Copyright 2004 Fortified Zone (released 1991 for the Nintendo Gameboy) XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X X X By: Andurliswrath X X E-Mail: Slapshotman007@hotmail.com X X Version: 1.0 X X Last Updated: 4-23-4 X X X XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX -=VERSIONS=- 1.0 - The guide is about as complete as I want it. I've given a walkthrough of how to beat the game, and I don't really see the need to say what certain power ups do. (especially being I only use the main gun and complete the game with no difficulty) If I get some requests maybe I will if I'm bored one day. Other then that I think this is the first and final draft though. Hope you enjoy this game, I have. -=TABLE OF CONTENTS=- 1. Controls 2. Advice 3. Walkthrough a. field b. jungle c. cave d. fortress 4. Contact Info 5. Copyright Info XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX CONTROLS XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX Male d-pad: Move A botton: Main Weapon B botton: Secondary Weapon Female d-pad: Move A botton: Fire Weapon B botton: Jump On the bottom of the screen are two bars, one with the label "l" and the other "a." These stand for life, and ammo respectively. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX Advice XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX I'll just give you some helpfull hints, and explain some stuff that might not be appearant. -If you find an enemy that drops med kits, you can usually go back into the room two or three times and pick up more med kits by killing it again. -Shoot enemies over walls whenever possible. -If an enemy appears to move randomly about the screen shooting, try standing still and waiting for it to come to your line of fire. -"Up" boxes add 1 bar to your life. -Try to distribute the "up" boxes equally. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX Walkthrough XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX Here is a quick rundown of how this works. I put the map with all the notworthy things on it at the top. Below that is a quick walkthrough of how to go, and simple instructions for the bosses. Now I won't tell you whether to use the male or female. Its understood to jump spikes its the female. I also tend to use the male 90% of the time just because he can have more bullets on the screen. ^^^^^^^^^^^^ lvl 1 Field ^^^^^^^^^^^^ ________________________ | kT | | H | B | | |____|____|____|____|____| | | | J | h | | |____|____|____|____|____| | | | | | | |____|____|____|____|____| | H | | S | | | |____|____|____|____|____| S: Start k: key H: Health Addition h: med pac b: bomb m: mini boss B: Boss Take a left and kill the guards. Go up, kill the guards from the side. Go left. Kill the guys with spears, head down. Get the "up" container. Now head up, killing guards to open doors. Kill the mini boss when you get to the top room. Just stand a little over to the left or right and shoot as the male. Go down and then right. Head up a room after killing the guy with rockets, and then right. Use the female to jump the spikes and pick up the "up" container. Now head back to the room with the rocket guy, and then go right. Kill jeep, and make sure to dodge the bullets it fires. Then go through the door on the right. Pick up the med kits, and then go up. BOSS: Turrets Just stand out of the way for a few seconds. You should see where the turrets are firing. Now simply stand somewhere they aren't firing but you can shoot them. Repeat that process untill all three are dead. ^^^^^^^^^^^^^ lvl 2 Jungle ^^^^^^^^^^^^^ ________________________ | | mk | b | h | B | |____|____|____|____|____| | | | | | | |____|____|____|____|____| | | | | | | |____|____|____|____|____| | S | | mk | H | Ht | |____|____|____|____|____| S: Start k: key H: Health Addition h: med pac b: bomb m: mini boss B: Boss Walk up a room. Dodge the moving spikes by going right, up and then through the door. The next room there are stationary guns. Shoot them to get by, and continue upwards. Take a right at the top room, and destory the jeep. Head back to the room you started in. Go right two rooms, and destroy another jeep. Continue right and pick up the two "up" boxes. One for each character. Now go back left two rooms to the locked door. Go up 2 rooms, and then right. Continue right untill you hit a wall. Head down two rooms, and shoot all the objects that fly at you in that room. After destroying them all two "up" boxes appear. Head back up two rooms, and take the top left exit. Continue to the locked door, and procede through it. There is a rocket man in the next room who drops a bomb. In the next room you get some med kits. Then the boss. BOSS: Tank Stand directly below it and shoot the turret. When it charges simply run back against the wall and it won't hurt you. When the turret is done, shoot the two stationary guns on the side of it to destory it using the same tactic. ^^^^^^^^^^^ lvl 3 Cave ^^^^^^^^^^^ 1st Floor ________________________ | B | u | H | | | |____|____|____|____|____| | h | | u | | | |____|____|____|____|____| | | | | | | |____|____|____|____|____| | mk | h | | | S | |____|____|____|____|____| 2nd Floor ________________________ | mk | | | | d | |____|____|____|____|____| | | | | | | |____|____|____|____|____| | d | | | | | |____|____|____|____|____| | | H | | | | |____|____|____|____|____| S: Start k: key H: Health Addition h: med pac b: bomb m: mini boss B: Boss d: Stairs Down u: Stairs up Go up, left, and then down. Shoot the panel in this room to turn the lights on. Continue to the left one room, and then look for the weird spot on the wall. Walkthrough that spot, head up a room and shoot the panel. Now walk back to the room that had the secret panel. Continue up using the top right exit. Shoot the panel and go through the door. Kill the bats and continue on. Ignore the open door on the top, and head down. You will reach a weird orb like mini-boss. Kill it and then go back through the door you ignored earlier. A wall will