4444444 44444444 44 444 44 44 4444444 44444444 44444444 4444444 4444444 44 44 44444444 44 44 4444444 44444444 44444444 44444444 4444444 444 44 44444444 44 44 44 444 44 44 44 44 4444 44 44 4444444 44 444 44 44 44 44 44 44 44 44 44444 4444444 444444444 44 44 44 4444444 44 44 44 44 44 44 4444444 444444444 44 44 44 4444444 44 44 44 44 44 44 44 444 44 44 44 44 44 44 44 44 44 44 44 444 44 44 44 44 44 4444 44 44 44 4444444 444444444 44444444 444444444 4444444 44 444 44 44 44 4444444 444444444 44444444 44444444 4444444 44 44 44 4444444 44 44 444444444444 444 4444444 44 44 444444444444 444 44 44 44 44 444 44 44 44 44 444 4444444 44 44 44 444 4444444 44 44 44 444 44 44 44 44 444 44 44 44 44 444 4444444 444 444444444444 444444444444 4444444 4 444444444444 444444444444 4 44 444 44444444444444444444444444444444444444444 / 444---------4444444444444444 44 MAGNUM 4444 00000000/ 4444---------4444444444444444444444444444444 0 / 0 4---------444444444444 0 / 0 44444444444444444444 0 / 0 44444 44 4 0 / 0 444444 4 4 0 / 0 4444444444444 0 / 0 44444444 0 / 0 44444444 0/ 0 444444444 /000000000 4444444444 / The Weapon guide By. RE expert44 ASCII by RE expert44 SECTIONS Quick nav(use CTRL+f to go to these places) 0. Intro ((( 1. Version info ))) 2. List of weapons *** 3. Weapon locations +++ 4. Weapon classes === 5. Weapon functions ^^^ 6. Types of ammo >>> 7. Damage rates to enemies <<< 8. Ways to conserve ammo ### 9. Leech hunter prizes @@@ 10.Weapons that never made it [[[ 11.Contact ]]] 13.Copyright $$$ ((( Section 1. intro The purpose of this guide is to instruct the function and location of the weapons in the game Resident Evil. Hopefully this guide will tell you how to use the weapons wisely and defeat the enemies that you encounter. Good luck. ^_^ ))) Section 2. version info Version 1 completed Intro List of weapons Weapon locations Weapon classes Weapon functions Types of ammo Damage rates to enemies Ways to conserve ammo Weapons that never made it Contact Copyright Version 2 Spelling check Added weapon clip capacity credits additions font change Version 3 Added RE 4 stuff Fixed ASCII Spell Checked cleaned it up a bit Added quick nav *** Section 3. List of weapons 1. Knife 2. Billy's handgun 3. Rebecca's handgun 4. Hunting gun 5. Shotgun 6. Grenade launcher 7. Molotov cocktail 8. Billy's custom handgun 9. Rebecca's custom handgun 10. Magnum 11. Sub machinegun 12. Magnum revolver 13. Rocket launcher +++ Section 4. Location of weapons 1.Knife It's located in 2 areas. Billy starts out with one in his inventory. The other knife is located in cabin 202, on the floor. To get in to the cabin you climb on to the roof using the hook shoot, and jump through the hole in the roof. 2. Billy's handgun This weapon is located in Billy's inventory and it is equipped when you first meet him, and it can be upgraded. 3. Rebecca's handgun This weapon is located in Rebecca's inventory and it's equipped when you start the game, this can be upgraded. 4. Hunting gun This weapon is located in the cabin 101 on the top floor of the train after the bar area. 5. Shotgun This weapon is located in the statue room in the training facility, it is found where the incomplete statue of evil is located next to some gasoline. 6. Grenade launcher this weapon is located in the room past the area that you fight the giant centipede next to the water room, it can hold 3 types of ammo. 7. Molotov cocktail This weapon is found every where in the game, you make this weapon by finding glass bottles and the gas cans and combining them. 8. Billy's custom handgun This weapon is made when you combine the handgun parts from the case found in the locker where you first fight the hunters. The code for the case is 385. 9. Rebecca's custom handgun This weapon is made when you combine the handgun parts from the case found in the locker in the room where you first fight the hunters. The code for the case is 385. 