SD Gundam G-Generation Advance Units and Parts Guide by AmuroNT1 (UntensuSyuu@aol.com) Version 1.5 (3/17/04) Update: Reformatted the entries for all the units to make them easier to read (and not subject to the whims of different Web browsers). Changed all the SEED character names to the official names released by Bandai America. Fixed the problem that caused the Shift-JIS text to screw up on GameFAQs. Corrected the translation of some of the attack names (especially the Anti-Aircraft Guns... >_) Model Number: MS-06F/K.D Type: Mobile Suit Pilot: Kukurus Doan HP: 2250 Attack: 42 Armor: 2 Defense: 99 Move: 6 Terrain: Variable -Kick Combo (Special, Melee) 635 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Rock Throw (Special, Ranged) 1360 Damage x 1 Hit, 0 Accuruacy, Infinite Ammo Notes: If Doan uses his Hyper ID while piloting Doan's Zaku II, it becomes this unit for the rest of the stage. To learn Doan's Hyper ID, have him and Domon attack Nimbus during Extra Session 4. History: Apparently, Bandai thinks they're funny...in the episode of MSG where Doan appears, his Zaku throws rocks at Amuro's Core Fighter and battles enemy Zakus barehanded. In an effort to link G-Gundam more closely with the UC in this game, Doan was given the ability to make his Zaku reach the vaunted golden Super Mode that only a few rare fighters can achieve. Name: Dom (ドム) Model Number: MS-09 Type: Mobile Suit Pilot: Gaia, Ortega, Mash HP: 1600 Attack: 22 Armor: 2 Defense: 24 Move: 4 Terrain: Earth -Giant Bazooka (Solid, Ranged) 305 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Heat Sword (Solid, Melee) 345 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: Zeon's next-generation ground combat MS, the Dom skims over the ground through the use of thermonuclear hover jets. This allows the ace pilots known as the Black Tristars to recreate their Jetstream Attack, which they perfected in outer space. Name: Elmeth (エルメス) Model Number: MAN-08 Type: Mobile Armor HP: 3500 Attack: 27 Armor: 4 Defense: 27 Move: 4 Terrain: Space -Bits (Special, Ranged, Newtype, MAP, All) 245 Damage x 5 Hits, 30 Accuracy, 6 Ammo -Mega Particle Cannon (Beam, Ranged) 225 Damage x 5 Hits, 15 Accuracy, 8 Ammo Note: Only Newtype characters can use the Bits. History: A refined Zeon MA for Newtypes, the Elmeth was the first machine in Gundam history to make use of wireless, mentally guided weapons. The design was refined by the Neo-Zeon into the Quebely, sometimes called the Elmeth-II. Name: Gelgoog (ゲルググ) Model Number: MS-14A Type: Mobile Suit HP: 1750 Attack: 27 Armor: 1 Defense: 27 Move: 3 Shield Terrain: Space -Beam Rifle (Beam, Ranged) 200 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Naginata (Beam, Melee) 380 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: Late in the One-Year War, Zeon created this Mobile Suit which was roughly on the same level as the Gundam. However, it was introduced so late in the war that most of its pilots were still green, and they were unable to turn the tide of the war. Name: GM (ジム) Model Number: RGM-79 Type: Mobile Suit Pilot: Philip Hughes, Samana Fuerris HP: 1500 Attack: 24 Armor: 1 Defense: 22 Move: 3 Shield Terrain: Variable -Beam Spray Gun (Beam, Ranged) 165 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 325 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Bazooka (Solid, Ranged) 285 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: The Federation's main mass-production MS, the GM is a downgraded version of the Gundam. Although it has a reputation as cannon fodder, it was deployed in such numbers that the Federation overwhelmed Zeon despite their superior MS. Name: Gouf (グフ) Model Number: MS-07B Type: Mobile Suit Pilot: Ramba Ral HP: 1550 Attack: 25 Armor: 1 Defense: 23 Move: 3 Design: Zaku II J + Custom Parts Shield Terrain: Earth -Heat Rod (Solid, Melee) 170 Damage x 5 Hits, 25 Accuracy, 7 Ammo -Heat Saber (Solid, Melee) 335 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Finger Vulcan (Solid, Ranged) 120 Damage x 7 Hits, 15 Accuracy, 7 Ammo History: An early ground combat MS made by Zeon, this was a heavily modified Zaku with several unique weapons, including an electrified tentacle called the heat rod. The Gouf was made famous by Ramba Ral, the ace pilot who used it to battle White Base and the Gundam. Name: Guncannon (ガンキャノン) Model Number: RX-77-2 Type: Mobile Suit Pilot: Kai Shiden HP: 1750 Attack: 24 Armor: 2 Defense: 27 Move: 3 Terrain: Variable -Beam Rifle (Beam, Ranged) 200 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Cannon (Solid, Ranged, MAP Only, All) 335 Damage x 3 Hits, 0 Accuracy, 3 Ammo History: One of the Federation's V Project MS, the Guncannon was made to provide mid-range fire support for Gundam. Its thick armor obviates the need for a shield, and it can hold its own in close combat if necessary. Name: Gundam (ガンダム) Model Number: RX-78-2 Type: Mobile Suit Pilot: Amuro Ray HP: 1800 Attack: 32 Armor: 3 Defense: 37 Move: 4 Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 210 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 395 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hyper Bazooka (Solid, Ranged) 345 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: The main MS of the V Project, Gundam was made to fight at all ranges and is the first MS to feature beam weapons. Its performance in the One-Year War lead to the development of Gundams for decades to come. Name: Guntank (ガンタンク) Model Number: RX-75 Type: Mobile Suit Pilot: Hayato Kobayashi HP: 1650 Attack: 21 Armor: 2 Defense: 25 Move: 3 Terrain: Variable -Bob Missiles (Soild, Ranged) 135 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Cannon (Solid, Ranged, MAP Only, All) 315 Damage x 3 Hits, 0 Accuracy, 3 Ammo History: The first MS produced under the V Project, the Guntank was made several years before its brothers, Guncannon and Gundam. Designed for long- range fire support, it has tank treads instead of legs and missile launchers instead of hands because the Federation lacked knowledge of MS production. Name: MC Gundam (MCガンダム) Model Number: RX-78-2 Type: Mobile Suit Pilot: Proto Zero (Zero Murasame) HP: 1900 Attack: 33 Armor: 3 Defense: 39 Move: 4 Design: Gundam + Magnet Coating Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 225 Damage x 5 Hits, 15 Accuracy, 6 Hits -Beam Saber (Beam, Melee) 415 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hyper Bazooka 370 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: When Amuro's Newtype abilities lead to his burning out the joints of his Gundam, the Federation used a procedure called magnet coating to solve the problem. By magnetizing the joints, friction was reduced and the Gundam was able to function well once more. Name: Zaku II F (ザクII F) Model Number: MS-06F Type: Mobile Suit Pilot: Kukurus Doan, Cagari Yula Atha HP: 1450 Attack: 24 Armor: 1 Defense: 21 Move: 4 Terrain: Variable Weapon Name Damage/Hits Accuracy Ammo Zaku Machinegun 105x7 15 7 Heat Hawk 310x2 25 - Zaku Bazooka 270x3 0 3 History: The Principality of Zeon's original mass-production MS, the Zaku II was equally capable in space and ground combat. Countless variations were made, and many aces used customized Zakus during the war. Name: Zaku II J (ザクII J) Model Number: MS-06J Type: Mobile Suit HP: 1500 Attack: 24 Armor: 1 Defense: 22 Move: 3 Design: Zaku II F + Ground Combat Kit Terrain: Earth -Zaku Machinegun (Solid, Ranged) 115 Damage x 7 Hits, 15 Accuracy, 7 Hits -Heat Hawk (Solid, Melee) 325 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Pod (Solid, Ranged) 155 Damage x 5 Hits, 5 Accuracy, 5 Hits -Zaku Bazooka (Solid, Ranged) 285 Damage x 3 Hits, 0 Accuracy, 4 Hits History: A variation of the F-class Zaku II, the J-class was intended to function exclusively on Earth. Its overall performance is improved, and it also mounts missile-firing pods on each leg for additional firepower. Name: Z'Gok (ズゴック) Model Number: MSM-07 Type: Mobile Suit HP: 1550 Attack: 25 Armor: 1 Defense: 23 Move: 3 Terrain: Amphibious -Claw Vice Beam (Beam, Ranged) 170 Damage x 5 Hits, 15 Accuracy, 6 Hits -Claw (Solid, Melee) 335 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: Developed for the planned invasion of the Federation's base in Jaburo, the Z'Gok was one of Zeon's first MS to wield beam weapons. Its design is rounded to increase cruising speed and it uses sharp claws in close combat. 3.2 MOBILE SUIT GUNDAM: THE 08TH MS TEAM Name: Apsaras II (アプサラスII) Model Number: N/A Type: Mobile Armor Pilot: Aina Sakhalin HP: 3600 Attack: 27 Armor: 4 Defense: 28 Move: 4 Terrain: All-Purpose -Mega Particle Cannon (Beam, Ranged, MAP, All) 255 Damage x 5 Hits, 5 Accuracy, 7 Ammo History: Developed by Ginias Sakhalin, the Apsaras was intended to bombard Jaburo with its high-powered mega-particle cannon, penetrating the layers of rock shielding it. The Apsaras II has an improved Minovski craft system, allowing it to fly in Earth's atmosphere perfectly. Name: Apsaras III (アプサラスIII) Model Number: N/A Type: Mobile Armor Pilot: Aina Sakhalin, Ginias Sakhalin HP: 4000 Attack: 29 Armor: 4 Defense: 32 Move: 4 Design: Apsaras II + Clearance Parts Terrain: All-Purpose -Mega Particle Cannon (Beam, Ranged, MAP, All) 285 Damage x 5 Hits, 5 Accuracy, 7 Ammo History: The final version of the Apsaras, this unit featured greater power and more stable flight than the originals. Although it features seats for a pilot and co-pilot, only one person is required to use it. Name: Ez8 (Ez8) Model Number: RX-79Ez8 Type: Mobile Suit Pilot: Shiro Amada HP: 1850 Attack: 29 Armor: 3 Defense: 32 Move: 4 Shield Terrain: Earth -Beam Rifle (Beam, Ranged) 215 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 405 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 355 Damage x 3 Hits, 0 Accuracy, 4 Ammo -180mm Cannon (Solid, Ranged, MAP Only) 355 Damage x 3 Hits, 0 Accuracy, 3 Ammo History: While pursuing the Apsaras, Shiro Amada's Ground Combat Gundam was heavily damaged. To put him back in the fight - and to test his loyalty - the Federation brass had his machine repaired as best they could with limited parts. The main differences include a stronger antenna and anti-personnel machineguns in the chest and head. Name: Gouf Custom (グフカスタム) Model Number: MS-07B3 Type: Mobile Suit Pilot: Norris Packard HP: 1700 Attack: 28 Armor: 2 Defense: 29 Move: 4 Design: Gouf + Sniper Rifle Shield Terrain: Earth -Heat Rod (Solid, Melee) 195 Damage x 5 Hits, 25 Accuracy, 7 Ammo -Heat Sword (Solid, Melee) 370 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Gatling Gun (Solid, Ranged) 140 Damage x 7 Hits, 15 Accuracy, 7 Ammo History: A rare variant of the Gouf, this version was intended to play fire support roles. Its main weapon was an enormous Gatling gun mounted on the shield, which could be ejected once it ran out of ammo. Name: Ground Combat Gundam (陸戦型ガンダム) Model Number: RX-79[G] Type: Mobile Suit Pilot: Terry Sanders Jr., Karen Joshua HP: 1700 Attack: 26 Armor: 1 Defense: 26 Move: 3 Shield Terrain: Earth -100mm Machinegun (Solid, Ranged) 140 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Beam Saber (Beam, Melee) 370 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 325 Damage x 3 Hits, 0 Accuracy, 4 Ammo -180mm Cannon (Solid, Ranged, MAP Only) 325 Damage x 3 Hits, 0 Accuracy, 3 Ammo History: While waiting for the combat data from the Gundam, the Federation created this model out of spare parts. It has the ability to use beam rifles, but it mainly relies upon a large arsenal of solid-shot weapons. 3.3 MOBILE SUIT GUNDAM 0080: WAR IN THE POCKET Name: Full Armor NT-1 "Alex" (アレックスFA) Model Number: RX-78NT1-FA Type: Mobile Suit HP: 3350 Attack: 35 Armor: 4 Defense: 41 Move: 5 Design: NT-1 Alex + Armor Unit Terrain: Variable -Beam Rifle (Beam, Ranged) 240 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 440 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -90mm Gatling Gun (Solid, Ranged) 180 Damage x 7 Hits, 15 Accuracy, 7 Ammo Note: If the "Alex" Full Armor is destroyed, it becomes the NT-1 Alex and you lose the Armor Unit part. The 90mm Gatling Gun cannot be used in this form. History: The Gundam Alex with a special set of reactive Chobham armor applied to it (Alex stands for Armored Layers EXperiment). Although the armor provides almost total protection, it keeps the Alex from using its shield and Gatling guns. Name: Gelgoog Jaeger (ゲルググJG) Model Number: MS-14Jg Type: Mobile Suit HP: 1850 Attack: 29 Armor: 2 Defense: 29 Move: 4 Design: Gelgoog + Sniper Rifle Terrain: Variable -Beam Machinegun (Beam, Ranged) 175 Damage x 7 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 405 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Snipe (Beam, Ranged, MAP Only) 215 Damage x 5 Hits, 15 Accuracy, 4 Ammo History: A variant of the Gelgoog designed for long-range sniping, the Gelgoog Jaeger has greater maneuverability. However, it was too costly to mass-produce and was introduced very late in the war. Name: GM Command (ジムコマンド) Model Number: RGM-79GS Type: Mobile Suit HP: 1650 Attack: 26 Armor: 1 Defense: 25 Move: 3 Design: GM + Custom Parts Shield Terrain: Variable -Beam Gun (Beam, Ranged) 185 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 360 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Bazooka (Solid, Ranged) 315 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: A high-performance variation of the basic GM, this model had better thrust and acceleration but was too expensive to mass-produce. It came in two forms, one for space combat and one for colony defense; the white and red version in this game is the space version. Name: Gundam NT-1 "Alex" (NT-1 アレックス) Model Number: RX-78NT1 Type: Mobile Suit Pilot: Christina McKenzie HP: 2000 Attack: 35 Armor: 1 Defense: 41 Move: 3 Design: MC Gundam + Clearance Parts Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 240 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 440 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -90mm Gatling Gun 180 Damage x 7 Hits, 15 Accuracy, 7 Ammo History: A special Gundam developed specifically for Amuro Ray, the Alex sported high-output thrusters, magnet coated joints and arm-mounted Gatling guns. If necessary, it could be equipped with an extra layer of armor for extended combat. Name: Hy-Gogg (ハイゴッグ) Model Number: MSM-03C Type: Mobile Suit HP: 1600 Attack: 31 Armor: 1 Defense: 33 Move: 4 Terrain: Amphibious -Beam Cannon (Beam, Ranged) 305 Damage x 3 Hits, 0 Accuracy, 4 Hits -Claw (Solid, Melee) 345 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: Using the frame of its already successful Gogg, the Zimmad Company designed the Hy-Gogg from the ground up to refine it. It has longer, more flexible arms and can carry missile launchers over its hands. Name: Kaempfer (ケンプファー) Model Number: YMS-18E Type: Mobile Suit Pilot: Mikhail "Misha" Kaminski HP: 2000 Attack: 32 Armor: 3 Defense: 35 Move: 5 Terrain: Variable -Shotgun (Solid, Ranged) 180 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Beam Saber (Beam, Melee) 440 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Giant Bazooka (Solid, Ranged) 390 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Chain Mine (Solid, Ranged) 540 Damage x 3 Hits, 10 Accuracy, 3 Ranged History: A prototype MS, the Kaempfer was made to strike quickly and escape before the enemy could react. Although fast and maneuverable, it suffered from thin armor and quickly depleted weapons. Name: Zaku II FZ (ザクII FZ) Model Number: MS-06FZ Type: Mobile Suit Pilot: Bernard "Bernie" Wiseman HP: 1650 Attack: 26 Armor: 1 Defense: 25 Move: 3 Design: Zaku II F + Custom Parts Terrain: Variable -MMP-80 Machinegun (Solid, Ranged) 135 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Heat Hawk (Solid, Melee) 360 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Sturm Faust (Solid, Ranged) 460 Damage x 2 Hits, 0 Accuracy, 2 Ammo -Bazooka (Solid, Ranged) 315 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: An improved Zaku developed under the United Maintenance Plan, the Zaku FZ (also called the Zaku Kai) had twice the thrust but half the operation time of the F-class Zaku. It also carried a larger variety of weapons than its predecessor. Name; Z'Gok-E (ズゴックE) Model Number: MSM-07E Type: Mobile Suit Pilot: Steiner Hardy HP: 1800 Attack: 29 Armor: 2 Defense: 28 Move: 4 Design: Z'Gok + Custom Parts Terrain: Amphibious -Beam Cannon (Beam, Ranged) 210 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Claw (Solid, Melee) 395 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: An experimental upgrade to the Z'Gok, this version had the ability to retract its limbs and become more hydrodynamic. It could also store power for its beam cannons and fire off machinegun-like bursts. 