------------------------------------------------------------------------------- Game: Super Mario Advance 4: Super Mario Bros. 3 System: Game Boy Advance/Game Boy Advance SP Genre: Action Developed by: Nintendo Published by: Nintendo Version: 2.6 ------------------------------------------------------------------------------- >>>>>>>>>>>>>>>>>>>>>>>>>Section I: Table of Contents<<<<<<<<<<<<<<<<<<<<<<<<< I: Table of Contents II: Introduction and copyright info III: Version History IV: Materials you will need V: How to use the E-Reader VI: Level Cards VII: Item Cards VIII: Demo Cards IX: Acknowledgements X: Closing >>>>>>>>>>>>>>>>>Section II: Introduction and copyright info<<<<<<<<<<<<<<<<<< Hello fellow Mario fans! This is Adeptmarkis bringing you the 4-11 on the E- Reader features of Super Mario Advance 4. This is my first FAQ and I plan to make it look professional by the final version. This FAQ is basically a list of all the currently available E-Reader cards. As soon as I find out about a new card, I add it to the FAQ. If you know of a card that isn't in this FAQ, then just simply make a topic on the Gamefaqs message board. I might even make a topic where you can post cards you know of. I'm online almost the whole time between 7:00 through 9:00 American central time. The only thing I ask of you is to not place this FAQ on your site. I will only allow this FAQ to be posted on Gamefaqs.com. Other than that, do whatever you want with this FAQ. >>>>>>>>>>>>>>>>>>>>>>>>>Section III: Version History<<<<<<<<<<<<<<<<<<<<<<<<< Version 2.6- June 10, 2004 -I have an announcement to make, I will no longer be able to access the internet from home starting June 17, 2004. My dad is cutting our AOL service because we need extra money. This will effect my updating of this FAQ, finishing the Pokemon Fire Red and Leaf Green walkthrough I'm working on right now, and my life on the Gamefaqs message boards. It isn't all bad, I'm finally getting cable and using a floppy disk, I'll still be able to update and submit my FAQs through computers and a nearby library. Version 2.5- March 09, 2004 -Update in introduction, it still said you can e-mail me. -Started on card descriptions and comments. Will finish later. Version 2.4- January 07, 2004 -Small change in closing, you no longer can e-mail me questions due to spam. Version 2.3- January 04, 2004 -Fixed mistake in Frog suit description, jump is lower not higher. -Small change in closing section. -Finally added what set each card belongs to. Long over-due... Version 1.1- October 24, 2003 -Fixed mistakes, Wild Ride in the Sky has 4 Advance coins, Airship's Revenge has 5 Advance coins, Orange Switch makes Mario's fire balls turn enemies into coins, and Blue Green Switch adds SMB2/SMA vegetables to regular levels. Version 1.0- October 22, 2003 -FAQ submitted and posted. Version 0.99- October 22, 2003 -Added info for all series 1 and series 2 cards. -Added info for Wal-Mart promos. -Finished FAQ. Version 0.9- October 18, 2003 -Added more info for "Wild Ride in the Sky". -Updated How to use the E-Reader section. Version 0.8- October 16, 2003 Started FAQ. -Added promo cards "Wild Ride in the Sky" and "Raccoon Leaf". -Started Acknowledgements, Level Cards, Item Cards, Demo Cards, Version History, Table of Contents, Materials you need, How to use the E-Reader, Introduction and copyright info, and closing sections. >>>>>>>>>>>>>>>>>>>>>>>>Section IV: Materials you need<<<<<<<<<<<<<<<<<<<<<<<< You will need: Game Boy Advance, Game Boy Advance SP, or Game Boy Player system (2) E-Reader (1) Game Boy Advance Link Cable (1) Super Mario Advance 4: Super Mario Bros. 3 Cartridge (1) The card(s) you want to scan >>>>>>>>>>>>>>>>>>>>>>Section V: How to use the E-Reader<<<<<<<<<<<<<<<<<<<<<< Insert Super Mario Advance 4 into one of your two systems and the E-Reader into the other. Connect the games with the link cable, make sure the 1P side (purple on a first party cable) is connected to the system with Super Mario Advance 