---------------------------------------------------------------- ___ ___ _ ___ ___ ___ | \ _ _ __ _ __ _ ___ _ _ / _ \ _ _ ___ __| |_ |_ _|_ _|_ _| | |) | '_/ _` / _` / _ \ ' \ | (_) | || / -_|_-< _| | | | | | | |___/|_| \__,_\__, \___/_||_| \__\_\\_,_\___/__/\__| |___|___|___| |___/ AND INTO THE LEGEND _____________ _____________ (___________ '. .''. .' ___________) _________) '-' '-' (_________ (________ ________) ______) .----. (______ (________ ( ) ________) _ '. '----' .' _ `. '-' '-' ,' ) .-. .-. ( `._: | .-. | :_.' | | | | | | | | '--' '--' WALKTHROUGH ---------------------------------------------------------------- for SNES ()=====================================() ||Dragon Quest III: And Into The Legend|| || Guide by || || _Young-Gamer_ || || Email: abekesora@gmail.com || || Discord: Gamer-X #3413 || || Facebook: Sora Abeke || || || || File Size: 498.01 KB || || Current Version: Final || ()=====================================() ---------------------------------------------------------------- _ _ / \ _____________________________________ / \ / \ | If this Guide has helped you, click | / \ /_ _\ | the Yes Option on the Recommendation| /_ _\ | | | Box above. It will be a great help. | | | |_| |_____________________________________| |_| 0---0------------------------------------------------------0---0 | | TABLE OF CONTENTS | | | | +-----------------+ | | 0---0------------------------------------------------------0---0 | | 0. VERSION HISTORY | | | | I. INTRODUCTION | | | | II. WALKTHROUGH | | | | i. Prologue | | | | ii. Introduction | | | | iii. Aliahan | | | | iv. Reeve Village | | | | v. South Forest Cave | | | | vi. Najimi Tower | | | | vii. Cave of Enticement | | | | viii. Romaly | | | | ix. Pachisi Track #1 | | | | x. Kazave | | | | xi. Shampane Tower | | | | xii. Noaniels | | | | xiii. Elven Forest | | | | xiv. Underground Lake | | | | xv. Ashalam | | | | xvi. Pachisi Track #2 | | | | xvii. Isis | | | | xviii. Isis Castle | | | | xix. Pyramid | | | | xx. Pit Stop #1 | | | | xxi. Portoga | | | | xxii. Baharata | | | | xxiii. Kidnapper's Base | | | | xxiv. Dharma Shrine | | | | xxv. Garuna Tower | | | | xxvi. Muor | | | | xxvii. Portoga Lighthouse | | | | xxviii. New Town (1st Phase) | | | | xxix. Tedanki | | | | xxx. Lancel | | | | xxxi. Edinbear Castle | | | | xxxii. Sunken Shrine | | | | xxxiii. Pit Stop #2 | | | | xxxiv. Liamland Altar | | | | xxxv. New Town (2nd Phase) | | | | xxxvi. Sioux Village | | | | xxxvii. Greenlad Island | | | | xxxviii. Arp Tower | | | | xxxix. Aurhea Fountain | | | | xl. Pachisi Track #3 | | | | xli. Hobbit Shrine | | | | xlii. Luzami | | | | xliii. Lancel's Shrine | | | | xliv. Gaia's Navel | | | | xlv. Zipangu | | | | xlvi. Orochi's Cave | | | | xlvii. New Town (3rd Phase) | | | | xlviii. Pirate's Base | | | | xlix. Samanosa | | | | l. Cave of Ra | | | | li. New Town (4th Phase) | | | | lii. New Town (5th Phase) | | | | liii. Ghost Ship | | | | liv. Shrine Jail | | | | lv. Necrogond Cave | | | | lvi. Necrogond Shrine | | | | lvii. New Town (Final Phase) | | | | lviii. Dragon Queen's Castle | | | | lix. Castle of Baramos | | | | lx. The End? | | | | lxi. Gaia's Pit | | | | lxii. Ludatorm | | | | lxiii. Ludatorm Castle | | | | lxiv. Loto's Cave | | | | lxv. Garin's House | | | | lxvi. Mountain Cave | | | | lxvii. Domdora | | | | lxviii. Swamp Shrine | | | | lxix. Mercado | | | | lxx. Kol | | | | lxxi. Pachisi Track #4 | | | | lxxii. Swamp Cave | | | | lxxiii. Rubiss Tower | | | | lxxiv. Rimuldar | | | | lxxv. Shrine of Honor | | | | lxxvi. Zoma's Castle | | | | lxxvii. The End Again? | | | | lxxviii. Sky World | | | | lxxxix. Bonus Dungeon | | | | lxxx. Zenithia | | | | lxxxi. God Dragon Tower | | | | lxxxii. Pachisi Track #5 | | | | III. CONCLUSION | | | | IV. NEXT TIME... | | | | V. OTHER GUIDES | | | | VI. SITES YOU CAN FIND THIS GUIDE | | 0---0------------------------------------------------------0---0 | | TABLE OF CONTENTS | | | | +-----------------+ | | 0---0------------------------------------------------------0---0 /\============================================================/\ || 0. VERSION HISTORY || \/============================================================\/ +==============================================================+ | Version: 0.5 | | Date: 21st of June, 2019 | +==============================================================+ Completed the Walkthrough up to Cave of Enticement. +--------------------------------------------------------------+ +==============================================================+ | Version: 1.0 | | Date: 1st of July, 2019 | +==============================================================+ Completed the Walkthrough up to Isis Castle. +--------------------------------------------------------------+ +==============================================================+ | Version: 1.5 | | Date: 18th of July, 2019 | +==============================================================+ Completed the Walkthrough up to The End? +--------------------------------------------------------------+ +==============================================================+ | Version: Final | | Date: - | +==============================================================+ Guide Completed! +--------------------------------------------------------------+ /\============================================================/\ || I. INTRODUCTION || \/============================================================\/ Welcome to this Guide for Dragon Quest III: And Into The Legend (SNES). Enjoy! /\============================================================/\ || II. WALKTHROUGH || \/============================================================\/ This Walkthrough is for Dragon Quest III: And Into The Legend (SNES). Enjoy! +==============================================================+ | i. PROLOGUE | +==============================================================+ So, if you don't press any button while the game starts, you'll get a little story about what's going on. Let's review it before our adventure begins. So, we're at the Overworld and the game shows us a Castle. Nice Castle. It looks well build. The structure look nice too. I think it also has a village and it does. The Camera zooms into the castle. A woman rushes over to a man and a soldier and reports some good news. Looks like Ortega's Wife has finally given birth. By George, it's a fine child too, says the Soldier or guard or knight, whatever you're going with. He's wearing an Armor and is the only one allowed with weapons so he's definitely one of those. The man in green, probably a merchant, says with Ortega as the child's father, he will be sure to be an amazing warrior and he's right, now let's go see that cute baby face. They all go into the house nearby. It's a big house. The Camera switches to a Castle. It's a Castle-Village kind of thing. It's a Kingdom to be precise. Anyway, we see the inside of the castle. The King and his loyal knights. The King announces that Ortega, the hero of Aliahan finally departs the Archfiend Baramos' Castle. It's obviously a dangerous place, why send only 1 man? The journey must be incredibly rigorous but Ortega is our...he meant the world's only hope. He will certainly return peace to the lands. Everyone must now give their blessing to him before he sets off for his journey. His army agrees and they all leave. Next, back at the village, a merchant and a... isn't that the guy that chops off people necks? The Executioner? Anyway, they knock at a Woman's house and let themselves in. They tell the woman that Ortega journey has finally come nigh. They can't do much but gives her a helmet. She seems to recognize it but she doesn't say what it is, so we don't know. The men leaves and the woman collects the helmet and head up the stairs to the next floor of her house. Up here, you'll see a man, Ortega and an old man with a baby. The Woman, Ortega's Wife, goes to meet it and asks if he can wait until their "son" grows up a bit. Well.... we can choose to be a girl or boy but I think it's clearly a boy as stated. Well, that's a huge blunder....Anyway, Ortega can't wait, the world needs saving. He's doing it especially for her and their child. The journey begins!!!! Ortega heads north and across a bridge, we then see him scaling a Tower. Next, he's meeting an Old Man, you then see him conquering a fire area. Looks like the Underground or maybe a Volcano. He encounters a demon but defeats it. He gets injured though. You see him struggling to the nearest Village. In the village, a boy reports to an Old Man saying a Warrior, Ortega just collapsed at the village gate. They decide to go help him. Ortega is saved and decides to continue with his journey. He heads south, next you see him with a Ship sailing through the seas. It's a nice and sturdy ship. *_* Finally, he enters a VOLCANO!!!! The battle begins. He battles with the demon bravely. I like the way the game changes the perspective of the final boss, it won't attract much attention if it was just 2 guys hitting each other in 2D. I think what they did here matters a lot and with the SNES, it looks much better. *cough anyway, the battle raging on until Ortega slams himself and the demon into the Fiery Volcano!!! :( Back at the Castle at night, the news of Ortega death reaches the Castle. His Wife is strong through it though and puts the faith of the world on her child. Yeah, good way to decide your child's future. What if he/she doesn't want to. That's just wrong. Anyway, it's been decided, the child will slay the demon and if you haven't realized yet that's our HERO!!!! After that short Prologue, we can finally start the game. Create a new adventure log and name your Hero. I named him Hero since we haven't been given a default name and the official default of every game without a default name is Hero or your name. Whatever you choose. You also get to choose your gender. I'm going with Male of course. Let's begin the walkthrough. +==============================================================+ | ii. INTRODUCTION | +==============================================================+ | Item Checklist: None | | | | Shops: None | |______________________________________________________________| We begin in a forest. We're actually dreaming. This part of the game decides your personality which determines your status growth. Let's move on. Go north into the light. Climb up to the peak to hear a voice which tells you to listen. He is the leader of everything. Probably the God in this game. He says we will soon stand before him as a great Hero but before that happens, he wants to find out about who we are. He tells us to answer his questions honestly. First of all, don't do that. That will not help you. Anyway, he allows you to choose YES or NO. If you pick NO, you'll spawn back in the forest area and have to come back here so pick YES. Okay let's begin. The series of questions he will ask you will affect your Hero's personality. Below are the list of personalities you can get by answering his questions in an A-Z order along with their stats differences. /\=============/\==========/\=========/\=========/\========/\======/\ || PERSONALITY || STRENGTH || AGILITY || STAMINA || WISDOM || LUCK || \/=============||==========||=========||=========||========||======\/ || Alert || 90% || 110% || 90% || 120% || 100% || || Bully || 120% || 90% || 90% || 60% || 70% || || Carefree || 100% || 75% || 110% || 105% || 105% || || Careless || 100% || 110% || 120% || 110% || 70% || || Cowardly || 90% || 70% || 90% || 120% || 120% || || Defiant || 95% || 105% || 105% || 95% || 95% || || Eager || 105% || 90% || 110% || 100% || 80% || || Fearless || 95% || 120% || 115% || 100% || 100% || || Foolish || 85% || 115% || 80% || 80% || 90% || || Happy || 90% || 100% || 90% || 100% || 130% || || Helpless || 95% || 100% || 90% || 105% || 100% || || Honest || 100% || 90% || 100% || 110% || 90% || || Kindly || 105% || 95% || 105% || 110% || 95% || || Lazy || 115% || 60% || 120% || 65% || 110% || || Lewd || 105% || 95% || 120% || 105% || 90% || || Logical || 80% || 105% || 90% || 125% || 80% || || Lonesome || 100% || 90% || 80% || 110% || 110% || || Macho || 115% || 100% || 100% || 90% || 60% || || Naive || 100% || 90% || 90% || 70% || 110% || || Romantic || 95% || 110% || 95% || 115% || 100% || || Selfish || 95% || 105% || 90% || 90% || 90% || || Sexy || 110% || 120% || 105% || 115% || 120% || || Silly || 100% || 120% || 95% || 115% || 110% || || Smart || 95% || 100% || 100% || 130% || 90% || || Solitary || 100% || 110% || 120% || 110% || 70% || || Stubborn || 100% || 60% || 120% || 60% || 70% || || Timid || 110% || 60% || 120% || 110% || 90% || || Tough || 115% || 90% || 140% || 80% || 70% || || Vain || 105% || 110% || 95% || 105% || 95% || || Valiant || 140% || 70% || 100% || 80% || 70% || || Weepy || 90% || 90% || 100% || 110% || 115% || || Worldly || 110% || 85% || 120% || 90% || 70% || /\=============||==========||=========||=========||========||======/\ || || || || || || || \/=============\/==========\/=========\/=========\/========\/======\/ Ahem! They all have different stat growths as you can see. Lewd is only for Male Characters while Sexy is only for Females. Honestly, I prefer Vain. Look at Vain. The stats are quite balanced. Compared to Solitary/Careless, I prefer Vain. So I'm going with Vain. As for the other personalities, Valiant is the best for Strength, Fearless/Silly has the highest Agility stat, Tough has the best Stamina, Smart/Logical has the best Wisdom stat and Happy/Cowardly has the best Luck. They are the best at their stats but the other stats are low which will cost you greatly seeing as Hero can fight and cast spells. So I think you should go for balanced stats like Lewd (Male Only), Sexy (Female Only) Solitary, Vain looks good, Alert, Careless, Defiant and the others as you can see. Solitary/Careless Luck are low though placing it at 70%. I prefer Lewd/Sexy, Vain or Honest. Hmm.... I'm going with Vain. Vain all the way. Pick whatever you want though. If you're using a girl, definitely go for Sexy. That's the best stat for Female characters. Anyway, now that you know more about the Personalities, let's go on about getting each one of them depending on the answer you give to the questions asked by the God of the game. The first question is your real name. Put whatever you want in there. I put WorshipAbeke in case you're wondering. The next question is your month of birth. Mine is September which is the 9th month. Next question is which day. Mine is 18th. Put what you want in there. He then states your zodiac sign. Mine is Virgo. Moving on....answer YES to confirm your real name and birth month and date. After that, he'll say he wants to ask you further questions. These questions are the IMPORTANT ONES!!!!!!!! LET'S BEGIN!!! THESE QUESTIONS ARE WHAT WILL DETERMINE YOUR PERSONALITY. Do not just answer. Think. Do not listen to him. Listen to me. Now, they are all YES or NO questions. And after all the questions, you'll be put into ONE of the EIGHT different scenarios. Ok let's begin. The first question is random. You can get 1 of 5 different questions. 1A. Do you ever get tired of going on adventures? 1B. Do you consider the sun to be the king of nature? 1C. Would you rather have an incredible powerful weapon than a few good companions? 1D. Are victories only achieved through combat? 1E. Do you consider your life to be boring? Alright. You get one of those in your first question. I got the 3rd one. Anyway, we'll deal with all of them and I'll guide you on how to activate the 8 Scenarios on each of them. Let's start with the (1A question) and we'll move from there. I won't write all the questions, this section will never end if I do that. So, I'll just direct you whether you should answer YES or NO. ======================================================================= 1A. Do you ever get tired of going on adventures? ======================================================================= - To get the scenario, THE WALLET; Answer NO, YES, YES, NO, YES, NO, YES, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BROTHERS IN THE DESERT; Answer YES, NO, NO, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE QUEEN'S TREACHERY; Answer YES, NO, NO, NO, YES, NO, YES, NO, YES. ----------------------------------------------------------------------- - To get the scenario, THE MAZE; Answer YES, NO, NO, NO, YES, YES, NO, YES, NO, NO. ----------------------------------------------------------------------- - To get the scenario, THE MONSTER; Answer NO, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE JUMP; Answer NO, YES, YES, YES, YES, YES, YES, YES, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BOULDER IN THE FOREST; Answer NO, NO, NO, YES, YES, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE FAMOUS DANCER; Answer NO, YES, YES, YES, YES, YES, YES, YES, NO, YES, YES, NO. ----------------------------------------------------------------------- ======================================================================= 1B. Do you consider the sun to be the king of nature? ======================================================================= - To get the scenario, THE WALLET; Answer NO, YES, YES, NO, YES, NO, YES, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BROTHERS IN THE DESERT; Answer NO, NO, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE QUEEN'S TREACHERY; Answer NO, NO, NO, YES, YES, NO, YES, NO, YES. ----------------------------------------------------------------------- - To get the scenario, THE MAZE; Answer NO, NO, NO, YES, YES, NO, YES, NO, NO. ----------------------------------------------------------------------- - To get the scenario, THE MONSTER; Answer NO, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE JUMP; Answer NO, YES, YES, YES, YES, YES, YES, YES, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BOULDER IN THE FOREST; Answer NO, YES, YES, YES, YES, YES, YES, YES, NO, YES, YES, NO. ----------------------------------------------------------------------- - To get the scenario, THE FAMOUS DANCER; Answer NO, YES, YES, YES, YES, YES, YES, YES, NO, YES, NO, NO, YES, YES. ----------------------------------------------------------------------- ======================================================================= 1C. Would you rather have an incredible powerful weapon than a few good companions? ======================================================================= - To get the scenario, THE WALLET; Answer YES, YES, YES, NO, YES, NO, YES, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BROTHERS IN THE DESERT; Answer YES, NO, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE QUEEN'S TREACHERY; Answer YES, NO, NO, YES, YES, NO, YES, NO, YES. ----------------------------------------------------------------------- - To get the scenario, THE MAZE; Answer YES, NO, NO, YES, YES, NO, YES, NO, NO. ----------------------------------------------------------------------- - To get the scenario, THE MONSTER; Answer YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE JUMP; Answer NO, YES, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BOULDER IN THE FOREST; Answer NO, YES, NO, YES, NO, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE FAMOUS DANCER; Answer NO, YES, NO, YES, NO, NO, NO, NO, YES. ----------------------------------------------------------------------- ======================================================================= 1D. Are victories only achieved through combat? ======================================================================= - To get the scenario, THE WALLET; Answer NO, YES, YES, YES, NO, YES, NO, YES, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BROTHERS IN THE DESERT; Answer NO, NO, NO, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE QUEEN'S TREACHERY; Answer NO, NO, NO, NO, NO, YES, NO, YES. ----------------------------------------------------------------------- - To get the scenario, THE MAZE; Answer NO, NO, NO, NO, NO, YES, NO, NO. ----------------------------------------------------------------------- - To get the scenario, THE MONSTER; Answer YES, NO, YES, YES, YES, YES, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE JUMP; Answer YES, YES, YES, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BOULDER IN THE FOREST; Answer YES, YES, YES, NO, NO, NO, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE FAMOUS DANCER; Answer YES, YES, YES, NO, YES, YES, NO. ----------------------------------------------------------------------- ======================================================================= 1E. Do you consider your life to be boring? ======================================================================= - To get the scenario, THE WALLET; Answer YES, YES, YES, NO, YES, NO, YES, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BROTHERS IN THE DESERT; Answer NO, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE QUEEN'S TREACHERY; Answer NO, NO, NO, NO, YES. ----------------------------------------------------------------------- - To get the scenario, THE MAZE; Answer NO, NO, NO, NO, NO, NO. ----------------------------------------------------------------------- - To get the scenario, THE MONSTER; Answer YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE JUMP; Answer YES, NO, YES, YES, NO, YES, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE BOULDER IN THE FOREST; Answer YES, NO, YES, YES, NO, YES, NO, NO, YES, YES. ----------------------------------------------------------------------- - To get the scenario, THE FAMOUS DANCER; Answer YES, YES, YES, NO, YES, YES, NO. ----------------------------------------------------------------------- That's that. Now you know how to get into the 8 different scenarios. Below is the information about the 8 Scenario and how they affect your personality: ======================================================================= THE WALLET ======================================================================= In this scenario, you can obtain 3 different Personalities: - Timid - Vain - Alert So, you appear in a Village and you are near some trees. There is a man and a boy near a pond or lake. Press any button and the boy will tell the Old Man, his Grandpa, that he's hungry. The Old Man says he will buy him a snack then. The Old Man then notices he forgot his wallet at home. He wonders what he will do. The Boy says his Grandpa walks too slow meaning it'll take a long time for him to get to the house and back. All of a sudden, the Old Man calls out to you. You get to pick YES or NO. If you say NO, he'll get mad about you ignoring him but still goes on to ask you to fetch his Wallet. If you answer YES, he'll send you anyway. :/ Anyway, we gain control. His house is right next to the Item Shop which is directly west of them. Let's explore a bit before we get one of the 3 Personality if this is the scenario you decided to go with. It's a nice little village. Try not to leave the village. Anyway, from the Old Man, go west to the Item Shop and his house as the told us. The Item Shop owner closed the shop because the weather is so nice. From the item shop, go south to find an INN. The Inn Keeper is blocking the East entrance. He says he's cleaning right now. To the west of the Item Shop is an enclosed house. We can't get in but you can see a Man is in there. Makes you wonder what's he's doing. Anyway, northeast from there is the Church, the Priest is outside and the doors to the church are closed. The Priest says God always watches over us. Moving on, to the north from the Church is a locked house. Nothing more to do than to enter the Old Man's house and get his Wallet. But what you do from here affects your Personality. So there are 2 OPTIONS presently: You can choose to continue this scenario and get the VAIN or ALERT personality OR... You can leave the village and return to the hill to get your TIMID Personality. If you chose to get VAIN or ALERT. Read on. Go into the house east of the Item Shop. In here, go to the drawers near the bed and examine the right one. A girl will come in and then she calls for help saying you're a thief. 2 Men comes into the house and claim that it's their house. Well, the man with the Helmet says he owns it but that means the Old Man lied. He decides to take us to the Priest. At the church after the short journey there, you will be trialed. Look! The Old Man and the boy are here but they are behaving innocent. So apparently, the Old Man is trying to raise an orphan. The Priest asks you why you stole the wallet. We didn't steal it, the Old Man told us to bring it to him. You get to choose YES or NO. I need a lawyer. XD Anyway, pick YES or NO, he will say your answer doesn't make any sense, obviously it won't. The Old Man tries to convince the Priest to let you go but everyone must be punished equally, basic rule of law. Anyway, you are then asked if you stole the Wallet. This is the part that determines whether you will end up with VAIN or ALERT personality. Answer YES twice to admit that you're guilty and you'll be transported back to the hill to get your VAIN personality when you wake up from the dream. Answer NO then YES twice to snitch on the Old Man and get transported back to hill to get your ALERT personality when you wake up from the dream. That's it. To make everything short: TIMID - Leave the town. VAIN - Admit you're guilty at the trial. ALERT - Admit your Innocent and tell the Priest that the one that sent you is present at the Trial which is the Old Man. ======================================================================= THE BROTHERS IN THE DESERT ======================================================================= In this scenario you can obtain 3 different Personalities: - Bully - Macho - Fearless You appear at a Desert. Nothing but sand and heat. Go north to find 2 men, one is still active while the other one is exhausted. If you ignore them, you'll never pass this Scenario so approach them and the one on the sand will say Ricky, his brother still has hope to escape the desert but he's done for. The man on the sand further tells his brother that if he travels north, in 3 days he should be able to escape the desert and there's also only water for 1 day left but that's probably all he needs. They can't stay together because they'll both die of dehydration. At least Rick can survive. Anyway, looks like the older brother passed out after giving Ricky the canteen so you should speak to the younger brother. Ricky will ask you if you overheard everything that they said. Answer YES since if you answer NO nothing will happen. Now after answering YES, he will ask you 3 Questions which requires a YES or NO. The 3 Questions determine your Personality if you chose this scenario. ----------------------------------------------------------------------- 1ST QUESTION: Should I do ask my brother requested, and head for town? Answer YES to get the BULLY Personality when you wake up from your dream. Answer NO to make him ask you the 2nd Question. ----------------------------------------------------------------------- 2ND QUESTION: Even if I have to carry him... Should I try to save him anyways? Answer YES to get the MACHO Personality when you wake up from your dream. Answer NO to make him ask you the 3rd Question. ----------------------------------------------------------------------- 3RD QUESTION: Well, how about this... Should I leave the canteen with him, and head for town without any water? Answer YES to get the FEARLESS Personality when you wake up from your dream. Answer NO to get him to ask the 1st Question again. ----------------------------------------------------------------------- Speak to the Younger Brother twice after you answer the question to get back to the hill. ======================================================================= THE QUEEN'S TREACHERY ======================================================================= In this scenario, you can obtain 5 different Personalities: - Lewd/Sexy - Smart - Silly - Kindly - Happy So, we start of in a Castle this time. Go west and you'll hear a woman's voice. Apparently, she's the queen and she says the jewels will be hers. She further says it will be useless for the neighboring country because it will be hers. Well, isn't someone greedy. You gain control. Talk to her and she'll say the neighboring country is attacking and the King decides to fight back and soon it will be time to... Done, go down the stairs you saw. If you missed it by any WILD chance, it's next to the door to the north. Here, you'll see the King sending off his Soldiers into battle and apparently he doesn't know his wife is against him and all she wants is fame and jewels. In control, exit the room you are in through the door south. There is the King at his Chair and his Counsellor in the room to the right. Before we venture on...If you want the HAPPY Personality just leave the castle to return to the hill and wake up after the voice confirms your personality as HAPPY. If you don't want the Happy Personality and you want either the Lewd/Sexy, Smart, Silly or Kindly then read on. Go speak to the Chancellor and he will ask you some questions. Your answer to these questions will determine your personality. - Answer NO twice to his question then leave the castle to get the KINDLY personality when you wake up. - Answer YES twice to his questions then leave the castle to get the LEWD personality if you're a boy and the SEXY personality if you're a girl. - Answer YES, NO, NO, YES to his questions then leave the castle to get the SILLY personality when you wake up. - Answer YES, NO, YES to his questions then leave the castle to get the SMART personality when you wake up. ======================================================================= THE MAZE ======================================================================= In this scenario, you can obtain 5 different Personalities: - Selfish - Defiant - Honest - Foolish - Stubborn You appear to be in a cave. This scenario involves Signs for you to follow or not, a person trapped under a Rock which you can choose to save or abandon and treasure which you can choose to ignore or loot. - At the beginning of the maze, go north for a split. Read your 1st Sign. It tells you to PROCEED WEST. If you go East you'll fall down a hole and get the SELFISH personality. If you don't want the Selfish personality, go west. - Follow the path until you reach the 2nd Sign which tells you not to go north. If you want the DEFIANT personality, go north, if you don't want it, go east. - Follow the path to reach the 3rd Sign. It tells you that if you want to leave proceed south, north west leads to danger. This means if you go North or East, you'll fall down a pit which will get you the DEFIANT personality. If you don't want the Defiant personality, go south. - Follow the path to the next sign which tells you to keep heading north and not get distracted. If you go West, you will fall down a hole and get the DEFIANT personality. If you don't want it, go north. You should see some Chests to the east when you go north a bit. If you go to it, you'll fall down a hole. It was trap. You'll get back to the hill and get the FOOLISH personality. If you don't want the Foolish or Defiant personality then continue north. - If you continue north, you should meet a Woman who is underneath a rock. She asks for your help. If you want the STUBBORN personality, ignore her and go up the stairs and back to the hill. If you want the HONEST personally, save her by pushing the rock away from her legs. You can do that by standing north of the Rock and pressing D-Pad down to push it south. Talk to her after pushing the rock away and she'll thank you for saving her then you get teleported back to the hill to claim your HONEST personality. ======================================================================= THE MONSTER ======================================================================= In this scenario, you can obtain 5 different Personalities: - Valiant - Cowardly - Helpless - Careless - Logical This scenario is quite different, you wake up as a monster in a well. Go up the rope to be in a Village. The villagers nearby notices you are a monster and all run away. Although one of them decides to fight you. face in his direction and use the A button to burn him with your Fire Breath. Now, the number of people and who you kill will affect your personality. After killing the first man that forces you to you need to decide which personality you're going for: If you choose VALIANT, leave the village immediately after killing the first man near the well that forces you to. If you choose COWARDLY, go west to a Dog. Burn it then go into the house north of it. It's a Church. Kill everyone here. The Nun, the Priest and the Old Man then exit the village. If you choose HELPLESS, go west to a Dog. Burn it then go to the southeast end of the Village to find the Inn, burn the man hiding at the east side outside the Inn then go into the Inn. Burn the Inn Keeper and the Warrior resting at one of the rooms then leave the village. If you choose CARELESS, kill the Dog, kill everyone in the church and everyone in the Inn, forget the guy hiding at the east side of the Inn. Go west of the Inn to find a house. Inside, kill the mother and the son them leave the Village. The idea is to kill everyone apart from the man hiding at the east side of the INN. If you choose LOGICAL, kill everyone and the Dog. ======================================================================= THE JUMP ======================================================================= In this scenario, you can obtain 2 different Personalities: - Romantic - Lonesome In this scenario, you start of at the top of a Tower. A man in green speaks to you. He says you are maybe here to take the "exam". He asks if he should go back. He doesn't say anything after that and you gain control. Speak to the guard south and he'll ask you if you want to turn back. Say YES and he'll say you exit if you use the stairs behind him. This is important. If you leave now, you'll get the LONESOME personality. If you want the ROMANTIC personality, ignore the stairs and read on. Go north to see a guard, a guy with a helmet, an Old Man, a lady and a man. The Old Man says if you want to leap down, you should form a line behind him but that won't help you. The line won't move. The girl says she can finally do the test of courage, if she does this, she can do anything despite the fact that she'll die when she jumps and can't do anything anymore...speak to the guard and you can see he's busy asking the man if he wants to jump or not. The man in the helmet says you can jump from here if you can't wait in line. There's an obvious opening for you to skip line and jump from. Don't jump yet though. Speak to the man and he'll ask you if the test of courage means nothing if he's not alive. Answer YES or NO, either way, he'll chicken out and the Girl and Old Man will jump. Jump to get the ROMANTIC personality. The scenario ends. So in a nut shell, Jump for ROMANTIC, use the stairs for LONESOME. ======================================================================= THE BOULDER IN THE FOREST ======================================================================= In this scenario, you can obtain 5 different Personalities: - Lazy - Vain - Worldly - Eager - Tough In this scenario, you start at a Forest next to an Old Man. Speak to him to find out if you keep going west you can exit this area. He also tells you to push a boulder back here if you find one on your way. This scenario is short and easy. If you go west you will see a Boulder. Do not go pass it unless you want to exit this scenario. Now, the number of rocks you bring will determine your personality. If you bring him 1 boulder or you just leave the scenario, you will get the LAZY personality. If you bring him 2-5 boulders then leave you will get the VAIN personality. If you bring him 6-19 boulders then leave you will get the WORLDLY personality. If you bring him 20-39 boulders then leave you will get the EAGER personality. If you bring him 40+ boulders then leave you will get the TOUGH personality. Sometimes, the boulder won't budge when you push it in a particular direction, try another direction and when it moves, push it to the Old Man. ======================================================================= THE FAMOUS DANCER ======================================================================= In this scenario, you can obtain 4 different Personalities: - Weepy - Solitary - Naive - Carefree In this scenario, you start at a Pub. There are 4 men here and a dancer on the stage. There's a man to the left guarding the entrance of the Pub. To get the CAREFREE personality, talk to the man at the entrance and tell him you want to leave. When he leaves the way, exit through the main entrance door to the left. To get the other personalities, read on. Speak to the Old Man and the guy with helmet to find out they are enjoying themselves. You also find out the dancer's name is Ponny. Speak to the man in green and he'll ask you if you know who Ponny is. Say YES and he'll say you're an outsider for some reason. Say NO and he'll tell you more about her. Speak to the young man next to him and he'll say Ponny promised to marry him but he's having his doubts now. He begs you to ask her if she is still interested in him. Go talk to Ponny up stage to find out she is really no longer interested in him now that she's famous. Return back to the young man and he'll ask you if she said she still wants to marry him. You get 3 Options. - YES - NO - PLAY DUMB Pick YES to end the scenario and get the SOLITARY personality. Pick NO to end the scenario and get the WEEPY personality. Pick PLAY DUMB to end the scenario and get the NAIVE personality. ======================================================================= With the guide above, I'm sure you'll be able to get the personality you chose. After choosing your personality and the Voice has confirmed it, you will finally awaken from your dream and the game finally starts. +==============================================================+ | iii. ALIAHAN | +==============================================================+ | Item Checklist: Strength Seed | | Antidote Herb | | Small Medal #1 | | Luck Seed | | 50G | | Traveler Clothes | | Club x2 | | Cypress Stick | | 25G | | Medical Herb | | 5G | | Small Medal #2 | |==============================================================| | Shops: -EQUIPMENT SHOP- | -ITEM SHOP- | -INN- | | Cypress Stick 5 | Medical Herb 8 | 8G to Rest | | Club 30 | Antidote Herb 10 |-------------| | Copper Sword 100 | Wing of Wyvern 25 | -BANK- | | Clothes 10 | Pot Lid Shield 50 | (Available) | | Traveler Clothes 70 | | | | Leather Armor 150 | | | | Leather Shield 90 | | | |______________________________________________________________| It's your Hero 16th birthday!!! Your Mother came to wake you up. Looks like today is the day you meet the King. Your mother goes outside and waits for you. Press any button to jump out of the bed. Search your drawers to find the STRENGTH SEED. Open up the menu with the A button and select ITEM and use the Strength Seed on your Hero to increase his/her Strength by 1. Our default equipment is the Copper Sword and Traveler Clothes. Go meet your mom and she'll walk you to the Castle gates. You have no control over your Hero, enjoy the short walk. Remember the road so we can get back to our House easily. At the Castle's gates your mom tells you to go see the King and also reminds you to mind your manners. You finally gain control. Well, go north and through the Castle's main gate. In the Castle, you will see 2 guards ahead. Speak to them and they'll welcome you to the Castle of Aliahan. Go directly north to see the stairs leading to the 2nd floor and 2 guards. Speak to the guards to find out the King is upstairs and is anxiously waiting for you. Let's explore this floor first before we go to the King. From the stairs leading up, go west then south to find 2 rooms. One full of chests and a guard and a single man in the other one. They are are both inaccessible since we don't have the right key to open them. To the south if this western side of the Castle, you can find an Old Man. Speak to him to find out about the Thief's Key. You can easily open any door with a simple lock. It'll be a nice thing to have. There's a guard here too. Speak to him to find out about a Thief called Bakota. He used to cause havoc to Aliahan but he's now in jail. Go north of the western side of this floor to see a Maid. Talk to her and she'll ask you if you've met the princess yet, she can found at the Castle courtyard right now. The castle courtyard is just to the north from the Maid. Go there to find the princess. To the left of her is a locked door. The one to the right isn't locked. Speak to her. She's sick of the Castle and can't leave because of Baramos. She tried sneaking out once but was caught by her father, the King. Ignore the door to the right of her for now. Go back south and continue east then south to find a young man. You're at the east side of the castle now. Speak to the young man to find out there's a rumour that there's a Mountain Cave that leads to Najimi Tower. there's are 3 doors here. 2 of then are Red and their inaccessible. Go through the Brown one to some Barrels. Examine them both to find an ANTIDOTE HERB and [SMALL MEDAL #1]. Small Medals are collectable Medals that you can use to exchay for items. We'll talk more about them later. Go back to the Princess and through the door to her right. Speak to the guard here. He joined the King's army so he could meet Ortega but sadly he passed away but he refuses to admit Ortega is really dead. He could still be alive...hmm..... interesting...Anyway, go south and down the stairs. This is a Jail. You can speak to the prisoners through the bars as the guard said. The prisoner in the right jail cell tells you to get out since you don't have the key to free him. The one to the right is Bakota, the infamous thief. He says an Old Man stole his Thief's Key. The Old Man lives at Najimi Tower. The Thief's Key apparently can't open Jail Cells. Backtrack to the stairs leading to the 2nd floor and go up it. On this floor, speak to the guard nearby to find out the King is just up ahead and you can record your game progress by writing on your Adventurer's Log. Go north to see 2 Guards. Speak to left one to find out you need to equip weapons and armor you find. He also says something related to your Hero's personality. The right one tells you about Formation. Before we go north to the King, there are 2 Doors accessible to the southeast and southwest. Go through the southwest one and examine the drawers to find LUCK SEED in one of them and nothing in the other. Use the Luck Seed the same way you used the Strength Seed to increase your Hero's luck by 1. Go through the southeast door to a room with 2 persons, a woman and a man. The woman just tells you to return peace to the world. The man though tells you that if you follow the coastline of the castle you will see a cave on the promontory. Finally, go north and speak to the King's Counsellor first. He tells you that travelling alone is dangerous even though they sent our Hero's father alone. He says we can get more party members at Ruida's Tavern on the edge town. Finally, speak to the King. He welcomes you and tells you about your father's death. He also says you must defeat Baramos and it looks like no one knows about him yet so we must be quiet about it. He doesn't want us to go alone and suffer the same fate as our father so we must go recruit some party members at Ruida's Tavern. He gives us 50 GOLD, TRAVELER CLOTHES, CLUB, CLUB and CYPRESS STICK. Nice loot. Leave the Castle and let's go to the town. Outside, the town is actually pretty small and it's hard to not get lost. To sum up the important places, let's begin. Fr the Castle, go south to the center of the village. From the center square, the Item Shop is to the left, the Inn and Equipment shop is just to the south. The Church is to the northeast end of town, the Bank is to the northwest end of town, your House is to the southwest end of town and an Old Man near a well is to the southeast end. There's another building which is directly north of the Old Man and the well. Those are all the building, let's talk to the townspeople. Speak to the Old Man north of the Inn to find out Aliahan once ruled the entire world but it ended following a great war. During the war, all the traveler doors were sealed off. There's a guard south of the Inn so says he's on guard duty. Nothing can go wrong with him around. Speak to the little girl north of the Equipment Shop and she'll say she feels uncomfortable here in the town. It's hard to believe that the Archfiend are planning to destroy the world. Next, speak to the young lady north of our Hero's house. She welcomes you to Aliahan and says there's a village to the north from Aliahan called Reeve. Speak to the man north of here to find out the Castle main gate is locked during the night so we can only talk to the King during the day. If you're coming from Dragon Quest I and II, there's a new system in this game which is the Day and Night system. You can now enter locations during the night or day. Some items can only be gotten at night while some only during the day. It's a good system. Go to the southeast end of town to find an Old Man next to a well like I said before. Speak to him and he'll ask you if you've seen the Island west of the castle. Answer YES to find out it's the Najimi Tower. Talk to the young man north of him and the young man will say if you walk around the Overworld, it will eventually become nighttime. Monsters thrives then so we better be careful. That's everyone outside to talk to, next let's get some items. Go to the northwest end of town which is where you will find the Bank. examine the top barrel to the left. You can get to the top barrel by circling around the Bank until you reach the west side but near the top barrel. Examine the Barrel for 25 GOLD. Next, go into your Hero's house and examine the Barrel to the top-right end for a MEDICAL HERB. Ignore your mom for now and head upstairs. Go into the room with the Old Man. Talk to him to find out he's your Grandfather. Check his drawers for 5 GOLD. Go back downstairs and speak to your Mother and answer YES that you've met the King and she'll allow you to rest and the next day will begin. Leave your house. Next, go examine the well to the southeast end of town to enter it. Go down the rope and into the house to the south. This is the Medal King Mansion. Speak to the guard to find out she's the Medal King wife. Speak to the man to find out you really are in the Medal King house. He also says the master is generous and will surely reward your findings. Speak to the Medal King himself and he'll say he gather Small Medals from around the world. He realizes you have 1 and takes it from you. He then says if you find 5 of them, he'll reward us with a Spiny Whip. You have only found 1. Check the Bookcase to the left to find the Small Medal Prize List. /\---------------/\----------------/\ || PRIZE || SMALL MEDALS || \/---------------\/----------------\/ || Spiny Whip || 5 || || Garter Belt || 10 || || Bladerang || 20 || || Strength Ring || 30 || || Smart Glasses || 35 || || Ninja Suit || 50 || || Justice Abacus|| 60 || || Gale Bandana || 70 || || Dragon Claw || 80 || || Vivify Staff || 90 || || Sacred Bikini || 95 || || Gold Pass || 100 || /\---------------/\----------------/\ || || || \/---------------\/----------------\/ That's the list of items we'll get according to the numbers of Small Medal we have collected. Nothing else to do here so get back to the main town. There's one more man at the Equipment Shop who notices you're the son of Ortega and says Ortega was a great man. Anyway, let's finally explore the buildings. Go into the Church at the northeast end of town. In here, there's an Old Woman who wishes to travel the world if there's really a continent bigger than Aliahan. Speak to the Priest to be given 3 Options RESURRECTION PURIFICATION BENEDICTION Resurrection is used to revive a fallen ally, Purification is used to remove Poison and Benediction