---------------------------- Complete Walkthrough for Lara Croft Tomb Raider L e g e n d for the Gameboy Advance --------------------------- by The Paranoid of Paradox (Atari) Content: -------- 0.) Preface 1.) Version History 2.) The Characters 3.) The Plot 4.) Controls 5.) The Levels: 5.1.) Bolivia 5.2.) Peru 5.3.) Japan 5.4.) Ghana 5.5.) Kasachstan 5.6.) England 5.7.) Nepal 5.8.) Bolivia II 5.9.) Croft Manor 6.) Extras: 6.1.) Minigames: 6.1.1.) Klotski 6.1.2.) Memory 6.1.3.) Puzzle 6.1.4.) 6Bit 6.2.) Cinematics 6.3.) Characters 6.4.) Cheat Codes 6.5.) Time Trial 7.) Closing Comments 0.) Preface ============ This is the complete walkthrough for Lara Croft: Tomb Raider - Legend for the Gameboy Advance, (C) Eidos 2006, developed by Human Soft. As usual, this walkthrough is given on an "as is" basis. It covers the complete game from level 1 to the end sequence, however, it doesn«t list all secrets, special items and extras the game might offer. And, as usua, neither author nor publisher of this walkthrough can be held responsible for any damage done to your Gameboy Advance, your fingers, your head, other hard- or software while, before or after reading this walkthrough. Also, this walkthrough is as brief as possible since the game is, too. It definetly lacks a complete description of every scene the games offers since in most cases, it's pretty obvious what to do. This walkthrough tries to cover the non-obvious aspects much rather than the obvious ones. Lara Croft: Tomb Raider - Legend (C) Eidos 2006 Nintendo, Gameboy and Gameboy Advance are trademarks of Nintendo. This FAQ has been written for www.gamefaqs.com and should only be distributed via their website. This FAQ has been assembled without any help by other people, but the walkthrough for the PS2/PC version of Tomb Raider Legend on www.tombraidergirl.de gave me a few ideas. 1.) Version History ==================== 2007-03-25: Version 1.0 - Initial Revision 2.) The Characters =================== Lara Croft: The popular heroine of many Tomb Raider games and and merchandise. Most popular in the mid-nineties, then fell behind times end of the nineties. She is an adventurer looking for relics and mysteries of the past, she's also strong, witty, clever and beautiful. Alister Fletcher: Helpful character. No other info given, neither in the manual nor in the game itself. Amanda Evert: Past-time colleague of Lara Croft, now all evil, or maybe not ? No other info given, neither in the manual nor in the game. Anaya Imanu: Helpful character. No other info given, neither in the manual nor in the game itself. Toru Nishimura: Friend of Lara Croft. No other info given, neither in the manual nor in the game itself. James.W. Rutland: Bad guy or so it seems. No other info given, neither in the manual nor in the game itself. Zip: Helpful character. No other info given, neither in the manual nor in the game itself. Winston Smith: Butler or maybe other helpful character. No other info given, neither in the manual nor in the game itself. Shogo Takamoto: Bad guy. No other info given, neither in the manual nor in the game itself. Frankly: Ignore the character description above. No character plays a relevant role during the game itself. The cutscenes might feature some of them, but the cutscenes are too brief to really understand the plot so it's not really important to understand any of the characters either. 3.) The Plot ============= Again, the Gameboy Advance version of Tomb Raider - Legend is a poor copy of the other versions and it doesn't feature enough information in any of the comic-like cutscenes to actually understand what's going on. If you do not own a copy of the Gamecube, PS2, XBox, XBox360 or PC version of the game, there's no chance for you to follow the plot, so my recommendation is to ignore it. In case you don't want to, the plot before the game actually starts summarizes as follows: In the age of nine, Lara and her mother survived a plane crash, however, her mother died under mysterios circumstances, involving an ancient sword and an ancient device. Lara survived and more than 10 years later, when climbing rocks in Bolivia, she all of a sudden finds fragments of this mystical sword again. Assuming that a copy of that sword exists, she starts investigating, only to be surprised by a man named Rutland who already assembled a piece of the sword and mentions the name of Lara's formerly colleague Amanda, who has been presumed dead until now. 4.) Controls ============= Since the Gameboy Advance lacks the millions of buttons Tomb Raider games are commonly requiring, the controls have been simplified a lot in order to maneuver and control Lara: Digital Pad Up Climb upwards if possible Activate Switch/Lever Lara stands under or Walk through Door if Lara stands under one Digital Pad Left Move to the left Digital Pad Right Move to the right Digital Pad Down Roll or Drop when used along with the B Button Slide downwards Button A Draw Weapons or Shoot Button B Roll or Drop when being used with Down Jump otherwise - along with direction L Trigger Throw magnetic hook/hold rope R Trigger Open Weapons Menu Start Pause Menu (Continue/Restart/Quit) Select PDA The Magnetic Hook and Rope plays a vital role. It can usually be used along with flash objects that can be pulled by throwing the hook and the using the direction pad, that Lara can hang on to using the rope. To pull objects, position Lara nearby, press and hold the L Trigger, then use the D-pad to pull the object towards Lara. In a similar fashion, Lara can use the magnetic hook on objects that flash to swing from one platform to the other. Look for flashing hooks or bars above Lara's head, then jump and press and hold L in midair. Lara will attach herself to the flashing object and swing back and forth. Most other controls are very straight forward and should not cause any confusion. Note that the PDA is absolutely useless in the Gameboy Advance version, so you can very well ignore it. 5.) The Levels =============== Actually, Croft Manor appears first in the menu the game offers, but there's not much to do there yet, so the first real level is Bolivia. All Levels are more or less segmented into individual "screens" that contain obstacles for Lara to overcome, usually running from the left to the right. Most scroll horizontally, some vertically and some in both directions. The following paragraphs will handle one of these "screens" each, after each of which the Gameboy Advance shows a "loading" logo. Going back into the previous screen is impossible in most cases, required in some. If so, the following paragraphics will mention it as required. 