10. Magnum This weapon is found in the rail car in the laboratory area, it is next to the dead man on the bench. (Don't worry he wont come to life.) 11. Sub machinegun This weapon is earned when you complete the game and get an A ranking, it will be in Billy’s inventory when you start a new game. 12. Magnum revolver This weapon is earned when you collect 91-99 leeches in the leech hunter mini game. It is found next to the dead man on the train in the room next to the first save room. 13. Rocket launcher This weapon is earned when you complete the game and get an S ranking. It is Rebecca's inventory in the start of the game. === Section 5. Weapon classes Class 1. Crappy but free Knife Why it is in this class? It is very weak but uses no ammo. Class 2. Standard Billy's handgun Rebecca's handgun Why? They are basic, ammo is plentiful, can kill and enemy fairly well. Class 3. Advanced Hunting gun Shotgun Custom handgun Normal grenade launcher Why? They are strong enough to down an enemy in a few hits and have higher decapitation rates on zombies than standard weapons, ammo is not too hard to find, good stuff. Class 4. Powerful Magnum Flame grenade launcher Acid grenade launcher Molotov cocktails Sub machinegun Why? These weapons are very strong and they will kill pretty much any normal enemy in 1 or 2 hits,(5 seconds of bullets from machinegun). Ammo is rare. Class 5. Omega Magnum revolver Rocket launcher Why? These 2 weapons will kill any thing in 1 hit, except the queen leech for 2. As good as it gets. ^^^ Section 6. Weapon functions This will tell in detail what a weapon is, does and how to use it effectively. 1. Knife The knife, the weapon that is in all main Resident Evil games. the knife is a weapon of last resort. The knife is usually only useful in a situation when a zombie is laying on the ground and needs to be killed when you are out of ammo. The knife is a weapon that can't kill a boss unless you use an insane amount of stabs. Only use the knife if you have to and have run out of ammo. Rating.1/10 Weak Usefulness 2/10 not helpful Ammo type/ none Ammo rarity/ none Firing rate 6/10 Ok 2.Billy's handgun The handgun is a weapon that is in all resident evil games. the handgun is a weapon that can do some damage but is nothing to brag about. The ammo for this weapon is in surplus there is a lot of it. This weapon is to be used on weaker creatures such as zombies and dogs. It is possible to take out a hunter or a bug with one, but you might not want to take the risk in getting killed. This weapon can be upgraded. Billy's handgun is slightly more powerful than Rebecca's. Rating.4/10 Ok Usefulness 6/10 use in tight situations Ammo type/ handgun bullets Ammo rarity/ common Firing rate 6/10 Ok Holds 15 shells 3.Rebecca's handgun The handgun is a weapon that is in all resident evil games. the handgun is a weapon that can do some damage but is nothing to brag about. The ammo for this weapon is in surplus there is a lot of it. This weapon is to be used on weaker creatures such as zombies and dogs. It is possible to take out a hunter or a bug with one, but you might not want to take the risk in getting killed. This weapon can be upgraded. Rebecca's handgun is slightly less powerful than Billy's. Rating.4/10 Ok Usefulness 6/10 use in tight situations Ammo type/ handgun bullets Ammo rarity/ common Firing rate 6/10 Ok Holds 15 shells 4. Hunting gun Now you get a taste of the shotgun family. The hunting gun is a moderately powerful weapon that can help you kill enemies fast. The Hunting gun does not use ammo wisely, it can hold only 2 shots before a reload. To counteract this problem fire 2 shots then go to your inventory screen and reload. This weapon can decapitate a zombie fairly easy, to do so just wait for a zombie to get close, aim up, and blast away. This weapon is good in the train and early parts of the game, but when the real shotgun is found this weapon should be discarded. It is an ok weapon. Rating.6/10 Pretty good Usefulness 7/10 use on stronger enemies Ammo type/ shotgun shells Ammo rarity/ uncommon Firing rate 2/10 slow Holds 2 shells 5. Shotgun Now you are ready to kill. This shotgun is much better than the Hunting gun. With this shotgun you will be able