Game: He-Man: Power of Grayskull System: Game Boy Advance Genral FAQ and Walkthrough Submitted by: noodleboy1 Email: ronnydobbs@yahoo.com Last Updated: June 12, 2003 Version: .68 ############################################################################## HE-MAN: POWER OF GRAYSKULL Eternia was once a place of beauty and safety. Protected by the Masters of the Universe and the Mystic Wall, this sacred land could never be touched by the evil of the outside world. But one dark daySkeletor and his evil warriors were able to breach the Mystic Wall. Their relentless attacks have pushed the Masters of the Universe to their edge-and now, yet another wave of attacks. It's clear only one man canprotect this land and keep its people safe - He-Man the most powerful man in the universe! Can you, as He-Man, push back the evil beasts to the Dark Hemisphere? Test your skills and discover if you are worthy of being He-Man - "I have the POWER!"* *Taken from the TDK instruction booklet *The Masters of the Universe and associated trademarks are owned and licensed by Mattel, Inc ############################################################################## CONTENTS: I. Versions, Copyright & Thanks II. Menus III. Controls IV. Items V. Enemies VI. Walkthrough VII. Bonus Rounds VIII. Passwords IX. Ending ############################################################################## I. VERSIONS, COPYRIGHT & THANKS ############################################################################## v .15 - May 30, 2003 Initial FAQ/Walkthrough: Level 1 & 2 walkthrough and Bonus Round, passwords for Level 1,2 & 3. Enemies, Items v .30 - June 02, 2003 Level 3 & 4, along with Bonus Level 4 Added some Bosses to the Enemy section Added the password for Level 4 Cleaned up some mistakes and omissions v .38 - June 06, 2003 Level 5 and Bonus Level 5 Added the Password for Level 5 v .50 - June 09, 2003 Level 6 & 7 walkthrough and Bonus Level 6 walkthrough Added the Passwords for Level 6, 7 & 8 Added Trap-Jaw to the bosses part in the Enemy Section Fixed Level 2 Password v .68 - June 12, 2003 Level 8 & 9 walkthrough and Bonus Levels added Added Passwords for Level 9, 10 & 11 Added Mer-Man to the Bosses part in the Enemy Section This FAQ is copyrighted to noodleboy1FAQs, Inc and cannot be used in any part without my permission. Email me and I will probably let you use it, unless your site supports the following things: Hentai, Don Kees or Kobe's Ranch. If your site promotes or tolerates any of those, do not even bother emailling me. Thanks to Shaq for inspiring us all to live life to the fullest. ############################################################################## II. MENUS ############################################################################## 1. MAIN MENU A. NEW GAME: 1. This starts a new game from the start. B. PASSWORD: 1. Upon completing each level, you will get a password. Enter the password for each corresponding level to start that level. There are NO game saves for this game. C. OPTIONS: 1. Music: Press to toggle between ON and OFF 2. SFX: Press to toggle between ON and OFF for Sound Effects 3. Credits: You can view the credits by selecting this title. 4. HI-Scores: Press to view the top 10 high scores. 3. PAUSED MENU: A. Continue: Select to continue your game B. Quit: Let's you exit the game and back to the Title Screen ############################################################################## III. CONTROLS ############################################################################## 1. D-pad: A. -> moves He-Man or vehicle to the right B. <- moves He-Man or vehicle to the left C. moves He-Man or vehicle up D. moves He-Man or vehicle down 2. button - Jump for He-Man or vehicle. 3. button - Attack with sword for He-Man and Fires weapons from vehicle. 4. button - Block with the sword. 5. button - Hold the button down + D-pad to make He-Man run. 6. button - Brings you to the PAUSED MENU (see MENUS section). ############################################################################## IV. ITEMS ############################################################################## 1. Shield Orbs: Gives He-Man extra protection against enemies and other dangers for a few moments. 2. Shield Shrines: Activate the shrine by hitting it with the sword and you will get the same protection as a Shield Orb. When the shrine recharges, hit it again to regain the same protection. 3. Energy Orbs: Restores some health back to He-Man 4. Energy Shrines: Restores all health back to He-Man, when it recharges, hit it again to receive health again. 5. Damage Orbs: Increases the amount of damage He-man can dish out for a few moments. 6. Damage Shrines: Increases the amount of damage He-Man can do, but for a little bit longer than the orb. When it recharges, hit it again to receive the power. 