----------------------------------- ============ Tale Spin ============ ----------------------------------- A guide to the old Tale Spin-game to Gameboy Written by Mikael Forsgren Copyright 2004 Mikael Forsgren Version 1.05, September 22, 2004 foppe_v @ hotmail.com (Yes, remove the space in the mail address) [Size 22.4 Kb] ******************************************************************************* O. Version History 1.00 : The first version 1.01 : Added Gameshark codes 1.05 : Added and updated the FAQ section and section VI ******************************************************************************* O. Version History I. Introduction a. About This Guide b. What I Want (And Don't Want) II. Legal Junk III. Start the game IV. Controls V. Screen information VI. Wildcat's hangar VII. Walkthrough A. Level 1 B. Level 2 C. Level 3 D. Level 4 E. Level 5 F. Bonus Level VIII. Tips & tricks IX. Items X. FAQ XI. Text dump XII. Gameshark codes XIII. Credits ******************************************************************************* I. Introduction Hello and welcome to my Tale Spin Walkthrough and FAQ. Baloo is once again fighting pirates and flying his Sea Duck. A. About This Guide This will be (at least almost) a complete Tale Spin walkthrough. B. What I Want (And Don't Want) Here is what I want: Corrections of things I have wrong, and things I am missing. And PLEASE have something with Tale Spin FAQ in the subject or else I can miss it. And PLEASE, if you have something new to tell me, look in the FAQ at Gamefaqs first to see if it´s there, since that´s the place the latest guides will ALWAYS be. I have had problems with updating earlier Walkthroughs on other sites, so ALWAYS LOOK IF GAMEFAQS HAVE ANY NEWER VERSION! What I don't want: Questions about things that already are in this guide, spam or viruses. ------------------------------------------------------------------------------- II. Legal Junk This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. The following site(s) have permission to use this guide: http://www.GameFAQs.com If you see another site using my guide and it is not listed here, please contact me with the title "Faq stealing". All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ------------------------------------------------------------------------------- III. Start the game 1. Insert the Tale Spin Game Pak into your Nintendo Gameboy and turn it on. The title screen appears. 2. Press Start to begin game. 3. Read the story screens and press button A to go on to each new screen. (Press button A during a screen to read it faster.) At the last screen, press button A again to begin Baloo's adventures. 4. During play, press select to pause the game. Press it again to continue. ------------------------------------------------------------------------------- IV. Controls Control pad: Fly upward, downward, left or right. A button: Accept in the menus, fly upsidedown. B button: Skip text, denied in shop, shoot. Start: Shows the status screen. Leaves the shop. Select: Pauses the game. ------------------------------------------------------------------------------- V. Screen information In you upper left you will see how many heart you have left. When they are no more, you will loose a life. Status Screen: Score 0 Money $ 0 Heart Life X 1 Cargo Lord X 22 Money $ Bag X 12 Sea Duck X 2 Score: Shows how big score you have. Money $: Shows how much money you own. Heart Life: Shows how many hearts you have left. Cargo Lord: Shows how much cargo you have picked up. Money $ Bag: Shows how many moneybags you have picked up. Sea Duck: Shows how many lifes you have left. ------------------------------------------------------------------------------- VI. Wildcat's hangar Between every level, you will get to Wildcat´s hangar. This is the shop in this game, and you can upgrade your Sea Duck with your hard earned cash. Engine parts: $180 000 Continue menu: $40 000 Body parts: $260 000 Parts for super rapid shot: $200 000 Mini-Sea Duck: $60 000 Parts for rapid shot: $50 000 Engine parts: Engine booster. Lets you move around faster. Continue menu: I´ll give you one more continue! Body parts: Increase sea duck durability by one point. Parts for super rapid shot: Letér rip! You can fire as fast as you want! But only 4 shots on screen. Mini-Sea Duck: You´ve got one more reserve plane! An extra life. Parts for rapid shot: Fire away and fire fast! Only 2 shots on screen. The mini-Sea Duck and the continue are the only things you can buy many of, but their price will double. And once you have got Super rapid shot, you can´t buy rapid shot. The sad part is that you can´t buy once of everything in this game... In the Nes version, that had more levels, you could get everything and even some extra lifes and continues, but since they have stripped down on the levels you can only get one of each except one extralife and continue. But since this is an easy game, I would say that you shall go for the body part first, then the Super rapid shot and the engine last. But if you have problem with the game, maybe you shall buy the engine earlier, so you can easily avoid some of the attacks by the enemies. Updated: Alright, if you get the perfect score-bonus, you get more money, but since it´s hard to get it, it´s still hard