5.1.) Bolivia ============== The level starts with Lara hanging on a ledge. Scene 1: Move right and upwards as you spot the ledges. Scene 2: Move right, jump, swim and dive to get to the right screen. There's a bronze secret down right in the water bassin. Push the bolder by walking against it, releasing the D-Pad, then pushing the D-Pad right again. There's a silver secret where the boulder drops. Climb the vines on the right side of the screen, run to the left, jump onto the rope, climb it upwards slighty, start swinging by pushing the D-Pad left then jump. The little cave features a secret in the upper left half. Then climb the rocks in the left half, jump up to the ledge and move all the way right. Scene 3: As soon as Lara drops from the ledge, a boulder starts rolling. Simply climb up again. Run to the right, use the bar above to jump to the right. The river bed has a bronze secret on the far right side. Walk back a bit, jump up to the ledge, jump up two more times, there's a little platform featuring a silver secret to the left. Move back right, then push the statue onto the wood. Use the bar on its right end to jump up and run right. Scene 4: Use the magnetic hook on the glowing round door, then pull it to the left. Shoot enemies, collect silver secret on the right. Jump up the ledges. Above you'll find a rope, but on the left side is a bar and a silver secret even further to the left. Run back right, use the bars to jump further to the right, collect secret. Scene 5: Shoot enemy, jump and hold on to the magnetic object above Lara by using the Magnetic Hook (grapple). Run to the right. Scene 6: Shoot the two boulders and follow them. Run to the right, shooting the other enemies in the way. If you drop down from the rope, there's a secret down right. Climb the rope half-way, swing to the right and jump unto the platform. Scene 7: Slide down, run to the right, shoot enemies, then enter the cave. Scene 8: Jump over the spinning spikes using the magnetic hook, climb the right chain as far as possible, jump left, climb up, then jump right twice. Carefully drop at the end of the platform, collect the secret. Exit, stage right. Scene 9: Dive, avoid the fishes, swim to the right, use the next opening to collect the secret, dive again, swim to the right. Run down the stairs, shoot the Jaguar. Pass the first moving block by running under it, push the little box all the way under both next blocks. Run to the right. Scene 10: Ignore the chain, run to the right, drop and shoot the Jaguar, push the box onto the lever, then jump onto the other side of the lever to catapult the box upwards. Now push both boxes onto the golden platforms. Now climb the chain, jump to the right ledge, move to the right, then up to the platform. Collect secret, then jump to the chain, pass the gap to the right, then carefully drop down unto the lower ledge. Move all the way right. Scene 11: Run to the right, wait for the vertical slicers to be up and jump over the horizontal slicers. Scene 12: This looks more difficult than it is. Use the wheels with the three bars to jump to the ledges to the right, then jump up as far as possible, use the next wheel to the right, jump to the ledges to the right, then up again and that's it. Cutscene: Lara meets Rutland in half dialogues that make no sense. Scene 13: Run to the right and shoot enemies as they appear. Cutscene: Lara finds first fragments. 5.2.) Peru =========== Scene 1: Run to the right and climb the telephone pole. Jump to the right, then run to the right and slide down the next telephone pole. Run right again. Cutscene: Lara meets Anaya Scene 2: Climb the boxes to the left, jump up to the platform. Use the bars to jump to the right. The next ceiling with the golden ledges allows to carefully drop down to an enemy soldier and a secret. Jump up again and move to the right. The next passage is very unfair: Run to the right end of the roof, then carefully estimate the distance to the ledge to the right side of the window. The window itself has no ledge and the ledges left and right of the window are not easy to reach. Try to jump in a way that Lara can grab the ledge to the right side of the window, then jump to the right again and pull yourself up to the roof. Drop down on the next occassion, walk to the right then slide along the rope downwards. Walk right, fight enemies, climb the next white pole, run right, fight enemies and run to the door on the right side of the screen. Scene 3: Run to the right, jump to the telephone pole, climb up and collect silver secret after shooting the enemy. Run back to the telephone pole and slide down. Walk right and shoot the enemies in the way. There's another secret on the right side of the ladder. Then go back and climb the ladder. Run to the right, falling onto the wooden roof, keep running and jump over the gaps. Slide down the white pole, shoot the enemy, then pass the truck and the motor- cycle. Scene 4: Simple vertical motorcycle race. Shoot all enemies and try to collect a medi-pack here and there. They're on the right side mostly. Scene 5: Go slow, speed is not the issue here. Follow this path: Right, Right, Left to dodge the fire and the gaps. Scene 6: Same as scene 4 Cutscene: Flashback: Lara and Amanda discover something. Scene 7: Roll under the obstacle, slide down and then jump onto the ledge held by the ropes. Jump to the right, then up. Roll the boulder to the golden spot, then jump onto the boulder and up to the bar. Jump to the right. Move to right and jump to the brownish ledge. Move to the right again and keep walking. Roll the next boulder onto the golden switch to remove the spears, then climb the boulder to catch the rope. Swing to the right, jump, walk a bit, then carefully drop down. Scene 8: Carefully drop down, then walk to the right and jump up to the platform. Above are several ledges and a little to the left is a platform with a secret. Then go back and hang on to the lowest and widest ledge. Jump to the bar on the right side and continue jumping to the rope. Climb it a little to reach the ledge on the right