Megaman Battle Network 5 Team of Protoman/Colonel (English Version) Battle Chip Location FAQ v0.7 By TitaniumMegaman (8/8/2005) Megaman Battle Network 5 Team of Protoman/Colonel and all related contents and images are originally copyrighted to Capcom. This FAQ contains spoilers. Read this at your own risk. =============================================================================== Version History =============================================================================== v0.5 (27/6/2005) - FAQ started. Complete all BMD, PMD, GMD, In-battle GMD and Bonus Panel in Liberation Mission. v0.6 (2/7/2005) - Lots of stuff added. Include Item Panel In Liberation Mission, Shops, Trading, Quiz, Mr. Hide & Seek, Number Trader Codes, Extra Folder and Chip Order System. Use Battle Chip Coding System. v0.62 (8/7/2005) - Added Megachip, Gigachip, Darkchip, Secret chip, Frequently Asked Question. v0.7 (8/8/2005) - Added some level 1 virus chips for ToP. =============================================================================== Table of Content =============================================================================== I. Introduction II. BMD/PMD (Blue/Purple Mystery Data) a. Standardchips b. Megachips c. Gigachips d. Darkchips III. GMD (Green Mystery Data) 1. Level 1 GMD 1a. ACDC Area 1b. MainComp, SciLab 1c. Oran Area 1d. DrillComp, Oran Isle 1e. SciLab Area 1f. ShipComp, Queen Bohemia Ship 1g. End Area 1h. GargoyleComp, End City 1i. Undernet Area 1j. FactoryComp, Nebula Darkchip Factory 2. Level 2 GMD 2a. ACDC Area 2b. Oran Area 2c. SciLab Area 2d. End Area 2e. Undernet Area 2f. Nebula Area 3. Level 3 GMD 3a. ACDC Area 3b. Oran Area 3c. SciLab Area 3d. End Area 3e. Undernet Area 3f. Nebula Area IV. In-Battle GMD V. Virus Chip VI. Item Panel In Liberation Mission VII. Bonus Panel In Liberation Mission VIII. Shops IX. Trading X. Quiz XI. Mr. Hide & Seek XII. Number Trader Codes XIII. Extra Folder XIV. Chip Order System XV. Megachip XVI. Gigachip XVII. Darkchip XVIII. Secret chip XIX. Frequently Asked Question XX. Contact XXI. Credits and Legal Information =============================================================================== I. Introduction =============================================================================== Battle chips are the main component in Megaman Battle Network series. They are important in order to delete viruses encountered in the game. Some battle chips with certain code may come in handy in the battle in the game. It is always good to collect lots of battle chips with different codes so that you are able to make a nice folder to inflict decent damage on enemies quickly. ------------------------------------------------------------------------------- Battle Chip Coding System (for this FAQ only): X###Y X - Class of battle chip S - Standardchip M - Megachip G - Gigachip D - Darkchip X - Secret chip ### - ID No. of battle chip in Data Library Y - Chip code Press Ctrl+F and enter "X###Y" of the chip you want to search for. Of course, you can skip the Y part if you just want any code. Search for chip name can also help you. X### Y Chip Name S001 ABC* Cannon S002 DEF HiCannon S003 FGH MegaCannon S004 * AirShot S005 CDE* Vulcan1 S006 ABC Vulcan2 S007 LMN Vulcan3 S008 CDE* Spreader S009 KMS MarkCannon1 S010 DFZ MarkCannon2 S011 ERY MarkCannon3 S012 FPT Pulsar1 S013 EGM Pulsar2 S014 CRS Pulsar3 S015 AEP TankCannon1 S016 BTY TankCannon2 S017 FMR TankCannon3 S018 LMN WideShot1 S019 EFG WideShot2 S020 STU WideShot3 S021 CVZ ElecReel1 S022 BQY ElecReel2 S023 ELR ElecReel3 S024 HIJ CactusBall1 S025 QRS CactusBall2 S026 LMN CactusBall3 S027 ASU* GunDelSol1 S028 GUY GunDelSol2 S029 DMO GunDelSol3 S030 EKW ElemRage S031 BLP* Thunder S032 DLR Tornado S033 NSV Static S034 BGL* MiniBomb S035 EPW EnergyBomb S036 CKZ MegaEnergyBomb S037 CRV* CrackBomb S038 HNP ParalyzeBomb S039 DIO ResetBomb S040 AKP Quake1 S041 BLY Quake2 S042 FHN Quake3 S043 ART* BugBomb S044 CTZ* CannonBall S045 LRZ BlackBomb S046 GMS Geyser S047 HKP LavaSeed S048 DJM* SeaSeed S049 AKQ* IceSeed S050 AMW* GrassSeed S051 CLS Sword S052 KSZ WideSword S053 CMS LongSword S054 ALV WideBlade S055 ELP LongBlade S056 ELR CustomSword S057 BCV VarSword S058 BIR Slasher S059 BFJ* WindRacket S060 ENZ MoonBlade1 S061 GOV MoonBlade2 S062 CLT MoonBlade3 S063 DHS Katana1 S064 BRW Katana2 S065 AJZ Katana3 S066 DEF YoYo S067 AJW DrillArm1 S068 DLS DrillArm2 S069 IPZ DrillArm3 S070 QRS AirHockey S071 CKS Skully1 S072 AHV Skully2 S073 GNU Skully3 S074 BFN AquaWhirl1 S075 AHO AquaWhirl2 S076 DIR AquaWhirl3 S077 CEO AirSpin1 S078 BHW AirSpin2 S079 AGJ AirSpin3 S080 OPQ FireHit1 S081 HIJ FireHit2 S082 EFG FireHit3 S083 AFP HotBody1 S084 CRW HotBody2 S085 JMS HotBody3 S086 DQS SideBubble1 S087 HLW SideBubble2 S088 ENP SideBubble3 S089 AVY* CustomVolt1 S090 CEG CustomVolt2 S091 GMP CustomVolt3 S092 ALV* Boomer S093 AQT Astroid1 S094 EMU Astroid2 S095 CPY Astroid3 S096 GHI SpShake1 S097 BCD SpShake2 S098 STU SpShake3 S099 KOY Voltz1 S100 JUZ Voltz2 S101 AHV Voltz3 S102 FRW WoodNose1 S103 JTZ WoodNose2 S104 ISV WoodNose3 S105 CLR* Lance S106 BEZ WavePit S107 AFH RedWave S108 DNW MudWave S109 BGL RainyDay S110 CMZ Snake S111 EOV Magnum S112 ACF CircleGun S113 HNT TimeBomb1 S114 DHZ TimeBomb2 S115 FHS TimeBomb3 S116 CFS BoyBomb1 S117 HPW BoyBomb2 S118 BQY BoyBomb3 S119 HPT Mine S120 * RockCube S121 * Wind S122 * Fan S123 FPZ* Fanfare S124 BJQ* Discord S125 ALV* Timpani S126 CJN* Silence S127 EKZ RedFruit1 S128 FTW RedFruit2 S129 HOU RedFruit3 S130 OTZ VDoll S131 ADK* Guard1 S132 BLQ* Guard2 S133 CMS* Guard3 S134 BFV CurseShield1 S135 CMR CurseShield2 S136 DOZ CurseShield3 S137 * CrackOut S138 * DoubleCrack S139 * TripleCrack S140 ACL* Recover10 S141 CHL* Recover30 S142 BHO* Recover50 S143 BKO* Recover80 S144 K Recover120 S145 Q Recover150 S146 I Recover200 S147 Y Recover300 S148 * PanelGrab S149 ALS* AreaGrab S150 FNT MetalGel S151 DLR GrabBanish S152 FNP GrabRevenge S153 * PanelReturn S154 MPZ* Geddon1 S155 HTW Geddon2 S156 AOV Geddon3 S157 HQW* SlowGauge S158 HQW* FastGauge S159 * BusterUp S160 ADH* Blinder S161 DQV* NorthWind S162 ANU* HolyPanel S163 * Invisible S164 BLS* Barrier S165 P Barrier100 S166 W Barrier200 S167 Y BubbleWrap S168 EKT* AntiFire S169 DGQ* AntiWater S170 ANY* AntiElec S171 MSZ* AntiWood S172 CFM* AntiDamage S173 DOR AntiSword S174 MTV AntiNavi S175 BJP AntiRecover S176 * CopyDamage S177 BRS* LifeSynchro S178 * Attack+10 S179 * Navi+20 S180 * ColourPoint M001 S SuperVulcan M002 V NeoVariable M003 R Meteors M004 N* NumberBall M005 O Guardian M006 J Jealousy M007 P Poltergeist M008 H* BugFix M009 * FullCustom M010 D LifeAura M011 S Sanctuary M012 * Attack+30 M013 * DoublePoint M014 M Muramasa M015 A Anubis M016 W BlackWing M017 J JusticeOne M018 Z Z Saver M019 R Roll M020 R RollSP M021 R RollDS M022 Protoman B aka Blues B / Colonel C M023 ProtomanSP B aka BluesSP B / ColonelSP C M024 ProtomanDS B aka BluesDS B / ColonelDS C M025 Gyroman G / Shadowman S M026 GyromanSP G / ShadowmanSP S M027 GyromanDS G / ShadowmanDS S M028 Searchman S / Numberman N M029 SearchmanSP S / NumbermanSP N M030 SearchmanDS S / NumbermanDS N M031 Napalmman N / Tomahawkman T M032 NapalmmanSP N / TomahawkmanSP T M033 NapalmmanDS N / TomahawkmanDS T M034 Magnetman M / Knightman K M035 MagnetmanSP M / KnightmanSP K M036 MagnetmanDS M / KnightmanDS K M037 Meddy M / Toadman T M038 MeddySP M / ToadmanSP T M039 MeddyDS M / ToadmanDS T M040 B Blizzardman M041 B BlizzardmanSP M042 B BlizzardmanDS M043 S Shademan M044 S ShademanSP M045 S ShademanDS M046 C Cloudman M047 C CloudmanSP M048 C CloudmanDS M049 C Cosmoman M050 C CosmomanSP M051 C CosmomanDS M052 S Larkman aka Swallowman M053 S LarkmanSP aka SwallowmanSP M054 S LarkmanDS aka SwallowmanDS M055 F Gridman aka Footman M056 F GridmanSP aka FootmanSP M057 F GridmanDS aka FootmanDS M058 D Django M059 D DjangoSP M060 D DjangoDS G001 DeltaRayEdge Z / CrossDivide C G002 BigHook G aka GiantHook G / MeteorKnuckle M G003 Bass F aka Forte F / BassAnother F aka ForteAnother F G004 HolyDream H / OmegaRocket R G005 BugCurse C / BugCharge B G006 DeathPhoenix D / Phoenix P D001 Z DarkSword D002 T DarkTornado D003 R DarkCircle D004 F DarkMeteor D005 M DarkThunder D006 H* DarkRecover D007 E* DarkSonic D008 I* DarkInvisible D009 * DarkPlus D010 W DarkLance D011 D DarkDrillArm D012 T DarkWideShot X001-X018 Same as M022-M039 from opposite version X019 O Otenko X020 G GunDelSolEX =============================================================================== II. BMD/PMD (Blue/Purple Mystery Data) =============================================================================== Blue