######### ##### ### ## ### ### ### ### # # ### ## # # ### ### ### ### ## ## # ## # ## # ## # ### ## ## # ## # ## ## ## # ### # ### ## ## # ## # ## ## # #### ## ## # ## # ## ## # ### ## ## # ## # ## ##### # ## #### ## ## # ## # #### #### # ### ## #### ##### ## # ## # ## ### ## ### ## # ## # # ### ### ## # ## # ## # ## # ## ## ### ##### # ## ## ## # # ######## ## #### ## ### ### # # ##### ###### ### ### # 33333 33333 33333 3 3 3 3 3 3 3 3 3 3 3 3 33333 33333 33333 BASIC BATTLE SYSTEM, BOSSES, SPELL/SKILL, USEFUL INFO, EQUIPMENT, AND EQUIPMENT LOCATION FAQ ...just call it a General Strategy FAQ, FAQ ******************************************************************************* ------------------------------------------------------------------------------- ******************************************************************************* This is an ignasia7 FAQ. If there are any questions, please message my GameFAQS forum account behindtheword. Same deal with any fixes. I would rather no one email me, as my email addresses are now all compromised. This is for a fast, simple guide for those with the iOS/Android versions... it WAS a fast, simple guide, but it's growing into a full-on mechanics, system and general strategy FAQ. Stay tuned! 90% of credit for the data in here belongs to Sk8erpunq, since the luck of this being a Dragon Quest are the similar elements in gameplay between all releases of this game. So all underlying mechanics remain virtually unchanged and thus required only minor tweaking, checking, and testing. Bear in mind Sk8er's code diving was for the GBC version, while this version is based on the original Mobile release, which was...based on the SFC! The GBC is also based on the SFC. Anyhow, there's a comparison for equipment at the end of the FAQ to get some idea of differences (there aren't many), between versions. I even included the original NES! Cheers, and enjoy the game! ,,_, ___________________ ,,_, _//---\------===================-----//---\_ \\'.......', TABLE OF CONTENTS ,'.......'/ ||_/ \\___________________/ \\_| =================== *NOTE* - For those who are using a GBC guide, there is a list that compares names down below, see/search: comp.06f *NOTE* - Planned Spoiler-Free Walkthrough, see/search: walk.07 1) Equipment Lists.............................[equip.01] 1a) Weapons. . . . . . . . . . . . . . . . .[equip.01a] 1b) Body Armor . . . . . . . . . . . . . . .[equip.01b] 1c) Shields. . . . . . . . . . . . . . . . .[equip.01c] 1d) Helmets. . . . . . . . . . . . . . . . .[equip.01d] 1e) Accessories. . . . . . . . . . . . . . .[equip.01e] 2) Where To Find These Wonderful Toys..........[where.02] 2a) Weapons. . . . . . . . . . . . . . . . .[where.02a] 2b) Body Armor . . . . . . . . . . . . . . .[where.02b] 2c) Shields. . . . . . . . . . . . . . . . .[where.02c] 2d) Helmets. . . . . . . . . . . . . . . . .[where.02d] 2e) Accessories. . . . . . . . . . . . . . .[where.02e] 2f) Equipment with Limited Numbers . . . . .[where.02f] 2g) Earliest Point When Found. . . . . . . .[where.02g] 3) Character Class Personal Equipment Lists....[class.03] 3a) Hero . . . . . . . . . . . . . . . . . .[class.03a] 3b) Warrior. . . . . . . . . . . . . . . . .[class.03b] 3c) Martial Artist . . . . . . . . . . . . .[class.03c] 3d) Mage . . . . . . . . . . . . . . . . . .[class.03d] 3e) Priest . . . . . . . . . . . . . . . . .[class.03e] 3f) Merchant . . . . . . . . . . . . . . . .[class.03f] 3g) Gadabout . . . . . . . . . . . . . . . .[class.03g] 3h) Thief. . . . . . . . . . . . . . . . . .[class.03h] 3i) Sage . . . . . . . . . . . . . . . . . .[class.03i] 4) Game System Info............................[system.04] 4a) Party Battle Basics. . . . . . . . . . .[system.04a] 4a1) Turn Order . . . . . . .[system.04a1] 4a2) Flee Chance . . . . . . .[system.04a2] 4a3) Characters to Monsters . . . .[system.04a3] 4a4) Bonus Damage. . . . . . .[system.04a4] 4a5) Critical Hit Rates . . . . .[system.04a5] 4a6) Monster Regeneration Rates . . .[system.04a6] 4a7) Monster Evasion Rates . . . .[system.04a7] 4a8) Monster Resistance Levels . . .[system.04a8] 4a9) Monster Resistance Groups . . .[system.04a9] 4b) Party Spell List . . . . . . . . . . . .[system.04b] 4b1) Hero Spell List . . . . . .[system.04b1] 4b2) Mage Spell List . . . . . .[system.04b2] 4b3) Priest Spell List . . . . .[system.04b3] 4b4) Sage Spell List . . . . . .[system.04b4] 4b5) Merchant Spell List . . . . .[system.04b5] 4b6) Gadabout Spell List . . . . .[system.04b6] 4b7) Thief Spell List. . . . . .[system.04b7] 4b8) Damage Spells for Characters. . .[system.04b8] 4b9) Death, Hocus Pocus, and Removal Spells for Characters . . . .[system.04b9] 4b10) Healing Spells for Characters . .[system.04b10] 4b11) Utility Buff Spells for Characters .[system.04b11] 4b12) Utility Debuff Spells for Characters[system.04b12] 4b13) Utility Field Spells for Characters.[system.04b13] 4b14) Utility Field Skills for Characters.[system.04b14] 4b15) Hocus Pocus Effects. . . . .[system.04b15] 4b16) Gadabout's Antics . . . . .[system.04b16] 4c) Enemy Damage Equation and Factors. . . .[system.04c] 4c1) Monsters to Characters . . . .[system.04c1] 4c2) Monsters with Multiple Turn Rates .[system.04c2] 4c3) Monster On-Hit Effects . . . .[system.04c3] 4c4) Character Evasion . . . . .[system.04c4] 4c5) Spell/Breath Resistance for Characters . . . . . . .[system.04c5] 4c6) Attack Probability Based on Party Position. . . . . . . .[system.04c6] 4d) Enemy Spell and Skill List . . . . . . .[system.04d] 4d1) Offensive Spells for Monsters . .[system.04d1] 4d2) Auxiliary Spells/Skills for Monsters.[system.04d2] 4d3) Healing Spells for Monsters . . .[system.04d3] 4d4) Monster Breath Attacks . . . .[system.04d4] 4d5) Monster Skill Attacks . . . .[system.04d5] 4e) Boss Stats and Useful Data . . . . . . .[system.04e] 4e1) Robbin''Ood . . . . . . .[system.04e1] 4e2) Robbin''Ood II . . . . . .[system.04e2] 4e3a) Orochi . . . . . . . .[system.04e3a] 4e3b) Orochi II . . . . . . .[system.04e3b] 4e4) Boss Troll . . . . . . .[system.04e4] 4e5) Baramos . . . . . . . .[system.04e5] 4e6) King Hydra . . . . . . .[system.04e6] 4e7) Soul of Baramos . . . . . .[system.04e7] 4e8) Bones of Baramos. . . . . .[system.04e8] 4e9) Zoma (Sphere of Light) . . . .[system.04e9] 4e10) Zoma . . . . . . . .[system.04e10] 4e11) Xenlon . . . . . . . .[system.04e11] 4f) Personality System . . . . . . . . . . .[system.04f] 4f1) Personalities and Stat Growth . .[system.04f1] 4f2) How Personalities are Assigned . .[system.04f2] 4f2a) Highest Bonus is Strength . .[system.04f2a] 4f2b) Highest Bonus is Agility . .[system.04f2b] 4f2c) Highest Bonus is Resilience. .[system.04f2c] 4f2d) Highest Bonus is Wisdom . .[system.04f2d] 4f2e) Highest Bonus is Luck. . .[system.04f2e] 4f3) Assigning the Hero's Personality. .[system.04f3] <- Unfinished 4f3a) Hero Personality Primary Questions[system.04f3a] 4f3b) Scenario 1 (The Tower) . .[system.04f3b] 4f3c) Scenario 2 (The Forest) . .[system.04f3c] 4f3d) Scenario 3 (The Maze). . .[system.04f3d] 4f3e) Scenario 4 (The Dancer) . .[system.04f3e] 4f3f) Scenario 5 (The Cut Purse) . .[system.04f3f] 4f3g) Scenario 6 (The Monster in a Well)[system.04f3g] 4f3h) Scenario 7 (The Desert) . .[system.04f3h] 4f3i) Scenario 8 (The Queen) . .[system.04f3i] 4g) Monster Compendium . . . . . . . . . . .[system.04g] <-Untouched 4g1) Quick Alphabetical List . . . .[system.04g1] | 4g2) List by Location, Earth . . . .[system.04g2] | 4g3) List by Location, Alefgard + Post .[system.04g3] | 4g4) Detailed List, Monsters, Earth . .[system.04g4] | 4g5) Detailed List, Monsters, Alefgard .[system.04g5] V 4g6) Detailed List, Monsters, Post Game .[system.04g6] _ 5) Tips and Tricks.............................[tips.05] 5a) Mimic Locations. . . . . . . . . . . . .[tips.05a] 5b) Frequently Asked Questions . . . . . . .[tips.05b] 5c) Equipment Used as Magic Limitations. . .[tips.05c] 5d) Status Effects and Equipment . . . . . .[tips.05d] 5e) All about the Mask of Implacability. . .[tips.05e] 5f) Seed Farming Locations . . . . . . . . .[tips.05f] 6) Comparison with GBC, SFC, and NES versions..[comp.06] 6a) Weapon Comparison. . . . . . . . . . . .[comp.06a] 6b) Body Armor Comparison. . . . . . . . . .[comp.06b] 6c) Shield Comparison. . . . . . . . . . . .[comp.06c] 6d) Helmet Comparison. . . . . . . . . . . .[comp.06d] 6e) Accessory Comparison . . . . . . . . . .[comp.06e] 6f) A Full List of Name Differences. . . . .[comp.06f] <-Unfinished Weapons | Armour | Shields | Helmets | Accessories General Items | Story Items Vocations/Classes | Spells | Personalities Monsters | Bosses Towns/Castles | Dungeons Important NPCs 6g) Version Differences. . . . . . . . . . .[comp.06g] <-Unfinished 7) Spoiler-Free Walkthrough....................[walk.07] 7a) Basic Flowchart. . . . . . . . . . . . .[walk.07a] <-Mostly finished 7b) More Comprehensive Walkthrough . . . . .[walk.07b] <-Unfinished All Items (Hidden), Event Triggers, Shops, Area Enemies, and Mini Medals 7c) Mini Medal Guide . . . . . . . . . . . .[walk.07c] <-Unfinished 7d) Keys and Their Doors . . . . . . . . . .[walk.07d] <-Unfinished 7e) Just Hidden Items. . . . . . . . . . . .[walk.07e] <-Unfinished 7f) What To Do After The Post Game . . . . .[walk.07f] <-Unfinished 8) Useful Links, Legal, and Thanks.............[end.08] 8a) Links. . . . . . . . . . . . . . . . . .[end.08a] 8b) Legal. . . . . . . . . . . . . . . . . .[end.08b] 8c) Special Thanks To. . . . . . . . . . . .[end.08c] ___________________________________________________________________________ /// \\\ |o> [equip.01] Equipment Lists >==- --------------- # = Male Only * = Female Only & = Used in Story Ma = Martial Artist, as some weapons Martial Artists can equip reduce their attack value ChApr = Changes Overworld Appearance H = On Hit U = Use in Battle C = Cursed ------------- -==<< HWAMaPMeGTS >>==- ------------- H = Hero W = Warrior A = Martial Artist Ma = Mage P = Priest Me = Merchant G = Gadabout T = Thief S = Sage _______________________ / \ | [equip.01a] Weapons | \_______________________/ Name | Atk |HWAMaPMeGTS| Buy| Sell| Special =====================+=====+===========+======+======+========================= Cypress Stick | 2 HWAMaPMeGTS 5 3| Ma(-1) Falcon Blade | 5 H--- -Me-TS 25000 18750| Attack 2x Oaken Club | 7 HWA- PMeG-S 30 22| Ma(-3) Bronze Knife | 8 ---Ma-- GT- 80 60| Poison Needle | 10 ---Ma-- -T- 10 7|H:Death(6.25%)or 1 damage Copper Sword | 12 HWA- PMeG-S 100 75| Ma(-6) Divine Dagger | 14 HWAMaPMeGTS 200 150| Ma(-7) Wizard's Staff | 15 ---Ma-- --S 1500 1125| U: Frizz Chain Sickle | 16 HWA- PMeGTS 320 240| Ma(-12) Staff of Rain& | 16 ---MaP- --S - - | U: Fizzle Thorn Whip | 18 H--Ma-- GTS - 240| Attack Group Boomerang | 19 H--Ma-MeGT- - 412| Attack All Staff of Antimagic | 20 ---MaP- --S 3300 2475| U: Fizzle Edged Boomerang | 24 H--Ma-MeGT- - 900| Attack All Iron Claws | 25 --A- -- --- 870 652| Assassin's Dagger | 25 ---Ma-- -T- - 4125| H: Death (6.25%) Iron Lance | 26 HWA- PMeG-S 650 487| Ma(-14) Chain Whip | 27 ---- -MeGTS 1000 750| Attack Group Morning Star | 30 ---- P- --S 1700 1275| Attack Group Snooze Stick | 30 ---MaP- --S 4200 3150| U: Snooze Slapstick | 31 ---- -MeG-- 1300 975| Steel Broadsword | 33 HWA- -- --S 1300 975| Ma(-16) Staff of Strife | 33 ---MaP- --S - 5250| U: Bounce Staff of Resurrection| 33 ---- P- --S - 33750| U: Zing Holy Lance | 35 ---- P- --S 2300 1725| Staff of Sentencing | 37 ---- P- --S 2700 2025| U: Woosh Iron Axe | 38 HWA- -MeG-- 2500 1875| Ma(-20) Rune Staff | 40 ---MaP- --S - 5100| Knuckledusters | 40 --A- -- -T- 7100 5325| Spiked Steel Whip | 40 H--- -- GTS 3100 2325| Attack Group =====================+=====+===========+======+======+========================= Name | Atk |HWAMaPMeGTS| Buy| Sell| Special =====================+=====+===========+======+======+========================= Flametang Boomerang | 42 H--Ma-MeGT- 6500 4875| Attack All Lightning Staff | 45 ---Ma-- --S - 1875| U: Sizzle Abracadabracus | 45 ---- -Me--- 7700 5775| Merchant: Calculate Gold Sizeable Scissors | 47 -W-- -- --- 4700 3525| Golden Claws | 50 --A- -- --- - 6000|Pyramid Encounter Rate Up Siren Sword* | 50 -W-- -MeGT- - 7350| U: Fuddle Sage's Staff | 50 ---MaP- --S 15000 11250| U: Midheal Mountaincleaver& | 51 HW-- -- --- - - | Dragontail Whip | 52 HW-- -- GTS - 4950| Attack Group Sledgehammer | 55 -W-- -- --- 6500 4875| Battleaxe | 60 -W-- -- --- 8700 6525| Orochi's Sword | 65 HW-- -- --S - 750| U: Kasap Somatic Staff | 65 ---MaP- --S 2500 1875| Uses 3MP per hit Zombiesbane | 67 HW-- PMe--S 9800 7350| +16-31 if Poofable War Hammer | 70 -W-- -- --- 9500 7125| Dragonsbane | 79 HW-- -- --- 15000 11250| +16-31 versus Dragons Thunderbolt Blade | 82 HW-- -- --- - 5625| U: Boom Dragon Claws | 85 --A- -- -T- - 12750| Blizzard Blade | 90 HW-- -- --- 23000 17250| U: Crackle Beast Claws | 95 --A- -- -T- - 412| Stormlord's Sword | 95 HW-- -- --- - 48750| U: Kasizzle Bastard Sword | 105 HW-- -- --- 31000 23250| Gringham Whip | 105 HW-- -- GTS - 21000| Attack Group Headsman's Axe | 105 -W-- -- --- - 375| 12.5% Crit, 12.5% Miss Sword of Ruin | 110 HW-- -- --- - 33750| 4.7%Crit,C:Paralyze(25%) Astraea's Abacus | 110 ---- -Me--- - 18750| Merchant: Calculate Gold Double-Edged Sword | 115 HW-- -- --- - 3750| C: 1/4 Damage to User Sword of Kings& | 120 H--- -- --- 35000 - | U: Kaswoosh Destructiball | 135 HWA- -- -TS - 27750| Attack All \====================+=====+===========+======+======+========================/ & Mountaincleaver - Throw into Volcano to unlock the Maw of the Necrogond, Necrogond, and the Silver Orb. - Can find one more of these later; read below. & Staff of Rain - Give this to the Sanctum warden along with the Sunstone and Sacred Amulet for Rainbow Drop. - Only one available, but required to progress the story. & Sword of Kings - Must find the Orichalcum and give it to the Item Store owner in Kol. Then sleep at the Inn to purchase. - One time purchase only. *Special Note* - Zombiesbane, for the extra damage, must first roll for Poof and if successful, it then rolls for 16~32 extra damage *Special Note* - Zombiesbane and Dragonsbane extra damage is not affected by Critical hit modifier or Oomph, nor is it affected by enemy defense. Rather it is a flat +16~32 tacked on at the end of the damage equation. So if Attack is 200, Enemy Defense is 200, and the attack lands on a Dragon Type with a Dragonsbane, the damage output will be as follows: (200 - 200/2) *.39~.99 +16~32 = 100*.39~.99 +16~32 = 39~99 + 16~32 = 55~131 __________________________ / \ | [equip.01b] Body Armor | \__________________________/ Name |Def |HWAMaPMeGTS| Buy| Sell| Special ====================+====+===========+======+======+=========================== Scandalous Swimsuit*| 1 HWAMaPMeGTS 78000 58500| ChApr Plain Clothes | 4 HWAMaPMeGTS 10 7| Wayfarer's Clothes | 8 HW-MaPMeGTS 70 52| Training Togs | 10 --A- -- G-S 80 60| Boxer Shorts# | 10 -W-- PMeGT- - 90| Leather Armour | 12 HW-- PMe-TS 150 112| Tortoise Shell | 15 ---Ma-MeG-- 330 247| Leather Dress* | 15 HWAMaPMeGTS 420 315| Shell Armour | 16 HW-- PMe--S 350 262| Chain Mail | 20 HW-- PMe--S 480 360| Silk Robe* | 20 HWAMaPMeGTS 1500 1125| Iron Apron | 22 ---- -Me--- 700 525| Sparring Suit | 23 --A- -- --S 800 600| Cloak of Evasion | 23 HWAMaPMeGTS 2900 2175| 12.5% Physical Evasion Leather Kilt | 24 HW-- -MeG-- 800 600| Iron Armour | 25 HW-- -Me--- 1100 825| Magical Skirt* | 25 HWAMaPMeGTS 1500 1125| 25% Magic Reduction Garish Garb | 28 ---- -- G-- 1300 975| Black Pyjamas | 29 --A- -- -T- 2400 1800| Magical Robes | 30 ---- P- --S 4400 3300| 33% Magic Reduction ====================+====+===========+======+======+=========================== Name |Def |HWAMaPMeGTS| Buy| Sell| Special ====================+====+===========+======+======+=========================== Glombolero | 30 HWAMaPMeGTS - 375| Spells Cost 50%+1 Full Plate Armour | 32 HW-- -- --- 2400 1800| Cat Suit | 35 HWAMaPMeGTS - 262| ChApr Angel's Robe | 35 ---MaP- --S 3000 2250| 50% Death Resistance Party Dress* | 40 ---- -- GT- - 8850| Magic Armour | 40 HW-- P- --S 5800 4350| 33% Magic Reduction Smart Suit# | 42 ---- -- GT- - 9900| Dragon Mail | 45 HW-- -- --- 9800 7350| 33% Fire Reduction Epic Apron | 45 ---- -Me--- 9900 7425| 25% Magic Reduction Earthenwear | 50 HW-- -- --- - 9000| Flowing Dress | 50 ---Ma-- --S 12500 9375| 33% Fire/Ice/Magic Reduce Spiked Armour | 55 HW-- -- --- 6500 4875|Reflect 50% Physical Damage Stealth Suit | 58 --A- -- -T- - 3150| 12.5% Physical Evasion Magic Bikini* | 65 HWAMaPMeGTS - 3750| ChApr Hate Mail | 65 HW-- -- --- - 5250| 75% Magic Reduction, C: Paralysis (33.3%) Dark Robe | 78 --A- -- GT- - 12375| 25% Physical Evasion Dragon Robe | 80 ---MaP- --S 27000 20250| 33% Fire/Ice Reduction Auroral Armour | 82 H--- -- --- - 18000| 33% Fire/Ice/Magic Reduce, 1HP/Step Blessed Bikini* | 88 HWAMaPMeGTS - 24750| 1HP/Step, ChApr Shimmering Dress* | 90 HWAMaPMeGTS 19000 14250| 33% Fire/Ice/Magic Reduce \===================+====+===========+======+======+==========================/ _______________________ / \ | [equip.01c] Shields | \_______________________/ Name |Def |HWAMaPMeGTS| Buy| Sell| Special ===============+====+===========+======+======+================================ Pot Lid | 2 HWAMaPMeGTS 50 37| Leather Shield | 4 HW-- PMeGTS 90 67| Bronze Shield | 7 HW-- PMe-T- 250 187| Scale Shield | 12 HW-- PMeGTS 600 450| Iron Shield | 20 HW-- -Me--- 1200 900| Magic Shield | 25 HW-MaPMeGTS 2000 1500| 25% Magic Reduction Dragon Shield | 32 HW-- -- -T- 3500 2625| 25% Fire/Ice Reduction Tempest Shield | 35 HWA- -MeGTS - 577| Silver Shield | 40 HW-- P- -TS 8800 6600| Shield of Shame| 42 HW-- -- --- - 7| C: Splits Physical Damage 1/2 Sent To Random Ally Power Shield | 50 HW-- -- --- 15000 11250| U: Midheal Ogre Shield | 60 HW-- -- --- 25000 18750| Hero's Shield | 65 H--- -- --- - - | 33.3% Fire/Ice Reduction \==============+====+===========+======+======+===============================/ Note: Shield of Shame's split damage is unaffected by the defense value of the chosen Ally to receive it. Chosen Ally can include Self, so the user can take full physical damage. _______________________ / \ | [equip.01d] Helmets | \_______________________/ Name |Def |HWAMaPMeGTS| Buy| Sell| Special =====================+====+===========+======+======+========================== Leather Hat | 2 HW-MaPMeGTS 80 60| Hardwood Headwear | 6 HW-- PMeGTS 140 105| King's Crown& | 6 HW-MaPMeGTS - - | Turban | 8 ---- -MeG-- 160 120| Mad Cap | 8 ---MaPMeGTS - 6| Spells cost 75%+1 Fur Hood* | 10 HWAMaPMeGTS 250 187| Bunny Ears* | 15 ---- -MeG-- - 390| Iron Helmet | 16 HW-- P- --S 1000 750| Black Bandana | 18 --A- -- -T- 1200 900| Top Hat# | 20 ---- -MeG-- - 900| Silver Tiara* | 20 HWAMaPMeGTS 760 570| Pointy Hat | 21 ---- P- G-S 2300 1725| Iron Mask | 25 HW-- -- --- 3500 2625| Ortega's Helm | 30 H--- -- --- - 6150| Hapless Helm | 35 HW-- -- --- - 13| C: Luck = 0 Mythril Helm | 38 HW-MaPMe-TS 18000 13500| Great Helm | 45 HW-- -- --- 35000 26250| Mask of Implacability|255 HWAMaPMeGTS - 1| C: Confusion \====================+====+===========+======+======+=========================/ & King's Crown - Bring this back to the King of Romaria. To continue game, find the King in the gambling Arena, talk to him to convince him to return to the throne. Note: If the Hero Uses the Ortega's Helm in battle, he/she will get a special message. ___________________________ / \ | [equip.01e] Accessories | \___________________________/ Name |Atk|Def|Agi|Vit|Int|Luk| Buy| Sell| Personality/Special ===================+===+===+===+===+===+===+=====+=====+======================= Strength Ring | 7 - - - - -| - 262| Meathead Personality Tough Guy Tattoo | 8 - - - - -| - 825| Thug Personality Mighty Armlet | 15 - - - - -| - 3375| Paragon Personality Doh-Hican | - 3 - - - -| 60 45| Clown Personality Garter* | - 3 - - - -| - 975| Vamp Personality Gold Rosary | - 4 - - - -| - 660| Daydreamer Personality Leg Warmers* | - 5 - - - -| - 1650| Ten Ton Toupee | - 15 - - - -| - 150| Mule Persona, Cursed Cower Ring | - - 7 - - -| - 75| Wimp Persona, Cursed Skull Ring | - - 10 - - -| - 510| Lone Wolf Personality Agility Ring | - - 15 - - -| 3100 2325| Acrobat Personality Mercury's Bandana | - - 30 - - -| - 727|Bat Out Of Hell Persona Meteorite Bracer | - - x2 - - -| - - | Restless Heart | - - - 10 - -| - 187| Plugger Personality Gold Chain# | - - - 10 - -| 2000 750| Lothario Personality Weightlifter's Belt| - - - 15 - -| - 3375| Tough Cookie Persona Recovery Ring | - - - 25 - -| - 1800| 1HP/Step Care Ring | - - - - 15 -| - 495| Good Egg Personality Scholar's Specs | - - - - 15 -| - 1275| Wit Personality Goddess Ring* | - - - - 33 -| - 12750| 1MP/4Steps Bunny Tail | - - - - - 8| 270 202| Happy Camper Persona Golden Tiara* | - - - - - 13| 5000 3750| Princess Personality Hen's Tooth# | - - - - - 20| - 5775| Lucky Devil Persona Sacred Amulet& | - - - - - 30| - - |Death Immune, Hero Only Elevating Shoes | - - - - - 50| - 75| 1EXP/Step Dummy | - - - - - -| - 307| Spoilt Brat Persona Slime Earrings | - - - - - -| 950 712| Socialite Personality Ruby Wristband | - - - - - -| - 7350| Show-Off Personality \==================+===+===+===+===+===+===+=====+=====+======================/ & Sacred Amulet - Give this to the Sanctum warden along with the Sunstone and Staff of Rain for Rainbow Drop. Cower Ring and Ten Ton Toupee are cursed, but do nothing to the player directly. The only negative of the curse is it forces players to sacrifice the item/s in the act of removing them. Any cursed item that is removed is destroyed in Dragon Quest III. ___________________________________________________________________________ /// \\\ |o> [where.02] Where To Find These Wonderful Toys >12000>>6000>>3000) Say No 3x for 3000 !Chain Sickle.........| D: Hoodlum [1/128] - Fifer's Spire S: Reeve (320) Romaria (320) Asham (320) Night Shop ?Staff of Rain........| F: Gifted by the Fairy - Fairy Shrine S of Cantlin !Thorn Whip...........| D: Overtoad [1/64] - Isis, Pyramid Shadow [1/128] - Manoza Cave M: 5 Mini Medals !Boomerang............| F: Norvik - SW House, After Restoring Town !Staff of Antimagic...| F: Portoga Castle - F1 Chest, Thief's Key Door !Edged Boomerang......| M: 15 Mini Medals !Iron Claws...........| D: Muddy Handsome [1/64] - Around Tantegel, West of Rimuldar S: Khoryv (870) Asham (870) Night Shop !Assassin's Dagger....| F: Romaria Castle - B1 Chest, SW Stairs, Ultimate Key Door !Iron Lance...........| D: Antguzzler [1/256] - Around Baharata S: Romaria (650) Khoryv (650) Asham (650) Night Shop F: Underground Lake - B2 Chest, NorthWest !Chain Whip...........| S: Khoryv (1000) Asham (1000) Night Shop !Morning Star.........| S: Baharata (1700) Theddon (1700) Fairy Village (1700) !Snooze Stick.........| S: Fairy Village (4200) !Slapstick............| S: Mur (1300) !Steel Broadsword.....| D: Skeleton Swordsman [1/128] - Manoza Cave, Maw of the Necrogond S: Norvik (1300) Isis (1300) Portoga (1300) !Staff of Strife......| D: Hocus-Poker [1/128] - Outside Zoma's Citadel, Zoma's Citadel F: Bonus Dungeon 1F - NW Chest ?Staff of Resurrection| M: 90 Mini Medals !Holy Lance...........| S: Asham (36800>>18400>>9200>>4600) Say No 3x for 4600 Isis (2300) !Staff of Sentencing..| S: Mur (2700) Newburg Phase 5-7 (2700) Manoza (2700) !Iron Axe.............| D: Heavy Hood [1/256] - Around Dragon Queen's Castle S: Asham (2500) Night Shop Asham (40000>>20000>>10000>>5000) Say No 3x for 5000 Isis (2500) Portoga (2500) !Rune Staff...........| F: Aliahan Castle - F1 Chest, Magic Key Door !Knuckledusters.......| S: Lanson (7100) Manoza (7100) Tantegel (7100) Kol (7100) !Spiked Steel Whip....| S: Portoga (3100) Lanson (3100) Theddon (3100) !Flametang Boomerang..| M: 55 Mini Medals !Lightning Staff......| F: Persistence - Search 1 tile South of Well !Abracadabracus.......| S: Newburg Phase 5-7 (7700) Newburg Phase 8/Final (7700) !Sizeable Scissors....| D: King Crab [1/32] - Bonus Dungeon S: Baharata (4700) Mur (4700) Theddon (4700) !Golden Claws.........| D: Gold Golem [1/256] - Outside Fairy Shrine, South and East of Rimuldar F: Pyramid - B2 Tomb, NW hidden stairs, search 2 squares South of 2 skulls in center of room ?Siren Sword..........| D: Flying Flayer [1/256] - Nail Mark F: Portoga - Gifted by Sabrina after Baramos' death, on the docks ?Sage's Staff.........| S: Kol (15000) !Mountaincleaver......| F: Shrine of Shackles - Search 1 tile North of Simao, SE Room Bonus Dungeon 3F - Chest in SE corner !Dragontail Whip......| M: 70 Mini Medals !Sledgehammer.........| S: Lanson (6500) !Battleaxe............| S: Persistence (8700) !Orochi's Sword.......| D: Orochi [100%] - Orochi's Lair !Somatic Staff........| S: Baharata (2500) !Zombiesbane..........| S: Newburg Phase 5-7 (9800) Manoza (9800) Kol (9800) !War Hammer...........| S: Newburg Phase 5-7 (9500) Newburg Phase 8/Final (9500) Kol (9500) !Dragonsbane..........| S: Newburg Phase 8/Final (15000) Tantegel (15000) Damdara (15000) !Thunderbolt Blade....| F: Maw of the Necrogond - F1 Chest, roughly center ?Dragon Claws.........| M: 80 Mini Medals ?Blizzard Blade.......| D: One-Man Army [1/128] - Zoma's Citadel S: Damdara (23000) Beast Claws...........| F: Theddon - Search the tile in front of the Cross after receiving the first riddle from the riddle guy in Cloudsgate Citadel in the Bonus Dungeon. ?Stormlord's Sword....| D: Stone Guardian [1/256] - Around Tantegel, summoned by Muddy Handsome, Bonus Dungeon Great Troll [1/256] - Nail Mark, rarely summoned by Muddy Handsome, around Tantegel, Bonus Dungeon F: Tower of Rubiss 2F - Chest ?Bastard Sword........| S: Rimuldar (31000) F: Gift from Aliahan's King if Baramos is killed with a solo Hero. ?Gringham Whip........| M: 100 Mini Medals !Headsman's Axe.......| D: Mimic [1/256] - Multiple locations, see: [tips.05a] F: Baramos's Lair - F1 Chest, go East, pass first stairs, to wall, then North through narrow pass, then West to door, enter and North to stairs, then West to stairs, then SE stairs, then East to stairs. ?Sword of Ruin........| D: Bones of Baramos [1/256] - Once in Zoma's Citadel F: Craggy Cave B2 - NW Chest !Astraea's Abacus.....| M: 60 Mini Medals ?Double-Edged Sword...| D: Grievous Bodily Arm [1/128] - Bonus Dungeon F: Zoma's Citadel B3 - Chest in SW corner ?Sword of Kings.......| S: Kol (35000) - One time only, requires finding Orichalcum in Damdara and selling it to the Item Shop in Kol, then re-enter Kol to buy. Destructiball.........| F: Bonus Dungeon, Tower 3F - Chest outside ======================+======================================================== [where.02b] BODY ARMOR NAME | WHERE FOUND ====================+========================================================== ?Scandalous Swimsuit| S: Damdara (78000) !Plain Clothes......| D: Walking Corpse [1/64] - Baharata S: Aliahan (10) F: Kol - Dresser in West House Jipang - Dresser in Southernmost house !Wayfarer's Clothes.| D: Crabid [1/64] - Khoryv Vladiator [1/64] - Mur Shade [1/64] - Norvik, Fairy Village, Underground Lake - Changes if the Shade becomes a monster with a drop of its own. S: Aliahan (70) F: Aliahan - Present from the King Promontory Passage - 2B from SW entrance !Training Togs......| S: Reeve (80) F: Nordy's Grotto - Chest in Nordy's Room Baharata - Dresser above Pepper Shop Jipang - Dresser in North large house, center N room !Boxer Shorts.......| F: Khoryv - Dresser in Item Shop, Thief's Key Door Isis - Dresser in NorthWest House Tantegel Castle - Dresser on 2F !Leather Armour.....| S: Aliahan (150) Reeve (150) Romaria (150) !Tortoise Shell.....| S: Reeve (330) !Leather Dress......| S: Khoryv (420) F: Underground Lake - B3 Chest, SouthWest near stairs !Shell Armour.......| D: Handsome Crab [1/128] - Ocean around Lanson/Aliahan/ Jipang/Theddon/Portoga/Newburg S: Romaria (350) !Chain Mail.........| S: Romaria (480) Asham (480) !Silk Robe..........| S: Isis (1500) F: Isis Castle - F1 Chest, NorthWest room, Magic Key !Iron Apron.........| S: Romaria (700) Asham (700) !Sparring Suit......| D: Squidzilla [1/128] - Ocean around Liamland S: Khoryv (800) !Cloak of Evasion...| D: Rumble Bee [1/128] - Around Baharata Ghoul [1/256] - Around Nail Mark, Tower of Rubiss S: Norvik (2900) Mur (2900) Lanson (2900) Rimuldar (2900) !Leather Kilt.......| S: Persistence (800) F: Norvik - Drawers in Inn Mur - Dresser in Inn !Iron Armour........| D: Infernal Armour [1/64] - Edina S: Khoryv (1100) Asham (1100) Isis (1100) Portoga (1100) !Magical Skirt......| S: Asham (24000>>12000>>6000>>3000) Say No 3x for 3000 Theddon (1500) F: Pyramid - F4 Chest, Magic Key Door !Garish Garb........| D: Goodybag [1/256] - Around Necrogond, Maw of the Necrogond S: Persistence (1300) F: Pyramid F5 Chest !Black Pyjamas......| S: Asham (38400>>19200>>9600>>4800) Say No 3x for 4800 Portoga (2400) Mur (2400) !Magical Robes......| S: Lanson (4400) Theddon (4400) Damdara (4400) Glombolero..........| F: Bonus Dungeon, to the right of Xenlon !Full Plate Armour..| D: Lethal Armour [1/128] - Fifer's Spire S: Baharata (2400) !Cat Suit...........| D: Vampire Cat [1/256] - Asham Catula [1/128] - Kidnapper's Cave F: Manoza Cave - F3 Chest, NorthWest !Angel's Robe.......| S: Fairy Village (3000) Newburg Phase 8/Final (3000) Tantegel (3000) !Party Dress........| F: Edina - Drawers in NorthEast room, Magic Key Door Cantlin - West house F2 Dresser !Magic Armour.......| S: Lanson (5800) Theddon (5800) Manoza (5800) !Smart Suit.........| F: Edina - Drawers in NorthEast room, Magic Key Door ?Dragon Mail........| D: King Hydra [1/128] - Once in Zoma's Citadel, Bonus Dungeon S: Tantegel (9800) Damdara (9800) !Epic Apron.........| S: Newburg Phase 5-7 (9900) Newburg Phase 8/Final (9900) !Earthenwear........| D: Living Statue [1/128] - Around Baramos's Lair, Baramos's Lair F: Gaia's Navel - B1 Chest, SouthEast stairs on B2 ?Flowing Dress......| S: Kol (6500) !Spiked Armour......| S: Kol (6500) F: Maw of the Necrogond - F1 Chest, SouthWest !Stealth Suit.......| M: 50 Mini Medals ?Magic Bikini.......| D: Merking [1/64] - Ocean around Alefgard F: After speaking to Lena in Damdara's Inn, return to Asham, enter the Theatre at night, and speak to the owner for this thank you gift. ?Hate Mail..........| F: Craggy Cave B2 - NW Chest Dark Robe...........| F: Cantlin - Search NE corner of flowerbed in center of town after recieving 2nd riddle from riddle man in Cloudsgate Citadel in Bonus Dungeon. ?Dragon Robe........| M: 85 Mini Medals ?Auroral Armour.....| F: Tower of Rubiss 4F - Chest in Center ?Blessed Bikini.....| M: 95 Mini Medals ?Shimmering Dress...| F: Zoma's Citadel 4B - Chest in Far Right ====================+========================================================== [where.02c] SHIELDS NAME | WHERE FOUND =================+============================================================= !Pot Lid.........| S: Aliahan (50) !Leather Shield..| D: Ram Raider [1/128] - Alltrades, outside Tower of Transcendence S: Aliahan (90) !Bronze Shield...| D: Crabber Dabber Doo [1/64] - Isis S: Romaria (250) Khoryv (250) Asham (250) F: Skyfell Tower - F3 Chest, NorthEast !Scale Shield....| S: Khoryv (600) Asham (600) F: Jipang - Dresser in North large house, NW room !Iron Shield.....| S: Isis (1200) Portoga (1200) !Magic Shield....| S: Baharata (2000) Mur (2000) Persistence (2000) !Dragon Shield...| S: Manoza (3500) Newburg Phase 8/Final (3500) Tantegel (3500) Rimuldar (3500) !Tempest Shield..| F: Romaria Castle - Chest B1, SW Stairs, Ultimate Key Door ?Silver Shield...| S: Tantegel (8800) Kol (8800) !Shield of Shame.| D: Infanticore [1/256] - Maw of the Necrogond Manticore [1/128] - Tower of Rubiss Franticore [1/128] - Zoma's Citadel Soul of Baramos [1/256] - Once in Zoma's Citadel F: Bonus Dungeon 5F - NW Chest ?Power Shield....| S: Damdara (15000) ?Ogre Shield.....| S: Rimuldar (25000) ?Hero's Shield...| F: Nail Mark B3 - NW Chest =================+============================================================= [where.02d] HELMETS NAME | WHERE FOUND ======================+======================================================== !Leather Hat..........| D: Antnibbler [1/64] - Reeve, The Dreamer's Tower Spiked Hare [1/64] - Little Shrine E of Reeve, Path of Promise Mermaniac [1/256] - Ocean around Lanson/Aliahan/ Jipang/Theddon/Portoga/Newburg S: Reeve (80) Romaria (80) Newburg (80) F: Romaria - Dresser in NW House !Hardwood Headwear....| S: Khoryv (140) F: Dreamer's Tower - B1 behind Thief's Key Door Jipang - Dresser in East house !King's Crown.........| F: Returned by defeating Robbin''Ood in Skyfell Tower !Turban...............| S: Reeve (160) Isis (160) !Mad Cap..............| D: Firn Fiend [1/128] - Greenlad Hocus Chimaera [1/64] - Tower of Rubiss, Cantlin Soaring Scourger [1/128] - Zoma's Citadel !Fur Hood.............