side by swinging to the right. The lower platform has a secret, then jump up to the upper platform. Run to the right, then to the ledge held by the ropes. Do not drop down. Scene 9: Drop into the bassin and dive. There's a golden secret on the left side of the ground. Swim to the right, breathe, then swim to the right and activate all 4 glowing buttons - She can do all 4 without breathing. Scene 10: Run to the right, jump up to the three ledges, then up to the platform. Use the magnetic hook on the glowing mask to swing to the right. Jump up using the ledges on the right side, climb up to the platform, then jump over the glowing mask to the platform on the left. Climb the ladder for a secret, jump back to the platform to the right. Back to the ledges and move to the right until you find a small platform with another glowing mask above it. Use it with the magnetic hook to swing to the right and exit this screen. Scene 11: Run to the right until you find three brown ledges to jump up to. Climb the platform and roll the boulder over the edge. Drop down and push the boulder onto the golden switch. Run to the right, climb the ladder, jump to the brownish ledges, then back to the next ladder. Jump up to the platform and roll the boulder over the edge. Then move back down the way you came up and roll the boulder onto the second golden switch. Enter gate. Cutscene: Lara finds a fragment and needs to go to Tokyo. Scene 12: Jump up using all available ledges, then move to the right to reach the ladder. Keep jumping and moving along the ledges up and to the right until you seem to be stuck and there's only one ledge below you visible. Drop down to it and then jump to the right. Walk right on this platform and catch the rope. Swing to the right, jump onto the platform, then to the next and slide down. Shoot enemy. Scene 13: Slide down, shoot enemies while running to the right. Climb up the rope almost to the top, swing back and forth to reach the platform, climb up to the ladder on the right, then climb the ladder itself. Jump up the two ledges, then to the platform on the right. Shoot enemy soldiers. 5.3.) Japan =========== Scene 1: Walk right. Scene 2: Walk right, down the stairs, talk to the barkeeper. Then walk right to the next brown door, press up there, then run left. Cutscene: Lara meets Takamoto. Scene 3: Run right, shoot all soliders. The last has a chip card. Use the bluesish door on the right, then walk right into the elevator. Ride it up. Scene 4: Pass the motorcycle behind glass, run to the left. Scene 5: Walk left then shoot the barrels. Climb up the pole, jump to the platform on the right, jump right again, collect bronze secret to the far right, then run back to the left. Run left to the glowing transparent rooftop. Position yourself on the left side of it, then use the magnetic hook to move it - You need to be just aside the blue glass, Lara cannot use the grapple otherwise. To drop down, stand under- neath the opening, then jump. Scene 6: Walk left, collect secret and ride the motorcycle. Scene 7: Lara will drive to the left and shortly after speeding up, you need to hold L to leave the motorcycle in time. Jump to the left again. Scene 8: Walk left onto the next platform and drop down once to collect a secret. Walk left, across the boxes and climb up the platform above you. Walk to the left and climb up to the platform above. Collect silver secret sitting on the box. Carefully drop down again. Walk left, drop down to the lowest platform and shoot the hanging blue window to the left, then jump up one platform to catch the rope from there. Slide down a bit, then swing to the left to jump to the next platform. Drop down one platform from there to collect a secret on the far left side. Climb back up, then slide down the diagonal rope. Next, use the magnetic hook to pull the swinging platform towards yourself. Release hook and jump onto it, then jump left again. Repeat with the next two swinging platforms. Run left, shoot enemy soliders and enter the door above. Scene 9: Run to the left and up the stairs until you see a narrow pole you can climb. Climb it up, then jump to the right and walk right to collect another secret. Run back left and down the stairs to enter the door. Scene 10: Run all the way right, shoot 3 enemy soldiers and collect bronze secret. Walk back left and use the magnetic hook on the glowing display. Enter the pathway now opened. Scene 11: Run right to climb up the pole, then jump to the platform on the left. Use the rotating constructions to jump all the way left, climb the ladder and repeat by jumping to the right. Aim carefully, Lara is likely to miss the hard to bars. Ideally, walk the platform to the very right, drop but keep hanging on the edge of the platform and jump right then. Collect secret to the far right side, then get back the same way you came to the platform on the upper end of the ladder. Jump to the bar of the rotating construction again, ride it up and then turn left to jump to the pole. Climb it up all the way, then jump to the right into the rotating construction again. Jump all the way to a platform and to a pole from there. Climb it up all the way, then to the bar to the left. Keep jumping to the left until you reach the building and enter the blue door. Scene 12: Run all the way left to the red illuminated room. Shoot enemy soldier and collect secret. Go back right a little and enter the door. Scene 13: Jump to behind the ball on the left, then push it all the way right, it will shield you from the guns in the floor and the enemy bullets. Then jump over the ball and shoot the enemy soldiers. Run all the way right to shoot another soldier and collect a medi-pack. Then back again to enter the wooden hallway. Scene 14: Walk right and use the grapple on the glowing dragon. Make it swing so it'll crush a window to the right. Jump through the window. Scene 15: Run right a little bit. Shooting enemy soldiers will give you guns and ammunition, then go back to the blue elevator door. Meet the boss. Scene 16: Run right, there's another secret. Then climb a random ladder. Use grenades on the boss. Cutscene: Lara gathers another fragment. 