============================== Fire Emblem: The Sacred Stones ============================== Character Guide-Version .82 by Wayne Chin-Duncan aka Woolylambkin ======================= I. Table of Contents ======================= I. Table of Contents II. Version Information III. Introduction A. Purpose B. Basics 1. Formulas 2. Supporting IV. Characters A. Lords 1. Eirika 2. Ephraim B. Armored Lancemen 3. Amelia 4. Duessel 5. Forde 6. Franz 7. Gilliam 8. Kyle 9. Seth C. Sturdy Infantrymen 10. Dozla 11. Garcia 12. Gerik 13. Innes 14. Neimi 15. Ross D. Swift Swordsmen 16. Colm 17. Joshua 18. Marisa 19. Rennac E. Magic Users 20. Artur 21. Ewan 22. Knoll 23. L'Arachel 24. Lute 25. Moulder 26. Natasha 27. Saleh F. Flying Units 28. Cormag 29. Syrene 30. Tana 31. Vanessa G. Other 32. Myrrh 33. Tethys V. Quick Promotion Table VI. Team Strategies VII. Credits VIII. Copyright Stuff *if you want to skip to a section the title of the section you're looking for with the roman numeral/letter/number, i.e. "23. L'Arachel". Easily done with the highlight, ctrl+c, ctrl+f, ctrl+v, enter method* ========================= II. Version Information ========================= Version .8- This is the "first" version of my character guide. It should have most of the information that I want in it, but I didn't include any of the secret characters. Plus there's always room for improvement. I'm also contemplating adding weapon levels and tips for each character. Version .81- Realized I didn't put in all of the recruit times. Whoops. Also added in the missing support section. Version .82- Updated using english growth rates and max stats. Fixed a couple of typos. ================== III. Introduction ================== A. Purpose ========== I haven't been playing the fire emblem series for a long time (started with FE7), but I've come to enjoy turn based strategy ever since starting. This is my first attempt at writing a FAQ/Guide so please bear with me. This guide will hopefully allow people to see the strengths of each character and understand how to use each of them to their full potential. To do this my guide will not only take into account their growth rates, but also their stat caps, supports, skills, weapons, etc. If there are any discrepancies/typos or if you'd like to see a section added or more information added please contact me at chindunw(at)colorado(dot)edu. Feel free to send me any hate mail or flames too if you don't like my guide. B. Basics ========= This is so you can figure out what I'm talking about, since I'll be implying how stats affect your combat characteristics through out this guide. 1. Formulas These are the formulas to calculate your combat characteristics. atk = weapon might + strength(or magic) + support bonuses def = defense(or resistance) + support bonuses hit = 2*skill + luck/2 + support bonuses avoid = 2*speed + luck + support bonuses crit = weapon crit + skill/2 + support bonuses crit evade = luck + support bonuses attack speed (double attacks if your attack speed is +4 than enemy's speed) speed >= attack speed = speed + con - weapon weight 2. Supports You should check out neonclover's guide for more info. All I need you to understand though is that when support bonuses are calculated they're dependent on the two characters' affinities. The affinities determine what type of bonus given, which is abridged in the following table. Again for more information and detail look at one of the support guides. =========================================================== | Affinity | Support Bonuses | =========================================================== | Offensive | ATK | DEF | HIT | AVOID | CRIT | CRIT EVADE | |=========================================================| | Light | X | X | X | | X | | |===========|=====|=====|=====|=======|======|============| | Fire | X | | X | X | X | | |===========|=====|=====|=====|=======|======|============| | Wind | X | | X | | X | X | =========================================================== | Neutral | ATK | DEF | HIT | AVOID | CRIT | CRIT EVADE | |=========================================================| | Dark | | | X | X | X | X | =========================================================== | Defensive | ATK | DEF | HIT | AVOID | CRIT | CRIT EVADE | |=========================================================| | Anima | X | X | | X | | X | |===========|=====|=====|=====|=======|======|============| | Ice | | X | X | X | | X | |===========|=====|=====|=====|=======|======|============| | Thunder | | X | | X | X | X | =========================================================== ================ IV. Characters ================ This section of the guide will give detailed information on each character. This will include when they're recruited, affinity, weapons classes, supports, growth rates, starting stats, starting level, promotion growths, final average stats, and max stat caps. I also have a notes section after the information which gives advice on how to promote them and why, who to support and why, and any other random thoughts I have on the character. I'd also like to remind you that it's only advice, make up your own decisions since you're the one playing the game not me. Also some extra notes on some of the stats, the average stats are rounded to the nearest integer, not rounded down. Also, the average stats do not take into account the stat caps of original classes, so some of the average stats may be lower than what is actually shown. You'll also notice that they go above the max stats, that's so you can see how much leeway there is in each stat. The promotion gains for all of the trainees are also compounded with their original promotion gains from turning level 10 in each branch. Finally the words underneath a promotion section are skills/weapons gained/lost from the promotion if you couldn't figure that out. A. Lords ======== 1. Eirika Attributes Recruit Time- Chapter 1 Starting Level- lvl 1 Lord Affinity- Light Weapons- Swords Supports- Ephraim, Forde, Innes, L'Arachel, Saleh, Seth, Tana Stats- ================================================== |-----------------------|-------Great Lord-------| | Stat | Growth | Start | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______| | hp | 70% | 16 | +4 | 47 | 60 | | str | 40% | 4 | +2 | 21 | 24 | | skl | 60% | 8 | +2 | 33 | 29 | | spd | 60% | 9 | +1 | 33 | 30 | | luk | 60% | 5 | +0 | 28 | 30 | | def | 30% | 3 | +3 | 17 | 22 | | res | 30% | 1 | +5 | 17 | 25 | | mov | - | 5 | +2 | 7 | 7 | | con | - | 5 | +2 | 7 | 7 | ================================================== Notes- Promotion- None Supports- The main characters that I'd look at would be L'Arachel, Ephraim, and Tana. Mostly from the fact that all of them are good characters on their own right and all of them are also on horse which makes keeping them near each other for support levels and supporting easier to do. I like L'Arachel and Tana more than Ephraim because they add to Eirika's def and crit evade respectively compared to Ephraim's added avoid which isn't needed. Other- Well... she's built like a swordmaster and acts likes one in a sense. With a high skill, speed, and luck she'll be hitting often and with a lot of criticals. She should also be dodging a lot with the high speed and luck which helps her mediocare defense and resistance. The only real downside is the fact that she's restricted to swords, not much of a problem, and her low strength, also not much of a problem considering her high chance for criticals. 2. Ephraim Attributes Recruit Time- Chapter 5x, 8 Starting Level- lvl 4 lord Affinity- Fire Weapons- Lances Supports- Duessel, Eirika, Forde, Kyle, L'Arachel, Myrrh, Tana Stats- ================================================== |-----------------------|-------Great Lord-------| | Stat | Growth | Start | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______| | hp | 80% | 23 | +4 | 55 | 60 | | str | 55% | 8 | +2 | 29 | 27 | | skl | 55% | 9 | +3 | 31 | 26 | | spd | 45% | 11 | +2 | 29 | 24 | | luk | 50% | 8 | +0 | 26 | 30 | | def | 35% | 7 | +2 | 21 | 23 | | res | 25% | 2 | +5 | 16 | 23 | | mov | - | 5 | +2 | 7 | 7 | | con | - | 8 | +2 | 10 | 10 | ================================================== Note- Promotion- None Supports- Eirika, L'Arachel, Myrrh, and Tana are all good supports from being good characters on there own. Eirika and L'Arachel are especially good because they ride horses, and they're both light affinities. Light affinities add to your atk, def, hit, and crit rate, which will make Ephraim even more of an offensive power house considering his stat caps aren't as high as some of the Warriors and Beserkers. Other- He's also good like Eirika, probably maxing out his strength, skill, and speed. I wish his caps had been higher though since he's fully capable having 30's for strength, skill, and speed. You shouldn't be surprised if he maxes 5 stat. His only low stat is res, but with his high mov rate he should be able to engage most mages first and gain the first strike which can kill them if they're weak or if you hit a critical. He should have an average avoid of 74 without supports so most mages will have some trouble hitting him. B. Armored Lancemen =================== 3. Amelia Attributes Recruit Time- Chapter 9 Starting Level- lvl 1 Recruit Affinity- Thunder Weapons- Lances Supports- Duessel, Ewan, Franz, Neimi, Ross Stats- =========================================================================== |-Knight Branch---------|---------General--------|------Great Knight------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 60% | 