Conkers Pocket Tales FAQ/Walkthrough Written by Coolboyman Contents: 1. Introduction Stuff 2. Version Info 3. Story 4. Characters 5. Items 6. Moves 7. Willow Woods 8. Vulture Ville 9 Krow Keep 10. Mako Islands 11. Claw Swamp 12. Aztec Temple 13. Mindless Mines 14. Credits 1. Introduction Ok, well to start this off, this is an E rated game. This isnt like the very popular Conkers Bad Fur Day which raunchy stuff and poo other stuff. This is the original Conker, the same one that was in Diddy Kong Racing. This game wasnt advertised much and wasnt liked by many people so this game was seriously unknown. Let me just say, there is NO flowers with bouncing breasts, NO balls of poo, NO tediz, this is a cheerful and happy game, like I mentioned before. Now that I scared 2/3 of the Conker fans away, I um yeah 2. Version Info This FAQ will have one update and ONLY one update. So enjoy what you have, because thats all your going to have. 3. Story 2 years before Conkers Bad Fur Day, Its Conkers birthday party! Although during the party the evil acorn steals Berri and spread the presents and invitations all over the land. You must go save your presents and Berri. 4. Characters: Conker: A very happy and cheerful squirrel that loves birthday parties (for now that is, wait 2 years). The evil acorn has stolen his girlfriend and he must get her back. Berri: Conkers happy and cheerful girlfriend, until for 2 years when she has a growth spurt and dyes her fur white, anyways you must save her. Evil Acorn: This guy somehow likes to ruin fun, so he steals Conkers girlfriend and does stuff I think Honker: A skunk that has the same body structure as Conker, they are both rivals and Honker hates Conker for some reason argh I'm running out of ideas of things to say sorry >_<. 5. Items: Presents: The main item you need on your quest Red Presents: You dont NEED these, but they are good to collect if youre trying to get every item in the game. Invitation: These are optional like Red Presents, but its good to increase your rating and get every item in the game. Health: You low on health? Get one of these and your health will go up. Slingshot: Use this to hurt enemies when you get it. Conkers: Your slingshot Ammo Scuba mask: Makes it so you can swim on and in water. 1. Slingshot 2. Scuba Mask 3. Torch 4. Saw 5. Pickaxe 6. Engine 7. Rudder 8. Propeller 9. Coin 10. 11. 12. Wood 6. Moves: Move: Control Pad Run: Push a direction on the pad twice quickly Jump: A Ground Slam: A Sling Shot: B (When you get it) Dig and Dive: Select 7. Willow Woods Berri and presents stolen oh no, you must go get them. Present 1: Go west of the house when you exit it and dig a hole in the mound. You will go on the other side and a present will be there! Present 2: Go back to the house and go south. Dig into the hole so you can get onto the other side of the fence. Go right and then follow the path that goes down until you see stairs, and then go up, In there talk to the acorn guy and he will give you a key to the windmill and a present. Present 3: Make sure you got present 2 first. Go back to the main area thats outside your house. Go all the way up until the path ends, then go to the west, until the path turns into 2- one going up and one going down. Go to the north path and follow it to enter the windmill. Go into the room thats at the right and you will encounter your first puzzle. Push the first block right, then up. Push the second up and the door will open having a present inside. Present 4: After you get the third present, get the slingshot thats upstairs. Go back to the house where you got present 2, and the acorn guy will let you play a mini game. Does the music sound familiar? Its music that was used in Conkers Bad Fur Day during that time when you met up with those flaming guys, drank beer, and... Um never mind...! Anyways, hit the targets, and time yourself. After that the north area will be open. Go up and right on the entrance will be a present. Present 5: Go up through the forest, and take a right. Follow the path to a house; go inside and a guy inside will give you the key to mushroom town. Get it and dont leave the place yet. Go upstairs for a present. Present 6: Return to the main area and go south and follow the path, go over the bridge, keep following the path, go down when you see the stairs, then take a left. Follow the path into a house. Talk to the man inside and he will give you one of your missing presents. Present 7: After present 6, go up right then down to the other side of the house. Its another block puzzle. Push the block on the top right to the left, then down 1, then to the right. Push the block thats at the lower left of the room down then left. And finally, push the block thats in the middle of the room and a door will open. Go inside and kill the mouse by stomping on it. That will open the other door. Inside is a bat, kill it with your