4 and the 2P side is connected to the system with the E-Reader. If using a Game Boy Advance SP with the E-Reader in it then insert the link cable into the top part where you would with normal games. Turn both systems on. Go to any file in Super Mario Advance 4 for item and demo cards and go to World-e for level cards. >>>>>>>>>>>>>>>>>>>>>>>>>>>>Section VI: Level Cards<<<<<<<<<<<<<<<<<<<<<<<<<<<< These level cards add brand new levels to the game. These levels contain elements not seen in Super Mario Bros. 3 and elements seen in other Mario games. Collect Advance coins in these levels to unlock other features. The level card descriptions will go like this: Name of level Number of Advance Coins (Represented by 0) Number of Special Coins (Represented by S) Difficulty level (Represented by *) Series or promo (Note: Most series are unknown but will be added later) Card Description (Text on card) Comment (By me) 01-Wild Ride in the Sky Advance Coin: 0000 Difficulty: *** Promo, came with game Description: Take a wild ride in the sky! Think you can nab all the coins? Not if Bullet Bill has anything to say about it! Comments: None 02-Slidin' the Slopes Advance Coin: 0000 Difficulty: ** Series 2 Description: Run and slide all around. You'll even get to go up-side-down! Comments: Up-slide-down? 03-Vegetable Volley Advance Coin: 00000 S Difficulty: ** Series 1 Description: Comments: I hate V-8... 04-Doors o' Plenty Advance Coin: 00000 S Difficulty: **** Series 2 Description: Comments: 05-Bombarded by Bob-ombs Advance Coin: 00000 Difficulty: **** Series 1 06-Magical Note Blocks Advance Coin: 000 Difficulty: *** Series 2 07-The ol' Switcheroo Advance Coin: 00000 S Difficulty: *** Series 1 Description: Comments: The oldest trick in the book! 08-Piped Full of Plants Advance Coin: 000 Difficulty: **** Series 2 09-Swinging Bars of Doom Advance Coin: 0000 Difficulty: **** Series 1 10-Para Beetle Challenge Advance Coin: 00000 Difficulty: ***** Series 1 *1-Classic World 1-1 Advance Coin: 0 Difficulty: * Series 2 PR-Airship's Revenge Advance Coin: 00000 Difficulty: *** Promo, came with games bought near the release date at Wal-Mart >>>>>>>>>>>>>>>>>>>>>>>>>>>>Section VII: Item Cards<<<<<<<<<<<<<<<<<<<<<<<<<<<< These cards add inventory items in your regular Super Mario Bros. 3 game. They are only recommended when you need help! Don't go to World 1-1 with the Cape and 5 Starmen loaded on to you! The Item Card description will be brief: Item/Card name Effect of item Series or promo Card Description (Text on Card) 01-Super Mushroom Turns Mario to Super Mario. Promo, came with games bought near the release date at Wal-Mart 02-Fire Flower Turns Mario to Fire Mario. Press B to shoot fireballs. Promo, came with games bought near the release date at Wal-Mart 03-Super Leaf Turns Mario to Raccoon Mario. Hold B to run, when the P-Gauge is filled up jump and continually press A to fly. You may only fly for a limited time. On the ground, press B to do a tail whip. Promo, came with game 04-Frog Suit Turns Mario to Frog Mario. On ground, Mario moves by hopping and his jump is slightly lower. In the water, Mario will swim faster. Series 2 05-Tanooki Suit Turns Mario to Tanooki Mario. Has all the effects of Raccoon Mario. Press B Down simultaneously to make Mario a statue that enemies bypass. Series 1 06-Hammer Suit Turns Mario to Hammer Bros. Mario. Press B to throw a hammer. These hammers can kill enemies other things can't. Series 2 07-Starmen Turns Mario to Star Mario. Mario is invincible and kills anything he runs into. Only lasts a limited time. Series 1 08-P-Wing Turns Mario to Raccoon Mario and allows him to fly as long as he wants. Series 2 09-Cape Turns Mario to Cape Mario. Has all the effects of Raccoon Mario except flying is unlimited. When jumping you must hold A and continually press back to keep flying. Series 1 10-3 Fire Flowers Series 1 11-3 Super Leaves Series 2 12-5 Starmen Series 2 13-4 Item-set Includes a Super Mushroom, Fire Flower, Super