or Purple Mystery Data (BMD/PMD) is a diamond-shape spinning object around the cyber worlds. It may contain battle chip, zennys, bugfrag or powerups. (something always good) All BMDs/PMDs are just there for you. It won't be replaced after you grab it. You need Unlocker subchip to open PMDs. ---------------- a. Standardchips ---------------- S003F MegaCannon F - FactoryComp 1 BMD S006C Vulcan2 C - Oran 2 BMD S008E Spreader E - MainComp 2 BMD S027A GunDelSol1 A - SquirrelComp 6 BMD S031P Thunder P - MainComp 1 BMD S032R Tornado R - AirFilterComp BMD, Oran Isle S035P EnergyBomb P - Mayl's HP BMD S036C MegaEnergyBomb C - HelmetComp BMD S040A Quake1 A - Oran 1 BMD S044C CannonBall C - Yai's HP PMD S045R BlackBomb R - ACDC 2 PMD S046M Geyser M - SciLab 1 PMD S048* SeaSeed * - TerminalComp BMD, SciLab S050A GrassSeed A - ShipComp 2 BMD S053S LongSword S - DrillComp 4 BMD S057V VarSword V - End 4 PMD S058R Slasher R - GargoyleComp 3 BMD S066F YoYo F - CraneComp BMD, Oran 2 S078B AirSpin2 B - WindGodComp BMD, End City S105C Lance C - WineCaseComp PMD, Queen Bohemia Ship S107A RedWave A - FactoryComp 3 BMD S108D Mudwave D - ExpServComp PMD, Nebula Darkchip Factory S109G RainyDay G - End 3 PMD S110M Snake M - Oran 1 PMD S111V Magnum V - SciLab 4 BMD (NebulaID needed) S120* RockCube * - DrillComp 2 BMD S146I Recover200 I - FactoryComp 4 BMD S147Y Recover300 Y - Nebula 2 BMD S150T MetalGel T - DumplingComp BMD, End City S152N GrabRevenge N - Nebula 4 BMD (Requirement: beat 5 black Heel Navis) S156A Geddon3 A - Nebula 2 PMD S162* HolyPanel * - ElevatorComp BMD, Oran 1 S163* Invisible * - DrillComp 1 BMD S176* CopyDamage * - ACDC 2 BMD ------------ b. Megachips ------------ M002V NeoVariable V - Undernet 2 PMD M008H BugFix H - Dad's Comp PMD M010D LifeAura D - Nebula 6 PMD M013* DoublePoint * - Nebula 4 BMD (Requirement: 30 Program Advances) M018Z Z Saver Z - Nebula 4 BMD (Requirement: 900 max HP without NCPs HP+) M060D DjangoDS D - Nebula 4 BMD (Requirement: 12 Darkchips) ------------ c. Gigachips ------------ G004 HolyDream H - Nebula 4 PMD (Requirement: 60 Megachips) /OmegaRocket R ------------ d. Darkchips ------------ D003R DarkCircle R - ChipMakerComp BMD, Nebula DarkChip Factory D009* DarkPlus * - Undernet 1 BMD (alternate path from End 1)(NebulaID needed) =============================================================================== III. GMD (Green Mystery Data) =============================================================================== Green Mystery Data (GMD) is a green diamond-shape spinning object around the cyber worlds. It may contain battle chip, zennys, bugfrag or even virus. All GMDs will be replaced in that area automatically after Megaman jack out and in again. So, why don't you grab them as if they are free? (they are, no?) Get four same battle chips from GMDs if you want. Notes to get battle chips from GMD around cyber worlds: 1. ITEMS IN GMD ARE RANDOM. It may contain battle chip, zennys, bugfrag or even virus. Just keep jack out and in to get the chip you need. It depends on luck. You may play for long hours but still cannot get any chip desired. Somehow, GMDs are only placed in certain parts in that area. Try to remember possible places where GMDs are. 2. USE AUTORUN NCP OR SNEAKRUN NCP. (Autorun bought from SciLab 3 pink bugfrag trader) (Sneakrun bought from Undernet 2 orange-blue bugfrag trader) These Navi Customizer Programs will cut down a lot of battles you fight while running around the network to search for GMD. Remember NOT to hold B button when using Autorun NCP or else you are still facing the battles at the same rate as you don't equip Autorun. Sneakrun is also nice but useless in Nebula Area. Generally, use SneakRun outside Nebula Area and use Autorun in Nebula Area. Using both at the same time is unnecessary. 3. DO NOT USE MILLIONAIRE NCP. Well, I suppose you need battle chips instead of zennys if you read this FAQ. This Navi Customizer Program will give you a higher probability to get zennys from GMDs you access. You sure don't want this right? 4. USE UNTRAP SUBCHIP. GMDs, especially in certain areas involving Liberation Mission, are more likely to have viruses when you access to GMDs. If you use untrap, you will not enter battle screen if they contain virus. Instead, battle chip, zennys or bugfrag is given to you after the subchip removes the virus. Simply put, untrap saves you time and gives a higher probability for you to get the battle chips. The effect of untrap won't wear off until you jack out. =============================================================================== 1. Level 1 GMD =============================================================================== This section is applicable for those who just start their game until beat the last boss in the end. First Nebula Hole can only be accessible after beating the game to upgrade GMD to Level 2. ------------- 1a. ACDC Area ------------- ACDC 1 GMD S052K WideSword K S034* MiniBomb * S131A Guard1 A S138* DoubleCrack * ACDC 2 GMD S031B Thunder B S164S Barrier S S140* Recover10 * S008D Spreader D ACDC 3 GMD S001C Cannon C S142B Recover50 B S005E Vulcan1 E S035W EnergyBomb W -------------------- 1b. MainComp, SciLab -------------------- MainComp 1 GMD S005D Vulcan1 D S001* Cannon * S052K WideSword Z S141L Recover30 L MainComp 2 GMD S164B Barrier B S035E EnergyBomb E S053C LongSword C S141L Recover30 C ------------- 1c. Oran Area ------------- Oran 1 GMD S009S MarkCannon1 S S008C Spreader C S037R CrackBomb R S092V Boomer V S139* TripleCrack * Oran 2 GMD S053M LongSword M S164* Barrier * S035P EnergyBomb P S139* TripleCrack * S092V Boomer V Oran 3 GMD S143K Recover80 K S089A CustomVolt1 A S077E AirSpin1 E S006B Vulcan2 B ------------------------ 1d. DrillComp, Oran Isle ------------------------ DrillComp 1 GMD S177B LifeSynchro B S053S WideSword S S001B Cannon B S012T Pulsar1 T DrillComp 2 GMD S040K Quake1 K S004* AirShot * S051L Sword L S142H Recover50 H DrillComp 3 GMD S176* CopyDamage * S002F HiCannon F S080O FireHit1 O S131* Guard1 * DrillComp 4 GMD S008* Spreader * S067J DrillArm1 J S005C Vulcan1 C S001A Cannon A --------------- 1e. SciLab Area --------------- SciLab 1 GMD S006A Vulcan2 A S002D HiCannon D S092L Boomer L S141* Recover30 * SciLab 2 GMD S149A AreaGrab A S070Q AirHockey Q S153* PanelReturn * S031* Thunder * SciLab 3 GMD S142* Recover50 * S032D Tornado D S027S GunDelSol1 S S106B WavePit B SciLab 4 GMD S148* PanelGrab * S144K Recover120 K S113N TimeBomb1 N S070R AirHockey R Oran 1-2, SciLab 1-2 Gold Cloud (Cloudman scenario) S031L Thunder L S021Z ElecReel1 Z -------------------------------- 1f. ShipComp, Queen Bohemia Ship -------------------------------- ShipComp 1 GMD S027U GunDelSol1 U S051C Sword C S162A HolyPanel A S018L WideShot1 L ShipComp 2 GMD S120* RockCube * S167Y BubbleWrap Y S089Y CustomVolt1 Y S056L CustomSword L ShipComp 3 GMD S077O AirSpin1 O S070S AirHockey S S143* Recover80 * S149L AreaGrab L ------------ 1g. End Area ------------ End 1 GMD S048D SeaSeed D S006C Vulcan2 C S177* LifeSynchro * S053S LongSword S End 2 GMD S074F AquaWhirl1 F S151L GrabBanish L S144K Recover120 K S066E YoYo E End 3 GMD S092A Boomer A S089V CustomVolt1 V S123Z Fanfare Z S154M Geddon1 M End 4 GMD S144K Recover120 K S160H Blinder H S002E HiCannon E S007M Vulcan3 M End 5 GMD S027* GunDelSol1 * S015E TankCannon1 E S059J WindRacket J S066F YoYo F -------------------------- 1h. GargoyleComp, End City -------------------------- GargoyleComp 1 GMD S056L CustomSword L S143B Recover80 B S007N Vulcan3 N S024J CactusBall1 J GargoyleComp 2 GMD S003H MegaCannon H S050W GrassSeed W S142O Recover50 O S112F CircleGun F GargoyleComp 3 GMD S093A Astroid1 A S044T CannonBall T S160A Blinder A S028U GunDelSol2 U ----------------- 1i. Undernet Area ----------------- Undernet 1 GMD S170A AntiElec A S060E MoonBlade1 E S063H Katana1 H S077C AirSpin1 C Undernet 2 GMD S056R CustomSword R S144K Recover120 K S096H SpShake1 H S167Y BubbleWrap Y Undernet 3 GMD S163* Invisible * S171S AntiWood S S066D YoYo D S106E WavePit E Undernet 4 GMD S154Z Geddon1 Z S119H Mine H S123* Fanfare * S116S BoyBomb1 S ---------------------------------------- 1j. FactoryComp, Nebula Darkchip Factory ---------------------------------------- FactoryComp 1 GMD S162U HolyPanel U S059F WindRacket F S145Q Recover150 Q S048J SeaSeed J FactoryComp 2 GMD S054L WideBlade L S165P Barrier100 P S007L Vulcan3 L S151D GrabBanish D FactoryComp 3 GMD S154P Geddon1 P S071K Skully1 K S112A CircleGun A S028Y GunDelSol2 Y FactoryComp 4 GMD S083A HotBody1 A S161D NorthWind D S036Z MegaEnergyBomb Z S102F WoodNose1 