you will get the useful spell, Tranpa. Use this, when outside, and you can warp directly to Ein and Sidon, and other places will be added to the list after you reach them. This also means that you can quickly dash back to Sidon to do more fusions. ------------------------------------------------------------------------------- i. SECRET SHIP! (Optional) ------------------------------------------------------------------------------- LOCATION Sidon Port, lower left. ENEMIES Mouryou (10), Jaki (?), Watcher (7), Fighter (?), Kelp (7) TREASURE 500 cash x2 Simply walk past the two people onto the pink ship. Some of the enemies will tell you your Gaia is too weak and refuse to talk, but others may be recruited. Walk left and then around to the right where there are two treasure chests containing [500 CASH] and another [500 CASH]. Head down the stairs and go right or left. Both passages lead to a boss. o------------------------------o | B O S S - D A R K L A x2 | o------------------------------o | HP : 200 each (estimate) | | Experience: 498, Cash: 220 | o------------------------------o All magic is effective on these enemies, including poison, so use your best spells. Physical attacks work too. The thing to watch out for though, is that this enemy can use Mudo, which, if you're REALLY UNLUCKY! (oops) can kill Yuri with one hit, although you can continue fighting even with him incapacitated. Maybe don't put him in the front of the group for this battle. After defeating the boss, leave the ship, and talk to the chaps at the jetty and one of them will sail off to Sarune. That's it. ------------------------------------------------------------------------------- ii. SECRET SPOT! ------------------------------------------------------------------------------- LOCATION:http://www.gamefaqs.com/portable/gbcolor/image/571649.html?gf=64 East of Sidon TREASURE *Mute Leave Sidon and walk one step to the north, and then turn east, and walk all the way to the coast. You'll walk into a hidden cave. Here, you'll find a treasure chest containing [*MUTE]. This item is actually known as a Seed of Mute and it has a very particular use, although it can be used in battle. Don't waste it! (Thanks to Saikyo Mog for finding this location.) ------------------------------------------------------------------------------- iii. ESAU'S HOME ------------------------------------------------------------------------------- LOCATION Walk east from Sidon, and then north, keeping the river to the east. Go over the bridge and you'll find Esau's home. AREA ENEMIES Gnome (11), Kelp (7), Naga (8) SPECIAL Beast Training School! TREASURE *Mana, NewMoon. (Later you can reach the chest that lies between the two beasts, and this contains Seed of Mute.) LOCAL SERVICES Inn costs 25 cash per person, Clinic and Tools Shop. ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| As soon as you arrive, Esau will leave the party and block the exit. Chat to the folks to find out more about him and his past. The house at the right has a place where you can leave beasts to get stronger! You can only leave one, and it will still be counted as a party member. Leave it here long enough and it will change class and increase levels. (There is a slight drawback in that the beast might decide to leave and return to the wild. Not sure what triggers this.) Open the treasure chests for [*MANA], and [NEWMOON] but you can't reach the middle one just yet. Head into the house at the back of the village, and through the opening to the back room. Esau will rejoin you and tell you to go to Ebla Castle. You can carry on and chat to a few people in the lab at the back of the building for more information about towns and people. Not a lot though, and you can't read the books. NOTE There is a cave to the north west of Esau's place, but you cannot get through here now as there is a locked gate. Instead, leave here and head for Ebla. =============================================================================== 05. E B L A ( T O W N ) ............................................... *W05 =============================================================================== LOCATION Walk due west from the river near Esau's place, and then south when you reach the river. Keep close to the river until you find the town. AREA ENEMIES Mouryou (10), Orochi (12), Troll (11), Earthy (7). Talk to Mouryou and ask for an item rather than recruiting him, and you'll get the rare Magnetite. TREASURE Notes (KEY ITEM) NEW ALLIES! Krau and Zodia LOCAL SERVICES Inn costs 32 cash per person. Tool Shop and Bank in the same building. Arms Shop ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Iron (Claws) | 300 | Iron (Spear) | 390 | Mace | 450 | Hatchet | 600 | Heat (Sword) | 600 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Slim (Light Mail) | 150 | Copper (Light Mail) | 300 | Iron (Light Mail) | 600 | Ring (Armour) | 240 | Scale (Armour) | 375 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| People in the left house will tell you about Sippar, a small village in the south mountains, and that there is an illness causing paralysis. Head into the house at the top right corner and speak to the old man. Answer yes to his questions, and you will get the notebook about monsters. This is VERY USEFUL!. You can use it on a beast during a battle and (although it takes up a turn) you will then be able to see the level, HP and MP of that beast. Walk up the path behind that house, to the big tree, and you'll find Krau again. She tells you that you meed to find the lake with the power of Aqua. Esau says he's heard of this and there might be clues in his home town. The large building at the left is the Castle. Go inside and talk the everyone, including the king. Ebla is a place where people and beasts can live at peace together but it seems the king of Magoku is on the warpath against beasts. There are two guys from Ein in the right hand room off the throne room. When you've finished chatting, do a little shopping and upgrade equipment. Buy the Rune item, which will revive someone who's dead when in the field, although you cannot use it during a battle. You have a choice now. You can head back to Esau's place and follow the route to obtain the Aqua, or walk south from Ebla and then, east. You'll find a cave and a tunnel which takes you to Sippar. You can also walk south from Ebla, and north, to find the town of Manase. However, these two places won't progress the story, so just carry on to Esau's place. ---------------------- RETURN TO ESAU'S PLACE ---------------------- Leave Ebla and use Tranpa to get you back to Sidon. Fuse your new recruits, and then walk north, over the bridge and south to Esau's' place. Walk straight up into the large house and through to the back room and Esau will immediately set off to find out more. Follow him into the left room, and after he says he has the key, talk to the right hand chap for directions. Walk to the back of the room and talk to the guy at the left and you'll get the key. Now, walk (or use Tranpa) back to Ebla and return to the tree at the top right of the town. Talk to Krau again and she and Zodia will join up! Now, you can head off to those other locations as well, if you like and they will stay with you until you've completed this Ebla quest. ------ FUSION ------ This is just a few examples of what you can do with the local fauna and flora. * Nandi (13) [Troll + Mouryou] * Velg (12) [Kelp + Mouryou) * Orochi (12) [Kelp + Troll] * Aeros (14) [Nandi + Kelp] * Mahakra (14) [Nandi + Orochi] * Yurung (10) [Orochi + Aeros] + Tammuz (13) [Troll + Orochi], [Aeros + Mouryou] If you got Marquo before, then fuse Nandi with Marquo to get Sylph (18) If you fuse a Tammuz with another Troll you'll get Tanki [16] and this is a common enemy in the Depths area. If you want to have an easy time of battles there, then take a Tanki along with you! ---------- NEW ALLIES ---------- They both join at level 15, with no spells as yet. Krau has a Tite (sword) and Fine (Robe). Zodia has an Iron Shield, no armour and an Iron Spear. If you've cash to spare, then buy them both some better stuff. Zodia can use any weapon, and the Hatchet would be good for him. Krau uses swords and claws, so get the Heat sword for her. She could do with a shield, and Zodia with some armour, and the Iron is the strongest. Once suited and booted, off you go! ------------------------------------------------------------------------------- i. CAVE TO THE DEPTHS/MONSTER TRAP! ------------------------------------------------------------------------------- LOCATION From Esau's place, walk north, and then northwest to find the cave. From Ebla, walk northeast up the river to the mountains, and then east. ENEMIES Tanki (16), Ooze (16), Vulture (17), Booger (12), Mahakra (14) When you exit this cave on the far side of the mountains, walk around and to the north, and you'll find another cave. Enter this, and it's a beast trap!. You'll get an explanation of what to do from the person here. Place a Magnetite item in the trap and leave the location for a few seconds. Return, and hope you find a beast, which will join your team. Usually they just eat the bait and you're left minus a magnetite. Best to save before wasting this precious item, and only leave one when the moon isn't full. The beasts you get are ordinary ones that you can get with recruiting or fusion. ------------------------------------------------------------------------------- ii. THE DEPTHS ------------------------------------------------------------------------------- LOCATION From the exit of the cave, walk west until you find another cave close to the north end of the river. ENEMIES Booger (12), Tanki (16), Ooze (16), Vulture (17) TREASURE KIRIN 3, Beta (Shield), Aqua, 2000 cash. Water (Necklace) x2 From the entrance, follow the path around to the right, and walk to the far left side of the cave where you can open a chest containing the [KIRIN 3] bone. Then, walk right, between the blue bollards, and take the stairs down. Move to the pink slate to get a message that someone hid the town's treasure. Okay...guess we're going to have to find it, Return up the steps, and follow the path up to the second set of stairs (you'll see the treasure to the left) and down to the town. If you want to read the other pink slates, just back off and then walk up to them. One mentions a Gaia master at the Luciferium, a useful clue for later! There a treasure chest with a [BETA] Shield in the bottom right corner. Stand on the yellow square to the left of the chest and Krau will get excited about life and stuff, and when you speak to her you will receive the [AQUA]. Now, if your humans have full inventories you can't take this, as beasts are not permitted to have it. Don't worry, sort out your inventory, and you can take it again, and Krau will rejoin the party. Walk left, and there is an empty chest, and then, walk up to find another treasure chest with [2000 cash] Now, to find that hidden treasure, walk directly left from the stairs where you entered this room (keeping close to the upper wall), and you'll end up in the room with the treasure chests. The left one contains [WATER necklace], and the right one another [WATER necklace]. These increase the user's wisdom by 1 points, so just use them both on Yuri to make his magic more powerful Leave the area and warp back to Ebla. Use the AQUA on the tree (where you met Krau and Zodia) and then, head for the castle, where everyone is waiting outside muttering about Magoku. Talk to the king and he'll ask you to go to Manase. Seems he'd sent some spies there, and they have not returned. You can either go to Manase or Sippar, but the story directs you to Manase first, so that's where we'll go! ------ FUSION ------ After recruiting the enemies here, you could take a quick trip back to Sidon for a bit of fusion. Here's just one set of examples, all using Ooze. * Gangar (18) [Vulture + Ooze] * Lamia (17) [Booger + Ooze] * Remulus (19) [Mahakra + Ooze] * Coctrice (20) [Tanki + Ooze] * Remulus (19) [Aeros + Ooze] Another suggestion: you could fuse Tanki and Vulture to get Sylph, and then Sylph and Booger to get Aquanz who is level 21 and has healing spells. =============================================================================== 06. M A N A S E ( T O W N ) ........................................... *W06 =============================================================================== LOCATION From Ebla, walk south and then west until you reach the coast. Follow the coast north and you'll find the town just to the east of where the land narrows. AREA ENEMIES Troll (11), Mouryou (10), Earthy (7), Orochi (12) TREASURE None LOCAL SERVICES Inn cost 40 cash per person, Tool Shop and Bank are in the back room. ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| This is a small place with just one house and an inn. Check out the house for a little hint of what it happening on the island. Enter the back of the inn if you need to deposit or claim anything from the bank: useful if you plan on reviving the Kirin statue, which is nearby. Talk to the man guarding the ship and agree that you want a job. You'll sail up the river to a small square island. NOTE If you explored here BEFORE talking the king at Ebla and getting the Aqua item, then there won't be a ship and there will be more people in the town. ------------------------------------------------------------------------------- i. BEAST SHOP ------------------------------------------------------------------------------- LOCATION From Ebla, walk south and then west until you reach the coast. Follow the coast north and where you can see the river to the east, you'll find a cave. It's just to the south of Manase. --------------.-------. BEAST SHOP | Cost | --------------+-------+ CultMask | 1 Mag | Magi | 1 Mag | Lete | 1 Mag | *Beast | 1 Mag | Panacea | 1 Mag | Mana | 1 Mag | ______________|_______| ------------------------------------------------------------------------------- ii. KIRIN'S STATUE ------------------------------------------------------------------------------- LOCATION From Manase, continue walking up the west coast and you'll find this cave. TREASURE Drago 3 Inside is a strange red and yellow statue (I call it a Golem). Simply talk to the statue and you are asked to insert the Kirin bones. Use however many you have, and you can return to add the rest if you don't have them all (The last one is found in Sippar.). After this, the statue comes alive and joins the party. Kirin is level 28, and cannot be fused. Use the *Mute item on the Golem statue and Kirin will change appearance and increase its level to 32. Open the treasure chest for [DRAGO 3], the first of the bones for another Golem statue. ------------------------------------------------------------------------------- iii. MAGOKU BASE (MANASE) ------------------------------------------------------------------------------- LOCATION From Manase, this island is to the northeast, a short way up the river. You can only access it by ship from Manase (for now...) ENEMIES Soldier (25), TREASURE Mana, Mana, Mana, Panacea You cannot leave here until the events have been completed, but it won't take long! Walk up the path into the next room and through the blue doorway. Follow this passage until you reach an open area with two blue doorways. Enter the second one, and climb the stairs to the top floor where there's a table with four treasure chests lined up. Open them for [MANA], [MANA], [MANA] and [PANACEA]. Chat to the people here, to find out about the dangers of mining in Sippar, and the statues they are building. Seems they are called Granmarm. Continue down the passage into the next area and then head left and you'll find the spies. Talk to them both, and they will leave. Follow the path back to the ship and your way is blocked by a guard. Talk to him to trigger a battle o------------------------------o | MINIBOSS - S O L D I E R | o------------------------------o | HP : 317 MP : 42 LEVEL 25 | | Experience: 352, Cash: 186 | o------------------------------o Use whatever attacks you like on this enemy. He can use ice spells but is still vulnerable to ice, and in any case there's only one of him and six of you! After the battle walk to the ship, and you'll leave the island and disembark in Manase. Leave town, and use Tranpa to return to Ebla. Dash straight through the town, into the castle and speak to the king. Now, you're asked to go south to find out about the mining of Becqueral. =============================================================================== 07. S I P P A R ( T O W N ) ........................................... *W07 =============================================================================== LOCATION From Ebla, walk south until you reach the blue mountains. Then turn west towards the coast to skirt around the mountains, and turn back to the east. You'll find a cave, and after you emerge the other side, you'll see the town just to the south. (This is on the high ground above Lutz and the Pixie Village) AREA ENEMIES Mahakra (14), Tammuz (13), Jatayu (9), Aeros (14), WarDog (15) TREASURE Serum x3 LOCAL SERVICES Inn cost 50 cash per person. Clinic and Tool Shop in Inn. Arms Shop ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Iron (Claws) | 300 | Iron (Spear) | 390 | Hatchet | 600 | Bear (Claws) | 900 | Slab (Hammer) | 900 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Fine (Robe) | 210 | Charm (Light Robe) | 2100 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| Talk to the townsman at the well and you'll find that the children are sick, and it all seems to be connected to the bad stuff in the mine. There's a hospital next to the well which you can raid for [SERUM X3] if you're feeling mean. The treasure chests are on the upper floor. The other house is empty, and the shops sell some new armour: buy the Charm if you can afford it as it will boost defence by 36 points for Yuri, Krau and Esau. (However, don't buy three of these, since you'll get another one for free when you reach Bulton.) ------------------------------------------------------------------------------- i. BECQUERAL MINE ------------------------------------------------------------------------------- LOCATION Due west from Sippar. ENEMIES Soldier (25), Gore (15), Booger (12), Susatz (17) TREASURE KIRIN 2, Magnetite o----------------------------o | MINIBOSS - S O L D I E R | o----------------------------o | HP : 317 MP 42 Lv 25 | | Experience: 352, Cash: 189 | o----------------------------o Enter the cave and you'll be face with a guard blocking the passage. Refuse to go away, and fight another Soldier, he's the same one you beat up at the Magoku Base. After the battle, take the upper left path into a cavern with a treasure chest containing the [KIRIN 2] bone. Battles will involve more soldiers as well as the Susatz, and neither of these can be recruited, but if you recruit Booger, then many can be avoided if you wish. Follow the passage to the right, and there's only one route until you reach some stairs. Descend, and you'll enter a cavern containing one treasure chest with [MAGNETITE]. That's it, apart from making your way back out of the mine, and then returning back to Ebla to report to the king. ------------------------------------------------------------------------------- iii. EBLA AND THEN SIDON ------------------------------------------------------------------------------- TREASURE Letter After completing both Magoku Base and the Bequerel Mines, return to the king of Ebla to report your findings. He will explain that the Magrethe can heal this poisoning, and they are found in Bulton. Agree that you'll go there, and he will give you a [LETTER]. Chat to one of the old dudes to confirm that there is a ship sailing from Sidon bound for Bulton. (Yeah, I know, it's always there, but just in case...) Leave Ebla, Cast Tranpa for Sidon, and enter the town. Do a little fusing before heading down the path to the port, and sailing to Bulton. When you stay at an inn to heal up (cheaper to do so at Sidon), there will be a scary scene of just what is going on with Lord Medoch of Bulton and those odd statues... =============================================================================== 08. B U L T O N ( T O W N ) ........................................... *W08 =============================================================================== LOCATION This island is situated to the southeast of Sidon. Take the boat from Sidon for this first visit. After that, you and warp here using Tranpa. AREA ENEMIES Warcat (10), Gnome (11), Orcohi (12), Mouryou (10) TREASURE None LOCAL SERVICES Inn costs 20 cash per person. ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Small (Hammer) | 300 | Tite (Sword) | 390 | Mace | 450 | Iron (Spear) | 390 | Hatchet | 600 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Fine (Robe) | 210 | Charm (Light Robe) | 2100 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Rune | 750 | Feather | 75 | ______________________|_______| You'll find that some of the locals are not too pleased with Safia, who's been wrecking the place, so they locked her up in a tower. Enter the largest building in the centre of the town where the Magrethe work on researching Gaia, and talk to the middle one of three bald green-clothed men. He dashes off for Sippar and you'll find out a bit more about Medoch from the other two old codgers. Walk through to the back room and READ THAT BOOK! You'll find out what he's been up to: yeah, the usual thing that mad scientists do, making demons! You cannot enter the left room for now, but as you attempt to leave the temple someone will come rushing in with news that SHE has escaped from the tower! Leave the town, and walk a couple of steps to the south to enter this tower. ------------------------------------------------------------------------------- i. BULTON TOWER ------------------------------------------------------------------------------- ENEMIES Remulus (19), Furiaei (20), Randa (21), Aeros (14) TREASURE CultMask x3, Charm (armour), Damasca (weapon), Pana, AMON 1 (Bone), *Mana NEW ALLY! Safia NOTE Once Safia joins, you can fuse beasts directly using her Fusion magic: at least, when she levels up and obtains this spell. You can get Magnetite items from Remulus if you successfully negotiate. If Remulus or Aeros (the easiest ones to fuse) are in your party, then you will avoid some battles in here. Alternatively, recruit one of these enemies at your first battle. Start off going straight ahead and up the central stairs, and then up the next stairs to the third floor, where you'll meet Safia. After some chat, she goes down the stairs, but you don't have to follow her, just yet. Walk up to the next floor and down the room. Enter the door and you'll find a treasure chest on a table containing [CULTMASK]. This item can be used in battle and might mute all enemies. Talk to the fairy creature and she will heal you all for free!! There are two more chests in here, one with [CHARM] (armour) and the other [DAMASCA] a weapon that Esau can equip. Return to the ground floor, but don't talk to anyone there just yet. Walk up the left side of the room and up the stairs. There are two treasure chests at the right side of the next area containing another [CULTMASK] and a [PANA]. Take the stairs to the next floor and walk down and continue left and up the room, until you find another door at the left of the area. This takes you into another bedroom with two more treasure chests [AMON] bone is in the left, and another [CULTMASK] in the right one. Finally, head back down to the ground floor. Talk to Ganzu who's guarding the exit and, well, things will happen! After he's gone, follow the old guy and Safia back to the temple/research place in Bulton. Apparently something bad has happened and the Book of Baal has been stolen. Go into the back room and now you can access the left part. There's a treasure chest with a measly [*MANA]. Talk to the man next to the chest (the book of Belial is safe!) and Safia will join the party! The task now is to find a way to Magodu (the town) but it's surrounded with water. However, the old boy makes with some flashing lights, and instructs you to go outside. You can use Tranpa to warp to the town to retrieve the book of Baal. Leave the temple and Esau will be all excited when greeted by information about the town of SARUNE. There's someone there that might know something about Blantica, the city that Esau is searching for. A ship is going to arrive at Sidon from Sarune. Dammit. Esau abandons you and runs off. (If you can't remember what valuable things you might have given him to carry...don't worry. You can find him again, soon.) --------- NEW ALLY! --------- Safia joins at level 20 with no spells (just wait until she gains a level and she will have fusion magic). She's equipped with "Fine" robes, no shield, and the "Bear" claws. She can equip swords as well as claws, and can use shields. ------- CHOICES ------- Once again, it's up to you which way you go. You can choose to follow Esau to Sarune, and explore the Tower of Rama, or head for Magoku Town. It doesn't matter in which order you visit these locations, but maybe it's best to get Esau back first, and you'll get some powerful magic for Yuri. However, if you stay at an inn you'll see a scene that might tempt you to dash for Magoku... ------ FUSION ------ * Loa (21) [Aeros + Remulus], [WarDog + Randa] * Colonzo (22) [Aeros + Furiaei] * Yaxini (20) [Randa + Orochi] * Vibecaw (23) [Randa + Remulus] * Genie (25) [Vibecaw + Furiaei] If you fuse Vibecaw and still have an Aquanz, you can fuse these two to get Gyphon at level 25! Or you can fuse Vibecaw with WarDog to get Ushars at level 22. Colonze will be useful for both the next locations if you want to avoid too many battles. =============================================================================== 09. S A R U N E ( T O W N ) ........................................... *W09 =============================================================================== LOCATION Accessed by getting the ship from the southwest side of Sidon Port. This town is a long way south from Sidon. AREA ENEMIES Aeros (14), Remulus (19), Gangar (18), Furiaei (20) TREASURE None LOCAL SERVICES Inn costs 62 cash per person, Clinic in Inn. Arms and Tool Shops ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Slab (Hammer) | 900 | Tangler (Sword) | 1500 | Crysta (Spear) | 1800 | War (Hammer) | 1950 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Iron (Light Mail) | 600 | Sky (Light Mail) | 1200 | Bolt (Light Mail) | 1950 | Beta (Shield) | 450 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Panacea | 450 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| Talk to the townsfolk to hear a bit about the Tower of Rama. Enter the middle house and talk to the old man and answer No, he's not a liar, and that you believe him. The woman says that Esau was looking for you, so you know you're on the right track. If you go to the tower without hearing the news about Esau, then, he won't turn up! I tested this out, and although you can obtain the magic for Yuri, you won't see Esau. In fact, I went back to the tower a second time after doing the chatting, and he still didn't turn up. This doesn't matter though, as you will see. ------------------------------------------------------------------------------- i. TOWER OF RAMA ------------------------------------------------------------------------------- LOCATION From Sarune, walk south, and cross the bridge to the east. Then walk up this area that lies between two rivers. At the north east edge, just above four trees, and to the east of one tree, a greenish coloured building will appear when the moon is full. It will disappear if the moon isn't full. ENEMIES Randa (21), Aeros (14), Remulus (19), Occupet (21), Colonzo (22) TREASURE FullMoon, DRAGO 1, *Mute, Rune SPECIAL Yuri gains the Moonlit magic Since the tower only appears when the moon is full, the enemies won't respond if you attempt to talk. Just fight them all. From the entrance, walk left and open a chest to find [FULLMOON]. This item makes the moon full when used, a bit late to get it now. Take the stairs at the right, up to the next floor, and keep going up to the next floor. Avoid the floor teleport (a square with pink spots) which will take you back to the entrance, and take the next set of stairs. The next floor has two teleporters on the floor. The upper one takes you back to the entrance, and the lower one takes you to the middle area on the previous floor. Open the treasure chest to obtain [DRAGO 1]. Step back into the teleporter and you'll be on another floor at a central area with another chest, which contains the item [*MUTE]. Step back into the teleporter and you'll be able to walk left to the next stairs. DON'T enter the doorway in the lower wall, as this just takes you back outside. Continue heading up the tower, (avoiding the teleporter on the next floor). When you reach the floor where the next stairs are at the lower right of the area, there's a treasure chest with a [RUNE] item. This can be used to revive someone, though not during a battle. Walk up the stairs to the top floor and there is a fairy waiting. Talk to her, agree that you are strong (an average of level 20 for the team is high enough for you to win this battle, and it helps if Yuri is level 22 as he gets the Agirama fire spell). Esua will arrive to help (providing you chatted to the folks in Sarune.) o----------------------------o | B O S S - B O L V O | o----------------------------o | HP : 1162 MP 61 Lv 20 | | Experience: 891, Cash:900 | o----------------------------o Although her level isn't high, she has a lot of HP! Now, there's a nice trick you can use to win this battle quickly. If you've done as I suggested and come here BEFORE going to Magoku, then you'll have Krau in the party. Use her spell Ranka, and use it twice. Nothing happens on the first turn, so you might think this is just a waste of effort, but use the spell a second time and you'll hurt Bolvo for over 300 HP damage (even more if you've been putting points into Krau's Intelligence stat!