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Ma i7 SM , aMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMW M SX.777;X .7M2: iS78MMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMW M S :MWM Z02 2 MMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMXr@ M,aMMMMMMMBZX 2WMMMMr;MMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMiX20 SMMMMMMMMMMMMi . rMMMMMMMMMMMMMMMMMMMMMM MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMiZX7MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM ZOIDS VERSUS II FAQ COPYRIGHT SLY FOX0080, and ZOID HUNTER -- PLEASE ASK PERMISSION BEFORE USING ON OTHER SITE [---[Zoids Versus 2 FAQ Version 0.3]---] [--[DISCLAIMER]--] I do not own any part of Zoids, this is only made to help throughout the game Zoids VersusII. So far only GameFAQs, ZoidsGC, and Zoids Destiny have permission to use this FAQ. This FAQ is based off of the first Zoids Versus FAQ, created by me, Mousemat, and Bad Storm. You will notice many similarities. Contact eisenlb@msn.com for permission to use. [--{Table of Contents}--] A. Zoids Versus II General a1. Controls a2. FAQs a3. Tricks a4. Zoid List B. Mission Mode b1. Republic Walkthrough b2. Empire Walkthrough C. Battle Mode c1. Battle Walkthrough c1a. Chaotic Century c1b. New Century c1c. Zoids Saga Century c2. Shop Items c2a. Zoids FAQ c2b. Weapons c2c. Options c2d. Sub Parts D. Zoids Fist d1. Basics E. Versus Mode e1. Stats [:. A. Zoids Versus II General :.] Zoids Versus II was released on September 5th, 2003 in Japan. Some places received it earlier though. The game combines elements of an Action/RPG game, you are in a zoid and you must defeat others before losing. You can collect different parts and upgrades for your zoid to make it the best in the business! Since the last Zoids Versus, Tomy has fixed many things. Not near as many glitches, the controls are better, more zoids, a harder AI, so many new things, that this almost deserves to be called a different Zoids game! The game is very fun, and I haven't stopped playing yet. {:. a1. Controls .:} (In battle) Control Stick - Move your zoid A Button - Fire weapon B Button - Jump (d-Pad)UP: partner will attack enemy that you currently have a lock on (d-pad)DOWN: partner will cover you (d-pad)LEFT: partner will keep a wide spread distance from the enemy. ^(use this when your partner's HP is low) (d-pad)RIGHT: direct attack CStick - Side Jump Y Button - Change Weapon X Button - Physical Attack R Button - Lock on L Button - Free View(un lock on) A+X - Special Start - Pause (Menu Controls) Control Stick - Change selection A Button - Select B Button - Back DPad - Change Selection CStick - Nothing Y Button - Nothing X Button - Nothing R Button - Nothing L Button - Nothing A+X - Nothing Start - Select (Garage Controls) Control Stick - Change selection A Button - Select B Button - Back DPad - Change Selection CStick - Change View of zoid Y Button - Remove menu X Button - Change Color of zoid R Button - Nothing L Button - Nothing Z Button - View Stats of a part/zoid. A+X - Nothing Start - Select {:. a2. FAQ .:} 1) What are the pilot commands? Using the d-pad here are the commands: up - attack enemy you currently have a lock-on down - guard (fall back) left - execute long distance attacks right - execute short range/ grapple attacks 2) What's the thing on the left side of the HP bar (aka: Why is my zoid not moving properly?!)? That is your damage marker for your zoid. The middle is your body, top head left and right are your front and back legs. Green is normal, green is light damage, red is heavy damage. The following is a description of what happens to each part should you become heavily damaged: Head- difficulty walking and running straight Front Legs - manuverability is reduced Back Legs - speed is reduced Body - option guage's recovery time is slower 3) What is EX? This is the zoid's special attack, and can only be used when 30% of your HP is lost. When the EX is flashing ,you are able to use it. It will replenish itself, so don't worry about only having one chance. Each zoid has a different EX, but zoids that are from the same line (ex. Iron Kong and Iron Kong PK) have the same EX. 4) What are the pilots in this game? You start out with: Bit Rinon Barado(Brad?) Ban & Fine 2 Irvine Toma Moonbey Jamie The following pilots are who you can unlock when