3.4 MOBILE SUIT GUNDAM SIDESTORY: BLUE DESTINY Name: Blue Destiny 1 (BDI) Model Number: RX-79BD-1 Type: Mobile Suit Pilot: Yuu Kajima HP: 1750 Attack: 31 Armor: 2 Defense: 36 Move: 5 Shield Terrain: Earth -100mm Machinegun (Solid, Ranged) 150 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Beam Saber (Beam, Melee) 380 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Chest Missile (Solid, Ranged) 190 Damage x 5 Hits, 5 Accuracy, 4 Ammo Notes: The Earth Federation's first EXAM MS, Blue Destiny 1 was built off the body of a Ground Combat Gundam and given a GM head. Other changes include thrusters on the legs, a new backpack, and machineguns and missile launchers in the chest. Name: Blue Destiny 2 (BDII) Model Number: RX-79BD-2/N.S Type: Mobile Suit Pilot: Nimbus Schatzen HP: 1950 Attack: 33 Armor: 2 Defense: 40 Move: 5 Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 230 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 430 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Chest Missile (Solid, Ranged) 220 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: The Federation's second Blue Destiny unit, this version was made into a Gundam and given the ability to function in space. This particular model was stolen by Nimbus and repainted in colors resembling his Efreet Kai. Name: Blue Destiny 2 Hyper (BDII ) Model Number: RX-79BD-2/N.S Type: Mobile Suit Pilot: Nimbus Schatzen HP: 1950 Attack: 46 Armor: 2 Defense: 99 Move: 6 Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 230 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 430 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Chest Missile (Solid, Ranged) 220 Damage x 5 Hits, 5 Accuracy, 5 Ammo -EXAM Attack (Special, Melee) 345 Damage x 5 Hits, 50 Accuracy, 6 SP Note: If Nimbus uses his EXAM activation ID while in Blue Destiny 2, it becomes this unit for three turns. History: When Nimbus activated the EXAM System in Blue 2, he becomes a force to be reckoned with. In this state, only powerful Newtypes and other EXAM users stand a chance of beating him. Name: Blue Destiny 3 (BDIII) Model Number: RX-79BD-3 Type: Mobile Suit Pilot: Yuu Kajima HP: 1950 Attack: 33 Armor: 2 Defense: 40 Move: 5 Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 230 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 430 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Chest Missile (Solid, Ranged) 220 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: The third Blue Destiny, this unit is basically identical to BD2 except for its more traditional coloring scheme. It was used by Yuu Kajima in pursuit of the stolen BD2. Name: Blue Destiny 3 Hyper (BDIII ) Model Number: RX-79BD-3 Type: Mobile Suit Pilot: Yuu Kajima HP: 1950 Attack: 46 Armor: 2 Defense: 99 Move: 6 Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 230 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 430 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Chest Missile (Solid, Ranged) 220 Damage x 5 Hits, 5 Accuracy, 5 Ammo -EXAM Attack (Special, Melee) 345 Damage x 5 Hits, 50 Accuracy, 6 SP Note: If Yuu uses his EXAM activation ID while in Blue Destiny 3, it becomes this unit for three turns. History: The version of BD3 that results when Yuu activates the EXAM System. Although it makes him almost unstoppable, he is loathe to use it because of his promise to free Marion from the system. Name: Efreet Kai (イフリート改) Model Number: MS-08TX[EXAM] Type: Mobile Suit Pilot: Nimbus Schatzen HP: 1700 Attack: 31 Armor: 2 Defense: 35 Move: 5 Terrain: Earth -Heat Saber (Solid, Melee) 370 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 185 Damage x 2 Hits, 5 Accuracy, 5 Ammo History: The Zeon EXAM MS, the Efreet Kai was based off the undeveloped YMS- 08A High Mobility Test Type. Its main weapons are a pair of heat sabers, which perfectly suits pilot Nimbus Schatzen's taste for close combat. 3.5 MOBILE SUIT GUNDAM 0083: STARDUST MEMORY Name: Dom Tropen (ドム・トローペン) Model Number: MS-09F/trop Type: Mobile Suit Pilot: Gaia, Ortega HP: 1700 Attack: 23 Armor: 2 Defense: 26 Move: 4 Design: Dom + Custom Parts Terrain: Earth -Raketen Bazooka (Solid, Ranged) 325 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Heat Sword (Solid, Melee) 370 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Sturm Faust (Solid, Melee) 475 Damage x 2 Hits, 0 Accuracy, 2 Ammo History: The Dom Tropen is the ground combat version of the highly adaptable Dom Funf. The design was made with desert combat in mind, and it features sand filters to keep the engines from getting clogged. Name: Gerbera Tetra (ガーベラ・テトラ) Model Number: AGX-004 Type: Mobile Suit Pilot: Franklin Vidan HP: 2150 Attack: 37 Armor: 3 Defense: 44 Move: 5 Terrain: Variable -Beam Machinegun (Beam, Ranged) 215 Damage x 7 Hits, 15 Accuracy, 6 Hits -Beam Saber (Beam, Melee) 475 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Arm Machinecannon (Solid, Ranged) 200 Damage x 7 Hits, 15 Accuracy, 7 Ammo History: Unbeknownst to most people, Anaheim Electronics actually developed four Gundam Project MS. The fourth, codenamed Gerbera, was rejected by the Federation for being little more than a remake of the GP01Fb. The GP04G was then remade into a more Zeonic style and sold to Zeon as the Gerbera Tetra. Name: Gelgoog Marine (ゲルググM) Model Number: MS-14F Type: Mobile Suit HP: 1800 Attack: 27 Armor: 1 Defense: 28 Move: 3 Design: Gelgoog + Custom Parts Terrain: Variable -MMP-80 Machinegun (Solid, Melee) 155 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Beam Saber (Beam, Melee) 395 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Knuckle Shield (Solid, Melee) 460 Damage x 2 Hits, 15 Accuracy, 3 Ammo History: A late model Gelgoog, this unit had much greater thrust and armor and featured a number of unique weapons. The name comes from the fact that they were used almost exclusively by Zeon's Marines, commanded by Cima Garahau. Name: GM Custom (ジムカスタム) Model Number: RGM-79N Type: Mobile Suit Pilot: Yazan Gable, South Burning, Bernard Monsha, Alpha A. Bate HP: 1800 Attack: 27 Armor: 1 Defense: 28 Move: 3 Design: GM Command + Custom Parts Shield Terrain: Variable -GM Rifle (Solid, Ranged) 155 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Beam Saber (Beam, Melee) 395 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Bazooka (Solid, Ranged) 345 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: Produced during the One Year War, this GM was essentially a scaled- down version of the Gundam Alex. Its performance was on par with the first Gundam, but it was too expensive for full mass-production. Name: GM Cannon II (ジムキャノンII) Model Number: RGC-83 Type: Mobile Suit Pilot: Chuck Keith, Chap Adel HP: 1800 Attack: 27 Armor: 1 Defense: 28 Move: 3 Design: GM Custom + Beam Cannon Shield Terrain: Variable -GM Rifle (Solid, Ranged) 155 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Beam Saber (Beam, Melee) 395 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Beam Cannon (Beam, Ranged, MAP Only) 210 Damage x 5 Hits, 15 Accuracy, 4 Ammo History: Taking the concept of the original GM Cannon, this unit combines a GM Custom with beam cannons and a layer of Chobham armor. Since it's mostly unchanged from the GM Custom, it can use the same hand armaments. Name: GP01 Full Vernien (GP01フルバーニアン) Model Number: RX-78GP01Fb Type: Mobile Suit HP: 2050 Pilot: Bernard Monsha Attack: 37 Armor: 3 Defense: 42 Move: 6 Design: GP01 Zephyrantes + High Mobility Thruster Shield Terrain: Space -Beam Rifle (Beam, Ranged) 245 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 450 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: Due to the design of the GP01, simply substituting a different Core Fighter would have allowed it to fight in space. However, this version is upgraded with more thrusters all over its body for a greater degree of control. Name: GP01 Zephyrantes (GP01フゼフィランサス) Model Number: RX-78GP01 Type: Mobile Suit HP: 2050 Pilot: Kou Uraki Attack: 37 Armor: 3 Defense: 42 Move: 6 Design: MC Gundam + Movable Frame Shield Terrain: Earth -Beam Rifle (Beam, Ranged) 245 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 450 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: The first unit developed under the Gundam Development Project, this Gundam was little more than a remake of the first Gundam made with up-to-date technology. It was commandeered by test pilot Kou Uraki to pursue the stolen Gundam GP02A. Name: GP02 Physalis (GP02 サイサリス) Model Number: RX-78GP02A Type: Mobile Suit HP: 2100 Pilot: Anavel Gato Attack: 35 Armor: 3 Defense: 40 Move: 5 Shield Terrain: Variable -Beam Saber (Beam, Melee) 465 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Vulcan (Solid, Ranged) 165 Damage x 7 Hits, 20 Accuracy, 9 Ammo -Atomic Bazooka (Special, Ranged, MAP Only) 310 Damage x 9 Hits, 0 Accuracy, 1 Ammo Notes: To the best of the author's knowledge, it's impossible to use the Atomic Bazooka, probably due to a lack of warheads for ammunition or for plot reasons. History: The second Gundam Project unit, this Gundam was designed with only one purpose: the delivery of a nuclear warhead. It features high-power thrusters and a heavy shield with cooling systems to reduce any damage taken if too close to the blast. It was stolen by Zeon ace Anavel Gato, who intended to attack the Federation's naval review with their own weapon. Name: GP03 Dendrobium (GP03 デンドロビウム) Model Number: RX-78GP03D Type: Mobile Armor HP: 4500 Pilot: Kou Uraki Attack: 38 Armor: 6 Defense: 46 Move: 6 Design: GP03 Stamen + Armed Base Terrain: Space Special: I-Field (All ranged beam weapons below 400 damage are ignored. All ranged beam weapons above 400 damage are reduced by 30%.) -Container Missile (Solid, Ranged) 490 Damage x 3 Hits, 0 Accuracy, 6 Ammo -Giant Beam Saber (Beam, Melee) 550 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Charge (Special, Melee) 400 Damage x 5 Hits, 50 Accuracy, 2 Ammo -Megacannon (Beam, Ranged, MAP Only) 325 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Micromissiles (Solid, Ranged) 290 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Rocket Chain Mine (Solid, Ranged, MAP Only) 480 Damage x 3 Hits, 0 Accuracy, 4 Ammo Note: Only Kou can use the Charge attack. After using the Rocket Chain Mine, the GP03 Dendrobium moves next to the enemy it attacked. If the GP03 Dendrobium is destroyed, it becomes the GP03 Stamen and you lose the Armed Base part. History: A combination of the Gundam GP03S and the armed base Orchis, this machine was the Federation's first true Mobile Armor. With its I-Field and laden with numerous weapons containers, it had the ability to single-handedly turn the tide of a battle. Name: GP03 Stamen (GP03 ステイメン) Model Number: RX-78GP03S Type: Mobile Suit HP: 2100 Pilot: Kou Uraki Attack: 38 Armor: 3 Defense: 42 Move: 5 Shield Terrain: Space -Beam Rifle (Beam, Ranged) 255 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 465 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Folding Bazooka (Solid, Ranged) 410 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: The final unit of the Gundam Project, this Gundam was designed specifically to link up with the Orchis armed base for heavy assaults. Aside from the fact that its backpack was made to dock with the Orchis and that its hands could turn into long arms to grab weapons from its containers, it was a fairly conventional Gundam. Name: Neue Ziel (ノイエ・ジール) Model Number: AMX-002 Type: Mobile Armor Pilot: Anavel Gato HP: 4500 Attack: 38 Armor: 6 Defense: 46 Move: 6 Design: Bigro + I-Field Terrain: Space Special: I-Field (All ranged beam weapons below 400 damage are ignored. All ranged beam weapons above 400 damage are reduced by 30%.) -Mega Particle Cannon (Beam, Ranged) 325 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Wired Claw Arm (Solid, Melee) 550 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 490 Damage x 3 Hits, 0 Accuracy, 6 Ammo -Megacannon (Beam, Ranged, MAP, All) 325 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: Developed by the Zeons as the ultimate weapon, the Neue Ziel ("new goal" in German) took the best of their past Mobile Armors and combined it. It featured multiple I-Field generators for 360-degree protection, enough generators to power it many beam guns, and computer-guided claw arms capable of mimicking a Newtype weapon's all-range attack. Name: Val-Walo (ヴァル・ヴァロ) Model Number: MA-06 Type: Mobile Armor Pilot: Kelly Layzner HP: 3800 Attack: 30 Armor: 5 Defense: 30 Move: 5 Design: Bigro + Clearance Parts Terrain: Space Special: Beam Coat (Reduces all beam weapons damage by 20%.) -Mega Particle Cannon (Beam, Ranged, MAP, All) 270 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Claw (Solid, Melee) 470 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Pod (Solid, Ranged) 415 Damage x 3 Hits, 0 Accuracy, 6 Ammo -Plasma Leader (Special, Ranged, MAP Only) 200 Damage x 7 Hits, 5 Accuracy, 2 Ammo History: A further refinement of the Bigro, the Val-Walo was intended to be able to battle warships and MS alike. Its most unique feature was the plasma leaders, pods that emitted electrically-charged plasma to short out the electronics of enemy weapons. 