}. Other than that, use your best spells and physical attacks. Agirama from Yuri is very effective, wind (Zanmao) is too, but electricity (Jiroran) won't hurt her at all By the way, another strategy to use in this battle (and others) is to cast Dexji (to boost agility) on the ally in the first position in the battle order, and there is a good chance that the enemies' physical attacks will miss them. After the battle. Esau will dash away again, (which is why it doesn't matter if you find him here, or not) and Yuri will learn the MOONLIT spell. This inflicts more damage on all enemies when the moon is full, and less (none, in fact) when it is dark. There are still enemies to fight, but there's a shortcut out of the tower. Leave the room and walk left, then, follow the stairs until you reach a teleport pad. Use this to take you back to the ground floor, and once outside, cast Tranpa to take you to Magoku. Before entering Magoku head for a bank (there's one in Ebla inside the Tool Shop) and strip any items off Krau and Zodia as you are about to lose them for a while. (You don't HAVE to do this.) Also, pick up any of the Drago and Amon bones, since you'll be able to use these at the next destination. =============================================================================== 10. M A G O K U ( T O W N A N D C A S T L E ) ....................... *W10 =============================================================================== LOCATION For this first visit, simply step outside Bulton, (or any town) and use Tranpa to warp here directly. AREA ENEMIES Remulus (19), Occupet (21), Colonzo (22) TREASURE Magnetite x3, Wolf Shield. LOCAL SERVICES Inn costs 75 cash per person, Clinic, Arms Shop, Tools Shop and Bank ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Tangler | 1500 | Crysta (Spear) | 1800 | Crysta (Claws) | 1500 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Iron (Light Mail) | 600 | Sky (Light Mail) | 1200 | Scale (Armour) | 375 | Crysta (Armour) | 1050 | Ice (Armour) | 1950 | Crysta (Shield) | 900 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| Before entering the town remove anything important, like those Bone items, from Krau and Zodia, since they won't be in the party for a while after this. As soon as you enter the town, Krau and Zodia rush off to find a large tree. You can find follow them to the top left of the town, and Krau and Zodia won't rejoin you. The people inside the house next to the item shop will talk about Solion and give a bit more insight to the situation, and if you talk to the old women in the left house, things will start to make sense. This is Home, and the place you saw at the start of the game. 15 years ago all the children will killed, but one (two, in fact) survived, and we know who that was! ----------------- INSIDE THE CASTLE ----------------- Enter the gates, and you are on the ground floor. Walk right, and you'll find some stairs that lead down to a treasure room with three chests, two contain [MAGNETITE] and [MAGNETITE], and the third has a [WOLF SHIELD]. Return to the main hall, and don't bother going down the left stairs, as they just lead down to a small room with a locked gate. Chat to the soldiers on the ground floor for more information, but the stairs in both rooms just lead to a dead end and nothing to find. Head up the centre passage and take the stairs to the roof and you'll find Larsa. Talk to him, and then enter the double doors and speak to the guards, but that's all you can do here for now. Now, make sure you talk to Ganzu, the green clothed man in the right side room on the ground floor, and the soldiers in the left room on the same floor. If you don't then nothing else will happen. Re-enter the throne room and this time the guards will be silent. You'll find the King and Medoch (whom you met in Ein) inside the small room to the right. Speak to Medoch and after a short rant by Safia, you'll be thrown in the cells. Check the cell door and it's locked, but Ganzu will turn up and unlock it. Speak to him and he'll give you your next destination: back to Ebla. Talk to the old man here, and it seems he let two babies escape the massacre of the infants. Don't bother trying the left area gate out, but just head down the stairs in the top right corner of this floor. ------------------------------------------------------------------------------- i. THE DUNGEONS ------------------------------------------------------------------------------- ENEMIES Apolion (24), Colonzo (22), Remulus (19) TREASURE BIG 1 (Bone) Try and recruit all three of these beasts while you're here. From the stairs, walk right and don't bother going left. There is just a chest with nothing in it, and if you carry on around this red area you'll be back at the blue and can walk up the stairs back to the world map. Instead, walk up the blue corridor and open the chest to find [BIG 1] bone. Walk right, into the larger room, and then left and you'll be back in a blue corridor, only there is no treasure chest. Walk down (ignore the left passage, which just takes you back to the empty chest), and take the stairs up to the world map. You cannot return to this dungeon after leaving it, and the entrance to the castle will be locked. -------------------------- RETURN TO EBLA: MOVING ON! -------------------------- Cast Tranpa and return to Elba, then, enter the castle. It's empty apart from an old man who tells you that everyone has gone to Bulton (although the inn and shops are still open). Use Tranpa again and head for Bulton. Enter the large temple and talk to the two backpackers, who in fact are soldiers in disguise, and say they are going to Hypatia. Walk through to the back room and talk to the old guys and the king. You'll discover that Magoku's base is North of Hypatia and that's where Solion should be. Agree that you'll go to save Hypatia from the imminent invasion, and the king will tell you to board a ship from Sidon and head for Tyros! Leave town, cast Tranpa to Sidon, and find the ship at the south east jetty of the part. ------- FUSION ------ Safia should have her fusion spell by now, so you don't have to return to Sidon to fuse beasts. You can use her spell anywhere and at any time and fuse on the fly! You'll need some back up now that you've lost three allies. Here's a few you could try: * Ashu (24) [Colonzo + Remulus], [Furiaei + Apolion] * Flammie (28) [Apolion + Remulus], [Furiaei + Colonzo] * Vibecaw (23) [Colonzo + Occupet] * Randa (21) [Furiaei + Remulus] * Stonka (26) [Apolion + Colonzo] + Phantom (26) [Ushars + Apolion] + Azumi (24) [Flammie + Occupet] ------------------------------------------------------------------------------- ii. AMON AND DRAGO CAVE ------------------------------------------------------------------------------- You'll find this cave just to the east of Magoku town. Walk inside and there are two statues: one for Amon's bones and the other for Drago's bones. You need all three bones for each of them, and these will be used automatically, when you "talk" to each statue. Use the *Mute item on each statue and it will be restored to life, and the monster in your team will change appearance and increase in stats. AMON (Amon) Bones: Amon 1: Bulton Tower Amon 2: Hidden cave west from Lutz Amon 3: Hypatia Castle. DRAGO (Dragon) Bones: Drago 1: Tower of Rama Drago 2: Lycaon Mine Drago 3: Cave north of Manase (contains Kirin golem) =============================================================================== 11. T Y R O S ( T O W N A N D P O R T ............................... *W11 =============================================================================== LOCATION This town is southeast from Sidon, across the sea. AREA ENEMIES Colonzo (22), Aquanz (21), Vibecaw (23), Pairon (21) TREASURE None SPECIAL! Monster Training: leave a beast here and it will gain in strength. Man making the legendary blade! PORT Ships to Sidon and Hypatia (not yet). LOCAL SERVICES Inn cost 88 cash per person, Clinic, Tools Shop and Bank ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| When you arrive, speak to the red haired girl, and it's Medea! She followed Larsa here. Walk up the path into the town and speak to the first person you find to discover that Esau is in Lycaon, waiting for you. This place is past the northern mountains and to the west. Walk up the steps past the two soldiers into the flower area, and you can talk to Ganzu, who's more interested in courting than fighting, and doesn't seem to be going anywhere for a while. Leave town, and walk east, then north, then west, and finally south. --------------------- BEAST TRAINING SCHOOL --------------------- The left house in Tryos is the Monster/Beast Training School. If you leave a beast here for a while, it will gain levels and transmute to a higher stage of its type. It seems that beasts belong to a group, and if you leave one from a particular group it will "grow". For example, if you leave a Mouryou it will change into: a Tammuz, then Ooze, Remulus, Loa, Apolion, Phantom, Corpse and so on. I don't know exactly how long you'd have to leave it, and one time I left a beast and it ran off! You can only leave one at one time. NOTE: See the Beast Training Section in the Lists for the full details of each beast group, and some suggestions about how long to leave them. =============================================================================== 12. L Y C A O N ( T O W N ) ........................................... *W12 =============================================================================== LOCATION From Tyros, walk east, north, and then west, keeping close to the mountains. Then, turn south, to find Lycaon AREA ENEMIES Vibecaw (23), Pairon (21), Naga (8), Pixie(2), Sylph (18), Stonka (26), Azumi (24), Pairon (21) TREASURE None LOCAL SERVICES Inn costs 100 cash per person, Clinic, Tools Shop (in Inn). ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| Talk to the locals to find that Esau is waiting for you at the mine to the east. (We're still chasing Esua...) There are some children playing a game in the flower area, something might be a clue? (You'll find out more, later.) If you want to hear the rhyme again then enter and chat a bit, and leave the playground and re-enter. ------------------------------------------------------------------------------- i. SECRET SPOT! ------------------------------------------------------------------------------- LOCATION: http://www.gamefaqs.com/portable/gbcolor/image/571649.html?gf=120 South west of Lycaon TREASURE Might (armour), BIG 3, EGG (Vritra) Walk south of Lycaon and then to the west, and just in the centre of the land you'll find a hidden cave. There are two treasure chests and an EGG! The left chest has [MIGHT] armour, and the right one contains another [BIG 3] bone. Stick the egg in the front of the battle team and guard it for one battle, and after damage of more than 101 HP has been inflicted on the guards, it will crack open and Vritra (a level 29 beast) is born! ------------------------------------------------------------------------------- ii. LYCAON MINE ------------------------------------------------------------------------------- LOCATION Walk south from Lycaon, and then east. ENEMIES Stonka (26), Aquanz (21), Pairon (21), Sylph (18), Azumi (24) TREASURE DRAGO 2 (Bone), 5000 cash Head left from the entrance and you'll find Esau waiting, and he rejoins the party. Walk up the steps and follow the brown flooring to the right to get the contents of the treasure chest, the last [DRAGO 2] bone! The rest of the chests won't give you anything, and when you reach the top of the cave room (it's utterly straightforward) there is a man waiting in front of a treasure chest. o----------------------------o | B O S S - M A K R A | o----------------------------o | HP : 1289 MP 65 Lv 24 | | Experience: 994, Cash:1003 | o----------------------------o So long as you have some beasts at a higher level, then Yuri at level 24 is plenty strong enough for this battle. Makra is in fact the same in appearance as a beast you'll meet later, and is a red golem type. Yuri's Moonlit spell is handy if the moon is near full. Don't bother with status effect spells as they are unlikely to work and Bufu (ice) and Jiora (lightning) spells also won't hurt him at all. Powerful fire spells are your best bet for this battle, and Yuri will have his Agirama fire spell. If you've recruited Stonka, then put him in the line-up as he has Agira. Other than this, heavy hitting beasts might be your best bet and Makra doesn't do much more besides physical attacks. Put your beasts with the highest HP in the front of the group to soak up the damage. You'll get a Gold Nugget as your reward and Esau nabs it. He plans to use it to finance a ship...hmm, this might be useful if he plans on sharing it, and doesn't do a runner again, although, once again he departs. Open the treasure chest for the [5000 CASH]. The other treasure chests contents are now revealed and there are no more monsters in the cave. Now, go back to Tyros. Cast Tranpa when you're on the world map, and make your way down the path to the port. The ship to Hypatia is ready for boarding. ------ FUSION ------ Here's a few fusions based on using Stonka and planning for the next location! * Genie (25) [Pairon + Stonka] + Fulkaro (28) [Phantom + Stonka] * Gorgon (27) [Genie + Stonka] * Fulkaro (28) [Phantom + Stonka] * Orkas (29) {Fulkaro + Stonka] * Apolion (24) [Sylph + Stonka] * Urum (24) [Genie + Sylph] =============================================================================== 13. H Y P A T I A ( P O R T , T O W N A N D C A S T L E ) ........... *W13 =============================================================================== LOCATION Hypatia Port is located across the sea to the east of Tyros. AREA ENEMIES Lilim (26), Sult (27), Vritra (29), Urum (24), Genie (25), Apolion (24), Aquanz (21) PORT Ships to Tyros, Goku and Eridu. LOCAL SERVICES None The port is just a port, and there are no shops or houses, but you can take ship for both Goku and Eridu. You'll find some better equipment at Goku, and it's worth while taking a quick detour for a spending spree. However, the main goal is to do what the King of Ebla wanted, and protect Hypatia as well as find Solion. On your way to the next location try and recruit Urum, who has the useful Dexji spell that you need for some upcoming bosses! ---------- BEAST SHOP ---------- LOCATION This is a cave, found to the northeast from Hypatia Port. --------------.-------. BEAST SHOP | Cost | --------------+-------+ CultMask | 1 Mag | Magi | 1 Mag | Lete | 1 Mag | *Beast | 1 Mag | Panacea | 1 Mag | Mana | 1 Mag | ______________|_______| ------------------------------------------------------------------------------- i. HYPATIA TOWN AND CASTLE ------------------------------------------------------------------------------- LOCATION Northeast from Hypatia Port TREASURE AMON 3 (bone) (Town), Trident (Castle) LOCAL SERVICES None From the port, walk north, and cross the bridge to the east. You'll find a cave with a beast shop. Walk south from here and cross the next bridge to the east. Then, walk north to find the town. Talk to the 'people' to find out what happened here. Although the houses are in ruins you can enter them, and you'll find a treasure chest containing the [AMON 3] bone inside the Tool Shop, the second building up on the right. Enter the Castle at the far side of town, and walk all the way to the throne room where there is an empty treasure chest. Head right into the small side room, and obtain the [TRIDENT] from the treasure chest there. This powerful weapon can be equipped by Yuri. Finally, head left from the entrance hall and you'll find the king. He tells you to get back the Dragon EGG which was taken to the GUISE FORTRESS. Leave town, and walk north crossing the bridge to the west. Continue heading north and you'll find a cave with an inn. ------------------------------------------------------------------------------- ii. WAYSIDE INN ------------------------------------------------------------------------------- LOCATION North from Hypatia Town. This inn costs 110 cash per person, and there's a clinic as well. This is quite a good time to level up and recruit new beasts if you are having any trouble with winning battles. There are some powerful enemies inside Guise, and you should aim to have some beasts at around level 30, if you want to have an easy time of it! ----- FUSION ----- * Jabba (31) [Vitra + Genie/Sult] * Centaur (30) [Stonka + Sult], [Vitra + Fulkaro] * Flammie (28) [Genie + Sult] * Gorgon (27) [Genie + Stonka] * Hydra (26) [Genie + Azumi] * Orkas (29) [Fulkaro + Stonka] * Gomorra (32) [Orkas + Sult] * Oncott (32) [Jabba + Vitra] [Sult + Mantico] ------------------------------------------------------------------------------- iii. GUISE FORTRESS ------------------------------------------------------------------------------- LOCATION Northwest from Hypatia inn. ENEMIES Legba (31), Goki (30) SkyJaki (30), Chulruk (35), Command (30) (You can recruit Legba and Chulruk, but not the other enemies) ITEMS Magnetite x2, Magnetite, EGG! If you walk all the way to the north you'll find a small tower, and you can enter this first if you like, but it's just the exit from Guise, and you'll get there soon enough. However, you can get the items and maybe an ally, now. You'll find two statues, although you can't do anything with them. Strangely, given that Yuri was level 30, the Chulruk monsters here started up a chat, and one was recruited after I agreed to give him a Rune item. Worth it to get a level 35 ally! Walk into the right side room and open two chests for [MAGNETITE] and [MAGNETITE]. Your real destination is a cave that's found if you walk north and then west from the inn. Take the [MAGNETITE] from the treasure chest in the cave, and head up the stairs into a prison type of area with three red beasts, and two soldiers: actually it's Larsa and his companion. Talk to everyone and you'll find Solion at last, in the third cell. If you speak to Larsa first, he says it's too late. Anyway, speak to Solion to move things on. (It seems she carried Yuri and Larsa away from Magoku all those years ago, and there is a memory scene.) After this, Larsa runs off. Don't follow him, but walk through to the left into another room, and challenge the monster. o------------------------------o | B O S S - G O Z U K I x 2 | o------------------------------o | HP : 510 MP 67 Lv 48 | | Experience: 1822, Cash:7205 | o------------------------------o Any attack magic is effective on this enemy, but beware of their powerful physical attacks. Put your stronger allies in the lead and keep weaker allies healed. It uses a powerful Agi (fire) spell on one that can hurt for around 200 HP Its physical attack will do nearly 200 - 300 HP damage as well, and you could easily lose one ally if both enemies target the same party member. I found that this enemy targetted the humans and unless you keep at full health, or use a beast ally to guard them, you could get defeated if both Yuri and Safia die. The enemy also is likely to act first, so you won't be able to heal at the start of a round. However, if you've got the Dexji spell, then cast this on your healer to raise their speed and they will be able to act first as well as maybe avoid a direct physical attack. Safia's Ranka spell will do tremendous damage, just remember to cast it twice! After this battle, make sure to heal, revive anyone who is dead, using Ricam or a Rune item. Walk forwards and Medoch will be up to no good, and you're in for another double boss! o------------------------------o | B O S S - M E Z U K I x 2 | o------------------------------o | HP : 510 MP 78 Lv 48 | | Experience: 1822, Cash:7201 | o------------------------------o This couple is similar although they use magic: Zanrama (wind) magic on one. Their physical attacks are very powerful and again, could take out one ally with ease. You can cast Makjama to mute them if you wish, but don't bother with things like Mudoon, and just hit them or use any attack magic. Protect Yuri and Safia and again, use her Ranka spell. --------- MOVING ON --------- Walk up past the two golems and into the right side room. Talk with the disguised backpackers who'll tell you to board a ship for GOKU and that there's something about a place called Salem Arena where monsters battle it out. There is an [EGG] here, so pick it up before you leave. There's a shortcut if you take the stairs up and just fall down the hole in the floor. In fact this takes you back to the tower where you found the two statues and two Magnetite items. Don't forget to put the Egg in first place and guard it with the rest of the team and after one hit from a powerful enemy it will crack open and you'll get Tinygon. This beast is a useful ally at this stage of the game, since any ice spell heals it, and it has the Ricam spell (which can revive someone) and nearly 600 HP. I kept him in pole position for a long time! Leave the tower (walk left into the statue room, and then right) and you're back on the world map. Walk back to the inn if you need to heal up, and thence back to Hyaptia Port. Alternatively, cast Tranpa back to Tyros and take the ship from there to Hypatia, and then get the ship to Goku. You could also take a side trip to Eridu Port, and then get a ship from here to Goku. =============================================================================== 14. G O K U ( P O R T A N D T O W N ) ............................... *W14 =============================================================================== LOCATION Board a ship in Hypatia which takes you due east, to Goku. Or take a ship from Eridu. AREA ENEMIES Corpse (29), Legba (31), Centaur (30), Senko (29), Sult (27), Orobus (32), TREASURE "Proof" Item for Tournament PORT Ships to Hypatia, Eridu and somewhere else: not yet! LOCAL SERVICES Inn costs 120 per person, and Clinic, Arms shops, Tools Shop and Bank. ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Crysta (Claws) | 1500 | War (Hammer) | 1950 | Kill (Spear) | 2100 | Tornado | 2250 | Paryzan | 3000 | Crysta (Shuriken) | 3600 | Hecate (Axe) | 3900 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Bolt (Light Mail) | 1950 | Moros (Light Mail) | 2400 | Cent (Armour) | 2400 | Hecate (Armour) | 3000 | Aura (Robe) | 6000 | Hecate (Shield) | 1800 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| Chat to the two people in the inn, and you'll hear about a "tough guy" that was on his way to Eridu. Talk to the folks standing around in the town, and you'll discover that Medea is here (standing in a booth, for no apparent reason). Ganzu is still up to his old tricks with the ladies, and he and his men are planning something. A soldier is going to deliver a message to Larsa and a girl asks you about the tournament. (It doesn't matter what you say but you get a little more information if you say no.) Enter the lower left house and say yes to the chap at the table. He gives you an item [PROOF] so you can enter the tournament. (Seems there is an awesome prize, which you wouldn't want to miss out on.) Talk to him again, and he tells you to go to the SALEM PLATEAU to the north. You can upgrade equipment here, and buy the Crysta Shuriken and Aura Robe for Safia. Invest in the better Hecate Shields as well, and make sure Yuri has the best stuff you can obtain, although you should already have the Trident and Might armour for him. (There are no shops in the next two destinations.) Stop off at the bank if you need to drop off anything, before leaving town, and maybe pick up any Magnetite you've left in store, if you want to try your luck at a nearby monster trap. ------- FUSIONS ------- Try and fuse Ugobach, as this beast is going to be especially useful inside Salem Plains. * Ugobach (35) [Corpse + Legba] * Orobus (32) [Centaur + Sult] * Kelpie (34) [Centaur + Legba] * Mantico (31) [Centaur + Corpse * Yatgras (33) [Legba + Mantico] * Siren (34) [Centaur + Servant] * Jabba (31) [Corpse + Senko] * Chinlon (37) [Servant + Siren] ------------------------------------------------------------------------------- i. CAVE TO SALEM PLAINS/MONSTER TRAP! ------------------------------------------------------------------------------- LOCATION North east from Goku. AREA ENEMIES Corpse (29), Legba (31), Centaur (30), Senko (29), Sult (27), Orobus (32), Servant (32), Mantico (31) Your destination is a cave entrance to the east. After walking north from Goku, the land narrows, and you can't miss it. Talk to the man inside the cave who won't let you pass, unless you have the "Proof" item, and then, walk through to arrive at the far side of the river. However, if you go all the way to the north you'll find another cave, and this is a monster trap. Use Megnetite to try and trap a monster. Depending on your levels, you could get Jabba (level 31 with Yuri at 31.) I've found it's best to use the item when the moon is moving towards dark: for example try Day 23, wait until day 24, and you are more likely to find something then if you try when the days are lower numbers: that is, when the moon is getting brighter. =============================================================================== 15. S A L E M P L A I N S ( T O W N ) ................................ *W15 =============================================================================== LOCATION From the arrival point at the cave, walk north, to find an opening in the south side of a mountain. Walk up the passage to arrive at the cave exit on top of the mountain. Enter the small tower. AREA ENEMIES Chulruk (35), Servant (32), Mantico (31), Legba (31), Orobus (32), Yatgras (33) TOWN ENEMIES Atlas (35), Chomper (37), Shutenk (35), Zenki (61), Goki (30) TREASURE BIG 2 (Bone) You'd be well advised to have Tinygon, Ugobach and Ananta in your active party while in this town, in case you run into Zenki. This powerful, high level enemy uses Bufo (ice) magic on everyone and these beasts will either be healed by it, or receive no damage at all. You can also use their spells, and Tinygon and Ugobach have Ricam (revive) which you might need as well, although Safia gets Saricam (guaranteed to revive) magic at level 30, which she should be by this time. Also, don't try to run away from battles here, as it's unlikely to be successful, and you'll end up getting hammered by these powerful enemies before you have a chance to attack. If you enter here while the moon is near dark, then you'll have a chance to recruit Atlas or Chomper, or at least, get them to retreat if you stop and chat! The encounter rate is high, and getting all the way through while retaining enough MP for the 'boss' battle, and getting out again, can be tough. Enter the tower, and climb up the path to SALEM PLAINS town. Here, you'll find enemies and a scene of chaos. Walk up the stairs to the top, and then, down one flight, head left and up to the top left corner, to find the last of the [BIG 2] bone items. From here, walk down two flights of stairs, and then, left. This takes you to a room where you'll see the king and Medoch. You'll be attacked by a demon, and, after you beat it up, they curse and disappear. o--------------------------------o | B O S S - S H U R A G I x2 | o--------------------------------o | HP : 538 MP 81 Level 50 | | Experience 1936. Cash 7605 | o--------------------------------o After fighting groups with Shutenk and Zenki, this 'boss' is really not so hard. It can cast Makjama but this is unlikely to effect anyone, though it might mute someone if you're unlucky. They uses Buframa on everyone (ice attack) but if you brought ice resistant beasts with you, this won't be a problem. They are susceptible to Jiora (electricity) magic and Agi (fire). After the battle, you can reacquaint yourself with the ex backpackers, but other than that, there's not much else to do here now, so return to Goku. Be careful exiting the town, since you've got to fight your way back to the outside area. (Actually, even if everyone dies, so long as you've defeated Shuragi, it really won't matter too much, as you'll just be taken back to Goku inn, so that's a short cut if you're running low... oops.) ------------- GOKU TO ERIDU ------------- Back in Goku, the orange haired girl now reports that the people vanished from a village south of Eridu. Maybe that's the next place to investigate. You'll also remember that some tough guy was on his way to Eridu. (Talk with the guys in the inn if you don't!) Walk south down the path inside the town, into the port, and take the ship to Eridu. ------------------------------------------------------------------------------- ii. "BIG" CAVE ------------------------------------------------------------------------------- LOCATION North of Salem Plains Walk north to the far side of the Salem Plains mountain, and there is another beast cave with a Golem Statue. This one requires FOUR Big Bones, so don't bother visiting this cave until after you've found the last bone inside Salem Plains town. After Gigant joins up, speak to the statue again and you'll be asked: will you give life to the zombie? If you have a spare Seed of Mute, then give this to the golem and Gigant will increase by 10 levels. =============================================================================== 16. E R I D U ( P O R T A N D T O W N ) ............................. *W16 =============================================================================== LOCATION A short sail due south from Goku. AREA ENEMIES Servant (32), Atlas (35), Natak (40), Samael (39), Ananta (34), Chulruk (35), Yatgras (33), Mantico (31), Yaksha (37), Barong (46) TREASURE Earth (Necklace) PORT Ships to Hypatia and Goku. LOCAL SERVICES Inn costs 130 per person and Clinic, Toolshop and Bank ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| Leave the port and walk south. Cross the bridge and keep going and you'll find the town of Eridu. If you arrive here before the events in Salem, you can talk to the four kids for some disturbing information If your first visit is after Salem, then there is only one kid left to talk to, as the others have gone off to save the forest on their own! Talk to the girl inside the single house, and she'll tell you that trees are dying and people disappearing from the southern village. Go upstairs, and there is a chest with [EARTH]. (Use it on Yuri to boost his vitality by 1 point.) You can do some recruiting and fusion around here, before heading off to the investigate the southern village. Samael is a useful beast to fuse for the Medeiam healing spell, and the fact that it appears in the next location, although there are many other options. ------- FUSIONS ------- These are a few examples using the local beasts. * Aello (37) [Chulruk/Yaksha + Servant], [Servant + Yaksha] * Chakra (35) [Jabba + Chulruk] * Larvae (39) [Chakra + Chomper] * Basilis (37) [Ananta + Servant/Chakra] * Vapor (39) [Atlas + Yaksha] * Ugobach (35) [Chakra + Servant] * Samael (39) [Chakra + Vapor] + Golem (42) [Yaksha + Chulruk] [Servant/Chakra + Atlas] [Samael + Chinlon] * Garuda (41) [Atlas + Samael] * Salmand (41) [Atlas + Garuda] * Hibakra (41) [Nue + Samuel] NOTE: FUSION LEVELS If you attempt some fusions that could result in higher level beasts, then you might have already seen the message that your level is too low to fuse them. Yuri needs to be at level 34 (minimum) to allow Safia to make Golem. ------------------------------------------------------------------------------- i. DEAD FOREST VILLAGE AND WELL ------------------------------------------------------------------------------- LOCATION Walk south from Eridu, through some dead trees to the village. AREA ENEMIES Atlas (35), Natak (40), Barong (46), Chomper (37), Unicorn (44), Succubi (45) VILLAGE WELL ENEMIES Vapor (37), Samuel (39), Ugobach (35), Natak (40), Barong (46) TREASURE BIG 4 (Bone) Walk south from Eridu, through some dead trees, until you enter the village. Open the single treasure chest (you can't miss it, at the right of a broken building) for the fourth [BIG 4] (bone). Then, talk to the lass with the staff. It's our old friend KRAU! She'll join up with you again, and all you need do is walk to the well and you'll enter this small dungeon. You'll find the children hiding there, and Zodia who's gone in after them. Talk to him, and he joins the party again. The kids depart and you can explore. It's best to enter the well when the moon is dark, which gives you a good chance to do some recruiting. Be careful of Barong as it can cast Mudo (instant death) as well as drain MP, and the Natak enemy is healed by Bufu (ice spells) Walk left into the cave, and up the steps. Simply follow the path until you reach the far left, where there are two sets of stairs leading up. The right hand one takes you to the boss of the area. . You might consider taking Krau and Zodia off on a shopping spree to Goku, to get some better equipment before starting this battle, since you're forced to use them in the main party. They rejoin at level 35, and Yuri and Safia should be at least at this level too by now. Of course, if you do that, you'll have to take the ship again from Goku and walk all the way back here. Might be worth while though, since this boss is no pushover. o----------------------------------o | B O S S - G A I A 1 LEVEL 55 | o----------------------------------o | HP : 2470 MP 107 | | Experience: 1956, Cash: 1800 | o----------------------------------o This boss is really your first major challenge and it has high HP as well as some other unhelpful traits! Gaia can avoid a lot of physical attacks, and is also immune to a number of spells (don't use Jiora (electricity) or Bufo (ice) on him, although Agi (fire) and Zanma (wind) work well. Ideally you need someoone with Dexji to increase agility for your physical attackers and healer. Alternatively, Dexda will decrease Gaia's speed and Stroda decreases his power. (You only need use each spell once.) I wasn't prepared properly for this fight the first time, and just ended up using Ranka with Safia and Krau and slogging away with everyone else. He will use powerful Buframa magic, (though only on one person at a time) so any beasts with immunity to ice will be useful,.and he also "sings a song" that can confuse someone, as well as damage them, which makes them hit allies (although the effect doesn't last long). He can also cast Makjami on everyone which mutes all spells for a short while. You could use Aello (fast, can equip weapons and has Dexji as well as Deiama), Chinlon (has Stroda and Dexda), Salmand (has Agiraon and Medei), and Hibakra (has Agirama and Stroda). If you manage to recruit Natak in here, and fuse him with Samael then you'll get Element, a useful level 41 beast with both Stroda and Agirama. There are so many possibilities, but don't forget that you can carry on recruiting and fusing inside the well, if you don't think your team is up to scratch! --------- MOVING ON --------- After the battle, Krau and Zodia depart again (for Blantica). Thanks guys, you ruined my party set-up with your paltry equipment and then disappear again. Safia reminds you that it's the place Esau was headed for as well. Let's GO! Before making your way out of, the cave replace the two lost team members with a couple of beasts. Although there don't seem to be many enemies left now, you still might encounter some on your way out. Use Tranpa and warp to Sidon, and then walk north, and east over the river, to return to Esau's Home. You could take a quick detour back to the cave north of Salem Plains, and with the last BIG bone (assuming you found the rest of the them) you can obtain GIGANT! ------------------------------------------------------------------------------- ii. ESAU"S HOME AGAIN ------------------------------------------------------------------------------- ITEMS * MUTE (Seed of Mute to upgrade a "Bone" beast!) Head into the large house and speak to Esau. He has the boat ready for you, and suggests heading south past Bulton to the DIEL continent. (Sounds slightly worrying, DIE ALL! continent?) You can chat to the researchers who don't know anything, and the kid outside, who mentions Rand, Esua's son. but other than that, there's not much to do here. Leave the town, and the ship is waiting at the eastern coast. Esau is now back with you for the duration. OPTIONAL RECRUITS! Now, you can take a beast from Esau's home training place. It seems to be event related, and with Yuri at level 35 you will have the option of recruiting both these beasts, although I wouldn't advise it! Talk to the two beasts at the right of the room: ORTHUS is the beast at the top, and CERBERU at the lower side. You cannot open the treasure chest (containing the *MUTE} from the upper side, so if you just want to do that, then go for Cerberu. Be warned that you cannot fuse them as yet, and they can be a bit of a nuisance in your party if you get them now. They are both level 30, and won't be much use to you. Might be best to leave it until later (by which I mean: after you've beaten the game.) ------------------------------------------------------------------------------- iii. HAVE SHIP! CAN SAIL! ------------------------------------------------------------------------------- USING THE SHIP You can land anywhere that the land touches the sea, and sea enemies are basically the same as those on the nearby land. Use Tranpa to travel somewhere, and the ship will follow you and can be found at the nearest coast. If you sail east from Esau's home, then you'll be at the area north of Lycaon. Sail north a short way, and you'll find Canossa Island, and just to the east of this small island, is the large island with Magoku town. Sail south from Esau's home and you'll soon reach the island where Bulton is situated. Keep sailing south from Bulton, just a short way, and land. =============================================================================== 17. S M A L L V I L L A G E ........................................... *W17 =============================================================================== LOCATION From Bulton island, keep to the east and sail south. Land, and walk due south. ARE ENEMIES Garuda (41), Larvae (39), Barong (46), Ugobach (35) TREASURE None LOCAL SERVICES Inn costs 147 per person, Clinic and Toolshop. Arms Shop ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Star (Kuckles) | 6600 | Photon (Sword) | 7500 | Handy (Hammer) | 9600 | Thor (Hammer) | 13500 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Hecate (Armour) | 3000 | Nano (Armour) | 6000 | Magus (Light Robe) | 12000 | Hecate (Shield) | 1800 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| Chat to the folks and you'll find out that you really should buy the Star Knuckles, they're doing a great deal and these can break rocks. Talk to the chaps inside the arms shop and you will hear about a girl who has a flying ship...now that's someone we want to meet and marry! Head into the top right house to be told about a floating boulder in the East Cavern! Whoa, not something you see every day, so say you believe him and you'll hear some news about Krau. She came from the south of Salmatia...not sure where that is, but maybe south might be a good guess. Talk to the beast in the town and you'll find out more about "Salma..." and that it's southeast of this village. Before leaving, buy the Star Knuckles (which can only be equipped by Safia and some beasts) and some better equipment for everyone, especially the good armour. You should have plenty of cash to spare for this. At this point, it's not entirely clear where you are supposed to go, and there are a number of options, however, the target place is Salmatia, so that's where we're going to go! (But taking in a couple of useful diversions on the way.) ------------------------------------------------------------------------------- i. AGASHA GROTTO AND LUCIFERIUM ------------------------------------------------------------------------------- LOCATION Sail east from the Small Village and then south, down the eastern coastline. You'll see this island to the east. ENEMIES Samuel (39), Racket (36), Vapor (37), Ugobach (35) TREASURE Force (shield) [in Grotto], Zain (staff), Magnetite x2, *Mute [in Luciferium] The grotto is the cave at the west of this island. Enter, and try to move if the boulder. If Yuri's level is too low, then you can't shift it, so just return after fighting some more battles, and try again. At level 36 it won't move, but at level 41 it will. Read the Book of Gryas about defending the beasts, and how the Black Gryas that caused the fall of the fifth planet. Pick up the contents of two treasure chests: well, one, in fact. The [FORCE] Shield is in the top one and there's nothing in the other. Just to the east of this place is another cave: the LUCIFERIUM, although it appears to be a town on the world map. Chat to the beasts inside if you want, and it seems Larsa was here recently. Head up the steps and open two chests for [MAGNETITE] and another [MAGNETITE]. You can also obtain the [ZAIN] Staff and another [*MUTE] if you explore the top of the steps. There are no enemies in here. OTHER LOCATIONS Sail further east and you'll arrive at Eridu. Salmatia is to the south of the island. Sail north, (starting out from the western side where the Grotto is located) and you can find The Floating Rock Cave on another island. The enemies in here are more powerful, and you can leave this visit until after completing Medea's rescue. =============================================================================== 18. S A L M A T I A .................................................... *W18 =============================================================================== LOCATION From the Small Village, walk back to your ship and sail east. Go too far and you end up on a small island. Instead, follow the coast south and you'll find a larger island with a small cave at the western end. Keep sailing south past this island until you can't go any further and there is a stretch of rocks in the ocean. Then, sail east a short distance along the rocks until there's a gap and some land to the south. Land here, and walk east, to the nearest town. ENEMIES Laque (42), Larvae (39), Ugobach (35), Garuda (41), Serpent (42), Racket (36) Firebir (38), Hibakra (42), Legion (44) TREASURE Earth (necklace) LOCAL SERVICES Inn costs 170 per person, Clinic and Toolshop are in the Inn. Arms Shop ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Goliath | 7500 | Photon (sword) | 7500 | Lunger | 9000 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Photon (Light Mail) | 6000 | Photon (Shield) | 3000 | Aura (Robe) | 6000 | Magus (Light Robe) | 12000 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| After stocking up on some more good equipment, head to the left and enter the corner house to speak to the elder. Seems she knows Safia (Safia is her grand-daughter), and warns that you cannot go south. The spell Rankain is sealed there, and that's something we want to get eventually, as well as find Blantica. One thing to know, is that the shops won't be open again, after this initial visit, so if you want to buy stuff, do so now! She tells you to go to Goku (remember we're supposed to be rescuing Medea, who as kidnapped by pirates.) The way out of the village to the south is blocked by two guys, even after talking to the Elder, and the other inhabitants will tell you about the flying ship. Oh how we need that! ------ FUSION ------ Now, one thing to note, is that once you arrive here, the range of recruits and choices for fusions massively expands! You can find all kinds of useful beasts if you walk west from Salmatia town, and then south. Laque is particularly handy for triggering mutations, if you are trying to get some of those, as well as some excellent higher level fusions. Of course, you probably won't yet have high enough levels to obtain some of them yet, but even so. :) * Itzamna (50) [Laque + Fafnir] * Titan (73) [Laque + Firebir] * Mara (46) [Laque + Tiamat], [Archion + Legion] * Ifrit (72) [Laque + Titan] * Flouret (48) [Mara + Serpent] * Succubi (45) [Serpent + Legion] * Tiamat (45) [Firebir + Legion] ------------------------------------------------------------------------------- i. BEAST SHOP ------------------------------------------------------------------------------- LOCATION Although you cannot cross the bridge to the south of the Salmatia, you can head west over the other bridge, and walk south to find this cave. ENEMIES Laque(42), Archion (45), Girimel (?), Mara (46), Ugobach (35), Garuda (42) --------------.-------. BEAST SHOP | Cost | --------------+-------+ CultMask | 1 Mag | Magi | 1 Mag | Lete | 1 Mag | *Beast | 1 Mag | Panacea | 1 Mag | Mana | 1 Mag | ______________|_______| You'll notice the edge of a mountain to the eastern edge of the screen, and that's your destination once you can get past the guards in Salmatia. If you fight battles close to this eastern edge then you can find beasts like Girimel here, as they overlap from that location. ------------------------------------------------------------------------------- ii. TREASURE CAVE ------------------------------------------------------------------------------- LOCATION From the Beast Shop cave (southwest from Salmatia) walk west, keeping close to the south coast, and there's another visible cave. TREASURE Magnetite x2, Demon Claws, Demon Axe These treasures are very useful, and the chests are simply sitting at the entrance awaiting your raiding party! Esau can equip the Axe, and Safia the Claws. Don't give these to any beast, in case you forget, and fuse it, in which case the equipment is lost forever. (Oops.) Or, until you reload a previous save. =============================================================================== 19. P I R A T E H I D E O U T ......................................... *W19 =============================================================================== LOCATION Sail just a little way west from Goku and there is a small island with a blue location square on it. Enter, and this is the Pirates Hideout. AREA ENEMIES Centaur (30), Vapor (37), Ananta (34), Chulruk (35), Corpse (39), Legba (31) PIRATE HIDEOUT ENEMIES Pirate (40), Colonel (39), Ugobach (35) Element (41), Ugobach (35) TREASURE Magnetite x2. Handy (Hammer) Photon (Shield) -------------- TRANPA TO GOKU -------------- NEW ALLY! Ganzu joins the party. Leave Salamatia and use Tranpa to zoom to Goku. Talk to the soldiers and you'll hear a little about Larsa and Medea, and head for the port. Talk to the guy guarding the lower right ship, and he mentions the pirates. At this point Ganzu will appear (it doesn't matter if you talk to him or not, in Goku town.) and join up! He can't abandon a damsel in distress. (Even though he seems adept at leaving girls and making them distressed.) Talk to the ship man again for news that the pirates headed west. Return to the town, and walk back to the world map. Pick up your ship again (it's waiting on the western coast) and sail west. -------- NEW ALLY ------- Ganzu joins at Level 37, and he'll be with you again nearer the end of the game, though he's not a full-time member just yet. He's equipped with Tangler Sword, Bold Armour, Crysta Shield and has no spells as yet, but high HP, at 880. He's a tough fighter, so buy him some better equipment and sell off the rest of his gear. He can equip Hammers and Axes as well as swords and shurikens, and armour, though not robes. I'd buy him the Thor Hammer and Nano armour from the Small Village. (Just warp to Bulton and sail south to make these purchases.) However, you will find a Hammer for free inside the Pirate Base, if you can't be bothered to do this. When you're ready, land on the island and enter the hideout. You'll meet a guard and have to fight him. o--------------------------------------o | B O S S - L O O K O U T Level 45 | o--------------------------------------o | HP : 2048 MP : 92 | | Experience: 1612, Cash: 1505 | o--------------------------------------o Don't use Jiora magic on him, since this is HIS strength, and he'll cast Jioraon, which targets everyone. Also don't use Bufo (ice) magic and status spells also don't seem to have any effect on him, although he might use Prinful which can confuse everyone at once!. Luckily it won't, and even if most of the party are confused, usually they will hit an ally once, and then their senses return. Other than that, you can use Agi magic on him, and physical attacks, and make sure to keep healed in case he manages to get in a critical attack on someone. After this battle, you might want to retreat and heal at the inn back at Goku, as there are more challenging boss battles ahead as well as random encounters. The Ugobach enemies can paralyse someone and the Colonel ones will use Jiora as well as Prinful magic on everyone, and when you're fighting these in groups (such as 3 Colonels and 2 Ugobachs) you might find yourself using a lot of MP for healing. I found that Dormina (sleep cast on all enemies) was quite effective and Chinlon has this spell. You can also use Dexda to decrease their speed, and this is handy, since Ugobach can raise speed. Note that if you have recruited or fused Element or Ugobach, and enter when the moon isn't full, then you will probably be able to avoid a number of battles. With the day counter at 22, I found Element was especially chatty! Walk up the cave to find a treasure chest at the left, containing [MAGNETITE], and then another one at the stairs. You'll arrive inside the pirates base and can open two more treasure chests for the [HANDY] Hammer and a [PHOTON] shield. There are still random battles once you enter the room, but after opening the first two chest, walk around the wall and you will overhear the pirates talking about Medea. You may get into another fight with Pirate and Colonel enemies and it's no good trying to run in this confined space. Just slug it out! When you take another step towards the visible pirates, they will ask who you are, and attack. o--------------------------------------o | MINIBOSS - P I R A T E Level 40 | o--------------------------------------o | HP : 493 MP 58 | | Experience: 559, Cash: 282 | o--------------------------------------o Fortunately this is a simple one to win, as it's just a low level Pirate, and not really a boss at all. This one uses Agi (fire) magic, so give him Bufo (ice) in return, or just whack him. You should win this forced battle in one round. Save your game, if you want, and heal up if necessary. Then, walk forwards to engage the next pirate. o--------------------------------------o | B O S S - C H I E F Level 50 | o--------------------------------------o | HP : 2259 MP 100 | | Experience: 1784, Cash: 1700 | o--------------------------------------o Jiorama only targets one person at once so that's not something to worry about, and you can always heal with Yuri or Safia's Dei magic. You can use Agi magic on this guy but not Bufo or Jiora. Ranka works as always. Be warned that the chief often dodges physical attacks, especially if any of your team are low on agility or at lower levels, so use Dexji to increase your agility and your chance of making those hits connect! Don't bother using status spells on him, as they won't work. He will also use a spell (Makjami) to mute everyone, which is slightly annoying if Safia is affected in the middle of casting Ranka. Open the next two chests for the [PENDANT] (can't be used on beasts) and [2000 cash]. Then, head down the stairs. You can talk to the first girl, who just says thanks, and then enter the third cell to find Medea and another girl. Seems she did this to make Larasa jealous or something. Anyhow Ganzu is angry and uses Tranpa to dash after Larsa, I assume. (How come HE can use it inside buildng and we can't? ) I don't get this part. I think the girl on the ground is Medea and she's dead or nearly dead, and the other girl certainly doesn't want to stay there, but they don't leave with you. There are no more enemies in here, so simply walk back the way you came, and sail, or use Tranpa, back to Goku. -------------- GOKU TO MAGOKU -------------- Back in Goku (it was just a guess, but a good one, since that's where Larsa and Ganzu were before) talk to the two soldiers and they ask for help. Their captain (Ganzu) has been taken prisoner at Canossa west of Magoku. Whew, things sure do move fast around here. Cast Tranpa to get to Magoku, and pick up the ship from the north coast, then, sail west to the nearby island. (Magoku Castle is still locked, so there's no point in visiting the town.) =============================================================================== 20. C A N O S S A I S L A N D ..........................................*W20 =============================================================================== LOCATION This is situated west of Magoku. It's a small island with just the one place. Sail there from Magoku. AREA ENEMIES Nue (39), Firebir (38), Element (41), Racket (36), Larvae (39) CANOSSA ENEMIES Thief (43), Colonel (39), Legion (44) (Cannot recruit humans) TREASURE Cash 1000, Cash 1000, Cash 2000. Enter the location and you are faced with a guard. Seems they were expecting you, so answer yes to initiate the battle. o---------------------------------------o | MINIBOSS - C O L O N E L Level 39 | o---------------------------------------o | HP : 493 MP 58 | | Experience: 545, Cash: 277 | o---------------------------------------o This is simple and you can auto battle the Colonel with ease. Follow the passage to the right, and then, left until you reach the stairs leading up. This is VERY SILLY. You find Ganzu alone in a cell, and instead of being pleased to see you, he's so pissed at having lost to whoever captured him, that he challenges you to a duel. You cannot avoid this either! Yes, it's a DUEL, one on one. Yuri vesus Ganzu. If you don't think your level is high enough, then make sure to take a Mana item into the battle for emergency healing, or back out to buy some better equipment and fight a few battles first. I had the Photon Shield, Magus robe, and Lunger weapon, and at level 38 this was sufficient. Yuri's stats were: Endur 18, Intel 21, Stren 16 and Speed 16, with just 9 luck. The high speed helped to make Ganzu miss on a couple of attacks. o---------------------------------------o | B O S S - G A N Z U Level 39 | o---------------------------------------o | HP : 1500? estimate MP : 140 | | Experience: 1337, Cash: 1307 | o---------------------------------------o He uses Zanrama (wind) magic against you, even though he didn't have that yet in my game! Use your strongest fire magic (Agidai) against him for the most damage. How much will partly depend on Yuri's intelligence. Reserve some MP to heal up, and after about 4 rounds Ganzu will run out of MP. Then, take a turn to heal up (his physical attacks won't hurt for much and his magic did around 75 HP damage to Yuri). After you've healed, and used all your MP, just keep hitting him, and you should do around 100 HP damage each turn. He tells you that Larsa is stronger then you and that you should go to Magoku to stop him. He will rejoin the party and is completely healed (though Yuri isn't) Before leaving, walk through the opening at the left and continue a short way, until you reach a room with three chests. One has [1000 cash}, the other [1000] and the third [2000}. You'll find Thief and Colonel enemies in here. =============================================================================== 21. M A G O K U T O G R E E N T O W E R ............................ *W21 =============================================================================== ENEMIES Mezuki (48), Gozuki (48) Return to Magoku town, and only the Inn is open. You can chat to the guards and then head for the castle. There are ordinary enemies here, as well as boss enemies that block your route to the throne room. You cannot recruit any of them, so don't try to talk! Walk straight up the corridor and fight the first guard: ASHAGI x2. o---------------------------------------o | B O S S - A S H A G I Level 55 | o---------------------------------------o | HP : 735 MP : 102 | | Experience: 2750, Cash: 10407 (!) | o---------------------------------------o Although this enemy has powerful physical attacks, it's easy to defeat because it is susceptible to just about any spell, including status effects like poison and mute. (Poison will hurt this enemy for around 75 HP each round, if the battle lasts that long.) After the battle, you can go back to the inn for a quick nap if you need it, or just continue up the stairs to the open area outside the throne room. Enter the king's chamber and Medoch is being attacked by one of his minions. When it's done with him, it's your turn! o--------------------------------------o | B O S S - R A O U x2 Level 76 | o--------------------------------------o | HP : 772 MP : 106 | | Experience: 2880, Cash 11001 (!) | o--------------------------------------o This fighter can hit someone for over 400 HP damage, so you need good equipment and a strong team to withstand these attacks. All magic works on Raou, so use this to your advantage. At least, if you can control everyone, since this enemy will try to confuse you, and may well be successful. In fact, you can use Prinful (confusion) on him, as well as poison, though Mudo is a waste of a turn. Physical attacks are less effective against this high level enemy since you are most likely going to miss. After defeating this boss, head into the small room at the right, and talk to a stricken king (if you want to hear more about the story). He won't say anything at all if you speak to Larsa first. You'll find the Book of Baal and Larsa. He sets the book of Baal ablaze and seems in a bad mood...he's gonna make an underworld full of rage and hatred. Nice one Larsa! Leave the castle and you'll be greeted by Ganzu and various townspeople. They want Ganzu to be king of the place, and he leaves the party. AGAIN! Go to sleep at any inn, and you'll see Larsa planning his underworld. He tells you precisely where! Southeast of Salmatia. IMPORTANT!!! Events will NOT move on if you don't sleep. Up to this point, the shops at Salmatia are still open for business if you want to buy anything there, but as soon as you sleep, (even if it's at the inn in Salmatia itself) things will change, and the shops will close. One more thing, although you can get a little further in the game, you cannot obtain the flying ship without one essential item, the LAPIS. If you haven't already obtained it, now is the best time to do so! Any later, and you will have to do some tedious back-tracking. ------------------------------------------------------------------------------- i. FLOATING ROCK CAVE ------------------------------------------------------------------------------- LOCATION Walk north from the Small Village and board the ship. Sail due east until you reach a small island with a cave. OR Sail due east from Bulton until you find the island. AREA ENEMIES Succubi (45), Rocaw (43) ENEMIES Girimel (43?), Archion (45), Rocaw (43), Fafnir (48), Succubi (45) TREASURE Panacea, Magnetite x2 SPECIAL ITEM Lapis (essential for the flying ship) IMPORTANT Someone must have the Star Knuckles in their inventory. By this point, if Yuri is around level 40, you'll be able to recruit some area enemies, and if he's higher than that, you could recruit Fafnir. There is a treasure chest inside the cave, with a boring [PANACEA], and another inside the next room containing [MAGNETITE]. Go down the stairs to the next area, still heading left, and there's a third chest with another [MAGNETITE}. You'll end up inside the cavern with a floating rock It doesn't matter who has the Star Knuckles equipped, even if no-one does, so long as they are in someone's inventory! Whoever is in the lead will use them on the rock, and when it is destroyed, you get the [LAPIS]! (It cannot be taken by a beast.) Head off, fight another battle or leave the room with the rock, and return. The rock is back in place, and you can get another Lapis. This can be used to restore life to someone. ------- FUSIONS ------- You'll find that fusion possibilities are coming thick and fast now. Here's a few more! Barong is useful for the next area, and Unicorn has some nice healing spells, with both Medeiam and Deiama. * Archion (45) [Garuda + Succubi] * Serpent (42) [Larvae + Garuda] * Wyrm (46) [Laque + Succubi] * Unicorn (44) [ChinLon + Succubi], [Larvae + Laque] * Minotar (45) [Golem + Laque] * Rocaw (43) [ChinLon + Archion] [Laque + Vapor] * Succubi (45) [Archion + Laque] * Tiamat (45) [Archion + Vapor] * Barong (45) [Archion + Garuda] ------------------------------------------------------------------------------- ii. CAVE: SOUTH OF SALMATIA (GRANNY ELDER) ------------------------------------------------------------------------------- LOCATION Leave Salmatia by the southern exit (which was previously guarded). Walk northeast to find a bridge. Cross the bridge and walk south, keeping close to the western river. Then, head east to find this cave. ENEMIES Racket (36), Vapor (39), Laque (42), Serpent (42), Barong (46), Golem (42), Unicorn (44), Succubi (45), Hibakra (42), Firebir (38), Larvae (39) TREASURE Light (necklace), God (necklace) SPECIAL Rankain magic for Safia When you return to Salmatia you'll find that everyone has gone, except for two villagers who will tell you that Larsa passed this way. The bridge to the south is now unguarded, and you can walk directly south. Follow the route, east and south until you find the save where Safia's granny, the Elder of Salmatia, is waiting. Simply speak to her, and Safia will receive the previously sealed magic RANKAIN. You'll find [LIGHT] bracelet (a useable item that increases strength by 1 point) in the right treasure chest and the [GOD] bracelet (that increases vitality, wisdom, strength and speed by 1 point each) in the left. Use these on Yuri. RANKAIN When you first try out this spell you might be confused (I was, anyway!) as nothing happens even if you cast it twice. In fact, it works in exactly the same way as Ranka, except it is more powerful and requires FOUR castings. ------------------------------------------------------------------------------- iii. SECRET SPOT! ------------------------------------------------------------------------------- LOCATION More or less directly south of the bridge south of Granny's Cave, is a secret cave. Walk to the west, around the tree that blocks your way due south from the bridge, and then due south (just a step), you should walk right inside. It's not marked on the map, but it's hard to miss! TREASURE Rune, Seed of Mute You'll find two chests, one with a [RUNE] and the other with a [SEED OF MUTE] ------------------------------------------------------------------------------- iv. GREEN TOWER (AIRSHIP!) ------------------------------------------------------------------------------- LOCATION Southeast from Salmatia. Continue heading south from Granny's Cave, and cross the bridge. The tower is visible to the west of the line of trees, in front of some mountains. ENEMIES Unioorn (44), Barong (46), Golem (42), Legion (44), Hibakra (42), Succubi (45). ESSENTIAL! You MUST have the item LAPIS in your inventory. The enemies are strong in here and the encounter rate is fairly high. Just make sure you heal up if necessary, and if you have a couple of these enemies on the team, then you can always avoid a few battles by using them to chat. (Provided the moon isn't full.) There are a few friendly beasts, whom you can talk with, to to find out about the airship, and the necessity for the Lapis item. You start at the left side of the tower, and simply follow the floor around, until you reach the door. Enter, and follow the yellow striped floor to the right, and then left until you find some stairs. Go down, and then right, again following the floor. (There's only one route, so it's dead simple.) You'll end up in a blue striped floor area, and have to walk down, and around to the right and finally, back to a blue floor, with some stairs going up. Ascend, and you're in a room in the middle, with a beast. Approach the flat thing between the two blue barrels, and if you have the Lapis there will be a scene. However, another time this didn't trigger. I had already got the Lapis item but even so it didn't let me obtain the ship. I swapped Yuri and Safia and gave her the lead place, clicked on the book looking thing, still nothing, turned back to the beast and then the message appeared about the lapis and hey presto, I got the ship. Just saying, that if things don't happen as you expect, then fiddle around a little until it works! ------------------------------------------------------------------------------- v. SECRETS ONLY ACCESSIBLE WITH THE AIRSHIP ------------------------------------------------------------------------------- Now you've got the airship there are more areas of the map you can explore. The Airship will accompany you if you use Tranpa anywhere, and you simply click on it and you're ready to move. No complicated controls, but no overview of the world map, so it can still be a little disorientating to find your way around, since everything looks pretty much the same. Of course, the really good news is that you avoid all random encounters while in the air. If you use the ship, then the Airship won't follow you. If you lose sight of it, just use Tranpa to any town, and the Airship will be waiting at that location. 1. CAVE Just east of the SMALL VILLAGE is an area surrounded with trees and rocks. Enter the cave to find a chest containing [*MUTE]. 2. ISLAND: SECRET SPOT! This is due south from the GUISE fortress cave, or due north from HYPATIA PORT. It's a square island in between rivers. Land here, and you'll find a hidden cave. There's another [EGG 4] and four chests containing [OMEGA] sword, [ALPHA] sword, [OMEGA] Body armour and [ALPHA] body armour. The Egg will hatch into SPHINX if you protect it from harm for a battle or two. 3. MONSTER TRAP Fly to the east of Sarune, or west from Salmatia town. This area is only accessible with the airship, and there is a cave which contains a monster trap. Use Magnetite as usual to catch a beast. =============================================================================== 22. B L A N T I C A ( T O W N ) ....................................... *W22 =============================================================================== LOCATION Fly west from the starting point with the airship, and you'll land on a mountain top. It is also due south from Salmatia. ENEMIES Mara (46), Archion (45), Girimel (43?), Fafnir (48) AREA ENEMIES (land to the east of Blantica) Succubi (45), Hibakra (42), Unicorn (44), Girimel (43?), Archion (45), TREASURE God, Earth, Water, Light, Wind, (all Bracelets) Nano (armour) LOCAL SERVICES Inn cost 200 per person, with Clinic. Toolshop and Bank in same building. Arms Shop ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Phoebus | 13500 | Alpha (Sword) | 27000 | Bastard | 15000 | Light (Claw) | 15000 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Magus (Light Mail) | 12000 | Zair (Armour) | 12000 | Zair (Shield) | 6000 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ______________________|_______| As soon as you enter Blantica, Esau will dash off. If you want to find him, then walk straight through to the temple at the far side. His wife and son have "passed away" and he wishes them back. He's told that the knowledge of rebirth was cast away with the Necronomicon. Any way they can't, and won't, help, so he decides that's enough and dashes out. Head through to the room behind the main one, and you'll find Zodia and Krau. Walk left from here into another room, and you can chat to the people here. You'll be told about DEUX who have no souls and only follow their command their masters' commands. Seems that Zodia is one, but has a will of his own and followed Krau. From the room with Krau and Zodia, walk right into a small room with five treasure chests. These all contain stat boosting bracelet items: [GOD], [EARTH], [WATER], [LIGHT], [WIND]. Leave the temple and enter the the samll house at the right of the town, where you'll find a treasure chest upstairs containing [NANO] body armour. There's a tool shop with the usual stuff for sale and a Bank, as well as some good equipment for sale at the arms shop. Sleep at the inn and there is a scene with Larsa saying he's finished preparations. He's next to a treasure chest inside a green tower just to the east of a high mountain: in fact you'll see it from the top of the mountain, outside Blantica town. IMPORTANT! You MUST sleep at an inn to trigger the appearance of Larsa's green tower. Any inn will do! ALLIES You can't get Krau and Zodia to re-join the party just yet, and if you chase after Esau, you'll find him back home and feeling depressed. Blantica is now on your Tranpa list of warp destinations so it's easy enough to zip back anywhere, and, as with the boat, the airship will follow you, wherever you go. =============================================================================== 23. U N D E R W O R L D ............................................... *W23 =============================================================================== There are three parts to the final stage of the game, and, once you enter the Underworld Gate for the second time, and use a special item, there is no turning back. Use Tranpa to return to Blantica, rather than flying, if you want to save time. ------ FUSION ------ Make good use of the beasts you can recruit at Blantica and nearby. Note that Girimel suffers from a glitch, and he will appear as Atlas when you attempt to use him as a beast. With Yuri at level 44 you can fuse a couple of level 51 beasts that you'll find in the final dungeon. Make Thor first, and then recruit or fuse Flouret and then fuse these two together for Pekyon. Make or recruit Itzamna and then fuse him with Fafnir to get Narashi, and with these two you'll find the last dungeon much easier to manage (at least, if you enter when it's not a full moon) * Djinn (44) [Larvae + Legion] [Mara + Legion] * Kubanda (52) [Thor + Djinn/Ugobach] * Wyvern (49) [Barong + Mara] * Fafnir (48) [Minotar + Barong] * Itzamna (50) [Laque + Fafnir],] [Mara + Archion] * Narashi (51) [Itzamna + Fafnir] * Thor (47) [Wyrm + Laque] * Flouret (48) [Minotar + Archion] * Pekyon (51) [Flouret + Thor] ------------------------------------------------------------------------------- i. UNDERWORLD GATE ------------------------------------------------------------------------------- LOCATION This green tower is found just to the east of Blantica mountain. Use the airship and land to the north of the tower. ENEMIES Kubanda (52), Itzamna (50), Djinn (49), Flouret (48), Narashi (51). TREASURE o Beast, Dark Spear, El's Rod, Pendant This is not easy, especially if your levels are low (less then 45), and you don't have any powerful beasts with good HP and equipment. Narashi, for example, can appear in pairs and cast Zandai (very powerful Wind magic) on everyone. Anyone with less then 500 HP or no defensive equipment, will be knocked out in a jiffy. One way to deal with this, is to enter the dungeon when the moon is bright, and don't attempt to talk to any enemies. Use Yuri's Moonlit magic, and with one other spell (from Safia, for example) you should manage to kill the enemy before it kills you. Of course the power of magic depends on your Intelligence stat, but I'll assume you have at least over 20 for that. You're going to require a healer who has reasonable MP and a heal everyone spell: Laque can be useful with Medeiam, as well as status spells. Be careful of Kubanda, who will use Mudo, with a good chance of success, but you can pre-empt this, by using Makjami to silence the enemy's spells. Djinn is strong against Agi (fire) and Bufo (ice) magic, but weak to Zanma (wind) and Jiora (electricity). There is an alternative way to deal with the challenges of this dungeon, and that is to enter when the moon is dark. Yuri's Moonlit spell won't do any damage, but you can recruit some of these beasts and also fuse some of them, before entering. Talk to the opposition, and if you do get into a battle, DO NOT AUTO! There's a good chance that everyone will end up dead! Oh, and don't attempt to run, since it probably won't work, and again, you'll end up dead, or at best, at a severe disadvantage. First of all, walk to the right and open a chest for the [oBEAST] item. Then walk left, from the entrance and up the steps at the right, to open another chest with a spear [DARK]. Yuri can equip this. Walk left and up to the central area where you'll meet Larsa. You fight him alone again, one on onw with just Yuri. o-------------------------------------o | B O S S - L A R S A Level 45 | o-------------------------------------o | HP : 2046 (estimate) MP 92 | o-------------------------------------o Rewards: 1612 experience, 1507 cash Best to have a spare Panacea (to heal MP for 100 points or so) and Mana item for healing HP, before entering this battle, AND the best equipment you can get for Yuri. You can can use the Notes item on him at the start of the battle, if you want to check up on his stats. His physical attacks won't hurt too much, although at level 43 he inflicted a maximum of around 70 HP damage, and mostly a lot less than this.He will use Makjami, which shouldn't have any effect, (hopefully) and if it does, then it mutes Yuri for a while, and you won't be able to heal or use spells. How much hurt you can do to him will very much depend on your strength stat, and weapon. 152 HP damage was the lowest I managed with the Dark Spear and Agidai did around the same. However, the Dark Spear can also do around 300 HP damage to Larsa. This might be that it does more damage when the moon is dark? I'm not sure about this. With higher Intelligence his Jioarama only managed around 50 HP damage. My stats: YURI: ENDUR 22, INTEL 25, STREN 21, SPEED 20, LUCK 9 Dark spear, Magus armour, Photon Shield. After you defeat him, he reveals that he thought he was the Gryas, but in fact it's Yuri (dun dun dun). Take another [PENDANT] from the right hand chest and [EL'S ROD] from the left. This item cannot be held by beasts, but Safia recognises it. The enemies will have disappeared for now, although they will be back later, in fact, you can re-enter the area to find them again. Leave here, for now. -------- REUNIONS ------- Fly back to Blantica, and enter the back room in the Temple. Talk to Krau, and now everyone will remember their past lives, and connections. Esau, Ganzu, Krau, and Yuri.decide to go and see Ganzu and Esau to try and remember more. Krau and Zodia will join the party now. Scoot off to Magoku and enter the castle. Make your way up to the second floor, and to the throne room. Talk to the king (Ganzu) and, after some reminiscing, he joins you. Then, head for Sidon and Esau's place, just up the river to the northeast. He'll remind you about the song those children were singing in Lycaon, and tell you to "seek the water, and find the Dolmen Stones". You can listen to the song again if you like: here it is though: "Alpha and omega meet at dolmen. Omega drank the Lete and forgot about the Alpha. The four of them are friends. They all come together to dance." ------------------------------------------------------------------------------- ii. DOLMEN ------------------------------------------------------------------------------- LOCATION This is a large island just south from the Pixie Village, and northwest across the sea from Yuri's Forest, where you started out. There are six stones in a circle around a central cave. AREA ENEMIES Djinn (49), Flouret (48), Wyrm (46), Mara (46) TREASURE Seed of Life Arrive here, and walk into the cave. A voice will call out, and everyone automatically takes up their positions. After they disappear, GRYAS will speak and tell you that trees will reveal the path. Everyone learns FORCE magic, and even though it might seem your allies have decided to abandon you, in fact they are still in the party when you leave this area. ----------------- ESAU JOINS AGAIN! ----------------- Return to Esau's home again. That's a fair distance to the north and slightly to the east. (Or use Tranpa to reach Sidon, and then take the airship up the river.) Check the large tree that's set between two smaller trees, just to the right of Esaus' main house, His wife Iria and Rand (his son) will have a message for him. Find Esau, still inside the house, and talk to him. He will leave the house, and you'll find him by the tree. Aww. This is a really sweet scene, (odd how a few lines can be moving) after which he also learns Force magic and joins you. All these team members will be at level 42 and have whatever equipment you left them with. You will now have 13 maximum in the party. Yuri and his 12 apostles! Return to Blantica (the ship with follow you if you use Tranpa) and check the largish tree to the right of the village. It's next to a ruined house and close to a woman with a red dress. This tree gives you the [(SEED OF) oLIFE] Return to the Underworld Gate where you fought Larsa and the "Light of Life" will automatically be used when you reach that location. However, there are a few things to do first. ------------------------- A GIFT FROM PIXIE VILLAGE ------------------------- TREASURE Force Armour Remember that beast you left with the Pixies ages ago? Well, you can return here now (earliest point was after Ganzu became king of Magoku), and if you'd left a beast at level 10 or more, it will have protected the village. Enter the left house, and the pixie gives you the [FORCE] armour as a reward. This is the BEST light armour in the game, so it's a good prize to get for the loss of what you now know is really a low level beast! By the way, if your beast fails a sorry scene will greet your return. They are all dead, having been destroyed by Medoch, and you don't get anything. ----------------- A GIFT FROM TYROS ----------------- TREASURE Force Blade With three Pendants and the Force armour, take a quick trip to Tyros, and speak to the man inside the beast training school that told you he was making a legendary blade. Now he'll be more talkative, and wants a metal filled with love...whatever that is. Anyhow, speak to him again and agree to hand over the pendants. Apparently that's the stuff he was looking for. You'll have to wait a few seconds and he leaves and returns with the [FORCE] Blade! Fast work. This weapon has an attack power of 200 and is ideal for Yuri. ------------------------------------------------------------------------------- iii. UNDERWORLD GATE AND FINAL AREA ------------------------------------------------------------------------------- ----------------- PREPARATION: TEAM ----------------- Before starting out on this final stage of the game, you need to decide who you want in your party. The first time I played, I sailed through and found myself stuck on the far side of the gate to the underworld with an all human team. That kind of ruined the game after spending all that time fusing some kick ass beasts, only to find that I couldn't use any of them in the final battles! So, assuming you would like to use some beast allies, you must leave someone, (or more than one) from the human group, behind. There is only one way to do this, and you'll find out when you stay at a inn. The dialogue has changed, and Yuri is now addressed as King Gryas. Although you can still heal at the inn, you can also remove (and add) party members. This can also be useful if you want to level up Yuri on his own (to make higher level fusions) and don't want to share the experience points with anyone else! Simply select the people you want to keep in the party and an [O] will appear beside their name. Then, choose [ALL] and the ones you didn't select will be left behind. You can add them back in or change the line-up when you visit the inn again. There is no cost for staying at the inn now, which is helpful if you'need to spend money on the best equipment for beast as well as humans.. ---------------------------------------- PREPARATION: EQUIPMENT, ITEMS AND SPELLS ---------------------------------------- In some ways, having an all human team is simpler, because you won't have to spend time checking out beasts' equipment and spells, and you will have enough good equipment for everyone as well as all spells that might be required. When using Force magic, you should only cast it twice in a round. The first person sets up the attack, and the second one will inflict the damage. This spell is very effective, but if you've got Rankain for Safia, this is even better, even though you have to cast it four times before it is effective. You can make do with an all human team, although it may be a tougher battle without any beasts to back you up. In my fist game I only used humans and had not obtained all the Force equipment, so this was my set-up. HUMAN TEAM ----------------------------------------------------- NAME LEVEL Weapon Body Shield ----------------------------------------------------- YURI: Level 50 Dark (Spear) Magus Zair SAFIA Level 50 Light (Claws) Magus Force Esau Level 42 Demon (Axe) Alpha Zair Ganzu Level 43 Bastard (?) Photon Zair Krau Level 43 Alpha (Sword) Magus Zair Zodia Level 43 Omega (Sword) Oemga Zair ---------------------------------------------------- If you plan to take some beasts into this final battle, then try and select ones that can use some equipment, and a couple to keep as backup that have healing spells and Saricam, so you can bring them in if needed. Ideally, buy some panaceas to replenish MP, Mana items for full healing, and keep a couple of Rune items handy in case of a minor disaster. The route to the boss contains a healing place, so loss of MP isn't too much os a problem at first, and you can always keep fusing new recruits, and level up inside the final area, if you need to. If you've been saving up your CultMasks, oBeast items and bought some Magi items from the Beast shop with spare Magnetites, now is the time to add them to your inventory. The final part of this dungeon can be very hard, and if you want to avoid too much loss of MP on the way to the boss, then use these items to make monsters run away, (or mute them (with the CultMask) Bring someone with Poizde or some serums to heal poison, as some enemies on the route to the boss use poison, and the boss uses both poison and sleep attacks. Jiora magic doesn't work on the boss, so don't bring lots of beasts with this magic, but Agi is effective. Make sure to have someone (beast or human) with a powerful Media spell for healing everyone, and make good use of Yuri's Dia magic if one person is badly hurt. Don't forget that you can guard anyone who is weaker than than the rest, (especially Safia and Krau!) ---------------------- UNDERWORLD GATE PART 1 ---------------------- Make your way to the platform where you fought Larsa. YOU MUST BRING THE SEED OF LIFE WITH YOU! (Don't leave it in the inventory of someone you've left behind! Oops...sorry Esau.) The item will be used automatically when you reach the spot, and you are transported through a wall to the underworld. There's no going back! ----------------- UNDERWORLD PART 2 ----------------- ENEMIES Pekyon (51), General (45), Flouret (48), Marshal (50), Kyakut (51), Raou (76), Shuragi (50), Ashagi (55) DO NOT RUN FROM ANY BATTLE! From the start of this area, walk forwards, and take the warp tile. You'll be in a new area, and if you walk up the first set of steps and keep going up the next steps, you'll find the healing room. Talk to the pixie for full healing, but be warned that this won't heal poison or death! Return to the main path and walk right and up the longer set of steps and take the warp point to the next room. Simply walk up and enter the next warp point. In this next area, you arrive at the far left, and can only walk right and up to another warp point. This takes you to a small area where you can walk left and enter the next warp point. Now, you are back in the previous room, but at the left of the higher platform. Don't bother taking the warp at the right, as it just leads back to the first area and a dead end. Walk up the steps and you'll be at the start of a long pathway. Walk forwards and the path opens up and all you can do is walk forwards. This is where things get tough, as you'll meet up with Raou and Ashagi enemies who can wipe you our if you're not careful! They often initiate a surprise attack, and you can't escape these battles. (Or try using the oBeast item you picked up in the first area, or a #Magi bought from a beast shop, to make one enemy flee.) They will confuse most of your party, who then start to kill off each other, and your chances of muting them before this occurs, are slim, since they are fast as well as powerful. If your team is killed, then you'll be back at Blantica with no loss of money or anything, except your pride. At the far end of the path, there's a small room with blue stones arranged in an arrow formation. This is it! Last chance to check out equipment and items, heal or change the order of the team. Walk forwards and the final battle will begin. o---------------------------------o | B O S S - G A I A Level 90 | o---------------------------------o | HP : 6056 MP 186 | o---------------------------------o Rewards: Experience 4878, Cash 424 Don't bother using the Notes on Gaia, as you won't gain any information at all. Gaia can make things easy or hard for you. Hope he does a breath attack which only targets one person (for around 200 + HP damage, although a critical hit can kill anyone with less than 500 HP) and inflicts poison or sleep. Heal this status effect on the next turn, if you can, because otherwise that individual will lose 70 or HP each turn, and that's not good with such a powerful enemy. His other attack is Bufudai which is an ice magic attack on everyone, and also Jiodai, an electricity attack on all. These spells will inflict anything from around 100 HP to 200+ HP damage to everyone, partly dependent on equipment and magic stats. (Safia and Krau will take less damage.) Your main task is to keep everyone alive whilst inflicting as much damage as you can every turn. (Nothing earth shattering about that!) Put the allies with the most HP in the front positions (Sort, and make them 1 and 2) and they should take most of the physical damage. Unless you have the best weapons and high strength, your physical attacks are not going to do much damage, so concentrate on protecting the weaker allies with the stronger ones, since they will quickly run out of MP, and the only useful spells are Force and Rankain. The latter did around 700 + damage to Gaia, and Force just 400 HP. However, with slightly higher levels you should manage a lot more than this! If you're fighting at full moon, then Yuri could also use Moonlit, but it uses up a lot of MP, so be ready to use a Panacea to replenish this. If the battle lasts a while, then Gaia will keep using spells and this can be dangerous if you don't have sufficient MP left to heal up. However, guarding will reduce the damage by about half. After a while Gaia runs out of MP, so you'll know that all you have to deal with are the physical attacks, and poison, which is not so debilitating, and Gaia is stupid enough to keep trying to cast spells even without any MP. You'll know you're near the end! I kept guarding Safia so she could cast Rankain, and, in one attempt, ended up with just Ganzu and Safia left alive! Not advisable to run out of Panaceas, but fun. Remember that Force works when you cast it twice in one round, using two allies. It won't be effective a second time, or carry over to the next round. Rankain has to be cast four times, and takes effect on the fourth round. If you're running low on MP, then Ranka is a useful standby spell for Krau and Safia. In fact those two really come into their own in this battle! After defeating Gaia, you'll get out of there automatically. Yes, at long last Tranpa works inside a dungeon! The underworld location disappears, and you're treated to a "what are they doing now" scenario. Watch the credits, press any button (as instructed) and you can continue to play! =============================================================================== 24. W H A T ' S N E X T ? ( O P T I O N A L E X T R A S ! ) ......... *W24 =============================================================================== After winning the final battle with Gaia, and continuing to play, you'll find yourself back where everything began, in Yuri's Forest. This is where good things happen, IF you recruited Cerberu and Orthus from Esau's home, and there are many things you can only do now!. It's really a nice reward for all your efforts, and you can find some powerful new allies (not that you need them now, of course) and complete all fusions, including those tantalising mutations! Continue playing and raising levels if you want to fuse the highest level beasts. You could just dump all the humans (use an inn as you did for the final stage of the game) and fight using Yuri and some beast allies. This way he will gain all experience points from battles, and raise his level faster. Although Safia is the one with the fusion spell, it's Yuri's level that determines the maximum level of beasts you can fuse, and he'll need to be over level 70 for some of these. (Many thanks to crashman alpha for confirming this!) Check out the secrets section of this FAQ and the mutations section for more ideas of what you can do post-game. Have fusion fun! * * * And I'd just like to say that this game is a blast to play, at least, if you are tolerant of all the button presses required to navigate through the equipment and trading menus, and love recruiting and fusing beasts. Which I am, and do! Thank you again to Tom and EsperKnight for creating this excellent translation patch, and to Saikyo Mog for finding the game and presenting me with my next project. =============================================================================== V. L I S T S ...........................