to buy everything. ------------------------------------------------------------------------------- VII. Walkthrough A: Level 1: Wake up Baloo! We´ve got lots of work today. I´ve lined up five assignments already, so get out of your hammock and shake a leg! And by the way, Baloo, Don Karnage and the pirates are intercepting cargo planes, so do me a favor and be careful. Here is your first assignment: fly over the sea and you should find your destination -- but watch out for Don Karnage -- he may be waiting for you. If you happen to find more cargo, pick it up and deliver it. Just follow the screen and shoot down the enemy planes. You will get to a waterfall, and the screen will scroll down. Watch out for the bubble machines (they need two hits). When the screen starts to scroll right, watch out for the flying submarines. Mostly you can stay in the lower left corner and just shoot to survive. When you fly above the boat with canons, watch out for a hole in the deck. When you see it, fly down into it, turn around and shoot. You will get access to the bonus level. Continue right and you will soon meet the boss. ***************** *Boss: Submarine* ***************** It has two attacks. In the first it rise a little bit, and shoots many shots on screen. These are easy to avoid. In the second attack, it raises more, and sends up two guided missiles. Just let them lock and fly over/under them. The easiest way to finish it is to stay in the lower left corner and just shoot on it. When it does the first attack, fly up a little, then return down and continue to shoot. When it does the second attack, the missiles will lock on you directly, so it´s just to fly up a little. When he comes to close to you, fly over it, turn around and repeat it, this time from the right side. B: Level 2: The next delivery is beyond the skyscrapers. Take a shortcut through the baseball stadium. Once past the stadium, you will be flying through some skyscrapers under construction, so be careful of falling objects. Just go right and watch out for ball throwers and planes that drop balls. You will soon see helicopters that drop flying dynamite. and these can be hard to avoid if this is the first time playing. Soon you will come to the construction site, and it will scroll up. Zigzag up and be careful not to be hit by dropping things. When you are up, shoot in the top left corner, and you will see the bonus level. Continue right, watch out for the enemies and don´t be crushed between the buildings and the scroll. Soon you will see canons and the boss. **************************** *Boss: Construction vehicle* **************************** This can be the hardest boss in the game if you don´t know how to do things. It has two attacks. The first is bouncing shots. The second is a wrecking ball. This will try to smash you from above. Fly right or left when it´s going down to avoid this. It will use both of the attacks at the same time. The only place you can hit this boss is the small cockpit. Try to find the right height to attack, and fly forward and backward to avoid the wrecking ball and the bouncing shots. If you dies all the time and can´t do this, try to take out the wrecking ball first. Shoot at it, and when it´s to close, fly under it, turn around, and attack from behind. Once it´s destroyed, shoot diagonally down near the pulley above the cockpit. You can´t get hit from the bouncing balls. This will take some longer then the first strategy, but is easier for new players. C: Level 3: You´re headed to the jungle. Take a shortcut through the cave. The cave is narrow so fly carefully and watch out for Don Karnage and his gang. Try not to upset the natives in the jungle. Dogs throwing bones at you and machines that follow a trail on the wall will try to make it hard for you. Soon the screen will scroll up, and you need to watch out for snakes. Shoot their heads to make them disappear for a moment. And all up to the left, what do we have there if not another bonus level. Continue right, and you will see enemies that try to catapult themselves on you, and others that throws spears at you. And stonefigures that shoots things that follows a strange pattern. When the road is split up by an upper and an lower part, each guarded by one of these stonefigures, take the upper part and shoot everywhere. Congratulation, another Bonus level. Continue and you are soon at the boss. ************************ *Boss: Crocodile statue* ************************ This is a big crocodile statue with a big emerald. It has two attacks. The first one is shooting 3 homing fires from it eyes. If you don´t shoot these down they will kill you fast. The second is an ordinary enemy running on the ground and throwing a spear at you. Just shoot the emerald, shoot those fires and watch out for the spear, and you will soon be victorious. D: Level 4: Next delivery can be reached only by flying through clouds. Looks like another dangerous job. Just follow the level. Watch out for the enemies in balloons that throw things at you. They need two hits to die. Soon you will discover bombs in parachutes, that drops from above and flying torpedoes that comes from below. After a while you will scroll up some, and then right again. DO NOT get caught between the scroll and the