-------------------------- MegaMan Battle Network 2 Mystery Data and Virus FAQ -------------------------- By thetriforce64 netnavi64@hotmail.com Version 0.6 -------------------------- Table of Contents (1)Introduction -Intro (2)Credits (3)MysteryData -3.1 Contents 89% done -3.2 Locations -Net Areas 100% done -Boss Areas 100% done -Jack-In Area 8%? done -3.3 MysteryData Index (check here for good GMD) (4)Viruses -4.1 Virus Dictionary -4.2 Virus Index (5)Frequently Asked Questions (6)Version History (7)Copyright (8)Other Stuff -------------------------- (1:Introduction) -Intro Ever wondered how all your friends got 20 VarSword Bs? Or how all your friends got 999,999 zenny? I figure someone or other has this problem, so I made this guide. This guide basically tells you where mysterydata is and what's in it, as well as stats and locations for all viruses (eventually). MysteryData comes in 3 different forms: Green-random item/zenny from a set selection, reappears each time you jack out. Blue-set item/zenny, doesn't reappear. Purple-set item/zenny, usually good, but it requires an Unlocker subchip, which you can buy at the subchip dealers. With this in mind, it sure is helpful to know what can appear in the green and if you really need that one BrnzFist in the purple. Also, for those of you who aren't in the know, you should save before getting green mystery data. If you don't like what you get, press START+SELECT+A+B to reset the game. Try again and again until you finally get that item you want. One final tip: most people refer to Green Mystery Data as GMD. I hope this all cleared some stuff up. Have fun item hunting!!! -Good MysteryData Locations Okay, now for some pointers (will update). You can get 10,000 zenny in UnderKoto, 50,000 zenny in Undernet 5, VarSword B's in Undernet 7, and FireBlde*,AquaBlde*,and ElecBlde* from WWW Area 1. Also, before you ask, you have to go through WWW Area 1 to get to the ArmyData. And you have to beat the game once and have more than 130 chips in your library before you can go in WWW area 1. -------------------------- (2:Credits) Thanks to GargantuasManEXE , he helped me with some of the Mystery Data contents. And to Mega Boy, his maps helped me through the game. Also to CJayC for making such a great site, and to me, for finnaly kicking myself hard enough to start this FAQ. :) Not to metion the Official Net Battlers on the boards, the're really helpful... -------------------------- (3:MysteryData) -3.1 Contents Here the contents of green mystery data is listed. *incomplete-mising WWW Areas 2&3 and YumLand* Den Area 2 Times tried:50 Item % Item Appeared ---------------------------------- 200z 06% 400z 22% 800z 18% 1500z 18% V-Gun P 08% MiniBomb B 08% Sword S 06% Shokwave U 14% Den Area 3 Times tried:50 Item % Item Appeared ---------------------------------- 300z 06% 600z 16% 1000z 18% 2000z 16% Spreader O 06% WideSwrd Y 28% LongSwrd Y 06% ColdPnch D 04% Koto Area Times tried:50 Item % Item Appeared ---------------------------------- Virus 02% 400z 12% 800z 16% 1200z 18% 2000z 06% Spreader N 10% LilBomb Q 08% ZapRing1 P 20% Recov30 P 08% Under Koto Times tried:50 Item % Item Appeared ---------------------------------- Virus 46% 2000z 10% 3000z 04% 10000z 10% ElecSwrd N 06% ElecBlde N 06% Dynawave G 04% Quake2 W 14% Yumland 1 Times tried:0 Item % Item Appeared ---------------------------------- Virus 46% Yumland 2 Times tried:0 Item % Item Appeared ---------------------------------- Virus 46% Netopia 1 Times tried:50 Item % Item Appeared ---------------------------------- Virus 34% 500z 08% 800z 02% 1000z 02% 4000z 06% Bub-V N 10% BubCross K 16% TreeBom1 R 12% Repair L 10% Netopia 2 Times tried:50 Item % Item Appeared ---------------------------------- Virus 18% 100z 10% 200z 12% 300z 06% 10000z 14% Heat-V C 14% BrnzFist N 08% Recov80 D 06% PanlOut3 * 12% Netopia 3 Times tried:50 Item % Item Appeared ---------------------------------- Virus 26% 300z 18% 1000z 04% 1200z 12% 2000z 18% HiCannon G 12% SonicWav W 02% Guard * 08% UnderNet 1 Times tried:60 Item % Item Appeared ---------------------------------- Virus 20% 900z 05% 1200z 08.333% 2000z 03.333% 3000z 05% Sword A 13.333% WideSwrd A 15% LongSwrd A 18.333% StepSwrd Q 11.666% UnderNet 2 Times tried:50 Item % Item Appeared ---------------------------------- Virus 26% 1000z 10% 2000z 02% 7000z 02% 10000z 04% HiCannon C 12% HiCannon D 12% HiCannon F 22% HiCannon G 10% UnderNet 3 Times tried:50 Item % Item Appeared ---------------------------------- Virus 08% 500z 22% 800z 14% 1000z 20% M-Cannon I 10% HeatCros O 10% Twister N 06% MedCloud D 10% UnderNet 4 Times tried:50 Item % Item Appeared ---------------------------------- Virus 24% 2000z 20% DynaWave V 06% DoubNdl A 14% MindBndr I 24% Fan G 12% UnderNet 5 Times tried:50 Item % Item Appeared ---------------------------------- Virus 56% 100z 30% 50000z 14% UnderNet 7 Times tried:100 Item % Item Appeared ---------------------------------- Virus 53% VarSword I know it's here! I've gotten it twice! :( CannBall P 16% CannBall R 12% CannBall S 19% WWW Area 1 Times tried:50 Item % Item Appeared ---------------------------------- Virus 40% 1000z 08% 2000z 18% 3000z 10% BigBomb O 06% FireBlde * 10% AquaBlde * 04% ElecBlde * 04% WWW Area 2 Times tried:0 Item % Item Appeared ---------------------------------- WWW Area 3 Times tried:0 Item % Item Appeared ---------------------------------- -------------------------- -3.2 Locations Okay, I tried to make this into an easy to read chart. Under Location it says the area it's in, then a little more specific location. Type is obvious, then under * , the > symbol marks a Bugfrag and a + marks a powerup. Contents have the obvious, but if it says something like "See DenArea3 Below" the scroll down to the Contents section. Net Areas Location Type * Contents ----------------------------------------------------------- Den Area1,Under Path Blue > Bugfrag Den Area1,Dead End Blue PanlGrab * Den Area1,Need GospCode Purple 30000z Den Area1,From WWW1 Purple ArmyData Den Area2,Upper Walkway Green See DenArea2 Below Den Area2,Dead End Green " Den Area2,Behind Sign Blue > Bugfrag Den Area2,Dead End Blue CrossGun S Den Area3,Upper Path, Dead End Green See DenArea3 Below Den Area3,Under Walkway Blue > Bugfrag Den Area3,Upper Path Purple + PowerUP Koto Area,Dead End Green See KotoArea Below Koto Area,Under Walkway Blue > Bugfrag Koto Area,Near KotoSq Warp Blue LongSwrd L Koto Area,Need GospCode Blue IceStage I UnderKoto,In 'Maze' Green See UndrKoto Below UnderKoto,Lower Rectangle Green " UnderKoto,Dead End Blue > Bugfrag UnderKoto,In 'Maze' Purple AntiRecv M YumLand 1,Dead End Green See Yumland1 Below YumLand 1,Dead End Blue + RegUp1 YumLand 1,Near Shop Blue > Bugfrag YumLand 1,Dead End Purple BrnzFist S YumLand 1,Need GospCode Purple FireRat R YumLand 2,Dead End Green See Yumland2 Below YumLand 2,Dead End Green " YumLand 2,Under Walkway Blue > Bugfrag YumLand 2,Dead End Blue Navi+20 * YumLand 2,Off Path Purple Geyser B Netopia 1,Upper Rectangle Green See Netopia1 Below Netopia 1,Dead End Blue > Bugfrag Netopia 