slingshot. Then go outside and to the other house nearby. Its ANOTHER puzzle Push the block thats the furthest to the west up. Then push the other block that was nearby to the right. Push the one thats on the northeast part of the room to the left, and finally push the remaining block to the left, then up. The next room is a different kind of puzzle, its a puzzle where you have to stomp the buttons in this order: === |3| === === |1| === === |2| === That will open the door to a present. Also stomp the switch near the present to open the outside door so you can get out of the room! Present 8: Exit the room and follow the path to the next house. Go inside and walk to the top room, kill the mouse to open the door. Go inside and kill the bats. Then run down and exit the house. Go to the next house and there will be another button puzzle === === |3| |4| === === === |1| === === === |5| |2| === === That will open the door on the north, go in the room and run to the bottom door, then kill the mice in there. After that leave the house and go follow the path to go to a cave. Inside follow the path, avoid the fireballs, and kill the spiders. At the end of the path there will be a mound you can dig in. Travel in it and at the end lies the outside world. Follow the path and at the end of the path lies the boss whoo hoo. This boss is Hsstamean. Just shoot conkers at him when you can aim for his head, and watch out because he might run into you. After you do that a few times he will be defeated and you can get your present at the south of the map. Take the portal to get the hell out of there and get ready for the next level Red Present 1: Go south of the barn and when you see the waterfall go south of it and you can dive into the deep water. Go dive in there and there will be a red present for you to get. Red Present 2: Go west of red present 1 and you will find a present behind a rock. Pick axe it to get it. Red Present 3: On your way to the windmill, there should be some weeds blocking the way, saw it out of the way and follow the path to the present. Red Present 4: Be on your way to the windmill until you see the fence, go to the right but dont go past the fence. Now, follow the path and get rid of the weeds with the saw, go down the path and get it. Red Present 5: Go east of your house until you find a portal, this will leave to a cave. The doors will open varied on what your rank is. Inside one of the doors is a Red Present. Red Present 6: Another door holds one. Invitation 1: Right after you beat the boss on this level and get the present, it will teleport you really close to it, you cant miss it! Invitation 2: Next to the barn theres a rock. Pickaxe it and get the invitation. 8. Vultureville Go to where you were you got present 2 last level, but dont go up the stairs follow the path. You will find a barn. Go inside and talk to the guy. Then kill the mouse so the door will open. Inside is a stomp button puzzle. === |3| === === === |1| |2| === === After that is a block puzzle. Push the one thats near the door up and left. Then push the block thats on the top left of the room right and up. Push the one thats between 2 block spaces and push it up. Then push the final block left. Go in there and there will be a key, which will lead to the new area. Present 1: When you enter the area, go into the house to the west. Go inside and go into the rooms you can go into until you find a button. Hit it and go back to the first room you were in there. Get the present in the room. Present 2: First hit the buttons: === === |1| |3| === === === === |4| |2| === === Go out of the house and the original fence door that was blocking you before will be gone. Go in that area and follow the path to the undertakers house. Go through it go to the other side of the house. Follow the path to the house and get the present after talking to the guy. Present 3: Talk to the other guy and he will take you to jail, dont worry. In the first cell push the buttons in this order: === === |4| |1| === === === === |3| |2| === === Go to the next cell and push the buttons in this order: === === |1| |5| ======= |4| ======= |2| |3| === === After that, go to the final cell and have one more puzzle. Yay === === === |5| |4| |6| === === === === === === |1| |2| |3| === === === Get out of the room and run down the hallway. Talk to the guy and he will realize he made a mistake and Honker was actually doing the bad stuff. He will give you a present as well. Present 4: Go to the bank in the town and there will be a stick up. You have to fight Honker. Move the control stick and shoot conkers at him by pushing A, and dodge his by moving out of the way or ducking with B. He will leave a present behind if you beat him. Present 5: Head out of town and go to the right. Talk to any of the guys and they will say that if you give them gold they will give you a mask that will let you swim on and under