16 | +5 | 49 | 60 | +5 | 49 | 60 | | str | 35% | 4 | +3 | 23 | 27 | +2 | 22 | 26 | | skl | 40% | 3 | +4 | 26 | 28 | +2 | 24 | 26 | | spd | 40% | 4 | +3 | 26 | 25 | +3 | 26 | 25 | | luk | 50% | 6 | +0 | 30 | 30 | +0 | 30 | 30 | | def | 30% | 2 | +5 | 21 | 29 | +4 | 20 | 28 | | res | 15% | 3 | +3 | 13 | 26 | +2 | 12 | 26 | | mov | - | 4 | +1 | 5 | 5 | +2 | 6 | 6 | | con | - | 6 | +5 | 11 | 11 | +4 | 10 | 10 | ========================| Axe,Sword,GreatShield || Axe,Sword |============= =========================================================================== |-Cavalier Branch-------|------Great Knight------|---------Paladin--------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 60% | 16 | +4 | 48 | 60 | +2 | 46 | 60 | | str | 35% | 4 | +1 | 21 | 26 | +1 | 21 | 23 | | skl | 40% | 3 | +3 | 25 | 26 | +3 | 25 | 27 | | spd | 40% | 4 | +4 | 27 | 25 | +4 | 27 | 25 | | luk | 50% | 6 | +0 | 30 | 30 | +0 | 30 | 30 | | def | 30% | 2 | +2 | 18 | 28 | +1 | 17 | 24 | | res | 15% | 3 | +4 | 14 | 26 | +4 | 14 | 26 | | mov | - | 4 | +2 | 6 | 6 | +4 | 8 | 8 | | con | - | 6 | +4 | 10 | 10 | +3 | 9 | 9 | | Sword |===============| Axe |============================================ =========================================================================== Notes- Promotion- Knight->General She beats the Paladin class handily as a General only losing in resistance and movement. Not only that but all of her stat caps are higher and only at the small price of 4 movement which can be soothed with the use of swiftsoles. You also can't forget the use of axes, and the fact that she isn't weak to horseslayers/halberds. Supports- Ewan, Neimi, and Ross are all other good characters to support with. They all increase Amelia's offensive capabilities in atk, hit, and crit. Neimi and Ross also increase her already good dodge while Ewan helps her low (for a General) defense. Other- Amelia is probably the best lanceman type character you recruit. Like the other recruits her luck is absolutely amazing and paired with a good skl and spd she's going to have a lot of success hitting enemies and dodging attacks. While I would promote her into a General she doesn't fit the usual General growth rates with a pretty low def rate but really good offensive growth rates. I wouldn't let her "low" def put you off though as she'll be dodging a lot more than your usual General. 4. Duessel Attributes Recruit Time- Chapter 15Ek, 10Ep Starting Level- lvl 8 Great Knight Affinity- Anima Weapons- Swords, Lances, Axes Supports- Amelia, Cormag, Ephrain, Knoll Stats- ========================================= |-----------------------|--Great Knight-| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 85% | 41 | 51 | 60 | | str | 55% | 17 | 24 | 28 | | skl | 40% | 12 | 17 | 24 | | spd | 30% | 12 | 16 | 24 | | luk | 45% | 8 | 13 | 30 | | def | 30% | 17 | 21 | 29 | | res | 20% | 9 | 11 | 25 | | mov | - | 6 | 6 | 6 | | con | - | 15 | 15 | 15 | ========================================= Notes- Promotion- None Supports- Amelia and Ephraim are good characters. Cormag and Ephraim give good offensive bonuses to atk, hit, and crit rate. Knoll gives bonuses to hit, avoid, crit rate/avoid. Amelia gives bonuses to def, avoid, crit rate/avoid. So if you're just looking for good bonuses to make Duessel better I'd go with Ephraim and Cormag since his defense is alright but he might have a hard time landing hits from his low skl. Other- He's nowhere near as good as Amelia or Forde for the matter. It's really just the fact that he doesn't have very good skl or spd. The skl is easy to pump up with supports but Duessel shouldn't be getting in that many double attacks so you're better off using either brave weapons, which take advantage of his high con, or killer weapons with crit rate bonuses from supports to try and hit with one big haymaker. 5. Forde Attributes Recruit Time- Chapter 5x, 8 Starting Level- lvl 6 Cavalier Affinity- Wind Weapons- Swords, Lances Supports- Ephrain, Eirika, Franz, Kyle, Vanesssa Stats- =========================================================================== |-----------------------|------Great Knight------|---------Paladin--------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 85% | 24 | +3 | 55 | 60 | +2 | 54 | 60 | | str | 40% | 7 | +2 | 22 | 28 | +1 | 21 | 25 | | skl | 50% | 8 | +1 | 26 | 24 | +1 | 26 | 26 | | spd | 45% | 8 | +2 | 25 | 24 | +1 | 24 | 24 | | luk | 35% | 7 | +0 | 19 | 30 | +0 | 19 | 30 | | def | 20% | 8 | +2 | 17 | 29 | +2 | 17 | 25 | | res | 25% | 2 | +1 | 11 | 25 | +1 | 11 | 25 | | mov | - | 7 | -1 | 6 | 6 | +1 | 8 | 8 | | con | - | 9 | +4 | 13 | 13 | +2 | 11 | 11 | ========================| Axe |============================================ =========================================================================== Notes- Promotion- Paladin Either more hp(1), str(1), con(2) and axes or more skl(2) and mov(2). I'd go with the paladin if you don't plan on abusing stat-ups. Axes aren't needed since you already have two weapon classes, as for lower caps... If you don't use stat-ups Forde will barely max out two stats so the lower caps don't really matter. If you are using stat-ups then I'd go with the Great Knight for more potential in str, def, and res. Supports- Ephraim and Eirika are both good characters on their own. As for getting good bonuses I'd go with Eirika and Franz since both of them are light affinities which gives Forde a boost in atk, def, hit, and crit rate, which will help his offensive capabilities considering his str isn't as high as the other knights. Kyle and Vanessa are both suited more to defensive bonuses with def, avoid, and crit evade if you want to make Forde more of a tank. Other- Forde is probably the most balanced knight but that works out well since Paladins and Great Knights both have pretty low caps and spread out promotion gains. He's still only an average character though, nothing bad about him, just not that good either. 6. Franz Attributes Recruit Time- Chapter 1 Starting Level- lvl 1 Cavalier Affinity- Light Weapons- Swords, Lances Supports- Amelia, Forde, Gilliam, Natasha, Seth Stats- =========================================================================== |-----------------------|------Great Knight------|---------Paladin--------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 80% | 21 | +3 | 54 | 60 | +2 | 53 | 60 | | str | 40% | 8 | +2 | 25 | 28 | +1 | 24 | 25 | | skl | 40% | 5 | +1 | 21 | 24 | +1 | 21 | 26 | | spd | 50% | 8 | +2 | 29 | 24 | +1 | 28 | 24 | | luk | 40% | 2 | +0 | 17 | 30 | +0 | 17 | 30 | | def | 25% | 6 | +2 | 18 | 29 | +2 | 18 | 25 | | res | 20% | 1 | +1 | 10 | 25 | +1 | 10 | 25 | | mov | - | 7 | -1 | 6 | 6 | +1 | 8 | 8 | | con | - | 9 | +4 | 13 | 13 | +2 | 11 | 11 | ========================| Axe |============================================ =========================================================================== Notes- Promotion- Great Knight For the better promotion gain (+1 hp, +1 str, +2 con comparatively). Even though Franz has a really high speed growth the Paladin class doesn't have a higher speed cap to take advantage of it. So instead the extra con from the Great Knight will allow him to use heavier weapons faster. I know he doesn't move as fast as a Paladin but he's at the perfect pace as most people on foot which will be good for some of his supports. Keep in mind he will be weak to both armor/horseslayer type weapons now. Supports- All of his supports are pretty good as far as the other characters go, but I'd look at using Forde and Natasha. Forde is a wind affinity and adds to all of Franz's offensive capabilities with special note on his hit which is sort of lacking. Natasha on the other hand is an ice affinty and adds to Franz's def, hit, avoid, and crit evade. Again we're adding more to his hit, and we're focusing more on his defense since his is average at best with his average luck, low spd cap, and average defense stats. Other- Franz is one of the better cavaliers with more str and spd than Forde but less skl. Having a low skl isn't as bad as having bad str and spd though because it's easier to hit enemies anyways, and supports add to his hit easily conidering he's already a light affinty which adds to his hit. 7. Gilliam Attributes Recruit Time- Chapter 1 Starting Level- lvl 4 Knight Affinity- Thunder Weapons- Lances Supports- Franz, Garcia, Moulder, Neimi, Syrene Stats- =========================================================================== |-----------------------|---------General--------|------Great Knight------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 90% | 25 | +4 | 61 | 60 | +3 | 60 | 60 | | str | 45% | 9 | +2 | 27 | 29 | +2 | 27 | 28 | | skl | 35% | 6 | +2 | 20 | 27 | +1 | 19 | 24 | | spd | 30% | 3 | +3 | 17 | 24 | +2 | 16 | 24 | | luk | 30% | 3 | +0 | 14 | 30 | +0 | 14 | 30 | | def | 55% | 9 | +2 | 30 | 30 | +2 | 30 | 29 | | res | 20% | 3 | +3 | 13 | 25 | +1 | 11 | 25 | | mov | - | 4 | +1 | 5 | 5 | +2 | 6 | 6 | | con | - | 14 | +2 | 16 | 16 | +0 | 14 | 14 | ========================| Axe,Sword,GreatShield || Axe,Sword |============= =========================================================================== Notes- Promotion- General Better stat gains and caps across the board, excluding movement. That and he can glow with his Great Shield skill. Oh, no more fearing the horseslayer either. Supports- Neimi is good, but most of his other supports are average, though Franz and Moulder are decent (good if you like those type of characters I guess). For good bonuses I'd go for a lot of offense since Gilliam has the best defense in the game. That means Neimi, Franz, and Garcia. Other- Gilliam's good by himself but once you add some supports to him he becomes better with the offense boost by his supports. His only lacking area is his speed and his lack of generating double attack. 