Title of Game: 007: Everything or Nothing Name of System: Game Boy Advance Type of Guide: FAQ/Walkthrough Number of Version: Version 2.0 Last Revision Date: 27-11-15 Name of Writer: Tails333 Table of Contents ----------------- 1. Introduction 2. Version History 3. Game Overview 3.01 - Game Controls 3.02 - Main Menu 3.03 - Game Screen 4. Walkthrough 4.01 - Mission 1: Sahara Desert 4.02 - Mission 2: Cairo Casino 4.03 - Mission 3: Cairo Trainyard 4.04 - Mission 4: Peruvian Jungle 4.05 - Mission 5: New Orleans 4.06 - Mission 6: Peru Facility 4.07 - Mission 7: Peru Ruins 4.08 - Mission 8: Moscow 5. Game Lists 5.01 - Upgrades 5.02 - Weapons 5.03 - Gadgets 5.04 - Ammo 6. Hints and Tips 7. Blackjack 8. Credits 9. Contact Information 10. Copyright Information TIP: If you want to find a section in the Table of Contents more quickly and easily, press Ctrl + F simultaneously to bring up the 'Find' function menu. Type or paste the name/number of the section into the menu. Click on 'Find Next' to go to the section you've typed or pasted. ############################################################################### 1. Introduction ############################################################################### Thank you for choosing to read my 007: Everything or Nothing FAQ. This is the first walkthrough that I've written. I hope this guide gives you some assistance in completing this game. I've written a Game Overview, a comprehensive Walkthrough, Gadget Lists, and much more. Beware of the spoilers, though. ############################################################################### 2. Version History ############################################################################### Version 1.0, 24th July 2004: ---------------------------- *Completed Walkthrough. Version 1.1, 30th October 2004: ------------------------------- *Updated Table of Contents. Version 1.2, 13th August 2005: ------------------------------ *Added the Game Controls section. Version 1.3, 11th February 2006: -------------------------------- *Added Objectives to the Walkthrough and added Q-Lab Inventry section. Version 1.4, 17th June 2006: ---------------------------- *Changed formatting and rewrote the Table of Contents. Version 1.5, 29th July 2006: ---------------------------- *Updated Game Overview section. Version 1.6, 9th June 2007: --------------------------- *Updated Game Overview section. Version 1.7, 22nd February 2008: -------------------------------- *Updated Game Overview section. Version 1.8, 8th March 2008: ---------------------------- *Rewrote the Walkthrough. Version 1.9, 15th March 2008: ----------------------------- *Added the "Blackjack" section. Version 2.0, 27th November 2015: -------------------------------- *Added a bit more info to "Introduction". *Added "Contact Information". *Tidied up "Version History". ############################################################################## 3. Game Overview ############################################################################## This section overviews everything you should know prior to starting this game. ============================================================================== 3.01 - GAME CONTROLS ============================================================================== ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Field Screen Controls ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name | Description ------------------------------------------------------------------------------ +Control Pad | Move Bond. Select Button | Switch weapons and gadgets (guns can't be switched). Start Button | Pause or resume a paused game. A Button | Shoot Bond's weapon. B Button | Punch/Use Stealth/Talk to civilians/Examine objects. L Button | Use gadget. R Button (tap) | Make Bond crouch. R Button + +Control Pad | Manually aim Bond's weapon. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Vehicle Screen Controls ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name | Description ------------------------------------------------------------------------------ Left/Right | Steer Bond's car left/right. Up | Speed Bond's car up. Down | Stop Bond's car. A Button | Shoot bullets. B Button | Shoot rockets. R Button | Drop oil slick. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Blackjack Screen Controls ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Name | Description ------------------------------------------------------------------------------ A Button | Take another card. B Button | Take no more cards. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ============================================================================== 3.02 - MAIN MENU ============================================================================== When you press the Start Button at the Title Screen, you'll be sent to the Main Menu. There are 5 options (New Game, Load Game, Multiplayer, Options, and GCN Link) to choose from. New Game -------- If you want to begin a new game, select New Game and you'll be sent to the Data Select screen. You can use three Save Files to record game progress. To start a game, choose a Save File from one of the three slots. In addition to saving your mission progress, the game also saves Style Points, High Scores and Upgrades. Load Game --------- If you want to continue a game, select Load Game and you'll be sent to the Data Select screen. You can use the Save Files that you have stored to continue a game from the last time your progress was automatically saved. Each time you complete certain parts of a mission, your progress is saved automatically. Multiplayer ----------- If you want to begin the multiplayer, select Multiplayer and you'll be sent to the Multiplayer Selection screen. Select Deathmatch Mode and choose your arena. Every player must each have a copy of the game, otherwise you won't be able to do this. Options ------- If you want to see the options, select Options and you'll be sent to the Options Selection screen. You can turn the music and/or sound effects on/off. You can also change the difficulty level, adjust the language settings, and see the credits. If you receive 2500 Style Points or more, you can play a videogame version of Blackjack from this screen. GCN Link -------- If you want to connect the Game Boy Advance and GameCube versions of Everything or Nothing, select GCN Link and you'll be sent to the Q-Transceiver screen. On this screen, statistics and hints will be displayed for the GC version's missions when you play them. =============================================================================== 3.03 - GAME SCREEN =============================================================================== This section gives information about the Game Screen. This screen is divided into two screens and those screens are explained below. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Field Screen =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This screen is viewed from an isometric, pseudo-3D perspective (similar to Sonic 3D for the Sega Genesis/Mega Drive). Health Meter ------------ This is displayed in the top centre of the screen. You start each stage with a full Health Meter. Each time you get hit by an enemy or obstacle, the meter depletes. If it runs out, you won't get a Game Over. Instead, you can decide to quit the game or restart from the last Check Point, meaning you have infinite chances to complete a mission. Check Points ------------ There are a few of these in most missions. Whenever you pass a Check Point, you'll restart a stage from that location. Radar ----- This is displayed on the top left side of the screen. A red triangle indicates the direction of your next objective. Enemies nearby are represented by white moving dots. Alert Meter ----------- This is displayed between the Radar and Health Meter. When it is empty, the enemies won't see you. If the meter fills up, they will spot you. Ammo Meter ---------- This is displayed on the top right side of the screen. It indicates the amount of ammunition you have remaining. Weapon/Gadget ------------- This is displayed between the Health and Ammo Meter. It indicates which weapon/gadget you have equipped. Enemies ------- There are a few of these in most missions. Enemies include guards, scientists, nanobots, etc. Obstacles --------- There are a few of these in most missions. Obstacles include barrels, steam jets, lasers, etc. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Vehicle Screen =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Health Meter ------------ You start each stage with a full Health Meter. Each time you get hit by an enemy or obstacle, the meter depletes. If it runs out, you won't get a Game Over. Instead, you can decide to quit the game or restart from the last Check Point, meaning you have infinite chances to complete a mission. Ammo Meter ---------- This is displayed at the top-centre of the screen. It indicates the amount of ammunition you have remaining. Enemies ------- There are a few of these in most missions. Enemies include cars, tanks, etc. Obstacles --------- There are a few of these in most missions. Obstacles include bullets, mines, etc. ############################################################################### 4. Walkthrough ############################################################################### At first, you'll only be able to access 'Sahara Desert', but as you complete missions, you'll unlock new ones. After you clear a mission, you can play the next one. At the Options screen, there are three difficulty levels (Easy, Normal, and Hard) to choose from. You take more damage and enemies sustain more hits on higher difficulty levels. There are two kinds of objectives in missions: Primary and Secondary. If you clear the Primary and Secondary missions, you'll receive 100 and 200 Style Points (SP), respectively. If you use Stealth takedowns and achieve Bond Moments, you'll receive 10 and 20 SP, respectively. It is not necessary to clear Secondary missions, but you must complete the Primary ones. =============================================================================== 4.01 - MISSION 1: SAHARA DESERT =============================================================================== Primary Objectives: ------------------- * Escape facility before detonator explodes. As you begin the mission, M tells you to get out of here. Note that you have a time limit of 1 minute 24 seconds. Run straight towards the edge of a building to enable your Q-Rappel. Take out the two guards and rappel down the