F =============================================================================== 2. Level 2 GMD =============================================================================== Requirement: Beat the game and have 100 Standardchips in Data Library Location: Undernet 2-Nebula 1 You need to open the first Nebula Hole to upgrade to Level 2 GMD. Talk to gold program there and choose the left option. You can close down the hole by talking to the same program. Note that opening Nebula Hole won't affect GMDs in MainComp, DrillComp, ShipComp, GargoyleComp and FactoryComp. ------------- 2a. ACDC Area ------------- ACDC 1 GMD S141H Recover30 H S164L Barrier L S123P Fanfare P S099K Voltz1 K ACDC 2 GMD S008E Spreader E S034G MiniBomb G S032L Tornado L S031P Thunder P ACDC 3 GMD S078H AirSpin2 H S124B Discord B S105L Lance L S145Q Recover150 Q ------------- 2b. Oran Area ------------- Oran 1 GMD S027A GunDelSol1 A S159* BusterUp * S157H SlowGauge H S050M GrassSeed M Oran 2 GMD S127K RedFruit1 K S155H Geddon2 H S058B Slasher B S044Z CannonBall Z Oran 3 GMD S179* Navi+20 * S165P Barrier100 P S177R LifeSynchro R S145Q Recover150 Q --------------- 2c. SciLab Area --------------- SciLab 1 GMD S134V CurseShield1 V S151R GrabBanish R S057C VarSword C S161Q NorthWind Q SciLab 2 GMD S036K MegaEnergyBomb K S003F MegaCannon F S078W AirSpin2 W S049K IceSeed K SciLab 3 GMD S059B WindRacket B S146I Recover200 I S167Y BubbleWrap Y S090C CustomVolt2 C SciLab 4 GMD S111O Magnum O S132B Guard2 B S162* HolyPanel * S166W Barrier200 W ------------ 2d. End Area ------------ End 1 GMD S010F MarkCannon2 F S003G MegaCannon G S155T Geddon2 T S036C MegaEnergyBomb C End 2 GMD S048M SeaSeed M S041L Quake2 L S090E CustomVolt2 E S044* CannonBall * End 3 GMD S107F RedWave F S146I Recover200 I S081I FireHit2 I S055P LongBlade P End 4 GMD S114H TimeBomb2 H S124Q Discord Q S068L DrillArm2 L S050* GrassSeed * End 5 GMD S157Q SlowGauge Q S150F MetalGel F S168E AntiFire E S132* Guard2 * ----------------- 2e. Undernet Area ----------------- Undernet 1 GMD S087W SideBubble2 W S177S LifeSynchro S S056R CustomSword R S105R Lance R Undernet 2 GMD S090G CustomVolt2 G S094M Astroid2 M S154* Geddon1 * S117H BoyBomb2 H Undernet 3 GMD S157W SlowGauge W S175B AntiRecover B S022Q ElecReel2 Q S166W Barrier200 W Undernet 4 GMD S038N ParalyzeBomb N S146I Recover200 I S124J Discord J S016T TankCannon2 T --------------- 2f. Nebula Area --------------- Nebula 1 GMD S047H LavaSeed H S111E Magnum E S055L LongBlade L S166W Barrier200 W Nebula 2 GMD S109B RainyDay B S057B VarSword B S119T Mine T S174M AntiNavi M Nebula 3 GMD S169G AntiWater G S170N AntiElec N S171Z AntiWood Z S168K AntiFire K =============================================================================== 3. Level 3 GMD =============================================================================== Requirement: Have 140 Standardchips in Data Library Location: Nebula 3-Nebula 4 Again, talk to gold program there to open the second Nebula Hole to upgrade Level 2 GMD to Level 3. Note that second Nebula Hole will not affect GMDs in Nebula 1-3. Also take note that opening second Nebula Hole but closing down the first one will cause GMDs drop to Level 1. ------------- 3a. ACDC Area ------------- ACDC 1 GMD S025R CactusBall2 R S121* Wind * S013G Pulsar2 G S066E YoYo E ACDC 2 GMD S043R BugBomb R S122* Fan * S135C CurseShield2 C S125A Timpani A ACDC 3 GMD S061G MoonBlade2 G S165P Barrier100 P S168T AntiFire T S159* BusterUp * ------------- 3b. Oran Area ------------- Oran 1 GMD S084R HotBody2 R S149S AreaGrab S S144K Recover120 K S128T RedFruit2 T Oran 2 GMD S047K LavaSeed K S158W FastGauge W S107A RedWave A S165P Barrier100 P Oran 3 GMD S169Q AntiWater Q S097C SpShake2 C S155W Geddon2 W S091M CustomVolt3 M --------------- 3c. SciLab Area --------------- SciLab 1 GMD S103Z WoodNose2 Z S107H RedWave H S070Q AirHockey Q S145Q Recover150 Q SciLab 2 GMD S174T AntiNavi T S078B AirSpin2 B S072H Skully2 H S100U Voltz2 U SciLab 3 GMD S050A GrassSeed A S075A AquaWhirl2 A S059* WindRacket * S092A Boomer A SciLab 4 GMD S045Z BlackBomb Z S125L Timpani L S170Y AntiElec Y S066D YoYo D ------------ 3d. End Area ------------ End 1 GMD S160D Blinder D S043T BugBomb T S031* Thunder * S011E MarkCannon3 E End 2 GMD S054V WideBlade V S019G WideShot2 G S048* SeaSeed * S058I Slasher I End 3 GMD S146I Recover200 I S069P DrillArm3 P S092L Boomer L S046S Geyser S End 4 GMD S133C Guard3 C S064R Katana2 R S108N MudWave N S158H FastGauge H End 5 GMD S079G AirSpin3 G S171M AntiWood M S172F AntiDamage F S095P Astroid3 P ----------------- 3e. Undernet Area ----------------- Undernet 1 GMD S043A BugBomb A S066F YoYo F S026N CactusBall3 N S033V Static V Undernet 2 GMD S020U WideShot3 U S079J AirSpin3 J S029M GunDelSol3 M S154* Geddon1 * Undernet 3 GMD S109L RainyDay L S030W ElemRage W S032R Tornado R S042H Quake3 H Undernet 4 GMD S173O AntiSword O S108W MudWave W S136Z CurseShield3 Z S150N MetalGel N --------------- 3f. Nebula Area --------------- Nebula 1 GMD S047H LavaSeed H S111E Magnum E S055L LongBlade L S166W Barrier200 W Nebula 2 GMD S109B RainyDay B S057B VarSword B S119T Mine T S174M AntiNavi M Nebula 3 GMD S169G AntiWater G S170N AntiElec N S171Z AntiWood Z S168K AntiFire K Nebula 4 GMD S049* IceSeed * S045L BlackBomb L S046G Geyser G S105* Lance * Nebula 5 GMD S110Z Snake Z S030E ElemRage E S175J AntiRecover J S130O VDoll O Nebula 6 GMD S172C AntiDamage C S091P CustomVolt3 P S108D MudWave D S079A AirSpin3 A =============================================================================== IV. In-Battle GMD =============================================================================== In-battle GMD is the green data on the enemies' side when you fight viruses. Again it appears randomly in the battles. Get those (1 HP) without letting GMD being hit by you or enemies. Way to get battle chips from In-battle GMD: 1. Get into a battle that contains In-battle GMD and win that battle. 2. Use LockEnemy subchip right after that battle. Save. 3. Run in that area to get into another battle. Reload save data if you cannot get the battle chips from In-battle GMD. 4. Keep on battling until you are satisfied or use another LockEnemy subchip if it expire. In-battle GMD is not affected by any Nebula Hole. ---------------------- ACDC 1-3 In-Battle GMD ---------------------- 1000 Zennys 1 Bugfrag ? ? ---------------------- Oran 1-3 In-Battle GMD ---------------------- 1500 Zennys 1 BugFrag S032L Tornado L S070S AirHockey S ------------------------ SciLab 1-4 In-Battle GMD ------------------------ 2000 Zennys 2 BugFrags S055E LongBlade E S054A WideBlade A --------------------- End 1-5 In-Battle GMD --------------------- 2500 Zennys 2 BugFrags S172M AntiDamage M S157* SlowGauge * -------------------------- Undernet 1-4 In-Battle GMD -------------------------- 3000 Zennys 3 BugFrags S029D GunDelSol3 D M011S Sanctuary S ------------------------ Nebula 1-6 In-Battle GMD ------------------------ 3000 Zennys 3 BugFrags M009* FullCustom * S017J JusticeOne J =============================================================================== V. Virus Chip =============================================================================== All these below can be aquired before opening any nebula hole in ToP. Level 2 and Level 3 virus chip will be updated soon. ------------------------------------------------------------------------------- S009K MarkCannon1 K 5-S CanGard ACDC 1/2/3 KitchenComp DogHouseComp Mayl's HP Dex's HP SculptureComp, SciLab TerminalComp, SciLab Dad's Comp MainComp 1 ElevatorComp, Oran 1 CraneComp, Oran 2 AirFilterComp, Oran Isle DrillComp 1/2 ElectronicLockComp, Oran Isle -------------------- S009M MarkCannon1 M 9-S CanGardEX S009K MarkCannon1 K 7-10 CanGardEX FurnaceComp, ACDC 3 SciLab 1/2/3/4 SciLab HP ServerComp, SciLab 4 RadarComp, QB AirConComp, QB ScrewComp, QB EngineComp, QB ShipComp 1/2/3 End 4 OldComp, Higsby's shop Undernet 2 ExpServComp, Nebula HQ ------------------------------------------------------------------------------- S131A Guard1 A 7-S Mettaur S131D Guard1 D 5-7 Mettaur ACDC 1/2/3 KitchenComp DogHouseComp Mayl's HP Yai's HP TreeComp, ACDC Town SculptureComp, SciLab Dad's Comp MainComp 1/2 FurnaceComp, ACDC 3 Oran 1/2 AirFilterComp, Oran Isle DrillComp 1 ElectronicLockComp, Oran Isle -------------------- S131* Guard1 * 9-S MettaurEX S131A Guard1 A 7-10 MettaurEX S131D Guard1 D 5-7 MettaurEX DrillComp 1/2/3/4 SquirrelComp 1-16 Oran 3 SciLab 1/2/3/4 SciLab HP End 1/2/3/4 WineCaseComp, QB ViewComp, QB GargoyleCastle HP Undernet 2 ------------------------------------------------------------------------------- S040A