#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:# DRAGON WARRIOR III Spell List FAQ v1.0 #:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:#:# Dragon Warrior III Enix America Gameboy Color Created By: Chris McGowan Date Started: 4/22/04 Date Finished: 4/24/04 E-mail: cmcg@satx.rr.com *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* =================== TABLE OF CONTENTS =================== I. Recent Updates II. Copyright & Plagiarism III. E-mails IV. What Are Spells? V. Spell Families VI. Class Spells a. Hero b. Mage c. Cleric d. Thief e. Dealer f. Jester g. Sage VII. Credits & Acknowledgments -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ I. R E C E N T U P D A T E S //////////////////////////////////////////////////////////// 4/22/04: FAQ created; Version 0.4 complete; "Copyright & Plagiarism" and "E-mails and IM's" completed. 4/23/04: Version 0.7 complete; "What Are Spells?" and "Spell Families" finished. 4/24/04: Version 1.0 complete! FAQ is completed! Enjoy! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ II. C O P Y R I G H T & P L A G I A R I S M //////////////////////////////////////////////////////////// This FAQ document is copyrighted to me, Chris McGowan (Ramina). It is I alone that created this FAQ from personal experience throughout the game. Any help and advice that I received from other sources has been credited at the end of this FAQ. Other than that, this is my own information and it may not be distributed freely without my consent first. This document cannot be printed or copied and sold for a profit. If you wish to use this FAQ on your web-site, please contact me at the address at the top for permission. Also, you may not alter or change this document as you please without my permission first. Dragon Warrior III for the Game Boy Color is a copyright of Enix America. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ III. E - M A I L S //////////////////////////////////////////////////////////// You can contact me anyway you please, whether it be by IM or E-mail. I'll respond to both. I love answering questions about Dragon Warrior III and I enjoy chatting with other DW fans. I'll also take e-mails and IM's for errors or mistakes that you see in this document. Now we can get into what this FAQ is about... -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ IV. W H A T A R E S P E L L S ? //////////////////////////////////////////////////////////// On occasion, when a character levels up, he or she will learn a spell. Spells can be classified into four main categories: Offensive, Support/Defensive, Healing, and Miscellaneous. Some of these spells can be used in battle, while others can only be used outside of battle (field). This FAQ was created to show you all the different spells of Dragon Warrior III and which classes learn which spells. I will start by listing all the spells and which families they fall under as well as their MP cost, targeted enemies/allies, and their various effects. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ V. S P E L L F A M I L I E S //////////////////////////////////////////////////////////// **************** * BLAZE FAMILY * **************** _____________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________| Blaze-------02 MP----Single Enemy---Deals small physical damage BlazeMore---06 MP----Single Enemy---Deals medium physical damage BlazeMost---12 MP----Single Enemy---Deals high physical damage ******************* * INFERNOS FAMILY * ******************* ______________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|___________________________________| Infernos----04 MP----Enemy Group----Deals small physical damage Infermore---06 MP----Enemy Group----Deals medium physical damage Infermost---09 MP----Enemy Group----Deals high physical damage *************** * BANG FAMILY * *************** ______________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|___________________________________| Bang--------05 MP----All Enemies----Deals small physical damage Boom--------09 MP----All Enemies----Deals medium physical damage Explodet----18 MP----All Enemies----Deals high physical damage ****************** * FIREBAL FAMILY * ****************** ______________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|___________________________________| Firebal-----04 MP----Enemy Group----Deals small physical damage Firebane----06 MP----Enemy Group----Deals medium physical damage Firebolt----12 MP----Enemy Group----Deals high physical damage *************** * HEAL FAMILY * *************** _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________________| Heal--------03 MP----Single Ally----Replenishes approx. 30 HP HealMore----05 MP----Single Ally----Replenishes approx. 