8. Kyle Attributes Recruit Time- Chapter 5x, 8 Starting Level- lvl 5 Cavalier Affinity- Ice Weapons- Swords, Lances Supports- Colm, Ephraim, Forde, Lute, Saleh Stats- =========================================================================== |-----------------------|------Great Knight------|---------Paladin--------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 90% | 25 | +3 | 59 | 60 | +2 | 58 | 60 | | str | 50% | 9 | +2 | 28 | 28 | +1 | 27 | 25 | | skl | 40% | 6 | +1 | 21 | 24 | +1 | 21 | 26 | | spd | 40% | 7 | +2 | 23 | 24 | +1 | 22 | 24 | | luk | 20% | 6 | +0 | 13 | 30 | +0 | 13 | 30 | | def | 25% | 9 | +2 | 20 | 29 | +2 | 20 | 25 | | res | 20% | 1 | +1 | 9 | 25 | +1 | 9 | 25 | | mov | - | 7 | -1 | 6 | 6 | +1 | 8 | 8 | | con | - | 10 | +4 | 14 | 14 | +2 | 12 | 12 | ========================| Axe |============================================ =========================================================================== Notes- Promotion- Great Knight Better str cap means 3 more str, while the Paladin has a better skl cap it doesn't matter because Kyle won't reach it. He also gets more hp, and spd. Then you can't forget the extra con too. You'll have to live with out the extra mov (still avg speed though) and live in fear of armorslayers though. Supports- Mmm, k, so he has good strength and doesn't need any atk... his defense is decent so def isn't really needed... his skill is sorta low so we should boost that... his speed and luck aren't that high so some avoid and crit rate would be good too... That means Efraim as a fire affinity would be good... Hmm... I guess Colm would be good too with his boost to hit and crit rate. Other- So I think that Kyle is good. His only really low stat is his skl but that's made better with supports. Of course he's still in weak classes which hurts him more than his ordinary growth rates. 9. Seth Attributes Recruit Time- Chapter 1 prologue Starting Level- lvl 1 Paladin Affinity- Anima Weapons- Swords, Lances Supports- Cormag, Eirika, Franz, Garcia, Natasha Stats- ========================================= |-----------------------|----Paladin----| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 90% | 30 | 47 | 60 | | str | 50% | 14 | 24 | 25 | | skl | 45% | 13 | 22 | 26 | | spd | 45% | 12 | 21 | 24 | | luk | 40% | 13 | 21 | 30 | | def | 30% | 11 | 17 | 25 | | res | 25% | 8 | 13 | 25 | | mov | - | 8 | 8 | 8 | | con | - | 11 | 11 | 11 | ========================================= Notes- Promotion- None Supports- Eirika and Natasha are good supportable characters that are good by themselves. I would look for supports that help his avoid and crit evade since he doesn't have the hit points to survive a big critical or multiple big hits in one round. Which makes Natasha a number one candidate since she improves both. After that is Garcia and Cormag who help his avoid along with all of the offensive bonuses. Other- I'm apt to agree with some of those Seth fanboys, but I still have some reservations about his hit points. I like the fact that he has more luck then the rest of the cavaliers to help him with his other average stats. It's just whether or not he's durable enough to be someone that can stay on the front line. C. Sturdy Infantrymen ===================== 10. Dozla Attributes Recruit Time- Chapter 11 Starting Level- lvl 1 Beserker Affinity- Thunder Weapons- Axes Supports- Ewan, Garcia, L'Arachel, Myrrh, Rennac Stats- ========================================= |-----------------------|---Beserker----| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 85% | 43 | 59 | 60 | | str | 50% | 16 | 26 | 30 | | skl | 35% | 11 | 18 | 29 | | spd | 40% | 9 | 17 | 28 | | luk | 30% | 4 | 10 | 30 | | def | 30% | 11 | 17 | 23 | | res | 25% | 6 | 11 | 21 | | mov | - | 6 | 6 | 6 | | con | - | 16 | 16 | 16 | | +20% Crit,Seawalk |==================== ========================================= Notes- Promotion- None Supports- L'Arachel and Ewan are good characters on their own right. As for bonuses I'd look for more hit and avoid since his skl, spd, and luk are all low. Actually it doesn't seem supports can really help Dozla so I'd pair him up with both Ewan and L'Arachel and just heal him all the time. If you do want to go with more hit and avoid go with Garcia(fire) and Rennac(dark). Other- He's not that good. He's very much what I'd like to call a "glass sword" he'll hit really hard but don't be surprised if he shatters from his low dodge, though he does have a good amount of hit points to give him a margin of error. I still say go with Ross. 11. Garcia Attributes Recruit Time- Chapter 2 Starting Level- lvl 4 Fighter Affinity- Fire Weapons- Axes Supports- Dozla, Gilliam, Neimi, Ross, Seth Stats- =========================================================================== |-----------------------|---------Warrior--------|----------Hero----------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 80% | 28 | +3 | 59 | 60 | +4 | 60 | 60 | | str | 65% | 8 | +1 | 32 | 30 | +1 | 32 | 25 | | skl | 40% | 7 | +2 | 23 | 28 | +2 | 23 | 30 | | spd | 20% | 7 | +0 | 14 | 26 | +2 | 16 | 26 | | luk | 40% | 3 | +0 | 17 | 30 | +0 | 17 | 30 | | def | 25% | 5 | +3 | 17 | 26 | +2 | 16 | 25 | | res | 15% | 1 | +3 | 9 | 22 | +2 | 8 | 22 | | mov | - | 5 | +1 | 6 | 6 | +1 | 6 | 6 | | con | - | 14 | +2 | 16 | 16 | +0 | 14 | 14 | ========================| Bow |==================| Sword |================= =========================================================================== Notes- Promotion- Warrior Because the strength cap is 5 points higher and Garcia can use all 5 points. He does lose 2 speed but sorta gains it back with 2 con, granted at 14 con to start with he doesn't really need more (Steel axe weighs 15, Brave axe weighs 16.) Other than that he has better offensive caps and better defensive promotion gains. I guess bows are good too. Supports- For bonuses I'd supplement his low speed which means low avoid and lower chances of double attacks with a higher avoid and crit rate. That means everyone but Seth who is all about the defense for his bonuses. Definetly look at Neimi though to back him up with her bow or Gilliam to help stockade a corridor. You can't forget about Ross either since he's a fire affinity, you can never go wrong with fire. Other- Garcia is good if you just look inside the infantry branch. Good hp, str, skl, and decent luck. He could use some help in the defense department though with his low speed and average defense values. I also like the fact that he's a fire affinity, which is my favorite support affinity, for anyone that supports him. 12. Gerik Attributes Recruit Time- Chapter 10Ek, 13Ep Starting Level- lvl 10 Mercenary Affinity- Thunder Weapons- Swords Supports- Innes, Joshua, Marisa, Ross, Saleh, Tethys Stats- =========================================================================== |-----------------------|----------Ranger--------|----------Hero----------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 90% | 32 | +3 | 61 | 60 | +4 | 62 | 60 | | str | 45% | 14 | +2 | 29 | 25 | +1 | 28 | 25 | | skl | 40% | 13 | +1 | 26 | 28 | +2 | 27 | 30 | | spd | 30% | 13 | +1 | 23 | 30 | +2 | 24 | 26 | | luk | 30% | 8 | +0 | 17 | 30 | +0 | 17 | 30 | | def | 35% | 10 | +3 | 23 | 24 | +2 | 22 | 25 | | res | 25% | 4 | +3 | 14 | 23 | +2 | 13 | 22 | | mov | - | 5 | +2 | 7 | 7 | +1 | 6 | 6 | | con | - | 11 | +0 | 11 | 11 | +2 | 13 | 13 | ========================| Bow |==================| Axe |=================== =========================================================================== Notes- Promotion- Hero The main difference between the Ranger and Hero is that the Hero gets more more speed with a higher promotion gain and more con, granted the Ranger does have a higher cap it doesn't come into play as Gerik won't reach anywhere near that cap naturally. The Ranger does have a movement and defense edge on the Hero, but Rangers shouldn't be getting hit in the hirst place and Gerik's defense/resistance as a hero are much better than he'll ever need them to be. As for the loss of using bows, instead you get to use swordslayers and tomahawks which are more versatile. Supports- Gerik is so good he doesn't need any supports. Actually his str isn't that that high from his cap. His luk and spd are only decent so he could use the support bonuses for atk, avoid, and crit rate the most. Which means a fire, wind, or light, affinity. That means Joshua, Ross, Saleh, and Tethys. I like Tethys since Gerik will always be a good choice for a second attack. Joshua and Ross are good characters on their own so either one would be good but I think that Ross would have more effectiveness from Gerik's thunder affinity. Other- I'm definetly partial to characters that can wield more that one type of weapon, are fast, and have good supports. I mean he won't max out all of his stats like some of the other characters but his stats are still good. Though some more speed would be nice along with a higher str cap, but then he'd be too good. 13. Innes Attributes Recruit Time- Chapter 10Ek, 15Ep Starting Level- lvl 4 Sniper Affinity- Ice Weapons- Bows Supports- Eirika, Gerik, Joshua, L'Arachel, Tana, Vanessa Stats- ========================================= |-----------------------|-----Sniper----| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 75% | 29 | 42 | 60 | | str | 40% | 15 | 22 | 25 | | skl | 40% | 13 | 20 | 30 | | spd | 45% | 15 | 23 | 28 | | luk | 45% | 15 | 23 | 30 | | def | 20% | 11 | 14 | 25 | | res | 25% | 9 | 13 | 23 | | mov | - | 6 | 6 | 6 | | con | - | 9 | 9 | 9 | | Sureshot,Ballista |==================== ========================================= Notes- Promotion- None Supports- Jeez, six supportable characters and the "worst" individual is Vanessa, which is saying something. The only bad thing is that he's not a good character on his own and ice affinity is weak for supporting other characters with already good speed and skill. Anyways, you'll want to pump up his str and crit. You shouldn't really care about his defense since snipers should never be in any real danger that his speed and luck can't dodge him out of. That means Eirika(light), L'Arachel(light), Joshua(wind), and Tana(wind) are at the top of the list. Other- His stats just aren't good enough, Neimi as a ranger beats all of his stats other than res(whoop-dee-doo) and con(made up by 7 more spd). He does have one good thing going for him though... He has so many supports with good characters he can complete support "rings". Still I don't think that's a good enough reason to actually use him with Neimi around. Though as a second string archer he'd be good, if you aren't using a warrior already at least. 