--------------------- D & D Eye of the Beholder --------------------- Item List Devoloped by: Infogrames for the Nintendo Game Boy Advance List created by: muddynick (muddynick@hotmail.com) Copyright (C) 2003 muddynick Version 0.2 Last Update: 1/21/03 ________________________________________________________________ ================================================================ *** Table of Contents *** I. Weapons A. Simple Weapons 1. Tiny 2. Small 3. Medium 4. Large 5. Ranged a. Small b. Medium B. Martial Weapons 1. Small 2. Medium 3. Large 4. Ranged a. Medium b. Large C. Exotic Weapons 1. Tiny 2. Small 3. Medium 4. Large 5. Ranged a. Tiny b. Small c. Medium II. Armor A. Light Armor B. Medium Armor C. Heavy Armor D. Shields III. Wands IV. Scrolls V. Potions VI. Version History / Reference VII. Special Thanks VIII. Copyright Info / Contact _________________________________________________________________ ================================================================= ============ I. Weapons ============ Explanation of Critical - When attacking the game randomly rolls a number between 1 and 20. On a weapon listed as 1-6 Damage 19-20 / 2x Critical: if the game rolls a 19 or 20 it's a critical hit. The 2x stands as the damage on the critical hit will be two times normal damage or 2-12 in this example. Weapon Bonus(+) - If a weapon has a +, this will affect both your hitting % and amount of damage caused, but does not affect the range of critical hits. An example would be a Dagger +1 would now be 2-5 damage. ***************** A. Simple Weapons ***************** 1. Tiny (simple) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Dagger 1-4 19-20 / 2x 10 feet Pierce 2. Small (simple) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Light Mace 1-6 20 / 2x Blunt 3. Medium (simple) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Club 1-6 20 / 2x 10 feet Blunt Halfspear 1-6 20 / 3x 20 feet Pierce Heavy Mace 1-8 20 / 2x Blunt Morningstar 1-8 20 / 2x Blunt/Pierce 4. Large (simple) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Shortspear 1-8 20 / 3x 20 feet Pierce 5. Ranged (simple) a. Small Ranged ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Light X-Bow 1-8 19-20 / 2x 80 feet Pierce Dart 1-4 20 / 2x 20 feet Pierce Sling 1-4 20 / 2x 50 feet Blunt b. Medium Ranged ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Heavy X-Bow 1-10 19-20 / 2x 120 feet Pierce ****************** B. Martial Weapons ****************** 1. Small (martial) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Short Sword 1-6 19-20 / 2x Pierce Light Hammer 1-4 20 / 2x 20 feet Blunt Handaxe 1-6 20 / 3x Slash Light Pick 1-4 20 / 4x Pierce 2. Medium (martial) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Battleaxe 1-8 20 / 3x Slash Heavy Pick 1-6 20 / 4x Pierce Light Flail 1-8 20 / 2x Blunt Long Sword 1-8 19-20 / 2x Slash Rapier 1-6 18-20 / 2x Pierce Scimitar 1-6 18-20 / 2x Slash Trident 1-8 20 / 2x 10 feet Pierce War Hammer 1-8 20 / 3x Blunt 3. Large (martial) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Falchion 2-8 18-20 / 2x Slash Heavy Flail 1-10 19-20 / 2x Blunt Great Axe 1-12 20 / 3x Slash Great Club 1-10 20 / 2x Blunt Great Sword 2-12 19-20 / 2x Slash 4. Ranged (martial) a. Medium Ranged ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Short bow 1-6 20 / 3x 60 feet Pierce Composite 1-6 20 / 3x 70 feet Pierce Shortbow b. Large Ranged ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Long Bow 1-8 20 / 3x 100 feet Pierce Composite 1-8 20 / 3x 110 feet Pierce Longbow ***************** C. Exotic Weapons ***************** 1. Tiny (exotic) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Kukri 1-4 18-20 / 2x Slash 2. Small (exotic) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* 3. Medium (exotic) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Bastard Sword 1-10 19-20 / 2x Slash 4. Large (exotic) ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* 5. Ranged (exotic) a. Tiny Ranged ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* Hand X-Bow 1-4 19-20 / 2x 30 feet Pierce b. Small Ranged ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* c. Medium Ranged ------------------------------------------------------------------ *Weapon* *Damage* *Critical* *Range* *Damage Type* ============ II. Armor ============ A. Light Armor - All Light Armor movement is 30 feet/turn. ------------------------------------------------------------------- *TYPE* *AC BONUS* *Max Dex Bonus* *Spell Failure* Padded +1 +8 5% Leather +2 +6 10% Studded Leather +3 +5 15% Chain Shirt +4 +4 20% B. Medium Armor - All Medium Armor movement is 20 feet/turn. ------------------------------------------------------------------- *TYPE* *AC BONUS* *Max Dex Bonus* *Spell Failure* Hide +3 +4 20% Scale Mail +4 +3 25% Chain Mail +5 +2 30% Breastplate +5 +3 25% C. Heavy Armor - All Heavy Armor movement is 20 feet/turn. ------------------------------------------------------------------- *TYPE* *AC BONUS* *Max Dex Bonus* *Spell Failure* Splint Mail +6 +0 40% Banded Mail +6 +1 35% Half-Plate Mail +7 +0 40% Full-Plate Mail +8 +1 35% D. Shields ------------------------------------------------------------------- *TYPE* *AC BONUS* *Spell Failure* Buckler +1 5% Small Wooden +1 5% Small Metal +1 5% Large Wooden +2 15% Large Metal +2 15% ============== III. Wands ============== *under construction* ============== IV. Scrolls ============== Acid Arrow - (Melf's Acid Arrow)(Wizard) - Damage 2-8: Casts out an arrow of acid. Ranged weapon stats aply to the spell hitting the enemy. Cure Lt Wnd (Cure Light Wounds)(Cleric) - Heal 1-8 Hps of targeted party member. Add +1 to max Hps heal/level of caster with a max of +5. The range of this spell is within touch of the caster. Hold Person (Hold Person)(Cleric/Wizard) - Freezes the target in place for one round. He may not attack or defend himself. Casting spells is still a possibity since it involves only mental work. L. Restore (Lesser Restoration)(Cleric) - Cures any stat drain(Strength, etc) on a party member by 1-4 points or drain one of the enemies stats. ============== V. Potions ============== N. Poison (Netruelize Poison) - Cures one party member that has been poisoned Cure Lt Wnd (Cure Light Wounds) - (Cleric) - Heal 1-8 Hps of targeted party member. ================================== VI. Version History / Reference ================================== 0.1 1/17/03 Some Armor and Weapons added 0.2 1/21/03 Some Scrolls and Potions added, Updated Weapons Reference --------- * TSR Advanced Dungeons and Dragons 3rd Edition Player's Handbook ===================== VII. Special Thanks ===================== CJayC - For his fantastic site (www.gamefaqs.com) Infogrames - for their work on this game TSR - were do I start? P-Man & Mickey - also also wik ================================ VIII. Copyright Info / Contact ================================ This work is Copyright (C) 2003 muddynick. This guide may not be altered in any way unless done so by it's creator, muddynick. The use of this guide on websites, in walkthrough's, or to in any way obtain money is strictly prohibited. Contact: -------- Still going back through the game. Hopefully I can get something up in the wands section soon. If you know of an item I missed on my list feel free to email me. Email: muddynick@hotmail.com