85 HP HealAll-----07 MP----Single Ally----Replenishes HP to the max HealUs------18 MP----All Allies-----Replenishes approx. 85 HP to all HealUsAll---62 MP----All Allies-----Replenishes all HP to everyone *************** * BLIZ FAMILY * *************** _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________________| IceBolt-----03 MP----Single Enemy---Deals small physical damage SnowStorm---06 MP----Enemy Group----Deals medium physical damage BlizMost----09 MP----All Enemies----Deals high physical damage Blizzard----12 MP----Enemy Group----Deals highest physical damage ***************** * REVIVE FAMILY * ***************** _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________________| Vivify------10 MP----Single Ally----50% change of bringing an ally back to life Revive------20 MP----Single Ally----Brings an ally back to life at max HP ************** * ZAP FAMILY * ************** _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________________| Zap---------10 MP----Single Enemy---Deals medium physical damage Thordain----30 MP----All Enemies----Deals super-high physical damage *************** * BEAT FAMILY * *************** _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________________| Beat--------07 MP----Single Enemy---Sometimes instantly kills an enemy Defeat------07 MP----Enemy Group----Sometimes instantly kills enemies ************************** * STAT SUPPORTING FAMILY * ************************** _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________________| Upper-------03 MP----Single Ally----Sharply increases ally's DEF Increase----04 MP----All Enemies----Increases DEF of all allies Sap---------03 MP----Single Enemy---Sharply decreases enemy's DEF Defence-----04 MP----All Enemies----Decreases DEF of all enemies Barrier-----06 MP----All Allies-----Decreases fire & ice damage Bounce------08 MP----Spell Caster---Reflects spells cast on an ally SlowAll-----03 MP----Enemy Group----Decreases AGL of an enemy group SpeedUp-----03 MP----All Allies-----Increases AGL of all allies TwinHits----06 MP----Single Ally----Doubles the ATK of one ally Surround----04 MP----Enemy Group----Reduces accuracy of an enemy group ****************************** * STATUS-AILMENT CURE FAMILY * ****************************** _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |__________|________|______________|__________________________________________| CurseOff----18 MP----Single Ally----Removes curse status Antidote----03 MP----Single Ally----Removes poison status Awaken------03 MP----All Allies-----Removes sleep status NumbOff-----06 MP----Single Ally----Removes paralyze status ************************ * MISCELLANEOUS SPELLS * ************************ _____________________________________________________________________________ |Name |MP Cost |Target |Effect | |_________|_________|______________|__________________________________________| Return-----08 MP-----All Allies-----Warps allies to a previously visited place Ironize----06 MP-----All Allies-----Allies won't receive damage (but can't move) Transform--12 MP-----Spell Caster---Transforms caster into an ally Expel------02 MP-----Enemy Group----Eliminates an enemy group from battle PanicAll---05 MP-----Single Enemy---Inflicts confusion on an enemy RobMagic---00 MP-----Enemy Group----Steals 8+ MP from an enemy group Sleep------03 MP-----Enemy Group----Inflicts Sleep status on an enemy group Disperse---07 MP-----Single Enemy---Eliminates an enemy from battle by a gust Sacrifice--01 MP-----All Enemies----Destroys all enemies but the caster dies BeDragon---24 MP-----Spell Caster---Turns caster into a dragon that spews fire! Outside----08 MP-----All Allies-----Instantly brings allies outside of a dungeon Repel------04 MP-----All Allies-----Reduces monster encounters while walking Recall-----00 MP-----Spell Caster---Remember up to 3 sayings Remember---00 MP-----Spell Caster---Remember up to 10 sayings Recollect--00 MP-----Spell Caster---Remember up to 32 sayings Forget-----00 MP-----Spell Caster---Delete a saying TipToe-----00 MP-----All Allies-----Completely prevents monster encounters StepGuard--02 MP-----All Allies-----Prevents damage from damaging ground areas Location---02 MP-----Area-----------Indicates which floor you're on in a dungeon PassTime---12 MP-----All Allies-----Turns day into night and visa-versa X-Ray------03 MP-----Chest----------Indicates what's in the chest before opening MapMagic---02 MP-----Area-----------Indicates if there's anything special around EagleEye---00 MP-----Area-----------Indentifies the location of a town nearby Excavate---00 MP-----Area-----------Digs underfoot to find gold or items YellHelp---15 MP-----N/A------------Calls for an Innkeeper, Dealer, or Priest Whistle----00 MP-----N/A------------Calls for a monster battle on the spot Smell------00 MP-----Area-----------Indicates