| S: Asham (250) F: Khoryv - Dresser in the NE house !Bunny Ears...........| F: Newburg Phase 5-Final - Dresser in Theatre Damdara - Dresser on 2F of Inn !Iron Helmet..........| D: Wyrtle [1/64] - Manoza Shrine, Manoza, Maw of the Necrogond S: Asham (16000>>8000>>4000>>2000) Say No 3x for 2000 Isis (1000) !Black Bandana........| S: Baharata (1200) Manoza (1200) F: Theddon - Drawers above Weapon Shop !Top Hat..............| F: Hermitage in Greenlad - Dresser !Silver Tiara.........| S: Persistence (760) F: Tower of Transcendence - F6 Chest !Pointy Hat...........| S: Theddon (2300) !Iron Mask............| S: Lanson (3500) Manoza (3500) !Ortega's Helm........| F: Mur - Gifted by Petya after speaking to children in NE house and head downstairs !Hapless Helm.........| D: Minidemon [1/128] - Outside Necrogond, Maw of the Necrogond F: Baramos's Lair - F1 Chest, go East, pass first stairs, to wall, then North through narrow pass, then West to door, enter and North to stairs, then West to stairs, then SE stairs, then East to stairs. ?Mythril Helm.........| S: Tantegel (18000) ?Great Helm...........| S: Rimuldar (35000) !Mask of Implacability| F: Orochi's Lair - F1 Chest, SouthEast ======================+======================================================== [where.02e] ACCESSORIES NAME | WHERE FOUND ====================+========================================================== !Strength Ring......| M: 30 Mini Medals F: Tower of Rubiss 2F - Chest !Tough Guy Tattoo...| D: Great Keeper [1/64] - after Cloudsgate Citadel in Bonus Dungeon F: Portoga Castle - F1 Chest, Thief's Key Door !Mighty Armlet......| F: Aliahan Castle - F1 Chest, Magic Key Door !Doh-Hican..........| S: Persistence (60) F: Galen's House - Dresser !Garter.............| M: 10 Mini Medals F: Newburg Phase 5-Final - Dresser in Theatre Phantom Ship - B1 Dresser !Gold Rosary........| F: Underground Lake - B3 Chest, SouthEast !Leg Warmers........| F: Pirates' Den - Dresser in NW room, Thief's Key Door !Ten Ton Toupee.....| F: Pyramid - F4 Chest, Magic Key Door !Cower Ring.........| F: Bonus Dungeon - Vase in room below Cloudsgate Citadel !Skull Ring.........| F: Pirates' Den - Chest, hidden stairs under boulder on East side of house. Cantlin - Dresser in Inn !Agility Ring.......| M: 40 Mini Medals F: Manoza Cave - B2 Chest !Mercury's Bandana..| M: 65 Mini Medals !Meteorite Bracer...| F: Isis Castle - B2 Chest, head West at entry through pillars then North to stairs. !Restless Heart.....| F: Romaria - Dresser in Church Rimuldar - Dresser in Inn !Gold Chain.........| S: Asham (16000>>8000>>4000>>2000) Say No 3x for 2000 !Weightlifter's Belt| M: 45 Mini Medals ?Recovery Ring......| F: Rimuldar - Chest in room behind Inn, Magic Key !Care Ring..........| F: Fifer's Spire - F5 Chest, SW Tower of Rubiss 2F - Chest !Scholar's Specs....| M: 35 Mini Medals Goddess Ring........| F: Bonus Dungeon, to the left of Xenlon !Bunny Tail.........| S: Khoryv (270) !Golden Tiara.......| S: Fairy Village (5000) F: Isis Castle - F1 Chest, NorthWest room, Magic Key !Hen's Tooth........| F: Newburg Phase 5-Final - Chest in Mayor's house Rimuldar - Dresser in North house ?Sacred Amulet......| F: Gifted by Rubiss in Tower of Rubiss 5F !Elevating Shoes....| D: Liquid Metal Slime [1/64] - Maw of the Necrogond, around Rimuldar Metal Chimaera [1/128] - Bonus Dungeon F: Bonus Dungeon, Tower 4F - N Center Chest ?Dummy..............| F: Damdara - Dresser on 2F of Item Shop ?Slime Earrings.....| S: Kol (950) !Ruby Wristband.....| F: Isis Castle - F1 Chest, NorthWest room, Magic Key Pyramid - F4 Chest, Magic Key Door Bonus Dungeon, Tower 2F - Chest ====================+========================================================== [where.02f] Equipment with Limited Numbers =============================================================================== Weapons: Staff of Rain (1) - Cannot be sold. Needed for Rainbow Drop but is not kept. Boomerang (1) Staff of Antimagic (1) Edged Boomerang (1) Assassin's Dagger (1) Staff of Resurrection (1) Rune Staff (1) Flametang Boomerang (1) Lightning Staff (1) Mountaincleaver (2) - Cannot be sold. The first one is used to access Maw of the Necrogond. Dragontail Whip (1) Orochi's Sword (1) Thunderbolt Blade (1) Dragon Claws (1) Beast Claws (1) Gringham Whip (1) Headsman's Axe (1~13) - Potential 12 drops/steals from 12 Mimics Sword of Ruin (1~2) - Potential drop/steal from Bones of Baramos Astraea's Abacus (1) Sword of Kings (1) - Cannot be sold. One of the three Hero Equipment. Destructiball (1) Body Armor: Boxer Shorts (3) Glombolero (1) Party Dress (2) Smart Suit (1) Stealth Suit (1) Hate Mail (1) Dark Robe (1) Dragon Robe (1) Auroral Armour (1) - One of the three Hero Equipment. Blessed Bikini (1) Shimmering Dress (1) Shields: Tempest Shield (1) Hero's Shield (1) - Cannot be sold. One of the three Hero Equipment. Helmets: King's Crown (1) - Cannot be sold. Bring back to the King of Romaria. Bunny Ears (2) Top Hat (2) Ortega Helm (1) Mask of Implacability (1) Accessories: Strength Ring (2) Mighty Armlet (1) Garter (3) Gold Rosary (1) Leg Warmers (1) Ten Ton Toupee (1) Cower Ring (1) Skull Ring (2) Agility Ring (2) Mercury's Bandana (1) Meteorite Bracer (1) - Cannot be sold. Restless Heart (2) Weightlifter's Belt (1) Recovery Ring (1) Care Ring (2) Scholar's Specs (1) Goddess Ring (1) Hen's Tooth (2) Sacred Amulet (1) - Cannot be sold. Needed for Rainbow Drop, but is kept. Dummy (1) Ruby Wristband (3) =============================================================================== [where.02g] Earliest Point When Found =============================================================================== Every piece of equipment listed here is listed by the order it appears in the game by the first instance. The number in the box indicates how many are available before the particular boss, assuming a relatively normal playthrough. [Sample Layout] BEFORE BOSS XYZ ________________-_______________________-___________________-______________, WEAPON ^ ARMOR ^ SHIELD ^ HELMET \ ----------------O-----------------------O-------------------O----------------\ Boomerang[?] | Wayfarer's Clothes[?] | Leather Shield[?] | Mythril Helm[?] | ________________+_______________________+___________________+________________/ ? = 1, *, or 1* <<-see below 1 means a limited quantity at this point in the game, where 1 means 1 * means an unlimited quantity at this point in the game (monster/shop) 1* means the earliest is limited, but before the boss an unlimited number can be procurred (monster/shop), so 1* means 1 in the first area but soon after a monster drops or a shop sells it prior to fighting the Boss. BOSS XYZ = Sub-boss or main boss whose defeat is required to continue the story with the exception of Xenlon, who is the bonus boss. Before Robbin''Ood 1 assumes Aliahan>>Reeve>>Romaria>>Khoryv>>Norvik>>Asham >>Isis Before Robbin''Ood 2 assumes Portoga>>Baharata>>Mur Before Orochi assumes Theddon>>Edina>>Lanson>>Pirates' Den>>Persistence>> Jipang Before Boss Troll assumes Newburg phases 5-7>>Manoza>>Fairy Village Before Baramos assumes Shrine of Shackles>>Newburg Phase 8>>Necrogond>> Baramos's Lair Before Zoma assumes Tantegel>>Kol>>Damdara>>Rimuldar>>Cantlin>>Zoma's Citadel Before Xenlon is post-game equipment !NOTE! - Each of the above assumes all mini medals, shrines, drops, and dungeons in and around their respective areas. So Manoza includes the Manoza cave and both shrines. !NOTE2! - Everything is based on a likely order. Aliahan to Khoryv is almost a given and won't change much per playthrough, but after that given Asham and Isis can be accessed before ever fighting Robbin''Ood, as well as Persistence, Manoza, and Newburg phases 5-6 before Orochi, order of appearance can and likely will change per playthrough experience. For example, Shotgunnova's FAQ goes back to Lanson and the Gaia's Navel after killing Orochi, as does Brian Sulpher, rather than doing that dungeon immediately after Edina and getting the Ultimate Key, as I do. BEFORE ROBBIN''OOD ____________________-___________________-__________________-_______________, WEAPON ^ ARMOR ^ SHIELD ^ HELMET \ --------------------O-------------------O------------------O-----------------\ Cypress Stick[*] | Plain Clothes[*] | Pot Lid[*] | Leather Hat[*] | Oaken Club[*] | Wayfarer's Clothes| Leather Shield[*]| Turban[*] | Copper Sword[*] | ^[*] | Bronze Shield[*] | Hardwood Headwear| Bronze Knife[*] | Leather Armour[*] | Scale Shield[*] | ^[1] | Chain Sickle[*] | Training Togs[*] | Iron Shield[*] | Fur Hood[*] | Divine Dagger[1*] | Tortoise Shell[*] | Iron Helmet[*] | Thorn Whip[1] | Shell Armour[*] | Iron Lance[*] | Chain Mail[*] | Boomerang[1] | Iron Apron[*] | Chain Whip[*] | Sparring Suit[*] | Iron Claws[*] | Iron Armour[*] | Poison Needle[1] | Boxer Shorts[1] | Steel Broadsword[*] | Cloak of Evasion[*] | Wizard's Staff[*] | Leather Kilt[*] | Holy Lance[*] | Leather Dress[1] | Iron Axe[*] | Magical Skirt[*] | Edged Boomerang[1] | Black Pyjamas[*] | Rune Staff[1] | Cat Suit[*] | Golden Claws[1] | Silk Robe[*] | | Garish Garb[1] | ____________________+____________________+__________________+________________/ BEFORE ROBBIN''OOD II ____________________-____________________-_________________-_______________, WEAPON ^ ARMOR ^ SHIELD ^ HELMET \ --------------------O--------------------O-----------------O-----------------\ Spiked Steel Whip[*]|Full Plate Armour[*]| Magic Shield[*] | King's Crown[1] | Staff of Antimagic | Black Bandana[*] | ^[1] | Silver Tiara[1] | Morning Star[*] | Ortega's Helm[1] | Sizeable Scissors[*] | Somatic Staff[*] | Slapstick[*] | Staff of Sentencing | ^[*] | ____________________+____________________+_________________+_________________/ BEFORE OROCHI and OROCHI II usually, but only if done before Ultimate Key ___________________-_______________-_________________-____________________, WEAPON ^ ARMOR ^ SHIELD ^ HELMET \ -------------------O---------------O-----------------O-----------------------\ Knuckledusters[*] | Magical Robes |Tempest Shield[1]| Pointy Hat[*] | Sledgehammer[*] | ^[*] | Iron Mask[*] | Headsman's Axe[1] | Magic Armour[*] | Mad Cap [*] | Assassin's Dagger | Party Dress[1] |Mask of Implacability[1]| ^[1] | Smart Suit[1] | Top Hat[1] | Flametang Boomerang| Earthenwear[1] | ^[1] | Stealth Suit[1] | Battleaxe[*] | Lightning Staff[1] | __________________+_______________+__________________+_______________________/ BEFORE BOSS TROLL usually, however, if Ultimate Key before the ship: BEFORE OROCHI and OROCHI II ___________________-____________________-__________________-_______________, WEAPON ^ ARMOR ^ SHIELD ^ HELMET \ -------------------O--------------------O------------------O-----------------\ Orochi's Sword[1] | Epic Apron[*] | Dragon Shield[*] | Bunny Ears[1] | Abracadabracus[*] | Zombiesbane[*] | War Hammer[*] | Astraea's Abacus[1] | ___________________+____________________+__________________+_________________/ BEFORE BARAMOS ____________________-___________________-____________________-_____________, WEAPON ^ ARMOR ^ SHIELD ^ HELMET \ --------------------O-------------------O--------------------O---------------\ Snooze Stick[*] | Angel's Robe[*] | Shield of Shame[*] | Hapless Helm[*]| Mountaincleaver[1] | Spiked Armour[1] | Dragonsbane[*] | Thunderbolt Blade[1] | Dragontail Whip[1] | ____________________+___________________+____________________+_______________/ BEFORE ZOMA _____________________-____________________-__________________-_____________, WEAPON ^ ARMOR ^ SHIELD ^ HELMET \ ---------------------O--------------------O------------------O---------------\ Siren Sword[1] | Magic Bikini[1*] | Silver Shield[*] | Mythril Helm[*]| Dragon Claws[1] | Dragon Mail[*] | Hero's Shield[1] | Great Helm[*] | Sage's Staff[*] | Flowing Dress[*] | Power Shield[*] | Staff of Resurrection| Scandalous Swimsuit| Ogre Shield[*] | ^[1] | ^[*] | Stormlord's Sword[1*]| Hate Mail[1] | Blizzard Blade[*] | Dragon Robe[1] | Sword of Kings[1] | Auroral Armour[1] | Sword of Ruin[1] | Shimmering Dress[1] | Falcon Blade[*] | Blessed Bikini[1] | Bastard Sword[*] | Staff of Rain[1] | Double-Edged Sword[1] | Gringham Whip[1] | _____________________+____________________+__________________+_______________/ BEFORE XENLON ___________________-_______________________________________________________, WEAPON ^ ARMOR \ -------------------O---------------------------------------------------------\ Beast Claws[1] | Dark Robe[1] | Destructiball[1] | Glombolero [1] | ___________________+_________________________________________________________/ ___________________________________________________________________________ /// \\\ |o> [class.03] Character Class Personal Equipment Lists Weapons <))) NAME | ATK BUY SELL| SPECIAL ---------------------+-----------------+--------------------------------------- !Cypress Stick | 2 5 3| ?Falcon Blade | 5 25000 18750| Attack 2x !Oaken Club | 7 30 22| !Copper Sword | 12 100 75| !Divine Dagger | 14 200 150| !Chain Sickle | 16 320 240| !Thorn Whip | 18 - 240| Attack Group !Boomerang | 19 - 412| Attack All !Edged Boomerang | 24 - 900| Attack All !Iron Lance | 26 650 487| !Steel Broadsword | 33 1300 975| !Iron Axe | 38 2500 1875| !Spiked Steel Whip | 40 3100 2325| Attack Group !Flametang Boomerang | 42 6500 4875| Attack All !Mountaincleaver& | 51 - - | !Dragontail Whip | 52 - 4950| Attack Group !Orochi's Sword | 65 - 750| U: Kasap !Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed !Dragonsbane | 79 15000 11250| +16-31 versus Dragons !Thunderbolt Blade | 82 - 5625| U: Boom ?Blizzard Blade | 90 23000 17250| U: Crackle ?Stormlord's Sword | 95 - 48750| U: Kasizzle ?Bastard Sword | 105 31000 23250| ?Gringham Whip | 105 - 21000| Attack Group ?Sword of Ruin | 110 - 33750| 4.7% Crit, C: Paralyze(25%) ?Double-Edged Sword | 115 - 3750| C: 25% Damage Returned to User ?Sword of Kings& | 120 35000 - | U: Kaswoosh Destructiball | 135 - 27750| Attack All (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Leather Armour | 12 150 112| !Leather Dress* | 15 420 315| !Shell Armour | 16 350 262| !Chain Mail | 20 480 360| !Silk Robe* | 20 1500 1125| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Leather Kilt | 24 800 600| !Iron Armour | 25 1100 825| !Magical Skirt* | 25 1500 1125| 25% Magic Reduction Glombolero | 30 - 375| Spells Cost 50%+1 !Full Plate Armour | 32 2400 1800| !Cat Suit | 35 - 262| ChApr !Magic Armour | 40 5800 4350| 33% Magic Reduction ?Dragon Mail | 45 9800 7350| 33% Fire Reduction !Earthenwear | 50 - 9000| !Spiked Armour | 55 6500 4875| Reflect 50% Physical Damage ?Magic Bikini* | 65 - 3750| ChApr ?Hate Mail | 65 - 5250| 75% Magic Reduction,C:Paralysis(33.3%) ?Auroral Armour | 82 - 18000| 33% Fire/Ice/Magic Reduction, 1HP/Step ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Leather Shield | 4 90 67| !Bronze Shield | 7 250 187| !Scale Shield | 12 600 450| !Iron Shield | 20 1200 900| !Magic Shield | 25 2000 1500| 25% Magic Reduction !Dragon Shield | 32 3500 2625| 25% Fire/Ice Reduction !Tempest Shield | 35 - 577| ?Silver Shield | 40 8800 6600| !Shield of Shame | 42 - 7| C: 50% of Physical Damage to Random Ally ?Power Shield | 50 15000 11250| U: Midheal ?Ogre Shield | 60 25000 18750| ?Hero's Shield | 65 - - | 33.3% Fire/Ice Reduction (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !Hardwood Headwear | 6 140 105| !King's Crown& | 6 - - | !Fur Hood* | 10 250 187| !Iron Helmet | 16 1000 750| !Silver Tiara* | 20 760 570| !Iron Mask | 25 3500 2625| !Ortega's Helm | 30 - 6150| !Hapless Helm | 35 - 13| C: Luck = 0 ?Mythril Helm | 38 18000 13500| ?Great Helm | 45 35000 26250| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ ____________________________________ /|=_ [class.03b] Warrior _=|\ \|__________________________________|/ Counts: 27 Weapons, 24 Body Armor, 12 Shields, 11 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL --------------------+-----------------+---------------------------------------- !Cypress Stick | 2 5 3| !Oaken Club | 7 30 22| !Copper Sword | 12 100 75| !Divine Dagger | 14 200 150| !Chain Sickle | 16 320 240| !Iron Lance | 26 650 487| !Steel Broadsword | 33 1300 975| !Iron Axe | 38 2500 1875| !Sizeable Scissors | 47 4700 3525| ?Siren Sword* | 50 - 7350| U: Fuddle !Mountaincleaver& | 51 - - | !Dragontail Whip | 52 - 4950| Attack Group !Sledgehammer | 55 6500 4875| !Battleaxe | 60 8700 6525| !Orochi's Sword | 65 - 750| U: Kasap !Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed !War Hammer | 70 9500 7125| !Dragonsbane | 79 15000 11250| +16-31 versus Dragons !Thunderbolt Blade | 82 - 5625| U: Boom ?Blizzard Blade | 90 23000 17250| U: Crackle ?Stormlord's Sword | 95 - 48750| U: Kasizzle ?Bastard Sword | 105 31000 23250| ?Gringham Whip | 105 - 21000| Attack Group !Headsman's Axe | 105 - 375| 12.5% Crit, 12.5% Miss ?Sword of Ruin | 110 - 33750| 4.7% Crit, C: Paralyze(25%) ?Double-Edged Sword | 115 - 3750| C: 25% Damage Returned to User Destructiball | 135 - 27750| Attack All (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Boxer Shorts# | 10 - 90| !Leather Armour | 12 150 112| !Leather Dress* | 15 420 315| !Shell Armour | 16 350 262| !Chain Mail | 20 480 360| !Silk Robe* | 20 1500 1125| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Leather Kilt | 24 800 600| !Iron Armour | 25 1100 825| !Magical Skirt* | 25 1500 1125| 25% Magic Reduction Glombolero | 30 - 375| Spells Cost 50%+1 !Full Plate Armour | 32 2400 1800| !Cat Suit | 35 - 262| ChApr !Magic Armour | 40 5800 4350| 33% Magic Reduction ?Dragon Mail | 45 9800 7350| 33% Fire Reduction !Earthenwear | 50 - 9000| !Spiked Armour | 55 6500 4875| Reflect 50% Physical Damage ?Magic Bikini* | 65 - 3750| ChApr ?Hate Mail | 65 - 5250| 75% Magic Reduction,C:Paralysis(33.3%) ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Leather Shield | 4 90 67| !Bronze Shield | 7 250 187| !Scale Shield | 12 600 450| !Iron Shield | 20 1200 900| !Magic Shield | 25 2000 1500| 25% Magic Reduction !Dragon Shield | 32 3500 2625| 25% Fire/Ice Reduction !Tempest Shield | 35 - 577| ?Silver Shield | 40 8800 6600| !Shield of Shame | 42 - 7| C: 50% of Physical Damage to Random Ally ?Power Shield | 50 15000 11250| U: Midheal ?Ogre Shield | 60 25000 18750| (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !Hardwood Headwear | 6 140 105| !King's Crown& | 6 - - | !Fur Hood* | 10 250 187| !Iron Helmet | 16 1000 750| !Silver Tiara* | 20 760 570| !Iron Mask | 25 3500 2625| !Hapless Helm | 35 - 13| C: Luck = 0 ?Mythril Helm | 38 18000 13500| ?Great Helm | 45 35000 26250| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ _____________________________________ /|=_ [class.03c] Martial Artist _=|\ \|___________________________________|/ Counts: 14 Weapons, 16 Body Armors, 2 Shields, 4 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL ------------------+-----------------+------------------------------------------ !Iron Axe | -20 2500 1875| !Steel Broadsword | -16 1300 975| !Iron Lance | -14 650 487| !Chain Sickle | -12 320 240| !Divine Dagger | -7 200 150| !Copper Sword | -6 100 75| !Oaken Club | -3 30 22| !Cypress Stick | -1 5 3| !Iron Claws | 25 870 652| !Knuckledusters | 40 7100 5325| !Golden Claws | 50 - 6000| Pyramid Encounter Rate Up ?Dragon Claws | 85 - 12750| Beast Claws | 95 - 412| Destructiball | 135 - 27750| Attack All (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Training Togs | 10 80 60| !Leather Dress* | 15 420 315| !Silk Robe* | 20 1500 1125| !Sparring Suit | 23 800 600| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Magical Skirt* | 25 1500 1125| 25% Magic Reduction !Black Pyjamas | 29 2400 1800| Glombolero | 30 - 375| Spells Cost 50%+1 !Cat Suit | 35 - 262| ChApr !Stealth Suit | 58 - 3150| 12.5% Evasion (physical only) ?Magic Bikini* | 65 - 3750| ChApr Dark Robe | 78 - 12375| 25% Evasion (physical only) ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Tempest Shield | 35 - 577| (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Fur Hood* | 10 250 187| !Black Bandana | 18 1200 900| !Silver Tiara* | 20 760 570| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ _________________________________ /|=_ [class.03d] Mage _=|\ \|_______________________________|/ Counts: 18 Weapons, 16 Body Armors, 2 Shields, 7 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL ---------------------+-----------------+--------------------------------------- !Cypress Stick | 2 5 3| !Bronze Knife | 8 80 60| !Poison Needle | 10 10 7| H: Death (6.25%) or 1 damage !Divine Dagger | 14 200 150| !Wizard's Staff | 15 1500 1125| U: Frizz ?Staff of Rain& | 16 - - | U: Fizzle !Thorn Whip | 18 - 240| Attack Group !Boomerang | 19 - 412| Attack All !Staff of Antimagic | 20 3300 2475| U: Fizzle !Edged Boomerang | 24 - 900| Attack All !Assassin's Dagger | 25 - 4125| H: Death (6.25%) !Snooze Stick | 30 4200 3150| U: Snooze !Staff of Strife | 33 - 5250| U: Bounce !Rune Staff | 40 - 5100| !Flametang Boomerang | 42 6500 4875| Attack All !Lightning Staff | 45 - 1875| U: Sizzle ?Sage's Staff | 50 15000 11250| U: Midheal !Somatic Staff | 65 2500 1875| Uses 3MP per hit (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Tortoise Shell | 15 330 247| !Leather Dress* | 15 420 315| !Silk Robe* | 20 1500 1125| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Magical Skirt* | 25 1500 1125| 25% Magic Reduction Glombolero | 30 - 375| Spells Cost 50%+1 !Cat Suit | 35 - 262| ChApr !Angel's Robe | 35 3000 2250| Death Resistance ?Flowing Dress | 50 12500 9375| 33% Fire/Ice/Magic Reduction ?Magic Bikini* | 65 - 3750| ChApr ?Dragon Robe | 80 27000 20250| 33% Fire/Ice Reduction ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Magic Shield | 25 2000 1500| 25% Magic Reduction (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !King's Crown& | 6 - - | !Mad Cap | 8 - 6| Spells Cost 75%+1 !Fur Hood* | 10 250 187| !Silver Tiara* | 20 760 570| ?Mythril Helm | 38 18000 13500| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ ___________________________________ /|=_ [class.03e] Priest _=|\ \|_________________________________|/ Counts: 18 Weapons, 20 Body Armors, 6 Shields, 10 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL -----------------------+-----------------+------------------------------------- !Cypress Stick | 2 5 3| !Oaken Club | 7 30 22| !Copper Sword | 12 100 75| !Divine Dagger | 14 200 150| !Chain Sickle | 16 320 240| ?Staff of Rain& | 16 - - | U: Fizzle !Staff of Antimagic | 20 3300 2475| U: Fizzle !Iron Lance | 26 650 487| !Morning Star | 30 1700 1275| Attack Group !Snooze Stick | 30 4200 3150| U: Snooze !Staff of Strife | 33 - 5250| U: Bounce ?Staff of Resurrection | 33 - 33750| U: Zing !Holy Lance | 35 2300 1725| !Staff of Sentencing | 37 2700 2025| U: Woosh !Rune Staff | 40 - 5100| ?Sage's Staff | 50 15000 11250| U: Midheal !Somatic Staff | 65 2500 1875| Uses 3MP per hit !Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Boxer Shorts# | 10 - 90| !Leather Armour | 12 150 112| !Leather Dress* | 15 420 315| !Shell Armour | 16 350 262| !Chain Mail | 20 480 360| !Silk Robe* | 20 1500 1125| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Magical Skirt* | 25 1500 1125| 25% Magic Reduction !Magical Robes | 30 4400 3300| 33% Magic Reduction Glombolero | 30 - 375| Spells Cost 50%+1 !Cat Suit | 35 - 262| ChApr !Angel's Robe | 35 3000 2250| Death Resistance !Magic Armour | 40 5800 4350| 33% Magic Reduction ?Magic Bikini* | 65 - 3750| ChApr ?Dragon Robe | 80 27000 20250| 33% Fire/Ice Reduction ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Leather Shield | 4 90 67| !Bronze Shield | 7 250 187| !Scale Shield | 12 600 450| !Magic Shield | 25 2000 1500| 25% Magic Reduction ?Silver Shield | 40 8800 6600| (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !Hardwood Headwear | 6 140 105| !King's Crown& | 6 - - | !Mad Cap | 8 - 6| Spells cost 75%+1 !Fur Hood* | 10 250 187| !Iron Helmet | 16 1000 750| !Silver Tiara* | 20 760 570| !Pointy Hat | 21 2300 1725| ?Mythril Helm | 38 18000 13500| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ ___________________________________ /|=_ [class.03f] Merchant _=|\ \|_________________________________|/ Counts: 17 Weapons, 21 Body Armors, 7 Shields, 11 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL ---------------------+-----------------+--------------------------------------- !Cypress Stick | 2 5 3| ?Falcon Blade | 5 25000 18750| Attack 2x !Oaken Club | 7 30 22| !Copper Sword | 12 100 75| !Divine Dagger | 14 200 150| !Chain Sickle | 16 320 240| !Boomerang | 19 - 412| Attack All !Edged Boomerang | 24 - 900| Attack All !Iron Lance | 26 650 487| !Chain Whip | 27 1000 750| Attack Group !Slapstick | 31 1300 975| !Iron Axe | 38 2500 1875| !Flametang Boomerang | 42 6500 4875| Attack All !Abracadabracus | 45 7700 5775| Merchant U: Calculates Gold ?Siren Sword* | 50 - 7350| U: Fuddle !Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed !Astraea's Abacus | 110 - 18750| Merchant U: Calculates Gold (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Boxer Shorts# | 10 - 90| !Leather Armour | 12 150 112| !Tortoise Shell | 15 330 247| !Leather Dress* | 15 420 315| !Shell Armour | 16 350 262| !Chain Mail | 20 480 360| !Silk Robe* | 20 1500 1125| !Iron Apron | 22 700 525| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Leather Kilt | 24 800 600| !Iron Armour | 25 1100 825| !Magical Skirt* | 25 1500 1125| 25% Magic Reduction Glombolero | 30 - 375| Spells Cost 50%+1 !Cat Suit | 35 - 262| ChApr !Epic Apron | 45 9900 7425| 25% Magic Reduction ?Magic Bikini* | 65 - 3750| ChApr ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Leather Shield | 4 90 67| !Bronze Shield | 7 250 187| !Scale Shield | 12 600 450| !Iron Shield | 20 1200 900| !Magic Shield | 25 2000 1500| 25% Magic Reduction !Tempest Shield | 35 - 577| (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !Hardwood Headwear | 6 140 105| !King's Crown& | 6 - - | !Turban | 8 160 120| !Mad Cap | 8 - 6| Spells cost 75%+1 !Fur Hood* | 10 250 187| !Bunny Ears* | 15 - 390| !Top Hat# | 20 - 900| !Silver Tiara* | 20 760 570| ?Mythril Helm | 38 18000 13500| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ ___________________________________ /|=_ [class.03g] Gadabout _=|\ \|_________________________________|/ Counts: 18 Weapons, 20 Body Armors, 5 Shields, 11 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL ---------------------+-----------------+--------------------------------------- !Cypress Stick | 2 5 3| !Oaken Club | 7 30 22| !Bronze Knife | 8 80 60| !Copper Sword | 12 100 75| !Divine Dagger | 14 200 150| !Chain Sickle | 16 320 240| !Thorn Whip | 18 - 240| Attack Group !Boomerang | 19 - 412| Attack All !Edged Boomerang | 24 - 900| Attack All !Iron Lance | 26 650 487| !Chain Whip | 27 1000 750| Attack Group !Slapstick | 31 1300 975| !Iron Axe | 38 2500 1875| !Spiked Steel Whip | 40 3100 2325| Attack Group !Flametang Boomerang | 42 6500 4875| Attack All ?Siren Sword* | 50 - 7350| U: Fuddle !Dragontail Whip | 52 - 4950| Attack Group ?Gringham Whip | 105 - 21000| Attack Group (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Training Togs | 10 80 60| !Boxer Shorts# | 10 - 90| !Tortoise Shell | 15 330 247| !Leather Dress* | 15 420 315| !Silk Robe* | 20 1500 1125| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Leather Kilt | 24 800 600| !Magical Skirt* | 25 1500 1125| 25% Magic Reduction !Garish Garb | 28 1300 975| Glombolero | 30 - 375| Spells Cost 50%+1 !Cat Suit | 35 - 262| ChApr !Party Dress* | 40 - 8850| !Smart Suit# | 42 - 9900| ?Magic Bikini* | 65 - 3750| ChApr Dark Robe | 78 - 12375| 25% Evasion (physical only) ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Leather Shield | 4 90 67| !Scale Shield | 12 600 450| !Magic Shield | 25 2000 1500| 25% Magic Reduction !Tempest Shield | 35 - 577| (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !Hardwood Headwear | 6 140 105| !King's Crown& | 6 - - | !Turban | 8 160 120| !Mad Cap | 8 - 6| Spells cost 75%+1 !Fur Hood* | 10 250 187| !Bunny Ears* | 15 - 390| !Top Hat# | 20 - 900| !Silver Tiara* | 20 760 570| !Pointy Hat | 21 2300 1725| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ __________________________________ /|=_ [class.03h] Thief _=|\ \|________________________________|/ Counts: 20 Weapons, 19 Body Armors, 8 Shields, 9 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL ---------------------+-----------------+--------------------------------------- !Cypress Stick | 2 5 3| ?Falcon Blade | 5 25000 18750| Attack 2x !Bronze Knife | 8 80 60| !Poison Needle | 10 10 7| H: Death (6.25%) or 1 damage !Divine Dagger | 14 200 150| !Chain Sickle | 16 320 240| !Thorn Whip | 18 - 240| Attack Group !Boomerang | 19 - 412| Attack All !Edged Boomerang | 24 - 900| Attack All !Assassin's Dagger | 25 - 4125| H: Death (6.25%) !Chain Whip | 27 1000 750| Attack Group !Knuckledusters | 40 7100 5325| !Spiked Steel Whip | 40 3100 2325| Attack Group !Flametang Boomerang | 42 6500 4875| Attack All ?Siren Sword* | 50 - 7350| U: Fuddle !Dragontail Whip | 52 - 4950| Attack Group ?Dragon Claws | 85 - 12750| Beast Claws | 95 - 412| ?Gringham Whip | 105 - 21000| Attack Group Destructiball | 135 - 27750| Attack All (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Boxer Shorts# | 10 - 90| !Leather Armour | 12 150 112| !Leather Dress* | 15 420 315| !Silk Robe* | 20 1500 1125| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Magical Skirt* | 25 1500 1125| 25% Magic Reduction !Black Pyjamas | 29 2400 1800| Glombolero | 30 - 375| Spells Cost 50%+1 !Cat Suit | 35 - 262| ChApr !Party Dress* | 40 - 8850| !Smart Suit# | 42 - 9900| !Stealth Suit | 58 - 3150| 12.5% Evasion (physical only) ?Magic Bikini* | 65 - 3750| ChApr Dark Robe | 78 - 12375| 25% Evasion (physical only) ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Leather Shield | 4 90 67| !Bronze Shield | 7 250 187| !Scale Shield | 12 600 450| !Magic Shield | 25 2000 1500| 25% Magic Reduction !Dragon Shield | 32 3500 2625| 25% Fire/Ice Reduction !Tempest Shield | 35 - 577| ?Silver Shield | 40 8800 6600| (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !Hardwood Headwear | 6 140 105| !King's Crown& | 6 - - | !Mad Cap | 8 - 6| Spells cost 75%+1 !Fur Hood* | 10 250 187| !Black Bandana | 18 1200 900| !Silver Tiara* | 20 760 570| ?Mythril Helm | 38 18000 13500| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ _________________________________ /|=_ [class.03i] Sage _=|\ \|_______________________________|/ Counts: 29 Weapons, 22 Body Armors, 6 Shields, 10 Helmets /o---------------------------------------------------------------------------o\ (((> Weapons <))) NAME | ATK BUY SELL| SPECIAL -----------------------+-----------------+------------------------------------- !Cypress Stick | 2 5 3| ?Falcon Blade | 5 25000 18750| Attack 2x !Oaken Club | 7 30 22| !Copper Sword | 12 100 75| !Divine Dagger | 14 200 150| !Wizard's Staff | 15 1500 1125| U: Frizz !Chain Sickle | 16 320 240| ?Staff of Rain& | 16 - - | U: Fizzle !Thorn Whip | 18 - 240| Attack Group !Staff of Antimagic | 20 3300 2475| U: Fizzle !Iron Lance | 26 650 487| !Chain Whip | 27 1000 750| Attack Group !Morning Star | 30 1700 1275| Attack Group !Snooze Stick | 30 4200 3150| U: Snooze !Steel Broadsword | 33 1300 975| !Staff of Strife | 33 - 5250| U: Bounce ?Staff of Resurrection | 33 - 33750| U: Zing !Holy Lance | 35 2300 1725| !Staff of Sentencing | 37 2700 2025| U: Woosh !Rune Staff | 40 - 5100| !Spiked Steel Whip | 40 3100 2325| Attack Group !Lightning Staff | 45 - 1875| U: Sizzle ?Sage's Staff | 50 15000 11250| U: Midheal !Dragontail Whip | 52 - 4950| Attack Group !Orochi's Sword | 65 - 750| U: Kasap !Somatic Staff | 65 2500 1875| Uses 3MP per hit !Zombiesbane | 67 9800 7350| +16-31 if enemy can be Poofed ?Gringham Whip | 105 - 21000| Attack Group Destructiball | 135 - 27750| Attack All (((> Body Armor <))) NAME |DEF BUY SELL| SPECIAL ----------------------+----------------+--------------------------------------- ?Scandalous Swimsuit* | 1 78000 58500| ChApr !Plain Clothes | 4 10 7| !Wayfarer's Clothes | 8 70 52| !Training Togs | 10 80 60| !Leather Armour | 12 150 112| !Leather Dress* | 15 420 315| !Shell Armour | 16 350 262| !Chain Mail | 20 480 360| !Silk Robe* | 20 1500 1125| !Sparring Suit | 23 800 600| !Cloak of Evasion | 23 2900 2175| 12.5% Evasion (physical only) !Magical Skirt* | 25 1500 1125| 25% Magic Reduction !Magical Robes | 30 4400 3300| 33% Magic Reduction Glombolero | 30 - 375| Spells Cost 50%+1 !Cat Suit | 35 - 262| ChApr !Angel's Robe | 35 3000 2250| Death Resistance !Magic Armour | 40 5800 4350| 33% Magic Reduction ?Flowing Dress | 50 12500 9375| 33% Fire/Ice/Magic Reduction ?Magic Bikini* | 65 - 3750| ChApr ?Dragon Robe | 80 27000 20250| 33% Fire/Ice Reduction ?Blessed Bikini* | 88 - 24750| 1HP/Step, ChApr ?Shimmering Dress* | 90 19000 14250| 33% Fire/Ice/Magic (((> Shields <))) NAME |DEF BUY SELL| SPECIAL -----------------+----------------+-------------------------------------------- !Pot Lid | 2 50 37| !Leather Shield | 4 90 67| !Scale Shield | 12 600 450| !Magic Shield | 25 2000 1500| 25% Magic Reduction !Tempest Shield | 35 - 577| ?Silver Shield | 40 8800 6600| (((> Helmets <))) NAME |DEF BUY SELL| SPECIAL -----------------------+----------------+-------------------------------------- !Leather Hat | 2 80 60| !Hardwood Headwear | 6 140 105| !King's Crown& | 6 - - | !Mad Cap | 8 - 6| Spells cost 75%+1 !Fur Hood* | 10 250 187| !Iron Helmet | 16 1000 750| !Silver Tiara* | 20 760 570| !Pointy Hat | 21 2300 1725| ?Mythril Helm | 38 18000 13500| !Mask of Implacability |255 - 1| C: Confusion \_____________________________________________________________________________/ ___________________________________________________________________________ /// \\\ |o> [system.04] Game System Info >>==--- ====,______________________,==== As written by Sk8erpunq: ==- The game multiplies each character's and monster's agility by a random percentage (0-100%). Then chooses the highest modified AGL, executes this character's action, chooses the second best AGL, executes the action, etc. This random percentage has normal distribution (middle values are most probable, extreme values are least probable). For nerds: Let Xi be a random variable with uniform distribution on 0-31. Let's define another random variable Y = (136+ sum of 16 Xi)%256. Without modulus, Y has normal distribution over (136-646). With modulus, we go through (0-256) interval twice: starting at 136 and getting to 255, then 0-255, finally 0-136. If we were to cut the intervals (136-255) and (0-136) and add them in appropriate place on the remaining, "middle" part of Gaussian curve, we'd get something very close to normal distribution. ==- I'll explain it in layman's terms. Let's assume the Hero and a monster have 50 Agility each. Both have a 50/50 chance of going first. If the Hero has 100 Agility and the monster has 50 Agility, the Hero has a 75% chance, roughly, of going first, and a 50% chance of always going first, given the Hero's range is 1~100 and the monster's is 1~50. _______________________ ====/ \==== ---==<<< [system.04a2] Flee Chance >>>==--- ====,_______________________,==== Upon selecting the Run command, the party has a certain expected rate to flee the opponents based on the Leader's level. If the party leader's level is +10 or higher than the highest monster in a battle, Run is 100% successful. Else flee rate is: Attempt 1 [25%] Attempt 2 [50%] Attempt 3 [75%] Attempt 4 [100%] __________________________________ ====/ \==== ---==<<< [system.04a3] Characters to Monsters >>>==--- ====,__________________________________,==== Base Damage = (Attack - Defense/2)*modifier Modifier = .39-.59 If Oomph = Base Damage*2 Critical Hit Damage = Attack*Multiplier Critical Multiplier = .85-1.03 If Critical + Oomph = Attack*Multiplier <<-Critical ignores Oomph bonus If Monsters Defend = All Damage/2 ________________________ ====/ \==== ---==<<< [system.04a4] Bonus Damage >>>==--- ====,________________________,==== Dragonsbane = +16-31 to Dragon-Type Zombiesbane = +16-31 to Anything that can be Poofed* Dragon/Zombie damage is always after the fact, and is not boosted/altered by either Critical or Oomph. Critical hit with Dragon/Zombie = Crit*Mod +16-31 Oomph attack with Dragon/Zombie = Damage*2 +16-31 *Every attack rolls a chance for Poof, if successful, a roll is made for +16~32 damage, sadly all bosses, even undead, are immune to Poof ______________________________ ====/ \==== ---==<<< [system.04a5] Critical Hit Rates >>>==--- ====,______________________________,==== Normal = 1/64 Martial Artist (BareFists/Claws/Knuckles) = Level/256 Sword of Ruin = 3/64 Headsman's Axe = 1/8 ______________________________________ ====/ \==== ---==<<< [system.04a6] Monster Regeneration Rates >>>==--- ====,______________________________________,==== 90-110 HP per Turn - Baramos - Zoma (harder version) 44-56 HP per Turn - Living Statue - Great Troll 16-24 HP per Turn - Skelegon _________________________________ ====/ \==== ---==<<< [system.04a7] Monster Evasion Rates >>>==--- ====,_________________________________,==== *NOTE* - This will only list monsters with Evasion. 