* Super Monkey Ball for the Nintendo GameCube * Master Mode Walkthrough Version 3.5 * By Matthew England (wowbaggers@aol.com) * Last updated: March 5, 2002 (FINAL UPDATE) * Revisions: 3/3/02 - Added advice section. Made clarifications on Master 3 strategy. 3/4/02 - Added High Scores and Master Extra Progress sections. 3/5/02 - Removed "High Scores and Master Extra Progress" section. Edited intro and Expert Extra 9 walkthrough. I also fixed some spelling errors and made clarifications on a few Master levels. This is the final version. Hope this FAQ helped! * Table of Contents I. Introduction II. Master Mode Walkthrough III. Expert Extra 9 Walkthrough IV. Advice OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO I N T R O D U C T I O N: This FAQ is meant for those having trouble clearing a Master Mode Stage, or the perfectionists who have already cleared them all but need foolproof methods to pass them all consistently. If you need help with different difficulty levels there are plenty of other FAQ's to check out. If you have any questions or comments about my strategies, feel free to e-mail me. NOTE: If you read/use this FAQ, please contact me. Criticisms, praise, anything's welcome. If I don't hear anything by Wednesday, March 13, I'm taking it down. After all, an unused FAQ is like a flower that never blossoms...or something, heh. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO M A S T E R M O D E W A L K T H R O U G H S : I've rated each stage on a scale of 1-4 monkeys, (1 being the easiest) compared to the other Master Stages. It took me several hours to perfect all of these floors, and lots and lots of Practice Mode. ;) So if you still have trouble after reading this, it just means you need to practice more. So without further ado, here they are. Master I: Rating - @(^_^)@ First of all, don't move from your landing spot. You will need to wait for the first platform to leave, and arrive again. When it looks like it's just about to connect again, floor it. While you're running, look at the cracks. If they're getting further and further apart and are moving away from you, you need to go a lot faster, or you're a goner. But if the ledges are moving further apart but are still moving towards you, just let up on the gas and let yourself roll until the gap is almost closed again. Then accelerate again, and you will most likely make it to the goal without making any more adjustments. Master II: Rating - @(^_^)@ You will notice a gate running the length of the top circular platform, and there is a gap immediately to the left of you. Hold forward somewhat gently until it comes around and you go through. Once you get to the first wedge-shaped platform, wait there until the rainbow staircase starts to unfold. Watch the map to be sure when this happens, then walk down it until you reach the next wedge. Don't go too fast or you will bounce out of control. Go too slow and you won't make it in time. When the staircases retract, your wedge will move forward. Stay near the upper part (the direction where the staircase was) of it to avoid falling off. Continue on to another two wedges, until you reach the goal. Master III: Rating - @(^_^)@ @(^_^)@ When you first land, you will see a triangular ramp leading to an L-shaped platform. This triangle should look familiar, it's similar to the second ramp from level 7. This one however, is higher, longer, and thinner, making it about 5 times harder. Slowly move behind you until you are on the edge of your starting platform, and line yourself up the best you can with the ramp. You have plenty of time, don't go for it until you're ready. Keeping straight, jam forwards and make tiny little adjustments to the left or right if need be until you're up and over. Then brake on the way down to avoid hitting the post in front of you. Continue on this platform until your feet reach the very bottom of the uppermost-righthand square. Your feet must be aligned with the center of the square. It needs to look like the bottom of your ball is balancing on a ledge, if you will. You also need to completely stopped. 0 mph. Also, you need to be facing in the general direction of the temple in the background. Don't take too much time aligning your ball, either, or your monkey's momentum will shift the ball out of position. When all this is done. Hit the gas straight off, and don't let go. You are aiming for the left hand side of the goal (the lower part). If you did everything right, you will smash right through that ribbon. This takes practice, but you'll get the hang of it. Note: You can also take the path of the moving platforms and corkscrew, but I don't recommend it unless you like to test your luck. ;) Master IV: Rating - @(^_^)@ @(^_^)@ Roll down that first ramp, and stay far to the left. When you see the carpet finish rolling towards you, begin slowly moving forward and floor it when it begins to unroll again. When you come to the first platform, hop on and stay far to the left. (Otherwise the carpet's attached bar will send you sailing into oblivion). Wait until you see red on the screen, and floor it again towards the next platform. This time stay far to the right. Repeat this until there are no platforms left, and then run onto the carpet and through the goal. Master V: Rating - @(^_^)@ @(^_^)@ Slowly start walking to the corner in front of you, and the second the Dole square to your left begins to move, you break a hard left and start running towards the edge (the one that was to your left when you began). If you did this right, you will run in between the blocks and when the square re-forms it will narrowly miss you. Next, position yourself so you are facing the corner of the inside square hole. Run towards it until you are 3 diagonal squares away from the corner. The next dole block should form around you. Run towards the goal. You will probably need to break for a split second to avoid touching the block in front of you before it re-forms. Master VI: Rating - @(^_^)@ Whenever the figure begins to rotate, make sure that you are on top of the red slab, and pressed up against its connecting wall. When it rotates, you should seamlessly transfer from the red