is to remove a curse. Exit the Church and go into the Bank located at the northwest end of town. In here, we are on the first floor. Speak to the warrior and he'll tell you that if you want to get some companions at Ruida's Tavern, you should get a Fighter, Priest and Magician. If you can't find anyone you want you can go upstairs to check out the Registration Hall. Speak to the Nun and SAVE YOUR GAME using the Adventure Log. The man behind the counter is the Bank Owner. You can store your Money here so even if you die, your money won't reduce if it was kept here. They only accept in 1000 increments and we don't have that much so ignore. Now, let's get ourselves some party members. Speak to the lady behind the counter. She's the one running Ruida's Tavern. You get to pick 3 options. ENLIST DISMISS ROSTER Enlist is to add a member to your party, Dismiss is to remove a person from your party and Roster is to check the people available. Select Enlist and as you can see, 3 Default Characters are already made for you. The Default Party of this game is: HERO WARRIOR CLERIC MAGE That's what I'll be using. You can get more party members from the Registration Hall if you don't like the Default Party. Go up the stairs and let's go check out the other persons you can add to your party. Here, speak to the Warrior and he'll tell you about some of the jobs. The man down south tells you about Sages. The cat meows. Speak to guy behind the counter. With him, you can register any charcater you want and also select their Job. You can then recruit them at Ruida's Tavern. First, you get to choose their name. Name then anything you want. Next, you get to choose their Job. We have 7 jobs available right now: WARRIOR FIGHTER MAGE CLERIC DEALER JESTER THIEF You cannot get the Sage job right now. Anyway, after selecting which job you want, the next step is accepting your charcater. Select the YES button then the next thing you hvae to do is distribute Stats. The King aided you by giving you 5 different stat boosts which you can use to increase their stats manually or automatically at random. I recommend you choose Manually so you can increase your stats depending on your job. You get to choose out of 5 stats you want to add. STRENGTH AGILITY STAMINA WISDOM LUCK After distributing your stats, you are then told your character personality. That's how you make a character. You can make many others to fill up your party. As I said before, I am going with the Default party that was already available at Ruida's Tavern. So my party is: HERO (Male) WARRIOR (Female) (Fearless Personality) CLERIC (Male) (Lonesome Personality) MAGE (Female) (Kindly Personality) They all had only Clothes equipped. With the Equipments we got from the King, I gave them some of the Weapons and Armor and now my party is: HERO: Weapon: Copper Sword Armor: Traveler Clothes Shield: - Helmet: - Accessory: - WARRIOR: Weapon: Club Armor: Traveler Clothes Shield: - Helmet: - Accessory: - CLERIC: Weapon: Club Armor: Clothes Shield: - Helmet: - Accessory: - MAGE: Weapon: Cypress Stick Armor: Clothes Shield: - Helmet: - Accessory: - You have to GIVE them the Items so they can Equip it on themselves. We have 5 Inventory now. Our Bag, Hero and our 3 other party members. Give them the items you want so they can use it or equip it. Let's go pay a visit to the Town Shops. Go to the Equipment Shop first. You should have 80 GOLD. First, let's sell the Clothes we have for 7G. We can't afford anything so ignore the items for now. We just came here to sell our Clothes. Go into the Inn and up the stairs. There are 4 rooms here and there's also some men in them. Speak to the man in the bed and he looks like he's exhausted. Speak to the other man and he'll tell you what happened. The other man tried to make a Magic Ball but failed and ended up hurting himself. I think we're done here for now. Go out to the Overworld by exiting Aliahan through the west opening. +==============================================================+ | - Overworld - | +==============================================================+ Finally out in the Overworld with our Party members. We won't stay long though. To your west from Aliahan you can see a tower but it's out of reach. Now let's go over our Party members. HERO already have a spell called the RECALL. It helps you to remember what someone said to you. You can do that by pressing the Y button when you talk to someone. It's a useful system. And it costs 0 MP so you can always use it. Your Warrior doesn't have any spells. Your Cleric should have HEAL and your Mage should have BLAZE. These spells are decent and can help you in your journey. You'll also learn more later. Anyway, in the Overworld, when you walk around a bit, it will eventually become nighttime. Fight some monsters to pass time. Before it got to Night fall, my 3 party members got to Level 2. my Cleric learned the EXPEL spell then. This Spell, when used in battle, attempts to make a group flee but you won't gain any experience points. Anyway, when it's nighttime, go into Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Small Medal #2 We just came here to get an Item. But before we get it, let's talk to the townspeople. Go into the Bank or Tavern and go up the stairs. The Warrior here, in dozing off. The Item Shop is closed since there's no one there. The Equipment shop owner us standing by the entrance and says they're closed and that you should come back tomorrow. The Inn is still open though. Speak to the man lying down north of the Equipment Shop and he'll ask you if you guys met at the Salon earlier today. Answer YES or NO, either way he'll say he had a great time there. You can go into Aliahan Castle but the guards will block your path and tells you to come in the morning if you want to meet the King. Next, go into the Inn and up the stairs. The person at the top right room is sleeping, the Old woman at the top left who you met in the Church earlier this morning is also sleeping. Thean that tried the Magic Ball is still hurt and the guy to the bottom-left room still tells you what happened. The guy at the bottom-right room will ask you if you will share the room with him. Answer Yes and he'll say no one informed him about sharing a room. Answer No and he'll remember you from the eatery this morning. The eatery meaning the Registration Hall. He also says the moon looks amazing tonight. Alright, back outside, go to the well at the southeast end of town then go north of it to the small building that was inaccessible in the morning. That young man was blocking the entrance in the morning. Go into the building and up the stairs. Speak to the family here if you want. Search their drawers and in one of them, you can find [SMALL MEDAL #2]. Done. Go to Hero's house and speak to your Mom who is waiting outside for you. She tells you to come in. Your Grandfather is sleeping. He's dreaming about Ortega. Speak to your mom to rest and the next day will reach. Go back out into the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Train around with the weak monsters Slime and Raven. Get your party to Level 6~7. Sleep at Hero's house so you won't waste 8G at the Inn. At Level 3, HERO learns BLAZE Spell. At Level 4, HERO learns HEAL Spell. At Level 5, MAGE learns ICEBOLT Spell. At Level 6, CLERIC learns SPEED UP Spell. At Level 7, MAGE learns FIREBALL Spell. When your party is up to Level 6~7, you must have up to 1200G. by now. Go back into Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ We can finally purchase the new Equipments. For my party I got: COPPER SWORD x2. One each for my Warrior and Cleric. TRAVELER CLOTHES x1. For my Mage. LEATHER ARMOR x3. For my Hero, Warrior and Cleric. LEATHER SHIELD x3. For my Hero, Warrior and Cleric. Next, I went to the item shop and got the POT LID SHIELD for my Mage. Lastly, I bought MEDICAL HERB x3, ANTIDOTE HERB x3 and WING OF WYVERN x3. All these items all together costs 1169G. Sell all your previous equipments and make sure you equip your new ones. We can finally progress in the game. Rest at Hero's house then go back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From Aliahan, travel north to a bridge. Cross it then travel northwest a bit then north to find a Small Village. Go into it when its daytime. +==============================================================+ | iv. REEVE VILLAGE | +==============================================================+ | Item Checklist: Small Medal #3 | | Muscle Guidebook | |==============================================================| | Shops: -EQUIPMENT SHOP- | -ITEM SHOP- | -INN- | | Bronze Knife 80 | Turban 160 | 8G to Rest | | Copper Sword 100 | Medical Herb 8 |-------------| | Chain Sickle 320 | Antidote Herb 10 | -BANK- | | Training Suit 80 | Holy Water 20 |(Unavailable)| | Leather Armor 150 | Wing of Wyvern 25 | | | Turtle Shell 330 | | | | Leather Hat 80 | | | |______________________________________________________________| New Village, let's find everything as we explore. Speak to the lady nearby and she'll welcome you to the Village of Reeve or Reeve Village. The Village layout looks exactly like the layout of the village used in THE WALLET scenario. Anyway, from the entrance, the Item Shop is just to the northeast, the Inn is to the south of the entrance and the Equipment Shop is to the east from the Inn. The Church is found northeast of the Equipment Shop. Lastly, there are 2 Residential houses. One northeast from the Item Shop and the other is found at the northeast end of town which is inaccessible since the door is Red colour. Done. Let's speak to the villagers. Speak to the Warrior northeast of the Inn and he'll tell you that you when you walk outside town you might see something suspicious in the southern forest. He says if you see anything, you should check it out. Speak to the Old Woman near the Pond to the northeast part of town and she'll be surprised you came all the way from Aliahan and says you are also looking for the Magic Ball. Everyone is interested in it. You can speak to the horse to the east of her if you want. Next, go to the southeast end of the village to see a young man next to a Rock. Speak to him and apparently he's trying to push the boulder. This is important. Push the boulder 2 spaces south then examine the floor to find [SMALL MEDAL #3]. REMEMBER THAT PRESSING THE D-PAD DOWN ONCE IS 1 SPACE WHICH IS ACTUALLY HALF A TILE. Moving on, go into the Inn and up the stairs. Speak to the little boy and he'll tell you to kill all the monsters. Apparently they killed his parents. Go into the house northeast of the Inn. Speak to the young man inside and he'll ask you if you have the Thief's Key. Answer YES to lie and he'll say that's great but that doesn't help so select NO and he'll tell you about the Cave in the forests south of here, which connects you to Najimi Tower. The Old Man living there might have the key. Examine the Bookshelf here to find the MUSCLE GUIDEBOOK. This book is used to change any of your party member personality to JOCK. This personality increases your Strength greatly so I used it on my WARRIOR. Give it to who you want to gain Strength higher than most of the other stats. Just don't give it to a Mage or Cleric since they don't need Strength stat excess but they need Wisdom. That's all. There are new Items and Equipments available at the shops. You're probably low on money so go back to the Overworld and train until your party hits Level 9~10. Go east from Reeve Village to a forest and mountain area. There are stronger monsters there. Level up there to get EXP and GOLD faster. Try not to wonder around and lost. At Level 8, CLERIC learns SURROUND and SAP. At Level 7, HERO learns EXPEL and RETURN. At Level 9, MAGE learns UPPER and INCREASE. At Level 10, CLERIC learns SLEEP. At Level 9, HERO learns REMEMBER. At Level 10, MAGE learns OUTSIDE. When your party is at Level 9~10 you should have more than 2500G. Go back into Reeve Village and upgrade your Equipments and Items. For my default set I bought: BRONZE KNIFE x1 for my MAGE. CHAIN SICKLE x3 for my HERO, CLERIC and WARRIOR. TURTLE SHELL x1 for my MAGE. LEATHER HAT x4 for my WHOLE PARTY. Next, I went to the Item Shop and bought: MEDICAL HERB x5 ANTIDOTE HERB x5 HOLY WATER x5 WING OF WYVERN x5 That costed me a total of 1925G. Sell all your previous equipments. If you enter Reeve Village at nighttime, no one will be outside, the Shops will be closed expect the Inn. Go up the stairs in the Inn and you will see a Warrior. Speak to him and he'll confirm that the little boy's parents were killed by monsters. The little boy is sleeping on the bed. When you're ready, go to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Go south from Reeve Village and go into the weird opening in the forest which is not covered with trees. You will enter a location when you stand on it. +==============================================================+ | v. SOUTH FOREST CAVE | +==============================================================+ | Item Checklist: 32G | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |______________________________________________________________| Here, there's an inaccessible building to the top-right and there's a staircase leading down to the Cave. =============== B1F =============== Here, go south to see a Red Door. It's locked sadly. Go west to a split. One path going further west through an opening and one going south. Go through the west opening and open the Chest inside her for 32 GOLD. Go back east through the opening again and head south this time. You will be greeted with a split going 3 different direction. The west path leads to a stairs going down. Go east and follow the path to a stairs going up. The path south leads to a stairs going up. The East One leads to a place but you can't progress because a door is locked and is blocking your path from progressing. The one to the South leads to Najimi Tower which is our destination. The west one leads to an Unknown Cave found west of Najimi Tower. Let's go to the west one and loot some items from the Cave then come back later for Najimi Tower. So, go west and down the stairs. +==============================================================+ | - Unknown Cave - | +==============================================================+ Item Checklist: Traveler Clothes, 56G, Medical Herb On B2F, go west through the opening. You're at a bigger portion of the Cave. Go west and open the chest for TRAVELER CLOTHES. Head north and through the opening and open the chest here for 56 GOLD. Go east through the opening and follow the path east, south then west through the opening to be back at the Empty Chest that contained the Traveler Clothes. We know where north, south and east lead to now so go west then south to a big area with a split going west or southeast. Go southeast and through the opening to chest containing MEDICAL HERB. Go back west through the opening and this time, go west and follow the path south to a stairs going up. Go up them. On B1F, go north and up the stairs. +==============================================================+ | - Overworld - | +==============================================================+ You should be southwest of the Najimi Tower. To get to Reeve Village just go north then a little bit northeast to find it. Heal up then go back into South Forest Cave. +==============================================================+ | - South Forest Cave - | +==============================================================+ Back here, go back to the 3 way split and take the south stairs leading to Najimi Tower. +==============================================================+ | vi. NAJIMI TOWER | +==============================================================+ | Item Checklist: 40G | | Small Medal #4 | | Wing of Wyvern | | Thief Key | | Tomboy Book | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |==============================================================| | Inn: 8G to Rest | |______________________________________________________________| =============== 1F =============== Finally in Najimi Tower. Nothing interesting has happened in the game so far. :/ Anyway, go north. Ignore the first opening going west or east. The opening is kind of hidden. Go further north to find another opening to the west and east. The west one is mopre visible. Go west to a little portion with flower pots and a chair and table. Go down the stairs. =============== B1F =============== There's a man here. He's runs an Inn. 8G to rest. Rest up if you need to. Go back up the stairs. =============== 1F =============== Back here, go back east and continue directly east through the east opening. Go up the stairs you see here. =============== 2F =============== Here, you're greeted with a split going west/south. Go west then north to 2 opening leading west or east. Go through the west one and open the chest here for 40 GOLD. Go through the east opening and go up the stairs. =============== 3F =============== Open the chest there for [SMALL MEDAL #4]. Go back down the stairs. =============== 2F =============== Go back to the entrance of this floor and head south. Try not to fall down the edges. You will have to restart the Tower. Go south then west to 2 opening leading north. Go through the western one and up the stairs inside it. =============== 3F =============== Here, go northwest then north. Go east when you can and to the south are 2 openings. Go through the eastern one and open the chest you find here for WING OF WYVERN. Go through the western opening and up the stairs you see. =============== 4F =============== Here, you'll see an Old Man here. Speak to him and apparently he was sleeping. He wakes up and says he has been waiting for you. He dreamt about Hero and asks if you want a Key. Answer NO to get nothing. Answer YES to get the THIEF KEY!!!!!!!!!!!!!! He also tells you about books that change your personality. Our first Key to open all those locked doors. Search his Bookshelf to find the TOMBOY BOOK. This book can only be used on Female Characters. It changes their personality to TOMBOY. The Tomboy is a pretty balanced personality. I gave it to my Female Warrior. You can now open more doors. For example, you can open Red doors now. Open the one to the south and now you can fall down the edge of the tower and back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Back outside, go back into Najimi Tower. +==============================================================+ | - Najimi Tower - | +==============================================================+ Back here, go down the stairs to South Forest Cave. +==============================================================+ | - South Forest Cave - | +==============================================================+ Item Checklist: Wooden Helmet, Agility Seed Here once again, from the stairs leading to Najimi Tower, go north to the end then east. The Red door here is now accessible so go through it. Open the 2 Chests in here for WOODEN HELMET and AGILITY SEED. I equipped the Wooden Helmet on my Hero and I also used the Agility Seed on him. Return to the stairs leading to Najimi Tower and this time, follow the east path and through the opening and up the stairs. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Small Medal #5, Spiny Whip You are actually at Aliahan. Use the Thief's Key to unlock the Red Door and follow the path west and through the opening north. You are now at Aliahan Castle Prison. Speak to Bakota and he'll notice you have his key. He gives you permission to use it. It can open all the RED DOORS. Only the Red Doors? Bummer! :/ Now, let's go open all the Red Doors we've come across so far. Go up the stairs to the first floor of the Castle. Go west then north and through the opening to be at the Castle Courtyard. Open the Red Door to the west of the Princess. There's a man inside who tells you that you can use the Magic Ball to break the seal on the Travel Door. Supposedly, the man who made the Magic Ball lives at Reeve Village. Search the drawers here for [SMALL MEDAL #5]. Exit this room and from the Castle Courtyard, go southeast then then south to be at the eastern side of the Castle. There are 2 Red Doors here. Go through the southeast one and speak into the Old Man in here and find out the Magic Ball can break walls. Unlock the northeast Red Door and go through it to be at a little opening with some grasses. Speak to the lady here and answer YES to her question. She says that there was once a Travelers Door in the far Eastern region of Aliahan but it's been sealed off since the war. Speak to her again and she'll say Ortega went through the Traveler door to the east. Go to the western part of the castle and unlock the southern room with the Red Door. The young man inside says he has served in Castle Aliahan for 10 years now. He wants to become a Scholar but he can't because he failed the exams. He wished he had the Smart Book. We can't use our Thief Key to open the room north of him sadly. Go meet the King to know how many EXP it will take for your party members to Level up. He aslo records your game so SAVE YOUR GAME. Exit the Castle. At the town, go down the well at the southeast end and go meet the Medal King. Speak to him and since you have 5 Small Medal now, he will give you the SPINY WHIP. If you get 5 more Small Medals making it 10, he will award you with the Garter Belt. I gave the Spiny Whip to my Mage. Exit Aliahan. Rest at Hero's house if you want to. +==============================================================+ | - Overworld - | +==============================================================+ Travel to Reeve Village. +==============================================================+ | - Reeve Village - | +==============================================================+ Item Checklist: Wisdom Seed, Magic Ball, Antidote Herb Here, go into the Inn and unlock the Red Door in it. Speak to the Soldier inside the room and he'll say a small lake lies to the east beyond the mountains. He said that many heroes have started their journey from there. Exit the Inn and go to the northeast end of town. Go into the house with the Red Door. There's a Cauldron in here. Examine it to find out there's a strange liquid in it. Search the Pots at the top-right to get the WISDOM SEED. I used it on Hero. Go up the stairs. Speak to the Old Man here and he'll ask how you got in since he locked the door. You get to pick YES or NO even though it doesn't make sense. Pick either one and he'll notice you have the Thief Key and realizes you're Ortega's son. He gives you the MAGIC BALL. He tells you to take it to the lake cave east of here. The ball will break the seal leading to a portal. Speak to him again and he'll tell you to lend anyone you find along your journey help if they ask for it. Search his drawers for ANTIDOTE HERB. That's all, heal up at the Inn and let's progress in the game. +==============================================================+ | - Overworld - | +==============================================================+ From Reeve Village, go east to the end to some mountains and forests. You should see an opening south. Go through it and then go southeast to find a little Shrine. Go into it. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Item Checklist: Wing of Wyvern, Small Medal #6 Here, head west to find an Old Man. Speak to him and he'll ask you if you have the Magic Ball. Say Yes and he'll tell you to take it to the Cave of Enticement. It's near the eastern spring. Search the pots here for WING OF WYVERN and [SMALL MEDAL #6]. Search his Bookshelf to find a book about Boomerangs and Whips. Whips can damage 1 group of enemies while a Boomerang can damage every monster. Its multiple strike is useful despite the low damage. We already have a Whip. The Spiny Whip. Exit the Shrine. +==============================================================+ | - Overworld - | +==============================================================+ From the shrine, go northeast and into the Forest area with a spring in the middle. +==============================================================+ | vii. CAVE OF ENTICEMENT | +==============================================================+ | Item Checklist: World Map | | Antidote Herb | | Sacred Knife | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |______________________________________________________________| Go around the spring north and at the north end, you should see some stairs going down. Go down them. =============== B1F =============== Go west and speak to the Old Man who says the stairway is sealed off by a stone ball but we can break it since we have the Magic Ball. Go near the wall south of him and open up your Item Menu and use the Magic Ball to destroy the wall. Go south to see the stairway and a Chest. Open the chest and your Hero will find something written on the lid. It reads: "For whomever finds this.... I present this map to you!" "Press the R button to view the map. Press it again to zoom in." "I hope you find this to be helpful!" You then obtain the WORLD MAP!!!! Open it now with the R button. As you can see, we are currently at the Southern Continent. We have filled all the Blank spaces of the map in this continent. The others are blank since we haven't been there yet. Press any button apart from R to exit the World Map. Go down the stairway. =============== B2F =============== This part of the Cave had monster spawns. DO NOT FALL DOWN THE HOLES. WOW!!! I SURE SAVED YOU!!! IF YOU DID FALL DOWN ANYONE BY ANY CHANCE....well...just find the stairs going up in the middle then go west one opening then south to be at the original entrance of the B2F leading to the Old Man. Don't fall down!!!! Let's start. From where you begin, go north to a split going west/east/north. Continue north to another split going west/east/north. Continue north then go east through the opening since it's the only path. Follow the path east, north then west. There's a split here with 2 paths going north/west. Ignore west and go north to a the wall with torches. You can now go either west/east. Go west first and get the ANTIDOTE HERB from the chest then come back and head east through the opening. Continue west, ignore the first path going south but take the second one and through the opening. Continue south to the end then head west. You should see a hole. Don't fall down it though, you can go past it if you go left from the bottom end. Yeah, you can pass it without falling down it. Continue west pass it and go through the opening. A split going north/west. Go north to another split going west/east/north. Go west and get the SACRED KNIFE from the chest then return back. Now, go north, don't fall down the hole then west through the opening. Go west and follow the narrow path north through the opening and go down the stairs you see. =============== B3F =============== Here, you're immediately greeted with a split. 3 paths going south. The middle one and the eastern one leads to a dead end so follow the western one south and through the Red Door. Continue south to reach a Portal. Step on it to be teleported to.... +==============================================================+ | - Unknown Shrine - | +==============================================================+ Go north and through the Red door. Go up the stairs. +==============================================================+ | - Unknown Forest - | +==============================================================+ Go north to get to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Open your World Map to find out you are at the Northwest Continent now. There's a Castle to the north. Hard to miss. So far, the journey has been smooth. :/ Go into the Castle when it's daytime. +==============================================================+ | viii. ROMALY | +==============================================================+ | Item Checklist: Full Moon Herb | | Antidote Herb | | Hard Heart | | Smart Book | | Small Medal #7 | | Leather Hat | | Small Medal #8 | | Small Medal #9 | | Pachisi Ticket x2 | | Cheater Guide | |==============================================================| | Shops: -EQUIPMENT SHOP- | -ITEM SHOP- | -INN- | | Sacred Knife 200 | Iron Apron 700 | 12G to Rest | | Chain Sickle 320 | Leather Hat 80 |-------------| | Iron Spear 650 | Medical Herb 8 | -BANK- | | Leather Armor 150 | Antidote Herb 10 |(Unavailable)| | Shell Armor 350 | Holy Water 20 |-------------| | Chain Mail 480 | Wing of Wyvern 25 | -ARENA- | | Bronze Shield 250 | Full Moon Herb 30 | (Available) | |______________________________________________________________| Yay! A Castle Town. Let's find the shops first then speak to the inhabitants. From the entrance of the town, to the northwest is the Equipment Shop and Item Shop, to the northeast is the Inn. North of the Inn is the Church. There's one last building north of the Equipment Shop. The Castle entrance is found north. Easy? It's a small Castle Town. You can't access the Inn back door. Let's chat with the townspeople. Speak to the 2 guards at the entrance of the village and they'll welcome you to the Castle of Romaly. Speak to the young man north of them and he'll tell you a rumor. Some brave heroes are coming from Aliahan to slay Baramos. Hey! That's us. Who told him that though. Speak to the Knight southeast of the Inn. He wants to help us but we're foreigners and he doesn't want to upset the King. The little boy west of the Inn at the Town Square knows we're from Aliahan. The Old Man north of him seems to be looking for his dog, Bobby. Bobby can found northeast of the Church at a corner. Speak to the Knight inside the Item Shop and Equipment Shop building. He knows the Archfiend is plotting to take over the world. Speak to the young lady inside the Inn. You can unlock the Red door. She knows Baramos is trying to take over the world. Check her drawers for FULL MOON HERB. Go up the stairs in the Inn and check the drawers in the room here for ANTIDOTE HERB. Go into the Church. In here, speak to the young lady to find out a village called Kazave is to the far north. Search the drawers in the Church to find the HARD HEART. Search the middle bookshelf to find the SMART BOOK. The Hard Heart increases a character stamina by 10 and also changes his/her personality to Worldly. I gave it to my Warrior. The Smart Book changes your character personality to Smart. I don't need it. Go into the house north of the Equipment and Item Shop building. In here, search the black pots for [SMALL MEDAL #7]. Search the drawers for a LEATHER HAT. The Old Woman here says we are in frightening times. She hopes the King can help them get through it. Lastly, let's go over to the Shops. Sell any old equipment you have or aren't using. You can see we have new stuff to buy but you're probably low on money. Go to the Overworld and get your party to Level 10~11. At Level 11, CLERIC learns ANTIDOTE. When you're done, come back and purchase the new stuff. I got: 3 IRON SPEARS for my HERO, WARRIOR and CLERIC. 3 CHAIN MAIL for my HERO, WARRIOR and CLERIC. 3 BRONZE SHIELD for my HERO, WARRIOR and CLERIC. Stock up on Medical Herbs, Antidote Herbs, Holy Water and what not at the Item Shop then when you're ready, go down the stairs in the Item Shop or Equipment Shop building. Welcome to the Monster Arena. Let's talk to some people first. Speak to the man nearby and he'll say only monsters are allowed to fight in the ring. Speak to the Bunny Girl north of him and she'll say we can make some fast cash here. Go to the east of her to find a Knight and a lady. The Lady is trying to concentrate. The knights tells you to place your bet at the counter to watch the fight. Go north of them to find a merchant. Speak to him and he'll say he's unstoppable. Looks like he had been winning. Go west of him to meet the final person's here. Speak to them to find out the Old Man is watching the match and the guy with the helmet is having some bad luck. The guy behind the counter to the southwest is where you place your bet on a monster. The price is 10 times your Hero Current Level. The young man behind the counter to the southeast always you to see the Odds of the next winner for 5G. After placing a bet, you get to watch monsters fight each other. It's a good way to get and loss money. I advice you don't do it unless you have money to spare. Exit this place. Finally, go to northern part of town and go into the Castle through the Main Gates. Before going through though, search the ground east of the torch to the east to find [SMALL MEDAL #8]. In the Castle, speak to the guard to the northwest and he'll say the King has already been expecting you. I wonder who told them we're coming. Go north to find the stairs going up, a guard and 4 flower patches to the northwest, northeast, southwest and southeast. Speak to the guard and he'll say the King anxiously awaiting our arrival. The King can wait. We have things to get. Go into the southeast flower patch and stand on the bush to the southeast. Search the ground or in this case the bush you're standing on to get [SMALL MEDAL #9]. Speak to the man found at the northwest patch of flower if you want to. All he tells is that Full Moon Herb heals Numbness. Return to the entrance of the Castle and go through the west opening, west of the guard. You should be at a western part of the Castle now. Go down the stairs you see which leads to a Prison door we can't unlock. We'll get those chests later. Go back up the stairs and head north and up the set of stairs until you reach a Prisoner behind a Prison door. Speak to him and he'll say he's not one of Kander's henchmen. He apologizes saying he thought we were one of the castle guards. He says he has nothing to do with Kander and also says where we can find him. We lives at Shampane Tower, where he recruit his followers. Nice information. Go back down the series of stairs and back to the 1st Floor. Back here, from the stairs going up, go east to find a merchant and another stairs going up. Speak to the merchant. He says he was attacked on his way from Kazave. All his goods are gone unfortunately. Go south of him to find some castle guards. Speak to them to find out the monsters to the east are very strong and that we should head north first to train. Go back north to the merchant and up the series of stairs until you reach a room with an Old Man. He's the King father. He says his son lives having fun and that hasn't change even after becoming a King...they're in a lot of trouble... Search his drawers for a PACHISI TICKET. Search his Bookshelf to find the CHEATER GUIDE. The Cheater guide changes a character Personality to ALERT. I have no use of it so I sold it. We'll talk about the Pachisi Ticket later when we want to use it. Return to the Castle 1st floor and go up the main stairs leading to the King. Here, speak to the guard nearby and he'll welcome you here. Speak to the man with the guitar or whatever that thing he's holding is called and he'll say he hears the whisper of the wind. He asks if you want to know what it's saying. Say YES and he'll tell you that Shampane Tower is to the west from Kazave. Speak to the Queen and she'll say she heard Aliahan is a beautiful place. Speak to the Minister and he'll tell you to listen to the King's humble request. Speak to the King himself now. He allows you to SAVE YOUR GAME and also tells you how much EXP is needed until your party members level up. He then asks you a favor. He tells you to get the Golde Crown back from Kandar and then he'll recognize you as a true hero. Well, with the information we gathered, we know he's at Shampane Tower which is west of Kazave. Let's head out. Rest and the Inn then exit this place and back to the Overworld. Walk around until it's nightfall then come back into Romaly. Back here at night, go to the northeast end of town and search the ground the Dog, Bobby was standing on top get another PACHISI TICKET. At the Inn, the lady says we should be quiet since her son is asleep. The Knight upstairs says The Archfiend is a myth. The boy mumbles in sleep saying if Baramos comes he will protect his mother. You can't visit the King at night and the Monster Arena is still open. Rest at the Inn for the sun to rise once again. Go back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From Romaly, travel north staying close to the west shoreline. You should see a Shrine to the northeast. Go into it. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Speak to the guard to find out Portoga is right through that door but we need the Magic Key and we still don't know where to find it. Go back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From the shrine, travel northeast staying close to the west mountains to find another Shrine in a forest area. Go into it. +==============================================================+ | ix. PACHISI TRACK #1 | +==============================================================+ | Item Checklist: Pachisi Ticket | | | | Shops: Pachisi Track Shop | |______________________________________________________________| Go through the gate. Go north and a man will fall from the ceiling. Well...that was random...speak to him and he'll say he failed. But what did he fail? We'll find out soon. Go to the east part of this floor and head north. Climb up the stand and check the floor for a PACHISI TICKET. Now we have 3. Speak to the man with the helmet and he'll say there's an opening in the ceiling. Well, we figured that out when that merchant fell down right in front of us. Go up the stairs to the south. Welcome to your first PACHISI TRACK. It costs 1 Pachisi Ticket to play. Here are the Rules of the Pachisi Track: - Only one member of the party can play to try to win. - Each track has a specific amount of dice rolls to reach the end. - To reach the GOAL, an exact dice roll is needed, as an over-roll will result in the character moving forward then back the remaining amount of squares. - Falling through a TRAPDOOR will send your character down one floor of the track, though being on the lowest floor will result in the game ending early. - Each prize at the end of the track can only be claimed once, though the random in-track prizes will always be available for you to get. - You lose the game when you either run out of turns, lose a battle, lose due to a damage tile or you quit. There are also the tiles you step on during that game: +============================================================================+ This tile summons a voice which will cause a random ? Symbol --- effect to occur. This effect can be either good or bad or be nothing at all. It also has the ability to permanently affect your stats. +============================================================================+ This space will alter one of your stats. ! Symbol --- First Roll Second Roll Third Roll 1 = Strength 1 = 1 point 1 = Stat decreases 2 = Agility 2 = 2 points 2 = Stat decreases 3 = Vitality 3 = 3 points 3 = Stat decreases 4 = Intelligence 4 = 4 points 4 = Stat increases 5 = Luck 5 = 5 points 5 = Stat increases 6 = Hit Points(HP) 6 = 6 points 6 = Stat increases So if you roll once and get no1 for instance then roll again to get a number 5, you can either add 5 points to Strength or reduce it by 5 points depending on what the Third Roll lands on. +============================================================================+ Arrow --- If the Arrow is Red, you will move forward depending on what number of spaces is listed. If the Arrow is Blue you will move backward depending on what number of spaces is listed. +============================================================================+ Dice --- If the Dice is Red, the Hero will gain the number of Dice rolls listed. If the Dice is Blue, the Hero will lose the number of Dice rolls listed. +============================================================================+ Gold Symbol --- If the Gold Symbol is Red, the Hero will gain the number of Gold listed. If the Gold Symbol is Blue, the Hero will lose the number of Gold listed. +============================================================================+ Forest --- You can get either get a Monster Spawn or you get the option to search the tile. If you got the option to search the tile then Items and Gold can be found. You can also uncover a trap door and trigger a monster spawn. +============================================================================+ Grass --- You can get either get a Monster Spawn or you get the option to search the tile. If you got the option to search the tile then Items and Gold can be found. You can also uncover a trap door and trigger a monster spawn. +=============================================================================+ Mountain --- You can get either get a Monster Spawn or you get the option to search the tile. If you got the option to search the tile then Items and Gold can be found. You can also uncover a trap door and trigger a monster spawn. +=============================================================================+ Dresser --- Holds collectable items that can only be received once. +=============================================================================+ Warp Squares --- They will warp you to a different section of the board. +=============================================================================+ Inn --- For a price, the Hero can rest to restore all HP/MP. +=============================================================================+ Shop --- Shop's can be found on the board with Items for sale. +=============================================================================+ Skull --- 25% of your MP will be reduced. +=============================================================================+ Zap --- 25% of your HP will be reduced. +=============================================================================+ Skull with Explosion --- 100% of your MP will be reduced. +=============================================================================+ Slime --- You will get a Monster Encounter. +=============================================================================+ Stairs --- Sends the Hero to the next floor of the Pachisi Track. +=============================================================================+ Trap Door --- Sends the Hero down 1 floor of the Pachisi Track. The game ends if it's the lowest floor. +=============================================================================+ Star Circle --- HP and MP are restored for free. +=============================================================================+ Treasure Chest --- Contains an Item that can only be collected once. +=============================================================================+ Pot --- Contains an Item that can only be collected once. +=============================================================================+ U turn Arrows --- They will send you back to the start of the game board. +=============================================================================+ Start --- This is the first square on the board. This is where the game begins +=============================================================================+ Goal --- This is the last square on the board. This is where the game ends and you claim your prize. +=============================================================================+ Key Symbol --- An alternative goal. +=============================================================================+ Direction Signs --- They will indicate the direction that you must travel on the board. +=============================================================================+ That's that. We are about to play our First Pachisi Track game. Here is the information about it: .-----------------------------------------------------. | Abbreviations | |'-----------------------------------------------------'| | STA - Start | | RST - Restart | | GOL - Goal | | KEY - Alternative Goal | | FOR - Forest | | GRS - Grass | | MT. - Mountain | | DS - Direction Sign | | TD - Trap Door | | ZAP - Zap | | SC - Star Circle | | SKL - Skull | | SLM - Slime | | SHP - Shop | | INN - Inn | | WS - Warp Square | | ! - ! Symbol | | ? - ? Symbol | '-------------------------------------------------------' +=============================================================================+ PACHISI TRACK MAP #1 +=============================================================================+ .---. |GOL| |---| |GRS| |---| |TD | |---| |G4 | |---| |GRS| |---| |FOR| |---| |T3 | .---.---.---:---| |SKL|GRS|A3 |GRS| |---:---'---:---| |MT.| | ! | |---| |---| |SC | |R4 | |---| :---:---.---.---. |R3 | |SLM|D1 |GRS|T2 | |---| :---:---'---:---| |FOR| |GRS| |TD | |---| |---| |---| |A2 | |ZAP| |MT.| :---:---.---:---| |---| |G3 |P2 |R2 | ? | | ? | '---'---'---:---| |---| |FOR| |G2 | |---| |---| |G1 | |P1 | |---:---.---:---: |T1 |R1 |GRS|SHP| |---:---'---'---' |FOR| |---| |A1 | |---| |GRS| |---| |STA| '---' .-----------------------------------------------------. | A1 - Arrow +3 | | A2 - Arrow -2 | | A3 - Arrow -3 | |-------------------------------------------------------| | R1 - Dice Roll +1 | | R2 - Dice Roll +2 | | R3 - Dice Roll +3 | | R4 - Dice Roll -2 | |-------------------------------------------------------| | T1 - Treasure Chest contains SACRED KNIFE | | T2 - Treasure Chest contains BOOMERANG | | T3 - Treasure Chest contains LIFE NUT | |-------------------------------------------------------| | P1 - Pot contains MEDICAL HERB | | P2 - Pot contains LEATHER HAT | |-------------------------------------------------------| | G1 - Gold +50 | | G2 - Gold +100 | | G3 - Gold -50 | | G4 - Gold -50 | |-------------------------------------------------------| | D1 - Dresser contains PACHISI TICKET | '-----------------------------------------------------' +=============================================================================+ .-------------------------. .