you clear the Battle Mode and Mission mode: New Century           Zoids                 ZVI&II (+SAGA characters) Harry                Rob Haman             Atore           Libaius Vega                  Raven 2                Regina         Viper Jack                   Hiltz                    Blood         Empire Operator Leon                  Leeze                   Fran           Republic Operator Naomi               Schubaltz                 Zam           Empire Pilot A & B Marry                  Rosso                  Teeta         Republic Pilot A & B Chris                    Viola                  Arban           Shoma Kirkland                Proitzen               Max               Kouki Stora                Ban & Fine 1         Raina             Rayka Pierce              Raven 1                    Claudia         Zell Fooma                                          Gauldo         Yuno Lineback                                         Lazar 5) What are the zoids in this game? Certain zoids you get when you either clear the Republic Mission Mode, Empire Mission Mode and the Battle Mode. The list will be added shortly. 6) How do I get the Desert Liger DCS-J? You can only get the Desert Liger DCS-J if you are using a memory card with ZVI memory on it. 7) Why isn't my money transfered over from ZVI? It's not really transferred. When you're in the shop, the zoids will have a price appear in the bottom left side. If you press "Z" and then look at the upper right of the opened screen, you'll notice that the price has been reduced. This only happens if you are using a memory card with ZVI memory in it. The larger zoids that are new in ZVII do not have reduced prices. You also receive 1,000,000 BP instead of the initial 30,000 BP 8) Do I need to have ZV I to get the Desert Liger DCS-J , discount and 1,000,000 BP? Yes. 9) I've defeted all the zoids in mission #__, why are they still coming/ isn't the game over? The game will only end if one of 3 things happen. 1) you complete the mission, 2) the time runs out, 3) you give up. If you find yourself alone and there is still time on the clock ,then you haven't completed the mission yet. In the map info, the number of zoids it shows, is what you face first. You usually face twice that amount. If you destroy one zoid, prepare for another to appear. Play around with different zoids, weapons, options and sub-parts to help you. 10) Can I play as a boss? Yes you can, but only if you unlock it. 11) Why don't I have this zoid in my garage/ shop? You either can't read Japanese and skimmed past it or probably didn't unlock it. In case of the latter, did you finish either or both Mission Modes? Did you finish all 3 Battle Modes? 12) What is an Ultra Z and what does it do? This enhances your zoid by raising the following stats: SP +15 DP +100 Grapple +50 Weapon +50 Manuverability +30 Field Map radar +120 Search radar +400 Weight +0 13) Is this a 4 player game? No. 14) What is Fist Mode? It's basically Zoids Sumo. You can either force the opponent out of the ring or destroy him/her. Knocking out is more challenging. You can choose between 9 rings: flat pan, parasol, doughnut, doughnut hole, saucer, saucer hole, pot, pot hole and tornado. 15) Can I do damage with my E Shield? Yes. 16) Are there flying zoids? Yes, and no. The flying zoids don't really fly, they more like hover. 17) Is this game in English? Mission Mode is not in English. However the title screen, weapons, and some parts in the garage are. Zoid and pilot names as well as stats are not. 18) What are the letters next to some of the zoids? Some zoids are upgrade versions of ther normal types or pilot specified/ special (ex; Rinon Special =RS). The letters signify what kind of upgrade or what pilot's zoid. Some pilots have similar initials, so you need to know from the anime or previous games whose zoid is whose. Ex; SS= Shubaltz Special/ Specified (Iron Kong SS and Saber Tiger SS) or Stora Special/ Specified (Elephander SS). 19) I can't read Japanese. Should I still get this game? This shouldn't affect your skills as a Zoids Pilot, it doesn't effect mine. So yes; get the game. 20) Is this game online? No. 21) How many zoids are in the game? Many many. 22) Is (insert zoid here) in the game? Check the Zoids List please, if it's not there, then no. 23) Can this play on my American Gamecube or my European Gamecube? No. You will need a japanese gamecube or a Freeloader/Action Replay to play. There is rumor that this game is coming out in America though. 