mountains, the mountains are not a background. The second mountain has some cloud on the right side. turn around, fly below it and shoot. Bonus level. Continue to your right, and you will get attacked by many bombs and torpedoes. Soon you will meet the boss. *************************** *Boss: Mad Dog & Dumptruck* *************************** This time you will meet Don Karnage´s best (!?) pilots, that likes to hide in the clouds. They have two attacks. In the first one, they come from both sides, trying to hit you with three bullets each. One will get from the upper clouds and the second will get from the lower clouds. In the second attack, they will get from the clouds on the same side, combine their planes and shoot an exploding shell that will split into four shots. You can only attack them when they have combined their planes. To make this fight easy, just fly to the lower (or higher) part of the screen and stay in the middle. If they do their first attack, one will stay directly and shoot. Just fly up (or down) to avoid it and the second attack. You must eventually move a little to your right or left, but you will soon discover how easy it is to avoid the attack. If they are ready to do a combine attack, turn your plane to the same side as the enemy, fly down and a little away from them, and shoot at them. You will hit 1-2 times, and the exploding bullet will miss you. Sure, you can stay in the middle and avoid the bullets and get 2-4 hits every time they do the second attack, but it´s harder to avoid the bullets this way. E: Level 5: Last delivery of the day, flyboy. Give your plane lots of gas -- the mountain district´s full of traps! Be careful! The last level! Watch out for pirate planes and eagles that throw spears at you. You will soon come to a mountain, and watch out for skiers that jumps from the mountain. The screen will scroll up some, and hidden planes will come from the clouds to drop stones at you. Then right again to the mountain. This will repeat two more times. After the third time, shoot on the upper left corner to go to the bonus level. Continue right, and don´t get stuck between the mountains and the scroll. And so, it´s boss time. ******************** *Boss: Iron Vulture* ******************** This IS one of the easiest bosses in the game... Stay on the left side of the screen, and shoot on the only thing that moves, the propellers. Bombs will drop from above, and torpedoes will be launched from below and above, but keep firing. The only time you shall move is if you see a torpedo that comes from above. It will lock on you above your fire range, so you must move to hit it. Move down some instead and let it pass above you, and then return and fire at those propellers. After some time you will only have one left, and that´s the big one in the back of the ship. Move down some, and fire. Soon it will be destroyed, and you have finished the game. Congratulation! Shere Khan: Curses! That fool Don Karnage blew it again! But I´ll acquire that company if it´s the last thing I do! Baloo to Kit: Today´s problems must have been Shere Khan´s doing. Kit: He must be furious at you, Baloo. Baloo: When will he learn not to go against me in the air? I´m the best pilot in the sky. THE END (Press Start to see your score and money left) F: Bonus Level: You are Kit on the bonus levels, flying around on his metal thing smashing balloons and earning points. The screen is scrolling to fast for you to catch every balloon, so take only the ones on the higher routes. Don´t get stuck between walls and the scroll. You will not loose any lifes if you get stuck but the last balloon in the higher right corner is an extra life, so don´t miss that one. ------------------------------------------------------------------------------- VIII. Tips & tricks *Shoot everywhere. Not only will you get fruits and more points, sometimes you will find hidden moneybags, extra lifes, hearts or entries to bonus levels. It exist almost always some hidden hearts near every boss, the try to find them if you are low on hearts. *Master the turnaround command. Not only will it save you if you are going to be crushed between a wall and the scroll, you can also turn back and get some missed things. *Train. This is an easy game, much easier then the Nes version, but it can be hard sometimes for first time players. So keep playing if you die, and you will soon finish this game. ------------------------------------------------------------------------------- IX. Items You get points for everything you pick up, so try to get everything you can find. Cherry: 100 Points Grapes: 200 Points Bananas: 500 Points Strawberry: 1000 Points Extra Life: 10000 Points Cargo: 1000 $ Moneybag: 3000 $ Perfect Score: 100000 $ To get the perfect score, you need to do this: 1: Don´t loose any lifes on that level. 2: Find every cargo and moneybags on that level. 