Quake1 A 9-S Powie (rare) S040K Quake1 K 5-S Powie ACDC 2/3 TreeComp, ACDC Town Yai's HP Dex's HP TerminalComp, SciLab MainComp 1/2 AirFilterComp, Oran Isle DrillComp 1/2 Oran 3 NetBattleComp, QB -------------------- S040A Quake1 A 7-S PowieEX End 1/2 ArmorComp HelmetComp KatanaComp GargoyleComp 1/2 ------------------------------------------------------------------------------- S037R CrackBomb R 9-S Bugtank Dad's Comp ACDC 3 FurnaceComp, ACDC 3 (rare) AirFilterComp, Oran Isle Oran 1/2/3 ElevatorComp, Oran 1 CraneComp, Oran 2 DrillComp 3/4 ElectronicLockComp, Oran Isle SciLab 1/2 SciLab HP NetBattleComp, QB -------------------- S037* CrackBomb * 9-S BugtankEX S037C CrackBomb C 7-10 BugtankEX DrillComp 4 SciLab 1/2 SciLab HP WindGodComp, End City VisionBurst, ACDC 3 ------------------------------------------------------------------------------- S080P FireHit1 P 9-S Champy S080Q FireHit1 Q 5-10 Champy MainComp 1/2 FurnaceComp, ACDC 3 Oran 1/2 -------------------- S080O FireHit1 O 9-S ChampyEX S080P FireHit1 P 7-10 ChampyEX FurnaceComp, ACDC 3 SquirrelComp 1-16 SciLab 3/4 NetBattleComp, QB End 4 DumplingComp, End City Undernet 3 PipeComp, Nebula HQ ------------------------------------------------------------------------------- S024I CactusBall1 I 9-S Cactikil S024J CactusBall1 J 5-10 Cactikil MainComp 2 FurnaceComp, ACDC 3 Oran 1/2/3 DrillComp 3/4 ElectronicLockComp, Oran Isle SquirrelComp 1-16 -------------------- S024H CactusBall1 H 9-S CactikilEX S024I CactusBall1 I 7-10 CactikilEX End 1/2/3 WindGodComp, End City VisionBurst, ACDC 3 GargoyleComp 2 VisionBurst, DrillComp 4 ------------------------------------------------------------------------------- S121* Wind * 5-S WindBox ACDC 3 FurnaceComp, ACDC 3 ElevatorComp, Oran 1 CraneComp, Oran 2 AirFilterComp, Oran Isle SquirrelComp 1-16 (rare) Oran 3 SciLab 2/3/4 MessageComp, Nebula HQ ------------------------------------------------------------------------------- S122* Fan * 5-S VacuumFan Oran 2 ElevatorComp, Oran 1 CraneComp, Oran 2 AirFilterComp, Oran Isle SciLab 1 WindGodComp, End City Undernet 3 MessageComp, Nebula HQ FactoryComp 3/4 ------------------------------------------------------------------------------- S067J DrillArm1 J 7-S Drixol DrillComp 1/2/3/4 SquirrelComp 1-16 Oran 3 SciLab 2 NetBattleComp, QB RadarComp, QB AirConComp, QB ScrewComp, QB EngineComp, QB WineCaseComp, QB DumplingComp, End City -------------------- S067A DrillArm1 A 9-S DrixolEX ShipComp 1/2/3 GargoyleComp 2/3 VisionBurst, DrillComp 4 Undernet 1 FactoryComp 3/4 ------------------------------------------------------------------------------- S012P Pulsar1 P 5-S Batty DrillComp 3/4 Oran 3 ServerComp, SciLab 4 End 1/2/3/5 RadarComp, QB AirConComp, QB ScrewComp, QB EngineComp, QB ArmorComp HelmetComp KatanaComp WindGodComp, End City GargoyleCastle HP -------------------- S012F Pulsar1 F 7-S BattyEX S012P Pulsar1 P 5-7 BattyEX GargoyleComp 1 VisionBurst, DrillComp 4 Undernet 1 ChipMakerComp, Nebula HQ FactoryComp 2 ------------------------------------------------------------------------------- S123F Fanfare F 7-S Trumpy S123P Fanfare P 5-7 Trumpy SquirrelComp 1-16 SciLab 3/4 End 1/2/3/4 NetBattleComp, QB ViewComp, QB (common) OldComp, Higsby's shop MessageComp, Nebula HQ ------------------------------------------------------------------------------- S015E TankCannon1 E 5-S Catack SciLab 1/2/3/4 SciLab HP ServerComp, SciLab 4 RadarComp, QB AirConComp, QB ScrewComp, QB EngineComp, QB ShipComp 1/2/3 MessageComp, Nebula HQ VisionBurst, SciLab 3 -------------------- S015A TankCannon1 A 7-S CatackEX ChipMakerComp, Nebula HQ FactoryComp 1/2 ExpServComp, Nebula HQ SoulServerComp, Nebula HQ ------------------------------------------------------------------------------- M055F Gridman F 1-S Gridman OldMine, Oran Isle ------------------------------------------------------------------------------- S113N TimeBomb1 N 7-S Handi SciLab 2/3/4 ViewComp, QB (common) DumplingComp, End City ChipMakerComp, Nebula HQ -------------------- S113H TimeBomb1 H 9-S HandiEX S113N TimeBomb1 N 7-10 HandiEX Undernet 2 FactoryComp 3/4 ------------------------------------------------------------------------------- S093Q Astroid1 Q 9-S MetFire End 1/2/3/4/5 DumplingComp, End City -------------------- S093A Astroid1 A 9-S MetFireEX Undernet 1/4 PipeComp, Nebula HQ FactoryComp 3/4 ------------------------------------------------------------------------------- S074F AquaWhirl1 F 7-S Whirly End 1/2/3/4/5 NetBattleComp, QB WineCaseComp, QB ShipComp 1/2 ArmorComp HelmetComp KatanaComp GargoyleCastle HP -------------------- S074B AquaWhirl1 B 9-S WhirlyEX S074F AquaWhirl1 F 7-10 WhirlyEX Undernet 1 PipeComp, Nebula HQ ------------------------------------------------------------------------------- S124B Discord B 9-S Tuby S124J Discord J 7-10 Tuby WineCaseComp, QB Undernet 2 MessageComp, Nebula HQ FactoryComp 3/4 ------------------------------------------------------------------------------- S086Q SideBubble1 Q 7-S Marina ShipComp 1/2/3 End 3/4 MessageComp, Nebula HQ VisionBurst, SciLab 3 PipeComp, Nebula HQ -------------------- S086D SideBubble1 D 9-S MarinaEX ChipMakerComp, Nebula HQ FactoryComp 3/4 ExpServComp, Nebula HQ SoulServerComp, Nebula HQ ------------------------------------------------------------------------------- S096H SpShake1 H 9-S Shakey S096I SpShake1 I 7-10 Shakey ShipCOmp 2/3 End 4 (rare) OldComp, Higsby's shop VisionBurst, SciLab 3 -------------------- S096G SpShake1 G 9-S ShakeyEX S096H SpShake1 H 7-10 ShakeyEX Undernet 2 FactoryComp 1 ExpServComp, Nebula HQ SoulServerComp, Nebula HQ ------------------------------------------------------------------------------- S116F BoyBomb1 F 7-S BombBoy ShipComp 3 OldComp, Higsby's shop End 5 ChipMakerComp, Nebula HQ -------------------- S116C BoyBomb1 C 7-S BombBoyEX Undernet 3 ChipMakerComp, Nebula HQ FactoryComp 3/4 ------------------------------------------------------------------------------- M052S Larkman S 1-S Larkman Undernet 1 (from End 1) ------------------------------------------------------------------------------- S102R WoodNose1 R 7-S WuNote End 4/5 ArmorComp HelmetComp KatanaComp WindGodComp, End City VisionBurst, ACDC 3 GargoyleComp 3 VisionBurst, DrillComp 4 -------------------- S102F WoodNose1 F 7-S WuNoteEX GargoyleComp 3 VisionBurst, DrillComp 4 Undernet 2/3/4 FactoryComp 2 ------------------------------------------------------------------------------- S060N MoonBlade1 N 7-S NinJoy GargoyleComp 1/2/3 End 5 -------------------- S060E MoonBlade1 E 7-S NinJoyEX GargoyleComp 1/3 FactoryComp 2 ------------------------------------------------------------------------------- S063H Katana1 H 9-S Zomon S063S Katana1 S 5-10 Zomon GargoyleComp 1/2/3 -------------------- S063D Katana1 D 9-S ZomonEX S063H Katana1 H 7-10 ZomonEX GargoyleComp 1 (rare) Undernet 3 FactoryComp 2 ------------------------------------------------------------------------------- S018M WideShot1 M 9-S Lark S018N WideShot1 N 7-10 Lark GaygoyleComp 1/2/3 End 5 -------------------- S018L WideShot1 L 9-S LarkEX S018M WideShot1 M 7-10 LarkEX GargoyleComp 3 Undernet 2/3 PipeComp, Nebula HQ FactoryComp 1 SoulServerComp, Nebula HQ ------------------------------------------------------------------------------- S021V ElecReel1 V 7-S Eleogre GargoyleComp 2/3 VisionBurst, SciLab 3 -------------------- S021C ElecReel1 C 7-S EleogreEX S021V ElecReel1 V 5-7 EleogreEX GargoyleComp 3 Undernet 2/3/4 FactoryComp 1/2 ExpServComp, Nebula HQ SoulServerComp, Nebula HQ ------------------------------------------------------------------------------- S071K Skully1 K 5-S Skarab Undernet 1/2/4 FactoryComp 4 -------------------- S071C Skully1 C 7-S SkarabEX Undernet 4 FactoryComp 3/4 ------------------------------------------------------------------------------- S083F HotBody1 F 7-S Draggin Undernet 3/4 PipeComp, Nebula HQ FactoryComp 2 -------------------- S083A HotBody1 A 8-S DragginEX Undernet 4 ------------------------------------------------------------------------------- S099K Voltz1 K 9-S Flashy S099O Voltz1 O 7-10 Flashy FactoryComp 1/3/4 SoulServerComp, Nebula HQ -------------------- S099Y Voltz1 Y 9-S FlashyEX S099K Voltz1 K 7-10 FlashyEX SoulServerComp, Nebula HQ ------------------------------------------------------------------------------- S134F CurseShield1 F 7-S Dominerd FactoryComp 1/2 -------------------- S134B CurseShield1 B 7-S DominerdEX SoulServerComp, Nebula HQ ------------------------------------------------------------------------------- S127K RedFruit1 K 9-S Appley FactoryComp 2/3 -------------------- S127E