Fire Emblem 7: Blazing Sword Item guide Created by: Link-san On: 1/5/04 ============================== Content ============================== Chapter 1 - Version Updates Chapter 2 - Legend Chapter 3.1 - Swords Chapter 3.2 - Lances Chapter 3.3 - Bows Chapter 3.4 - Axes Chapter 3.5 - Staffs Chapter 3.6 - Magic: Nature Chapter 3.7 - Magic: Light Chapter 3.8 - Magic: Dark Chapter 3.9 - Rings Chapter 4 - Special weapons Chapter 4.1 - Ultimate weapons Chapter 4.2 - Legendary weapons Chapter 4.3 - Bonus Disk weapons Chapter 5 - Contact Info Chapter 6 - Credits Chapter 7 - Copywrite ============================== 1. Version Updates ============================== Version 1.0 - First Version. All weapon sections added Version 2 - Updated: 2.5.04 - Added some missing weapon infomation. Added who can use special weapons, fixed a few typing errors updated sites list. Added credits section. Version 2.1 - Updated: 12.7.04 - Updated E-mail address if you e-mailed me send another one thanks. Version 2.2 - Updated: 13.7.04 - Added Armor Slayer Lvl and added Steel Blade data which i missed. Next version i will re-order the weapons abit. ============================== 2. Legend ============================== Here's how the guide will be set out as: Lance Reaver <= Weapon Name Usage: 15 <= How many times it cane be used before breaking Lvl: C <= Weapon skill required to use Rng: 1 <= Weapons range Wt: 9 <= Weight - the heavier it is the harder to get 2 attacks Mt: 9 <= The higher the Might the more damage the weapon does Hit: 75 <= Weapons hit accuracy Crit: 5 <= Determins how often you will get a critical Strong against spears <= Any additional info here ============================== 3.1. Swords ============================== Iron Sword Usage: 46 Lvl: E Rng: 1 Wt: 5 Mt: 5 Hit: 90 Crit: 0 Armor Slayer Usage: 18 Lvl: D atk: 13 Hit: 103 Rng: 1 Crit: 24 avoid: 30 Effective against cavalry Lance Reaver Usage: 15 Lvl: C Rng: 1 Wt: 9 Mt: 9 Hit: 75 Crit: 5 Strong against spears Steel Sword Usage: 30 Lvl: D Rng: 1 Wt: 10 Mt: 8 Hit: 75 Crit: 0 Wyrmslayer Usage: 20 Lvl: E Rng: 1 Wt: 5 Mt: 6 Hit: 75 Crit: 0 Effective against wyverns Silver Sword Usage: 20 Lvl: A Rng: 1 Wt: 8 Mt: 13 Hit: 80 Crit: 0 Silver Blade Usage: 30 Lvl: A Rng: 1 Wt: 13 Mt: 14 Hit: 60 Crit: 0 Poison Sword Usage: 40 Lvl: D Rng: 1 Wt: 6 Mt: 3 Hit: 70 Crit: 0 Coated in Lethal Poison Brave Sword Usage: 30 Lvl: B Wt: 12 Mt: 9 Hit: 75 Crit 0 can strike consectively Wo Dao Usage: 20 Lvl: D Rng: 1 Wt: 5 Mt: 8 Hit: 75 Crit :35 Improve Critical rate Killing Edge Usage: 20 Rng: 1 Wt:7 Mt:9 Hit: 75 Crit: 30 Light Brand Usage: 25 Rng: 1-2 Wt:9 Mt:9 Hit: 70 Crit: 0 Suffused with Light Magic Rune Sword Usage: 15 Lvl: A Rng: 1-2 Wt: 11 Mt: 12 Hit: 65 Crit: 0 Imbued with dark magic Long sword Usage: 15 Lvl: C Mt: 9 Wt: 9 Hit: 75 Crit: 5 Effective against cavalry Iron Blade Usage: 35 Lvl: D Rng: 1 Wt: 12 Mt:9 Hit 70 Crit 0 Steel Blade Usage: 25 Lvl: C Rng: 1 Wt: 14 Mt: 11 Hit: 65 Crit: 