7. Jars & Barrels: Hit it with your sword to unveil items, enemies or nothing. 8. Collectables: Items you are prompted to get to complete a level, such as a key or skull, etc. 9. Spinning Orco: Run into this spinning circle to gather objective information. 10. Crystals: Collect them all to get bonus level after you complete the mission. ############################################################################## V. ENEMIES ############################################################################## 1. Lightning Trap: Stuns He-Man and he is unable to run or jump. 2. Poison Trap: He-Man takes damage and he is unable to run. 3. Fire Trap: He-Man will be unable to use his sword. 4. Skeleton Minions: Axe-weilding undead enemies. a. White Foot Soldiers: Hit them a few times with your sword to defeat. b. Gold Brawlers: Like the Foot Soldiers only harder. c. Blue Veterans: A little harder than Brawlers. d. Purple Champions: The hardest of the Skeleton Minions. 5. Doomseekers: Flying mechanical minions of Tri-Klops. a. Gold Doomseekers: Standard, takes more hits than a regular Skeleton enemy. b. Blue Doomseekers: Enhanced, the strongest of this type of enemy. 6. Griffins: Flying Minions of Beast Man. a. Brown Fighters: Standard b. Red Champions: Enhanced 7. Shadow Beasts: Mutant Creatures. a. Gray Brawlers: Standard b. Blue Veterans: Enhanced c. Green Champions: Elite 8. Giant Spiders: Cause Damage and spawn spiderlings when slain. a. Red Fighters: Standard b. Green Champions: Enhanced 9. Giant Slugs: Blind enemies that locate He-Man through movement, stand still and they cannot find He-Man. a. Purple Fighters: Standard b. Green Champions: Enhanced 10. Bosses a. Clawful: The first real boss, covers to avoid attack. b. Beast Man: He walks back and forth trying to whip you if he sees you near him, when hit, he will jump into the air trying to cause you damage when he lands. c. Trap-Jaw: He shoots two spheres at you that cause damage. The easiest way to defeat him is to run up close and just whack away with your sword, it'll take a lot of hits, but you will defeat him while not getting hit. d. Mer-Man: First you must charge your sword and hit the orbs that float around each pond that he shoots you from. There are (4) in all, once that is done he will be on land and you can easily beat him by getting close and hitting him with your sword repeatedly. ############################################################################## VI. WALKTHROUGH ############################################################################## *************************** *Mission 1: Save Grayskull* *************************** "HE-MAN, the castle is under attack. You will have to hone your skills on this first wave of invaders before I give you your next mission" From the start, go right into the Spinning Orco. You will be told to destroy the Skeleton Minion Spawn Door. Go left and up a little to get the crystal, Orco will give you info on them, then go up to find a barrel and smash it with your sword. Get the crystal and some info on Barrels from Orco, now slash any Skeleton Minions that are proceeding to the Castle Gate. Grab the crystal that is located down and to the left of the barrel that you broke and head down, killing the Skeleton Minions that are heading up. Grab the Damage Orb and mow down some Skeleton Minions and head down and the left to reach the Skeleton Minion Spawn Door. Smash the door with your sword and that will stop the minons from popping out and Orco will have a message for you to save Man-at- Arms so he can fix the Castle drawbridge. After you scroll through his message, head back up collecting all the crystals and the Skull Trigger to open the gate and then jump over to the otherside. Grab the Energy Orb, hear the message from Orco and then start chopping down the dead tree. Cross over the tree and then jump to the otherside and collect the crystal, get the Skull Trigger to open the gate and then go for the barrel. Once you smash the barrel, a enemy will come out, dispose of him and then grab the Sheild Orb and head up. Go past the enemies and hit the energy shrine to fill up the ole energy, and then down and to the left to hit the Damage Shrine. Now down to the Spawn Door and demolish it and the two enemies and then down past the fire trap to get the crystals. Now head back up to where the Energy Shrine is and then to the left, start hitting the wall that is blocking your path. A Gold Brawler will pop out and you will have to hit him a bunch of times to dispose of him, now go back to the now recharged Shrines and hit both of them. Head past the now destroyed walls and hit the Sheild Shrine, now that