3.6 MOBILE SUIT ZETA GUNDAM Name: Gaza-C (ガザC) Model Number: AMX-003 Type: Mobile Suit HP: 1900 Attack: 30 Armor: 2 Defense: 30 Move: 4 Transforms Into: Gaza-C MA Mode Terrain: Variable -Knuckle Buster (Beam, Ranged) 240 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Beam Saber (Beam, Melee) 415 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Beam Gun (Beam, Ranged) 225 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Claw (Solid, Melee) 415 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: An early transformable MS developed by Zeon, the Gaza-C was based off of the construction MS Gaza-A and Gaza-B. Due to the fact that it was made with inexpensive parts, it was easy to mass-produce. Name: Gaza-C MA Mode (ガザC ) Model Number: AMX-003 Type: Mobile Armor HP: 1900 Attack: 30 Armor: 2 Defense: 30 Move: 5 Transforms Into: Gaza-C Terrain: Space -Knuckle Buster (Beam, Ranged) 240 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Beam Saber (Beam, Melee) 415 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Beam Gun (Beam, Ranged) 225 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Claw (Solid, Melee) 415 Damage x 2 Hits, 25 Accuracy, Infinite Ammo Note: The Beam Saber cannot be used in this form. History: An early transformable MS developed by Zeon, the Gaza-C was based off of the construction MS Gaza-A and Gaza-B. Due to the fact that it was made with inexpensive parts, it was easy to mass-produce. Name: GM II (ジムII) Model Number: RGM-79R Type: Mobile Suit HP: 1950 Attack: 30 Armor: 2 Defense: 31 Move: 4 Design: GM Custom + Clearance Parts Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 230 Damage x 4 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 430 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Bazooka (Solid, Ranged) 380 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: Developed later in the One Year War, this unit was meant to be the successor to the original GM. Despite its upgrades, it fared little better against the new Zeon MS than its predecessor did. Name: Gundam Mk-II (ガンダムmk II) Model Number: RX-178 Type: Mobile Suit Pilot: Camille Vidan HP: 2100 Attack: 32 Armor: 2 Defense: 34 Move: 4 Design: GP01 Zephyrantes + Clearance Parts Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 255 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 465 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hyper Bazooka (Solid, Ranged) 410 Damge x 3 Hits, 0 Accuracy, 4 Ammo History: A new Federation MS, made in a form very similar to the first Gundam. Mainly intended to be a testbed for the new Movable Frame technology, its performance wasn't much better than the original. Name: Hyaku Shiki (百式) Model Number: MSN-00100 Type: Mobile Suit Pilot: Sleggar Law HP: 2250 Attack: 35 Armor: 3 Defense: 37 Move: 4 Design: Methuss + Movable Frame Terrain: Variable -Beam Rifle (Beam, Ranged) 275 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 500 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Clay Bazooka (Solid, Ranged) 445 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: Designed by Anaheim Electronics, this MS was an early form of the Zeta Gundam, although its body frame was unsuitable for the transformation process. Its bright gold coloration comes from a layer of anti-beam coating applied to it. Name: Hyaku Shiki Mega Bazooka Launcher (百式 ) Model Number: MSN-00100 Type: Mobile Suit HP: 2250 Attack: 30 Armor: 3 Defense: 37 Move: 3 Design: Hyaku Shiki + Mega Bazooka Launcher Terrain: Space -Mega Bazooka Launcher (Beam, Ranged, MAP, All) 300 Damage x 5 Hits, 5 Accuracy, 3 Ammo -Vulcan (Solid, Ranged) 185 Damage x 7 Hits, 20 Accuracy, 9 Ammo History: The Mega Bazooka Launcher is a powerful mobile beam cannon designed to be used by the Hyaku Shiki. Unfortunately, while wielding the Launcher, it's unable to use any other weapons except for its head-mounted vulcans. Name: Methuss (メタス) Model Number: MSA-005 Type: Mobile Suit Pilot: Sayla Mass HP: 2150 Attack: 33 Armor: 3 Defense: 35 Move: 4 Design: Rick Dias + Variable Frame Transforms Into: Methuss MA Mode Terrain: Variable -Arm Beam Gun (Beam, Ranged) 260 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 475 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: The Methuss was originally intended as a testbed for the Zeta Gundam's transformation systems. However, many of its transformation systems are exposed, leaving doubt on whether this MS was ever intended for real combat. Name: Methuss MA Mode (メタス ) Model Number: MSA-005 Type: Mobile Armor Pilot: Sayla Mass HP: 2150 Attack: 33 Armor: 3 Defense: 35 Move: 5 Design: Rick Dias + Variable Frame Transforms Into: Methuss Terrain: Variable -Arm Beam Gun (Beam, Ranged) 260 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 475 Damage x 2 Hits, 25 Accuracy, Infinite Ammo Note: The Beam Saber cannot be used in this form. History: The Methuss was originally intended as a testbed for the Zeta Gundam's transformation systems. However, many of its transformation systems are exposed, leaving doubt on whether this MS was ever intended for real combat. Name: Rick Dias (リック・ディアス) Model Number: RMS-099 Type: Mobile Suit HP: 2050 Attack: 31 Armor: 2 Defense: 33 Move: 4 Terrain: Variable -Beam Pistol (Beam, Ranged) 245 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 450 Damage x 2 Hits, 25 Accuracy, Infinte Ammo -Clay Bazooka (Solid, Ranged) 400 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: The Rick Dias was an Anaheim-designed MS that was the first to sport the new alloy Gundarium Gamma for armor. With a well-rounded arsenal, the Rick Dias's performance was actually better than the GM II fielded at the same time. Name: Psyco Gundam (サイコガンダム) Model Number: MRX-009 Type: Mobile Suit HP: 4700 Attack: 36 Armor: 6 Defense: 39 Move: 5 Transforms Into: Psyco Gundam MA Mode Shield Terrain: Variable Special: I-Field (All ranged beam weapons below 400 damage are ignored. All ranged beam weapons above 400 damage are reduced by 30%.) -Scattering Mega Particle Gun (Beam, Ranged, MAP, All) 340 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Hand Beam Guns (Beam, Ranged) 315 Damage x 5 Hits, 15 Accuracy, 8 Ammo History: Developed as an early Newtype MS, the Psyco Gundam was armed with a number of beam weapons that could be operated entirely by thought. For atmospheric flight, it could transform into the Minovski craft-powered Mobile Fortress Mode. Name: Psyco Gundam MA Mode (サイコガンダム ) Model Number: MRX-009 Type: Mobile Suit HP: 4700 Attack: 36 Armor: 6 Defense: 39 Move: 5 Transforms Into: Psyco Gundam Terrain: Variable Special: I-Field (All ranged beam weapons below 400 damage are ignored. All ranged beam weapons above 400 damage are reduced by 30%.) -Scattering Mega Particle Gun (Beam, Ranged, MAP, All) 340 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Hand Beam Guns (Beam, Ranged) 315 Damage x 5 Hits, 15 Accuracy, 8 Ammo Note: The Hand Beam Guns cannot be used in this form. History: Developed as an early Newtype MS, the Psyco Gundam was armed with a number of beam weapons that could be operated entirely by thought. For atmospheric flight, it could transform into the Minovski craft-powered Mobile Fortress Mode. Name: Super Gundam (スーパーガンダム) Model Number: RX-178 + FXA-05D Type: Mobile Suit HP: 3500 Attack: 32 Armor: 3 Defense: 34 Move: 4 Design: Gundam Mk-II + Defensor Parts Terrain: All-Purpose -Long Rifle (Beam, Ranged) 275 Damage x 7 Hits, 10 Accuracy, 5 Ammo -Beam Saber (Beam, Melee) 465 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hyper Bazooka (Solid, Ranged) 410 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Missile Pod 240x5 5 5 Note: If Super Gundam is destroyed, it becomes Gundam Mk-II and you lose the Defensor Parts part. History: When the Principality of Zeon began unleashing new MS, the Gundam Mk- II proved to be underpowered. Anaheim designed the G-Defensor to give it high- speed flight and additional weapons, keeping it on the battlefield in the face of greater foes. Name: Hizack (ハイザック) Model Number: RMS-106 Type: Mobile Suit HP: 1950 Attack: 30 Armor: 2 Defense: 31 Move: 4 Design: Zaku II FZ + Clearance Parts Terrain: Variable -Zaku Machinegun Kai (Solid, Ranged) 230 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Heat Hawk (Solid, Melee) 430 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: Developed by the Federation, the Hizack was similar outwardly to the Zaku II but was on the same level as the GM. It saw heavy production and became the basis of many future designs. Name: Barzam (バーザム) Model Number: RMS-154 Type: Mobile Suit HP: 2050 Attack: 31 Armor: 2 Defense: 33 Move: 4 Design: Hizack + Movable Frame Terrain: Variable -Beam Rifle (Beam, Ranged) 245 Damage x 7 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 450 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hyper Bazooka (Solid, Ranged) 400 Damage x 3 Hits, 0 Accuracy, 4 Ammo History: Made as a mass-production version of the Gundam Mk-II, the Barzam was intended to replace the GM II as the main Federation MS. However, it never did and was mainly used by the Federation forces under the supervision of Jamitov Hyman. Name: Zeta Gundam (Ζガンダム) Model Number: MSZ-006 Type: Mobile Suit Pilot: Judau Ashita HP: 2450 Attack: 41 Armor: 4 Defense: 50 Move: 5 Design: Hyaku Shiki + Biosensor Transforms Into: Waverider Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 305 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 545 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hyper Mega Launcher (Beam, Ranged, MAP Only, All) 330 Damge x 5 Hits, 10 Accuracy, 3 Ammo History: The Federation's first true transforming MS, the Zeta Gundam could achieve flight and atmospheric re-entry through its Waverider Mode. It also featured a biosensor, a computer that took strong emotions from the pilot and used them to enhance the MS. Name: Waverider (ウェーブライダ) Model Number: MSZ-006 Type: Mobile Armor Pilot: Judau Ashita HP: 2450 Attack: 41 Armor: 4 Defense: 50 Move: 6 Design: Hyaku Shiki + Biosensor Transforms Into: Zeta Gundam Terrain: All-Purpose -Beam Rifle (Beam, Ranged) 305 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 545 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hyper Mega Launcher (Beam, Ranged, MAP Only, All) 330 Damge x 5 Hits, 10 Accuracy, 3 Ammo Note: The Beam Saber cannot be used in this form. History: The Federation's first true transforming MS, the Zeta Gundam could achieve flight and atmospheric re-entry through its Waverider Mode. It also featured a biosensor, a computer that took strong emotions from the pilot and used them to enhance the MS. Name: Zeta Gundam Hyper (Ζガンダム) Model Number: MSZ-006 Type: Mobile Suit Pilot: Camille Vidan HP: 2450 Attack: 51 Armor: 4 Defense: 99 Move: 5 Transforms Into: Waverider Hyper Shield Terrain: Variable Special: Biofield (All attacks below 400 damage are ignored. All attacks above 400 damage are reduced by 50%.) -Beam Rifle (Beam, Ranged) 325 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Special, Melee, All) 410 Damage x 3 Hits, 25 Accuracy, 1 SP -Hyper Mega Launcher (Beam, Ranged, MAP, All) 350 Damage x 5 Hits, 10 Accuracy, 3 SP -Crash (Special, Melee) 460 Damage x 5 Hits, 50 Accuracy, 6 SP Notes: If Camille uses his Hyper ID while in Zeta Gundam, it becomes this unit for three turns. Camille will learn his Hyper ID if you deploy him in Zeta Gundam and Domon in Shining Gundam in Session 15. History: When Camille Vidan used the Zeta Gundam, his emotional outbursts would lead to unpredictable power-ups. Gundam Fighter Domon Kasshu taught Camille how to keep his anger in check, allowing him to perform the same miraculous feats while calm rather than enraged. Name: Waverider Hyper (ウェーブライダ ) Model Number: MSZ-006 Type: Mobile Armor Pilot: Camille Vidan HP: 2450 Attack: 51 Armor: 4 Defense: 99 Move: 6 Transforms Into: Zeta Gundam Hyper Terrain: All-Purpose Special: Biofield (All attacks below 400 damage are ignored. All attacks above 400 damage are reduced by 50%.) -Beam Rifle (Beam, Ranged) 325 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Special, Melee, All) 410 Damage x 3 Hits, 25 Accuracy, 1 SP -Hyper Mega Launcher (Beam, Ranged, MAP, All) 350 Damage x 5 Hits, 10 Accuracy, 3 SP -Crash (Special, Melee) 460 Damage x 5 Hits, 50 Accuracy, 6 SP Notes: If Camille uses his Hyper ID while in Waverider, it becomes this unit for three turns. Camille will learn his Hyper ID if you deploy him in Zeta Gundam and Domon in Shining Gundam in Session 15. The Beam Saber cannot be used in this form. History: When Camille Vidan used the Zeta Gundam, his emotional outbursts would lead to unpredictable power-ups. Gundam Fighter Domon Kasshu taught Camille how to keep his anger in check, allowing him to perform the same miraculous feats while calm rather than enraged. 3.7 MOBILE SUIT GUNDAM ZZ Name: Full Armor ZZ (フルアーマーΖΖ) Model Number: FA-010S Type: Mobile Suit HP: 2650 Attack: 43 Armor: 4 Defense: 54 Move: 5 Design: ZZ Gundam + Armor Unit Shield Terrain: Variable Special: Beam Coat (All beam weapons below 300 damage are ignored. All beam weapons above 300 damage are reduced by 20%.) -Double Beam Rifle (Beam, Ranged) 335 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Hyper Beam Saber (Beam, Melee) 590 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged, All) 320 Damage x 5 Hits, 5 Accuracy, 3 Ammo -Hi-Mega Cannon (Beam, Ranged, MAP, All) 430 Damage x 5 Hits, 5 Accuracy, 2 Ammo Notes: If the Full Armor ZZ is destroyed, it becomes the ZZ Gundam and you lose the Armor Unit part. History: Made to improve structural flaws in the ZZ Gundam, the Full Armor ZZ mounted heavy armor with multiple missile pods all over its body. However, it lost the ability to transform into the G-Fortress in this state. Name: Doven Wolf (ドーベンウルフ) Model Number: AMX-014 Type: Mobile Suit Pilot: Cima Garahau, Johnny Ridden HP: 2550 Attack: 38 Armor: 3 Defense: 43 Move: 4 Terrain: Variable -Beam Rifle (Beam, Ranged) 320 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 570 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Large Missile (Solid, Ranged) 505 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Incom (Special, Ranged, MAP) 345 Damage x 5 Hits, 25 Accuracy, 3 Ammo -Mega Launcher (Beam, Ranged, MAP Only) 345 Damage x 5 Hits, 5 Accuracy, 3 Ammo History: A later Zeon MS, the Doven Wolf was armed with the new Incom System. By scanning the pilot's brain actively, it allowed a non-Newtype to use all- range attacks like those performed by Newtype bits and funnels. Name: Dreissen (ドライセン) Model Number: AMX-009 Type: Mobile Suit HP: 2100 Attack: 33 Armor: 2 Defense: 34 Move: 4 Design: Dom + Movable Frame Terrain: Variable -Triblade (Solid, Ranged) 375 Damage x 3 Hits, 10 Accuracy, 3 Ammo -Beam Tomahawk (Beam, Melee) 465 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Hand Gun (Solid, Ranged) 195 Damage x 7 Hits, 15 Accuracy, 7 Ammo History: A further refinement of the Dom series, the Dreissen was equally capable on Earth or in space. It featured a number of unique weapons, including a beam tomahawk and massive bladed boomerangs called tri-blades. Name: Gaza-D (ガザD) Model Number: AMX-006 Type: Mobile Suit HP: 2050 Attack: 30 Armor: 2 Defense: 30 Move: 4 Design: Gaza-C + Gundarium Gamma Transforms Into: Gaza-D MA Mode Terrain: Variable -Knuckle Buster (Beam, Ranged) 