@@@@@@ @@@@@ @@@@@ @@@@ @@@@ @@@ @@@ @@@ @ @@@ @ @ @@ @ @ @@ @ @ @ @ @ @ @ @ @ @ @ @@@ @@@@@ @@@@ @@@ @@@ @ @ @ @@ @ @ @ @ @ @@@ @@ @ @ @ @ @ @ @ @ @@@@@@ @@@@@@ @ @ @@@@ @@@@ @ @ @ @ @@@ @@@ (ASCII COPYRIGHTED 2002) TACTICS OGRE: KNIGHT OF LODIS WALKTHROUGH CREATED BY: DELTAFLAZE =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= Created By: Deltaflaze E-MAIL: Deltaflaze@hotmail.com (questions and comments only) Latest Update: March 20, 2003 =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= + LAST + + UPDATE + =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= -MARCH 20, 2003: 4:41PM SUP Brothas?! I just recieve an E-mail from IGN that they want this FAQ in their site! :O *gasp* oh well thankyou! Pleasure! :) Anyways this is just an update saying that i'm adding http://www.ign.com to the list of PERMITTED SITES. Well now I guess everyone at IGN is reading this! Hello IGN'ers! I'm a part of your croud now! -JUNE 25, 2002: 12:01AM Hey all, I've been up all night working on this! AND I'VE FINISHED! For now...THANX CJAYC for putting my FAQ UP! Well...I don't know if you have yet, but I do know that if you people are reading this, then its up! =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= + LEGAL + + INFO + =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= This walkthrough was created by Deltaflaze and Deltaflaze only. You can e-mail me at Deltaflaze@hotmail.com if you have any questions. The following sites below are the only sites that have permission to have this FAQ on their sites. Permitted Sites: Name Address ---- ------- GameFAQS http://www.gamefaqs.com IGN http://faqs.IGN.com Those are it for now. If you have accessed this FAQ at a site other than the ones above, please e-mail me. Copyright 2002 to Deltaflaze. ALL RIGHTS RESERVED. =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= Table of Contents: -Last Update I: Legal Info (Above) II: Table of Contents (here) III: Story IV: Controls V: Walkthrough VI: Emblems VII: CREDITS =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= STORY =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= This story is directly from the game. "Many years ago, the Lodis Empire began its imposition of Lodisim. Troops from Galius advanced into the regions that resisted. It was more of an Invasion than a reformation. Many conflicts erupted as these territories were conqured. But, some countries submitted and accepted Lodis' conditions. Although supervised by Lodis, they were able to maintain autonomy. The empire also pledged support if problems were to arise. Some rulers chose to surrender to avoide pointless sacrifice. It was no surprise that they made that decision...although that did not stop small conflicts from occuring. However, compared to the rest of the era, it was a time of peace." =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= CONTROLS =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= -Control Pad- +Move characters +Move cursor -A Button- +Select +Next Message Screen +Continue...etc -B Button- +Cancel +Back -Start Button- +Suspend Data +Show Character Stats -Select Button- +Help +Info about Items/Spells -R Button- +Command Menu -L Button- +Shortcut on fieldmap =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= WALKTHROUGH =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= Hey, welcome to my walkthrough. This is going to be fun bringing you through it, but I think we can do it! This might be confusing because I'm even going to try to lead you through every battle! Now you can do things separately, but I'll also have a "Test Game," which is what we'll call it. What this is, is when it asks us questions, you'll have to follow along. So sometimes it might be hard for others to just come in and look for where you are because this game has choices that can change the storyline. So just follow along! Why don't we start! Title Screen: Ok, this is the title screen. It has New Game, Continue, Quest Mode, and Sound ON/OFF. -New Game: This creates a new game. -Continue: This is what we do to continue an already made game. -Quest Mode: This is where you can play books and trade/fight with friends using the link cable. -Sound ON/OFF: This turns the sound on and off. Lets start by pushing the NEW GAME button to make a new game. You start off by listening to a man named Rictor and yourself. He says first... Well Dressed Young Man "Well then, did your mother make a fuss over you?" Just to make sure we're at the same part. I won't say exactly what they say but why don't we continue. When your done listening to the two talk, you'll walk up to the fortune teller. Enter your name, for now I'll stick with the default, Alphonse Loeher, and the default date of birth, Tierra 22. Now here is what I will answer for the questions. You don't have to, but it'd be easiest if you do so that you have the same characters as the walkthrough. (Great graphics huh? I mean the swirling ball...) Question 1: The Bearer asks: bear which burden? Walkthrough Choice: Sacrifice Question 2: The Wanderer asks: wander which path? Walkthrough Choice: Belief Question 3: The Builder asks: Design which plan? Walkthrough Choice: Wisdom Question 4: The Sage asks: Swear which oath? Walkthrough Choice: Purity Question 5: The Leader asks: Share which vision? Walkthrough Choice: Mercy Question 6: The Almighty asks: Shape which future? Walkthrough Choice: Glory After answering the questions, it pops up with a sentence. "A new day dawns, as roots dig deep into the earth and water flows from its source..." After that it starts the Theatrical thing. And it says the following... "Many years ago, the Lodis Empire began its imposition of Lodisim. Troops from Galius advanced into the regions that resisted. It was more of an Invasion than a reformation. Many conflicts erupted as these territories were conquered. But, some countries submitted and accepted Lodis' conditions. Although supervised by Lodis, they were able to maintain autonomy. The empire also pledged support if problems were to arise. Some rulers chose to surrender to avoide pointless sacrifice. It was no surprise that they made that decision...although that did not stop small conflicts from occuring. However, compared to the rest of the era, it was a time of peace." Rictor than comes up and Alphonse says "Rictor! We won't make it to the island like this. The ship can be repaired but it may take a while." Rictor says "How about the captain?" Alphonse says "He said we should wait for the storm to settle first." Rictor says "Well I guess there's nothing we can do in a situation like this." They talk some more and then a Soldier comes up. He says we're being attacked. You then go into a battle screen and start the battle. =Battle 1= Mission Objective: Defeat Leader