you are charged up, attack the Doom- seeker and get rid of him quickly. This will free Man-at-Arms and he will say that he is on his way back to the Castle to fix the door, you should have 20 crystals now, if you are unsure then press and check in the lower left corner. Now head back all the way to the beginning and run into the pad where there is a Spinning Orco Orb, he will give you all the congratulations and tell you to step on the pad. Do so and you complete Mission 1, then it will show you your stats for the level along with a password for the level and then it's on to the bonus level if you collected all 20 crystals. *************************** *Mission 2: Rescue Cringer* *************************** "CRINGER has disappeared; we fear that he may have been abducted by CLAWFUL. Rescue him!" From the start, run into the Spinning Sorceress Orb to gather your mission. Hit the barrel below and fend off the Doomseeker, and then go up and to the right to smash the other two barels and grab the crystals. Now defeat the skeleton minions and work your way to the bottom left to a Energy Shrine and recoup some energy and fight some more skeleton minions. Make your way over to right and to a Spawn Door, when you defeat a skeleton minion a Damage Orb will appear. Grab that and head for that door, with 2 whacks at it, it should be destroyed and a key and some more crystals will appear. Grab all the items and get rid of any skeleton minions that are left over from the demolished Spawn Door and then head upwards. Now unlock the top door and go through and kill the Doomseeker and grab the Sheild Orb, mow wait for the fire trap to go down and jump across to the other side. Defeat the Gold Brawler and then grab the Key he gives up and the crystal, now backtrack all the way back to where you desroyed the Spawn Door. Along the way, grab the crystals and take a turn back to the Energy Shrine and hit it to recoup any energy lost, now go down and jump over to face a doomseeker. Dispose of him, grab the crystal and destroy the rock in your way. Jump over and hit the Damage Shrine and jump over to defeat the doom- seeker on the otherside, grabbing the crystals and the shield orb that he drops. Now get the energy orb down below and then get up to the raised platform to face another doomseeker. Once you defeat it, he will drop a Damage Orb, pick it up and head up the stairway to the top of the hill, here you will face CLAWFUL! BOSS: CLAWFUL Pretty easy to beat once you get the pattern down. When he is in the middle, he will bundle up in a ball and can't take damage, but when you turn your back on him, he attacks you. What you do is wait till he is in the ball and then start walking back towards the stairs, he will follow you, now turn quickly and press the button to block his (2) Claw shots. Now he will walk back to the center and that is when you give him a swipe with your sword. Do this until his meter is down and he finally falls. Now grab the crystals and head down the stairs and then down to the Exit Pad. Before you jump on it, check to see if you collected all the crystals by pressing , if you missed some, scour around the level until you get them all and then head into the EXIT PAD. ***************************** *Mission 3: Evergreen Sprint* ***************************** "CRYSTAL FLOWERS from the PALACE OF ETERNIA have been lost in the EVERGREEN Forest. Take BATTLE CAT and retrieve them." From the start Orco tells you that if you pick up at least (20) Crystal flowers you will earn an extra life. He also tells you to avoid all obstacles and jump them if you can and to use your guns to defeat the enemies. This is a really fast and easy mission, you do not have to get all (25) crystals to get to the bonus round, because there is no Bonus Round in this mission. The best thing to do is hold down the button to fire all the time since you will not run out of beams/bullets. Hang back and collect the crystals and the energy orbs, if one of the huge tubes gets in your way, press forward and button/Jump over it. You must press forward to clear the tube, but the other stuff can easily be jumped. There is a bar at the top of the screen that lets you know how much distance you have left until the end of the mission. Good Luck. **************************** *Mission 4: Beast Man Lives* **************************** "BEAST MAN is on the trail. It's time to purge the forestof his evil presence!" From the start go and listen to Stratos guide you through this level and then head up and smash the barrel, grab the item or kill the enemy, if it is a red spider, charge your sword by holding the button and it will be felled in one shot. Head down and defeat the red spider below with the one shot technique