building. As you climb down, watch out for the explosions that occur on windows. When you reach the bottom, eliminate the three guards and shoot the barrel nearby to acquire a MP-5 and Silencer. Go south and rappel down another building to complete this mission. =============================================================================== 4.02 - MISSION 2: CAIRO CASINO =============================================================================== Primary Objectives: ------------------- * Retrieve Invitation from Antonov. * Compete in Private Card Game. * Confront Arkady Yayakov. Secondary Objectives: --------------------- * Disable 5 Guards Using Stealth. If you can get behind an enemy and press the B Button, you can use Stealth to take the enemy down quickly and quietly. After doing this on the guard nearby, go north and use Stealth to deal with another guard. As you continue onward, three guards will approach you. If you crouch behind objects, you'll be harder to hit. Tap R to crouch. Do away with the three guards and grab the Medical Kit nearby afterwards. To switch your Weapons and Gadgets, press Select, then press L to use one. You can't switch guns, though. As you head right, M informs you that Antonov is nearby. He's got an invite to the baccarat game, so go up to him and punch him repeatedly to acquire an Invitation. Take out the three guards and proceed onward. The red bar in the upper left side of the screen is your Alert Meter. Use it to determine whether or not you are being seen. It will fill up as you become detected. When it's full, you're spotted. Pillars provide perfect cover, so try hiding behind them to approach guards unseen. If you're seen, you'll fail the mission. Use Stealth to take out the three guards as you go north, east and then south. Speak with a waitress to issue your Invitation. Enter the next room and explore it. After Yayakov makes a brief appearance, follow him. Head north, west and then south to find the exit. You can now use your weapons and gadgets on the guards in addition to Stealth takedowns. When you appear in your car, Q will explain the controls. To fire a rocket, press and hold the B Button. When you let go, the rocket will fire in the direction of the target. To use your Oil Slick, press R. Enemy cars will fire bullets at you. Conserve your rockets and use bullets to destroy the enemy cars. When Yayakov appears in his big blue car, fire all your rockets at it. Once you run out of rockets, use your bullets instead or acquire more rockets. Yayakov will drop oil slicks and fire bullets, so watch out. ============================================================================== 4.03 - MISSION 3: CAIRO TRAINYARD ============================================================================== Primary Objectives: ------------------- * Use Chemical Analyzer to retrieve data from 4 residue piles. * Defeat Jaws. Secondary Objectives: --------------------- * Disable 6 Guards Using Stealth. * Find 3 Hidden Data Discs. As you begin the mission, Q tells you to get close enough to get an analysis of whatever the dust nearby is. When you encounter potential samples, activate the mobile analyzer using the B Button. You are equipped in this mission with a Holo-Puck. This will create a holographic double that can be used to draw away enemy fire. Go north a bit and take out the two guards. Retrieve data from the 2 residue piles nearby and follow the path. Dispatch all the guards, but grab the Data Disc on your way (it is situated underneath rubber). When you find the third residue pile, retrieve data from it and head south. Go north and follow the path. Take out the guards in your way to acquire a MP-5 and Silencer. When you find the fourth and final residue pile, retrieve data from it and head back a bit to find rubber. Explode it to uncover a Data Disc. From the residue pile, proceed right and shoot the barrel nearby to kill the three guards. Advance south to meet an old enemy. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Boss Battle: Jaws - 3 Hits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Notes and Strategy ------------------ Your weapons and punches won't damage Jaws, so don't bother attacking him that way. To damage Jaws, you must trick him into throwing barrels at you. When he throws them at you, make sure you avoid getting hit. If there are enemies surrounding you, deal with them quickly. Although some barrels will explode, the others won't. If you can fool Jaws into approaching a barrel, you can destroy the barrel to score a hit. If you're too near Jaws, he will grab you and throw you onto the ground, so watch out. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Once Jaws and his guards are dealt with, go up to the mobile phone nearby and answer it. Diavolo mistakes Bond for Jaws and orders you to return to Peru Base immediately. ============================================================================== 4.04 - MISSION 4: PERUVIAN JUNGLE ============================================================================== Primary Objectives: ------------------- * Infiltrate Guerilla Camp. * Hack Three Computer Terminals. * Destroy Weapons Stockpile. Secondary Objectives: --------------------- * Disable 6 Guards Using Stealth. * Destroy All Communications Dishes. As you begin the mission, 003 informs you that the entire population here is on Diavolo's payroll, so you're need to be careful going in. Two guards spot you. Take them out and grab the Medical Kit nearby. As you head right, Bond and 003 split up to find the weapons stockpile. Follow the path and do away with the guards in your way. When you the first satellite dish, explode the barrel to destroy the dish. Head left, south and then right. When you come across two tents, proceed south, left and south again. Once you notice a tent, go north and then left to find the second dish. Proceed south and then left afterwards. Take out the two guards and rappel down the cliff. As you descend, you'll encounter nanobots. Use your guns to destroy them. When you reach the bottom, eliminate the three guards and rappel down another cliff. Destroy the nanobots in your way and head south when you reach the bottom. Q informs you that all terminals must transfer security codes almost simultaneously. You have a time limit of 30 seconds once transfer is initiated to reach the next terminal. Take out the guards nearby and hack the first terminal. Go south to hack the two remaining terminals. Proceed right to enter the next area. As you head right, you'll witness 003's death at the hands of Diavolo. Take out the guards and set 3 explosives on the crates nearby. Head south and then left. You'll now be in control of your car again. Diavolo is driving the yellow lorry, so go up to him and start firing rockets or bullets at his lorry. He will drop mines and throw grenades, so watch out. Enemy jeeps will drop mines and fire bullets. ============================================================================== 4.05 - MISSION 5: NEW ORLEANS ============================================================================== Primary Objectives: ------------------- * Gain Entrance to Diavolo's Headquarters and Gather Intelligence. Secondary Objectives: --------------------- * Alert Fewer Than 5 Guards in Graveyard. * Find 6 Hidden Data Discs. As you begin the mission, Q informs you that the door to the Crypt is accessed through fingerprint scans. You see a man leaving the building. Q identifies him as a person who has clearance to enter the Crypt. Stealth is critical to this mission. Head right and use the gravestones as cover. Do Stealth takedowns to deal with as many guards as possible. Go north and stop beside 4 trees. Examine the gravestone nearby to uncover a Data Disc. Now proceed south and approach the Crypt. When the man appears, hide and then follow him inside. You have a time limit of 13 seconds, so eliminate the guards as quickly as you can. Go right and then north. When you notice a star on the floor, examine the brown table nearby to enter a hidden room. There are weapons and gadgets here, along with a Data Disc. Now exit this room and head south a bit. Proceed north to find three elevators. The elevators have been locked down, so head south and follow the path. Turn on one of the control panels to re-activate the elevators. Return to the elevators and use one of them to enter the next area. Head right and then north. Talk to the civilians to acquire weapons and gadgets. Turn on one of the control panels. Diavolo and Katya make a brief appearance. Take out the guards that have been strengthened by nanobots. Although they are stronger than normal enemies, they'll go down soon enough. Chase Diavolo and Katya to complete the mission. ============================================================================== 4.06 - MISSION 6: PERU FACILITY ============================================================================== Primary Objectives: ------------------- * Infiltrate Plant to Investigate Mya's Disappearance. * Turn Off Gas Main. * Confront Katya. Secondary Objectives: --------------------- * Disable 6 Guards Using Stealth. * Find Maya's Holo-Puck. As you begin the mission, Q informs you that he devised a Skreemer to disable nanobots wherever you encounter them. However, the Skreemer is only useful against nanobots, so conserve your ammunition. Head south and take out the three guards. Rappel down the building while watching out for nanobots and explosions. Use your guns to destroy the nanobots if you find it difficult using the Skreemer. When you reach the bottom, head north and use the elevator. Eliminate the guards and rappel down the building. Kill the two guards and one scientist here. Go left while destroying nanobots to enter the next area. Head left while taking out guards and nanobots. When a scientist orders some guards to attack, go down the steps and do away with them. Examine the '+'s to acquire Medical Kits. Now proceed southeast and shut off the valve to turn off the gas main. Advance northeast to find Mya's Holo-Puck. Go southwest and follow the path. Katya appears and smugly tells Bond that she is heading for Moscow to command Diavolo's forces. Chase her while taking out guards and nanobots to complete the mission. ============================================================================== 4.07 - MISSION 7: PERU RUINS ============================================================================== Primary Objectives: ------------------- * Permanently Disrupt Facility Operations. * Minimize