*LISTS =============================================================================== 01. Shops 02. Items 03. Weapons 04. Equipment 05. Spells 06. Mutations 07. Bestiary 08. Secrets =============================================================================== 01. S H O P S ......................................................... *L01 =============================================================================== 01. EIN ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Hard (Spear) | 240 | Small (Axe) | 300 | Tite (Sword) | 390 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Robe (Robe) | 75 | Slim (Light Mail) | 150 | Ring (Armour) | 240 | Hard (Shield) | 105 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Feather | 75 | ----------------------+-------+ 02. PORT ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Branch | 150 | Serum | 100 | Feather | 75 | ----------------------+-------+ 03. LUTZ PORT ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Small (Axe) | 300 | Tite (Sword) | 390 | Mace | 450 | ----------------------.-------. ARMOUR SHOP | Cost | ----------------------+-------+ Robe (Robe) | 75 | Slim (Light Mail) | 150 | Ring (Armour) | 240 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| 04. SIDON ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Iron (Claws) | 300 | Small (Hammer) | 300 | Tite (Sword) | 390 | Mace | 450 | ----------------------.-------. ARMOUR SHOP | Cost | ----------------------+-------+ Slim (Light Mail) | 150 | Copper Light Mail) | 300 | Ring (Armour) | 240 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| 05. ESAU'S HOME ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ______________________|_______| 06. EBLA ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Knuckle | 150 | Iron (Claws) | 300 | Iron (Spear) | 390 | Mace | 450 | Hatchet | 600 | Heat (Sword) | 600 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Slim (Light Mail) | 150 | Copper (Light Mail) | 300 | Iron (Light Mail) | 600 | Ring (Armour) | 240 | Scale (Armour) | 375 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 07. MANASE ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ----------------------+-------+ 08. SIPPAR ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Iron (Claws) | 300 | Iron (Spear) | 390 | Hatchet | 600 | Bear (Claws) | 900 | Slab (Hammer) | 900 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Fine (Robe) | 210 | Charm (Light Robe) | 2100 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Branch | 150 | Serum | 100 | Feather | 75 | ----------------------+-------+ 09. BULTON ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Small (Hammer) | 300 | Tite (Sword) | 390 | Mace | 450 | Iron (Spear) | 390 | Hatchet | 600 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Fine (Robe) | 210 | Charm (Light Robe) | 2100 | Iron (Shield) | 240 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Rune | 750 | Feather | 75 | ----------------------+-------+ 09. SARUNE ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Slab (Hammer) | 900 | Tangler (Sword) | 1500 | Crysta (Spear) | 1800 | War (Hammer) | 1950 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Iron (Light Mail) | 600 | Sky (Light Mail) | 1200 | Bolt (Light Mail) | 1950 | Beta (Shield) | 450 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ *Mana | 15 | Mana | 300 | Pana | 150 | Panacea | 450 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 10. MAGOKU ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Tangler | 1500 | Crysta (Spear) | 1800 | Crysta (Claws) | 1500 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Iron (Light Mail) | 600 | Sky (Light Mail) | 1200 | Scale (Armour) | 375 | Crysta (Armour) | 1050 | Ice (Armour) | 1950 | Crysta (Shield) | 900 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 11. TYROS ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Pana | 150 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 12. LYCAON ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 13. HYPATIA None 14. GOKU ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Crysta (Claws) | 1500 | War (Hammer) | 1950 | Kill (Spear) | 2100 | Tornado | 2250 | Paryzan | 3000 | Crysta (Shuriken) | 3600 | Hecate (Axe) | 3900 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Bolt (Light Mail) | 1950 | Moros (Light Mail) | 2400 | Cent (Armour) | 2400 | Hecate (Armour) | 3000 | Aura (Robe) | 6000 | Hecate (Shield) | 1800 | ----------------------+-------+ TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 15. SALEM PLAINS None 16. ERIDU ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 17. SMALL VILLAGE ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Star (Kuckles) | 6600 | Photon (Sword) | 7500 | Handy (Hammer) | 9600 | Thor (Hammer) | 13500 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Hecate (Armour) | 3000 | Nano (Armour) | 6000 | Magus (Light Robe) | 12000 | Hecate (Shield) | 1800 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 18. SALMATIA ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Goliath | 7500 | Photon (sword) | 7500 | Lunger | 9000 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Photon (Light Mail) | 6000 | Photon (Shield) | 3000 | Aura (Robe) | 6000 | Magus (Light Robe) | 12000 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ 19. BLANTICA ----------------------.-------. WEAPON SHOP | Cost | ----------------------+-------+ Phoebus | 13500 | Alpha (sword) | 27000 | Bastard | 15000 | Light (claw) | 15000 | ----------------------+-------+ ARMOUR SHOP | Cost | ----------------------+-------+ Magus (Light Mail) | 12000 | Zair (Armour) | 12000 | Zair (Shield) | 6000 | ----------------------.-------. TOOL SHOP | Cost | ----------------------+-------+ Mana | 300 | Panacea | 450 | Branch | 150 | Serum | 100 | Rune | 750 | Feather | 75 | ----------------------+-------+ =============================================================================== 02. I T E M S ......................................................... *L02 =============================================================================== HEALING ITEMS ----------------.------.------------------------------------------------------- Name | Cost | Description ----------------+------+------------------------------------------------------- *Mana | 15 | Restores HP by 30 points or so. Mana | 300 | Restores Pana | 150 | Restores MP by 30 - 35 points or so. (More at higher | | levels) Feather | 75 | Transport the party to another location Branch | 150 | Cures Paralysis Serum | 100 | Cures poison. Rune | 750 | Revives unconscious ally Elba, Bulton Panacea | 450 | Restores MP by 100 points. o Beast | - | Causes enemy to flee when used on one in battle ________________|______|_______________________________________________________ IMPORTANT ITEMS ----------------.-------------------------------------------------------------- Name | Location/Notes ----------------+-------------------------------------------------------------- Notes | Given by old man in Ebla. Use on an enemy to discover its | stats. o Aqua | Find in Depths Cave and use on Tree in Elba Letter | Given by King of Ebla after trip to Magoku's place. Kirin 1 | Lutz Port Kirin 2 | Bequeral Mine Kirin 3 | The Depths Amon 1 | Bulton Tower (Amon Statue is west of Magoku) Amon 2 | Cave to the west of Lutz Amon 3 | Chest inside Hypatia Castle. Drago 1 | Tower of Rama Drago 2 | Lycaon Mine Drago 3 | Inside cave north of Manase (contains Kirin golem) Big 1 | Magoku Castle Dungeons Big 2 | In Salem Plains town Big 3 | Hidden cave southwest of Lycaon Big 4 | Chest in Forest Village (S of Eridu) Water (necklace}| Wisdom up by 1 (permanent effect) Earth (necklace)| Vitality up by 1 (permanent effect) Light (necklace)| Strength up by 1 (permanent effect) Wind (necklace) | Speed up by 1 (permanent effect) God (necklace) | Vitality/Wisdom/Strength/Speed all up by 1 "Proof" | Given when you agree to enter tournament in Goku. Use to | enter Salem Plains *Mute | Damage + poisons one enemy. DO NOT USE THIS in battle! SEED OF MUTE | Used to upgrade a zombie monster by 10 levels. Lapis | Restores a fainted person with all HP. Found on island east | of Small Village when you destroy the rock. | Also one is required to power the airship. El's Rod | Find: Underworld Gate *Life | Find: Dolmen. Grants access to Underworld. ----------------+-------------------------------------------------------------- BEAST SHOP ITEMS| Each one costs 1 Magnetite ----------------+-------------------------------------------------------------- Lete (droplet) | Use in battle to paralyse all enemies (might not work) Cult Mask | Targets all enemies and may mute them FullMoon | Find in Tower of Rama, makes the moon full NewMoon | Makes the moon appear as dark. #Magi | Make enemy run away from battle. ________________|______________________________________________________________ =============================================================================== 03. W E A P O N S ...................................................... *L03 =============================================================================== ----------------.-----.------.------------------------------------------------ SWORDS | ATT | COST | Shop/Location ----------------+-----+------+------------------------------------------------ Saber | 9 | - | Find: Yuri's Forest Tite | 18 | 390 | Ein, Lutz, Sidon, Bulton Heat | 30 | 600 | Ebla Tangler | 42 | 1500 | Sarune, Magoku Photon | 115 | 7500 | Small Village, Salmatia Alpha | 160 | 27000| Blantica. Find: Square Island secret spot | | | (need airship) Omega | 160 | - | Find: Square Island secret spot (need airship) Force Blade | 200 | - | Gift: from man in Tryos for 3 Pendants. Must | | | also have obtained the Force armour from Pixie | | | Village. ________________|_____|______|_________________________________________________ ----------------.-----.------.------------------------------------------------ AXES | ATT | COST | Shop/Location ----------------+-----+------+------------------------------------------------ Hatchet | 32 | 600 | Ebla, Sippar, Bulton Hecate | 80 | 3900 | Goku Demon | 240 | - | Find: Cave southwest of Salmatia ________________|_____|______|_________________________________________________ ----------------.-----.------.------------------------------------------------ CLAWS | ATT | COST | Shop/Location ----------------+-----+------+------------------------------------------------ Knuckle | 08 | 150 | Ein, Lutz, Sidon, Ebla Iron | 15 | 300 | Sidon, Ebla Bear | 35 | 900 | Sippar. Safia's default weapon Crysta | 39 | 1500 | Magoku, Goku Light | 180 | 15000| Blantica Demon | 180 | - | Find: Cave southwest of Salmatia ________________|_____|______|_________________________________________________ ----------------.-----.------.------------------------------------------------ SPEARS | ATT | COST | Shop/Location ----------------+-----+------+------------------------------------------------ Hard | 12 | 240 | Ein Iron | 18 | 390 | Ebla, Sippar, Bulton Crysta | 48 | 1800 | Sarune, Magoku Kill | 75 | 2100 | Goku Dark | 170 | - | Find in Underworld Gate ________________|_____|______|_________________________________________________ ----------------.-----.------.------------------------------------------------ CLUBS/Hammers | ATT | COST | Shop/Location ----------------+-----+------+------------------------------------------------ Small | 15 | 300 | Ein, Lutz, Sidon, Bulton Mace | 22 | 450 | Lutz, Sidon, Ebla, Bulton Slab | 37 | 900 | Sippar, Sarune War | 50 | 1950 | Sarune, Goku Handy | 120 | 9600 | Small Village. Find: Pirates' Hideout Thor | 130 |13500 | Small Village ________________|_____|______|_________________________________________________ ----------------.-----.------.------------------------------------------------ OTHERS | ATT | COST | Shop/Location ----------------+-----+------+------------------------------------------------ Damasca | 35 | - | Find in Bulton Tower Trident | 80 | - | Find in Hypatia Castle Tornado | 50 | 2250 | Goku Paryzan | 76 | 3000 | Goku Crysta-Shuriken | 74 | 3600 | Goku Star Knuckles | 90 | 6600 | Buy, only at Small Village Zain (Staff) | 130 | - | Find in Luciferium (sell 7000) Bastard | 220 |15000 | Blantica Goliath | 130 | 7500 | Salmatia Lunger | 105 | 9000 | Salmatia Phoebus | 160 |13500 | Blantica ________________|_____|______|_________________________________________________ =============================================================================== 04. E Q U I P M E N T ................................................ *L04 =============================================================================== ----------------.-----.-------.------------------------------------------------ ARMOR | DEF | COST | Shop/Location ----------------+-----+-------+------------------------------------------------ LIGHT MAIL (Icon with bare body centre) ----------------+-----+-------+------------------------------------------------ Slim | 9 | 150 | Ein, Lutz, Sidon, Ebla Copper | 15 | 300 | Ebla Iron | 22 | 600 | Ebla, Sarune, Magoku Sky | 29 | 1200 | Sarune, Magoku Bolt | 35 | 1950 | Sarune, Goku Moros | 43 | 2400 | Goku Might | 43 | - | Find: Secret spot near Lycaon. (Sell for 2200) Magus | 66 | 12000 | Blantica Photon | 73 | 6000 | Salmatia Force | 85 | - | Gift from Pixie Village if your beast lives! ----------------+-----+-------+------------------------------------------------ ARMOUR (Icon with black centre) Shop/Location ----------------+-----+-------+------------------------------------------------ Ring | 10 | 240 | Ein, Lutz, Sidon, Ebla Scale | 14 | 375 | Ebla, Magoku Crysta | 27 | 1050 | Magoku Ice | 34 | 1950 | Magoku Cent | 40 | 2400 | Goku Hecate | 45 | 3000 | Goku, Small Village Nano | 55 | 6000 | Small Village. Find: Blantica house Zair | 65 | 12000 | Blantica Omega | 77 | - | Find: Square island (need airship) Alpha | 77 | - | Find: Square island (need airship) ----------------+-----+-------+------------------------------------------------ ROBE | Shop/Location ----------------+-----+-------+------------------------------------------------ Fine | 14 | 210 | Sippar, Bulton Aura | 55 | 6000 | Goku, Salmatia ----------------+-----+-------+------------------------------------------------ LIGHT ROBE (Icon - top only) | Shop/Location ----------------+-----+-------+------------------------------------------------ Robe | 8 | 75 | Ein, Lutz. Find: Yuri's Forest Charm | 36 | 2100 | Sippar, Bulton Magus | 77 | 12000 | Small Village, Salmatia ________________|_____|_______|________________________________________________ ----------------.-----.-------.------------------------------------------------ SHIELDS | DEF | COST | Shop/Location ----------------+-----+-------+------------------------------------------------ Hard | 5 | 105 | Ein Iron | 9 | 240 | Lutz, Sidon, Ebla, Sippar, Beta | 14 | 450 | Sarune. Find: Treasure chest in the Depths. Crysta | 16 | 900 | Magoku Wolf | 20 | - | Find: Magoku Hecate | 25 | 1800 | Goku, Small Village Photon | 36 | 3000 | Salmatia. Find: Pirates' Hideout. Force | 50 | - | Find: Agasha Grotto. (Sell for 48000!) Zair | 41 | 6000 | Blantica ________________|_____|_______|________________________________________________ =============================================================================== 05. S P E L L S ....................................................... *L05 =============================================================================== The game doesn't explain what spells do, how many enemies they target, or tell you how much MP they use, although you can observe this during a battle. I hope this list includes them all! ------------.----.------------------------------------------------------------- Spell | MP | Effect ------------+----+------------------------------------------------------------- Agi | 2 | Fire attack on one enemy Agidai | 25 | Fire attack on all enemies Agira | 5 | Fire attack on enemy group Agiraon | 15 | Fire attack on all enemies. Agirama | 17 | Fire attack on enemy group Bilra | 9 | Poisons enemy group Bufu | 2 | Ice attack on one enemy Bufura | 5 | Ice attack on one enemy Bufurao | 14 | Ice attack on all enemies Buframa | 17 | Ice attack on enemy group Bufudai | 25 | Ice attack on all enemies Dei | 4 | Heals 40-50 HP for one ally Deiama | 12 | Heals 250 + HP for one ally Deiamah | 25 | Fully restores HP for one ally Dexda | 4 | Decreases speed for enemy Dexji | 4 | Raises speed of ally Dormin | 4 | Makes an enemy group fall asleep Dormina | 8 | Makes all enemies fall asleep Force | 10 | Special magic. (Event based) Fusion | 5 | Fuse monsters while on the world map. (Unique to Safia) Inteja | 4 | Raises Wisdom for one ally (in battle) Jiora | 5 | Lightning attack on one enemy Jioraon | 14 | Lightning attack on all enemies Jiorama | 17 | Powerful lightning attack on enemy group Jiodai | 25 | Powerful lightning attack on all enemies Makaran | 0 | Syphons MP from one enemy Makjami | 11 | Mutes all enemies (doesn't always work) Makjama | 5 | Mutes enemy group preventing them from casting spells Medei | 10 | Small amount healing to active party (around 30-40 HP) Medeiam | 28 | Medium amount of HP restored to everyone. (190-200) Medeiah | 50 | Large amount of HP restored to everyone (400 +) Moonlit | 10 | Moon damage to all enemies: The fuller the moon, the more | | damage is done. At no moon there will be no damage. Mudo | 12 | Instant death on one enemy (doesn't always work) Mudoon | 18 | Instant death on targetted enemy group Parala | 5 | Paralyses one. Paralad | 7 | Cures one ally from paralysis Patrika | 30 | Fully revives an ally with all HP (Not in battle.) Poizde | 5 | Cures poison for one ally Prinful | 14 | Confuses all enemies Prinpa | 5 | Confuses enemy group Ranka | 1 | First cast on enemy, does nothing, second cast does powerful | | magic on all enemies Rankain* | 3 | Safia - found in cave near Salmatia. First cast does | | nothing. (Lucifer also has this spell.) Does around 1000 HP | | damage to all enemies on the fourth time of casting Rankam | 2 | First cast does nothing. Third cast does around 500 HP | | damage to all enemies. Ricam | 20 | Has a chance to revive a fallen ally with 1 HP. (Not in | | battle) Saricam | 30 | Guaranteed revival (with 1 HP) (Cannot use in battle) Stroda | 4 | Decreases power of enemy group targetted Stroja | 4 | Increase power for one ally Tranpa+ | 5 | Teleport to town already visited: only from the world map. Vilaliji | 4 | Increases vitality for one ally Vitalda | 4 | Decreases vitality for enemy group Zan | 2 | Wind magic on one enemy Zanma | 5 | Wind magic on enemy group Zanmao | 14 | Wind magic on all enemies Zandai | 25 | Powerful wind magic on all. Zanrama | 17 | Wind magic attack on a group ____________|____|_____________________________________________________________ * Rankain : Om Alpha Et Omega Eot Tetragrammaton (fourth time of casting) does 1000 + damage to all enemies. + TRANPA: Teleport instantly to these locations, after finding them. Ein Sidon - Fusion House Ebla Bulton Magoku Tyros Goku Blantica =============================================================================== 06. M U T A T I O N S ................................................. *L06 =============================================================================== Sometimes, instead of fusing the beast you were expecting, you'll end up with a mutation. Different combinations can produce the same mutation, and some mutations can be fused with each other, which results in another mutation type beast. Mutations cannot be fused with other ordinary monsters and cannot be left with the monster trainer to get stronger. --------------------- i. Mutations' Fusions --------------------- This list (courtesy of Tom) shows the possible mutations in order of level, and the details of how to get these fusions are mostly from crashman alpha who generously donated all these findings. Given the range of locations and varied moon counter, it may be that neither of these are that significant. LICH (10) - [Skull + Kobold] (moon counter 5, outside NW cave, Ein) GENOME (15) - [Balam + Kelp] (moon counter 22) outside Esau's Home) FAHAN (20) - [Urum + Nandi] (moon - half) SKELTON (25) - [Vibeclaw + Loa] ( = Urum ), [Colonzo + Balam] ( = Loa) KUHULIN (30) - [Colonzo and Hydra] (moon - threequarters) ANUBIS (35) - [Element + Kelpie], [Skelton + Donkou] DONKOU (40) - [Basilis + Atlas] (no moon - outside Salem on mountain) - [Chakra + Chomper] (= Larvae) (moon counter 3, in Eridu) BONES (45) - [Atlas + Vapor? (inside well, post game, half moon) - [Racket + Fafnir] (= Archion) (moon counter at 21) - [Larvae + Laque] (= Unicorn) (moon counter at 11) TAMLIN. (50) - [Tiamat + Laque] (= Mara) (moon counter was at 20) - [Mara + Laque] (= Barong) (moon counter at 26) DURAHAN (55) - [Odin + Vapor] FENCER (76) - [Odin + Racket] (= Titan) (on world map, dark moon) ------------------------- ii. Fusing Two Mutations ------------------------- In order to obtain the higher levels fusions of mutations Yuri's level will need to be high. crashman alpha discovered that it is YURI'S level that counts, not Safia's, even though you will probably be using her Fusion spell. SUZAKU (65) - [Fencer + Bones or Tamlin] ELIGORE (70) - [Fencer + Durahan] PAZUZU (75) - [Fencer + Eligore] ZENON (80) - [Fencer + Pazuzu] I have not yet obtained Suzaku and Eligore, but details of the fusion recipe is thanks to crashman alpha. ---------------- iii. Restrictions ---------------- FENCER + BONES = [SUZAKU] Safia level 51 was not high enough to fuse. (Post game!) =============================================================================== 07. B E S T I A R Y ................................................... *L07 =============================================================================== 1. Overview 2, Non-Recruitable Enemies 3. Levels Based List 4. Alphabetical List (with magic, equipment and possible fusions) ------------------------------------------------------------------------------- 1. OVERVIEW ------------------------------------------------------------------------------- First of all, I've tried to include a location for all beasts, but for some, I only met them through fusion so not every one has a location listed. Also, I've attempted to give one or more possible fusions by which you can create the beast, but again, there are a few I haven't made yet, and there are many more different combinations which could achieve the same result. With 150 beasts (including the fact that you can fuse two of the same beasts together) that would make a total of 11325 combinations! If anyone would like to make a program that could illustrate all these combinations please feel free! However, there might be an easier way. Recruited or fused beasts are members of group, and each group appears to share the same ability to equip or not equip various weapons and armour. Simply put, those beasts with arms and legs can use equipment, and those with none, can't! Perhaps there is also a logic behind the fusion results, based on these groups. The full lists for each group are in section 8, about beast training. KASHI GROUP (fourlegged animals) None WORM GROUP (worm type) None SKULL GROUP (dead/skull types) None EARTHY GROUP (mostly females with no legs) None PTEROS GROUP (flying beasts) Knuckle, Claw. No armour KOBOLD GROUP Claw, Hammer, Tornado, Axe, Knuckle, (not Shuriken or Sword). Shield DWARF GROUP Kucckle, Claw, Sword. Armour, Shield PIXIE GROUP Knuckle, Claw, Hammer, Shuriken, Axe, Sword (NOT Spear). Armour, Shield ------------------------------------------------------------------------------- 2. NON-RECRUITABLE ENEMIES ------------------------------------------------------------------------------- Note that the enemies with no details added, and with No for fusion, cannot be fused, and cannot be recruited. These are boss type enemies, although some of them also appear as ordinary enemies. ---------------------- "Human" Group (Bosses) ---------------------- Fighter Jaki Soldier Darkla Command Gore Colonel Susatz Pirate Goki Thief SkyJaki General Zenki Marshal Shutenk Gozuki Mezuki Shuragi Ashagi Raou ------------------------------------------------------------------------------- 3. LEVELS BASED LIST ------------------------------------------------------------------------------- ------------- ABBREVIATIONS ------------- PixieV = Pixie Village area Mutate = Beast made from a fusion mutation Dapths = Cave Depths BqMine = Bequerel Mine Rama T = Rama Tower MagBase = Magoku Base Easu H = Esau's Home +SoMute = Bone golem upgraded with a Seed of Mute Fuse2M = Only obtained from fusing two (specific) mutations SmallV = Small Village area Salmat = Salmatia area Rock Cv = Rock Cave Blanti = Blantica area U Gate = Underworld Gate UWorld = Underworld After = Only obtained after the end of the game. Egg = Find and hatch en egg to obtain this beast. HUMAN = A boss type human enemy that cannot be recruited or fused. Human? = A boss type enemy that cannot be recruited or fused. ---------.----.--------.-----.-----.-----.-----.-----.-----.-----.-----.------ MONSTER | LVL | LOCATE | HP | MP | ATT | DEF | END | INT | STR | SPD | LUC | ---------.-----.--------.-----.-----.-----.-----.-----.-----.-----.-----.