-------------------------. | SHOP | | GOAL REWARDS | |-------------------------| |-------------------------| | Steel Sword - 1300G | | Steel Sword | | Leather Dress - 420G | | 500G | | Iron Shield - 1200G | '-------------------------' '-------------------------' Number of Floors = 1 Number of Dice Rolls = 10 Small Medal = None +=============================================================================+ Tips: This is the First Pachisi Track so there isn't much to worry about. The course is straightforward and it helps you get use to the tiles. There are some awesome items to get here. The main ones you should go for is the BOOMERANG. You previously read about it. It damages groups of monsters. It will be very useful. The other items are basic and our Equipments are greater than them. The Shop is a great place. You can purchase the Steel Sword, Leather Dress and Iron Shield. They are powerful Equipments but are very costly which we can't presently. The Goal holds the Steel Sword though. We have 3 Pachisi so try to get the GOAL at least and obtain the STEEL SWORD and 500G. Get the Boomerang if you can. It's a great addition to the team. After opening a chest, drawer and searching a pot, it can't be searched again. Cheat: If you're using an emulator to play this game English Translation then you can easily get all the Items by determining your number of times you move which is done by loading a save state when the dice lands on a number that gets you nothing. You have 3 Pachisi Ticket + the one gotten from the board game. So you can use them all and get all the Items. If you are not using the cheat then try to get the below items in this Track: BOOMERANG - Chest PACHISI TICKET - Dresser STEEL SWORD and 500 GOLD - Goal If you reached the goal then open the 2 chests like the Old Man says to get the STEEL SWORD and 500 GOLD. Fall down the hole to the right to get back to the stand where you found the Pachisi Ticket. Exit after you're done having fun and getting those items. If you can't get them then ignore it. You can always come back to get them when you have more Pachisi Ticket. I gave the Steel Sword to my Hero and the Boomerang to my Mage. +==============================================================+ | - Overworld - | +==============================================================+ From the First Pachisi Track, travel north to find a Village surrounded by brown mountains. Go into it during the day. +==============================================================+ | x. KAZAVE | +==============================================================+ | Item Checklist: Small Medal #10 | | Boxer Shorts | | Club | | Pachisi Ticket | | Life Nut | | Fur Hood | | Poison Dagger | |==============================================================| | Shops: -EQUIPMENT SHOP- | -ITEM SHOP- | -INN- | | Iron Spear 650 | Wooden Helmet 140 | 16G to Rest | | Iron Claws 870 | Medical Herb 8 |-------------| | Chain Whip 1000 | Antidote Herb 10 | -BANK- | | Iron Armor 1100 | Holy Water 20 |(Unavailable)| | Fighting Suit 800 | Wing of Wyvern 25 |-------------| | Bronze Shield 250 | Full Moon Herb 30 | | | Scale Shield 600 | Rabbit's Foot 270 | | |______________________________________________________________| New Village, New items and new monster spawns outside. Let's find the Shops and Buildings first. From the entrance, to the north is the Church and to the south is the Equipment Shop. East of the Equipment Shop is the Inn. North of the Inn is the Item Shop. North of the Item Shop is a huge building. As for the people outside, speak to the young lady near the entrance of the village. She welcomes you to the small mountain village, Kazave. Speak to the young man northeast of her and he'll say to the west is Shampane Tower. There's an Old Man across a bridge on an island in the middle of the village. Speak to him he'll tell you that even a very weak magician can defeat a monster by hitting its vital point with a Poison Dagger. They used to sell then at the Item Store but not anymore. Speak to the Knight or Warrior east of the Equipment Shop and he'll say he's after Kandar. We'll get to him first. Go into the Church and exit through the east opening to the town's cemetery. Speak to the fighter here and he'll say there's a world famous fighter buried here. He defeated a grizzly with his bare hands. Time to get the treasures. Go into the cemetery again and search the rightmost grave from the south to get [SMALL MEDAL #10]. Go into the Item Shop though the Red Door. Search the drawers for BOXER SHORTS. Go west through the opening to be behind the Item Shop counter. Search the bottom chest for CLUB. We'll come back later for the top chest. Go into the Inn and search the drawers here for PACHISI TICKET.Go into the huge building found at the northeast end of town. This is diner. The guy behind the counter says so. Speak to the young man here and he'll say there's an entire village that sleeps somewhere in this world. The lady says the villagers angered the elves, they were all put into a deep sleep. I'm sure you can see the hidden staircase to the northeast. Exit this building and go through the north of the building east to access the secret stairs. On the 2nd floor of this huge building, speak to the little boy and he'll say if you want to meet his mom and dad, you should come back in the evening. Search the barrels for a LIFE NUT. I used it on my Hero as with all the other nuts and seeds that increases your stats. Search the drawers for a FUR HOOD. I gave it to my MAGE. Only female characters can equip it. Done....go outside and get your party to Level 11~12. At Level 12, MAGE learns BANG, SLOW and RETURN. You should have enough money now to upgrade your Equipment and Items. I got 2 IRON ARMOR for my HERO and WARRIOR. I got 3 SCALE SHIELD for my HERO, WARRIOR and CLERIC. At the Item Shop, I got the WOODEN HELMET for WARRIOR and CLERIC. We already got one previously which I gave to my Hero. Lastly, stick up on Medical Herbs, Antidote Herbs, and what not. If you buy the Rabbit's Foot and equip it on any of your party member, it will change his/her Personality to HAPPY. It's not a great personality so I didn't buy one. Sell all your old equipments. All they do now is eat up your space. That's all for shopping. Go into the Overworld and come back into Kazave at night. At night here, go to the cemetery to meet the fighter we met earlier in the morning sleeping. What's more important is that skeleton 0_o Speak to it to find out he's the famous fighter. He didn't defeat the grizzly with his hands, he used Iron Claws. If you have a Fighter in your party then I recommend you get the Iron Claws. Anyway, go into the Inn to find the night looking for Kandar. He says in his sleep that he won't let Kandar fool him again. The Diner is closed. A young man is sad about that. Go up the stairs at the back of the diner like before. Here, speak to the man and he'll say you can't find the elves living in a hidden forest west of Noaniels. The wife says you should please stop "that" or her husband will see you. What the hell is our Hero doing 0_o The boy is sleeping. Go into the Item Shop through the Red Door and once again go west through the opening. We can access the top chest now. Open it for POISON DAGGER. The Shopkeeper is asleep. We aren't stealing or anything. Rest at the Inn and run away from this town before he notice you took it >_> +==============================================================+ | - Overworld - | +==============================================================+ From Kazave, travel west then southwest to see a bridge. Cross it then head southwest to see a Tower. Go into it. +==============================================================+ | xi. SHAMPANE TOWER | +==============================================================+ | Item Checklist: 430G | | Bronze Shield | | Golden Crown | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |______________________________________________________________| =============== 1F =============== From the entrance of this tower, head north to the end then west. Go south then southwest to be at the western end of this floor. Go south to the end then east to be at the southeast end of this floor. Open the c we53hest here for 430 GOLD. Head back west then north, go east then southeast and up the stairs. =============== 2F =============== On this floor, don't fall down okay? Head northwest and through the opening to the outer part of the Tower where you can fall off. Head north to find an opening leading south. Go through it to get back to the inner part of the tower. Go southeast and up the stairs. =============== 3F =============== Here, head east them north and through the west opening. Head north and get the BRONZE SHIELD from the Chest. Backtrack to the entrance of this floor. Head northwest this time and through the nortßh opening. You should see a Man there to your right. Go speak to him. He says some thieves have taken up residence in this tower. Exit this small room and back at the outer tower, head north to the end. Don't fall off, there's a secret opening east. Go through it then head southeast and up the stairs. =============== 4F =============== Here, go south then east and through the Red Door. Go north and up the stairs. =============== 5F =============== You're in a room. The interior looks nice. Go south and the men there will call you weirdos. That's rude. Go further south and they'll go tell their boss. Go south and up the stairs they took. =============== 6F =============== Here, go north to meet the thieves. It's a trap. You fall down a Trap Door. =============== 5F =============== We're just back on the 5th floor :/ That was a useless trap door. Go abck up the stairs south. =============== 6F =============== Approach them again.... they're not here anymore and they left us 2 opened chests. Go north and through the opening to jump down. =============== 4F =============== Go south to meet Kandar and his men. He decides to kick our ass. Our first Boss Fight and we all thought there was never going to be one.... ______________________________________________________________ | NAME: Kandar | | Henchman x3 | | | | GOLD: 0 | | EXPERIENCE: 2440 (610 each) | | | | RECOMMENDED LEVEL: 11~13 | | | | ATTACKS: | | - He swings his Axe in different forms to attack | | | | HOW TO DEFEAT: | | Take care of his Henchmen first. Cast Ice spells like Icebolt| | with your Mage and make your Hero and Warrior Attack. Use | | your Cleric for healing only. You can only heal 1 person per | | Spell so you need to constantly cast Heal. Cast Sleep on | | Kandar before taking on his henchmen. After his Henchmen are | | out of your way, go all out on Kandar. Cast other spells like| | Sap, Speed Up and others so you can have the advantage. He is| | strong against Fire Spells so don't waste your MP. | |______________________________________________________________| After that battle, Kandar begs for mercy. Agree to let him go and he'll leave the Crown and he and his henchmen will jump down from the Tower. Examine the Crown to obtain GOLDEN CROWN. Jump down too. +==============================================================+ | - Overworld - | +==============================================================+ Return to Romaly or use the RETURN Spell. Return Spell is literally the best Spell in the game to me. You can return anywhere. It's a great spell and luckily, Hero can learn it so it doesn't matter which Party you're using, you should have the Return Spell. Go into Romaly. +==============================================================+ | - Romaly - | +==============================================================+ Return to the King and speak to him. I love this part of the game. He asks you if you want to become King. Answer No multiple times to finally be free from his convincing. He says so many lines when you keep saying No. It's strange and funny. But what's the fun in saying no and missing out on the other drama??? Say Yes. All hail the new King. You are sitting on the throne. Your clothes also got changed. You're with a Robe and a Staff. The Queen is your new wife I guess. Weird right? Let's go talk to everyone else. Speak to everyone in the Castle. They address omyou with respect. You also get some juicy information: - King's can't leave their Kingdom whenever they want. (said by Soldier near the stairs leading to the throne room) - The Wizard's Wand can summon so many fireballs to burn all our enemies. We don't have one. (said by the young man in the northwest flower patch) - The prisoner that told us where Kandar is still behind bars and is mad we let Karen dar escape. - His father says he must be up to his old tricks again. Exit the Castle and let's go meet our people. The only important thing said is about how the Cloak of Evasion is sold at Noaniels. Well, let's get rid of this burden of being King. Go down the stairs leading to the Monster Arena. Speak to the former King. He looks like a Minister. He asks if you enjoy being the new King. NOTE: If you chose a girl character as Hero, you will be addressed as Queen. Anyway, Answer NO then YES to his questions to be back to normal. You can become King anytime. Just ask him. The Minister has become a King 5 times already. SAVE YOUR GAME. Exit Romaly. +==============================================================+ | - Overworld - | +==============================================================+ Finally done with a part of the game story. Let's go check out the elves and the sleeping town we found at about back at Kazave but first, let's return to Aliahan and cash in our Small Medals. Use the Return Spell and Teleport back to Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Garter Belt Go down the well found at the southeast end of town. Go into the Small Medal guy home and speak to him and claim your prize. The GARTER BELT. If we collect 10 more Small Medal, we'll get the Bladerang. The Garter Belt is very important. Give it to any Female character to hold to change her Personality to SEXY. The strongest female Personality. I gave it to my MAGE. RETURN to Kazave. I wrote the Return is capital letter so it means you should use the Return Spell. Do I have to spell it out for you? +==============================================================+ | - Overworld - | +==============================================================+ No, we're not going into Kazave. From Kazave, travel north to find a town. Go into it in the morning. +==============================================================+ | xii. NOANIELS | +==============================================================+ | Item Checklist: Full Moon Herb | | Leather Kilt | | Strength Seed | | Pachisi Ticket | | Agility Seed | | Tragic Tale | | | | Shops: None | |______________________________________________________________| Everyone is asleep...let's loot but first let's learn the layout of the village. From the entrance of the village, you can see the young man on the floor. He is asleep. Go northwest to the actual town area. Everyone is asleep on the floor. The Inn is just to the west from the entrance if the village. From the Inn, there is a house to the northeast, you can enter through the west opening, there's another house to the southwest from it. Lastly, theres another house to the Northwest of the Inn which is the Item Shop. Let's loot. Go into the Inn and head up the stairs. You can access the rooms with your Thief Key. Search the drawers until you find the FULL MOON HERB and LEATHER KILT. Our Iron Amror is stronger than the Leather Kilt so we can sell it later. Exit the Inn and go into the house to the northeast from the Inn. Search inside the Pot/Jar for a STRENGTH SEED. I used it on Hero. Go to the Old Man northwest of the Inn. He should be standing near a Rock formed like an L. Like this: | |X '----- Search the X point. That is the Rock corner to get a well hidden PACHISI TICKET. Finally, go into the house southwest of the Inn. Search the pot on the 1st floor here to get AGILITY SEED (for my Hero). Go up the stairs to find a man who isn't asleep. BUT HOW!??? Speak to him and he'll tell you to please return the Dream Ruby to the elves or else this town will sleep forever. The Eleven Forest is near a Cave to the west. We have to go find them. Search the bookshelf to the right to find the TRAGIC TALE. It turns your character Personality to WEEPY. It's not a great personality so I sold it when I could. Exit this village. +==============================================================+ | - Overworld - | +==============================================================+ Travel west from Noaniels to find a Cave at the northwest end of the World if you open your Map. There's an opening in the forest northwest of the Cave. Go into that Forest. +==============================================================+ | xiii. ELVEN FOREST | +==============================================================+ | Item Checklist: Small Medal #11 | | | | Shops: None | |______________________________________________________________| Elves!! But they aren't friendly to Humans. Go north from the entrance to meet your first Elf. Speak to her and she'll tell you that this is the hidden village of elves. She also tells you to go away because her mother will be furious if she saw us talking to each other. From her, go east to see a horse. Go north from the horse to find more elves and an Old Man. Speak to the Old Man to find out it's his son fault that the entire village was put to sleep. He eloped with the elven princess. The Shopkeeper northwest of him refuses to sell to humans. The other Elf east of the old man says you should get away from her. She's scared of us. Finally I'm sure you see the Queen to the north on her throne. Speak to her and she ask what would humans possibly need from them. She admits she's responsible for Noaniels condition. Her daughter, Ann fell in live with a human long ago. Ann also stole the Dream Ruby and left with the human and was never seen again. She assumes the human still it from Ann and now she can't come back here. Let's go save her but first...Exit the Queen throne area which is surrounded by stumps then head west to the north cliff. Examine the north opening there for a well hidden [SMALL MEDAL #11]. Exit this forest. +==============================================================+ | - Overworld - | +==============================================================+ Go into the Cave to the south. Before going in, get your party to Level 12~13. At Level 13, my CLERIC learned GALE. +==============================================================+ | xiv. UNDERGROUND LAKE | +==============================================================+ | Item Checklist: 288G | | Holy Water | | Small Medal #12 | | Iron Spear | | Strength Seed | | Silver Rosary | | 224G | | Leather Dress | | Pachisi Ticket | | Dream Ruby | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |______________________________________________________________| =============== B1F =============== On this floor, go south and through the first west opening you see. Open the chest here for 288 GOLD. Go back east through the opening and continue on south and through the next west opening. Go south to find a Priest. He says there's a spring here that recovers our HP. Go back north then east through the opening. Continue south then east to a split going north/south. Go north through the opening to a room which holds a Chest containing HOLY WATER. Go back south and back at the split, go south. You are at sudden split. An opening west or continuing south. Ignore the opening west and continue south through the opening. Go south and down the stairs. =============== B2F =============== Go west and down the stairs. =============== B3F =============== Open the chest to the northwest for [SMALL MEDAL #12]. Continue northwest and up the stairs. =============== B2F =============== Go northwest and up the stairs. =============== B1F =============== Go down the stairs to the left. =============== B2F =============== You should see an Altar to your left with a glowing circle. Circle around west, north, east, south then west to reach the glowing circle. Step on it to fully recover your HP/MP. This is a good place to Level up. What did you expect me to write? That we should continue on without grinding. We need to make sure we are powered up for anything. Get to Level 13~14. We need the money you get during the leveling up for later on. At Level 14, CLERIC learns STOPSPELL and HEALMORE. At Level 13, HERO learns IRONIZE. Go back and through the west opening at the west end of this room. Go north and through the opening. Continue north to a split going north/west. Go north to another split going west/east. Go west through the opening to a room with a chest. Open it for an IRON SPEAR. Backtrack east through the opening back to split going west/east again. Go east this time through the opening to a room containing a chest. Open it for a STRENGTH SEED. I gave to my Hero as usual. Backtrack to the split going north/west. Go west through the opening now since we've explored north. Follow the path south to reach the stairs going down. Go down them. =============== B3F =============== Go northwest then west to immediately find the stairs leading down. Don't go down them. From the stairs, go south then east to a chest containing SILVER ROSARY. Anyone who equips the Silver Rosary will have the Romantic Personality. It's not a great personality so I sold it later on. Anyway, return to the stairs we found going down. From it, go west to a split going west/north/south. Go west first then south to find a chest containing 224 GOLD. Return to the split and head south. Go east the first time you can to find a chest and another stairs going down. Open the chest for LEATHER DRESS. Remember this stairs here. Go back west then continue south, go through the next opening east. Open the chest here for a PACHISI TICKET. Return to the stairs with the empty chest that used to contain the Leather Dress and go down them. =============== B4F =============== The mist! It's blue! Follow the path north then east across a bridge to a chest surrounded by pillars. Open the Chest for the DREAM RUBY. There's a letter. "Mother, please forgive me for leaving this world ahead of you." "I know that love between an elf and human is forbidden..." "But I could no longer bear to live without him, and if our love is forbidden in this life, then maybe God will give us his blessings in the next.......Love, Ann" Is this a rescripted Romeo and Juliet??? What is this. Are they both dead? What in tarnation happened down here. At least we got the Dream Ruby. No boss fight sadly. Use Outside Magic to escape. If you don't have a Mage... backtrack.... +==============================================================+ | - Overworld - | +==============================================================+ Return to the Elven Forest to the north. +==============================================================+ | - Elven Forest - | +==============================================================+ Item Checklist: Wake-Up Powder Speak to the Queen and she'll notice the Dream Ruby. Our party makes it clear that Ann and the boy threw themselves into the Underground Lake. She regrets her action...that's it. She gives us the WAKE-UP POWDER to free Noaniels from their curse. I bet that's a rip-off from Sleeping Beauty too. >_> I didn't say anything... She still doesn't like humans and we can't access the shops. Exit back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Cast Return and teleport back to Noaniels. If you don't have it by any WILD chance...go back east to find Noaniels. Go into the Village in the morning. +==============================================================+ | - Noaniels - | +==============================================================+ Open your Item Menu and USE the Waking Powder as an item to create a whirlwind around Noaniels and break the curse. Speak to the young man at the entrance of the village and he'll welcome you to Noaniels after a yawn. Speak to the little boy found southwest of the Inn. He remembers that he was going to meet his Grandpa. The man that told you what happened is in front of his house to the southwest. He thanks your party for what they have done. Speak to the other villagers around the Item Shop and the Inn to find out: - The young man wonders how many years he has slept for. He feels great despite the fact he survived for that long with food or water. It's a miracle he's alive. I feel a little deja Vu. I said this line in Final Fantasy 1 didn't I? - The young lady is embarrassed that she slept outside. - The Old Man wonders how the grass grew so fast. - The Knight says he came here so he isn't from here. He tells us where we can find the Magic Key. It's found at Ashalam, east of Romaly. - The little boy next to the Knight is feeling energetic. Speak to the guy with the helmet inside the Item Shop building. He says if we had a Spider Web we'll be able to slow down monsters. The Item Shop sells some nice stuff. I got 1 STEEL SWORD for my WARRIOR and 2 CLOAK OF EVASION for my CLERIC and MAGE. Stock up on Holy Water and the rest with your remaining money. Sell all your useless Items and Equipments. Speak to the young lady inside the Inn and she'll ask you if you we're watching her sleep. If you answer YES, she'll say you're creepy, if you answer no, she'll ask you why, isn't she pretty enough...well no...we've met the exact same NPC, so many times... Go up the stairs in the Inn. Speak to the people here to find out: - The young lady was rescued by Ortega but he left "yesterday". which was like when our Hero was a baby...that's about 15 years or more... - The warrior has met Ortega. He asks if you're his son/daughter depending on your character gender. It looks like Ortega went to get the Magic Key himself years ago. Exit the Inn and go into the house to the northeast end of town. Access it through the west opening leading inside it. The woman here is the mother of the boy that ran with Ann. She doesn't know what happened yet and our party doesn't tell her anything. Rest at the Inn (20G to rest) then exit the village. If you return at night everyone is still up and about. No new information. +==============================================================+ | - Overworld - | +==============================================================+ Cast Return and Teleport back to Romaly. From Romaly, travel northeast staying close to the shoreline. Continue east then southeast to find a bridge. Cross it. New monster spawns. After crossing the bridge, follow the green plains southeast and go into the town you see near the ocean south. +==============================================================+ | xv. ASHALAM | +==============================================================+ | Item Checklist: Moth Powder | | Pachisi Ticket | |==============================================================| | Shops: -EQUIPMENT SHOP- | -ITEM SHOP- | -INN- | | Chain Mail 480 | Antidote Herb 10 | 28G to Rest | | Iron Armor 1100 | Full Moon Herb 30 |-------------| | Bronze Shield 250 | | -BANK- | | Scale Shield 600 | |(Unavailable)| | Iron Apron 700 | |-------------| | Fur Hood 250 | | | |==============================================================| | - MERCHANT #1 - | - MERCHANT #2 - | -EQUIPMENT SHOP- | | Medical Herb 16 | Wizard Staff 3000 | (NIGHT ONLY) | | Antidote Herb 20 | Holy Spear 4600 |Sacred Knife 200| | Holy Water 40 | Iron Axe 5000 |Chain Sickle 320| | Wing of Wyvern 50 | Magical Skirt 3000 |Iron Spear 650| | Spider Web 70 | Black Coat 4800 |Chain Whip 1000| |Gold Necklace 2000 | Iron Helmet 2000 |Iron Claws 870| | | |Iron Axe 2500| |______________________________________________________________| Sand everywhere! Go north from the town's entrance to be at the Town square. You can a enclosed body of water here. From said water, to the southeast is the Inn, to the southwest is the theater, to the northwest is the Equipment and Item Shop, to the west, is the 1st Merchant Shop and to the east is a room with a young man inside. You can find the Church north of the 1st Merchant Shop. You can find the 2nd Merchant Shop at the northwest end of town. There's another Ewuipmt shop to the north of the Town square enclosed body of water. There is a building east of 2nd Merchant Shop also and another one east of the 1st Merchant Shop. The town is small. Speak to the people found at the Town Square. - The Guard says this town is known for it's belly dancing. - The young lady welcomes you to Ashalam. - The young man tells you a tip. When you buy an item in this town, don't let them know how badly you want it. If you give the needy look, they'll sell it at a higher price. - The man with the helmet says Ortega went south to find the Magic Key. He ened up not needing it. He can easily force his way through the doors. Hey! Why can't we do that. Go into the Inn and go through to left Red Door. Search the Wardrobe here for a MOTH POWDER. Rest at the Inn. Go into the Theater and examine the poster on the wall to the northeast in the building. It reads that you should pay attention to the fake dancers. Put no trust in their lies. Speak to the man here and he'll say the theater is only open during the night. They are currently rehearsing. And a 1,2,3..lalala...speak to the dancers if you want. You can't access the back door found here. The man blocking the building entrance to the east of the 1st Merchant Shop says the town is nice especially at night. Speak to the young man inside to house south of the Equipment Shop and he'll ask yhou if you've heard. Answer NO and he'll tell you that there's a desert country to the west called Isis. Lastly, go into the 2nd Equipment Shop west of the real one. Examine the counter to find out the Shopkeeper is sleeping....:/ Speak to the guard inside the Item Shop and Equipment Shop building to find out if you head south and follow the mountains, you'll find a shrine in the swamp. The Old Man who lives there knows more about the Magic Key. Done....let's grind to Level up our party. Get to Level 14~15. At Level 15, CLERIC learns NUMBOFF. At Level 14, HERO learns FIREBALL and OUTSIDE. At Level 15, MAGE learns FIREBANE. Return to Ashalam still during the day. Now, let's explain the 2 Merchant Shops. They will both ask you if you want to see their wares. Answer YES or NO, they will force you to see them. They have good items but they are double their original price. They will first ask you more than double the original price. Keep selecting NO until it is as low as the price I stated at the beginning of this section. The Shops section. At the 1st Merchant Shop, he sells Items. The new item here is the Gold Necklace. It's only for Male Characters. It changes the person who equips it Personality to LEWD. I don't need it so I didn't waste 2000G to purchase it. At the 2nd Merchant Shop, he sells Equipments. Some nice ones too. I got HOLY SPEAR for my CLERIC, and a MAGICAL SKIRT for my MAGE. Don't buy the Iron Helmet or Iron Axe. It's not worth that price. We'll get them soon for a lower price. The Magical Skirt is only for Female Characters. My Mage is a Female like I said at the beginning of the guide so I got it for her. Finally, go out and enter the town again at night. At night, first go into the other Equipment Shop where the Shopkeeper was asleep in the morning. He sells Iron Axe for 2500G. That's half of the price the merchant sold. I got 2 IRON AXE for my HERO and WARRIOR. Now let's explore this town at night. I'm feeling...an Aladdin rip-off >_> Anyway, go into the Inn first and speak to the young lady next to the bathtub. She says the bathhouse here is unisex. That's too bad. Speak to the man sleeping in the left room. He's sleeping. The guard in the right room is mumbling in his sleep. Speak to the guard in the Town Square. He tells you what you can use the Mother Powder for. It's used to confuse the enemy. Speak to the Dancer also found at the Town Square. Speak asks you if want a puff-puff massage. Alrigh..alright..answer YES and she'll tell you to follow her. She'll be at the house at of the 1st Merchant Shop. Speak to her and she'll say only 1 of us an come. Go up the stairs and she'll ask you to sit on the bed. She'll say she wants to turn the light off. Answer YES or NO, the light will still be turned off. It then begins...BUT WAIT!!! The Light gets turned on and it's the girl's father that's doing the Puff-Puff. Another rip-off!!! You'll understand if you used my Walkthrough for Dragon Quest I - II for SNES. Before leaving search the drawers in the room to the west for a PACHISI TICKET. Anyway, nothing else do here. Go down the stairs and rejoin your party members. We're not done yet. The night is still young...go into the theater. Enjoy yourself by watching them dance. Vivian is the star of the show. If you block the dancers, they will get back into formation and continue dancing. Hooray!!! Exit the town. We're done here. Rest at the Inn. >_> +==============================================================+ | - Overworld - | +==============================================================+ From Ashalam, travel south to find a shrine in the middle of a forest. Go into it. +==============================================================+ | xvi. PACHISI TRACK #2 | +==============================================================+ | Item Checklist: Small Medal #13 | | | | Shops: Pachisi Track Shop | |______________________________________________________________| I'm sure you remember the music playing. Welcome to our second Pachisi Track. Go north and into the building. Here, step in the middle of the Blue Squares to your left and search the ground for a [SMALL MEDAL #13]. Go up the stairs to your right. You can find the track here. We are about to play our Second Pachisi Track game. Here is the information about it: .-----------------------------------------------------. | Abbreviations | |'-----------------------------------------------------'| | STA - Start | | RST - Restart | | GOL - Goal | | KEY - Alternative Goal | | FOR - Forest | | GRS - Grass | | MT. - Mountain | | DS - Direction Sign | | TD - Trap Door | | ZAP - Zap | | SC - Star Circle | | SKL - Skull | | SLM - Slime | | SHP - Shop | | INN - Inn | | WS - Warp Square | | ! - ! Symbol | | ? - ? Symbol | '-------------------------------------------------------' +=============================================================================+ PACHISI TRACK MAP #2 +=============================================================================+ .---.---.---.---.---.---.---.---.---. | ! |R4 |WS |MT.|DS |GRS|P1 |MT.|A1 | .---:---:---'---'---:---:---'---'---:---:---. |SC |G4 | |STA| |GRS|FOR| .---:---:---' '---' '---:---:---. |FOR|GRS| |TD |G1 | |---:---' '---:---| |TD | |SC | |---| |---| |A8 | |D1 | |---| |---| |T2 | |A2 | |---| |---| |R3 | |A3 | |---| |---| |A7 | | ? | |---| |---| |SLM| .---. |R1 | |---| |GOL| |---| |WS | |---| |ZAP| |---| |FOR| |---| |ZAP| |---| |SLM| |---| |ZAP| |---| | ? | |---| |G2 | |---| |R5 | |---| |FOR| |---| |GRS| |---| |INN| |---| |SHP| |---| |FOR| |---:---. |WS | .---:---| |GRS|P2 | '---' |A4 |T1 | '---:---:---. .---:---:---' |SKL|R2 | |G3 |MT.| '---:---:---.---.---.---.---.---.---:---:---' |FOR|INN|A6 |GRS|WS |FOR|A5 |GRS|D2 | '---'---'---'---'---'---'---'---'---' .-----------------------------------------------------. | A1 - Arrow +2 | | A2 - Arrow -2 | | A3 - Arrow +6 | | A4 - Arrow -3 | | A5 - Arrow +1 | | A6 - Arrow -3 | | A7 - Arrow -5 | | A8 - Arrow +3 | |-------------------------------------------------------| | R1 - Dice Roll +1 | | R2 - Dice Roll +2 | | R3 - Dice Roll +1 | | R4 - Dice Roll +2 | | R5 - Dice Roll -1 | |-------------------------------------------------------| | T1 - Treasure Chest contains IRON CLAWS | | T2 - Treasure Chest contains STEEL NEEDLE | |-------------------------------------------------------| | P1 - Pot contains STRENGTH SEED | | P2 - Pot contains SMALL MEDAL #14 | |-------------------------------------------------------| | G1 - Gold -100 | | G2 - Gold +200 | | G3 - Gold -200 | | G4 - Gold +300 | |-------------------------------------------------------| | D1 - Dresser contains WOODEN HELMET | | D2 - Dresser contains PACHISI TICKET | '-----------------------------------------------------' +=============================================================================+ .-------------------------. .-------------------------. | SHOP | | GOAL REWARDS | |-------------------------| |-------------------------| | Magical Skirt - 1500G | | Small Medal #15 | | Steel Sword - 1300G | | Morning Star | | Mist Staff - 3300G | '-------------------------' '-------------------------' Number of Floors = 1 Number of Dice Rolls = 22 Small Medal = Small Medal #14, Small Medal #15 +=============================================================================+ Tips: To reach the goal, you need to step on any of the 3 Warp Squares to get to the middle portion of the track. I advice you step on the last one which gives you time to get all the items. The most Important Item to get is the Small Medal #14 found in the 2nd Pot. You must get that if you can't get anything else. The shop? Ignore it. You don't need to buy anything from it. Cheat: As I said before in the first track, you are probably using an emulator to go through the game so you can easily get all the Items. If you are not using the cheat then try to get the below items in this Track: [SMALL MEDAL #14] - Pot PACHISI TICKET - Dresser [SMALL MEDAL #15] and MORNING STAR - Goal If you reached the goal, claim the [SMALL MEDAL #15] and the MORNING STAR then fall down the hole to your left Exit after you're done having fun and getting those items. If you can't get them then ignore it. You can always come back to get them when you have more Pachisi Ticket. +==============================================================+ | - Overworld - | +==============================================================+ The Equipment you found in the Pachisi Track can be sold. For example, I sold my Morning Star. If you're using my party then your Equipments should be better than it. Anyway, from the Pachisi Track #2, travel west to be at a desert area. Travel south while ON the desert area. Stay close to the east brown mountains. You should see a Shrine surrounded by poisonous swamps in the middle of 2 white mountains. Go into it. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Item Checklist: Small Medal #16, Pachisi Ticket, Tomboy Book. There's an Old Man here. Speak to him. The asks you're searching for the Magic Key. Answer YES and he'll tell you that you can you find it in the Pyramid in the northern part of the desert. He tells you to go to Isis Castle first though. It can be found at the edge of the oasis. Search the pots here for [SMALL MEDAL #16]. Search the dressers for a PACHISI TICKET. Search the bookshelf for TOMBOY BOOK. I've already told you what it does previously. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Go west from the Shrine with the Old Man. Stay close to the south mountains. You should see the oasis to the north. The water you see. That's the oasis. Go into it from the west. +==============================================================+ | - Oasis - | +==============================================================+ You should see a Village and a Castle here. Go into the village first during the day. +==============================================================+ | xvii. ISIS | +==============================================================+ | Item Checklist: Small Medal #17 | | Small Medal #18 | | Agility Seed | | Brave Book | | Boxer Shorts | | Pachisi Ticket | | Smart Book | |==============================================================| | Shops: -EQUIPMENT SHOP- | -ITEM SHOP (BOTH) - | -INN- | | Steel Sword 1300 | Turban 160 | 40G to Rest | | Holy Spear 2300 | Medical Herb 8 |-------------| | Iron Axe 2500 | Antidote Herb 10 | -BANK- | | Iron Armor 1100 | Holy Water 20 |(Unavailable)| | Silk Robe 1500 | Wing of Wyvern 25 |-------------| | Iron Shield 1200 | Full Moon Herb 30 | -ARENA- | | Iron Helmet 1000 | | (Available) | |______________________________________________________________| It's a desert town!!! Let's find the building first. From the entrance of the town, the little building just above which holds a stairs leading down leads to the Monster Arena. From the entrance again, you can find the town's cemetery just to the south. The Inn is just northeast of the town's cemetery. From the Inn, to the east to the southeast end of town is where you find the Equipment Shop. From the Inn again, to the east is a building but a young man is blocking you from entering the building. From the In once again, to the southeast is a building with chairs and a priest. You can find the 1st Item Shop north of the Monster Arena. The 2nd Item Shop is north of the Equipment Shop. The 2 Item Shops sells the same items. The Church can be found north of the 2nd Item Shop. Finally there's another building north of the 1st Item Shop. There is also an island with grasses and water north of the Inn. You can find a well there. Done...let's talk to the people here. Speak to the guy holding an instrument east of the Monster Arena. He welcomes you to Isis. This is the Pharaoh's country. Speak to the Knight east of the town's cemetery and he'll ask you if you've met the queen of this country. She's beautiful according to him. It's probably just an NPC with the same face as the Queen back at Romaly >_>. Speak to the guy with the helmet north of the Monster Arena to find out so far his day has been a waste. Speak to the young lady near the 1st Item Shop. She doesn't know where Aliahan is located. Speak to the man with the instrument found at the northwest end of town. He asks you if you would care for a song. Answer YES and he'll say something about the Starry Ring making him fast. Speak to the priest inside the building southeast of the Inn. He says no one should make fun of Socrus. Human beings just have the tendency to be indecisive. The man blocking the building east of the Inn says his name is Socrus. He stays here during the day and night. He doesn't know why. Makes you wonder what he's guarding. The Knight inside the Equipment Shop says the Pyramid is to the north but you'll be cursed if you steal any treasure... we'll do it anyway later. Lastly, the young woman and Old Man that are near the well tells you how important water is..also the Queen. Done...let's get some items next. Examine the middle grave in the town's cemetery to get [SMALL MEDAL #17]. Go into the Equipment Shop and search the pot in the south room to find [SMALL MEDAL #18]. Next, go near the well and search the pink flower directly west of the well. It's right next to it for an AGILITY SEED. Go into the well by examining it. You should find a chest down here containing BRAVE BOOK. The Brave Book changes a Character Personality to FEARLESS when used on him/her. I didn't need it so I sold it. The next item to get is in the building north of the 1st Item Shop. In the building, go up the stairs. Speak to the woman here and she'll say her husband runs the Equipment Shop. Search the wardrobes for BOXER SHORTS. Done with looting. Let's grind. Get your party to Level 15~16. At Level 16, CLERIC learns AWAKEN. At Level 15, HERO learns FORGET. At Level 16, MAGE learns ROBMAGIC. The Forget Spell is used to Forget the things you chose to remember to you can have more slots to remember more important things. Go back into Isis still during the day and let's check out the shops. At the Equipment Shop, I bought 2 IRON SHIELD for my HERO and WARRIOR and 3 IRON HELMET for my HERO, WARRIOR and CLERIC. At the Item Shop (any of them), stock up on Medical Herbs and the rest. Make sure you have at least 40 of everything just in case. Sell all your Old Equipments. Return to Isis during the night. At night here, speak to the man with the instrument at the town's cemetery and he says whenever he is here he can hear the dead. He also says we'll all join them someday. There's a naked woman in the water near the well. She tells you not to come in. The peoole inside the Inn are asleep. The man with the helmet inside the Equipment Shop is also asleep. Go into the house east of the Inn. The man isn't there like he said so we can access the house now. Search the bag hanging on the wall for a PACHISI TICKET. Go up the stairs here. Socrus is waiting for the sunrise. Examine his bookshelf for the SMART BOOK. I don't need it so I sold it. Go into the house north of the 1st Item shop and go up the stairs. Speak to the Equipment Shop owner and he'll ask you if you want a weapon. Say NO and he'll ask if you want an armor. Say NO to that and he'll tell you that you can find the Starry Ring inside Isis Castle. That's all for Isis. You can check out the Arena and place a bet if you want. Speak to the peole there to find out the Queen comes to play sometimes. Go back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Go into the Castle north of Isis during the day. +==============================================================+ | xviii. ISIS CASTLE | +==============================================================+ | Item Checklist: Starry Ring | | Defy Book | | Pachisi Ticket | | | | Shops: None | |______________________________________________________________| Speak to the 2 guards here and they'll welcome you to Isis Castle. Go north to be in a large Sandy area. You can just to north and enter into the main castle or you can get an item first. You can access an opening to the southwest leading to a passage heading north. Go north then go west to be at the Outer Castle. Go north and speak to the man here. He says he's looking for the Starry Ring. It's somewhere in the Castle. Go back south then east back into the Inner Castle. Go north and through the break on the wall at the north end. Continue north and down the stairs you see. Go east to meet a split going north/east. Go north and down the stairs. Go north and open the chest for the STARRY RING. A skeleton will then appear and ask you some questions. Answer YES twice to be honest and he'll allow you to keep his treasure. The Starry Ring doubles the Agility of a person who equips it. I gave it to my Hero. You can go speak to the man that was looking for it back at the Outer Castle area. He notices you have it then leaves. Return to the main entrance of the Castle then go north and up the main door leading inside the Castle. Cats??? The Queen must be a cat person then. There is actually an Invincible cat roaming around to the right. Strange o_O. You can speak to it but it's not visible. All the Cat's here meow except the one to the left that sighs. Go north through the first opening to be in a huge room with 4 Red Doors, 3 Dancers, 3 inaccessible Gray Doors and the stairs going up. Speak to the dancers first to find out there are some places in the pyramid where magic won't work, you'll definitely satisfy their queen and you look a little sunburned. Go through the Red Doors and speak to the people inside the different rooms to find out there are many traps in the pyramid and the pyramid is a Royal Grave. Many Kings and rulers have been buried there with their treasure but many thieves has already plundered them. Search the Bookshelf in the southeast room to find the DEFY BOOK. It changes a Character Personality to DEFIANT. It's not a great personality so I sold it later on. Search the drawers in the northeast room to find a PACHISI TICKET. Go up the stairs in the middle of this floor. We can't access the Gray Doors yet. Go north and speak to the 2 guards to find out they are glad to serve and protect the queen. This place looks like the Castle from the scenario THE QUEEN'S TREACHERY if that was the scenario you took. Anyway, there are 2 opening to the northeast and northwest. The northwest one is blocked by one of those Gray Doors again. In-between said opening is the Queen. Before you speak to the Queen, speak to the dancer in the middle of this floor and she'll say there's a secret in the Pyramid and the children sing about it but she doesn't understand what they say. There's another Cat here too. Go into the northeast room and speak to the children. One of the boys says let's sing and the other one sings. Remember this song: Round buttons open doors. Which one to press? - First the left of the east. - Then the right of the west. - Then left of west. - And finally right of east. He's speaking the language of the gods....-_- Anyway, use the Y button to remember what he says after he finishes talking. Speak to the Queen's mistresses near her and they'll say even Baramos bows before the queen. Ha! Wait what!? 0_o Finally, speak to the Queen. Nothing much...she just tells you how many EXP you need left to level up and she allows you to SAVE YOUR GAME. Bummer... Exit the Castle. Go back into the Castle during the night next. At night here, go through the main door then speak to the Cat to the left. It reveals itself as Baramos' familiar. It tells you to return to Aliahan and stop defying Baramos before he kills us. Seems like he's scared since he's trying to scare us. Speak to everyone else here who's asleep. Some of them can't sleep while some are sleeping. Exit Isis Castle. That's all. Go back to Isis and rest at the Inn. Stock up on Medical Herbs and the rest. Our next dungeon will be a little bit lengthy. +==============================================================+ | - Oasis - | +==============================================================+ Exit the Oasis. +==============================================================+ | - Overworld - | +==============================================================+ From the Oasis, go directly north to find the Pyramid. Go into it. +==============================================================+ | xix. PYRAMID | +==============================================================+ | Item Checklist: Wisdom Seed | | Small Medal #19 | | Stamina Seed | | Magic Key | | 176G | | Wing of Wyvern | | Strength Seed | | 80G | | Agility Seed | | 112G | | Magical Skirt | | 304G | | Ruby Ring | | 56G | | Small Medal #20 | | Stone Wig | | Flashy Suit | | Small Medal #21 | | Golden Claws | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |______________________________________________________________| ============== 1F ============== Go directly north to a split going north/east/west. Don't stand in the middle of any intersection you come by!!! No matter what you do don't ever stand on it. I can't stress about it enough... Anyway, at your first intersection, go west to find an Empty Chest. Go east next to find another Empty Chest. Go north to another intersection. Remember not to stand in the middle. Go west to find 3 Chests. 