water. After that go back in front of the town. Go south and west and talk to the gold guy, then go to the blacksmith and talk to him. After that go to dusty's and kill all the bats. After there all dead talk to the guy and he will give you a metal pot. Go back to the blacksmith and he will melt it into a pan. And you will get a present too. Present 6: Go to the gold guy thats once again, southwest of the map. Talk to him and you will pan for gold. Push A or B to submerge the pan into the water to get chunks of gold. After its in the pan shake the other stuff off it off by pressing left and right over and over, until its ready for you to get. After you get enough gold take the gold par and go back to the huts which is slightly south and west of town. Oh no the evil acorn took the mask, just great. The rock blocking the ladder will be gone from before. Up there will be a present Present 7: Go up the hill and you will meet the evil acorn. The next boss is sol and luxo. They are 2 vultures; they will fly over you and attack you, so dodge them. After a while they will sit down to rest, shoot it with your slingshot, after a few shots they should both die. You will not only get a present, but a mask as well! You can now go swim on and under water in various areas by pressing select. Present 8: Go to the bridge. Go on the left side of it and dive in the deep water, a present should be there. Red Present 1: When you get the pickaxe, enter the world like normally, and go to the left. There will be a rock, which you can break. On the other side lies a Red Present Red Present 2: Out of town go south and go to the right, once you have the saw, you can saw your way through that stuff and get the red present. Invitation 1: Go to the house where you got present 2, and right next to it should be a key near it. Go to the hotel and go upstairs, then go upstairs again. Go to the top right room and hit the buttons in this order: === === === |2| |4| |5| === === === === === === |1| |3| |6| === === === Invitation 2: By the bridge on the right side dive, and under water should be one. Invitation 3: On your way to the boss, keep on the right side of the hill. Then there will be a rock, pickaxe it and get the invitation. Invitation 4: On your way to present 2, go on the other side of the fence when you reach the house, follow the path to the invitation. 9. Krow Keep Go southeast of the bridge in Willow Woods, and you will find water where you can dive in. Go swim past all the fish and go into the little hole and you can go in the next area! Present 1: Go north of the well you exited from when entering the level and find a tent. Play the mini game, its another target shooting game but harder. After you beat it you will get a token and a present. Present 2: Go northwest of the tent to find another tent play another mini game, although make sure you got present 1 and the token or else you cant play this. He will move the cups around and place the pea in one of them. Keep your eye on the cup that has a pea (It shows you where it is before they scramble it up). Win 2 times to get a present and you can enter the castle area now as well as get your present. Present 3: Go back to the well and go west of it. Keep going on the path until you find another tent. Go inside and the guy inside will give you a key to the castle and another present Present 4: Go back to the well and from there go the right side of the castle and go north until you see a door, go inside if you have the key that is from Present 3. Follow the open doors until you meet up with a red mage. Make sure you have enough Conkers or your screwed the only other way to get out of there is to die, so dont run out. Go shoot it with Conkers, and when it dies after 4 hits, and after every hit it shoots spikes at you so be careful. After hes defeated go back and grab the present. Present 5: Now that the doors open go through it and evade the monster chair. Obviously jump over the spikes and kill all the enemies on the way. At the end will be another red mage, kill it like the other and grab the present. Present 6: After you get Present 5 go through the door that was closed. Once again follow the path, avoiding the spikes and holes, and killing the enemies on the way. At the end lies another red mage; kill it like the others to get the present. Present 7: Follow the path again, until you find a button. Push it and then go back to the area with a lot of spikes popping up and down, the door to the east will be open, follow the path and when you see a path going up and down, go south at first, follow the path to get the torch. Then go back and go right. Anyways keep going until you see stars going up, to fight another red mage. Hes harder because he shoots 2 spike balls instead of 1. After you beat him get your 7th present. Present 8: Go to the door that was closed before (west of the stairs going up) and