------ Kashi | 1 | Ein | 18 | 9 | 9 | 6 | 7 | 5 | 7 | 6 | 8 | Skull | 1 | Ein | 15 | 12 | 7 | 6 | 6 | 7 | 7 | 4 | 8 | Pteros | 1 | Ein | 16 | 9 | 8 | 5 | 5 | 7 | 6 | 8 | 8 | Dwarf | 2 | Ein | 17 | 20 | 8 | 7 | 6 | 7 | 7 | 7 | 7 | Kobold | 2 | Ein | 17 | 10 | 9 | 0 | 7 | 8 | 7 | 7 | 5 | Pixie | 2 | Lutz | 39 | 17 | 9 | 8 | 6 | 8 | 8 | 6 | 6 | Worm | 2 | Port | 20 | 29 | 10 | 8 | 8 | 10 | 7 | 6 | 3 | Sanki | 3 | EinCave| 27 | 9 | 10 | 7 | 7 | 5 | 7 | 6 | 8 | Crawler | 3 | | 50 | 16 | 12 | 9 | 6 | 8 | 7 | 5 | 8 | Raven | 4 | Lutz | 33 | 11 | 11 | 7 | 4 | 8 | 5 | 9 | 8 | Elf | 4 | Lutz | 35 | 23 | 10 | 8 | 6 | 7 | 7 | 7 | 7 | WerePup | 4 | Lutz | 67 | 16 | 16 | 5 | 7 | 10 | 7 | 8 | 5 | Ogre | 5 | PixieV | 60 | 36 | 16 | 12 | 9 | 11 | 8 | 6 | 3 | Jukko | 5 | | 77 | 17 | 18 | 12 | 5 | 9 | 6 | 10 | 9 | Goblin | 5 | PixieV | 60 | 20 | 14 | 10 | 7 | 9 | 9 | 6 | 6 | Earthy | 7 | Ebla | 64 | 17 15 | 9 | 6 | 6 | 8 | 7 | 7 | Kelp | 7 | Sidon | 64 | 12 | 16 | 11 | 8 | 5 | 8 | 7 | 8 | Watcher | 7 | SidonS | 58 | 17 | 13 | 9 | 6 | 6 | 9 | 5 | 9 | Naga | 8 | Sidon | 80 | 39 | 19 | 14 | 9 | 11 | 9 | 6 | 3 | Ork | 8 | | 107 | 21 | 21 | 9 | 8 | 8 | 10 | 9 | 6 | Harpy | 8 | | 101 | 26 | 19 | 13 | 7 | 9 | 12 | 8 | 7 | Knocker | 8 | | 92 | 32 | 18 | 13 | 7 | 8 | 10 | 9 | 8 | Jatayu | 9 | Egg 1 | 103 | 21 | 23 | 15 | 7 | 8 | 8 | 10 | 10 | Lich | 10 | Mutate | 155 | 33 | 29 | 26 | 12 | 12 | 10 | 9 | 10 | Mouryou | 10 | Ebla | 85 | 20 | 17 | 12 | 8 | 8 | 9 | 5 | 9 | Tamamo | 10 | PixieV | 121 | 17 | 26 | 17 | 11 | 6 | 9 | 8 | 10 | Warcat | 10 | Bulton | 122 | 29 | 22 | 14 | 10 | 11 | 11 | 5 | 7 | Yurung | 10 | | 130 | 48 | 27 | 19 | 10 | 11 | 12 | 8 | 4 | Troll | 11 | Sidon | 117 | 22 | 23 | 10 | 9 | 9 | 11 | 9 | 6 | Gnome | 11 | Sidon | 110 | 35 | 21 | 14 | 7 | 9 | 10 | 11 | 8 | Velg | 12 | EinCave| 138 | 26 | 29 | 19 | 6 | 9 | 9 | 13 | 11 | Orochi | 12 | Ebla | 150 | 52 | 30 | 21 | 12 | 13 | 11 | 8 | 5 | Booger | 12 | Depths | 163 | 35 | 27 | 17 | 9 | 12 | 13 | 8 | 8 | Nandi | 13 | | 149 | 19 | 30 | 20 | 14 | 7 | 10 | 7 | 10 | Tammuz | 13 | Lutz | 128 | 25 | 24 | 15 | 9 | 10 | 10 | 7 | 10 | Mahakra | 14 | Sippar | 129 | 38 | 23 | 16 | 8 | 11 | 9 | 10 | 9 | Aeros | 14 | Sarune | 161 | 29 | 28 | 17 | 9 | 11 | 8 | 9 | 9 | Bukkabu | 14 | | 157 | 27 | 28 | 14 | 10 | 12 | 10 | 10 | 7 | Balam | 15 | | 210 | 63 | 39 | 27 | 12 | 15 | 13 | 9 | 5 | Genome | 15 | | 215 | 43 | 38 | 35 | 11 | 12 | 13 | 13 | 11 | Gore | 15 | BeqMine| 210 | 46 | Human? | -- | -- | -- | -- | -- | Marquo | 15 | | 156 | 29 | 33 | 21 | 11 | 10 | 10 | 10 | 12 | WarDog | 15 | Sippar | 184 | 38 | 30 | 19 | 9 | 14 | 13 | 10 | 9 | Tanki | 16 | Depths | 158 | 20 | 32 | 21 | 14 | 7 | 10 | 6 | 10 | Ooze | 16 | Depths | 155 | 28 | 28 | 18 | 13 | 10 | 12 | 5 | 11 | Dryad | 17 | | 204 | 51 | 34 | 22 | 14 | 12 | 13 | 9 | 10 | Lamia | 17 | | 197 | 32 | 34 | 18 | 14 | 11 | 12 | 8 | 7 | Susatz | 17 | BeqMine| 219 | 47 | Human? | -- | -- | -- | -- | -- | Vulture | 17 | Depths | 173 | 31 | 36 | 23 | 9 | 12 | 9 | 12 | 12 | Sylph | 18 | Lycaon | 225 | 43 | 35 | 22 | 13 | 14 | 15 | 7 | 9 | Gangar | 18 | Sarune | 220 | 65 | 41 | 28 | 16 | 15 | 14 | 7 | 6 | Gamijin | 19 | | 205 | 24 | 40 | 26 | 16 | 8 | 11 | 9 | 11 | Remulus | 19 | Sarune | 181 | 31 | 31 | 20 | 12 | 10 | 12 | 7 | 12 | Fahan* | 20 | Mutate | 275 | 52 | 48 | 44 | 17 | 14 | 14 | 11 | 12 | Furiaei | 20 | Sarune | 237 | 37 | 39 | 22 | 15 | 12 | 13 | 9 | 8 | Coctrice | 20 | | 208 | 36 | 42 | 27 | 12 | 11 | 12 | 11 | 13 | Yaxini | 20 | | 223 | 54 | 36 | 23 | 14 | 12 | 13 | 9 | 11 | Aquanz | 21 | Tyros | 219 | 37 | 36 | 21 | 13 | 12 | 11 | 7 | 11 | Pairon | 21 | Lycaon | 240 | 68 | 44 | 30 | 16 | 15 | 15 | 7 | 6 | Occupet | 21 | Rama T | 245 | 46 | 37 | 23 | 14 | 14 | 16 | 8 | 10 | Loa | 21 | | 225 | 36 | 38 | 24 | 16 | 11 | 14 | 6 | 13 | Randa | 21 | Rama T | 205 | 24 | 40 | 26 | 16 | 8 | 11 | 9 | 11 | Colonzo | 22 | Rama T | 257 | 40 | 42 | 24 | 14 | 13 | 14 | 11 | 8 | Ushars | 22 | | 251 | 59 | 40 | 25 | 13 | 15 | 12 | 12 | 11 | Vibecaw | 23 | Lycaon | 217 | 37 | 43 | 28 | 8 | 11 | 12 | 15 | 13 | Ashu | 24 | | 252 | 28 | 48 | 31 | 18 | 8 | 12 | 10 | 12 | Apolion | 24 | Hypatia| 225 | 36 | 38 | 24 | 16 | 11 | 14 | 6 | 13 | Azumi | 24 | Lycaon | 266 | 49 | 40 | 25 | 14 | 15 | 17 | 8 | 10 | Urum | 24 | Guise | 260 | 72 | 47 | 32 | 15 | 18 | 14 | 9 | 6 | Genie | 25 | Hypatia| 270 | 62 | 43 | 27 | 15 | 12 | 16 | 11 | 12 | Gryphon | 25 | | 252 | 42 | 50 | 32 | 12 | 12 | 13 | 12 | 14 | Grull | 25 | | 287 | 43 | 46 | 27 | 17 | 13 | 15 | 10 | 9 | Skelton | 25 | Mutate | 335 | 61 | 57 | 53 | 18 | 14 | 17 | 13 | 13 | Soldier | 25 | MagBase| 317 | 42 | HUMAN | -- | -- | -- | -- | -- | Hydra | 26 | | 280 | 76 | 50 | 34 | 14 | 16 | 16 | 12 | 7 | Phantom | 26 | | 260 | 40 | 43 | 27 | 17 | 12 | 15 | 7 | 14 | Lilim | 26 | Guise | 307 | 55 | 45 | 28 | 10 | 15 | 19 | 12 | 11 | Stonka | 26 | Lycaon | 271 | 30 | 51 | 33 | 16 | 8 | 13 | 13 | 13 | Gorgon | 27 | | 307 | 46 | 49 | 29 | 18 | 14 | 16 | 10 | 9 | Sult | 27 | Hypatia| 298 | 66 | 47 | 29 | 15 | 14 | 16 | 13 | 12 | Fulkaro | 28 | | 261 | 44 | 51 | 33 | 14 | 12 | 13 | 13 | 15 | Flammie | 28 | | 296 | 47 | 47 | 27 | 13 | 14 | 14 | 11 | 13 | Kirin[A] | 28 | KIRIN* | 359 | 61 | 63 | 37 | 15 | 17 | 16 | 15 | 13 | Corpse | 29 | Goku | 268 | 41 | 45 | 27 | 14 | 11 | 17 | 10 | 14 | Orkas | 29 | | 338 | 59 | 49 | 30 | 14 | 19 | 17 | 11 | 11 | Senko | 29 | Goku | 280 | 30 | 53 | 34 | 16 | 8 | 14 | 14 | 13 | Vritra | 29 | Egg 2 | 320 | 79 | 56 | 38 | 17 | 17 | 18 | 10 | 7 | Hanuman | 30 | | 317 | 70 | 50 | 31 | 15 | 14 | 18 | 15 | 13 | Kuhulin* | 30 | Mutate | 385 | 69 | 65 | 60 | 19 | 15 | 18 | 14 | 14 | Centaur | 30 | Goku | 327 | 48 | 52 | 31 | 16 | 14 | 16 | 12 | 9 | Command | 30 | Guise | 376 | 47 | HUMAN | -- | -- | -- | -- | -- | Goki | 30 | Guise | 350 | 61 | Human? | -- | -- | -- | -- | -- | SkyJaki | 30 | Guise | 341 | 60 | Human? | -- | -- | -- | -- | -- | Cerberu | 30 | Esau H | 441 | 74 | 76 | 44 | 17 | 19 | 18 | 17 | 15 | Orthus | 30 | Esau H | 441 | 74 | 76 | 44 | 17 | 19 | 18 | 17 | 15 | Jabba | 31 | | 287 | 47 | 56 | 36 | 11 | 11 | 15 | 16 | 15 | Legba | 31 | Guise | 286 | 43 | 47 | 29 | 14 | 12 | 16 | 11 | 14 | Mantico | 31 | Goku | 308 | 33 | 57 | 37 | 20 | 9 | 13 | 11 | 13 | Dragon[A]| 32 | Drago | 400 | 68 | 70 | 40 | 16 | 18 | 17 | 16 | 14 | Gomorra | 32 | | 360 | 90 | 63 | 42 | 17 | 17 | 20 | 12 | 8 | Kirin[B] | 32 | +SoMute| 410 | 69 | 71 | 41 | 16 | 18 | 17 | 16 | 14 | Oncott | 32 | | 337 | 50 | 52 | 32 | 17 | 17 | 15 | 13 | 10 | Orobus | 32 | Goku | 359 | 62 | 52 | 31 | 15 | 20 | 18 | 12 | 12 | Servant | 32 | Eridu | 335 | 73 | 52 | 32 | 14 | 17 | 15 | 14 | 13 | Yatgras | 33 | Salem | 304 | 50 | 59 | 38 | 13 | 15 | 13 | 16 | 16 | Ananta | 34 | Eridu | 380 | 94 | 66 | 44 | 19 | 19 | 20 | 11 | 8 | Isora | 34 | | 330 | 48 | 54 | 33 | 18 | 15 | 16 | 10 | 15 | Kelpie | 34 | | 346 | 36 | 63 | 41 | 20 | 12 | 12 | 14 | 14 | Siren | 34 | | 379 | 65 | 54 | 33 | 13 | 18 | 21 | 14 | 12 | Amon [A] | 35 | AMON* | 431 | 72 | 74 | 43 | 17 | 19 | 18 | 17 | 14 | Anubis | 35 | Fuse2M | 455 | 80 | 76 | 71 | 21 | 20 | 17 | 17 | 15 | Atlas | 35 | Salem | 392 | 82 | 60 | 37 | 18 | 17 | 19 | 15 | 14 | Chakra | 35 | Guise | 373 | 79 | 57 | 35 | 15 | 16 | 18 | 17 | 14 | Dragon[B]| 35 | +SoMute| 441 | 74 | 76 | 44 | 17 | 19 | 18 | 17 | 15 | Shutenk | 35 | Salem | 397 | 66 | Human? | -- | -- | -- | -- | -- | Tinygon | 35 | Egg 3 | 596 | 97 | 99 | 58 | 21 | 24 | 22 | 21 | 17 | Chulruk | 35 | Guise | 387 | 56 | 61 | 37 | 18 | 16 | 18 | 13 | 10 | Ugobach | 35 | SmallV | 355 | 54 | 54 | 32 | 13 | 16 | 14 | 13 | 14 | Basilis | 36 | | 331 | 54 | 64 | 41 | 12 | 13 | 16 | 19 | 17 | Racket | 36 | Agasha | 364 | 37 | 66 | 43 | 22 | 10 | 15 | 13 | 14 | Chinlon | 37 | | 420 | 101 | 72 | 48 | 19 | 21 | 21 | 13 | 9 | Chomper | 37 | Salem | 330 | 48 | 54 | 33 | 18 | 13 | 18 | 10 | 15 | Aello | 37 | | 400 | 68 | 57 | 34 | 17 | 18 | 22 | 11 | 12 | Vapor | 37 | Well | 421 | 71 | 60 | 36 | 16 | 20 | 22 | 13 | 13 | Yaksha | 37 | Eridu | 407 | 58 | 63 | 39 | 19 | 16 | 19 | 14 | 11 | Firebir | 38 | | 348 | 56 | 67 | 43 | 15 | 15 | 15 | 16 | 17 | Colonel | 39 | Pirate | 482 | 57 | HUMAN | -- | -- | -- | -- | -- | Larvae | 39 | SmallV | 356 | 51 | 58 | 35 | 21 | 14 | 19 | 9 | 16 | Nue | 39 | Canossa| 383 | 39 | 69 | 45 | 21 | 13 | 13 | 15 | 15 | Samael | 39 | Eridu | 440 | 105 | 75 | 50 | 21 | 20 | 22 | 12 | 9 | Amon [B] | 40 | *SoMute| 514 | 85 | 87 | 51 | 19 | 22 | 20 | 19 | 16 | Donku | 40 | Mutate | 495 | 86 | 82 | 77 | 22 | 21 | 18 | 18 | 16 | Gigant[A]| 40 | BIG* | 524 | 86 | 88 | 52 | 19 | 22 | 20 | 19 | 16 | Kali | 40 | | 410 | 85 | 63 | 38 | 20 | 16 | 21 | 15 | 14 | Natak | 40 | Eridu | 427 | 61 | 66 | 41 | 19 | 16 | 19 | 14 | 11 | Pirate | 40 | Pirate | 493 | 58 | HUMAN | -- | -- | -- | -- | -- | Element | 41 | Canossa| 373 | 53 | 60 | 36 | 20 | 14 | 19 | 11 | 16 | Garuda | 41 | Salmat | 374 | 60 | 72 | 46 | 17 | 14 | 17 | 16 | 18 | Salmand | 41 | | 421 | 42 | 76 | 49 | 25 | 11 | 16 | 14 | 16 | Cokatoo | 42 | | 462 | 76 | 65 | 39 | 17 | 22 | 23 | 15 | 14 | Golem | 42 | Salmat | 422 | 63 | 64 | 37 | 16 | 20 | 15 | 13 | 16 | Hibakra | 42 | SmallV | 429 | 88 | 65 | 40 | 19 | 20 | 18 | 16 | 15 | Laque | 42 | Salmat | 447 | 63 | 69 | 43 | 22 | 17 | 20 | 13 | 11 | Serpent | 42 | Salmat | 460 | 108 | 78 | 52 | 23 | 21 | 23 | 10 | 9 | Rocaw | 43 | RockCv | 392 | 62 | 75 | 48 | 17 | 15 | 18 | 16 | 16 | Thief | 43 | Canossa| 552 | 64 | HUMAN | -- | -- | -- | -- | -- | Legion | 44 | Canossa| 400 | 56 | 64 | 39 | 23 | 15 | 20 | 10 | 17 | Unicorn | 44 | | 430 | 43 | 77 | 50 | 24 | 10 | 17 | 16 | 16 | Archion | 45 | RockCv | 467 | 95 | 71 | 43 | 19 | 19 | 22 | 19 | 16 | Bones | 45 | Mutate | 535 | 93 | 89 | 83 | 25 | 20 | 22 | 16 | 17 | General | 45 | UWorld | 564 | 64 | HUMAN | -- | -- | -- | -- | -- | Minotar | 45 | | 477 | 67 | 73 | 46 | 23 | 18 | 21 | 13 | 12 | Succubi | 45 | SmallV | 503 | 82 | 70 | 42 | 20 | 23 | 24 | 13 | 14 | Tiamat | 45 | | 500 | 116 | 85 | 56 | 21 | 22 | 25 | 15 | 10 | Barong | 46 | Well | 449 | 44 | 80 | 52 | 24 | 12 | 17 | 17 | 16 | Mara | 46 | Blanti | 417 | 58 | 67 | 40 | 20 | 16 | 20 | 13 | 18 | Wyrm | 46 | Dolmen | 418 | 66 | 79 | 51 | 16 | 15 | 18 | 19 | 19 | Thor | 47 | | 485 | 98 | 73 | 44 | 21 | 21 | 20 | 17 | 16 | Fafnir | 48 | RockCv | 520 | 119 | 88 | 58 | 23 | 22 | 25 | 13 | 10 | Flouret | 48 | Dolmen | 534 | 86 | 74 | 44 | 18 | 23 | 26 | 17 | 15 | Gozuki | 48 | Megoku | 510 | 67 | Human? | -- | -- | -- | -- | -- | Mezuki | 48 | Megoku | 510 | 78 | Human? | -- | -- | -- | -- | -- | Djinn | 49 | U Gate | 490 | 72 | 73 | 42 | 20 | 22 | 17 | 12 | 18 | Wyvern | 49 | | 471 | 74 | 89 | 57 | 17 | 17 | 19 | 22 | 21 | Gigant[B]| 50 | +SoMute| 792 | 127 | 129 | 76 | 26 | 30 | 28 | 26 | 21 | Itzamna | 50 | U Gate | 487 | 66 | 77 | 46 | 21 | 16 | 24 | 15 | 19 | Maeshal | 50 | UWorld | 669 | 75 | HUMAN | -- | -- | -- | -- | -- | Shuragi | 50 | UWorld | 538 | 81 | Human? | -- | -- | -- | -- | -- | Sphynx | 50 | Egg 4 | 514 | 50 | 91 | 59 | 26 | 13 | 18 | 19 | 17 | Tamlin | 50 | Mutate | 585 | 100 | 96 | 90 | 24 | 20 | 24 | 21 | 15 | Narashi | 51 | U Gate | 565 | 91 | 78 | 46 | 20 | 24 | 27 | 15 | 15 | Pekyon | 51 | UWorld | 550 | 125 | 92 | 61 | 24 | 25 | 24 | 14 | 11 | Kubanda | 52 | U Gate | 692 | 132 | 102 | 61 | 28 | 25 | 29 | 22 | 20 | Rakusha | 52 | | 567 | 78 | 86 | 55 | 26 | 20 | 24 | 15 | 13 | Durahan | 55 | Mutate | 795 | 133 | 129 | 122 | 32 | 28 | 28 | 23 | 22 | Fenrir | 55 | | 730 | 68 | 127 | 82 | 35 | 18 | 21 | 25 | 22 | Ashagi | 55 | Magoku | 735 | 102 | Human? | -- | -- | -- | -- | -- | Ganesha | 55 | | 802 | 124 | 108 | 64 | 29 | 31 | 36 | 18 | 20 | Kyakut | 55 | UWorld | 680 | 88 | 106 | 63 | 32 | 19 | 32 | 18 | 24 | Tagon | 55 | | 780 | 166 | 128 | 84 | 32 | 30 | 34 | 16 | 14 | Zenki | 61 | Salem | 406 | 67 | Human? | -- | -- | -- | -- | -- | Suzaku | 65 | Fuse2M | -- | -- | -- | -- | -- | -- | -- | -- | -- | Eligore | 70 | Fuse2M | -- | -- | -- | -- | -- | -- | -- | -- | -- | Ifrit | 72 | | 752 | 106 | 108 | 63 | 27 | 31 | 23 | 17 | 25 | Phoenix | 72 | | 681 | 104 | 126 | 81 | 26 | 21 | 27 | 25 | 27 | Odin | 73 | | 598 | 116 | 89 | 53 | 23 | 22 | 26 | 22 | 18 | Titan | 73 | | 777 | 105 | 115 | 76 | 32 | 24 | 30 | 19 | 16 | Pazuzu | 75 | Fuse2M | 795 | 133 | 129 | 122 | 32 | 28 | 28 | 23 | 22 | Fencer | 76 | Mutate | 685 | 116 | 112 | 105 | 28 | 26 | 24 | 22 | 20 | Raou | 76 | Uworld | 772 | 106 | Human? | -- | -- | -- | -- | -- | Zenon | 80 | Fuse2M | 835 | 140 | 136 | 128 | 35 | 28 | 30 | 23 | 23 | Solion | 85 | After | 978 | 155 | 157 | 93 | 29 | 35 | 34 | 31 | 24 | Gaia | 90 | Egg 5 | 6056| 235 | 211 | 141 | 52 | 44 | 52 | 43 | 26 | Gabriel | 100 | After | 5212| 205 | 183 | 122 | 46 | 39 | 46 | 38 | 23 | Raphael | 100 | After | 5212| 205 | 183 | 122 | 46 | 39 | 46 | 38 | 23 | Lucifer | 120 | After | 6478| 250 | 225 | 150 | 55 | 46 | 55 | 45 | 28 | Michael | 120 | After | 6476| 250 | 225 | 150 | 55 | 46 | 55 | 45 | 28 | Girimel* | 143 | Blanti | 497 | 70 | 76 | 48 | 20 | 18 | 22 | 18 | 12 | _________|_____|________|_____|_____|_____|_____|_____|_____|_____|_____|_____| NOTES 1. Girimel is not level 143, although this is what you'll see in the game. It's the result of a tiny glitch in the process of making this new translation. 2. Eligore and Suzaku (fusions of mutations) do not yet have the full details. ------------------------------------------------------------------------------- 4. ALPHABETICAL LIST ------------------------------------------------------------------------------- TEMPLATE ---------.--------------------------------------------------------------------- NAME | Level ## | ---------.--------------------------------------------------------------------- Location : Not all beasts have a location listed. They might only be found via fusion. Item : This shows if a beast drops an item after the battle, or gives you an item as a result of a successful negotiation. Magic : A list of all spells for that beast. Equipment: A list of arms types, if any can be equipped. Fusion : Some examples of how to obtain the beast through fusion. ---------.--------------------------------------------------------------------- - A - ---------.--------------------------------------------------------------------- AELLO | Level 37 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Deiama, Mudo, Makjama, Dexji Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Chulruk/Yaksha + Servant, Genie + Minotar ------------------------------------------------------------------------------- AEROS | Level 14 | ------------------------------------------------------------------------------- Location : Sarune, Tower of Rama, Bulton Tower Item : Pana (drop) Magic : Bufura and Medei Equipment: None Fusion : Gnome + Elf, Kelp + Tamamo, Naga + Ogre, Naga + Orochi, Remulus + Crawler, Jatayu + Velg/Raven, Sanki + Tamamo ---------.--------------------------------------------------------------------- AMON [A] | Level 35 | *AMON ---------.--------------------------------------------------------------------- Location : Cave east from Magoku Item : None Magic : Agirama, Stroda Equipment: None Fusion : None. Need all 3 Amon bones. ---------.--------------------------------------------------------------------- AMON [B] | Level 40 | *AMON ---------.--------------------------------------------------------------------- Location : Cave east from Magoku Item : None Magic : Agidai, Vitalji Equipment: None Fusion : No. LEVEL UP : Need all 3 Amon bones to make Amon, and then use a Seed of Mute on the Golem statue. ------------------------------------------------------------------------------- ANANTA | Level 34 | ------------------------------------------------------------------------------- Location : Eridu, Salem area, Pirates' Hideout Item : Magic : Agiraon, Dexda Equipment: None Fusion : Occupet + Hibakra, Yatgras + Legba ------------------------------------------------------------------------------- ANUBIS | Level 35 | ------------------------------------------------------------------------------- Location : Mutation Item : Magic : None Equipment: Sword, Shuriken, Shield Fusion : From Skelton + Donkou, Element + Kelpie, Chakra + Corpse Note : Anubis can be fused with Bones (another mutation). At least, the game allows this, but it always says that the result is already an ally, even if these two are the only beasts in your team! ------------------------------------------------------------------------------- APOLION | Level 24 | ------------------------------------------------------------------------------- Location : Hypatia Item : Magic : Makjama, Parala, Paralad Equipment: None Fusion : Gangar + Colonzo, Grull + Gangar ------------------------------------------------------------------------------- AQUANZ | Level 21 | ------------------------------------------------------------------------------- Location : Tyros Item : Magic : Deiama, Poizde, Medeiam Equipment: None Fusion : Apolion + Tammuz/Mouryou ------------------------------------------------------------------------------- ARCHION | Level 45 | ------------------------------------------------------------------------------- Location : Floating Rock Cave, Blantica Item : Magic : Jiorama, Ricam Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Succubi/Laque + Garuda, Hibakra + Ugobach, Racket + Fafnir ------------------------------------------------------------------------------- ASHAGI | Level 55 | Human? ------------------------------------------------------------------------------- Location : Magoku, Underworld Item : Magic : Equipment: Fusion : No ------------------------------------------------------------------------------- ASHU | Level 24 | ------------------------------------------------------------------------------- Location : Item : Magic : Deiama, Mudo, Makjami Dexji Equipment: None Fusion : Colonzo + Remulus/Loa, Gangar + Azumi, Grull + Remulus Furiaei + Apolion ------------------------------------------------------------------------------- ATLAS | Level 34 | ------------------------------------------------------------------------------- Location : Salem, Eridu Item : Rune (drop) Magic : Jiorama, Ricam Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Racket + Ananta ------------------------------------------------------------------------------- AZUMI | Level 24 | ------------------------------------------------------------------------------- Location : Tyros. Lycaon Item : Magic : Deiama, Ricam, Makjama Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Aeros + Occupet, Remulus + Pairon/Urum, _______________________________________________________________________________ - B - ------------------------------------------------------------------------------- BALAM | Level 15 | ------------------------------------------------------------------------------- Location : Item : Magic : Medei, Makjama, Dormin Equipment: None Fusion : Marquo + Watcher, Aquanz + Orochi ------------------------------------------------------------------------------- BARONG | Level 46 | ------------------------------------------------------------------------------- Location : Well (Burned out forest area), Small Village area Item : Magic : Prinful, Mudo Equipment: None Fusion : Laque + Mara (might produce the mutation Tamlin) Legion + Laque ------------------------------------------------------------------------------- BASILIS | Level 36 | ------------------------------------------------------------------------------- Location : Item : Magic : Makjami, Stroja Equipment: Knuckle, Claw. No armour Fusion : Ananta + Servant/Chakra ---------.--------------------------------------------------------------------- BONES | Level 45 | MUTATION ---------.--------------------------------------------------------------------- Location : Mutation! Item : Magic : Agirama, Stroda Equipment: Sword. Shield Fusion : Mutation when fusing Atlas + Vapor, Larvae + Laque ---------.--------------------------------------------------------------------- BOOGER | Level 12 | ---------.--------------------------------------------------------------------- Location : Cave to the Depths Item : Magic : Bufurao, Prinpa Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Jatayu + Tamamo, Gnome + Ork ---------.--------------------------------------------------------------------- BUKKABU | Level 14 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Bufura, Medei Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Jatayu + Orochi, Naga + Marquo _______________________________________________________________________________ - C - ---------.--------------------------------------------------------------------- CENTAUR | Level 30 | ---------.--------------------------------------------------------------------- Location : Goku Item : * Mana Magic : Deiama, Ricam, Makjama Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Stonka + Sult, Vitra + Fulkaro, Jabba + Urum ---------.--------------------------------------------------------------------- CERBERU | Level 30 | ---------.--------------------------------------------------------------------- Location : Esau's Home. This is one of two beasts that will join you. The other : is Orthus Item : Magic : Jidodai, Mudoon Equipment: None Fusion : After beating the game, fuse with Orthus to create Solion. ---------.--------------------------------------------------------------------- CHAKRA | Level 35 | ---------.--------------------------------------------------------------------- Location : Guise Item : Magic : Agiraon, Dexda Equipment: Kucckle, Claw, Sword, Armour, Shield FUSION : Jabba + Chulruk, Yatgras + Centaur, Racket + Vritra, Servent + Ugobach ---------.--------------------------------------------------------------------- CHINLON | Level 37 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Dormina, Dexda, Stroda Equipment: None Fusion : Orkas + Atlas, Servant + Siren/Vapor, Ugobach + Ananta, Jabba + Chomper, ---------.--------------------------------------------------------------------- CHOMPER | Level 37 | ---------.--------------------------------------------------------------------- Location : Salem Item : None Magic : Agirama, Stroda Equipment: None Fusion : Centaur + Chinlon ---------.--------------------------------------------------------------------- CHULRUK | Level 35 | ---------.--------------------------------------------------------------------- Location : Guise, Pirates Hideout Item : None Magic : Medeiam, Prinful, Poizde Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Element + Occupet, Ananta + Jabba ---------.--------------------------------------------------------------------- COCTRICE | Level 20 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Makjami, Stroja Equipment: Knuckle, Claw. No armour Fusion : Aquanz + Vulture ---------.--------------------------------------------------------------------- COKATOO | Level 42 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jiorama, Ricam Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Firebir + Salmand, Kali + Yaksha, ChinLon + Element ---------.--------------------------------------------------------------------- COLONEL | Level 39 |HUMAN ---------.--------------------------------------------------------------------- Location : Pirate Place, Canossa Island Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- COLONZO | Level 22 | ---------.--------------------------------------------------------------------- Location : Tyros, Rama Temple Item : Panacea Magic : Deiama, Ricam, Makjama Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Grull + Aquanz, Aeros + Furiaei, Balam + Vibecaw ---------.--------------------------------------------------------------------- COMMAND | Level 30 |HUMAN ---------.--------------------------------------------------------------------- Location : Guise Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- CORPSE | Level 29 | ---------.--------------------------------------------------------------------- Location : Goku Item : Magic : Mudo, Inteja Equipment: None Fusion : Colonzo + Vritra, Phantom + Genie , Azumi + Mantico ---------.--------------------------------------------------------------------- CRAWLER | Level 3 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Agi Equipment: None Fusion : _______________________________________________________________________________ - D - ---------.--------------------------------------------------------------------- DJINN | Level 49 | ---------.--------------------------------------------------------------------- Location : Underworld Gate, Dolmen Island Item : Magic : Jiorama, Ricam Equipment: None Fusion : Kyakut + Chomper, Rakusha + Centaur, Mara + Larvae, Fafnir + Serpent, Larvae + Legion, Minotaur + Minotaur ---------.--------------------------------------------------------------------- DONKOU | Level 40 | MUTATION ---------.--------------------------------------------------------------------- Location : None Item : Magic : None Equipment: Fusion : Mutation as the result of Basilis and Atlas ---------.--------------------------------------------------------------------- DRAGON[A]| Level 32 | *DRAGO ---------.--------------------------------------------------------------------- Location : Cave near Magoku. Use Drago bones to bring golem to life. Item : Magic : Jiorama, Ricam Equipment: Fusion : Cannot be fused ---------.--------------------------------------------------------------------- DRAGON[B]| Level 35 | ---------.--------------------------------------------------------------------- Location : Cave west of Magoku. After using Drago bones on golem, use Seed of Mute item. Item : Magic : Jiorama, Ricam Equipment: Fusion : Cannot be fused ---------.--------------------------------------------------------------------- DRYAD | Level 17 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Makjami, Stroja Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Tanki + Balam, Vibecaw + Werepup, Vulture + Booger ---------.--------------------------------------------------------------------- DURAHAN | Level 55 | ---------.--------------------------------------------------------------------- Location : Mutation! Item : Magic : Jiodai, Medeiah, Vitalji Equipment: Sword, Shuriken, Shield Fusion : Mutation when fusing Odin + Vapor ---------.--------------------------------------------------------------------- DWARF | Level 2 | ---------.--------------------------------------------------------------------- Location : Ein, Lutz Item : Magic : None Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : _______________________________________________________________________________ - E - ---------.--------------------------------------------------------------------- EARTHY | Level 7 | ---------.--------------------------------------------------------------------- Location : Ebla Item : Magic : Medei, Makjama, Dormin Equipment: None Fusion : Pteros + Raven ---------.--------------------------------------------------------------------- ELEMENT | Level 41 | ---------.--------------------------------------------------------------------- Location : Canossa Island. Item : Mana (negoitation) Magic : Agirama, Stroda Equipment: None Fusion : Trainer : Left Chompet (level 37?) with Esau for a while and got this! ---------.--------------------------------------------------------------------- ELF | Level 4 | ---------.--------------------------------------------------------------------- Location : Lutz Item : Magic : Dei, Dormin, Paralad Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Pteros + Werepup ---------.--------------------------------------------------------------------- ELIGORE | Level 70 | ---------.--------------------------------------------------------------------- Location : Mutation! Item : Magic : Equipment: Fusion : Fusion of two mutations: Fencer + Durahan _______________________________________________________________________________ - F - ---------.--------------------------------------------------------------------- FAFNIR | Level 48 | ---------.--------------------------------------------------------------------- Location : Floating Rock Cave Item : Drop Panacea Magic : Paralal, Mudoon, Vitalji Equipment: None Fusion : Rakusha + Racket, Mara + Wyrm, Miotar + Barong ---------.--------------------------------------------------------------------- FAHAN | Level 20 | ---------.--------------------------------------------------------------------- Location : Mutation Item : Magic : Jiora, Inteja Equipment: Sword, Shuriken, Shield Fusion : MUTAION : Fused Urun + Nandi for Yaxini and got Fahan ---------.--------------------------------------------------------------------- FENCER | Level 76 | ---------.--------------------------------------------------------------------- Location : Mutation Item : Magic : None Equipment: Sword, Shuriken, Shield Fusion : Mutation when fusing Odin + Racket for Titan. ---------.--------------------------------------------------------------------- FENRIR | Level 55 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jiodai, Mudoon Equipment: None Fusion : Odin + Yatgras ---------.--------------------------------------------------------------------- FIGHTER | Level ?? | HUMAN ---------.--------------------------------------------------------------------- Location : Yuri's Forest, Pixie Village, Sidon (ship), various areas Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- FIREBIR | Level 38 | ---------.--------------------------------------------------------------------- Location : Canossa Island, Salmatia Item : Magic : Deiama, Ricam, Makjama Equipment: Knuckle, Claw. No armour Fusion : Centaur + Cokatoo, Corpse + Salmand, Servant + Samael, Golem + Garuda ---------.--------------------------------------------------------------------- FLAMMIE | Level 28 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jioraon, Prinful Equipment: None Fusion : Gangar + Vritra, Genie + Sult, Hydra + Urum Apolion + Remulus, Furiaei + Colonzo, Genie + Sult ---------.--------------------------------------------------------------------- FLOURET | Level 48 | ---------.--------------------------------------------------------------------- Location : Underworld Gate, Dolmen Item : Mana (negiation) Magic : Zanrama, Stroda, Dexda Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff (NOT Spear), Armour, Shield Fusion : Samuel + Itzamna, Mara + Serpent, Fafnir + Legion ---------.--------------------------------------------------------------------- FULKARO | Level 28 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jiora, Inteja Equipment: Knuckle, Claw. No armour Fusion : Senko + Remulus, Stonka + Phantom, Urum + Sult ---------.--------------------------------------------------------------------- FURIAEI | Level 20 | ---------.--------------------------------------------------------------------- Location : Sarune, Bulton Tower Item : Magic : No spells Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Aquanz + Colonzo, Apolion + Booger/Colonzo/Harpy, Vulture + Balam NOTE : Furiaei is healed by Bufu (ice) magic _______________________________________________________________________________ - G - ---------.--------------------------------------------------------------------- GABRIEL | Level 1OO | ---------.--------------------------------------------------------------------- Location : Beat the game and visit the Tower south of Bulton. Make your way up the left set of stairs until you find the door to the room at the back. Talk to the man there and he will join. Item : None Magic : Rankam. Jiodai, Stroda Equipment: Fusion : No ------------------------------------------------------------------------------- GAIA | Level 90 | ------------------------------------------------------------------------------- Location : Underworld Boss, Egg 5 (gift from old man in Elba after beating the : game) Item : Magic : Bufudai, Zandai Equipment: Fusion : No ---------.--------------------------------------------------------------------- GAMIJIN | Level 19 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Makjama, Parala, Paralad Equipment: None Fusion : Remulus + Bukkabu, Gangar + Booger, Orochi + Sylph ---------.--------------------------------------------------------------------- GANESHA | Level 55 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jidodai, Mudoon Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff (NOT Spear), Armour, Shield Fusion : Tagon + Mara, Kyakut + Tiamat ---------.--------------------------------------------------------------------- GANGAR | Level 18 | ---------.--------------------------------------------------------------------- Location : Sarune Item : Magic : Bufurao, Prinpa Equipment: None Fusion : Marquo + Tammus, Ooze + Vulture, Parion + Aeros ---------.--------------------------------------------------------------------- GARUDA | Level 41 | ---------.--------------------------------------------------------------------- Location : Small Village, Salmatia Item : Panacea Magic : Jiorama, Ricam Equipment: Knuckle, Claw. No armour Fusion : Centaur + Succubi, Racket + Element/Larvae, Kali + Chinlon ---------.--------------------------------------------------------------------- GENERAL | Level 45 | HUMAN ---------.--------------------------------------------------------------------- Location : Underworld Gate Item : Magic : Zanrama Equipment: Fusion : Cannot be recruited or fused ---------.--------------------------------------------------------------------- GENIE | Level 25 | ---------.