5.4.) Ghana ============ Scene 1: Walk right and drop into the water bassin. Collect secret on the right side near the middle. Run to the right and climb over the block. Cross the water bassin. Cutscene: Lara meets Rutland again. Scene 2: Walk right and shoot the jaguar. Walk right again up to the water bassin. Pull the floating glowing plank, then jump to the rope. Swing and jump to the next rope. Repeat all over the water bassin and the next one. Cross the final water bassin, shoot the well cloaked soldier. Scene 3: Run right, shoot solider, run right. There's a golden switch in the floor. If you have enough medi-packs, keep running. Otherwise, time your runs with the moving spears and roll under the slowly closing door on the right. Scene 4: Shoot soldier. Run to the right and catch the rope. Swing to the right and catch a bar on the rotating disc. Swing again when you reach the right side of the disc and jump to the platform (not necessarily visible). Repeat two times and catch the ladder on the right hand side of the screen. Climb up. Scene 5: Climb ladder, run to the right, climb next ladder. Jump to the ledge on the left. There are several ways to cross the screen, jumping up and to the left, then up, to the right, up, up and then all the way left is not the only way. Jump to the ladder on the left hand side of the screen, then climb up. Jump to the platform on the right, shoot the jaguar and run to the right. Scene 6: Walk to the right, shoot the jaguar, then jump. Climb up to the stairs, then keep running right. Climb up again until you see a pulley. Ride it down, then jump to the other one having been lifted up. Jump to the right again to the platform. Carefully jump over the first gap, but then drop down carefully to the left to drop onto a floating platform. Use the golden glowing bricks with the magnetic hook to pull yourself across the water bassin. Climb up to the top platform, then climb up the ladder. There's a secret on top, the climb down the ladder again and jump to the ledges on the right side. Drop to the lower, then jump to the moveable platform, which lifts up the opposite one again. Shortly after their height matched, jump to the other platform, then jump again to grap the ladder. Climb up. Scene 7: Climb down the ladder, collect golden secret. Climb back up. There's a glowing bar over the head in the wall. Jump and use grapple to swing across the gap. Then jump to the ledges. Again, there are several ways to cross the screen, but going to the right steadily using ledges above and below you will work. Jump to the platform on the right, exit stage right. Scene 8: Run to the left, climb down the ladder, then jump to the ledges on the right side and keep moving right. There's another ladder on the far right side. Move on down and shoot the jaguar. Run to the left to find another ladder. Climb it down. Scene 9: Walk right, then jump into the rotating disc with the bars. Jump right again to catch a ladder, which you climb up. Scene 10: Shoot soldier. Run right, then jump over the spinning spikes, even though they look like you should roll under them. Walk up stairs, repeat jumping over the spinning spikes - ideally when they move towards you - and leave the screen right hand side. Scene 11: Move right, then the boulder starts rolling. There are spikes to the right. Roll under the first one, jump over the second one, roll again, jump again. You can drop into the pit (carefully) to avoid the boulder or keep running. Scene 12: Jump to the right to grab the bar. Swing to the right and jump up to the platform. Repeat once, then jump onto the moving platform and wait. Drop onto the little platform in the middle, then jump to the next brown platform. Jump again towards the waterfall. Jump to the next platforms then up the ledges. There's something looking like a bar to the left hand side of the first ledge, but it's none. Keep jumping up to the reach the mini-platform, then jump to the obvious bar on the right hand side. Jump to it, then jump to the platform on the right. Exit to the right. Scene 13: Shoot the jaguar, then run up the stairs. Use the glowing something with the magnetic hook to cross the gap. Repeat. Collect silver secret. Repeat. Shoot enemy soldier. Run to the right, shooting more soldiers. Scene 14: There are fake ledges above, they cannot be used. Instead run to the right, shoot enemy soldier and climb up to the upper platform. Jump to the bar on the left and jump from bar to bar until you reach a ledge on the left hand side. Jump all the way up, then to the bar on the right hand side. Again, jump from bar to bar until you reach the next platform on the right. Shoot enemy soldiers, keep running. Scene 15: Shoot the jaguar, then climb the platform. As you reach it, a boulder will start to roll towards you, so drop down again and hide under the platform on the right side until the boulder is gone. Then climb back up, run to the right until you see a rope. Jump to the rope, swing forward until another boulder starts to roll. Now drop from the rope to the right side, then drop into the pit on the right side. You're safe from the boulder there. As soon as the boulder dropped into the pit, climb up again. Run up the stairs on the right hand side. Meet the boss, Rutland. Scene 16: Rutland is running around, throwing grenades and punching Lara. As soon as Lara has injured him down to half of the energy, Rutland will jump up a ledge Lara cannot reach and regain energy. Then, stand on the little stone steps and use the grapple to pull down the glowing red eyes from the statue. Fight Rutland again and repeat pulling down the red eyes from each statue. The best strategy is to stand under the ledges since he will hardly use grenades then or to run around Rutland since he will not use grenades then but Lara can shoot him. Cutscene: Lara gains Rutland's fragment. 