follow the path. Keep going up when you find more than 1 door to go into and you will face the FINAL red mage except he throws 2 spike balls and 1 sword, and theres more spikes around the area so be careful. After you beat him get the last present in this world and get the heck out of there! Red Present 1: On your way to Present 3 there will be hay blocking the red present. When you have the saw you can get it out of the way and grab the present. Red Present 2: On your way to Present 7, go up instead of going east at a certain point, where theres paths going up, down, and right. And then there will be a red present. Invitation 1: On your way to Present 5 you can see a hollow door that leads down. Go through it and it will lead to an invitation. Invitation 2: On your way to Present 5 you can see a breakable floor, ground slam it and dig through the dirt to find the invitation. Invitation 3: After you get Present 7, go south of it and pus the blocks in the appropriate areas, which isnt that, hard, but watch out for the rising spikes. After that go into the next room and dig in the hole to get the 3rd invitation for this level. Invitation 4: On your way to present 8, take a left instead of going up. Then go in the door to the south when you see it. There will be an invitation there. Note: After you beat this world, you can either go to Mako Island or the Swamp, if you want to go to Mako island just refer to the next part, if you want to go to the swamp then go to part 11, and refer to part 10 after you beat the swamp. 10. Part 4: Mako Islands Go south of the windmill, and when your not surrounded by trees anymore, go to the west until you find a river, go swim down and dive in the deep water you find a hole where you can go into that leads to Mako Islands. Present 1: Go west when you first enter the area to talk to the Forest Wong, he will tell you that you can participate in the boat race, but you need parts. Anyways after your done talking you will get a present. Present 2: Go to the main island and go up the hills to find the boat builder. He will need 4 parts: Engine, Propeller, Rudder, and Wood. After that get the present. The next 4 presents you can get in any order you want. Present 3: Go to the hut in the south east of the island and play the hardest mini game in the entire game. Press left and right as fast as you can, and just before you get to the jumping point, push and hold A until you get the right angle, in my opinion the best is 25 degrees. If you get the timing on the control pad to go as fast as you can you will do just fine. Get the propeller and the present Present 4: Go to the hut in the east of the map to play another game for the engine. You have to beat Honker in the hurdles race. Press left and right as fast as you can and press A or B to jump over obstacles. Rest your hand if your having trouble because this game is HARD, your arm might get very sore. After you beat him (faster than 36 1/3 seconds) and your arm isnt broken, get the engine and the present. Present 5: West of the boat builder is a guy that can give you wood. This game is a bit confusing. Theres 2 sides of the cannon, shoot one side with the B and one with the A button. You must get up to 7000 points on this. Every time you hit one, and hit another one in a row you can gain more points, so make sure not to miss even one if possible. So after that you get a present and wood. Present 6: Go west of the entrance to Mako Island, and you can play a mini game for a rudder. This time its a swimming race. Push left and right as fast as you can to move and if youre low on air push A or B. If youre tired take a break, because this is a hard game. Present 7: Go back to the boat maker and he will make you a boat. Get it on the dock, but first get your present Present 8: Go to the dock to find the evil acorn. If you dont win the boat race Berri will die (Thats kind of harsh for this kind of game >_<) Anyways, race Honker. Hold A to motor, and make sure you go around the island as close as possible so you can get more further than Honker, and make sure you dont bump into anything, so be careful. Follow the bogeys in the water, if you beat him you will get the present, and the key to the Aztec temple, if you dont have the other one go to the swamp, if you already have that one go to Aztec temple Red Present 1: Go to the southeast part of the map, dive in the deep water, and swim all the way to the left to retrieve it. Red Present 2: Go south of Invitation 4, and it should be there. Invitation 1: Go south of the dock and dive into the deep water. Go in there and find the invitation. Invitation 2: Go south of the forest Wong. Dive in the deep water you see and find another Invitation. Invitation 3: Go to the south part of the map and find a cave. Inside, go to the left and then up, where you go the saw, and keep going up to the door, you should be outside