+----------------------------------+ | Final Fantasy Crystal Chronicles | | Side Quest / Hints & Tips Guide | | Copyright 2004 Liam Granderson | | duffness@hotmail.com | | Version 3.01 | | Made By LKG | +----------------------------------+ +-------------------------------------------------+-------+ | Contents | START | +-------------------------------------------------+-------+ | The Princess | PRNCS | | Tristan The Adventurer | TRSTN | | Love Letters | LVLET | | Jumping Game | JUMPG | | The Unknown Element | UNKWN | | Cow Racing | CRACE | | Mog Stamps | MOGST | | Moogle Locations | MOGLO | +-------------------------------------------------+-------+ | Optimum Equipment: Clavat | OECLV | | Optimum Equipment: Yuke | OEYUK | | Optimum Equipment: Lilty | OELIL | | Optimum Equipment: Selkie | OESLK | | Optimum Equipment: Accessories | OEACS | +-------------------------------------------------+-------+ | Hints & Tips: Family Trade | HTFTR | | Hints & Tips: Moogle Paint Effects | HTMPE | | Hints & Tips: Hidden Items | HTHIS | | Hints & Tips: Weapon Scroll Hierarchy | HTWSH | | Hints & Tips: Armour Scroll Hierarchy | HTASH | | Hints & Tips: The Money Trick | HTTMT | | Hints & Tips: Food Facts | HTFFS | +-------------------------------------------------+-------+ | Letter Response Advice *Incomplete* | LTRRS | +-------------------------------------------------+-------+ | Challenges | CHALN | +-------------------------------------------------+-------+ | Frequently Asked Questions | FAQ | | Credit Where Credit's Due | CRWCD | | Legal Stuff | LEGAL | +-------------------------------------------------+-------+ +-------------------------------------------------------------------+-------+ | The Princess | PRNCS | +-------------------------------------------------------------------+-------+ | Reward = 100,000 gil | +-------------------------------------------------------------------+ Here is a step by step guide to completing the Princess sidequest. You can start this sidequest from the first time you visit Alfitaria in year 2. Step 1 Go to Alfitaria and talk to Knocfelna +--- collect a drop of myrrh ---+ Step 2 Go back to Alfitaria and talk to Knocfelna again +--- wait until the year is odd ---+ Step 3 Go to Marr's Pass and talk to Te Odo the female Selkie +--- collect a drop of myrrh ---+ Step 4 Go to the east side of the Jegon River and talk to the woman in white +--- leave via land, then return to the east side ---+ Step 5 Knocfelna should be on the east side of the Jegon River. Talk to him +--- collect a drop of myrrh ---+ Step 6 Head over to the Fields Of Fum and find Knocfelna talking to the Princess. Talk to both of them +--- collect a drop of myrrh ---+ Step 7 Go to Leuda by boat and witness Knocfelna's heated discussion with the Princess. Talk to both of them, then leave +--- collect a drop of myrrh ---+ Step 8 Return to Leuda and talk to the Princess and Knocfelna again +--- leave via land and return to Leuda ---+ Step 9 View cutscene +--- go all the way back to Alfitaria ---+ Step 10 View the cutscene and then accept the gift from the Princess +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Tristan The Adventurer | TRSTN | +-------------------------------------------------------------------+-------+ | Reward = Ferry Pass | +-------------------------------------------------------------------+ Go to Mount Kilanda and find Kilanda Sulphur from a treasure chest* +--- give the item to Tristan ---+ Go to Lynari Desert and find a Cactus Flower from a cactus chest* +--- give the item to Tristan ---+ Collect 6 drops of myrrh to advance 2 years, then talk to Tristan and buy the Ferry Pass for 50,000 gil * The tresure only appears if you visit the area twice +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Love Letters | LVLET | +-------------------------------------------------------------------+-------+ | Reward = More items for sale in Leuda | +-------------------------------------------------------------------+ Talk to Cecil in Marr's Pass and Leu Tipa in Leuda +--- then ---+ Go to Tida, there's a large tree slightly north-west of the starting position for the second area +--- examine the tree to find a letter ---+ Show the letter to Cecil & Leu Tipa +--- then ---+ Examine the tree again to find another letter +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Jumping Game | JUMPG | +-------------------------------------------------------------------+-------+ | Reward = Depends on result | +-------------------------------------------------------------------+ Head to Leuda and talk to the children in the south west of the village. If your character is a Selkie, you can play the game. The rules of the game are very simple. Your character repeatedly jumps up and down on a net. At regular intervals the children shout the buttons you need to press. Although only the "A" and "B" buttons are used on the Gamecube controller, the difficulty increases by making you enter combos of the two. Points are awarded after each successful jump and the game ends when a wrong button is pressed. ----------------------------- | Points | Reward | ----------------------------- | 499 or less | Nothing | | 500 - 999 | Bronze | | 1000 - 1999 | Iron | | 2000 - 4999 | Mythril | | 5000 or more | Orichalcum | ----------------------------- +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | The Unknown Element | UNKWN | +-------------------------------------------------------------------+-------+ | Reward - Access through any miasma stream | +-------------------------------------------------------------------+ Lynari Desert hides the mysterious unknown element hotspot. Not only does the unknown element allow you to cross any miasma stream, it is required to reach the final dungeon in the game. -- Step 1 -- At the northern-most point of the first map there are a group of cactuses (or is it cacti?). Cast a Lightning spell on the largest one. -- Step 2 -- From step 1, go east and slightly south until you reach a small tent. Cast a Gravity spell on the tent. -- Step 3 -- From step 2, head south-east until you see an odd mushroom shaped rock that is just out of reach. Cast a Fire spell on it. -- Step 4 -- Just south of the cactus from step one is a group of 3 rocks. Cast a Blizzard spell on each rock in order from smallest - largest. -- Step 5 -- Head south and slightly west of the rocks from step 4 to find a pink flower. Cast a Holy spell onto it. Now simply drop the chalice into the hotspot to change its element to "Unknown" +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Cow Racing | CRACE | +-------------------------------------------------------------------+-------+ | Reward - Gil (Depends on race result) | +-------------------------------------------------------------------+ Occasionally a racing event is held at the Field's of Fum. Each race consists of 8 cows running from one side of a field to the other. You are allowed to make one 100 gil bet on the winner of the race. Sadly, the outcome of the race is completly random, so just bet on the cow you like the look of and cheer it home. +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Mog Stamps | MOGST | +-------------------------------------------------------------------+-------+ The mog stamp card is used to show which stamps you have. To view the card, simply talk to any moogle in a nest. Starting from the top left of the stamp card, the locations of the moogles are: -------------------------------------------------------- | Stamp Space | Moogle Nest | Stamp Set | -------------------------------------------------------- | Top Row (Left) | Moschet Manor | Set 1 | | Second | Mine of Cathuriges | Set 1 | | Third | Tida | Set 1 | | Fourth | Goblin Wall | Set 2 | | Fifth | Port Tipa | Set 3 | | Top Row (Right) | Mushroom Forest | Set 3 | -------------------------------------------------------- | Second Row (Left) | Mount Vellenge | Set 4 | | Second | Mag Well | Set 4 | | Third | Lynari Desert | Set 2 | | Fourth | Conall Curach | Set 2 | | Second Row (Right) | Daemon's Court | Set 3 | -------------------------------------------------------- | Third Row (Left) | Fields of Fum | Set 5 | | Second | Rebena Te Ra | Set 4 | | Third | Alfitaria | Set 6 | | Fourth | Shella | Set 6 | | Fifth | Marr's Pass | * | | Third Row (Right) | Selepation Cave | Set 8 | -------------------------------------------------------- | Bottom Row (Left) | Tipa | Set 5 | | Second | Jegon River | Set 9 | | Third | River Belle Path | Set 9 | | Fourth | Leuda | Set 9 | | Fifth | Mount Kilanda | Set 8 | | Bottom Row (Right) | Veo Lu Sluice | Set 8 | -------------------------------------------------------- ------------------------ | Stamp Card | ------------------------ | [1][1][1][2] [3][3] | | [4][4] [2][2] [3] | | [5] [4][6][6][*][8] | | [5][9][9][9] [8][8] | ------------------------ Completing a set of moogle stamps unlocks more courses for the blazin' caravans mini-game. Collecting all the stamps therefore unlocks all the availiable courses. * The stamp from Marr's Pass is unique. Because of this, it unlocks the mini-game as soon as you get it. However, only one racing course will be availiable. +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Moogle Locations | MOGLO | +-------------------------------------------------------------------+-------+ | Reward = Unlock all Blazin' Caravans courses | +-------------------------------------------------------------------+ +--- Tipa ---+ Head to the large crystal in the town (it is where the end of year ceremony is held) and go behind the stairs either side of the crystal to find the nest. +--- River Belle Path ---+ After opening the first gate, you will come to a clearing with some enemies. Kill