1/32 (3,125%) Batterfly | Chimaera | Crabid Crone Ranger | Cumaulus | Cureslime Drac the Vlad | Dread Admiral | Elysium Bird Flying Flayer | Freezing Fog | Hades Condor Hell Nino | Hocus-Poker | Imp Infanticore | Lump Shaman | Man o' War Mermaniac | Minidemon | Overtoad Rottenweiler | Rumble Bee | Scornet Skelegon | Smackanape | Soaring Scourger Spiked Hare | Stark Raven | Toady Toxic Toad | Umbra | Vampire Cat Vladdy | Vladiator | Voodoogooder Soul of Baramos 1/16 (6,25%) Betterfly | Boreal Serpent | Cannibox Hocus Chimaera | Liquid Metal Slime | Raven Lunatic Shadow | Silhouette Robbin''Ood | Robbin' Huddle 3/32 (9,375%) Catula | Mimic | Shade 1/8 (12,5%) Metal Chimaera 7/32 (21,875%) Bag 'o Laughs | Goodybag | Phoenix _____________________________________ ====/ \==== ---==<<< [system.04a8] Monster Resistance Levels >>>==--- ====,_____________________________________,==== Level 1: 0%, Spell will always connect Level 2: 25%, Spell will connect 75% of the time Level 3: 70%, Spell will connect 30% of the time Level 4: 100%, Spell will always miss _____________________________________ ====/ \==== ---==<<< [system.04a9] Monster Resistance Groups >>>==--- ====,_____________________________________,==== 1) Fire: Frizz/Frizzle/Kafrizzle , Sizz/Sizzle/Kasizzle , Bang/Boom/Kaboom , Fire Breath (Puff!) 2) Ice: Crack/Crackle/Kacrack/Kacrackle 3) Wind: Woosh/Swoosh/Kaswoosh 4) Zap: Zap/Kazap 5) Death: Whack, Thwack 6) Kamikazee 7) Sleep: Snooze 8) Fizzle 9) Defense Reduction: Sap/Kasap 10) Confusion: Dazzle 11) Drain Magic 12) Confusion: Fuddle 13) Other: Deceleratle , Blasto 14) Remove Enemy: Poof *NOTE* - Puff!'s Fire Breath ignores resistances and always connects. ,=======================================================================, ..//------/ \------\\.. \\_\ / [system.04b] Party Spell List \ /_// \\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/ ___________________________ ====/ \==== ---==<<< [system.04b1] Hero Spell List >>>==--- ====,___________________________,==== Level 2 - Frizz Level 19 - Holy Protection Level 4 - Heal Level 23 - Sizzle Level 6 - Poof Level 26 - Zap Level 7 - Zoom Level 29 - Midheal Level 10 - Sizz Level 31 - Boom Level 12 - Kaclang Level 33 - Fullheal Level 14 - Evac Level 35 - Zing Level 16 - Snooze Level 38 - Omniheal Level 18 - Fizzle Level 41 - Kazap ___________________________ ====/ \==== ---==<<< [system.04b2] Mage Spell List >>>==--- ====,___________________________,==== Level 1 - Frizz Level 23 - Boom Level 4 - Buff Level 24 - Bounce Level 5 - Crack Level 25 - Tick-Tock Level 7 - Sizz Level 26 - Kacrack Level 9 - Evac Level 27 - Fuddle Level 9 - Kabuff Level 29 - Kasizzle Level 11 - Bang Level 30 - Sheen Level 12 - Zoom Level 32 - Kacrackle Level 12 - Deceleratle Level 33 - Fade Level 14 - Sizzle Level 34 - Puff! Level 15 - Drain Magic Level 35 - Click Level 17 - Frizzle Level 36 - Kafrizzle Level 18 - Peep Level 37 - Morph Level 19 - Safe Passage Level 38 - Kaboom Level 20 - Crackle Level 40 - Hocus Pocus Level 21 - Oomph _____________________________ ====/ \==== ---==<<< [system.04b3] Priest Spell List >>>==--- ====,_____________________________,==== Level 1 - Heal Level 18 - Kasap Level 2 - Poof Level 20 - Blasto Level 5 - Acceleratle Level 22 - Whack Level 7 - Dazzle Level 24 - Zing Level 8 - Sap Level 26 - Swoosh Level 9 - Snooze Level 28 - Thwack Level 11 - Squelch Level 30 - Fullheal Level 12 - Woosh Level 32 - Insulatle Level 13 - Fizzle Level 34 - Multiheal Level 14 - Midheal Level 36 - Kaswoosh Level 15 - Tingle Level 38 - Kazing Level 16 - Cock-a-Doodle-Doo Level 41 - Kamikazee ___________________________ ====/ \==== ---==<<< [system.04b4] Sage Spell List >>>==--- ====,___________________________,==== Level 1 - Heal Level 20 - Blasto Level 1 - Frizz Level 21 - Oomph Level 2 - Poof Level 22 - Whack Level 4 - Buff Level 23 - Boom Level 5 - Crack Level 24 - Bounce Level 5 - Acceleratle Level 24 - Zing Level 7 - Sizz Level 25 - Tick-Tock Level 7 - Dazzle Level 26 - Kacrack Level 8 - Sap Level 26 - Swoosh Level 9 - Snooze Level 27 - Fuddle Level 9 - Evac Level 28 - Thwack Level 9 - Kabuff Level 29 - Kasizzle Level 11 - Bang Level 30 - Sheen Level 11 - Squelch Level 30 - Fullheal Level 12 - Woosh Level 32 - Insulatle Level 12 - Zoom Level 32 - Kacrackle Level 12 - Deceleratle Level 33 - Fade Level 13 - Fizzle Level 34 - Puff! Level 14 - Sizzle Level 34 - Multiheal Level 14 - Midheal Level 35 - Click Level 15 - Tingle Level 36 - Kafrizzle Level 15 - Drain Magic Level 36 - Kaswoosh Level 16 - Cock-a-Doodle-Doo Level 37 - Morph Level 17 - Frizzle Level 38 - Kaboom Level 18 - Peep Level 38 - Kazing Level 18 - Kasap Level 40 - Hocus Pocus Level 19 - Safe Passage Level 41 - Kamikazee Level 20 - Crackle _______________________________ ====/ \==== ---==<<< [system.04b5] Merchant Spell List >>>==--- ====,_______________________________,==== Level 12 - Dig Level 17 - Service Call _______________________________ ====/ \==== ---==<<< [system.04b6] Gadabout Spell List >>>==--- ====,_______________________________,==== Level 13 - Whistle ____________________________ ====/ \==== ---==<<< [system.04b7] Thief Spell List >>>==--- ====,____________________________,==== Level 8 - Eye for Distance Level 17 - Padfoot Level 10 - Storeyteller Level 20 - Snoop Level 13 - Nose for Treasure ________________________________________ ====/ \==== ---==<<< [system.04b8] Damage Spells for Characters >>>==--- ====,________________________________________,==== Puff! [24MP] 170-189 (All) <<-Special, turns character into uncontrollable Dragon -Fire Breath ignores resistance Frizz [ 2MP] 8-13 (Single) Frizzle [ 6MP] 70-90 (Single) Kafrizzle [12MP] 160-200 (Single) Sizz [ 4MP] 16-24 (Group) Sizzle [ 6MP] 30-42 (Group) Kasizzle [12MP] 88-112 (Group) Bang [ 5MP] 16-24 (All) Boom [ 9MP] 52-68 (All) Kaboom [18MP] 120-160 (All) Crack [ 3MP] 25-35 (Single) Crackle [ 6MP] 42-58 (Group) Kacrack [ 9MP] 60-80 (All) Kacrackle [12MP] 88-112 (Group) Woosh [ 4MP] 8-24 (Group) Swoosh [ 6MP] 25-55 (Group) Kaswoosh [ 9MP] 60-120(Group) Zap [ 8MP] 70-90(Single) Kazap [30MP] 175-225(All) __________________________________________________ ====/ \==== ---==<<< [system.04b9] Death, Hocus Pocus, and Removal Spells >>>==--- | for Characters | ====,__________________________________________________,==== Poof [ 2MP] Removes an enemy group from the battlefield (Group) Blasto [ 7MP] Removes an enemy from the battlefield, no EXP/Gold (Single) - Higher rate of success than Poof due to being in a different resistance group. Whack [ 7MP] Attempts to kill the enemy (Single) Thwack [ 7MP] Attempts to kill the enemy (Group) Kamikazee [ 1MP] Sacrifices user to deal upwards of 999 damage per enemy. Hocus Pocus [20MP] 1 of 16 Random outcomes, all displayed in a section below. __________________________________________ ====/ \==== ---==<<< [system.04b10] Healing Spells for Characters >>>==--- ====,__________________________________________,==== Heal [ 3MP] 30~39 HP Healed (Ally) - Usable outside of battle. Midheal [ 5MP] 75~94 HP Healed (Ally) - Usable outside of battle. Fullheal [ 7MP] 100% HP Healed (Ally) - Usable outside of battle. Multiheal [18MP] 75~94 HP Healed (Party) - Usable outside of battle. Omniheal [62MP] 100% HP Healed (Party) - Usable outside of battle. Zing [10MP] 50% chance, [50%] HP Healed (Ally) - Usable outside of battle. Kazing [20MP] 100% chance, 100% HP Healed (Ally) - Usable outside of battle. Squelch [ 3MP] Cures Poison (Ally) - Usable outside of battle. Tingle [ 6MP] Cures Paralysis (Ally) - Usable outside of battle. Cock-a-Doodle-Doo [ 3MP] Remove Sleep (Party) Drain Magic [ 0MP] 5~10 MP Stolen and Healed (Single) - Must target monster with Magic. _______________________________________________ ====/ \==== ---==<<< [system.04b11] Utility Buff Spells for Characters >>>==--- ====,_______________________________________________,==== Buff [ 3MP] +100% Base Defense (Ally) {Limit of 999 total Defense} Kabuff [ 4MP] +100% Base Defense (Party) {Limit of 999 total Defense} Kaclang [ 6MP] Immunity to all Damage for 3 Rounds. Cannot act. (Party) Insulatle [ 6MP] All Fire/Ice damage reduced by 1/3 (Party) {stacks with Shield/Armor} Bounce [ 8MP] Reflects spells (Ally) {GBC only:ignores the Insulatle Spell} - Morph can bypass. - Items bypass this. - Equipment with spells will bypass this. Acceleratle [ 3MP] +100% Agility (Party) {Limit of 255 total Agility} Oomph [ 6MP] x2 Multiplier on normal Physical Attack Damage (Ally) - Does not affect Critical hits. Morph [12MP] Pick a party member to copy the spells and skills of. - One of the best spells ever, since it allows any vocation to use Hero spells by copying the Hero! _________________________________________________ ====/ \==== ---==<<< [system.04b12] Utility Debuff Spells for Characters >>>==--- ====,_________________________________________________,==== Sap [ 3MP] -100% Defense (Single) Kasap [ 4MP] -50% Defense (All) Deceleratle [ 3MP] -100% Agility (All) Fizzle [ 3MP] Enemy is unable to cast spells, but can use Breath/Skills (Group) Dazzle [ 4MP] Reduce Enemy Accuracy by 62.5% (Group) Snooze [ 3MP] Puts Enemies to Sleep for 1-4 Rounds (Group) Fuddle [ 5MP] Sets the Confuse status on an Enemy (Single) ________________________________________________ ====/ \==== ---==<<< [system.04b13] Utility Field Spells for Characters >>>==--- ====,________________________________________________,==== Zoom [ 1MP] Return to most previously visited Towns and Castles. - Unlike all the other spells below, works in battle. - Does not work inside buildings or caves. - When used in battle on the world map or in a Dungeon section out in the open air (no ceiling), quits the battle and Zooms straight to Aliahan. Evac [ 8MP] Exit a dungeon. - Does not work in towns or the world map. Holy Protection [ 4MP] Keeps weaker monsters away from the party for the next 128 steps. - Does not work in the Bonus Dungeon. Peep [ 3MP] Allows viewing the contents of Chests. - Can see if there's a Cannibox or Mimic Safe Passage [ 2MP] Allows safe passage over damage tiles. - Resets after the entire party exits the damage tiles or changes maps. Tick-Tock [12MP] Changes Day to Night and Night to Day. Sheen [18MP] Removes any equipped Cursed equipment. - Like with the Church, the equipment is destroyed. Fade [15MP] Party becomes invisible for the next 32 steps. - Does not affect encounter rate. - Use this in any town and talk to people for some very funny reactions. Click [ 0MP] Opens Doors that require the Thief's Key, Magic Key, and Ultimate Key. ________________________________________________ ====/ \==== ---==<<< [system.04b14] Utility Field Skills for Characters >>>==--- ====,________________________________________________,==== Eye for Distance [ 0MP] Shows the distance to the nearest Town. - Does not work in dungeons or towns. Storeyteller [ 2MP] Tells the dungeon name and floor. - Does not work on the overworld or in towns. - Works in some obscure spots. - Does not work in the Bonus Dungeon. Nose for Treasure [ 0MP] Checks for all treasure remaining on that floor. - Works for Chests, Pots, Drawers, Barrels, and all hidden treasures. Padfoot [ 0MP] 50% encounter rate for the next 127 steps. Snoop [ 2MP] Uncovers any hidden treasure present on the visible map. Whistle [ 0MP] Triggers a battle anywhere monsters roam. Dig [ 0MP] Dig a hole on any map to find gold, items, or nothing. There are very specific rules: 1) 5 Dig Attempts per map. Change maps to reset. - Can go up/down stairs or in/out of a building - If this is confusing, consider this like re-zoning in an MMO. 2) Items can only be obtained on maps where monsters are. - Items are the same as those dropped by monsters in the area. - Chance is the same as drop rates (stealing is a much faster method of obtaining items). 3) Gold is found on every map. - Can find 1, 2, 3, 4, 5, or 50% of on-hand Gold. - Yes, that is 50% of all on-hand Gold, so if on-hand Gold is 500, then 250 will be dug up. - 50% on-hand chance is 1/128 each attempt, and is one of the best methods to max out Gold reserves early on...for more inquiry check out [tips.05b], part 3 of Answer 4. Service Call [15MP] Summons a Weapon Store | General Store | Inn (100g/Person) | Church services. - Both the Weapon and General Stores are the last stores visited. - Does not work in towns. ________________________________ ====/ \==== ---==<<< [system.04b15] Hocus Pocus Effects >>>==--- ====,________________________________,==== Effect 1: All enemies flee battle. (No Gold/EXP) [Ineffective on Bosses] Effect 2: 75~94 HP healed to one Ally. Effect 3: 75~94 HP healed to full Party. Effect 4: Tingle to full Party. Effect 5: Revives and heals 100% HP to full Party. Effect 6: All spells for the round are rendered ineffective. [Ineffective on Bosses] Effect 7: All enemies incapacitated for one round. [Ineffective on Bosses] Effect 8: Sleepy time. One of two possible outcomes: 1) Caster is put to sleep. 2) All enemies are put to sleep. [Ineffective on Bosses] Effect 9: All enemies put into a state of confusion (Fuddle Effect). [Ineffective on Bosses] Effect 10: All enemies die. [Ineffective on Bosses] Effect 11: Reorders the Party by Current HP, highest at the front. Effect 12: Caster is paralyzed for 3 turns. (Tingle will not help) Effect 13: All enemies MP = 0. [Ineffective on Bosses] Effect 14: All enemies removed from battle. (No EXP) Effect 15: All party members trigger an Oomph effect (double damage). Effect 16: Random dance that does NOTHING! ______________________________ ====/ \==== ---==<<< [system.04b16] Gadabout's Antics >>>==--- ====,______________________________,==== Each Antic has a 1/4 chance per round to activate. Level 1 (1/5): struck a defensive pose (Defend) Level 1 (1/5): just gawked at the scene (Nothing) Level 1 (1/5): yell for help (Nothing) Level 1 (1/5): run (Nothing) Level 1 (1/5): fell and tripped (Nothing) Level 3 (1/7): smiled serenely (Nothing) Level 3 (1/7): keeled over (Fall asleep) Level 5 (1/8): juggle stones (4-8 damage to Gadabout or monster) Level 7 (1/9): sing and dance gaily (Nothing) Level 9 (1/10): flick disheveled hair (Nothing) Level 11 (1/11): tap dance (Gadabout's evasion rise) Level 13 (1/12): spin finger at monster (Confuse monster) Level 15 (1/13): preen with mirror (Nothing) Level 17 (1/15): keel over (Paralyze Gadabout for 1-3 rounds) Level 17 (1/15): cast some giberrish (Wallhexa, Wallspin, Cashflat, Gunhexa - Nothing) Level 19 (1/16): pray for peace (Nothing) Level 20 (1/17): become plagued by self doubt (Nothing) Level 21 (1/18): make up a pun (Make enemy laugh) Level 23 (1/20): roll a die (Nothing) Level 23 (1/20): sing loudly (terrible voice - make enemy flee, beautiful voice - make enemy lose turn) Level 25 (1/21): create lewd situations (Nothing) Level 27 (1/22): sneeze (Make everybody surprised) Level 29 (1/24): start a word game (Hex, Phoenix - Nothing) Level 29 (1/24): gaze sexily at monster (Make monster lose turn) Level 31 (1/25): tell a story (Random party member can lose turn) Level 33 (1/26): put on heels and hold a whip (Make a monster attack other monster or itself when alone) Level 35 (1/28): Sneak up behind other party member (Nothing) Level 35 (1/28): laugh maniacally (Make monsters flee) Level 37 (1/29): cheer everyone up (Cast Deceleratle or Acceleratle on the party) Level 39 (1/31): guzzle a bottle of ale (Gadabout won't move next turn) Level 39 (1/31): heckle a monster (Nothing) Level 41 (1/32): toss up a boulder (12-14 damage to party member, or 30-32 to a monster) Level 43 (1/33): puff-puff a monster (Make a monster lose turn) Level 45 (1/34): use a move on a monster (Poofchop, Poofmash 35-42 damage to a monster) Level 47 (1/35): do something illicit (Nothing) Level 49 (1/36): lit some paper on fire (Cast Frizzle on a monster) Level 50 (1/37): run out of things to do (Cast Multiheal on party) With 1/4 chance to activate an Antic, and 5/37 individual antics that may deal damage to monsters, 3/37 of which will always deal damage, and 2/37 of which have a 50% chance to deal damage to monsters, there is a 5/148 chance per round for a damage-dealing antic. Factoring in the 50% it's really 4/148 or 1/37 chance per round (2.7%). Total Range for 3/148 is 4~62, and 1/148 depends on the stats of the monster, and there is no guarantee it will work on certain bosses such as Zoma and Baramos (certainly not full-powered Zoma). Likely won't work on Xenlon, given immunity to status effects. ,=======================================================================, ..//------/ \------\\.. \\_\ / [system.04c] Enemy Damage Equation and Factors \ /_// \\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/ .========================================. -=<<###[ [system.04c1] Monsters to Characters ]###>>=- \_^_^_^____________________________^_^_^_/ Base Damage = (Attack - Defense/2)*(7/8)*modifier Modifier = .39-.59 If Skill = Base Damage*Skill Modifier Critical Hit Damage = Attack*Multiplier Critical Multiplier = .85-1.03 If Characters Defend = All Damage/2 .===================================================. -=<<###[ [system.04c2] Monsters with Multiple Turn Rates ]###>>=- \_^_^_^_______________________________________^_^_^_/ ----------------------- -=< 100% 2x Turns per Round >=- ----------------------- Armful | Beakon | Elysium Bird Lump Shaman | Mimic | One-Man Army Raven Lunatic | Skeleton Swordsman | Weaken Beakon Orochi II | Boss Troll | King Hydra Zoma (both) --------------------------------------------- -=< 33.3% 1x Turn, 33.3% 2x Turns, 33.3% 3x Turns >=- --------------------------------------------- Goodybag | Tentacular Soul of Baramos ------------------------- -=< 50% 1x Turn, 50% 2x Turns >=- ------------------------- Baramonster | Belisha Beakon | Boreal Serpent Flying Flayer | Grievous Bodily Arm | Squidzilla Stone Guardian Orochi | Baramos | Bones of Baramos Xenlon .========================================. -=<<###[ [system.04c3] Monster On-Hit Effects ]###>>=- \_^_^_^____________________________^_^_^_/ -------------- -=< Attack + Sleep >=- -------------- - 100% Damage, 3/8 (37.5%) chance of putting targeted character to sleep. - Morphean Mushroom, 25% chance to trigger --------------- -=< Attack + Poison >=- --------------- - 100% Damage, 1/8 (12.5%) chance of poisoning targeted character. - Betterfly, 12.5% chance to trigger - Bubble Slime, 25% chance to trigger - Toxic Toad, 37.5% chance to trigger - Toxic Zombie, 37.5% chance to trigger ------------------ -=< Attack + Paralysis >=- ------------------ - 100% Damage, 1/16 (6.25%) chance of paralysing targeted character. - Man o' War, 37.5% chance to trigger - Scornet, 37.5% chance to trigger - Dread Admiral, 50% chance to trigger .===================================. -=<<###[ [system.04c4] Character Evasion ]###>>=- \_^_^_^_______________________^_^_^_/ Natural = 1/64 Cloak of Evasion = 1/8 Stealth Suit = 1/8 Dark Robe = 1/4 If Dazzle is present = 5/8 to miss, then 3/8*(1 - evade rate) Normal = 62.5% miss, 36.91% hit, .59% evade Cloak of Evasion = 62.5% miss, 32.81% hit, 4.69% evade Stealth Suit = 62.5% miss, 32.81% hit, 4.69% evade Dark Robe = 62.5% miss, 28.125% hit, 9.375% evade .========================================================. -=<<###[ [system.04c5] Spell/Breath Resistance for Characters ]###>>=- \_^_^_^____________________________________________^_^_^_/ Base Damage = Damage range of Spell/Breath Resistance Shield/Armor = Damage*(1-Shield/Armor Resist) Resistance Shield + Armor = Damage*(1-Armor Resist)*(1-Shield Resist) If Characters Defend = Damage/2 If Resistance + Defend = Damage*(1-Armor Resist)*(1-Shield Resist)/2 If Insulatle = Breath Damage*(2/3) If Resistance + Insulatle = Breath*(2/3)*(1-Armor Resist)*(1-Shield Resist) If Resistance + Insulatle + Defend = Breath*(2/3)*(1-Armor Resist)*(1-Shield Resist)/2 .============================================================. -=<<###[ [system.04c6] Attack Probability Based on Party Position ]###>>=- \_^_^_^________________________________________________^_^_^_/ 1 Character = 100% 2 Characters = 50% (1st) | 50% (2nd) 3 Characters = 40% (1st) | 40% (2nd) | 20% (3rd) 4 Characters = 35% (1st) | 35% (2nd) | 20% (3rd) | 10% (4th) ,=======================================================================, ..//------/ \------\\.. \\_\ / [system.04d] Enemy Spell and Skill List \ /_// \\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/ .===============================================. -=<<###[ [system.04d1] Offensive Spells for Monsters ]###>>=- \_^_^_^___________________________________^_^_^_/ Frizz: 7-11 (Single Ally) Frizzle: 52-62 (Single Ally) Kafrizzle: 92-128 (Single Ally) Sizz: 10-18 (Party) Sizzle: 22-34 (Party) Kaboom: 60-80 (Party) Crack: 16-24 (Single Ally) Crackle: 32-40 (Party) Kacrackle: 55-65 (Party) Woosh: 6-18 (Party) Kaswoosh: 30-62 (Party) Whack: Instant Death (Single Ally) Thwack: Instant Death (Party) Kamikazee: Caster sacrifices self to deal Current HP damage to each party member. (Self -> Party) - Kaclang fully blocks all damage. .======================================================. -=<<###[ [system.04d2] Auxiliary Spells/Skills for Monsters ]###>>=- \_^_^_^__________________________________________^_^_^_/ Buff: Increase Defense by 100% {999 Limit} (Single Enemy) Kabuff: Increase Defense by 50% {999 Limit} (Enemy Group) Kabuff (Strong): Increase Defense by 100% {999 Limit} (Enemy Group) Oomph: Normal Attack Damage x2 (Single Enemy) Blasto: Sends a character back to Patty's. (Single Ally) Kasap: Reduce Defense by 50%. (Party) - Defense can only be lowered once, so maximum of -50%. Deceleratle: Reduce Agility by 100%. (Party) Snooze: Put to Sleep for 1-4 turns. (Party) Fizzle: Seal spells. (Party) - While there is no turn limit, any player can shake this effect off. Dazzle: Reduce accuracy by 62.5%. (Party) Fuddle: Confusion. (Party) - Solo party members will attack themselves. - While there is no turn limit, any player can shake this effect off. - Being physicaly attacked by an enemy can turn this effect off. Weird Dance: Reduces character MP by 5~10 (Single Ally) Poison Breath: Inflicts Poison on the Party (Party) Sweet Breath: Inflicts Sleep on the Party (Party) Burning Breath: Inflicts Paralysis on the Party (Party) Stares: Sleep for 1-3 Rounds, cannot be dodged (Single Ally) Disruptive Wave: Nullifies all buffs and debuffs (Everyone) .=============================================. -=<<###[ [system.04d3] Healing Spells for Monsters ]###>>=- \_^_^_^_________________________________^_^_^_/ Heal (Self): 30-39 HP Recovered (Self) Heal: 30-39 HP Recovered (Single Enemy) Midheal (Self): 75-94 HP Recovered (Self) Midheal: 75-94 HP Recovered (Single Enemy) Fullheal (Self): 100% HP Recovered (Self) Fullheal: 100% HP Recovered (Single Enemy) Multiheal: 75-94 HP Recovered (Enemy Group) Zing: 50% chance for revival with 50% HP (Single Enemy) Kazing: 100% chance for revival with 100% HP (Single Enemy) Drain Magic: Drains 5-10 MP. (Single Ally) .========================================. -=<<###[ [system.04d4] Monster Breath Attacks ]###>>=- \_^_^_^____________________________^_^_^_/ Fire Breath: 6-10 (Party) Flame Breath: 30-40 (Party) Inferno: 80-100 (Party) Scorch: 140-170 (Party) Cool Breath: 9-20 (Party) Chilly Breath: 40-59 (Party) Freezing Blizzard: 100-137 (Party) .=======================================. -=<<###[ [system.04d5] Monster Skill Attacks ]###>>=- \_^_^_^___________________________^_^_^_/ Flops: 100% damage, ignores defense, cannot be dodged (Party) Chews: 1.5x Damage multiplier, cannot be dodged (Single Ally) Brutal Attack: 1/8 chance to Critical Hit (Single Ally) 12.5% Brutal Attack Chance Cannibox | Chimaera | Hoodie Hoodlum | Jackanape | Living Statue Mummy | Mummy Boy | One-Man Army Restless Armour | Tentacular | Ursa Major Vampire Cat Robbin''Ood 25% Brutal Attack Chance Great Keeper | Handsome Crab | Heavy Hood Stone Guardian | Troll | Ursa Mega Robbin''Ood II | Boss Troll 37.5% Brutal Attack Chance Infernal Armour | Terror Troll ,=======================================================================, ..