265 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Beam Saber (Beam, Melee) 450 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 235 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Beam Cannon (Beam, Ranged) 245 Damage x 5 Hits, 15 Accuracy, 9 Ammo History: A later member of the Gaza family of transforming MS. It was basically identical to the Gaza-C except for improved performance and the addition of missile launchers in its shoulder binders. Name: Gaza-D MA Mode (ガザD ) Model Number: AMX-006 Type: Mobile Armor HP: 2050 Attack: 30 Armor: 2 Defense: 30 Move: 5 Design: Gaza-C + Gundarium Gamma Transforms Into: Gaza-D Terrain: Space -Knuckle Buster (Beam, Ranged) 265 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Beam Saber (Beam, Melee) 450 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 235 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Beam Cannon (Beam, Ranged) 245 Damage x 5 Hits, 15 Accuracy, 9 Ammo Note: The Beam Saber cannot be used in this form. History: A later member of the Gaza family of transforming MS. It was basically identical to the Gaza-C except for improved performance and the addition of missile launchers in its shoulder binders. Name: GM III (ジムIII) Model Number: RGM-86R Type: Mobile Suit Pilot: Garrod Ran HP: 2100 Attack: 33 Armor: 3 Defense: 34 Move: 4 Design: GM II + Movable Frame Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 255 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 465 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 240 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: A greatly improved MS, this unit was a marked improvement over the GM II. In addition to its standard armaments, it could be equipped with extra missile launchers just about all over its body. Name: Mass Production Quebely (量産型キュベレイ) Model Number: AMX-004G (AMX-017) Type: Mobile Suit Pilot: Marion Welch, NT-001 (Layla Raymond) HP: 2400 Attack: 36 Armor: 3 Defense: 40 Move: 4 Design: Quebely Mk-II + Beam Cannon Terrain: Variable -Beam Gun (Beam, Ranged) 300 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 535 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Active Cannon (Beam, Ranged) 320 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Funnels (Special, Ranged, Newtype, MAP) 320 Damge x 5 Hits, 30 Accuracy, 4 Ammo History: After the success of the Quebely Mk-II, Zeon developed this machine for use by its Newtype Corps. It was little more than a basic Quebely Mk-II, except that it mounted a pair of beam cannons on its back and a grand total of 30 funnels. Name: Quebely Mk-II (キュヘレイmkII) Model Number: AMX-004-2 Type: Mobile Suit HP: 2350 Attack: 36 Armor: 3 Defense: 39 Move: 4 Terrain: Variable -Beam Gun (Beam, Ranged) 290 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 520 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Funnel (Special, Ranged, Newtype, MAP) 315 Damage x 5 Hits, 30 Accuracy, 4 Ammo Note: Only Newtype characters can use the Funnels. History: Developing the Elmeth into a more compact form, Zeon made the first psycommu MS, the Quebely. This upgraded version was basically identical except that it could carry two more funnels in its tail binder. Name: R-Jarja (R・ジャジャ) Model Number: AMX-104 Type: Mobile Suit Pilot: M'Quve HP: 2450 Attack: 37 Armor: 3 Defense: 41 Move: 4 Design: Gelgoog + Hi-Clearance Parts Terrain: Variable -Beam Rifle (Beam, Ranged) 305 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 545 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 295 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: The R-Jarja is a descendant of the Gyan, a close-combat MS that competed with the Gelgoog to become Zeon's next generation MS. It retains the Gyan's style with a powerful beam saber, but it also has a beam rifle and shoulder-mounted missile launchers for ranged combat. Name: ZZ Gundam (ΖΖガンダム) Model Number: MSZ-010 Type: Mobile Suit HP: 2650 Attack: 43 Armor: 4 Defense: 54 Move: 5 Design: Zeta Gundam + Hi-Mega Cannon Transforms Into: G-Fortress Shield Terrain: Variable -Double Beam Rifle (Beam, Ranged) 335 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Hyper Beam Saber (Beam, Melee) 590 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged, All) 320 Damage x 5 Hits, 5 Accuracy, 3 Ammo -Hi-Mega Cannon (Beam, Ranged, MAP, All) 430 Damage x 5 Hits, 5 Accuracy, 1 Ammo History: One of the last members of the Zeta Project, the ZZ (Double-Zeta) Gundam mounted much more powerful weapons than the original Zeta. It could also transform into the fighter-bomber unit known as the G-Fortress. Name: G-Fortress (Gフォートレス) Model Number: MSZ-010 Type: Mobile Armor HP: 2650 Attack: 43 Armor: 4 Defense: 54 Move: 5 Design: Zeta Gundam + Hi-Mega Cannon Transforms Into: ZZ Gundam Shield Terrain: Variable -Double Beam Rifle (Beam, Ranged) 335 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Hyper Beam Saber (Beam, Melee) 590 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged, All) 320 Damage x 5 Hits, 5 Accuracy, 3 Ammo -Hi-Mega Cannon (Beam, Ranged, MAP, All) 430 Damage x 5 Hits, 5 Accuracy, 1 Ammo Notes: The Hyper Beam Saber and Hi-Mega Cannon cannot be used in this form. History: One of the last members of the Zeta Project, the ZZ (Double-Zeta) Gundam mounted much more powerful weapons than the original Zeta. It could also transform into the fighter-bomber unit known as the G-Fortress. Name: Zaku III (ザクIII) Model Number: AMX-011 Type: Mobile Suit HP: 2200 Attack: 34 Armor: 3 Defense: 36 Move: 4 Design: Zaku II FZ + Movable Frame Terrain: Variable -Beam Rifle (Beam, Ranged) 270 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 485 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Mega Particle Cannon (Beam, Ranged) 290 Damage x 5 Hits, 10 Accuracy, 5 Ammo History: Designed as one of Zeon's potential frontline MS, the Zaku III was intended to carry on the tradition of its predecessor as the symbol of Zeon. Although it lost out to the Doven Wolf, it proved popular among some ace pilots and saw limited production. Name: Zaku III Kai (ザクIII改) Model Number: AMX-011S Type: Mobile Suit Pilot: Shin Matsunaga HP: 2600 Attack: 38 Armor: 3 Defense: 44 Move: 4 Design: Zaku III + High Grade Parts Terrain: Variable -Beam Rifle (Beam, Ranged) 330 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 580 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Mega Particle Cannon (Beam, Ranged) 355 Damage x 5 Hits, 10 Accuracy, 5 Ammo History: Since the frame of the Zaku III was easily modifiable, the potential for variations was high. This model features little changes other than slightly improved armor and more weapons. 3.8 MOBILE SUIT GUNDAM: CHAR'S COUNTERATTACK Name: Alpha Azieru (αアジール) Model Number: NZ-333 Type: Mobile Armor Pilot: Lalah Sune HP: 5500 Attack: 41 Armor: 7 Defense: 47 Move: 6 Terrain: Space Special: I-Field (All ranged beam weapons below 400 damage are ignored. All ranged beam weapons above 400 damage are reduced by 30%.) -Wired Mega Arm (Beam, Ranged, Newtype) 375 Damage x 5 Hits, 15 Accuracy, 7 Ammo -Funnels (Special, Ranged, Newtype, MAP, All) 405 Damage x 2 Hits, 30 Accuracy, 6 Ammo -Vulcan (Solid, Ranged) 300 Damage x 7 Hits, 5 Accuracy, 9 Ammo -Mega Particle Cannon (Beam, Ranged) 405 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: A powerful Newtype Mobile Armor, the Alpha Azieru was developed by Zeon's Newtype Labs. However, the only existing unit was stolen by Casval Rem Daikun's faction of Neo-Zeon and was used by Lalah Sune. Name: Geara Doga (ギラ・ドーガ) Model Number: AMS-119 Type: Mobile Suit HP: 2350 Attack: 37 Armor: 4 Defense: 39 Move: 5 Design: Zaku II FZ + Hi-Clearance Parts Shield Terrain: Variable -Beam Machinegun (Beam, Ranged) 245 Damage x 7 Hits, 15 Accuracy, 6 Hits -Beam Sword Axe (Beam, Melee) 520 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Grenade Launcher (Solid, Ranged) 380 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Sturm Faust (Solid, Ranged) 670 Damage x 2 Hits, 0 Accuracy, 2 Ammo History: Developed as the main MS of Casval Daikun's Neo-Zeon, the Geara Doga was a distant cousin to the Zaku II and Zaku III. Its performance was quite good, and since it was inexpensive to produce many units were made. Name: Jagd Doga (ヤクト・ドーガ) Model Number: MSN-03 Type: Mobile Suit HP: 2500 Attack: 39 Armor: 4 Defense: 42 Move: 5 Design: Geara Doga + Psycho Controller Shield Terrain: Variable -Beam Assault Rifle (Beam, Ranged) 315 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 555 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Mega Particle Cannon (Beam, Ranged) 340 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Funnels (Special, Ranged, Newtype, MAP, All) 340 Damage x 5 Hits, 30 Accuracy, 4 Ammo History: Built off the frame of the Geara Doga, the Jagd Doga was the Newtype MS of Casval's Neo-Zeon. Its shoulder armor carries six funnels for all-range attacks. Name: Jegan (ジェガン) Model Number: RGM-89 Type: Mobile Suit Pilot: Judau Ashita, Yuu Kajima HP: 2300 Attack: 37 Armor: 4 Defense: 38 Move: 5 Design: GM III + Upgrade Parts Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 285 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 510 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Grenade Launcher (Solid, Ranged) 270 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: Another descendant in the long line of GM Mobile Suits developed by the Federation. The Jegan is lighter and more maneuverable than the GM III, but it doesn't have the speed or the weapons the GM does. Name: ReGZ (リーガズィ) Model Number: RGZ-91 Type: Mobile Suit Pilot: Amuro Ray, Kira Yamato HP: 2550 Attack: 42 Armor: 4 Defense: 49 Move: 5 Design: Zeta Gundam + Hi-Clearance Parts Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 320 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 570 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Grenade Launcher (Solid, Ranged) 305 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: The ReGZ (Refined Gundam Zeta) was made by Anaheim to test the viability of mass-producing the Zeta Gundam. The costly Waverider Mode was removed, but the design was still too expensive to produce, and the lone prototype was given to Amuro Ray. Name: ReGZ Back Weapons System (リーガズィ ) Model Number: RGZ-91 Type: Mobile Armor Pilot: Amuro Ray, Kira Yamato HP: 2650 Attack: 40 Armor: 4 Defense: 45 Move: 6 Design: ReGZ + Hi-BWS Terrain: Space -Beam Cannon (Beam, Ranged) 360 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Grenade Launcher (Solid, Ranged) 320 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Mega Beam Cannon (Beam, Ranged) 360 Damage x 5 Hits, 5 Accuracy, 3 Ammo Note: If the ReGZ Back Weapons System is destroyed, it becomes the ReGZ and you lose the Back Weapons System part. History: In their efforts to mass-produce the Zeta Gundam, Anaheim Electronics made the ReGZ. The Back Weapons System, a set of thrusters and extra weapons, mounted on the back and mimicked the Zeta's Waverider Mode. If need be, the BWS could be ejected and the ReGZ could fight as a standard MS. Name: Nu Gundam (νガンダム) Model Number: RX-93 Type: Mobile Suit Pilot: Amuro Ray HP: 2700 Attack: 45 Armor: 5 Defense: 55 Move: 5 Design: ReGZ + Fin Funnel Shield Terrain: Variable Special: Fin Funnel Barrier (Ranged attacks that do less than 400 damage are negated. Beam attacks that exceed 400 damage are reduced by 30%.) -Beam Rifle (Beam, Ranged) 345 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 605 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -New Hyper Bazooka (Solid, Ranged) 540 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Fin Funnels (Special, Ranged, Newtype, MAP, All) 370 Damage x 5 Hits, 30 Accuracy, 4 Ammo History: A powerful Newtype Gundam made specifically for Amuro Ray. The fin funnels allow Amuro to generate a beam barrier to shield it from attacks. Nu Gundam makes use of the same psycoframe technology as Sazabi, implying that Casval wanted Amuro to have this Gundam... Name: Nu Gundam Hyper (νガンダム ) Model Number: RX-93 Type: Mobile Suit Pilot: Amuro Ray HP: 2700 Attack: 55 Armor: 5 Defense: 99 Move: 5 Design: ReGZ + Fin Funnel Shield Terrain: Variable Special: Fin Funnel Barrier (Ranged attacks that do less than 400 damage are negated. Beam attacks that exceed 400 damage are reduced by 50%.) -Beam Rifle (Beam, Ranged) 365 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 645 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -New Hyper Bazooka (Solid, Ranged) 575 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Fin Funnels (Special, Ranged, Newtype, MAP, All) 435 Damage x 5 Hits, 30 Accuracy, 4 Ammo Note: If Amuro uses his Hyper ID, Nu Gundam will become this unit for three turns. Amuro has access to his Hyper ID as long as he is piloting Nu Gundam. History: When enraged, Amuro's Newtype powers combined with the psycoframe in his Nu Gundam to incredible effect. This phenomenon was evidenced by a green glow that surrounded the Gundam like a battle aura. Name: Sazabi (サザビ) Model Number: MSN-04 Type: Mobile Suit Pilot: Casval Rem Daikun HP: 2750 Attack: 46 Armor: 5 Defense: 56 Move: 5 Design: Jagd Doga + Psycoframe Shield Terrain: Variable -Beam Shotrifle (Beam, Ranged) 350 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Tomahawk (Beam, Melee) 615 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Mega Particle Cannon (Beam, Ranged) 380 Damage x 5 Hits, 10 Accuracy, 3 Ammo -Funnels (Special, Ranged, Newtype, MAP, All) 380 Damage x 5 Hits, 30 Accuracy, 4 Ammo History: The Sazabi was the personal MS of Casval Rem Daikun, leader of the Neo-Zeon. Constructed by Anaheim, it used a psycoframe to give the pilot increased reaction time and greater control over its funnels. 3.9 MOBILE SUIT GUNDAM F91 Name: Gundam F91 (F91) Model Number: F91 Type: Mobile Suit Pilot: Seabook Arno HP: 2700 Attack: 45 Armor: 5 Defense: 55 Move: 5 Shield Terrain: Variable Special: After-Image (Flat 50% chance that any attack made against this unit will miss.) -Beam Rifle (Beam, Ranged) 345 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 605 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -VSBR (Beam, Ranged) 370 Damage x 5 Hits, 10 Accuracy, 5 Ammo -VSBR (Beam, Ranged, MAP Only, All) 370 Damage x 5 Hits, 5 Accuracy, 3 Ammo Note: There are two versions of the VSBR; one is used when the F91 attacks an enemy directly, and the other is used when it uses the Bombard/MAP command. History: A powerful next-generation Gundam, the F91 uses many new technologies like beam shields and the biocomputer. When in the hands of a skilled pilot, it's almost impossible to touch. Name: Heavygun (ヘビーガン) Model Number: RGM-109 Type: Mobile Suit HP: 2450 Attack: 38 Armor: 4 Defense: 41 Move: 5 Design: Jegan + Hi-Clearance Parts Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 305 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 545 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Grenade Launcher (Solid, Ranged) 295 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: Developed as part of the Formula Project, the Heavygun was intended to supplant the Jegan. Although it's not much more powerful than the Jegan, it's faster and more maneuverable. 