above, and then grab the items and head for the Griffin. A few charged shots will kill the griffin, jump over to the other side and head to the right and charge your sword to fight the green spider. Three charged shots and the green spider will spawn a red one, kill it and a damage sword should appear and a key for you to grab and head for the griffin on the other side. One or two shots when you have the damage orb and the griffin should go down as well, head back down and collect all the crystals and other items. Now wait for the flame to go down and walk across to the little ledge and swipe at the griffin that comes by and don't worry too much about damage, becasue when you jump to the right side, there is an Energy Shrine. Smash that and then head down to the rock and smash that with some charged sword shots, and then run and jump down and then to the left trying to avoid the fire and falling into the water. Note if you fall into the water, you automatically die*. Once you get over, head down and then smash some barrels, remember if a spider comes out just one charged shot will kill it. Defeat the rest of the red spiders and collect all the crystals that you can, now up to the fire trap and the difficult jump avoiding the water and up to the Energy Shrine. Hit the shrine and then back over the water, avoid the fire trap and then head to the Shield Shrine, hit it and then go up the ramp and around the quicksand that Stratos will warn you about. Now go to the right and defeat the green spider with three charged shots and then the two red ones and then over the water and to the key and the other items along with the Damage Shrine. Hit the shrine and then head back over past the ramp in which you came up and then hit the green spider, you should have the damage power, so he should go down in one shot, now defeat the red spider and grab the crystal that is there. Now up the next ramp and if you need some extra energy, go to the left and beat the griffin that is between the two fire traps. Then go past the second trap and get the (2) energy orbs and then back to the right to face yet another green spider. Defeat the green spider and then the red one while smashing the barrel in the upper part of the platform, now over the water collectting the (3) crystals there and on to BEAST MAN... BOSS: BEAST MAN To defeat Beast Man, the way that I do it, is to charge up the sword and run to the bottom right part of the screen. While here, Beast Man will ignore you and walk back and forth doing his own thing. With a charged sword, run and hit Beast Man while his back is turned, it might be a little cowardly, but what are you gonna do. He will stop and flash for a second and jump into the air, before he lands, jump into the air or you will get damage. Continue this for about (5) times and Beast Man will be defeated!!! Now go towards the Exit Pad and on to the Bonus Round. ************************* *Mission 5: Man-E-Faces!* ************************* "Join forces with MAN-E-FACES to help him counter the invasion of the PALACE OF ETERNIA" From the start go right into the spinning Orco symbol to hear what he has to say, he will tell you that the gates are electrified and will cause you harm. Smash the barrel and collect the item or defeat the enemy (it's random) and then up to the blue Shadow Beast to the left. Charge your sword and hit him with the charged sword and then a regular hit and that should kill him, now go around the lasered walls and collect the skull which in turn shuts the walls off. Now charge your sword and go after the spawn door, (3) charged hits should do the trick, and now defeat the other Blue Shadow Beast. Pick up any items that the felled beast drops and then grab the key where the door used to be. Now head to the left and smash the two barrels over that way, grabbing the crystals and other orbs, and then go down and unlock the door to the leftside. Go down the stairs and run into the spinning Orco orb and he will tell you that he is dropping some goodies for you, go back up and collect all the stuff that he drops for you. After you grap all the things the Orco drops for you, head up to the upper left part of the screen and smash the barrel, beat the griffin and then charge your sword and go after the spawn door. Destroy the spwan door and then beat the blue shadow beast, then grab the key and go back to the beginning of the level and down the door on the otherside of the door where Orco gave you all those items. Unlock it and charge your sword again to face the Green Shadow Beast, defeat him and then jump over to grab another key and then jump again to find an Energy Shrine, but be careful that you don't fall off the ledges or you will die. Now head back up and then