start falling at you when you inter the room. Four or five shots should destroy it and allow you into the next room. A rocket "animal" stands in the next room. Destory it and use the stairs. That weird device reverses your controls in this room, just make your way towards it and shoot it. Upon destruction you can continue to the next room. Destroy the turrets and continue to the next room. In this room, take the exit on the bottom left of the screen. Continue on till you get to the dark room. Take a step down, then go over and shoot it. Make sure not to fall down the hole. Head down, and destroy the crablike mini-boss. Just shoot it. In the next room be carefull, another one of those reverse devices is in it, and there are holes to worry about. Destory it and continue on. Not to worry if you fall though, you just start back at the start. Continue heading upwards, and you will come to another set of stairs. Use them. Follow the path till you get to a room with a bat firing at you. Kill it and go through the secret passage on the left wall. Kill the bat in this room, and then shoot the fake wall on the middle of the top wall. Go through the door way, pick up the "up" box, then go back and use the stairs. Continue on, killing bats, turrets, and a rocket "animal." In the room with the spike and moving spike, go through the secret passage first for a couple "up" boxes. Then go up. You will run into another crab mini- boss. Folow the path to the Boss BOSS: Dragon This guys makes no since to me... owell. Just shoot the head... simple enough right? Watch out for him shooting fire, that hurts, and his charges hurt pretty bad too. My suggestion is standin in the bottom right hand corner for when he fires the fireball, then moving when he charges. Shoot his head while he is walking backwards. ^^^^^^^^^^^^^^^ lvl 4 Fortress ^^^^^^^^^^^^^^^ 1st Floor ________________________ | mk | u | | mk | | |____|____|____|____|____| | | | | | | |____|____|____|____|____| | | k | | u | u | |____|____|____|____|____| | S | | | u | | |____|____|____|____|____| 2nd Floor ________________________ | B | | | | d | |____|____|____|____|____| | mH | m | mh | mb | H | |____|____|____|____|____| | | | f | | | |____|____|____|____|____| | | | | | mk | |____|____|____|____|____| S: Start k: key H: Health Addition h: med pac b: bomb m: mini boss B: Boss d: Stairs Down u: Stairs up f: Hole to fall down Head up a room, and kill the robots. Take the top right passage to exit, and in the dark on the right wall is an exit. Remember this room cause it has a locked door in it. Shoot the robots, and use the top left exit. Shoot the panel, it unlocks a door in the room. Make your way to that door. In the door is a mini-boss, kill it and take the key. Now make your way back to the room I told you to remember. Shoot the robots with out stepping on the moving floor. After their destruction use the stairs. Continue on, and use the stairs you eventually get to. Be carefull for the reverse machine in this room. After that room, don't jump the spikes, but turn left in the weird looking spot and continue left. It leads to another mini-boss... kill it. Then go jump the spikes. Head through the locked door, kill the guy, and go up the stairs. Go down, and kill the robot for a key. Head back down the stairs and then go through the locked door on the bottom of the screen. Make your way on, untill you get to a room with two turrets, kill them, and then go into the next room. Kill those two turrets. Now walk through the wall between where the two turrets were. Walk in the dark along the right wall, and you will hit a passage. In this dark room simply shoot the panel, then go back to the first room with 2 turrets. Hit the secret passage behind where the first turret was, and then use the hole to fall down. Head down the bottom middle passage, and then destory the panel. Then make your way over to the door that is now visible. This room is just dark, and aimless guess and check wandering. Nothing to hurt you though. Aftre that room, continue on till a room with two exits on the left. Use the top one, and destory the box to see the key and light the room. Head back to the room you fell into. Head through the door on the right and use the stairs. Destory the enemies and go through the door. Now you face 3 mini- bosses, all of whom you have already seen. Destory them for the... BOSS: Damned if I know what that thing is... Pretty simple. In the front is a panel that shoots at you... so destory it. Then on the left and right side are two rocket launchers. So lets destroy them for good measure. Just stand to the side to destory them. Finally the middle will light up. Just shoot it really fast with the guy, and after about 10 hits it blows up and it dies. Whats this... no credits... Maybe the game isn't done... yet! So back track to the room that you fell into. Head up a room, and destroy a mini-boss. Now its time for... BOSS: #2, I don't know what to call this one either. Move over to the side, and shoot the two boxes on the front of it. Then destroy the thing shooting missle at you in the front. Walk to the back and take out the turrets on either side of it. Now the middle lights up, and you need to go back to the front of it. There should be metal pipes being thrown out the front. Inbetween pipes step in and take shots at it. Destroy the middle, and the game is over. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX Contact Info XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX Odds are that maybe one or two people will ever read this. If you do though, give me an email please. I'm a little curious if anyone will read it. Slapshotman007@hotmail.com XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX Copyright Info XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX XXXXX This document was written by Frank "Andurliswrath" Gamsby. It may only be posted at... www.gamefaqs.com Please notify me immediately if you find this posted somewhere else. Copyright 2004