14. Neimi Attributes Recruit Time- Chapter 3 Starting Level- lvl 1 Archer Affinity- Fire Weapons- Bows Supports- Amelia, Artur, Colm, Garcia, Gilliam Stats- =========================================================================== |-----------------------|----------Ranger--------|---------Sniper---------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 55% | 18 | +2 | 41 | 60 | +4 | 43 | 60 | | str | 45% | 4 | +2 | 23 | 23 | +3 | 24 | 24 | | skl | 50% | 5 | +2 | 26 | 28 | +1 | 25 | 30 | | spd | 60% | 6 | +1 | 30 | 30 | +1 | 30 | 29 | | luk | 50% | 4 | +0 | 23 | 30 | +0 | 23 | 30 | | def | 15% | 3 | +3 | 12 | 22 | +2 | 11 | 24 | | res | 35% | 2 | +3 | 18 | 25 | +2 | 17 | 24 | | mov | - | 5 | +3 | 8 | 8 | +1 | 6 | 6 | | con | - | 5 | +2 | 7 | 7 | +1 | 6 | 6 | ========================| Sword |================| Sureshot,Ballista |===== =========================================================================== Notes- Promotion- Ranger More defense, better speed cap, more mov, more con, and a sword, instead of one point in str and a couple of useless skills (sureshot is totally useless your skill should already be giving you more than a decent chance to hit.) The sniper class just isn't that good without Rebecca or 5 ballistas on every map. Supports- I usually like to balance out, with supports, but because my battleplan for Neimi is all about attack I figured I'd keep it that way with more offensive pairings. This means getting either a higher crit rate or atk. I would have liked to use someone that could keep up with Neimi mov wise but that's not possible, so I figure some of the best options would be to use Amelia or Gilliam as a shield for Neimi because both are good Generals and thunder affinities which increase her crit rate. Garcia would be better with his fire affinity but I don't think he's as good a character as Gilliam or Amelia. Other- When you use a Ranger you should be focused on using their superior movement and dual weapons to charge in, hit twice without being hit back (use a ranged or melee weapon depending on what you're attacking), and kill the opponent in that first round so they don't even have the chance to counter-attack during their next turn. This is why speed and skill are so important to rangers, so that they can get in two attacks most of the time with a good chance to critical. This is why I like her as a Ranger over Gerik, with her better spd and skl stats. 15. Ross Attributes Recruit Time- Chapter 2 Starting Level- lvl 1 Novice Affinity- Fire Weapons- Axes Supports- Amelia, Ewan, Garcia, Gerik, Lute Stats- =========================================================================== |-Fighter Branch--------|---------Warrior--------|----------Hero----------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 70% | 15 | +5 | 53 | 60 | +6 | 54 | 60 | | str | 50% | 5 | +3 | 32 | 30 | +3 | 32 | 25 | | skl | 35% | 2 | +3 | 21 | 28 | +3 | 21 | 30 | | spd | 30% | 3 | +0 | 17 | 26 | +2 | 19 | 26 | | luk | 40% | 8 | +0 | 27 | 30 | +0 | 27 | 30 | | def | 25% | 3 | +3 | 18 | 26 | +2 | 17 | 25 | | res | 20% | 0 | +4 | 13 | 22 | +3 | 12 | 22 | | mov | - | 4 | +2 | 6 | 6 | +2 | 6 | 6 | | con | - | 8 | +5 | 13 | 13 | +3 | 11 | 11 | ========================| Bow |==================| Sword |================= =========================================================================== |-Pirate Branch---------|---------Warrior--------|--------Beserker--------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 70% | 15 | +5 | 53 | 60 | +6 | 54 | 60 | | str | 50% | 5 | +3 | 32 | 30 | +3 | 32 | 30 | | skl | 35% | 2 | +2 | 20 | 28 | +1 | 19 | 29 | | spd | 30% | 3 | +1 | 18 | 26 | +2 | 19 | 28 | | luk | 40% | 8 | +0 | 27 | 30 | +0 | 27 | 30 | | def | 25% | 3 | +4 | 19 | 26 | +3 | 18 | 23 | | res | 20% | 0 | +3 | 12 | 22 | +2 | 11 | 21 | | mov | - | 4 | +2 | 6 | 6 | +2 | 6 | 6 | | con | - | 8 | +5 | 13 | 13 | +5 | 13 | 13 | ========================| Bow |==================| +20% Crit,Seawalk |===== =========================================================================== Notes- Promotion- Pirate-Beserker This was a hard decision between Warrior and Beserker. I knew Ross wouldn't make a very good Hero because his strength wasn't being totally utilized and his speed was so slow that instead of aiming for two small hits I'd rather go with one haymaker. That's why I went with a Beserker for the high str cap and the extra +20% crit. I'm worried about how low his skill is though for trying to land his haymaker, but then again his luck is pretty much ungodly for a fighter. I'm also worried about his defense since his defense and resistance aren't very high and his dodge won't be incredible since he still has a low speed. Again, hopefully his luck will turn that stat around too. Supports- I'd consider getting Ross' hit and avoid up considering his skl and spd are lacking. Having a defense boost would help with consistency too. You can't get all those bonuses on the same support with Ross though, so I think if you split it between two characters it'll work out well. For that I'd pick one thunder affinity in Amelia or Gerik for def and avoid, and use Ewan for def and hit. When you consider the fact that Ross is a fire affinity and light and thunder affinities both increase your crit rate, plus Ross can get an extra 20% for being a Beserker he should be criting almost all the time. Other- Ross with the proper supports as a Beserker can be one of the most explosive characters with 30 str and an amazing ability to critical at will with good supports as a Beserker. He will definetly be on my LA team with a swordslayer in hand because my cousin loves to use multiple swordmasters and assassins on his teams. D. Swift Swordsmen ================== 16. Colm Attributes Recruit Time- Chapter 3 Starting Level- lvl 2 Thief Affinity- Light Weapons- Swords, Lockpicks Supports- Kyle, Marisa, Moulder, Neimi, Rennac Stats- =========================================================================== |-----------------------|--------Assassin--------|----------Rogue---------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 70% | 18 | +3 | 49 | 60 | +2 | 48 | 60 | | str | 40% | 4 | +1 | 20 | 20 | +1 | 20 | 20 | | skl | 40% | 4 | +0 | 19 | 30 | +1 | 20 | 30 | | spd | 65% | 12 | +0 | 36 | 30 | +0 | 36 | 30 | | luk | 45% | 8 | +0 | 25 | 30 | +0 | 25 | 30 | | def | 25% | 3 | +2 | 14 | 20 | +2 | 14 | 20 | | res | 20% | 1 | +2 | 10 | 20 | +2 | 10 | 20 | | mov | - | 6 | +0 | 6 | 6 | +0 | 6 | 6 | | con | - | 6 | +2 | 8 | 8 | +1 | 7 | 7 | | Steal |===============| Silencer,-Steal |======| Skill:Lockpick |======== =========================================================================== Notes- Promotion- Rogue Just for the utility. Both have the same stat caps and almost the same promotion gains, so it comes down to Silencer vs Steal/Lockpick. Considering Colm's stats; his luck is high enough to supplement his skill for chance to hit and should give him a decent chance to critical and use his silencer. The thing though is the fact that you've got two other characters that can be Assassins (Marisa and Joshua) and only one prepromote Rogue (Rennac) who isn't a very good rogue when he's compared to Colm. So I'll take Colm as a Rogue. Supports- His supports bonuswise aren't very good considering he wants more str and def, granted he helps himself with being a light affinity. So you can focus on using Colm as a roleplayer to help the other characters more with his supports that means he's good for Marisa and Neimi who need that extra boost in atk and in their crit rates. Other- Colm's good, he may not have as much skl as the other swordmasters but his luck sort of makes up for it. While I've been tooting him as a utility and role player Colm should hold his own in combat with good hit%, atk, and a decent chance to crit most of the time after supports. 