Leader: Name: Stan, Level 3, Bandit Guests: Rictor: High Priest; Orson: Archer; Lara: Soldier; Justin: Soldier. Enemies: 2 Male Soldiers and 1 Female Soldier. Level you should be: Starting Level. Recommended Option: None of the enemies have any cool items, just the basic ones so I wouldn't go for any of the men other than the leader so you can win. If you want you can take out some of them for EXP, but mainly kill the leader. This first battle is pretty self-explanatory. The guests will move first, then its your turn. Push A on your guy to select. The blue spaces is where you can move. Move your guy one space away from Rictor. Then it pops up with a menu. Select Standby, and then select standby again. It is now the enemy phase. Stan will say a line to try to scare you, but otherwise the enemy just attacks you and then its your turn again. Now if all went the same, Elton moved in range of you. Go to where Elton is. Attack him. More Attacking, then your turn again. If Elton is still in range, attack him. Otherwise try to attack the leader. Wait till after the battle to pick up items, they are automatically picked up. If you killed Elton, go for the leader. But most likely, the female will kill him. Winning Prizes: 0 Goth and Francisca. (You also might get other things but it depends on who else you killed.) =End of Battle= Afterwards, Alphonse and Rictor talk some more. Then out of no where, a guy pops up and shoots Rictor. You take the arrow for him and fall into the Ocean. You then wake up at a church where a girl named Eleanor finds you. You talk with her and then another soldier named Ivanna. They tell you that they saw you on the beach. Ivanna is a soldier from Rananculus. She says she will depart tommorow with you to try to contact your army, and Rictor. You are now on the Map. It shows you on Solea. You can't do anything currently but save. So why don't you press L and save data. Then move the sword to Scabellum. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- SCABELLUM -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- Alphonse and Ivanna appear on the screen. You talk a little and then hear a noise. You see a Wizard named Mullin from the White Fang Troops. When Ivanna asks if you want her to explain Elements, say yes unless you've played this game before. It tells a few hints. =Battle 2=: Scabellum Mission Objective: Defeat Leader Leader: Name: Mullin, Level 4, Wizard Guests: Ivanna: Knight; Rictor: High Priest; Orson: Archer. Enemies: 2 Male Soldiers and 1 Female Soldier. Level you should be: Starting Level, N/A. Recommended Option: All you can do in the beginning is make a few turns pass until Rictor and Orson come. On the first turn, no one will be able to attack you but the archer. Just attack who you can and remember Ivanna can heal. Most likely, the Wizard will attack you and you'll take around 40 damage. After that, Rictor and Orson appear. Just keep on attacking, I'd recommend killing some of the minions so you can get EXP and hopefully gain a level. Just keep on attacking and eventually the battle will end. You most likely won't die since you have Ivanna to heal you. Winning Prizes: 0 Goth and Spell: Thunder Flare (You may also get other spells for killing minions.) =End of Battle= After the battle, you talk with Rictor for awhile. He tells you that the Mayor of the town has given you money and soldiers to protect this town. Rictor then gives you 3500 to help with your army because you and him are going to split up for the time being. You now get an army depending on the questions you answered at the beginning of the game. If you answered the questions above on this walkthrough, Alphonse will have the element of fire and you will get a Male Soldier, a Female Soldier, a Female Ninja, and a Male Cleric. Why don't we buy some stuff. First off, I would start with buying, if its available, a Hawkman. They turn out to be very valuable. They can fly, and they have an ability, Thunder Arrow. Buy one at level 1 and choose its element. Name it if you want, and then buy it for 1500 goth. Now, buy it a bow for 480 goth, and Hard Leather for 540. If you want, you can buy it a Bandanna for 220. If you did, you should now have 760 goth. Equip the stuff you just bought for it. You do that buy going into the organize screen, clicking on the unit you want to equip, right click, click equip item, and equip each item by pushing A twice on an empty spot. While we're at it, equip one of the new Francisca's you got from the first leader, to your Alphonse unit. If you chose the questions above, also equip the Francisca to either Allos, the soldier, or Lechies, the Ninja. Now go back to the shop, and sell a leather hat for 90 goth. Now sell 1 short sword for 180 goth. Now sell 5 Healing leaves for 75 goth each. You will probably NEVER use these because of Clerics and Priests. Now go back to Hire, and Hire either a Female or a Male Soldier. For the walkthrough's decision, I'll choose Male. Equip a Short Sword. Then buy another bandanna for it. Its going to have to pass on armor for the time being. Now that we've set-up our army. Why don't we gain a few levels. If you push R, you'll see an option called Training. Go into it. Here you get to set-up your guys to attack each other. Now don't worry, if they die, they don't really die. They just are out of the training till you restart. Now gain at least 1 level with each person. (HINT: If you push R, you can select Options, then the Control thing, and then set both of them to computer so you can set the gameboy down and gain levels! But don't train too much, you don't want the Bogus Hero emblem, which is acquired by gaining 20 levels in training mode. It makes it so its not possible for you to get critical hits. Its canceled out by Miracle, but Miracle is annoying to get.) So hopefully, all your guys are now level 2. Well mine are! -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- VESPA I -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- NOTE: Do not worry that all of her guys are level 3 and she herself is 5, you have healers that will immediately heal you. She has no healers. Immediately when you get there, you see an Archer and 6 minions. They look tough, but quite easy. She talks about how mad she is about the Knights of Lodis burning down her home, killing her parents, and other stuff. (15 years ago...) =Battle 3=: Vespa Mission Objective: Defeat Leader Leader: Name: Cressida: Archer (NOTE: The levels now depend on what level you are.) Guests: Ivanna: Knight Enemies: 2 Bandits, 2 Male Soldiers, 2 Female Soldiers Level you should be: 3-4 Recommended Option: All you really can do in this battle is fight. Just fight away. Make sure to push R, check out everyone's HP under the one menu. See who's the weakest