them and head south east to reach the wind hotspot. Now head east, then north along a thin trail. Continue north to find some enemies and a treasure chest. Examine the cliff just north of your postion and a hole should appear. Head inside and grab that stamp. +--- Port Tipa ---+ This one's easy. When you enter Port Tipa run down the first hill and you should see the hole on the eastern side of the hill. Go inside to claim your stamp. +--- Mushroom Forest ---+ There are three water hotspots in this level, but the only one we are interested in is the one to the north-east. After passing this hotspot, head around the turn and follow the path to the west and look out for a mushroom spring to the north. Stand on the spring to find a tresure chest. The moogle's nest is to the right of the tresure chest. +--- Marr's Pass ---+ Another easy one. On the western side of Marr's Pass there is an armour blacksmith and just south-west of him is the moogle's nest. +--- Mine of Cathuriges ---+ Play through the mines until you have killed an Ogre who drops a key. Head north and put the key on the pedestal and continue. You will now reach a different area with rails and platforms suspended above water. Run north along the thin platform and you should reach a large platform with a treasure chest on the eastern side of the platform. Continue north until you reach a second large platform, but this time the treasure chest is on the eastern side. South-west of the treasure chest is a thin platform, follow it west and examine the hole to enter the moogle's nest. +--- Goblin Wall ---+ From the start, head up the hill on the left. Once at the top head right until you reach another hill going north. Go up that hill then head left and hit the three glowing skulls with your weapon to open the gates below. Retrace your steps to find a treasure chest and a dark tunnel. Head into the tunnel until you can examine the wall, then go inside to reach the moogle's nest. +--- Alfitaria ---+ Stand infront of the town's giant crystal then head east until you see an amoured Lilty and some stairs at the bottom of the screen. Go down the stairs and run along the ledge until you see a child. Proceed past the child to find a small hole which leads you to yet another moogle nest. +--- Moschet Manor ---+ Yay, an easy one. Along the west side of the manor there are four doors. Enter the second or third door on the west side to enter a room with a treasure chest and a large table and chair. Stand between the chair and the table and examine the hole to enter the moogle's nest. +--- Tida ---+ Play through the first area until you reach a locked gate to the west. Head south of the gate, then east until you reach an earth hotspot. The destroyed house just north-east of the hotspot hides the moogle's nest. +--- Veo Lu Sluice ---+ Go through the level until you reach the gate which leads to the boss (It's the only gate in the level which you can walk through from right-left). Instead of walking through the gate, head north and follow the trail west then north then east. The trail splits, (north or east) go east to reach a cliff with a hole. Examine the hole and get that stamp. +--- Shella ---+ After the Yuke creates the bridge across the water, cross the bridge to reach two Yukes who sell items. Just north of them is a tree. Examine the tree to enter the nest. +--- Jegon River ---+ On the west side of the river, the moogle's nest is in a hole next to a blue signpost. +--- Selepation Cave ---+ In the first area, head west and go through the north-western exit. In the second area head north, then east until you reach a passageway heading south. Head south to return to the first area. You will now be on a high up platform in the first area, go south past the lift on the left and follow the cliff around to the east. You should now see a lift on the right hand side, go south to reach another lift on the right and stairs on the left. Go up the stairs, then down the small staircase to reach the moogle. +--- The Fields of Fum ---+ Once you enter the village, head south until you reach the town's crystal, then go south-east and follow the path east until you see a door in the side of a hill. I think you know what to do... +--- Daemon's Court ---+ Stand infront of the gate which leads to the boss, then head clockwise around the giant tent until you see an elevated wooden platform heading north-south. Stand under the platform and examine the hole. Simple. +--- Mount Kilanda ---+ This one is hard to explain. In the north-eastern section of the first area, there is a treasure chest and the moogle's nest is just left of it. +--- Leuda ---+ To reach this moogle nest first go to the tent in the north-west of the village. Walk behind this tent to the left to reach the door to the nest. +--- Conall Curach ---+ In the second area, follow the