the number of treasure on a floor Open-------00 MP-----Door-----------Unlocks any door without the need of a key Chance-----20 MP-----N/A------------Has the effect of any spell (random) Invisible--15 MP-----All Allies-----Makes party invisible for an amount of time -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ VI. C L A S S S P E L L S //////////////////////////////////////////////////////////// NOTE: Before I begin this section, keep in mind that the level that a spell is learned depends in major ways upon the character's stats. Sometimes the character will learn a certain spell earlier or later than what I have listed. What I have listed as 'Level Learned' is the average level the spell is learned. Also, I have not listed the Warrior and Fighter in this section for obvious reasons: they do not learn spells! -------- a. HERO -------- __________________________ |Spell Name |Level Learned | |___________|______________| |Recall | 01 | |Blaze | 02 | |Heal | 04 | |Expel | 06 | |Return | 07 | |Remember | 08 | |Firebal | 10 | |Ironize | 12 | |Outside | 14 | |Forget | 15 | |Sleep | 16 | |StopSpell | 18 | |Repel | 19 | |Recollect | 20 | |Firebane | 23 | |Zap | 26 | |HealMore | 29 | |Boom | 31 | |HealAll | 33 | |Vivify | 35 | |HealUsAll | 38 | |Thordain | 41 | |___________|______________| -------- b. MAGE -------- __________________________ |Spell Name |Level Learned | |___________|______________| |Blaze | 01 | |Upper | 04 | |IceBolt | 05 | |Firebal | 07 | |Outside | 09 | |Increase | 09 | |Bang | 11 | |Return | 12 | |SlowAll | 12 | |Firebane | 14 | |RobMagic | 15 | |BlazeMore | 17 | |X-Ray | 18 | |StepGuard | 19 | |SnowStorm | 20 | |TwinHits | 21 | |Boom | 23 | |Bounce | 24 | |PassTime | 25 | |BlizMost | 26 | |PanicAll | 27 | |Firebolt | 29 | |CurseOff | 30 | |Blizzard | 32 | |Invisible | 33 | |BeDragon | 34 | |Open | 35 | |BlazeMost | 36 | |Transform | 37 | |Explodet | 38 | |Chance | 40 | |___________|______________| ---------- c. CLERIC ---------- __________________________ |Spell Name |Level Learned | |___________|______________| |Heal | 01 | |Expel | 02 | |SpeedUp | 05 | |Surround | 07 | |Sap | 08 | |Sleep | 09 | |Antidote | 11 | |Infernos | 12 | |StopSpell | 13 | |HealMore | 14 | |NumbOff | 15 | |Awaken | 16 | |Defence | 18 | |Disperse | 20 | |Beat | 22 | |Vivify | 24 | |Infermore | 26 | |Defeat | 28 | |HealAll | 30 | |Barrier | 32 | |HealUs | 34 | |Infermost | 36 | |Revive | 38 | |Sacrifice | 41 | |___________|______________| --------- d. THIEF --------- __________________________ |Spell Name |Level Learned | |___________|______________| |EagleEye | 08 | |Location | 10 | |Smell | 13 | |TipToe | 17 | |MapMagic | 20 | |___________|______________| ---------- e. DEALER ---------- __________________________ |Spell Name |Level Learned | |___________|______________| |Excavate | 12 | |YellHelp | 17 | |___________|______________| ---------- f. JESTER ---------- __________________________ |Spell Name |Level Learned | |___________|______________| |Whistle | 13 | |___________|______________| -------- g. SAGE -------- __________________________ |Spell Name |Level Learned | |___________|______________| |Blaze | 01 | |Heal | 01 | |Expel | 02 | |Upper | 04 | |IceBolt | 05 | |SpeedUp | 05 | |Firebal | 07 | |Surround | 07 | |Sap | 08 | |Increase | 09 | |Outside | 09 | |Sleep | 09 | |Bang | 11 | |Antidote | 11 | |Return | 12 | |SlowAll | 12 | |Infernos | 12 | |StopSpell | 13 | |Firebane | 14 | |HealMore | 14 | |RobMagic | 15 | |NumbOff | 15 | |Awaken | 16 | |BlazeMore | 17 | |X-Ray | 18 | |Defence | 18 | |StepGuard | 19 | |SnowStorm | 20 | |Disperse | 20 | |TwinHits | 21 | |Beat | 22 | |Boom | 23 | |Bounce | 24 | |Vivify | 24 | |PassTime | 25 | |BlizMost | 26 | |Infermore | 26 | |PanicAll | 27 | |Defeat | 28 | |Firebolt | 29 | |CurseOff | 30 | |HealAll | 30 | |Blizzard | 32 | |Barrier | 32 | |Invisible | 33 | |BeDragon | 34 | |HealUs | 34 | |Open | 35 | |BlazeMost | 36 | |Infermost | 36 | |Transform | 37 | |Explodet | 38 | |Revive | 38 | |Chance | 40 | |Sacrifice | 41 | |___________|______________| -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ VII. C R E D I T S / A C K N O W L E D G M E N T S //////////////////////////////////////////////////////////// First of all I'd like to thank Enix for remaking an awesome game! They really did a great job! Secondly, credit goes to Dragon's Den (http://www.woodus.com/den) for help on the "Spell Families" section. Thanks Woodus! I'd like to thank the Dragon Warrior fans on the GameFAQs message boards for distributing help to complete this guide, and the GameFAQs authors themselves for hosting this FAQ on the site. And last but definitely not least, I acknowledge and credit Prima Games' Strategy Guide for Dragon Warrior III on help with the "Class Spells" portion of this FAQ! (c) Ramina 2004