5.5.) Kasachstan ================= Cutscene: Kasachstan under attack by Rutland's soldiers. Scene 1: Jump off the cliff and press A mid air to use a parachute. Lara will drop onto a roof. Carefully drop down, then run right to shoot enemy soldiers, then enter the building through the door. Scene 2: Run right, shoot soldiers, then climb up the ladder. Scene 3: Jump to the right to the other roof, then pull yourself up to the next platform on the right hand side. Shoot enemy soldier, then slide down the wooden plank. Climb down the ladder and shoot two enemy soldiers. Run to the right and enter the next building. Scene 4: Run right and turn off the computer by standing underneath it and pressing Up on the D-Pad. Leave the building through the door. Scene 5: Run to the right, fighting the enemy soldiers. Climb up the ladder on the building to the right. Jump up the wooden boxes, then slide down the rope. Carefully drop down, shoot two more enemy soldiers, then run to the left to ride the motorcycle again. Scene 6: Same vertical motorcycle race again. Shoot enemy vehicles, try to catch a medi-pack here and there, mostly appearing on the right side again this time. Cutscene: Lara boards the train or something. Scene 7: Walk left and carefully drop down using the boxes. Then walk right and jump up to the cylindrical objects to pull yourself up to the platform above with the ladder. Climb it up and carefully drop down on the right hand side, grabbing the ledge. Then move right and jump to the bar over the fire. Jump right again to the red ledge from which you can drop down to the next platform. Jump right to the golden pillar-like apparatus - Lara can stand in its middle. Carefully drop down onto the box and jump to the platform to pull yourself up. Run all over the platform and jump to a red ledge on the right end of the platform. Drop down and run left to collect a silver secret. Run back right and jump up all the ledges, the move to the right. Shoot the gigantic ventilator, jump through the hole and leave the scene to the right. Scene 8: Run right and slide down - It's basically impossible to pass this unharmed. Jump over the minor gap and climb down the ladder on the right side to collect a secret. Now walk to the right and carefully aim your jump to the bar visible to the right - Carefully dropping from the platform but not to any of the ledges should work. Swing and jump to the right to land on a platform not visible until then. Jump to the silvery ledge on the right hand side of the platform, jump up again until you can move to the right side to reach another platform. Slide down - again it's basically impossible to time this to stay unharmed - Jump over the flashing bits, shoot another ventilator and roll under the open cables. Run to the right to leave this screen. Scene 9: Run, slide down, shoot the ventilator and roll under the cables. Shoot another ventilator, then climb the little platform to jump over the cloud of steam emerging from one of the pipes. Run to the right. Scene 10: Again, slide down, shoot the ventilator and then jump to the bar on the right hand side directly from the end of the sliding area. No other distance will match. Jump from bar to bar, then use the grapple on the glowing disc next to swing to a platform on the far right side. Down below is a silver secret, but it's basically impossible to get this unharmed. In case you dropped use the ledges on the left side to climb up again. Finally, exit the scene to the right. Scene 11: Jump over the flashing bits, then roll underneath the flashing bits on the pipe. Climb up the little plattform, jump to the ledge with the grid under it, then jump right to the platform. Pull yourself up, then run to the end of the platform on the right side. Use the magnetic hook on the pipe and lower it, then run back to the left, jump to the ledge with the grid and drop. Roll under the twitching cables, then walk right and use the magnetic hook on the flashing part of the generator. Back to the ledge with the grid, jump up and then to the platform again. Run right, drop from the platform but keep hanging to it, then jump right. Run right to exit. Scene 12: Run right to climb the first platform, jump to the bar - aim carefully, then jump right again to the next platform. Jump over the vertical iron grid to land on the boxes, then jump to the bar next to you. Jump right to the platform and pull yourself up. Run right again, jump over the iron grid. Now you can either jump up to the platform(s) and make your way over the dangerous parts or simply run through everything, taking minor damage. This way or other, the end of this screen is on the right side. Scene 13: Walk right, carefully drop, then jump over the blue cables. Now you face three poles. The first two are covered with electricity, so climb the third one, then jump to the bar on your right hand side. Jump to the next platform and pull yourself up. Now jump to the pole on the left covered with electricity, either risking damage or alternating poles whenever the flashing bits come near. Make your way to the left, climbing the last pole so that Lara can jump to the bar. Jump to the left over all three bars to the platform in reach. Jump over the flashing bits to the far left, then use the three golden pipes to climb up, then jump right to the golden ledge. Jump over the flashing bits near the right end of the ledge, then aim carefully to grab the bar. Use it to jump to the next bar then to a grey ledge with a small grid. Jump over the flashing bits in between the two latches to the right, then to the next platform. Shoot the ventilator, run to the right. Scene 14: Shoot the ventilator, run right, then jump up to the first platform, jump to the bar, then to the next platform. At the end jump right again. Scene 15: Walk right until you can go no further, then climb the ladder in reach. Walk the platform to the right end, then jump to the right, grabbing the ledge. Move right, jump over the gap - carefully since the end of the primary ledge is too far and Lara will drop all the way down. Jump right again to hold on the large red ledge, then jump to the bar on the right hand side. Jump again and then to the next large red ledge. Next to that, Lara can walk and climb down a ladder. Use it to get down to the ground, or drop carefully on the right side of the platform to jump to the bar, then jump to the next large red ledge. From there, Lara can jump to a little platform behind a window, then jump and use the magnetic hook in mid-air. jump right again and jump to the computer console near the next window. Interact by pressing the D-Pad Up underneath the computer. Then climb down the ladder. Pull the glowing box towards you to open the door. If you jump the left in this scene from the first large red ledge you can collect secrets and there's another one on the ground. Cutscene: Lara gains a shield. Cutscene: Undead Amanda makes her debut. Scene 16: Run right, then climb the ladder. Jump to the bar on the left and aim carefully. Jump left again and climb the next ladder. Ignore the fake ledge, instead collect the silver secret on the top platform, then jump right and use the grapple. Run to the right and switch off all 3 computer consoles the usual way. Climb the ladder on the right hand side to collect a golden secret, but then walk back and climb the ladder back down. Run to the left and get back down the same way you got up. On the ground floor, run right into the apparatus. Then scare off the creature first and shoot the magnetic balls afterwards. If they're in position, leave the apparatus by pressing Down and use the magnetic hook to collect the item now available. 