linear path north-east then east. At the first opportunity head south to reach an island with a tree in the center and a treasure chest to the south. Examine this tree to find the moogle's nest. +--- Rebena Te Ra ---+ In the second, northern area of this dungeon there is a pedestal and a locked section of the level. Keep a note of this location. To the east of this there is a puzzle which you must solve. Complete the puzzle and return to the pedestal with the key. Once you have placed the key onto the pedestal, examine the crumbled ruins to the east. +--- Lynari Desert ---+ Find the Earth hotspot to the north-west of the first area then head south. Run past the giant bones and follow the ledge south until you reach a small hole in a rock with two cactuses. Hit each cactus with your weapon and go inside the hole to find a treasure chest. Continue further to find the nest. +--- Mag Well ---+ From where you enter Mag Well head north to the first junction and head east. Once you reach a second fork in the road, head north-west until you reach the Carbuncle's nest. Run around the back of the nest and examine the wall. +--- Mount Vellenge ---+ In the first area, there are two ways into the second area: one to the east and one to the west. Exit the first area using the western exit. In the second area, go south until the path forks east. Head east until you reach a bridge. Examine the area under the bridge to find the last nest. +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Optimum Equipment: Clavat | OECLV | +-------------------------------------------------------------------+-------+ | The best equipment for members of the Clavat tribe | +-------------------------------------------------------------------+ +--- Weapons ---+ Name: Ultima Sword Effect: Strength +35 Scroll: Greatest Weapon Materials: 1x Orichalcum / 1x Ultimite Notes: --- Name: Ragnorok Effect: Strength +35 Scroll: Dark Weapon Materials: 1x Orichalcum / 1x Ancient Sword / 1x Cursed Crook Notes: User forfeits 1/2 heart to execute focus attack +--- Armour ---+ Name: Gaia Plate Effect: Defence +30 Scroll: Earth Armour Materials: 2x Orichalcum / 1x Lord's Robe / 1x King's Scale Notes: Clavats only +--- Shield ---+ Name: Chocobo Shield Effect: Defence +25 Scroll: Legendary Shield Materials: 2x Orichalcum / 1x Yellow Feather Notes: --- +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Optimum Equipment: Yuke | OEYUK | +-------------------------------------------------------------------+-------+ | The best equipment for for members of the Yuke tribe | +-------------------------------------------------------------------+ +--- Weapons ---+ Name: Ultima Hammer Effect: Strength +35 Scroll: Greatest Weapon Materials: 1x Orichalcum / 1x Ultimite Notes: --- Name: Mystic Hammer Effect: Strength +35 Scroll: Legendary Weapon Materials: 1x Orichalcum / 1x Alloy / 1x Ancient Potion Notes: --- +--- Armour ---+ Name: Diamond Plate Effect: Defence +27 Scroll: Diamond Armour Materials: 1x Diamond Ore / 1x Orichalcum / 1x Hard Shell Notes: --- +--- Helmet ---+ Name: Diamond Helm Effect: Defence +22 Scroll: Diamond Sallet Materials: 1x Diamond Ore / 1x Orichalcum Notes: --- +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Optimum Equipment: Lilty | OELIL | +-------------------------------------------------------------------+-------+ | The best equipment for for members of the Lilty tribe | +-------------------------------------------------------------------+ +--- Weapons ---+ Name: Longinus Effect: Strength +40 Scroll: Celestial Weapon Materials: 2x Orichalcum / 1x Red Eye / 1x Dragon's Fang Notes: --- Name: Ultima Lance Effect: Strength +35 Scroll: Greatest Weapon Materials: 1x Orichalcum / 1x Ultimite Notes: --- Name: Gungnir Effect: Strength +35 Scroll: Legendary Weapon Materials: 1x Orichalcum / 1x Alloy / 1x Ancient Potion Notes: --- +--- Armour ---+ Name: Diamond Plate Effect: Defence +27 Scroll: Diamond Armour Materials: 1x Diamond Ore / 1x Orichalcum / 1x Hard Shell Notes: --- +--- Gloves ---+ Name: Diamond Armlets Effect: Defence +22 Scroll: Diamond Gloves Materials: 1x Diamond Ore / 1x Orichalcum Notes: --- +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Optimum Equipment: Selkie | OESLK | +-------------------------------------------------------------------+-------+ | The best equipment for for members of the Selkie tribe | +-------------------------------------------------------------------+ +--- Weapons ---+ Name: Ultima Maul Effect: Strength +35 Scroll: Greatest Weapon Materials: 1x Orichalcum / 1x Ultimite Notes: --- Name: Dreamcatcher Effect: Strength +35 Scroll: Lunar Weapon Materials: 1x Orichalcum / 1x Wind Crystal / 1x Desert Fang +--- Armour ---+ Name: Diamond Plate Effect: Defence +27 Scroll: Diamond Armour Materials: 1x Diamond Ore / 1x Orichalcum / 1x Hard Shell Notes: --- +--- Belts ---+ Name: Diamond Belt Effect: Defence +22 Scroll: Diamond Belt Materials: 1x Diamond Ore / 1x Orichalcum Notes: --- ------------------------------------------------------------------------------- +-------------------------------------------------------------------+-------+ | Optimum Equipment: Accessories | OEACS | +-------------------------------------------------------------------+-------+ | A list of some of the best for each tribe | +-------------------------------------------------------------------+ +--- All Tribes ---+ Name: Force Ring Effect: Wearer can't be stunned by enemies Scroll: Ring Of Invincibility Materials: 1x Orichalcum / 1x Dark Sphere Notes: Only available if character has Alchemist family trade Name: Crystal Ring Effect: Character can resist miasma for a longer period of time Scroll: Ring of Light Materials: 1x Tiny Crystal / 1x Gold Notes: --- Name: Healing Headband Effect: Bestows regen status to the wearer Scroll: Healing Kit Materials: 1x Tiny Crystal / 1x Remedy / 1x White Silk Notes: Male characters only Name: Jade Bracer Effect: Bestows regen status to the wearer Scroll: Fashion Kit Materials: 2x Gold / 1x Pressed Flower / 1x Jade Notes: Female characters only +--- Clavats Only ---+ Name: Wisdom Talisman Effect: Reduces magic casting time Scroll: Secrets of Wisdom Materials: 1x Needle / 1x Chimera's Horn Notes: Clavats only Name: Twisted Scope Effect: Increases magic attack range Scroll: Designer Glasses Materials: 2x Crystal Ball / 1x Chimera's Horn / 1x Gold Notes: Clavats only Name: Devil's Earring Effect: Magic attacks last longer Scroll: Daemon Kit Materials: 1x Devil's Claw / 1x Gold Notes: Clavats only +--- Yukes Only ---+ Name: Elemental Soul Effect: Increases magic attack power Scroll: Forbidden Tome Materials: 1x Ethereal Orb / 1x Marlboro Seed / 1x Dwimmer Spore Notes: Yukes Only Name: Twisted Spectacles Effect: Increases magic attack range Scroll: Eyewear Techniques Materials: 2x Crystal Ball / 1x Gold Notes: Yukes Only Name: Daemon's Earring Effect: Magic attacks last longer Scroll: Fiend Kit Materials: 1x Gold / 1x Fiend's Claw Notes: Yukes Only +--- Lilties Only ---+ Name: Dragon Heart Effect: Increases power of focus attacks Scroll: Soul Of The Dragon Materials: 2x Ruby / 1x Orc Belt / 1x Dragon's Fang Notes: Lilties Only Name: Pixie's Earring Effect: Reduces opponents magic attack length Scroll: Faerie Kit Materials: 1x Faerie's Tear / 1x Gold Notes: Lilties Only +--- Selkies Only ---+ Name: Thief's Emblem Effect: Reduces focus attack charge time Scroll: Brigandology Materials: 1x Green Sphere / 1x Wind Crystal / 1x Orc Belt Notes: Selkie Only Name: Angel's Earring Effect: Reduces opponents magic attack length Scroll: Angel Kit Materials: 1x Gold / 1x Angel's Tear Notes: Selkies Only +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Hints & Tips: Family Trades | HTFTR | +-------------------------------------------------------------------+-------+ +--- Rancher ---+ At the begining of each year, a Rancher family will give their child meat, which temporarily raises strength. Also, milk can also be gained from the familiy's cow from year 3. +--- Farmer ---+ A Farmer family will give their child bannock, an food item which restores lost HP and occasionally wheat which can be sold for profit. It is a good idea to send wheat seeds to family members if you choose this trade. +--- Alchemist ---+ An Alchemist gives thier child scrolls each year. The scrolls gradually get more useful and it's the only way to get the Force Ring. Below is a list of the scrolls you can recieve. Scroll: Iron Armor Creates: Iron Plate Effect: Defence +10 Scroll: Warrior's Weapon Creates: Steel Blade / Sonic Lance / Rune Hammer / Dual Shooter Effect: Strength +25 Scroll: Flame Armour Creates: Flame Mail Effect: Defence +24 / Resists Fire based attacks / magic Scroll: Clockwork Creates: Accurate Watch Effect: Resists Slow status effect Scroll: Mythril Armor Creates: Mythril Plate Effect: Defence +22 Scroll: Frost Craft Creates: Frost Badge Effect: Resists Freeze status effect Scroll: Lightning Craft Creates: Lightning Badge Effect: Resists Paralysis status effect Scroll: Master's Weapon Creates: Rune Blade / Dragon Lance / Mythril Hammer / Butterfly Head Effect: Strength +30 Scroll: Ring of Light Creates: Crystal Ring Effect: Character can resist miasma for a longer period of time Scroll: Diamond Armor Creates: Diamond Plate Effect: Defence +27 Scroll: Ring of Invincibility Creates: Force Ring Effect: Resist Stun status effect Scroll: Greatest Weapon Creates: Ultima Sword / Ultima Lance / Ultima Hammer / Ultima Maul Effect: Strength +35 +--- Merchant ---+ Those in the Merchant family sell items. The range of goods they have on offer depends on the relationship with their child. The Merchant also offers a discount price of goods to his