1 Chest is empty while the other 2 is actually a monster called Cannibox. The Cannibox hit very hard. Cast Increase to increase your party defense especially your Mage and Cleric. Back at the 2nd Intersection, go north to find a dead end. Go east to find a statue. Go north, east, north then west to find the stairway going up. Go up them. ============== 2F ============== On this floor, go south then west when you can. Go west all the way to the end then head south all the way to the end to find a chest containing WISDOM SEED. I used it on my Hero as usual. From the chest, go north all the way to the end then east and down the stairs. ============== 1F ============== On this floor, you should see 2 Chests below. 1 is Empty and the other is a Cannibox. Ignore them if you wish to. Go west and open the chest here for [SMALL MEDAL #19]. Go back east and up the stairs. ============== 2F ============== Go back west, then go south. Go east when you can and south next then go east to find another stairway leading up. Go up them. ============== 3F ============== You can go west then south to find 2 switches on the wall. You can also east then south to find 2 more switches on the wall. Go north to find a huge stone door. This is the puzzle the child sang back at Isis Castle. - First the left of the east. - Then the right of the west. - Then left of west. - And finally right of east. First, click the Left switch to the east, then the right switch to the west then the Left switch to the west and finally the right switch to the east to unlock the Stone Door. Go north through where the Stone door used to be to find 2 Chests. Open them for STAMINA SEED and finally the MAGIC KEY. So many Gray Doors to open!!!! *-* Go back to the entrance of this floor and head east/west then north and up the stairs. ============== 4F ============== Go west/east then south and open the Gray Door which leads to a room with so many chests. You have to fight an enemy spawns before claiming the rewards in the chests. Open them all for: 176 GOLD WING OF WYVERN STRENGTH SEED 80 GOLD AGILITY SEED 112 GOLD MAGICAL SKIRT 304 GOLD RUBY RING 56 GOLD [SMALL MEDAL #20] STONE WIG The Stone Wig changes your personality to Stubborn while the Ruby Ring changes it to Vain. Both are useless to me so I sold them later on. Go south and up the stairs. ============== 5F ============== Unlock the Gray Door then head north and open the chest here for a FLASHY SUIT. Go east and up the stairs. ============== 6F ============== Here, DON'T MAKE ANY SUDDEN MOVEMENT!!! Go west then north to the northwest end tile. Search the ground for [SMALL MEDAL #21]. Go north to fall down the Pyramid. At the Overworld, go back into the Pyramid but first, go back south to Isis and heal up. Stock up on Medical Herbs too. ============== 1F ============== Go north and fall down the hole in the middle of the first intersection. =============== B1F =============== On this floor, you can't use any magic spells so if you have only Mages in your party then rest in peace. As for me I have Hero and a Warrior to back him up. From the entrance of this floor, go north to the end then west to the end to be at the noethwest corner of this floor. You should see some Skulls here. There are 2 skulls in the middle. Stand on top of the right one. Now go south 3 steps remember that 1 click on the D-Pad = half a step. So you need to press the D-Pad down button 6 times to complete 3 whole steps. Anyway, search the ground after the 3 steps to find a hidden stairway. Go down them. =============== B2F =============== On this floor, unlock the door south then head south, east them north to a shrine. Examine the Casket. An ancient casket is enshrined at the altar...open it to get the GOLDEN CLAWS. A voice from out of nowhere is then heard. We get cursed. Every step you take will trigger a Monster Spawn. Remember that 1 step is 2 click on the D-Pad. Go back south, west then north and up the stairs. ---------------------------------------------------------------------- Before I got there, my party was forced to get to Level 16~17. At Level 16, HERO learns SLEEP. At Level 17, MAGE learns BLAZEMORE ---------------------------------------------------------------------- =============== B1F =============== Go south to an open area. Go west and follow the narrow path to reach the stairway going up. ============== 1F ============== Go directly south to exit the Pyramid. +==============================================================+ | - Overworld - | +==============================================================+ Now that we have the Magic Key. Let's go get some Items and more information. +==============================================================+ | xx. PIT STOP #1 | +==============================================================+ | Item Checklist: Silk Robe | | 72G | | Ruby Ring | | Wisdom Seed | | Golden Tiara | | Life Nut | | Small Medal #22 | | 80G | | Wizard Ring | | 128G | | 336G | | Hero Ring | | Agility Seed | | Strength Seed | | Rune Staff | | Bladerang | | Joke Book | | Small Medal #23 | | Life Nut | | Training Suit | | Club | | Small Medal #24 | |______________________________________________________________| +==============================================================+ | - Overworld - | +==============================================================+ Go back to the Oasis and go into Isis. +==============================================================+ | - Isis - | +==============================================================+ Obviously, we came here to rest at the Inn. Stock up on 60 Medical Herbs, Antidote Herbs and the rest. Exit back to the Overworld then go into Isis Castle at night. +==============================================================+ | - Isis Castle - | +==============================================================+ Go north and through the Castle Main Door. In here, go north to find 3 Gray Doors. Open the leftmost one and loot the chests in here for SILK ROBE, 72 GOLD, RUBY RING and WISDOM SEED. Go through the rightmost door and open the chests for GOLDEN TIARA, LIFE NUT, [SMALL MEDAL #22] and 80 GOLD. Go up the stairs to the Throne Room. Go through the west Gray Door and up the stairs. Speak to the Queen and she'll tell you to check her bed since she apparently can't do much. Search the ground close to the bed directly above her when you're facing right to find the WIZARD RING. Let's explain the items we got. The Golden Tiara changes a female character personality to LADYLIKE. It's not a great personality so I sold it later on. Another new item we got was the Wizard Ring. It restores any character MP. Save it. Don't waste it. It can break if you use it to much so save it for later on. I used the Life Nut and Wisdom Seed on my Hero. Return here in the morning. The Chests we looted are being guarded. Strange, they are guarding empty chests. The Minister in the middle room tells you about his brother, who set out east of Ashalam but never returned. Interesting.... That's all for Isis Castle. Rest at Isis then use the Return Spell to Teleport to Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Go into Aliahan Castle and go to the northwestern area of the first floor to find a room filled with chest and a guard. Unlock the gray Door and speak to the guard. He allows you to take the treasure here. Open them all to obtain: 128 GOLD 336 GOLD HERO RING AGILITY SEED STRENGTH SEED RUNE STAFF If you are using my party set up then your Hero should have the Vain Personality. Either way, if you picked another personality, now would be a good time to switch it with VALIANT for now by equipping the Hero Ring. So I gave my Hero the Hero Ring. I also used the Agility and Strength Seed on him. I gave the Rune Staff to my Mage. You should have 12 more Small Medals now making it 22 in total that we've found. Let's go get our next prize :) Go visit the Medal King and speak to him. He awards you with the BLADERANG. When you have gathered 30, he'll give us the Strength Ring next. The Rune Staff is stronger than the Bladerang so I sold the Bladerang later on. That's all for Aliahan. RETURN to Ashalam and go into it during the night. +==============================================================+ | - Ashalam - | +==============================================================+ Here at night, go into the theater and go through the gray door to the southeast. Go east through the opening to a room with a dancer and a man. Speak to the dancer to find out there's a cave in the mountains than connects us to the east lands but it was closed off by a dwarf named Norud. Leave the theater and go to the northwestern part of town. Go into the building with the gray door. Unlock the Gray Door and go up the stairs. Here, go into the room with the man. Speak to him and he'll say he'll love to go east but the only way east is through a secret passage that only the dwarves knows about. Although Norud pretends to not know the way. He says something important after that. The King of Portoga is Norud's friend. We need to pay the King a visit then. There's also a monster on this floor. Speak to it when you're fully healed. He meows???? Hey! Maybe it's the monster that possessed that cat back at Isis. Aghh!!! He attacks us. ______________________________________________________________ | NAME: Demonite | | | | GOLD: 100 | | EXPERIENCE: 45 | | | | RECOMMENDED LEVEL: 16~17 | | | | ATTACKS: | | - Normal Attack | | - Chilly Breath | | - Sacrifice | | | | HOW TO DEFEAT: | | His attacks are pretty weak and you should be able to | | withstand them at the recommended Level. Cast Speed Up, Sap | | and Increase to increase your chances of victory. Cast | | Blazemore and other stong offensive spells to finish him off.| |______________________________________________________________| After that battle, search the bookshelf for the JOKE BOOK. It turns a character personality to SILLY. I used it on my Cleric since the Silly personality is better than the Lonesome personality he currently has. Search the northeast blue tile to find [SMALL MEDAL #23]. That's all for Ashalam. Go into the Cave to the northeast of Ashalam which is near the mountains. +==============================================================+ | - Bahn's Tunnel - | +==============================================================+ Go east and open the Red Door. Continue east then north through the opening. Continue north to find a well. Go down it. After going down the rope, immediately search the east corner for a LIFE NUT. Go back up the rope. Go west from the well to meet Norud, the dwarf. Speak to him and he'll tell you to get out. That's rude... let's get revenge by stealing his treasure. Open the chests here for a TRAINING SUIT and CLUB. Exit this Cave and RETURN to Romaly. +==============================================================+ | - Romaly - | +==============================================================+ Go into the Castle then go west and through the opening. Go north then east. You should find a Gray Door in the middle of the path connecting the 2 stairs at the northwest and northeast end of the 1st floor of this castle. Go through it. Speak to the Warrior here to find out they make ships in Portoga!!!! *drools *-* Search the left bush to the east part of this room to find [SMALL MEDAL #24]. We're finally ready to progress in the game. Return to the Overworld. SAVE YOUR GAME here first. +==============================================================+ | - Overworld - | +==============================================================+ From Romaly, travel north then northwest to find a Shrine. We've come to this Shrine before. Remember? The guard who says the Portal leads to Portoga. Ring any bell? +==============================================================+ | - Unknown Shrine - | +==============================================================+ Unlock the Gray Door then go down the stairs. +==============================================================+ | - Unknown Cave - | +==============================================================+ Go west and up the stairs. We can't access Prison Doors yet. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Go west to get back to the Overworld after unlocking the gray door. +==============================================================+ | - Overworld - | +==============================================================+ Cross the bridge then go south to find a Castle near the ocean. Go into it during the day. +==============================================================+ | xxi. PORTOGA | +==============================================================+ | Item Checklist: Pachisi Ticket | | Small Medal #25 | | Strength Seed | | Small Medal #26 | | Tragic Tale | | Angry Tattoo | | Stamina Seed | | Mist Staff | | King's Letter | |==============================================================| | Shops: -EQUIPMENT SHOP- | - ITEM SHOP - | -INN- | | Steel Sword 1300 | Medical Herb 8 | 40G to Rest | | Iron Axe 2500 | Antidote Herb 10 |-------------| | Steel Whip 3100 | Holy Water 20 | -BANK- | | Iron Armor 1100 | Wing of Wyvern 25 |(Unavailable)| | Iron Shield 1200 | Full Moon Herb 30 |-------------| | Black Coat 2400 | | | |______________________________________________________________| Ahh...the game is progressing quite well. Anyway, welcome to Portoga. A small harbour Castle Town. Let's find the buildings and you'll figure out the layout of the Town. From the entrance, the Inn is north. The Equipment and Item Shop can also be found inside the Inn building. There's a lone house to the northwest of the Inn building and there's a horse to the northeast which you can access through the Red Door. Finally, the Castle entrance can be found to the west across the bridge from the Inn. Let's talk to the people. Speak to the little boy at the entrance of the Town. He confirms that we are really in Portoga. Go south from the little boy and across the bridge. Speak to the Minstrel. (yep, we'll call them minstrels now). He says Lovers come here to sit. 2 Lovers once came by but he doesn't know what became of them. Speak to the Knight to the west of the Inn building to find out the King loves pepper. We can buy some at the eastern end of the country but some people are too scared to go there to get some. Speak to young lady inside the Inn. She says a grain of pepper is worth the weight its weight in gold but they don't sell pepper here. Speak to the Old Woman near the Castle and she'll say her name is Sabrina and she was just thinking about her beloved. Looks like her beloved name is Carlos. The Old Man north of the Inn building says if you had a Ship, you could sail around the entire world Go into the house northwest of the Inn building. Go up the stairs. THERE IS NOTHING ELSE THAT MATTERS. DO NOT TALK TO THE WOMAN HERE. MIND YOUR FLIPPING BUSINESS. I REPEAT, DO NOT TALK TO HER. SHE'S A BAD OMEN AND A FREAKING BUG. IF YOU TALK TO HER YOUR GAME WILL GLITCH OUT AND THE SCREEN WILL TURN BLACK. Of course, this is what happens in the English Translation. Let's find some Items. Search the drawers in the Inn for a PACHISI TICKET. Go to the horse area and search the northeast grass for your next [SMALL MEDAL #25]. Go into the Glitch woman house and search the left bag on the wall in the room below her to find the STRENGTH SEED. Go to the northeast end of the town where you will find 4 Big Trees close to each other. Circle around them east, north then west to be at the outer part of the Town near the Stone wall south. Stay close to the southern walls and go west to the end then go south to the end to find a stairway going down. Go down it. Search the Cauldron for [SMALL MEDAL #26]. Search the Bookshelf for TRAGIC TALE. DO NOT SPEAK TO THIS PRIEST EITHER. HE ALSO GLITCHES YOUR GAME. IGNORE HIM. There's nothing to buy at the Equipment Shop. All your Equipments should be stronger than it. I don't want to use the Steel Whip on my Hero even though it has that extra damage which will be divided among the number of enemies making it deal lower damage. I decided to stick with my Iron Axe. Stock up on 70 Medical Herbs and the rest. Sell all your useless Equipments and Items. I didn't need the Golden Claws so I sold it for 6000G. I also sold the Ruby Rings. I'm very rich now. I sold other expensive Equipments which we got while we were traveling. Finally, go into the Castle. This Castle is the smallest one so far. Speak to the guards to find out the King is very rich. The layout of the Castle is simple, the King is to the northwest end and the Queen is in a room to the northeast end. There are 3 chests in the middle of a room which can be accessed via the north Red Door. The chests are surrounded by tiles that zap your life. Speak to the green merchant to find out there's a shrine to the east which allows us to change our current class. Interesting. Speak to the Old Man and he'll ask you if you want to know the truth. He says Haste makes waste if you answer his question with a YES. He's just trying to say that you shouldn't rush the game. Speak to the guard near the King to find out many people have gone to the east but never returned. Maybe it's because they don't have the Return Spell. Speak to the Minister and SAVE YOUR GAME since the King is to busy to do it. The Queen just says she's not interested in going east. Go into the middle room and loot the 3 chests to obtain ANGRY TATTOO, STAMINA SEED and MIST STAFF. Heal up after obtaining the Items. The tiles zap 14HP so be careful. Mist Staff is useless to me. I used the Stamina Seed on my Hero and the Angry Tattoo changes your personality to BULLY which is a weak personality. Speak to the King. He tells you to get him Black Pepper which is found in the east. If we do so, he'll award is with a Ship. Just what we needed. He gives you a letter and tells you to show it Norud so we can pass through Bahn's Tunnel and travel east. You obtain the KING'S LETTER. Exit the Castle. Rest at the Inn then exit Portoga then go back into it during the night. Here at night, go into the Inn to see a sleeping night on the floor. Ignore him and go into the horse shed. You should see a young boy here. Speak to him to find out he's Sabrina lover?? He says he canty see Sabrina's face or speak to her again. Very strange!!! He asks you if you've seen her. Answer YES and he'll tell you to tell her that he still loves her..now I'm confused...Go to where Sabrina is to find out she's sleeping on the floor. The guards won't allow you to enter the Castle. Go into the Glitch Woman house then go up the stairs. Speak to the Cat. It meows at you. The boy on the bed can't sleep while the merchant is sleeping. Rest at the Inn. Don't speak to the Glitch Priest even at night. He still glitches your game. So by the looks of it, I think the Glitch Woman is that cat and Carlos is the horse. What a strange town...let's leave...Before you leave, get your party to Level 17~18. At Level 18, CLERIC learns DEFENSE At Level 18, MAGE learns X-RAY +==============================================================+ | - Overworld - | +==============================================================+ Teleport to Ashalam then go northeast and into the Mountain Cave. +==============================================================+ | - Bahn's Tunnel - | +==============================================================+ Return to Norud and while standing next to him, use the King's Letter as an Item. The leader reads that Norud should take us thru Bahn's Tunnel safely. Norud becomes nice all of a sudden and ask you if you're ready to head east. Answer YES and he'll tell you to follow him. He heads east. Follow him by going east then south to find him near a wall. He tells you to wait where you are then he'll begin to break the wall there. He unlocks a secret passage for you. He tells you that it leads to the east lands. Go south and through the opening. Follow the passage until you find the stairs going up. Go up them. +==============================================================+ | - Overworld - | +==============================================================+ We made it across the mountains. New lands to explore and new monster spawns. From Bahn's Tunnel, follow the Brown mountain path south. Follow it as it takes you southwest a bit until you see a desert to your south. Go south into the desert then travel directly east to find a Village. There's a wooden bridge to the southeast of the town. Go into the town during the day. +==============================================================+ | xxii. BAHARATA | +==============================================================+ | Item Checklist: Traveler Clothes | | Pachisi Ticket | | Small Medal #27 | |==============================================================| | Shops: -EQUIPMENT SHOP- | - ITEM SHOP - | -INN- | | Morning Star 1700 | Medical Herb 8 | 48G to Rest | | Giant Shears 4700 | Antidote Herb 10 |-------------| | Force Staff 2500 | Holy Water 20 | -BANK- | | Steel Armor 2400 | Wing of Wyvern 25 |(Unavailable)| | Magic Shield 2000 | Full Moon Herb 30 |-------------| | Black Hood 1200 | Spider Web 35 | | |______________________________________________________________| Alright, let's find the various building first. The Church is to the north from the entrance of the village, the Equipment Shop is to the south of the Church, the Item Shop is east of the Equipment Shop and there's a Pepper Vendor to the south of the Equipment Shop. The Inn can be found east of the Church and there's a huge building to the east of the Pepper Vendor. You can go into the huge building via the north entrance. There's one last building to the south of the Inn. Next, let's speak to everyone. Speak to the lady at the entrance of the village to find out you really are in Baharata. Speak to the Knight southwest of the Pepper Vendor to find out that the Staff of Force can convert your MP into Attack Power. That would be useful I guess. Speak to the Warrior inside the Pepper Vendor to find out the man who sells pepper has stopped because his daughter was kidnapped. Speak to the young boy to the southeast of the Pepper Vendor to find out his name is Gupta and he misses his darling Tania. Speak to the Old Man next to him to find he's the father of Tania, the girl who got kidnapped by bandits. He asks our party to help him save her. Gupta, the incredibly weak NPC >_> says he will save her himself and runs off. I hope those strong monsters Roaming around gets him. Anyway, speak to the man and woman to the southeast of the old man. The woman has been bathing herself in the sacred river's water. She hopes it will bless her coming baby. Speak to the man to find out the river is called the Ganges river. It's not only used for drinking but also for its charming mystical powers. Examine the water and the game will ask you if you want to sprinkle it on your body. It cures Poison for free. Nice. That's useful. That's everyone around the Village. Let's find some items and speak to the other person inside buildings. Go into the Pepper Vendor and go up the stairs. Search the drawers here to obtain TRAVELER CLOTHES. Go into the building south of the Inn and search the drawers here to find a PACHISI TICKET. Speak to the man here to find out the kidnappers live in a cave nearby. Interesting....Go into the huge building east of the Pepper Vendor. Speak to the Old Woman in here. She says the Archfiend must be stopped. He desires only darkness and death. If he isn't stopped, everyone will live in constant fear. Go into the Inn and talk to the Warrior in one of the room to find out that you can find the Shrine of Dharma deep in the northern mountains, where we can change our profession. We'll get to that later. The Warrior also says he wants to become a Jester but changes his mind and says he wants to become a Sage. Search the drawers in the empty room to find [SMALL MEDAL #27]. That's it for Items. Let's get to the Shops. I sold some expensive things like I said before so I was very rich. I bought GIANT SHEARS for my WARRIOR. I bought 2 FORCE STAVES. 1 each for my MAGE and CLERIC. I bought 2 STEEL ARMORS. 1 each for my HERO and WARRIOR. I bought 4 MAGIC SHIELDS. 1 each for my Whole party. Nice Equipment. Sell all your old equipments. Buy 80 of all the Items in the Item Shop. We're set. Train your party to Level 18~19 At Level 18, HERO learns STOPSPELL. At Level 19, MAGE learns STEPGUARD. We finally have the Stepguard Spell. Cast it so Poisonous Swamps and Tiles that zap you won't take away your health! Anyway, go into Baharata at Night. Here at night, the men inside the building to the south of the Inn are talking about the Archfiend. The lady in here is sleeping on the bed. Go into Inn. In one of the room, the Knight is sleeping. The couple back at the scared river are at the other room. They are still talking about the sacred river. That's it for this Village. Rest at the Inn and get back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Our next stop is the Kidnapper's Cave which is where Gupta went to. I hope he made it... Anyway, from Baharata, travel across the bridge to southeast then head north to find another bridge leading to Cave to your west. Go across the bridge and into the Cave. +==============================================================+ | xxiii. KIDNAPPER'S BASE | +==============================================================+ | Item Checklist: 352G | | Small Medal #28 | | 132G | | Stamina Seed | | Wisdom Seed | | Agility Seed | | Strength Seed | | Life Nut | | Pachisi Ticket | | Luck Seed | | Mystic Nut | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |______________________________________________________________| =============== B1F =============== This floor of the cave is a maze so follow my directions carefully so you loot all the treasure and not get lost. From the entrance of the Cave, go west 1 screen then north 2 screens to find a room with 2 Chests. Open the chest to the right to obtain 352 GOLD. The other chest is a Cannibox. From the room with the 1st chest we found, go west 1 screen to find a chest. Open the chest for [SMALL MEDAL #28]. From the room with the chest that contained a Small Medal, go west 1 screen. You will find 2 Chests in this room. Open the upper chest to obtain 132 GOLD. The chest to the left is Cannibox. From the room with the chest that contained 132G, go south 3 screens to find a soldier. Speak to him to find out he's been lost here for years. He further says that a man headed south into the dark so he followed him. He couldn't see anything but he heard a door being unlocked. From the room with the lost soldier, go west 1 screen then south 2 screens. Unlock the Red Door and open the chest here for a STAMINA SEED. From the room with the chest that contained a Stamina Seed, keep going east through screens until you find the stairs going down. Go down them. =============== B2F =============== On this floor, go west all the way to the end to find a Big Gray Door. Unlock it then go into the room. Open the 4 chests here to obtain STRENGTH SEED, AGILITY SEED, LIFE NUT and WISDOM SEED. I used them all on my Hero. ^-^ Go back south then head east then go south when you can. Open the Big Gray Door then go south a screen. You'll be at the Kidnapper's Base. Go south to be blocked off by 2 Henchmen. They'll ask your party who they are. They then ask you if you want to join them. Answer NO to be attacked by 4 HENCHMAN. ______________________________________________________________ | NAME: Henchman x4 | | | | GOLD: 0 | | EXPERIENCE: 400 (100 each) | | | | RECOMMENDED LEVEL: 18~19 | | | | ATTACKS: | | - Normal Attack | | - Defense | | - Healmore | | | | HOW TO DEFEAT: | | Attack with your Hero and Warrior/Fighter then use your Mage | | to cast Firebane. Your Cleric can also help by casting Gale. | | This battle should be easy to beat. Just all out on attacking| |______________________________________________________________| After that battle, search the Bag hanging on the left wall to find a PACHISI TICKET. Go south to find!!!! GUPTA and TANIA are imprisoned!!! Go to Gupta's cell and he'll tell you that the lever which you can clearly see to your left will open the cell doors. Go to Tania cell and she'll ask you to save her. Go left and pull the lever to set them free. Gupta goes to meet Tania. Go to the right to see them dancing. Yeah...a thank you would be nice. Ignore them for now and go into Gupta's cell. Search the northwest corner to find a LUCK SEED. Approach Gupta and Tania and they'll decide to head back home. Go into Tania cell and search the northeast end to find a MYSTIC NUT. Good loot. Go back north to find KANDAR!!? He won't let Romeo and Juliet escape I mean Gupta and Tania escape. In control, go speak to Kandar. He recognizes us and decides to battle us again. Didn't he learn from what happened last time? ______________________________________________________________ | NAME: Kandar 2 | | Henchman x2 | | | | GOLD: 0 | | EXPERIENCE: 5000 (1250 each) | | | | RECOMMENDED LEVEL: 18~19 | | | | ATTACKS: | | - He swings his Axe in different forms to attack | | | | HOW TO DEFEAT: | | Take care of his Henchmen first. Cast Increase and Speed Up | | on your party next. Kandar is unaffected by offensive spells | | so don't attack him with Fire/Ice Spells. Focus on attacking | | physically. Cast Healmore on a person whose HP is low. Cast | | Sap to reduce Kandar Defense. Good luck. | |______________________________________________________________| After that battle, Kandar begs for mercy once again. Agree and he will run away. Gupta and Tania thanks you. They decide to go home once more. Cast Outside to return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Baharata. (Cast the Return Spell >_>) +==============================================================+ | - Baharata - | +==============================================================+ Item Checklist: Black Pepper Go to the Pepper Vendor. They sell pepper again. Speak to the random NPC behind the counter to find out he's Gupta. Hey! How we're we supposed to know it's him. Anyway, answer YES to his question to receive a free BLACK PEPPER. Finally! We can go get our Ship. Gupta also tells you about Dharma Shrine which we can find to the north. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Get your party Level to 19~20. At Level 19, HERO learns REPEL. At Level 20, CLERIC learns DISPERSE. At Level 20, MAGE learns SNOWBLAST. We're ready. Rest at the Inn. From Baharata, travel southeast and across the bridge. Go north, ignore the bridge leading to Kidnapper's Base. Continue north through the narrow path east of the huge mountains. You should find a Castle in the middle of a forest which is surrounded by brown mountains. Go into the Castle. +==============================================================+ | xxiv. Dharma Shrine | +==============================================================+ | Item Checklist: Small Medal #29 | | | | Inn: 8G to rest | |______________________________________________________________| Go north to find the Shrine entrance. Speak to the Man near the door and he'll allow you to SAVE YOUR GAME. Before going into Shrine, go west then north to the end to find an Old Woman. Speak to her to find out she is a Shinto Priest. She serves Marinan. The God of Names. She allows you to change your party name. Apparently if you change your name to a name in which the first 4 letters or more are the same letter; "AAAA" for example, you will be ask if you're underrating names. Answer YES and she'll tell you that Marinan hates that name. Answer YES to her again and as she is about to bless your name, Marinan becomes angry and prevents you from changing that character name again. If you do want to change it again, you'll have to pay a whopping 5000 GOLD so you can calm down Marinan. From the entrance of the Shrine, go east to find a building. Go up the stairs inside. You can find an Inn and Priest here who set up a little Church area. Rest at the Inn for just 8G. Speak to the man here to find out that to the east hold the Golden country of Zipangu. Return to the entrance and go through the Doors. In this area, speak to everyone to find out the merchant wants to become a fighter, the young lady wants to become a magician, the Old Man wants to become a young girl again...hold up...I'm sorry, WHAT!? and the young man wants to become a dealer. Speak to the 2 Warriors/Knights whatever to find out more about Job Changes and how they will benefit you or destroy you. Speak to Old Man with the priest robe and doesn't look like an NPC. I didn't change any of my party member. I like my party current jobs and the jobs here are the same as in Aliahan. I changed by Mage to a different job though. The Sage Job. You can't access it from here. We either need to get a special Item to change to a Sage or if you have a Jester at Level 20, he/she will become a Sage automatically. You also can't change a party member job if he or she is below Level 20. If you try to change your HERO job, he call you a fool. Search the northeast from the south to find [SMALL MEDAL #29]. Come back at night and go into the building with the In and go up the stairs to find everyone sleeping. That's all for Dharma Shrine. Exit back to Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From Dharma Shrine, travel north to find a Tower. Go into it. +==============================================================+ | xxv. GARUNA TOWER | +==============================================================+ | Item Checklist: Wisdom Seed | | Small Medal #30 | | 448G | | Silver Barrette | | Zen Book | |==============================================================| | Monsters: Available | |==============================================================| | Shops: None | |______________________________________________________________| ============== 1F ============== Here, go southwest to find a young lady here. Speak to her and she'll tell you that you can use the Zen Book to change your job to Sage. We can find it in this Tower too. Go into the room north of her to find a Nun. She tells you that life is a journey toward enlightenment and salvation. She welcomes you to the Tower of Garuna. From the entrance of the Tower, go directly west and through the opening. Step on the portal to get teleported to a different part of the tower. Go east 1 screen and speak to the Old Man to disturb his concentration. Return to the entrance of this floor. Go west of the room with the yonng lady who told you about the Zen Book. Go south through the opening to a room with a chest containing WISDOM SEED. Make your way to the northwest part of this floor to find 2 stairway both going up. Ignore them both and go north to get to the outer part of the building. You should find another stairs going up to your left. Go up them. ============== 2F ============== Go east and across the rope. Try not to fall down. If you fall down you'll find yourself next to the stairs leading back up here. Make it across east and go down the stairway. ============== 1F ============== Go west and step on the portal to get teleported to a different part of this floor. There are 3 stairs going up here. Go up the south one first and make it all the way to the top floor and open the chest here for [SMALL MEDAL #30]. Go up the north one next and make it all the way to the top floor and open the chest here for 448 GOLD. Go up the east stairs. ============== 2F ============== Go west then south and up the stairs. ============== 3F ============== Go up the stairs. ============== 4F ============== Go up the stairs ============== 5F ============== Go west across the rope to see 2 stairways. Go up the south one. ============== 6F ============== Open the chest here for a SILVER BARRETTE. Go back down the stairs. ============== 5F ============== Go east to the rope and fall down it. ============== 4F ============== Here, fall down the crack to the west. ============== 3F ============== Go down the stairs to the west. ============== 2F ============== Open the chest here to get the ZEN BOOK. Use the Outside Spell to return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Return to Dharma Shrine south. +==============================================================+ | - Dharma Shrine - | +==============================================================+ With the Zen Book in your inventory, speak to the Old Man who changes jobs and you'll see a new Job can be selected. The Sage. I changed my MAGE to a SAGE. Now she's back to Level 1. The Equipment she had as a Mage can still be equipped now that she's a SAGE. All I did was equip her with the Garter Belt again. I also equipped the Silver Barrette to my Sage. The Silver Barrette can only be equipped by female characters. SAVE YOUR GAME. That's all. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Train until your SAGE is at Level 12. By that time, your other party members should get to Level 20~21. At Level 20, HERO learns RETAIN. At Level 1, SAGE already has HEAL At Level 2, SAGE learns EXPEL. At Level 6, SAGE learns SPEED UP. At Level 8, SAGE learns SURROUND and SAP. At Level 9, SAGE learns SLEEP At Level 11, SAGE learns ANTIDOTE At Level 12, SAGE learns GALE. We have gathered up some decent Cleric Spells now. We also have Mage Offensive Spells from being a Mage up to Level 20 so our Sage is like a Red Mage (Final Fantasy reference). Time to progress. From Dharma Shrine, travel east and follow the path southeast then travel east when you can to find a Shrine. Go into it. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Item Checklist: Cypress Stick, Small Medal #31 Golly! There's an Inn here. Rest at the Inn. Go into the left room and speak to the Man here to find out he is from the country of Zipangu. They need our help in defeating Orochi. It's been devouring everybody in his town. Search the drawers here to find the CYPRESS STINK. Search the drawers in the room to the right to find [SMALL MEDAL #31]. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From the Shrine we just found, travel north until you find a Village. Hey! It's the exact same Village our Hero's Dad fainted in. Go into it during the day. +==============================================================+ | xxvi. MUOR | +==============================================================+ | Item Checklist: Leather Kilt | | Life Nut | | Pachisi Ticket | | Small Medal #32 | | Ortega's Helmet | |==============================================================| | Shops: -EQUIPMENT SHOP- | - ITEM SHOP - | -INN- | | Steel Needle 1300 | Medical Herb 8 | 48G to Rest | | Staff of Judgement 2700 | Antidote Herb 10 |-------------| | Giant Shears 4700 | Holy Water 20 | -BANK- | | Cloak of Evasion 2900 | Wing of Wyvern 25 |(Unavailable)| | Black Coat 2400 | Full Moon Herb 30 |-------------| | Magic Shield 2000 | Moth Powder 310 | | |______________________________________________________________| From the entrance of the village, the Inn is to the northwest, the Church can be found at the northwest end of town and the building containing the Item Shop and Equipment Shop can the found to the east of Inn. Speak to the young man the entrance of the Village and he'll tell you more about Muor. It's the most remote village around. Go north of him and speak to the Old Man. He asks you if you came here by ship. Answer NO and he'll be surprised that you came here by foot. Answer YES and he'll tell you about a mysterious spring to the northeast of here if you sail in the water. Speak to the young lady south of the Church and she'll call your Hero Pokapa. ??? She also says Popota wants to meet you. But we're not Pokapa. Speak to the warrior east of the Church and he'll also call you Pokapa. Our Hero tells him we're not Pokapa but he says we look exactly like him. Open the drawers in the Inn to find a LEATHER KILT. Go into the Church and search the middle of the cross on the floor to find a LIFE NUT. Go south of the building with the Equipment Shop and cross the bridge you see. Go south and go into the building here. Speak to the woman here and she'll tell you that you can find Popota in the market. Go into the Equipment Shop building and speak to the man behind the counter. He welcomes you to the market. He also calls you Pokapa. Nothing new to buy at the Equipment Shop. Stock up on 90 of every item in the Item Shop except the Moth Powder. Get 30 of those. Speak to the man behind the counter that has a helmet displayed on it. The man also calls you Pokapa. That helmet looks exactly like the one our dad wore during his journies. Examine it and the man will say Popota forgot our Helmet when he left. Now it's clear. Pokapa is Ortega and since our Hero is his child, we look exactly like him. He tells you to go and talk to Popota before he can give it to us. To get to the stairs you see there, go to the west side of the market and circle around it north then east to be at the north part of the market. Speak to the Old Man here. He welcomes you back. He also think we're Ortega. Go south and up the stairs. Here, speak to the Children to find out they are the only ones who can see properly. They realize that our Hero isn't Ortega. The boy that saw our father at the town entrance is Popota. He's a kid. Speak to the Minstrel and he'll ask you if you're from Aliahan. Answer Yes and he'll ask you if you're Ortega's son. Answer YES to that. He then asks you if Ortega is doing well.......well, wow...well we can't tell because apparently he's dead. Search the pots here to find a PACHISI TICKET and [SMALL MEDAL #32]. Try to go down the stairs and Popota will come to you. He gives you permission to take Ortega's Helmet. Go back down the stairs and the merchant will give you ORTEGA'S HELMET. Equip it on Hero. Ortega left something for us behind unintentionally. While you're here, get your Sage to Level 13. At Level 13, Sage learns STOPSPELL Return here at night if you want. The Minstrel is singing, the other Villagers are talking and asking questions about Ortega. +==============================================================+ | - Overworld - | +==============================================================+ Let's go get our SHIP!!!! RETURN to Portoga. +==============================================================+ | - Portoga - | +==============================================================+ Item Checklist: The Ship Return to the King and speak to him. He takes the Black Pepper from you and in return, he gives you his Ship. It's waiting outside. Go outside to find your Ship. Get aboard it and sail south to take your Ship back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Alright! We got a Ship. Let's go into the Shrine to the south. You can dock anywhere. Dock near the Shrine to the south of Portoga and go into it. +==============================================================+ | xxvii. PORTOGA LIGHTHOUSE | +==============================================================+ | Item Checklist: None | | | | Shop: None | |______________________________________________________________| Go up the series of stairs until you reach the very top. You'll find a Man here. Speak to him and he'll teach you all about the world. Rowing south along the coast from here will bring you to the cape of Tedanki. Keep going west from there and you'll eventually reach Lancel and Aliahan. Once there, head north to reach the island of Zipangu. And supposedly, if we gather all 6 Orbs we can travel around the world without a Ship. He tells us to head south first. Looks like we're going Orb hunting. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From Portoga, sail directly to the west until you hit the mountains. Sail north while staying close to the west shoreline. Dock when you can and go north to find a forest with a lone green tile in the middle of it. Step on it. +==============================================================+ | xxviii. NEW TOWN (1ST PHASE) | +==============================================================+ | Item Checklist: None | | | | Shop: None | |______________________________________________________________| Here, go south to find a building with an Old Man. He says he wants to build a Town here but he needs a Dealer. First thing, you gotta do now is to return to Aliahan and dismiss one of your party member temporarily. Register and then recruit a Dealer then return here and speak to the Old Man again. Agree to leave your Dealer behind. My Dealer is a Female. After that, speak to the Old Man and he'll tell you that the Sioux Village in the middle of this continent has a well. He says we should search around it carefully. Return to Aliahan and recruit the party member you dismissed temporarily. RETURN to Portoga after all that journey to find your Ship dock near by. I forgot to mention that if you use the Return Spell, your Ship will also get teleported to where you go. +==============================================================+ | - Overworld - | +==============================================================+ Before progressing, RETURN to Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Strength Ring Go to the Medal King house and turn in your Small Medals. We have up to 30 now so he rewards us with the STRENGTH RING. If we collect 3 more making it 35 Small Medals in total, he'll reward us with the Smart Glasses. The Strength Ring chances a Character personality to Jock when equipped as an accessory. Useless to me. I sold it later on. RETURN to Portoga. +==============================================================+ | - Overworld - | +==============================================================+ From Portoga, sail south staying close to the shoreline east. Sail south all the way staying close east until you see a Shrine south of a Bridge. Dock nearby and go into it. +==============================================================+ | - Unknown Shrine - | +==============================================================+ There's a church here. Speak to the Nun to find out many confused sailors stop here at this small church. The people of Tedanki used to come too but now....looks like somethings wrong. Let's go check Tedanki out. Get back to the Overworld. Ignore the Warp Portal here. It leads to a place with a Prison Door which we can't unlock yet. +==============================================================+ | - Overworld - | +==============================================================+ Get back aboard your Ship and continue sailing south still saying close east to see the water branching east into the continent inner area. Follow the southern waterway south to reach a Village. Check your map. You should be at the south end of the southwest continent. Go into the town during the day. +==============================================================+ | xxix. TEDANKI | +==============================================================+ | Item Checklist: Darkness Lamp | | Life Nut | | Black Hood | | 55G | | Small Medal #33 | |==============================================================| | Shops: -EQUIPMENT SHOP- | - ITEM SHOP - | -INN- | | Morning Star 1700 | (Unavailable) | 4G to Rest | | Steel Whip 3100 | |-------------| | Giant Shears 4700 | | -BANK- | | Magical Skirt 1500 | |(Unavailable)| | Magic Robe 4400 | |-------------| | Magic Armor 5800 | | | | Horned Hat 2300 | | | |______________________________________________________________| The town is in ruins! Go northwest from the entrance of the village to find the Equipment Shop. It's been destroyed. Go up the stairs. Examine the lifeless Skeleton if you want to. Open the chest here to find the DARKNESS LAMP. One of the most useful Item in the game. Use it in Overworld to change the time to night. Search the drawers here to find a BLACK HOOD. Go back down the stairs. To the north of the Equipment Shop is the Inn. It's also is ruins. To the northeast of the Inn is a building with a Skeleton inside. You can access the building by going through the southeast little path. Examine the Skeleton. It looks lifeless but there's something written on the wall. He wanted to give the orb he has to someone while he was still alive. Strange...To the east of Inn is where you can find a stairway going down. Cast Stepguard then go down it since it was surrounded by poisonous swamps. There are 2 Casket down here. Search the top casket from the bottom-right to find a LIFE NUT. Go back up the stairs. Search the pots nearby to find 55 GOLD. From the top pot, go west 4 whole steps and examine the poison swamp to find [SMALL MEDAL #33]. Exit the town and use the Darkness Lamp as an item to make it nighttime. Go back into Tedanki. What!? Everyone's alive and the town is up and running. Speak to the young man near the entrance of the Village and he'll welcome you to Tedanki. Speak to the soldier south of the Church and he'll tell you about a large Volcano which you can find east along the cape and up the river. It leads to Necrogond Mountains. He says we should avoid it for now. Speak to the Old Man south of the Inn. He says if Baramos comes here, they'll make short work of him. He asks you if you thought Baramos had already destroyed this town. It's like the villagers are ghosts or something. Speak to the young man west of the Church to find out Baramos lives in Necrogond Mountains. Speak to the young lady to the northwest of him. She says how great it'll be if humans could fly. We won't have to worry about monsters anymore. Go north of her to find the prison. The guard is blocking the little entrance we found. He tells is to get out. The Prisoner is alive so maybe he has the Orb but we can't reach him. Cast Stepguard and go to the stairs to the east in the poisonous swamps. Do not go down the stairs. Speak to the Old Man nearby. He tells you to find the Final Key then we should head to Lancel, which is to the south of Baharata. At the Equipment Shop, I bought 4 MAGIC ARMOR for my whole party. I also bought 2 HORNED HAT. 1 each for my SAGE and CLERIC. Sell all your old equipments. Don't sell your Darkness Lamp. That's all for Tedanki for now. Exit back to the Overworld. Get your Sage to Level 14. At Level 14, Sage learns HEALMORE. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Aliahan. Remember what I said...if the "Return" is all in Capital letter then I mean you should use the Return Spell. At Aliahan, stop by and SAVE YOUR GAME. At Aliahan, get aboard your Ship. Now open your map. Our next destination is that Small Island west of Aliahan. Go there and dock at the northeast side of it. There's White Mountains surrounding the Island. There's a Village to the northeast side of the map. Go into that Village. If you're still having trouble finding the Village after you've found the Island, just open your map and go to the Yellow Glowing Dot. The Purple one is a Cave. There's only 2 dots in the Small Island. Go into the Village. +==============================================================+ | xxx. LANCEL | +==============================================================+ | Item Checklist: 5G | | Pachisi Ticket | | Small Medal #34 | |==============================================================| | Shops: -EQUIPMENT SHOP- | - ITEM SHOP - | -INN- | | Steel Whip 3100 | Holy Water 20 | 60G to Rest | | Giant Hammer 6500 | Wing of Wyvern 25 |-------------| | Power Knuckle 7100 | Invincible Herb 300 | -BANK- | | Cloak of Evasion 2900 | |(Unavailable)| | Magic Robe 4400 | |-------------| | Magic Armor 5800 | | | | Iron Mask 3500 | | | |______________________________________________________________| From the town entrance, go north to find the Equipment Shop. Go west of the Equipment Shop to find the Item Shop. The Inn is south of the Item Shop. There's one last building to the northwest of the Inn. Speak to the young lady at the entrance of the Village to confirm that you are in Lancel. Speak to young man near her. He says Lancel is a small down but the shrine in the back is huge. It's Lancel's main attraction. A young lady found northwest if the Inn tells you that she's the Item Shop owner daughter. She tells you to buy some Invincible Herb. It turns us Invincible for a short period of time. Speak to the warrior in the Equipment Shop to find out we need a special water pitcher if we want to find the Final Key. The Knight at the Inn says there's supposed to be a Shrine in the Village but he can't find it. Go into the House to the northwest of the Inn. Search the pot and drawers here to find 5 GOLD >_> and a PACHISI TICKET. Speak to the cat and it'll meow at you. Before purchasing any item, get your party to Level 22 and your Sage to Level 15 Don't train around here since the Monsters here are weak. Warp to Dharma Shrine and train there or you can train with the Sea Monsters. At Level 15, SAGE learns NUMBOFF. At the Equipment Shop, I only bought a Giant Hammer for my WARRIOR. At the Item Shop, get 30 Invincible Herb and 90 of the other 2 Items. From the entrance if the Village, go north and pass through the outer side of the Village to the right north to get behind the Equipment Shop. Go north to find the Shrine. We can't access it because we don't have the Final Key yet. Speak to the Knight here and he'll tell you that the Shrine leads to Gaia's Navel. He also explains why they call it that. To west of him then north. Follow the narrow passage in between the Shrine and a little building to the left to find a Slime??? Speak to it. It asks you if you have an Invincible Herb. Answer YES and he'll tell you to use it to sneak into Edinbear Castle with it. There's another narrow opening like this to the east in between the Shrine and a small building to the right. Go through the narrow path to the end then search the ground to find [SMALL MEDAL #34] Use the Darkness Lamb in the Overworld and return here at night. At night here, everyone is sleeping or dozing off. The Knight at the Inn is still angry that he couldn't find the Shrine. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Portoga. Get aboard your Ship. Open your Magic Map or World Map, whatever you call it. I'm sure you can see that little Island found at the northwest end corner of the map. To get there from Portoga, you need to go west then north all the way. When you've reached said Island, you should see a single Castle on it. Go into the Castle. +==============================================================+ | xxxi. EDINBEAR CASTLE | +==============================================================+ | Item Checklist: Lady Manual | | Slick Suit l | | Party Dress | | Small Medal #35 | | Small Medal #36 | | Thirsty Pitcher | | | | Shop: None | |______________________________________________________________| Go north to be blocked by a guard. You can't pass, he blocks the 2 Path. Speak to him and he'll tell you that this is Edinbear Castle and that you should get out. Use the Invincible Herb as an item then walk pass him and get into the Castle. It was that easy... In the Castle, wait around until the Invincible Herb wear off. If you're Invincible and you speak to people, they'll think they're hearing things. Speak to the guard to the west and he'll say being a guard is tiring. Go north and speak to the Priest. He'll call you a hick. Go into the room with the Red Door to the southeast of the Priest and speak to the young man inside here. He tells you that there's a pitcher that can dry up the entire ocean and it's somewhere in this Castle. Go down the door south and speak to the Old Woman here and she'll tell you that a long time ago, a shrine sank in the ocean and now that area is covered by shoals. There might be Sunken treasure inside. From the Priest that called you a Hick, go east the north. Go through the Gray Door and speak to the Maid here. She tells you that you in the King's and Princess' Chambers. Search the bookshelf here to find the LADY MANUAL. It changes a character personality to LADYLIKE. Search the drawers for a SLICK SUIT and PARTY DRESS. From the King's Chambers, go west to the Castle Middle Area. You can find the Princess and a Maid here. Speak to the Maid to find out the Princess name is Margot. Go speak to the Princess and she'll notice you're not from around here. Go west of this Middle Area to find the main stairs going up leading to the Throne Room probably. Speak to the guard and he'll say the King is on the 2nd floor. Go through the door to the south of him. Outside, go south and speak to the little boy to find out the Final Key is inside of some Shrine. Search the middle of the flower beds to the east forming a Rectangle to find a [SMALL MEDAL #35]. Go back into the Castle and go up the stairs. Speak to the King and after SAVING YOUR GAME, he'll tell you to try out the puzzle at the Castle's Basement. Speak to his Minister to find out in the far western seas lies a recently discovered continent. A tribe of Indian people called the Sioux lives there. Go south and through the Main Gates leading to the Castle's roof. Speak to the Minstrel here and he'll tell you a rumor about us being hicks. From the Minstrel, go east then north and go down the stairs. Go through the door south. Speak to the young man here and he'll ask you if you're a traveler. Answer YES and he'll call your outfit weird. Go south of him to find another man. Speak to him and he'll tell that if you can arrange the 3 Boulders in the basement properly then you'll be awarded, if you can't, you'll have to start all over again. Go west of him to the southwest corner of the wall. Search the ground there to get [SMALL MEDAL #36]. Go into the Castle 1st floor and go in the room southwest of the Priest that calls you a hick. Go down the stairs to get to the basement. Go north to see 3 Boulders 1 space from each other. To the north of them are 3 Blue Square Tiles. We need to get each boulder on top of them. We will call the left boulder, Boulder 1, the middle one, Boulder 2 and the right boulder, Boulder 3. To solve the puzzle: - Push Boulder 1 north once then push it east twice. - Push Boulder 2 east once. - Push Boulder 1 north to the Goal. - Push Boulder 3 south once. - Push Boulder 2 west three times, north once, east twice then push it north to the Goal. - Push Boulder 3 north once, west three times, north once, east twice then push it north to the Goal. We completed the puzzle. Go through the north passage that opened up after you completed the puzzle. Go north and open the chest for THIRSTY PITCHER. We need this to get the Final Key. Go back to the Overworld and use the Darkness Lamp to change the day to night. Go back into Edinbear Castle. Here at night, everyone is tired. Go up the stairs to the King's Throne Room. Go east to see the Minister on the King's Chair. He quickly leaves it though when he notices you. Speak to him and he'll tell you to keep what we just saw a secret. He tells us a secret in return. On the shore of the western continent is a small field surrounded by trees. Something lies in the clearing in the middle. I think he's talking about the New Town we found earlier. Anyway, that's all. Exit back to the Overworld and RETURN to Aliahan. +==============================================================+ | - Overworld - | +==============================================================+ Open your Magic Map. Do you see that single dot found at the northern central of the map? It's very tiny. That's our destination. Go get there, go directly south of Aliahan until you reach the small dot. The World is round so if you go south of Aliahan you'll get to the northern part of the map. When you arrive there, you should see Brown Spikes sticking out of the water. Use the Thirsty Pitcher as an Item. The water will shake and an Island with a Shrine will be revealed. Go into it. +==============================================================+ | xxxii. SUNKEN SHRINE | +==============================================================+ | Item Checklist: Final Key | | Small Medal #37 | | | | Shop: None | |______________________________________________________________| Go north and open the chest for the FINAL KEY. NOW WE CAN OPEN EVERY DOOR IN THE GAME!!! You know what that means. Time for a Pit Stop so we can get those Prison Doors. First, go north and through the Iron Door. Speak to the Skeleton to find out the Gaia's Navel in the mountains south of Isis desert. Go south back to the Final Key. From the north of the chest, go north 5 steps (One D-Pad Click equals to half a step so you need to click it 10 times to complete 5 steps). Search the ground to find the [SMALL MEDAL #37]. Exit back to the Overworld. +==============================================================+ | xxxiii. PIT STOP #2 | +==============================================================+ | Item Checklist: 500G | | Strength Seed | | Assassin Dagger | | Expel Shield | | Small Medal #38 | | Small Medal #39 | | Small Medal #40 | | Small Medal #41 | | Small Medal #42 | | Smart Glasses | | Green Orb | |______________________________________________________________| +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Aliahan and go into it. +==============================================================+ | - Aliahan - | +==============================================================+ Go into Aliahan Castle and go north to find the Princess. Go through the door to her right then go south and down the stairs to the prison of this Castle. Unlock Bakota Cell and then speak to him. He says he doesn't need your help to escape. Search the Pot here for 500 GOLD. Unlock the other Cell and speak to the prisoner. In return for letting him free he tells you that there's a Castle somewhere that the Dragon Queen lives in. Search the pot here to find a STRENGTH SEED. That's all for Aliahan. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Reeve. Go south and into the South Forest Cave +==============================================================+ | - South Forest Cave - | +==============================================================+ Go northeast and unlock the Iron Door then go into the building. Step on the portal to get teleported to Portoga Lighthouse. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Romaly next and go into the Castle. +==============================================================+ | - Romaly - | +==============================================================+ In the Castle, go west through the opening and down the stairs. Unlock the Iron Door and loot the chest for ASSASSIN DAGGER and EXPEL SHIELD. I gave the Expel Shield to my HERO. Go back south and up the stairs. Go north and up the series of stairs until you reach the prison of this Castle. Unlock the door and speak to the man that says he has nothing to do with Kandar. He's still suspecting that Kandar will do another thing. Search the sink from the south to find [SMALL MEDAL #38]. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From Romaly, travel northwest to find a Shrine. It's the Shrine we passed through to get to Portoga. Go into the Shrine. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Go west open the Gray Door. Go down the stairs. Go west then south when you can. Unlock the Iron Door then continue south through the opening. Before stepping on the portal, search the northwest dirty water to find [SMALL MEDAL #39]. Step on the Portal. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Here, go west to find an enclosed body of water. Search the top row middle blue tile to find [SMALL MEDAL #40]. Alright! we found 3 Small Medals in a row. We're not done yet. From the enclosed water body, you can go north/east to find 1 portal at the end of each. Ignore the east one. Go north and step on the portal. +==============================================================+ | - Olivia's Promontory - | +==============================================================+ Ignore the portal you see to the north. Search the west wall in-between the 2 portals in this little room to find [SMALL MEDAL #41]. Go south and through the Iron Door. Go west through the opening and rest at the Inn (speak to the man behind the counter) for 48G. Go through the north door and speak to the Minstrel in the room north. He tells you that you are in Olivia's Promontory. He also tells you a story. Out of despair, Olivia threw herself off a cliff after losing her beloved in a storm at sea. They say that sometimes her voice can still be heard in the wind, calling out to her beloved. If only somebody (obviously us) would offer her a momento of her beloved Eric. Surely then will Olivia's Spirit would finally be able to rest in peace. Eric's soul is apparently lost on a g-g-ghost ship *gulp (/>_<)/ Go south back to Inn and south to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Dharma Shrine. From Dharma Shrine, travel east and follow the path southeast then travel east when you can to find a Shrine. From the Shrine, travel north until you find a Village. Remember? That's Muor. Go into it. We can't use the Return Spell to get to Muor sadly. :'( +==============================================================+ | - Muor - | +==============================================================+ Go to the market and unlock the Iron Door there. Search the northeast end corner of this small clearing to find [SMALL MEDAL #42]. We got a decent amount of Small Medals now. We're not done yet. Before we progress, RETURN to Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Go into the Medal King house and cash in your Small Medals to obtain the SMART GLASSES. If we collect 8 more making it 50 in total then we'll get the Ninja Suit. I didn't use the Smart Glasses. I sold it later on. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ We can't use the Return Spell to get to Tedanki so we have to make our way there again. RETURN to Portoga first. From Portoga, sail south staying close to the shoreline east. Sail south all the way staying close east until you see a Shrine south of a Bridge. Ignore it and continue sailing south still saying close east to see the water branching east into the continent inner area. Follow the southern waterway south to reach a Village. Check your map. You should be at the south end of the southwest continent. Use the Darkness Lamp before going in. +==============================================================+ | - Tedanki - | +==============================================================+ Here at night, go north and unlock the prison door. Ignore the guard and speak to the Prisoner. He gives you the GREEN ORB. He tells you to the scattered Orb to Liamland to the south. We must place the 6 Orbs on the altar there to receive what we want. Let's go Orb Hunting. Rest at the Inn then exit the Village. +==============================================================+ | - Overworld - | +==============================================================+ Let's go and place our Green Orb at Liamland now. RETURN to Lancel. Get aboard your Ship to the east. Open your Magic Map. You see that Island to the southwest of the Island where you'll find Lancel? That's our next destination. Sail over there. There, I'm freezing already!! (O_O) You can find a Shrine at the middle of this Island. Go into it. +==============================================================+ | xxxiv. LIAMLAND ALTAR | +==============================================================+ | Item Checklist: Small Medal #43 | | | | Shop: None | |______________________________________________________________| Looks like an Icy Temple if you ask me. Before going up the stairs, search the northeast corner to find [SMALL MEDAL #43]. Go up the stairs. There are 6 Pots here and in the middle of them is an Egg. It's a Huge Egg. It's probably a Dragon's Egg by it's size. Anyway, as you know there are 6 Orbs that we need to get. We have one so we need to find 5 more. Whenever you find an Egg I mean Orb >_>, you need to place them on one of the Pot here. We found the Green Orb so place it on any of the Pot here by using it as an item when you are standing close to one. When the Green Orb is placed in a pot, the fire will lit up. Exit the Altar. We'll come back later. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Portoga. From Portoga, sail directly to the west until you hit the mountains. Sail north while staying close to the west shoreline. Dock when you can and go north to find a forest with a lone green tile in the middle of it. Step on it. +==============================================================+ | xxxv. NEW TOWN (2ND PHASE) | +==============================================================+ | Item Checklist: None | |--------------------------------------------------------------| | Shop: | - ITEM SHOP - | | | | Medical Herb 8 | | | | Leather Hat 80 | | |______________________________________________________________| When you get here, you should see your Merchant walking around to the north. Speak to her (I made a Female Merchant) and she'll say she wants to build a Shop here. Exit the Town and come back in to see that she has build it already in 1 second. Amazing efficiently and speed. Anyway, it is an Item Shop. Stock up on some Medical Herbs if need be. Go into the Item Shop from the west entrance and speak to her. She'll recognize Hero. Anyway, go south to find the Old Man house. It's all fixed now too. Thanks to us, they now have Shops. Sell all your Old Stuff here then get back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Get aboard your Ship, From the New Town, sail south while staying close west. When you can, sail west then sail north when you can to a narrow waterway. Follow my next directions carefully. Go north at the first split, then go northwest at the second split the. Go west at the third split, go north at the fourth split, go northeast at the fifth split, go north at the next split then go west to find a Village. Go into it during the day. +==============================================================+ | xxxvi. SIOUX VILLAGE | +==============================================================+ | Item Checklist: Bolt Staff | | Small Medal #44 | | Pachisi Ticket | | Agility Seed | | Small Medal #45 | |==============================================================| | Shops: -EQUIPMENT SHOP- | - ITEM SHOP - | -INN- | | Club 30 | Medical Herb 20 | 20G to Rest | | Poison Dagger 10 | Antidote Herb 25 |-------------| | Battle Axe 8700 | Full Moon Herb 300 | -BANK- | | Leather Kilt 800 | Moth Powder 310 |(Unavailable)| | Flashy Suit 1300 | Invincible Herb 300 |-------------| | Magic Shield 2000 | Mohawk Wig 60 | | | | Silver Barrette 760 | | |______________________________________________________________| This is the Village we heard about that Indians live in. From the entrance of this Village, to the northwest is the Inn. To the north of the Inn is the Item Shop. To the east of the Inn, is where you find the Equipment Shop. There's a building found at the northern end of town, there's another building found south of the Equipment Shop and there's one last little building east of the Equipment Shop. Speak to the little girl at the Village entrance and she'll welcome you to Sioux Village. Speak to the man east of the Inn and he'll say their tribe always speak the truth. The man to the north of the Inn near a horse says he really likes horses. Speak to the young lady in the middle of the village near a well to find out the Echo Flute is in a tower somewhere. Speak to the White Horse to the northeast of her. It's name is Ed. It's a talking horse!? 0_o We already have the Thirsty Pitcher. He says we can use it to dry up the sea to the west if this Village. Speak to the man in the little building to the south of Ed, the talking horse to find out the Thirsty Pitcher was originally theirs but was stolen by the eastern people. Search south of the well in the middle of the village while facing left or right to find the BOLT STAFF. Search north of the well while facing left or right to find [SMALL MEDAL #44]. Go down the well and speak to the Old Man. He says the truth has been discovered! He was the one that created the Thirsty Pitcher. He's from Edinbear Castle. He failed to catch his ship home and has been stuck here ever since. One of his colleagues stole the Pitcher before they sailed off without him. Search his drawers to get a PACHISI TICKET. Exit the well. Go into the house south of the Equipment Shop. Speak to the Old Man here and he'll ask you if you noticed the New Town to the east in the clearing. That's our town technically. Answer YES and he'll say the Old Man there must have fulfilled his dream and we helped him. Search his pots here to find an AGILITY SEED in one of them. Go into the house at the northern end of the village. Search the pots here to find [SMALL MEDAL #45]. Speak to the Old Man in here to find out there's an island covered in Ice called Greenlad just beyond the northern sea. A great magician lives in a field somewhere on that Island. The little girl tells you that if you play the Echo Flute, you'll hear an echo if an Or is nearby. We used the same Item in Dragon Quest 2 to find Crests. Well, that covers the Village. Before purchasing any item, get your party to Level 24 and your Sage to Level 18. At Level 23, CLERIC learns BEAT At Level 23, HERO learns FIREBANE At Level 24, CLERIC learns VIVIFY At Level 18, SAGE learns DEFENSE At the Equipment Shop, I only bought a Battle Axe for my Warrior. At the Item Shop, the new item here is the Mohawk Wig which changes the character that equips it Personality to SILLY. Since my CLERIC personality is Silly already, I got him a Mohawk Wig to boost his Defense. Stock up on 90 Medical Herbs and the rest except Moth Powder and Invincible Herb. Get 50 of those each. Go to the Overworld and use the Darkness Lamp and go back into Sioux Village at night. The man with his horse are standing near the well. The man doesn't know the talking horse he's talking about is less than 10 steps east of him :/ Everyone else is resting. Rest at the Inn. When morning comes, go back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Get aboard your Ship and sail back south to reach the Ocean. Go back east then north to reach the New Town. Ignore it and continue sailing north staying close to the western lands. Continue north until the lands to the west turn to the west to little Island with Shrine. Ignore that Shrine and continue north to find the Greenlad Continent. Check your Magic Map. It's the Small Continent at the northeast end of the map. Dock south of the Island to find a single green clearing. Everywhere else is covered in Ice. Step on the green clearing. +==============================================================+ | xxxvii. GREENLAD ISLAND | +==============================================================+ | Item Checklist: Silk Hat | | Small Medal #46 | | | | Shop: None | |______________________________________________________________| You can easily get lost here since the whole area is plain area except a spot. From where you begin, go northeast to find a house. Go into it. In here, speak to the Old Man. He says it has been years since someone last came here. The last visit was from pirates. They left a strange bone with him. He then asks you if you've heard of the Change Staff. Answer NO and he'll tell you that with it, you can change your body into any shape you desire. The King of Samanosa has something like it. He says we can reach Samanosa through a travelers door. Unfortunately, the portal is locked by a door that requires the Final Key. We have the Final Key. Search his drawers to find a SILK HAT and [SMALL MEDAL #46]. Exit this area and go back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From Greenlad Island, travel southwest to find the Sunken Shrine. It's no longer showing on the map so it's hard to miss but you should remember where it is. Its found at the northern middle area of the World Map southwest of Greenlad Island. From the Sunken Shrine, sail directly south until you see the Snow lands. Go through the narrow opening they create. Muor is to the west. Rest there if needed. Sail to the east continent directly east of Muor to find a Tower. In a nutshell, get your ship to Muor then go east to find ARB TOWER. Go into it. +==============================================================+ | xxxviii. ARP TOWER | +==============================================================+ | Item Checklist: Small Medal #47 | | Benevolent Ring | | Echo Flute | | Small Medal #48 | | Life Nut | | 552G | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| ============== 1F ============== Go north and through the Big Red Door, go west then north and unlock the door. Continue on north then east. Unlock the Red Door south then go south, east, south then west. Go north into the room to find 4 stairs all going up. Go up the upper-left one or the bottom-left one. ============== 2F ============== Go west then north through the opening. Go up the stairs you find in this room. ============== 3F ============== Go up the stairs to your east. ============== 4F ============== Here, go east to see 2 stairs, one going up and the other going down. Take the one going up. ============== 5F ============== Here, you will see ropes which you can step on. Careful! Don't fall off. Use the ropes to get to the southeast corner of this floor to reach a Chest. It's a Cannibox!!! After that, use the ropes to get to the southwest corner of this floor to find 2 Chests containing [SMALL MEDAL #47] and BENEVOLENT RING. The Benevolent Ring changes the wearer personality to KINDLY. I gave the Benevolent Ring to my Cleric now he has the KINDLY Personality again. Use the rope to get to the middle of the ropes which forms a Big Square. Drop down into the Square. There are hooks connecting the ropes. The Big Square you should drop down in is in-between the 2nd and 3rd hook. ============== 3F ============== On this floor, loot the 4 Chests to get: ECHO FLUTE [SMALL MEDAL #48] LIFE NUT 552 GOLD We found the Echo Flute finally. Cast the OUTSIDE Spell to return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ From Arp Tower, travel north until you see a small body of water near the mountains northeast of the Snow area near the water body south. Step on the southwest side of the water to enter a Secret Area. +==============================================================+ | xxxix. AURHEA FOUNTAIN | +==============================================================+ | Free 50G (Unlimited) | | Free Cypress Stick | |______________________________________________________________| Go north and stand on the grass extending towards the water and your Hero will trip and his weapon that he had currently equipped (Iron Axe) will be thrown into the water. :/ Try to leave and a voice will tell you to wait. A spirit will appear and she'll let us know her name is Aurhea. She's in charge of this fountain. She says she'll go fetch what we dropped. She brings a Golden Axe and calls it a Cypress Stick and she'll ask you if this was what you dropped. Answer YES twice to get a CYPRESS STICK and the actual weapon you dropped will be lost forever so obviously ANSWER NO!!! She goes back into the water and decides to bring something else. She brings a DEMON AXE this time. That sounds strong. Answer YES and she'll call you a liar and give you back what you actually dropped and tells you to never come back and we don't want that to happen so answer NO. She goes back in to bring something else once more. This time, she brings what you actually dropped. Mine being the Iron Axe. Answer NO to her next question and she'll call you a liar and gives you back what you dropped and tells you to never return. We don't want that so answer YES to regain the Weapon you dropped. She also reveals that she was trying to make you lie. She gives you a CYPRESS STICK as a reward for not lying. We could buy a thousand of those. We don't need it. :/ We're not done yet. Exit this Fountain then come back in. Go to the place you drop your weapon to drop your weapon again but this time it's on purpose. Try to move after dropping your weapon to summon Aurhea. She asks you if you've dropped your Weapon here before. Answer YES and she'll ask you if you did it on purpose. Answer YES to that too and she'll go into the water to look for your Weapon. She comes back up and says she couldn't find it. She asks for your forgiveness. Forgive her by answering YES when she asks for forgiveness and she'll say you're a good Hero. She says she left someone on the ground where you're standing and then she'll go back into the water. Search the ground to find your lost Weapon and a free 50 GOLD. You can repeat this process to get 50 GOLD unlimited. It isn't worth it though but it's nice to know that there's a rich goddess in this fountain since she has unlimited 50 Gold Coins. This is like a Side-Quest if you ask me. Well, exit this place. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Noaniels and get aboard your Ship. From Noaniels, sail east then south when you can to find some pointy rocks sticking out of the water near some Snow area. Dock nearby then travel south to find a Castle surrounded by Huge White Mountains which is inaccessible. Go Southwest of it to find a Cave. Go into it. The Cave is found near the ocean and to the south of the Cave is an Shrine occupying a little Island. Go into the Cave. +==============================================================+ | xl. PACHISI TRACK #3 | +==============================================================+ | Item Checklist: Pachisi Ticket | | Small Medal #49 | | Small Medal #50 | | | | Shops: Pachisi Track Shop | |______________________________________________________________| That music? Well, you know what that means. Our next Pachisi Track. You start off in a Cave Area. Speak to the Warrior here. He says he heard that a spring somewhere houses a Spirit but this isn't the place. Search the grass east of him near the west side of the water body there to find a PACHISI TICKET. Search the southeast end grass of the body of grass north of him to find the [SMALL MEDAL #49]. Go up the stairs to the northeast. On this floor you'll find the Pachisi Track. Go to the southwest area of this floor to find a Golden Statue. Search the grass to the northeast of it to find the [SMALL MEDAL #50] We are about to play our Third Pachisi Track game. Here is the information about it: .-----------------------------------------------------. | Abbreviations | |'-----------------------------------------------------'| | STA - Start | | RST - Restart | | GOL - Goal | | KEY - Alternative Goal | | FOR - Forest | | GRS - Grass | | MT. - Mountain | | DS - Direction Sign | | TD - Trap Door | | ZAP - Zap | | SC - Star Circle | | SKL - Skull | | SLM - Slime | | SHP - Shop | | INN - Inn | | WS - Warp Square | | ! - ! Symbol | | ? - ? Symbol | '-------------------------------------------------------' +=============================================================================+ PACHISI TRACK MAP #3 +=============================================================================+ )---------------( \ Floor One / )-------------( .---. .---.---.---.---.---.---.---. |S1 | |SLM|GRS|FOR|P1 |A1 |GRS|STA| |---| |---:---'---'---'---'---'---' |SC | |D1 | |---| |---| |SHP| |MT.| |---| |---| |GRS| |GRS| |---| |---| |TD | |G1 | |---| |---| | ? | |R1 | |---|---.---.---.---.---:---:---.---.---.---.---.---. |SLM|GRS|WS |P2 |MT.|FOR| ? |GRS|FOR|A2 |MT.|WS |GRS| '---'---'---'---'---'---:---:---'---'---'---'---'---' |MT.| |INN| |---| |---| |GRS| |ZAP| |---| |---| |G2 | |D2 | |---| |---| |FOR| | ? | |---| |---| |WS | |FOR| .---.---.---.---.---:---:---| |---| |S3 |D3 |RST|T1 |R2 |TD |SLM| |S2 | '---'---'---'---'---'---'---' '---' .-----------------------------------------------------. | S1 - Stairs leading to S1 on Floor Two | | S2 - Stairs leading to S2 on Floor Two | | S3 - Stairs leading to S3 on Floor Two | |-------------------------------------------------------| | A1 - Arrow +3 | | A2 - Arrow +3 | |-------------------------------------------------------| | R1 - Dice Roll +1 | | R2 - Dice Roll +1 | |-------------------------------------------------------| | T1 - Treasure Chest contains POWER BELT | |-------------------------------------------------------| | P1 - Pot contains STRENGTH SEED | | P2 - Pot contains LUCK SEED | |-------------------------------------------------------| | G1 - Gold +500 | | G2 - Gold -500 | |-------------------------------------------------------| | D1 - Dresser contains TURBAN | | D2 - Dresser contains SILVER BARRETTE | | D3 - Dresser contains PACHISI TICKET | '-----------------------------------------------------' )---------------( \ Floor Two / )-------------( .---. .---.---.---.---.---.---.---. |S1 | |G4 |GRS|A6 |T2 |ZAP| ? |G5 | |---| |---:---'---'---'---'---:---| |GRS| |SLM| |GRS| |---:---.---. |---| |---| |G1 |FOR|D1 | |A5 | |INN| '---'---:---| |---| |---| |GRS| |R6 | |TD | |---| |---| |---| |A1 | |P2 | |FOR| |---| |---| .---. |---| |SKL| |GRS| |GOL| |R7 | |---:---.---. |---| |---:---.---:---| |T1 |MT.|INN| |FOR| |GRS|A7 |SLM|SKL| '---'---:---:---:---| '---'---'---'---' |ZAP|GRS| ! | '---'---:---:---.---.---.---.---.---. |SC |T2 |TD |R4 |FOR| ? |D2 | |---:---'---'---'---'---:---| |GRS| |R3 | .---.---.---:---| |---| |GRS|G3 |ZAP|MT.| |A3 | |---:---'---'---' .---.---.---:---| | ? | |MT.|ZAP|R2 |A2 | .---.---.---:---| |---:---'---:---' |INN|R5 |P1 |TD | |SLM| |---:---'---:---' |---| |A4 | |G2 | |---| |---|---.---.---. |FOR| |FOR|R1 |GRS|S2 | |---| '---'---'---'---' |S3 | '---' .-----------------------------------------------------. | S1 - Stairs leading to S1 on Floor One | | S2 - Stairs leading to S2 on Floor One | | S3 - Stairs leading to S3 on Floor One | |-------------------------------------------------------| | A1 - Arrow +4 | | A2 - Arrow +3 | | A3 - Arrow -4 | | A4 - Arrow -1 | | A5 - Arrow -3 | | A6 - Arrow +2 | | A7 - Arrow -6 | |-------------------------------------------------------| | R1 - Dice Roll +2 | | R2 - Dice Roll +1 | | R3 - Dice Roll +1 | | R4 - Dice Roll +2 | | R5 - Dice Roll -1 | | R6 - Dice Roll -1 | | R7 - Dice Roll +1 | |-------------------------------------------------------| | T1 - Treasure Chest contains ASSASSIN DAGGER | | T2 - Treasure Chest contains MAGICAL SKIRT | | T3 - Treasure Chest contains FLASHY SUIT | |-------------------------------------------------------| | P1 - Pot contains MYSTIC NUT | | P2 - Pot contains SMALL MEDAL #50 | |-------------------------------------------------------| | G1 - Gold -500 | | G2 - Gold -1000 | | G3 - Gold +500 | | G4 - Gold +1000 | | G5 - Gold -500 | |-------------------------------------------------------| | D1 - Dresser contains PACHISI TICKET | | D2 - Dresser contains PARTY DRESS | '-----------------------------------------------------' +=============================================================================+ .-------------------------. .-------------------------. | SHOP (Floor One) | | GOAL REWARDS | |-------------------------| |-------------------------| | Flamerang - 6500G | | Agility Seed | | Speed Ring - 3100G | | Dragon Tail | | Horned Hat - 2300G | '-------------------------' '-------------------------' Number of Floors = 2 Number of Dice Rolls = 20 Small Medal = Small Medal #51 +=============================================================================+ Tips: There's an intersection on this floor which heads in 3 different direction leading to 3 different stairs going up to the next floor. My advice is to go through Stairs one after the other. First head to S1 then get to the Second floor then get the items along the way then at Floor 2 intersection, head for the Goal. Redo the Pachisi Track but this time, head to S2 and then head to the goal and the 2nd Floor. Redo the Pachisi Track once more but this time, head to S3 and then head to the goal at the 2nd Floor. So you need to go through the track 3 times to get all the items. Cheat: As I said before in the previous tracks, you are probably using an emulator to go through the game so you can easily get all the Items. If you are not using the cheat then try to get the below items in this Track: Floor One: Power Belt, Pachisi Ticket Floor Two: Pachisi Ticket, [SMALL MEDAL #51] Goal: Dragon Tail If you reached the goal, get the Agility Seed and Dragon Tail then drop down the hole. Once again, I chose not to buy anything from the Shop. Exit after you're done having fun and getting those items. If you can't get them then ignore it. You can always come back to get them when you have more Pachisi Ticket. +==============================================================+ | - Overworld - | +==============================================================+ The Power Belt changes your Character personality to Tough when equipped. I sold it. I don't need it. None of my party member can equip the Assassin Dagger so I sold it. As well as the Dragon Tail. My Hero can equip it but it works like a Whip meaning the damage will be shared among the monsters. I sold it too. Get your party to Level 25 and your Sage to Level 19. At Level 19, Sage learns AWAKEN RETURN to Aliahan next. Get aboard your Ship then sail south to get to the north part of the World Map where you can find Greenlad Island. From Greenlad Island, sail south to find a Shrine on a an Island as well as other small ones. From there, sail directly west to find a Shrine near the Snow area at the tip of the continent it's on. Dock nearby then go into it. +==============================================================+ | xli. HOBBIT SHRINE | +==============================================================+ | Item Checklist: Small Medal #52 | | | | Shops: None | |______________________________________________________________| There's a Hobbit here as well as 2 Cats. Speak to one of the Cat and it'll say Meow then you get the option to choose YES or NO. Pick YES and the cat will tell you to head south and explore the between the four mountains. Speak to the Hobbit. He says he fought along side with our Hero's father, Ortega. He says they all said he died in a Volcano but he knows the truth...he says nothing more. Search behind his throne to find [SMALL MEDAL #52]. Exit back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Item Checklist: Yggdrasil Leaf Go directly south from the Hobbit Shrine to find a little mountain. Stand below it then walk 9 steps south. 1 step = 1 click on D-Pad down this time. Search the ground to find YGGDRASIL LEAF. This Item is used to revive a fallen Character. You can get more from this location if you don't anyone in your inventory. Save it for important battles. RETURN to Aliahan and go into it. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Ninja Suit Go to the Medal King house and speak to him to claim your NINJA SUIT for collecting 50 Small Medals. If we collect 8 more making it 60 in total, he'll give us the Justice Abacus. None of my party member can equip the Ninja Suit so I sold it. Speaking of selling, go sell all your Old stuff now. Exit to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Open your Magic Map. You see that Small Dot southeast of Aliahan Continent? Go there to find a Shrine. Dock nearby then go into it. +==============================================================+ | xlii. LUZAMI | +==============================================================+ | Item Checklist: Luck Seed | | Muscle Guidebook | | Lucky Book | | Small Medal #53 | | | | Shops: None | |______________________________________________________________| Speak to the woman nearby and she'll welcome you to Luzami. They rarely have any travelers visiting this place. Go north and across the bridges to find the Item Shop and a grave. Speak to the Shopkeeper and he'll say he doesn't have anything to sell but he tells you some juicy information. A man named Simon used to own the Gaia Sword. Examine the grave from the south to find a LUCK SEED. Go across the bridge east and go into the house. Speak to the Old Man here. He says he's a prophet and have forseen our visit here. He tells us the Archfiend Castle lies Depp in the Necrogond Mountains. To reach it, we need to hurl the Gaia Sword into the Volcano. Only then will the path to the Archfiend Castle will be revealed. Search his bookshelves to find the MUSCLE GUIDEBOOK and LUCKY BOOK. The new item, the Lucky Book as you may have guessed already changes a character personality to LUCKY. I don't need that Personality to I sold the Book later on. Exit this house. Go east of the Old Man house and search the crack on the ground to find the [SMALL MEDAL #53]. Go south of the Old Man's house and go across the bridge. Go into the house here. Go up the stairs here and speak to the scientist. He tells you that the Earth is round but no one wants to believe him. Anyway, he tells you about the Old Man we've already met at Greenlad Island. Exit this little village. +==============================================================+ | - Overworld - | +==============================================================+ We've literally just been doing a lot of Side-Quests. Time to get back to the game story. RETURN to Lancel and go into it. +==============================================================+ | - Lancel - | +==============================================================+ Go to the north part of town and head to the Shrine area where you found that talking Slime. We now have the Final Key so we can conquer this area. Go into the west building after unlocking the Iron Door. Speak to the Man here and he'll foresee that all the companions we've parted with will help us fulfill our dreams. Go into the east building after unlocking the Iron Door. Speak to the man here and he'll tell us that the Yellow Orb is being passed around the world. We need the Echo Flute to find it. Alright! Go into the main Shrine and speak to the Priest found inside. He tells us that a test of courage lies ahead. We have to do it alone though. Answer YES that's you'll like to attempt to make Hero leave your other Party Members behind. Go north and through the opening. +==============================================================+ | xliii. LANCEL'S SHRINE | +==============================================================+ | Item Checklist: Small Medal #54 | | | | Shops: None | |______________________________________________________________| Speak to the Priest and he'll tell you to be off. Go east and open the chest to find the [SMALL MEDAL #54]. Go west and through the opening to make it back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Go west and into the Cave. +==============================================================+ | xliv. GAIA'S NAVEL | +==============================================================+ | Item Checklist: 248G | | Small Medal #55 | | Wisdom Seed | | Terra Armor | | Small Medal #56 | | Blue Orb | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== B1F =============== Head south and through the Red Door to be at a split going west/east/south. Go south one screen to find yourself in a large room with multiple branches going northwest, northeast, southwest, southeast and south. Go through the northwest opening first. Open the chest you find to obtain 248 GOLD. Go through the southwest opening next to find another chest. This Chest is a Mimic. Go through the northeast opening next to find a chest containing the [SMALL MEDAL #55]. Go through the southeast opening next to find a chest containing an WISDOM SEED. Lastly, go through the south opening and follow the path to reach the stairs going down. =============== B2F =============== This floor is very large and open. Don't walk around and get lost. From the entrance of this floor, go north until you find a stairway going up to your right. Don't go up it though. It leads to a dead end. Go east from it to find a stairway going down. Ignore this one too and go south to find a stairway going up. Go up this one. =============== B1F =============== On this floor, go west, south then east to find a chest. Open it to obtain the TERRA ARMOR. Equip the Terra Armor to your Hero. Go back west, north then east and up the stairs. =============== B2F =============== Go north and the down the stairs I told you to ignore previously. =============== B3F =============== On this floor, go west then north. Go west a bit and the face statue on the wall will tell you to turn back. Ignore it as well as the others and continue west south then east to find 2 Chests containing [SMALL MEDAL #56] and the BLUE ORB. Return to entrance of this floor and head west then south this time. Follow the path ignoring the face statues to reach a dead end and a final face statue which mocks you. Cast OUTSIDE to exit this place. Before that, get your HERO to Level 26. At that level, he/she learns ZAP. +==============================================================+ | - Overworld - | +==============================================================+ Go east and back into Lancel's Shrine +==============================================================+ | - Lancel's Shrine - | +==============================================================+ Back here, go east to find your party members waiting for you. The Priest asks you if you finished the Trial. Answer YES and let's be on our way. +==============================================================+ | - Lancel - | +==============================================================+ Rest at the Inn. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Aliahan. Set sail to the southwest end continent where you can find the Liamland Altar. Go into it and place your Blue Orb on one of the pot. RETURN to Aliahan once more. Sail north from the Aliahan Continent to reach a Shrine and a Cave on a little Island. Go into the Shrine first. +==============================================================+ | xlv. ZIPANGU | +==============================================================+ | Item Checklist: Clothes | | Strength Seed | | Small Medal #57 | | Mystic Nut x2 | | Moth Powder | | Wooden Helmet | | Scale Shield | | Training Suit | | Small Medal #58 | | | | Shops: None | |______________________________________________________________| Welcome to Zipangu. Speak to the little girl nearby and she'll welcome you to Zipangu. Go northwest of her to find 2 little boys. One of boys says his sister has been chosen as the next sacrifice??? 0_o Speak to the girl near the well north to find out if they don't offer sacrifices to Orochi then it would just eat everyone. Go into the house with the Old Man south if the well. Speak to the Old Man to find out his only daughter is going to be sacrificed to Orochi. Search his wardrobe to find CLOTHES :/ Speak to the Old Man to the southwest the village well to find out Orochi is a horrifying beast. Go into the house west of him and go down the stairs. So many pots. Search them all to eventually find a STRENGTH SEED, [SMALL MEDAL #57] and a girl??? Her name is Yayoi and she begs our Hero to release. Ignore her and return up the stairs. Go into house north of this house. Search the pots here to find a MYSTIC NUT. Search the sack bags on the wall to find a MOTH POWDER. The lady here says she could be the next sacrifice. Go into the house found at the northeast part of the village. Speak to the woman inside the house. She's glad it's a girl that being chosen for the sacrifice this time. Search the wardrobe here to find a WOODEN HELMET. Speak to the Priest at the northwest part of town. He came here to promote the church but everyone is already following Himiko's teachings. Speak to the 2 men east of him to find out Himiko might have our next Orb and that she's the one that says they should bring sacrifices to Orochi. Go to the northern end of the Village to find a huge building. To the east end of the building is a man who says if the rope tied to the alter is loosened then Yayoi will be able to escape. Go into the huge building. Speak to the men found at the entrance of the building to find out this is where Master Himiko lives and we dress strangely. Go north to see that this huge building bis divided into rooms. Go into the northwest room and speak to the woman there to find out Himiko will rejoice if we are able to kill Orochi. The man says Himiko must also be growing tired of Orochi. Search the pots to find a MYSTIC NUT. Go to the northeast room and speak to the woman here to find out people are offered as per Himiko's prophecy. Search the wardrobes to find a SCALE SHIELD and TRAINING SUIT. Search the Pots to find a STRENGTH SEED and the [SMALL MEDAL #58]. Speak to the man at the southeast room to find out Himiko now have supernatural powers. Finally, go into the north room to find Himiko. The man here will say this is Himiko's Room. Speak to Himiko and she'll ask your party if they have before. Answer YES or NO. It doesn't matter. She dislikes Foreigners and tells our party to leave. Exit the Village. +==============================================================+ | - Overworld - | +==============================================================+ Go into the Cave near Zipangu. +==============================================================+ | xlvi. OROCHI'S CAVE | +==============================================================+ | Item Checklist: All-knowing Mask | | Orochi Sword | | Purple Orb | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== B1F =============== Woah! There's lava! Be careful! Go west then go all the way south to the southwest end corner of this floor. Go east then north when you can to find the stairs going down. Go east of the stairs and through the opening to a chest. Open it to obatin the ALL-KNOWING MASK. Do not equip the All-knowing Mask. It's a cursed equipment which confuses the wearer in battle. Ignore it. Go down the stairs you found to the west. =============== B2F =============== Go north to the end to find human skulls and bones. That's where Orochi ate people. Yikes! Go back south and east through the opening. Go east to hear a sound coming from the east. Go east to find Orochi. Heal up them approach it for a BOSS BATTLE!!! ______________________________________________________________ | NAME: Orochi | | | | GOLD: 0 | | EXPERIENCE: 2080 (520 each) | | | | RECOMMENDED LEVEL: 19~26 | | | | ATTACKS: | | - Normal Attack | | - Flame Breath | | | | HOW TO DEFEAT: | | Begin the battle by casting Sap, Increase and Speed Up. Next,| | make your Hero attack along with your Warrior. Cast IceBolt | | and Snowblast to deal decent damage. Fire Spells don't affect| | Orochi. Cast Healmore whenever any of your party member | | health is below 80. Orochi attacks twice per turn so be | | careful. Good luck. | |______________________________________________________________| After that battle, Orochi drops the OROCHI SWORD and escapes through a Red Portal. Heal up then equip the Orochi Sword on Hero. We aren't done yet. Step on the Red Portal. +==============================================================+ | - Zipangu - | +==============================================================+ Item Checklist: Purple Orb The Portal takes us to Zipangu. By the looks of it, it's nighttime. A man says Himiko is bleeding very badly. Everyone is Asleep. Speak to Himiko to find out she's Orochi and she tells you to keep her identity a secret. Answer NO to be thrown into another Boss Battle. ______________________________________________________________ | NAME: Orochi 2 | | | | GOLD: 1000 | | EXPERIENCE: 8040 (2010 each) | | | | RECOMMENDED LEVEL: 19~26 | | | | ATTACKS: | | - Normal Attack | | - Flame Breath | | - Fireball | | | | HOW TO DEFEAT: | | Orochi is much stronger than before. Use the same strategy | | but make sure you heal every turn after casting Increase | | and the other stat build ups. Sap no longer affects her. | |______________________________________________________________| After that, you hear Orochi wailing. It turned out that Himiko was actually Orochi! The story spread through Zipangu like wildfire. And then morning came... Open the chest where Himiko laid to obtain the PURPLE ORB. Everyone is thankful for what we did. Exit the Village. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Portoga. From Portoga, sail directly to the west until you hit the mountains. Sail north while staying close to the west shoreline. Dock when you can and go north to find a forest with a lone green tile in the middle of it. Step on it. +==============================================================+ | xlvii. NEW TOWN (3RD PHASE) | +==============================================================+ | Item Checklist: Pachisi Ticket | |--------------------------------------------------------------| | Shop: | - ITEM SHOP - | - INN - | | | Medical Herb 8 | 8 GOLD to Rest | | | Holy Water 20 | | | | Wing of Wyvern 25 | | | | Leather Hat 80 | | |______________________________________________________________| Our Town has grown to the next phase now. Search the Flowers east of the enclosed water body to find a PACHISI TICKET. There's an Inn now and the Item Shop sells more items. Speak to the 2 new residents of our Town. They are sure that the Town will grow larger. Go into the house to the southwest area of our Town and go up the stairs. The Old Man is here. He says the town keeps growing and growing. Your Merchant can be found at the southeast part of the New Town. Speak to her and she'll say she plans on building a theater next. The Warrior in our Inn is looking for the Gaia Sword too. Sell all your Old Equipments. Do not sell the All-knowing Mask. It's a cursed weapon and besides it's not worth the price. 1 GOLD. :/ Rest at the Inn. Exit the New Town. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Aliahan and travel to Liamland Altar to place your Purple Orb in a pot. Speak to the 2 girls here to find out they are the guardians of the Egg. When the 6 Orbs are restored, Ramia will come back to life. We've returned 3 Orbs now. We're half way there. RETURN to Aliahan again after doing that. From Aliahan, sail east to the Southeastern huge continent. Check your map. We haven't explored it yet. Dock around south of the Island then search around this southern area of the continent until you find a Village. Go into it during the day. +==============================================================+ | xlviii. PIRATE'S BASE | +==============================================================+ | Item Checklist: Tube Socks | | Small Medal #59 | | Pachisi Ticket x2 | | Small Medal #60 | | Strength Seed | | Rockstar Ring | | Red Orb | | | | Shops: None | |______________________________________________________________| Here, speak to the man nearby and he'll warn you not go into the building to the north. Go north and into the large building. Go west then north to find out this place is divided into rooms. No one is here right now on this floor. The place is empty. Let's loot! Go into the northwestern room and loot the dressers to find TUBE SOCKS. Only girls can equip it and it increases your Defense by 5. Useless to me. Search the Barrel is the northern middle room to find the [SMALL MEDAL #59]. Search the pots for 2 PACHISI TICKET. Go down the stairs found at the northern part of this large house behind a Red Door. A prisoner. Unlock the door and speak to him to find out the Pirate's return at night. Search the northeast corner of his cell to find the [SMALL MEDAL #60]. Exit the large house and then go to the eastern side of the house then go north to find a boulder. Push it out of the way then search the ground it was on to find a secret stairway. Go down the stairway. Loot the chests here to obtain STRENGTH SEED, ROCKSTAR RING and our next Orb, the RED ORB. Well, that was easy to find. The Rockstar Ring changes a character personality to Solitary. I gave it to my Female Warrior. Exit the Pirate's Base and then use the Darkness Lamp as an item. Return here now that it's nighttime. Go into the large building. The Pirates are here now. They're all nice people. Speak to the Pirates. They know you're from Aliahan and that you're on a quest to defeat Baramos. Although 2 pirates found on the bed at the eastern room says they came across a Ghost Ship when they used the Sailor's Bone as an item at sea. They have it to the Old Man we met back at Greenlad Island. They also allow you to keep the Red Orb. Speak to the boss found at the northwest room. Speak to her and answer her first question with a YES. She tells you about Luzami and asks you if you're really off to defeat Baramos. Answer YES to that and she'll say if we succeed we should come visit her again. That's all. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Get your Sage to Level 20 to learn DISPERSE. Travel to Liamland Altar and place your Red Orb in a pot. RETURN to Portoga and Rest at the Inn and stock up on 90 Medical Herbs and the rest. From Portoga, sail west to the end then north to New Town. Do not dock there though, continue north staying close to the west continent. Continue north then west when you see the Snow area. The Snow area Island has a Shrine on it. Dock nearby and go into it. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Remember this Shrine? Step on the east portal. +==============================================================+ | - Unknown Shrine - | +==============================================================+ Speak to the Priest here to find out the King of Samanosa has changed. He banished a Hero named Simon from the town. We can find Samanosa to the west of this Shrine. Exit this Shrine from the South entrance. +==============================================================+ | - Overworld - | +==============================================================+ From the Shrine, travel north then go across the bridge west. Continue west then follow the Green Plains south to find a Castle. Go into it during the day. +==============================================================+ | xlix. SAMANOSA | +==============================================================+ | Item Checklist: Small Medal #61 | | Agility Seed | | Pachisi Ticket x2 | | Strength Seed | | Small Medal #62 | | Small Medal #63 | | Life Nut | | Cheater Guide | | Club | | Small Medal #64 | | Light Stone | |==============================================================| | Shops: -EQUIPMENT SHOP- | -ITEM SHOP- | -INN- | | Staff of Judgement 2700 | Medical Herb 8 | 80G to Rest | | Power Knuckle 7100 | Antidote Herb 10 |-------------| | Zombie Killer 9800 | Holy Water 20 | -BANK- | | Magic Armor 5800 | Wing of Wyvern 25 |(Unavailable)| | Dragon Shield 3500 | Full Moon Herb 30 |-------------| | Black Hood 1200 | Moth Powder 310 | -ARENA- | | Iron Mask 3500 | | (Available) | |______________________________________________________________| The Inn is to the north from the entrance of the Village. The Church is to the east from the Inn. The Cemetery is east of the Church. There's a building southeast of the Cemetery. From said building, the Item Shop is to the south and the Monster Arena is to the southwest. There's one last large building south of the Item Shop. Go up the stairs inside that building to find the Equipment Shop. The north stairs leads to behind the counter in the Equipment Shop while the south stairs leads to the Equipment Shop which allows you to purchase stuff from the Shopkeeper. The bridge west of the Equipment Shop building leads to the Castle Courtyard. Done...Let's talk to the residents to find out what's going on. Speak to the Old Woman west of the Monster Arena to find out the King sleeps alone on the second floor of his Castle. The Castle is a dangerous place now. Speak to young lady near the Monster Arena building east to find out people are executed and imprisoned everyday now. The King used to be so nice before. Speak to the Warrior inside the Item Shop to find out the Shopkeeper went to attend a funeral. Speak to the Old Man inside the Equipment Shop building to find out the Old Man thinks that since Baramos wants to destroy the world, there's no need to live anymore. Speak to the Young Man in Equipment Shop building. He tells us to stay away from the Castle. Speak to the people at the funeral which is being held at the Town's Cemetery to find out a man named Brennan was executed for bad-mouthing the King. Harsh! Let's get the Local Items. Search the top row graves at the Cemetery from the south. One of them holds the [SMALL MEDAL #61]. Search the second row next. One of the graves hold an AGILITY SEED. Search the third row finally. One of the graves holds a PACHISI TICKET. Search the Barrel by the Inn to find another PACHISI TICKET. Go into the building south of the Cemetery and search the pots inside to find a STRENGTH SEED. Go into the Monster Arena next. Speak to everyone here. They're a happy bunch. Return to the Town. At the Equipment Shop, I bought the Zombie Killer for my whole party then the Dragon Shield for my Warrior. Exit Samanosa and re-enter it still during the day. The funeral is done. Go to the Cemetery and go into the Stone House. Speak to the man here. Well he's the only one with a helmet so maybe he's the Executioner. Anyway, he says he thinks the Change Staff is what is making the King act so merciless. Agree with him by selecting YES and he'll tell you about the Disperse Spell. If it hits any of other Character except the Hero of course, they will sent back to Rudia's Tavern. We can go there and recruit them back so don't worry. The Item Shop is now open for business. Go across the bridge west of the Equipment Shop building. At the Castle Courtyard, head south to find a Warrior. He is the son of Simon. He heard his father is in a jail somewhere. Go west to find the Castle. Go to the west side of the Castle then head north. Search the Castle Wall corner to the northeast end of this west side of the Castle to find the [SMALL MEDAL #62]. Go into the Castle from the Main gate. The guards won't allow you to pass. Return to the Castle Courtyard and head to the east side of the Castle then head north to find a different entrance to the Castle. Go through the door. You start off at the Kitchen area. Search the barrel to find the [SMALL MEDAL #63]. Speak to Servants here to find out the King will kill them if dinner is late. Go through the Iron Door south then go west to be at the Castle Main entrance but behind the rude guards. The King is directly north of them. Ignore the King. Go west then north. Go into the room with the single guard to your right. Speak to him to find out he thinks the King is in liege with Baramos. Continue north to be at the northwest end of the Castle. Go down the stairs. This is the Prison but the guard here blocks you from going to speak with the prisoners. Go back up the stairs and head east then north. The Princess thinks someone must be impersonating the King. Search the northeast flower in the east flower beds to find a LIFE NUT. Go back south and continue east to reach a stairway going up. Go up it and the others until you reach the Castle Roof. Jump down the Pillar you are on then head west and through the door to be at the King's Chambers. Search the Bookshelf to find a CHEATER GUIDE. Search the drawers to find a CLUB. :/ Go south and down the stairs. Speak to the unaware guard and he'll wonder how we got here. He excuses us. Go pass him to be at the King's Throne. Speak to the dancers to find out they were probably forced to praise the King. Speak to the guards beside the King. They are wondering who we are anyway. Finally, approach to the King and he'll send his guards to throw us into the prison. Wow. Great! At the prison, the guard throws us into the southwestern Cell. Dummy, he didn't take our items. Unlock your Prison Door. Go speak to the Guard. He fell asleep. He says there's a secret passage leading out of here apart from the main exit. We have the Final Key so speak to the Prisoners to find out; Simon died in a jail found at the lake shrine far northeast of Romaly, Monsters are hunting people and that the Mirror of Ra shows ones true form in its reflection. We found the same item in Dragon Quest II. We used it to free Princess Maria from her curse. You haven't played Dragon Quest II? What are you doing here then? Go check it out. I have a SNES walkthrough up for it. Anyway!!! We can find the Mirror of Ra in the cave south of here. Examine the Skeleton in one of Cells. No response. It's lifeless. Search the pot in the northwest cell to find the [SMALL MEDAL #64]. Go through the southeast Iron Door then head south and go down the stairs. There's another Cell area here. The real King is in the cell to the right. Go into his Cell and speak to him. He really is the REAL KING!! Someone stole his Change Staff and has impersonated him. Search the north wall near his bed to find a LIFE STONE. If a monster casts instant death on our party members, the Life Stone will protect us from it but will break afterwards. Go into the west cell and push against the west wall until you find the secret passage. Follow it to find a stairway leading up. Go up it to find yourself in the Town's Cemetery. Now we have a shortcut to reach the Real King of this country. Exit Samanosa. Come back during the night to find out some persons are asleep, the Old Woman at the Church knows the King and can't be fooled by the imposter and the family at the Equipment Shop Building are planning to leave Samanosa. A guard is secretly eating at the kitchen in the Castle. Exit Samanosa. +==============================================================+ | - Overworld - | +==============================================================+ Go southeast of Samanosa to find a Cave across a bridge surrounded by poisonous swamps. Cast Stepguard then go into the Cave. +==============================================================+ | l. CAVE OF RA | +==============================================================+ | Item Checklist: 128G | | Strength Seed | | 56G | | Pachisi Ticket x2 | | 568G | | 24G | | Life Nut | | Small Medal #65 | | 320G | | Stamina Seed | | 24G | | Small Medal #66 | | Life Stone | | Mirror of Ra | | Plush Suit | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== B1F =============== The poison mist!! Go west, north, west then south. Go down the stairs you find. =============== B2F =============== There's a lot of chest on this floor. Open the chests here as they take you west, north then east to find: 128 GOLD STRENGTH SEED 56 GOLD PACHISI TICKET 568 GOLD 24 GOLD LIFE NUT [SMALL MEDAL #65] 320 GOLD Go east and through the opening. There's 4 Chests here. All 4 of them are Mimics. Return to the entrance of this floor. Get your party to Level 21~27. Your Sage being the 21 At Level 26, CLERIC learns TORNADO. At Level 21, SAGE LEARNS BIKILL. From the entrance of the this floor, go west then south and through the opening. Go east then north at the split to find chests lining up. Follow them east then north while opening them to find: STAMINA SEED 24 GOLD PACHISI TICKET Go north through the opening to find 2 Chests. One is the Mimic, the other contains the [SMALL MEDAL #66]. Return to the split and follow the southern path this time. Go east then north to find a chest. It's a Mimic. Go through the north opening to find 2 Chests 1 is a Mimic while the other one contains a LIFE STONE. Go back south through the opening. Return to the original entrance of this floor. Back there, go south and fall down the hole you see. =============== B3F =============== Open the Chest to find the MIRROR OF RA. Fall down the hole here. =============== B4F =============== Go west, south, west then north and open the chest to obtain the PLUSH SUIT. Cast the OUTSIDE SPELL. +==============================================================+ | - Overworld - | +==============================================================+ Cast STEPGUARD then return to Samanosa during the day. +==============================================================+ | - Samanosa - | +==============================================================+ Rest at the Inn first. Return to Overworld and use the Darkness Lamp to change the day to nighttime. Go back into Samanosa and go into the Castle from the Kitchen Entrance. Make your way to the King's Chambers to find him sleeping on the bed. Stand next to him then use the Mirror of Ra as an item to reveal the Imposter real form. He's a Troll!! Battle time!!! ______________________________________________________________ | NAME: Boss Troll | | | | GOLD: 105 | | EXPERIENCE: 2500 (625 each) | | | | RECOMMENDED LEVEL: 21~27 | | | | ATTACKS: | | - Normal Attack | | - Devastating Blow | | - Defense | | | | HOW TO DEFEAT: | | His Defense Spell does not increase his defense instead it | | reduces yours. Cast Sap and Increase to start up the battle. | | Cast Blazemore and Snowblast. Heal every turn as his attacks | | deals good damage and to top it off, he attacks twice. Keep | | Defense up by casting Increase whenever he casts Defense. | | Attack with your Hero and Warrior. Cast VIVIFY whenever he | | hits a party member with his devastating blow and that | | party member dies. Cast STOPSPELL to prevent him from casting| | Defense. Good luck. :P | |______________________________________________________________| After the Boss Battle, The Boss Troll will be defeated. The imposter was defeated, and Hero saved the real King from imprisonment... It was soon morning.... Open the chest to your right to obtain the CHANGE STAFF. Use the Change Staff as an item and you will be able to change your party to different NPCs and Monsters. Including a Slime. We'll exploit this ability later. Exit the King's Chambers and return to his Throne. Speak to the Real King and SAVE YOUR GAME. Everyone in the Castle thanks you for what you have done. Exit Samanosa. We're done here. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Portoga and travel to New Town to the west then north. +==============================================================+ | li. NEW TOWN (4TH PHASE) | +==============================================================+ | Item Checklist: Golden Beak | | Small Medal #67 | | Garter Belt | | Bunny Ears | | Pachisi Ticket | |--------------------------------------------------------------| | Shop: -EQUIPMENT SHOP- | - ITEM SHOP - | - INN - | | Zombie Killer 9800 | Medical Herb 8 | 60G to Rest | | War Hammer 9500 | Holy Water 20 | | | Staff of Judgement 2700 | Wing of Wyvern 25 | | | Magic Abacus 7700 | Moth Powder 310 | | | Magic Apron 9900 | Spider Web 35 | | | | Invincible Herb 300 | | |______________________________________________________________| Speak to the young lady at the entrance of the Town and she'll tell you the name of the Town. Your Dealer's name alone with Burg. My Dealer name is Dan (despite being a female) so my New Town name is Danburg. Anyway. Let's explore and collect taxes (items) from our Town. The Inn is found at the northeast end of the Village, the New Theater is found at the southeast end of the Village, the Equipment Shop is found to the west of the Inn, your Dealer's house is found to the west of the Equipment Shop, the Item Shop is to the west of the New Theater and the Town's Prison is found to the west of the Item Shop. Lastly, there's an enclosed body of water found at the Middle of Town. Speak to everyone wondering around outside to find out our New Town is starting to feel like every other town, your Dealer overworks them, there's a shrine in the village of Lancel which leads to the Blue Orb, which we have already gotten and that because your Dealer is overworking the Villagers, it might cause trouble to the Town. Go into your Dealer's house and loot the 2 Chests inside to find a GOLDEN BEAK and [SMALL MEDAL #67]. Speak to your Dealer and he'll say they're just getting started on improving the Town. Go into the Inn and speak to the Minstrel to find out the Silver Orb is located in the Shrine in Necrogond but it's at the top of a mountain which we can't reach by normal means. ;) Search the dressers to find a PACHISI TICKET. Go into the New Theater. It looks like the Bar used in the FAMOUS DANCER scenario. Speak to everyone to find out they're all enjoying themselves. Search the drawers to find a GARTER BELT and BUNNY EARS. The Bunny Ears are only for Females. It increases your Defense a bit. Try to exit the Theater and the lady will tell you to cough up 50,000 GOLD to leave. What the heck!? That's a waste of Gold. Answer NO and since we're friends with our Dealer she'll let us pass. Exit the Theater. The Golden Beak we got before changes your Character Personality to LUCKY. At the Equipment Shop, I bought the War Hammer for my Warrior. Sell all your Old Stuff. Use the Darkness Lamp as an Item to switch over to nighttime. Here at night, we can't visit our Dealer because he is asleep and he hired someone to stop anyone from entering. Go to the southwest end of town, behind the prison to find 3 men. Speak to them to find out they plan on overthrowing our Dealer. Rest at the Inn for morning to come. Exit the New Town then go back in during the day. +==============================================================+ | lii. NEW TOWN (5TH PHASE) | +==============================================================+ | Item Checklist: Yellow Orb | |--------------------------------------------------------------| | Shop: -EQUIPMENT SHOP- | - ITEM SHOP - | - INN - | | War Hammer 9500 | Medical Herb 8 | 60G to Rest | | Dragon Killer 15000 | Holy Water 20 | | | Magic Abacus 7700 | Wing of Wyvern 25 | | | Magic Apron 9900 | Moth Powder 310 | | | Dragon Shield 3500 | Spider Web 35 | | | Angel Robe 3000 | Invincible Herb 300 | | |______________________________________________________________| Dan has thrown into Prison and it looks like the Town is now independent. The men became Soldiers. There's new Equipments sold at the Equipment Shop the Theater no longer sell Beer but now, it is Childen Friendly. Go visit your Dealer in Prison and and she'll thank you for saving her but says she wants to stay in Prison for a bit and think of how she can improve. The people will eventually forgive him. He also tells us to search behind his Throne. Go to his house and do so to find the YELLOW ORB. Hooray! Now all we need is the Silver Orb and we know where to get that but first, let's go stop a G-g-ghost Ship. >_< It sends shiver down me spines. I bought Dragon Killer for my Hero and Warrior by the way. +==============================================================+ | - Overworld - | +==============================================================+ Before we go get that Ghost Ship, lets do a shirt Optional Quest. RETUURN to Noaniels then travel west and go into the Elven Forest. +==============================================================+ | - Elven Forest - | +==============================================================+ Use the Change Staff to transform your party to Slimes or Hobbits. We can now buy stuff from the Item Shop. The Items sold aren't that great. The Kindly Book changes your character personality to Kindly obviously. Nothing else is new. Change back to human (the spell will wear off eventually then speak to the Hobbit here. The Old Man isn't here anymore. The Hobbit tells you not to fall in love with an elf. It'll end badly. We know that already. Exit to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Return to Liamland Altar and place your Yellow Orb in a pot. RETURN to Aliahan then travel south to reach Greenlad Island. Go into the Clearing. +==============================================================+ | - Greenlad Island - | +==============================================================+ Item Checklist: Sailor's Bone Go northeast and into the Old Man's house. Speak to him and he'll propose to trade our Change Staff for the Sailor's Bone. Agree to receive the SAILOR'S BONE. Now we can find the Ghost Ship. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Before we find the Ghost Ship, RETURN to Aliahan and go into it. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Justice Abacus Go to the Medal King and trade in your Medals to get the JUSTICE ABACUS. We have gathered 67 in total. We're more than half way there. Spoiler alert! There's more than 100. :0 None of my party member can use the Justice Abacus so I sold it. If we collect 3 more making it 70 in total, we get the Gale Bandana next. +==============================================================+ | - Overworld - | +==============================================================+ That's enough Side-Quest for now. Let's get back to the Main Story. RETURN to Aliahan and get aboard your Ship. Don't move. Use the Sailor's Bone as an item and it'll spin and you'll be given the co-ordinates to travel. Follow it to find the Ghost Ship. The Ghost Ship moves so keep using the Sailor's Bone until you find it. I found mine wandering around southeast of Romaly. Anyway, the location is Random since it moves. Use your Ship to ram it to enter it. Let's go steal their Golds!!! We're pirates now!! Arghhh!!! +==============================================================+ | liii. GHOST SHIP | +==============================================================+ | Item Checklist: Small Medal #68 | | Lovely Memories | | 128G | | Pachisi Ticket | | 670G | | Poison Dagger | | Small Medal #69 | | Strength Seed | | Garter Belt | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| From where you start from, you can find 3 Rooms each lined up from the north down to the South. There's all 2 stairway here but going down. Speak to the Skeleton to find out it's his ship. The Steering Wheel also moves in it's own. Speak to the Demon to battle it since we have no interest in joining it's crew. ______________________________________________________________ | NAME: Minidemom | | | | GOLD: 89 | | EXPERIENCE: 146 each | | | | RECOMMENDED LEVEL: 21~27 | | | | ATTACKS: | | - Normal Attack | | - Blazemore | | - Chilling Wind | | | | HOW TO DEFEAT: | | Go all on out of offensive spells and attacks to bring this | | monster down. | |______________________________________________________________| Weak. Search the barrels to find to find the [SMALL MEDAL #68]. Speak to the human on board to find out he's looking for the Ship's treasures. Go down the stairs close to where you found the Minidemom. On this floor, walk around to find lots of drawers, pots, barrels and chests. Go ahead. Explore this small area. Speak to the monsters and humans here. They're all Slaves and it looks like the Ship is sinking. Yikes! Speak to the Young Man to find out he's Eric. He hopes Olivia (the woman, remember? Back at Olivia's Promontory. we learned about her.) He's dying. She's dead-ish. So whatever. Tragedy Love Story. The Usual. Loot everywhere until you find: LOVELY MEMORIES (Chest) 128 GOLD (Chest) PACHISI TICKET (Chest) 670 GOLD (Chest) POISON DAGGER (Chest) [SMALL MEDAL #69] (Barrel) STRENGTH SEED (Pot) GARTER BELT (Dresser) I gave the Garter Belt to my Warrior. Now she have a SEXY personality. The strongest one for females. Well, it's our first Pirate Hunt but we did good. Exit the Ghost Ship. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Ashalam. Rest at the Inn Make your way back to the Hobbit Shrine which is at the northeast end of this Continent Ashalam is on. Remember how to get there? Sail southwest from Greenlad Island to reach the Sunken Shrine then sail west to reach the Hobbit Shrine but do not dock there. Sail pass the Hobbit Shrine from by passing through the north opening into the Continent by sea. Follow it west then southwest. Go further west and try to pass the water above the Shrine you see to the south. You will pushed back by a strong wind created by a mourning song. It's Olivia. When your Ship is pushed back. Do not move an inch from that position. Use the Lovely Memories as an item to have Eric and Olivia love surround the area around you. They dance to the heavens where they will be with each other forever. More importantly, Olivia's curse is finally lifted. You can now sail west. Do so and go into the Shrine you find on an Island west. +==============================================================+ | liv. SHRINE JAIL | +==============================================================+ | Item Checklist: Small Medal #70 | | Gaia Sword | | | | Shops: None | |______________________________________________________________| Speak to the Red Flames to find out you are in the Shrine Jail. Go south then west when you can through the opening. Opem the Prison Door here and search the pot to find the [SMALL MEDAL #70]. Go back east 1 screen. Continue south then head west when you can again to find Simon. Yep! That's him. He's a Spirit now. He died. Too bad...what about his son...Speak to him and he'll say he left something near his corpse in the room over. Let's go get it. Go east 2 screens and unlock the Prison Door. Search above the corpse to find the GAIA SWORD. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ The Cave north of the Shrine Jail is the 3rd Pachisi Track. Visit it if you have any unfinished business with the track. RETURN to Ashalam and Rest at the Inn. From Ashalam, sail south then west when you can. Sail south and dock near the Volcano. Hey! This is where our Hero's father died... Stand north of Volcano and use the Gaia Sword as an item and your Hero will hurl the Gaia Sword into the Volcano. The Volcano will erupt and the lava will flow into the river to the south. The lava dries up allowing us to continue on south on leg. Travel south of the Volcano. Continue south then southwest to find poisonous swamps. West of it is a Cave. Before going into that Cave make sure your party Level is 23~29. The 23 being your Sage. At Level 28, CLERIC learns DEFEAT. At Level 29, HERO finally learns HEALMORE. Now I have 3 party members that cast it. +==============================================================+ | lv. NECROGOND CAVE | +==============================================================+ | Item Checklist: Small Medal #71 | | Thunder Sword | | Blade Armor | | Small Medal #72 | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== B1F =============== The monsters here hits hard so make sure to keep your Health up and make use of Vivify if any of your party members die. From the entrance of this Cave, go west to the end. Ignore all the statues. Go north and up the stairs. =============== 1F =============== Go west, ignore the path south. Continue west then south to be at a split going east/west. Go west to the end and open the chest you find for the [SMALL MEDAL #71]. Go back east to the split. Go east through the opening. Go south ignore the opening east. Continue south then west to find a Chest. Open it to find the THUNDER SWORD. Equip it on Hero. From the chest, go south one screen to be at split. Go west and follow the path west, north, west then south to another split going west or south. Go west one screen and open the chest here for the BLADE ARMOR. I gave the Blade Armor to my Warrior since my Hero had the Terra Armor. Go back east 1 screen then head south 1 screen. Go south and up the stairs. =============== 2F =============== On this floor, go south to the very end then go east. Don't fall down the holes. Continue east and up the stairs you find. =============== 3F =============== Go east and fall down the pit. =============== 2F =============== DO NOT MOVE FROM WHERE YOU STARTED!!!! Go 8 steps west then 3 steps south. Search the ground to find the [SMALL MEDAL #72]. Remember that 1 click on the D-Pad here in this area equals half a step so you need to click D-Pad Left 16 times then D-Pad Down 6 times. From where you found the Small Medal head north east and up the stairs. =============== 3F =============== Follow the oath east then south (Don't fall down the hole) to find the stairs going up. =============== 4F =============== Here on this floor, go south and cross the first bridge you see to your right. Go north then east through the opening. Continue east through the opening. Cross the bridge found north. Head south until you find a bridge to your left. Ignore the bridge and go through the opening opposite of it east 1 screen. Before progressing, get your SAGE to Level 24 to Learn BOOM, VIVIFY and BOUNCE. Go east a bit to a split going south/east. Go south 1 screen then go to the southeast corner of this room. Push against the darkness to find the secret opening. Go east to the end then north to the end to find a stairway going up. Go up it. +==============================================================+ | - Overworld - | +==============================================================+ We made it across Necrogond Mountains!!! Go into the Shrine to the northeast. +==============================================================+ | lvi. NECROGOND SHRINE | +==============================================================+ | Item Checklist: Silver Orb | | Pachisi Ticket x2 | | Small Medal #73 | | | | Shops: None | |______________________________________________________________| Go north and speak to the man here and he'll give you the SILVER ORB for making it this far. He says we need the legendary phoenix, Ramia. Search the gravestones north to find 2 PACHISI TICKET and the [SMALL MEDAL #73]. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ I know we just got here but we need to head back. RETURN to Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Gale Bandana Return to the Medal King and cash in your Small Medals to get the GALE BANDANA. If collect 80 in total, we'll get the Dragon Claw. The Gale Bandana changes your character Personality to HYPER. I don't need that Personality. Exit the Village and sail to Liamland Altar. +==============================================================+ | - Liamland Altar - | +==============================================================+ Go north up the stairs and place your Silver Orb in the final pot. The Power of the Orbs will go into the Egg and the Egg will begin to twitch. It's about to hatch. Speak to the girls and Ramia will be reborn. After Ramia flies a bit and you gain control. Speak to the girls to find out Ramia is waiting outside for us. Exit to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ We did it. Stand near Ramia and use the A button to get on top of her. Click the B button to land her. You can't land her on water or white mountains. Forget your Ship, we soar through the skies now!!! Ramia wonders off on her own so you need to direct her with the D-Pad. If you use RETURN, she spawns near you just like your Ship. Fly to the New Town first. +==============================================================+ | lvii. NEW TOWN (FINAL PHASE) | +==============================================================+ | Item Checklist: Small Medal #74 | |--------------------------------------------------------------| | Shop: -EQUIPMENT SHOP- | - ITEM SHOP - | - INN - | | War Hammer 9500 | Medical Herb 8 | 60G to Rest | | Dragon Killer 15000 | Holy Water 20 | | | Magic Abacus 7700 | Wing of Wyvern 25 | | | Magic Apron 9900 | Moth Powder 310 | | | Dragon Shield 3500 | Spider Web 35 | | | Angel Robe 3000 | Invincible Herb 300 | | |______________________________________________________________| The Town has reached the Final Growth. The layout is still the same expect the Prison was replaced with a House. Speak to everyone. They're all happy. Go into your Dealer's house. He's finally free from Prison. He decides to let the residents make the town grow. He returns to Rudia's Tavern. You can go pick him up anytime from there. Go into the southwest house where the Prison used to be. Go up the stairs and search the drawers for the [SMALL MEDAL #74]. Exit the town. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Lancel and get on Ramia. Fly south from Lancel. Keep going until you find a Castle surrounded by mountains. Land Ramia near the Castle then go into it. +==============================================================+ | lviii. DRAGON QUEEN'S CASTLE | +==============================================================+ | Item Checklist: Small Medal #75 | | Light Orb | | | | Shops: None | |______________________________________________________________| It's a huge Castle. At the Middle of this floor a Huge Room which has 3 entrances. From the southeast, southwest or north. Speak to the Horses...and they'll welcome you to the Castle of the Dragon Queen. Head to the north end if this floor and speak to the Elf you find near the north opening leading to the huge room. She says this is the closest we can get to heaven but since we're the Hero, we can make it there. Search where the sun is shining on to the right of her to find the [SMALL MEDAL #75]. Go into the huge room from the southwest entrance. Speak to the Hobbit here to find out the Queen is dying. Go north 1 screen then birth through the Gray Door. Speak to the Elf here to find out the Dragon Queen is laying an egg. Return to the Outer Hall of this Castle and access the huge room from the southeast entrance next. Speak to the Hobbit to confirm that the Dragon Queen is really laying an egg. Go into the huge room from the north entrance next. Go south through the narrow Hall. Continue south and through the Gray Door to meet the Dragon Queen. Speak to her. She says we will be able to defeat Zoma??? What? What's a Zoma? She gives us the LIGHT ORB? the Light Orb from Dragon Quest I??? Exit the Castle. +==============================================================+ | - Overworld - | +==============================================================+ Before we continue...Get your Party to Level 25~31. The 25 being your Sage. At Level 25, SAGE learns BEAT and DAY-NIGHT At Level 30, CLERIC learns HEALALL At Level 26, SAGE learns TORNADO and ICESPEARS We finally have the HEALALL Spell. Don't progress if you don't have one. We need it. The Day-Night makes the Darkness Lamp useless as you might have guessed. Max out all Items. Make sure you have 1 Yggdrasil Leaf. Make sure your HP is Max. Go talk to Hero's Mom in case we don't make it. Go get a Puff-Puff from the Old Man at Ashalam, enjoy riding Ramia and finally, turn Invincible with the Invincible Herb at hunt people. >_> GO SAVE YOUR GAME!!!! We're ready boys or girls or whatever you are >_> Travel back to Necrogond Shrine with Ramia and fly west a bit to find a Castle. Land nearby. Go into the Castle. +==============================================================+ | lix. CASTLE OF BARAMOS | +==============================================================+ | Item Checklist: Small Medal #76 | | Demon Axe | | Wizard Ring | | Misery Helmet | | Small Medal #77 | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== Castle Entrance =============== Go north and into the Castle. =============== 1F =============== Go north and take the stairs leading down to your west. =============== B1F =============== Go south then east to find a corpse in a Cell north. Go into the cell and search the wall next to corpse bed left to find the [SMALL MEDAL #76]. Return to the Castle Entrance area. =============== Castle Entrance =============== Go east to find a small building with a stairway going down. Ignore it. Go east to the end to hit a wall. Go north while staying close to the wall east. Continue north and when you have gone through the narrow path, go west and go through the door. =============== 1F =============== Go up the stairs north. =============== 2F =============== In this little room you are in, go to the west end to find the stairs going down. =============== 1F =============== Cast Stepguard. Go east then south. The zap panel can't hurt you now. Go up the stairs east. =============== 2F =============== Go east and down the stairs. =============== 1F =============== Go west and open the 3 Chests here to find the DEMON AXE, WIZARD RING and MISERY HELMET. The 2 Equipment we found are cursed so don't equip them. Go back east and up the stairs. =============== 2F =============== Go west and down and the stairs. =============== 1F =============== Go west and down the stairs. =============== B1F =============== Ignore the stairs going up south. Go east and up the stairs. =============== 1F =============== Go north then east and up the stairs. =============== 2F =============== Go west and down the stairs. =============== 1F =============== Go through the door to your left. Go north and through the next door. Go down the stairs. =============== B1F =============== Go north and up the stairs. =============== 1F =============== Go south then west through the opening. In here, cast Stepguard. Get your party to Level 27~32. At Level 32, Hero learns BOOM At Level 27, SAGE learns CHAOS Examine the Skeleton on the throne. It looks lifeless. Search the ground south of the Skeleton, (facing left or right so you won't examine the Skeleton) to find the [SMALL MEDAL #77]. Go south and through the door. =============== Castle Entrance =============== Go east, cast Stepguard then go down the stairs. [==================] ] Baramos Lair [ [==================] The flames are too hot!!! Cast HEALALL on all your party members. You should have 2 Wizard Ring now. I told you to Save the other one we got. Use 1 of the Wizard Ring to max out your Casters MP. We're about to finght BARAMOS. These were my Party Equipment I used to beat him: ----------------------------------------------------------------- HERO (Male) - Valiant LV: 32 CLASS: Hero WEAPON: Thunder Sword ARMOR: Terra Armor SHIELD: Expel Shield HELMET: Ortega's Helmet ACCESSORY: Hero Ring ----------------------------------------------------------------- CYNTHIA (Female) - Sexy LV: 31 CLASS: Warrior WEAPON: Dragon Killer ARMOR: Blade Armor SHIELD: Dragon Shield HELMET: Iron Helmet ACCESSORY: Garter Belt ----------------------------------------------------------------- CHRISTO (Male) - Kindly LV: 31 CLASS: Cleric WEAPON: Zombie Killer ARMOR: Magic Armor SHIELD: Magic Shield HELMET: Horned Hat ACCESSORY: Benevolent Ring ----------------------------------------------------------------- ROSA (Female) - Sexy LV: 27 CLASS: SAGE WEAPON: Zombie Killer ARMOR: Magic Armor SHIELD: Magic Shield HELMET: Horned Hat ACCESSORY: Garter Belt ----------------------------------------------------------------- Give one of your Character 1 Life Stone and 1 Yggdrasil Leaf. Go north to meet Baramos. Holy cow! He's huge. Cast Stepguard and approach him. Speak to him and a voice tells you you're not ready. We are technically. The Battle Begins. ______________________________________________________________ | NAME: Baramos | | | | GOLD: 0 | | EXPERIENCE: 65535 (16386 each) | | | | RECOMMENDED LEVEL: 27~32 | | | | ATTACKS: | | - Normal Attack | | - Scorching | | - Regenerates 90~110 HP per turn | | - Disperse | | - Explodet | | - Chaos | | - Blazemost | | | | HOW TO DEFEAT: | | Start the battle by casting Increase, Speed Up, Slow, Sap, | | Defense, Stopspell and Bikill. | | | | After casting Bikill on your attackers, mine being my Hero | | and Warrior, begin to attack with them. Heal every turn!!!! | | Do not stop healing. If a Character dies, cast Vivify on that| | Character and hope he comes back up. If your Sage or Mage | | dies, use the Yggdrasil Leaf on them so they can cast Vivify | | again. He's weak to Zap so use your Hero to cast it. Good | | luck and hope his Disperse Spell doesn't hit | |______________________________________________________________| My Cleric levelled up after that battle. My Cleric got to Level 32 and learned BARRIER After defeating Baramos, he will perish and a warm light will fill the area. A voice is heard from above? It's the God of the game. The one that guided us in choosing our Hero's personality. We did it. It's time for us to go home. Everyone's waiting... +==============================================================+ | lx. THE END? | +==============================================================+ | Item Checklist: None | | | | Shops: None | |______________________________________________________________| +==============================================================+ | - Overworld - | +==============================================================+ The voice teleports us to Aliahan. Go into it. +==============================================================+ | - Aliahan - | +==============================================================+ The Villagers are aware of what we did already. The Message spread like wildfire. The King awaits us. Go into the Castle and speak to the King for the celebration to start. WHAT'S THIS!!??? THUNDER COMES FROM THE HEAVENS AND KILLS ALL THE GUARDS THEN A FIGURE APPEARS. Who's this? He says he's Zoma. The Dragon Queen warned us about him. He's the ruler of the Dark World and soon this world will be wrapped in Darkness. After he states his plan for us. He disappears. Such power! In control, speak to the King and he'll send us off to defeat Zoma. Speak to the Minister to SAVE YOUR GAME. Looks like our journey is just beginning. Let's go get the Dark World Ruler. The King also tells you to keep it a secret. Return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ You can find Ramia and your Ship to your left. Before we go stop the Dark World Ruler, we need to go get an item. RETURN to Portoga and go into it. +==============================================================+ | - Portoga - | +==============================================================+ Item Checklist: Sword of Seduction Go south of the Inn building to where the Minstrel is. There's a couple sitting here. Speak to the house to find out it's Sabrina lover. He is no longer a horse and Sabrina is no longer old. Speak to Sabrina and she'll thank you for freeing them from Baramos Curse. She also gives you her family heirloom, the SWORD OF SEDUCTION, only usable by Female Characters. I don't need but it's nice that they gave it to us. I sold it >_> Anyway, return to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Get on top of Ramia and fly to Baramos Castle. Still on Ramia, to the east of Baramos Castle now is a Cave surrounded by poisonous swamps. Land on top of the Poisonous swamp then go into the Cave. +==============================================================+ | lxi. GAIA'S PIT | +==============================================================+ | Item Checklist: None | |==============================================================| | Monsters: Unavailable | |==============================================================| | Shop: None | |______________________________________________________________| =============== B1F =============== Go west to find a Soldier near the hole. Speak to him and he'll say something terrible has happened. An Earthquake has split the Earth! His partner fell into the hole. Tough luck...:/ Fall down the hole too. Nothing else to do!!! +==============================================================+ | - Unknown Port - | +==============================================================+ Item Checklist: Strength Seed, Luck Seed, Small Medal #78 Huh!? We're on land. Where are we? Before going into the house to the south, go west then south and search the southern most wall to your right to find a STRENGTH SEED. Go into the house now. Speak to the man in here to find out you are in the world of darkness, Alefgard!!!! The Continent that the event of Dragon Quest I and II took place. As you may know already, Dragon Quest III story happened before Dragon Quest I and II so the event that will happen later on was before the Dragonlord and Hargon came. With that out of our way, search the drawers to find a LUCK SEED. Exit the house from the south door and speak to the little boy walking around. He says Ludatorm Castle is to the east from here. We can use the Ship that's nearby. Get aboard the Ship and sail east then north to a platform east of the house. On the platform, go to the east end and search the southeast corner near the water to find the [SMALL MEDAL #78]. Get aboard your Ship and sail east to leave this port. IMPORTANT NOTE: If you played Dragon Quest I and II then you'll know that the Legendary Warrior Roto or Loto fell from the sky. Our Hero is this game is actually Loto and look! We fell from the sky to get here. Well not from the sky, from the world above. Makes you wonder if our Continent was floating. Anyway, read on... +==============================================================+ | - Overworld - | +==============================================================+ From where you are, dock on the Continent east. Open your World Map and then close it to find out we aren't on the World Map making it useless. Go east to find Ludatorm. The Song used in the Overworld should sound familiar if you've played the first Dragon Quest game. Go into Ludatorm. NOTE: Ludatorm is called Radatome in the Fan Translation of the first Dragon Quest game. To the southeast from Ludatorm is!!! If you're familiar with Dragon Quest I then you'll know that the Castle over there will eventually belong to the Dragonlord. Also, it's always Dark in Alefgard so don't worry about the Day/Night system for now. Enough talk, go into Ludatorm. +==============================================================+ | lxii. LUDATORM | +==============================================================+ | Item Checklist: Mystic Nut | | Pachisi Ticket | | Lucky Book | | Wimpy Book | | Small Medal #79 | | Life Nut | |--------------------------------------------------------------| | Shop: -EQUIPMENT SHOP- | - ITEM SHOP - | - INN - | | Dragon Killer 15000 | Medical Herb 8 | 4G to Rest | | Power Knuckle 7100 | Antidote Herb 10 | | | Angel Robe 3000 | Holy Water 20 | | | Dragon Mail 9800 | Wing of Wyvern 25 | | | Dragon Shield 3500 | Full Moon Herb 30 | | | Silver Shield 8800 | Invincible Herb 300 | | | Mythril Helmet 18000 | | | |______________________________________________________________| From the entrance of this Village, the Equipment Shop is to the north and the Inn is to the south. The Item Shop is to the east from the Inn across the bridge. The Church is east of the Equipment Shop. Lastly there's a 2 room building south of the Church. Let's talk to the inhabitants. Speak to the young man near the entrance of the Village. He welcomes you to Ludatorm. Speak to the young girl east of the Equipment Shop to find out Baramos was merely an underling of Zoma. The Man near her says their ancestors came here through Gaia's Navel. Speak to the Warrior east of the Inn to the find out what Zoma likes and how no one can match up to his strength. Speak to the other Warrior found at the eastern end of the Village to find out if we follow the road, we'll eventually come across Ludatorm Castle. Speak to the Lady southeast of the Church to find out Alefgard is a land of darkness and is sealed away from the rest of the world. Speak to the man east of the Church to find out to the north from here is a bottomless pit. These are the remains of the Archfiend, from when he first cane into the world. Speak to the Warrior on the bed inside the Inn to find out he's stuffed. Speak to the little boy inside the house south of the Church to find out he's studying the removal of curses. In Dragon Quest I, he has grown into an Old Man and helps remove cursed Equipment from you. Time to loot their treasures. To the east of the Equipment Shop is a flower patch. Search all the flowers until you find a MYSTIC NUT. Go into the Church. Go up the stairs inside and unlock the Red Door which is the Cell Door. Speak to the Prisoner to find out he's Kandar. He isn't bad anymore but he can't escape this world either. He tells us that the Sun Stone is hidden inside Ludatorm Castle. Search his pot to find a PACHISI TICKET. Exit the Church. Go into the room next to the young boy who says he wants to study how to remove curse. Go up the stairs. Speak to the Old Man here to find out when rain and sunlight meets, the Rainbow Bridge is formed. We did that in Dragon Quest I. Who knows we might do it again seeing as the Sun Stone is available. Search his Bookshelves to find a LUCKY BOOK and a WIMPY BOOK. The Wimpy Book changes your personality to HELPLESS. I don't need it. I sold it later on. Exit this room. Return to the Soldier who tells you that Ludatorm Castle is further east along the path. Go north of him into the Forest area. At the north end, search the ground to find the [SMALL MEDAL #79]. Go south from the soldier to find a house. Go into it and head up the stairs. Speak to the young woman here to find out about Life Ring. It recovers our HP per step. Search her drawers to find a LIFE NUT. Travel north of her house and follow the pathway north to Ludatorm Castle. Before going there, we need to check out the Shops. I just wanted to show you how to get there. Go to the Overworld and train your party to Level 29~34. At Level 28, SAGE learns DEFEAT. At Level 33, HERO learns HEALALL At Level 29, SAGE learns FIREVOLT At the Equipment Shop, I bought the Silver Shield and Mythril Helmet for my Whole Party. Stock up on Medical Herbs and the rest in the Item Shop. Head to Ludatorm Castle. +==============================================================+ | lxiii. LUDATORM CASTLE | +==============================================================+ | Item Checklist: Pachisi Ticket x2 | | Boxer Shorts | | Small Medal #80 | | 550G | | Agility Seed | | Sun Stone | | Fairy Map | | | | Shops: None | |______________________________________________________________| Go north to find the Castle Main Gate leading inside the Castle. Do not go into the Castle yet, go east then north from the main gate to be at the eastern part of the Castle. Search the Castle Wall north to find a PACHISI TICKET. Go into the Castle. In here, speak to the guards and they'll welcome you to Ludatorm Castle. Go north of them to find an enclosed water body. We'll use this place to move around the Castle. First, speak to the young man and woman near the water body to find out the current owner of the Dragonlord Castle is Zoma and they believe the light will shine again. From the water body, go east then south to find an Old Man. He recovers your MP as he did in Dragon Quest I. Although I doubt it's the same Old Man. Maybe they are related. From the water body go west then south to a room with 2 children. Speak to the boy to find out Zoma stole and hid the weapons and armors of this Castle. Speak to the little girl to find out, he must have feared them since he came to steal it. From the water body, go west then through the Red Door north. The 3 Chests here are empty. These were the chests that contained the Weapons and Armors that Zoma stole. Exit this room and head north to find a stairway leading up to your left. Go up them. The woman here says that they no longer get any customer. The Soldier on the bed in the southeast room says he has to go to Gaia's Navel and report back but he's scared. Search the drawers in the northwest room to find a PACHISI TICKET and BOXER SHORTS. Go back down the stairs. From the stairs, go east then north and through the opening leading to the Castle Back. Speak to the man here to find out a man who was also from Aliahan came her. Hmm... Head east of him to find a cat. Search the flower beside the cat while facing up or down to find a PACHISI TICKET. Head south of the Cat and down the stairs. Here, speak to the man inside the Prison to find out the Sun Stone isn't here but he dreamt that someone gave it to him after the darkness had faded away. Exit this place and go back into the Castle from the back entrance. Go east and speak to the guard to find out Rubiss was the one who created this country but Zoma sealed Rubiss away with a curse. Go through the door south of him. There's another door to your right, it leads to the Castle back where you found the Cat. Go into the Kitchen south and search the Barrels to find the [SMALL MEDAL #80]. Go through the secret door found when you push down the southwest wall. Go up the stairs. Search the barrels here to find 550 GOLD and an AGILITY SEED. Open the chest near the torches to find the SUN STONE. Go back to the Kitchen. Go through the prison door south. Cast Stepguard then speak to the guard. He says if we gather the King's Sword, Armor of Light and the Hero's Shield, we might stand a chance against Zoma. Those are the Equipments Zoma stole. Return to the enclosed body of water and head north and up the stairs. This is the King's Throne Room. Speak to everyone to find out - Fairies' Flute is in the village of Kol - Kolnis found east of here but since we have a Ship, we better is the western sea and around the continent via the southern route. - The Minstrel sings you a song - Ortega visited here!!!!! He couldn't remember who he was though!!! All he could remember was his name. - Many heroes have set out to defeat Zoma but none has returned including Ortega. Speak to King. He says his name is King Lars. He wonders if we can help him in anyway. SAVE YOUR GAME. Go south and through the Iron Bar Doors to be at the Castle's Roof. Go west then north to find a Priest. Speak to him and answer YES to his question, he then gives you the FAIRY MAP. We now have a New World Map for Alefgard. Use the R button to view it. We're on the northwest area of the continent according to the map. Exit Ludatorm and get back to the Overworld. +==============================================================+ | - Overworld - | +==============================================================+ Use the RETURN spell to get back to Aliahan. Go into it. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Dragon Claw Go visit the Medal King and cash in your Small Medals for your next prize. The DRAGON CLAW. If we collect 10 more making it 90, we'll get the Vivify Staff. The Dragon Claw is useless to me. I sold it. RETURN to Ludatorm. +==============================================================+ | - Overworld - | +==============================================================+ From Ludatorm, travel north staying a bit west. You should find a Cave surrounded by Sands. Go into it. According to Dragon Quest I, this is where our Hero is buried apparently. +==============================================================+ | lxiv. LOTO'S CAVE | +==============================================================+ | Item Checklist: 960G | | 1016G | | Hero Shield | | Small Medal #81 | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| Magic doesn't work in this Cave. =============== B1F =============== Do not be confused by the hugeness of this Floor, just travel to the southeast corner to find the stairs leading to B2F. I feel a little deja Vu. Didn't I write something like this when I came in my Dragon Quest I walkthrough for the SNES? =============== B2F =============== Make your way to the northwest corner of this floor to find the stairs going down. Go down them. =============== B3F =============== Go through the Gray Door north then head north to find 5 Chests. Open them to find 960 GOLD, 1016 GOLD, HERO SHIELD and the [SMALL MEDAL #81]. One of them is a Mimic. Fall down the hole to be thrown back on top of this floor. I gave the Hero Shield to my Hero. Get to Level 31~35 At Level 30, SAGE learns HEALALL and CURSEOFF At Level 34, CLERIC learns HEALUS At Level 35, HERO learns VIVIFY Backtrack out of the Cave. +==============================================================+ | - Overworld - | +==============================================================+ From Loto's Cave, travel south then northwest. Go northwest until you reach the northwest corner of the Continent. Check your World Map. You should find a Shrine nearby. Go into it. +==============================================================+ | lxv. GARIN'S HOUSE | +==============================================================+ | Item Checklist: Mohawk Wig | | Small Medal #82 | | Silver Harp | | | | Shops: None | |______________________________________________________________| Here, go into the house. Speak to the woman here to find out she's the mother of Garin. Apparently, Garin went on a journey. Speak to the Warrior to find out Garin took the Silver Harp with him on his journey. Search the drawers to find the MOHAWK WIG and the [SMALL MEDAL #82]. Go through the north opening and follow the pathway to find a stairway going down. Go down it. Open the chest down here to find out it's empty. Search the ground east of the chest while facing up or down so you won't examine the Chest to find the SILVER HARP. Garin must have forgotten it or the Man lied to us. The Silver Harp causes Random Encounters when used in places with Monsters. RETURN to Ludatorm. +==============================================================+ | - Overworld - | +==============================================================+ From Ludatorm, travel southwest to find a Cave near a Mountain. You can access it from the west so circle around and go into it. +==============================================================+ | lxvi. MOUNTAIN CAVE | +==============================================================+ | Item Checklist: Wizard Ring | | 1016G | | Small Medal #83 | | Sword of Destruction | | Devil's Armor | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== B1F =============== Go east 1 screen to be at a split going north/south/east. Go east to the end to find a chest containing a WIZARD RING. Return to the split. Go north this time. Follow it to a split going west/east. Go west then north to find a stairway going down. Ignore it and go east all the way to the end to the northeast corner of this floor. Go south through the opening to find a chest containing 1016 GOLD. Go back north through the opening. Go west then south when you can. Follow the path south then west to find a stairway leading down. Go down them. =============== B2F =============== Head east all the way to the end then south through the opening to find a chest containing the [SMALL MEDAL #83]. Go up north through the opening. Go west then south to the end. Go west then north through the opening. Open the chest here to find the SWORD OF DESTRUCTION and DEVIL'S ARMOR. They are both cursed equipments so don't equip them. Cast Outside and exit this Cave. +==============================================================+ | - Overworld - | +==============================================================+ From the Cave, travel south and go across the bridge to the west. Go southwest then east into the desert area. You should find a Village. Go into it. +==============================================================+ | lxvii. DOMDORA | +==============================================================+ | Item Checklist: Pacifier | | Magic Bikini | | Bunny Ears | | Small Medal #84 | | Joke Book | | Small Medal #85 | | Orichalcum | | Small Medal #86 | |--------------------------------------------------------------| | Shop: -EQUIPMENT SHOP- | - ITEM SHOP - | - INN - | | Dragon Killer 15000 | Medical Herb 8 | 100G to Rest | | Frost Blade 23000 | Antidote Herb 10 | | | Magic Robe 4400 | Holy Water 20 | | | Dragon Mail 9800 | Wing of Wyvern 25 | | | Heal Shield 15000 | Full Moon Herb 30 | | | Tight Bikini 78000 | Brave Book 90 | | |______________________________________________________________| Remember Domdora back at Dragon Quest I. It was in ruins back then. From the entrance of the Village, the Equipment Shop is to the east. The Item Shop is to the north from the Equipment Shop and the Inn to the southeast of the Equipment Shop. There's another Equipment Shop east of the Real Equipment Shop but they aren't selling anything. There are other buildings found south of the Inn in the desert part of town. You can find 2 Buildings. One with an Old Man and another with a young woman. There are 2 more buildings east of them. One containing a Warrior while the other serving as a stable for the horses. North of the Stable is the Town's Well. North of the Town Well is a little garden. Ok, let's talk to the inhabitants of this Village/Town or whatever you choose to call it. Speak to the man near the entrance of the Village and he'll welcome you to Domdora, the desert town. Speak to the Warrior north of him to find out unless Zoma is defeated, day shall never befall the land. Speak to the Warrior inside the Equipment Shop to find out there might be Orichalcum in this town. We need to find it before he does. Speak to the young lady south of the Equipment Shop to find out it just keeps getting colder without the sun. Let's go get the town's treasures. Go into the Fake Equipment Shop and speak to the Shopkeeper, he says he wants to name his unborn child Samson. What if it's a girl? Go up the stairs to find his pregnant young wife. Search her wardrobe to find a PACIFIER. It's an accessory. When Equipped, it changes a character personality to HELPLESS. Useless to me. Go into the Inn and to up the stairs. Here, speak to the Dancer to find out her name is Lena. She was once a popular dancer in Ashalam. She ran away because of the disgusting customers that kept touching her. She wonders if the troupe's okay. She tells you to say hello for her if we meet the leader. If you go to Ashalam and speak to the leader of the troupe during the night which is when you can see him, he'll give you a MAGIC BIKINI. Search her drawers to find BUNNY EARS. Only female characters can equip it. It's useless to me. Go to the southern part of town and go into the Old Man's house. Speak to him. He's sick and wonders who's been spreading rumors about him. Search his pot to find the [SMALL MEDAL #84]. Search his bookshelves to find the JOKE BOOK. Go into the house above him with the young lady. Speak to her to find she's the one spreading the rumors about the Old Man. Go east of these 2 rooms to find a little house. Go into it and speak to the Warrior. He wonders if it's possible to bring the Light Orb here. Hey! We have the Light Orb. Go east of his house to find the Stable. Speak to the young man north of it to find out if we travel south, across the bridge then east from this town, we'll find Mercado (known as Melkido in the fan Translation of Dragon Quest I). Go into the Stable. Search the eastern Stable north end to find the [SMALL MEDAL #85]. Exit this place from the south to find yourself in the horse field. To the southwest is a grass patch. Search the middle grass while stepping on it to find the ORICHALCUM. Make sure you get the Orichalcum, we'll need it to make King's Sword later on. Remember, we're searching for the 3 Equipments Zoma Stole. We found the Hero Shield earlier on. Exit the Stable and go north to the Town's Well. Speak to lady near the well to find out she saw something shiny near the bushes in the horse field. That was the Orichalcum, we already got it. Go into the well. Go south to find a Man next to a little body of water. Speak to the man to find out the water will soon dry up, how will they survive. Search the southwest ground of the water body to find the [SMALL MEDAL #86]. Exit the well. Go north of the well to the little garden. Speak to the Minstrel to find out Garin, the Bard is at Mercado. Speak to the Elf to find out the flute is buried 10 paces south of Kol's Bathroom. That's all. Let's go get the Town's Shops. First though, get your party to Level 33~37. At Level 32, SAGE learns BARRIER and SNOWSTORM At Level 36, CLERIC learns AEROCROSS At Level 33, SAGE learns INVINCIBLE. At the Equipment Shop, I bought 2 Frost Blade for my Hero and Warrior. I bought a Heal Shield for my Warrior. Sell your Old Equipments. The new item in the Item Shop, the Brave Book changes a character Personality to FEARLESS like a said back at Isis. Exit the Village. +==============================================================+ | - Overworld - | +==============================================================+ From Domdora, travel south until you see a single bridge leading east. Go across it then travel east then northeast until you find a bridge leading east. Go across it and then travel southeast to find a Shrine surrounded by Poisonous Swamps. Cast Stepguard then go into it. +==============================================================+ | lxviii. SWAMP SHRINE | +==============================================================+ | Item Checklist: Rain Staff | | Small Medal #87 | | Silver Rosary | | | | Shops: None | |______________________________________________________________| Speak to the Elf here to find out she believes that Ortega will be the one to defeat Zoma. Go up the stairs. Speak to the Elf on the throne to find out she once served Rubiss. On one faithful day (she states the day and month you inputted at the beginning of the game), she called to a Hero. So she was the one that spoke to Hero is his dream. We thought it was the god of the game but it was an Elf instead. Anyway, she's been waiting for our arrival. She hands the RAIN STAFF over to us. Search the middle of the symbol on the red rug to find the [SMALL MEDAL #87]. Go northeast to find some flowers. From the too to bottom, search the 4th row of flowers until you find a SILVER ROSARY. Exit this Shrine. +==============================================================+ | - Overworld - | +==============================================================+ Cast Stepguard first. From the Swamp Shrine, travel northwest and to across the bridge. From there, travel north and follow the path northeast to find another bridge next to some Poisonous Swamps. Cross it then go south to find a Town surrounded by mountains. Go into it. +==============================================================+ | lxix. MERCADO | +==============================================================+ | Item Checklist: Small Medal #88 | | Pachisi Ticket | | Party Dress | | Kindly Book | | Lady Manual | | Smart Book | | Hero Guide | | Defy Book | | Wizard Ring | | Rockstar Ring | |==============================================================| | Shops: None | |==============================================================| | Inn: 100G to Rest | |==============================================================| | Monster Arena: Available | |______________________________________________________________| From the entrance of the Village, the Inn is to the southwest and there's an empty Shop to the southeast. From the Inn, there's a little building to the northwest and the Item Shop is to the southwest. There's another Empty Shop south of the Item Shop and further south is building with an open area. At the northeast part of the town, there's a building which can only be accessed from the northeast opening. This building contains some stairs going down leading to the Monster Arena. From the Monster Arena, to the south are 3 other buildings. 2 of them are Empty Shops while one of them have a man sleeping inside. Finally, there's a Huge Building at the Center of the Town which can be accessed from either the north, west or east. South of the building is an Old Man surrounded by Zap Tiles. That's it for the Village layout. Speak to the Soldier at the entrance of the Town to find out you're in Mercado. In Dragon Quest I, it was a walled city guarded by a Golem. In Dragon Quest I, Mercado is called Melkido in the Fan Translation of the SNES version as I said previously. Speak to the Soldier walking around near the Inn to find out the people have stopped working due to despair and fear of the Archfiend. The Item Shop Shopkeeper is sleeping as well as the Young Man inside the building south of the Monster Arena. Go into the Small Building northwest of the Inn. Search the northwest corner of this small room to find the [SMALL MEDAL #88]. Go into the building south of the Item Shop and go up the stairs. Speak to the people in the right room to find out they really have given up on life and are just waiting for their deaths. Search their drawers to find a PACHISI TICKET and PARTY DRESS. Go into the room with the scientist. He's the one who made the Golem that stopped us from entering Mercado in Dragon Quest I. Search his Bookshelves to find the KINDLY BOOK, LADY MANUAL, SMART BOOK, HERO GUIDE and DEFY BOOK. The Kindly Book changes your personality to KINDLY The Lady Manual changes it to LADYLIKE (Female Only). The Smart Book changes it to SHARP The Hero Guide changes it to VALIANT The Defy Book changes it to DEFIANT I used the Hero Guide on my Hero. He's already Valiant with the Hero Ring on so why not make him permanently Valiant. I sold the others. Next, go into the building south, the one filled with dirt and is an open space. Search the middle of this building to find your 4th WIZARD RING. You should have 3 now if your Wizard Ring broke before you fought Baramos. If it didn't break, you should have 4 now. Save them. You'll regret it later if you don't. Go into the Inn. Speak to the Minstrel in here to find out he's Garin the Bard. He just tells you that the Silver Harp or Shiny Harp is back at his house. We already got it. Search the drawers here to find a ROCKSTAR RING. Go ahead and place a bet in the Monster Arena if you want to. The people inside are enjoying themselves. Go into the huge building at the center of town from the west. Speak to the Man inside. He says if we want to go to Zoma's Castle, we should go visit the Old Man in the shrine. Exit this huge building from the south opening. Cast Stepguard then speak to the Old Man on the Throne. He says we must head to the Shrine of Honor. With the Sun Stone, Rain Staff and Holy Crest, we'll be able to reach Zoma's Castle That's all for Mercado. Get your party to Level 34~38. At Level 38, Hero learns HEALUSALL At Level 34, SAGE learns HEALUS and BEDRAGON At Level 38, CLERIC learns REVIVE Exit Mercado. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Ludatorm. From Ludatorm, head west to find your Ship. Get aboard it. Sail west to get out to the larger ocean. Continue west to the end to see that the Water is falling off. The Earth is Flat!? Anyway, open your World Map. Make it back to Garin's House. Remember where it is? It's at the northwest end of the Continent. Anyway, from there, sail east until you see a group of Islands. One of them have a Tower on it. Open your map. It's the scattered continents found at the northern part of the Overworld. Dock at the Continent southeast of the Island with the Tower. You should be on the northeast corner Continent according to the World Map. Travel east to find a Village next to the mountains that forms an Arc shape. According to your World Map, the Village I mentioned is at the northern part of the northeastern end continent. The Map makes my job of showing you around much more easier. Go into the Village. +==============================================================+ | lxx. KOL | +==============================================================+ | Item Checklist: Small Medal #89 | | Fairy Flute | | Mystic Nut | | Clothes | | Pachisi Ticket x3 | | Small Medal #90 | | King's Sword (35000G) | | Small Medal #91 | |--------------------------------------------------------------| | Shop: -EQUIPMENT SHOP- | - ITEM SHOP - | - INN - | | Zombie Killer 9800 | Medical Herb 8 | 124G to Rest | | War Hammer 9500 | Holy Water 20 | | | Power Knuckle 7100 | Wing of Wyvern 25 | | | Blade Armor 6500 | Full Moon Herb 30 | | | Water Dress 12500 | Slime Earrings 950 | | | Silver Shield 8800 | | | | Sage Staff 15000 | | | |______________________________________________________________| Welcome to Kol. It's called Maria in the Fan Translation of Dragon Quest I. From the entrance of the Village, follow the dirt path to reach the center of the town. There's a well. This Well will be our starting point. From the Well, to the east is the Equipment Shop. The Inn is to the north from the Equipment Shop. There's a Public Bath House to the west of the Inn. There's a huge building southwest of the Town's Well. The Item Shop is found up the stairs in the huge building. Speak to man at the entrance of the Village and he'll welcome you to Kol. Speak to the woman near the Town's Well to find out the owner of the Item Shop is a highly skilled swordsmith. He often buys useless items so he can restore them and resell them. The man near the Town's Well says that Zoma destroyed the King's Sword unfortunately and it took him 3 years to do so. You can reach the Warrior south of Inn by going around south of the Equipment Shop then north to meet him. He says that Rubiss is sealed in a tower on an island just off the western shore of this peninsula. It's the Tower we saw previously. Speak to the Man at the southwest corner of the Village to find out with the Fairy Flute, Rubiss can be freed from her curse. Speak to the Lady next to the Public Bath House and she'll welcome you inside. Speak to the Old Man and he'll ask if you want to join him. Answer NO and he'll say the Bath isn't hot without the sun which means most of the Villagers are bathing cold water. Speak to the Zipangu woman inside the room west of the Town's Well to find out that she was next in line for Orochi so she fled with her husband and ended up falling down to this world. She says her husband is a great swordsmith. Go into the room south of her and speak to the men here to find out the King's Sword was made out of Orichalcum whic we have, a man from Kandar tricked a man here into buying a Steel Sword and that the Zipangu swordsmith can be found up the stairs here as he runs the Item Shop. Go west of the Public Bath House to find an Old Woman. Cast Stepguard then speak to her. She says we can weaken Zoma with the Light Ball which is the Light Orb we got from the Dragon Queen. That's all for the townspeople. Let's go loot some treasures. Go into the Public Bath House and search the stairs leading into the water to find the [SMALL MEDAL #89]. Go through the south opening of the Bath House and go DIRECTLY south to the tree. Search the ground to find the FAIRY FLUTE. Go northeast of the Public Bath House and into the forest area. Search the middle of the 2 huge trees to find a MYSTIC NUT. Search the wardrobe in the room with the Zipangu woman to find CLOTHES and a PACHISI TICKET. Go into the room south of the room with the Zipangu Woman. Search the red tile in middle of the room to find another PACHISI TICKET. Go up the stairs here to reach the Item Shop with the Zipangu man who is a Weaponsmith. Search the bags on the wall to find yet another PACHISI TICKET and the [SMALL MEDAL #90]. Now for the Shops. First off, sell the Orichalcum to the Zipangu Man who runs the Item Shop for 22500G. Exit Kol and RETURN to anywhere that you can SAVE YOUR GAME. After saving your game, Select that you do not want to continue your journey. Reset the game then RETURN to Lol and go into the Item Shop. The Zipangu Man should now be selling the King's Sword for 35000G. Buy it to obtain the KING'S SWORD. Now we have 2 out of 3 Equipments that Zoma stole. Equip the King's Sword on Hero. The new item sold, Slime Earrings changes a character Personality to LONESOME. At the Equipment Shop, I bought the BLADE ARMOR for my Hero and the WATER DRESS for my SAGE. I also bought the SAGE STAFF for my SAGE and CLERIC to replace their Zombie Killer. Sell all your Old Stuff. We've come a long way...NOW WE CAN FINALLY PLAY ON OUR NEXT PACHISI TRACK. Where is it you ask? Isn't it that obvious? Go into the Town's Well. Go down the rope and speak to the Man here. He'll welcome you to Kol Pachisi Plaza. Now, step on the White Stairs. From the White Stairs, click the D-Pad Down Button 8 Times then search the ground to find the [SMALL MEDAL #91]. Go into the Cave... You know that music... +==============================================================+ | lxxi. PACHISI TRACK #4 | +==============================================================+ | Item Checklist: Pachisi Ticket x5 | | Small Medal #92 | | | | Shops: Pachisi Track Shop | |______________________________________________________________| This is the 1st Floor of the Pachisi Track, go north to see the man you need to speak to in order to play. To the east of him are 2 stairs. One going up and the other going down. Ignore them. On this floor, head to the far northeast end where the grasses are and search the northeast corner to find a PACHISI TICKET. Speak to the Old Man on this floor. He says that there is a lot of gambling in this town. The merchant and the Bunny Girl doesn't say anything important. Take the stairs going down. On this floor, there are 3 Star Tiles. Search the middle of them to get a PACHISI TICKET on each making it 3 PACHISI TICKETS. Go back up the stairs. Take the stairs going up. On this floor, follow the path west, north, east, south then east and search the flower near the GOAL tile to find the [SMALL MEDAL #92]. Return to the stairs going down. This time, go north to then end then west to the end and search the grass to find a PACHISI TICKET. You can go play the Pachisi Track game now. We are about to play our Fourth Pachisi Track game. Here is the information about it: .-----------------------------------------------------. | Abbreviations | |'-----------------------------------------------------'| | STA - Start | | RST - Restart | | GOL - Goal | | KEY - Alternative Goal | | FOR - Forest | | GRS - Grass | | MT. - Mountain | | DS - Direction Sign | | TD - Trap Door | | ZAP - Zap | | SC - Star Circle | | SKL - Skull | | SLM - Slime | | SHP - Shop | | INN - Inn | | WS - Warp Square | | ! - ! Symbol | | ? - ? Symbol | '-------------------------------------------------------' +=============================================================================+ PACHISI TRACK MAP #4 +=============================================================================+ )---------------( \ Floor One / )-------------( .---.---.---.---.---.---.---. .---.---.---. |S1 |R1 |SLM|A1 |T1 |ZAP|INN| |A10|FOR|S2 | |---|---'---'---'---'---:---| |---:---:---| |MT.| |A2 | |R3 | |GRS| |---| |---| |---| |---| |A3 | |FOR| |ZAP| |R4 | |---:---.---.---.---.---:---| |---| |---| |TD |GRS|DS |P1 |SKL|GRS| ? | |MT.| |P3 | '---'---|---:---'---'---'---' |---:---:---| |FOR| |DS |GRS|A9 | |---| |---:---'---' |ZAP| |SC | |---| .---.---.---.---.---. |---| |SC | |G3 |GRS|TD |GRS|G5 | |SHP| |---| |---:---|---|---:---| |---| |R2 | |P2 | |G4 | |D2 | |GRS| .---:---| |---| |---| |---| |---:---. |SLM|G1 | |FOR| |A5 | |FOR| |SLM|FOR| |---:---' |---| |---| |---| '---:---| |GRS| | ? | |SLM| | ? | |T3 | |---| .---|---| |---| |---|---. |---| |FOR| |GRS|T2 | |GRS| |A7 |GRS| |A8 | |---:---:---:---' |---| '---:---:---:---| |G2 |WS |A4 | |D1 | |MT.|WS |GRS| '---'---'---' |---| '---'---'---' |A6 | |---| |STA| '---' .-----------------------------------------------------. | S1 - Stairs leading to S1 on Floor Two | | S2 - Stairs leading to S2 on Floor Two | |-------------------------------------------------------| | A1 - Arrow -3 | | A2 - Arrow +2 | | A3 - Arrow -2 | | A4 - Arrow +3 | | A5 - Arrow +3 | | A6 - Arrow +2 | | A7 - Arrow +2 | | A8 - Arrow +4 | | A9 - Arrow -4 | | A10 - Arrow +2 | |-------------------------------------------------------| | R1 - Dice Roll +1 | | R2 - Dice Roll +1 | | R3 - Dice Roll +1 | | R4 - Dice Roll +1 | |-------------------------------------------------------| | T1 - Treasure Chest contains FLEE RING | | T2 - Treasure Chest contains LIFE STONE | | T3 - Treasure Chest contains DRAGON TAIL | |-------------------------------------------------------| | P1 - Pot contains MYSTIC NUT | | P2 - Pot contains LIFE NUT | | P3 - Pot contains STAMINA SEED | |-------------------------------------------------------| | G1 - Gold +500 | | G2 - Gold -1000 | | G3 - Gold +500 | | G4 - Gold +500 | | G5 - Gold -500 | |-------------------------------------------------------| | D1 - Dresser contains SMALL MEDAL #93 | | D2 - Dresser contains TURBAN | '-----------------------------------------------------' )---------------( \ Floor Two / )-------------( .---. |S1 | |---| .---.---.---.---.---. |FOR| |G5 |ZAP|P3 |GRS|S2 | |---| .---.---.---.---.---. |---:---'---'---'---' |GRS| |FOR|GRS|KEY|GRS|SC | |A4 | |---| |---:---'---'---:---| |---| |A1 | |TD | |TD | |SKL| |---| |---| |---| |---| |G1 | |P2 | |A3 | |INN| |---| |---:---.---.---:---| |---| |FOR| |DS |R5 | ! |R6 |SLM| |G4 | |---| |---|---'---'---'---' |---| |D1 | |FOR| |FOR| |---| |---| |---| .---. | ? | |GRS| |A2 | |GOL| |---| |---:---.---.---.---.---:---| |---| |R1 | |SLM|T2 |R4 |G3 |R3 |D2 | ? | |FOR| |---| '---'---'---'---'---'---'---' .---:---| |FOR| |R2 |GRS| |---:---.---.---.---.---.---.---.---.---.---:---:---' |T1 |GRS|SKL|MT.|ZAP|SC |GRS| ! |G2 |FOR|P1 |TD | '---'---'---'---'---'---'---'---'---'---'---'---' .-----------------------------------------------------. | S1 - Stairs leading to S1 on Floor One | | S2 - Stairs leading to S2 on Floor One | |-------------------------------------------------------| | A1 - Arrow +2 | | A2 - Arrow -3 | | A3 - Arrow -6 | | A4 - Arrow +3 | |-------------------------------------------------------| | R1 - Dice Roll -1 | | R2 - Dice Roll -1 | | R3 - Dice Roll -3 | | R4 - Dice Roll +2 | | R5 - Dice Roll +1 | | R6 - Dice Roll +1 | |-------------------------------------------------------| | T1 - Treasure Chest contains DARK OUTFIT | | T2 - Treasure Chest contains MIMIC | |-------------------------------------------------------| | P1 - Pot contains AGILITY SEED | | P2 - Pot contains LIFE NUT | | P3 - Pot contains SMALL MEDAL #94 | |-------------------------------------------------------| | G1 - Gold -1000 | | G2 - Gold +1000 | | G3 - Gold -1000 | | G4 - Gold +2000 | | G5 - Gold -500 | |-------------------------------------------------------| | D1 - Dresser contains MUSCLE GUIDEBOOK | | D2 - Dresser contains YGGDRASIL LEAF | '-----------------------------------------------------' +=============================================================================+ .-------------------------. .-------------------------. | SHOP (Floor One) | | GOAL REWARDS | |-------------------------| |-------------------------| | Blade Armor - 6500G | | Light Dress | | Dragon Robe - 27000G | '-------------------------' | Thor Sword - 65000G | '-------------------------' .