//------/ \------\\.. \\_\ / [system.04e] Boss Stats and Useful Data \ /_// \\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/ ============= -==LAYOUT==-: ============= -+-+-+-+-+-+-+ MONSTER STATS: -+-+-+-+-+-+-+ HP: 99999 | MP: 999 | ATK: 999 | DEF: 999 | 2x: 100% | DODGE: 99.9% Actions: Attack (90%), Skill1 (5%), Skill2 (5%)... Useful Damage Spells: Fire (99.9%)... Useful Status Effects: Sap (99.9%)... *NOTE* - % is resistance of Boss, so 60% means Boss has a 60% chance to dodge the status effect or spell damage. Damage Per Round Breakdown: Attack - Damage/Round Skill1 - Damage/Round AVAILABLE NOTABLE ACCESSORIES: Accessory1 (Bonus, Personality) AVAILABLE WEAPONS/ARMOR with SPELLS: Staff1 (Spell) Spell Damage Calculator for most useful spells to compare: All damage for One Round is actual Spell Damage, Five/Ten factor in Resistance /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Kaswoosh : He Ma Pr Sa | 99 | (100-100) | (1000-1000) | (1000-1000) | Group \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e1] ROBBIN''OOD /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Robbin''Ood (Skyfell Tower) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP: 300 | MP: 0 | ATK: 70 | DEF: 54 | 2x: 0% | DODGE: 6.25% Actions: Attack (75%), Brutal Attack (12.5%), Defend (12.5%) Useful Damage Spells: Zap/Wind/Ice (0%) | Fire (25%) Useful Status Effects: Sap (25%) Damage Breakdown: Attack - 23~37 Brutal Attack - 23~37 @ 7/8 chance, 59~72 @ 1/8 chance -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 3x Robbin''Oodlums (Skyfell Tower) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ HP: 60 | MP: 0 | ATK: 45 | DEF: 31 | 2x: 0% | DODGE: 0% Actions: Attack (100%) Useful Damage Spells: All (0%) Useful Status Effects: Sap/Snooze (0%) | Dazzle (25%) Damage Breakdown: Attack - 15~24per AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Mighty Armlet (15 Attack, Paragon #*#) Ten Ton Toupee (15 Defense, Mule #*#) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Golden Tiara* (13 Luck, Princess) Bunny Tail ( 8 Luck, Happy Camper) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Wizard's Staff (Frizz) Spell Damage Calculator for most useful spells: NOTE - Five/Ten Round average damage based on Robbin''Ood's Resistance(Dodge %) NOTE2 - Ten Round damage considers the 12.5% Defend rate as 9 turns normal, 1 turn using Defend for 50% damage reduction. /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Frizz : He Ma Sa | 2 | (8-13) | (30-48) | (58-94) | Single 1 for Ma/Sa Sizz : He Ma Sa | 10 | (16-24) | (60-90) | (116-174) | Group 7 for Ma/Sa Bang : Ma Sa | 11 | (16-24) | (60-90) | (116-174) | All Crack : Ma Sa | 5 | (25-35) | (125-175) | (237-332) | Single Woosh : Pr Sa | 12 | (8-24) | (40-120) | (76-228) | Group \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e2] ROBBIN''OOD II /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Robbin''Ood (Kidnapper's Cave) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP: 700 | MP: 0 | ATK: 95 | DEF: 70 | 2x: 0% | DODGE: 0% Actions: Attack (75%), Brutal Attack (25%) Useful Damage Spells: Zap/Wind (0%) | Fire/Ice (25%) Useful Status Effects: Sap (25%) Damage Breakdown: Attack - 32~50 Brutal Attack - 32~50 @ 7/8 chance, 80~97 @ 1/8 chance -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ 3x Robbin' Huddles (Kidnapper's Cave) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ HP: 120 | MP: 20 | ATK: 65 | DEF: 60 | 2x: 0% | DODGE: 6.25% Actions: Attack (62.5%), Defense (25%), Midheal (12.5%) Useful Damage Spells: All (0%) Useful Status Effects: Sap (25%) | Snooze/Fizzle/Dazzle/Deceleratle/Blasto (70%) Damage Breakdown: Attack - 22~34per AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Golden Tiara* (13 Luck, Princess) Bunny Tail ( 8 Luck, Happy Camper) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Staff of Sentencing (Woosh) Staff of Antimagic (Fizzle) Spell Damage Calculator for most useful spells: NOTE - Five/Ten Round damage based on Robbin''Ood's Resistance /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Frizz : He Ma Sa | 2 | (8-13) | (30-48) | (60-96) | Single 1 for Ma/Sa Sizz : He Ma Sa | 10 | (16-24) | (60-90) | (120-180) | Group 7 for Ma/Sa Sizzle : Ma Sa | 14 | (30-42) | (112-157) | (224-314) | Group Bang : Ma Sa | 11 | (16-24) | (60-90) | (120-180) | All Crack : Ma Sa | 5 | (25-35) | (93-131) | (186-262) | Single Woosh : Pr Sa | 12 | (8-24) | (40-120) | (80-240) | Group \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e2a] OROCHI /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+- Orochi (Orochi's Lair) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP: 1800 | MP: 12 | ATK: 130 | DEF: 68 | 2x: 50% | DODGE: 0% Actions: Attack (62.5%), Flame Breath (37.5%) Useful Damage Spells: Zap/Wind/Ice (0%) Useful Status Effects: Sap/Dazzle (25%) | Snooze (70%) Damage Breakdown: Attack - 44~68 Flame Breath - 30~40 AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Agility Ring (15 Agility, Acrobat #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Doh-Hican ( 3 Defense, Clown) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Golden Tiara* (13 Luck, Princess) Bunny Tail ( 8 Luck, Happy Camper) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Staff of Sentencing (Woosh) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Crackle : Ma Sa | 20 | (42-58) | (210-290) | (420-580) | Group Woosh : Pr Sa | 12 | (8-24) | (40-120) | (80-240) | Group \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e3b] OROCHI II /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+- Orochi (Jipang Town) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+- HP: 2000 | MP: 12 | ATK: 140 | DEF: 68 | 2x: 100% | DODGE: 0% Actions: Attack (62.5%), Flame Breath (25%), Fire Breath (12.5%) Useful Damage Spells: Zap/Wind/Ice (0%) Useful Status Effects: Sap/Dazzle (25%) Damage Breakdown: Attack - 47~73 Flame Breath - 30~40 Fire Breath - 6~10 AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Agility Ring (15 Agility, Acrobat #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Doh-Hican ( 3 Defense, Clown) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Golden Tiara* (13 Luck, Princess) Bunny Tail ( 8 Luck, Happy Camper) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Staff of Sentencing (Woosh) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Crackle : Ma Sa | 20 | (42-58) | (210-290) | (420-580) | Group Woosh : Pr Sa | 12 | (8-24) | (40-120) | (80-240) | Group \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e4] BOSS TROLL /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Boss Troll (Manoza Castle) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ HP: 1500 | MP: 255 | ATK: 180 | DEF: 120 | 2x: 100% | DODGE: 0% Actions: Attack (50%), Brutal Attack (25%), Defense (25%) Useful Damage Spells: Zap/Wind/Ice (0%) | Fire (25%) Useful Status Effects: Sap/Drain Magic (25%) Damage Breakdown: Attack - 61~93 Brutal Attack - 61~93 @ 7/8 chance, 153~186 @ 1/8 chance AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Agility Ring (15 Agility, Acrobat #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Doh-Hican ( 3 Defense, Clown) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Hen's Tooth# (20 Luck, Lucky Devil) Golden Tiara* (13 Luck, Princess) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Lightning Staff (Sizzle) Orochi's Sword (Defense) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Frizzle : Ma Sa | 17 | (70-90) | (262-337) | (524-674) | Single Sizzle : He Ma Sa | 23 | (30-42) | (111-157) | (222-314) | Group 14 for Ma/Sa Boom : Ma Sa | 23 | (52-68) | (195-255) | (390-510) | All Kacrack : Ma Sa | 26 | (60-80) | (300-400) | (600-800) | All Swoosh : Pr Sa | 26 | (25-55) | (125-275) | (250-550) | Group Zap : He | 26 | (70-90) | (350-450) | (700-900) | Single \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e5] BARAMOS /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Baramos (Baramos's Lair) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP: 2500 | MP: 255 | ATK: 240 | DEF: 200 | 2x: 50% | DODGE: 0% Special: Regen (90-110 HP per turn) Actions: Attack (25%), Kaboom (25%), Kafrizzle (12.5%), Fuddle (12.5%), Blasto (12.5%), Inferno (12.5%) Actions if Fizzled: Attack (50%), Blasto (25%), Inferno (25%) Useful Damage Spells: Zap (0%) | Wind/Ice (25%) | Fire (70%) Useful Status Effects: Sap/Dazzle (25%) | Snooze/Fizzle (70%) Damage Breakdown: Attack - 81~124 Kaboom - 60~80 Kafrizzle - 92~128 Inferno - 80~100 AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Mercury's Bandana (30 Agility, Bat Out Of Hell) Agility Ring (15 Agility, Acrobat #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Doh-Hican ( 3 Defense, Clown) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change) Hen's Tooth# (20 Luck, Lucky Devil) Golden Tiara* (13 Luck, Princess) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Lightning Staff (Sizzle) Thunderbolt Blade (Boom) Orochi's Sword (Defense) Snooze Stick (Snooze) Staff of Antimagic (Fizzle) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All Frizzle : Ma Sa | 17 | (70-90) | (105-135) | (210-270) | Single Sizzle : He Ma Sa | 23 | (30-42) | (45-63) | (90-126) | Group 14 for Ma/Sa Kasizzle : Ma Sa | 29 | (88-112) | (132-168) | (264-336) | Group Boom : Ma Sa | 23 | (52-68) | (78-102) | (156-204) | All Kacrack : Ma Sa | 26 | (60-80) | (225-300) | (450-600) | All Swoosh : Pr Sa | 26 | (25-55) | (93-206) | (186-412) | Group Zap : He | 26 | (70-90) | (350-450) | (700-900) | Single \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e6] KING HYDRA /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ King Hydra (Zoma's Citadel) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ HP: 1600 | MP: 0 | ATK: 280 | DEF: 150 | 2x: 100% | DODGE: 0% Actions: Attack (62.5%), Flame Breath (37.5%) Useful Damage Spells: Zap/Wind (0%) | Ice (25%) Useful Status Effects: Sap (25%) | Snooze (70%) Damage Breakdown: Attack - 95~145 Flame Breath - 30~40 AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Mercury's Bandana (30 Agility, Bat Out Of Hell) Agility Ring (15 Agility, Acrobat #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Doh-Hican ( 3 Defense, Clown) Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change) Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change) Hen's Tooth# (20 Luck, Lucky Devil) Golden Tiara* (13 Luck, Princess) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* *NOTE - $ = Hero Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Sage's Staff (Midheal) Power Shield (Midheal - Self Only) Staff of Resurrection (Zing) Blizzard Blade (Crackle) Sword of Kings (Kaswoosh) Orochi's Sword (Defense) Snooze Stick (Snooze) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All Kacrackle : Ma Sa | 32 | (88-112) | (330-420) | (660-840) | Group Kaswoosh : Pr Sa | 36 | (60-120) | (300-600) | (600-1200) | Group Zap : He | 26 | (70-90) | (350-450) | (700-900) | Single Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e7] SOUL OF BARAMOS /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- Soul of Baramos (Zoma's Citadel) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP: 1100 | MP: 255 | ATK: 210 | DEF: 300 | 2x: 33.3%, 3x: 33.3% | DODGE: 3.125% Actions: Kaboom (50%), Attack (25%), Inferno (25%) Actions if Fizzled: Attack (50%), Inferno (50%) Useful Damage Spells: All (25%) Useful Status Effects: Sap/Dazzle (25%) | Fizzle (70%) Damage Breakdown: Attack - 71~108 Kaboom - 60~80 Inferno - 80~100 AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Mercury's Bandana (30 Agility, Bat Out Of Hell) Agility Ring (15 Agility, Acrobat #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Doh-Hican ( 3 Defense, Clown) Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change) Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change) Hen's Tooth# (20 Luck, Lucky Devil) Golden Tiara* (13 Luck, Princess) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* *NOTE - $ = Hero Only - NOTE* AVAIALBLE WEAPONS/ARMOR with SPELLS: Sage's Staff (Midheal) Power Shield (Midheal - Self Only) Staff of Resurrection (Zing) Lightning Staff (Sizzle) Stormlord's Sword (Kasizzle) Blizzard Blade (Crackle) Sword of Kings (Kaswoosh) Orochi's Sword (Defense) Staff of Antimagic (Fizzle) Staff of Strife (Bounce) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All Kafrizzle : Ma Sa | 36 | (160-200) | (600-750) | (1200-1500) | Single Kasizzle : Ma Sa | 29 | (88-112) | (330-420) | (660-840) | Group Kaboom : Ma Sa | 38 | (120-160) | (450-600) | (900-1200) | All Kacrackle : Ma Sa | 32 | (88-112) | (330-420) | (660-840) | Group Kaswoosh : Pr Sa | 36 | (60-120) | (225-450) | (450-900) | Group Kazap : He | 41 | (175-225) | (656-843) | (1312-1686) | All \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e8] BONES OF BARAMOS /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Bones of Baramos (Zoma's Citadel) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ HP: 3000 | MP: 0 | ATK: 400 | DEF: 0 | 2x: 50% | DODGE: 0% Actions: Attack (100%) Useful Damage Spells: All (0%) Useful Status Effects: Dazzle (25%) Damage Breakdown: Attack - 136~207 AVAILABLE NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Mercury's Bandana (30 Agility, Bat Out Of Hell) Agility Ring (15 Agility, Acrobat #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Vamp) Doh-Hican ( 3 Defense, Clown) Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change) Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change) Hen's Tooth# (20 Luck, Lucky Devil) Golden Tiara* (13 Luck, Princess) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* *NOTE - $ = Hero Only - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Sage's Staff (Midheal) Power Shield (Midheal - Self Only) Staff of Resurrection (Zing) Lightning Staff (Sizzle) Stormlord's Sword (Kasizzle) Blizzard Blade (Crackle) Sword of Kings (Kaswoosh) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All Kafrizzle : Ma Sa | 36 | (160-200) | (800-1000) | (1600-2000) | Single Kasizzle : Ma Sa | 29 | (88-112) | (440-560) | (880-1120) | Group Kaboom : Ma Sa | 38 | (120-160) | (600-800) | (1200-1600) | All Kacrackle : Ma Sa | 32 | (88-112) | (440-560) | (880-1120) | Group Kaswoosh : Pr Sa | 36 | (60-120) | (300-600) | (600-1200) | Group Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e9] ZOMA (SPHERE OF LIGHT) /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Zoma (Weakened, Zoma's Citadel) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ HP: 4700 | MP: 255 | ATK: 360 | DEF: 200 | 2x: 100% | DODGE: 0% Actions: Attack (37.5%), Disruptive Wave (25%), Freezing Blizzard (25%), Kacrackle (12.5%) Useful Damage Spells: Zap/Fire (0%) | Wind (70%) Useful Status Effects: Sap (0%) Damage Breakdown: Attack - 122~186 Kacrackle - 55~65 Freezing Blizzard - 100~137 NOTABLE ACCESSORIES: Meteorite Bracer (2x Agility, No Personality Change) Mercury's Bandana (30 Agility, Bat Out Of Hell) Agility Ring (15 Agility, Agile #*#) Skull Ring (10 Agility, Lone Wolf) Mighty Armlet (15 Attack, Paragon #*#) Tough Guy Tattoo ( 8 Attack, Thug #*#) Strength Ring ( 7 Attack, Meathead #*#) Ten Ton Toupee (15 Defense, Mule #*#) Leg Warmers* ( 5 Defense, No Personality Change) Gold Rosary ( 4 Defense, Daydreamer) Garter* ( 3 Defense, Sexy) Doh-Hican ( 3 Defense, Clown) Recovery Ring (25 Vitality, 1HP Healed per Step, No Personality Change) Scholar's Specs (15 Wisdom, Wit) Care Ring (15 Wisdom, Good Egg) Elevating Shoes (50 Luck, 1EXP per Step, No Personality Change) Sacred Amulet$ (30 Luck, Death Immunity, No Personality Change) Hen's Tooth# (20 Luck, Lucky Devil) Golden Tiara* (13 Luck, Princess) *NOTE - #*# = Bad Personality, Dequip after Boss Battle - NOTE* *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* *NOTE - $ = Hero Only - NOTE* WEAPONS/ARMOR with SPELLS: Sage's Staff (Midheal) Power Shield (Midheal - Self Only) Staff of Resurrection (Zing) Lightning Staff (Sizzle) Stormlord's Sword (Kasizzle) Sword of Kings (Kaswoosh) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All Kafrizzle : Ma Sa | 36 | (160-200) | (800-1000) | (1600-2000) | Single Kasizzle : Ma Sa | 29 | (88-112) | (440-560) | (880-1120) | Group Kaboom : Ma Sa | 38 | (120-160) | (600-800) | (1200-1600) | All Kaswoosh : Pr Sa | 36 | (60-120) | (90-180) | (180-360) | Group Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e10] ZOMA /_// \\______________________________________________________________________/ =============================================================================== -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Zoma (Full Power, Zoma's Citadel) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ HP: 4500 | MP: 255 | ATK: 500 | DEF: 350 | 2x: 100% | DODGE: 0% Special: Regen (90-110 HP per turn) Actions: Freezing Blizzard (50%), Attack (12.5%), Bounce (12.5%), Disruptive Wave (12.5%), Kacrackle (12.5%) Useful Damage Spells: None, Immune to EVERYTHING Useful Status Effects: None, Immune to EVERYTHING Damage Breakdown: Attack - 170~259 Kacrackle - 55~65 Freezing Blizzard - 100~137 AVAILABLE NOTABLE ACCESSORIES: Mighty Armlet (15 Attack) Tough Guy Tattoo ( 8 Attack) Strength Ring ( 7 Attack) Ten Ton Toupee (15 Defense) Leg Warmers* ( 5 Defense) USEFUL ACCESSORIES ON THE WAY, BUT NOT IN BATTLE: Recovery Ring (25 Vitality, 1HP Healed per Step) Goddess Ring (33 Wisdom, 1MP Healed per 4Steps) Sacred Amulet$ (30 Luck, Death Immunity) *NOTE - * = Female Only - NOTE* *NOTE - $ = Hero Only - NOTE* *NOTE - It is assumed Level is 99, so Personality is irrelevant - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Sage's Staff (Midheal) Power Shield (Midheal - Self Only) Staff of Resurrection (Zing) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ NONE, Zoma at full strength is immune to all spells, the only exception is Puff!, which Zoma can remove with Disruptive Wave. SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All \-----------------------------------------------------------------------------/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04e11] XENLON /_// \\______________________________________________________________________/ =============================================================================== Gifts: 2 Wishes. First battle must be won in 35 turns. Second in 25. All other battles in 15. This is regardless of whether the party wins the first or second battle. Wish 1: Revive Ortega, one time Wish 2: Guns'n'Buns (turns male into Lothario, female into Vamp), infinite -+-+-+-+-+-+-+-+-+-+-+-+-+-+- Xenlon (Bonus Dungeon) STATS: -+-+-+-+-+-+-+-+-+-+-+-+-+-+- HP: 7300 | MP: 255 | ATK: 400 | DEF: 350 | 2x: 50% | DODGE: 0% Actions: Attacks (12.5%), Stares (12.5%), Disruptive Wave (12.5%), Chews (12.5%), Flops (12.5%), Kaboom (12.5%), Freezing Blizzard (12.5%), Scorch (12.5%) Useful Damage Spells: All (0%) Useful Status Effects: None Damage Breakdown: Attack - 136~207 Chews - 204~311 Flops - 136~207 Kaboom - 60~80 Freezing Blizzard - 100~137 Scorch - 140~170 AVAILABLE NOTABLE ACCESSORIES: Mighty Armlet (15 Attack) Tough Guy Tattoo ( 8 Attack) Strength Ring ( 7 Attack) Ten Ton Toupee (15 Defense) Leg Warmers* ( 5 Defense) USEFUL ACCESSORIES ON THE WAY TO, BUT NOT IN BATTLE: Recovery Ring (25 Vitality, 1HP Healed per Step) Goddess Ring (33 Wisdom, 1MP Healed per 4Steps) Sacred Amulet$ (30 Luck, Death Immunity) *NOTE - * = Female Only - NOTE* *NOTE - # = Male Only - NOTE* *NOTE - $ = Hero Only - NOTE* *NOTE - It is assumed Level is 99, so Personality is irrelevant - NOTE* AVAILABLE WEAPONS/ARMOR with SPELLS: Sage's Staff (Midheal) Power Shield (Midheal - Self Only) Staff of Resurrection (Zing) Lightning Staff (Sizzle) Stormlord's Sword (Kasizzle) Blizzard Blade (Crackle) Sword of Kings (Kaswoosh) Spell Damage Calculator for most useful spells: /-----------------------------------------------------------------------------\ SPELL : He Ma Pr Sa | Lv | ONE ROUND | FIVE ROUNDS | TEN ROUNDS | Target ----------+-------------+----+-----------+-------------+-------------+------- Puff! : Ma Sa | 34 | (170-189) | (850-945) | (1700-1890) | All Kafrizzle : Ma Sa | 36 | (160-200) | (800-1000) | (1600-2000) | Single Kasizzle : Ma Sa | 29 | (88-112) | (440-560) | (880-1120) | Group Kaboom : Ma Sa | 38 | (120-160) | (600-800) | (1200-1600) | All Kacrackle : Ma Sa | 32 | (88-112) | (440-560) | (880-1120) | Group Kaswoosh : Pr Sa | 36 | (60-120) | (300-600) | (600-1200) | Group Kazap : He | 41 | (175-225) | (875-1125) | (1750-2250) | All \-----------------------------------------------------------------------------/ ,=======================================================================, ..//------/ \------\\.. \\_\ / [system.04f] Personality System \ /_// \\_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=______=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_=_/ The personality system works by helping to determine stat growth. It should be noted that personalities are not the ultimate factors, and due to the stat equations, can mean almost nothing, however they do definitely factor in. It's just that sometimes the system can cause some strange flukes given ranges =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04f1] Personalities and Stat Growth /_// \\______________________________________________________________________/ =============================================================================== -=< PERSONALITY STAT CHANGES >=- .----------------.------.------.------.------.------.-------------.------ / PERSONALITY STR AGL RES WIS LUCK GENDER +/- ------------------.------.------.------.------.------.-------------.------ Acrobat 90% 120% 90% 100% 80% Both -20% Amazon 130% 90% 100% 80% 80% Female -20% Bat Out Of Hell 100% 140% 100% 100% 100% Both +40% Crybaby 90% 90% 100% 110% 115% Both + 5% Clown 100% 120% 95% 115% 110% Both +40% Contrarian 70% 120% 70% 110% 130% Both 0% Drudge 105% 90% 110% 100% 80% Both -15% Daredevil 95% 120% 115% 100% 100% Both +30% Daydreamer 95% 110% 95% 115% 100% Both +15% Egg-head 80% 105% 90% 125% 80% Both -20% Everyman 100% 100% 100% 100% 100% Both 0% Free Spirit 100% 75% 110% 105% 105% Both - 5% Genius 100% 120% 80% 140% 90% Both +30% Good Egg 105% 95% 105% 110% 95% Both +10% Gourmand 110% 60% 110% 50% 80% Both -90% Happy Camper 90% 100% 90% 100% 130% Both +10% Idealist 115% 100% 110% 90% 60% Male -25% Ironclad 105% 80% 130% 90% 80% Both -15% Klutz 80% 115% 100% 70% 70% Both -65% Lazybones 115% 60% 120% 65% 110% Both -30% ==================.======.======.======.======.======.=============.====== PERSONALITY STR AGL RES WIS LUCK GENDER +/- ------------------.------.------.------.------.------.-------------.------ Lone Wolf 100% 110% 120% 110% 70% Both +10% Lothario 105% 95% 120% 105% 90% Male +15% Lout 100% 90% 90% 70% 110% Both -40% Lucky Devil 100% 110% 100% 100% 150% Male +60% Meathead 130% 80% 100% 70% 80% Both -40% Meddler 105% 85% 110% 80% 70% Both -50% Mule 100% 60% 120% 60% 70% Both -90% Narcissist 95% 105% 90% 90% 90% Both -30% Paragon 140% 70% 100% 80% 70% Both -40% Plugger 110% 85% 120% 90% 70% Both -25% Princess 100% 80% 95% 110% 140% Female +25% Scatterbrain 85% 115% 80% 80% 90% Both -50% Show-Off 105% 110% 95% 105% 95% Both +10% Shrinking Violet 110% 60% 120% 110% 90% Both -10% Slippery Devil 90% 110% 90% 120% 100% Both +10% Socialite 100% 90% 80% 110% 110% Both -10% Sore Loser 95% 105% 105% 95% 95% Both - 5% Spoilt Brat 95% 100% 90% 105% 100% Both -10% Straight Arrow 100% 90% 100% 110% 90% Both -10% Thug 120% 90% 90% 60% 70% Both -70% ==================.======.======.======.======.======.=============.====== PERSONALITY STR AGL RES WIS LUCK GENDER +/- ------------------.------.------.------.------.------.-------------.------ Tomboy 110% 110% 80% 90% 90% Female -20% Tough Cookie 115% 90% 140% 80% 70% Both - 5% Vamp 110% 120% 105% 115% 120% Female +70% Wimp 90% 70% 90% 120% 120% Both -10% Wit 95% 100% 100% 130% 90% Both +15% In the next section I lay out where each personality can be found. CLASS is which class can be created with said personality: H = Hero W = Warrior Ma = Martial Artist Mg = Mage P = Priest Mt = Merchant G = Gadabout T = Thief ACCESSORY is which accessories grant personalities (these are also listed above and below in the equipment listings: [equip.01e] or [comp.06e]. BOOK refers to any Book that may grant a personality. I currently have no list of items and where they are found. -=< WHERE TO GAIN ACCESS TO EACH PERSONALITY >=- .--------------.--------.-------------------.--------------------------------- / PERSONALITY CLASS ACCESSORY BOOK ----------------.--------.-------------------.--------------------------------- Acrobat -WMaMg Agility Ring PMtGT Amazon -WMaMg PMtGT Bat Out Of Hell -WMa- Mercury's Bandana -MtGT Crybaby HWMaMg The Saddest Story Ever Told PMtGT Clown HWMaMg Doh-Hican Look, No Pants! PMtGT Contrarian -WMa- -MtGT Drudge HWMaMg PMtGT Daredevil HWMaMg Leap Before You Look PMtGT Daydreamer HWMaMg Gold Rosary PMtGT Egg-head HWMaMg PMtGT Everyman -WMaMg PMtGT Free Spirit HWMaMg PMtGT Genius --- Mg The Eureka Moment PMtGT Good Egg HWMaMg Care Ring Being A Better Person PMt-T Gourmand -WMaMg PMtGT Happy Camper HWMaMg Bunny Tail Loving Living: A Grinner's Guide PMtGT Idealist HWMaMg PMtGT Ironclad -WMaMg PMtGT Klutz HWMaMg PMtGT Lazybones HWMaMg PMtGT ================.========.===================.================================= PERSONALITY CLASS ACCESSORY BOOK ----------------.--------.-------------------.--------------------------------- Lone Wolf HWMa- Skull Ring -MtGT Lothario HWMaMg Gold Chain Guns'n'Buns PMtGT Lout HWMaMg PMtGT Lucky Devil -WMaMg Hen's Tooth PMtGT Meathead -WMaMg Strength Ring Diary of a Hardman PMtGT Meddler -WMaMg PMt-T Mule HWMaMg Ten Ton Toupee PMtGT Narcissist HW- Mg PMtGT Paragon HWMa- Mighty Armlet The Champion's Code -- -- Plugger HWMaMg Restless Heart PMt-T Princess -WMaMg Golden Tiara Primm's Power P- G- Scatterbrain HWMaMg PMtGT Show-Off HWMaMg Ruby Wristband PMtGT Shrinking Violet HWMaMg PMt-- Slippery Devil HW- Mg Would I Lie To You? PMtGT Socialite HW- Mg Slime Earrings PMtGT Sore Loser HWMaMg Fail is a Four-Letter Word PMtGT Spoilt Brat HWMaMg Dummy Tears Before Bedtime PMtGT Straight Arrow HWMaMg PMt-T Thug HWMa- Tough Guy Tattoo -MtGT ================.========.===================.================================= PERSONALITY CLASS ACCESSORY BOOK ----------------.--------.-------------------.--------------------------------- Tomboy -WMaMg The Girl's Own Annual PMtGT Tough Cookie HWMaMg Weightlifter's Belt PMtGT Vamp H-- Mg Garter Guns'n'Buns P- GT Wimp HWMaMg Cower Ring P- -- Wit HWMaMg Scholar's Specs PMtGT -------------------------- -==<< Recommendations For Males: >>==- -------------------------- Lothario / Lucky Devil / Bat Out Of Hell / Genius / Wit / Clown / Daredevil / Lone Wolf ---------------------------- -==<< Recommendations For Females: >>==- ---------------------------- Vamp / Bat Out Of Hell / Genius / Wit / Clown / Daredevil / Lone Wolf --------------------------------- -==<< What does each stat even do?!?!?: >>==- --------------------------------- STR = Strength, and factors directly into attack. Attack = Strength + Weapon Attack (For more info: [system.04a]) AGL = Agility, and factors into two things, turn order and defense. For more about Turn Order: [system.04] Defense = [Agility / 2] + Armour Defense (For more info: [system.04c]) RES = Resilience, and factors directly into HP, read further to see the equation that determines HP based on Resilience. WIS = Wisdom, and factors directly into MP, read further to see the equation that determines MP based on Wisdom. LUCK = well...Luck. Luck reduces the success rate of status ailments. Some Equipment further helps augment this. To read more on how this works: [tips.05d] Now I'm sure you're asking...but Alex/behindtheword/ignasia7, how does this all come together? What does this even mean when I have 110% Int? Well pull up a chair an ol' iggy's gonna tell ya all about it. You can actually thank Sk8erpunq, since most of this data was broken down from his code hacking into the GBC game...though I can't use his specific data for base rates, as they were changed from the SFC (which this is based off) to the GBC. Until I can find specific base values per level up on the SFC, or this Mobile version, I have no idea how exactly this fits in. If you want to check out his data for the GBC game: http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/70252 Search/Find: 1.5 So, let's breakdown the actual equations then! --------------------- -==<< Stat Growth Equation: >>==- --------------------- BaseStat * Personality Modifier * (0.0 ~ 2.0) Now, and this goes for the SFC and Mobile as well, the (0.0 ~ 2.0) range's algorithm is more likely to churn out a mid-range value, like 0.7 ~ 1.3. This means stats can be manipulated per level up. However there's one other factor, the stat checker! Now for those who have played Dragon Quest IV, V, or VI for the DS, or IV (and eventually V and VI for mobile), the stat checker is REALLY over zealous, and stats rarely go beyond their base ranges, while seeding is almost always useless, except when done in bulk, and even then total gains by level 99 are often in the 10% range for VI, 30~50% for IV, and 70% for V (yeah, VI's system is severely anal retentive, but probably due to stats being so close to max by level up, and having such a tremendous impact it had to be rebalanced...plus seed farming in 4 is tedious, 5 is a nightmare, while 6 is easy with 4 Thieves, just like plucking petals from a dried out flower easy). For Dragon Quest III SFC, and Mobile (tests seem to confirm from various sources, though I haven't been able to check myself), the checker is very lenient. --------------------------------- -==<< Stat Growth Check and Correction: >>==- --------------------------------- Character Stat > (BaseStat + 2*Level + 15), then 0 or 1 on next level up The 0 and 1 are a 50/50 ratio, equal chance for 1 as for 0. However, given the threshold is rather high, this will almost never come into question, and thus seeding characters is not as detrimental as one would think. There is no known system for checking stats that are too low. Doesn't mean there isn't one, just that one has yet to be found. That said, it is best to never give any Seeds of Life or Seeds of Magic until after hitting the Resilience and Wisdom caps, which determine HP and MP respectively. ---------- -==<< HP Growth: >>==- ---------- Resilience*2 +/-0~20, typically 0~2 ---------- -==<< MP Growth: >>==- ---------- Wisdom*2 +/- 0~15, typically 0~2 This is from testing on the SFC version. Some people claim it is only 0~2 as the standard range, but this is false, as it can go well above or below 2 for both MP and HP. 2 is just the standard range, and this is based mostly on data hacking for the NES version. Note that swings could be potentially wider but it is EXTREMELY RARE to go beyond +/- 2 for both the MP and HP range. Both stats are almost always exactly Wisdom*2 and Resilience*2 respectfully. ---------- -==<< Stat Caps: >>==- ---------- 255 - Strength / Agility / Resilience / Wisdom / Luck 999 - Hit Points (HP) / Magic or Mana Points (MP) To read further about Stealing and Seeds and how the mechanics work and where to farm for Seeds, read the following. Stealing: Question 5 of [tips.05b] Seed Farming: [tips.05f] =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04f2] How Personalities are Assigned /_// \\______________________________________________________________________/ =============================================================================== This section is for helping players assign the desired personalities to the desired classes. All data here comes from Sk8erpunq's code diving, and all data here is relevant to both the SFC, Mobile, and GBC. Clearly, due to localization differences, this is not recommended for the GBC or SFC. Given both the GBC and SFC use almost identical names (thank you DaMarsMan for making this easier to use GBC guides for the SFC), please use Sk8erpunq's FAQ for the GBC. Sk8erpunq's GBC Mechanics FAQ: http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/70252 Find/Search for: 1.3 Now, for the converted version of this data! First, let's start with the basics and the understanding of how this works. Clearly we have to go upstairs to the 2nd floor of Patty's Party Planning, then speak to the person behind the counter. First choose a name, and then a sex, and finally a class. Personalities are assigned based on BONUS stats from a set of base values, and are particular to various classes. This is for all classes NOT the Hero, which uses a unique system at the start of the game based on a series of questions that leads to a specific scenario, and from the choices made in each scenario the Hero's personality is chosen. Base stat values: Warrior S A R W L Male: 9 2 9 2 3 Female: 8 3 8 3 3 Mage S A R W L Male: 3 6 4 7 3 Female: 2 7 4 7 3 Martial Artist S A R W L Male: 14 9 7 3 2 Female: 12 11 7 4 3 Priest S A R W L Male: 4 5 4 6 3 Female: 4 5 4 6 3 Merchant S A R W L Male: 5 1 6 6 4 Female: 5 2 5 7 4 Gadabout S A R W L Male: 4 3 6 2 10 Female: 4 3 5 3 10 Thief S A R W L Male: 6 10 5 5 8 Female: 5 12 5 6 8 With each new created character, the game rolls for some random stat bonuses before starting the "seeding" system. The bonuses and chances for each are as follows: 2 (3.12%) 3 (6.25%) 4 (18.75%) 5 (18.75%) 6 (23.44%) 7 (23.44%) 8 (3.13%) 9 (1.56%) 10 (1.56%) Now, let's say the game rolls a 7, it will then distribute 7 points, usually evenly, amongst the various stats. These bonuses factor into the total bonus values that determine your personality. Note the distribution is random. As an example, let's assume a Male Thief rolls a 7, and it distributes +2 to Strength, +3 to Resilience, +1 to Wisdom, and +1 to Luck. Prior to the seed element where the player takes control, that Male Thief would have 8 Strength, 10 Agility, 8 Resilience, 6 Wisdom, and 9 Luck. After naming, picking a vocation, a sex, and the automatic bonus stats are distributed, the game will ask the player to distribute 5 Stat Seeds. If you don't care what personality is gained, then by all means, just have the game pick the distribution, and skip the rest of this guide. ---------------- -=< Stat Seed Ranges >=- ---------------- Seed of Strength STR or Strength = +1~3 (all 5 stat seeds used = +5 ~ +15) Seed of Agility AGL or Agility = +1~3 (all 5 stat seeds used = +5 ~ +15) Seed of Resilience RES or Resilience = +1~3 (all 5 stat seeds used = +5 ~ +15) Seed of Wisdom WIS or Wisdom = +1~3 (all 5 stat seeds used = +5 ~ +15) Seed of Luck LUCK or Luck = +1~3 (all 5 stat seeds used = +5 ~ +15) Clearly I don't recommend, save in very rare cases, to use all 5 into one stat. This all depends on the desired personality, and the conditions of the overall stat bonuses from the base. Now for those who want control over their character's innate personalities, here is a breakdown of this part of the system works, and what potential personalities can be gained. Note that not all classes/vocations can choose every personality, and this is one reason that people playing for the long-term create their original vocation and chosen personality based on the desired end-game vocations. For example. You want a Martial Artist or Warrior in the 2nd slot, with Vamp (female), or maybe Genius, but neither of these personalities are available for a Martial Artist or Warrior. You also want Priest or Mage spells (or both), for your Martial Artist or Warrior. So either make a Gadabout with Vamp/Genius, then turn that into a Sage, get all spells, then switch to Warrior/Martial Artist as the final class. Another route is Priest or Mage with Vamp/Genius, and then either switch to the other magical vocation after mastering all spells, or just switch to the final vocation of Warrior or Martial Artist. I hope that helps. So onto how to gain your desired personality and what personality choices are available to each class (and in what %). There are several group clusters where similar classes share the same personalities, and the same conditions of bonuses. Remember, personality conditions are based on the bonuses from the base stats, and this includes the random, computer controlled bonuses handed out at the very beginning. -------------- -=< How This Works >=- -------------- Let's use an example of a Male Warrior with the name of Toth (yes, that infamous name used by the Nintendo Power people way back for Final Fantasy 1 for their epic guidebook). Let's say you want Toth to have the Lucky Devil Personality. The condition is that the highest bonus be LUCK, that it be >= 12, so 12, 13, 14...etc. more than the base value. No other special conditions need to be satisfied. Toth's base stats are: STR = 9 | AGL = 2 | RES = 9 | WIS = 2 | LUCK = 3 Let's say the random bonus rolled is 6, and the distribution is +2 STR, +2 AGL, +1 RES, and +1 LUCK Before being able to distribute seeds, Toth