child. ----------------------------------------------------------- | Default | Level One | Level Two | Level Three | ----------------------------------------------------------- | Bronze | Default + | Level One + | Level Two + | | Iron | Bronze Shard | Chilly Gel | Dark Sphere | | Alloy | Iron Shard | Magma Rock | Ultimite | | Meat | Silver | Thunderball | | | Milk | Gold | | | | Spring Water | Mythril | | | ----------------------------------------------------------- +--- Fisher ---+ If a character has Fishers for parents, they can receive fish every year from them. Fish restores HP and temporarily increase strength. +--- Tailor ---+ Tailors craft accessories. Bring them a scroll, the right materials and a few hundred gil and they will create accessories for you. Accessories normally don't improve stats like strength or magic, but instead are there for support such as Blue Yarn which protects the wearer from the poison status effect. Just like the Merchant & Blacksmith families, children of the family can expect a price discount. +--- Miller ---+ When a character has Millers for parents, they can expect to receive bannock each year, which restores HP. The family sometimes give their child flour, which can be sold for profit. +--- Blacksmith ---+ Blacksmiths use their large furnaces to create amour and weapons. Weapons are used for physical attacks while armour is equiped to protect the wearer. Just like the Tailor & Merchant families, a discount is given to children of the blacksmith. The amount of discount depends on the relationship between the father of the family and the character. +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Hints & Tips: Moogle Paint Effects | HTMPE | +-------------------------------------------------------------------+-------+ To paint your moogle, first find a moogle's nest. Once inside you should see mog standing next to the fireplace. Talk to him and he will ask you to paint him. Here is a list of the effects the paint has. -------------------------------------------------- | Colour | GBA Shows... | Moogle Casts... | -------------------------------------------------- | Natural | Terrain Map | Random | | Green | Monster Data | Thunder | | Red | Monster Locations | Fire | | Blue | Treasure Locations | Blizzard | -------------------------------------------------- +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Hints & Tips: Hidden Items | HTHIS | +-------------------------------------------------------------------+-------+ In each town in the game there is a hidden item. Most of which can be sold for profit or kept because they are rare. Items appear on a rota and a drop of myrrh must be collected for an item to re-appear in the same area. +--- Tipa ---+ From the town's crystal, head left past the tailor's house, then north up the hill. The item is at the top. +--- Shella ---+ Near barrels east of the most north-eastern house in town. +--- Fields Of Fum ---+ From the enterance/exit to the town, head west and slightly north to find a bridge. Just north of the bridge is a tree stump, examine it to receive the item. +--- Alfitaria ---+ Go west from the towns crystal, past the Lilty who sells food, until you reach a staircase. Just south of the stairs there is a small gap between the staircase and an exterior wall. The item is there. +--- Leuda ---+ From Tristan's boat, simply run forwards along the wooden bridge. The item is just before the second wooden bridge. +--- Marr's Pass ---+ Infront of the town's crystal there is a well to the left. Stand near the well and examine to receive an item. +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Hints & Tips: Weapon Scroll Hierarchy | HTWSH | +-------------------------------------------------------------------+-------+ Is your inventory full of scrolls? Are you unsure which ones are worth keeping and which are best being sold? This list is here to help. Please note that the list starts with the "weakest" weapon that can be built from each scroll and ends with the "strongest". ------------------------------------------------------- | Rank | Weapon Scroll Name | Tribe | ------------------------------------------------------- | 1. | Novice's Weapon | All | | 2. | Warrior's Weapon | All | | 3. | Master's Weapon | All | | 4. | Victorious Weapon / Valiant Weapon | All | | 5. | Mighty Weapon | All | ------------------------------------------------------- ------------------------------------------------------- | Rank | Weapon Scroll Name | Tribe | ------------------------------------------------------- | 6. | Legendary Weapon | Clavat | | 7. | Greatest Weapon / Dark Weapon | Clavat | ------------------------------------------------------- ------------------------------------------------------- | Rank | Weapon Scroll Name | Tribe | ------------------------------------------------------- | 6. | Greatest Weapon / Legendary Weapon | Yuke | ------------------------------------------------------- ------------------------------------------------------- | Rank | Weapon Scroll Name | Tribe | ------------------------------------------------------- | 6. | Hero's Weapon | Lilty | | 7. | Legendary Weapon / Greatest Weapon | Lilty | | 8. | Celestial Weapon | Lilty | ------------------------------------------------------- ------------------------------------------------------- | Rank | Weapon Scroll Name | Tribe | ------------------------------------------------------- | 6. | Legendary Weapon | Selkie | | 7. | Greatest Weapon / Lunar Weapon | Selkie | ------------------------------------------------------- +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Hints & Tips: Armour Scroll Hierarchy | HTASH | +-------------------------------------------------------------------+-------+ Got tons of different scrolls? Are you unsure which ones are worth keeping and which are best being sold? This list is here to help. Please note that the list starts with the "weakest" armour that can be built from each scroll and ends with the "strongest". ----------------------------------------------------------------------------- | Rank | Armour Scroll Name | Tribe | ----------------------------------------------------------------------------- | 1. | Bronze Armour | All | | 2. | Iron Armour | All | | 3. | Mythril Armour | All | | 4. | Time Armour / Eternal Armour / Pure Armour / Holy Armour | All | | 5. | Flame Armour / Lightning Armour / Frost Armour | All | | 6. | Diamond Armour | All | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- | Rank | Armour Scroll Name | Tribe | ----------------------------------------------------------------------------- | 7. | Earth Armour | Clavat | ----------------------------------------------------------------------------- +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Hints & Tips: The Money Trick | HTTMT | +-------------------------------------------------------------------+-------+ 1. Play a multiplayer game 2. Make 1 main character 3. Create a temporary character to do the trick* 4. Choose both characters and set out 5. Enter any town 6. Enter the menu with the temporary character and choose "Money" 7. Drop all the character's money 8. Use the main character to pick up the money 9. Delete the temporary character 10. Repeat from step 3 * It is possible to use more than one character for the trick, but to do so requires more GBAs to control each character. +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Hints & Tips: Food Facts | HTFFS | +-------------------------------------------------------------------+-------+ When a character eats, the food increases one of their stats by 2 points. The effect wears off after a while, and only one stat bonus takes effect at any one time. ------------------------------------------------------- | Strength | Magic | Defence | ------------------------------------------------------- | Fish | Striped Apple | Star Carrot | | Meat | Rainbow Grapes | Round Corn | | | Cherry Cluster | Gourd Potato | ------------------------------------------------------- Each character has a list of favourite foods which you can see by choosing favourites from the menu. Eating a characters favourite food results in more HP being restored. However, each race has different tastes when it comes to food. Here is what each tribe likes via default. -------------------------------------- | Clavat Food Preferences | -------------------------------------- | Likes | Hates | -------------------------------------- | Striped Apple | Meat | | Cherry Cluster | Fish | -------------------------------------- -------------------------------------- | Yuke Food Preferences | -------------------------------------- | Likes | Hates | -------------------------------------- | Star Carrot | Gourd Potato | | Round Corn | Striped Apple | -------------------------------------- -------------------------------------- | Lilty Food Preferences | -------------------------------------- | Likes | Hates | -------------------------------------- | Meat | Cherry Cluster | | Gourd Potato | Striped Apple | -------------------------------------- -------------------------------------- | Selkie Food Preferences | -------------------------------------- | Likes | Hates | -------------------------------------- | Fish | Gourd Potato | | Meat | Round Corn | -------------------------------------- To make a character enjoy eating any type of food requires near constant monitoring of the favourites list in the menu because eating one type of food often lowers the liking of others. Heres an example. Clavat 1st. Striped Apple 2nd. Cherry Cluster ----- 7th. Meat 8th. Fish Eating lots of fish now will move it up the favourites list but something else will take its place. Clavat 1st. Striped Apple 2nd. Fish ----- 7th. Round