3.10 MOBILE SUIT VICTORY GUNDAM Name: V Gundam (Vガンダム) Model Number: LM312V04 Type: Mobile Suit HP: 2550 Attack: 39 Armor: 4 Defense: 43 Move: 5 Shield Terrain: All-Purpose -Beam Rifle (Beam, Ranged) 320 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 570 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: A mass-produced Gundam, the V (Victory) Gundam was built around a Core Block System loosely based off the first Gundam. Since the top, bottom and Core Fighter could be constructed separately, it was easy to produce and repair. Name: V-Dash Gundam (V'ガンダム) Model Number: LM312V04 + SD-VB03A Type: Mobile Suit HP: 2550 Attack: 39 Armor: 4 Defense: 43 Move: 5 Shield Terrain: All-Purpose -Beam Rifle (Beam, Ranged) 320 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 570 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Overhang Cannon (Beam, Ranged, MAP Only, All) 345 Damage x 5 Hits, 10 Accuracy, 3 Ammo History: A minor upgrade to the V Gundam, using a pair of back-mounted Overhang Cannons. These weapons allowed it to play the role of fire support well. Name: V2 Gundam (V2ガンダム) Model Number: LM314V21 Type: Mobile Suit HP: 2750 Attack: 46 Armor: 5 Defense: 56 Move: 5 Shield Terrain: All-Purpose -MPR Beam Rifle (Beam, Ranged) 350 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 615 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Multiple Launcher (Solid, Ranged) 335 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: Developed by engineer Hangrieg Evin for his son Usso, the V2 Gundam is a further refinement of the Victory Gundam. Its Minovski flight system allowed it to fly like a battleship or Mobile Armor and even manifest enormous "Wings of Light" (which are not available in this game, sadly). 3.11 MOBILE FIGHTER G-GUNDAM Name: Death Army (デスアーミー) Model Number: N/A Type: Mobile Suit HP: 2000 Attack: 34 Armor: 4 Defense: 32 Move: 5 Terrain: Variable -Club Beam Rifle (Beam, Ranged) 240 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Club (Solid, Melee) 440 Damage x 2 Hits, 25 Accuracy, Infinite Ammo Note: Only Gundam Fighters can pilot the Death Army. History: A mysterious MS, the Death Army seems to be made from cells similar to those created by Dr. Raizo Kasshu. Its origins and purpose are unknown. Name: Domon (ドモン) Model Number: N/A Type: Human Being Pilot: Domon Kasshu HP: 600 Attack: 55 Armor: 2 Defense: 99 Move: 6 Terrain: Earth Special: After-Image (Flat 50% chance that any attack made against Domon will miss.) -Fight (Solid, Melee) 335 Damage x 2 Hits, 25 Accuracy, Infinite Ammo Notes: Only Domon Kasshu may use this "unit". Domon cannot capture enemy units. History: A resident of Neo-Japan, Domon is the heir to the title "King of Hearts", marking him as the strongest fighter in the Earth sphere. He can battle Mobile Suits even when he doesn't have his Gundam. Name: Kowloon Gundam (クーロΒガンダム) Model Number: GF13-001NH Type: Mobile Fighter Pilot: Touhou Fuhai/Master Asia HP: 2600 Attack: 44 Armor: 5 Defense: 53 Move: 5 Terrain: Variable -Kowloon Cloth (Beam, Melee) 675 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Jyuuni Ouhouhai Daisharin (Special, Melee) 340 Damage x 6 Hits, 15 Accuracy, 3 SP -Sekiha Tenkyoken (Special, Ranged, All) 510 Damage x 5 Hits, 50 Accuracy, 12 SP -Chokyuu Haoh Den'eidan (Special, Melee, MAP Only, All) 420 Damage x 5 Hits, 5 Accuracy, 10 SP Note: Only Gundam Fighters can pilot Kowloon Gundam. History: The Gundam used by Master Asia to win the 12th Gundam Fight, Kowloon Gundam is a traditional model that mounts no ranged weapons. Instead, it makes use of Master's training and special attacks to defeat its foes. Name: Shining Gundam (シャニングガンダム) Model Number: GF13-017NJ Type: Mobile Fighter Pilot: Domon Kasshu HP: 2650 Attack: 45 Armor: 6 Defense: 54 Move: 5 Terrain: Variable -Beam Sword (Beam, Melee) 690 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Shining Shot (Special, Ranged) 320 Damage x 5 Hits, 15 Accuracy, 2 SP -Shining Finger (Special, Melee) 430 Damage x 5 Hits, 50 Accuracy, 7 SP Note: Only Gundam Fighters can pilot Shining Gundam. History: The Mobile Fighter from Neo-Japan, Shining Gundam is Domon's personal unit. It charges its hand with energy to perform the devastating Shining Finger attack, which crushes anything it touches. Name: Shining Gundam Super Mode (シャニングガンダム ) Model Number: GF13-017NJ Type: Mobile Fighter Pilot: Domon Kasshu HP: 2650 Attack: 55 Armor: 6 Defense: 99 Move: 6 Terrain: Variable Special: After-Image (Flat 50% chance that any attack made against this unit will miss.) -Beam Sword (Beam, Melee) 740 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Shining Shot (Special, Ranged) 340 Damage x 5 Hits, 15 Accuracy, 2 SP -Shining Finger (Special, Melee) 485 Damage x 5 Hits, 50 Accuracy, 7 SP -Shining Finger Sword (Special, Melee, All) 510 Damage x 5 Hits, 50 Accuracy, 12 SP Note: If Domon uses his Hyper ID while piloting Shining Gundam, it becomes this unit for the rest of the stage. History: The Shining Gundam uses a special system regulated by its pilot's emotions to increase its power. When Domon learned how to activate it with focus rather than rage, he became able to activate its golden Super Mode at will. Name: Touhou Fuhai (東方不敗) Model Number: N/A Type: Human Being Pilot: Touhou Fuhai Master Asia HP: 700 Attack: 60 Armor: 2 Defense: 99 Move: 6 Terrain: Earth Special: After-Image (Flat 50% chance that any attack made against Touhou Fuhai will miss.) -Master Cloth (Solid, Melee) 345 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Chokyuu Haoh Den'eidan (Special, Ranged) 225 Damage x 5 Hits, 5 Accuracy, 3 SP Notes: Only Touhou Fuhai Master Asia may use this "unit". Touhou Fuhai cannot capture enemy units. History: Champion of the last Gundam Fight, Master Asia hails from Neo-Hong Kong and battles with the fighting style he invented. Appropriately enough, his real name, Touhou Fuhai, means "Undefeated of the East". 3.12 NEW MOBILE REPORT GUNDAM W (GUNDAM WING) Name: Gundam Epyon (ガンダムエピオン) Model Number: OZ-13MS Type: Mobile Suit Pilot: Milliardo Peacecraft, Preventer Wind HP: 2750 Attack: 46 Armor: 5 Defense: 56 Move: 5 Transforms Into: Gundam Epyon MA Mode Terrain: Variable -Heat Rod (Solid, Melee) 350 Damage x 5 Hits, 25 Accuracy, Infinite Ammo -Beam Sword (Beam, Melee, All) 570 Damage x 2 Hits, 15 Accuracy, 5 Ammo History: Developed by OZ, Epyon was a Gundam capable of transforming into a Mobile Armor mode resembling a two-headed dragon. Armed only with a high- power beam sword and a superheated whip called a heat rod, it was intended to be the ultimate dueling MS. Name: Gundam Epyon MA Mode (ガンダムエピオン ) Model Number: OZ-13MS Type: Mobile Armor Pilot: Milliardo Peacecraft, Preventer Wind HP: 2750 Attack: 46 Armor: 5 Defense: 56 Move: 6 Transforms Into: Gundam Epyon Terrain: All-Purpose -Heat Rod (Solid, Melee) 350 Damage x 5 Hits, 25 Accuracy, Infinite Ammo -Beam Sword (Beam, Melee, All) 570 Damage x 2 Hits, 15 Accuracy, 5 Ammo Note: No attacks can be used in this form. History: Developed by OZ, Epyon was a Gundam capable of transforming into a Mobile Armor mode resembling a two-headed dragon. Armed only with a high- power beam sword and a superheated whip called a heat rod, it was intended to be the ultimate dueling MS. Name: Mercurius (メルクリウス) Model Number: OZ-13MSX2 Type: Mobile Suit Pilot: Alex, Mobile Doll (Heero Yuy) HP: 2600 Attack: 40 Armor: 4 Defense: 44 Move: 5 Shield Terrain: Variable Special: Planet Defensors (All ranged attacks below 500 damage are ignored.) -Beam Gun (Beam, Ranged) 330 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Crash Shield (Beam, Melee) 580 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: Designed by the engineers who built the Tallgeese, Mercurius is one of the testbed MS for the Virgo series. It focuses entirely on defense and uses electromagnetic forcefields generated by its planet defensors to stop ranged attacks. Name: Tallgeese (トールギス) Model Number: OZ-00MS Type: Mobile Suit Pilot: Zechs Marquise HP: 2550 Attack: 44 Armor: 5 Defense: 52 Move: 5 Shield Terrain: Variable -Dobergun (Solid, Ranged) 505 Damage x 3 Hits, 0 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 570 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: The first Mobile Suit built by OZ, Tallgeese was shelved because its high output was too much for most pilots to handle. Ace pilot Zechs Marquise took Tallgeese in his quest to find an MS capable of defeating Wing Gundam. Name: Taurus (トーラス) Model Number: OZ-12SMS Type: Mobile Suit Pilot: Shagia Frost, Olba Frost, Alex, Mueller, Usso Evin. Lucrezia Noin HP: 2350 Attack: 37 Armor: 4 Defense: 39 Move: 5 Transforms Into: Taurus MA Mode Terrain: Variable -Beam Cannon (Beam, Ranged) 315 Damage x 5 Hits, 10 Accuracy, 5 Ammo History: OZ's next-generation Mobile Suit, the Taurus was capable of transforming into a high-speed Mobile Armor form. Its only weapon is a high- output beam cannon, which can be operated in either form. Name: Taurus MA Mode (トーラス ) Model Number: OZ-12SMS Type: Mobile Armor Pilot: Shagia Frost, Olba Frost, Alex, Mueller, Usso Evin, Lucrezia Noin HP: 2350 Attack: 37 Armor: 4 Defense: 39 Move: 5 Transforms Into: Taurus Terrain: All-Purpose -Beam Cannon (Beam, Ranged) 315 Damage x 5 Hits, 10 Accuracy, 5 Ammo History: OZ's next-generation Mobile Suit, the Taurus was capable of transforming into a high-speed Mobile Armor form. Its only weapon is a high- output beam cannon, which can be operated in either form. Name: Vayeate (ヴァイエイト) Model Number: OZ-13MSX1 Type: Mobile Suit Pilot: Mueller HP: 2600 Attack: 40 Armor: 4 Defense: 44 Move: 5 Terrain: Variable -Beam Cannon (Beam, Ranged, MAP, All) 395 Damage x 5 Hits, 5 Accuracy, 8 Ammo History: Designed by the engineers who built the Tallgeese, Vayeate is one of the testbed MS for the Virgo series. It focuses entirely on offense and uses a beam cannon powered by an external generator to fire powerful beams. Name: Virgo (ビルゴI) Model Number: OZ-02MD Type: Mobile Doll HP: 2400 Attack: 38 Armor: 4 Defense: 40 Move: 5 Terrain: Variable Special: Planet Defensors (All ranged attacks below 400 damage are ignored.) -Beam Cannon (Beam, Ranged) 320 Damage x 5 Hits, 10 Accuracy, 5 Ammo Note: characters may pilot The Virgo; this is contradictory to its appearance in Gundam W, where it didn't even have a cockpit. History: The Mobile Doll OZ developed to supplant the Taurus, the Virgo is based off of data taken from the Mercurius and Vayeate. It uses a powerful beam cannon and planet defensors to fulfill its programming as efficiently as possible. Name: Virgo II (ビルゴII) Model Number: WF-02MD (OZ-03MD, OZ-02MD2) Type: Mobile Doll HP: 2550 Attack: 39 Armor: 4 Defense: 43 Move: 5 Terrain: Variable Special: Planet Defensors (All ranged attacks below 500 damage are ignored.) -Mega Beam Cannon (Beam, Ranged) 345 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Beam Saber (Beam, Melee) 570 Damage x 2 Hits, 25 Accuracy, Infinite Ammo Note: characters may pilot The Virgo II; this is contradictory to its appearance in Gundam W, where it didn't even have a cockpit. History: An improved version of the Virgo, the Virgo II mounts more planet defensors and is not limited to using just a beam cannon. The design was stolen by White Fang, who made it their main MS. Name: Wing Gundam (ウイングガンダム) Model Number: XXXG-01W Type: Mobile Suit Pilot: Heero Yuy HP: 2650 Attack: 49 Armor: 5 Defense: 54 Move: 5 Transforms Into: Wing Gundam Bird Shield Terrain: Variable -Buster Rifle (Beam, Ranged, MAP, All) 440 Damage x 5 Hits, 5 Accuracy, 3 Ammo -Beam Saber (Beam, Melee) 590 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Machinecannons (Solid, Ranged) 270 Damage x 5 Hits, 15 Accuracy, 7 Ammo History: Created by the colonies, Wing Gundam was made to free them from the Federation's control. Its buster rifle has the power to take out entire squadrons of MS in a single shot, and it can transform into a bird-like Mobile Armor mode. Name: Wing Gundam Bird Mode (ウイングガンダム バード) Model Number: XXXG-01W Type: Mobile Armor Pilot: Heero Yuy HP: 2650 Attack: 49 Armor: 5 Defense: 54 Move: 6 Transforms Into: Wing Gundam Terrain: Variable -Buster Rifle (Beam, Ranged, MAP, All) 440 Damage x 5 Hits, 5 Accuracy, 3 Ammo -Beam Saber (Beam, Melee) 590 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Machinecannons (Solid, Ranged) 270 Damage x 5 Hits, 15 Accuracy, 7 Ammo Note: The Beam Saber and Machinecannons cannot be used in this form. History: Created by the colonies, Wing Gundam was made to free them from the Federation's control. Its buster rifle has the power to take out entire squadrons of MS in a single shot, and it can transform into a bird-like Mobile Armor mode. 3.13 AFTER WAR GUNDAM X Name: Gundam Ashtaron (ガンダムアシュタロン) Model Number: NRX-0015 Type: Mobile Suit Pilot: Olba Frost HP: 2750 Attack: 46 Armor: 5 Defense: 56 Move: 5 Terrain: Variable -Atomic Scissors (Solid, Melee) 890 Damage x 2 Hits, 10 Accuracy, 6 Ammo -Scissors Beam Cannon (Beam, Ranged) 350 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Nose Beam Cannon (Beam, Ranged) 380 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Beam Saber (Beam, Melee) 615 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: A customized Gundam built by Olba Frost for his personal use. It can transform into a crab-like Mobile Armor mode and has the power to carry its "brother", Gundam Virsago, on its back. Name: Gundam Virsago (ガンダムヴァサーゴ) Model Number: NRX-0013 Type: Mobile Suit Pilot: Shagia Frost HP: 2700 Attack: 45 Armor: 5 Defense: 55 Move: 5 Terrain: Variable -Claw Beam Cannon (Beam, Ranged) 345 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 605 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Megasonic Gun (Beam, Ranged, MAP, All) 370 Damage x 5 Hits, 5 Accuracy, 3 Ammo History: A Gundam constructed by Shagia Frost, the Virsago earned the nickname "Ghost Gundam" among its enemies. Its torso-mounted megasonic gun could do considerable damage to enemies if they were closely packed together. Name: Gundam X (ガンダムX) Model Number: GX-9900 Type: Mobile Suit Pilot: Tifa Adil, Garrod Ran HP: 2800 Attack: 46 Armor: 5 Defense: 57 Move: 5 Shield Terrain: Variable -Shield Beam Rifle (Beam, Ranged) 360 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Giant Beam Sword (Beam, Melee) 660 Damage x 2 Hits, 25 Accuracy, Intinite Ammo -Breast Vulcans (Solid, Ranged) 290 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Satellite Cannon (Beam, Ranged, MAP, All) 510 Damage x 7 Hits, 5 Accuracy, 1 Ammo Note: The Satellite Cannon cannot be used in this form. History: Constructed by OZ, the Gundam X is fairly standard in its armament. Its special feature is the Satellite Cannon, which requires an outside power source to power its incredible attacks. Name: Gundam X Satellite Cannon Mode (ガンダムX <サテライト>) Model Number: GX-9900 Type: Mobile Suit Pilot: Tifa Adil, Garrod Ran HP: 2800 Attack: 46 Armor: 5 Defense: 57 Move: 5 Shield Terrain: Variable -Shield Beam Rifle (Beam, Ranged) 360 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Giant Beam Sword (Beam, Melee) 660 Damage x 2 Hits, 25 Accuracy, Intinite Ammo -Breast Vulcans (Solid, Ranged) 290 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Satellite Cannon (Beam, Ranged, MAP, All) 510 Damage x 7 Hits, 5 Accuracy, 1 Ammo Note: If Garrod uses his Satellite Cannon activation ID while in Gundam X, it becomes this unit for one turn. Garrod has access to his Satellite Cannon activation ID as long as he is piloting Gundam X. History: The Gundam X when its main weapon, the Satellite Cannon, is active. It receives power from a base on the moon, which lets it fire incredibly powerful beams. 