24) Where can I get this awesome game? Online. You can search ebay for it, or buy it at an online-store. I recommend japanvideogames.com or play-asia.com Want your question here? Or just want to ask a question about the game? Email Sly at eisenlb@msn.com {:. a3. Tricks .:} The Gliding Trick: With the hovering zoids (and the molga), running off a cliff/hill/small building will in you gliding away. Which is nice. Using the boost will let you cover more ground, and if you come up to an obstacle, jump over it as you would normally, otherwise you will just stop. This applies to obstacles far beneath you as well! Good places to do this are the snowy level (fly off hill and jump over near wall to evade enemy) and any level with a shear cliff-face (you can actually push up the cliffs if you find the right spot and persevere with different routes). The EX and Option Trick: So, you can't use your option while your EX attack is activated. Wrong? Well, no, not really. But if you hold down Z before you let rip with the EX, It'll turn on while the Attack is in motion. E.g: using the shield with any charging EX will result in a little more damage caused when you plough through the enemy. Using boosters while using a stationary attack like any of the CPC's will allow you to rotate the zoid (and thus the charged particle beam) significantly faster. Also, shields don't recognize CPC's as attacks, so have your's on while shooting your CPC will give you a bit of much needed defense, as you are pretty vulnerable at that point - especially if you miss! Another good one is depositing a land mine in the smoking debris of your foe, post EX (if they're behind you ie: you've charged through them). If you're lucky, It'll blow up as (/if) they recover. Even if it doesn't, It'll give them a reason to run away instead of retaliating! The Death and Option Trick: The same applies to when you're about to die. Hold Z down as the final blow is struck and, well, ya know. Not much point to this but hey, I'm in charge here! LandMine, CPC Trick: Want an easy way to get over 15,000 every battle? Well first off, you need an Ultra Sub Z, or I would recommend at least one. Now buy a Berserk Fury, or Storm Fury. Equip it with a land mine and go into battle. When the battle starts then stand still and let your land mine fill up. Once it does use it and run into it, doing damage to yourself! Now continue that until you have your special up. Now use your special and if done correctly, once you kill your opponents then you should get more money than usual. It works great on the Death Saurer if you don't have a partner. I've gotten 30k once! No Partner Trick: Your partner is probably the most dang annoying thing out there. Well why not get rid of him? All you have to do is when you are selecting you and your partner's pilot, select yours, and hit b when it goes to your partner's. It should say NO ENTRY beneath it. This gets you more money and adds some more fun to the game. {:. a4. Zoid List .:} Many many zoids. Many many. -- Sinker Space Sinker Cannon Tortoise Cannon Tortoise BC Cannon Tortoise Old Type Buster Toroise Molga Molga Rokurou Cannory Molga Helcat Helcat Nowaru Command Wolf Command Wolf NEW Command Wolf AC Command Wolf AU Command Wolf EM Command Wolf Irvine Rev Rapter Rev Rapter PB Rev Rapter WPB Raven Raptor Gun Sniper Gun Sniper WW Gun Sniper Naomi Gun Sniper LS Snipe Master Snipe Master Red Snipe Master FB Snipe Master AS Snipe Master MU Snipe Master BU Sabre Tiger Saber Tiger Sabre Tiger AT Great Sabre Sabre Tiger SS Sabre Tiger TS Sabre Tiger RT Sabre Tiger RV Sabre Tiger TD Shield Liger Desert Liger Shield Liger LM Shield Liger LM B Liger Aero Proto Sabre Red Horn Red Horn Old Type Red Horn BG Green Horn Dark Horn Dark Horn WB Dark Horn Harry Dibison Dibison Old Type Dibison LS Shadow Fox Shadow Fox S Lightning Saix Lightning Saix BS Lightning Saix TS Blade Liger Blade Liger KS Blade Liger AB Blade Liger Leon Blade Liger MJ Elephander Elephander AG Elephander SS Iron Kong Iron Kong Old Type Iron Kong Mk II Iron Kong Yeti Iron Kong SS Iron Kong PK Iron Kong PK Mk II Iron Kong PK Mary Gojulas Gojulas Mk II Gojulas Mariner