--------------------------------------------------------------------- Location : Nr Hypatia Item : Magic : Deimama, Makjami, Mudo, Dexji Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Colonzo + Vibecaw ---------.--------------------------------------------------------------------- GENOME | Level 15 | ---------.--------------------------------------------------------------------- Location : Mutation! Item : Magic : None Equipment: Sword, Shuriken, Shield Fusion : Mutation when fusing: Balam + Kelp ---------.--------------------------------------------------------------------- GIGANT[A]| Level 40 | BIG* ---------.--------------------------------------------------------------------- Location : Hidden Spot Cave, north of Salem Plains. Item : Magic : None Equipment: None Need : All four BIG bone items. Insert these into the Golem in the cave. Fusion : CANNOT BE FUSED! Use Seed of Mute to increase level to 50. ---------.--------------------------------------------------------------------- GIGANT[B]| Level 50 | ---------.--------------------------------------------------------------------- Location : Hidden Spot Cave, north of Salem Plains. After using Seed of Mute Item : Magic : None Equipment: None Need : All four BIG bone items. Insert these into the Golem in the cave. Fusion : Use Seed of Mute to increase level to 50 and change status from Zombie. His appearance changes too, from a green to a blue body. ---------.--------------------------------------------------------------------- GIRIMEL | CANNOT FUSE OR GET NOTES! However see below! ---------.--------------------------------------------------------------------- Location : Blantica area Item : oBeast (negotiate) Magic : Equipment: Fusion : ---------.--------------------------------------------------------------------- GIRIMEL | Level ?? | ---------.--------------------------------------------------------------------- Location : NOTE: The level is recorded as 143, but that must be wrong! When I looked at the listed fusion it appears as Atlas! Item : This is a glitch (the only significant one) in the game. Magic : None Equipment: ? Fusion : Kubanda + Racket (Hibakra + Barong) (Appears as a green and blue elephant with a scimitar) ---------.--------------------------------------------------------------------- GNOME | Level 11 | ---------.--------------------------------------------------------------------- Location : Sidon Item : Magic : None Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Naga + Kelp/Tamamo, Goblin + Velg/Jatayu, Tamamo + Ogre ---------.--------------------------------------------------------------------- GOBLIN | Level 5 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Agi Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Sanki + Raven/Pteros ---------.--------------------------------------------------------------------- GOKI | Level 30 | Human? ---------.--------------------------------------------------------------------- Location : Guise, Salem Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- GOLEM | Level 42 | ---------.--------------------------------------------------------------------- Location : Salmatia Item : Magic : None Equipment: None Fusion : Yaksha + Chulruk, Servant/Chakra + Atlas, Centaur + Natak, Samael + Chinlon, Legba + Element/Larvae, Garuda + Firebir ---------.--------------------------------------------------------------------- GOMORRA | Level 32 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Bufurao, Prinpa Equipment: None Fusion : Aquanz + Vritra, Racket + Colonzo, Occupet + Atlas, Orkas + Sult ---------.--------------------------------------------------------------------- GORE | Level 15 | Human? ---------.--------------------------------------------------------------------- Location : Bequerel Mine Item : Magic : Equipment: Fusion : ---------.--------------------------------------------------------------------- GORGON | Level 27 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Deiama, Ricam, Makjama Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Azumi + Apolion, Genie + Stonka, Fulkaro + Pairon ---------.--------------------------------------------------------------------- GOZUKI | Level 48 | Human? ---------.--------------------------------------------------------------------- Location : Magoku Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- GRULL | Level 25 | ---------.--------------------------------------------------------------------- Location : Item : Magic : No spells Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Aeros + Colonzo, Apolion + Occupet, Ugobach + Gorgon ---------.--------------------------------------------------------------------- GRYPHON | Level 25 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jiora, Inteja Equipment: Knuckle, Claw. No armour Fusion : Hydra + Yaxini _______________________________________________________________________________ - H - ---------.--------------------------------------------------------------------- HANUMAN | Level 30 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Bufuao, Prinpa Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Aquanz + Sult, Mantico + Urum ---------.--------------------------------------------------------------------- HARPY | Level 8 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Bufura, Medei Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Pteros + Tamamo ---------.--------------------------------------------------------------------- HIBAKRA | Level 42 | ---------.--------------------------------------------------------------------- Location : Salmatia Item : Magic : Agirama, Stroda Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Yatgras + Succubi, Tiamat + Racket ---------.--------------------------------------------------------------------- HYDRA | Level 26 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Bufurao, Prinpa Equipment: None Fusion : Aquanz + Urum, Azumi + Genie, Apolion + Vibecaw, Genie + Occupet _______________________________________________________________________________ - I - ---------.--------------------------------------------------------------------- IFRIT | Level 72 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Agidai, Patrika, Ricam Equipment: None Fusion : Kyakut + Element, Itzamna + Mara ---------.--------------------------------------------------------------------- ISORA | Level 34 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jioraon, Prinful Equipment: None Fusion : Chulruk + Vritra, Chakra + Corpse (might be a mutation: Anubis) : Mantico + Siren/Orkas, Racket + Lilim ---------.--------------------------------------------------------------------- ITZAMNA | Level 50 | ---------.--------------------------------------------------------------------- Location : Underworld Gate Item : Magic : Medeiah, Saricam, Makjami Equipment: None Fusion : Laque + Fafnir, Mara + Archion, Kubanda + Legion _______________________________________________________________________________ - J - ---------.--------------------------------------------------------------------- JABBA | Level 31 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Prinful, Mudo Equipment: Knuckle, Claw. No armour Fusion : Vritra + Sult, Vitra + Genie, Corpse + Senko ---------.--------------------------------------------------------------------- JATAYU | Level 9 | EGG 1 ---------.--------------------------------------------------------------------- Location : EGG 1, Sippar Item : Magic : Deiama Mudo, Makjami, Dexji Equipment: Knuckle, Claw. No armour Fusion : Watcher + Kelp ---------.--------------------------------------------------------------------- JUKKO | Level 5 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Zan, Medei Equipment: Knuckle, Claw. No armour Fusion : Aeros + Jatayu _______________________________________________________________________________ - K - ---------.--------------------------------------------------------------------- KALI | Level 40 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Medeiam, Prinful, Poizde Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Unicorn + Gomorra, Vapor + Basilis ---------.--------------------------------------------------------------------- KASHI | Level 1 | ---------.--------------------------------------------------------------------- Location : Yuri's Forest, Ein Item : *Mana Magic : None Equipment: None Fusion : Sanki + Aeros ---------.--------------------------------------------------------------------- KELP | Level 7 | ---------.--------------------------------------------------------------------- Location : Lutz Port Item : Magic : Equipment: None Fusion : Aeros + Tamamo ---------.--------------------------------------------------------------------- KELPIE | Level 34 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Deiama, Ricam, Makjama Equipment: None Fusion : Jabba + Hanuman, Element + Kelpie (might be a mutation: Anubis) Legba + Centaur ---------.--------------------------------------------------------------------- KIRIN[A] | Level 28 | KIRIN* ---------.--------------------------------------------------------------------- Location : Cave North west of Ebla. Use KIRIN bones. Item : Magic : Jioraon, Prinful Equipment: Fusion : No ---------.--------------------------------------------------------------------- KIRIN[B] | Level 32 | ---------.--------------------------------------------------------------------- Location : Cave North west of Ebla, after using KIRIN bones. Item : Magic : Deiamah, Mudo, Jiorama Equipment: Fusion : No LEVEL UP : Use the Seed of Mute on the statue after feeding it the bones, and a new and alive Kirin is created with 4 more levels and different magic. ---------.--------------------------------------------------------------------- KNOCKER | Level 8 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Makjama, Parala, Paralad Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Raven + Werepup , Pteros + Warcat ---------.--------------------------------------------------------------------- KOBOLD | Level 2 | ---------.--------------------------------------------------------------------- Location : Ein, Port Item : Magic : None Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : ---------.--------------------------------------------------------------------- KUBANDA | Level 52 | ---------.--------------------------------------------------------------------- Location : Underworld Gate Item : Mana (negotiate) Magic : Saricam, Mudoon, Stroda Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Thor + Djinn/Ugobach, Ifrit + Odin ---------.--------------------------------------------------------------------- KUHULIN | Level 30 | ---------.--------------------------------------------------------------------- Location : Mutation Item : Magic : Zanmao, Dexji Equipment: Fusion : MUTATION : Fused Colonzo and Hydra for Phantom, and got Kuhulin. Cannot be fused with another. ---------.--------------------------------------------------------------------- KYAKUT | Level 55 | ---------.--------------------------------------------------------------------- Location : Final Dungeon: Underworld Item : Magic : Jiodai, Medeiah, Vitalji Equipment: None Fusion : Odin + Larvae, Sphinx + Kubanda? _______________________________________________________________________________ - L - ---------.--------------------------------------------------------------------- LAMIA | Level 17 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Medei, Makjama, Dormin Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : ---------.--------------------------------------------------------------------- LAQUE | Level 42 | ---------.--------------------------------------------------------------------- Location : Salmatia Item : Magnetite (neg) Magic : Medeiam, Prinful, Poizde Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Cokatoo + Chomper, Racket + Hibakra, Element + Aello ---------.--------------------------------------------------------------------- LARVAE | Level 39 | ---------.--------------------------------------------------------------------- Location : Item : Panacea Magic : Zanrama, Stroda, Dexda Equipment: None Fusion : Golem/Chakra + Chomper, Element + Ugobach, Ananta + Yaksha (Chakra + Chomper might get you the mutation: Donkou) ---------.--------------------------------------------------------------------- LEGBA | Level 31 | ---------.--------------------------------------------------------------------- Location : Guise, Goku Item : No item Magic : Bufurao, Prinpa Equipment: None Fusion : Orkas + Senko, Urum + Chulruk ---------.--------------------------------------------------------------------- LEGION | Level 44 | ---------.--------------------------------------------------------------------- Location : Canossa Island, Salmatia, Green Tower Item : Nothng Magic : Deiama, Mudo, Makjami, Dexji Equipment: None Fusion : Vapor + Barong, Larvae + Archion/Hibakra, Element + Kali/Golem ---------.--------------------------------------------------------------------- LICH | Level 10 | ---------.--------------------------------------------------------------------- Location : Mutation! Item : Magic : Bufura + Medei Equipment: Sword, Shuriken, Shield Fusion : Mutation when fusing: Skull + Kobold ---------.--------------------------------------------------------------------- LILIM | Level 26 | ---------.--------------------------------------------------------------------- Location : Hypatia region, Guise Item : Magic : Makjama, Parala, Paralad Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Colonzo + Genie ---------.--------------------------------------------------------------------- LOA | Level 21 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Zanmao, Dexji Equipment: None Fusion : Colonzo + Balam (might get Skelton mutation) ---------.--------------------------------------------------------------------- LUCIFER | Level 120| ---------.--------------------------------------------------------------------- Location : Luciferium (post game). Item : Magic : Rankain, Jiodai, Makjama, Stroja Equipment: Fusion : CANNOT BE FUSED _______________________________________________________________________________ - M - ---------.--------------------------------------------------------------------- MAHAKRA | Level 14 | ---------.--------------------------------------------------------------------- Location : Sippar, Route to the Depths Item : Magic : Deiama, Mudo, Makjami, Dexji Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Ork + Marquo ---------.--------------------------------------------------------------------- MANTICO | Level 31 | ---------.--------------------------------------------------------------------- Location : Salem Plains, Eridu Item : Magic : Zanmao, Dexki Equipment: None Fusion : Gorgon + Corpse, Centaur + Corpse, Vritra + Orkas ---------.--------------------------------------------------------------------- MARA | Level 46 | ---------.--------------------------------------------------------------------- Location : Blantica Item : Magic : Buframa, Makjami Equipment: None Fusion : Tiamat + Laque ---------.--------------------------------------------------------------------- MARQUO | Level 15 | ---------.--------------------------------------------------------------------- Location : Item : Magic : None Equipment: Knuckle, Claw. No armour Fusion : Gnome + Orochi ---------.--------------------------------------------------------------------- MARSHAL | Level 50 | HUMAN ---------.--------------------------------------------------------------------- Location : Underworld Item : Magic : Equipment: Fusion : No. ---------.--------------------------------------------------------------------- MEZUKI | Level 48 | Human? ---------.--------------------------------------------------------------------- Location : Magoku Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- MICHAEL | Level 120 | ---------.--------------------------------------------------------------------- Location : Blantica Castle after beating the game: in the right side back room. Item : Magic : Rankam, Bufudai, Vitalda Equipment: Fusion : CANNOT BE FUSED ---------.--------------------------------------------------------------------- MINOTAR | Level 45 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Buframa, Makjami Equipment: Sword, Bastard (not Alpha Sword), Claws, Shield Fusion : Atlas + Barong, Fulkaro + Tagon, Tiamat + Garuda, Laque + Golem ---------.--------------------------------------------------------------------- MOURYOU | Level 10 | ---------.--------------------------------------------------------------------- Location : Ebla, Manase, Bulton Item : Nothing Magic : Bufura, Medei Equipment: None Fusion : Ork + Naga _______________________________________________________________________________ - N - ---------.--------------------------------------------------------------------- NAGA | Level 8 | ---------.--------------------------------------------------------------------- Location : Sidon, North of Ebla Item : Magic : Bufura, Medei Equipment: None Fusion : Elf + Goblin ---------.--------------------------------------------------------------------- NANDI | Level 13 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Medei, Dormin , Makjama Equipment: None Fusion : Troll + Mouryou, Gnome + Jatayu ---------.--------------------------------------------------------------------- NARASHI | Level 51 | ---------.--------------------------------------------------------------------- Location : Underworld Gate Item : (drop - Rune) Magic : Zandai, Mudoon, Makjami Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff (NOT Spear), Armour, Shield Fusion : Rakusha + Hibakra, Itzamna + Fafnir ---------.--------------------------------------------------------------------- NATAK | Level 40 | ---------.--------------------------------------------------------------------- Location : Eridu Item : Magic : None Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Chomper + Vapor, Chakra + Salmand Skills : Is healed by Bufo spells ---------.--------------------------------------------------------------------- NUE | Level 39 | ---------.--------------------------------------------------------------------- Location : Canossa Island Item : Magic : Zanrama, Stroda, Dexda Equipment: None Fusion : Fulkaro + Hibakra, Chomper + Chulruk, Vapor + Ananta _______________________________________________________________________________ - O - ---------.--------------------------------------------------------------------- OCCUPET | Level 21 | ---------.--------------------------------------------------------------------- Location : Tower of Rama, Magoku Item : Magic : Bufarao, Prinpa Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Aquanz + Azumi, Remulus + Balam/Gangar ---------.--------------------------------------------------------------------- ODIN | Level 73 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Agidai, Patrika, Ricam Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Girimel + Garuda, Firebir + Titan ---------.--------------------------------------------------------------------- OGRE | Level 5 | ---------.--------------------------------------------------------------------- Location : Pixie Village Item : Magic : Bufu and Poizde Equipment: None Fusion : Aeros + Naga ---------.--------------------------------------------------------------------- ONCOTT | Level 32 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Zanmao, Dexji Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Jabba + Vritra, Centaur + Golem, Sult + Mantico, Legba + Orkas ---------.--------------------------------------------------------------------- OOZE | Level 16 | ---------.--------------------------------------------------------------------- Location : The Depths Item : Magic : Deiama, Poizde, Medeiam Equipment: None Fusion : Orochi + Bukkabu ---------.--------------------------------------------------------------------- ORK | Level 8 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Zan, Medei Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Ogre + Raven/Pteros, Kelp + Elf ---------.--------------------------------------------------------------------- ORKAS | Level 29 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Dei, Dormin, Paralad Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Gorgon + Sult, Fulkaro + Stonka ---------.--------------------------------------------------------------------- OROBUS | Level 32 | ---------.--------------------------------------------------------------------- Location : Goku, Salem Plains area. Item : Magic : Agiraon, Dexda Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Gorgon + Hanuman, Centaur + Sult ---------.--------------------------------------------------------------------- OROCHI | Level 12 | ---------.--------------------------------------------------------------------- Location : Ebla Item : None Magic : Jiora, Inteja Equipment: None Fusion : Kelp + Troll ---------.--------------------------------------------------------------------- ORTHUS | Level 30 | ---------.--------------------------------------------------------------------- Location : Esau's Home. This is one of two beasts that will join you. The other : is Cerberu Item : None Magic : Jiodai, Medeiah, Vitalji Equipment: None Fusion : Fuse with Cerberu after beating the game, to get Solion. _______________________________________________________________________________ - P - ---------.--------------------------------------------------------------------- PAIRON | Level 21 | ---------.--------------------------------------------------------------------- Location : Tryos, Lycaon Item : Magnetite (drop) Magic : Jiora, Inteja Equipment: None Fusion : Djinn + Gangar ---------.--------------------------------------------------------------------- PAZUZU | Level 75 | ---------.--------------------------------------------------------------------- Location : Mutation! Item : Magic : Agidai, Vitalji Equipment: Sword, Shuriken, Shield Fusion : Fuse these two mutations: Fencer + Eligor ---------.--------------------------------------------------------------------- PEKYON | Level 51 | ---------.--------------------------------------------------------------------- Location : Inside final area: Underworld. Item : Magic : Zanrama, Stroda, Dexda Equipment: None Fusion : Lilim + Odin, Flouret + Thor ---------.--------------------------------------------------------------------- PHANTOM | Level 26 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Equipment: None Fusion : Apolion + Genie, Colonzo + Urum/Hydra, Parion + Grull Ushars + Apolion ---------.--------------------------------------------------------------------- PHOENIX | Level 72 | ---------.--------------------------------------------------------------------- Location : ? Item : Magic : Agidai, Patrika, Ricam Equipment: Knuckle, Claw. No armour Fusion : Kyakut + Barong, Succubi + Girimel ---------.--------------------------------------------------------------------- PIRATE | Level 40 | HUMAN ---------.--------------------------------------------------------------------- Location : Pirate Hideout Item : Magic : Agirama Equipment: Fusion : No ---------.--------------------------------------------------------------------- PIXIE | Level 2 | ---------.--------------------------------------------------------------------- Location : Lutz Item : Magic : None Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : ---------.--------------------------------------------------------------------- PTEROS | Level 1 | ---------.--------------------------------------------------------------------- Location : Yuri's Forest, Ein Item : Magic : Dei, Dormin, Paralad Equipment: Knuckle, Claw. No armour Fusion : _______________________________________________________________________________ - R - ---------.--------------------------------------------------------------------- RACKET | Level 36 | ---------.--------------------------------------------------------------------- Location : Salmatia, Agasha and Luciferium area Item : Magic : Mudoon, Prinful Equipment: None Fusion : Centaur + Chomper, Legba + Chulruk, Siren + Ananta, Gorgon + Element ---------.--------------------------------------------------------------------- RAKUSHA | Level 52 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Medeiah, Saricam, Makjami Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Kyakut + Vapor, Sphynx + Hibakra/Thor, Itzamna + Succubi ---------.--------------------------------------------------------------------- RANDA | Level 21 | ---------.--------------------------------------------------------------------- Location : Bulton Tower Item : Magic : Deiama, Ricam, Makjama Equipment: None Fusion : Aquanz + Gamijin, Furiaei + Remulus ---------.--------------------------------------------------------------------- RAOU | Level 76 | Human? ---------.--------------------------------------------------------------------- Location : Magoku Castle, Underworld Item : Magic : Prinful, Agidai Equipment: Fusion : No ---------.--------------------------------------------------------------------- RAPHAEL | Level 100 ---------.--------------------------------------------------------------------- Location : Tyros Item : Magic : Deiamah, Rankam, Agidai Equipment: Fusion : CANNOT BE FUSED Find : Return to Tyros and speak to the beast trainer there. He'll join you. ---------.--------------------------------------------------------------------- RAVEN | Level 4 | ---------.--------------------------------------------------------------------- Location : Lutz Item : Magic : None Equipment: Knuckle, Claw. No armour Fusion : Jukko + Aeros ---------.--------------------------------------------------------------------- REMULUS | Level 19 | ---------.--------------------------------------------------------------------- Location : Tyros, Bulton Tower, Sarune Item : Magic : Bufurao, Prinpa Equipment: None Fusion : Apolion + Gnome, Balam + Lamia, Hydar + Werepup, Kelp + Azumi ---------.--------------------------------------------------------------------- ROCAW | Level 43 | ---------.--------------------------------------------------------------------- Location : Floating Rock Cave Item : Magic : Deiama, Mudo, Makjami, Dexji Equipment: Knuckle, Claw. No armour Fusion : Chomper + Barong, Yaksha + Succubi _______________________________________________________________________________ - S - ---------.--------------------------------------------------------------------- SALMAND | Level 41 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Agiraon, Medei Equipment: None Fusion : Succubi + Ananta, Atlas and Garuda, Nue + Djinn ---------.--------------------------------------------------------------------- SAMAEL | Level 39 | ---------.--------------------------------------------------------------------- Location : Eridu Item : Feather (drop) Magic : Medeiam, Prinful, Poizde Equipment: None Fusion : Kubanda + Occupet, Chakra + Vapor Skills : May call for help. Racket or Ugobach could turn up! ---------.--------------------------------------------------------------------- SANKI | Level 3 | ---------.--------------------------------------------------------------------- Location : Velg Cave, Lutz Item : Magic : None Equipment: None Fusion : Dwarf + Pteros ---------.--------------------------------------------------------------------- SENKO | Level 29 | ---------.--------------------------------------------------------------------- Location : Goku Item : Magic : Zanmao, Dexji Equipment: None Fusion : Vritra + Azumi/Lilim ---------.--------------------------------------------------------------------- SERPENT | Level 42 | ---------.--------------------------------------------------------------------- Location : Salmatia Item : Magic : Agirama, Stroda Equipment: None Fusion : Atlas + Vapor, Garuda + Larvae Note : Immune to Bufu ---------.--------------------------------------------------------------------- SERVANT | Level 32 | ---------.--------------------------------------------------------------------- Location : Goku (north), Salem Plains Item : Magnetite (drop). Negotiate (none) Magic : Bufurao, Prinpa Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Gorgon + Jabba, Shakra + Succubi, Kali + Aello ---------.--------------------------------------------------------------------- SHURAGI | Level 50 | Human? ---------.--------------------------------------------------------------------- Location : Final Dungeon, Underworld Item : Magic : Bufurama Equipment: Fusion : No ---------.--------------------------------------------------------------------- SHUTENK | Level 35 | Human? ---------.--------------------------------------------------------------------- Location : Salem Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- SIREN | Level 34 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Deiama, Ricam, Makjama Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Sult + Chulruk, Centaur + Servant, Mantico + Jabba ---------.--------------------------------------------------------------------- SKELTON | Level 25 | ---------.--------------------------------------------------------------------- Location : Mutation Item : Magic : None Equipment: Sword, "Tangler", Shuriken, Shield Fusion : Mutation from Vibecaw + Loa. CANNOT BE FUSED! Mutation from Colonzo + Balam ---------.--------------------------------------------------------------------- SKULL | Level 1 | ---------.--------------------------------------------------------------------- Location : Ein, Lutz Item : Magic : None Equipment: None Fusion : ---------.--------------------------------------------------------------------- SKYJAKI | Level 30 | Human? ---------.--------------------------------------------------------------------- Location : Guise Item : Magic : Equipment: Fusion : Cannot be recruited or fused ---------.--------------------------------------------------------------------- SOLDIER | Level 25 | HUMAN ---------.