Worms (Playstation) Weapon Guide V 4.6 2-27-2000 By Videogameman (Videogameman2000@yahoo.com) Update: Added some more info on the Ninja Rope. Update: Added a lot of small things and correcter typos. Update: Fixed some typos and added some more info. Update: Just added some weapons. Update: Added some new weapons and corrected some spelling errors. DISCLAIMER This FAQ is to be used for personal uses only. This FAQ can be reproduced only in a web page if you have written permission (by e-mail) and that nothing has been changed in it. Bazooka Max. Damage: 50% Affected by Wind: Yes Overall usefulness: Very good This is the best all-around weapon. You can charge it up and shoot worms all the way across the battlefield. Wind will slow this weapon down (and some times blow it back at you). You can use this weapon like a fan and blow enemies into land mines or of cliffs. Don't shoot this weapon at point blank range unless you want to be taken home in a little box with your name on it. If you hit you target perfectly, half of their life will fly away (and some times they will too). Use this weapon to blow away obsticals like trees so that your team of worms can go through. If you want to have some fun, shoot at land mines. If you hit them just right they will fly at you enemy and cause them seriuos damage (and a good laugh). Practice shooting against the wind in a four player game by yourself (don't practice against the computer becouse they never miss there target). To add to the fun, have a Bazooka War. You do this by placing your worms around the battlefield (keep your teams close to each other). After you do this, only use your Bazooka to kill your enemies. This is very fun if you kill all but one or two worms on each team then do this while the worms are in hiding. Have fun! Homing Missile Max. Damage: 50% Affected by Wind: Barly Overall usefulness: Good As the name says, this weapon homes in on the target that you pick and blows them away. It is just like the bazooka (except for that one little odvious reason), but the wind barley effects it (unless it is a super powerful wind). If you aim this weapon right behind or in front of the enemy you can blow them into the water or into land mines. This can be said to be a cheap weapon if you use it against human opponents. Grenade Max. Damage: 50% Affected by Wind: No Overall usefulness: SoSo Charge to throw, this weapon is very powerful if thrown right. Use this only against single opponents. The explosion is bigger than the cluster bomb, but there is only one (the cluster bomb has six). Use this weapon to knock worms into the water or off trees (or any other objects that the worms can stand on besides the ground). Learn how to use this weapon against non-exsistent human players. You can also throw this weapon off a cliff to clear out any unlucky worms below. Cluster Bomb Max. Damage: 25% per warhead Affected by Wind: No Overall usefulness: Good This weapon is awesome for blowing away two or three enemies (that are reasonably close to each other). After the bomb blows, five warheads fly out and do more damage to the worms. I perfer this weapon over the Grenade because if you miss the first time you might hit them with one of the next five explosions. Throw this weapon over cliffs to blow away the enemies below for good. Also, throw this weapon up into the sky as hard as you can. If you do this right then you will hear a bang and five warheads will fall from the sky (when you do this you should first turn the time before it blows down to two seconds). Do this to hit opponent worms that are spread out. *Warning* The computer will use this weapon to blow groups of you worms away so spread out or else! Banana Bomb Max. Damage: 75% per Banana Affected by Wind: No Overall usefulness: Very good Behold the power of the Banana Bomb. This weapon can (and will) wipe out entire teams of worms with one throw. This weapon is like a super powerful version of the good old cluster bomb. Use it like you would an everyday cluster bomb (except for the fact that you only get one per pick up). Practice with the cluster bomb and the grenade to learn how far you will throw it. After you throw this weapon into the air (and lands) it explodes into five different bananas that can kill easily. To add to the fun throw the Banana Bomb up into the air as high as it will go. If you do this right bananas will fall from the sky. Very funny if done right. Another thing that you can do is to throw one right into a crack with a worm in it. If done right there will be a HUGE explosion kill the worm instantly along with anything around it (including you if you are to close to it). Have fun. =) Shotgun Max. Damage: 25% per shot Affected by Wind: No Overall usefulness: Bad This is the only weapon