Gojulas Irvine Gojulas The Ogre Gojulas The Ogre Mk II Gojulas Giga Geno Saurer Geno Saurer R Geno Saurer RT Psycho Geno Saurer Geno Breaket Geno Breaker Jet Geno Breaker R Liger Zero Liger Zero EM Liger Zero S Liger Zero Jager Liger Zero Schneider Liger Zero Panzer Liger Zero X Berserk Fuhrer BF Storm Sturm Tyrann Konig Wolf Dark Spiner Dark Spiner KD Geno Hydra Trinity Liger Diablo Tiger Alpha Diablo Tiger Beta Cyclops Type One Cyclops Type Two Gryphon Chimera Dragon Double Arm Lizard Lord Gale Matirx Dragon Salamander Death Stinger Seismosaurus Mad Thunder Death Saurer Ultrasaurus Gustav - Hidden Zoids - Energy Liger Mega Deathsaurer Liger Zero Phoenix [:. B. Mission Help .:] This section was developed for those who need a walkthrough through mission mode. Recommended for pilots who know how to use the game. If you are a first timer then you might have more problems then vets will. {:. b1. Republic Walkthrough .:} REPUBLIC MISSION MODE “A” MISSION 1: STARTING ZOIDS: Command Wolf Cannon Tortoise SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS ES-GENERATOR CW NONE BOOSTER-CT PROTECT ARMOR RECOMMENDED ZOID: Command Wolf EQUIP: AZ 50mm WB-CANNON ES-GENERATOR CW PROTECT ARMOR MISSION: DESTROY ENEMY ZOID- 1 Helcat Start off by running towards the Helcat firing your AZ 50mm WB-CANNON. When you get close enough attack with your physical combo. Only use the shield if you get knocked down and the Helcat tries to attack. Once you knock him down put a little distance between the two of you, and repeat the first part of the strategy. Don't let him draw you into a confined area, it’s best to have room to dodge. MISSION 2: SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS WEAPON BINDER NONE F-BOOSTER ES-GENERATOR CT ASSISTANCE BOOSTER SEARCH RADAR Z-PLUG ALPHA RECOMMENDED ZOID: Command Wolf EQUIP: AZ 50mm WB-CANNON WEAPON BINDER ES-GENERATOR CW PROTECT ARMOR SEARCH RADAR Z-PLUG ALPHA MISSION: DESTROY ENEMY ZOIDS- 1 Saber Tiger, Sinker x6 There are lot’s of ways to beat this level, you can either go after the Saber Tiger and then the Sinkers(the original 3 not the regenerated ones) or you can forget about the Saber Tiger and go after all 6 of the Sinkers. Either way the strategy is pretty much the same. Use your WEAPON BINDER on you enemies, but when they come in close use you physical combo to knock them down and run to a safe distance so you can for your WEAPON BINDER again. If they come in to close and you can’t use your physical then use your shield to knock them down. MISSION 3: SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS 8 MISSLE POD A NONE T PROTECT ARMOR BLADE ANTENNA RECOMMENDED ZOID: Command Wolf EQUIP: AZ 50mm WB-CANNON WEAPON BINDER ES-GENERATOR CW PROTECT ARMOR T PROTECT ARMOR Z-PLUG ALPHA MISSION: PROTECT THE HOVER CARGO- Molga x5, Sinker x6 With the WEAPON BINDER go after the 2 Sinkers first, and then the 2 Molga. Continue to use the WEAPON BINDER on the Sinker that appears, followed by a Molga and a Sinker. Soon another Molga will appear accompanied by 2 Sinkers and finally the last Molga. If they get to close to the Hover Cargo or you, attack with you physical combo. Only use the shield to block the Molga’s missle, they do a lot of damage and you’d do best to avoid them. MISSION 4: SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS F-BOOSTER SNIPE MASTER STRIKE TONFU ES-GENERATOR SM ZRG-TYPE A RECOMMENDED ZOID: Snipe Master Command Wolf(for the impatient equip only assistance booster) EQUIP: 8 MISSLE POD A SHIELD PROTECT ARMOR T PROTECT ARMOR ZRG-TYPE A MISSION: PROTECT THE SABER TIGER- Molga x4 If your the impatient type the equip the Command Wolf with ASSISTANCE BOOSTER and jump the gap between the valley and start to attack the Molga’s with your physical, but make sure you don’t knock off the Saber Tiger. If your good at sniping then snipe the Molga to the far left and then the Molga a little to the right of the one you just shot. Keep firing at them both in till they are defeated, and make sure you use your shield if their missles are heading toward you. After you takeout those 2 then go in close to the edge and start to shoot your 8 MISSLE POD A at the 2 that are left, they should go down easy. MISSION 5: SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS A-SHIELD SHADOW FOX BOOSTER-SF BOOSTER-SM SMOKE DISCHARGER Z-PLUG BETA