to take down hordes of zombies with not much effort. Some of the improvements over the Hunting gun are... The spread is much larger and more effective, it can hold 7 shots instead of 2, it fires faster, it has a higher decapitation rate. So as you can see this weapon is much better than the Hunting gun. When using the shotgun you really don't have to aim, just point in the general direction of an enemy and fire away. This is also a forgivable weapon against bosses. But a warning, the farther away the enemy the less damage it does so you have to master the skill of getting close but not eaten. ^_^ Rating.7/10 Very good Usefulness 7/10 use on stronger enemies Ammo type/ shotgun shells Ammo rarity/ uncommon Firing rate 4/10 not good Holds 2 shells 6. Grenade launcher Finally a weapon that can use multiple types of ammo. This weapon is unique because of the ability to use 3 types of ammo, Acid, Fire, Explosive. Sounds fun right, right it is. This weapon can be used in many different ways, for blowing apart zombies, for torching humanoid leeches, and for corroding hunters. When using this weapon be sure to use the correct type of ammo so you can save it for the correct enemy. The ammo it uses has different effects on different creatures. Ammo is rare so try not to use it on every thing that you come across. Save the flame rounds for the leech men and the acid for hunters and bugs. This weapon is a great powerhouse overall, With 3 types of rounds, strategy is a must. Rating.8/10 Great Usefulness 8/10 use on bosses Ammo type/ Acid rounds, Flame rounds, Explosive rounds Ammo rarity/ rare Firing rate 5/10 good Holds up to 255 shells of 1 type of grenade 7. Molotov cocktails A newbie to the world of Resident Evil. This weapon has made an impact in the power and speed department. This is to be used in many situations, like on zombies and bosses, but the best application is on a leech man because the fire is it's weakness. This is made by combining the glass bottles with the gas cans. These are found all over in the game. Their appearance might be unconvincing, but they pack a punch. Words of wisdom, when a leech comes your way, burn them away. Rating.7/10 Very good Usefulness 7/10 use on stronger enemies Ammo type/ glass bottles, gas cans Ammo rarity/ fairly common Firing rate 2/10 slow 8. Billy's custom handgun This weapon is in all aspects the same as the handgun expect for a few things. The main reason is that is faster, due to the new sliding bridge that is installed, the second thing is that it has much better accuracy for not only targeting enemies faster and keeping track of them but to get a better shot on the enemies weak spots. It is also better on ammo. Once again Billy's custom handgun is better than Rebecca's. Rating.6/10 Pretty good Usefulness 7/10 use on stronger enemies Ammo type/ handgun bullets Ammo rarity/ common Firing rate 8/10 very fast Holds 15 shells 9. Rebecca's custom handgun This weapon is in all aspects the same as the handgun expect for a few things. The main reason is that is faster, due to the new sliding bridge that is installed, the second thing is that it has much better accuracy for not only targeting enemies faster and keeping track of them but to get a better shot on the enemies weak spots. It is also better on ammo. Once again Rebecca's custom handgun is weaker than Billy's. Rating.6/10 Pretty good Usefulness 7/10 use on stronger enemies Ammo type/ handgun bullets Ammo rarity/ common Firing rate 8/10 very fast Holds 15 shells 10. Magnum The hand cannon. It just wouldn't be Resident Evil without a Magnum in the game. This is an extremely good weapon. Ammo is in shot supply, but the pure power of this weapon more than makes up for it. This weapon is best in use for bosses and hunters. The firing speed is the main flaw of the weapon. The best thing about it is that you have to do nothing special to get it, you find it on a chair, wow. A fun thing to do is to torture zombies by blowing off their legs and then using the combat knife to hack up the monster to have bragging