The Powerpuff Girls: Him and Seek FAQ/Walkthrough v1.0 By Meweight Version History: v0.91 (September 9, 2004) - With a little help, I was able to get Him's Belt and get through Heck. v0.9 (November 7, 2003) - This is a game that was on the Request List, so I decided to write an FAQ for it, since it didn't have a full one, just a small FAQ. Next version should have the ending to the game on it. X|-------------------|X X| TABLE OF CONTENTS |X X|-------------------|X 01. Introduction 02. Walkthrough 03. Credits (--------------) ( INTRODUCTION ) (--------------) The Powerpuff Girls: Him and Seek is one of the many Powerpuff Girls games made by BAM, and probably the best one I've played (of course, I've only played this and Mojo-A-Gogo, but from what I've heard, this is the best they've done). You are on a scavenger hunt assigned by Ms. Keane, while at the same time, beating up bad guys. This is my first- ever platform game FAQ with an actual walkthrough, so if I mess up, don't blame me, blame my brain. Anyway, here's the walkthrough. (-------------) ( WALKTHROUGH ) (-------------) X-------X BEGINNING X-------X Okay, you'll start out with the intro and then Ms. Keane will tell you how to look at the Scavenger Hunt List. The three of you will split up. I suggest starting with Buttercup. Her level is pretty fun and pretty easy. (Blossom's is a little bit harder and Bubbles's can get annoying.) X------X DOWNTOWN X------X This is Buttercup's level. Move right and you will see The Mayor. He'll tell you that his "Priceless Porcelain Poodle" is inside the museum, which is currently being robbed. Enter the museum. The first guard will tell you that crooks are stealing the gems. You need to collect all the gems in order to get through the level. Head up the stairs (after picking up the chair if you prefer) and knock out the first criminal who will be carrying a gem. Move on and go down the stairs. Beat up the criminals and gain two gems. Move a little bit further and pick up the health if you need it. Then move on to the next criminals and beat them up for more health. Move forward and talk to the guard. He'll tell you that he wants pictures for the museum. Keep going down the stairs and beat up the criminals. Then go up the elevator. Go forward and beat up the criminals for a gem. Go up the next elevator. Go backwards (away from the stairs) and pick up two gems. Then, go the opposite way towards the stairs (don't fly down just yet). Beat up the criminals and get the gem and the poodle. Now go back all the way left to the spiral stairs and fly downward. Beat up the criminals for a gem. Don't forget the health inside the dinosaur skeleton's mouth. Then go forward and beat up more criminals for another gem. Don't use the elevator. Go back to the spiral stairs and go down the normal stairs. Beat up the criminal for the final gem. Then, go back to the elevator and go down. Follow the exit and talk to the first guard you saw when you entered next to the talking dog. He will reward you with a Plush Dinosaur. Leave the museum and talk to the Mayor. He will give you the Pickle if you nabbed his Poodle earlier. After doing this, you will be able to choose the next level. X--------X POKEY OAKS X--------X This is Blossom's level. Enter the Pokey Oaks Kindergarten (since when did kindergarten become a seperate school?). Ms. Keane will tell you the Gangreen Gang has stolen all the toys. Similar to the Downtown level, you will need to collect 10 toys. The girl inside says she's lost her notebook. Ignore her, and move forward. Before you leave through the door, pick up a toy that's mostly hidden behind the table furthest to the right. Then go outside. The first member of the Gangreen Gang you will face is Big Billy. He's pretty easy to beat up. Just stay towards his stomach and his dodgeballs won't hit you. When you finish beating the lard out of him, you'll get a toy. Fly upward and take the toy from the top of the slide if you haven't done so already. Move a little forward and you'll see Elmer Sglue and Snake. Ignore Elmer and fight Snake, who's also pretty easy, but his dodgeballs are less easy to dodge. Again, stay close to his stomach and you'll get a toy in reward for beating him up. Fly upward and take the toy from the top of the tree that's to the left of Elmer. Move a little bit further and beat up Little Arturo. If you just keep throwing punches at him, he won't even attack and you'll get the toy he has with ease. He's probably the easiest member of the Gangreen Gang to defeat. Grab the toy from the basketball hoop. Ignore Mitch Mitchelson, you don't need to talk to him now. Move a little bit further and you'll fight Ace. He's a little harder than Snake, but just punch him as fast as possible and then you'll defeat him with ease and get a toy. Pick up the toy that's next to the nearby tree and fly forward. You will eventually reach Grubber, the hardest