17. Joshua Attributes Recruit Time- Chapter 5 Starting Level- lvl 5 Myrmidon Affinity- Wind Weapons- Swords Supports- Artur, Gerik, Innes, L'Arachel, Marisa, Natasha Stats- =========================================================================== |-----------------------|--------Assassin--------|-------Swordmaster------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 80% | 24 | +3 | 54 | 60 | +2 | 53 | 60 | | str | 35% | 8 | +1 | 21 | 20 | +2 | 22 | 24 | | skl | 55% | 13 | +0 | 32 | 30 | +0 | 32 | 29 | | spd | 55% | 14 | +0 | 33 | 30 | +0 | 33 | 30 | | luk | 30% | 7 | +0 | 17 | 30 | +0 | 17 | 30 | | def | 20% | 5 | +2 | 14 | 20 | +2 | 14 | 22 | | res | 20% | 4 | +2 | 13 | 20 | +1 | 12 | 23 | | mov | - | 5 | +1 | 6 | 6 | +1 | 6 | 6 | | con | - | 8 | +0 | 8 | 8 | +1 | 9 | 9 | ========================| Silencer |=============| +20% Crit |============= =========================================================================== Notes- Promotion- Swordmaster Extra str and con instead of hp and res. That and higher stat caps and +20% crit which are better than silencer when you think about how many more enemies you can kill just by hitting a plain critical 20% more of the time. Supports- The best defense for most swordmasters is a good offense. What's dead can't hurt you (well as long as it's dead and not undead...) He should already be dodging a lot with his spd, so you can focus on his str and add more to his crit rate with supports. L'Arachel is a good choice with her light affinity. After that though it's almost all ice affinities which are mostly good for defense. So I guess I'd go with Gerik(thunder) for an extra boost to my crit rate, or you can look at it with a different view of giving someone else Joshua's affinity(wind) which is very offensive. A good candidate would be Marisa who is a good character with a rather low str. Other- While Joshua tends to be more consistent statistically against Marisa I give Marisa the edge from her much higher luck which means more hits, dodges, and critical evasion. 18. Marisa Attributes Recruit Time- Chapter 10Ek, 12Ep Starting Level- lvl 5 Myrmidon Affinity- Ice Weapons- Swords Supports- Colm, Gerik, Joshua, Tana, Tethys Stats- =========================================================================== |-----------------------|--------Assassin--------|-------Swordmaster------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 75% | 23 | +2 | 51 | 60 | +4 | 53 | 60 | | str | 30% | 7 | +1 | 18 | 20 | +2 | 19 | 22 | | skl | 55% | 12 | +1 | 32 | 30 | +1 | 32 | 29 | | spd | 60% | 13 | +1 | 34 | 30 | +0 | 33 | 30 | | luk | 50% | 9 | +0 | 26 | 30 | +0 | 26 | 30 | | def | 15% | 4 | +2 | 11 | 20 | +2 | 11 | 22 | | res | 25% | 3 | +1 | 13 | 20 | +1 | 13 | 25 | | mov | - | 5 | +1 | 6 | 6 | +1 | 6 | 6 | | con | - | 5 | +1 | 6 | 6 | +2 | 7 | 7 | ========================| Silencer |=============| +20% Crit |============= =========================================================================== Notes- Promotion- Swordmaster Better stat gains and stat caps, especially more str and con in particular. However if you do want to use an Assassin I'd use Marisa because she has a high luck which means more hits and more chances for the silencer to activate. Supports- Go with Tethys, Joshua, Tana, or Colm since fire, wind, and light affinities are very offensive and that's all Marisa needs in her arsenel; more firepower. If you want defense you can only go with Gerik who still adds to the offense with more crit rate. So there's no wrong choice for Marisa with only good characters to choose from and only good affinities to choose from. Other- Probably the best swordsman in the game with her massive skl, spd, and luk. Not to mention the extra 20% critical rate. Not much I can say against her other than the fact that she has an ice affinity which shafts over most of the people that she supports with. Even her low con is perfect at 7 which is the same weight as a killing edge... Almost too perfect... the programmers must have been in cahoots with the Marisa fanboys. 19. Rennac Attributes Recruit Time- Chapter 14 Starting Level- lvl 1 Rogue Affinity- Dark Weapons- Swords Supports- Colm, Dozla, L'Arachel, Tethys Stats- ========================================= |-----------------------|-----Rogue-----| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 65% | 26 | 38 | 60 | | str | 25% | 8 | 13 | 20 | | skl | 45% | 11 | 20 | 30 | | spd | 60% | 15 | 26 | 30 | | luk | 25% | 5 | 10 | 30 | | def | 25% | 8 | 13 | 20 | | res | 30% | 3 | 9 | 20 | | mov | - | 6 | 6 | 6 | | con | - | 7 | 7 | 7 | | Skill:Lockpick,Steal |================= ========================================= Notes- Promotion- None Supports- Don't care just use Colm. Other- ^read above. E. Magic Users ============== 20. Artur Attributes Recruit Time- Chapter 4 Starting Level- lvl 2 Monk Affinity- Ice Weapons- Light magic Supports- Cormag, Joshua, Lute, Neimi, Tethys Stats- =========================================================================== |-----------------------|----------Sage----------|---------Bishop---------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 55% | 19 | +4 | 43 | 60 | +3 | 42 | 60 | | str | 50% | 7 | +1 | 27 | 28 | +2 | 28 | 25 | | skl | 50% | 6 | +0 | 25 | 30 | +1 | 26 | 26 | | spd | 40% | 9 | +0 | 24 | 26 | +0 | 24 | 24 | | luk | 25% | 2 | +0 | 11 | 30 | +0 | 11 | 30 | | def | 15% | 2 | +3 | 11 | 21 | +3 | 11 | 22 | | res | 55% | 6 | +3 | 29 | 25 | +2 | 28 | 30 | | mov | - | 5 | +1 | 6 | 6 | +1 | 6 | 6 | | con | - | 6 | +1 | 7 | 7 | +1 | 7 | 7 | ========================| Staff,Anima |==========| Staff,Slayer |========== =========================================================================== Notes- Promotion- Sage This is almost a toss up when you consider that you're only gaining 3 str and losing 5 res. I'd say that Bishops might be better during the story mode since they have slayer which helps against monsters and supplements their lower str. Sages are going to be more consistent though and I think anima magic tends to be better than light magic. Plus if you abuse stat-ups then the higher offensive caps will work out better compared to the Bishop's already maxed stats. Supports- I hate ice affinities, who cares about defensive support gains? I want to crit 120% of the time, with iron weapons, so that I have a chance at a double crit or 9 times regular damage . Seriously though, his luck isn't that good so I would try to help his avoid and his crit rate/avoid. Each of his supports help him in two of those areas but I think that Lute stands out with her additional bonuses to str and def. I'm not sure if you want to pair up two mages together though. As far as logistics go Joshua is the best choice as he's the only melee character that has the same movement as Artur, so Artur can stay one step behind and attack or heal depending on the situation. Other- Good stats with all the right stat growths in the right placecs. He also has good options in his supports. The only bad thing about him is that he's an affinity which usually isn't as helpful as a fire/wind/light affinity and his luck is essentially garbage. 21. Ewan Attributes Recruit Time- Chapter 12 Starting Level- lvl 1 Pupil Affinity- Light Weapons- Anima magic Supports- Amelia, Dozla, Ross, Saleh, Tethys Stats- =========================================================================== |-Mage Branch-----------|----------Sage----------|-------Mage Knight------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 50% | 15 | +5 | 44 | 60 | +5 | 44 | 60 | | str | 45% | 3 | +1 | 25 | 28 | +2 | 26 | 24 | | skl | 40% | 2 | +1 | 22 | 30 | +1 | 22 | 26 | | spd | 35% | 5 | +2 | 23 | 26 | +2 | 23 | 25 | | luk | 50% | 5 | +0 | 29 | 30 | +0 | 29 | 30 | | def | 15% | 0 | +4 | 11 | 21 | +3 | 10 | 24 | | res | 40% | 3 | +5 | 27 | 25 | +4 | 26 | 25 | | mov | - | 4 | +2 | 6 | 6 | +3 | 7 | 7 | | con | - | 5 | +2 | 7 | 7 | +3 | 8 | 8 | ========================| Staff,Light |==========| Staff |================= =========================================================================== |-Shaman Branch---------|----------Druid---------|--------Summoner--------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 50% | 15 | +5 | 44 | 60 | +4 | 43 | 60 | | str | 45% | 3 | +2 | 26 | 29 | +2 | 26 | 27 | | skl | 40% | 2 | +0 | 21 | 26 | +1 | 22 | 27 | | spd | 35% | 5 | +4 | 25 | 26 | +4 | 25 | 26 | | luk | 50% | 5 | +0 | 29 | 30 | +0 | 29 | 30 | | def | 15% | 0 | +3 | 10 | 21 | +2 | 9 | 20 | | res | 40% | 3 | +4 | 26 | 28 | +5 | 27 | 28 | | mov | - | 4 | +2 | 6 | 6 | +2 | 6 | 6 | | con | - | 5 | +3 | 8 | 8 | +3 | 8 | 8 | | -Anima |==============| Staff,Anima |==========| Staff,Summon |========== =========================================================================== Notes- Promotion- Shaman->Druid You have a lot more options for Sage and Mage Knight than you do for Druids and Summoners. Druids also take advantage of Ewan's high str and give him a better speed boost and con boost than a anima mage would give. Summoners are nice but Ewan's summons don't matchup to Knoll's and you're losing 2 points of str. The anima magic also gives Ewan a few lighter tomes to wield compared to the heavy dark ones. It does seem weird to have a light affinity character play the dark side though. Supports- Ewan is a good enough character that supports can't really make him much better. His defense could use a boost but his dodge ability should already be good enough. He already has really good offensive stats too so those don't really need to be boosted either. I guess I'd look for some crit evade and some defense, or for someone else that can use his light affinity. With that in mind I'd go with Amelia(thunder, adds to def and crit evade) and Ross who can use the offense from a light affinity. They're both melee characters on foot too which helps logistics. Other- His stats are really good, only lacking in hp, skl, and def. The hp and def don't really matter when you look at his dodge and