Leaf, and Starman. Series 1 14-3 Suit-set Includes a Frog Suit, Tanooki Suit, and Hammer Suit. Series 1 15-8 Item-set Includes a P-Wing, 4 item-set, and 3 suit-set. Series 2 16-10-up Mushroom Gives Mario 10 lives. Series 1 17-5-up Mushroom Gives Mario 5 lives. Series 2 18-1-up Mushroom Gives Mario a life. Promo, came with games bought near the release date at Wal-Mart 16-Orange Switch Fire Mario's fireballs will turn enemies into coins. Series 2 17-Blue Green Switch Adds SMB2/SMA vegetables to regular levels. Series 1 >>>>>>>>>>>>>>>>>>>>>>>>>>>Section VIII: Demo Cards<<<<<<<<<<<<<<<<<<<<<<<<<<< These cards allow you to view gameplay movies depicting certain secrets, tricks, or things that just look cool. Since the title tells you what happened in the card, demo card descriptions only contain: Level- Name of Card Series or promo Card Description (Text on Card) 1-1-Speed Stage Series 2 Description: Watch Small Mario race through World 1-1 at breakneck speed! Can you beat his amazing time? 1-2-Unlimited 1-ups Series 2 Description: Discover Mario's special abilities as Racoon Mario, learn the unlimited 1-up trick, and see what it's like to be invincible. 2-2-Toad's Hidden House Series 2 Description: Watch as Mario demonstrates the tricks and secrets you'll need to know in order to collect all 30 coins in World 2-2! 3-2-Star Power Series 1 Description: The Cheep-Cheeps charge at Mario with a vengeance, but he gets the last laugh by becoming invincible and using his athletic abilities to outsmart them. 3-4-Unlimited 1-ups Series 1 Description: Watch and learn! See how Mario uses Lakitu and his Spiny Eggs to create a 1-Up factory. Even pesky enemies can be helpful. 3-8-Toad's Hidden House Series 1 Description: Boss Bass is hungry and relentless in his pursuit of Mario. If Mario isn't careful, Boss Bass will swallow him whole! Can he survive and collect all the coins? 4-2-Toad's Hidden House Series 1 Description: Cheep-Cheeps are plentiful in this level, but if Mario can avoid them long enough to collect all the coins, a special house will appear on the map! 4-6-Unlimited 1-ups 5-5-Toad's Hidden House Series 2 Description: What a show! Small Mario deftly dodges a number of enemies before sneeking into a secret area to don the Tanooki Suit. Watch how he collects all the coins. 6-7-Toad's Hidden House Series 1 Description: Fiery Mario sets World 6 ablaze! His firepower stops enemies dead in their tracks, allowing him to use the Donut Lifts to grab all the coins. 7-2-Toad's Hidden House Series 2 Description: Frog Mario has to do some tricky jumps to outsmart the many Venus Fire Traps intent on setting him aflame. Watch his coin-collecting technique carefully! >>>>>>>>>>>>>>>>>>>>>>>>>Section IX: Acknowledgements<<<<<<<<<<<<<<<<<<<<<<<<< This is where I thank anyone and everyone who took the time to help me making this FAQ. Without them, I wouldn't be able to do this. CjayC (Gamefaqs member) For making this site in the first place My parents For buying a computer and most of the games I own God For making a world where we can play videogames Nintendo For making such awesome games Captain Qball (Gamefaqs member) For info on some of the cards jasonhill (Gamefaqs member) For confirmation of Airship's Revenge and all other Wal-Mart promos Stargate Fan (Gamefaqs member) For info on series 1 and series 2 cards and corrections added in version 1.1 nmercy (Gamefaqs member) For more info on series 1 and series 2 cards >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>Section X: Closing<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< Nintendo really won me and other people over by including E-Reader features in this game. The E-Reader is a really underrated product that doesn't get the respect it deserves. I hope you have fun using your E-Reader with this game and good luck trying to find all the promos. Do not e-mail me questions. I use to allow you to do so but I get so much spam I will not answer any questions. Copyright 2003 Markis Davis