that you get two shots with (in the same turn). This weapon will blow you off of you feet (if worms had feet) if shot at close range (causing you as much or even more damage then the worm that you are shooting at). This can cause you to fall off cliff or fly into land mines. Don't try to shoot land mines because thay won't fly out of your way (unlike the Uzi). The only use for this weapon is when you has two opponents that are close to water or have around 15% of their life left. Besides that, a bad weapon. Uzi Max. Damage: 50% Affected by Wind: No Overall usefulness: Good I love this weapon. It can hit up to four different worms if they are in a line (like at the begining of a round) causing different amounts of damage. If you use this weapon at point blank range then both you and your opponent worm will see 5% of your life leave you. This weapon can (and will) blow opponents back and make them fly into the air. This is very funny when you do this and they bounce off of trees with landmines on them (Hint, Hint). This weapon does not shoot in a straight line like the Shotgun does, it shoots bullets everywhere. This is a good weapon for everyone out their that can not shoot straight. Mini-gun Max. Damage: 75% Affected by Wind: No Overall usefulness: Very Good This is a super powerful version of the Uzi. Once pick up from a crate it will replace the Uzi in the Weapon Select Bar. Use this weapon like you would an Uzi, but have more fun with it. For example, use it against crowds of worms for some major damage. You can also trap a worm in a corner (usually in a cave with a land mine in front of them) then shoot them with this sucker to get maximum damage. =) Fire Punch (Dragon Punch) Max. Damage: 30% Affected by Wind: No Overall usefulness: SoSo Right out of the Street Fighter series. This attack will always take off 30% of their life no matter how hard you hit them. Use this to wack people off of cliffs and into land mines (either killing or taking off 60%). One thing that you can do to have some fun is to blowtorch your way under your worm opponent then punch them with this attack. You can also use this attack to grab hard to reach crates. Besides that, only use this move if you can knock them off of cliff or if they have under 31% of their life left and want to kill them with style. Dragon Ball (Fire Ball) Max. Damage: 30% Affected by Wind: No Overall usefulness: Bad This is a very bad move because you can not aim it and it has very limited range. It also barly harms you opponent. But on the up side it will knock you opponent way across the screen. Only use it to (guess what) knock them off cliffs or into land mines. I don't like to use this weapon when I can just pull out my trusty Uzi (or Mini-gun) and blow them away. So all in all, don't use this weapon unless you are very desprite. Dynamite Max. Damage: 75% Affected by Wind: No Overall usefulness: Good One word, BOOM. This weapon has the biggest explosion in the entire game. Put if on a worms head then run for your life. You can drop these off of cliffs to smack the unlucky worm down there. But be careful not to drop it right beside of you while traped in a corner. Have fun with this weapon. *Note* If you go to options and turn on Banzana mode all the explosion will be this size. Mine Max. Damage: 50% Affected by Wind: No Overall usefulness: Good Use this to either trap your opponent or use it as an alternative for a Dynamite stick. If you use it for that then make sure to get on top of your opponent's head then drop it. This method will always take away 50%, so use it a lot. Sheep Max. Damage: 75% Affected by Wind: No Overall usefulness: Good This is an awsome weapon. You throw a suicidal sheep at your opponent. Press the X button to blow the sheep up causing massive damage to your enemy. When it blows it can send your opponent flying through the air (sometimes this will blow them out of the screen killing them). This weapon will humiliate your enemy, so use it all the time. *Warning* This weapon will self destruct if you do not blow it up within 20 or so seconds. Airstrike Max. Damage: 75% Affected by Wind: No Overall usefulness: Very good Use this weapon to blow groups of worms away for good. Once called for the airplane (yes there is an airplane, but you cannot see it) it will drop eight bombs on your selected target. Don't use on human players because this is sometimes called a cheap weapon. If you are down to your last worm or two, dig a hole in the ground and use this weapon like crazy. The computer can not hit you if you dig down far enough (just don't let them fallow you into you dugout because they will put a piece of dynamite in there and you won't be able to get out). You should also use this weapon to take out bridges and worms on