will have: STR = 11 (the bonus is currently +2) AGL = 4 (the bonus is currently +2) RES = 10 (the bonus is currently +1) WIS = 2 (the bonus is currently 0) LUCK = 4 (the bonus is currently +1) So Toth needs +11 more points to LUCK to have access to the Lucky Devil Personality. Conventional wisdom dictates, that since no other conditions are necessary, dump the 5 seeds into LUCK. Now this is not a guarantee. The distribution is, as seen above, 1 to 3 per seed used. So the bonus can be as little as 5 and as high as 15. Just pray you get +2's and +3's per Seed of Luck, and total seed bonuses are +11 to +15. Assuming this happens, there is an 80% chance the Warrior will have the Lucky Devil Personality, and 20% chance the Happy Camper Personality will be chosen instead. ----------------------------------------- -=< What About Those More Complex Conditions? >=- ----------------------------------------- Certainly there are specific conditions that can be infinitely more confusing. Let's look at a Warrior, named Toth again (yeah, I dig the name). Let's assume again, Male Toth! Let's assume you want Lothario. Let's assume the desired highest bonus is Strength. Well, I mean, Warriors are supposed to be hulking meat-wagons that can dish out a beating (sadly can't take one in DQ3). I guess Warriors in Dragon Quest III were designed with Viking Berserkers in mind? Anyhow, there are two conditions that lead to Lothario. Condition 1, Strength is the highest bonus, but that bonus MUST be less than +7 (so +4, 5 or 6 is safe), and Resilience MUST be the second highest bonus. Condition 2, Strength is the highest bonus, but that bonus MUST be less than +7 (so +4, 5 or 6 is safe), and Wisdom or Luck MUST be the second highest bonus. For awhile I used to believe that crossing conditions, such as having +7 or higher Strength, so long as Resilience was the second highest, would still assure a potential Lothario personality, but at half the rate. Doesn't work that way though. Strength MUST be below 7. So let's satisfy conditions 1 and 2. Toth's base stats are: STR = 9 | AGL = 2 | RES = 9 | WIS = 2 | LUCK = 3 Let's say the random bonus rolled is 6, and the distribution is +2 STR, +2 AGL, +1 RES, and +1 LUCK Before being able to distribute seeds, Toth will have: STR = 11 (the bonus is currently +2) AGL = 4 (the bonus is currently +2) RES = 10 (the bonus is currently +1) WIS = 2 (the bonus is currently 0) LUCK = 4 (the bonus is currently +1) Now, since Strength is +2, it cannot go above +6. To satisfy condition 1, Resilience cannot go above +5. To satisfy condition 2, Wisdom and Luck cannot go above +5. Let's assume this breakdown. Seed 1 to Strength, +2 Points. The total bonus is now +4. Seed 2 to Strength, a gamble, +1 Point. The total bonus is now +5. Seed 3 to Resilience, +3 Points. The total bonus is now +4. Seed 4 to Wisdom, +3 Points. The total bonus is now +3. Now this would be a tricky situation. Where to put Seed 5? I would recommend, in this instance, to Luck. Even if it hits +3, that would be +4 in total, and the game will likely pick Condition 2, since Resilience would be tied with Luck. If it is +1 or +2 to Luck, then Condition 1 will be picked, as Resilience will be the second highest bonus. If Condition 1 is satisfied, then there is a 20% chance for Lothario, 40% chance for Gourmand, and 40% chance for Thug. If Condition 2 is satisfied, then there is a 16.67% chance for Lothario, 27.78% chance for Everyman, 22.22% chance for Straight Arrow, 16.67% chance for Free Spirit, and a 16.67% chance for Lout. Clearly Condition 1 is superior, since there are only 3 options, and Lothario has an overall higher chance of appearing. There are definitely better classes to get Lothario out of, BUT, this is just an example of how to break down the more complex compound scenarios. Onto the section you've all been waiting for (there's a quick link too, for those who don't care for another explanation of how this works) ,-,=o----------------------------------------o=,-, / /| |\ \ / / | [system.04f2a] HIGHEST BONUS IS STRENGTH | \ \ \#/-^==----------------------------------------==^-\#/ /o================v====================v========v============================o\ Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Warrior | STR>=11 | Male | Paragon 66.67% +Martial Artist | Meathead 33.33% | Female | Paragon 50.0% | Amazon 25.0% | Meathead 25.0% | STR>=7 | Male | Meathead 44.44% | Idealist 33.33% | Thug 22.22% | Female | Meathead 33.33% | Idealist 25.0% | Tomboy 25.0% | Thug 16.67% | Second highest VIT | Male | Gourmand 40.0% | Thug 40.0% | Lothario 20.0% |Female | Gourmand 40.0% | Thug 40.0% | Amazon 20.0% | Second highest AGI | Male | Sore Loser 37.5% | Daredevil 31.25% | Klutz 31.25% | Female | Tomboy 33.33% | Sore Loser 25.0% | Daredevil 20.83% | Klutz 20.83% | Otherwise | Male | Everyman 27.78% | Straight Arrow 22.22% | Free Spirit 16.67% | Lothario 16.67% | Lout 16.67% | Female | Everyman 33.33% | Straight Arrow 26.67% | Free Spirit 20.0% | Lout 20.0% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Mage | STR>=11 | Male | Meathead 57.14% +Priest | Daredevil 42.86% | Female | Meathead 40.0% | Amazon 30.0% | Daredevil 30.0% | STR>=7 | Both | Meathead 30.0% | Meddler 30.0% | Idealist 20.0% | Mule 20.0% | Second highest VIT | Both | Plugger 36.36% | Drudge 27.27% | Gourmand 18.18% | Narcissist 18.18% | Second highest INT | Both | Socialite 30.0% | Sore Loser 30.0% | Show-Off 20.0% | Wimp 20.0% | Otherwise | Male | Everyman 36.36% | Good Egg 18.18% | Lout 18.18% | Straight Arrow 18.18% | Lazybones 9.09% | Female | Everyman 30.77% | Good Egg 15.38% | Lout 15.38% | Straight Arrow 15.38% | Tomboy 15.38% | Lazybones 7.69% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Merchant | STR>=11 | Male | Idealist 35.29% +Gadabout | Meathead 35.29% +Thief | Sore Loser 29.41% | Female | Idealist 26.09% | Meathead 26.09% | Tomboy 26.09% | Sore Loser 21.74% | Second highest INT | Both | Lone Wolf 44.44% | Genius 33.33% | Slippery Devil 22.22% | Second highest VIT | Male | Daredevil 55.56% | Thug 44.44% | Female | Amazon 40.0% | Daredevil 33.33% | Thug 26.67% | Second highest AGI | Both | Acrobat 37.5% | Clown 37.5% | Scatterbrain 25.0% | Otherwise | Both | Everyman 28.57% | Narcissist 21.43% | Crybaby 14.29% | Daydreamer 14.29% | Socialite 14.29% | Spoilt Brat 7.14% \o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/ ,-,=o--------------------------------------o=,-, / /| |\ \ / / | [system.04f2b] HIGHEST BONUS IS AGILITY | \ \ \#/-^==--------------------------------------==^-\#/ /o================v====================v========v============================o\ Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Martial Artist | AGI>=11 | Both | Bat Out Of Hell 80.0% | Acrobat 10.0% | Daredevil 10.0% | AGI>=7 | Both | Lone Wolf 37.5% | Acrobat 25.0% | Scatterbrain 25.0% | Daredevil 12.5% | Second highest STR | Male | Idealist 37.5% | Sore Loser 37.5% | Show-Off 25.0% | Female | Idealist 27.27% | Sore Loser 27.27% | Tomboy 27.27% | Show-Off 18.18% | Second highest VIT | Male | Drudge 30.0% | Idealist 30.0% | Contrarian 20.0% | Lothario 20.0% | Female | Drudge 37.5% | Idealist 37.5% | Contrarian 25.0% | Otherwise | Both | Everyman 30.77% | Lone Wolf 23.08% | Crybaby 15.38% | Daredevil 15.38% | Daydreamer 15.38% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Mage | AGI>=8 | Both | Acrobat 37.5% +Priest | Slippery Devil 37.5% | Scatterbrain 25.0% | Second highest STR | Both | Klutz 37.5% | Sore Loser 37.5% | Show-Off 25.0% | Second highest INT | Male | Egg-head 50.0% | Clown 25.0% | Crybaby 25.0% | Female | Vamp 50.0% | Egg-head 25.0% | Clown 12.5% | Crybaby 12.5% | Otherwise | Both | Everyman 34.78% | Daydreamer 26.09% | Spoilt Brat 17.39% | Lout 13.04% | Wimp 8.7% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Warrior | AGI>=12 | Both | Acrobat 42.86% +Merchant | Bat Out Of Hell 42.86% +Gadabout | Daredevil 14.29% +Thief | AGI>=7 | Both | Scatterbrain 34.78% | Acrobat 26.09% | Sore Loser 21.74% | Narcissist 17.39% | Second highest INT | Both | Slippery Devil 50.0% | Clown 37.5% | Contrarian 12.5% | Second highest STR | Male | Idealist 33.33% | Lone Wolf 33.33% | Thug 33.33% | Female | Idealist 25.0% | Lone Wolf 25.0% | Tomboy 25.0% | Thug 25.0% | Otherwise | Both | Everyman 34.48% | Klutz 20.69% | Show-Off 20.69% | Socialite 13.79% | Crybaby 10.34% \o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/ ,-,=o-----------------------------------------o=,-, / /| |\ \ / / | [system.04f2c] HIGHEST BONUS IS RESILIENCE | \ \ \#/-^==-----------------------------------------==^-\#/ /o================v====================v========v============================o\ Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Mage | VIT>=11 | Both | Drudge 33.33% +Priest | Ironclad 33.33% | Tough Cookie 33.33% | VIT>=6 | Male | Drudge 37.5% | Mule 25.0% | Plugger 25.0% | Lothario 12.5% | Female | Drudge 42.86% | Mule 28.57% | Plugger 28.57% | Second highest INT | Male | Good Egg 37.5% | Meddler 37.5% | Sore Loser 25.0% | Female | Good Egg 27.27% | Meddler 27.27% | Vamp 27.27% | Sore Loser 18.18% | Otherwise | Both | Everyman 28.57% | Lout 21.43% | Wimp 21.43% | Free Spirit 14.29% | Socialite 14.29% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Gadabout | VIT>=11 | Both | Drudge 33.33% +Thief | Gourmand 33.33% | Ironclad 33.33% | VIT>=6 | Male | Tough Cookie 33.33% | Gourmand 27.78% | Mule 22.22% | Lothario 16.67% | Female | Drudge 40.0% | Gourmand 33.33% | Mule 26.67% | Second highest STR | Both | Thug 60.0% | Daredevil 40.0% | Otherwise | Male | Clown 25.0% | Everyman 25.0% | Lazybones 25.0% | Daydreamer 12.5% | Lone Wolf 12.5% | Female | Clown 20.0% | Everyman 20.0% | Lazybones 20.0% | Vamp 20.0% | Daydreamer 10.0% | Lone Wolf 10.0% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Warrior | VIT>=10 | Both | Ironclad 50.0% +Martial Artist | Tough Cookie 50.0% +Merchant | VIT>=6 | Male | Drudge 28.57% | Mule 28.57% | Plugger 28.57% | Lothario 14.29% | Female | Drudge 33.33% | Mule 33.33% | Plugger 33.33% | Second highest STR | Both | Gourmand 38.46% | Meathead 38.46% | Free Spirit 23.08% | Otherwise | Both | Everyman 29.41% | Lazybones 17.65% | Meddler 17.65% | Shrinking Violet 17.65% | Straight Arrow 17.65% \o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/ ,-,=o-------------------------------------o=,-, / /| |\ \ / / | [system.04f2d] HIGHEST BONUS IS WISDOM | \ \ \#/-^==-------------------------------------==^-\#/ /o================v====================v========v============================o\ Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Gadabout | INT>=10 | Both | Wit 66.67% | Genius 33.33% | INT>=6 | Male | Clown 33.33% | Lothario 25.0% | Slippery Devil 25.0% | Egg-head 16.67% | Female | Clown 30.77% | Vamp 30.77% | Slippery Devil 23.08% | Egg-head 15.38% | Otherwise | Both | Lazybones 28.57% | Free Spirit 21.43% | Spoilt Brat 21.43% | Everyman 14.29% | Lone Wolf 14.29% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Warrior | INT>=10 | Both | Contrarian 44.44% +Martial Artist | Daydreamer 22.22% | Egg-head 22.22% | Wit 11.11% | INT>=6 | Male | Daydreamer 33.33% | Show-Off 33.33% | Wimp 33.33% | Female | Princess 30.77% | Daydreamer 23.08% | Show-Off 23.08% | Wimp 23.08% | Otherwise | Both | Clown 20.0% | Good Egg 20.0% | Spoilt Brat 20.0% | Lout 13.33% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Mage | INT>=10 | Both | Genius 75.0% +Priest | Wit 25.0% | INT>=6 | Both | Slippery Devil 33.33% | Wit 22.22% | Daydreamer 16.67% | Egg-head 16.67% | Wimp 11.11% | Otherwise | Both | Everyman 26.67% | Crybaby 20.0% | Good Egg 13.33% | Socialite 13.33% | Spoilt Brat 13.33% | Straight Arrow 13.33% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Merchant | INT>=10 | Both | Genius 80.0% +Thief | Wit 20.0% | INT>=6 | Both | Slippery Devil 40.0% | Wit 26.67% | Egg-head 20.0% | Show-Off 13.33% | Otherwise | Both | Everyman 25.81% | Lone Wolf 19.35% | Meddler 19.35% | Klutz 12.9% | Plugger 12.9% | Daydreamer 9.68% \o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/ ,-,=o-----------------------------------o=,-, / /| |\ \ / / | [system.04f2e] HIGHEST BONUS IS LUCK | \ \ \#/-^==-----------------------------------==^-\#/ /o================v====================v========v============================o\ Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Gadabout | LUCK>=9 | Male | Lucky Devil 100.0% | Female | Princess 100.0% | LUCK>=6 | Male | Happy Camper 36.36% | Lout 27.27% | Spoilt Brat 18.18% | Lothario 18.18% | Female | Happy Camper 36.36% | Lout 27.27% | Spoilt Brat 18.18% | Vamp 18.18% | Otherwise | Male | Clown 20.69% | Lazybones 20.69% | Lothario 20.69% | Crybaby 13.79% | Narcissist 10.34% | Free Spirit 6.9% | Socialite 6.9% | Female | Clown 20.69% | Lazybones 20.69% | Vamp 20.69% | Crybaby 13.79% | Narcissist 10.34% | Free Spirit 6.9% | Socialite 6.9% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Warrior | LUCK>=12 | Male | Lucky Devil 80.0% +Martial Artist | Happy Camper 20.0% | Female | Princess 80.0% | Happy Camper 20.0% | LUCK>=7 | Both | Happy Camper 50.0% | Daydreamer 25.0% | Lazybones 25.0% | Otherwise | Both | Everyman 23.53% | Clown 17.65% | Lout 17.65% | Show-Off 17.65% | Spoilt Brat 17.65% | Klutz 5.88% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Mage | LUCK>=12 | Male | Lucky Devil 80.0% +Priest | Happy Camper 20.0% | Female | Princess 80.0% | Happy Camper 20.0% | LUCK>=6 | Both | Happy Camper 50.0% | Lazybones 25.0% | Lout 12.5% | Spoilt Brat 12.5% | Otherwise | Both | Everyman 27.03% | Crybaby 16.22% | Show-Off 16.22% | Shrinking Violet 16.22% | Wimp 13.51% | Klutz 10.81% ---------------v--------------------v--------v-------------------------- Vocation/s | CONDITIONS | M/F/B | Personality Chance ---------------o--------------------o--------o-------------------------- Merchant | LUCK>=12 | Male | Lucky Devil 80.0% +Thief | Happy Camper 20.0% | Female | Happy Camper 100.0% | LUCK>=6 | Both | Happy Camper 27.27% | Free Spirit 18.18% | Meddler 18.18% | Narcissist 18.18% | Spoilt Brat 18.18% | Otherwise | Both | Everyman 25.0% | Crybaby 18.75% | Lout 18.75% | Good Egg 12.5% | Show-Off 12.5% | Straight Arrow 12.5% \o=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o/ =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04f3] Assigning the Hero's Personality /_// \\______________________________________________________________________/ =============================================================================== Now both ArrowDog and ARiggs made decent personality guides for the GBC version and like with all the above data for making new characters at Patty's, this section is still valid for the Mobile. Anyone for the SFC version or the GBC should check out both ArrowDog and ARigg's respective guides. ArrowDog's guide: http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/31341 ARigg's guide: http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/13077 There's also the Walkthrough by DJellybean, which has the comprehensive list ripped straight from the Prima guide (yeah...his is a bit more accurate than the above, and actually has a pathway to the Cut purse scenario). DJellybean's Walkthrough (search/find: NOTE: 5 introductory questions) Just note that ArrowDog's is easier to use. DJ's has better info, but his layout lacks a proper ToC and poor shortcut usage...so yes, copy-paste that entire line into the search box to go straight to the section). http://www.gamefaqs.com/gbc/450388-dragon-warrior-iii/faqs/13047 Now onto the personality and base stat values of the Hero! First off, like the characters that can be created at Patty's, the Hero has his/her own base stat values, and depending on the chosen personality, will end up with specific stat bonuses. The Hero's Base stats (courtesy of Sk8erpunq): S A R W L Male: 10 8 8 4 5 Female: 9 10 7 6 4 Now for the Hero's Personality Generator Explanation, then breakdown! When you start a new Hero the first sets of questions will be to create arbitrary data. Your real name and your date of birth serve no known purpose. Keep in mind they COULD serve a purpose, but as yet, none are known for any version with a personality system (SFC / GBC / original Mobile / THIS Mobile). After those initial questions will come the personality questions. Worry not, the questioner will make it fairly obvious when the transition comes. Who is doing the questioning? This will be revealed very late in the game, and only to players who like exploring, but if you must learn a spoiler: *********STORY SPOILER********** An Elf that lives South of Cantlin, who is the emissary of Rubiss. Meaning that Rubiss is indeed the watcher of all things in this game...not Xenlon the lazy, broken-clawed, bucktoothed, overgrown toad...lizard...bah, whatever. *********END STORY SPOILER********** Ahem, back to the guide! ======================================================= -=<[ [system.04f3a] Hero Personality Primary Questions ]>=- ======================================================= There are 5 starting questions: <[GBC: Do you find life boring?]> Mobile: Do you find life to be dull and uninteresting...? <[GBC:Is the sun king of nature?]> Mobile: Do you believe that the sun in the sky above is the king of all nature...? <[GBC: Is victory earned in battle?]> Mobile: Do you believe that victory can be won on the field of battle...? <[GBC: Prefer good equipment over allies?]> Mobile: When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? <[GBC: Is adventuring a hardship?]> Mobile: Do you find adventure to be more of a chore than a pleasure...? The below will show each scenario, and the fastest potential question paths for getting to that scenario from each of the 5 starting questions. After that a breakdown of each potential personality, its base stat alterations and the triggers in each scenario for getting each personality. The following is a shortlist of the various personalities and which scenario they are obtained. SCENARIO | PERSONALITY LIST /=====================o=======================================================\ The Tower | Dreamer / Socialite ----------------------o-------------------------------------------------------- The Forest | Drudge / Lazy Bones / Plugger | Show-Off / Tough Cookie ----------------------o-------------------------------------------------------- The Maze | Mule / Narcissist / Scatterbrain | Sore Loser / Straight Arrow ----------------------o-------------------------------------------------------- The Dancer | Crybaby / Free Spirit / Lone Wolf | Lout ----------------------o-------------------------------------------------------- The Cut Purse | Show-Off / Shrinking Violet / Slippery Devil ----------------------o-------------------------------------------------------- The Monster in a Well | Egg-head / Klutz / Paragon | Spoilt Brat / Wimp ----------------------o-------------------------------------------------------- The Desert | Daredevil / Idealist / Thug ----------------------o-------------------------------------------------------- The Queen | Clown / Good Egg / Happy Camper | Wit / Lothario (M) | Vamp (F) \=====================o=======================================================/ =========================================== -=<[ [system.04f3b] Scenario 1 (The Tower) ]>=- =========================================== <{ DESCRIPTION }> You're one of several people in line to jump off a tower. Do you choose to take the plunge or not? <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? Y N Y Y N Y Y Y 2> Do you believe that the sun in the sky above is the king of all nature...? Y N Y Y N Y Y Y 3> Do you believe that victory can be won on the field of battle...? Y Y Y N Y Y Y 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? N Y N Y Y Y 5> Do you find adventure to be more of a chore than a pleasure...? Y Y N Y Y N Y Y Y <{ POTENTIAL PERSONALITIES }> [ Dreamer ] - Jump off the tower Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 5 8 | 10 13 | 15 Resilience = 3 8 | 7 11 | 10 Wisdom = 5 4 | 6 9 | 11 Luck = 4 5 | 4 9 | 8 [ Socialite ] - Head down the stairs Stat Augment Base M | F Total Male | Female Strength = 4 10 | 9 14 | 13 Agility = 3 8 | 10 11 | 13 Resilience = 2 8 | 7 10 | 9 Wisdom = 5 4 | 6 9 | 11 Luck = 5 5 | 4 10 | 9 ============================================ -=<[ [system.04f3c] Scenario 2 (The Forest) ]>=- ============================================ <{ DESCRIPTION }> Push boulders to the old man (the 10g is not kept). How many will you bring him? Note: keep track of the boulders manually, the game won't. <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? Y N N N N Y Y Y or Y N N N N N Y Y 2> Do you believe that the sun in the sky above is the king of all nature...? Y N N N N N Y Y or Y N N N N Y Y Y or Y Y Y N N N Y Y or Y Y Y N N Y Y Y 3> Do you believe that victory can be won on the field of battle...? Y N N N N Y Y or Y N N N Y Y Y 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? N N Y Y N Y Y Y or N N Y Y N N Y Y or N Y N Y N Y Y Y or N Y N Y N N Y Y 5> Do you find adventure to be more of a chore than a pleasure...? Y Y N N N N Y Y Y or Y Y N N N N N Y Y <{ POTENTIAL PERSONALITIES }> [ Drudge ] - 0~1 Boulders Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 3 8 | 10 11 | 13 Resilience = 5 8 | 7 13 | 12 Wisdom = 4 4 | 6 8 | 10 Luck = 2 5 | 4 7 | 6 [ Lazybones ] - 2~5 Boulders Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 1 8 | 10 9 | 11 Resilience = 6 8 | 7 14 | 13 Wisdom = 2 4 | 6 6 | 8 Luck = 5 5 | 4 10 | 9 [ Plugger ] - 6~19 Boulders Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 3 8 | 10 11 | 13 Resilience = 6 8 | 7 14 | 13 Wisdom = 3 4 | 6 7 | 9 Luck = 2 5 | 4 7 | 6 [ Show-Off ] - 20~39 Boulders Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 5 8 | 10 13 | 15 Resilience = 3 8 | 7 11 | 10 Wisdom = 5 4 | 6 9 | 11 Luck = 3 5 | 4 8 | 7 [ Tough Cookie ] - 40+ Boulders Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 3 8 | 10 11 | 13 Resilience = 7 8 | 7 15 | 14 Wisdom = 2 4 | 6 6 | 8 Luck = 2 5 | 4 7 | 6 ========================================== -=<[ [system.04f3d] Scenario 3 (The Maze) ]>=- ========================================== <{ DESCRIPTION }> You'll be put in a maze, and depending whether you read the signs or not or fall into a pit or not will lead you to your personality. <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? N N Y N Y N N or N N Y N N N N 2> Do you believe that the sun in the sky above is the king of all nature...? N N N Y N Y N N or N N N Y N N N N 3> Do you believe that victory can be won on the field of battle...? N N N N Y N Y N N or N N N N Y N N N N 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? Y N N Y N Y N N or Y N N Y N N N N 5> Do you find adventure to be more of a chore than a pleasure...? N N N Y N Y N N or N N N Y N N N N <{ POTENTIAL PERSONALITIES }> [ Mule ] - Follow the signs w/o trouble to the exit Stat Augment Base M | F Total Male | Female Strength = 4 10 | 9 14 | 13 Agility = 1 8 | 10 9 | 11 Resilience = 6 8 | 7 14 | 13 Wisdom = 1 4 | 6 5 | 7 Luck = 2 5 | 4 7 | 6 [ Narcissist ] - Ignore the first sign, fall down a pit Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 5 8 | 10 13 | 15 Resilience = 3 8 | 7 11 | 10 Wisdom = 3 4 | 6 7 | 9 Luck = 3 5 | 4 8 | 7 [ Scatterbrain ] - Go for treasure, fall down pit Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 5 8 | 10 13 | 15 Resilience = 5 8 | 7 13 | 12 Wisdom = 4 4 | 6 8 | 10 Luck = 2 5 | 4 7 | 6 [ Sore Loser ] - Ignore 2nd, 3rd, and 4th sign(fall down pits) Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 5 8 | 10 13 | 15 Resilience = 5 8 | 7 13 | 12 Wisdom = 3 4 | 6 7 | 9 Luck = 3 5 | 4 8 | 7 [ Straight Arrow ] - Save the maiden Stat Augment Base M | F Total Male | Female Strength = 4 10 | 9 14 | 13 Agility = 3 8 | 10 11 | 13 Resilience = 4 8 | 7 12 | 11 Wisdom = 5 4 | 6 9 | 11 Luck = 3 5 | 4 8 | 7 ============================================ -=<[ [system.04f3e] Scenario 4 (The Dancer) ]>=- ============================================ <{ DESCRIPTION }> You are put in the middle between a couple, what you do will determine what personality you will become. <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? Y N N N N N N N Y 2> Do you believe that the sun in the sky above is the king of all nature...? Y Y Y N N Y N Y or Y N N N N Y N Y 3> Do you believe that victory can be won on the field of battle...? Y N N N Y N Y 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? N Y N Y N Y N Y 5> Do you find adventure to be more of a chore than a pleasure...? Y Y N N N N Y N Y <{ POTENTIAL PERSONALITIES }> [ Crybaby ] - Answer "Yes" to the Ponny question Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 3 8 | 10 11 | 13 Resilience = 4 8 | 7 12 | 11 Wisdom = 5 4 | 6 9 | 11 Luck = 5 5 | 4 10 | 9 [ Free Spirit ] - Leave theater at any given time Stat Augment Base M | F Total Male | Female Strength = ? 10 | 9 13 | 12 Agility = ? 8 | 10 11 | 13 Resilience = ? 8 | 7 12 | 11 Wisdom = ? 4 | 6 9 | 11 Luck = ? 5 | 4 10 | 9 [ Lone Wolf ] - Answer "No" to the Ponny question Stat Augment Base M | F Total Male | Female Strength = 4 10 | 9 14 | 13 Agility = 5 8 | 10 13 | 15 Resilience = 6 8 | 7 14 | 13 Wisdom = 5 4 | 6 9 | 11 Luck = 2 5 | 4 7 | 6 [ Lout ] - Answer "Huh?" to the Ponny question Stat Augment Base M | F Total Male | Female Strength = 4 10 | 9 14 | 13 Agility = 3 8 | 10 11 | 13 Resilience = 3 8 | 7 11 | 10 Wisdom = 2 4 | 6 6 | 8 Luck = 5 5 | 4 10 | 9 =============================================== -=<[ [system.04f3f] Scenario 5 (The Cut Purse) ]>=- =============================================== <{ DESCRIPTION }> An old man asks you to get a purse, depending on what you do afterwards will determine your personality. <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? N Y N Y N N N Y 2> Do you believe that the sun in the sky above is the king of all nature...? Y Y N N N N Y 3> Do you believe that victory can be won on the field of battle...? Y N Y N N N N Y or Y Y N N N N N Y 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? N N N N N N Y 5> Do you find adventure to be more of a chore than a pleasure...? N Y Y N Y N N N Y <{ POTENTIAL PERSONALITIES }> [ Show-Off ] - Take full responsibility Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 5 8 | 10 13 | 15 Resilience = 3 8 | 7 11 | 10 Wisdom = 5 4 | 6 9 | 11 Luck = 3 5 | 4 8 | 7 [ Shrinking Violet ] - Leave town without taking purse Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 1 8 | 10 9 | 11 Resilience = 6 8 | 7 14 | 13 Wisdom = 5 4 | 6 9 | 11 Luck = 3 5 | 4 8 | 7 [ Slippery Devil ] - Tell them you were conned Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 5 8 | 10 13 | 15 Resilience = 3 8 | 7 11 | 10 Wisdom = 6 4 | 6 10 | 12 Luck = 4 5 | 4 9 | 8 ======================================================= -=<[ [system.04f3g] Scenario 6 (The Monster in a Well) ]>=- ======================================================= <{ DESCRIPTION }> You begin as a monster in a well in a small village. When you leave the well, how you respond to the villagers and how much damage is done determines the personality. Also which villagers are killed. <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? Y N N N Y Y Y Y 2> Do you believe that the sun in the sky above is the king of all nature...? Y Y N Y N Y Y 3> Do you believe that victory can be won on the field of battle...? Y N N Y Y Y Y 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? N N N Y N Y Y 5> Do you find adventure to be more of a chore than a pleasure...? N Y Y N Y Y N Y Y <{ POTENTIAL PERSONALITIES }> [ Egg-head ] - Kill everyone on site Stat Augment Base M | F Total Male | Female Strength = 2 10 | 9 12 | 11 Agility = 5 8 | 10 13 | 15 Resilience = 3 8 | 7 11 | 10 Wisdom = 6 4 | 6 10 | 12 Luck = 2 5 | 4 7 | 6 [ Klutz ] - Kill everyone except for man hiding in the inn Stat Augment Base M | F Total Male | Female Strength = 2 10 | 9 12 | 11 Agility = 5 8 | 10 13 | 15 Resilience = 4 8 | 7 12 | 11 Wisdom = 2 4 | 6 6 | 8 Luck = 2 5 | 4 7 | 6 [ Paragon ] - Take out 1-2 people, including the old man at the start Stat Augment Base M | F Total Male | Female Strength = 7 10 | 9 17 | 16 Agility = 2 8 | 10 10 | 12 Resilience = 4 8 | 7 12 | 11 Wisdom = 2 4 | 6 6 | 8 Luck = 2 5 | 4 7 | 6 [ Spoilt Brat ] - Nun and boy are alive, 3 or more people dead Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 4 8 | 10 12 | 14 Resilience = 3 8 | 7 11 | 10 Wisdom = 5 4 | 6 9 | 11 Luck = 4 5 | 4 9 | 8 [ Wimp ] - Leave town with Nun dead, but boy alive Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 2 8 | 10 10 | 12 Resilience = 3 8 | 7 11 | 10 Wisdom = 6 4 | 6 10 | 12 Luck = 6 5 | 4 11 | 10 ============================================ -=<[ [system.04f3h] Scenario 7 (The Desert) ]>=- ============================================ <{ DESCRIPTION }> You are in the middle of the desert, yet there is only enough water left for one to make it to the edge of the desert. <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? N N Y Y Y 2> Do you believe that the sun in the sky above is the king of all nature...? N N N Y Y Y 3> Do you believe that victory can be won on the field of battle...? N N N N Y Y Y 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? Y N N Y Y Y 5> Do you find adventure to be more of a chore than a pleasure...? N N N Y Y Y <{ POTENTIAL PERSONALITIES }> [ Daredevil ] - Leave the canteen with his brother Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 6 8 | 10 14 | 16 Resilience = 5 8 | 7 13 | 12 Wisdom = 4 4 | 6 8 | 10 Luck = 4 5 | 4 9 | 8 [ Idealist ] - Have him carry his brother Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 4 8 | 10 12 | 14 Resilience = 4 8 | 7 12 | 11 Wisdom = 3 4 | 6 7 | 9 Luck = 1 5 | 4 6 | 5 [ Thug ] - Tell him to leave his brother behind Stat Augment Base M | F Total Male | Female Strength = 6 10 | 9 16 | 15 Agility = 3 8 | 10 11 | 13 Resilience = 3 8 | 7 11 | 10 Wisdom = 1 4 | 6 5 | 7 Luck = 2 5 | 4 7 | 6 =========================================== -=<[ [system.04f3i] Scenario 8 (The Queen) ]>=- =========================================== <{ DESCRIPTION }> A Queen has convinced her husband to start a war with their neighbor over a jewel, under the false pretense that country is set to attack any minute. <{ ANSWER PATH }> 1> Do you find life to be dull and uninteresting...? N N Y N N Y 2> Do you believe that the sun in the sky above is the king of all nature...? N N N Y N N Y 3> Do you believe that victory can be won on the field of battle...? N N N N Y N N Y 4> When setting off on an adventure, is it better to have fine weapons and armour than fine companions...? Y N N Y N N Y 5> Do you find adventure to be more of a chore than a pleasure...? N N N Y N N Y <{ POTENTIAL PERSONALITIES }> [ Clown ] - Believe that the king's orders can be ignored Stat Augment Base M | F Total Male | Female Strength = 4 10 | 9 14 | 13 Agility = 6 8 | 10 14 | 16 Resilience = 3 8 | 7 11 | 10 Wisdom = 5 4 | 6 9 | 11 Luck = 5 5 | 4 10 | 9 [ Good Egg ] - Do whatever, then speak to the man in the room on the right of the King. Stat Augment Base M | F Total Male | Female Strength = 5 10 | 9 15 | 14 Agility = 3 8 | 10 11 | 13 Resilience = 5 8 | 7 13 | 12 Wisdom = 5 4 | 6 9 | 11 Luck = 3 5 | 4 8 | 7 [ Happy Camper ] - Avoid speaking to the man in the room to the right of the King. Speak to anyone else, or just leave. Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 4 8 | 10 12 | 14 Resilience = 3 8 | 7 11 | 10 Wisdom = 4 4 | 6 8 | 10 Luck = 5 5 | 4 10 | 9 [ Wit ] - Believe that right and wrong varies on the individual Stat Augment Base M | F Total Male | Female Strength = 3 10 | 9 13 | 12 Agility = 4 8 | 10 12 | 14 Resilience = 4 8 | 7 12 | 11 Wisdom = 6 4 | 6 10 | 12 Luck = 3 5 | 4 8 | 7 [ Lothario (M) ] / [ Vamp (F) ] - Believe that the king's orders must be followed Stat Augment Base M | F Total Male | Female Strength = 5 / 5 10 | 9 15 | 14 Agility = 3 / 6 8 | 10 11 | 16 Resilience = 6 / 5 8 | 7 14 | 12 Wisdom = 5 / 5 4 | 6 9 | 11 Luck = 3 / 6 5 | 4 8 | 10 =============================================================================== _________________________________________________________________________ ..//------- -------\\.. \\_\ [system.04g] Monster Compendium! /_// \\______________________________________________________________________/ =============================================================================== 4g1) Quick Alphabetical List............[system.04g1] 4g2) List by Location, Earth............[system.04g2] 4g3) List by Location, Alefgard + Post..[system.04g3] 4g4) Detailed List, Monsters, Earth.....[system.04g4] 4g5) Detailed List, Monsters, Alefgard..[system.04g5] 4g6) Detailed List, Monsters, Post Game.