Donkey Konga 2 Import Menu Guide Version 1.2 (Last updated 7/24/2004) By Daniel Bloodworth, Content Editor, Planet GameCube Send feedback to daniel@planetgamecube.com This entire document is copyright 2004 by Planet GameCube (http://www.planetgamecube.com) It is authorized to be posted ONLY at PlanetGameCube.com and at GameFAQs.com. It may not be reproduced in whole or in part without the express written consent of Planet GameCube. Donkey Konga and all related characters and elements are copyrighted to Nintendo. VERSION HISTORY 1.2 (7/24/2004) Reader Christopher Amis wrote to inform me that the correct interpretation of the katakana for "Auto River" is actually "Ad Lib" 1.1 (7/21/2004) Added song titles. Included artists and show titles for Anime and TV categories. Still need artist info for J-Pop category and more detail on classical pieces. 1.0 (7/16/2004) First posting. Outlined menus and song categories, but not song titles. Although the menus in Donkey Konga 2: Hit Song Parade are rather simple to figure out on your own, I have seen requests for an import guide. Here is an outline of the menus in full. Since all of the menus are circular, the best way to identify the options is by color. Not everything is a direct translation, but the titles should be clear enough to understand. If you have any questions or comments, please e-mail them to daniel@planetgamecube.com . For more info on the game please see our review: http://www.planetgamecube.com/reviews.cfm?action=profile&id=508 I. Main Menu: A. Dark Blue - Story Mode B. Orange - Battle C. Red - Challenge D. Bright Green - Mini Games E. Light Blue - Options F. Gray - Back to Title G. Purple - Rankings, etc. H. Pink - Shopping Mall I. Blue-Green - Ad Lib J. Yellow - Concert II. Song List A. Red - J-Pop, 10 songs 1. Sakuranbo 2. AMBITIOUS JAPAN 3. Go Girl... 4. WA Ni Natte Odoro 5. secret base ~ Kimi Ga Kureta Mono 6. Yeah! Mecha Ho Ridei 7. Zenbu Daki Shimete 8. Over Drive 9. Dynamite 10. Monkey Magic B. Orange - Latin, 1 song 1. Guanta Na Mera C. Purple - Classical, 3 songs 1. Tchaikovsky 2. Habanera 3. Chopin D. Silver - Random E. Gray - Back F. Light Blue - Game, 3 songs 1. Donkey-Kong-A-Go-Go 2. Legend of Zelda: Latin Fusion 3. Donkey Kong Country G. Dark Blue - Traditional, 1 Song 1. Yankee Doodle H. Yellow - Anime, 10 songs 1. Oshiete (Heidi, Girl of the Alps Opening) by Takeo Watanabe 2. Mazinger Z Opening by Ichiro Mizuki 3. Doraemon Opening by Satoko Yamano 4. Odoru Ponpokorin (Chibi Maruko-chan Ending) by B. B. Queens 5. Realize (Mobile Suit Gundam SEED Opening) by Nami Tamaki 6. Viva Rock (Naruto Ending) by Orange Range 7. WILD CHALLENGER (Bobobo-bo Bo-bobo Opening) by Jindou 8. DANZEN! Futari wa Precure (Pretty Cure Opening) by Mayumi Gojo 9. Hustle (Kaiketsu Zorori Opening) by Koichi Yamadera 10. Challenger! (Pokemon Advanced Generation Opening) by Rica Matsumoto I. Green - TV, 4 songs 1. Tokusou Sentai Dekaranger Opening by Psychic Lover 2. Tane no Uta (Seed Song - Pikmin 2 Commercial) by Strawberry Flower 3. Ai no Tame ni (Ace o Nerai Ending) by Ueto Aya 4. Lucky Cha Cha Cha! (Mini Moni de Bremen no Ongakutai Opening) by Mini Moni III. Pause Menu A. Continue B. Retry C. End IV. Dark Blue - Story Mode A. Green - Solo 1. Red - Easy a. Song List (see II) 2. Green - Hard a. Song List (see II) 3. Reddish Purple - Expert a. Song List (see II) 4. Gray - Back 5. Yellow - Easy COOL a. Song List (see II) 6. Greenish Yellow - Hard COOL a. Song List (see II) 7. Purple - Expert COOL a. Song List (see II) B. Yellow - Duet 1. Red - Easy a. Song List (see II) 2. Green - Hard a. Song List (see II) 3. Reddish Purple - Expert a. Song List (see II) 4. Gray - Back 5. Yellow - Easy COOL a. Song List (see II) 6. Greenish Yellow - Hard COOL a. Song List (see II) 7. Purple - Expert COOL a. Song List (see II) C. Gray - Back V. Orange - Battle A. Song List (see II) VI. Red - Challenge A. Green - Solo 1. Blue - Six-song course 2. Orange - Twelve-song course 3. Purple - Full course B. Yellow - Duet 1. Blue - Six-song course 2. Orange - Twelve-song course 3. Purple - Full course C. Gray - Back VII. Bright Green - Mini Games A. Red - Race 1. Red - Short Course 2. Yellow - Middle Course 3. Gray - Back 4. Purple - Long Course B. Orange - Multiplayer Race 1. Red - Short Course 2. Yellow - Middle Course 3. Gray - Back 4. Purple - Long Course C. Gray - Back D. Yellow - Multiplayer Rhythm Keeper E. Green - Rhythm Keeper VIII. Light Blue - Options A. Green - Controller Settings (Controller Configuration, Konga Clap Sensitivity) B. Yellow - Background Music VS Sound FX C. Orange - Default (Resets All Settings) D. Gray - Back E. Red - Stereo/Mono IX. Gray - Back to Title X. Purple - Rankings, etc. A. Green - Dixie Notes B. Orange - Request Rankings C. Blue - Patch Collection D. Gray - Back XI. Pink - Shopping Mall A. Gray - Back B. Blue - Drum Sound FX C. Yellow - Records (Expert Level Songs) XII. Blue-Green - Ad Lib A. Ad Lib Pause Menu 1. Continue 2. Options a. Song b. Background c. Drum Sound FX 3. End XIII. Yellow - Concert A. Gray - Back B. Orange - Share (2P, 1 Konga) 1. Song List (see II) C. Red - Quartet (1P - 4P) 1. Song List (see II) CONTACT INFO: If you have any questions or comments, please e-mail them to daniel@planetgamecube.com . For more info on the game please see our review: http://www.planetgamecube.com/reviews.cfm?action=profile&id=508 This entire document is copyright 2004 by Planet GameCube.