0 ============================== 3.2. Lances ============================== Iron Lance Usage: 45 Lvl: E Rng: 1 Wt: 8 Mt: 7 Hit: 80 Crit: 0 Slim lance Usage 30 Atk 9 Hit 102 Rng 1 Crit 8 avoid 25 Javalin Usage: 20 Lvl: E Rng: 1-2 Wt: 11 Mt: 6 Hit: 65 Crit: 0 Heavy Spear Usage: 16 Lvl: D Rng: 1 Wt: 14 mg: 9 Hit:70 Crit: 0 Effective against knights Steel Lance Usage: 30 Lvl: D Rng: 1 Wt: 13 Mt: 10 Hit: 70 Crit 0 Silver lance Usage: 20 Lvl: A Rng: 1 Wt: 10 Mt:14 Hit: 75 Crit: 0 Poison lance Usage: 40 Lvl: E Rng: 1 Wt: 8 Mt: 4 Hit: 65 Crit: 0 Coated in Lethal poison Brave Lance Usage: 30 Lvl: B Rng: 1 Wt: 14 Mt: 10 Hit: 70 Crit: 0 Can strike consecutively Killer Lance Usage: 20 Lvl: C Rng: 1 Wt: 9 Mt: 10 Hit: 70 Crit: 30 Improves Critical Hit rate. Silver Lance Usage: 20 Rng: 1 Wt: 10 Mg: 14 Hit: 75 Crit 0 HorseSlayer Usage: 16 Rng: 1 Wt: 13 Mg: 7 Hit: 70 Crit: 0 Effective against cavalry Spear Usage: 15 Lvl: B Rng: 1-2 Wt: 10 Mt: 12 Hit: 70 Crit: 5 Doubles as Ranged attack Axe Reaver Usage: 15 Lvl: C Rng: 1 Wt: 11 Mt: 10 Hit: 70 Crit: 5 Strong Against Axes ============================== 3.3. Bows ============================== Iron Bow Usage: 45 Lvl: E Rng: 2 Wt: 5 Mt: 6 Hit: 85 Crit: 0 Short Bow Usage: 22 atk: 13 Hit: 105 Rng: 2 Crit: 14 avoid: 25 Steel bow Lvl: d Usage: 30 Rng 2 Wt 9 Mt 9 Hit 70 Crit 0 Silver Bow Usage: 20 Lvl: A Rng: 2 Wt: 6 Mt: 13 Hit: 75 Crit: 0 Poison Bow Usage: 40 Lvl: D Rng: 2 Wt: 5 Mt: 4 Hit: 65 Crit: 0 Coated in Lethal Poison Killer Bow Usage: 20 Lvl: C Rng: 2 Wt: 7 Mt: 9 Hit: 75 Crit: 30 Improves Critical Hit rate Brave Bow Useage: 30 Lvl: B Rng: 2 Wt: 12 Mt: 10 Hit: 70 Crit: 0 Can strike consecutively Long Bow Usage: 20 Lvl: D Rng: 2-3 Wt: 10 Mt: 5 Hit: 65 Crit: 0 Extended Attack Rng ============================== 3.4. Axes ============================== Iron Axe Usage: 45 atk: 15 Hit: 90 Crit: 3 avoid: 15 Steel Axe Usage: 30 Lvl: E Rng: 1 Wt: 15 Mt: 11 Hit: 65 Crit: 0 Silver Axe Usage: 20 Lvl: A Rng: 1 Wt: 12 Mt: 15 Hit: 70 Crit: 0 Poison Axe Usage: 40 Lvl: D Rng: 1 Wt: 10 Mt: 4 Hit: 60 Crit: 0 Coated in Lethal poison Brave Axe Usage: 30 Lvl: B Rng: 1 Wt: 16 Mt: 10 Hit: 65 Crit: 0 Can strike consecutively Halberd Usage: 18 Lvl: D Rng: 1 Wt: 15 Mt: 10 Hit: 60 Crit: 0 effective against cavalry Hammer Usage: 20 Lv: D Rng: 1 Wt: 15 Mt: 10 Hit: 55 Crit: 0 Effective against Knights. Devil Axe Usage: 20 Lvl: E Rng: 1 Wt: 18 Mt: 18 Hit: 55 Crit: 0 Mt injure it's wielder Hand Axe Usage: 20 atk: 14 Hit: 75 Crit:3 avoid: 15 Doubles as Ranged attack Tomahawk Usage: 15 Lvl: A Rng: 1-2 Wt: 14 Mt: 13 Hit: 65 Crit: 0 Doubles as Ranged attack Sword Reaver Usage: 15 Lvl: C Rng: 1 Wt: 13 Mt: 11 Hit: 65 Crit: 5 Strong against swords. Sword Slayer Usage: 20 Lvl: c Rng: 1 Wt: 13 Mt: 11 Hit: 80 Crit: 5 Good against Myrmidons ============================== 3.5. Staffs ============================== Heal Lvl: E Usage: 30 Restores hp (10 + MP) Mend Usage: 20 Lvl: D Rng: 1 Heals many hp to allies (20+ MP) Recover