skl is easy to live without when you have supports and two attacks with the lighter anima tomes. Ewan is also a very key character as he's the only other dark mage you obtain other than Knoll, and since Knoll isn't that good... Ewan becomes your first choice Druid most of the time. 22. Knoll Attributes Recruit Time- Chapter 15Ek Starting Level- lvl 10 Shaman Affinity- Dark Weapons- Dark magic Supports- Duessel, Lute, Natasha Stats- =========================================================================== |-Shaman Branch---------|----------Druid---------|--------Summoner--------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 70% | 21 | +4 | 45 | 60 | +3 | 44 | 60 | | str | 50% | 12 | +0 | 27 | 29 | +0 | 27 | 27 | | skl | 40% | 9 | +0 | 21 | 26 | +1 | 22 | 27 | | spd | 35% | 8 | +3 | 21 | 26 | +3 | 21 | 26 | | luk | 20% | 0 | +0 | 6 | 30 | +0 | 6 | 30 | | def | 10% | 2 | +2 | 7 | 21 | +1 | 6 | 20 | | res | 45% | 10 | +2 | 25 | 28 | +3 | 26 | 28 | | mov | - | 5 | +1 | 6 | 6 | +1 | 6 | 6 | | con | - | 7 | +1 | 8 | 8 | +1 | 8 | 8 | ========================| Staff,Anima |==========| Staff,Summon |========== =========================================================================== Notes- Promotion- Summoner His stats aren't good enough to put him on the front lines as a battling mage and his summons are better than Ewan's. The stat gains are a negligible difference and the stat caps dont really matter since he won't reach that many of them. Supports- He doesn't really have much choice. It becomes more of a "who do I not want to support?" Which comes down to Duessel because he's not a very good character compared to Lute and Natasha, and you still have a anima affinity in Lute still. And when you think about it, it's still pretty bad that you're going to be supporting three mages together(at least it's one of each type). Other- Knoll's not very good, but his summons don't depend on his stats and summoning doesn't require him to do anything, so if you have to use him, use him as a summoner and keep him on the back lines as a healer. 23. L'Arachel Attributes Recruit Time- Chapter 11 Starting Level- lvl 3 Troubador Affinity- Light Weapons- Staves Supports- Eirika, Ephraim, Dozla, Innes, Joshua, Rennac Stats- =========================================================================== |-Mage Branch-----------|--------Valkyire--------|-------Mage Knight------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 45% | 18 | +3 | 37 | 60 | +3 | 37 | 60 | | str | 50% | 6 | +2 | 26 | 25 | +2 | 26 | 25 | | skl | 45% | 6 | +1 | 23 | 24 | +1 | 23 | 24 | | spd | 45% | 10 | +0 | 26 | 25 | +0 | 26 | 25 | | luk | 65% | 12 | +0 | 35 | 30 | +0 | 35 | 30 | | def | 15% | 5 | +2 | 12 | 24 | +2 | 12 | 24 | | res | 50% | 8 | +3 | 29 | 28 | +2 | 28 | 28 | | mov | - | 6 | +1 | 7 | 7 | +1 | 7 | 7 | | con | - | 5 | +1 | 6 | 6 | +1 | 6 | 6 | ========================| Light |================| Anima |================= =========================================================================== Notes- Promotion- Either the stat gains and caps are identical except for 1 extra res which won't really matter. So it comes down to whether you need Light magic or Anima magic on your team. Supports- With good skl, spd, and luk, you don't have to worry about her hit and avoid. So instead you can focus on bringing up her atk and def, which works out since she's already a light affinity. That also makes Eirika(light) a good choice. For her other support I'd go with Ephraim(fire) to help her atk more and from the fact that he's also on horse and gives her a second support with a melee character. Other- L'Arachel is one of those characters that is too good not to use. Her hp and def are low but she can dodge with a really good spd and luk. The only bad thing about her are her promotion choices as both have rather low stat caps that don't get all of L'Arachel's potential. 24. Lute Attributes Recruit Time- Chapter 4 Starting Level- lvl 1 Mage Affinity- Anima Weapons- Anima magic Supports- Artur, Knoll, Kyle, Ross, Vanessa Stats- =========================================================================== |-Mage Branch-----------|-------Mage Knight------|----------Sage----------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 45% | 17 | +3 | 37 | 60 | +3 | 37 | 60 | | str | 65% | 6 | +2 | 33 | 25 | +1 | 32 | 30 | | skl | 30% | 6 | +1 | 18 | 24 | +1 | 18 | 28 | | spd | 45% | 7 | +0 | 24 | 25 | +0 | 24 | 26 | | luk | 45% | 8 | +0 | 25 | 30 | +0 | 25 | 30 | | def | 15% | 3 | +2 | 11 | 24 | +3 | 12 | 21 | | res | 40% | 6 | +2 | 23 | 28 | +3 | 24 | 25 | | mov | - | 5 | +2 | 7 | 7 | +1 | 6 | 6 | | con | - | 3 | +3 | 6 | 6 | +1 | 4 | 4 | ========================| Staff |================| Staff,Light |=========== =========================================================================== Notes- Promotion- Sage You can't ignore a 5 point drop in str just so you can ride a pony. The extra 2 con would be nice but Lute already has decent speed so hopefully it doesn't matter. Her offensive caps are also higher as a Sage too. Supports- Lute can use some help with her hit and because she has such low hit points I'd look for some crit evade, just incase. So I'd go for Kyle since he's the right affinity(ice), moves at the same rate, and can use a healer from his low dodging ability. Other than that there's Artur, but I don't like pairing mages together so I'd rather go with Ross who can also use a healer though he doesn't get much from Lute's anima affinity. Other- Lute has the strongest str of any mage being the only female sage. This comes with its drawbacks though because she doesn't have that much hp or defense. She should have a good dodge, but I'd still try and keep her behind a big character to give her some protection. 25. Moulder Attributes Recruit Time- Chapter 2 Starting Level- lvl 3 Priest Affinity- Anima Weapons- Staves Supports- Colm, Gilliam, Syrene, Vanessa Stats- =========================================================================== |-----------------------|----------Sage----------|---------Bishop---------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 70% | 20 | +4 | 49 | 60 | +3 | 48 | 60 | | str | 40% | 4 | +1 | 19 | 28 | +2 | 20 | 25 | | skl | 50% | 6 | +0 | 24 | 30 | +1 | 25 | 26 | | spd | 40% | 9 | +0 | 23 | 26 | +0 | 23 | 24 | | luk | 20% | 1 | +0 | 8 | 30 | +0 | 8 | 30 | | def | 25% | 2 | +3 | 14 | 21 | +3 | 14 | 22 | | res | 25% | 5 | +2 | 16 | 25 | +2 | 16 | 30 | | mov | - | 5 | +1 | 6 | 6 | +1 | 6 | 6 | | con | - | 9 | +2 | 11 | 11 | +2 | 11 | 11 | ========================| Light,Anima |==========| Light,Slayer |=========== =========================================================================== Notes- Promotion- Bishop He gets better promotion gains with an extra str and skl. He does lose a hp (no big deal) and a point in spd due to a low cap. He also has higher defensive caps though they won't come into play. I'd probably switch my mind to a Sage if you're going to abuse stat-ups due to more growth room in the offensive categories. You also can't forget the use of Slayer if you're going to play the story. Supports- He needs some offense with his low str and luk. I wouldn't worry about defense since he has a lot hp and good speed. So I'd look for a fire/wind/ light affinity, but you only have Colm(light) and the rest are defensive affinities. I'd probably go with Gilliam next as his affinity at least gives Moulder a crit boost, and he can use a healer in Moulder too. Other- Moulder has some of the most offbeat stats. I mean a mage that has a lot hp and a really high con is sorta unsual. That and the fact that his res is low and his str is really low compared to the rest of the mages in FE8. I mean I guess it'll all even out, but I haven't had the time to actually play him yet and see how well it does actually even out. 26. Natasha Attributes Recruit Time- Chapter 5 Starting Level- lvl 1 Sister Affinity- Ice Weapons- Staves Supports- Cormag, Franz, Joshua, Knoll, Seth Stats- =========================================================================== |-----------------------|---------Valkyrie-------|---------Bishop---------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 50% | 18 | +3 | 40 | 60 | +3 | 40 | 60 | | str | 60% | 2 | +2 | 27 | 25 | +1 | 26 | 25 | | skl | 25% | 4 | +1 | 15 | 24 | +2 | 16 | 25 | | spd | 40% | 8 | +0 | 23 | 25 | +1 | 24 | 26 | | luk | 60% | 6 | +0 | 29 | 30 | +0 | 29 | 30 | | def | 15% | 2 | +2 | 10 | 24 | +2 | 10 | 21 | | res | 55% | 6 | +3 | 30 | 28 | +2 | 29 | 30 | | mov | - | 5 | +2 | 7 | 7 | +1 | 6 | 6 | | con | - | 4 | +2 | 6 | 6 | +1 | 5 | 5 | ========================| Light |================| Light,Slayer |========== =========================================================================== Notes- Promotion- Bishop Better stat caps every where, and better promotion gains with extra skl which is needed and some more speed which makes up for the loss in con. You also get Slayer which is always a plus. Supports- I'm not sure if she actually needs a boost in hit considering that she might max out her luck, but she definetly doesn't need anymore avoid. I'd try to increase her atk and def, so I'd pick either anima or light affinities in Franz and Seth. This works out well since they can use a healer especially if you make her into a Valkyrie which will give her the same mov rate as them. Other- She's a decent character on her own, but when it comes to supports she doesn't have a good affinity and she doesn't support a lot of the characters I like to use since I don't really like the cavaliers and I'm