and final of the Gangreen Gang. Just stay close to him, make sure he can't spit his goo at you. Beat him up and get the final toy. Fly back to Pokey Oaks and talk to Ms. Keane. She'll give you the chalk as a reward for beating up the Gangreen Gang and returning the toys to the children. Go outside and Princess will be waiting for you. Just get close to her, beat her up, and then she'll move away eventually and fire at you. Dodge the beam and then beat her up more. Repeat this until she's done for. Once you beat her up, you'll get Princess's Tiara, which is one of the items on the list. You're now done with the level. X-X ZOO X-X This is Bubbles's level. As you move forward, the zookeeper will tell you that Fuzzy Lumpkins let all the animals loose. Go a little bit forward and enter the bear gate. Now, this is pretty easy. Find all three bears, pick them up without getting hit, and then put them into their pen. Then move to the right and you'll find the elephant gate. Do the same. Move to the right to get to the lion gate and do the same. Head back to the bear gate, then move even further left to the meerkat gate. Do the same as you did in the bear, lion, and elephant gates. Move left and do the same to the goats in the goat gate. When done, move a little bit left to the exit and leave the goat gate. Go all the way left until you find the zookeeper you first met. Talk to him again and he'll reward you with the Stuffed Animal. Then you'll go to Fuzzy's 'property'. Fuzzy will be mad and then you'll get into a fight with him. Watch out for his rage attacks when he gets angry and claws at you when you're near him, but to a further extent, watch out for the rocks he throws at you when you're away from him. Stay close most of the time (unless you can avoid when he freaks out) and just beat on him until he's finished. After beating him up, take Fuzzy's Banjo. X----------X NEIGHBORHOOD X----------X The Powerpuff Girls will join together and you'll learn how to switch girls. (I like playing as Buttercup, but there's usually not much of a difference that I know of.) You'll start out in front of Pokey Oaks. Go backwards a little bit for an Acorn, but then just move to the right. Beat up the criminals for power-ups and just because they're annoying. Then head right into the park. X--X PARK X--X You will see some lady complain about her boyfriend and then you will see a squirrel. Switch to Bubbles and talk to him. It won't work with the other girls. He'll tell you that he's collecting acorns for the winter and he needs you to help him find them. Talk to the Granny up ahead and she'll tell you her cat is stuck in the tree again. Fly up to the tree above the squirrel and pick it up. Throw it down near the Granny and talk to her. She'll give you a notebook. Now, head back left to Pokey Oaks. X--------X POKEY OAKS X--------X Beat up the criminals in the neighborhood and enter Pokey Oaks. Talk to the girl nearby Ms. Keane. She'll give you a picture she drew. Save that for later and head outside and left until you reach Professor Utonium and the Powerpuff Girls' House. X-------X THE HOUSE X-------X Ignore Professor Utonium and move to the window sill next to him. You will get the houseplant. That's really the only use for being in your house right now so leave and move left until you see Harry's Mom. She'll give you his lunch. Move right and return to Pokey Oaks. X--------X POKEY OAKS X--------X Enter Pokey Oaks once again and go all the way right until you reach the playground. Move a little bit past Elmer and you'll see Harry next to some monkey bars. Talk to him, he'll take his lunch, and give you an apple. Leave Pokey Oaks and head back through the park and to Townsville Hall. X-------------X TOWNSVILLE HALL X-------------X While moving back through the neighborhood, remember to fly up high and get an acorn off of the rooftops. Get to the downtownish are and enter Townsville Hall. The Mayor will tell you that he left his speech back at the pickle stand and it's all up to you to get it. You can now leave Townsville Hall and enter the subway. X----X SUBWAY X----X The Gangreen Gang is back in the subway! Beat up Ace, then Grubber, then Little Arturo (who can be taken out in about two hits), then Snake, and then Big Billy. After beating up Big Billy, you will be rewarded with the tooth. They're all a little bit harder since the last time you fought them, but still not that big of a deal. Leave on the other end of the subway. X------X DOWNTOWN X------X You COULD enter the zoo now after moving left, but there's really no point right now. Keep moving left and pick up an acorn. This brings your acorn count up to three. If you fly far upward, you will notice the Multi-Eye Monster in the air. He's a piece of cake. Keep moving right while high in the air and pick up a kite. Land and beat up the Power Plant Monster. Move left and pick up the acorn. Move left until