3: Find the bonus level. ------------------------------------------------------------------------------- X. FAQ Q01: I can´t get a perfect score, help me!!!! A: You have missed some moneybags/cargo/bonus level. Try again, and don´t forget to shoot everywhere on the level. Q02: Why did you do this FAQ at all? How many have you done earlier? A: I got my hands on a Gameboy and a lot of games really cheap. Tale Spin was one of those games. After finished the game, I went to gamefaqs to see if the message board still was alive (it was dead), and discovered that it did not exist any FAQ´s about this game. So then I wrote this one in less then 24h. This is my second released FAQ. The first one was Mario Kart Double Dash to Gamecube. After that I started on a Metal Slug 5-FAQ, but I got lazy and never finished it. Since it´s 60-70% finished, maybe I will finish it some day. Q03: What is the difference between this and the Nes version? A: There are many differences. The first one is that the Nes version has color. And 3 more levels. And you will not even see Don Karnage in this version (in the Nes version you could meet him in the first level, and he was the boss before Iron Vulture). I think they also took out some of the bonus levels, but I´m not 100% sure on this. And the resolution on the Gameboy screen is lower, which makes it lesser room to fly around in when you try to avoid the enemy. But it´s not harder thank to the lower resolution, unlike the Darkwing Duck version... And probably something else I have forgotten. Updated: After playing some more of the GB version of Darkwing Duck I discovered that I was wrong. That game is an excellent port of the Nes version. All levels are there (alright, they are all shorter then the Nes one but they are still there, unlike in the Tale Spin port), and one boss is harder in the GB version (not impossible but harder then in the Nes version, and since I want to jump as in the Nes version, I get hit). Q04: How many different Tale Spin-games does it exist? A: First we have the Nes version in which he flies a SD (Super Deformed) Sea Duck. And the Gameboy clone that is almost the same. Then we have an action version on Turbo Grafx 16/Pc Engine, another action on Segas Game Gear and one on Segas Genesis/Megadrive. Q05: You have spelled favor wrong, it´s called favour! A: In British English, it´s called favour. In American English, it´s called favor. And Capcom was too lazy to change that when they released the game in Europe. Q06: Your FAQ sucks, you don´t even have that or that in it!!!! A: Well if you know something I´m missing, I´m really happy if you write me and tell what´s missing instead of sending mails like this. Or make your own FAQ instead of complain. ------------------------------------------------------------------------------- XI. Text dump Since I felt for it, I will include all the text in this game. the <> tag tells us who is saying what. And if the same text are in the game in multiple places (Wildcat´s part) I will only list it the first time. And I will have it the same way it´s displayed on the Gameboy screen, so this will be long ;) Wake up Baloo! We´ve got lots of work today. I´ve lined up five assignments already, so get out of your hammock and shake a leg! And by the way, Baloo, Don Karnage and the pirates are intercepting cargo planes, so do me a favor and be careful. Here is your first assignment: fly over the sea and you should find your destination -- but watch out for Don Karnage -- he may be waiting for you. If you happen to find more cargo, pick it up and deliver it. Hi There! Ready for take off? You get me the parts and we´ll get the Sea duck off the ground! Engine parts: $180000 Engine booster Continue menu: $40000 I´ll give you one more continue! Body parts: $260000 Increase Sea Duck durability by one point. Parts for super rapid shot: $200000 Letér rip! You can fire as fast as you want! Mini-Sea Duck: $60000 You´ve got one more reserve plane! Parts for rapid shot: $50000 Fire away and fire fast! Okay? Sold out. The next delivery is beyond the skyscrapers. Take a shortcut through the baseball stadium. Once past the stadium, you will be flying through some skyscrapers under construction, so be careful of falling objects. You´re headed to the jungle. Take a shortcut through the cave. The cave is narrow so fly carefully and watch out for Don Karnage and his gang. Try not to upset the natives in the jungle. Next delivery can be reached only by flying through clouds. Looks like another dangerous job. Last delivery of the day, flyboy. Give your plane lots of gas -- the mountain district´s full of traps! Be careful! Curses! That fool Don Karnage blew it again! But I´ll acquire that company if it´s the last thing I do! Today´s problems must have been Shere Khan´s doing. He must be furious at you, Baloo. When will he learn not to go against me in the air? I´m the best pilot in the sky. THE END ------------------------------------------------------------------------------- XII. Gameshark codes Since the demands of these are high, I will include the 3 known gameshark-codes that do exist (even if I don´t really believe in infinite time, since there is no time in the game…). Infinite Energy: 0110ADC1 Infinite Time: 0109BAC1 Infinite Lives: 0105ACC1 These are made by an unknown author. ------------------------------------------------------------------------------- XIII. Credits "Provide credit where it is due." Capcom - For making this game. Disney - For giving us many great cartoons, where Tale Spin is only one of them. Nintendo - For giving us many great consoles and games. Game Software Code Creators Club - For hosting Gameshark-codes to this game