them. *Warning* Don't be close to where you aim this weapon because you will get hit by one of the bombs (because the bombs are in a nice strait line that is acually pretty big). Teleport Max. Damage: None Affected by Wind: No Overall usefulness: Good Only use this weapon to get away from traps and to get weapon pick-ups on far away objects. Use this weapon carefully because you only have one. Blowtorch Max. Damage: 30% Affected by Wind: No Overall usefulness: Good Use this weapon to blow your way through rocks and other obsacles that stand in your way. You can hit other worms if they are standing directly in between you and the obsacle that you are trying to go through. To have some fun, blowtorch your way under an enemy worm then Dragon Punch (sorry, Fire Punch) them. If you want to stop it then just hit X and back at the same time. Pneumatic Drill Max. Damage: 90% Affected by Wind: No Overall usefulness: Good This is the same thing as the Blowtorch except that it will only go down (unlike the Blowtorch that could go downforward, forward, upforward). Use this to get out of the range of fire. To get the most damage out of this attack just get on top of your opponent and keep going down. You usually only get 30%+, but you can get more. Bungee Max. Damage: None Affected by Wind: No Overall usefulness: Good This is a fun weapon to use. When you fall off a cliff you will not hit the ground but you will bounce inches in front of it. Press the jump button to get out of it. When you are hanging you can press left or right to go in that direction. After you land you can change you weapon and continue on the fight (in the same turn)! A fun weapon with great sound effects. Ninja Rope Max. Damage: None Affected by Wind: No Overall usefulness: Great This is a great, great, great weapon. If you can't get to high places then use this weapon (if you want to call it that). What you do is you DON'T aim at where you want to go, but where you can get to that place. For example, you want to get up and out of a hole and onto the ledge to your left, and there is a gaint candy bar to your right (the candy bar is higher then the ledge). You would shoot at the top of the candy bar, then pull yourself up a bit then start to swing back and forth by pressing left and right until you are either at your destination or you think that you will be able to land there if you jump (hit X). Now, not every time you use the Ninja Rope will everything be this easy. Most of the time it will take a lot of work to get to your destination or you may not even be able to get there using the Ninja Rope (this is when you use your Teleport). You should practice using this tool before you start to use it in a battle, because if you are not prepared then you will waste time and possibly your turn. There is a way to do a complete 360 around an object. I learned this trick from Fernando H. Canto (canto@poa.matrix.com.br) and give him full credit for the discovery. To do this just swing like normal, but when you reach the top extend or or shrink the rope to about the medium length. Now, when you start to fall, and are horizantal with the object you are swinging from, start to minimize the rope (not all the way). When you are on the other side of the object, and at the highest point, extend the rope to medium and repeat until you have completed a 360. This will not always work, but is very fun to watch and it can be very useful in combat. Girders Max. Damage: None Affected by Wind: No Overall usefulness: Good Use this weapon to trap people in corners or yourself in a corner to protect yourself. Once you trap someone in the corner you can put land mines outside of it. When they finally blow their way out they will get blown away. If you get trapped in it blowtorch your out through the rock (or whatever you are trapped beside). Kamikaze Max. Damage: 30% Affected by Wind: No Overall usefulness: SoSo Only use this weapon when you are on your last worm or you want to make fun of your enemy. When you activate this weapon you will fly at your enemy and then explode. If you hit your target then they will fly through the air (and hopefully) out of the screen. There is a way to stop yourself from dieing. You do this by Kamikazing into land mines. Sure you will take 30%+ damage, but that is nothing compared to loosing your worm. This was e-mailed to my by someone who I lost their e-mail address (please e-mail me again, sorry). Prod Max. Damage: 100% Affected by Wind: No Overall usefulness: SoSo When you use this weapon you will push your opponent worm. Only use this if your is by a cliff (with water below). If used correctly then they will DIE!! =) Well, this concludes this FAQ. Check back for an update every once in a while. Thanks for reading this. Videogameman