5.6.) England ============== Cutscene: Back to King Arthur Scene 1: Run right, then climb the rain pipe. Jump to the left from the top of it and then make your way left using the ledges, then up. If you cannot get higher, move to the right, collect a bronze secret, then get back down. Run right into the building, then pull the box left to the outside, climb it and use the magnetic hook on the window. Jump to the ledge on the ride and roll into the building. Use the grapple again and roll out of the building again. Run to the right until you reach a fence, jump to the ledge above the window, then up to the large one, move over the fence, drop and turn on the generator. Climb the pipe on the right hand side, jump to the ledge and move left back over the fence, then use the ledges to cross the water puddle which is now charged. Run back all the way left, climb over the box, activate the tomb stone to open the door, enter the building using the door. Scene 2: Run to the right and jump over the gaps. The third gap has some slightly visible ledges on the right side of the pit. Drop down there carefully and run to the left to collect another silver secret, then jump up all the ledges again. Then use the bars to cross the next large gap. Shoot the boat to cross the next gap. Run to the far right, use the magnetic hook again on a grid, then run right to collect another bronze secret. Run back left, activate the tomb stone and enter the door. Scene 3: Next, drive the vehicle all the way through the passage. Scene 4: Keep driving, Lara will stay unharmed. Scene 5: Hold L to hold onto the ledge as the vehicle drops. Now there are many way to get down safe and sound, there are some secrets on the way, but generally, by using ledges and stairs, it's easy to get down the soft way. Exit, stage right. Scene 6: Jump over the first gap, then run up the stairs and push the box into the fire. Climb it and jump to the right using the magnetic hook on the bars above you. Use the magnetic hook to pull the next box to you, then repeat the jumping using the grapple. Use the next gate to go right and collect a bronze secret. Get back and use the little ledge on the left side of the gate. Climb up, then move right to the platform. Walk right and drop carefully. Repeat the procedure with the box and the grapple. There are more ledges leading upwards and to the right. Use them to get onto another platform to the right, then collect a bronze secret on the next platform to the right. Get back the same way you came, run right and down the stairs. Scene 7: You see a little ledge to the left. Use it to get upwards, then at the top, go to the right to collect a bronze secret. Carefully get down, then run to the right. There's a switch and some ledges just above it. Use them to get up and to collect another bronze secret to the upper left. Carefully drop down again and get into the water. Swim all across the bassin, then go through the gate on the right hand side. Run all the way left to collect another bronze secret. Get back and move right to the little ledge near the platform. Use it to get to the platform. Then use the magnetic hook to fetch the bronze secret. Use the ledges to get up and to the left onto a little platform. Jump to the left from there to the next platform, up to the long ledge and move left until you reach another platform. You spot a glowing cascet to the left. Use the magnetic hook to get it down. Then drop down unto it and ride it to the left by using the grapple on the glowing lamps and pulling yourself the left. Then jump to the platform, stand near the switch and use the magnetic hook to pull the cascet onto the switch. Go through the now open gate to the left. Scene 8: Run left and use the ledges to get up and to the left, where you find another bronze secret. Then move along the ledges to the upper right to pull another silver secret towards you, using the magnetic hook. From there, use the ledges to the left to carefully get down to the platform near another glowing cascet. Pull it down, then drop into the water, get on the cascet and ride it all the way to the right until you reach a blocked gate. Go through the gate, then swim to the right up to the platform. Now jump up to the ledges and a little to the left, drop down to a platform. There's another bronze secret to the right. Fetch it, get back and go through the gate to collect a bronze secret to the right. From there, jump up to the next ledge to the right and carefully make your way down. Back in the water, activate both switches and get through the now open gate.. Scene 9: Swim to the left, get on the platform, then jump up to the ledge and move left. go upwards and get onto the upper left platform. Go through the gate visible to the upper left, then jump to the right. Scene 10: Run through this scene all the way to the right. Scene 11: Use the first ledge to move up, the to the right onto the little pillar from which you can jump to a bar to the right. Jump across all three bars to a platform, then jump up the ledges. When you reach the top ledge, jump to the left to the next bar, Jump to the left onto the platform. There's a ledge, use it to get up, then jump to the bar on the right, jump to the next bar, then to the latch, jump up and up to the little platform next to collect a silver secret. Make your way back to the middle platform using the bars again, run to the left and onto the next bar again. From there, jump left to the ledge, then up until you can get onto the top platform by jumping to the right. Run to the right, pass the opening to find another bronze secret, then get back to the opening and enter the building. Scene 12: Run to the right, get onto the small pillar, then