RECOMMENDED ZOID: Shadow Fox Snipe Master EQUIP: BOOSTER-SF or BOOSTER-SM Z-PLUG ALPHA Z-PLUG BETA MISSION: GO FROM POINT “A” TO POINT “B”- Saix x2, Sinkers x2 Which ever Zoid you choose just remember one thing, don’t stop running. While your booster is on jump to dodge fire, you won’t lose speed that way. When your booster runs out use the C-Stick to continue to run forwards in till your booster is recharged. Weapons aren’t important here, there'll just slow you down. MISSION 6: SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS WILD WEASEL UNIT NONE ES-GENERATOR SF SB-GENERATOR RECOMMENDED ZOID: Snipe Master EQUIP: 8 MISSLE POD A ES-GENERATOR SM PROTECT ARMOR T PROTECT ARMOR SEARCH ARMOR MISSION: DESTROY ALL ENEMY ZOIDS- Saix x2, Sinker x2 Focus all you efforts on the Saix. When the mission starts turn around and face the Saix and run towards him. Avoid his first attack but keep running in the direction your facing in till you reach the valley. Turn around and attack with a barrage of missles and then start sniping. While he’s knocked down clime to a higher position and fire another barrage of missles, but if he’s to close then he’ll use his physical to strike you. Wait in till he lunges at you, then activate your shield to knock him down and run to a safe position where you can use you sniper rifle. When he’s on the ground back step using the C-stick while you fire a barrage of missles at the Saix, in till you can use your sniper rifle. Use your EX attack whenever you can, and avoid close combat with the Saix. Your partner should have weaken the Sinkers enough so that you could take them out in 1-2 hits. MISSION 7: SUPPLY PARTS: NEW PARTS---------------------------NEW ZOIDS BEAM GATRING UNIT C DESERT LIGER LR-RIFLE A SHIELD-SL ZRG-TYPE A RECOMMENDED ZOID: Desert Liger EQUIP: LR-RIFLE A OP MISSLE POD AZ 35-CANNON SHIELD-SL PROTECT ARMOR T PROTECT ARMOR SB-GENERATOR MISSION: PROTECT THE HOVER CARGO- Dark Horn x2, Molga x2 When the mission starts run towards the Hover Cargo and fire a barrage of missles at all the enemies. Then focus on the first Molga you see and run towards it, a few good physical hits should finish it off pretty quick. Then turn around and barrage the Dark Horn with your missles in till the second Molga appears. Just finish it off with a shot or two from your LR-RIFLE and hit it with a physical. Now back to the Dark Horn, use your missles on them both but keep dodging with the C-stick. When you run out just switch back to the LR-RIFLE and attack each Dark Horn individually. When one gets knocked down, just target the other one, continue this in till match is won. Use shield whenever needed. MISSION 8: SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS B-CANNON S NONE BOOSTER-SL SUPER Z-ARMOR RECOMMENDED ZOID: Desert Liger EQUIP: LR-RIFLE A B-CANNON S AZ 35 CANNON-A SHIELD-SL PROTECT ARMOR T PROTECT ARMOR SUPER Z-ARMOR MISSION: DESTROY ENEMY ZOIDS- Elephander x2, Deathsaurer x1 It’s best to fight the Elephanders separately, and you can forget about the Deathsaurer. Attack the first Elephander that appears on your radar, use your B-CANNON S. Fire then dodge with the C-stick, that’s all you have to do and don’t stop moving. By the time you finish the first one off the second one should be coming towards you. Just do the same thing you did for the first Elephander and you’ll be fine. You should only really get hit by 2-3 stray missles. MISSION 9: SUPPLY PARTS: NEW PARTS------------------------NEW ZOIDS AZ 250mm WLR-CANNON AERO LIGER B-LAUNCHER Z-PLUG GAMMA HG SB-GENERATOR RECOMMENDED ZOID: Aero Liger EQUIP: LR-RIFLE A OP MISSLE POD AZ 35mm-CANNON A BOOSTER-SL PROTECT ARMOR T PROTECT ARMOR SUPER Z-ARMOR MISSION: DESTROY ENEMY ZOID- Deathsaurer x1 You have 2 partners which should help you. First you want to attack the Deathsaurer with your missles, make sure your close enough that you have a target lock but can run if you have too. Don’t stop in till your out of missles. When your out switch to your LR-RIFLE A and start to circle the Deathsaurer and make sure your using the C-stick when your circling him, I mean just keep side stepping around him. Your partners will do what they can and it will help, but they will most likely be defeated near the end of the mission. This is a tough level, so watch yourself. MISSION 10: SUPPLY PARTS: NEW