left, go all the way back to the last spawn door that you destroyed and then unlock the door. Now keep heading to the left and smash the barrel to reveal a griffin, defeat it and then continue left to another barrel and smash it. Pick up the crystal and then charge your sword to defeat the White Griffin that is roaming below you. Go down and smash some more barrels to reveal some crystals and a blue shadow beast, disspose of the beast and then charge your sword to defeat the white griffin below you. Go through the fire trap and then up and to the left avoiding the gas traps and the blue beast that is around the spawn door in the upper part of the last ledge. Charge your sword and attack the spawn door, after you destroy it, get the blue beast and then collect all the crystals that appearred once the door was destroyed. Now head down and collect the (2) energy orbs and the skull, the skull will turn a bridge on that you can cross over when the gas trap has gone down. Now jump over to the otherside and charge your sword to go after another spawn door in the upper part, but avoid the green shadow beast or it will just respawn. After your destroy the spawn door and the green shadow beast, grab all the crystals and the orbs and then listen to what Orco has to tell you. Now go back the way that you came in past the gas traps and the fire trap, past the exit pad and keep going up. Head up until you see the big blackstone statue, now go down to the right and into the spinning orb. It is King Randor who will tell you that he was injured while defending the castle and that you need to defeat the last griffin and then meet up with Man-E-Faces. Grab the skull to shut the laser wall off and then hop to the ledge to grab the last crystal that you will need to make it to the bonus round and then over to grab the damage orb. Now back across and stand between the two small blackstone doorway where the laser wall once was and wait for the griffin to come your way. After you defeat it, Man-E-Faces will tell you it's time to go, so head back up and then go down to the Exit Pad to head to the Bonus Round... ************************** *Mission 6: Queen Marlena* ************************** "TRAP-JAW has abducted QUEEN MARLENA! Find him and defeat him!" From the start, turn around and jump to the platform to grab (3) crystals. Now jump back across and into the spinning orb to hear a message from Man-At-Arms. He will tell you that Trap-Jaw has retreated into the dungeons and that he has taken Queen Marlena hostage, so go save her. Jump across to the next platform and defeat the shadow beast and the drawbridge will lower. Go across it and grab the energy orb, and then jump from platform to platform avoiding the fire trap and defeating the blue shadow beast. Jump down and smash the two barrels to find a crystal and an enemy, defeat or ignore the enemy and jump back up to the platform and hit the Energy Shrine. Head up the stairs and then up and to the left to jump on a series of platforms until you get to a spinning orb, hit it and Orco will tell you that the skull trigger on the ground is a special timed one. It will open the door to the upper floor for a short while and then it will close, so if it closes before you get to it then you must trip the skull trigger again. Break the barrel and then defeat the enemy or grab the item, and then time your jump so you don not get hit by the fire trap. Now defeat the griffin and then over again to the big platform to defeat the blue shadow beast. Now if you did this fast enough, go up the stairs and trough the door, but if you didn't, go all the way back to the skull trigger and trip it again. This time should be easier since there are no enemies to defeat since you already did that. Now go up the stairs and through the now open gate, hit the skull trigger and make your way up the next set of stairs killing the shadow beast that comes down the stairs. Now go to the left and head all the way until you see a spinning orb where Orco will alert you to another skull trigger. Hit it and collect the crystals and defeat the enemies, if the gate closes, just go back and hit the skull trigger and make your way back to it avoiding the gas traps. Now head up and destroy the spawn door before you go for the blue shadow beast, after you destroy the door then go after the beast. Now walk into the spinning orb and Man-At-Arms will let you know that Trap-Jaw is very close. Hit the skull and go through the door to face Trap-Jaw... BOSS: TRAP-JAW He is super easy, he will shoot red spheres at you, but simply avoid them. Get right next to him and just chop away with your sword until he is defeated. It is that easy. ************************** *Mission 7: Flying