onto the bigger one. Drop carefully to collect the silver secret, then get onto the large pillar again and use the magnetic hook to make the lamp swing. Release the hook, then jump to the right onto the weight - it's no use trying to catch the rope. The lamp should hit the bell, if it does not, repeat until it does. Cutscene: Lara finds Excalibur. Scene 13: Run left and throw the switch near the sea snake where you spot it. Once all cages have been dropped onto the snake, use the chain in the middle to climb up. Scene 14: Jump up to the bar, then jump to the right. Next, use the grapple to cross the next gap. Jump over the next gap and jump almost immediatelly again after you started sliding. Now Lara falls onto the sea snake, but she can use the grapple near the snake. However, Lara must not touch the snake so the grapple must be used when she is very close to the bar the grapple attaches to. Try to keep the rope as short as possible when swinging past the snake. This will take a few retries. Then move right, jump up the wooden ledges and run to the right. There are more ledges leading to another secret. Scene 15: Now get back the way you came. Move to the left, go through the gate, walk left again and stand near the fire to use the magnetic hook on the box again. Climb the box and jump using the grapple to cross the fire. Repeat and exit the screen to the left. Scene 16: Like you came down here you can move up again, too. However, the easiest way is using the long chain in the middle and climb all the way up. Then use the bar to the right, jump and leave. Scene 17: Run all the way right, shoot enemy soldiers and collect bronze secret on the top floor. Then leave through the large gate. Cutscene: Lara finds out about her mother. 5.7.) Nepal ============ Scene 1: Jump up to the first ledge and move to the right. Hurry up, the ledge is falling apart. Jump to the platform, jump again and climb up. Slide down and jump half way down, then jump again, then run up a little path. Jump to the bar, then jump to the right onto a little platform. Drop carefully to collect a bronze secret. Climb up again, then jump using the glowing object above Lara's head with the magnetic hook. Swing to the right and jump to the ice pillar. Jump again until you reach icy ledges. Keep moving to the right and up to reach the next platform. Shoot the ice-covered entrance. Scene 2: Run right, jump, slide, jump, slide and so on. You shouldn't stop anyplace because some platforms fall apart after a while. Might require a few retries. Finally, jump to a bar, swing then jump to the right, using the magnetic hook on the glowing object. Jump right again to land on the next platform. Jump again and walk to the end of the next icy platform. Carefully drop down here to land on a mini platform. To the right is a secret. Drop down, shoot the tiger and run to the right. Scene 3: Shoot the tiger, and run right. Jump over the little glowing boulder, then use the magnetic hook to pull it towards you and into the plane. Now run to the right until you hear that Lara collected the fragment of the sword, then run to the left and jump. If you're lucky, she'll grap the edge of the platform, if not, she'll drop. Repeat until you make it. Scene 4: Jump to the right, slide and jump again to grab the bar. Jump to the right again and jump immediatelly again and again to avoid the gaps in the skiddy path downwards. Jump finally to grab another bar, jump right again and exit the screen. Scene 5: Move right and jump onto the little ledges in the vertical plane. Jump up all the way and get onto the platform. Run and jump to the bar visible to the right. Jump to the right and hold on to one of the ledges. Use them to get down to collect a secret. Now go up again, jump right and then right again to the larger ledge. Move to its edge, then jump to the bar on the right. Jump to the right again to grab the ice pillar, climb this up a little, jump to the right, climb a little again, jump again and immediatelly jump again to the ledge on the right side. Move to the right and jump to the icy platform. Jump up to the next ledge, jump right repeatedly, but be careful about missing a ledge. Land on a platform - there's a secret to the left - then climb up the pole on the larger platform, from there, jump right to one ledge, jump to another ledge, then up to a platform. Run right to leave this scene. Scene 6: Walk right and shoot the enemy soldiers. Climb up the pillars and jump from one to the other. If you fall, shoot the enemy soldiers but do not drop into the water on the right hand side. On the right end of the top platform, there's a glowing object visible only when jumping to cross the next gap by using the grapple. Jump onto the next platform, shoot soldier, then jump up to slide down the rope. Run to the right and slide down. Scene 7: Run to the right, jump from ice platform to platform, run again, repeat on the moving ice platforms, collect secret on the right hand side, then enter the gate. Scene 8: Run right, shoot the tiger, then use the magnetic hook several times during jumping to cross the large gap. Run right again. Pull the glowing box on the moveable platform, then jump up and walk right. Drop down and pull the other box towards the middle of the screen. When near the moveable platform, climb the box and jump onto the moveable platform. It will slowly come down. Then use the magnetic hook to pull this box to the platform, pull it by hand the last few centimeters. Now the golden glowing box will stay up so it can be pulled onto the golden switch. Drop down and enter the gate. Scene 9: Walk right to the circular symbol on the floor. Cutscene: Lara assembles Excalibur or a look-a-like. Scene 9: Run right to the closed door. Now equip Excalibur by using the R-Button and smash the golden door. Scene 10: Keep running and jumping. The platforms are too small for Lara to land and jump while running so you have to stop on each platform then jump again. 5.8.) Bolivia II ================= Cutscene: Lara, Amanda and Rutland unite. Or don't they ... Scene 1: Walk right, fight enemy soldiers. Cutscene: Amanda transforms into something ugly. Scene 2: This is it. The final boss fight. Simply equip Excalibur and attack the transformed Amanda whenever in reach. While she hardly causes harm, a hit by Excalibur costs Amanda roughly 1/4 of her energy. Cutscene: Lara meets her mother again and Amanda explains it all. Sort of. Cutscene: End credits. 