3.14 TURN-A GUNDAM Name: FLAT (フラット) Model Number: FLAT-L06D Type: Mobile Suit Pilot: Loran Cehack HP: 2100 Attack: 35 Armor: 3 Defense: 34 Move: 5 Terrain: Variable -Beam Rifle (Beam, Ranged) 255 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Sonic Weapon (Solid, Melee) 465 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: The FLAT was a Mobile Suit designed by the Moonrace expressly for atmospheric re-entry. One such MS carried Moonrace citizen Loran Cehack to Earth so he could settle there as an experiment. Name: SUMO Gold Type (スモーゴルドタイプ) Model Number: MRC-F20/H.O Type: Mobile Suit Pilot: Harry Ord HP: 2700 Attack: 41 Armor: 4 Defense: 46 Move: 5 Terrain: Variable Special: I-Field (Beam attacks that do less than 400 damage are negated. Beam attacks that exceed 400 damage are reduced by 30%.) -Beam Gun (Beam, Ranged) 345 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Heat Fan (Solid, Melee) 605 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -I-Field Saber (Beam, Melee) 740 Damage x 2 Hits, 15 Accuracy, 6 Ammo History: This customized gold SUMO was used by royal guard and ace pilot Harry Ord. Its main feature was a hand-held I-Field generator, which could be used as a beam saber if need be. Name: SUMO Silver Type (スモーシルバタイプ) Model Number: MRC-F20 Type: Mobile Suit Pilot: Poe Aijie HP: 2450 Attack: 38 Armor: 4 Defense: 41 Move: 5 Terrain: Variable Special: I-Field (Beam attacks that do less than 400 damage are negated. Beam attacks that exceed 400 damage are reduced by 30%.) -Beam Gun (Beam, Ranged) 305 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Heat Fan (Solid, Melee) 545 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -I-Field Saber (Beam, Melee) 635 Damage x 2 Hits, 15 Accuracy, 6 Ammo History: The SUMO (Strike Unit for Mobile Operations) was one of the main MS of Diana Counter's forces. Like the Turn-A Gundam, it uses an I-Field Beam Drive System and a pelvis-mounted cockpit. Name: Turn-A Gundam (∀ガンダム <∀99>) Model Number: SYSTEM ∀99 (WD-M01) Type: Mobile Suit Pilot: Loran Cehack HP: 2850 Attack: 47 Armor: 5 Defense: 58 Move: 5 Shield Terrain: Variable Special: I-Field (All ranged beam weapons below 400 damage are ignored. All ranged beam weapons above 400 damage are reduced by 30%.) -Beam Rifle (Beam, Ranged) 365 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 640 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Multipurpose Silo (Solid, Ranged) 350 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Gundam Hammer (Solid, Melee) 1510 Damage x 1 Hit, 0 Accuracy, 4 Ammo Note: "Turn-A" is the pronunciation of "∀"; for clarity's sake, I've labeled the unit as such in the English name. History: The Turn-A Gundam is an MS uncovered on the Moon by Diana Soreil. Also known as the White Doll, it uses many unique systems and its true purpose is as mysterious as its origins. Name: Turn-A Gundam Moonlight Butterfly Mode (∀ガンダム <月光蝶>) Model Number: SYSTEM ∀99 (WD-M01) Type: Mobile Suit Pilot: Loran Cehack HP: 2850 Attack: 57 Armor: 5 Defense: 99 Move: 6 Shield Terrain: All-Purpose Special: I-Field (All ranged beam weapons below 400 damage are ignored. All ranged beam weapons above 400 damage are reduced by 30%.) -Beam Rifle (Beam, Ranged) 385 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 680 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Multipurpose Silo (Solid, Ranged) 370 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Moonlight Butterfly (Special, Melee, All) 505 Damage x 5 Hits, 50 Accuracy, 10 SP Note: When Loran uses his Hyper ID while piloting Turn-A Gundam, it becomes this unit for three turns. "Turn-A" is the pronunciation of "∀"; for clarity's sake, I've labeled the unit as such in the English name. History: The Turn-A Gundam's most powerful system is the Moonlight Butterfly, which releases nanomachines that disassemble anything on contact, reducing it to dust. As the nanomachines leave the Gundam, they give off the appearance of glowing butterfly wings. Name: WaDom (ウォドム) Model Number: JMA-0530 Type: Mobile Suit HP: 4800 Attack: 38 Armor: 7 Defense: 40 Move: 6 Terrain: All-Purpose -Beam Cannon (Beam, Ranged, MAP, All) 350 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Missile Launcher (Solid, Ranged) 310 Damage x 5 Hits, 5 Accuracy, 5 Ammo -Large Missile (Solid, Ranged) 520 Damage x 3 Hits, 0 Accuracy, 6 Ammo History: One of Diana Counter's main MS, the WaDom was designed as a heavy bombardment unit. Its head-mounted beam cannon is powerful enough to level a city in a single shot. 3.15 MOBILE SUIT GUNDAM SEED Name: Aegis Gundam (エージスガンダム) Model Number: GAT-X303 Type: Mobile Suit Pilot: Athrun Zala HP: 2500 Attack: 43 Armor: 5 Defense: 51 Move: 5 Shield Terrain: Variable Special: Phase Shift Armor (All non-beam weapons below 700 damage are ignored. After taking a certain amount of non-beam damage, the Phase Shift Armor deactivates, leaving this unit vulnerable to all forms of attack.) -Beam Rifle (Beam, Ranged) 315 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 555 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Igelstellung CIWS (Solid, Ranged) 215 Damage x 7 Hits, 20 Accuracy, 9 Ammo -Scylla Cannon (Beam, Ranged, MAP, All) 340 Damage x 5 Hits, 5 Accuracy, 1 Ammo Note: Only Coordinators can pilot Aegis Gundam. History: One of the Federation's experimental "G"s, the Aegis Gundam was designed to transform into a high-speed Mobile Armor. Early in the One Year War, it was stolen by ZAFT pilot Athrun Zala. Name: Aile Strike Gundam (エールストライクガンダム) Model Number: GAT-X105 Type: Mobile Suit Pilot: Kira Yamato, Mu La Fraga HP: 2450 Attack: 43 Armor: 5 Defense: 50 Move: 5 Shield Terrain: Variable Special: Phase Shift Armor (All non-beam weapons below 700 damage are ignored. After taking a certain amount of non-beam damage, the Phase Shift Armor deactivates, leaving this unit vulnerable to all forms of attack.) -Beam Rifle (Beam, Ranged) 305 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 545 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Igelstellung CIWS (Solid, Ranged) 205 Damage x 7 Hits, 20 Accuracy, 9 Ammo -Armor Schneider Combat Knives (Solid, Melee) 310 Damage x 4 Hits, 25 Accuracy, Infinite Ammo Note: Only Coordinators can pilot Aile Strike Gundam, until Stage 17. Aile Strike Gundam replaces Strike Gundam during the intermission between Stages 4 and 5. History: The Strike Gundam was designed to use different weapons packs, giving it incredible flexibility. The Aile pack gives it higher mobility, a shield, a beam rifle and beam sabers. Name: BuCUE (バクゥ) Model Number: TMF/A-802 Type: Mobile Suit Pilot: Andrew "Andy" Waltfield, Aisha HP: 2175 Attack: 38 Armor: 4 Defense: 56 Move: 5 Terrain: Earth -Double Beam Saber (Beam, Melee) 450 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Double Railgun (Solid, Ranged, MAP Only, All) 400 Damage x 3 Hits, 0 Accuracy, 3 Ammo Note: Only Coordinators can pilot BuCUE. History: ZAFT's main ground combat MS, the BuCUE departs from tradition by having a quadruped design. Originally using iron claws for close combat, the BuCUE was given a beam saber thanks to the technology from the stolen Aegis Gundam. Name: GINN (ジン) Model Number: ZGMF-1017 Type: Mobile Suit Pilot: Rau Le Creuset HP: 1900 Attack: 33 Armor: 3 Defense: 30 Move: 5 Terrain: All -Machinegun (Solid, Ranged) 170 Damage x 7 Hits, 15 Accuracy, 7 Hits -Longsword (Solid, Melee) 415 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Pod (Solid, Ranged) 215 Damage x 5 Hits, 5 Accuracy, 5 Ammo Note: Only Coordinators can pilot GINN. History: The main MS of ZAFT's forces, the GINN can be easily compared to the Zaku II. Since ZAFT lacked beam weapon technology when the GINN was designed, all of its weapons are solid, including its longsword. Name: Freedom Gundam (フリードムガンダム) Model Number: ZGMF-X10A Type: Mobile Suit Pilot: Rau Le Creuset HP: 2750 Attack: 46 Armor: 5 Defense: 56 Move: 6 Shield Terrain: All Special: Phase Shift Armor (All non-beam weapons below 700 damage are ignored.) -Beam Rifle (Beam, Ranged) 350 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 615 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Xiphias Railcannons (Solid, Ranged) 550 Damage x 3 Hits, 0 Accuracy, 3 Ammo -Balaena Beam Cannons (Beam, Ranged) 380 Damage x 5 Hits, 5 Accuracy, 3 Ammo -Hi-MAT Attack (Special, Ranged, All) 445 Damage x 5 Hits, 50 Accuracy, 10 SP Note: When Kira pilots Freedom Gundam, the Hi-MAT Attack replaces the Balaena Beam Cannons. Only Kira Yamato can pilot Freedom Gundam. Just like in Gundam SEED, Freedom Gundam has unlimited PS Armor due to the fact that it uses a nuclear fusion reactor, instead of a battery like most of the other mecha in the series. History: Designed by Bosque Ohm's rogue faction of the Federation, the Freedom Gundam is Rau Le Creuset's personal MS. Its design is a highly- improved version of the Strike Gundam, with abilities similar to all its weapon packs combined. Name: Strike Rogue (ストライクルージュ) Model Number: MBF-02 Type: Mobile Suit HP: 2450 Attack: 43 Armor: 5 Defense: 50 Move: 5 Shield Terrain: All Special: Phase Shift Armor (All non-beam weapons below 700 damage are ignored. After taking a certain amount of non-beam damage, the Phase Shift Armor deactivates, leaving this unit vulnerable to all forms of attack.) -Beam Rifle (Beam, Ranged) 305 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 545 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Igelstellung CIWS (Solid, Ranged) 205 Damage x 7 Hits, 20 Accuracy, 9 Ammo -Armor Schneider Combat Knives (Solid, Melee) 310 Damage x 4 Hits, 25 Accuracy, Infinite Ammo History: Developed by Orb, the Strike Rogue is Cagari Yula Atha's personal MS. Other than its red and pink paint scheme, it's identical to the Aile Strike Gundam. Name: Strike Gundam (ストライクガンダム) Model Number: GAT-X105 Type: Mobile Suit Pilot: Kira Yamato HP: 2300 Attack: 37 Armor: 4 Defense: 38 Move: 5 Terrain: All Special: Phase Shift Armor (All non-beam weapons below 700 damage are ignored. After taking a certain amount of non-beam damage, the Phase Shift Armor deactivates, leaving this unit vulnerable to all forms of attack.) -Igelstellung CIWS (Solid, Ranged) 190 Damage x 7 Hits, 20 Accuracy, 9 Ammo -Armor Schneider Combat Knives (Solid, Melee) 285 Damage x 4 Hits, 25 Accuracy, Infinite Ammo Note: Only Coordinators can pilot Strike Gundam. History: One of the prototype "G"s, the Strike Gundam was made to use various weapon packs. In its basic configuration, its only weapons are the Igelstellung vulcans in its head and the Armor Schneider combat knives stored in its hip armor. 3.16 MISCELLANIOUS UNITS As the name implies, this section covers a smattering of units that don't fall into one of the fifteen major series featured in the game. These units are culled from other manga, video games, and design variations that didn't play a role in the plot of the game. Additionally, each entry in this section will have an Origin category, indicating where the unit comes from. Name: Dom Bein Nichts (ドム・バインニヒツ) Model Number: MS-09F/Bn Type: Mobile Suit Origin: SD Gundam G-Generation Gather Beat (WonderSwan video game) HP: 1800 Attack: 29 Armor: 2 Defense: 28 Move: 5 Design: Dom + High Mobility Thruster Terrain: Space -Giant Bazooka (Solid, Ranged) 345 Damage x 3 Hits, 0 Accuracy, 4 Ammo -Heat Sword (Solid, Melee) 395 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Sturm Faust (Solid, Ranged) 505 Damage x 2 Hits, 0 Accuracy, 2 Ammo History: The Dom Bein Nichts was developed as a high mobility version of the Dom Funf. Since it was designed only for space, the legs were replaced with powerful thrusters (hence the name; "bein nichts" is German for "no legs"). Name: Dom Gross Beil (ドム・グロウスバイル) Model Number: MS-09F/Gb Type: Mobile Suit Origin: SD Gundam G-Generation Gather Beat (WonderSwan video game) HP: 1850 Attack: 26 Armor: 3 Defense: 29 Move: 4 Design: Dom + Clearance Parts Terrain: Space -Heat Knife (Solid, Melee) 220 Damage x 4 Hits, 25 Accuracy, Infinite Ammo -Giant Heat Sword (Solid, Melee) 975 Damage x 1 Hit, 10 Accuracy, 7 Ammo History: Another variation of the Dom Funf, the Gross Beil was a melee- oriented MS. As its name ("giant axe") implies, it relies upon a large sword instead of any ranged weapons. Name: Ez8 Kai (Ez8 改) Model Number: RX-79Ez8 Type: Mobile Suit Origin: SD Gundam G-Generation Gather Beat (WonderSwan video game) HP: 2000 Attack: 32 Armor: 4 Defense: 35 Move: 5 Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 240 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 410 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Missile Launcher (Solid, Ranged) 390 Damage x 3 Hits, 0 Accuracy, 4 Ammo -180mm Cannon (Solid, Ranged, MAP Only) 390 Damage x 3 Hits, 0 Accuracy, 3 Ammo History: When Shiro Amada left Archangel to battle an Apsaras III in space, his ground combat Ez8 was badly damaged. After being repaired by Doctor J, the Ez8 had the ability to fight in space as well as on Earth. Name: Ez8 Heavy Armed Custom (Ez8 HAC) Model Number: RX-79Ez8/HAC Type: Mobile Suit Origin: SD Gundam G-Generation Gather Beat (WonderSwan video game) HP: 2250 Attack: 35 Armor: 5 Defense: 40 Move: 5 Design: Ez8 Kai + Salamis Cannon Terrain: Variable -Salamis Cannon (Beam, Ranged, MAP) 300 Damage x 5 Hits, 10 Accuracy, 3 Ammo -Machinegun (Solid, Ranged) 215 Damage x 7 Hits, 15 Accuracy, 12 Ammo History: One of Doctor J's upgrades to the Ez8, this version uses mega particle cannons taken from a Salamis. However, the heavy weapons mean its ability to dodge is severely limited. Name: Ez8 High Mobility Custom (Ez8 HMC) Model Number: RX-79Ez8/HMC Type: Mobile Suit Origin: SD Gundam G-Generation Gather Beat (WonderSwan video game) HP: 2200 Attack: 45 Armor: 3 Defense: 45 Move: 6 Design: Ez8 Kai + Vectored Thrusters Terrain: Space -Beam Spray Gun II (Beam, Ranged) 270 Damge x 5 Hits, 15 Accuracy, 9 Ammo -Beam Saber (Beam, Melee) 485 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: The second of Doctor J's upgrades to the Ez8, this version used an array of powerful thrusters to achieve high speeds. Its main weapon is an improved version of the beam spray gun used by the GM. Name: Full Armor Hyaku Shiki Kai (フルアーマ百式改) Model Number: FA-00100S Type: Mobile Suit Series: Okawara's MS Collection (Design variations) HP: 4000 Attack: 36 Armor: 3 Defense: 40 Move: 4 Design: Hyaku