RedFruit1 E 9-S AppleyEX FactoryComp 4 ------------------------------------------------------------------------------- =============================================================================== VI. Item Panel In Liberation Mission =============================================================================== Item Panel is a dark panel with green square on it, found in Liberation Mission . It may contain battle chip, Zennys, bugfrag or trap like reducing your Navi's HP and miss the turn on next phase. They are located in the same place during the Liberation Mission. You can keep on collecting those chips by repeating the same Liberation Mission. You can, of course, press Enter to retreat from mission once you get the chip. You still keep the chips in the pack you have got so far. -------------------- #1 ACDC 3 Item Panel -------------------- S159* BusterUp * - 2 panels away from second Black Hole (the one comes first) -------------------- #2 Oran 3 Item Panel -------------------- S002D HiCannon D - Just around the first Bonus Panel S070R AirHockey R - Right dead end with 2 Dark panels near first Black Hole ---------------------- #3 SciLab 3 Item Panel ---------------------- S038H ParalyzeBomb H - Left dead end right after first Black Hole ------------------- #4 End 2 Item Panel ------------------- S075O AquaWhirl2 O - 2 panels away from first Black Hole ------------------- #5 End 5 Item Panel ------------------- S010D MarkCannon2 D - First right panel in a row of three at left dead end area S132B Guard2 B - 2 panels behind first Bonus Panel (Just liberate Black Hole) S168K AntiFire K - 2 panels away from first Bonus Panel and first Black Hole ------------------------ #6 Undernet 4 Item Panel ------------------------ S097C SpShake2 C - right panel around 2nd Black Hole (Just liberate Black Hole) S170N AntiElec N - left panel around 2nd Black Hole (Just liberate Black Hole) ---------------------- #7 Nebula 1 Item Panel ---------------------- S094E Astroid2 E - 2 panels away from first Black Hole (the one comes first) S090E CustomVolt2 E - Right center panel in 2x3 Item Panels after first Hole S058I Slasher I - 4 panels to the left of second Black Hole S085J HotBody3 J - 2 panels to the right of Black Hole in upper-left area ---------------------- #8 Nebula 3 Item Panel ---------------------- S039I ResetBomb I - Leftmost panel right after first Black Hole ---------------------- #9 Nebula 5 Item Panel ---------------------- S065Z Katana3 Z - Nearest left panel from starting point S171M AntiWood M - Almost totally surrounded by #3 Barriers in upper-right area =============================================================================== VII. Bonus Panel In Liberation Mission =============================================================================== Bonus Panel in Liberation Mission will give you battle chips if you press A button at the right time. (Anyone remember Jackpot?) Bonus Panel may contain HPRecover, BattleChip, OrderPoint, MajorHit or OnePhaseInvinciblity. After getting the chips needed, you can choose to retreat from mission. You still keep the chips in the pack you have gotten so far. When a mission is started, only a single chip will be randomly set into all Bonus Panels in that mission. If you luckily get a chip you want from a Bonus Panel, you can obtain that same chip from other Bonus Panels too in the same Liberation Mission (don't retreat) , as long as you can get to another Bonus Panel. But if you check a Bonus Panel and it contains your non-favourite chip, you have to retreat and start the same mission again. Way to get battle chips from Bonus Panel in Liberation Mission: 1. Start a Liberation Mission. Before liberating a Bonus Panel, save the game by using ability of Protoman/Colonel or Meddy/ToadMan. 2. Liberate Bonus Panel (no battle) and hit A button trying to get battle chip. If you fail, reload save data and try again. 3. After you get battle chips of/out of your choice, press Enter and retreat from the mission. Save. 4. Repeat procedures above until you are done. You can use the ability of Gyroman/Shadowman when you if him in your team. Save the game and go straight to Bonus Panel over dark panels with that Navi and liberate it. For ToB player, let Gyroman BombLiberates (use 1 Order Point) the dark panel next to Bonus Panel far away from the starting point (if possible). Then let other teammates rest on their turn without doing anything. Once on the second phase, save and let Gyroman do it. Bonus Panel in Liberation Mission is not affected by any Nebula Hole. --------------------- #1 ACDC 3 Bonus Panel --------------------- S092V Boomer V S027A GunDelSol1 A S032D Tornado D S154P Geddon1 P --------------------- #2 Oran 3 Bonus Panel --------------------- S113T TimeBomb1 T S041B Quake2 B S110Z Snake Z S179* Navi+20 * ----------------------- #3 SciLab 3 Bonus Panel ----------------------- S036K MegaEnergyBomb K S054A WideBlade A S081I FireHit2 I S013G Pulsar2 G -------------------- #4 End 2 Bonus Panel -------------------- S046G Geyser G S059F WindRacket F S025Q CactusBall2 Q S066E YoYo E -------------------- #5 End 5 Bonus Panel -------------------- S055P LongBlade P S068L DrillArm2 L S119H Mine H S106E WavePit E ------------------------- #6 Undernet 4 Bonus Panel ------------------------- S105* Lance * S175P AntiRecover P S030K ElemRage K S156O Geddon3 O ----------------------- #7 Nebula 1 Bonus Panel ----------------------- S118B BoyBomb3 B S147Y Recover300 Y S108W MudWave W S174T AntiNavi T ----------------------- #8 Nebula 3 Bonus Panel ----------------------- S079G AirSpin3 G S115S TimeBomb3 S S062L MoonBlade3 L S101A Voltz3 A ----------------------- #9 Nebula 5 Bonus Panel ----------------------- M001S SuperVulcan S S091P CustomVolt3 P M002V NeoVariable V S130O VDoll O =============================================================================== VIII. Shops =============================================================================== ------------------------ Higsby's Shop, ACDC Town ------------------------ Normal Stock S066D Yoyo D S160D Blinder D S049A IceSeed A S028G GunDelSol2 G M001S SuperVulcan S S158Q FastGauge Q S030K ElemRage K G005 DeathPhoenix D / Phoenix P Bargain Bin S034* MiniBomb * S005* Vulcan1 * S164* Barrier * S031* Thunder * S180* ColourPoint * S092* Boomer * Showcase S167Y BubbleWrap Y M058D Django D M004N NumberBall N --------- Netdealer --------- ACDC 2 S005C Vulcan1 C S008* Spreader * S002E HiCannon E S053C LongSword C S056E CustomSword E Oran 1 S077E AirSpin1 E S143* Recover80 * S112C CircleGun C S119P Mine P M005O Guardian O End 1 S007L Vulcan3 L S003G MegaCannon G S165P Barrier100 P S054V WideBlade V M006J Jealousy J Undernet 3 S161V NorthWind V S055L LongBlade L S155W Geddon2 W M003R Meteors R Nebula 2 S043R BugBomb R S033N Static N S130Z VDoll Z M016W BlackWing W -------------- BugFrag Trader -------------- SciLab 3 S059B WindRacket B S047P LavaSeed P M007P Poltergeist P Undernet 2 S169D AntiWater D M012* Attack+30 * G005 BugCurse C / BugCharge B =============================================================================== IV. Trading =============================================================================== (This section is none of my work. It's from the message posted by zidanet_129 on GameFAQs message board) You must follow the order so that the next character or Navi appear in their place. A --> B means give A and get B. There are 2 more tradings for NCP SoulCleaner and NCP Antidamage. Refer to NaviCust FAQ made by zidanet_129. ------------------------------------------------ Queen Bohemia Ship at Dock (SciLab) - Real World ------------------------------------------------ Bridge (captain's room) Young boy - SlowGauge * --> S161* NorthWind * Note : SlowGauge * can be obtained from In-Battle GMD in End 1-5 ------------------------------------------------- Queen Bohemia Ship at Dock (SciLab) - Cyber World ------------------------------------------------- WineCaseComp (jack into the wine glass on long table with food samples) Pink Navi - NorthWind * --> S152F GrabRevenge F ---------------------- Oran Isle - Real World ---------------------- Oran Isle Man (a guy standing at where Lan sit and fishing before) - GrabRevenge F --> S130T VDoll T ------------------------------------------ Squirrel Statue in ACDC Town - Cyber World ------------------------------------------ SquirrelComp 6 Green Navi - VDoll T --> S172* Antidamage * --------------------- End City - Real World --------------------- Mum Room (first room in Gargoyle Castle) Lady - Antidamage * --> D008I DarkInvisible I =============================================================================== X. Quiz =============================================================================== There is one more Quiz King in OldMine, Oran Isle who give you NCP Chivalry after quiz. -------- Mr. Quiz -------- - a kid standing beside vending machine at SciLab Lobby (after Liberation Mission against Shademan in Oran 3) - Prize - D005M DarkThunder M #01 What was dropped from the car around the curve? Luggage --> Speed Its driver #02 It grinds down hills yet remains unseen. --> Time A volcano A river #03 How many steel drums are outside the OldMine on Oran Isle? 6 8 --> 10 #04 What is the combined Attack of Cannon + MiniBomb + WideSword? 