you get to the other part of the Downtown and beat up the Sludge Monster. Fly slightly upward for an acorn and land to get the Mayor's Speech. X----X MUSEUM X----X Now, enter the museum and fly all the way right until you see a second guard. He's the one who wanted pictures. Give the drawing you got from the little girl who lost her notebook to the guard. He will give you a lost wallet. Now, leave the museum. X------X DOWNTOWN X------X Move slightly to the left and talk to the tall guy with the hat. Apparently, it's his wallet. He'll reward you for finding his wallet by giving you the newspaper, an item on your list. You could enter the Arcade, but I'd save that for later. Skip Tokyo Townsville for now too and just keep moving left. Fly upward in front of the bowling alley for an acorn and then fly left and land when you see the American flag. Then, enter Townsville Hall (or the Mayor's Office if you prefer). X-------------X TOWNSVILLE HALL X-------------X Move left again and the Mayor will thank you for finding his speech. He will then reward you by giving you the key to the city (what the key would ever go into, I have no idea). No matter, it's an item on your list. Now you can fly out of the hall. X--------------X TOKYO TOWNSVILLE X--------------X Fly right until you reach Tokyo Townsville. Grab the acorn next to the pond and the Japanese boy. Move all the way to the right and pick up ANOTHER acorn. If you go to the left and fly really low, you'll find the four-leaf clover, one of your items. Only two more acorns to go and only fourteen more items to go! Go far right and leave out that exit (not the left one). Move to the left and a man will tell you that monsters are attacking Tokyo Townsville. Beat up the TONS of monsters by moving left. Fly up to the roof of the hotel and pick up the acorn. Only one more to go. Now move to the right and beat up more monsters. Once you beat up all the monsters, talk to the Japanese man in front of Bonsai Gardens. He will give you the chopsticks as a reward. Go back into Bonsai Gardens and you will be 'greeted' by the Balloon Fish Monster. This guy is pretty hard unless you figure out how to beat him (you'll probably lose one of the girls in the process). Punch him in the eyes to do damage to him. When all of his eyes are X's, he will shrink and you will have defeated him. After you beat him, move a little to the left and pick up the lantern. When you leave the area, it will suddenly be nighttime. Buttercup will make a comment about the obvious nighttime. Guess who's back? That's right, it's the Boogie Man! X------X DOWNTOWN X------X How stupid, how could someone try the same plan again? Of course, maybe they learned their villain skills from Mojo Jojo. Erm...never mind. Anyway, fly to the right and beat up the monsters. After it says "Area Clear", move left and beat up all the monsters there. After beating up the last monster, you will find the password to get into the Disco Club. Talk to the short monster outside of the Disco Club to enter. Instead of fighting the Boogie Man, you have to...listen to this...DANCE for him by pressing the buttons he calls out, but only when they're in the circle. Get mostly Perfects and he'll give up (wuss). You'll get the dancing shoes. X--X JAIL X--X The girls will mention Mojo and how you need to go to jail to get his cape. Go far right and enter the jail. The policeman will tell you that the inmates have escaped and some of the other cops have been tied up. Move left. Enter Jail Cell Q to untie one policeman. Then move left and enter Jail Cell M for another one. Then go even further left and untie the next cop. Then fly up to the next floor. Jail Cell H has another tied up cop in it. Move further right and you'll end up coming out of Jail Cell I. Move right and enter Jail Cell K for another tied up policeman. Fly up to an even higher floor now and start moving left. Jail Cell D has yet another tied up cop. Move left and end up coming out of Jail Cell C. Go into Jail Cell B for another cop. Go to Jail Cell A for two more cops. Head a little bit to the left and untie the last cop. Go back down to the first floor and talk to the first cop you met. He'll give you the harmonica. Notice how you still haven't found Mojo yet. X------X DOWNTOWN X------X Leave the jail and you'll find out Mojo has escaped (surprise, surprise). And, now for another twist, you PLAY as Mojo! And to make it even MORE twisted, it's a Frogger clone and the hardest mini-game so far! Don't run into the cars and move across the street. Ride the boats across and then watch out for the PPG. You will then reach a checkpoint. Now, you REALLY need to watch out for the PPG. Get to the sea and watch out for those annoying submarines that sink sometimes. If you can manage to get through it, then you'll be at another checkpoint...and another sea. (-_-) Luckily, this sea is MUCH shorter than the last one. Watch