Terror* ************************** " TEELA has been abducted! Follow SKELETOR to where she's been taken. RETRIEVE 20 CRYSTAL FLOWERS " This is another 'Vehicle' level. You will start off flying towards the finish, occasionally Skeletor will fly in front of you making things a bit difficult. Just continually shoot by pressing and avoid the rocks and other barriers that will get in your way. Just concentrate on grabbing the crystals and the rest is very easy. Like level 3, there is a bar at the top of the screen that lets you know how far away from the finish you are. Collect the (20) crystals and you will receive an extra life, if you don't, then you will just progress to the next level once you finish. **************************** *Mission 8: Mer-Man Trouble* **************************** " You must make your waythrough what used to be the MYSTIC WALL. It is now haunted by MER-MAN and his evil pets " From the start, grab the damage orb and swipe the green spider a few times, then defeat the (2) spiders that it spawns. Collect the (2) crystals, grab the shield orb and then defeat the remaining spider. Head down and then to the left find a spinning orb and Man-At-Arms with some friendly advice. He will warn you to be careful when crossing what is left of the Mystic Wall because Mer-Man has sent enemies at you. Keep going the same way and then up to smash the barrel to grab another crystal, defeat the (2) slugs and head down the ramp to the barrel below to smash it and grab another crystal. Head to the right and watch out for the fire trap and defeat the slug to get to an Energy Shrine. Hit it with your sword to recoup lost energy and then go back the way you came and up the ramp. Now go to the right and defeat the spider but not the slug just yet, you first need to destroy the spawn door. After you give the spawn door about (3) charged shots with your sword, it should be destroyed and a bevy of items appears for you to grab. Grab all the items and defeat the slug and go back to where you started the level to get another message form Man-At-Arms. He will let you know that you are heading the right way, so continue to go up and then right to open the door with the key you grabbed from the destroyed spawn door. Go through the door and up to smash a barrel and grab a crystal, now back to the middle and smash that barrel along with the other (2) barrels in the vacinity. Now go all the way to the right and go through the fire traps to kill an enemy and hit the Shield Shrine, now head back and up to defeat the green slug and then up the ramp to smash the barrels and grab the items or defeat the enemies. Hit the Shield Shrine and go down the ramp and continue left to face the green spider. After he is felled, a key and a crystal will appear, grab them and defeat the red spider, now up to defeat the green spider and collect another key. Now jump over the low rocks to the right and defeat the red spider and then smash some barrels to grab an item or fight an enemy and get another crystal. Now jump back and go through the doors, grab all the items and head back through the traps to the right and hit the shrine again to power. Unlock the door and into the spinning orb for yet another important message from your friend Man-At-Arms. He will be surprised that you made it this far and that Mer-Man is invicible as long as he is in the water, also that he set up some 'gizmos' to take care of this little problem. BOSS: MER-MAN Immediately Mer-Man will appear along with an orb floating around the water, charge your sword and avoid the projectiles that Mer-Man shoots at you. Once the projectile has passed you, run to the orb and strike it with your sword to make it crash into the water and eliminate the water in that pond. Mer-Man will disappear and you will have to go to the next pond to do the same thing again. Head left through the fire trap with a charged sword and hit the next floating orb while avoiding Mer-Man's blast. Now down and to the next pond, doing the same thing that you did before and then finally onto the last pond to repeat the process yet again. After that is done, Man-At-Arms will let you know that Mer-Man is able to be beaten and that you have to go get him. He should be easily found, wait for him to fire on you and then get near him and just keep swiping him with your sword until he goes down. Now Man-At-Arms will once again pop up and he will congratulate you on your win and let you know that you can go to Skull Mountain now. Follow the crystals into the Exit Pad only if you have picked up all (20) crystals, if you haven't, backtrack and find the ones that you missed the first time **************************** *Mission 9: Rescue Stratos * **************************** " STRATOS has fallen