150 --> 170 230 #05 This sport is a bit scary because people hit, throw and steal. Soccer --> Baseball Croquet ----------- Quiz Master ----------- - a lady standing at dock, SciLab (after Liberation Mission against Cloudman in SciLab 3) - Prize - D010W DarkLance W #01 In boxing, attacks like a ChampyEX's are called what? --> A one-two punch Man-to-man defense A counter punch #02 The total Attack of a ChampyEX's right and left punches is...? 50 --> 60 70 #03 What is the opposite of sweet? Sour --> Spicy Bitter #04 The vending machine outside SciLab only sells what? --> Energy drinks Soda pop Coffee #05 ...La la la la! How many times did I just say "la"? 3 --> 4 5 #06 In which area do Handi appear? SciLab1 --> SciLab2 Oran Area2 #07 ..La la la, la la la, la la la. Just kidding. What question is this? --> #7 #8 #9 #08 You can jack into which sculpture outside of SciLab? The left one The middle one --> The right one #09 What does the sculpture portray? A man --> A BattleChip A PC #10 Influenza is caused by what? A germ A bacterium --> A virus =============================================================================== XI. Mr. Hide & Seek =============================================================================== -------------------------- Dock (SciLab) - Real World -------------------------- After Megaman is kidnapped and your Navi is replaced by Protoman/Colonel, talk to a kid hiding at the top near the ship (after Liberation Mission against Cloudman in Scilab 3). Choose the first option to play this minigame. Your quest is to find him 5 times in the real/cyber world by pressing A. Everytime you succeed to find him, a hint or tip will be given to the next location where he hide. The reward is a battle chip S172* Antidamage *. Hint: I'll be in one of the ACDC Areas. -------------------------- 1. ACDC Town - Cyber World -------------------------- ACDC 3 Green program (near teleport portal to FurnaceComp) Hint: Next, I'll be hiding in 1 of the 3 chips. ----------------------- 2. SciLab - Cyber World ----------------------- SculptureComp (third battle-chip-like statue before the entrance to SciLab) Orange-blue Navi Hint: The hint is "drill." D r i l l! -------------------------- 3. Oran Isle - Cyber World -------------------------- DrillComp 3 Purple Heel Navi Hint: Round 4's in a warm part of Cyberspace. When I said warm, what did it make you think about? A stove, an oven, or maybe a......Whoops, I almost gave it away. -------------------------- 4. ACDC Town - Cyber World -------------------------- FurnaceComp (turn on the system at the right corner in Yai's room to activate the teleport portal in ACDC 3) Black girl Navi Hint: My next hiding place will be somewhere in the real world. No hints this time! ------------------------- 5. Oran Isle - Real World ------------------------- OldMine 3 (a mettaur hat can be seen between the rocks) Kid - Antidamage * =============================================================================== XII. Number Trader Codes =============================================================================== (This is none of my work. It's taken from "Cheat Codes & Secrets" tab on GameFAQs.com) S029O GunDelSol3 O 35321321 S033S Static S 48958798 S091G CustomVolt3 G 07765623 S147Y Recover300 Y 18746897 S152P GrabRevenge P 68942679 S156V Geddon3 V 52052687 S158* FastGauge * 83143652 S168* AntiFire * 73877466 S169* AntiWater * 25465278 S170* AntiElec * 35607360 S171* AntiWood * 10133670 S173R AntiSword R 10386794 S174V AntiNavi V 05068930 S175P AntiRecover P 44213168 M008* BugFix * 50364410 M059D DjangoSP D 91098051 D008* DarkInvisible * 68799876 =============================================================================== XIII. Extra Folder =============================================================================== Folder1 is used in the beginning of the game while Folder2 will be given through the storyline. Both of these folders can be edited. You can take out or put in any chip you wish. Note that Folder1 and Folder2 is not extra folder. Since Extra folder cannot be edited, it is only useful for completing Data Library such as Standardchip, Megachip and Program Advance. I include Program Advance available in each folder here. ------- Folder1 ------- ACDC Town - Real World Lan's house Default folder in the beginning Battle Chips: S001A Cannon A x2 S001B Cannon B x2 S004* AirShot * x3 S005D Vulcan1 D x3 S034B MiniBomb B x2 S034L MiniBomb L x2 S051S Sword S x4 S052S WideSword S x2 S159* BusterUp * S137* CrackOut * x2 S140A Recover10 A x2 S140L Recover10 L x2 S149S AreaGrab S S178* Attack+10 * x2 Program Advances available: None ------- Folder2 ------- SciLab - Real World Mission Control Received through storyline from Chaud / Baryl (after Liberation Mission against Dark Megaman in End 2) Battle Chips: S001A Cannon A S001B Cannon B S001C Cannon C S001* Cannon * S002D HiCannon D x3 S006A Vulcan2 A x3 S035E EnergyBomb E x4 S051S Sword S x3 S052S WideSword S x2 S053S LongSword S S159* BusterUp * S138* DoubleCrack * x2 S142B Recover50 B x4 S149S AreaGrab S S178* Attack+10 * x2 Program Advances available: # 1 GigaCannon1 (Cannon A-B-C) #20 LifeSword (Sword-WideSword-LongSword S) ----------- BonusFolder ----------- KitchenComp, ACDC 2 Orange-blue Navi (after Liberation Mission against Shademan in Oran 3) Note: BonusFolder is first given along with NaviCust in Oran Isle in storyline. Battle Chips: S001A Cannon A x2 S001B Cannon B x2 S004* AirShot * x4 S005D Vulcan1 D x4 S034L MiniBomb L x4 S051S Sword S x4 S052S WideSword S x2 S137* CrackOut * x3 S140A Recover10 A x3 S178* Attack+10 * x2 Program Advances available: None ------- XFolder ------- End City - Real World Lily Room (the room with hologram of armored samurai in Gargoyle Castle) Purple lady (late in the game) Battle Chips: S002D HiCannon D x2 S002E HiCannon E S002F HiCannon F S004* AirShot * x2 S006A Vulcan2 A S006B Vulcan2 B S006C Vulcan2 C S008C Spreader C S008D Spreader D S008E Spreader E S009S MarkCannon1 S x3 S012F Pulsar1 F x3 S018L WideShot1 L S018M WideShot1 M S018N WideShot1 N S024H CactusBall1 H S024I CactusBall1 I S024J CactusBall1 J S089A CustomVolt1 A x3 M001S SuperVulcan S M005O Guardian O M019R Roll R Program Advances available: # 2 GigaCannon2 (HiCannon D-E-F) # 5 InfiniteVulcan2 (Vulcan2 A-B-C) #10 SuperSpreader1 (WideShot1 L-M-N) #16 CactusDance1 (CactusBall1 H-I-J) #19 HyperBurst (Spreader C-D-E) -------- MrFolder -------- SciLab - Real World Operation Room (the room before SciLab HP) Man (a guy standing at left corner) (late in the game) Battle Chips: S003F MegaCannon F x2 S003G MegaCannon G S003H MegaCannon H S015E TankCannon1 E x3 S031* Thunder * x2 S050* GrassSeed * S049* IceSeed * S048* SeaSeed * S060E MoonBlade1 E x3 S066D YoYo D S066E YoYo E S066F YoYo F S083F HotBody1 F x3 S090G CustomVolt2 G x3 S105C Lance C S123* Fanfare * S160* Blinder * M001S SuperVulcan S M003R Meteors R M004N NumberBall N Program Advances available: # 3 GigaCannon3 (MegaCannon F-G-H) #21 GreatYoYo (YoYo D-E-F) --------- BadFolder --------- Oran 3 Purple Heel Navi (after beating the game) Battle Chips: S012P Pulsar1 P x4 S033N Static N x3 S043T BugBomb T x3 S060N MoonBlade1 N x4 S067J DrillArm1 J x3 S163* Invisible * x2 S130Z VDoll Z S172M AntiDamage M S173R AntiSword R S174T AntiNavi T S175J AntiRecover J M042B BlizzardmanDS B M045S ShademanDS S M048C CloudmanDS C D001Z DarkSword Z D005M DarkThunder M D008I DarkInvisible I Program Advances available: None =============================================================================== XIV. Chip Order System =============================================================================== Chip Order System is available after you can enter Gargoyle Castle in End City. Talk to Higsby's salesgirl in the shop, ACDC Town and choose the second option. Chips in your Data Library (except Gigachips and