Shiki Kai + Armor Unit Terrain: Variable -Beam Cannon (Beam, Ranged) 300 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 535 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Mega Particle Cannon (Beam, Ranged) 320 Damage x 5 Hits, 10 Accuracy, 5 Ammo -Explosive Bolt (Solid, Melee) 1210 Damage x 1 Hit, 10 Accuracy, 4 Ammo Note: If the Full Armor Hyaku Shiki Kai is destroyed, it becomes the Hyaku Shiki Kai and you lose the Armor Unit part. History: The application of additional armor to the already formidable Hyaku Shiki Kai gives it countless new weapons. If the armor takes too much damage, it can be ejected, allowing the pilot to continue fighting. Name: Gaza-E (ガザE) Model Number: AMX-007 Type: Mobile Suit Origin: Gundam Sentinel (photonovel) HP: 2150 Attack: 34 Armor: 3 Defense: 35 Move: 4 Design: Gaza-D + Upgrade Parts Transforms Into: Gaza-E MA Mode Terrain: Variable -Beam Cannon (Beam, Ranged) 260 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 475 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Binder Missile (Solid, Ranged) 250 Damge x 5 Hits, 5 Accuracy, 5 Ammo History: Another in the long line of Zeon's Gaza series of transforming MS. In addition to a unique transformation, it also boasts a 24-tube missile pod on each shoulder binder. Name: Gaza-E MA Mode (ガザE ) Model Number: AMX-007 Type: Mobile Suit Origin: Gundam Sentinel (photonovel) HP: 2150 Attack: 34 Armor: 3 Defense: 35 Move: 5 Design: Gaza-D + Upgrade Parts Transforms Into: Gaza-E Terrain: Space -Beam Cannon (Beam, Ranged) 260 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 475 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Binder Missile (Solid, Ranged) 250 Damge x 5 Hits, 5 Accuracy, 5 Ammo Notes: The Beam Saber cannot be used in this form. History: Another in the long line of Zeon's Gaza series of transforming MS. In addition to a unique transformation, it also boasts a 24-tube missile pod on each shoulder binder. Name: Gromlin (グロムリン) Model Number: MAN-06 Type: Mobile Armor Pilot: Dozle Zabi Origin: SD Gundam G-Generation Gather Beat (WonderSwan video game) HP: 5000 Attack: 39 Armor: 7 Defense: 42 Move: 6 Terrain: Space -Scattering Mega Particle Cannon (Beam, Ranged) 340 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Wired Head Beam Gun (Beam, Ranged) 365 Damage x 5 Hits, 10 Accuracy, 7 Ammo -Variable Mega Particle Cannon (Beam, Ranged) 530 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: When his Apsaras Project fell through, Ginias Sakhalin developed this MA for Dozle Zabi's personal use. It mounts a number of mega-particle cannons and high-output thrusters, making it superior to the Big-Zam in every way. Name: Gromlin Phoziel (グロムリン・フォズズィル) Model Number: MAN-06? Type: Mobile Armor Pilot: Ginias Sakhalin Origin: SD Gundam G-Generation Advance (this game) HP: 8000 Attack: 48 Armor: 9 Defense: 61 Move: 5 Terrain: Space Special: I-Field (Beam attacks that do less than 700 damage are negated. Beam attacks that exceed 700 damage are reduced by 70%.) -Wired Head Beam Gun (Beam, Ranged) 495 Damage x 5 Hits, 15 Accuracy, Infinite Ammo -Weapon Unit (Special, Ranged, All) 365 Damage x 7 Hits, 10 Accuracy, Infinite Ammo -Variable Mega Particle Cannon (Beam, Ranged) 530 Damage x 5 Hits, 5 Accuracy, 5 Ammo History: In his never-ending quest for the ultimate weapon, Ginias Sakhalin stole the designs for Ultimate Cells from Raizo Kasshu and applied them to his Gromlin. This gave his personal MA an I-Field, more powerful weapons, and the ability to regenerate, replicate and revive both the Gromlin and its pilot. Name: Gundam Mk-II Unit 0 (ガンダムmkII 0号機) Model Number: RX-178-X0 Type: Mobile Suit Pilot: Proto Zero (Zero Murasame) Origin: Giren's Greed/Blood of Zeon (Saturn/Dreamcast/PlayStation/PS2 video game) HP: 2350 Attack: 42 Armor: 3 Defense: 48 Move: 5 Shield Terrain: Variable -Experimental Beam Rifle (Beam, Ranged) 335 Damage x 5 Hits, 25 Accuracy, 9 Ammo -Experimental Beam Saber (Beam, Melee) 640 Damge x 2 Hits, 25 Accuracy, 9 Ammo -Vulcans (Solid, Ranged) 245 Damage x 5 Hits, 0 Accuracy, 5 Ammo History: Developed with data from the Gundam Development Project, this unit was the prototype for the Gundam Mk-II. Its weapons are powerful, but since they're untested they aren't always reliable. Name: Gundam Mk-V (ガンダムmkV) Model Number: ORX-013 Type: Mobile Suit Pilot: Yazan Gable Origin: Gundam Sentinel (photonovel) HP: 2400 Attack: 36 Armor: 3 Defense: 40 Move: 4 Design: Gelgoog + Hi-Clearance Parts Shield Terrain: Variable -Beam Rifle (Beam, Ranged) 300 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 535 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Incom (Special, Ranged, MAP, All) 320 Damage x 5 Hits, 25 Accuracy, 3 Ammo History: A Gundam developed by the Earth Federation, the Mark-V makes use of an Incom System. This weapon scans the pilot's brain, allowing non-Newtypes to make all-range attacks with the Gundam's incoms. Name: Hyaku Shiki Kai (百式改) Model Number: MSN-00100S Type: Mobile Suit Origin: Zeta Mobile Suit Variations (Design variations) HP: 2400 Attack: 36 Armor: 3 Defense: 40 Move: 4 Design: Hyaku Shiki + Upgrade Parts Terrain: Variable -Beam Rifle (Beam, Ranged) 300 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 535 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Beam Gatling Gun (Beam, Ranged) 250 Damage x 7 Hits, 15 Accuracy, 6 Ammo History: A minor upgrade to the Hyaku Shiki designed by Anaheim Electronics. This version was made to test the viability of mass-producing the Hyaku Shiki. Name: NT Experiment GM Juggler (NT試験用ジム・ジャグラー) Model Number: N/A Type: Mobile Suit Pilot: Mu La Fraga Origin: SD Gundam G-Generation Gather Beat (WonderSwan video game) HP: 1600 Attack: 25 Armor: 2 Defense: 24 Move: 3 Terrain: Variable -Machinegun (Solid, Ranged) 125 Damage x 7 Hits, 15 Accuracy, 12 Ammo -Ball Cannon (Special, Ranged, Newtype, MAP, All) 195 Damage x 5 Hits, 25 Accuracy, 3 Ammo History: An early experiment by the Federation in Newtype MS. This GM uses remodeled Balls to perform all-range attacks like those made by such Zeon units as the Elmeth and Quebely. Name: Rick Dias-S (リック・ディアスS) Model Number: RMS-099S Type: Mobile Suit Pilot: Kai Shiden, Hayato Kobayashi Origin: SD Gundam G-Generation Gather Beat 2 (WonderSwan Color video game) HP: 2200 Attack: 34 Armor: 3 Defense: 36 Move: 4 Design: Rick Dias + Upgrade Parts Terrain: Variable -Beam Pistol (Beam, Ranged) 270 Damage x 5 Hits, 15 Accuracy, 6 Ammo -Beam Saber (Beam, Melee) 485 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Long Bazooka (Solid, Ranged, MAP) 430 Damage x 3 Hits, 0 Accuracy, 2 Ammo History: A slightly improved version of the Rick Dias, intended to prepare it for combination with the D-Defensor. The long bazooka allows this unit to play the role of a sniper. Name: Ridden's Zaku II (ライデン専用ザク) Model Number: MS-06F/J.R Type: Mobile Suit Pilot: Johnny Ridden Origin: Mobile Suit Variations (Design variations) HP: 1600 Attack: 28 Armor: 2 Defense: 30 Move: 5 Terrain: Variable -Zaku Machinegun (Solid, Ranged) 125 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Heat Hawk (Solid, Melee) 345 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Zaku Bazooka (Solid, Ranged) 305 Damage x 3 Hits, 0 Accuracy, 3 Ammo History: Johnny Ridden, one of Zeon's most famous pilots, used this Zaku during most of the One Year War. Its red and black paint scheme reflected his nickname, the Crimson Lightning, but sometimes caused people to mistake him for Char. Name: Super Dias (スーパーディアス) Model Number: RMS-099S + ? Type: Mobile Suit Origin: SD Gundam G-Generation Gather Beat 2 (WonderSwan Color video game) HP: 3650 Attack: 34 Armor: 4 Defense: 36 Move: 4 Design: Rick Dias-S + Defensor Parts Terrain: Space -Machinegun (Solid, Ranged) 210 Damage x 7 Hits, 15 Accuracy, 7 Ammo -Beam Saber (Beam, Melee) 485 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Long Bazooka (Solid, Ranged, MAP) 430 Damage x 3 Hits, 0 Accuracy, 2 Ammo -Clay Bazooka (Solid, Ranged) 430 Damage x 3 Hits, 0 Accuracy, 4 Ammo Note: If Super Dias is destroyed, it becomes Rick Dias and you lose the Defensor Parts part. History: To extend the life of the Rick Dias, Anaheim designed the D-Defensor in parallel with the Gundam Mk-II's G-Defensor. Since the D-Defensor takes up the back hardpoints, the Super Dias loses the use of its beam pistols. Name: Superior Gundam (スピリオルガンダム) Model Number: MSA-0011 Type: Mobile Suit Origin: Gundam Sentinel (photonovel) HP: 2600 Attack: 43 Armor: 4 Defense: 53 Move: 5 Design: Z Gundam + Incom Terrain: Variable -Hip Beam Cannon (Beam, Ranged) 125 Damage x 7 Hits, 15 Accuracy, 12 Ammo -Beam Saber (Beam, Melee) 580 Damage x 2 Hits, 25 Accuracy, Infinite Ammo -Beam Cannon (Beam, Ranged) 330 Damge x 5 Hits, 15 Accuracy, 6 Ammo -Incom (Special, Ranged, MAP, All) 355 Damage x 5 Hits, 25 Accuracy, 3 SP -Beam Smartgun (Beam, Ranged, MAP Only, All) 355 Damage x 5 Hits, 5 Accuracy, 3 Ammo History: A powerful Gundam made by Anaheim Electronics as part of the Zeta Project. In addition to incoms and the powerful beam smartgun, this unit used an advanced AI called ALICE to aid the pilot in battle. Battleships Name: Albion (アルビオン) Series: Gundam 0083 Captain: Eiphar Synapse HP: 4350 Attack: 30 Armor: 3 Defense: 26 Move: 4 Terrain: All-Purpose -Large Mega Particle Cannon (Beam, Ranged, All, MAP Only) 250 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Mega Particle Cannon (Beam, Ranged) 250 Damage x 5 Hits, 10 Accuracy, 15 Ammo -Missile Launcher (Solid, Ranged) 220 Damage x 5 Hits, 5 Accuracy, 15 Ammo -Anti-Aircraft Lasers (Beam, Ranged) 160 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: One of the later Pegasus-class Mobile Suit carriers, Albion was captained by the veteran Eiphar Synapse. It was assigned to pick up the Gundam Project MS from Torrington Base just before Gato stole the GP02A. Name: Alexandria (アレキサンドリア) Series: Z Gundam Captain: Bosque Ohm HP: 4650 Attack: 31 Armor: 3 Defense: 28 Move: 4 Terrain: Space -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 265 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Main Cannon (Beam, Ranged) 265 Damage x 5 Hits, 10 Accuracy, 15 Ammo -Anti-Aircraft Lasers (Beam, Ranged) 160 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: A new space battleship, developed for Bosque Ohm's faction of the Federation. Name: Almaiya (アルマイヤー) Series: Turn-A Gundam Captain: Phil Ackerman HP: 5400 Attack: 37 Armor: 5 Defense: 33 Move: 5 Shield Terrain: All-Purpose -Main Cannon (Beam, Ranged, All, MAP Only) 305 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Beam Cannon (Beam, Ranged) 305 Damage x 5 Hits, 10 Accuracy, 15 Ammo -Anti-Aircraft Guns (Solid, Ranged) 190 Damage x 7 Hits, 20 Accuracy, Infinite Ammo -Beam Foil (Beam, Melee) 510 Damage x 2 Hits, 25 Accuracy, Infinite Ammo History: One of the main battleships of the Diana Counter forces, the Almaiya was distinguished by its turtle-like shape. A rarity among battleships, it features a beam foil for close combat. Name: Argama (アーガマ) Series: Z Gundam Captain: Bright Noah HP: 4650 Attack: 33 Armor: 4 Defense: 28 Move: 4 Terrain: All-Purpose -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 265 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Main Cannon (Beam, Ranged) 265 Damage x 5 Hits, 10 Accuracy, 15 Ammo -Anti-Aircraft Lasers (Beam, Ranged) 160 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: Developed as the successor to White Base, Argama was given more MS holding space and gravity blocks that could generate artificial gravity for the ship. It soon became as important a symbol of the Federation as White Base had been. Name: Archangel (アークエンジェル) Series: Gundam SEED Captain: Murrue Ramias, Natarle Badgiruel HP: 4500 Attack: 31 Armor: 3 Defense: 27 Move: 4 Terrain: All-Purpose -Lohengren (Beam, Ranged, All, MAP Only) 320 Damage x 5 Hits, 5 Accuracy, 9 Ammo -Gottfried (Beam, Ranged, All, MAP Only) 260 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Valiant (Solid, Ranged) 230 Damage x 5 Hits, 5 Accuracy, 15 Ammo -Sledgehammer (Solid, Ranged) 390 Damage x 3 Hits, 0 Accuracy, 12 Ammo -Igelstellung (Solid, Ranged) 155 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: A new mobile battleship, developed in similar fashion to White Base. In the attack on Heliopolis, its Laminate Armor and Lohengren were damaged. Name: Upgraded Archangel (アークエンジェル) Series: Gundam SEED Captain: Murrue Ramias, Natarle Badgiruel HP: 6000 Attack: 39 Armor: 5 Defense: 37 Move: 5 Terrain: All-Purpose Special: Laminate Armor (All beam attacks including beam melee weapons below 400 damage are ignored. All beam attacks above 400 damage are reduced by 30%.) -Lohengren (Beam, Ranged, All, MAP Only) 415 Damage x 5 Hits, 5 Accuracy, 9 Ammo -Gottfried (Beam, Ranged, All, MAP Only) 340 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Valiant (Solid, Ranged) 300 Damage x 5 Hits, 5 Accuracy, 15 Ammo -Sledgehammer (Solid, Ranged) 495 Damage x 3 Hits, 0 Accuracy, 12 Ammo -Igelstellung (Solid, Ranged) 215 Damage x 7 Hits, 20 Accuracy, Infinite Ammo Note: To be perfectly honest, I can't read the kanji that differentiates this from the regular Archangel. ^_^;; History: A second Archangel was constructed, captained by Natarle Badgiruel for Bosque Ohm's faction of the Federation. This forced her into conflict with her former ally Murrue Ramias, whose Archangel had been repaired at that point. Name: Gallop (ギャロップ) Series: Mobile Suit Gundam Captain: Crowley Hamon HP: 3000 Attack: 24 Armor: 2 Defense: 17 Move: 3 Terrain: Earth -Missile (Solid, Ranged) 155 Damage x 5 Hits, 10 Accuracy, 15 Ammo -Anti-Aircraft Guns (Solid, Ranged) 95 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: Zeon's main land battleship, the Gallop was the main base of operations for Ramba Ral. After his death at the hands of Gundam, his lover Hamon attempted to destroy White Base by kamikaze-ing the Gallop on it. Name: Gaw (ガウ) Series: Mobile Suit Gundam Captain: Garma Zabi HP: 4500 Attack: 31 Armor: 3 Defense: 27 Move: 4 Terrain: Earth -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 195 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Anti-Aircraft Guns (Solid, Ranged) 105 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: One of the battleships developed for Zeon's takeover of Earth, the Gaw was a giant bomber plane with space for MS. A team of Gaws captained by Garma Zabi scoured New Yark in search of White Base. Name: Libra (リーブラ) Series: Gundam W HP: 9999 Attack: 40 Armor: 5 Defense: 39 Move: 5 Terrain: Space -Mega Beam Cannon (Beam, Ranged, All, MAP Only) 355 Damage x 5 Hits, 5 Accuracy, 9 Ammo -Stern-Mounted Cannon (Beam, Ranged) 355 Damage x 7 Hits, 10 Accuracy, 9 Ammo -Missile Launcher (Solid, Ranged) 515 Damage x 3 Hits, 0 Accuracy, 12 Ammo -Anti-Aircraft Guns (Solid, Ranged) 225 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: A giant space battleship developed by OZ, Libra was stolen by the rebels calling themselves White Fang. Its main gun has the power to destroy entire fleets in one shot, but was built with a flaw