and then heal that person. If your following the walkthrough, you have 2 healers. This should be a pretty easy fight. Now that every battle is different, I can't really go in depth battles like the first two. I can give you tips though. First, I, as in me, will do the battle. Then I will come back to this walkthrough, and type up some tips that you should follow. Otherwise most battles shall just contain Recommended Option, basically telling you what you should go for. On the first turn, use up your "Cup of Life" and "Stone of Quickness." These items permanently boost up your Life and Speed. There are others that boost up Intelligence, Alignment Down and Up, Strength, and more. Ok, I Just finished beating this map. Of course, I did it on my first try. Ok, the thing about this one is that they're one level ahead of you. But that's no problem because of your healers. Now, all that you have to do is first go into the guys. Get close. Then attack the Bandits first. Once they're dead, go for all the little soldiers so you can get some cool stuff afterwards. Once they're all dead, go for the pitiful archer. Once she's dead, you've beaten the map. It may take a few turns, but none of your guys will die as long as you heal them every turn. Winning Prizes: 500 Goth and Great Bow (other stuff depends on who you attack) =End of Battle= After the battle you and Ivanna talk outside when camping. She asks if she can join you. When she asks, say yes. She is a great help and even greater because she has Heal. Say YES! Let her join. Now the next battle has people at level 4 and the leader is at level 6. So we're going to train until we're about level 5 or 6. So train until all of your guys, or most of them, are 5 and some can be 6. So good luck! Train, Train, Train! Now once your guys are 5 and 6, we're going to change some classes. You should have the following. Alphonse- Beast Tamer Allos- Beast Tamer Flauros- Ninja Lechies- Wizard (Note: Always have female wizards because they have a master class of the wizard, the Siren. Males do not have any upgrade, unless you count the Lich, but that goes for both Male and Female.) Alberich- Cleric The Hawkman- Hawkman, no class, but he is our archer. The Second Soldier you bought- Ninja Ivanna- Knight -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- VESPA II -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- Notes- +Make sure to save after every battle and before. +Equip Spells to your characters. You won't have much money but you should have enough to buy a spell for your Female Wizard. Now make sure of 2 things. That your wizard is the Ninja one that already has a spell already equipped. Then equip that Thunder Flare that you got from that one battle. Now this battle isn't required, but lets say you go down to Scabellum to buy stuff, well when you come back up, you'll see a Faerie being attacked by monsters. Just make sure to heal her whenever she looses just the tiniest bit of life unless one of your guys has VERY low life. You're trying to keep her alive. At the end she asks to join you, personally I will say no, but you can say yes if you want her. But just to let you know, Faeries are the weakest people that can be on your army. Then again, now that I think of it, I would say yes. Say yes when she asks. She comes with good equipment, so just unequip her, and then discharge her afterwards, unless you want to keep her. Now I'm going to quick tell you how to do this battle, then we'll go onto the next stronghold. =Battle 4=: Vespa Mission Objective: Defeat All Enemies Leader: Name: None Guests: Glycinia Enemies: 2 Griffins, 2 Gemlins, 2 Faeries. Level you should be: 4-5 Recommended Option: Just Battle. If you are following the walkthrough, that'd be good because Ninja's are very good since they can move far. Also Hawkman because they can fly through the rough terrain and they do a considerable more amount of damage than your average human soldier. Ok, in this battle, there's a faerie that's being attacked and she needs your help. So make sure to heal her at all costs. Now first go for the Griffins so you can get them out of the way. After that, just kill the gremlins, that get those little faeries. Once your done, the Faerie will ask if she can join your army. Say YES, then your back to the one screen. When you have the chance Unequip her and then take all her stuff and if you want, discharge her. She's taking up space :). Winning Prizes: 200 Goth and a Faerie. =End of Battle= -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- FORMIDO -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 5=: Formido Mission Objective: Defeat Leader Leader: Name: Grimal, Knight Guests: None Enemies: 3 Male Soldiers, 1 Male and 1 Female Archer, 1 Male Wizard, 1 Female Cleric. Level you should be: 5-6 (7 is good too) Recommended Option: Try and kill the leader first, but if you want lots of items, then go for the Cleric first so they can't heal anymore. Then its easy breeze the rest of the way. Also, if you do kill the Cleric and the Wizard, you'll get a spell from them. And if you want, try to persuade the Wizard. That way he'll use his magic against them. If you can, persuade the Cleric, the healing for you and not them will also help! When you first come onto the scene, you see Nichart Briffaut, the one in purple armor. He and the knight talk, and then you appear. He insults you by saying your too young to be here and then leaves. So now its time for the battle. Ahh! The terrain is your worst enemy now! Remember that Hawkman I told you to buy? Well he's really good here! If you had equipped that Whip to your guy, and put him in the front when placing them down, you'll be able to attack one of the soldiers on the first turn. That'll be nice! Winning Prizes: 1500 Goth and Chain Mail Special: You also will get the Numida Chronology, which can be used in the Quest Mode. =End of Battle= Afterwards, Alphonse asks Ivanna if she knew him, and she said no and that he must of joined after she left. Then you run on inside to check out the place. You look out the window and then see a young sorceress and she casts Slumber Mist which puts you to sleep. You'll find out who this girl is later. You then see yourself in shackles being taken prisoner. Nichart walks in with the young sorceress and wants answers. He asks why you're here but you don't tell him. He whips you again, but you still don't' talk. So the sorceress hands him a potion that will make you talk. The screen fades out and then you wake up again. The tide is rising and soon it will be flooded, and you will die. But another sorceress pops out from the side and says she'll rescue you if you help her because she is in need of a soldier. You agree and she releases you. You see another man named