again, and nearby lies the invitation. Invitation 4: Go east of the forest Wong, keep going and you should find it. Item: Saw: Go to the south part of the map and find a cave. Inside, go to the left, and then up and you should find it. 11. To get to claw swamp, you need to go back to the spooky forest; you should know where it is. Anyways, instead of taking a right like the first time you went through it, take a left. Follow the path to enter it. Present 1: Right in front of the entrance lies a hut with a box puzzle. Watch out for the spikes. Push the box thats touching the top wall left, then push the box that was closest to it left, then down. Push the one thats touching the east wall up, the one thats touching the south wall left, then push the box thats next to a lot of spikes up, and the one that was next to the box you pushed left. Exit the area and get the present Present 2: Follow the path, and when you find a new house, it will have a second puzzle. Push the box thats most to the right, down. Then you will see 2 boxes right next to each other, push the one thats to the south left, then down. Push the other one left, and then up. Then push the remaining right, up, and then left. Get the present Present 3: Follow the path, and lies another house with a third puzzle. There will be 3 boxes right next to each other, push the one thats in the middle right, down, and then left. Push the one thats on the bottom up, and then left. Push the box that was at the top right, then the box thats higher than it right as well. Push the remaining block right. Another Present lies outside. Present 4: Follow the path, and you will find another house with a fourth puzzle, You will see a row of 4 blocks, but there will be one space separating each one, push the one thats the middle/upper one up, then south. Push the one thats middle/lower (thats now middle up, right, down, and right. On the other side of the room you shall see 2 boxes, push the top one down and right. Push the block thats touching the top wall right, push the one thats touching the bottom wall right, push the remaining block right. Present 5: Follow path, get to fifth puzzle. This room has a lot of spikes so be careful. Go push the block thats the left than the other blocks down, push the one thats almost touching the wall, but is off by 1 block down. Then you will see 2 blocks right next to each other. Push the lower one to the right, and then up. Then push the remaining block to the left. Present 6: Follow path, go to sixth puzzle. You will see a row of 3 boxes, as well as one to the side. Push the one thats to the side of all of them up. Push the one that was lower of it down. Push the box thats too the left of it to the left. Push the box thats on the bottom of the row to the left, then down. Push the block that was in the middle to the left; push the one that was at the top to the right. Then there will be 2 boxes left. Push the lower one to the left, and the upper one up. Present 7: Follow path, seventh puzzle. Push the block thats blocking your way to the right, then the one thats blocking the other path to the left. Then push the block thats all the way to the right up, and then push the one that was next to it down. Push the box thats the closest to the left wall left, then up. Push the remaining block left. Get the present. Present 8: Follow the path, and at the end lies (r)Cgasp- a box puzzle! Push the one thats touching the north wall and is closest to the left wall to the left. Then push the block next to it down, to around and push the other box to the left. Push the block thats on the spikes, down, the one closest to it to the left. Push the block thats touching the right wall down, the one that its now next to the left, and the remaining block to the right. Exit and get the. Err I mean follow the path. You will find the evil acorn, SAVE and I mean it, because this boss is HARD. The swamp fiend is a tough guy. He tries to grab you, but stomp his fingers. After a few hits he uses his second hand, which makes it twice as hard. Do the same thing, and make sure not to get hit (because stomping it at the wrong time will also get you hurt!). Then it will use its third hand, do the same thing and he will be defeated! If youre still breathing get your present, the key and get the heck outta there! If you havent gone to the Mako islands yet, you will need to get the second key, if not head to the Aztec Temple. Red Present 1: On your way to Present 3, when you go to the big mud puddle, go to the bottom left of it, and there will be one there waiting for you. Red Present 2: Right after Present 6, you can see it, but you need the saw to retrieve it. Invitation 1: Saw the shrub thats in the way near present 1, and there should be one of them. Invitation 2: On your way to present 3, kill the wolf you see going in and out of the narrow path. Kill it with your