that keeps it from firing consecutively. Name: Lili Marlene (リリ・ナルレーン) Series: Gundam 0083 Captain: Detrov Kosell HP: 4350 Attack: 30 Armor: 3 Defense: 26 Move: 4 Terrain: All-Purpose -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 250 Damage x 5 Hits, 10 Accuracy, 9 Ammo -J-Class Missile (Solid, Ranged) 380 Damage x 5 Hits, 0 Accuracy, 12 Ammo -Anti-Aircraft Guns (Solid, Ranged) 145 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: A member of the Zanzibar II class of battleships, Lili Marlene was the personal battleship of Cima Garahau. Since she usually led her Marines into battle personally, her second-in-command Detrov Kosell usually took over as captain. Name: Magellan (マゼラン) Series: Mobile Suit Gundam HP: 3750 Attack: 27 Armor: 2 Defense: 22 Move: 3 Terrain: Space -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 220 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Missile Launcher (Solid, Ranged) 190 Damage x 5 Hits, 5 Accuracy, 15 Ammo -Anti-Aircraft Guns (Solid, Ranged) 125 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: One of the Federation's space battleships developed before the advent of Mobile Suits. In battle, it carried fighter planes and later GMs and Balls strapped to its hull. Name: Musai (ムサイ) Series: Mobile Suit Gundam HP: 3300 Attack: 25 Armor: 2 Defense: 19 Move: 3 Terrain: Space -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 195 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Missiles (Solid, Ranged) 170 Damage x 5 Hits, 5 Accuracy, 15 Ammo -Large Missile (Solid, Ranged) 305 Damage x 3 Hits, 0 Accuracy, 12 Ammo History: One of Zeon's first and most successful space battleships. It featured a re-entry capsule named Komusai ("little Musai" in Japanese) mounted on the underside. Name: Nehru Argama (ネィル・アーガマ) Series: Gundam ZZ Captain: Bright Noah HP: 5250 Attack: 35 Armor: 4 Defense: 32 Move: 5 Terrain: All-Purpose -Hyper Mega Particle Cannon (Beam, Ranged, All, MAP Only) 300 Damage x 5 Hits, 5 Accuracy, 9 Ammo -Large Mega Particle Cannon (Beam, Ranged, All, MAP Only) 300 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Sub Mega Particle Cannon (Beam, Ranged) 275 Damage x 5 Hits, 15 Accuracy, 18 Ammo -Anti-Aircraft Guns (Solid, Ranged) 185 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: A further refinement of the Argama, the Nehru Argama was given to Bright Noah late in the One Year War. Its weaponry has been greatly upgraded with the addition of a hyper mega-particle cannon on the front. Name: Peacemillion (ピースミリオン) Series: Gundam W Captain: Doctor J, Eiphar Synapse HP: 4950 Attack: 35 Armor: 5 Defense: 30 Move: 5 Terrain: All-Purpose -Beam Cannon (Beam, Ranged) 280 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Anti-Aircraft Lasers (Beam, Ranged) 170 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: Developed by the engineers who built Tallgeese, Peacemillion was hidden on the Moon until such a time as it was needed. Constructed for space exploration rather than combat, it comes up short when stacked against true battleships. Name: Pegasus (ペガサス) Series: Mobile Suit Gundam Captain: Bosque Ohm HP: 4050 Attack: 28 Armor: 3 Defense: 24 Move: 4 Terrain: All-Purpose Mega Particle Cannon (Beam, Ranged, All, MAP Only) 235 Damage x 5 Hits, 10 Accuracy, 8 Ammo Main Cannon (Solid, Ranged) 355 Damage x 3 Hits, 0 Accuracy, 11 Ammo Missile Launcher (Solid, Ranged) 205 Damage x 5 Hits, 5 Accuracy, 14 Ammo Anti-Aircraft Guns (Solid, Ranged) 135 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: A mass-produced version of the White Base, developed by the Federation. Other than its name, it is identical to its predecessor. Name: Rewoola (レウルーラ) Series: Char's Counterattack Captain: Casval Rem Daikun, Eiphar Synapse HP: 5550 Attack: 37 Armor: 5 Defense: 34 Move: 5 Terrain: All-Purpose Large Mega Particle Cannon (Beam, Ranged, All, MAP Only) 315 Damage x 5 Hits, 10 Accuracy, 9 Ammo Mega Particle Cannon (Beam, Ranged) 315 Damage x 5 Hits, 10 Accuracy, 15 Ammo Missile Launcher (Solid, Ranged) 280 Damage x 5 Hits, 5 Accuracy, 15 Ammo Anti-Aircraft Lasers (Beam, Ranged) 195 Damage x 7 Hits, 20 Accuracy, Infinite Ammo Note: After Session 18, you will be given the choice of whether you want Casval/Char to captain the Rewoola (top choice) or if you want him to remain a Mobile Suit pilot and give command over to Synapse (bottom choice). History: The main battleship of Casval Rem Daikun's Neo-Zeon. After realizing that Zeon was his real enemy, he joined forces with the Federation and lent his ship's services to them. Name: Salamis (サラミス) Series: Mobile Suit Gundam Captain: Wolfgang Wakkein HP: 3450 Attack: 26 Armor: 2 Defense: 20 Move: 3 Terrain: Space -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 200 Damage x 5 Hits, 10 Accuracy, 9 Ammo -Missile Launcher (Solid, Ranged) 175 Damage x 5 Hits, 5 Accuracy, 15 Ammo -Anti-Aircraft Guns (Solid, Ranged) 110 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: Another of the Federation's pre-MS space battleships. Like the Musai, it has a re-entry capsule on its underside. Name: Shuttle (シャトル) Series: Misc. Captain: Maureen Kitamura HP: 2700 Attack: 26 Armor: 1 Defense: 21 Move: 4 Terrain: All-Purpose Note: Unlike other battleships, the Shuttle can only carry three units and has no weapons. History: A civilian transport, this ship was never really intended for combat. Hence, it has no weapons and carries less MS than dedicated battleships. Name: White Base (ホワイトベース) Series: Mobile Suit Gundam Captain: Bright Noah HP: 4050 Attack: 28 Armor: 3 Defense: 24 Move: 4 Terrain: All-Purpose Mega Particle Cannon (Beam, Ranged, All, MAP Only) 235 Damage x 5 Hits, 10 Accuracy, 8 Ammo Main Cannon (Solid, Ranged) 355 Damage x 3 Hits, 0 Accuracy, 11 Ammo Missile Launcher (Solid, Ranged) 205 Damage x 5 Hits, 5 Accuracy, 14 Ammo Anti-Aircraft Guns (Solid, Ranged) 135 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: The Federation's first Mobile Suit carrier, most of White Base's crew was killed in Char's attack on Side 7. The crew replaced with civilians, it proceeded on to Jaburo to transfer the battle data from the V Project prototypes. Name: Vesalius (ヴェサリウス) Series: Gundam SEED Captain: Rau Le Creuset HP: 5100 Attack: 36 Armor: 5 Defense: 31 Move: 5 Terrain: All-Purpose -Main Cannon (Beam, Ranged, All, MAP Only) 290 Damage x 5 Hits, 10 Accuracy, 9 Ammo -CIWS (Solid, Ranged) 175 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: The flagship of ZAFT, Vesalius was Rau Le Creuset's personal battleship. Instead of pursuing Archangel down to Earth, he remained in space, planning for his coup. Name: Zanzibar (ザンジバル) Series: Mobile Suit Gundam Captain: Crowley Hamon HP: 4050 Attack: 28 Armor: 2 Defense: 24 Move: 4 Terrain: All-Purpose -Mega Particle Cannon (Beam, Ranged, All, MAP Only) 235 Danage x 5 Hits, 10 Accuracy, 7 Ammo -J-Class Missile (Solid, Ranged) 355 Damage x 5 Hits, 0 Accuracy, 12 Ammo -Anti-Aircraft Guns (Solid, Ranged) 135 Damage x 7 Hits, 20 Accuracy, Infinite Ammo History: A Zeon battleship equally capable of combat in space or in Earth's atmosphere. One such ship carried Ramba Ral to Earth for his assignment to destroy White Base and the Gundam. 4. MUSIC IN THE GAME Certain songs (almost always the appropriate series' opening theme) plays when certain units attack. Here's a listing of as many as I could find. Song: Arashi no Naka de Kagayate Origin: 08th MS Team Opening Attacks That Use It: Ez8/Ez8 Kai's Beam Rifle Ez8 HAC's Salamis Cannon Ez8 HMC's Beam Spraygun II Song: Men of Destiny Origin: 0083: Stardust Memory 2nd Opening Attacks That Use It: GP03 Dendrobium's Charge Song: Zeta Hasshin Origin: Z Gundam insert music (episode 49) Attacks That Use It: Zeta Gundam 's Beam Saber Zeta Gundam 's Crash Song: Silent Voice Origin: Gundam ZZ's 2nd Opening Attacks That Use It: ZZ Gundam/Full Armor ZZ's Hi-Mega Cannon Song: Beyond the Time Origin: Char's Counterattack theme music Attacks That Use It: Nu Gundam 's Fin Funnels Sazabi's Funnels Rewoola's Large Mega Particle Cannon Song: Stand Up to The Victory Origin: V Gundam 1st Opening Attacks That Use It: V-Dash Gundam's Overhang Cannons V2 Gundam's MPR Beam Rifle Song: Moegare Toushi Origin: G-Gundam Shining Finger Theme Attacks That Use It: Shining Gundam/Shining Gundam 's Shining Finger Shining Gundam 's Shining Finger Sword Kowloon Gundam's Jyuuni Ouhouhai Daisharin Kowloon Gundam's Sekiha Tenkyoken Kowloon Gundam's Chokyuu Haoh Den'eidan Song: Just Communication Origin: Gundam W 1st Opening Attacks That Use It: Wing Gundam/Wing Gundam Bird's Buster Rifle Tallgeese's Dobergun Song: Dreams Origin: Gundam X 1st Opening Attacks That Use It: Gundam X's Satellite Cannon Song: Turn A Turn Origin: Turn-A Gundam 1st Opening Attacks That Use It: Turn-A Gundam 's Moonlight Butterfly Song: Anna no Ishho Datta no Ni Origin: Gundam SEED 1st Ending Attacks That Use It: Aile Strike Gundam's Beam Rifle Strike Rogue's Beam Rifle Aegis Gundam's Scylla Cannon Freedom Gundam's Hi-MAT Attack 5. UPGRADE PARTS This section covers the items you use in this game to make new units. In the PlayStation G-Generation games, you could combine two units together and make a new one, such as combining a GM with a Core Fighter to make the Prototype Gundam. In this game, you add parts to units to make them into new units. Here they are... Name: Custom Parts Japanese: カスタムパーツ Picture: A small part being installed in a GM. Units It Upgrades: Dom -> Dom Tropen Gelgoog -> Gelgoog M GM -> GM Command GM Command -> GM Custom Gouf -> Gouf Custom Zaku II F -> Zaku II FZ Zaku II J -> Gouf Z'Gok -> Z'Gok-E Name: Clearance Parts Japanese: クリアランスパーツ Picture: A large part being installed in a GM. Units It Upgrades: Apsaras II -> Apsaras III Bigro -> Val-Walo Dom -> Dom Gross Beil GM Custom -> GM II GP01 Zephyrantes -> Gundam Mk-II Zaku II FZ -> Hizack Name: Upgrade Parts Japanese: アップグリードパーツ Picture: Two parts being installed in a GM. Units It Upgrades: Gaza-D -> Gaza-E GM III -> Jegan Hyaku Shiki -> Hyaku Shiki Kai Rick Dias -> Rick Dias-S Name: Hi-Clearance Parts Japanese: ハイカリアランスパーツ Picture: Three parts being installed in a GM. Units It Upgrades: Gelgoog -> R-Jarja Jegan -> Heavygun MC Gundam -> Gundam NT-1 "Alex" Zaku II FZ -> Geara Doga Zeta Gundam -> ReGZ Name: High Grade Parts Japanese: ハイグリードパーツ Picture: Four parts being installed in a GM. Units It Upgrades: Gundam Mk-V -> Doven Wolf Neue Ziel -> Alpha Azieru Zaku III -> Zaku III Kai Name: Ground Combat Kit Japanese: 陸戦キット Picture: A close-up of some machinery. Units It Upgrades: Zaku II F -> Zaku II J Name: Sniper Rifle Japanese: スナイパーライフル Picture: A sniper rifle with a cable attached to the underside. Units It Upgrades: Gelgoog -> Gelgoog Jaeger Name: Beam Cannon Japanese: ビームキャノン Picture: A beam cannon with a camera scope on top. Units It Upgrades: GM Custom -> GM Cannon II Quebely Mk-II -> Mass Production Quebely V Gundam -> V-Dash Gundam Name: Gundarium Gamma Japanese: ガンダリウムγ Picture: A piece of metal with the Greek letter gamma in the lower right corner. Units It Upgrades: Gaza-C -> Gaza-D Name: I-Field Japanese: Iフィールド Picture: A round I-Field generator, identical to the one on the GP03 Dendrobium. Units It Upgrades: Bigro -> Neue Ziel Name: Movable Frame Japanese: ムーバブルフレーム Picture: A humanoid shape colored red and gray. Units It Upgrades: Dom -> Dreissen GM II -> GM III Gundam -> GP01 Zephyrantes Hizack -> Barzam Methuss -> Hyaku Shiki Zaku II FZ -> Zaku III Name: Variable Frame Japanese: 可oマフレーム Picture: Zeta Gundam transforming into the Waverider. Units It Upgrades: Rick Dias -> Methuss Name: High Mobility Thrusters Japanese: 高機動スラスタ Picture: A set of three thrusters firing (the picture is a little odd, so it might be hard to tell). Units It Upgrades: Dom - Dom Bein Nichts GP01 Zephyrantes -> GP01 Full Vernien Name: Mega Bazooka Launcher Japanese: メガバズーカランチャー Picture: Well...the Mega Bazooka Launcher. It's a big honkin' cannon with a foothold on the underside. Units It Upgrades: Hyaku Shiki -> Hyaku Shiki Mega Bazooka Launcher Name: Hi-Mega Cannon Japanese: ハイメガキャノン Picture: The forehead crest of the Double-Zeta Gundam. Units It Upgrades: Zeta Gundam -> ZZ Gundam Name: Armor Unit Japanese: アーマーユニット Picture: Armor being applied to what looks like the NT-1 Alex. Units It Upgrades: Gundam NT-1 "Alex" -> Full Armor NT-1 "Alex" Hyaku Shiki Kai -> Full Armor Hyaku Shiki Kai ZZ Gundam -> Full Armor ZZ Name: Defensor Unit Japanese: ディフェンサーユニット Picture: The D-Defensor being applied to a Rick Dias. Units It Upgrades: Gundam Mk-II -> Super Gundam Rick Dias-S -> Super Dias Name: Back Weapons System Japanese: BWS Picture: The BWS being applied to the ReGZ. Units It Upgrades: ReGZ -> ReGZ Back Weapons System Name: Armed Base Japanese: アームドベース Picture: The Orchis component of the GP03. Units It Upgrades: GP03 Stamen -> GP03 Dendrobium Name: Vectored Thrusters Japanese: ベクタードスラスタ Picture: A pair of thrusters firing. Units It Upgrades: Ez8 Kai -> Ez8 Kai High Mobility Custom Name: Salamis Cannon Japanese: サラミス砲 Picture: A pair of beam cannons. Units It Upgrades: Ez8 Kai -> Ez8 Kai Heavy Armed Custom Name: Incom Japanese: インコム Picture: A disc connected to a wire. Units It Upgrades: Psyco Gundam -> Gundam Mk-V Zeta Gundam -> Superior Gundam Name: Biosensor Japanese: バイオセンサー Picture: A split image, showing a Mobile Suit on one side and a human on the other. Units It Upgrades: Hyaku Shiki -> Zeta Gundam Name: Psycho Controller Japanese: サイココントローラー Picture: A human head with blue waves radiating off of it. Units It Upgrades: Elmeth -> Quebely Mk-II Geara Doga -> Jagd Doga Name: Psychoframe Japanese: サイコフレーム Picture: A Mobile Suit outlined in blue, with blue sparkles in the background. Units It Upgrades: Jagd Doga -> Sazabi Name: Magnet Coating Japanese: マグネットコーィング Picture: A Mobile Suit colored half-silver and half-gold. Units It Upgrades: Gundam -> MC Gundam Name: Fin Funnel Japanese: フィン・ファネル Picture: A fin funnel from Nu Gundam. Units It Upgrades: ReGZ -> Nu Gundam 6. CLOSING AND ACKNOWLEDGMENTS Special Thanks to: -Yoshiyuki Tomino, creator of Gundam and one of the greatest (if misunderstood) anime directors of all time. -Bandai/Banpresto, who keep on rolling out the hits, with more great games in the Super Robot Wars and G-Generation series. Be sure to check out Encounters in Space! -Edward Elric, NagaharuJin, Nightingale NT and any other intelligent people on the G-Generation Advance board. -Seraphil for helping my pitiful ass with the translation of the more difficult kanji. -RPGZero and the rest of the fun guys at the A&M: Gundam board for keeping my interest alive and well. -Mecha and Animation HQ (www.mahq.net) for technical information and attack names. -Relena989, the love of my life. ^_^ This FAQ is copyright 2003 by Chris "AmuroNT1" Purdy and may only be reproduced with my express permission, and even then only with all the disclaimers and copyright information intact. This FAQ may not be used or distributed for any commercial gain. If you find it on any website other than GameFAQs, please contact me and let me know.