Shiven who obviously is a messenger and fighter for Cybil (the new sorceress). The screen then fades out. As that scene finally comes to a close, you are returned to the world map. Now make sure to buy some stuff while your on this stronghold. Make sure to buy stuff for that wizard that we made because we still had her have the Ninja stuff. Because we changed her from a Ninja to a Wizard. When you decide to move to the next location, you will have to travel over Vespa. This time, you'll be taken to a scene from inside the throne room of Ostorea Castle where Naris Batraal, Ivanna's father and also the head of the government body of Ovis, and a Young Sorceress are in conference... The sorceress reports the situation to Naris, who then inquires about Rictor. Now you learn some back story about what happened 15 years ago. There was a big fight and according to the myth, the souls that were burn are still there wandering the forest. Now make sure to train to about level 7 and 8. When you are about those levels, go to the next place, Lake Ardea. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- ARDEA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 6=: Ardea Mission Objective: Defeat All Enemies Leader: Name: None Guests: Cybil: Sorceress Enemies: 3 Hawkman, 2 Griffins, 2 Faeries. Level you should be: 7-8 Recommended Option: Just gonna have to fight, its one of the hardest battles. This is just one of those battles that you have to fight. First take out the 3 hawkman and then the griffins. It's the easiest way to do it. Ignore the faeries until you have time or your just near one. They die instantly. Cybil is very good, she's got spells that can do up to 80 damage. Its pretty cool. Now remember...all of these guys hae flying. So the terrain won't affect them. But it will for you. Just go at it and attack. Winning Prizes: Unkown Goth and tons of items from killing all the guys. (Like Crown of intellect, Stone of Swiftness, crap like that...) =End of Battle= After the battle, you talk with Cybil alone on the the lake edge. Your confused and you have no clue whats happening. So you ask her to explain. She says she's carrying the mark of the pope and she's looking for the Sacred spear, which by chance your old team (Rictor and all...) is also looking for... The sacred spear is something that the mermaids used against the humans but was stolen because of love. Etc...etc...the casual stuff. If you own the game you can read along with it. Then Shiven comes and says that there are soldiers that have already gotten ahead of you. So you devise a new plan. Now your gonna wanna do a lot of training until all of your guys are levels 9-11! And then once your that high, make sure to edit your classes and equip items, then you can head on over to Cape Urodela. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- URODELA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 7=: Urodela Mission Objective: Defeat Leader Leader: Class: Ninja (Its taking too long to get all their names down) Guests: Cybil Enemies: With, 3 Male Ninjas, 2 Female Ninjas. Level you should be: 10-11 Recommended Option: Go for the leader and maybe the witch too. Before the battle, you and Cybil are talking until you here a sound. The characters jump out of the shadows and their mostly ninjas. The black one is tshe leader. The leader tells you that the mermaids spear is a treasure from the Batraal family, so they won't let you take it from them. The ninja continues on about you killing stuff and that he's going to get revenge. Then you get to attack. I would recommend taking that Hawkman and putting him on a house so you can shoot the enemy from there. That's a really good tactic. Also beware of the witch, she has Slumber mist which affects a 5 square radius and it usually doesn't miss. So just go kill the leader and possibly the witch. Winning Prizes: 500 Goth and a Matsukaze Sword. (Equip that to you when your on the map again). =End of Battle= After, Rictor and Orson show up. They are astounded to see you hear when they thought you were somewhere else. But now you understand more about what is going on with Lodis and that Rictor's Idea of splitting up wasn't just so we could attack the White Fang Troops. He doesn't answer but its because he's trying to get the spear. Then, Alphonse and Cybil go into a shed where they talk about how they want to get the spear. Cybil says these Wise words of Wisdom. "You can't have freedom without bearing the responsibility." "Choosing not to decide is still a choice." After that, a fisherman comes in and says the storm is too big and that mermaids aren't to be taken lightly. They use their good looks and voice to lure men in where they take them back to their headquarters. He does say that if you want to find their sanctuary, just capture a mermaid, when she calls for help, just follow them to the sanctuary. IMPORTANT PART! I'm gonna make this nice and big so everyone notices it. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- CHOICE TIME -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- IMPORTANT: READ -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- Ok, now this is a big thing right here. This walkthrough is meant for the Path where you get Rictor again on your team, instead of Cybil. Cybil asks you a question. She says she wants to capture a mermaid and follow them. Your 2 choices are... A: "I've no better ideas..." B: "It doesn't seem right." Now why don't I translate those. A: "I want you on my army alone, but I want to be able to control you." B: "I want Rictor on my army to be able to control, but I want you still to be on my side." NOW FOR THIS WALKTHROUGH, WE ARE CHOOSING B. THE CHOICE WILL BE B! B! B! PICK B! "It doesn't seem right." PICK B! I SAID PICK B! Good. Now that's what we will choose! PICK B! So you keep on talking and that's it. Then you talk with ivanna and then that's it. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- SUFRIR -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 8=: Sufrir Mission Objective: Defeat All Enemies Leader: Class: None Guests: Orson: Archer Enemies: 2 Green Dragons, 2 Purple Dragons, 3 Gremlins Level you should be: 13-16 Recommended Option: Just kill all the guys. If your going for a dragoon, then make sure the person who is going to become a dragoon gets all the kills on the dragons. For this battle, all you can really do is fight. Just go for it. Make sure you heal. Just go for it. Have fun. Winning Prizes: 500 Goth =End of Battle= After the battle, Orson asks to join you. Say yes, he can be a big help, especially at Ostorea Castle. Then you move on to Arena. Make sure to train up to about level 17. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- ARENA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 9=: Arena Mission Objective: Defeat Leader Leader: Class: Minerva: Mermaid Guests: None Enemies: 3 Mermaid, 2 Hawkman, 2 Octopus. Level you should be: 15-17 Recommended Option: Just go for the Leader. You wanna attack Minerva, but don't kill her, get her down to low life. That way Aerial can join you after the next stage. You will still get the Water Ring whether she dies or not. Winning Prizes: 200 Goth and Water Ring. =End of Battle= After the battle, if you didn't kill Minerva, a scene will occur where she runs away. Now train some more so your about level 18. I know there was quite a jump in levels, but it's the easiest. Then equip more items, go buy some more men if you want. Train...train...train. Then get ready for the next battle at Rana. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- RANA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 10=: Rana Mission Objective: Defeat Leader Leader: Class: Aerial: Mermaid Guests: None Enemies: 2 Octopus, 2 Faeries, 3 Mermaid. Level you should be: 15-18 Recommended Option: Get lots of units that move well in water. If you have an octopus, use it. The mermaids are tough and watch out for lullaby. It can put any of your guys to sleep. You only need to bring the leader down. Just get the leader. Winning Prizes: 2000 Goth and 2000 Goth from Aerial =End of Battle= Now you'll get to go to the leader and learn a TON about the sacred spear. About the war and how it was stolen by a mermaid so she could give it to a human that she loved. Just pay attention to this part on your gameboy advance. Then she asks if she can join you, and say yes. Train some more and then get ready to go to Solea! When you get to Solea, you go to Eleanor to talk. When you get there, there are already people there wanting to take her to get the information about the sacred spear. Then its time for a battle! -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- SOLEA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 11=: Solea Mission Objective: Defeat Leader/Protect Eleanor Leader: Class: Dragoon Guests: Eleanor Enemies: 2 Archers and 4 Dragons Level you should be: 17+ Recommended Option: PROTECT ELEANOR. Don't let her die. Everytime she gets hit, heal her. It's a must. Also remember that there are dragons her. If you want a Dragoon, make sure the guy who is going to be a dragoon kills them. Can't really say anything about this one. Just protect Eleanor, kill the dragons, and kill the dragoon. Ignore the Archers. They hardly do anything. Winning Prizes: 1000 Goth and Fafnir. =End of Battle= After the battle, Eleanor agree's to show you where the mermaid is. But she wants to join your army. Say yes. Let her join...she then joins and you head up to Aquila. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- AQUILA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 12=: Aquila Mission Objective: Kill all enemies Leader Class: None Guests: Eleanor Enemies: 2 Gremlins, 1 Dragon, 2 Hawkman, 1 Cerberus Level you should be: 20(?) Recommended Option: Just go for the Dragon first, then the Hawkman, then the Cerberus, then the Gremlins. No real Tactics here. All you can do is just go for it. Make sure to heal. Otherwise I can't say much....just kill. Prizes: 200 Goth =End of Battle= After the battle, a lot happens. Just pay attention. CHOICE: When Eleanor asks if she can join you, say "I misunderstood," or choice A so she joins you. Then get ready to move onto Vespa again. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- VESPA III -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 13= Vespa Mission Objective: Defeat the Leader Leader Class: Beast Tamer Guests: None Enemies: 3 Cerberus, 2 Cockatrice, 2 Griffins Level you should be: 20-22 Recommended Option: Go for all the beasts first. They give good EXP and you can get the Animal Hunter Emblem. Cool, Cool, Cool! Then go for the beast tamer. Just go for all the animals. You get EXP, you get items, just do it. Winning Prizes: 500 Goth and Beast Whip =End of Battle= Afterwards it shows Rictor at Naja Forest, he see's a ghost run by and that's about all that happens. Then train a little bit, buy some stuff, and then get ready to go to Naja. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- NAJA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 14= Naja Mission Objective: Defeat the Leader Leader: Grevis, Siren. Guests: None Enemies: 2 Female Knights, 1 Witch, 2 Female Wizards, 1 Female Cleric, 1 Female Soldier. Level you should be: 21-24 Recommended Option: Just go for everyone. You need the EXP and you need the items. Once your finished, go for the leader. She only has Gnome which is a summon spell. (NOTE: After this we're heading to get Elrik, the Summoner). All you really can do is go straight for him. The tree's are annonying, especially since they have an archer which can shoot over them. It should be a VERY easy battle. Winning Prizes: 500 Goth and Gnome =End of Battle= After the battle, it shows a clip at Ostorea Castle. Now, if you look on the map. There is now 3 places to go. Gryllus, Sotavento, and Belleza. We're going to go to Belleza so we can get the summoner, Elrik. When you get there, you see Elrik and talk to him. When it pops up with choices, it doesn't matter which one until after the battle. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- BELLEZA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 15= Belleza Mission Objective: Defeat the Leader Leader Class: Elrik, Summoner Guests: None Enemies: 3 Ninjas, 2 Witches, 2 Valkyrie Level you should be: 21-24 Recommended Option: All you really have to do is kill the leader and he's really weak, there is one Ninja that your going to want to kill because it has Warp Boots and you get them if you kill her. Just go ahead! Kill the Elrik. You don't actually kill him, just hurt him until he quits. Afterwards you get the choice of him to join your team, of course, accept. Winning Prizes: XXX Gold (unknown) and Elrik joins. =End of Battle= Now we're going to head to Sotavento, don't worry about Gryllus. We're going to go over there later. So now train a little bit more. Edit classes, and then get ready to go to Sotavento! -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- SOTAVENTO -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 16= Sotavento Mission Objective: Defeat the Leader Leader: Nichart Guests: None Enemies: 3 Valkyrie, 2 Female Knights, 1 Witch, 1 Male Priest. Level you should be: 21-23 Recommended Option: Basically go for the Priest first. If you can, try to persuade him. It'll help you a lot especially since you'll get the new spell, resurrection. Just go for it. You don't have to kill everybody, you'll get good items, but not that great. So basically try to persuade the Priest, then