[system.04g6] ___________________________________________________________________________ /// \\\ |o> [tips.05] Tips and Tricks = || [tips.05a] Mimic Locations || \------------------------------/ 1 in Gaia's Navel B1 SW Chest 7 in Manoza Cave B2 (4 in North room) (1 in first SE room, W Chest) (1 in hall to second SE Room, 1 in second SE room, W Chest) 1 in Nail Mark B3 Chest at bottom tip of the mark 2 in Tower of Rubiss 1F W Chest, 2F NE Chest 1 in Bonus Dungeon 1F SW Chest __-------------------------------__ == || [tips.05b] Frequently Asked Questions || \-----------------------------------------/ This section details any and all tips, tricks, and whatnot, formatted as a proper Frequently Asked Question section! Stuff that isn't covered above, but will help further the endeavours of anyone who has further inquiries. Q1: There are so many classes to choose from, and some of them seem better than others when considering their equipment lists. What should I choose? A1: The beauty of Dragon Quest 3 is that there is no real "best class" since by the time Class Change is available through Alltrades, after reaching Baharata, hitting level 20 is relatively quick and easy. It should be noted that magic users should never be changed by level 20, mostly because their best spells are learned after that level. So really it's about two questions: Do I want a quick and easy game? If yes, go for a balanced team: Hero, (melee), Gadabout/Mage, Priest The two best melee in the early game are Warrior and Martial Artist, with Merchant making a close third, and Thief lagging behind. The two best melee in the late game are Martial Artist and Thief. Thieves due to their overall equipment options. Martial Artists due to their critical hit rate and natural stats. Warrior is a close third, and Merchant falls short in terms of versatility and overall equipment options, especially in the defense category. Do I want a fun and leisurely game? If yes, the above advice might parallel a personal definition of fun but for many the real key is, pick anything so long as at least one person other than the Hero knows Priest spells by the time Baramos is fought. Sages learn every Mage and Priest spell, and there are only two methods to become one, via a Gadabout, or through the Words of Wisdom, which for most players is a two-time prospect that allows one character to be turned into a Sage at Alltrades regardless of their class (wasted on a Gadabout of course). Priest spells are not actually needed until later in the game, such as the first sub-boss Orochi. Mostly because the number of herbs to keep going, and the limited MP pool of the Hero won't suffice. However, by the time Alltrades is unlocked, and the Words of Wisdom can be found in the Tower of Transcendence, North of Alltrades, the game will require the extra healing. So if there is no Priest by that point, get a Sage immediately. The second Words of Wisdom is not available until the second world, The World of Darkness, or Alefgard. It is found in a cupboard in Rimuldar. So it is workable to either have a Gadabout to become a Sage, or pick any other class to become a Sage with the Words of Wisdom. So 3x Merchants, have one change to Sage the moment Alltrades is available, and the party should be just fine going into all the subboss battles and going up against Baramos. Q2: Is female really better than male? A2: In Dragon Quest III AND/iOS, females have distinct advantages over males. This is made clear given the above data, where most of the best equipment is female only, and certain classes have few or no decent reduction gear available for males: Martial Artist, Merchant, and Gadabout. The Hero being the only one where sex has little sway over total worth due to the Hero's special equipment. Females also have the option for the Vamp personality, which has by far the highest stat modifiers and no negative modifiers for any stat. Whereas the male equivalent, Lothario, has several negative modifiers, making Lone Wolf a strong contender as the best all-around male personality. One way to look at this is males become more of a challenge, especially playing a Martial Artist, the best class post-game due to insanely high critical attack rates. Q3: So should I always go Vamp? A3: Nope, not really. Lone Wolf is a very strong Personality trait, and Lothario is not that bad compared to Vamp. Plus given the randomness of level up gains even having Vamp, a Thief may still come up with the same stats as someone with a really bad personality such as Clown or Mule. I listed several other personality recommendations in the personality generator section up top: [system.04f1] Q4: There are a ton of great items above that are sold in shops, how do I make the gold to get to them? A4: Quite a few ways actually, one which I'll cover more in the next question. 1) Kill monsters for Gold: Gold Golem [1023] - found around Cantlin and Damdara, or South or East of Rimuldar. Only available late game. Most plentiful East or South of Rimuldar. Muddy Hands [78] - they may give a small amount per, but Muddy Hands's summon more Muddy Hands's and depending on whether they're fought around Tantegel or Rimuldar, they summon either Great Troll or Stone Guardian. This can add up to a lot of Gold and Experience in a relatively short period of time by farming them. Goodybag [1023] - found around Maw of the Necrogond and around Baramos's Lair. Can also supposedly be found inside the cave. These are semi-rare like Bag 'o Laughs, the only non-rare of the bunch of high-Gold carrying monsters is Gold Golem. Bag 'o Laughs [350] - found around Isis, just East of Asham, and within the Pyramid. 2) Steal items to sell. Those marked with an asterisk being optimal items to steal. There are other options but the sell price, drop rate, and competition make them pointless to mention: *Divine Dagger 150, Vladdy 1/64 (Romaria) Thorn Whip 240, Shadow 1/128 (Norvik) Overtoad 1/64 (Isis, Pyramid) Cat Suit 262, Vampire Cat 1/256 (Asham) Catula 1/128 (Kidnapper's Cave) Bronze Shield 187, Crabber Dabber Doo 1/64 (Isis) Iron Lance 487, Antguzzler 1/256 (Baharata) *Cloak of Evasion 2175, Rumble Bee 1/128 (Baharata) Full Plate Armour 1800, Lethal Armour 1/128 (Fifer's Spire) Garish Garb 975, Goodybag 1/256 (Maw of the Necrogond, outside Necrogond) - also drops a lot of Gold. *Earthenwear 9000, Living Statue 1/128 (Baramos's Lair, outside Baramos's Lair) *Magic Bikini 3750, Merking 1/64 (Ocean around Alefgard) *Stormlord's Sword 48750, Stone Guardian 1/256 (Tantegel, common summon by Muddy Hands) Great Troll 1/256 (Nail Mark, rare summon by Muddy Hands) Golden Claws 6000, Gold Golem 1/256 (Fairy Shrine, South and East of Rimuldar) - also drops a lot of Gold *Blizzard Blade 17250, One-Man Army 1/128 (Zoma's Citadel) *Sizeable Scissors 3525, King Crab 1/32 (Bonus Dungeon) Cloak of Evasion is the best steal before Baramos. Earthenwear remains the best steal once available until Zoma's Citadel. In the post-game, Sizeable Scissors, Blizzard Blades, Earthenwears, and Stormlord's Swords are all solid options for stealing. 3) Dig, and in many ways this is the single best method for doubling Gold on the fly. Place a Merchant in the lead, preferably one at a level capable of handling any monsters in the area, and most importantly, one that only has Merchant spells so Dig can be quickly selected. On any one map you have 5 attempts to Dig, on each attempt there is a chance for Nothing, 1-4 Gold, an Item (only on maps with monsters and only items those monsters drop), and 1/128 chance for +50% Gold. Dig must be used all 5 times and the map exited to reuse the skill and be able to find anything again. It can be used on any map, including towns. So the fastest method is find a town with monsters that have decent drops, Dig 5x one space from town, enter town and either Dig 5x in town or exit outside to Dig again. This can be tedious and works best if there is an existing money supply as the main benefit from this skill is the +50% Gold. To make the most of this, it's a good idea to have maybe 5k, maybe 10k to start with, then build off of that. Use the list for stealing displayed in point 2 to pick a town with good drops to help augment and boost the intake. Sell immediately any good equipment drops from monsters to increase the on hand Gold to further boost the 50% find. 1/128 is not that low, and while tedious, it is a highly effective method with patience and persistence to hit incredible sums of money before gaining access to the second half of the game and the best stealing spots. Even after that point it is still lucrative. 4) In the later game, before Zoma, it isn't difficult to combine 1, 2, and 4, utilizing Muddy Hands and their Stone Guardian spawns (Great Troll is very rare) to make use of high gold per battle, possible Stormlord's Sword steals and the more common Iron Claws steals from Muddy Handsome's, then sell and Dig to get a quick boost, this is best if the available Thieves are under 50. Once over 50, stealing is the fastest method assuming 3, or after Zoma, 4 total Thieves for maximum steal potential. Or what is even more useful, since stealing is best when only the enemy with the desired item is left on the field, utilize Baharata in the early game, and Tantegel in the late game for the various noteworthy drops and easy access to a town for quick shifts back and forth to use Dig after stealing/hunting. It also helps this works well for access to decent EXP rates in the late game around Tantegel (though Rimuldar is faster, it's just a nice bonus) Q5: How does stealing work and what is the main point? A5: First I'll state the main point to steal: to get ahead. With stealing all stats can be maxed out without having to hit level 99, as stats slow in growth after level 50, and HP/MP taper off once Vit and Int hit their caps of 255, typically stopping somewhere over 520 by level 99. So to even get to 600, 700, 800, even 999 HP and MP, seed farming is a must. Luckily given the mechanics of theft, this is very easy. Another factor is using theft to obtain some rare and useful weapons, not just to sell as pointed out in Question 4, but to equip or to use in battle for innate spells such as the Stormlord's Sword and Kasizzle, the highest level group fire spell. Every 8 levels Thieves gain a point towards stealing. At level 8 they have 1 point, 16, 2, 24, 3, and so on. This is multiplied into the drop rate to get the steal rate, so at level 24, an item with 1/32 drop rate will have a 3/32 steal rate from that one Thief. Effective steal rate = (original drop rate * thief's level)/8 The game allows only one steal per battle, so it works best under two conditions. 1) Monsters with preferred items rarely spawn with other monster types. 2) Kill off any other type in the first round and for really low drop rates, let a few rounds pass before finishing off the monster and ending the battle. Q6: I've maxed out my stats naturally, what accessories are worth equipping? A6: Personality is pointless at this point. All stat boosts are pointless, which leaves us with Attack and Defense boosts, Recovery and Goddess Rings, and the Sacred Amulet. Defense only increases at 1 per 2 Agility, while attack increases at 1 per 1 Strength, granting Attack boosts significantly greater value. __----------------------------------------__ == || [tips.05c] Equipment Used as Magic Limitations || \--------------------------------------------------/ Some equipment have innate spells attached to them. However not all classes can use all of these pieces of gear in battle as items. So this covers the various pieces of gear that can be used in such a way, AND it breaks down which classes can use each piece in battle. Sorted by spell type. >>=Offensive Magic=<< H W A Ma P Me G T S | NAME | SPELL | RANGE -------------------/o\-------------------/o\---------/o\--------------- H W A Ma P Me G T S | Wizard's Staff | Frizz | 8~13 (Single) H W A Ma P Me G T S | Lightning Staff | Sizzle | 30~42 (Group) - - - - P - - - S | Staff of Sentencing | Woosh | 8~24 (Group) H W - - - - - - - | Thunderbolt Blade | Boom | 52~68 (All) H W - - - - - - - | Blizzard Blade | Crackle | 42~58 (Group) H W - - - - - - - | Stormlord's Sword | Kasizzle | 88~112 (Group) H - - - - - - - - | Sword of Kings | Kaswoosh | 60~120 (Group) \o==================+=====================+===========+================= >>=Defensive Magic=<< H W A Ma P Me G T S | NAME | SPELL | RANGE -------------------/o\------------------/o\---------/o\-------------- - - - Ma P - - - S | Staff of Strife | Bounce | Ally (Self) H W A Ma P Me G T S | Staff of Antimagic | Fizzle | Enemy (Group) - - - Ma P - - - S | Staff of Rain | Fizzle | Enemy (Group) H W A Ma P Me G T S | Snooze Stick | Snooze | Enemy (Group) H W - - - - - - S | Orochi's Sword | Kasap | Enemy (Group) H W A Ma P Me G T S | Siren Sword | Fuddle | Enemy (Single) \o==================+====================+===========+=============== >>=Healing Magic=<< H W A Ma P Me G T S | NAME | SPELL | RANGE -------------------/o\---------------------/o\--------/o\------------------- H W A Ma P Me G T S | Staff of Resurrection | Zing | Ally (Single) H W A Ma P Me G T S | Sage's Staff | Midheal | 75~94 Ally (Single) H W A Ma P Me G T S | Power Shield | Midheal | 75~94 Ally (Self) \o==================+=======================+==========+==================== __---------------------------------__ == || [tips.05d] Status Effects and Equipment || \-------------------------------------------/ This section covers how status effects are triggered, their chance, and the equipment that alters this chance. In-Game equation to determine if a status effect will land. Each status effect has its own MOD value. A = ( ( MOD * [ ( 768 - 2 * LUCK ) / 2 ] ) / 256 ) If A <= 0...255, status effect will fail If A > 0...255, status effect will successfully land Sk8erpunq's Simplified equation: Probability(P) = (384 - LUCK) * MOD / 65536 Equipment alterations: 1) Sacred Amulet changes Whack/Thwack/Kamikazee MODs = 0, so they always fail 2) Angel's Robe changes Whack/Thwack MODs = MOD/2, technically P = P/2, A = A/2 ^=------------------v---------v---------------v---------------v--------------=^ NAME [MOD] | SPECIAL | 1 ~ 255 LUCK | Angel's Robe | Sacred Amulet --------------------+---------+---------------+---------------+---------------- Dazzle [160] | | 93.5% ~ 31.5% | | Deceleratle [160] | | 93.5% ~ 31.5% | | Sap [128] | | 74.8% ~ 25.2% | | Snooze [96] | | 56.1% ~ 18.9% | | Fizzle [96] | | 56.1% ~ 18.9% | | Fuddle [64] | | 37.4% ~ 12.6% | | Whack [32] | | 18.7% ~ 6.3% | 9.35% ~ 3.15% | 0% Thwack [32] | | 18.7% ~ 6.3% | 9.35% ~ 3.15% | 0% Kamikazee [NULL] | A = 128 | 50% ~ 50% | | 0% v=------------------^---------^---------------^---------------^--------------=v __----------------------------------------__ == || [tips.05e] All about the Mask of Implacability || \--------------------------------------------------/ The Mask of Implacability is one of the most useful, and one of the worst pieces of equipment in Dragon Quest III. The mask causes confusion (same effect as Fuddle), which is only dangerous when in a party. On characters confusion will only allow for attacking characters, and unlike in later Dragon Quest releases, all versions of Dragon Quest III never allow a character to "waste" a turn or be idle. They only ignore commands if fellow party members are present and alive. Solo, the character always follows commands! So what does this mean? It means when the Mask of Implacability is equipped, if other party members are alive or present, the Mask of Implacability user may ignore commands and attack that other party member. However, if the Mask of Implacability user is the only one alive he/she will not disregard inputs/commands, and will always do as told. Given the Mask of Implacability has by far the highest Defense boost of any piece of equipment in the game, it is VERY useful in a solo playthrough. Granted it's cursed so once put on, it cannot be taken off unless you want the item destroyed. Perhaps there are behavioural changes if more than one monster is present, but I would require further testing. The only time it is really necessary is in boss fights. So, let's recap. Mask of Implacability Positives: 1) No idle behaviour. 2) If no other party members are present or alive, character will not attempt to disregard commands and attack party members. 3) Equipped character will NEVER attack self. 4) Highest Defense boost in the game, allowing for very high base defense, which is useful in certain battles, most importantly certain bosses such as Orochi, Boss Troll, Baramos, King Hydra, Bones of Baramos, Zoma (Sphere of Light), and Xenlon. Even Soul of Baramos, especially if Fizzled, is far less a threat. 5) Every character can equip it. Mask of Implacability Negatives: 1) If other party members are present, there is a high chance equipped player will disregard commands and attack other party members. 2) Cursed...meaning a Priest has to take it off, and thus destroying it in the process. 3) No special reductions, but then only the Ortega Helm has special reductions. So this has no impact on solo plays with any class other than the Hero. So the trick is to ONLY USE this Helmet when running a solo game, regardless of class! Have fun! __---------------------------__ == || [tips.05f] Seed Farming Locations || \-------------------------------------/ .===================. -=< Seed of Strength: >=- '-------------------' 1/32: Xenlon 1/64: Boss Troll, Ursa Minor, Rampage, Ursa Major 1/128: Healslime, Merman, Dragon Zombie, Infernal Serpent, Skelegon, Jackanape Because Xenlon is a specialized boss that takes a lot of time to defeat, then something from the 1/64 list is the way to go here. Rampage can be found around Theddon, and this area is also excellent for Heedoo Voodoos and the best spot for farming Seed of Luck. .==================. -=< Seed of Agility: >=- '------------------' 1/16: Weaken Beakon 1/32: Metal Slime 1/64: Ursa Mega, Raven Lunatic 1/256: Armful Weaken Beakons around Mur are the obvious winner here. .=====================. -=< Seed of Resilience: >=- '---------------------' 1/64: Green Dragon, Bag 'o Laughs 1/128: Cumaulus Green Dragons are found plentifully in and around Zoma's Citadel, and with a high enough level team can be one-turn killed and also give good experience for relatively fast non-metal-exploiting leveling, so this is the winner. Bag 'o Laughs are found in the Pyramid and also the Kidnapper's Cave. .=================. -=< Seed of Wisdom: >=- '-----------------' 1/64: Beakon 1/128: Grillerpillar, Bullmustiff Beakon is plentiful in and around the Tower of Transcendence (Words of Wisdom) North of Alltrades. On certain upper floors of this tower, they are one of only four spawning monsters, along with Ethereal Serpent (see Seed of Life list), Healslime (see Seed of Strength list), and one non-seed monster (Dread Admiral). These upper floors just might be the best seed multitasking location in the game. .===============. -=< Seed of Luck: >=- '---------------' 1/32: Heedoo Voodoo 1/64: Lump Wizard, Wyrtoise, Drac the Vlad 1/128: Cureslime, Waspion, Hell Nino Heedoo Voodoo wins. Around Theddon he can be found with Rampages to also farm Seed of Strength simultaneously. .===============. -=< Seed of Life: >=- '---------------' 1/64: Smackanape, Ethereal Serpent 1/128: Rottenweiler, Boreal Serpent, King Squid, Tentacular, Putrefido Ethereal Serpent is the best choice here; see the Seed of Wisdom list comment for the reason why. .================. -=< Seed of Magic: >=- '----------------' 1/256: Baramonster Baramonster is in the bonus dungeon. It is also the hardest normal monster in the game. Recommended 3-4 Thieves at level 50+, already maxed Strength and Agility, and near maximum HP. All with all Priest or Sage spells. ___________________________________________________________________________ /// \\\ |o> [comp.06] Comparison with SFC and NES versions >==- --------------- # = Male Only * = Female Only & = Used in Story ChApr = Changes Overworld Appearance H = On Hit U = Use in Battle [which classes can use go in these brackets] C = Cursed ---------------------------------------- -==<< HSFWPDG-Sa vs HWFMCDJTS vs HWAMaPMeGTS >>==- ---------------------------------------- NES SFC/GBC Mobile H = Hero H = Hero H = Hero S = Soldier W = Warrior W = Warrior F = Fighter F = Fighter A = Martial Artist W = Wizard M = Mage Ma = Mage P = Pilgrim C = Cleric P = Priest D = Dealer D = Dealer Me = Merchant G = Goof-Off J = Jester G = Gadabout - = (no Thief in NES) T = Thief T = Thief Sa = Sage S = Sage S = Sage ,,===.***.---***.---.~~.---***.---.***.===, //| [comp.06a] Weapon Comparison |\ \\| |/ \\=-\o/==============\/==============\o/-=/ NAME | ATK |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= Cypress Stick | 2 HSFWPDG-Sa | Fighter Attack [-1] Cypress Stick | 2 HWFMCDJTS | Fighter Attack [-1] Stick | 2 HWFMCDJTS | Fighter Attack [-1] Cypress Stick | 2 HWAMaPMeGTS| Martial Artist Attack [-1] ---------------------+-----+-----------+--------------------------------------- Falcon Blade | 5 H----D--Sa | Attack 2x, 1st hit kills target, 2nd will hit new target but only of the same group Falcon Blade | 5 H----D-TS | Attack 2x Falcon Blade | 5 H----D-TS | Attack 2x Falcon Blade | 5 H--- -Me-TS| Attack 2x ---------------------+-----+-----------+--------------------------------------- Club | 7 HSF-PDG-Sa | Fighter Attack [-3] Club | 7 HWF-CDJ-S | Fighter Attack [-3] Club | 7 HWF-CDJ-S | Fighter Attack [-3] Oaken Club | 7 HWA- PMeG-S| Martial Artist Attack [-3] ---------------------+-----+-----------+--------------------------------------- - Bronze Knife | 8 ---M--JT- | Bronze Knife | 8 ---M--JT- | Bronze Knife | 8 ---Ma-- GT-| ---------------------+-----+-----------+--------------------------------------- Poison Needle | 10 ---W----- | H: Death (12.5%) or 1 damage Poison Dagger | 10 ---M---T- | H: Death (6.25%) or 1 damage Poison Needle | 10 ---M---T- | H: Death (6.25%) or 1 damage Poison Needle | 10 ---Ma-- -T-| H: Death (6.25%) or 1 damage ---------------------+-----+-----------+--------------------------------------- Copper Sword | 12 HSF-PDG-Sa | Fighter Attack [-6] Copper Sword | 12 HWF-CDJ-S | Fighter Attack [-6] Copper Sword | 12 HWF-CDJ-S | Fighter Attack [-6] Copper Sword | 12 HWA- PMeG-S| Martial Artist Attack [-6] ---------------------+-----+-----------+--------------------------------------- Magic Knife | 14 HSFWPDG-Sa | Fighter Attack [-6] Sacred Knife | 14 HWFMCDJTS | Fighter Attack [-7] Knife | 14 HWFMCDJTS | Fighter Attack [-7] Divine Dagger | 14 HWAMaPMeGTS| Martial Artist Attack [-7] ---------------------+-----+-----------+--------------------------------------- Wizard's Wand | 15 ---W----Sa | U: Blaze [All Classes] Wizard Staff | 15 ---M----S | U: Blaze [All Classes] Wizard Staff | 15 ---M----S | U: Blaze [All Classes] Wizard's Staff | 15 ---Ma-- --S| U: Frizz [All Classes] ---------------------+-----+-----------+--------------------------------------- Chain Sickle | 24 HSF-PDG-Sa | Fighter Attack [-12] Chain Sickle | 16 HWF-CDJTS | Fighter Attack [-12] Sickle | 16 HWF-CDJTS | Fighter Attack [-8] Chain Sickle | 16 HWA- PMeDTS| Martial Artist Attack [-12] ---------------------+-----+-----------+--------------------------------------- Staff of Rain& | 16 ---WP---Sa | U: Stopspell [W/P/Sa] Rain Staff& | 16 ---MC---S | U: Stopspell [M/C/S] Rain Staff& | 16 ---MC---S | U: StopSpell [M/C/S] Staff of Rain& | 16 ---MaP- --S| U: Fizzle [Ma/P/S] =====================+=====+===========+======================================= NAME | ATK |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= Thorn Whip | 18 HS---DG-Sa | Spiny Whip | 18 H--M--JTS | Attack Group Spiny Whip | 18 H--M--JTS | Attack Group Thorn Whip | 18 H--Ma-- GTS| Attack Group ---------------------+-----+-----------+--------------------------------------- - Boomerang | 19 H--M-DJT- | Attack All Wooden Boomerang | 19 H--M-DJT- | Attack All Boomerang | 19 H--Ma-MeGT-| Attack All ---------------------+-----+-----------+--------------------------------------- - Mist Staff | 20 ---MC---S | U: Stopspell [All Classes] Mist Staff | 20 ---MC---S | U: StopSpell [All Classes] Staff of Antimagic | 20 ---MaP- --S| U: Fizzle [All Classes] ---------------------+-----+-----------+--------------------------------------- - Bladerang | 24 H--M-DJT- | Attack All Blade Boomerang | 24 H--M-DJT- | Attack All Edged Boomerang | 24 H--Ma-MeGT-| Attack All ---------------------+-----+-----------+--------------------------------------- Iron Claw | 30 --F------ | Iron Claws | 25 --F------ | Iron Claw | 25 --F------ | Iron Claws | 25 --A- -- ---| ---------------------+-----+-----------+--------------------------------------- - Assassin Dagger | 25 ---M---T- | H: Death [6.25%] Dagger | 25 ---M---T- | H: Death [6.25%] Assassin's Dagger | 25 ---Ma-- -T-| H: Death [6.25%] ---------------------+-----+-----------+--------------------------------------- Iron Spear | 28 HSF-PDG-Sa | Fighter Attack [-14] Iron Spear | 26 HWF-CDJ-S | Fighter Attack [-14] Spear | 26 HWF-CDJ-S | Fighter Attack [-13] Iron Lance | 26 HWA- PMeG-S| Martial Artist Attack [-14] ---------------------+-----+-----------+--------------------------------------- - Chain Whip | 27 -----DJTS | Attack Group Chain Whip | 27 -----DJTS | Attack Group Chain Whip | 27 ---- -MeGTS| Attack Group ---------------------+-----+-----------+--------------------------------------- - Morning Star | 30 ----C---S | Attack Group Mace | 30 ----C---S | Attack Group Morning Star | 30 ---- P- --S| Attack Group ---------------------+-----+-----------+--------------------------------------- - Sleep Staff | 30 ---MC---S | U: Sleep [All Classes] Sleep Staff | 30 ---MC---S | U: Sleep [All Classes] Snooze Stick | 30 ---MaP- --S| U: Snooze [All Classes] =====================+=====+===========+======================================= NAME | ATK |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= - Steel Needle | 31 -----DJ-- | Fan | 31 -----DJ-- | Slapstick | 31 ---- -MeG--| ---------------------+-----+-----------+--------------------------------------- Broad Sword | 33 HSF--D--Sa | Fighter Attack [-16] Steel Sword | 33 HWF-----S | Fighter Attack [-16] Steel Sword | 33 HWF-----S | Fighter Attack [-16] Steel Broadsword | 33 HWA- -- --S| Martial Artist Attack [-16] ---------------------+-----+-----------+--------------------------------------- Staff of Reflection | 33 ---WP---Sa | U: Bounce [W/P/Sa] Staff of Reflection | 33 ---MC---S | U: Bounce [M/C/S] Bounce Staff | 33 ---MC---S | U: Bounce [M/C/S] Staff of Strife | 33 ---MaP- --S| U: Bounce [Ma/P/S] ---------------------+-----+-----------+--------------------------------------- - Vivify Staff | 33 ----C---S | U: Vivify [All Classes] Vivify Staff | 33 ----C---S | U: Vivify [All Classes] Staff of Resurrection| 33 ---- P- --S| U: Zing [All Classes] ---------------------+-----+-----------+--------------------------------------- - Holy Spear | 35 ----C---S | Holy Spear | 35 ----C---S | Holy Lance | 35 ---- P- --S| ---------------------+-----+-----------+--------------------------------------- Staff of Judgment | 35 ----P---Sa | U: Infernos [P/Sa] Staff of Judgment | 37 ----C---S | U: Infernos [C/S] Judge Staff | 37 ----C---S | U: Infernos [C/S] Staff of Sentencing | 37 ---- P- --S| U: Woosh [P/S] ---------------------+-----+-----------+--------------------------------------- Battle Axe | 40 HSF--DG-- | Fighter Attack [-20] Iron Axe | 38 HWF--DJ-- | Fighter Attack [-20] Iron Axe | 38 HWF--DJ-- | Fighter Attack [-19] Iron Axe | 38 HWA- -MeG--| Martial Artist Attack [-20] ---------------------+-----+-----------+--------------------------------------- - Rune Staff | 40 ---MC---S | Lune Staff | 40 ---MC---S | Rune Staff | 40 ---MaP- --S| ---------------------+-----+-----------+--------------------------------------- - Power Knuckle | 40 --F----T- | Power Claw | 40 --F----T- | Knuckledusters | 40 --A- -- -T-| ---------------------+-----+-----------+--------------------------------------- - Steel Whip | 40 H-----JTS | Attack Group Steel Whip | 40 H-----JTS | Attack Group Spiked Steel Whip | 40 H--- -- GTS| Attack Group =====================+=====+===========+======================================= NAME | ATK |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= - Flamerang | 42 H--M-DJT- | Attack All Flame Boomerang | 42 H--M-DJT- | Attack All Flametang Boomerang | 42 H--Ma-MeGT-| Attack All ---------------------+-----+-----------+--------------------------------------- Staff of Thunder | 30 ---W----Sa | U: Firebane [All Classes] Bolt Staff | 45 ---M----S | U: Firebane [All Classes] Bolt Staff | 45 ---M----S | U: Firebane [All Classes] Lightning Staff | 45 ---Ma-- --S| U: Sizzle [All Classes] ---------------------+-----+-----------+--------------------------------------- - Magic Abacus | 45 -----D--- | U: Calculates Gold [D] Magic Abacus | 45 -----D--- | U: Calculates Gold [D] Abracadabracus | 45 ---- -Me---| U: Calculates Gold [Me] ---------------------+-----+-----------+--------------------------------------- Giant Shears | 48 -S------- | Giant Shears | 47 -W------- | Shears | 47 -W------- | Sizeable Scissors | 47 -W-- -- ---| ---------------------+-----+-----------+--------------------------------------- Golden Claw | 55 --F------ | Encounter Rate Up [100/256 per Step] Golden Claws | 50 --F------ | Pyramid Encounter Rate Up Golden Claw | 50 --F------ | Pyramid Encounter Rate Up Golden Claws | 50 --A- -- ---| Pyramid Encounter Rate Up ---------------------+-----+-----------+--------------------------------------- Sword of Illusion* | 50 -S---DG-- | U: Chaos [All Classes] Sword of Seduction* | 50 -W---DJT- | U: Chaos [All Classes] Seduce Sword* | 50 -W---DJT- | U: PanicAll [All Classes] Siren Sword* | 50 -W-- -MeGT-| U: Fuddle [All Classes] ---------------------+-----+-----------+--------------------------------------- - Sage Staff | 50 ---MC---S | U: Healmore [All Classes] Sage Staff | 50 ---MC---S | U: HealMore [All Classes] Sage's Staff | 50 ---MaP- --S| U: Midheal [All Classes] ---------------------+-----+-----------+--------------------------------------- Sword of Gaia& | 48 HS------- | Gaia Sword& | 51 HW------- | Gaia Sword& | 51 HW------- | Mountaincleaver& | 51 HW-- -- ---| ---------------------+-----+-----------+--------------------------------------- - Dragon Tail | 52 HW----JTS | Attack Group Dragon Whip | 52 HW----JTS | Attack Group Dragontail Whip | 52 HW-- -- GTS| Attack Group ---------------------+-----+-----------+--------------------------------------- Sledge Hammer | 55 -S------- | Giant Hammer | 55 -W------- | Hammer | 55 -W------- | Sledgehammer | 55 -W-- -- ---| =====================+=====+===========+======================================= NAME | ATK |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= - Battle Axe | 60 -W------- | Battle Axe | 60 -W------- | Battleaxe | 60 -W-- -- ---| ---------------------+-----+-----------+--------------------------------------- Orochi Sword | 63 HS------Sa | U: Defense [H/S/Sa] Orochi Sword | 65 HW------S | U: Defense [H/W/S/ Due to a Bug: T] Orochi Sword | 65 HW------S | U: Defense [H/W/S] Orochi's Sword | 65 HW-- -- --S| U: Defense [H/W/S] ---------------------+-----+-----------+--------------------------------------- Staff of Force | 55 ---WP---Sa | Uses 3MP per hit Force Staff | 65 ---MC---S | Uses 3MP per hit Force Staff | 65 ---MC---S | Uses 3MP per hit Somatic Staff | 65 ---MaP- --S| Uses 3MP per hit ---------------------+-----+-----------+--------------------------------------- Zombie Slasher | 65 HS--PD--Sa | +16-31 after running an Expel check Zombie Killer | 67 HW--CD--S | +16-31 after running an Expel check Zombie Sword | 67 HW--CD--S | +16-31 after running an Expel check Zombiesbane | 67 | +16-31 after running a Poof check ---------------------+-----+-----------+--------------------------------------- - War Hammer | 70 -W------- | War Hammer | 70 -W------- | War Hammer | 70 -W-- -- ---| ---------------------+-----+-----------+--------------------------------------- Dragon Killer | 77 HS------- | +16-31 versus Dragons Dragon Killer | 79 HW------- | +16-31 versus Dragons Dragon Sword | 79 HW------- | +16-31 versus Dragons Dragonsbane | 79 HW-- -- ---| +16-31 versus Dragons ---------------------+-----+-----------+--------------------------------------- Thunder Sword | 85 HS------- | U: Boom [H/S] Thunder Sword | 82 HW------- | U: Boom [H/W/ Due to a Bug: T] Thunder Sword | 82 HW------- | U: Boom [H/W] Thunderbolt Blade | 82 HW-- -- ---| U: Boom [H/W] ---------------------+-----+-----------+--------------------------------------- - Dragon Claw | 85 --F----T- | Dragon Claw | 85 --F----T- | Dragon Claws | 85 --A- -- -T-| ---------------------+-----+-----------+--------------------------------------- Snowblast Sword | 80 HS------- | U: Snowblast [H/S] Frost Blade | 90 HW------- | U: Snowstorm [H/W/ Due to a Bug: T] Snow Sword | 90 HW------- | U: Snowstorm [H/W] Blizzard Blade | 90 HW-- -- ---| U: Crackle [H/W] ---------------------+-----+-----------+--------------------------------------- - Beast Claw | 95 --F----T- | Beast Claw | 95 --F----T- | Beast Claws | 95 --A- -- -TS| =====================+=====+===========+======================================= NAME | ATK |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= Thor's Sword | 95 HS------- | U: Firevolt [H/S] Thor Sword | 95 HW------- | U: Firevolt [H/W/ Due to a Bug: T] Thor Sword | 95 HW------- | U: Firevolt [H/W] Stormlord's Sword | 95 HW-- -- ---| U: Firevolt [H/W] ---------------------+-----+-----------+--------------------------------------- - Bastard Sword | 105 HW------- | Bastard Sword | 105 HW------- | Bastard Sword | 105 HW-- -- ---| ---------------------+-----+-----------+--------------------------------------- - Gringham Whip | 105 HW----JTS | Attack Group Ultimate Whip | 105 HW----JTS | Attack Group Gringham Whip | 105 HW-- -- GTS| Attack Group ---------------------+-----+-----------+--------------------------------------- Demon Axe | 90 -S------- | 12.5% Crit, 12.5% Miss Demon Axe | 105 -W------- | 12.5% Crit, 12.5% Miss Demon Axe | 105 -W------- | 12.5% Crit, 12.5% Miss Headsman's Axe | 105 -W-- -- ---| 12.5% Crit, 12.5% Miss ---------------------+-----+-----------+--------------------------------------- Sword of Destruction | 110 HS------- | ?