rights. Rating.9/10 Excellent Usefulness 9/10 All purpose Ammo type/ Magnum rounds Ammo rarity/ Rare Firing rate 2/10 slow Holds 8 shells 11. Sub machinegun Another classic weapon to the Resident Evil series. This weapon is a good weapon and it has a fast firing rate. The best feature it has is the ability to move in a pattern by using the control stick. When firing this weapon remember that you have limited ammo that is represented by a percentage, or about 300 bullets. Each bullet is about as strong as a handgun bullet. The weapon has a low decapitation rate but it will still kill a hunter in a few shots. This is a weapon that is to be used on normal enemies, never a boss, except the giant bat. You can earn this weapon by getting an A ranking when you complete the game. Another clip of ammo is achievable if you get an E ranking in the leech hunter mini game. Rating.7/10 Very good Usefulness 7/10 Use on stronger enemies Ammo type/ Sub machinegun clip Ammo rarity/ Very rare but obtainable Firing rate 10/10 Extremely fast Holds 100% ammo 12. Magnum Revolver The ULTIMATE hand cannon. Much more powerful than the regular Magnum, but at a higher price. The way to unlock this weapon is to beat the leech hunter game and collect at least 90 leeches. When you find this gun it will have limited ammo but that is not a problem, just beat the leech hunter and collect all 100 leeches and it will have unlimited ammo, or use a cheat disk both work fine. It will also hold normal Magnum rounds so when you find some you will be in business. This weapon will kill any boss or enemy alike in 1 hit (Except the Queen leech and Dr. Marcus). Beating the game with this on your side will be a snap. Rating.10/10 Class 3 kill machine Usefulness 10/10 ANYTHING Ammo type/ Magnum rounds Ammo rarity/ Rare Firing rate 2/10 slow Holds 5 and infinite 13. Rocket Launcher Yet again another gun that is imbedded in the Resident Evil franchise. This, as you expect, is the ultimate weapon. Nearly perfect in every way. But it does have some minor flaws. Flaw 1, it has very slow speed, not a huge problem because unless you missed your target it is dead. Flaw 2, it is heavy, so when you run with it you run slower than you should. Those are the flaws, but how about the good points? 1, it is the most destructive weapon in the game. 2. it will never run out of ammo. And 3 1 hit kills on every thing but the Queen leech and Dr. Marcus. The weapon has hit home once again. Rating.10/10 Class 3 kill machine Usefulness 10/10 ANYTHING Ammo type/ Unlimited Rockets Ammo rarity/ Unlimited Firing rate 3/10 Kinda slow Holds infinite ammo >>> Section 7. Types of ammo 1. Handgun bullets Used in/ handgun, custom handgun Your basic bullet. Nothing special about them. Low decapitation rate. 2. Shotgun shell Used in/ Hunting gun, Shotgun Powerful but kind of hard to find. Can kill an enemy rather quickly. Decent decapitation rate. 3. Explosive grenade Used in/ grenade launcher Strong but not the strongest. Can kill a zombie in 1 or 2 hits. Not great on later bosses. 4. Acid grenade Used in/ grenade launcher Very strong and fast acting. Great for hunters and bugs. Good on bosses. 5. Flame grenade Used in/ grenade launcher Very strong and does lingering damage by it's fire. Great for leech men and spiders. Good on bosses. 6. Gas cans and glass bottles Used to make Molotovs. Great on leech men and any other normal enemies. Ok on bosses. 7. Magnum rounds Used in/ Magnum, Magnum Revolver Very strong, can kill any normal enemy in a 1 or few hits. Great on bosses. 