1,Farthest Rectangle Blue Prism ? Netopia 1,Off Path Blue Recov50 * Netopia 2,Upper Rectangle Green See Netopia2 Below Netopia 2,Dead End Rectangle Green " Netopia 2,Dead End Rectangle Blue > Bugfrag Netopia 2,Need GospCode Blue 30000z Netopia 3,Dead End Green See Netopia3 Below Netopia 3,Lower Dead End Green " Netopia 3,Lower Dead End Blue + HPMemory Netopia 3,Off Path Purple CannBall * UnderNet1,Lower Dead End Green See UndrNet1 Below UnderNet1,Dead End Green " UnderNet1,Lower Dead End Blue + RegUp1 UnderNet1,Lower Rect,Under Path Blue > Bugfrag UnderNet2,Lower Dead End Green See UndrNet2 Below UnderNet2,Lower Dead End Green " UnderNet2,Dead End Blue + HPMemory UnderNet2,Lwr Dead End,UndrPath Blue > Bugfrag UnderNet3,Off Path Green See UndrNet3 Below UnderNet3,Lower Off Path Green " UnderNet3,Need GospCode Blue > Bugfrag UnderNet3,Main Path Purple + SubMem UnderNet4,Rect.Dead End Green See UndrNet4 Below UnderNet4,Lower Dead End Green " UnderNet4,Need GospCode Blue > Bugfrag UnderNet5,Dead End Green See UndrNet5 Below UnderNet5,Off Path Green " UnderNet5,Off Path Green " UnderNet5,Glowing Area Blue > Bugfrag UnderNet5,Glowing Area Blue Unlocker UnderNet5,Dead End Purple Atk+10 * UnderNet6,Lower Dead End Blue > Bugfrag UnderNet6,Need S Lic Blue + RegUp2 UnderNet7,Dead End Green See UndrNet7 Below UnderNet7,Dead End Rectangle Green " UnderNet7,Dead End Blue GrassStg H UnderNet7,SS + SSS Lic Blue Recov300 R UnderNet7,SSS Lic Purple SilvFist L UnderNet7,SS + SSS Lic Purple AntiSwrd H WWW Area1,Dead End Green See WWWArea1 Below WWW Area1,Dead End,Need S Lic Green " WWW Area1,Need SS Lic Blue > Bugfrag WWW Area1,Need SSS Lic Blue LavaStge ? WWW Area2,1nd Maze Entrance Green See WWWArea2 Below WWW Area2,4th Maze Entrance Green " WWW Area2,Before Warp Blue FullEnergy WWW Area2,Dead End Purple OldWood W WWW Area3,Off Path,SSS Lic Green See WWWArea3 Below WWW Area3,Off Path SSS Lic Green " WWW Area3,Dead End SSS Lic Blue + SubMem WWW Area3,Big Rectangle,SSS Lic Blue > Bugfrag WWW Area3,Dead End SSS Lic Blue Navi+40 * WWW Area3,Dead End Purple GrassStg H WWW Area3,Dead End Purple AntiNavi X I was able to simplify it a little for the boss areas. Main path means you probably got it, or will, dead end means you might have to look, and off path means you probably saw it and the path to it, and might have gotten it. If it says Required, you MUST get this to finish the area. Boss Areas Location Type * Contents ----------------------------------------------------------- Gas Comp1,Main Path Blue 200z Gas Comp1,Dead End Blue V-Gun * Gas Comp1,Dead End Blue Recov10 * Gas Comp2,Off Path Blue + HP Memory Gas Comp2,Main Path Blue + RegUp1 Gas Comp2,Main Path Blue > Bugfrag Gas Comp2,Main Path Blue MiniEnergy BombComp1,Dead End Blue 500z BombComp1,Dead End Blue Cannon C BombComp2,Main Path Blue + HP Memory BombComp2,Off Path Blue 600z BombComp2,Dead End Blue WideSwrd L BombComp3,Off Path Blue + RegUp1 BombComp3,Off Path Blue 1500z BombComp3,Off Path Blue PanlGrab Z BombComp4,Dead End Blue + PowerUP BombComp4,Main Path Blue > Bugfrag BombComp4,Main Path Blue 3000z BombComp4,Off Path Blue Recov50 N BombComp4,Main Path Blue Atk+10 * MothComp1,Dead End Blue + HP Memory MothComp1,Dead End Blue 800z MothComp1,Off Path Blue Recov30 * MothComp2,Dead End Blue + RegUp1 MothComp2,Off Path Blue 600z MothComp2,Dead End Blue Spreader P MothComp2,Dead End Blue Wrecker Q MothComp3,Dead End Blue > Bugfrag MothComp3,Off Path Blue ShotGun * MothComp3,Dead End Blue Recov80 F MothComp3,Off Path Blue PanlOut3 * MothComp4,Dead