PARTS--------------NEW ZOIDS LR PL-RIFLE DIBISON MOSA-MISSLE ES-GENERATOR DB BOOSTER-DB WL SEARCH RADAR RECOMMENDED ZOID: Aero Liger EQUIP: LR-RIFLE A OP MISSLE POD AZ 35mm-CANNON A SHIELD-SL PROTECT ARMOR T PROTECT ARMOR SUPER Z-ARMOR MISSION: DESTROY ENEMY ZOIDS- Iron Kong x2 Draw one Iron Kong out and lock on and fire your missles, while you back step with the C-stick.Continue to back step while you switch between missles and your LR-RIFLE A. When you get to far out in the desert to the point where it say’s “WARNING”, stop and circle around him and start back stepping in the direction you just came from. If he gets to close then use your shield to knock him down and run to a safe location, then continue to fire your LR-RIFLE which should knock him down and finish him off. Now do the same thing to the other Iron Kong, if it comes to it only use your Ex attack if the enemies life is low and your confident that it will work. MISSION 11: SUPPLY PARTS: NEW PARTS-------------------NEW ZOIDS AD-MISSLE SET GOJULAS ARZ 20mm B-GUN 70mm WH-MACHINE GUN AZ 30mm WB-GUN BOOSTER-GJ MB-ANTENNA RECOMMENDED ZOID: Aero Liger EQUIP: LR-RIFLE A B-CANNON S AZ 35-CANNON A SHIELD-LAI SUPER Z-ARMOR T PROTECT ARMOR SB-GENERATOR MISSION: DESTROY ENEMY ZOIDS- Rev Raptor x4, Geno Breaker x1 First go after the Rev Raptor and leave the G.Breaker for last. You'll want to use your C-stick a lot in this stage since it will help you keep up with the enemy. Go after the Rev Raptor the north/west of your stating position, if you lose sight of him go after the Rev Raptor at the center of the stage. Use your B-CANNON S on the Raptors since it's more accurate on small fast moving Zoids. The Raptors most likely won't attack you and they will try to run away so it'll be easy to pick them off one by one. Now that your done with that try to find the G.Breaker and lead him to an open area. He should put his shield up and try to ram you so you should switch to the LR-RIFLE A and shoot his shield. When it's down shoot him three times then attack with a Physical combo. When he gets up ram him with YOUR shield. Repeat until he's been destroyed. MISSION 12: SUPPLY PARTS: NEW PARTS-------------------NEW ZOIDS AZ 5MISSLE POD KONIG WOLF AZ 30mm RAIL-VULCAN BOOSTER-KW ES-GENERATOR KW HGZ-PLUG RECOMMENDED ZOID: Konig Wolf EQUIP: LR PL-RIFLE WEAPON BINDER BOOSTER-KW SUPER Z ARMOR T PROTECT ARMOR HGZ-PLUG MISSION: DESTROY DEATH STINGER- D.Stinger x1, Sinker x4, Gun turret x5First go after the two gun turrets to your left and right. Use your WEAPON BINDER on the Sinkers while keeping a safe distance to the D.Stinger. Try to get far enough away so you can still hit the D.Stinger with your WEAPON BINDER but close enough so you won't miss the Sinkers. Attack any turrets that shoot at you, they can become a problem later. You'll most likely end up destroying all the turrets but don't go looking for them, you'll stumble on then eventually. When it's just you, your partner and the D.Stinger switch to your LR PL-RIFLE and strafe around the D.Stinger firing at it, make sure you don't miss cause you don't want to run out of ammo. When the D.Stinger starts to charge it's CPC put some space between the two of you and switch to your WEAPON BINDER and target lock. Don't stop firing in till the D.Stinger starts to move again. Repeat in till the Death Stinger is destroyed. Use the Booster when necessary. TO BE CONTINUED...ZOID HUNTER IS ETERNAL NEXT-MISSIONS 13-16 {:. b2. Empire Walkthrough .:} Coming soon.. [:. C. Battle Mode .:] The battle mode in Zoids Versus 2 is much more complex than the old one. You can pick many different zoids, and depending on the pilot you choose you fight against different people! {:. c2. Shop Items .:} Here is the section where shop items are. Some of the zoids don't have prices that will be fixed. =:. c2a. Zoids FAQ .:= =:. c2b. Weapons FAQ .:= Coming Soon. =:. c2c. Options FAQ .:= =:. c2d. Sub Parts FAQ .:= [:. D. Versus Mode .:] Versus Mode is a mode where you can fight against a friend who uses the second controller, or you can fight against the computer.. You can use many of the bigger zoids in this VS mode.Mad Thunder, Death Saurer, Ultrasaurus, and Pteramander being a few. You have just read the ONLY Zoids Versus II FAQ. Thanks! -Sly Fox0080, ZOID HUNTER Check us out at the GameFAQs Message Boards! ::END::