out for the Powerpuffs again. After getting through them, you're back to another street. Get through it, and, hey, guess what, more PPG! After them, you'll FINALLY make it to your lab. X--X PARK X--X Now, you're back as the Powerpuff Girls again. Move back to the park. If you've ever watched Powerpuff Girls, you should know that Mojo's Observatory is in the park. However, you will need to move back through the neighborhood to get to another section of the park. Just go really far left, past Harry's mother. The last acorn is behind Mojo's Observatory. Even further behind it is the boyfriend of the girl in the other park, who is looking for his girlfriend. How ironic. X---------X OBSERVATORY X---------X Anyway, fly up to the observatory and destroy the machines. If you go further, you'll find a boomerang that a kid lost. Now, enter Mojo's Observatory. Beat up the machines and watch out for lasers. After you fight a group of three machines (by going right and then down), you'll find an Orange Passkey. Fly up and around to find the Orange Door and enter it. You'll find the Green Passkey inside. Where the lasers were, head up instead of down. Beat up the machines and enter the Green Door. Move left and up. Then go left and down and right and pick up the Blue Passkey. Go back to the Green Door that is closest to you. Go inside for some sort of potion and leave. Go right and through the Blue Door. Beat up more machines, move right, and then up. Pick up the Yellow Passkey and then move up. Then go right and pick up the baseball, one of your scavenger hunt items. Then go through the Yellow Door and move up. Keep going right and defeating machines and then go through the Blue Door. Go up for the Purple Passkey. Move down for more machine fighting. Then leave through the Blue Door. Go left and then up and through the Purple Door. You'll finally meet Mojo Jojo! He'll get into a robot. Hit its arms until they are destroyed. Then do the same to his body. Then beat up Mojo himself (who is much easier than the robot). You will probably lose at least one girl while fighting Mojo, but it's no big deal. After you defeat him, you'll get Mojo's Cape. Fly down from the Observatory. X--X PARK X--X Once you're back at the bottom, talk to the boy next to the Observatory and give him his boomerang. He gives you a football card in return. Head back through the neighborhood until you reach Pokey Oaks. X--------X POKEY OAKS X--------X Talk to Ms. Keane and give her the apple. She will give you some crayons, which you will be needing later. Head outside and talk to Mitch. Trade the football card you have for his baseball card, which is on the list. Head back to the neighborhood and move right into the park (make sure you have Bubbles!). X--X PARK X--X Move right and switch to Bubbles if you haven't done so already. Talk to the squirrel. He'll give you the shiny bottlecap, an item on your list, for the ten acorns you gathered earlier. Only six more items to collect and you're done. X------X DOWNTOWN X------X Move to the right and keep going until you see a red flash-like thing in the street. Touch it and you'll end up in what I like to call 'Heck'. X--X HECK X--X Welcome to Heck. You're always moving, so you must dodge the flying fiery rocks and other stuff. Run into the next red flash to restart the whole thing if you move up at a certain crossroad. However, if you move down, you will go to a different place when you run into the red flash. On the second part, you will want to go to the top one instead of the bottom one when at the final crossroad. On the third one, move upward and follow the hearts to get the rubber duckie. After you get the rubber duckie, you want to go north, but not so far north that you reach the very top. If you see a spiked ceiling (with golden spikes) you're going in the right direction. Go north when the spikes stop and you should find the exit. Now you will fight Him, to get his belt. At first he is easy, and then he's still easy. In his first form, every other time you attack him (I prefer to use the laser vision), he will attack you with a laser. So after you attack him, go to the bottom of the screen, and THEN go back up to attack him. In his second form (his face), just stay towards the bottom of the screen to dodge the rocks and then attack Him with the laser. Just keep switching girls to save energy. He will give you his belt. X--------X POKEY OAKS X--------X Back to Pokey Oaks. Talk to Ms. Keane and tell her that you have found your items. HOWEVER, there are still more items to get, and you will only get second place (you can keep playing to get the other items though). In my next update to this FAQ, I will include these extra items. (---------) ( CREDITS ) (---------) Me - Making the FAQ GameFAQs - Posting the FAQ (this FAQ is only allowed on GameFAQs) Hitman - Telling me how to get through Heck, and about the multiple endings