kill Nichart! Winning Prizes: 2000 Goth =End of Battle= After the battle, Nichart runs away again. Not much surprise there! -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- HAENA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 16= Haena Mission Objective: Something went wrong with my game. Leader: ? Guests: None Enemies: 2 Male Archers, 2 Male Ninjas, 2 Sword Masters, and a Thunder Dragon. (Right?) Level you should be: 22-24 Recommended Option: Something went wrong with my game cartridge. I don't know what, but on this map, it froze and messed up. All I know is I killed the leader, whoever it was and whatever it was. All I know is theres some really good items here! So just have fun on this one. Shouldn't be too hard. Just go for it. You don't have to kill everybody, you'll get good items, but not that great. So basically try to persuade the Priest, then kill Nichart! Winning Prizes: 700 Goth and ? =End of Battle= Now get ready for the greatest fight of your life. Getting ready will take awhile. OK, the next battle is at Ostorea Castle. What will happen is you will have to choose either the West or the South gate. But you still have to attack both of them. So you choose West Gate, then you go into battle. When you finish the battle, you then go to South Gate. BUT YOU CANNOT USE ANY OF THE GUYS YOU USED ON WEST! So now you have to make sure you have 16 characters ready! Lots of 'em right? Just use the book that's free to make money. Then use the other books in less turns to make more money. Its simple, really! So you got 16 guys ready? Ready to battle? Then lets go! -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- OSTOREA CASTLE W E S T -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 17= Ostorea Castle Gate West Mission Objective: Defeat the Leader Leader: Swordmaster Guests: None Enemies: 2 Duke's Knights, 2 Hawkman, 2 Archers, a Warlock. Level you should be: 25-30 Recommended Option: Now this is going to be fun. Ok, kill all the guys. Maragret, the Leader, will just keep on backing away. The archers will stay on the top shooting you, but just heal the people she shoots. Kill all the guys those. They give good items. I persuaded the warlock, you might want to too. You can't persuade the Duke's Knights, but killing them will give you the swords and shield. The battle should be very easy! Winning Prizes: XXX Goth (depends on how many you kill, I think.), Notos, Atropos. (This is a dragon skill that you teach permnantly to anyone. I would recommend doing it to your guy.) =End of Battle= Now you go to South Ostorea! -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- OSTOREA CASTLE S O U T H -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 18= Ostorea Castle Gate South Mission Objective: Defeat Leader Leader: Nichart Guests: None Enemies: 2 Duke's Knights, Witch, Female Priest, 2 Sirens, Lethe (Young Sorceress) Level you should be: 25-30 Recommended Option: Go for Lethe to get her out of the way. You don't kill her, she says she's bored and disappears. Then just go for Nichart. Most of the guys don't have any good items. Just go for it. You don't have to kill everybody, you'll get good items, but not that great. So basically try to persuade the Priest, then kill Nichart! Winning Prizes: 2400 Goth and Osric's Spear =End of Battle= Now you go to the Throne Room. This is where Rictor is. But don't worry, you won't kill him. He'll join your party. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- THRONE R O O M -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 19= Throne Room Mission Objective: Defeat the Leader Leader: Rictor: High Priest Guests: None Enemies: 2 Duke's Knights, 2 Male Wizard, Witch, Male Knight, Female Knight. Level you should be: 25-30 Recommended Option: Kill the guys with the Dragon Equipment if you want, otherwise go straight for Rictor. He's fairly weak so you'll beat him easily. Just kill Rictor. You won't actually KILL him, he'll join your army afterwards, later on. Winning Prizes: 3500 Goth and Rictor joins. =End of Battle= The scene cuts out and it shows you, Ivanna, and Rictor. Rictor is obviously confused and then a ghost comes down. Alphonse doesn't see her until she lets him. Alphonse knows it's a trick and its not real so he warns Rictor. But she blows Ivanna and Alphonse down. She takes him down the crypt. Then you go down there. When you get down there, the ghost is trying to find out where the spear is because Rictor realizes that he and his dad had gotten the spear LONG ago. But she doesn't get it from him. Then Naris comes down. Blah Blah, they talk. And then you appear. Rictor escapes with an item and then you start the battle. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- CRYPT -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- ============================================================================ =Battle 20= Crypt Mission Objective: Defeat the Leader Leader: Naris Guests: None Enemies: 4 Duke's Knights, 2 Female Knights, 1 Female Priest Level you should be: 25-31 Recommended Option: MAJOR THING. First, theres the ring of the dead in this level. There is only 2 ring of the deads in this entire game, and it is what creates a Lich. Now if you look infront of the farthest back Female Knight, theres a broken coffin in front of her. If you go one space up and then one left, in that corner is the ring of the dead. Try and kill the first two Duke Knights because they have 2 really good swords, including the Sword of Tiamat. You want those. After those are dead and you get the weapons, go ahead and kill Naris. It shouldn't be that hard, but make sure you have a healer or 2 because Naris does a lot of damage! Winning Prizes: 0 Goth, Bloody Cleaver, and Cave Exploration book. =End of Battle= Afterwards a ton of stuff happens. I'd rather not type it all because its about 1 page worth of stuff. So just pay attention to your game and get ready for the next battle. OH MY GOD. Ok, I'm sorry if I go a little fast. I'm just pissed because my walkthrough did not save. So I'm going to be going a little fast and a little non-explanatory, but I'll be doing my best that I can do in the amount of time I have left. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- HARMONIA -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle 21= Harmonia Mission Objective: Defeat the Twin Wizards Leader: Cirvante and Lethe Guests: None Enemies: 2 Daemons, 2 Gorgons, 2 Giants. Level you should be: 26-32 Recommended Option: OK, this is an easy battle, just watch out for the Gorgons because they turn you to stone. They are really annoying! Nothing really I can tell you other than kill the gorgons first, then go for the twins. Winning Prizes: ? Goth, some stuff from the minions, Sugar Cane, =End of Battle= Now before we go on to the last fight, we're going to do some little things. There are some levels that will give you some stuff and allow people to join you. Lets start at Gryllus. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- GRYLLUS -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle XX=Gryllus Mission Objective: Kill All Enemies Leader: None Guests: None Enemies: Undead Soldiers, and 2 Ghosts Level you should be: N/A Recommended Option: This battle gets really annoying since the bad guys just keep on popping back alive! Its annoying! All I can really say is kill the guys. Hope you get to counterattack a lot. Good Luck. It should be simple Winning Prizes: Depends on who you kill =End of Battle= After that battle, it opens up a castle where a girl named Euphaire is. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- BLETE -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Battle XX=Blete Mission Objective: Kill Leader Leader: Euphaire Guests: None Enemies: Undead Soldiers, 1 Undead Dragon, some other stuff... Level you should be: N/A Recommended Option: All you have to do for this one is kill Euphaire. Just go right towards her. She's fairly weak, especially if she uses convert magic. So just go for her right away and you'll be fine! Winning Prizes: Depends on who you kill, Salamander (Spell). =End of Battle= Now, you should see 2 more places. Those we won't go to because they don't give anything important, except the Gracula place, but its way to easy, just 5 or 6 Gremlins. I shouldn't have to make an entire battle thing for 5 or 6 Gremlins. The other place just gives a goblin helm which stinks. Not important. Now before you go to the last level, there is one other thing you can do. You can head towards Ardea. There an Angel will fly down and ask to join you. (Pick choice A) Otherwise lets get ready for the last battle! When you first get to Charadruis, you see a big ice wall. You walk up, blah blah, Cybil comes, blah blah, she can't trust you anymore. Then the ghost thing appears again, blah blah, then you have to fight her. ============================================================================ -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =+==============================CHARADRIUS================================+= -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =========================================================================== =Last Battle=Charadruis Mission Objective: Kill Leader Leader: Cybil Guests: None Enemies: 1 Vrtra, 2 Angel Knights, 2 Daemons, 1 Witch, 1 Female Wizard. Level you should be: ? Almost every level you are, she will be. Recommended Option: Toughest battle. They do a lot of damage, but if you go straight for Cybil, she's VERY weak. She's of course a Sorceress you know. They have hardly any defense. One attack from you and she'll be dead! Well...close enough. Winning Prizes: 1000 Goth and Thunderbird =End of Battle= After the battle, the ghost pops out of Cybil and wants you to join him. He says he will be waiting for you at his seal. Then you talk to Cybil who has been greatly injured. You then transform the piece into Longicolnis. The Greatest spear. The most powerful weapon. HAH! I fooled you. That wasn't the last fight. This is the last fight. But its not really a fight. Its just like Ostorea castle, except you don't have to split up. So lets start. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- ANGEL'S HEADSTONE -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Angel's Headstone= Mission Objective: Kill Leader Leader: Mycale Guests: None Enemies: 2 Undead Knights, 1 Zombie Dragon, 1 Female Wizard, 2 Ghosts Level you should be: N/A Recommended Option: This battle is very easy. Just go straight for the Lich. An Angel Knight will help a lot especially with Banish (cannot use it on the Lich) Otherwise just go straight for the Lich! Attack him! He's got a lot of defense, but you can hurt him. Winning Prizes: Nothing =End of Battle= Great, guess what. YOU GET TO SEPARATE NOW! Like Ostorea Castle. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- HALL OF CORRUPTION -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Angel's Headstone=Halls of Corruption Mission Objective: Defeat Leader Leader: Rahouart Guests: None Enemies: 2 Gorgons, 1 Vrtra, 2 Sword Masters, 2 Angel Knight Level you should be: N/A Recommended Option: This battle should be pretty simple. Just go for the leader right away. Just go for the leader. Winning Prizes: Nothing =End of Battle= Now its time to attack Garden of Memories. -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- GARDEN OF MEMORIES -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Angel's Headstone= Garden of Memories Mission Objective: Defeat Leader Leader: Angel Knight Guests: None Enemies: 2 Angel Knights, 2 Daemons, 2 Warlocks, and 1 Giant. Level you should be: N/A Recommended Option: Try and kill the Leader Angel. He's quite deadly, and so are his minions. Just go straight to him, kill him. Don't worry about the rest of them. Some of the Angel Knights can do a lot of damage, but as long as you had 2 priests, one for this battle, and the last, then you'll be fine. Winning Prizes: Nothing =End of Battle= After this battle, you get to enter the Hall of Conviction. Now remember, you can't do training in between, so just go straight for it! -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- HALL OF CONVICTION -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =Angel's Heastone= Hall of Conviction Mission Objective: Defeat Leader Leader: Shaher Guests: None Enemies: UNKNOWN TO NON-PLAYERS-Spoilers... Level you should be: N/A Recommended Option: OK, welcome to the last boss. Shaher. The fallen angel. Yup, he looks awesome. Ok well first kill those 2 main angels...yup you know who I'm talking about. Then go for the kill of Shaher. Try and stay away from the rest. If you have an angel knight, Banish will be very useful here on the minions. Winning Prizes: Orb (?) and Anbicion =End of Battle= After the battle, he gets all pissed and then transports you into another dimension. Now this is basically the Continued of the previous battle. (MAKE SURE TO EQUIP THE LONGCOLONIS SPEAR OR W/E IT WAS!) -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- ANOTHER DIMENSION -+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_--+_-- =FINAL FIGHT= Mission Objective: Defeat Leader Leader: Shahar Guests: None Enemies: Millions of Guys Level you should be: N/A Welcome to hell. This battle is IMPOSSIBLE. I'm still working to beat it. (jk) Its VERY hard. Make sure you have that spear equipped! And btw you use the same guys as you did in the previous battle against him. For spoilers, sake! I'm not going to include the ending. I'm sure you can look at other