slap to the new floor. Repeat this eleven times, then slam through that goal. It's best to go slow on this level to avoid falling through the gaps. Don't go too slow though or you might not make it to the red boxes in time, causing you to bounce out of control. Master VII: Rating - @(^_^)@ @(^_^)@ @(^_^)@ Don't move from your landing spot, until the button in front of you is completely depressed. You must move the instant it's pushed down. Now move to the right corner of the square, gently hoist yourself on top of the blue face, and make a hard left (and slightly forward) and brake. Next, wait in the center of the first full square from the front of the green face. Wait for just a moment while it rotates, then ever so slowly hold forwards, and brake the second you are on top of the face. Next, go to the inside corner of the L, slightly on the right hand side of it. When the figure rotates, you can go up and then jam to the left. A blue wall protects you from falling off. Go through the goal. You will need to practice to get a feel for the right speed. Master VIII: Rating - @(^_^)@ @(^_^)@ Hold forwards even before you land, and jump off the right edge of the starting platform and head straight for the right-hand edge of the floor without stopping. A set of green and red pegs will come from the left, interlock to your right, and leave again. You must stay far enough left to avoid the interlocking action. However, going too far to the left spells catastrophe. You're goal is to end up 3 or 4 squares from the edge, so you will have to start braking just after the edge of the last red circle. It's important that you go right a little bit once you get there too, or else a purple peg will knock you off. Now without changing position, face towards the goal which is to your left. Okay, you see those blue and green pegs occasionally interlocking to your left? Well, when they line up perfectly, that's your chance to head straight for the goal. Don't slow down and don't stray too far left or that's the end of you. This level requires practice in order to get a feel how to get the above-mentioned pathway down pat. Master IX: Rating - @(^_^)@ @(^_^)@ @(^_^)@ @(^_^)@ Go reasonably fast for the first 11 platforms, turning/braking at those brownish squares at the end. For the rest of the level, watch your monkey's feet. Try to make them stay in the center as best you can. Slow down as you near each corner, completely stopping when you get there. It's also best to turn towards the next platform, in case you still have some momentum. On the last one, just make sure you're on at least a little bit, and run onto the goal platform. Careful not to fall off. This floor involves more luck than any of the others, but it still doesn't hurt to practice often. Master X: Rating - @(^_^)@ @(^_^)@ Wait until the goal swings most of the way left, and then jump onto Aiai's leg. Keep on running until you get to the pink of his face. Wait inbetween his eyes until the goal starts to slow down. Then, run into the goal. It is a good idea to edge a bit to the left or right too, depending on where the goal is heading. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO Expert Extra 9 Strategy: I've been hearing that alot of people have problems with this level, so I went ahead and discovered a foolproof method to beat it. Here it is. (The above was written before I realized that 4,389,821 people knew about this before me, sorry about taking credit, everyone. :P ) Run to the edge of the platform so you are aligned with the row of checkered pods ahead of you. Your feet need to be at the very front of the second square from the front of the platform. Make sure you're completely stopped too. Now, aim toward the goal the best you can, and floor it, and never let go. It's essential that you stay straight. If you must go left or right to adjust, always do it in the air, or you will mess up the flow. Eventually you will bounce for the last time, and you will probably need to adjust slightly to the left or right in order to bounce into the goal. And no matter what it looks like, never brake, and never let go of the gas. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO A D V I C E: Bananas: Through the entire Expert and Extra mode, EVERY banana counts. So if you think you can get one without having much risk of dying, take it. Trust me, I once made it to Master 7 with 99 bananas, only to die. If I had collected just one more banana on any of the other stages, I may have made it to 10. Practice: It's important to know which levels are your weaknesses. If you always die on a certain level, or it takes a few deaths to beat it, go into practice mode and get it down cold. This is much more preferable to making it all the way to say, Extra 6 and just counting on luck. Composure: Another factor in ensuring your success is making sure you remain focused. For example, if you're at Master 2 and still haven't continued, you might get cocky and start thinking about the levels to come instead of the task at hand. That's a mistake, and you will pay for it. Also, if you start panicking halfway through a level, just pause the game and shake yourself out a little bit. Calm down, then regain focus and unpause. I was once at Master 5 rubbing up against the goal ribbon, but couldn't muster the finger strength to go through because I was nervous (lol). A second later, I was knocked off. Lives: The most important factor if you want to reach Master. ;) If I'm going for either of these, if I die on any stage before level 21, I'll quit and restart. Each life lost is less of a chance you have to make it to Master. And never got cocky if you get up to something like 7 lives. That doesn't mean you can die without worry, it only means that in the event that you do die, you can keep on playing. OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO This document or any portion of it may not be reproduced in any shape or form, including web sites, periodicals, or public viewing of any kind without the author's permission. Currently, www.gamefaqs.com is the sole web site this FAQ is authorized to appear on. Copyright 2002 Matthew England wowbaggers@aol.com