DarkChips) will be on sale but only with certain code. You must acquire chip data before the chip in Chip Order System shows up. Either get the chip with any code or trade library with friends through linking. Then, come to the shop and order it. For every chip, you can only order one battle chip. S001A Cannon A S002D HiCannon D S003F MegaCannon F S004* AirShot * S005C Vulcan1 C S006A Vulcan2 A S007L Vulcan3 L S008D Spreader D S009S MarkCannon1 S S010F MarkCannon2 F S011E MarkCannon3 E S012P Pulsar1 P S013G Pulsar2 G S014S Pulsar3 S S015P TankCannon1 P S016Y TankCannon2 Y S017M TankCannon3 M S018M WideShot1 M S019F WideShot2 F S020T WideShot3 T S021V ElecReel1 V S022Q ElecReel2 Q S023L ElecReel3 L S024I CactusBall1 I S025R CactusBall2 R S026M CactusBall3 M S027A GunDelSol1 A S028G GunDelSol2 G S029D GunDelSol3 D S030E ElemRage E S031P Thunder P S032R Tornado R S033N Static N S034B MiniBomb B S035E EnergyBomb E S036C MegaEnergyBomb C S037V CrackBomb V S038P ParalyzeBomb P S039O ResetBomb O S040K Quake1 K S041L Quake2 L S042H Quake3 H S043T BugBomb T S044T CannonBall T S045Z BlackBomb Z S046M Geyser M S047K LavaSeed K S048D SeaSeed D S049A IceSeed A S050W GrassSeed W S051S Sword S S052S WideSword S S053S LongSword S S054L WideBlade L S055L LongBlade L S056L CustomSword L S057C VarSword C S058I Slasher I S059J WindRacket J S060E MoonBlade1 E S061G MoonBlade2 G S062C MoonBlade3 C S063H Katana1 H S064W Katana2 W S065Z Katana3 Z S066E YoYo E S067W DrillArm1 W S068S DrillArm2 S S069Z DrillArm3 Z S070R AirHockey R S071C Skully1 C S072A Skully2 A S073N Skully3 N S074B AquaWhirl1 B S075A AquaWhirl2 A S076D AquaWhirl3 D S077O AirSpin1 O S078W AirSpin2 W S079J AirSpin3 J S080P FireHit1 P S081I FireHit2 I S082F FireHit3 F S083F HotBody1 F S084R HotBody2 R S085M HotBody3 M S086S SideBubble1 S S087W SideBubble2 W S088P SideBubble3 P S089V CustomVolt1 V S090E CustomVolt2 E S091M CustomVolt3 M S092V Boomer V S093A Astroid1 A S094E Astroid2 E S095Y Astroid3 Y S096H SpShake1 H S097C SpShake2 C S098T SpShake3 T S099Y Voltz1 Y S100J Voltz2 J S101V Voltz3 V S102F WoodNose1 F S103J WoodNose2 J S104I WoodNose3 I S105L Lance L S106B WavePit B S107A RedWave A S108D MudWave D S109G RainyDay G S110M Snake M S111V Magnum V S112A CircleGun A S113N TimeBomb1 N S114D TimeBomb2 D S115H TimeBomb3 H S116C BoyBomb1 C S117H BoyBomb2 H S118B BoyBomb3 B S119P Mine P S120* RockCube * S121* Wind * S122* Fan * S123F Fanfare F S124B Discord B S125L Timpani L S126C Silence C S127Z RedFruit1 Z S128W RedFruit2 W S129U RedFruit3 U S130Z VDoll Z S131A Guard1 A S132B Guard2 B S133C Guard3 C S134B CurseShield1 B S135M CurseShield2 M S136D CurseShield3 D S137* CrackOut * S138* DoubleCrack * S139* TripleCrack * S140C Recover10 C S141C Recover30 C S142B Recover50 B S143B Recover80 B S144K Recover120 K S145Q Recover150 Q S146I Recover200 I S147Y Recover300 Y S148* PanelGrab * S149S AreaGrab S S150T MetalGel T S151L GrabBanish L S152N GrabRevenge N S153* PanelReturn * S154P Geddon1 P S155W Geddon2 W S156V Geddon3 V S157Q SlowGauge Q S158Q FastGauge Q S159* BusterUp * S160D Blinder D S161Q NorthWind Q S162A HolyPanel A S163* Invisible * S164L Barrier L S165P Barrier100 P S166W Barrier200 W S167Y BubbleWrap Y S168K AntiFire K S169D AntiWater D S170A AntiElec A S171M AntiWood M S172C AntiDamage C S173R AntiSword R S174T AntiNavi T S175B AntiRecover B S176* CopyDamage * S177B LifeSynchro B S178* Attack+10 * S179* Navi+20 * S180* ColourPoint * M001S SuperVulcan S M002V NeoVariable V M003R Meteors R M004N NumberBall N M005O Guardian O M006J Jealousy J M007P Poltergeist P M008H BugFix H M009* FullCustom * M010D LifeAura D M011S Sanctuary S M012* Attack+30 * M013* DoublePoint * M014M Muramasa M M015A Anubis A M016W BlackWing W M017J JusticeOne J M018Z Z Saver Z M019R Roll R M020R RollSP R M021R RollDS R M022 Protoman B aka Blues B / Colonel C M023 ProtomanSP B aka BluesSP B / ColonelSP C M024 ProtomanDS B aka BluesDS B / ColonelDS C M025 Gyroman G / Shadowman S M026 GyromanSP G / ShadowmanSP S M027 GyromanDS G / ShadowmanDS S M028 Searchman S / Numberman N M029 SearchmanSP S / NumbermanSP N M030 SearchmanDS S / NumbermanDS N M031 Napalmman N / Tomahawkman T M032 NapalmmanSP N / TomahawkmanSP T M033 NapalmmanDS N / TomahawkmanDS T M034 Magnetman M / Knightman K M035 MagnetmanSP M / KnightmanSP K M036 MagnetmanDS M / KnightmanDS K M037 Meddy M / Toadman T M038 MeddySP M / ToadmanSP T M039 MeddyDS M / ToadmanDS T M040B Blizzardman B M041B BlizzardmanSP B M042B BlizzardmanDS B M043S Shademan S M044S ShademanSP S M045S ShademanDS S M046C Cloudman C M047C CloudmanSP C M048C CloudmanDS C M049C Cosmoman C M050C CosmomanSP C M051C CosmomanDS C M052S Larkman S aka Swallowman S M053S LarkmanSP S aka SwallowmanSP S M054S LarkmanDS S aka SwallowmanDS S M055F Gridman F aka Footman F M056F GridmanSP F aka FootmanSP F M057F GridmanDS F aka FootmanDS F M058D Django D M059D DjangoSP D M060D DjangoDS D X001-X018 Same as M022-M039 from opposite version X019O Otenko O X020G GunDelSolEX G =============================================================================== XV. Megachip =============================================================================== # means Liberation Mission M001S SuperVulcan S - Buy from Higsby's normal stock for 9800 zennys - Random Bonus Panel in #9 Nebula 5 - XFolder - MrFolder - Higsby's Chip Order System ------------------------------------------------------------------------------- M002V NeoVariable V - Undernet 2 PMD - Random Bonus Panel in #9 Nebula 5 - Higsby's Chip Order System ------------------------------------------------------------------------------- M003R Meteors R - Buy from Undernet 3 Netdealer for 16000 zennys - MrFolder - Higsby's Chip Order System ------------------------------------------------------------------------------- M004N NumberBall N - Buy from Higsby's showcase for 9500 zennys - MrFolder - Higsby's Chip Order System M004* NumberBall * - ? ------------------------------------------------------------------------------- M005O Guardian O - Buy from Oran 1 Netdealer for 10500 zennys - XFolder - Higsby's Chip Order System ------------------------------------------------------------------------------- M006J Jealousy J - Buy from End 1 Netdealer for 12000 zennys - Higsby's Chip Order System ------------------------------------------------------------------------------- M007P Poltergeist P - Buy from SciLab 3 BugFrag Trader for 60 bugfrags - Higsby's Chip Order System ------------------------------------------------------------------------------- M008H BugFix H - Dad's Comp PMD, SciLab - Higsby's Chip Order System M008* BugFix * - Number trader code 50364410 ------------------------------------------------------------------------------- M009* FullCustom * - Liberate #4 End 2 in <8 phases - Random In-battle GMD in Nebula 1-6 - Higsby's Chip Order System ------------------------------------------------------------------------------- M010D LifeAura D - Nebula 6 PMD, through teleport portal at the right hidden path - Higsby's Chip Order System ------------------------------------------------------------------------------- M011S Sanctuary S - Random In-battle GMD in Undernet 1-4 - Higsby's Chip Order System ------------------------------------------------------------------------------- M012* Attack+30 * - Buy from Undernet 2 BugFrag Trader for 50 bugfrags - Higsby's Chip Order System ------------------------------------------------------------------------------- M013* DoublePoint * - Nebula 4 BMD (Purple gate - 30 Program Advances) - Higsby's Chip Order System ------------------------------------------------------------------------------- M014M Muramasa M - Liberate #8 Nebula 3 in <12 phases - Higsby's Chip Order System ------------------------------------------------------------------------------- M015A Anubis A - Liberate #9 Nebula 5 in <14 phases - Higsby's Chip Order System ------------------------------------------------------------------------------- M016W BlackWing W - Liberate #7 Nebula 1 in <10 phases - Buy from Nebula 2 Netdealer for 28000 zennys - Higsby's Chip Order System ------------------------------------------------------------------------------- M017J JusticeOne J - Liberate #7 Nebula 1 for the first time - Random In-battle GMD in Nebula 1-6 - Higsby's Chip Order System ------------------------------------------------------------------------------- M018Z Z Saver Z - Liberate #6 Undernet 4 in <8 phases - Nebula 4 BMD (Purple gate - 900+ max HP without NCP) - Higsby's Chip Order System ------------------------------------------------------------------------------- M019R