into TRI-KLOPS' trap. " From the start, Orco let's you know that this will be a tricky mission, there are skull triggers that are timed so you have to be fast. Charge your sword and nail the blue minion, hit him again and he will go down, wait for him to get up and then nail him agian to destroy him. Grab the items and then charge your sword to hit the white griffin. Head down and defeat the blue minion and then keep going to the right and defeat the other blue minion that is between the lightning trap and the gas trap. Defeat another enemy and grab the key, head back to the double-door gates and then open them. Charge your sword and jump to the platform where the white minion is waiting for you, defeat him and collect another key and then jump back over to collect a ton of crystals and items. Follow the trail down and unlock the gate, kill the griffin and hit the energy shrine to re-charge yourself. Smash the barrels and trip the skull trigger, now run all the way right then up then left then up and then to left through the gate, you must do this fast or the gate will shut and you will have to go down and repeat the process all over again. After you are through the gate, head to the left and defeat an enemy, grab a key, smash some barrels to gain some crystals and a damage orb. Now unlock the doors and jump across and defeat the griffin and collect the goods, now trip the skull and jump across and rush to the top through the downed door to face a blue griffin and a spawn door. Charge your sword and destroy the spawn door and then the blue griffin, now Orco will tell you that you are just a jump away, so jump over and save Stratos. He will thankyou and then all you have to do is run into the Exit Pad... ############################################################################## VII. BONUS ROUNDS ############################################################################## *********************** *Mission 1 Bouns Level* *********************** Collect 50 Crystals in 40 seconds to receive an extra life. Get your Button ready and just breeze through collecting all 50 of the crystals, it is easy and you have plenty of time to get them all. *********************** *Mission 2 Bonus Level* *********************** Collect 50 Crystals in 40 seconds to receive an extra life. Same as above, just located in the second level, still relatively easy. *********************** *Mission 3 Bonus Level* *********************** No Bonus Round *********************** *Mission 4 Bonus Level* *********************** Collect 50 Crystals in 40 seconds to receive an extra life. Same as above, just located in the fourth level, still relatively easy. You have plenty of time, so don't get ahead of yourself. *********************** *Mission 5 Bonus Level* *********************** Collect 50 Crystals in 40 seconds to receive an extra life. Same as above, just located in the fifth level, but this is a little more spread out. If you just hold the button and just make sure you don't stray from the path of the crystals, you should be fine. *********************** *Mission 6 Bonus Level* *********************** (Yes more of the same) Collect 50 Crystals in 40 seconds to receive an extra life. Same as above, just located in the sixth level, but this is a little more spread out. If you just hold the button and just make sure you don't stray from the path of the crystals, you should be fine. *********************** *Mission 7 Bonus Level* *********************** NO BONUS ROUND *********************** *Mission 8 Bonus Level* *********************** Collect 50 Crystals in 40 seconds to receive an extra life. Same as above, just located in the seventh level, but this is a little more spread out. If you just hold the button and just make sure you don't stray from the path of the crystals, you should be fine *********************** *Mission 9 Bonus Level* *********************** Yes it is the same thing as the rest of the Bonus Level. Collect 50 Crystals in 40 seconds to get another life. Just follow the path of crystals and you should make it with very little problem. I guess they didn't have enough creativity to make another type of Bonus Level. ############################################################################## VIII. PASSWORDS ############################################################################## LEVEL 1: HMNCLDNT LEVEL 2: HVDNBTTR LEVEL 3: VLNTFFRT LEVEL 4: FHSMBSHS LEVEL 5: BKLDNGTL LEVEL 6: THNKYHMN LEVEL 7: THSNRSTR LEVEL 8: DMGRBSGV LEVEL 9: WTCHTHMN LEVEL 10: FLLYRSTR LEVEL 11: DMGSHRNS LEVEL 12: LEVEL 13: ############################################################################## IX. ENDING ############################################################################## Coming Soon