++++++++++++++++++++++++++++ Solomon's Club Gameboy FAQ/Walkthrough Version 0.2 by chandlerbing wing_pui [at] hotmail [dot] com ++++++++++++++++++++++++++++++++ This FAQ was started on 21 August 2006 This FAQ was updated on 24 August 2006 ======== Contents ========----------------------------------- - Introduction - Controls - Defeating Foes - The Walkthrough - Level 1 - Level 2 - Level 3 - Level 4 - Level 5 - Legal Info ------------------------------------------- *********************** I N T R O D U C T I O N *********************** This walkthrough aims to give detailed strategies on tackling the many dungeons in the game. There are a selection of five levels available to choose from at the start, each level consists of 10 stages and they can all be tackled in whatever order you like. The goal of every level is the same; find and retrieve the key to exit each stage. For the basis of this walkthrough, I will be covering each stage in order from levels 1 to 5, stages 1 to 10. **************** C O N T R O L S *************** A - Jump B - Create/Delete block UP + B - Use special move currently assigned DOWN + B - Create/Delete block below right/left SELECT - Give Up START - Pause the game START, Right - Access the skills selection screen ************** DEFEATING FOES ************** 1. Smash the block the foe is standing on. FOE ___ | | |___| O \|/ /\ + + ---------------------------------------- ---------------------------------------- 2. Use your wand to make the block your foe is standing on disappear. O -|-\ FOE /\ ___ ___ \ | / ___ | | | | | |___|___|/ | \ |___| ----------------------------------------- ----------------------------------------- 3. Throw fireballs that you buy from shops. O |- - - - - O /\ ----------------------------------------- ----------------------------------------- ****************************** T H E W A L K T H R O U G H ****************************** ++++++++++++++++++++ L E V E L O N E ++++++++++++++++++++ Level 1 - 1 =================== Level 1 -2 Password: 4KJBJJJJ =================== All three monsters are standing on blocks that hide extra point icons. The key is placed in the centre of the screen, making for an easy retrieve, and the bell is placed on the top right corner of the level. =================== Level 1-3 Password: 8KJDJJJJ =================== The bell here is right above your head so get that straight away. Smash the blocks from beneath the monsters to kill them and collect the key. Use your wand to break the blocks with flames on them and make your way up to the exit, collecting extra stuff along the way. =================== Level 1-4 Password: JKJHJJJJ =================== There's a shop here that you can access here on the left side of the screen. If you want the bell, you'll need to head up and drop from above. Likewise, they key to the exit can be retrieved by dropping from above the right hand side of the level. ================== Level 1-5 Password: OKJSJJJJ ================== There are dragons that can spew out fire from the corners of the room, so you need to take care of them individually and by creating a block path for them to walk on. As usual, get rid of the block when they're on top to defeat them. ==================== Level 1-6 Password: OKJYJJJJ ==================== This level introduces the sparks with the key placed in the centre of the pattern. Create blocks to lure the lower spark away from his spot, climb up and collect the key. The bell is hidden in a block located on the top left corner of the room. ================== Level 1-7 Password: MKBYJJJJ ================== Wait until the ghost passes by before you make your move across the room. Bash the block in between and collect the points. There is a skullface spewing out fireballs at regular intervals at the bottom of the screen, so wait until the path is clear before moving across to the other end. Now you need to set a block for the monster man to walk across and dispose of him; you'll have to do this quickly as the skullface's flame will destroy the block you create if you don't. Once that's done, you'll need to get rid of the monster guarding the exit. Stand on the previous monster's ledge and move right to the edge (careful that you don't drop) and create a block further than you usually do. Wait until the monster walks on it and dispose of it. ================== Level 1-8 Password: 2HDYJJJJ ================== You will have to make your way down to the ground floor, all the while avoiding the sets of ghosts that float back and forth. To buy yourself time and ensure that you don't get hit, create blocks between you and them and create 2, as each floor has two ghosts each. There is also a shop that you must pass through to get to the exit. ================== Level 1-9 Password: THHYJJJJ ================== First make the right-most flame drop by getting rid of the block it's sitting on. Now make your way to the top ledge, before manoeuvring your way across with blocks towards the key in the left corner. Now fall down to the left of the remaining flame, then hug the right wall as you fall to get the bell. ================== Level 1-10 Password: MHSYJJJJ ================== Steadily make your way up. Create a block for the two dragons to walk on and kill them the usual way. Drop down the centre to get the key and make your way up the left side. Kill the wandering monsters by destroying the blocks they walk on. ++++++++++++++++++ LEVEL 1 COMPLETED! Password: GDJJJJ ++++++++++++++++++ ++++++++++++++++++++ L E V E L T W O ++++++++++++++++++++ ========== Level 2-1 ========== From the start, wait until the monster immediate overhead walks on top of the black soft block before you jump and break it. To kill the monster on the left, wait until his back is turned and he walks on top of the breakable block. Now jump up onto his ledge, duck and delete the block straight away. Now make your way up to that lone white block located on the top right corner of the room. From here, create a bridge of blocks to reach the bell. At the moment you can't jump over to the key yet. Now you see that monster on the slightly lower ledge below walking between a soft block? Drop down what the his back is turned and destroy him quick. You can pretty much ignore the other monster as you now the leg room to reach the key. ================== Level 2-2 Password: 2DKJBJJJ =================== There are three ghosts moving up and down constantly and you'll need to create blocks of stairs to cross over, keeping the ghosts at a distance by either letting them pass by and quickly cross through the walls or otherwise. Once you reach the right side of the room, note that there is a hidden bell in a blcok just below the shop. Collect the key which is located above said shop and head straight back down to the bottom. Go back to the start and carefully build stairs towards the exit. =================== Level 2-3 Password: 6DKJDJJJ =================== _____ |14|15| __ &=10 |%| |11| ^=11 |^| |&| |9| %=12 _ _ |4| _ _|8| _ _|6| _|7| |3|_|5| |1| ___|2|___________ _|_|_|_|_|_|_|_|_| Here is a shoddy outline highlighting the order in which you will need to create the blocks in this stage. There are no monsters to worry about, and after collecting the key above block 4, just jump back down and make your way through to the top again, ================== Level 2-4 Password: XDKJHJJJ ================== Make your way to the lift to the right. Head up and destroy the blocks to reach the key. Then go back down and left, and have up towards the exit. Three hidden items in this stage: Extra Live - Left bottom of the screen. Star Coin - Above the exit. Coin - Opposite the Star Coin =================== Level 2-5 Password: RDKJSJJJ =================== Skullfaces everywhere here. Make your way up the left side to reach the key, waiting for the faces to shoot fireballs each between in step you move up. However, to get to the exit, take the long way around and head back left. Do NOT attempt to through the centre as you'd only fall and get trapped between a lone flame. ================== Level 2-6 Password: RDKJYJJJ ================== You start smack bang in the middle of the screen surrounded by plenty of sparks, so make sure the coast is clear before you leave your safe haven. If you can, trap the sparks, particularly the fast moving one roaming the edge of the stage. ========== LEGAL INFO ========== This FAQ is the property of chandlerbing and may not be reproduced unless it is in its whole form. This FAQ may not be used in commercial/profitable/promotional transactions. If you wish to post this FAQ on your website, please email me for permission, and you may do so only if I give permission and nothing is changed. This FAQ is copyright 2006 chandlerbing