slingshot, and at the other end lies an invitation Invitation 3: Its right next to present 5, but you need the saw to go get it. Invitation 4: On your way to the boss, you should see it, you simply cant miss it. Item: Pick Axe: On your way to Present 2, you should find it, but weeds are blocking the way, saw them to get your new item! 12. Aztec Temple Go North of your house and you will probably find dirt you can dig into. Dig into it and go north, the temple will be there for you to access if you have both keys that is. Present 1: Follow the path. Watch out for the rolling rock, simply run out of there way of it, or else you will die, no matter how much health you have, so save often, and be VERY CAREFUL. Also you push the one thats the second lowest to the left. Youll have to dive in water sometimes to get to different areas. You will find a block puzzle. Push the one thats below the spikes down. Push the one next to it to the left, then up, then left again then the final one to the left. Grab the present. Present 2: Follow the path to another puzzle. Move the one thats below the one that touching north wall thats more to the right, push that one up then to the left. Push the other one thats touching the north wall to the right, and the one 1 block south and east to the right. Push the one that was below it down, and the one next to the block to the left. Push the remaining block to the left and to the right. Get the present Present 3: Follow the path like always, you can take the pool for a shortcut, or just follow the path like you always did. Watch out for the large boulders as well. You will find another box puzzle. Push the one touching the bottom wall to the left. Push the one thats near the bottom wall down, and then push the one above it down. Push the one touching the top wall to the right, then push the one thats nearest to the east wall to the left, then up. Push the remaining block to the left. Present 4: Follow he path. Push the one thats touching the all to the left, and the other one to the right. Push the other block thats in the middle, but near the right wall to the left. Push the one thats in the middle, thats more to the north, to the left. Push the other center one up, then right. Push the final one up then right. Present 5: Follow the path once again; play the box puzzle (r)Cyawn-. Anyways push the top block to the left, and the one under it to the right. Push the one thats on the left fide of the room down, and the one thats closest to it down, and left. Push the one next to the one you just pushed to the right, and the last one to the north. Present 6: Follow the path (Notice a pattern?). Find another puzzle Push the one in the middle to the right, then push the one thats northwest of the room to the right, down, then left. I think you know where to push the rest, its obvious Present 7: Follow Path find box puzzle push the one touching the bottom wall to the right, and then push the one thats in the middle to the right. 2 will be right next to each other, push the one thats at the left down, then to the left. Push the one that was next to it to the right, push the one thats near the bottom wall up, and push the final one right and then down. Present 8: Follow path, there will be forks but its good to take whatever you want, and find items to improve your rating, and you wont get lost so dont worry, just follow it and you will face the boss, Golem (No relation to the hobbit or the pokemon). It will shoot enemies at you, and try to drag you on the needles on the floor. Shoot the enemy with your slingshot then immediately shoot the mouth, it will release more enemies, do this about 5 or 6 times and he will die. Thats the end of this level. A65 Red Present 1: On your way to present 8, you should find this puzzle. Push the bottom left one to the left, and the bottom right one to the right. Push the one thats near the left wall to the left, and you will see 3 blocks in a row, push the middle one to the right, push the bottom one up, then to the left, then push the final one to the left. Red Present 2: On your way to Present 8, look for a path that leads down right before the boss, then there will be a room with this puzzle you must solve: === === |1| |8| === === === === |4| |7| === === === === |3| |5| === === === === |6| |2| === === After you do that, the door you saw earlier that was closed will be open. Inside lies the present. Invitation 1: On your way to Present 3, dive in the pool, in the middle of the pool swim all the way up, you cant see it but you will get it. Invitation 2: On your way to Present 3, you should see it in an open path, go grab it. Invitation 3: On your way to Present 8, go take the alternate path (After present 2 when you find a fork in the path go down, and take a dive in the water, at the other side lies the invitation. Invitation 4: On your way to Present 3, you should see it in an