--------------------------. | ALTERNATIVE GOAL REWARDS | |--------------------------| | Gringham Whip | | Life Ring | '--------------------------' Number of Floors = 2 Number of Dice Rolls = 25 Small Medal = Small Medal #93, Small Medal #94 +=============================================================================+ Tips: So there are 2 Goals in this Track. One is the real Goal while the other one with the Key Symbol is the Alternative Goal. The Track in Floor One leads to a split making you either head for the S1 or S2. The plan is to get both the Goal and the Alternative Goal which means you have to play the Pachisi Track 2 times to get it. The first run is to get to S1 then head for the Goal. The second run is to get to S2 then head for the Alternative Goal. Cheat: As I said before in the previous tracks, you are probably using an emulator to go through the game so you can easily get all the Items. If you are not using the cheat then try to get the below items in this Track: Floor One: Flee Ring, Life Stone, Dragon Tail, Small Medal #93 Floor Two: Dark Outfit, Small Medal #94, Muscle Guidebook Goal: Light Dress Key: Gringham Whip, Life Ring If you chose to go to the Goal, get the Light Dress from the Chest then fall down the hole If you chose to go to the Alternative Goal, go through the opening. In the Cave area, Follow the path until you have a split going east to the stairs going down. Don't go down them yet. Follow the northwest to the end and open the chest for a LIFE RING. Go down the stairs now back at the split east. In this area, follow the path until you reach the hole. Open the chest near the hole to obtain the GRINGHAM WHIP. Fall down the hole. Once again, I chose not to buy anything from the Shop. Exit after you're done having fun and getting those items. If you can't get them then ignore it. You can always come back to get them when you have more Pachisi Ticket. +==============================================================+ | - Kol - | +==============================================================+ I gave the Light Dress to my Female Sage. The Light Dress can only be equipped by Female Characters. I gave the Gringham Whip to my Female Sage and the Life Ring to my Male Cleric. The Life Ring changes a character personality to SILLY so now my Cleric has a Silly Personality. The Flee Ring changes a character Personality to COWARDLY and it's also Cursed so don't equip it. That's all for Kol and the 4th Pachisi Track. Exit Kol. +==============================================================+ | - Overworld - | +==============================================================+ Before we go free Rubiss and kill the Ruler of the Dark World, we need to get something. From Kol, travel south to the southern end of the Continent to find Cave surrounded by Poisonous Swamps. Cast Stepguard then go into it. +==============================================================+ | lxxii. SWAMP CAVE | +==============================================================+ | Item Checklist: Pachisi Ticket | | Small Medal #95 | | | | Shops: None | |______________________________________________________________| Fr the entrance of this Cave, go west to find 2 Men. They say they're digging a tunnel. In Dragon Quest One, they Completed this Cave and we could travel to the southern continent. I also called this Cave Swamp Cave in Dragon Quest I so my reference to it can be easier. If you haven't played Dragon Quest I then once again, I'll ask you, what are you doing here then. I have an SNES Walkthrough up in Gamefaq so go check it out. Anyway, there are some beds here. Search the western torch on the wall to find a PACHISI TICKET. Go back east and head to southern end of the Cave to find 2 Men. Search the wall south in-between them to find the [SMALL MEDAL #95]. The Cave is used to reach Rimuldar safely in Dragon Quest I but since it's still in construction, we need to reach Rimuldar through the Seas. Exit this Cave. +==============================================================+ | - Overworld - | +==============================================================+ Before we go free Rubiss, RETURN to Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Vivify Staff, Sacred Bikini Head to the Medal King House and Cash in your Medals to receive the VIVIFY STAFF and the SACRED BIKINI. If we find 5 more making it 100, we'll get the Gold Pass I gave the Sacred Bikini to my Female Warrior. I can already imagine her wearing it. *Drolls... Anyway...the Sacred Bikini can only be equipped by Females. RETURN to Kol. +==============================================================+ | - Overworld - | +==============================================================+ Go west and get aboard your Ship. Sail to the Tower Island west and go into the Tower +==============================================================+ | lxxiii. RUBISS TOWER | +==============================================================+ | Item Checklist: 1016G | | 960G | | Strength Ring | | Small Medal #96 | | Life Nut x2 | | Benevolent Ring | | Flamerang | | Pachisi Ticket | | Small Medal #97 | | Light Armor | | Sacred Talisman | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== 1F =============== Go north and into the Castle. Cast Stepguard then go through the Big Red Door to be at split going east/west/north. Go north to find 2 Chests. One is a Mimic while the other contains 1016 GOLD. Go back south to the split. Go east and through the Red Door north to meet an Old Man. Speak to him and he'll tell you to use the Fairy Flute as an item on the 5th Floor. Go back west to the split. Before we progress, get your party to Level 36~40. There is a Metabble (Metal Babble) Spawn on this floor so if you manage to kill one, your leveling up will be much easier. At Level 35, SAGE learns OPEN At Level 36, SAGE learns BLAZEMOST When you've gotten to that Level, go rest at Kol then come back into Rubiss Tower. At the split, go west 1 screen. Go through the southern Red Door west and speak to the man here to find out only true Heroes can make it through the moving floors. Go back through the Red Door them go south through the opening. Take the stairs going up. =============== 2F =============== From the entrance if this floor, go north 1 screen then east to be in the middle of this floor in a room. There are some White Crystals on the floor. They mess up your controller when you step on them but I've cracked how they work. There are 2 Different Crystals: The first one is the Crystal that has a White Arrow facing East and the second one has the White Arrow facing West. If the White Arrow is facing East then your controller is: Up = Right Left = Up Down = Left Right = Down If the White Arrow is facing West then your controller is: Up = Left Left = Down Down = Right Right = Up Cast Stepguard if you don't want to use the Moving Tiles or if you messed up and stepped on a Zap Tile. Make it to the center of this floor then go through the moving tiles (that is the Crystal tiles) north to find 4 Chest. Open them to find 960 GOLD, STRENGTH RING, [SMALL MEDAL #96] and a Mimic. Go south from the center of this floor to find 4 more chests containing LIFE NUT, BENEVOLENT RING, FLAMERANG and another LIFE NUT. From the center of this floor again, go east and take the stairs going up to your north. =============== 3F =============== On this floor, go south to find the stairs going up to the next floor. Ignore them and go west then north into the center room of this floor. Search the tile northeast next to lower pile of skull to find a PACHISI TICKET. Exit this room. Go west to the end then north to find Chest. Open it for the [SMALL MEDAL #97]. Go back south then go east to the end and take the stairs I told you to ignore going up. =============== 4F =============== On this floor, go north then west and carefully go through the Crysta Tile west. At the other side if them is a chest containing a LIGHT ARMOR. This is the 3rd and Final Equipment Zoma stole. The Light Armor or the Armor of Light. Equip it on Hero. Fall down the hole. =============== 3F =============== Exit the center room then go west then north to the chest you found a Small Medal in. Go east from it and fall down the opening north. =============== 1F =============== Go south through the Red Door. Go west and up the stairs north. =============== 2F =============== Go east through the Crystal Tiles to reach the stairs going up at the East end of this part of the floor. Go up them. =============== 3F =============== Go up the stairs. =============== 4F =============== Go west and up the stairs. =============== 5F =============== On this floor, go south, east then north and through the Red Doors. Go north to reach a statue of a goddess. Stand before it and use the Fairy Flute as an item to play it. Rubiss Curse will now be lifted. She's the creator of Alefgard. She gives you the SACRED TALISMAN before disappearing. Before leaving this Cave, get your party to Level 37~41. At Level 41, HERO learns LIGHTNING At Level 37, SAGE learns AEROCROSS and TRANSFORM Cast OUTSIDE. +==============================================================+ | - Overworld - | +==============================================================+ Rest at Kol. Get aboard your Ship and sail north, east then south to reach the southern part of the continent where you found Swamp Cave. You should be east of the Swamp Cave across the Pointy rocks. Dock on the southern continent then travel south to find a desert area. Go west from it then cycle around west, south then east to get into the mountains area. You should find a Village surrounded by water. Go into it. +==============================================================+ | lxxiv. RIMULDAR | +==============================================================+ | Item Checklist: Pachisi Ticket | | Small Medal #98 | | Wisdom Seed | | Hard Heart | | Life Ring | | Golden Beak | | Small Medal #99 | | Strength Seed | | Zen Book | | Small Medal #100 | |--------------------------------------------------------------| | Shop: -EQUIPMENT SHOP- | - ITEM SHOP - | - INN - | | Falcon Sword 25000 | Unavailable | 80G to Rest | | Bastard Sword 31000 | | | | Cloak of Evasion 2900 | | | | Dragon Shield 3500 | | | | Ogre Shield 25000 | | | | Great Helm 35000 | | | |______________________________________________________________| There's no Item Shop. From the entrance of Village, do not cross the bridge yet. Go north to find a woman. She says her lover is late. Go west to then south to find a man. He says the Sage's Stone can heal everyone's wounds and can be used any number of times. He says the woman we met earlier is late. This is the exact same thing that happened in Dragon Quest I. There were 2 Lovers having the exact same problem. Go north of man and go across the small bridge and go into the house from the northwest opening. There's an Old Man here. Speak to him. He says he wants to check out our Magic Key. Ignore him. Search the drawers here to find a PACHISI TICKET and the [SMALL MEDAL #98]. Search the pots for a WISDOM SEED. Return to the entrance of the Village and go west across the bridge to get to the main Village. From the bridge, the Equipment Shop is to the north and the In is to the south. From the Inn, there's a building to the west. From the Equipment Shop, there's a building to the west with 2 Doors. We've already been to the house found at the northwest end of the Village. Speak to the Woman at the entrance of the Village and she'll welcome you to Rimuldar. Speak to the boy at the center of the Village. He knows about Ortega and says Ortega might have already defeated the Archfiend. Why hasn't the cloud of darkness cleared out then? Speak to man near the boy. He says Zoma can't be defeated without the Light Orb. We have that already. Speak to the Knight south of the Inn. He says he left his luggage at the Inn. Ortega gave it to him. Speak to the Warrior inside the Weapon Shop to find out he noticed a man standing on the island's west coast. He wonders where he could be by now. Speak to the Old Man found at the west side of the Village. He says Poor Ortega must have drowned by now since he tried crossing the sea to Zoma's Castle without the Rainbow Bridge. Go into the Inn and search the drawers for a HARD HEART. Go into the Inn through the southern Red Door to find a Chest. Open it for a LIFE RING. Go to the house west of the Equipment Shop. Go into it through the left door. Speak to the Old Man here. He tells you where you find the Light Armor. We already got it. Search the drawers for a GOLDEN BEAK. Search the pots for the [SMALL MEDAL #99] and STRENGTH SEED. Go into the east room and speak to the young lady to find out the Holy Crest which is the Sacred Talisman is proof of Rubiss love. Search the drawers here for the ZEN BOOK. Go into the building west of the Inn from the northeast entrance. Speak to the young lady here to find out she knows about the World Above. The Old Lady behind the counter says we need the Rainbow Bridge which can be formed west of this town to reach Zoma's Castle. Go up the stairs to find the Church. Go into this same building from the southwest entrance. Go up the stairs. Speak to the Soldier here. He says the prisoner here is a liar. Unlock the Prison Doors and speak to the Prisoner. He says something can be found behind Zoma's Throne but no one believes him. We do. Search his table to find the [SMALL MEDAL #100] he was probably keeping himself busy with. At the Equipment Shop, I bought the BASTARD SWORD for my Warrior, I also got my Warrior an OGRE SHIELD. I got a GREAT HELM for my Hero and Warrior each. Sell all your Old stuff. Exit Rimuldar after resting at the Inn. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Aliahan. +==============================================================+ | - Aliahan - | +==============================================================+ Item Checklist: Gold Pass Go visit the Medal King and cash in your Small Medals to get the GOLD PASS. We've found almost every Small Medal in the World. There's still 10 more. The Gold Pass allows you to play on the Pachisi Track as many times as you like so go ahead and play all you want if you want to. Let's go get the Ruler of the Dark World. RETURN to Rimuldar. +==============================================================+ | - Overworld - | +==============================================================+ Your ship can be found east of Rimuldar across the mountains so you have to go around south to get to it. From where your Ship is parked, sail south to the continent south of Rimuldar Continent to find a Shrine surrounded by mountains. Go into the Shrine. +==============================================================+ | lxxv. SHRINE OF HONOR | +==============================================================+ | Item Checklist: Small Medal #101 | | Rainbow Drop | | | | Shops: None | |______________________________________________________________| Go west and search the western cross from the south to find the [SMALL MEDAL #101]. Speak to the Priest and he'll welcome you to the Shrine of Honor. The Sun Stone and Rain Staff will then merge together to form the RAINBOW DROP. Speak to him again and he'll say the treasure chest behind him is empty so we should stop worrying about it. He got me there. *_* Exit the Shrine. +==============================================================+ | - Overworld - | +==============================================================+ RETURN to Rimuldar. Before progressing, it is important that you go SAVE YOUR GAME. From Rimuldar, travel northwest until you reach the northwest end of the continent Rimuldar is on, check your World Map. At the northwest end, use the Rainbow Drop as an item to form the Rainbow Bridge. Just like Dragon Quest I. Cross the bridge then go south. Cast Stepguard then follow the Poisonous Swamps west then north to reach Zoma's Castle. Finally....Go into it. +==============================================================+ | lxxvi. ZOMA'S CASTLE | +==============================================================+ | Item Checklist: Small Medal #102 | | Small Medal #103 | | Double-Edged Sword | | Small Medal #104 | | Life Stone | | Yggdrasil Leaf | | Sage's Stone | | Wizard Ring | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| =============== 1F =============== Go north to get into the Castle. Go east, north, west them south. Go through the Red Door south to your right. Cast Stepguard then examine middle of the upper Zap tile to find the [SMALL MEDAL #102]. Go back north and go west, south, west then north through the Red Door. You'll find some Stone Statues here. Go north a bit and the door behind you will close and can't be opened That's a nice little detail to add. Thank you game. Go north and the first 2 Statues will come to life and attack you. They are GrandTitans. It's an easy battle. Go north to the door. It's locked. Go back south and the next 2 Statues will attack you. Go back north and the last 2 Statues will attack. After defeating them, the door north will open. Cast Stepguard then go through the doorway. Go north to find the Throne. Search in-between the Thrones from the front to find the [SMALL MEDAL #103]. Search behind the Throne like the prisoner at Rimuldar said to find a secret stairway. Go down them. =============== B1F =============== Go down the stairs. =============== B2F =============== Go birth to find those annoying Crystal Tiles again that mess up your D-Pad. Make your way to the middle northern area to find the stairs going down. Go down them. =============== B3F =============== Go west to the end then south. Go west when you can then continue south to find a Chest. Open it for a DOUBLE-EDGED SWORD. It's cursed so don't equip it. Go back north then east. Go south and follow the path southeast, north then west to find the stairs going down. Thank them. =============== B4F =============== Go north through the Gray Door. Go east then north to hear someone battling. Go west to find Ortega. Approach him to find out he's fighting King Hydra all alone. You get to watch the battle. King Hydra eventually wins the Fight. Ortega will die saying he regrets not being there fhis child. :'( Back in control, mourn for a bit then go west to the end then north of the end to be at the northwest corner of this floor. Go east then south through the Gray Doors. Go south to find 6 Chests. Open them to find the [SMALL MEDAL #104], LIFE STONE, YGGDRASIL LEAF, SAGE'S STONE, WIZARD RING and of course a Mimic. Go back through the doorway north then go east then south to the end to find the stairs going down to the next floor. Take it. [===================] ] Zoma's Domain [ [===================] Have Hero Cast Healusall then use a Wizard Ring to max out your parties MP. Go north and climb up to the Altar. Some torches will lit up and you'll see a clear view of where you are. Zoma walks towards your Hero. That's Zoma. They're all so huge. After stating his evil plans, he sends forth his servants to take care of us before he does. ______________________________________________________________ | NAME: King Hydra | | | | GOLD: 350 | | EXPERIENCE: 12200 (3050 each) | | | | RECOMMENDED LEVEL: 37~41 | | | | ATTACKS: | | - Normal attack | | - Acts twice | | - Inferno | | | | HOW TO DEFEAT: | | Begin the Battle by casting all your Stats Buffing Spells. | | | | Use Revive if any of your Character dies. Use HEALUS if your | | party is low on health (below 100). Have your attackers | | attack every round. Have your Sage cast all his/her powerful | | spells. This battle should be easy. | |______________________________________________________________| Heal up and recover your MP again. Come down from the altar and head north to be attacked by another one of Zoma's servant. ______________________________________________________________ | NAME: Barabros | | | | GOLD: 450 | | EXPERIENCE: 13500 (3375 each) | | | | RECOMMENDED LEVEL: 37~41 | | | | ATTACKS: | | - Normal attack | | - Acts twice | | - Scorch | | | | HOW TO DEFEAT: | | Begin the Battle by casting all your Stats Buffing Spells. | | | | Use Revive if any of your Character dies. Use HEALUS if your | | party is low on health (below 100). Have your attackers | | attack every round. Have your Sage cast all his/her powerful | | spells. This battle should be easy. | |______________________________________________________________| Heal up and recover your MP again. Go further north to battle another one of Zoma's servant. ______________________________________________________________ | NAME: Barazomb | | | | GOLD: 115 | | EXPERIENCE: 12200 (3575 each) | | | | RECOMMENDED LEVEL: 37~41 | | | | ATTACKS: | | - Normal attack | | - Acts twice | | | | HOW TO DEFEAT: | | Begin the Battle by casting all your Stats Buffing Spells. | | | | Use Revive if any of your Character dies. Use HEALUS if your | | party is low on health (below 100). Have your attackers | | attack every round. Have your Sage cast all his/her powerful | | spells. This battle should be easy. | |______________________________________________________________| Get your party to Level 38~42 now. At Level 38, Sage learns REVIVE and EXPLODET. At Level 42, Cleric learns SACRIFICE. Use Healusall then restore your MP with the Wizard Rings. I advice you strongly to exit the Castle and go SAVE YOUR GAME with the stuff you got from looting the Castle although if you come back, you'll have to fight Zoma's servants again but it'll be worth it. Trust me on this. We are about to face ZOMA. These were my Party Equipment I used to beat him: ----------------------------------------------------------------- HERO (Male) - Valiant LV: 42 CLASS: Hero WEAPON: King's Sword ARMOR: Light Armor SHIELD: Hero Shield HELMET: Great Helm ACCESSORY: Hero Ring ----------------------------------------------------------------- CYNTHIA (Female) - Sexy LV: 42 CLASS: Warrior WEAPON: Bastard Sword ARMOR: Sacred Bikini SHIELD: Ogre Shield HELMET: Great Helm ACCESSORY: Garter Belt ----------------------------------------------------------------- CHRISTO (Male) - Silly LV: 42 CLASS: Cleric WEAPON: Sage Staff ARMOR: Magic Armor SHIELD: Silver Shield HELMET: Mythril Helmet ACCESSORY: Life Ring ----------------------------------------------------------------- ROSA (Female) - Sexy LV: 38 CLASS: SAGE WEAPON: Gringham Whip ARMOR: Light Dress SHIELD: Silver Shield HELMET: Mythril Helmet ACCESSORY: Garter Belt ----------------------------------------------------------------- Give each of your character a Life Stone then give the Light Orb to any of your character. Go north to confront Zoma. After he talks a bit, we battle!!! ______________________________________________________________ | NAME: Zoma | | | | GOLD: 0 | | EXPERIENCE: 0 | | | | RECOMMENDED LEVEL: 38~42 | | | | ATTACKS: | | - Normal attack | | - Acts twice | | - C-C-Cold Breath | | - Disruptive Wave | | - Regenerates 90~110 HP | | - Snowstorm | | | | HOW TO DEFEAT: | | The first thing you should do is use the Light Orb as an item| | to turn Zoma color from Gray to Orange which means he has | | been weakened. Cast all your Stats Buffing Spells after that | | then attack with your attackers. Have your Cleric devoted to | | only healing and not attacking. Your Sage should support your| | Cleric is healing as well as your attackers in attacking. | | If any dies, immediately use the REVIVE SPELL. Use Hero's | | Healusall Spell when you're in a tight spot. It costs more | | than half of his Max MP so use it wisely. Cast Sap, Defense | | and other spells to decrease Zoma's defense. When he uses his| | binding light attack, it means all your Stats as well as his | | are back to normal so you need to cast your Stats Buffing | | Spells again. Good luck...it's gonna be a long battle. | |______________________________________________________________| After that battle, My Sage died 5 times but I'm good. Anyway, after that battle, Zoma will begin to be covered with flames. He says Hero should heed his words. Light will never exist without creating darkness and shadows. He says more will follow his steps but by that time, we'll be dead and gone. That's not true. Our descendants took care of the Darkness in the future that threatened World peace. The whole place is falling apart. We have to leave. In control, go south to fall into a hole. +==============================================================+ | - Loto's Cave - | +==============================================================+ You'll find yourself in Loto's Cave. Since spells don't work in this Cave, backtrack to the Overworld. Go southeast and take the stairs going up. Go east, south then west to see the path behind you crumble to the ground. Make your way to the southeast corner of this room and take the stairs going up. Make your way to the northwest corner of this floor at take the stairs going up. +==============================================================+ | lxxvii. THE END AGAIN? | +==============================================================+ | Item Checklist: None | | | | Shops: None | |______________________________________________________________| +==============================================================+ | - Overworld - | +==============================================================+ A sound is heard in the skies. The gateway between the two worlds have closed....you see rainbow colors fill the screen. Light is restored to the World of Alefgard. RETURN to Ludatorm or just trek there and go into it. +==============================================================+ | - Ludatorm - | +==============================================================+ The Villagers already know about what we've done. Go into Ludatorm Castle. +==============================================================+ | - Ludatorm Castle - | +==============================================================+ Go straight to the King. He confirms the fact that we can no longer return to the World Above and then gives us the title, Loto. We finally get to celebrate. ...And thus (Your Name) became Alefgard's new hero, just like the legendary hero, Loto!! However, when the celebration ended, Hero mysteriously vanished ....never to return.... But Hero left behind his sword and armor.... They'll be handed down through generations for use in time of need.... THUS, THE LEGEND WAS BORN.... TO BE CONTINUED TO DRAGON QUEST I-II Reset your game and load your SAVE STATE. +==============================================================+ | lxxviii. SKY WORLD | +==============================================================+ | Item Checklist: None | | | | Shops: None | |______________________________________________________________| If you SAVED YOUR GAME before you went to fight Zoma then you are ready for the Bonus Dungeon. RETURN to Aliahan and fly over to the Dragon Queen's Castle and go into it. Go to the north end of the Castle and step into the light to reach the Sky World. Go north and into the Cave. +==============================================================+ | lxxix. BONUS DUNGEON | +==============================================================+ | Item Checklist: Strength Seed x2 | | Staff of Reflection | | Gaia Sword | | Small Medal #105 | | Mystic Nut | | Sorrow Shield | | Small Medal #106 | | Life Nut | | Hero Guide | | Small Medal #107 | | Pachisi Ticket | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| First things first, get your party to Level 38~42 if you haven't yet. =()-----------()= || B1F || =()-----------()= From the entrance of the Cave, go north through the opening. You'll be at a split going west/east. Go west 1 screen to find a chest. It's a Mimic. Go back east to the split. Go east and follow the path south then east to another split going north/east/south. Go north and open the chest for a STRENGTH SEED. From the chest, head east then north to the end. Go west 1 screen then continue going west to the end to find a chest containing the STAFF OF REFLECTION. Go back east 1 screen. Go east, north then east to the end to find the stairs going down. =()-----------()= || B2F || =()-----------()= Go south all the way to the end then head west and through the opening. Go north 1 screen then west 1 screen. Go across the bridge then go west 1 screen, north 1 screen and west 1 screen to find another bridge. Cross it then go north to find the stairs going to the next floor. Go down them. =()-----------()= || B3F || =()-----------()= Go west then south to the end staying close west to reach the southwest end of this floor. Go east from here then north to find the stairs going to the next floor. Ignore them and go east through the opening. Open the chest for the GAIA SWORD. Go back west and take the stairs going down. =()-----------()= || B4F || =()-----------()= Go west, north, west then south all the way to the end to find a chest. Open it for the [SMALL MEDAL #105]. Go north and ignore the first path east but take the second one. Go east to the end then head north and down the stairs. =()-----------()= || B5F || =()-----------()= It's a Church. Search the bed from the left to find a MYSTIC NUT. Go back up the stairs. =()-----------()= || B4F || =()-----------()= Go west, south then west to the end. Go north then east to find the stairs going to the next floor. Go down them. =()-----------()= || B5F || =()-----------()= Cycle around west, north, east, south, west to reach the Blue Circle on the ground which restores your party HP and MP to max. This is a good place to train. Get your party to Level 41~45. At Level 40, Sage learns CHANCE. At Level 41, Sage learns SACRIFICE Go through the opening at the west end of this room. Go north to reach a split going north/west. Go north 1 screen. You'll be at another split going east/west. Go west to find a chest containing the SORROW SHIELD. Go east to find a chest containing the [SMALL MEDAL #106]. Go back south to the previous split and head west then follow the path as it goes south to find the stairs going down at the end. Go down them. =()-----------()= || B6F || =()-----------()= Head west to find some statues. Search the 5th Statue of the Top Row when counting from left to right to find a STRENGTH SEED. Search in-between the 3rd and 4th statue of the Bottom Row when counting from left to right to find a LIFE NUT. Go west then north and take the stairs going up. =()-----------()= || B5F || =()-----------()= Go north through the door to be in a Prison. Unlock the Cell with the Skeleton and search the northeast corner wall to find a HERO GUIDE. Go into the Cell with a Pot and search the Pot to find the [SMALL MEDAL #107]. Go up the stairs at the northwest corner of this floor. =()-----------()= || B4F || =()-----------()= Huh? We're in a Monster Arena but we're IN the Arena. Someone tells us Good Luck. Speak to the monster to fight it. It is just a Dark Troll. From the Eastern Torch north, go south and search the ground every step until you find a PACHISI TICKET. It's useless since we have the Gold Pass but it's fun to have it. Go down the stairs at the left side of the Arena as you came from the right side. =()-----------()= || B5F || =()-----------()= Go down the stairs. +==============================================================+ | lxxx. ZENITHIA | +==============================================================+ | Item Checklist: Beast Claw | | Dark Outfit | | Sage's Stone | | Small Medal #108 | | Flee Ring | | | | Shops: None | |______________________________________________________________| This Castle looks like the one from the THE QUEEN'S TREACHERY Scenario. Anyway, go east to meet the King. He'll welcome you to Zenithia and will tell you about the God Dragon who will grant you a wish when you defeat him. Now let's start a Riddle Game. It's very easy and won't take much time. With your RETURN Spell, you'll be done with it in a jiffy. Speak to the Bard in the eastern room. He's the one that gives you the Riddle. FIRST RIDDLE: "A town lies in ruins, and something shines beneath the cross..." It's obviously Tedanki. It's the only town in ruins. You can return to the Overworld by falling off the opening found at the west side of the Castle. Fall down now and make your way to TEDANKI. It should be easy to get to with Ramia. There, search the Cross in the ruined church to find a BEAST CLAW. RETURN to Zenithia. (It should be there if you spoke to the King). Speak to the Bard and he'll give you your Second Riddle. SECOND RIDDLE: "A town surrounded by darkness. Something sleeps in the flowers..." It's probably Mercado. Return to the Overworld and RETUEN to Mercado. Go into the Central Building from the east and search the northeast corner flowers to find a DARK OUTFIT. RETURN to Zenithia. Speak to the Bard to get your Third Riddle. THIRD RIDDLE: "Find the one who looks at stars without ever glancing down." It's the Scientist that says the World isn't flat. He's at Luzami. You know, Luzami right? The ruined town southeast of Aliahan. Once there, go visit the Scientist and search the ground right next to him right to find a SAGE'S STONE. RETURN to Zenithia. That was the last Riddle. Now the Bard talks about the Small Medals. We almost have all of them. 3 more to go. Although we don't get any reward from collecting them all. Anyway, let's go get that God Dragon. Go down the stairs found south of the King's Throne. Down here, the Old Man will say you should take some Medicine from the Boiler. Examine said Boiler to burn yourself. The Old Man tricked us. It's way too hot!!! Make sure you drink it though. Search the pots to find the [SMALL MEDAL #108] and a FLEE RING. Now, exit through the door south. +==============================================================+ | lxxxi. GOD DRAGON TOWER | +==============================================================+ | Item Checklist: Small Medal #109 | | Small Medal #110 | | Wrecking Flail | | Lucky Shoes | |==============================================================| | Monsters: Available | |==============================================================| | Shop: None | |______________________________________________________________| Go up the ladder to your left then through the doorway to your west. Go northeast and open the chests to find a RUBY RING and the [SMALL MEDAL #109]. One more. Exit this room. Go east and go through the doorway. Go north then west and up the stairs. Use the ropes to reach the southern door. Go through it. Go east and up the ladder. Go through the doorway to your right. Go southwest and open the chest for your final Small Medal. [SMALL MEDAL #110]. Go back northeast and up the stairs. Go southwest down the stairs. Go west and through the doorway south. Go east and open the chest for a WRECKING FLAIL. I gave it to my SAGE. Go back through the doorway northwest. Go up the middle stairs east and open the chest for LUCKY SHOES. Go up the western stairs back south and go up the stairs. Go up the stairs south in the middle of this floor. Heal up. Use your Wizard Rings to get your party MP to MAX. Go all the way to the top to find the God Dragon. At this stage, my party was at Level 41~45. Speak to the God Dragon. He says he will grant us any wish but first we must defeat him. He actually lied. We need to defeat him in less than 35 turns if we want our wish. :/ ______________________________________________________________ | NAME: God Dragon | | | | GOLD: 0 | | EXPERIENCE: 50000 (12500 each) | | | | RECOMMENDED LEVEL: 38~42 | | | | ATTACKS: | | - Normal attack | | - Acts twice | | - Chews Character | | - Disruptive Wave | | - Flops onto party | | - Glare | | - Nap | | - Snowstorm | | - Scorch | | - Explodet | | | | HOW TO DEFEAT: | | Your goal is finish him off in 35 turns... | | | | Start by casting your Stat Buffing Spells. Your Cleric should| | focus on healing everytime. Your Sage should cast Blazemost | | as it does the highest attack. Have Hero Cast Lighting too. | | Have Hero Cast Healusall if you're in a tight spot. Cast | | Revive if any of your party member fall. Good luck. | |______________________________________________________________| After that battle, he'll grant us 3 Wishes. - A new pachisi track - Revive your father - Read the naughty book If you chose a new Pachisi Track, they'll be one waiting for you in Zipangu Well. If you choose to revive your father, Ortega will be at home with your mom. Ortega quit the Hero job as we do a much better job. The Third Wish is a waste. It allows you to read a naughty book which makes a Male Character Lewd forever and a Female Character Sexy forever. It's a pornography book according to what the game says when you try to use it. The God Dragon spent some time collecting those pictures. After choosing your wish, you'll be sent back to the Dragon Queen's Castle. You can battle the God Dragon again anytime you want. If you defeat him next time under 25 rounds, he'll give you your next wish and then if you fight him again and win under 15 rounds, you'll get the 3rd Wish so in a nutshell it's possible to get all 3 Wishes. You should choose the new Pachisi Track first then revive Ortega next and then lastly, get the naughty book. We did it. We beat the game. There's nothing left to do apart from playing the next Pachisi Track. Let's go play it now in the next Section. +==============================================================+ | lxxxii. PACHISI TRACK #5 | +==============================================================+ | Item Checklist: Starry Ring | | Gale Bandana | | Life Ring | | | | Shops: Pachisi Track Shop | |______________________________________________________________| RETURN to Zipangu and go into the Well after wishing for a New Pachisi Track from the God Dragon. From the rope base, go to the tall pointy rock to your south. Go 2 steps west from it and search the ground for a STARRY RING. Go through the Cave. Go north and up the stairs. Go south, east, north, west, south to reach the stairs going up. Go up them. Go to the north end of this floor to find 2 Flower Beds forming a Rectangle. Search the bottom middle of them both to find a GALE BANDANA in one and a LIFE RING in the other. Himiko can be found here. That's all. Go play in the Pachisi Track. The last one. .-----------------------------------------------------. | Abbreviations | |'-----------------------------------------------------'| | STA - Start | | RST - Restart | | GOL - Goal | | KEY - Alternative Goal | | FOR - Forest | | GRS - Grass | | MT. - Mountain | | DS - Direction Sign | | TD - Trap Door | | ZAP - Zap | | SC - Star Circle | | SKL - Skull | | SLM - Slime | | SHP - Shop | | INN - Inn | | WS - Warp Square | | ! - ! Symbol | | ? - ? Symbol | '-------------------------------------------------------' +=============================================================================+ PACHISI TRACK MAP #5 +=============================================================================+ )---------------( \ Floor One / )-------------( .---.---.---.---. .---.---.---.---. |D1 |G1 |GRS|S1 | |GRS|TD |GRS| ? | .---:---:---'---'---' .---:---:---'---:---:---. |G2 | ? | | ! |P2 | |GRS|FOR| |---'---' |---:---' '---:---| |FOR| |FOR| |SLM| .---.---.---:---| .---.---:---| |---| |S2 |R1 |DS |R2 | |GRS|WS |A5 | |G5 | '---'---:---:---' .---.---:---:---'---' |---| |GRS| | ? |A10|INN| |WS | .---:---| |---:---'---' .---.---.---. |---| |MT.|INN| |GRS| |A11|GRS| ? | |A6 | |---:---' |---| .---:---:---:---| |---| |GRS| |FOR| |FOR|SLM| |ZAP| |D3 | |---| |---| .---:---:---' |---| |---| |TD | |GRS| |A10|GRS| |D4 | |GRS| |---| |---| |---:---' |---| |---| |A1 | |G4 | |FOR| |GRS| | ? | |---:---. |---| |---| |---| |---| |FOR| ? | |ZAP| |GRS| |P4 | |RST| '---:---| |---| |---| |---| |---| |GRS| |SLM| |G7 | |GRS| |ZAP| |---| |---| |---| .---:---| |---| |WS | |WS | |MT.| |A12|FOR| |GRS| .---:---| |---| |---| |---:---' |---| |P1 |A2 | |FOR| |A9 | |GRS| |R4 | .---:---:---' |---| |---| |---| |---| |A3 |SLM| |D2 | |GRS| |STA| |P3 | |---:---' |---| |---| '---' |---| |GRS| |FOR| |FOR| |MT.| |---| |---| |---:---. .---:---| |SC | |SKL| |G6 |R5 | |SLM|A7 | |---:---. .---:---| '---:---:---. .---:---:---' |A4 |FOR| |GRS|R3 | |GRS|A8 | |GRS|ZAP| '---:---:---. |---:---' '---:---:---:---:---' |GRS|G3 | |FOR| | ? |GRS|FOR| '---:---:---:---| '---'---'---' | ? |MT.|T1 | '---'---'---' .-----------------------------------------------------. | S1 - Stairs leading to S1 on Floor Two | | S2 - Stairs leading to S2 on Floor Two | |-------------------------------------------------------| | A1 - Arrow +2 | | A2 - Arrow +2 | | A3 - Arrow +5 | | A4 - Arrow +1 | | A5 - Arrow +3 | | A6 - Arrow +5 | | A7 - Arrow +4 | | A8 - Arrow -4 | | A9 - Arrow +5 | | A10 - Arrow -1 | | A11 - Arrow +3 | | A12 - Arrow +6 | |-------------------------------------------------------| | R1 - Dice Roll +5 | | R2 - Dice Roll -2 | | R3 - Dice Roll +2 | | R4 - Dice Roll -1 | | R5 - Dice Roll +1 | |-------------------------------------------------------| | T1 - Treasure Chest contains DEMON AXE | |-------------------------------------------------------| | P1 - Pot contains STRENGTH SEED | | P2 - Pot contains STONE WIG | | P3 - Pot contains SORROW HELMET | | P4 - Pot contains LIFE NUT | |-------------------------------------------------------| | G1 - Gold -500 | | G2 - Gold +1000 | | G3 - Gold -1000 | | G4 - Gold +2000 | | G5 - Gold -500 | | G6 - Gold -2000 | | G7 - Gold +500 | |-------------------------------------------------------| | D1 - Dresser contains PACIFIER | | D2 - Dresser contains TUBE SOCKS | | D3 - Dresser contains SILK HAT | | D4 - Dresser contains MYSTIC NUT | '-----------------------------------------------------' )---------------( \ Floor Two / )-------------( .---. |S1 | .---. |---| |S4 | |INN| |---| .---:---:---. |FOR| |FOR|A1 |P1 | |---| |---:---:---| |R1 | |GRS| |MT.| |---| .---:---| |---:---. | ? | |ZAP|SLM| |GRS|D1 | .---.---:---| |---:---' '---:---| |S2 |R2 |T1 | |SKL| |FOR| '---'---'---' .---:---| |---:---. |G1 |A2 | |GRS|A3 | .---.---:---:---' '---:---:---.---. |TD |GRS| ? | | ? |SLM|ZAP| .---:---:---'---' '---'---:---:---. |GRS|A4 | |G2 |A5 | .---:---:---' .---.---.---.---.---.---.---. '---:---:---. |ZAP|FOR| |S3 |R3 |ZAP|T2 |ZAP|GRS|WS | |GRS|P2 | .---:---:---' '---'---'---'---'---'---'---' '---:---:---. |GRS|SC | |R4 |A6 | |---:---' .---.---.---.---.---. .---.---.---.---.---. '---:---| |TD | | ? |A7 |GRS|FOR|P3 | |MT.|ZAP|FOR|SLM| ? | |FOR| |---| |---:---'---'---:---:---:---:---'---'---:---| |---| |A8 | |SLM| |A9 |WS |GRS| |GRS| |GRS| |---| |---:---.---. '---:---:---' .---.---:---| |---| |P4 | |TD |GRS|A10| |GRS| |A11|D2 |G3 | |SC | |---:---. '---'---:---:---.---:---:---.---:---:---'---' .---:---| |SLM|MT.| |TD |SC |A12|DS |A13|MT.|FOR| |GRS|A14| '---:---:---.---. '---'---'---:---:---'---'---' .---.---:---:---' | ? |GRS|A15| | ? | |SKL|G4 | ? | '---'---:---:---.---.---.---:---:---.---.---.---.---:---:---' |R5 |G5 |TD |D3 |GRS|DS |A16|R6 |A17|FOR|GRS| '---'---'---'---'---'---'---'---'---'---'---' .-----------------------------------------------------. | S1 - Stairs leading to S1 on Floor One | | S2 - Stairs leading to S2 on Floor One | | S3 - Stairs leading to S3 on Floor Three | | S4 - Stairs leading to S4 on Floor Three | |-------------------------------------------------------| | A1 - Arrow +6 | | A2 - Arrow +3 | | A3 - Arrow -1 | | A4 - Arrow +5 | | A5 - Arrow -3 | | A6 - Arrow -3 | | A7 - Arrow +4 | | A8 - Arrow +5 | | A9 - Arrow +3 | | A10 - Arrow +6 | | A11 - Arrow -3 | | A12 - Arrow +3 | | A13 - Arrow +3 | | A14 - Arrow -3 | | A15 - Arrow +5 | | A16 - Arrow -4 | | A17 - Arrow -2 | |-------------------------------------------------------| | R1 - Dice Roll +3 | | R2 - Dice Roll +3 | | R3 - Dice Roll +5 | | R4 - Dice Roll -1 | | R5 - Dice Roll -2 | | R6 - Dice Roll +2 | |-------------------------------------------------------| | T1 - Treasure Chest contains DRAGON CLAW | | T2 - Treasure Chest contains CHANGE STAFF | |-------------------------------------------------------| | P1 - Pot contains WIZARD RING | | P2 - Pot contains SILVER ROSARY | | P3 - Pot contains STRENGTH SEED | | P4 - Pot contains LUCK SEED | |-------------------------------------------------------| | G1 - Gold +2000 | | G2 - Gold -2000 | | G3 - Gold -500 | | G4 - Gold +1000 | | G5 - Gold -1000 | |-------------------------------------------------------| | D1 - Dresser contains MOHAWK WIG | | D2 - Dresser contains TUBE SOCKS | | D3 - Dresser contains POWER BELT | '-----------------------------------------------------' )-------------------( \ Floor Three / )---------------( .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---. |S4 |SHP|SC |GRS|D1 | ? |FOR|GRS|A1 |MT.|R1 |GRS|D2 |ZAP|T1 | '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---| |GRS| |A2 | |---| |---| |FOR| |GRS| |---| .---.---.---.---.---. |---| |T2 | |S7 |MT.|TD |GRS| ? | |SKL| |---| '---'---'---'---|---| |---| |R2 | |GRS| | ? | |---| |---| |---| |GRS| |SLM| |FOR| .---.---.---.---.---|---|---.---.---.---. |---| |---| | ? |MT.|SC |SLM|A3 |INN|FOR|ZAP|G1 |SLM| |INN| |SC | |---'---'---'---'---'---'---'---'---'---| |---| |---| |P1 | |GRS| |SKL| |S5 | |---| |---| |---| '---' |R3 | | ! | |ZAP| |---| .---. |---| |---| |FOR| |S6 | |D3 | |R4 | |---| |---| |---| |---| |G2 | |GRS| |FOR| |P2 | |---| |---| |---| |---| |GRS| |G3 | |G4 | |GRS| |---| |---| |---| |---| |S3 | |R5 | |GRS| |MT.| '---' |---.---.---.---.---.---|---|---.---|---|---.---. |T3 |FOR|ZAP|A4 |P3 |GRS| ? |FOR|GRS|A5 |SC |SLM| '---'---'---'---'---'---'---'---'---'---'---'---| |A6 | |---| |GRS| .---.---.---.---.---.---.---.---.---.---.---.---|---| |S8 |INN|A7 |TD |MT.|R6 |ZAP|T4 |ZAP|GRS|FOR|GRS|S9 | '---'---'---'---'---'---'---'---'---'---'---'---'---' .-----------------------------------------------------. | S3 - Stairs leading to S3 on Floor Two | | S4 - Stairs leading to S4 on Floor Two | | S5 - Stairs leading to S5 on Floor Four | | S6 - Stairs leading to S6 on Floor Four | | S7 - Stairs leading to S7 on Floor Four | | S8 - Stairs leading to S8 on Floor Four | | S9 - Stairs leading to S9 on Floor Four | |-------------------------------------------------------| | A1 - Arrow +3 | | A2 - Arrow -4 | | A3 - Arrow +2 | | A4 - Arrow +3 | | A5 - Arrow +1 | | A6 - Arrow +2 | | A7 - Arrow -6 | |-------------------------------------------------------| | R1 - Dice Roll +3 | | R2 - Dice Roll +1 | | R3 - Dice Roll +2 | | R4 - Dice Roll -1 | | R5 - Dice Roll +2 | | R6 - Dice Roll +3 | |-------------------------------------------------------| | T1 - Treasure Chest contains THOR SWORD | | T2 - Treasure Chest contains NINJA SUIT | | T3 - Treasure Chest contains SWORD OF DESTRUCTION | | T4 - Treasure Chest contains EXPEL SHIELD | |-------------------------------------------------------| | P1 - Pot contains WIZARD RING | | P2 - Pot contains STAMINA SEED | | P3 - Pot contains WISDOM SEED | |-------------------------------------------------------| | G1 - Gold -3000 | | G2 - Gold +1000 | | G3 - Gold +5000 | | G4 - Gold -1000 | |-------------------------------------------------------| | D1 - Dresser contains SPEED RING | | D2 - Dresser contains RUBY RING | | D3 - Dresser contains TIGHT BIKINI | '-----------------------------------------------------' )------------------( \ Floor Four / )--------------( .---. |GOL| |---| |GRS| |---| |SLM| |---| |ZAP| |---| |G1 | |---| |R1 | |---| |P1 | |---| |MT.| .---.---:---:---.---. |TD |TD | ? |TD |TD | .---.---.---.---:---:---:---:---:---.---.---. |SKL|A1 |A2 |SLM| |S7 | |SLM|A3 |A4 |SKL| |---:---'---'---' '---' '---'---'---:---| |G2 | |FOR| |---| .---.---.---.---.---. |---| |GRS| |TD |P2 |WS |D1 |TD | |GRS| |---| |---:---'---'---:---| |---| |R2 | |FOR| |FOR| |R3 | |---| |---| |---| |---| |S6 | |A5 | |A6 | |S5 | '---' |---| |---| '---' |R4 | |R5 | |---:---.---.---:---| |TD |SLM|DS |SLM|TD | '---'---:---:---'---' |GRS| |---| | ! | .---.---.---.---.---:---:---.---.---.---.---. |S8 |GRS|SHP|ZAP|FOR| ? |FOR|ZAP|INN|GRS|S9 | '---'---'---'---'---'---'---'---'---'---'---' .-----------------------------------------------------. | S5 - Stairs leading to S5 on Floor Three | | S6 - Stairs leading to S6 on Floor Three | | S7 - Stairs leading to S7 on Floor Three | | S8 - Stairs leading to S8 on Floor Three | | S9 - Stairs leading to S9 on Floor Three | |-------------------------------------------------------| | A1 - Arrow +4 | | A2 - Arrow -2 | | A3 - Arrow -2 | | A4 - Arrow +4 | | A5 - Arrow +2 | | A6 - Arrow +2 | |-------------------------------------------------------| | R1 - Dice Roll +2 | | R2 - Dice Roll +2 | | R3 - Dice Roll -2 | | R4 - Dice Roll +3 | | R5 - Dice Roll -3 | |-------------------------------------------------------| | P1 - Pot contains STARRY RING | | P2 - Pot contains STRENGTH SEED | |-------------------------------------------------------| | G1 - Gold -1000 | | G2 - Gold -3000 | |-------------------------------------------------------| | D1 - Dresser contains SORROW SHIELD | '-----------------------------------------------------' +=============================================================================+ .-------------------------. .-------------------------. | SHOP (Floor Three) | | GOAL REWARDS | |-------------------------| |-------------------------| | Light Dress - 19000G | | Mystery Bolero | | Golden Tiara - 5000G | | Goddess Ring | |Pachisi Ticket - 50G | '-------------------------' '-------------------------' .-------------------------. | SHOP (Floor Four) | |-------------------------| | Wizard Ring - 2500G | | Life Stone - 800G | | Hero Guide - 200G | '-------------------------' Number of Floors = 4 Number of Dice Rolls = 70 Small Medal = None +=============================================================================+ Have fun. It's your last Pachisi Track and you can play as many times as you like with your Gold Pass. Enjoy this last and final thing to do in the game. G'bye. ________ ____ __ /_ __/ / ___ / __/__ ___/ / / / / _ \/ -_) / _// _ \/ _ / /_/ /_//_/\__/ /___/_//_/\_,_/ OR IS IT? -- -- ( o) __ ( o) ----------------------------------------------------------------- /\============================================================/\ || III. CONCLUSION || \/============================================================\/ This Guide has come to its end. Special Thanks to: - You - Me - My Device - Makers and Publisher of the Game - My SNES (Super Nintendo Entertainment System) /\============================================================/\ || IV. NEXT TIME... || \/============================================================\/ Next time on Dragon Quest Main Series! - Dragon Quest IV: Chapters of the Chosen (DS) /\============================================================/\ || V. OTHER GUIDES || \/============================================================\/ - Dragon Quest III (Level Chart Guide) - Dragon Quest III (Equipment List) - Dragon Quest III (Spell List) - Dragon Quest III (Item List) /\============================================================/\ || VI. SITES YOU CAN FIND THIS GUIDE || \/============================================================\/ The following sites below are where you can legally find this Work. If you find this Work in any other sites. Please PM me. - GameFaq ================================================================ _ _ __ _ _ __ _ ___ ___ __ _ _ ____ ____ ( \/ )/ \ / )( \( ( \ / __) ___ / __) / _\ ( \/ )( __)( _ \ ) /( O )) \/ (/ /( (_ \(___)( (_ \/ \/ \/ \ ) _) ) / (__/ \__/ \____/\_)__) \___/ \___/\_/\_/\_)(_/(____)(__\_) GAMING IS LIFE -------------- Youtube Channel: https://www.youtube.com/channel/UCcE9SCZenCTmaNnO54JSkMw =================================================================