Roll R - Given by Mayl at metroline in storyline - XFolder - Higsby's Chip Order System ------------------------------------------------------------------------------- M020R RollSP R - Read e-mail from Mayl in storyline - Higsby's Chip Order System ------------------------------------------------------------------------------- M021R RollDS R - Buy from Undernet 2 purple Heel Navi for 3000 zennys - Higsby's Chip Order System Next update... =============================================================================== XVI. Gigachip =============================================================================== G001 DeltaRayEdge Z / CrossDivide C - Given by Chaud / Baryl at Nebula Darkchip Factory in storyline ------------------------------------------------------------------------------- G002 BigHook G aka GiantHook G / MeteorKnuckle M - Beat Lord of Chaos Nebula Gray in Nebula 6 First, beat 6 of V2 Megaman teammates in certain dead end. Then you must randomly encounter and S-rank all 6 SP/V3 Navis of Megaman teammates. Go to Nebula 6 and unlock 6 purple gates to fight DS Navis of Megaman teammates. Only after that you can unlock red firewall in the middle. Walk up the slope for the first time and Lord of Chaos will automatically appear in Nebula Gray form. After battle, the chip will drop down to you from sky. ------------------------------------------------------------------------------- G003 Bass F aka Forte F / BassAnother F aka ForteAnother F - Beat Lord of Chaos Bass in Nebula 6 You must beat Lord of Chaos Nebula Gray in Nebula 6 first (above). Jack out and in again to Nebula 6. Delete 6 DS navis again with each deletion time: (suppose you open Custom Screen immediately when full) <3 turn - fight Megaman DS - get nothing 3-5 turn - fight Bass - get Bass F / BassAnother F >5 turn - fight Nebula Gray - get nothing This is only ROUGHLY estimated. It depends on TOTAL time taken. If you don't fight Lord of Chaos in the form of your choice, repeat the process again by re-jacking in. ------------------------------------------------------------------------------- G004 HolyDream H / OmegaRocket R - Nebula 4 PMD (Purple gate - 60 Megachip) ------------------------------------------------------------------------------- G005 BugCurse C / BugCharge B - Buy from Undernet 2 BugFrag Trader for 100 bugfrags ------------------------------------------------------------------------------- G006 DeathPhoenix D / Phoenix P - Buy from Higsby's normal stock for 25000 zennys =============================================================================== XVII. Darkchip =============================================================================== D001Z DarkSword Z - Buy from an old man (green cap) near dock at SciLab for 500 zennys - BadFolder ------------------------------------------------------------------------------- D002T DarkTornado T - Buy from a scientist (white) inside OldMine for 500 zennys (Just enter the mine from outside through the slope) ------------------------------------------------------------------------------- D003R DarkCircle R - ChipMakerComp BMD, Nebula DarkChip Factory ------------------------------------------------------------------------------- D004F DarkMeteor F - Buy from a lady (red) at southeast part near the ship at dock for 3000 zennys ------------------------------------------------------------------------------- D005M DarkThunder M - Prize from Mr. Quiz (young kid) in SciLab Lobby - BadFolder ------------------------------------------------------------------------------- D006H DarkRecover H - Get from a purple Heel Navi in End 2 and fight him D006* DarkRecover * - ? ------------------------------------------------------------------------------- D007E DarkSonic E - Buy from a man (green) hiding behind Higsby's shop in ACDC Town for 2000 zennys D007* DarkSonic * - ? ------------------------------------------------------------------------------- D008I DarkInvisible I - Trade AntiDamage * with a lady in Gargoyle Castle. - BadFolder D008* DarkInvisible * - Number trader code 68799876 ------------------------------------------------------------------------------- D009* DarkPlus * - Undernet 1 BMD, go there through north hidden teleport portal in End 1, need NebulaID ------------------------------------------------------------------------------- D010W DarkLance W - Prize from Quiz Master (lady) at dock, SciLab ------------------------------------------------------------------------------- D011D DarkDrillArm D - Buy from a purple Heel Navi in End 1 through hidden way at lower right part for 3000 zennys ------------------------------------------------------------------------------- D012T DarkWideShot T - Buy from a black girl Navi in SciLab 4 for 1000 zennys =============================================================================== XVIII. Secret chip =============================================================================== X001-X018 Same as M022-M039 from opposite version - Link to MMBN5 opposite version ------------------------------------------------------------------------------- X019O Otenko O - Do Crossover Battle with Boktai 2 game through linking ------------------------------------------------------------------------------- X020G GunDelSolEX G - Do Crossover Battle with Boktai 2 game through linking ------------------------------------------------------------------------------- LeadersRaid L - Through cheating device only ------------------------------------------------------------------------------- NebulaGray X - Through cheating device only ------------------------------------------------------------------------------- FinalGun A/B/C/* - Through cheating device only =============================================================================== XIX. Frequently Asked Question =============================================================================== Q: How can I get LeadersRaid, NebulaGray and FinalGun? A: Through cheating device only. There's no other way. ------------------------------------------------------------------------------- Q: Where do I find those black Heel Navis who say that "You must defeat all 5 to open the door"? Where is that door? A: They appear after Nebula Syndicate place microservers around the network. The door is in Nebula 4. CraneComp, Oran 2 - Aqua virus ServerComp, SciLab 4 - Skull virus End 4 (teleport portal near SearchMan/NumberMan) - Fire virus Undernet 1 (alternate path from End 1) - Elec virus Undernet 2 (before the entrance to Undernet 3)- Tank virus ------------------------------------------------------------------------------- Q: How do I go to Nebula Area / open gates in Nebula Area? A: ---------------------- Undernet 2 to Nebula 1 ---------------------- - Beat the game and have 100 Standardchips to open 1st Nebula Hole -------------------- Nebula 2 to Nebula 3 -------------------- - 140 Stardardchips to open a purple gate -------------------- Nebula 3 to Nebula 4 -------------------- - 140 Stardardchips to open 2nd Nebula Hole -------- Nebula 4 -------- 1st right door - Beat 5 black Heel Navis 2nd right door - 3 Gigachips 3rd left door blocking the main path - 40 Megachips 4th door - 900 max HP without NCPs HP+ 5th door blocking the main path - 180 Standardchips 6th door on lower floor - 12 Darkchips 7th door on upper floor - 30 Program Advances 8th door on upper floor - 60 Megachips -------- Nebula 6 -------- - S rank 6 SP Navis of Megaman teammates =============================================================================== XX. Contact =============================================================================== Any question? E-mail me or post a message on GameFAQs. TitaniumMegaman bernardtingkh@yahoo.com =============================================================================== XXI. Credits and Legal Information =============================================================================== Well, this is not my own FAQ but everyone on GameFAQs. It is actually from GameFAQs and exclusive for GameFAQs. I would like to thanks: People unknown - Who create "No random battle", "Walk through wall", "Full Library", "Always get S rank" Code Breaker. (tell me if you know who) Zidanet_129 - For posting message about trading on GameFAQs.com. Members on GameFAQs MMBN5 board - Give useful informations to play this game. Copyright TitaniumMegaman, 2005 This FAQ can only be posted on www.gamefaqs.com. =============================================================================== End ===============================================================================