End Blue 1000z MothComp4,Dead End Blue WideSwrd L MothComp4,Dead End Blue Hammer T MothComp5,Dead End Blue + RegUp1 MothComp5,Dead End Blue FullEnergy MothComp5,Dead End Blue 1400z CstlComp1,Dead End,Required Blue CyberKey CstlComp1,Off Path,Required Blue CyberKey CstlComp1,Dead End Blue + HPMemory CstlComp1,Off Path Blue 1000z CstlComp2,Dead End,Required Blue CyberKey CstlComp2,Dead End,Required Blue CyberKey CstlComp2,Dead End Blue FullEnergy CstlComp2,Dead End Blue Sword S CstlComp2,Dead End Blue Repair C CstlComp3,Off Path,Required Blue CyberKey CstlComp3,Off Path,Required Blue CyberKey CstlComp3,Off Path Blue + SubMemory CstlComp3,Dead End Blue + RegUp1 CstlComp3,Dead End Blue 1200z CstlComp4,Dead End,Required Blue CyberKey CstlComp4,Dead End,Required Blue CyberKey CstlComp4,Dead End Blue + PowerUP CstlComp4,Main Path Blue > Bugfrag CstlComp4,Dead End Blue FullEnergy CstlComp4,Dead End Blue LongSwrd L CstlComp5,Dead End,Required Blue CyberKey CstlComp5,Dead End,Required Blue CyberKey CstlComp5,Off Path Blue Full Energy CstlComp5,Dead End Blue Recov120 U CstlComp5,Dead End Blue Invisi2 Q Air Comp1,Dead End Blue + RegUp1 Air Comp1,Dead End Blue 800z Air Comp1,Dead End Blue 2000z Air Comp1,Dead End Blue Spice2 N Air Comp1,Off Path Blue RockCube * Air Comp2,Dead End Blue + HPMemory Air Comp2,Dead End Blue 500z Air Comp2,Dead End Blue 1500z Air Comp2,Dead End Blue HiCannon E Air Comp3,Dead End Blue FullEnergy Air Comp3,Off Path Blue 3000z Air Comp3,Dead End Blue GrassLne N Air Comp4,Off Path Blue + HPMemory Air Comp4,Dead End Blue + RegUp2 Air Comp4,Dead End Blue 900z Air Comp4,Dead End Blue LilBomb * Air Comp5,Dead End Blue 1000z Air Comp5,Off Path Blue 1800z Air Comp5,Main Path Blue Barrier L AprtComp1,Dead End,Required Blue ElBit AprtComp1,Dead End Blue + RegUp1 AprtComp1,Dead End Blue 1200z AprtComp1,Dead End Blue Recov150 T AprtComp2,Dead End,Required Blue ElBit082 AprtComp2,Dead End,Required Blue ElBit093 AprtComp2,Dead End,Required Blue ElBit271 AprtComp2,Dead End Blue + HPMemory AprtComp2,Dead End Blue 3000z AprtComp2,Dead End Blue HiCannon * AprtComp3,Dead End,Required Blue ElBit201 AprtComp3,Dead End,Required Blue ElBit232 AprtComp3,Dead End,Required Blue ElBit243 AprtComp3,Dead End Blue + PowerUP AprtComp3,Dead End Blue > Bugfrag AprtComp3,Dead End Blue 2000z AprtComp4,Dead End,Required Blue ElBit042 AprtComp4,Dead End,Required Blue ElBit253 AprtComp4,Dead End Blue FullEnergy AprtComp4,Dead End Blue 2000z GosplComp,Dead End Blue + RegUp1 GosplComp,Dead End Blue 10000z GosplComp,Dead End Blue Recov150 T GosplComp,Dead End Blue AreaGrab * Okay, I'm pretty sure this is all the jack-in locations. Realworld is it's real world location, location is it's name as it says on the game, and you know the rest. Any help with the contents of mystery data here would be much aprecheated. See the bottom of this FAQ for info on contributing. Jack-In Areas RealWorld Location Type * Contents ----------------------------------------------------------- Lan's House ControlPanel ? Mayl's Room Mayl's PC ? Mayl's House Piano ? Dex's House Dex's PC ? Dex's House PortableGame ? Yai's Room Yai's PC ? Yai's Room Telephone ? Yai's House BronzeStatue ? ACDC Town Doghouse ? ACDC Town Broken Toy ? School Blackboard ? Near Ribitta Ribitta'sVan ? Official Center CofeeMachine ? Dad's Office Monitor ? Metting Room Wide Monitor ? Oduken Trail Guardian ? Oduken Trail Bear ? Camp Site Gas Stove ? Den Airport Flight Board ? Net Airport Gift Shop ? Plane,Economy Television ? Hotel Room Refridgerator Purple ElecSwrd * Net Castle Goddess ? Jewelry Shop Millions Bag ? UnderGround Raoul's Radio ? -------------------------- -3.3 MysteryData Index A complete list of different things you can get in green mystery data, and the name of the area you can first get it in the game. The rarity is the CHIP rarity, not the rarity of getting the item. Cannballs are ****, but fairly common in Undernet 7. Oh, and in case you haven't figured it out, GMD stands for Green Mystery Data. :) *incomplete-mising WWW Areas 2&3 and YumLand* Item Name *Rarity Location ------------------------------------------------- Virus Everywhere but DenArea 100z Netopia 2 200z Den Area 2 300z Den Area 3 400z Den Area 2 600z Den Area 3 800z Den Area 2 1000z Den Area 3 1200z Koto Area 1500z Den Area 2 2000z Den Area 3 3000z Under Koto 4000z Netopia 1 7000z Undernet 2 10000z Netopia 2 50000z Undernet 5 HiCannon C ** Undernet 2 HiCannon D ** Undernet 2 HiCannon F ** Undernet 2 HiCannon G ** Netopia 3 M-Cannon I *** Undernet 3 V-Gun P * Den Area 2 Spreader N ** Koto Area Spreader O ** Den Area 3 Bub-V N * Netopia 1 BubCross K ** Netopia 1 Heat-V C * Netopia 2 HeatCros O ** Undernet 3 MiniBomb B * Den Area 2 LilBomb Q * Koto Area BigBomb O *** WWW Area 1 TreeBom1 R * Netopia 1 Sword A * Undernet 1 Sword S * Den Area 2 WideSwrd A * Undernet 1 WideSwrd Y * Den Area 3 LongSwrd A ** Undernet 1 LongSwrd Y ** Den Area 3 ElecSwrd N *** Under Koto FireBlde * *** WWW Area 1 AquaBlde * *** WWW Area 1 ElecBlde N *** Under Koto ElecBlde * *** WWW Area 1 StepSwrd Q *** Undernet 1 VarSword B **** Undernet 7 Shokwave U * Den Area 2 SonicWav W ** Netopia 3 Dynawave G *** Under Koto DynaWave V *** Undernet 4 Quake2 W ** Under Koto ColdPnch D ** Den Area 3 CannBall P **** Undernet 7 CannBall R **** Undernet 7 CannBall S **** Undernet 7 DoubNdl A * Undernet 4 Twister N *** Undernet 3 ZapRing1 P * Koto Area BrnzFist N ** Netopia 2 MedCloud D ** Undernet 3 Guard * * Netopia 3 PanlOut3 * * Netopia 2 MindBndr I *** Undernet 4 Recov30 P * Koto Area Recov80 D ** Netopia 2 Repair L ** Netopia 1 Fan G ** Undernet 4 -------------------------- (3:Viruses - Locations and Stats) Since this part is nowhere NEAR completed, I cut it out. Aw, quit your whining and check the other virus FAQ.... I think doing this part is going to make me very, very sick... dang 122 viruses! :P -------------------------- (5:Frequently Asked Questions) Q:Help! How do I get to ArmyData? A:Well, you have to get to DenArea1 from WWW1. To get to WWW1 you have to have beaten the game once and have more that 130 chips in you library. I suggest using Mega Boy's maps of the game. Q:How can I help with your guide? A:See the bottom of this FAQ. -------------------------- (6:Version History) Here I keep track of all that stuff I put in... Version 0.6 07/28/02 Fixed up the Virus section, updated mystery data contents section. Reorganized mostly everything. Version 0.4 07/17/02 Posted complete Net & Boss Areas for the locations, started on the other areas. -------------------------- (7:Copyright) This document is copyright 2002 of thetrifoce64, and is to only be used for personal use and by gamefaqs.com. Selling of reporductions or altered copies of ,or any part of, this document is not permitted. This guide cannot be posted on any other site besides gamefaqs.com without the consent of the author. -------------------------- (8:Other Stuff) If you want to contribute to this FAQ, email me at netnavi64@hotmail.com. Proper credit will be given. I need contributions in these areas: Jack-In Areas MysteryData