8. Sub machinegun clip All purpose. Fast firing. Good on normal enemies, not on bosses. <<< Section 8.Damage rates to enemies 1.Zombie 1. Knife/ 12 to 15 swipes 2. Billy's handgun/ 6 shots 3. Rebecca's handgun/ 7 shots 4. Hunting gun/ 3 to 4 shots * 5. Shotgun/ 2 to 3 shots * 6. Grenade launcher/ Acid 1 to 2 Flame 1 to 2 Explosive 1 to 3 7. Molotov cocktail/ 1 to 2 8. Billy's custom handgun/ 4 shots 9. Rebecca's custom handgun/ 5 shots 10. Magnum/ 1 shot * 11. Sub machinegun/ 3 to 5 seconds of fire 12. Magnum revolver/ 1 shot * 13. Rocket launcher/ 1 shot * 2. Zombie dog 1. Knife/ 15 to 20swipes 2. Billy's handgun/ 7 shots 3. Rebecca's handgun/ 8 shots 4. Hunting gun/ 1 to 3 shots * 5. Shotgun/ <><><><><><><><><> 6. Grenade launcher/ Acid ><><><><><><><><> Flame><><<><><><> Explosive ><><><><><><><><><> 7. Molotov cocktail/ 1 to 2 8. Billy's custom handgun/ <><><><><><><><><><><> 9. Rebecca's custom handgun/ <><><><><><><><><><><> 10. Magnum/ <><><><><><><> 11. Sub machinegun/ 4 to 6 seconds of fire 12. Magnum revolver/ 1 shot * 13. Rocket launcher/ 1 shot * 3.Bug 1. Knife/ 26 to 37 swipes 2. Billy's handgun/ 17 shots 3. Rebecca's handgun/ 18 shots 4. Hunting gun/ 5 to 6 shots 5. Shotgun/ 4 to 5 shots 6. Grenade launcher/ Acid 1 to 2 Flame 1 to 2 Explosive 3 to 5 7. Molotov cocktail/ 2 to 3 8. Billy's custom handgun/ 10 shots 9. Rebecca's custom handgun/ 11 shots 10. Magnum/ 1 shot 11. Sub machinegun/ 5 to 6 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 4. Leech man 1. Knife/ 38 to 56 swipes 2. Billy's handgun/ 25 shots 3. Rebecca's handgun/ 27 shots 4. Hunting gun/ 8 to 12 shots * 5. Shotgun/ 7 to 12 shots * 6. Grenade launcher/ Acid 4 to 7 Flame 1 to 2 Explosive 5 to 7 7. Molotov cocktail/ 1 to 2 8. Billy's custom handgun/ 22 shots 9. Rebecca's custom handgun/ 24 shots 10. Magnum/ 8 shots 11. Sub machinegun/ 8 to 11 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 5. Hunter 1. Knife/ 20 to 22 swipes 2. Billy's handgun/ 13 shots 3. Rebecca's handgun/ 14 shots 4. Hunting gun/ 3 to 4 shots 5. Shotgun/ 2 to 3 shots 6. Grenade launcher/ Acid 1 to 2 Flame 2 to 4 Explosive 3 to 6 7. Molotov cocktail/ 3 to 5 8. Billy's custom handgun/ 11 shots 9. Rebecca's custom handgun/ 12 shots 10. Magnum/ 1 to 2 shots 11. Sub machinegun/ 6 to 7 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 6. Spider 1. Knife/ 15 to 21 swipes 2. Billy's handgun/ 8 shots 3. Rebecca's handgun/ 9 shots 4. Hunting gun/ 3 to 4 shots 5. Shotgun/ 2 to 3 shots 6. Grenade launcher/ Acid 2 to 5 Flame 1 to 2 Explosive 2 to 5 7. Molotov cocktail/ 1 to 3 8. Billy's custom handgun/ 6 shots 9. Rebecca's custom handgun/ 7 shots 10. Magnum/ <><><><><><><><><><><> 11. Sub machinegun/ 3 to 5 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 7. Lurker A.K.A. big frog 1. Knife/ 1 swipe 2. Billy's handgun/ 1 shots 3. Rebecca's handgun/ 1 shots 4. Hunting gun/ 1 shot 5. Shotgun/ 1 shot 6. Grenade launcher/ Acid 1 Flame 1 Explosive 1 7. Molotov cocktail/ 1 8. Billy's custom handgun/ 1 9. Rebecca's custom handgun/ 1 10. Magnum/ 1 shot 11. Sub machinegun/ 1 second of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 8. Crows 1. Knife/ 2 swipes 2. Billy's handgun/ 1 shots 3. Rebecca's handgun/ 1 shots 4. Hunting gun/ 1 shot 5. Shotgun/ 1 shot 6. Grenade launcher/ Acid <><><><><><><><><> Flame <><><><><><><><><><> Explosive <><><><><><><><><> 7. Molotov cocktail/ 1 8. Billy's custom handgun/ <><><><><><><><><><> 9. Rebecca's custom handgun/ <><><><><><><><><> 10. Magnum/ <><><><><><><>< 11. Sub machinegun/ 1 second of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 9.Leech 1. Knife/ 1 swipe 2. Billy's handgun/ 1 shots 3. Rebecca's handgun/ 1 shots 4. Hunting gun/ 1 shot 5. Shotgun/ 1 shot 6. Grenade launcher/ Acid 1 Flame 1 Explosive 1 7. Molotov cocktail/ 1 8. Billy's custom handgun/ 1 9. Rebecca's custom handgun/ 1 10. Magnum/ 1 shot 11. Sub machinegun/ 1 second of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot BOSSES 1.Scorpion 1. Knife/ 20 to 30 swipe 2. Billy's handgun/ 20 shots 3. Rebecca's handgun/ 22 shots 4. Hunting gun/ 6 shot 5. Shotgun/ <><><><><><><><><><><><> 6. Grenade launcher/ Acid <><><><><><><><><><><><> Flame <><><><><><><><><><><><> Explosive <><><><><><><><><><><><> 7. Molotov cocktail/ 8 to 9 8. Billy's custom handgun/ <><><><><><><><><><><><> 9. Rebecca's custom handgun/ <><><><><><><><><><><><> 10. Magnum/ <><><><><><><><><><><><> 11. Sub machinegun/ 10 to 12 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 2. Centipede 1. Knife/ 38 to 40 swipes 2. Billy's handgun/ 36 shots 3. Rebecca's handgun/ 38 