not a fan of Knoll. If you do like to use Franz, Seth, and Knoll (all decent characters) she might fit your teams better than she fits into mine. 27. Saleh Attributes Recruit Time- Chapter 12Ek, 15Ep Starting Level- lvl 4 Sage Affinity- Wind Weapons- Light, Anima, Staves Supports- Eirika, Ewan, Gerik, Myrrh Stats- ========================================= |-----------------------|-----Sage------| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 50% | 32 | 40 | 60 | | str | 30% | 16 | 21 | 30 | | skl | 25% | 18 | 22 | 28 | | spd | 40% | 15 | 21 | 26 | | luk | 40% | 11 | 17 | 30 | | def | 30% | 10 | 15 | 21 | | res | 35% | 15 | 21 | 25 | | mov | - | 6 | 6 | 6 | | con | - | 8 | 8 | 8 | ========================================= Notes- Promotion- None Supports- Mmm, a good support affinity in wind and she has some nice options in Eirika, Ewan, Gerik, and Myrrh. Saleh though isn't a very strong character and will need some good support help to make her decent. I'd try to maximize her crit rate since her luk and str are so low and then forget about defense because you can have other characters protect her out on the field. To do this I'd go with Eirika(light) and Myrrh(wind). I would have gone with Ewan, but I'm not a fan of bunching my mages together since I like to have them spread out to heal different people over the map. Other- I think Saleh is one of the weakest mages in the game along with Knoll. If you do use her you're going to have to use some more tactical prowess to keep her alive and to use her effectively against the enemy. I'd much rather deal with Lute and her bad supports just from the fact that she's a stronger character. F. Flying Units =============== 28. Cormag Attributes Recruit Time- Chapter 13Ek, 10Ep Starting Level- lvl 9 Wyvern Rider Affinity- Fire Weapons- Lances Supports- Artur, Duessel, Natasha, Seth, Tana Stats- =========================================================================== |-----------------------|------Wyvern Knight-----|-------Wyvern Lord------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 85% | 29 | +3 | 57 | 60 | +4 | 58 | 60 | | str | 55% | 13 | +1 | 30 | 25 | +2 | 31 | 27 | | skl | 40% | 8 | +2 | 22 | 26 | +2 | 22 | 25 | | spd | 45% | 10 | +3 | 26 | 28 | +0 | 23 | 23 | | luk | 35% | 3 | +0 | 13 | 30 | +0 | 13 | 30 | | def | 25% | 12 | +0 | 19 | 24 | +2 | 21 | 28 | | res | 15% | 1 | +1 | 6 | 22 | +0 | 5 | 22 | | mov | - | 7 | +1 | 8 | 8 | +1 | 8 | 8 | | con | - | 11 | +0 | 11 | 11 | +1 | 12 | 12 | ========================| Pierce |===============| Sword |================= =========================================================================== Notes- Promotion- Wyvern Knight Just from the extra speed and the pierce since the Wyvern Lord wins all the other categories with more hp, str, def, con, swords... The fact that the extra speed means more attacks for pierce to activate though is too good to pass up. Supports- Mmm, Tana, she flies and gives offensive support bonuses. Then whoever else needs a fire affinity since everyone wants to buddy up with them fire people. Other- Tana is essentially better but Cormag has better hp and con. He's a decent option as your second string flyer when compared to Vanessa though with a better affinity and better support options. 29. Syrene Attributes Recruit Time- Chapter 17 Starting Level- lvl 1 Falcoknight Affinity- Thunder Weapons- Lances, Swords Supports- Kyle, Gilliam, Moulder, Tana, Vanessa Stats- ========================================= |-----------------------|--Falcoknight--| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 70% | 27 | 40 | 60 | | str | 40% | 10 | 18 | 23 | | skl | 50% | 13 | 23 | 25 | | spd | 60% | 15 | 26 | 28 | | luk | 30% | 12 | 18 | 30 | | def | 20% | 8 | 12 | 23 | | res | 50% | 10 | 20 | 26 | | mov | - | 8 | 8 | 8 | | con | - | 7 | 7 | 7 | ========================================= Notes- Promotion- None Supports- Go with Tana and Vanessa! Who doesn't want to use the triangle attack? Vanessa is definetly a good choice adding to Syrene's atk and def. Other than that I'd go with Tana for more offense and a flying unit that can keep up. Plus, triangle attack go! (Tana or Vanessa has to be a Falcoknight) Other- Her stats are only average at best not maxing anything but she does have the best res of any non-magic character so she could be used as a magekiller swooping down from the sky to chop off some puny mage's head off. Granted with such a low str that might be hard to do. She would have been so much better with 5 more levels or better starting stats. 30. Tana Attributes Recruit Time- Chapter 9 Starting Level- lvl 4 Pegasus Knight Affinity- Wind Weapons- Lances Supports- Cormag, Eirika, Ephraim, Innes, Marisa, Syrene Stats- =========================================================================== |-----------------------|------Wyvern Knight-----|-------Falcoknight------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 65% | 20 | +3 | 45 | 60 | +5 | 47 | 60 | | str | 45% | 8 | +2 | 25 | 24 | +2 | 25 | 23 | | skl | 40% | 8 | +1 | 23 | 27 | +0 | 22 | 25 | | spd | 65% | 12 | +2 | 36 | 29 | +2 | 36 | 28 | | luk | 60% | 8 | +0 | 28 | 30 | +0 | 28 | 30 | | def | 20% | 7 | +1 | 15 | 23 | +2 | 16 | 23 | | res | 25% | 7 | +1 | 17 | 23 | +2 | 18 | 26 | | mov | - | 7 | +1 | 8 | 8 | +1 | 8 | 8 | | con | - | 5 | +4 | 9 | 9 | +1 | 6 | 6 | ========================| Pierce |===============| Sword |================= =========================================================================== Notes- Promotion- Wyvern Knight Did I mention something about Pierce with more speed (even con this time too) winning out over everything else? Granted a Falcoknight has less to offer than the Wyvern Lord; lower caps, and only +2 hp and some defense, compared to the knight not the lord. Supports- Eirika and Ephraim with their offensive bonuses and horses. I love having a group of people on horse that can flank the enemy or can race ahead to steal something or rescue someone. Other- Tana is by far your best flying unit only losing to Vanessa in skl, Syrene in res, and to Cormag in hp, str, def but she wins out with 15 more luk. Tana is one of those characters that is too good to let go. 31. Vanessa Attributes Recruit Time- Chapter 2 Starting Level- lvl 1 Pegasus Knight Affinity- Anima Weapons- Lances Supports- Forde, Innes, Lute, Moulder, Syrene Stats- =========================================================================== |-----------------------|------Wyvern Knight-----|-------Falcoknight------| | Stat | Growth | Start | Prom. | Final | Max | Prom. | Final | Max | | | % | Stats | Growth | Avg | Stats | Growth | Avg | Stats | |______|________|_______|________|_______|_______|________|_______|_______| | hp | 50% | 17 | +3 | 39 | 60 | +5 | 41 | 60 | | str | 35% | 5 | +2 | 20 | 24 | +2 | 20 | 23 | | skl | 55% | 7 | +1 | 28 | 27 | +0 | 27 | 25 | | spd | 60% | 12 | +2 | 36 | 29 | +2 | 36 | 28 | | luk | 50% | 4 | +0 | 23 | 30 | +0 | 23 | 30 | | def | 20% | 6 | +1 | 14 | 23 | +2 | 15 | 23 | | res | 30% | 5 | +1 | 17 | 23 | +2 | 18 | 26 | | mov | - | 7 | +1 | 8 | 8 | +1 | 8 | 8 | | con | - | 5 | +4 | 9 | 9 | +1 | 6 | 6 | ========================| Pierce |===============| Sword |================= =========================================================================== Notes- Promotion- Wyvern Knight See Tana. I also want to say that Falcoknight were sorta nerfed from FE7. Because Pegasus Knights can promote into Wyvern characters I think they weren't allowed to have high resistances since Wyvern's are supposed to have low res. I remember my Falcoknights from FE7 were my mage killers with their high mov and res, now Falcoknights seem very ordinary. Supports- She just doesn't have that good a support affinity in anima and all of her options are other average characters. For bonuses she only needs more atk, def, and crit evade(so I guess her anima affinity actually works out well this time). I'd go with Forde who could actually use an anima affinity and from the fact that he can keep up mov-wise with Vanessa. Then I'd go with Lute who is also an anima affinity and doesn't have that many support options like Vanessa. Other- Vanessa is a good character except that her strength is so low. Her hp and def are low too but at least her speed and luk can get her by with some dodge. I also don't like the fact that she supports with Lute who doesn't support with anyone else good except for Ross (Artur excluded since there's no reason for two sages). G. Other ======== 32. Myrrh Attributes Recruit Time- Chapter 16 Starting Level- lvl 1 Manakete Affinity- Wind Weapons- Dragon Stone Supports- Dozla, Ephraim, Saleh Stats- ========================================= |-----------------------|----Manakete---| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 130% | 15 | 40 | 60 | | str | 90% | 3 | 20 | 20 | | skl | 85% | 1 | 17 | 20 | | spd | 65% | 5 | 17 | 20 | | luk | 30% | 3 | 9 | 30 | | def | 150% | 2 | 31 | 20 | | res | 30% | 7 | 13 | 20 | | mov | - | 5 | 5 | 5 | | con | - | 5 | 5 | 5 | ========================================= Notes- Promotion- None Supports- Hmm, not much choice here. Ephraim and Saleh I guess since I don't like Dozla and the two of them can use the offensive bonuses of a wind affinity. Other- Her stats aren't that great because of her stat caps but the dragonstone is just too good. It's like the uber spear from FE7 but two times better and legit. 