open path, go grab it. 13. Mindless Mines WARNING: IF YOU ENTER THE MINE, AND SAVE AFTER THAT, THERE IS NO WAY YOU CAN GET BACK TO THE MAIN WORLD. Well I got to hand it to you; you made it this far into the game. Most people would be bored to death on the 2 previous levels, or break there hands on the Mako Islands, but you, YOU made it! So go back to your house, and right next to it will be a hole, go right in to enter the mine. Your little acorn friends are trapped in there as well, get them out of there which is optional, but if you like collecting and finishing the whole game, its a good thing to do. The only friend you need to really find is Berri. Acorn Friend 1: Once you enter the mine, follow the path. OH NO, A BLOCK PUZZLE!!! Solve it by pushing the one thats 2 spaces below the door to the left, the one thats northwest of it to the left, the other one touching the north wall to the right, Push the one thats more left than any of the other blocks you havent pushed yet to the right, then push the one touching the bottom wall to the left, then the remaining one to the right. At the end lies one of your friends. Acorn Friend 2: Follow the path. Find another block puzzle. Push the one thats more to the right of the room than all the other blocks to the right, Push the block thats nearest to the door to the right, push the one touching the bottom wall to the right. Push the block thats more north than any of the blocks you pushed to the right, the one below it up, and the remaining one to the left. Follow the path some more, for another block puzzle push the one thats more right in the room than any of the other blocks down then right, push the one thats closest to that block left, then down. Push the one thats touching the top wall to the right, then the last one down. Go back and take a right where the fork was, follow the path to find the friend. Acorn Friend 3: Continue following the path after the puzzle. When you see a fork in the road, go up, and in there will be a friend. Acorn Friend 4: Continue on the path and find another block puzzle. Push the one thats northwest of the room up, then the one thats below the spikes to the left, then down, and left. Push the one touching the bottom wall to the left, the one thats right of the spikes to the left, then down, and the final one to the left. Follow the path. When you find a fork in the road go north, and you will find your third friend Acorn Friend 5: Follow the Path. When you see a fork in the road go to the right, and you will find another friend. Acorn Friend 6: Follow the path, when you find a fork in the road go down. Continue following the path and you will find him. Acorn Friend 7: Go back to the fork, and this time take a right. Follow the path and find a door thats locked, pass it for now and go to the puzzle. Push the block thats lowest in the room to the right, the one touching the top wall to the left, the one below that block down, and the remaining block up, go back and the door will be open, get your friend! Acorn Friend 8 (Berri): Follow the path. When you find a fork in the road, take a left, and when you find a second one, go down. and you will find a puzzle. Push the one touching the bottom wall to the right, the one thats touching the left wall down, the one thats now nearest to the left wall up, the one thats in the row of boxes, push the lowest one to the right, then the last one to the right, then down. After that go to the second fork and go the left path. You will find Berri! Leaving the place: Ok, after you rescue Berri, the Evil Acorn will set a timer for 5 minutes, and when the 5 minutes end the whole mine will explode! You need to rush out of there. Follow the path back, and retrace your steps from before, in the forks simply remember where you came from, but you must slow now, most people die on this not because they run out of time, because they lose all there health on the way there, so run, and when you find something that will harm you, slow down, dodge it or kill it. Just be as careful as you can. When you go back to the entrance there will be a portal leading back to your house, the mine will explode although,.. The evil acorn isnt that smart, he stayed in the mine. So he will explode, with his last words Ill get your squirrel, but its going to be a very long time until he comes back, or he might never come back: p. Then 1 5/6 years later the Tediz from a far away land shoot nuclear/toxic missile on the land drastically changing the land, making everyone mean, making Berri grow, giving everyone dirty minds, making a poo mountain, and other stuff ok that explains it yeah 14. Credits Written by: Coolboyman Special thanks to Rare for making another good game! Ill make a Conker: Live and Uncut walkthrough as well when it comes out, as well as other rare games. Check out my other FAQs as well. Sites that can use this FAQ: Gamefaqs.com