% Crit, C: Paralysis [?%] -see NOTE Sword of Destruction | 110 HW------- | 4.7% Crit, C: Paralysis [25%] Devil Sword | 110 HW------- | 4.7% Crit, C: Paralysis [25%] Sword of Ruin | 110 HW-- -- ---| 4.7% Crit, C: Paralysis [25%] ---------------------+-----+-----------+--------------------------------------- - Justice Abacus | 110 -----D--- | U: Calculates Gold [D] Justice Abacus | 110 -----D--- | U: Calculates Gold [D] Astraea's Abacus | 110 ---- -Me---| U: Calculates Gold [Me] ---------------------+-----+-----------+--------------------------------------- Multi-Edge Sword | 100 HS------- | C: 25% Damage Returned to User Double-Edged Sword | 115 HW------- | C: 25% Damage Returned to User 2-Edged Sword | 115 HW------- | C: 25% Damage Returned to User Double-Edged Sword | 115 HW-- -- ---| C: 25% Damage Returned to User ---------------------+-----+-----------+--------------------------------------- Sword of Kings& | 120 H-------- | U: Infermost [H] King's Sword& | 120 H-------- | U: Infermost [H/ Due to a Bug: T] Kings Sword& | 120 H-------- | U: Infermost [H] Sword of Kings& | 120 H--- -- ---| U: Kaswoosh [H] ---------------------+-----+-----------+--------------------------------------- - Wrecking Flail | 135 HWF----TS | Attack All Wreck Whip | 135 HWF----TS | Attack All Destructiball | 135 HWA- -- -TS| Attack All ---------------------+-----+-----------+--------------------------------------- - - Rubiss Sword& | 160 HWFMCDJTS | U: Thordain [All Classes] - \====================^=====^===========^======================================/ NOTE - Rates seem to be about the same on the NES as in the remakes, but I'll leave them blank. ,,===.***.---***.---.~~.---***.---.***.===, //| [comp.06b] Body Armor Comparison |\ \\| |/ \\=-\o/==============\/==============\o/-=/ NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>| v v Mobile------->>>>>>>| vHWAMaPMeGTSv ====================v=====v===========v======================================== Revealing Swimsuit* | 1 HSFWPDG-Sa | ChApr Tight Bikini* | 1 HWFMCDJTS | ChApr Tight Bikini* | 1 HWFMCDJTS | ChApr Scandalous Swimsuit*| 1 HWAMaPMeGTS| ChApr (No Unique Class Sprites) --------------------+-----+-----------+---------------------------------------- Clothes | 4 HSFWPDG-Sa | Clothes | 4 HWFMCDJTS | Cloth | 4 HWFMCDJTS | Plain Clothes | 4 HWAMaPMeGTS| --------------------+-----+-----------+---------------------------------------- Wayfarer's Clothes | 8 HS-WPDG-Sa | Traveler Clothes | 8 HW-MCDJTS | Traveler Clothes | 8 HW-MCDJTS | Wayfarer's Clothes | 8 HW-MaPMeGTS| --------------------+-----+-----------+---------------------------------------- Training Suit | 10 --F---G-Sa | Training Suit | 10 --F---J-S | Training Suit | 10 --F---J-S | Training Togs | 10 --A- -- G-S| --------------------+-----+-----------+---------------------------------------- - Boxer Shorts# | 10 -W--CDJT- | Boxer Shorts# | 10 -W--CDJT- | Boxer Shorts# | 10 -W-- PMeGT-| --------------------+-----+-----------+---------------------------------------- Leather Armor | 12 HS--PD--Sa | Leather Armor | 12 HW--CD-TS | Leather Armor | 12 HW--CD-TS | Leather Armour | 12 HW-- PMe-TS| --------------------+-----+-----------+---------------------------------------- - Turtle Shell | 15 ---M-DJ-- | Turtle Shell | 15 ---M-DJ-- | Tortoise Shell | 15 ---Ma-MeG--| --------------------+-----+-----------+---------------------------------------- - Leather Dress* | 15 HWFMCDJTS | Leather Dress* | 15 HWFMCDJTS | Leather Dress* | 15 HWAMaPMeGTS| --------------------+-----+-----------+---------------------------------------- Shell Armor | 16 HS--PD--Sa | Shell Armor | 16 HW--CD--S | Shell Armor | 16 HW--CD--S | Shell Armour | 16 HW-- PMe--S| --------------------+-----+-----------+---------------------------------------- Chain Mail | 20 HS--PD--Sa | Chain Mail | 20 HW--CD--S | Chain Mail | 20 HW--CD--S | Chain Mail | 20 HW-- PMe--S| ====================+=====+===========+======================================== NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>| v v Mobile------->>>>>>>| vHWAMaPMeGTSv ====================v=====v===========v======================================== - Silk Robe* | 20 HWFMCDJTS | Silk Dress* | 20 HWFMCDJTS | Silk Robe* | 20 HWAMaPMeGTS| --------------------+-----+-----------+---------------------------------------- Iron Apron | 22 -----D--- | Iron Apron | 22 -----D--- | Iron Apron | 22 -----D--- | Iron Apron | 22 ---- -Me---| --------------------+-----+-----------+---------------------------------------- Fighting Suit | 23 --F-----Sa | Fighting Suit | 23 --F-----S | Fighting Suit | 23 --F-----S | Sparring Suit | 23 --A- -- --S| --------------------+-----+-----------+---------------------------------------- Cloak of Evasion | 20 HSFWPDG-Sa | 20.3125% Evasion (physical only) Cloak of Evasion | 23 HWFMCDJTS | 12.5% Evasion (physical only) Evade Cloak | 23 HWFMCDJTS | 12.5% Evasion (physical only) Cloak of Evasion | 23 HWAMaPMeGTS| 12.5% Evasion (physical only) --------------------+-----+-----------+---------------------------------------- - Leather Kilt | 24 HW---DJ-- | Kilt | 24 HW---DJ-- | Leather Kilt | 25 HW-- -MeG--| --------------------+-----+-----------+---------------------------------------- Half Plate Armor | 25 HS---D--- | Iron Armor | 25 HW---D--- | Iron Armor | 25 HW---D--- | Iron Armour | 25 HW-- -Me---| --------------------+-----+-----------+---------------------------------------- - Magical Skirt* | 25 HWFMCDJTS | -25% Magic Reduction Skirt* | 25 HWFMCDJTS | -25% Magic Reduction Magical Skirt* | 25 HWAMaPMeGTS| -25% Magic Reduction --------------------+-----+-----------+---------------------------------------- Flashy Clothes | 28 ------G-- | Flashy Suit | 28 ------J-- | Flashy Suit | 28 ------J-- | Garish Garb | 28 ---- -- G--| --------------------+-----+-----------+---------------------------------------- - Black Coat | 29 --F----T- | Black Suit | 29 --F----T- | Black Pyjamas | 29 --A- -- -T-| --------------------+-----+-----------+---------------------------------------- Sacred Robe | 30 ----P---Sa | -33% Magic Reduction Magic Robe | 30 ----C---S | -33% Magic Reduction Magic Robe | 30 ----C---S | -33% Magic Reduction Magical Robes | 30 ---- P- --S| -33% Magic Reduction ====================+=====+===========+======================================== NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>| v v Mobile------->>>>>>>| vHWAMaPMeGTSv ====================v=====v===========v======================================== - Mystery Bolero | 30 HWFMCDJTS | Spells Cost 50%+1MP(25% with Magic Hat) Bolero Robe | 30 HWFMCDJTS | Spells Cost 50%+1MP(25% with Magic Hat) Glombolero | 30 HWAMaPMeGTS| Spells Cost 50%+1MP(25% with Mad Cap) --------------------+-----+-----------+---------------------------------------- Full Plate Armor | 32 HS------- | Steel Armor | 32 HW------- | Steel Armor | 32 HW------- | Full Plate Armour | 32 HW-- -- ---| --------------------+-----+-----------+---------------------------------------- Animal Suit | 15 HSFWPDG-Sa | ChApr Plush Suit | 35 HWFMCDJTS | ChApr Plush Suit | 35 HWFMCDJTS | ChApr Cat Suit | 35 HWAMaPMeGTS| ChApr --------------------+-----+-----------+---------------------------------------- Angel's Robe | 35 ---WP---Sa | 50% Death Resistance Angel Robe | 35 ---MC---S | 50% Death Resistance Angel Robe | 35 ---MC---S | 50% Death Resistance Angel's Robe | 35 ---MaP- --S| 50% Death Resistance --------------------+-----+-----------+---------------------------------------- - Party Dress* | 40 ------JT- | Party Dress* | 40 ------JT- | Party Dress* | 40 ---- -- GT-| --------------------+-----+-----------+---------------------------------------- Magic Armor | 40 HS--P---Sa | -33% Magic Reduction Magic Armor | 40 HW--C---S | -33% Magic Reduction Magic Armor | 40 HW--C---S | -33% Magic Reduction Magic Armour | 40 HW-- P- --S| -33% Magic Reduction --------------------+-----+-----------+---------------------------------------- - Slick Suit# | 42 ------JT- | Dandy Suit# | 42 ------JT- | Smart Suit# | 42 ---- -- GT-| --------------------+-----+-----------+---------------------------------------- Dragon Mail | 45 HS------- | -33% Fire Breath Reduction Dragon Mail | 45 HW------- | -33% Fire Breath Reduction Dragon Armor | 45 HW------- | -33% Fire Breath Reduction Dragon Mail | 45 HW-- -- ---| -33% Fire Breath Reduction --------------------+-----+-----------+---------------------------------------- - Magic Apron | 45 -----D--- | -25% Magic Reduction Magic Apron | 45 -----D--- | -25% Magic Reduction Epic Apron | 45 ---- -Me---| -25% Magic Reduction --------------------+-----+-----------+---------------------------------------- Armor of Terrafirma | 50 HS------- | Terra Armor | 50 HW------- | Terra Armor | 50 HW------- | Earthenwear | 50 HW-- -- ---| ====================+=====+===========+======================================== NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>| v v Mobile------->>>>>>>| vHWAMaPMeGTSv ====================v=====v===========v======================================== Water Flying Cloth | 40 ---W----- | -33% Breath/Magic Reduction Water Dress | 50 ---M----S | -33% Breath/Magic Reduction Water Robe | 50 ---M----S | -33% Breath/Magic Reduction Flowing Dress | 50 ---Ma-- --S| -33% Breath/Magic Reduction --------------------+-----+-----------+---------------------------------------- Swordedge Armor | 55 HS------- | Reflect 50% Physical Damage Blade Armor | 55 HW------- | Reflect 50% Physical Damage Blade Armor | 55 HW------- | Reflect 50% Physical Damage Spiked Armour | 55 HW-- -- ---| Reflect 50% Physical Damage --------------------+-----+-----------+---------------------------------------- - Ninja Suit | 58 --F----T- | 12.5% Evasion (physical only) Ninja Suit | 58 --F----T- | 12.5% Evasion (physical only) Stealth Suit | 58 --A- -- -T-| 12.5% Evasion (physical only) --------------------+-----+-----------+---------------------------------------- Magic Bikini* | 40 HSFWPDG-Sa | ChApr Magic Bikini* | 65 HWFMCDJTS | ChApr Magic Bikini* | 65 HWFMCDJTS | -33% Magic Reduction, ChApr Magic Bikini* | 65 HWAMaPMeGTS| ChApr --------------------+-----+-----------+---------------------------------------- Armor of Hades | 65 HS------- | -75% Magic Reduction, C:Paralysis [33%] Devil's Armor | 65 HW------- | -75% Magic Reduction, C:Paralysis [33%] Devil Armor | 65 HW------- | -75% Magic Reduction, C:Paralysis [33%] Hate Mail | 65 HW-- -- ---| -75% Magic Reduction, C:Paralysis [33%] --------------------+-----+-----------+---------------------------------------- - Dark Outfit | 78 --F---JT- | 25% Evasion (physical only) Dark Robe | 78 --F---JT- | 25% Evasion (physical only) Dark Robe | 78 --A- -- GT-| 25% Evasion (physical only) --------------------+-----+-----------+---------------------------------------- - Dragon Robe | 80 ---MC---S | -33% Fire/Ice Breath Reduction Dragon Robe | 80 ---MC---S | -33% Fire/Ice Breath Reduction Dragon Robe | 80 ---MaP- --S| -33% Fire/Ice Breath Reduction --------------------+-----+-----------+---------------------------------------- Armor of Radiance | 75 H-------- | -33% Breath/Magic Reduction, 1HP/Step Light Armor | 82 H-------- | -33% Breath/Magic Reduction, 1HP/Step Light Armor | 82 H-------- | -33% Breath/Magic Reduction, 1HP/Step Auroral Armour | 82 H--- -- ---| -33% Breath/Magic Reduction, 1HP/Step --------------------+-----+-----------+---------------------------------------- - Sacred Bikini* | 88 HWFMCDJTS | 1HP/Step, ChApr Sacred Bikini* | 88 HWFMCDJTS | 1HP/Step, ChApr Blessed Bikini* | 88 HWAMaPMeGTS| 1HP/Step, ChApr --------------------+-----+-----------+---------------------------------------- - Light Dress* | 90 HWFMCDJTS | -33% Breath/Magic Light Dress* | 90 HWFMCDJTS | -33% Breath/Magic Shimmering Dress* | 90 HWAMaPMeGTS| -33% Breath/Magic \===================^=====^===========^=======================================/ ,,===.***.---***.---.~~.---***.---.***.===, //| [comp.06c] Shield Comparison |\ \\| |/ \\=-\o/==============\/==============\o/-=/ NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>| vHSFWPDG-Sa v SFC---------->>>>>| vHWFMCDJTS v GBC---------->>>>>| v v Mobile------->>>>>| vHWAMaPMeGTSv ==================v=====v===========v========================================== - Pot Lid Shield | 2 HWFMCDJTS | Potlid | 2 HWFMCDJTS | Pot Lid | 2 HWAMaPMeGTS| ------------------+-----+-----------+------------------------------------------ Leather Shield | 4 HS--PDG-Sa | Leather Shield | 4 HW--CDJTS | Leather Shield | 4 HW--CDJTS | Leather Shield | 4 HW-- PMeGTS| ------------------+-----+-----------+------------------------------------------ Bronze Shield | 7 HS--PD--Sa | Bronze Shield | 7 HW--CD-T- | Bronze Shield | 7 HW--CD-T- | Bronze Shield | 7 HW-- PMe-T-| ------------------+-----+-----------+------------------------------------------ - Scale Shield | 12 HW--CDJTS | Scale Shield | 12 HW--CDJTS | Scale Shield | 12 HW-- PMeGTS| ------------------+-----+-----------+------------------------------------------ Iron Shield | 12 HS---D--- | Iron Shield | 20 HW---D--- | Iron Shield | 20 HW---D--- | Iron Shield | 20 HW-- -Me---| ------------------+-----+-----------+------------------------------------------ - Magic Shield | 25 HW-MCDJTS | -25% Magic Reduction Magic Shield | 25 HW-MCDJTS | -25% Magic Reduction Magic Shield | 25 HW-MaPMeGTS| -25% Magic Reduction ------------------+-----+-----------+------------------------------------------ - Dragon Shield | 32 HW-----T- | -25% Fire/Ice Breath Reduction Dragon Shield | 32 HW-----T- | -25% Fire/Ice Breath Reduction Dragon Shield | 32 HW-- -- -T-| -25% Fire/Ice Breath Reduction ------------------+-----+-----------+------------------------------------------ - Expel Shield | 35 HWF--DJTS | Expel Shield | 35 HWF--DJTS | Tempest Shield | 35 HWA- -MeGTS| ------------------+-----+-----------+------------------------------------------ Silver Shield | 30 HS--P---Sa | Silver Shield | 40 HW--C--TS | Silver Shield | 40 HW--C--TS | Silver Shield | 40 HW-- P- -TS| ------------------+-----+-----------+------------------------------------------ Shield of Sorrow | 35 HS------- | C: 1/2 Damage to User, 1/2 To Random Ally Sorrow Shield | 42 HW------- | C: 1/2 Damage to User, 1/2 To Random Ally Sorrow Shield | 42 HW------- | C: 1/2 Damage to User, 1/2 To Random Ally Shield of Shame | 42 HW-- -- ---| C: 1/2 Damage to User, 1/2 To Random Ally ==================+=====+===========+========================================== NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>| vHSFWPDG-Sa v SFC---------->>>>>| vHWFMCDJTS v GBC---------->>>>>| v v Mobile------->>>>>| vHWAMaPMeGTSv ==================v=====v===========v========================================== Shield of Strength| 40 HS------- | U: Healmore, Self [All Classes] Heal Shield | 50 HW------- | U: Healmore, Self [All Classes] Heal Shield | 50 HW------- | U: Healmore, Self [All Classes] Power Shield | 50 HW-- -- ---| U: Midheal, Self [All Classes] ------------------+-----+-----------+------------------------------------------ - Ogre Shield | 60 HW------- | Ogre Shield | 60 HW------- | Ogre Shield | 60 HW-- -- ---| ------------------+-----+-----------+------------------------------------------ Shield of Heroes | 50 H-------- | -33% Fire/Ice Breath Reduction Hero Shield | 65 H-------- | -33% Fire/Ice Breath Reduction Hero Shield | 65 H-------- | -33% Fire/Ice Breath Reduction Hero's Shield | 65 H--- -- ---| -33% Fire/Ice Breath Reduction \=================^=====^===========^=========================================/ ,,===.***.---***.---.~~.---***.---.***.===, //| [comp.06d] Helmet Comparison |\ \\| |/ \\=-\o/==============\/==============\o/-=/ NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-Sa v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= Leather Helmet | 2 HS-WPDG-Sa | Leather Hat | 2 HW-MCDJTS | Leather Hat | 2 HW-MCDJTS | Leather Hat | 2 HW-MaPMeGTS| ---------------------+-----+-----------+--------------------------------------- - Wooden Helmet | 6 HW--CDJTS | Wooden Helmet | 6 HW--CDJTS | Hardwood Headwear | 6 HW-- PMeGTS| ---------------------+-----+-----------+--------------------------------------- Golden Crown& | 6 HS-WPDG-Sa | Golden Crown& | 6 HW-MCDJTS | Crown& | 6 HW-MCDJTS | King's Crown& | 6 HW-MaPMeGTS| ---------------------+-----+-----------+--------------------------------------- Turban | 8 -----DG-- | Turban | 8 -----DJ-- | Turban | 8 -----DJ-- | Turban | 8 ---- -MeG--| ---------------------+-----+-----------+--------------------------------------- Mysterious Hat | 8 ---WPDG-Sa | Spells cost 75% +1MP Magic Hat | 8 ---MCDJTS | Spells cost 75% +1MP (stacks with Mystery Bolero) Magic Hat | 8 ---MCDJTS | Spells cost 75% +1MP (stacks with Bolero Robe) Mad Cap | 8 ---MaPMeGTS| Spells cost 75% +1MP (stacks with Glombolero) ---------------------+-----+-----------+--------------------------------------- - Fur Hood* | 10 HWFMCDJTS | Fur Hat* | 10 HWFMCDJTS | Fur Hood* | 10 HWAMaPMeGTS| ---------------------+-----+-----------+--------------------------------------- - Bunny Ears* | 15 -----DJ-- | Bunny Tiara* | 15 -----DJ-- | Bunny Ears* | 15 ---- -MeG--| ---------------------+-----+-----------+--------------------------------------- Iron Helmet | 16 HS--P---Sa | Iron Helmet | 16 HW--C---S | Iron Helmet | 16 HW--C---S | Iron Helmet | 16 HW-- P- --S| ---------------------+-----+-----------+--------------------------------------- - Black Hood | 18 --F----T- | Black Hat | 18 --F----T- | Black Bandana | 18 --A- -- -T-| ---------------------+-----+-----------+--------------------------------------- - Silk Hat# | 20 -----DJ-- | Silk Hat# | 20 -----DJ-- | Top Hat# | 20 ---- -MeG--| =====================+=====+===========+======================================= NAME | DEF |EQUIPPED BY| SPECIAL NES---------->>>>>>>>| vHSFWPDG-S v SFC---------->>>>>>>>| vHWFMCDJTS v GBC---------->>>>>>>>| v v Mobile------->>>>>>>>| vHWAMaPMeGTSv =====================v=====v===========v======================================= - Silver Barrette* | 20 HWFMCDJTS | Silver Tiara* | 20 HWFMCDJTS | Silver Tiara* | 20 HWAMaPMeGTS| ---------------------+-----+-----------+--------------------------------------- - Horned Hat | 21 ----C-J-S | Horned Hat | 21 ----C-J-S | Pointy Hat | 21 ---- P- G-S| ---------------------+-----+-----------+--------------------------------------- Iron Mask | 25 HS------- | Iron Mask | 25 HW------- | IronMask | 25 HW------- | Iron Mask | 25 HW-- -- ---| ---------------------+-----+-----------+--------------------------------------- - Ortega's Helmet | 30 H-------- | Ortega Helmet | 30 H-------- | Sleep/Surround/Sap 50% Resistance Ortega's Helm | 30 H-------- | ---------------------+-----+-----------+--------------------------------------- Unlucky Helmet | 35 HS------- | C: Luck = 0 Misery Helmet | 35 HW------- | C: Luck = 0 Misery Helmet | 35 HW------- | C: Luck = 0 Hapless Helm | 35 HW-- -- ---| C: Luck = 0 ---------------------+-----+-----------+--------------------------------------- - Mythril Helmet | 38 HW-MCD-TS | Mythril Helmet | 38 HW-MCD-TS | Mythril Helm | 38 HW-MaPMe-TS| ---------------------+-----+-----------+--------------------------------------- - Great Helm | 45 HW------- | Great Helmet | 45 HW------- | Great Helm | 45 HW-- -- ---| ---------------------+-----+-----------+--------------------------------------- Noh Mask | 255 HSFWPDG-S | C: Confusion [will not attack self] All-Knowing Mask | 255 HWFMCDJTS | C: Confusion [will not attack self] NohMask | 255 HWFMCDJTS | C: Confusion [will not attack self] Mask of Implacability| 255 HWAMaPMeGTS| C: Confusion [will not attack self] \====================^=====^===========^======================================/ NOTE - Confusion in all versions of Dragon Quest III is completely ineffective when in a solo game, making the Noh Mask / All-Knowing Mask / Mask of Implacability the ultimate solo Helmet. ,,===.***.---***.---.~~.---***.---.***.===, //| [comp.06e] Accessory Comparison |\ \\| |/ \\=-\o/==============\/==============\o/-=/ NAME |ATK|DEF|AGI|VIT|INT|LUK| SPECIAL NES--------->>>>>>>| v SFC--------->>>>>>>| v GBC--------->>>>>>>| v Mobile------>>>>>>>| v ===================v=======================v=================================== - Strength Ring | 7 - - - - -| Jock Personality STR Ring | 7 - - - - -| Jock Personality Strength Ring | 7 - - - - -| Meathead Personality -------------------+-----------------------+----------------------------------- - Angry Tattoo | 8 - - - - -| Bully Personality Tattoo | 8 - - - - -| Bully Personality Tough Guy Tattoo | 8 - - - - -| Thug Personality -------------------+-----------------------+----------------------------------- - Hero Ring | 15 - - - - -| Valiant Personality Hero Ring | 15 - - - - -| Valiant Personality Mighty Armlet | 15 - - - - -| Paragon Personality -------------------+-----------------------+----------------------------------- - Mohawk Wig | - 3 - - - -| Silly Personality MohawkWig | - 3 - - - -| Silly Personality Doh-Hican | - 3 - - - -| Clown Personality -------------------+-----------------------+----------------------------------- - Garter Belt* | - 3 - - - -| Sexy Personality Garter* | - 3 - - - -| Sexy Personality Garter* | - 3 - - - -| Vamp Personality -------------------+-----------------------+----------------------------------- - Silver Rosary | - 4 - - - -| Romantic Personality Rosary Necklace | - 4 - - - -| Romantic Personality Gold Rosary | - 4 - - - -| Daydreamer Personality -------------------+-----------------------+----------------------------------- - Tube Socks | - 5 - - - -| TubeSocks* | - 5 - - - -| Leg Warmers* | - 5 - - - -| -------------------+-----------------------+----------------------------------- - Stone Wig | - 15 - - - -| Stubborn Personality, C: Nothing StoneWig | - 15 - - - -| Stubborn Personality, C: Nothing Ten Ton Toupee | - 15 - - - -| Mule Personality, C: Nothing ===================+=======================+=================================== NAME |ATK|DEF|AGI|VIT|INT|LUK| SPECIAL NES--------->>>>>>>| v SFC--------->>>>>>>| v GBC--------->>>>>>>| v Mobile------>>>>>>>| v ===================v=======================v=================================== - Flee Ring | - - 7 - - -| Cowardly Personality, C: Nothing Flee Ring | - - 7 - - -| Cowardly Personality, C: Nothing Cower Ring | - - 7 - - -| Wimp Personality, C: Nothing -------------------+-----------------------+----------------------------------- - Rockstar Ring | - - 10 - - -| Solitary Personality Punk Ring | - - 10 - - -| Solitary Personality Skull Ring | - - 10 - - -| Lone Wolf Personality -------------------+-----------------------+----------------------------------- - Speed Ring | - - 15 - - -| Agile Personality Speed Ring | - - 15 - - -| Agile Personality Agility Ring | - - 15 - - -| Acrobat Personality -------------------+-----------------------+----------------------------------- - Gale Bandana | - - 30 - - -| Hyper Personality AGLScarf | - - 30 - - -| Quick Personality Mercury's Bandana | - - 30 - - -| Bat Out Of Hell Personality -------------------+-----------------------+----------------------------------- Meteorite Armband | - - x2 - - -| Starry Ring | - - x2 - - -| Starry Ring | - - x2 - - -| Meteorite Bracer | - - x2 - - -| -------------------+-----------------------+----------------------------------- - Hard Heart | - - - 10 - -| Worldly Personality Toughness Rock | - - - 10 - -| Diligent Personality Restless Heart | - - - 10 - -| Plugger Personality -------------------+-----------------------+----------------------------------- - Gold Necklace# | - - - 10 - -| Lewd Personality Gold Necklace# | - - - 10 - -| Lewd Personality Gold Chain# | - - - 10 - -| Lothario Personality -------------------+-----------------------+----------------------------------- - Power Belt | - - - 15 - -| Tough Personality PowerBelt | - - - 15 - -| Tough Personality Weightlifter's Belt| - - - 15 - -| Tough Cookie Personality -------------------+-----------------------+----------------------------------- Ring of Life | - - - - - -| 1HP per Step Life Ring | - - - 25 - -| 1HP per Step Life Ring | - - - 25 - -| 1HP per Step Recovery Ring | - - - 25 - -| 1HP per Step -------------------+-----------------------+----------------------------------- - Benevolent Ring | - - - - 15 -| Kindly Personality Love Ring | - - - - 15 -| Kindly Personality Care Ring | - - - - 15 -| Good Egg Personality -------------------+-----------------------+----------------------------------- - Smart Glasses | - - - - 15 -| Smart Personality INTSpecs | - - - - 15 -| Smart Personality Scholar's Specs | - - - - 15 -| Wit Personality -------------------+-----------------------+----------------------------------- - Goddess Ring* | - - - - 33 -| 1MP per 4 Steps Goddess Ring* | - - - - 33 -| 1MP per 4 Steps Goddess Ring* | - - - - 33 -| 1MP per 4 Steps ===================+=======================+=================================== NAME |ATK|DEF|AGI|VIT|INT|LUK| SPECIAL NES--------->>>>>>>| v SFC--------->>>>>>>| v GBC--------->>>>>>>| v Mobile------>>>>>>>| v ===================v=======================v=================================== - Rabbit's Foot | - - - - - 8| Happy Personality BunnyTail | - - - - - 8| Happy Personality Bunny Tail | - - - - - 8| Happy Camper Personality -------------------+-----------------------+----------------------------------- - Golden Tiara* | - - - - - 13| Ladylike Personality Tiara* | - - - - - 13| LadyLike Personality Golden Tiara* | - - - - - 13| Princess Personality -------------------+-----------------------+----------------------------------- - Golden Beak# | - - - - - 20| Lucky Personality Gold Beak# | - - - - - 20| Lucky Personality Hen's Tooth# | - - - - - 20| Lucky Devil Personality -------------------+-----------------------+----------------------------------- Sacred Amulet& | - - - - - -| Beat/Defeat/Sacrifice Immunity, Hero Only Sacred Talisman& | - - - - - 30| Beat/Defeat/Sacrifice Immunity, Hero Only Crest& | - - - - - 30| Beat/Defeat/Sacrifice Immunity, Hero Only Sacred Amulet& | - - - - - 30| Whack/Thwack/Kamikazee Immunity, Hero Only -------------------+-----------------------+----------------------------------- Shoes of Happiness | - - - - - -| 1 EXP per Step Lucky Shoes | - - - - - 50| 1 EXP per Step LUCKShoes | - - - - - 50| 1 EXP per Step Elevating Shoes | - - - - - 50| 1 EXP per Step -------------------+-----------------------+----------------------------------- - Pacifier | - - - - - -| Helpless Personality Sucker | - - - - - -| Helpless Personality Dummy | - - - - - -| Spoilt Brat Personality -------------------+-----------------------+----------------------------------- - Slime Earrings | - - - - - -| Lonesome Personality Pierce | - - - - - -| Lonesome Personality Slime Earrings | - - - - - -| Socialite Personality -------------------+-----------------------+----------------------------------- - Ruby Ring | - - - - - -| Vain Personality Ruby Ring | - - - - - -| Vain Personality Ruby Wristband | - - - - - -| Show-Off Personality \==================^=======================^==================================/ ,,===.***.---***.---.~~~~~~~~~~.---***.---.***.===, //| [comp.06f] A Full List of Name Differences |\ \\| |/ \\=-\o/==================\/==================\o/-=/ Ok, this section will borrow much from the work done on the Den, most of which was compiled by The Mystical One, with editing and checking done by AerynB: http://www.woodus.com/den/games/dq3andios/namechanges.php *NOTE* - if there is no name for something, it will be filled with a '-' *NOTE2* - By Official GBC name, I mean only the word, not the symbol next to it. Given there are several variations on what is what, I will provide the GBC variations different FAQs use. Note that some GBC FAQs do not write out the whole word in a single line, meaning it is best to use just the Official GBC name...the name part, as otherwise will make ctrl-f only a frustration. I will include BSulpher, Shdwwrym, The Mystical One, and Shotgunnova's variants, as these are the walkthroughs people typically use, and there's no point in adding my own, given all of that data was copied over to this, and used as the basis before converting. Question: Ok...why do this? Answer: Simple. Someone asked for it, and frankly, while there is a list for this on the Den, it is not quite as comprehensive as this, as the names are drawn only from The Mystical One's own FAQ, as he wrote the list. If you just wish to use that list, here: http://www.woodus.com/den/games/dq3andios/namechanges.php Stats for the Longest Name: Mobile = 22 Characters GBC = SFC = NES = .