--------------------------------------------------------------------- Location : Magoku Base, Guise Item : - Magic : Bufura, Prinful Equipment: Fusion : No. Cannot be recruited or fused ---------.--------------------------------------------------------------------- SOLION | Level 85 | ---------.--------------------------------------------------------------------- Location : Yuri's Forest. (After beating the game.) Item : Magic : Rankam, Bufudai, Vitalda Equipment: Fusion : Orthus + Cerberu (only obtained from Esau's trainer.) You can fuse Solion, but only after the end of the game. ---------.--------------------------------------------------------------------- SPHYNX | Level 50 | EGG 4 ---------.--------------------------------------------------------------------- Location : EGG 4. Find in secret cave on square island after obtaining airship. Item : Magic : Buframa, Makjami Equipment: None Fusion : Kyakut + Yaksha, Wyrm + Archion, Itzamna + Laque, Flouret + Fafnir ---------.--------------------------------------------------------------------- STONKA | Level 26 | ---------.--------------------------------------------------------------------- Location : Lycaon Mine Item : Magic : Agira Equipment: None Fusion : Colonzo + Apolion, ---------.--------------------------------------------------------------------- SUCCUBI | Level 45 | ---------.--------------------------------------------------------------------- Location : Small Village, Floating Rock Cave Item : Magic : Zanrama, Stroda, Dexda Equipment: Knuckle, Claw, Hammer, Tornado, Bastard, Shuriken, Axe, Sword, Staff (NOT Spear), Armour, Shield Fusion : Cokatoo + Golem, Servant + Rakusha, Archion + Laque, Serpent + Legion, Kali + Laque, Larvae + Fafnir ---------.--------------------------------------------------------------------- SULT | Level 27 | ---------.--------------------------------------------------------------------- Location : Hypatia area, Goku Item : None Magic : Bufurao, Prinpa Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : ---------.--------------------------------------------------------------------- SUZAKU | Level 65 | ---------.--------------------------------------------------------------------- Location : Mutation! Item : Magic : Equipment: Fusion : Fusion of two mutations: Fencer + Bones or Tamlin ---------.--------------------------------------------------------------------- SYLPH | Level 18 | ---------.--------------------------------------------------------------------- Location : Lycaon Mine Item : Magic : Bufurao and Prinpa Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Ooze + Balam, Tanki + Vulture, Aeros + WarDog _______________________________________________________________________________ - T - ---------.--------------------------------------------------------------------- TAGON | Level 55 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jiodai, Medeiah, Vitalji Equipment: None Fusion : Kubanda + Narashi (Girimel + Gamijin), Odin + Succubi/Cokatoo Sphinx + Rakusha ---------.--------------------------------------------------------------------- TAMAMO | Level 10 | ---------.--------------------------------------------------------------------- Location : Lutz, Pixie Village Item : Magic : Medei, Dormin, Makjama Equipment: None Fusion : Watcher + Ork ---------.--------------------------------------------------------------------- TAMLIN | Level 50 | ---------.--------------------------------------------------------------------- Location : MUTATION Item : - Magic : Agidai, Patrika, Ricam Equipment: Fusion : Can be fused with Bones Mutation : Fuse Tiamat + Lacque (to get Mara) with the moon day counter at 20 ---------.--------------------------------------------------------------------- TAMMUZ | Level 13 | ---------.--------------------------------------------------------------------- Location : Lutz, Sippar Item : Magic : Bufurao, Prinpa Equipment: None Fusion : Ork + Yurung/Orochi, Gnome + Watcher ---------.--------------------------------------------------------------------- TANKI | Level 16 | ---------.--------------------------------------------------------------------- Location : The Depths Item : Feather (drop) Magic : Makjama, Parala, Paralad Equipment: None Fusion : Marquo + Gnome, Troll + Tammuz ---------.--------------------------------------------------------------------- THIEF | Level 43 | HUMAN ---------.--------------------------------------------------------------------- Location : Canossa Island Item : Magic : Equipment: Fusion : No. Cannot be recruited or fused ---------.--------------------------------------------------------------------- THOR | Level 47 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Zanrama, Stroda, Dexda Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Wyrm + Laque/Succubi, Minotar + Wyrm, Salmand + Fafnir ---------.--------------------------------------------------------------------- TIAMAT | Level 45 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jiorama, Ricam Equipment: None Fusion : Succubi + Atlas, Barong + Yaksha, Wyrm + Larvae, Kali + Succubi, Laque + Unicorn ---------.--------------------------------------------------------------------- TINYGON | Level 35 | EGG 3 ---------.--------------------------------------------------------------------- Location : Find Egg inside Guise Fortress Item : Magic : Jiorama, Ricam Equipment: None Fusion : No. NOTE : Any enemy ice spell will heal HP for this ally! ---------.--------------------------------------------------------------------- TITAN | Level 73 | ---------.--------------------------------------------------------------------- Location : None Item : Magic : None Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Odin + Salmand/Racket (Odin + Racket produced mutation: FENCER ) ---------.--------------------------------------------------------------------- TROLL | Level 11 | ---------.--------------------------------------------------------------------- Location : Sidon, Ebla Item : Mana Magic : None Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : Jatayu + Ogre, Gnome + Sanki. _______________________________________________________________________________ - U - ---------.--------------------------------------------------------------------- UGOBACH | Level 35 | ---------.--------------------------------------------------------------------- Location : Dead Forest Village and Well, Small Village Item : Magic : Dexji, Ricam Equipment: None Fusion : Gorgon + Chulruk, Aello + Azumi, Corpse + Legba, Servant + Chakra Laque + Colonzo Skills : Is healed by Agi (fire) magic. ---------.--------------------------------------------------------------------- UNICORN | Level 44 | ---------.--------------------------------------------------------------------- Location : Small Village Item : Nothing Magic : Deiama, Poizde, Medeiam Equipment: None Fusion : Succubi + Chinlon, Laque + Larvae ---------.--------------------------------------------------------------------- URUM | Level 24 | ---------.--------------------------------------------------------------------- Location : Guise Item : Magic : Deiama, Mudo, Makjama, Dexji Equipment: None Fusion : Azumi + Dryad, ---------.--------------------------------------------------------------------- USHARS | Level 22 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Deiama, Mudo, Makjami, Dexji Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Vibecaw + Lamia/Sylph, Vulture + Azumi _______________________________________________________________________________ - V - ---------.--------------------------------------------------------------------- VAPOR | Level 37 | ---------.--------------------------------------------------------------------- Location : Well (Forest Village) Item : Nothing Magic : Prinful, Mudo Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Kubanda + Colonzo, Atlas/Chakra + Yaksha ---------.--------------------------------------------------------------------- VELG | Level 12 | ---------.--------------------------------------------------------------------- Location : Boss. Ein: inside Northwest cave Item : Magic : Bufura, Stroja, Stroda Equipment: Knuckle, Claw. No armour Fusion : Gnome + Naga, Kelp + Mouryou ---------.--------------------------------------------------------------------- VIBECAW | Level 23 | ---------.--------------------------------------------------------------------- Location : Tyros, Lycaon Item : Magic : Deiama, Ricam, Makjama Equipment: Knuckle, Claw. No armour Fusion : Colonzo + Occupet, Randa + Remulus ---------.--------------------------------------------------------------------- VRITRA | Level 29 | EGG 2 ---------.--------------------------------------------------------------------- Location : Hypatia, Egg 2 will hatch Vritra (found in hidden spot near Lycaon) Item : (Drop: oBeast) Magic : Jiora, Inteja Equipment: None Fusion : Azumi + Sult ---------.--------------------------------------------------------------------- VULTURE | Level 17 | ---------.--------------------------------------------------------------------- Location : The Dapths Item : Magic : Zanma and Makaran Equipment: Knuckle, Claw. No armour Fusion : Kelp + Apolion, WarDog + Bukkabu _______________________________________________________________________________ - W - ---------.--------------------------------------------------------------------- WARCAT | Level 10 | ---------.--------------------------------------------------------------------- Location : Bulton Item : Magic : Bufura, Medei Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Tamamo + Raven, Naga + Watcher, Werepup + Gnome ---------.--------------------------------------------------------------------- WARDOG | Level 15 | ---------.--------------------------------------------------------------------- Location : Sippar Item : *Beast Magic : Deiama, Poizde, Medeiam Equipment: Knuckle, Claw, Hammer, Tornado, Shuriken, Axe, Sword (NOT Spear) Armour, Shield Fusion : Mouryou + Orochi ---------.--------------------------------------------------------------------- WATCHER | Level 7 | ---------.--------------------------------------------------------------------- Location : Sidon (ship) Item : Magic : Agi, Dei Equipment: None Fusion : Ogre + Werepup ---------.--------------------------------------------------------------------- WEREPUP | Level 4 | ---------.--------------------------------------------------------------------- Location : Lutz Item : Magic : None Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : ---------.--------------------------------------------------------------------- WORM | Level 2 | ---------.--------------------------------------------------------------------- Location : Ein Cave, Port Item : Magic : Agi Equipment: None Fusion : Ogre + Aeros (not one you'd choose to do! ) ---------.--------------------------------------------------------------------- WYRM | Level 46 | ---------.--------------------------------------------------------------------- Location : Dolmen Item : Magic : Zanrama, Stroda, Dexda Equipment: Knuckle, Claw. No armour Fusion : Serpent + Thor/Hibakra, Kali + Fafnir, Legion + Salmand ---------.--------------------------------------------------------------------- WYVERN | Level 49 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Mudoon, Prinful Equipment: Knuckle, Claw. No armour Fusion : Kyakut + Racket, Tiatmat + Archion, Flouret + Laque _______________________________________________________________________________ - Y - ---------.--------------------------------------------------------------------- YAKSHA | Level 37 | ---------.--------------------------------------------------------------------- Location : Eridu Item : Magic : Jioraon, Prinful Equipment: Knuckle, Claw, Hammer, Axe, (not Shuriken or Sword), Shield Fusion : ---------.--------------------------------------------------------------------- YATGRAS | Level 33 | ---------.--------------------------------------------------------------------- Location : Salem area Item : Magic : Agiraon, Dexda Equipment: Knuckle, Claw. No armour Fusion : Mantico + Legba, Chulruk + Lilim, Jabba + Ugobach ---------.--------------------------------------------------------------------- YAXINI | Level 20 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Jiora, Inteja Equipment: Kucckle, Claw, Sword, Armour, Shield Fusion : Urum + Nandi, Randa + Orochi ---------.--------------------------------------------------------------------- YURUNG | Level 10 | ---------.--------------------------------------------------------------------- Location : Item : Magic : Bufura, Medei Equipment: None Fusion : Tamamo + Werepup, Orochi + Aeros _______________________________________________________________________________ - Z - ---------.--------------------------------------------------------------------- ZENKI : Level 61 | Human? ---------.--------------------------------------------------------------------- Location : Salem Item : Magic : Equipment: Fusion : No ---------.--------------------------------------------------------------------- ZENON | Level 80 | ---------.--------------------------------------------------------------------- Location : Mutation! Item : - Magic : Zandai, Medeiah, Makjami, Stroja Equipment: Sword, Shuriken, Shield Fusion : Fuse these two mutations: Fencer + Pazuzu. _______________________________________________________________________________ =============================================================================== 08. B E A S T T R A I N I N G ......................................... *L08 =============================================================================== The two training schools at Tyros and Esau's Home can be used as an alternative way of recruiting higher level beasts. Also, the nice thing about this, is that when you leave a beast at either place, you can add another beast to your team, so it effectively increases your capacity by two. Although beasts don't gain experience from battles, or increase levels, they CAN change if you leave them at the beast training school. This change is not random, but based on set groups. Each beast is the member of a class of beasts, and if you leave them long enough, they will advance to a higher rung of the ladder of that class. . However, beware that the reaction of a beast left in a training school can vary. I've had them run away (though admittedly that's probably because I forgot to check up on one for well over a month...), lose levels, or gain more than one level very quickly. Even if they haven't yet increased to the next stage, they can still gain in stats. So far, I haven't enough information to comment on whether the moon has any effect on this. In general I found that beasts gained a promotion or two, if left for around 14 days. It's best to keep checking back on them, and you can always decide to leave them for longer. I've named the classes for the lowest level member, and added their levels, just to give you an idea of how much the increase might be, as the length of time needed might relate to the jump in levels. The bigger the gap, the longer you need to leave that beast. KASHI GROUP PTEROS GROUP KOBOLD GROUP DWARF GROUP WORM GROUP Kashi (1) Pteros (1) Kobold (2) Dwarf (2) Worm (2) Sanki (3) Raven (4) Werepup (4) Elf (4) Ogre (5) Kelp (7) Jukko (5) Ork (8) Knocker (8) Naga (8) Tamamo (10) Jatayu (9) Troll (11) Gnome (11) Yurung (10) Nandi (13) Velg (12) Bukkabu (14) Mahakra (14) Orochi (12) Tanki (16) Marquo (15) Lamia (17) Dryad (17) Balam (15) Gamijin (19) Vulture (17) Furiaei (20) Yaxini (20) Gangar (18) Randa (21) Cotrice (20) Colonzo (22) Ushars (22) Pairon (21) Ashu (24) Vibecaw (23) Grull (25) Genie (25) Urum (24) Stonka (26) Gryphon (25) Gorgon (27) Sult (27) Hydra (26) Senko (29) Fulkaro (28) Centaur (30) Hanuman (30) Vritra (29) Mantico (31) Jabba (31) Oncott (32) Servant (32) Gomorra (32) Kelpie (34) Yatgras (33) Chulruk (35) Chakra (35) Ananta (34) Racket (36) Basilis (36) Yaksha (37) Atlas (35) Chinlon (37) Nue (39) Firebir (38) Natak (40) Kali (40) Samael (39) Salmand (41) Garuda (41) Laque (42) Hibakra (42) Serpent (42) Unicorn (44) Rocaw (43) Minotar (45) Archion (45) Tiamat (45) Barong (46) Wyrm (46) Girimel (??) Thor (47) Fafnir (48) Sphynx (50) Wyvern (49) Rakusha (52) Kubanda (52) Pekyon (51) Fenrir (55) Phoenix (72) Titan (73) Odin (73) Tagon (55) PIXIE GROUP SKULL GROUP EARTHY GROUP Pixie (2) Skull (1) Earthy (7) Goblin (5) Crawler (3) Aeros (14) Harpy (8) Watcher (7) Aquanz (21) Warcat (10) Mouryou (10) Flammie (28) Booger (12) Tammuz (13) Ugobach (35) WarDog (15) Ooze (16) Golem (42) Sylph (18) Remulus (19) Djinn (49) Occupet (21) Loa (21) Ifrit (72) Azumi (24) Apolion (24) Lilim (26) Phantom (26) Orkas (29) Corpse (29) Orobus (32) Legba (31) Siren (34) Isora (34) Aello (37) Chomper (37) Vapor (37) Larvae (39) Cokatoo (42) Element (41) Succubi (45) Legion (44) Flouret (48) Mara (46) Narashi (51) Itzamna (50) Ganesha (55) Kyakut (55) ------------------ WEAPONS AND ARMOUR ------------------ Each group appears to share the same ability to equip or not equip various weapons and armour. KASHI GROUP None PTEROS GROUP Knuckle, Claw. No armour KOBOLD GROUP Claw, Hammer, Tornado, Axe, Knuckle, (not Shuriken or Sword). Shield DWARF GROUP Kucckle, Claw, Sword. Armour, Shield WORM GROUP None PIXIE GROUP Knuckle, Claw, Hammer, Shuriken, Axe, Sword (NOT Spear). Armour, Shield SKULL GROUP None EARTHY GROUP None =============================================================================== 09. N E G O T I A T I O N : Q U E S T I O N S A N D A N S W E R S .... *L09 =============================================================================== This includes some of the most common questions with the best responses for a successful outcome. (No guarantees!) ONES TO WATCH OUT FOR! - Drop your weapons and we'll talk: Yes. (May result in an enemy taking one of your stock of monsters!) - You hate beasts, don't you?: Yes. (They might take a beast off you!) - You brat. You want to make me angry?: Yes (Again, they might take a beast.) MOSTLY 'YES' ANSWERS - The World is full of rage and pain: Yes - Are you nervous? Do I scare you? (no right answer) but Yes is best - You brat. You want to make me angry?: Yes (may be bad result, but gives the best result overall, especially with higher level enemies) - Drop your weapons and we'll talk: Yes (might retreat) (No: Can we be friends? or might retreat) - Don't move! Can I come to you? Yes - I seek peace... Do you believe me?: Yes - Do you need my powers?: Yes - Have we met before?: Yes - As in the rumours: Yes - Come closer: Yes. - Come closer. Show your face to me: Yes - He he. You look so kind: Yes - You want something from me? Yes - You're not after my life, are you? No - You're honest...Yes... (No, may continue the conversation in a more productive way! (Yes: Ha ha! Is that a joke? Yes (probably retreats) - Are you nice? Yes - Could we be friends? Yes MOSTLY 'NO' ANSWERS - Leave us in peace. No. (Yes ends the chat) (No response - you're planning something ...) - Do you enjoy killing beasts? No - What? You want me to slay beasts? No (might join or retreat) Yes (might join or attack) - What? Are you going to kill me? No - Leave us in peace. No - You wish to fight me? No - Drop your weapons and we'll talk. Yes - You want something from me? Yes - You're not after my life, are you? No - You're honest... Yes or No. (a hard one to answer correctly but No is best) - If no...You're lying, huh? No - No - Do you think there are gentle beasts? Yes (might retreat or join) - You hate beasts, don't you? No - Offer your life to me. No =============================================================================== 10. S E C R E T S ..................................................... *L10 =============================================================================== There are some brilliant secrets in this game, and many thanks to Tom, crashman alpha and Saikyo Mog for their help in finding all of them! And the missing Amon 2 bone has now been found thanks to Stahlbaum. ------------------------------------------------- i. MONSTER TRAPS: BAIT THE TRAP WITH A MAGNETITE! (Not at full moon.) ------------------------------------------------- These cave locations contain traps for local monsters. This is just an alternative way to recruit beasts, and you need a Magnetite item to use as bait. Save before wasting the item, and leave it when the moon is dark and for just a few seconds, while you go back to the world map. The beast you find is dependent on your current level, and you can find the same beast at different locations 1. North of Cave to the Depths (North from Esau's place.) 2. Just to the east of the Inn cave, north of Hypatia. 2. All the way north from Goku. (You can see this cave to the west of Salem Plains area, but it cannot be accessed from there.) 4. East of Sarune, and west from Salmatia town. This area is only accessible with the airship. -------- ii. EGGS -------- These eggs are found at various locations and, when hatched, will give you another beast ally. "Talk" to the egg and it will join the party, although it will only have 1 HP and cannot do anything. Put in the first position so it is most likely to be the target of enemy attacks. Then, find some enemies and have everyone guard the egg. When someone else takes the hit for the egg it will "feel their pain" and increase in HP. If it is hit after gaining HP it will lose HP, although it won't be killed. When its HP has increased to the amount on the status screen (just over 100 for all the eggs), it will hatch. It's best to guard the egg with enemies that only use physical attacks, as you cannot guard it from magic. When you encounter powerful enemies later in the game, you'll find that the egg will hatch after just one or two attacks on the guarding allies. 1. Northwest Cave, Ein: Jatayu 2. Hidden Cave, southwest from Lycaon: Vritra 3. Guise Fortress: Tinygon. Cannot be fused. 4. "Square Island": Sphinx. Only accessed when you have the airship. 5. Ebla: given to you by the old man, after beating the game. (This egg is white and yellow.) ---------------- iii. BONE BEASTS ---------------- If you collect all the necessary bones, then you can use them on these "golem" statues, and they will come to life. However, they are still in zombie form, and if you want to improve this status, then use the item Seed of Mute, (it appears as *Mute in the game) on the statue after getting the zombie. This will change its appearance and increase its level. These beasts cannot be fused, or left at the training school. Actually they are a bit of nuisance if you are trying to improve your fusions! 1. KIRIN (Kirin) Find this golem statue inside a cave to the north of Manase. That's the town north west of Ebla, and you have to walk up the coast to get there. Bones: Kirin 1: Lutz Port Kirin 2: Bequeral Mine Kirin 3: The Depths 2. AMON (Amon) This cave is east of Magoku. Bones: Amon 1: Bulton Tower Amon 2: Hidden cave west from Lutz Amon 3: Hypatia Castle. 3. DRAGO (Dragon) Also found inside the cave to the east of Magoku. Bones: Drago 1: Tower of Rama Drago 2: Lycaon Mine Drago 3: Cave north of Manase (contains Kirin golem) 4. BIG (Gigant) This cave is found at the north side of Salem Plains, next to the coast. Bones: Big 1: Magoku Castle Dungeons Big 2: Salem Plains town Big 3: Hidden cave southwest of Lycaon Big 4: Forest Village (South of Eridu) ----------------- iv. SECRET SPOTS! ---------------- These are hidden caves that are not visible on the world map. You can stumble into a few of them, but others take a little finding. They are all listed in the walkthrough, by location, but here's the full list. 1. Lutz, to the west and up into the mountains. TREASURE: Rune, AMON 2 2. Sidon, to the northeast by the coast TREAURE: Seed of Mute 3. Lycaon, to the southwest of the town. TREAURE: Might armour, BIG 3, EGG 2 (Vritra) 4. South of Granny's Cave, southeast from Salmatia. Cross the bridge and find it between the trees. TREASURE: Rune, Seed of Mute 5. Square Island, due north from Hypatia Port. It's a square island in between rivers, and you need the airship to land. TREASURE: EGG 4 (Sphinx) OMEGA sword, ALPHA sword, OMEGA armour and ALPHA armour -------------------------------------- v. SECRET BEASTS: BEAT THE GAME FIRST! -------------------------------------- Thanks to Saikyo Mog for pointing me in the (vaguely :D) right directions to find all these. After beating the game, you can continue to play, recruit and fuse new beasts. You cannot find these beasts before beating the game, so don't waste your time trying! 1. RAPHAEL Return to Tyros and speak to the beast trainer there. He'll join you. 2. MICHAEL Return to Blantica and go all the way to the back of the temple, and into the room at the right (that has 4 treasure chests). Talk to the person here and he will join you. 3. GABRIEL Return to the Tower outside Bulton, and walk up the side stairs until you find the door to the back room. Here, you'll find Gabriel. 4. SOLION You must have recruited both Cerberu and Orthus from Esau's place during the game. When you continue playing they will both be with you at Yuri's Forest. Fuse them to create Solion. 5. LUCIFER Find him inside the Luciferium. ------------------------ vi. THE ULTIMATE SECRET! ------------------------ All thanks to Tom who told me about this nifty secret and gave me permission to include it in this FAQ - when it was finished! DEMON IS ... There is a code that you can use at the start of the game, which give access to a picture gallery. Use the name: Nomed (precisely that) for Yuri, and then, name the other two characters as usual, and you will see a display of all the characters/beasts/mutations/bosses/bone statues/eggs/in the game. (It doesn't show levels or stats, but it's still nice to see!). ... PAWNED! Alternatively, use the name: Pwner for Yuri, and you'll get instant high stats (you have to fight a battle before it takes effect) and instant notes information on all enemies that you encounter. --------------------------------- vii. THE TOTALLY ULTIMATE SECRET! --------------------------------- Thanks to Tom for the hint that the last egg had something to do with the "NOTES" item for seeing the stats of your enemies. But in the end it was crashman alpha who discovered the secret, and all credit to him for having found it, and for letting me know. After you've beaten the game, head over to Ebla, (just use Tranpa) and enter the only house that still has any inhabitants. That's the one at the far right of the town, to the right of the castle. Talk to the old man who originally gave you the "Notes" item and he will reward you with the gift of an EGG! Do the usual thing, of finding a powerful enemy to attack, while everyone guards the egg. (I went to Salem Plains.) Then, Gaia will hatch from this egg, so not only have you beaten the game, but you have also recruited the boss! Don't you just love this game? I know I do! =============================================================================== VII. LEGAL BIT, CONTACT AND CREDITS ................... *LCC =============================================================================== ------------- DRAFT DETAILS ------------- 26th June Not got as far as I hoped with this...but it's a start! 30th June Up to Goku. 14th July The final part of the walkthrough is incomplete, and I am still missing an Amon Bone, so if anyone knows of its location, please let me know! 17th July The walkthrough is now complete, however, there are still one or secrets yet to be revealed. Watch this space! Update: 27th July Version: 1.20 All secrets have been added. Check it out for some nice surprises! ---------- THANKS TO: ---------- Thanks to Atlus, as always! Thanks to GameFAQs for posting and hosting my FAQs, also, as always! Thanks to Look over there for posting an abandoned FAQ on the game board! Thanks to Hassan whose FAQ helped me through the game for the first time. Thanks to Sashanan who calculated the total number of possible fusions. Thanks to Stahlbaum.for finding the missing Amon 2 bone. Thanks to Translator Tom for having translated the game in the first place, and giving me access to lots more information about all the beasts, and giving me permission to include the Ultimate Secret. (And telling me about it, too!) Thanks to crashman alpha for discovering all the details of how to get all mutations and giving them to me! And the final secret. Great work! Thanks to Psycho_Penguin for help with formatting, commas, and chairs. Thanks to Saikyo Mog for too many things to list in full, but especially for telling me about the game, posting images for it, and pointing out various secret locations and secret beasts. I told you I'd do something you'd like, next time. This is it! ;) * Screenshots of the game. (All taken by Saikyo Mog so they are quality ones!) http://www.gamefaqs.com/portable/gbcolor/image/571649.html * Official Unoffical Last Bible 2 Translation http://mtglb2.wordpress.com/ * Overview of all three Last Bible games http://en.wikipedia.org/wiki/Last_Bible --------- LEGAL BIT --------- This guide may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site other than GameFAQs.com or otherwise distributed publicly. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. This guide is copyrighted by threetimes on 25th July 2009. Updated: 11th January 2009. Amon 2 Bone found, and added more details to equipment locations. Updated: 7th May 2021. Edited the introduction. ------- CONTACT ------- If you find any errors or omissions or have any comments (good or bad!) about this FAQ, let me know. I'd be grateful for additional details on some of the missing location for beasts, monster drops I've not obtained, and the whereasbouts of the Amon 2 bone! Emails must be titled LAST BIBLE 2 WALKTHROUGH and can be sent to me at: threetimes.ajh[@]googlemail[dot]com