33. Tethys Attributes Recruit Time- Chapter 10Ek, 13Ep Starting Level- lvl 1 Dancer Affinity- Fire Weapons- The ability to get you up one more time Supports- Artur, Ewan, Gerik, Marisa, Rennac Stats- ========================================= |-----------------------|-----Dancer----| | Stat | Growth | Start | Final | Max | | | % | Stats | Avg | Stats | |______|________|_______|_______|_______| | hp | 85% | 18 | 34 | 60 | | str | 5% | 1 | 2 | 10 | | skl | 10% | 2 | 4 | 10 | | spd | 70% | 12 | 25 | 30 | | luk | 80% | 10 | 25 | 30 | | def | 30% | 5 | 11 | 24 | | res | 75% | 4 | 18 | 26 | | mov | - | 5 | 5 | 5 | | con | - | 5 | 5 | 5 | | Skill:DDR |============================ ========================================= Notes- Promotion- None Supports- Whoever, everyone loves a fire affinity. Other- Everyone should use a dancer since they're great. They let your characters move farther and attack more for more experience. There's no reason not to use them since they're effectively condensing your team into only the best characters possible so you won't use any average/decent players. ====================== V. Class Comparison ====================== =========================== V. Quick Promotion Table =========================== This is just a quick table to see how I'd promote, if you want a reason behind the madness you can look in the character section. By Character By Class ============================= ======================================= | Name | Promotion | | Class | First | Second | |============================ ======================================= | Amelia | General | | Assasin | Marisa | Colm | |============================ ======================================= | Forde | Great Knight | | Beserker | Ross | Dozla | |============================ ======================================= | Franz | Great Knight | | Bishop | Natasha | Artur | |============================ ======================================= | Gilliam | General | | Druid | Ewan | Knoll | |============================ ======================================= | Kyle | Great Knight | | Falcoknight | Tana | Vanessa | |============================ ======================================= | Garcia | Warrior | | General | Amelia | Gilliam | |============================ ======================================= | Gerik | Hero | | Great Knight | Amelia | Forde | |============================ ======================================= | Neimi | Ranger | | Hero | Gerik | Garcia | |============================ ======================================= | Ross | Beserker | | Mage Knight | L'Arachel | Ewan | |============================ ======================================= | Colm | Rogue | | Paladin | Amelia | Forde | |============================ ======================================= | Joshua | Swordmaster | | Ranger | Neimi | Gerik | |============================ ======================================= | Marisa | Swordmaster | | Rogue | Colm | Rennac | |============================ ======================================= | Artur | Sage | | Sage | Ewan | Lute | |============================ ======================================= | Ewan | Druid | | Sniper | Neimi | Innes | |============================ ======================================= | Knoll | Summoner | | Summoner | Knoll | Ewan | |============================ ======================================= | L'Arachel | Either | | Swordmaster | Marisa | Joshua | |============================ ======================================= | Lute | Sage | | Valkyrie | L'Arachel | Natasha | |============================ ======================================= | Moulder | Bishop | | Warrior | Ross | Garcia | |============================ ======================================= | Natasha | Bishop | | Wyvern Knight | Tana | Vanessa | |============================ ======================================= | Cormag | Wyvern Knight | |============================ | Tana | Wyvern Knight | |============================ | Vanessa | Wyvern Knight | ============================= I'm making up some comparison tables to defend my best class table, I'll add it in my next update. ===================== VI. Team Strategies ===================== One of the biggest problems I have with most character guides is that they only give you statistics, this section is for all the newbs so they can get a jump start on how to really build a good party. I'll go through a few kew points and then walk out how I came up with my team as an example. Key points of a good overall team are that they: 1. Should work together So everyone should have full supports when everything is done 2. Should be balanced So there's not going to be 3 swordmasters on my team 3. Should move together Supports are easier to obtain when they move at the same rate so one character can't outstrip the other 4. Should be able to break into versatile groups A good team can split up and each team should hold their own 5. Should be manageable So I'm shooting for 12-16 people not 30 people on the team With these keyes in mind I'll pick 8 or so people that are too good to pass up to put on my team and the look around the other characters to fill in any gaps. I'll start with: Eirika Ephraim Amelia-General Ross-Beserker Ewan-Druid Gerik-Hero Tana-Wyvern Knight L'Arachel-Mage Knight/Valkyrie This gives me: 2 sword 3 lance 3 axe 1 dark magic 1 anima/light magic I still have another 4 slots and I still need one more magic user, an archer, and probably a few more people with swords. At this point I also have to consider how I'm going to support everyone. I already have one team planned out. Ephraim to Tana to Eirika to L'Arachel back to Ephraim This is a near perfect group to start with as there's an even number people in it, so everyone will have an A support level. Everyone's on horse, so it's easier for them to gain supports and stay supported. There's a mage in the group to heal and they carry supplies so they should always have a door/chest key. The only problem with this group is the fact that they don't have an axe wielder but I can over look that. Anyways, I have four slots, one needs to have anima/light magic so I have a choice of Natasha, Artur, Lute, Moulder. I personally don't like Moulder, I've already got one healer to level up so I don't want a second one, so no Natasha. This leaves Artur and Lute. I like them both, especially as sages, but I'm going to go with Artur just from the fact that Lute's support options are horrible with really only Ross unless I want to add Vanessa, which I don't. I also have to add a swordsman. I'm going to go with Marisa over Joshua just because she has better luck. Two slots left, one is going to be Tethys because I find her really versatile in that at the very worst she allows your best character to move again, or can help level up a weak person. She also has a lot of great support options and the fact that she's a fire affinity is a plus in the support area. My final slot will go to Neimi since she's my only possible ranger which adds a bow and a sword to my party, besides being good already that is. So my final party is: Ephraim- Great Lord Tana- Wyvern Knight Eirika- Great Lord L'Arachel- Mage Knight Amelia- General Artur- Sage Ewan- Druid Gerik- Hero Marisa- Swordmaster Neimi- Ranger Ross- Beserker Tethys- Dancer Which give me: 5 swords 3 lances 3 axes 1 bow 3 staffs 3 anima magic 1 light magic 1 dark magic Now comes the fun part of matching everyone together to get support rings. You should make a list of everyone and how they support with everyone else in your party, then you should start a ring with the person that has the least amount of support options. In this case, it's Neimi she can only support with Amelia and Artur in this party. Then you just keep on adding people on with the least amount of options until the ring's complete, like so: Artur Neimi Amelia Ewan Ross Gerik Marisa Tethys Artur This large group can probably be split with Neimi, Amelia, Ewan, and Ross for one group so each group has a mage, and two melee characters, though it will break the complete support "ring" into two "chains" Of course making a team isn't always this easy. For example, I tried to use Lute instead of Artur at first, but Lute made me use Vanessa, who made me use Syrene, to complete my support rings which I thought was more detrimental than anything, so I ended up substituting Artur in for Lute which made it easier. The biggest problem that I see happening with this team is the lack of a rogue and his utility, but you can easily add Colm and Joshua and still have a full support ring if you're okay with using 14 characters. Or you can use an unlock staff and just ignore anything you can steal. Anyways, this section was really just made so that people would start to think more about who they choose to add to their teams since it's not always about the stats, you still have to think about supports, movement rates, and balance. ============= VII. Credits ============= -neonclover, Zalagren, LethalRedArmy, and Sealed Lance all for writing their FAQs and guides which gave me the data, statistics, and information needed for me to write this guide. -www.pegasusknight.com for giving the aforementioned writers the information that they gave me. -GameFAQs, Nintendo, Intelligent Systems giving me a game and a place to write a guide on and at. ===================== VIII. Copyright Stuff ===================== This guide may only be copied for personal use. If you wish to copy it for a website or for another publication please contact me first for permission. Though I'll probably have no problem with it, as long as credit is given to where credit is due. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Copyright 2005 Wayne Chin-Duncan