~~~~~~~~~~~~~~~~~~~. -=< [comp.06fa] WEAPONS >=- '-------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | THE MYSTICAL ONE'S GBC | SHOTGUNNOVA'S GBC /o===================v------------------------v------------------------------o\ Oaken Club | Club | | | Club | | Club | ---------------------+------------------------+-------------------------------- Cypress Stick | Stick | | | Cypress Stick | | Stick | ---------------------+------------------------+-------------------------------- \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~. -=< [comp.06fb] ARMOUR >=- '------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~. -=< [comp.06fc] SHIELDS >=- '-------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~. -=< [comp.06fd] HELMETS >=- '-------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fe] ACCESSORIES >=- '-----------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~~~~~~. -=< [comp.06ff] GENERAL ITEMS >=- '-------------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fg] STORY ITEMS >=- '-----------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fh] VOCATIONS/CLASSES >=- '-----------------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | | NES ORIGINAL! /o===================v------------------------v------------------------------o\ Hero | Hero | Hero | Hero --------------------o------------------------o------------------------------- Warrior | Warrior | | Soldier --------------------o------------------------o------------------------------- Martial Artist | Fighter | | Fighter --------------------o------------------------o------------------------------- Mage | Mage | | Wizard --------------------o------------------------o------------------------------- Priest | Cleric | | Pilgrim --------------------o------------------------o------------------------------- Merchant | Dealer | | Dealer --------------------o------------------------o------------------------------- Gadabout | Jester | | Goof-Off --------------------o------------------------o------------------------------- Thief | Thief | Thief | N/A --------------------o------------------------o------------------------------- Sage | Sage | Sage | Sage \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~. -=< [comp.06fi] SPELLS >=- '------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | | NES ORIGINAL! /o===================v------------------------v------------------------------o\ Frizz | Blaze | Blaze | Blaze --------------------o------------------------o------------------------------- Frizzle | BlazeMore | Blazemore | Blazemore --------------------o------------------------o------------------------------- Kafrizzle | BlazeMost | Blazemost | Blazemost --------------------o------------------------o------------------------------- Sizz | Firebal | Fireball | Fireball --------------------o------------------------o------------------------------- Sizzle | Firebane | Firebane | Firebane --------------------o------------------------o------------------------------- Kasizzle | Firebolt | Firevolt | Firevolt --------------------o------------------------o------------------------------- Bang | Bang | Bang | Bang --------------------o------------------------o------------------------------- Boom | Boom | Boom | Boom --------------------o------------------------o------------------------------- Kaboom | Explodet | Explodet | Explodet --------------------o------------------------o------------------------------- Crack | IceBolt | Icebolt | IceBolt --------------------o------------------------o------------------------------- Crackle | Snowstorm | Snowblast | SnowBlast --------------------o------------------------o------------------------------- Kacrack | BlizMost | Icespears | IceSpears --------------------o------------------------o------------------------------- Kacrackle | Blizzard | Snowstorm | Snowstorm --------------------o------------------------o------------------------------- Woosh | Infernos | Gale | Infernos --------------------o------------------------o------------------------------- Swoosh | Infermore | Tornado | Infermore --------------------o------------------------o------------------------------- Kaswoosh | Infermost | Aerocross | Infermost --------------------o------------------------o------------------------------- Zap | Zap | Zap | Zap --------------------o------------------------o------------------------------- Kazap | Thordain | Lightning | Lightning --------------------o------------------------o------------------------------- Whack | Beat | Beat | Beat --------------------o------------------------o------------------------------- Thwack | Defeat | Defeat | Defeat --------------------o------------------------o------------------------------- Kamikazee | Sacrifice | Sacrifice | Sacrifice --------------------o------------------------o------------------------------- Puff! | BeDragon | Bedragon | BeDragon --------------------^========================^=============================== MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | | NES ORIGINAL! ====================v------------------------v------------------------------- Heal | Heal | Heal | Heal --------------------o------------------------o------------------------------- Midheal | HealMore | Healmore | Healmore --------------------o------------------------o------------------------------- Fullheal | HealAll | Healall | Healall --------------------o------------------------o------------------------------- Multiheal | HealUs | Healus | Healus --------------------o------------------------o------------------------------- Omniheal | HealUsAll | Healusall | Healusall --------------------o------------------------o------------------------------- Zing | Vivify | Vivify | Vivify --------------------o------------------------o------------------------------- Kazing | Revive | Revive | Revive --------------------o------------------------o------------------------------- Squelch | Antidote | Antidote | Antidote --------------------o------------------------o------------------------------- Tingle | NumbOff | Numboff | Numboff --------------------o------------------------o------------------------------- Cock-a-Doodle-Doo | Awaken | Awaken | Awake --------------------o------------------------o------------------------------- Sheen | CurseOff | Curseoff | CurseOff --------------------^========================^=============================== MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | | NES ORIGINAL! ====================v------------------------v------------------------------- | Expell --------------------o------------------------o------------------------------- | Limbo --------------------o------------------------o------------------------------- | Sleep --------------------o------------------------o------------------------------- | Surround --------------------o------------------------o------------------------------- | Chaos --------------------o------------------------o------------------------------- | StopSpell --------------------o------------------------o------------------------------- | Sap --------------------o------------------------o------------------------------- | Defense --------------------o------------------------o------------------------------- | Slow --------------------o------------------------o------------------------------- | RobMagic --------------------o------------------------o------------------------------- | Chance --------------------^========================^=============================== MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | | NES ORIGINAL! ====================v------------------------v------------------------------- | Bikill --------------------o------------------------o------------------------------- | Upper --------------------o------------------------o------------------------------- | Increase --------------------o------------------------o------------------------------- | Barrier --------------------o------------------------o------------------------------- | SpeedUp --------------------o------------------------o------------------------------- | Ironize --------------------o------------------------o------------------------------- | Bounce --------------------o------------------------o------------------------------- | Transform --------------------^========================^=============================== MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | | NES ORIGINAL! ====================v------------------------v------------------------------- | Return --------------------o------------------------o------------------------------- | Outside --------------------o------------------------o------------------------------- | Repel --------------------o------------------------o------------------------------- | Stepguard --------------------o------------------------o------------------------------- | Day-Night --------------------o------------------------o------------------------------- | X-Ray --------------------o------------------------o------------------------------- | Open --------------------o------------------------o------------------------------- | Invisible --------------------^========================^=============================== MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | | NES ORIGINAL! ====================v------------------------v------------------------------- Whistle | Whistle | Whistle | N/A --------------------o------------------------o------------------------------- Dig | Excavate | Dig Hole | N/A --------------------o------------------------o------------------------------- Service Call | YellHelp | Shop Call | N/A --------------------o------------------------o------------------------------- Eye for Distance | EagleEye | Hawk Eye | N/A --------------------o------------------------o------------------------------- Storeyteller | Location | Location | N/A --------------------o------------------------o------------------------------- Nose for Treasure | Smell | ThiefNose | N/A --------------------o------------------------o------------------------------- Snoop | MapMagic | Seek Out | N/A --------------------o------------------------o------------------------------- Padfoot | Tiptoe | Tiptoe | N/A \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fj] PERSONALITIES >=- '-------------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fk] MONSTERS >=- '--------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~. -=< [comp.06fl] BOSSES >=- '------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fm] TOWNS/CASTLES >=- '-------------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fn] DUNGEONS >=- '--------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ .~~~~~~~~~~~~~~~~~~~~~~~~~~. -=< [comp.06fo] IMPORTANT NPCS >=- '--------------------------' MOBILE NAME | OFFICIAL GBC NAME | SFC FAN TRANSLATION | BSULPHER'S GBC | NES ORIGINAL! | SHDWWRYM'S GBC | | THE MYSTICAL ONE'S GBC | | SHOTGUNNOVA'S GBC | /o===================v------------------------v------------------------------o\ \o-------------------^========================^==============================o/ ,,===.***.---***.---.~~~~~~~~~~.---***.---.***.===, //| [comp.06g] Version Differences |\ \\| |/ \\=-\o/==================\/==================\o/-=/ Coming soon... ___________________________________________________________________________ /// \\\ |o> [walk.07] Spoiler-Free Walkthrough )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < ) (( >> ) [walk.07a] Basic Flowchart ( << ) (( >>> ) ( <<< ) ((_.---o\============================================/o---._) This is a simplistic breakdown. No intimate data on any area, vitally important items are in [] box brackets, while location data is presented in () parenthesis, and {} brackets are used to indicate sections that could have been completed earlier but may not have, depending on player choice. This is layered by given generally agreed upon sections based on game openness at particular intervals. The sole exception is post-ship, which is both open and closed off, depending on when the player accesses the Ultimate Key. ~~~~~~~~~~~============================================================ -=< [walk.07a1] Section One!: Escaping the Island Nation >=- ~~~~~~~~~~~============================================================ Aliahan -> Reeve (N of Aliahan) -> Promontory Passage (grass tile between Reeve and Aliahan) -> Dreamer's Tower [Thief's Key at the top] -> Reeve for the [Wrecking Ball] (Saving is highly recommended)-> Path of Promise (E of Reeve)-> Romaria ~~~~~~~~~~~============================================================ -=< [walk.07a2] Section Two!: The King's Crown and the Magic Key >=- ~~~~~~~~~~~============================================================ *NOTE* - First open-ended section, only the last area must be done to move forward. ___________________________________________ \ All accessible areas that can be "completed": ___________________________________________/ Skyfell Tower (NW of Romaria) [King's Crown] Khoryv (N of Romaria) Norvik (NW of Khoryv) Faerie Village (W of Norvik) [Wakey Dust, traded for Dreamstone] Underground Lake (NE of Faerie Village) [Dreamstone] Asham (SE of Romaria) Isis (SW of Asham) Pyramid (N of Isis) [Magic Key] ____________________________________________________________________ \ All accessible areas that cannot be passed until this section is done: ____________________________________________________________________/ Romarian Outpost (between Khoryv and Romaria, requires the Magic Key and the Crown's restoration, grants access to Portoga) Nordy's Grotto (E of Asham, requires the Royal Missive from Portoga) _________________ \ All Bosses Present: _________________/ Robbin' 'Ood - Skyfell Tower, doable at average party level 7, recommended level 11 ___________________________________________________________________ \ The general flow the game wishes of the player based on enemy levels: ___________________________________________________________________/ Romaria -> Khoryv -> Skyfell Tower -> Romaria (King is a gambler) -> Norvik -> Underground Lake -> Faerie Village -> Norvik (use the Wakey Dust) -> Asham -> Isis -> Pyramid -> Romarian Outpost -> Portoga ~~~~~~~~~~~============================================================ -=< [walk.07a3] Section Three!: Black Pepper and Class Change >=- ~~~~~~~~~~~============================================================ *NOTE* - Second open-ended section...technically all sections until Baramos are open-ended, then again in the later portion of the game, Zoma _____________________________________________ \ Areas that must be completed first to progress: _____________________________________________/ Portoga -> Nordy's Grotto ___________________________________________ \ All accessible areas that can be "completed": ___________________________________________/ Baharata (SE of Nordy's Grotto) [Black Pepper after beating Kandar] Kidnapper's Cave (E of Baharata) Alltrades Abbey (NE of Baharata) Tower of Transcendence (N of Alltrades Abbey) Mur (NE of Alltrades Abbey) [Ortega's Helm] _________________ \ All Bosses Present: _________________/ Robbin' Huddle - 4x, Kidnapper's Cave, doable at average level 12, recommended level 16 Robbin' 'Ood - Kidnapper's Cave, doable at average level 12, recommended level 16 ___________________________________________________________________ \ The general flow the game wishes of the player based on enemy levels: ___________________________________________________________________/ Portoga -> Nordy's Grotto -> Baharata -> Kidnapper's Cave -> Portoga (Ship!) *NOTE* - The general flow is that the player does not go to Alltrades Abbey or Mur until after the ship, however these can be accessed before the Ship by going around the mountains E of Baharata, and S of Alltrades Abbey. Nor is the difficulty too high, nor too harsh. It's just a slight step above Baharata. Mur offers the best helmet for the Hero up through Baramos. *NOTE2* - The game will NOT allow progression into the cave until the Romaria crown has been found and returned to the King, as both the Black Pepper quest and the Romaria crown use the same main bad guy NPC/Boss, and his first slight against humanity must be undone to trigger his second evil deed. ~~~~~~~~~~~============================================================ -=< [walk.07a4] Section Four!: The Ship and the Quest for Orbs >=- ~~~~~~~~~~~============================================================ *NOTE* - This is THE longest section of the game. It can be done in almost any order, barring the fact that some sections require the Ultimate Key, however, the Ultimate Key CAN be gotten immediately after getting the ship, so I shall note all areas that require the Ultimate Key. I actually recommend getting the Ultimate Key asap, then picking off all Orbs before taking on the Orochi and Boss Troll. ___________________________________________________________________ \ All accessible areas that can be "completed" before the Ultimate Key: ___________________________________________________________________/ Alltrades Abbey ***{if uncompleted} (NE of Baharata) Tower of Transcendence ***{if uncompleted} (N of Alltrades Abbey) Mur ***{if uncompleted} (NE of Alltrades Abbey) Jipang (Island E of Alltrades Abbey) Cave of Jipang (Right next to Jipang) Fifer's Spire (From Jipang, sail East to land, then North up the Coast) [Echo Flute] Persistence (Head East from Portoga to land, then South, around the bend, then North up the river system) Lozamii (From Aliahan, 6 tiles West, then 20 tiles South, then straight East to a small island with a Shrine) Edina (SW island from the Faerie Village) [Bottomless Pot, requires a Fading Jenny to enter] Shallows Shrine (From Aliahan, 6 tiles West, straight South to some shoals, head around to the bottom center, facing North and use the Bottomless Pot) [Ultimate Key] __________________________________________________ \ How to get the Final Key IMMEDIATELY after the Ship: __________________________________________________/ Lanson (Buy Fading Jenny) -> Edina (Use Fading Jenny to enter, head downstairs, finish the puzzle to get the Bottomless Pot) -> Shallows Shrine (Head downstairs to get the Ultimate Key) __________________________________________________________________ \ All accessible areas that can be "completed" after the Ultimate Key: __________________________________________________________________/ Theddon (From Portoga, head South hugging the continent until it bends East, 2nd river past the shrine, head East, then South) Lanson (From Aliahan, enter the ship, head 6 tiles West, 5 tiles South, then straight West until land is hit. From the shore, NW to town) Gaia's Navel (The test of a Hero, must be entered from within Lanson) Pirates' Den (From Aliahan, enter the ship, head 6 tiles West, 7 tiles South, then hug the coast of Aliahan, heading NE until the Shrine South of The Path of Promise, pops up. Head straight East until land appears in the North. Head North, hugging the Eastern coast until a building appears. Park and enter!) Manoza (This requires using the Warp Rooms scattered throughout the world. - From the 3-way South of the North Cabin, take the right warp, then exit and head NW, then South. - From the Inn North of Baharata, take the top warp, then exit and head NW, then South. - THE shortest route is Zooming to Romaria, head to the Romaria Shrine, take the warp there to the 3-way, then head into the right warp, then exit and head NW, then South to Manoza.) Manoza Cave (SW of Manoza, over a Bridge) [Ra's Mirror] Faerie Village (SW of Norvik) [Use the Mod Rod to buy from the Shop] North Cabin (Warp to Norvik, head straight West until a large Ice continent is found. Find the lone green field in the center of ice, enter. It's impossible to tell how many steps have been taken, so do a 10 count while heading North, then head straight East to a House) [Trade the Mod Rod for the Boatman's Bone] Phantom Ship (Near Portoga, use the Boatman's Bone) [Lover's Locket] Shrine Jail (From Norvik, hug the coast heading East, around and South to a river bend heading SW, take it all the way till a shrine is seen on the South bank, use the Lover's Locket after being pushed back by Olivia) [Mountaincleaver] Maw of the Necrogond (Toss in the Mountaincleaver into the volcano E of Theddon then continue South, then West to a cave) Immigrant Town (Head East from Portoga to land, then slightly North, hugging the coast to a small patch of grass surrounded by forest) [BRING a Merchant, be prepared to leave him/her] Ramia's Sanctuary (Straight North from Norvik, place all Orbs in the pedestals to awaken Ramia) _______________________ \ Immigrant Town / Newburg: _______________________/ The Immigrant Town, also known as Newburg, begins after reaching the field, speaking to the old man, with a Merchant in the party, and agreeing for that Merchant to stay and help build the town. Then the option for naming the town is granted, the default being the name of the Merchant + 'burg', so if the Merchant is named Sloan, the town is named Sloanburg. These are dependent on the Orbs obtained. There are a total of 5 physical forms and 8 total scenario forms. Each Orb obtained grants access to a new physical form. The scenario forms only offer slight alterations in dialogue and no special properties. There are four shop versions between each form, but no special items can be missed by missing that shop. There are no items that can be missed either by skipping any form, only dialogue. The only form worth shopping at are phases 5~7, and 8, the final phase. Phase 8 is only obtained after picking up the final orb. Other event triggers are having killed Orochi, but not picking up the Orb, and having killed Boss Troll and obtaining the Mod Rod. The final two forms have the best equipment stores available before taking on Baramos. This is available after obtaining five orbs, and the final orb is the one found in Newburg. ____________ \ Orb Locations: ____________/ Green Orb - Theddon (Ultimate Key, speak to the prisoner at night) Purple Orb - Jipang (Kill Orochi twice for a Chest) Red Orb - Pirates' Den (Check under Boulder on the NE side of the building) Blue Orb - Gaia's Navel (Ultimate Key) Silver Orb - Shrine after Maw of the Necrogond (Speak to the old man) Yellow Orb - Immigrant Town / Newburg (Mayor's House, after 5 Orbs are found) _________________ \ All Bosses Present: _________________/ Orochi - 2 battles, back to back, Cave of Jipang, then Jipang, doable at level 18, recommended level 23 Boss Troll - Manoza (after using Ra's Mirror, must sneak in at night), doable at level 22, recommended level 26 ______________________________ \ My recommendations for progress: ______________________________/ I assume Alltrade's -> Tower of Transcendence -> Mur is already completed! Lanson -> Edina -> Shallows Shrine -> Immigrant Town -> Persistence -> Fifer's Spire -> Lozamii -> Pirate's Den -> Theddon -> Gaia's Navel -> Manoza -> Jipang -> Cave of Jipang -> Manoza Cave -> Faerie Village -> North Cabin -> Phantom Ship -> Shrine Jail -> Maw of the Necrogond -> Immigrant Town (Orb) -> Ramia's Sanctuary ___________________________________________________________________ \ The general flow the game wishes of the player based on enemy levels: ___________________________________________________________________/ Alltrade's -> Tower of Transcendence -> Mur *assuming this was not done earlier -> Fifer's Spire -> Lozamii -> Pirate's Den -> Persistence -> Immigrant Town -> Jipang -> Cave of Jipang -> Lanson -> Edina -> Shallows Shrine -> Gaia's Navel -> Theddon -> Manoza -> Manoza Cave -> Faerie Village -> North Cabin -> Phantom Ship -> Shrine Jail -> Maw of the Necrogond -> Immigrant Town (Orb) -> Ramia's Sanctuary ~~~~~~~~~~~============================================================ -=< [walk.07a5] Section Five!: Kill Baramos >=- ~~~~~~~~~~~============================================================ ___________________ \ All Accessible Areas: ___________________/ The whole world... Baramos's Lair (Zoom to Isis, fly South and a little East to a castle on a small island just North of the Maw of the Necrogond) Great Pit of Giaga (East of Baramos's Lair) Dragon Queen's Castle (Zoom to Khoryv, fly East and a little South to a castle surrounded by mountains) _________________ \ All Bosses Present: _________________/ Baramos - Baramos's Lair, doable at level 25, recommended level 28 __________ \ Progression: __________/ Baramos's Lair -> Dragon Queen's Castle -> Portoga (speak to the woman at the docks) -> Immigrant Town (final version) -> Great Pit of Giaga (fall to progress) ~~~~~~~~~~~============================================================ -=< [walk.07a6] Section Six!: A New World, Rubiss, and PWNing Zoma >=- ~~~~~~~~~~~============================================================ *NOTE* - Welcome to the last open-ended story progression. Any direction is fine, the only requirements are to obtain the three hero equipment, gather the ingredients for the Rainbow Drop, then take out Zoma. ___________________ \ All Accessible Areas: ___________________/ Tantegel Galen's House Nail Mark Craggy Cave Kol Damdara Cantlin Shrine of the Spirit Rimuldar _________________ \ All Bosses Present: _________________/ ______________________________ \ My recommendations for progress: ______________________________/ ___________________________________________________________________ \ The general flow the game wishes of the player based on enemy levels: ___________________________________________________________________/ ~~~~~~~~~~~============================================================ -=< [walk.07a7] Section Seven: Post Game! >=- ~~~~~~~~~~~============================================================ ___________________ \ All Accessible Areas: ___________________/ _________________ \ All Bosses Present: _________________/ __________ \ Progression: __________/ ,______ ______ (( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < ) (( >> ) [walk.07b] More Comprehensive Walktrough ( << ) (( >>> ) ( <<< ) ((_.---o\============================================/o---._) All Items (Hidden), Event Triggers, Shops, Immediate Area Enemies, and Mini Medals ,______ ______ (( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < ) (( >> ) [walk.07c] Mini Medal Guide ( << ) (( >>> ) ( <<< ) ((_.---o\============================================/o---._) Mini Medal Prize List: _________._________________________ /| Medals | Name |\ GBC List o---------v-------------------------o | #1 5 | Thorn Whip | 5 Spiny Whip | #2 10 | Garter* | 10 Garter* | #3 15 | Edged Boomerang | 20 Blade Boomerang | #4 30 | Strength Ring | 30 STR Ring | #5 35 | Scholar's Specs | 35 INTSpecs | #6 40 | Agility Ring | - Pachisi | #7 45 | Weightlifter's Belt | - Pachisi | #8 50 | Stealth Suit | 50 Ninja Suit | #9 55 | Flametang Boomerang | - Pachisi |#10 60 | Astraea's Abacus | 60 Justice Abacus |#11 65 | Mercury's Bandana | 70 AGL Scarf |#12 70 | Dragontail Whip | - Pachisi |#13 80 | Dragon Claws | 80 Dragon Claw |#14 85 | Dragon Robe | - Pachisi |#15 90 | Staff of Resurrection | 90 Vivify Staff |#16 95 | Blessed Bikini* | 95 Sacred Bikini* |#17 100 | Gringham Whip | - Pachisi, 2nd GBC Bonus Dungeon \|_=-=-=-=^=-=-=-=-=-=-=-=-=-=-=-=_|/ Mini Medal Locations: ,_.---------------------------------------------------------------.---------._, |/ # | Location | GBC/SFC? \| o----o------------------------------------------------------------o-----------o | 1 | Aliahan Castle - 1F First SE Room, Barrel | GBC/SFC | | 2 | Aliahan Town - E House 2F, Drawers, Night Only | GBC/SFC | | 3 | Reeve - Under SE Rock, push it and search | GBC/SFC | | 4 | The Dreamer's Tower - 3F Chest | GBC/SFC | | 5 | Aliahan Castle [Thief Key] - 1F NW Room, Drawers | GBC/SFC | | 6 | Little Shrine E. of Reeve - Pot | GBC/SFC | | 7 | Romaly Town NW House - Pot | GBC/SFC | | 8 | Romaly Town - Search to the right of the right Bonfire | GBC/SFC | | 9 | Romaly Castle - 1F Center of SE Flower Bed, search | GBC/SFC | | 10 | Kazave - Search in front if 3rd Tombstone | GBC/SFC | | 11 | | 12 | | 13 | | 14 | | 15 | | 16 | | 17 | | 18 | | 19 | | 20 | | 21 | | 22 | | 23 | | 24 | | 25 | | 26 | | 27 | | 28 | | 29 | | 30 | ,______ ______ (( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < ) (( >> ) [walk.07d] Keys and Their Doors ( << ) (( >>> ) ( <<< ) ((_.---o\============================================/o---._) ,______ ______ (( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < ) (( >> ) [walk.07e] Just Hidden Items ( << ) (( >>> ) ( <<< ) ((_.---o\============================================/o---._) ,______ ______ (( > )__\~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~.~~/__( < ) (( >> ) [walk.07f] What To Do After The Post Game? ( << ) (( >>> ) ( <<< ) ((_.---o\============================================/o---._) ___________________________________________________________________________ /// \\\ |o> [end.08] Useful Links, Legal, and Thanks = || [end.08a] Links: || \--------------------/ Sk8erpunq on many other tidbits of DQ3 mechanics: http://www.gamefaqs.com/boards/450388-dragon-warrior-iii/66606682 http://www.gamefaqs.com/boards/450388-dragon-warrior-iii/67292816 Paulygon on Excavation: http://www.gamefaqs.com/boards/450388-dragon-warrior-iii/53980248 Solid Japanese DQ3 Fansite: http://www7b.biglobe.ne.jp/~dqwiz/dq3re/index.html Chinese DQ3 Fansite: http://dq3.ffsky.cn/ __----------__ == || [end.08b] Legal: || \--------------------/ Dragon Quest III Class Equipment Data is copyright to me, Alexander Langella, also known as ignasia7, a handle on the gameFAQs website, also known as behindtheword, my current handle for posting on the gameFAQs website. I give permission to the following sites to host this FAQ: gamefaqs.com, Dragon's Den The Dragon Quest Wiki and Dragon's Den are free to host this FAQ or copy portions at will without need to credit my person. Anyone can use any and all data in this FAQ freely. However if anything from this FAQ is intended for personal gain, I expect to be contacted for permission first, along with every single individual in the "Special Thanks To:" section. Otherwise there are no restrictions on usage. No other site may host this without asking. Anyone may use anything in this FAQ for anything they want. No permission need be asked, no credit need be given because most of this FAQ is simply a compilation of information gleaned by others, and a small fraction of testing of my own. Any real credit should go to those listed in the "Special Thanks To:" section below. __--_--_--_--_--_--_--_--_--_--_--__ / \ [end.08c] Special Thanks To: |\__________________________________/| \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Yuji Horii - For making one of the greatest games of all time. A.Toriyama - For all the fantastic original art. K.Sugiyama - For remixing all the music just perfectly for the AND/iOS. Square-Enix - Producing and ensuring this game came to the US. GameFAQs - For hosting. SBAllen - For continuing to run GameFAQs Brian Sulpher - Great FAQ to help double check my data, and his own quest for gold medals that continues unceasingly. Shdwwrym - Another great FAQ to help double check my data. Sk8erpunq - For some inspiration, mostly for all his hard work on DQ3 in general, which led me to consider how I could contribute first to my own experience, then to the gaming community as a whole. For weapon mechanics that are unknown, such as the critical hit rate of Demon Axe and Devil Sword, and the auto-kill rate of Poison Needle. Confirmations and alterations to understanding of stealing and Critical hit mechanics. Confirmations and alterations to all known lists of weapons and armors. Finding the evasion chance for Evade/Ninja/Dark. Confirming and altering understanding for every single aspect of this FAQ - that should cover everything else, lol. This is the real man to thank for 99% of this stuff. I'm just putting this together and making an analysis. Also for the Beastiary info and the personality generation info for all classes. industrializeit - Linking me to some truly useful info on Excavate/Dig. For pointing out that StopSpell works on Baramos (so cheap), and for pointing out that Mage can equip Magic Robe. Also for cutting out the excess fat of Paulygon's post about Excavate and writing a simplified variant that really helped write its usefulness in the Q&A section. Paulygon - Original tidbits on stealing mechanics, and Excavate/Dig. nfrazee - Comedic relief and his quest of perseverance in collecting all medals. Also for Seed Locations, which helps immensely! shoemakajake - Pointing out I was missing the second Words of Wisdom found in Rimuldar. AerynB - Helped me spell check and fix any errors she found in my guide. She also helped fix some name changes that weren't properly changed. Also for info on the free Magic Bikini I keep forgetting about. Typo fixes...enemy name fixes, the Leather Dress being sold in Khoryv. A few other things. Thank you very much AerynB, you've been a most generous and helpful editor. Also helped with the personality generator for the Hero, especially the section dealing with the specific triggers for the Monster Scenario. Did I mention she's awesome? Aeana - For helping me out with a crucial link to quickly decypher system changes in the Mobile version. The Mystical One - Unlocking all the new names for everything in the Mobile version. Thanks man, seriously. Reiska - Helping to unlock all new names used in the Mobile release. sounderfan84 - Helping to unlock all the new names used in the Mobile release. Also help confirming the removal of the text saving spells for the Hero. The IT - Helping to unlock all the new names used in the Mobile release. jvboytheman - Helping to unlock all the new names used in the Mobile release. DarkBaramos - Testing the Merchant skill Service Call to determine its functionality and parameters. Helping to unlock all new names used in the Mobile release. Psi Rockin Beta - Getting me the info on the five starter questions for the Hero's personality generator system. LittleJeanie - Thanks for pointing out that the Pepper quest cannot be completed until after the Crown quest is done. Dragon's Den - Just for being a pretty awesome and helpful community. You guys are great. DW3GBC Board - Uh...for simply being awesome, always helpful, courteous, and a riot to talk to, along with some very hardcore players who love delving into the heart of this game to see what makes it tick, then sharing with the rest of us their own hard work. Thanks guys, of which several of you are mentioned above. Ya'll rock. Sword and Magic - Info to double check for equipment specifics. FFSky - Info to double check for equipment specifics. d-navi DQ3 SFC - Info to double check for SFC equipment specifics. kyokugen.info - Info on the differences with the Mobile version. =============================================================================== The End...read other FAQs if you have more questions this doesn't answer.