shots 4. Hunting gun/ 12 shots 5. Shotgun/ 11 shots 6. Grenade launcher/ Acid <><><><><><><><><><> Flame <><><><><><><><><> Explosive 10 7. Molotov cocktail/ 15 8. Billy's custom handgun/ <><><><><><><><><><> 9. Rebecca's custom handgun/ <><><><><><><><><><> 10. Magnum/ <><><><><><><><><><><><> 11. Sub machinegun/ 18 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 3.Giant bat 1. Knife/ 40 to 45 swipes 2. Billy's handgun/ 39 shots 3. Rebecca's handgun/ 41 shots 4. Hunting gun/ 15 shot 5. Shotgun/ 13 shot 6. Grenade launcher/ Acid 7 Flame 5 Explosive 9 7. Molotov cocktail/ 19 8. Billy's custom handgun/ 35 9. Rebecca's custom handgun/ 37 10. Magnum/ <><><><><><><><><><><><> 11. Sub machinegun/ 22 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 4,5. Tyrant 1 and 2 1. Knife/ 55to 63 swipes 2. Billy's handgun/ 43 shots 3. Rebecca's handgun/ 46 shots 4. Hunting gun/ 18 shots 5. Shotgun/ 16 shots 6. Grenade launcher/ Acid 17 Flame 18 Explosive 22 7. Molotov cocktail/ 22 8. Billy's custom handgun/ 41 9. Rebecca's custom handgun/ 44 10. Magnum/ 8 11. Sub machinegun/ 27 seconds of fire 12. Magnum revolver/ 1 shot 13. Rocket launcher/ 1 shot 6. Dr. Marcus 1. Knife/ 87 to 93 swipes 2. Billy's handgun/ 55 shots 3. Rebecca's handgun/ 58 shots 4. Hunting gun/ 29 shots 5. Shotgun/ 27 shots 6. Grenade launcher/ Acid 34 Flame 20 Explosive 38 7. Molotov cocktail/ 25 8. Billy's custom handgun/ 52 9. Rebecca's custom handgun/ 56 10. Magnum/ 12 11. Sub machinegun/ 34 seconds of fire 12. Magnum revolver/ 3 shots 13. Rocket launcher/ 3 shots <><><><><><><><><><><>= Weapon can’t be used on this enemy *= Can deliver a one hit kill ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ### 9. Ways to conserve ammo This will explain how to save your ammo in a situation when you are in short supply. 1. The first way to save ammo is to aim for the head, it will take an enemy down faster. 2. Run from an enemy. If you are low on ammo just run away when it is not mandatory to stay and fight. 3. Just knock them down. When it is possible to knock down an enemy, do just that. Then run. 4. Save ammo for bosses. The bosses are what you really need the bullets for, don’t waste ammo on every enemy you run across. 5. Don't kill everything you see. Unless you have unlimited ammo, don't shoot every thing or just play around. Most ammo is rare. 6. Use the correct ammo on the correct enemy. In this guide I tell how to kill an enemy with the correct type of gun. Use the one that uses the least ammo to take down a monster. @@@ 10. Leech hunter prizes The leech hunter is a mini game that is unlocked when you complete the game on any mode and get any ranking. It will give you unlimited ammo for some or all weapons, also extra ammo. 0-29 Extra ammo for sub machinegun 30-59 Unlimited ammo for handgun 60-89 Unlimited ammo for Hunting gun 90-99 Magnum Revolver 100 Unlimited ammo for all guns (not Molotovs) Molotovs show up earlier [[[ 11. Weapons that never made it This shows the weapons that were originally supposed to be in the game but for some reason they never made it. These weapons are achievable by using the action replay code disk, they can't be used but you can examine them. 1. Axe 2. Hand grenade 3. Custom Magnum 4. Custom shotgun 5. Silencer That is it. More items that never made it can be found at rehorror.com ]]] 12. Contact For more info on any of the Resident Evil games you can contact me at Shoobie0021@aol.com on weekdays and pad-02@msn.com on weekends. ### 13. Copyright This guide is the property of RE expert44. This guide is allowed on www.gamefaqs.com www.gamespot.com I would like to thank the following web sites and items. Capcom for creating Resident Evil. Action Replay for creating a good code device. Nintendo for making a good system to play these games on. www.rehorror.com for the beta item codes. And finally gamefaqs.com for their great game info and message boards. RE expert44 Copyright 2004 Resident Evil weapon guide Resident Evil is property of the capcom co. Action Replay is property of the Datel co. Resident Evil 0