people's FAQ's to find out but i'm not the type to include MAJOR spoilers. I know people who play the game, get bored...just go to an FAQ and read the last few sentences to find out the ending. Its like skipping in a book!...probably shouldn't of used that example... Well CYA! GOOD LUCK IN YOUR FUTURES! Winning Prizes: ? =End of Battle= And then that's the END of the game! THE END +-------------------------------------------------------------------+ ITEMS +-------------------------------------------------------------------+ 1. Blood Reign Requirement: Kill 25 enemies Effect: Decreases the Mental Gauge for all enemies within a 3-panel range Tips on acquiring: Have one kill lots of guys. 2. Dragon's Scale Requirement: Kill 5 Dragons Effect: Required for the Dragoon class, 50% penalty when persuading Beasts Tips on acquiring: Just take 1 character killing all dragons you see. 3. Animal Hunter Requirement: Kill 5 Beasts Effect: 50% penalty when persuading Beasts Tips on acquiring: See Dragon's Scale 4. Exorcist Requirement: Exorcise 5 Undeads Effect: Decreases the Mental Gauge for all Undead within a 3-panel range Tips on acquiring: See Dragon's Scale 5. The Pen and the Sword Requirement: Kill 4 enemies with physical attacks, and kill 4 enemies with spells/specials. Effect: Required for the Warlock class. Tips on acquiring: I never understood this one... 6. Gibe of the Fallen Angel Requirement: Kill 3 enemies with physical attacks as a Cleric or Priest. Effect: Alignment goes toward C by one level. Tips on acquiring: Nor did I understand this one. 7. Lancer Requirement: Damage 2 characters at the same time with a piercing attack. Effect: Required for the Valkyrie class Tips on acquiring: Just attack 1 person when someone is behind him with a lance/spear on. 8. Philosopher's Stone Requirement: kill 2 enemies at the same time with a spell/special. Effect: Required for the siren class Tips on acquiring: Just weaken someone and then kill 'em with a spell that has a 5 AoE. 9. Self Preservation Requirement: Kill an enemy with a counterattack. Effect: Increases counterattack damage. Tips on acquiring: Training... 10. Berserk Requirement: Kill an enemy at full HP with one weapon attack. Effect: Increases Biorhythm. Tips on acquiring: Kill a Faerie in training. 11. Arbitration Requirement: Persuade 5 enemies. Effect: 30% bonus when persuading. Tips on acquiring: See Dragon's Scale, but with persuasion. 12. Vixen's Whisper (female characters only) Requirement: Persuade a male character Effect: Required for the Witch class Tips on acquiring: Just persuade a male class... 13. Broken Heart (male characters only) Requirement: Fail to persuade female enemies 10 times Effect: Decreases average Biorhythm Tips on acquiring: Just try to persuade females at 100% health. 14. War God Requirement: Deal 200+ damage with a physical attack. Effect: STR+30, INT-30 Tips on acquiring: Use Molten Blade, it helps. 15. Knight's Certificate Requirements: Perform 15 physical non-back, non-ranged attacks. Effect: Required for the Knight class Tips on acquiring: Attack a lot. 16. Book of Initiation Requirement: Block or Evade 3 physical attacks in a row Effect: Required for the Sword Master class Tips on acquiring: Set up in training... 17. Miracle Requirement: dodge an attack with 5% HP or less remaining Effect: Increases critical hit rate, negates Bogus Hero Emblem Tips on acquiring: Do in training. 18. Sniper Requirement: Successful attack with a Bow/Crossbow 5 times in a row. Effect: AGI+10 Tips on acquiring: Do this in training. 19. Fist Fight Requirement: Kill an enemy without using any equipment. Effect: Unarmed damage increased. Tips on acquiring: BEST! Make sure all of your archers get this. Set up in training. 20.Heavenly Spirit Requirement: Perform a healing spell/special 20 times. Effect: Required for the Priest class. Tips on acquiring: Just heal...(training) 21. Don Quixote Requirement: Receive 66% of Max HP damage from a counterattack. Effect: INT-10. Tips on acquiring: Just don't try to get it. 22. Embodiment of Desire Requirement: Find buried treasure 5 times. Effect: Increase buried treasure rank by 1. Tips on acquiring: Just pick up the bags. 23. Archangel's Feather Requirement: Be resurrected via Resurrection spell or Altar of Resurrection. Effect: Required for the Angel Knight class. Tips on acquiring: Die on purpose... 24. The Cycle of Life Requirement: receive the bad ending Effect: undead within 3 spaces increase in power Tips on acquiring: Why would you want this? 25. Mark of the Elite Requirement: win a battle with 2 or less characters Effect: receive an automatic level up Tips on acquiring: ... 26. Centurion Requirement: have one character kill all enemies on screen Effect: STR+20 Tips on acquiring: Just kill all the guys, can't do in training! 27. Charisma Requirement: Have 350 STR, INT, or AGI Effect: Increases the Mental Gauge of your characters within a 3-panel range. Tips on acquiring: Gain levels... 28. Bullpen Ace Requirement: Kill 20 characters in training Effect: Increases training damage by 25% Tips on acquiring: Train a lot. 29. Bogus Hero Requirement: Gain 20 levels in training. Effect: Cannot perform critical hits, canceled out by Miracle. Tips on acquiring: AHH! All my guys have this one...stay away from it. 30. Lucky Soldier Requirement: go through a VS battle without taking damage Effect: luck increased Tips on acquiring: Face a friend... 31. Mark of Valor Requirement: receive a good ending Effect: Decreases amplitude of biorhythm Tips on acquiring: ... 32. Veteran Soldier Requirement: win a linked battle Effect: STR+15, INT+15, INT+15 Tips on acquiring: Face another friend... 33. Relix's Emblem (Males only) Requirement: Experience all Male classes. Effect: Mental Gauge permanently becomes +2 Tips on acquiring: Just get all Male Classes 34. Ripple's Emblem (Females only) Requirement: Experience all Female classes. Effect: Mental Gauge permanently becomes +2 Tips on acquiring: See Relix's Emblem 35. Grozz Nuy's Emblem (Dragons only) Requirement: Experience all Dragon classes. Effect: Mental Gauge permanently becomes +2 Tips on acquiring: Just get all dragon classes! =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= + CREDITS + + + =-%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%-= Deltaflaze- ME! HI! Moose- I dunno why he's here...I think its because he answered some questions. N.B.- He's the one who got me into Ogre Battle stuff...I think... CjayC- THANX FOR HOSTIN THIS!!!! IGN-Thanx to u guyz too for hostin this FAQ! Nintendo Power- Most of the emblem stuff was in it, at least the ones I don't have. Parents- For giving me free money to buy this game. Someone- I dunno...just trying to take up space on credits! Lol...cya! Copyright 2002 DELTAFLAZE