Usage: 15 Lvl: c Rng: 1 Restores all HP to allies in adjacent spaces Fortify Usage: 8 Lvl: A Rng: mp/2 Restores all HP to allies in Rng Physic Usage: 15 Lvl: B Rng: mp/2 Restore Hp to allies at a distance Restore Usage: 10 Lvl: c Rng: 1 Returns allies to normal condition (sleep,poison etc.) Unlock Usage: 10 Lvl: d Rng: 102 Unocks doors, even from a Distance. Silence Usage: 3 Lvl: B Rng: MP/2 Halts all enemy magic for several turns. Sleep Usage: 3 Lvl: B Rng: MP/2 Puts enemies to sleep for several turns Berserk Usage: 3 Lvl: B Rng: MP/2 Sends enemies into a berserker Rng. Warp Usage: 5 Lvl: A Rng: 1 Moves allies in adjacent spaces instantly elsewhere. Rescue Usage: 3 Lvl: B Rng: MP/2 Moves allies from distant spaces to adjacent ones. Torch Usage: 10 Lvl: D Rng: MP/2 Lights an area. The light grows weaker each turn. Hammerne Usage: 3 Lvl: C Rng: 1 Restores adjacent ally's weapon to new condition. Barrier Usage: 15 Lvl: C Rng: 1 Increases magic resistance of adjacent allies briefly. ============================== 3.6. Magic: Nature ============================== Fire Usage: 40 atk:10 Hit:103 Rng: 1-2 Crit:3 avoid:47 Thunder Usage: 35 Lvl: D Rng: 1-2 Wt: 6 Mt: 8 Hit: 80 Crit: 5 Elfire Usage: 30 Lvl: C Rng: 1-2 Wt: 10 Mt: 10 Hit: 85 Crit: 0 Bolting Usage: 5 Lvl: B Rng: 3 -10 Wt: 20 Mt: 12 Hit: 60 Crit: 0 Long-Rng lightning strike Fimbulvetr Usage: 20 Lvl: 20 Rng: 1-2 Wt: 12 Mt: 13 Hit: 30 Crit: 0 ============================== 3.7. Magic: Light ============================== Lightning Usage: 35 atk: 11 Hit: 108 Rng: 1-2 Crit: 8 avoid:22 Shine Usage: 30 Lvl: D Rng: 1-2 Wt: 8 Mt: 6 Hit: 90 Crit: 8 Divine Lvl: C Rng: 1-2 Wt: 12 Mt: 8 Hit: 85 Crit: 10 Purge: Usage: 5 Lvl: B Rng: 3-10 Wt: 20 Mt: 10 Hit: 75 Crit: 5 Long-Rng magic attack Aura Usage: 20 Lvl: A Rng: 1-2 Wt: 15 Mt: 12 Hit: 85 Crit: 15 ============================== 3.8. Magic: Dark ============================== Flux: Usage: 45 Lvl: D Rng: 1-2 Wt: 8 Mt: 7 Hit: 80 Crit: 0 Luna Usage: 35 Lvl: C Rng: 1-2 Wt: 12 Mt: 0 Hit: 95 Crit: 20 negates enemy resistance Nosferatu Usage: 20 Lvl: C Rng: 1-2 Wt: 14 Mt: 10 Hit: 70 Crit: 0 Drains enemy HP into caster Eclipse Usage: 5 Lvl: B Rng: 3-10 Wt: 12 Mt: -- Hit: 30 Crit: 0 Reduces enemy HP by half Fenrir Usage: 20 Lvl: A Rng: 1-2 Wt: 18 Mt: 15 Hit: 70 Crit: 0 ============================== 3.9. Rings ============================== Filla's Mt Usage: 15 A dance that increase allies' attack for a turn. Ninis's Grace Usage: 15 A dance that increase allies' defence for a turn. Thor's Ire Usage: 15 A dance that increases Critical Hit % for a turn. Set's Litany Usage: 15 A dance that increases allies dodge for a turn. ============================== 4. Special weapons ============================== Rapier Lvl: Prf Usage: 40 Rng:1 Wt: 5 Mt: 7 Hit:95 Crit: 10 Effective against infantry Eliwood only Mani Katti Usage 45 Lvl: Prf Rng: 1 Wt: 3 Mt: 8 Hit: 80 Crit: 20 Effective against infantry Lyn only Sol Katti Usage: 30 Lvl: Prf Wt: 14 Mt: 12 Hit: 95 Crit: 25 Forged to battle wyverns Lyn only Wolf Beil Usage: 30 Lvl: prf Rng: 1 Wt: 10 Mt:10 Hit: 75 Crit: 5 Effective against infantry Hector Only ForBlaze Usage: 20 Lvl: Prf Rng: 1-2 Wt: 11 Mt: 14 Hit: 85 Crit: 5 Boosts Luck by 5 Pts Athos only. ============================== 4.1. Ultimate Weapons ============================== Regal Blade Usage: 20 Lvl: S Rng: 1 Wt: 9 Mt: 20 Hit: 85 Crit: 0 For experienced units only Rex Hasta Usage: 25 Lvl: S Rng: 1 Wt: 11 Mt: 21 Hit: 80 Crit: 0 For experienced units only Basilikos Usage: 25 Lvl: S Rng: 1 Wt: 13 Mt: 22 Hit: 75 Crit: 0 For experienced units only Rienfleche Usage: 25 Lvl: S Rng: 2 Wt: 7 Mt: 20 Hit: 80 Crit: 0 Can strike consecutivly Excalibur Usage: 25 Lvl: S Rng: 1-2 Wt: 13 Mt: 18 Hit: 90 Crit: 10 Luce Usage: 25 Lvl: S Rng: 1-2 Wt: 16 Mt: 16 Hit: 95 Crit: 25 Gespenst Usage: 25 Lvl: S Rng: 1-2 Wt: 20 Mt: 23 Hit: 80 Crit: 0 ============================== 4.2. Legendary weapons ============================== Durandal Usage: 20 Lvl: Prf Rng: 1 Wt: 16 Mt: 17 Hit: 90 Crit: 0 Increases strength by 5 pts Armads Usage: 25 Lvl: Prf Rng: 1 Wt: 18 Mt: 18 Hit: 85 Crit: 0 Lightning charged axe Aureola Usage: 20 Lvl: S Rng: 1-2 Wt: 14 Mt: 15 Hit: 90 Crit: 5 Boosts resistance by 5 pts. ============================== 4.3. Bonus Disk Weapons ============================== Dragon Axe Usage: 40 Lvl: C Rng: 1 Wt: 11 Mt: 10 Hit: 60 Crit: 0 An axe designed to strike Effective against Wyverns Wind Sword Usage: 40 Lvl: B Rng: 1-2 Wt: 9 Mt: 9 Hit: 70 Crit: 0 A magical sword capable of (casts Excalibur) Effective against flying units Emblem Blade Usage: 60 Lvl: E Rng: 1 Wt: 5 Mt: 5 Hit: 90 Crit: 0 A tactician’s sword. Emblem Axe Usage: 60 Lvl: E Rng: 1 Wt: 10 Mt: 8 Hit: 75 Crit: 0 A tactician’s axe Emblem Lance Usage: 60 Lvl: E Rng: 1 Wt: 8 Mt: 7 Hit: 80 Critl: 0 Info: A tactician’s lance Emblem Bow Usage: 60 Lvl: E Rng: 2 Wt: 5 Mt: 6 Hit: 85 Critical: 0 A tactician’s bow ============================== 5. Contact ============================== *E-mail Updated* E-mail me at chrsisteel@tripod.co.uk if you have any comments/questions/errors. Make sure to have Fire Emblem item FAQ or something in the subject bar. ============================== 6. Credits ============================== Thanks to schwagles bagels from Gamefaqs for pointing out a few things i missed. Thanks to LinkPrimel from Gamefaqs for pointing out the missing weapon lvl for the armor slayer and missing Steel blade. ============================== 7. Copywrite ============================== This guide may only be used on the sites listed below. If found on any site not listed contact me. This guide may be used on other sites if you ask permisson first, as long as it is un-altered. This guide can only be used on the following sites: http://www.planetheck.net http://www.gamefaqs.com Fire Emblem is © 2003 Nintendo/Intelligent Systems Fire Emblem Item guide is © 2004 Planetheck.net/Fire Emblem Online