Civilian Casualties (fewer than 4). * Retrieve one Nano-Suit Fragment for Reverse-Engineering. Secondary Objectives: --------------------- * Disable 6 Guards Using Stealth. * Retrieve 8 Nano-Suit Fragments for Reverse-Engineering. When you begin the mission, destroy the rubber nearby to acquire a Mac10, MP5 and Medical Kit. Rappel down the building while watching out for nanobots and laser cannons. There is an infinite number of nanobots here, as they can re-generate themselves after a few seconds, so try to get to the bottom as soon as you can. When you appear in a new area, Mya informs you that only one person on each floor has clearance to send the elevators to the next floor. These people use DNA keys to do this, so you must find one of them and get him to open the elevator doors. Head north and then right. Kill all the guards and enter the room. Scientists are testing a cloaking device here. As you leave this room, a head scientist notices you and orders his underlings to attack. Since the scientists are classified as civilians, your best bet is to use non-lethal methods (punching or Stealth takedowns) to dispatch them. If you use your weapons and gadgets to kill 4 civilians, you'll fail the mission. When you finally leave the room, head right and you'll see guards using the same cloaking device that the scientists were demonstrating earlier. Q asks you to retrieve a working device and bring it back for reverse-engineering. From this point in the mission, eliminate all the guards to acquire 8 Nano-Suit Fragments. Go through the door to the south and follow the path. Enter the door at the end and speak with the scientist nearby. He agrees to use his DNA key to open the elevator doors. You appear in an area similar to the one where you started this mission. Rappel down the building while watching out for scientists and guards on ledges in addition to nanobots and laser cannons. In the next area, Mya informs you that the DNA data can't reach you anymore, so you'll have to find the authorized scientist on your own. Head north and follow the path. When you find a room, take out the four enemy scientists and talk to the good one. He agrees to help you, but he wants to get his research first, so follow him. When the scientist opens a door, go inside and eliminate the guards. Once the scientist gathers his research, follow him into a new area and proceed right to complete the mission. ============================================================================== 4.08 - MISSION 8: MOSCOW ============================================================================== Primary Objectives: ------------------- * Defeat Diavolo. Secondary Objectives: --------------------- * Find 2 Hidden Data Discs. You begin the mission in control of your car. Katya is driving the tank, so concentrate on firing rockets at it while avoiding enemy fire. Since Katya doesn't move her tank, this driving section is actually easier than the previous one. While enemy jeeps drop mines and fire bullets, she will use her tank cannon and plasma gun to hit you, so watch out. You appear in Diavolo's underground base. Q has equipped you with a cloaking device similar to the ones in Peru. With this, you can be unseen and unheard for short periods of time. Two guards see you in the distance, so head left and take them out. When you come across one of two consoles, destroy it to acquire a Data Disc. Now head northwest and follow the path. Do away with the enemies in your way. When you find the final console, explode it to acquire the other Data Disc. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Boss Battle: Jaws - 4 Hits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Notes and Strategy ------------------ Like last time, your weapons and punches won't damage Jaws, so you must use the arena itself to defeat him. When the battle begins, run around the arena while shooting the glass surrounding three of the four television monitors. When the glass is shattered, shoot all the television monitors to break them. Now trick Jaws into approaching the broken monitors. When he does this, punch or shoot him into the monitors, causing Jaws to take damage. If you're too near Jaws, he will grab you and throw you onto the floor, so watch out. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ With Jaws defeated, Diavolo decides to take matters into his own hands. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Final Boss: Diavolo - 4 Hits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Notes and Strategy ------------------ Although Diavolo is the Final Boss, he is easier to defeat than Jaws. Diavolo's henchmen are actually harder to take out than Diavolo himself. If you look around the area, you'll see some machines situated here. These machines are the key to defeating Diavolo. When you've killed all the enemies, you'll hear a 'powering up' noise. This noise originates from one of the machines that is emitting a blue light. Once you find that machine, shoot the top of it to fire a laser at Diavolo, causing you to score a hit in the process. The attack sequence repeats afterwards. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Congratulations! You have completed 007: Everything or Nothing! Now enjoy the ending. Watch the credits roll and you'll eventually see James Bond on the screen. If you don't press any buttons and wait a few minutes, you'll hear the voices of the enemies in the game. Finally, you'll hear James Bond himself. He says "Bond, James Bond." After that, the Title Screen will appear and you can load your saved game. You can re-play any missions if you want to obtain more Style Points for the Q-Lab upgrades. ############################################################################### 5. Game Lists ############################################################################### This section contains information about upgrades, weapons, gadgets and ammo. =============================================================================== 5.01 - UPGRADES =============================================================================== When you complete a mission, you'll be sent to the Q-Lab screen. On this screen you can buy upgrades. Style Points (SP) are used as currency to purchase these upgrades. Flak Armor ---------- Cost: 200 SP Description: Reduces projectile and explosive damage by 10% and 5%, respectively. Ballistic Steel Armour ---------------------- Cost: 350 SP Description: Reduces projectile and explosive damage by 15% and 10%, respectively. Nanobot Armor ------------- Cost: 400 SP Description: Reduces projectile and explosive damage by 20%. Weighted Handle --------------- Cost: 100 SP Description: Increases accuracy by 5%. Pearl Handle ------------ Cost: 200 SP Description: Increases accuracy by 10%. Gold Handle ----------- Cost: 300 SP Description: Increases accuracy by 20%. Pistol Kit ---------- Cost: 250 SP Description: Increases damage by 5%. Advanced Pistol Kit ------------------- Cost: 350 SP Description: Increases damage by 10%. Elite Pistol Kit ---------------- Cost: 400 SP Description: Increases damage by 17%. High Grip Boots --------------- Cost: 50 SP Description: Increase speed by 5%. Penny Loafers ------------- Cost: 100 SP Description: Increase speed by 8%. Handmade Leather Loafers ------------------------ Cost: 150 SP Description: Increase speed by 12%. High Capacity Magazine ---------------------- Cost: 250 SP Description: Carry 50% more ammunition. Hydraulic Reloader ------------------ Cost: 200 SP Description: Shoot 15% faster. Explosives Kit -------------- Cost: 50 SP Description: Increase blast radius of all explosives found by 10%. Triage Kit ---------- Cost: 400 SP Description: Start each Mission with one Medical Kit. Molecular Enhancer ------------------ Cost: 800 SP Description: Nanobots regenerate your health over time. Nanobot Contacts ---------------- Cost: 800 SP Description: Detects the electric-signatures of nanobot devices. =============================================================================== 5.02 - WEAPONS =============================================================================== P99 --- Bond's standard issue weapon. Shoots 1 round at a time and can hit a target nearby. Mac10 ----- Shoots 3 rounds at a time and can hit a target far away. MP5 --- This can take out enemies instantly. Silencer -------- This can knock out enemies temporarily without alerting other people. Frag Grenade ------------ This can kill enemies within its blast radius. Flash Grenade ------------- This can temporarily immobilize all enemies on the screen. Mine ---- This can kill enemies when they come within range. =============================================================================== 5.03 - GADGETS =============================================================================== Holo-Puck --------- Acquired For: Cairo Trainyard Description: This creates a holographic double of you that can be used to draw away enemy fire. Chemical Analyser ----------------- Acquired For: Cairo Trainyard Description: This detects any nanobots and can be used to retrieve data from residue piles. Q-Worm ------ Acquired For: Peruvian Jungle Description: This can be used to hack computer terminals. Q-Rappel -------- Acquired For: Sahara Desert, Peru Facility Description: This can be used to climb down the edge of a building or cliff. Skremmer -------- Acquired For: Peru Facility Description: This can be used to disable nanobots. Nano-Suit --------- Acquired For: Moscow Description: This makes you invisible for a short time. Medical Kit ----------- Acquired For: Every Mission Description: This restores 30% of your health meter. =============================================================================== 5.04 - AMMO =============================================================================== As you progress through the game, you can load up on ammo by grabbing the items below. P99/Mac10/MP5 ------------- This supplies extra bullets for the P99, Mac10 and MP5. Holo-Bond --------- This supplies extra power for the Holo-Puck. Tranq Dart ---------- This supplies extra darts for the Silencer. Battery ------- This supplies extra power for the Nano-Suit. Machine Gun ----------- This supplies extra bullets for your vehicle. Race Rocket ----------- This supplies extra rockets for your vehicle. Oil Slick --------- This supplies extra oil slicks for your vehicle. ############################################################################### 6. Hints and Tips ############################################################################### This section lists hints and tips on how to progress through this game. They are useful to know if you want to have an easier time completing this game. *While you are fighting enemies, watch out for their weapons. Even if you're at a safe distance from them, they can use weapons to hit you. *As you progress through the game, you'll encounter a wide variety of enemies. Guards use guns or grenades to injure you, nanobots fire lasers at you, while scientists prefer to temporarily reverse the controls on your GBA. You'll also face invisible or stronger guards that have been strengthened by nanobots. *If you notice a barrel near enemies, you can hit the barrel to cause an explosion. The explosion will kill all enemies within its blast radius. *If you want to see what's in the distance, use your manual aim to view the area and learn where the enemies are in that area. You can use this information to plan routes to journey through an area. *If you want to have a better chance of avoiding enemy fire, I advise using objects such as walls, crates and chairs as cover. You can hide behind objects to approach enemies unseen. Crouching behind these objects makes you harder to hit, but enemies can still throw grenades at you, so watch out. If you do Stealth takedowns or use Silencers, you can deal with enemies without alerting other people. Note that you can't crouch and shoot at targets simultaneously. *If you get lost while doing a mission, look for a red triangle on your Radar. The triangle indicates the direction of your next objective. When you're trying to find objects relative to an objective or attempting to find the exit, a red circular light will be displayed. *When you come across certain objects or civilians, the letter "B" will be displayed. Press the B Button to examine these objects or talk to these civilians. ############################################################################## 7. Blackjack ############################################################################## Blackjack is a popular casino card game in real life. If you receive 2500 Style Points, you can play a videogame version from the Options screen. Your aim is to win chips by creating a better hand than the dealer. You start with 10 chips. Each time you win and lose, you receive and lose 25 chips, respectively. You can receive an infinite number of chips, but you can only bet 25. If you run out of chips, the game ends. The hand with the highest total wins, as long as it doesn't exceed 21. If a hand exceeds 21, you lose automatically. This is called "busting". Cards 2-10 are worth their face value, and face cards (Jack, Queen, and King) are worth 10. An ace's value is 11 unless this would cause you to bust, in which case it is worth 1. Your goal is to beat the dealer by having the higher, unbusted hand. Note that if you and the dealer bust simultaneously, you'll still lose. If both of you have the same value, it is called a "push", and neither you nor the dealer wins the hand. When the game begins, you draw 2 face-up cards. The dealer draws 1 face-up and 1 face-down. The face-down card isn't shown until you have finished your turn. Drawing another card is called "hitting". Playing the hand you have against the dealer is called "standing". After looking at your hand, try to get your total as close to 21 as possible by hitting or standing. The controls are fairly simple. Press B and A to stand and hit, respectively. When your turn is over, the dealer must hit until his/her hand reaches 17. Once the dealer's hand hits 17 or more, he/she stands. The dealer loses if he/she busts. ############################################################################## 8. Credits ############################################################################## - Thanks to me for writing this FAQ/Walkthrough. - Thanks to you for reading the FAQ/Walkthrough. - Thanks to GameFAQs for hosting the FAQ/Walkthrough. - Thanks to Electronic Arts for developing and publishing this game. - Thanks to Strawhat. I used his FAQ/Walkthrough as a basis for mine and for facts about the Q-Lab upgrades. - Thanks to Instruction Manual for information regarding the Game Overview section. - Thanks to en.wikipedia.org for information about this game regarding the Blackjack section. This article is licensed under the GNU Free Documentation License. It uses material from the Wikipedia article "Blackjack" http://en.wikipedia.org/wiki/Blackjack . ############################################################################### 9. Contact Information ############################################################################### If you have any questions, comments or corrections regarding my walkthrough, I can be contacted by posting a topic on the GameFAQs message board of this game (I prefer not using an e-mail address). Contributions to this guide are appreciated. ############################################################################## 10. Copyright Information ############################################################################## This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. GameFAQs and its affiliates are the ONLY websites that have permission to host this document. Copyright 2004-2015 David Lucey