Corn 8th. Meat I find it best to keep eating disliked food until the favourites bars even out more, then eat food in a specific order (like 8th - 1st). +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Letter Response Advice | LTRRS | +-------------------------------------------------------------------+-------+ --------------------------------------------------- | Letter Title | Best Reply | --------------------------------------------------- | All Grown Up | "Yes, a little" | | Fields Of Fum | "I'll try them" | | I Cant See Anything | "Please don't worry" | | I'm Worried | "Thanks" | | Love? | "I'll survive" | | Mother's Worries | "I need more love" | | New Flower | "Thanks" | | No Regrets | "I will!" | | So Far Away | "I miss you" | | The Jegon | "You don't remember?" | | Your Flower | "It Happens" | --------------------------------------------------- *Not Finished* +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Challenges | CHALN | +-------------------------------------------------------------------+-------+ If you think this game is a little too easy, try some of these challenges. +-------------+ | Attack Only | +-------------+ Only use the "Attack" command to kill enemies. +--------------+ | Heartbreaker | +--------------+ Complete the game with only the 4 default life hearts... +--------------+ | Command Less | +--------------+ Complete the game using only the 4 default command slots... +---------------+ | No Money Game | +---------------+ A simple one. You're not allowed buy items anywhere, which means you must find the items you need in dungeons or hidden in towns. +---------------+ | No Bonus Game | +---------------+ Another simple challenge. Just play the game without using the GBA as a radar so you never know what your bonus condition is. +------------------+ | No Artifact Game | +------------------+ You are not allowed to collect any artifacts during the course of the game. In this game, the only way to raise your stats is to buy new scrolls and materials to make new pieces of equipment. +-----------------------+ | Single / Multi Player | +-----------------------+ Connect one GBA to the first GC controller port and start a multiplayer game. Why is this hard you ask? Well for a start, there's no moogle to carry the chalice for you. You can't fuse magic spells. You must use the GBA as the controller and using the menu does not pause the action like it does in single player. Enjoy... +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Frequently Asked Questions | FAQ | +-------------------------------------------------------------------+-------+ Q. What do I need to play multi player? A. Look at the table to see what you need --------------------------------------------------------------- | 1 Player | One Gamecube Controller (Optional GBA in port 2) | | 2 Player | 2 GBAs & 2 GC-GBA link cables | | 3 Player | 3 GBAs & 3 GC-GBA link cables | | 4 Player | 4 GBAs & 4 GC-GBA link cables | --------------------------------------------------------------- Q. How many disks is the game on? A. One Q. How much memory card space does this game require? A. 22 blocks for 4 separate game files Q. How many characters can I use? A. You can create up to 8 characters in a single game file. However, you can only use one at a time to enter dungeons and towns in 1 player. Q. What is the fighting system like? A. Fighting in Crystal Chronicles is in real-time Q. Can I get this game on Xbox or PS2? A. Crystal Chronicles is exclusive to Gamecube Q. How many dungeons are there? A. 14 Q. What is Final Fantasy Crystal Chronicles - Limited Edition? A. It is a pack that contains FF:CC plus a Nintendo GC-GBA link cable for the same price as just the game on its own. The actual game is unchanged with no special extras. +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Credit Where Credit's Due | CRWCD | +-------------------------------------------------------------------+-------+ CJayC - For hosting this giude on GameFAQs SquareEnix - For making this great game Nintendo - For all things electrical and cube-shaped greenmark - Correction to Ragnarok materials Special thanks to everyone who supported the two [Side Quests Explained] topics and posted suggestions for this FAQ +---------------------------------------------------------------------------+ +-------------------------------------------------------------------+-------+ | Legal Stuff | LEGAL | +-------------------------------------------------------------------+-------+ This FAQ will only be hosted by GameFAQs.com This FAQ is Copyright 2004 Liam Karl Granderson (LKG) All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without permission being granted in advance. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. If you wish to host this FAQ on your website please ask my permission first by e-mail (duffness@hotmail.com)