5.9.) Croft Manor ================== Generally: Croft Manor should now burst with secrets. Simply run around and press Up on the D-Pad whenever you stand underneath something glowing. This way, Lara will gather more secrets, allowing to unlock more extras. 6.) Extras =========== 6.1.) Minigames ================ Every mini game requires to be unlocked by spending a certain amount of secrets (gold/silver/bronze) like it is shown in the lower left corner of the screen. 6.1.1.) Klotski ================ The aim of the game is to move the square with the large wooden square to the target destination as shown on the background picture. To achieve that, other blocks need to be moved in order to clear the passage. Some blocks only move in one direction, some in several. All blocks can be moved by pointing at them, pressing and holding A, then moving the block. The shorter the time per puzzle, the better. 6.1.2.) Memory =============== A number of cards is being displayed, each can be flipped by pointing at a card and pressing A. Two cards can be turned at the same time. If the pictures on these two cards match, the couple stays turned over, if not, they automatically flip over again. The initial levels feature 4 x 4 cards, the later levels feature more cards. Again, the quicker a playfield is cleared, the better. 6.1.3.) Puzzle =============== The usual sliding puzzle game. A picture is fragmented into 4 x 4 tiles and 1 tile is eliminated, leaving space to move one tile at a time. The tiles are then shuffled slightly and need to be rearranged by the player until they match the original picture. A tile can be moved by pointing at it and pressing A. If the tile cannot be moved, nothing happens. Again, the quicker a puzzle is completed, the better. 6.1.4.) 6Bit ============= The screen displays 6 slots and 6 buttons underneath. By pressing a button, a certain number of slots are affected and either scroll in or scroll out a picture. The aim is to press the buttons in a combination that all slots are filled by the picture. Again, the quicker the playfield is cleared, the better. 6.2.) Cinematics ================= The "Cinematics" are available according to the progress in the game and do not require to be unlocked by spending secrets on them. Slightly misleading, this option actually shows the comic-like static pictures that make up the plot of Tomb Raider Legend. They are identical to those shown during the game. Due to a little bug, the episode of the level the player is actually stuck in is available already, even if the player has not yet cleared this level. 6.3.) Characters ================= Every picture requires to be unlocked by spending a certain amount of secrets. Pictures of all protagonists that appear in Tomb Raider Legend, whether they have impact on the plot or not, including the beast being battled in Bolivia. 6.4.) Cheat Codes ================== Every cheat requires to be unlocked by spending a certain amount of secrets. There are two cheats available that need to be unlocked and can then be activated anytime during the game. Bullet-proof Lara: Hold L, then press B, R, B, A, Down, Down Unlimited ammunition: Hold L, then Ÿress A, B, Down, R, Up, Left The first cheat makes Lara invulnerable against enemy fire but she is still harmed by falling too deep. Since enemy bullets are no real harm in the game, this cheat is rather senseless. Same goes for the second cheat. Since Lara's standard pistols have unlimited ammunition and are absolutely sufficient for any foe in the game, unlimited ammo makes the game neither easier nor harder. 6.5.) Time Trial ================= List the best times the player has achieved for each level. When replaying a level you already cleared as "time trial", there are no secrets to collect and your current time and the best time yet are being displayed in the upper right corner of the screen, also, there are no hints being displayed. 7.) Closing Comments ===================== So, that was it. Lara Croft: Tomb Raider - Legend for the Gameboy Advance. The fourth attempt to release a portable Tomb Raider after two poor and basically uncontrollable attempts on the Gameboy Colour and a decent, yet slightly un-tomb-raider-like version for the Gameboy Advance. Is it as much fun as the over-hyped, all new all shiny next-next-generation of Tomb Raider on PS2, XBox, PC and Gamecube squeezed into 2D or is it just an attempt to make some more money out of the popular and well-shaped heroine ? I'm afraid it's the latter. While there's no doubt that the Gameboy Advance is not capable of delivering the graphics and atmosphere the next-generation stationary video game systems can produce this episode of Tomb Raider is based on, that still doesn't mean it's not possible to produce a good puzzle and action game - The Prophecy was pretty good proof that it is possible. However, Human Soft has tried to put the plot, the characters and - more or less - the original levels into 2D and that never works. The plot has been squeezed into comic-like pictures which are confusing and hard to follow and lack large amount of detailes required to actually understand anything. The history of Lara and Amanda stays totally unexplained and the ending remains a mystery. Of course that wouldn't harm the fun if the plot was secondary and the game was good fun by itself. But it is not. All the player is required to do is to find the next ledge to jump to. There are a few puzzles to solve but while they have been delicately arranged in the other versions of the game, they are far too obvious on the Gameboy Advance version, spoiling most of them. Otherwise, it's mainly running and jumping an awful lot with a few unfair scenes where you cannot prevent Lara from taking harm. Enemy soldier fights - very well done on the other versions - are a bad joke since they never mean serious harm only to be topped by the totally redundant boss fights which are no challenge at all, not to mention the absolutely ridiculous motorcycle race levels. No, Lara Croft: Tomb Raider - Legend is not a good game on the Gameboy Advance. There have been worse but a good game plays different. So once again, the Tomb Raider hype is being abused to make a quick buck. --- End of Walkthrough ---