____________________________________________ | | | # # | | |||||||||||||||||||||||||||| | | || || | | || ---------------------- || | | || NDS_Master || | | || || | | || PRESENTS || | | ...... || ---------------------- || ...... | | ...... || || ...... | | ...... |||||||||||||||||||||||||||| ...... | | o ________________________ o | |_________| |---------|--------| | |_________| _________|_|_________|________|_|_|_________ | ___ \ ________________________ /__ __ | | |___| | ||__| |__|| | | Super Mario 64 N64/DS | | | _ | Differences FAQ | | | _| |_ | | (X) | | |_ _| | Version 1.0 | (Y) (A) | | |_| | | (B) | | | Copyright 2005 | | | | NDS_Master | | | |________________________| | |________/ Nintend[]DS \________| | |MIC. [] | |____________________________________________| Table of Contents 1. Copyright 2. Introduction 3. Characters 4. General Changes 5. Super Mario 64 Power Stars 6. Super Mario 64 DS Power Stars 7. New Power Stars 8. Deleted Power Stars 9. Changed Power Stars 10. Power Star Name Changes 11. Castle Courtyard Differences **************************** 1. Copyright 2005 NDS_Master **************************** This guide is property of NDS_Master and is copyrighted and protected by United States copyright laws and international treaties. Therefore, the use of this guide in any web sites, publications, or any other public documents is illegal and strictly prohibited. This guide may not be posted on the Internet or any publications without my express, written permission. If you wish to use this guide you must contact me with your request. *************** 2. Introduction *************** If you were wondering about the differences between the N64 and DS versions of Super Mario 64, you have come to the right place! In this completed version, I have a list of all the Super Mario 64 and Super Mario 64 DS stars, along with information on new, deleted, and changed stars. I also have sections about other changes that came about when Super Mario 64 made its debut on the Nintendo DS entertainment system. Also, all of the information is written from the perspective of the DS version. If I say something was deleted, it was originally in the N64 version and was not included in the DS version. Everything is written from the perspective of the DS version, unless -- of course -- it is noted otherwise. As you may have noticed, I originally started this guide in February, and released it as version 0.1. My intent was to eventually include every single difference between the two games, including every single thing that was changes in every single level. Needless to say, that would take a long time to do, and I soon pushed it further and further back in my priorities. Eventually, I decided I might as well complete the general differences portion of the guide and publish it as version 1.0. I will probably never have the area differences section that I originally intended to have, so this is the completed version. I hope you enjoy looking through it, and I hope you learn a lot about the differences between the two games. (You can also use the Castle Secret Stars list as a checklist if you want to!) ****************** 3. General Changes ****************** It would be virtually impossible to cover every single difference between both Super Mario 64 and Super Mario 64 DS. Along with the major changes, which I am going to attempt to list, there are variety of minor changes that affect game play. First, the controls are a little different in Super Mario 64 DS. Since you do not have an analog stick on the DS, you must use the D-Pad to move around. If you want to run, you have to use the Y Button! (If you are questioning that exclamation point, just know that I am a major fan of the Super NES, and many Super NES games require you to press the Y Button to run). Although that may seem difficult, it is not. Actually, I found the D- Pad and Y Button setup to be more useful than the N64’s analog stick. You can also use the touch screen to move around, which gives you even more precise control. Most of the moves are the same, and you use the same types of button combinations to execute them. It is possible to rotate the camera by pressing buttons on the touch screen, and the X Button allows you zoom the camera in and out. The DS version also has a button that centers the camera with you character, a feature the N64 version did not have. Along with the control changes, there is also graphics changes. To put it bluntly, the graphics in the DS version are MUCH BETTER than those of the N64 version. If you don’t think that the DS has better graphics than the N64, look at both the N64 version and the DS version and you will easily be able to tell that the DS version has better graphics. (If you can’t, it may be time to set up an appointment with your optometrist!) Also, something has been changed in every level. Originally, I was planning to map out every little difference in every level, but after mapping out the differences between the two version’s Castle Entrance Areas, I decided to give that idea up. I do have the Castle Entrance Area in this guide for you to look at it; just realize that most levels have more changes than it does. The boxes are also done differently in the DS version. Originally, there were three different colors of boxes, and each one did something different. Now, the different powers are all located in the same box; the character you use determines which powerup you will receive. The switch for all of the powerup boxes is in the place where the red switch was in the N64 version. The other three switches have been eliminated, and an addition power star was added to the level in which they were located. Another addition to the DS version is the addition of character caps. Each of the cap-wearing characters has a cap that appears in some levels. If you take the cap of another character, you will transform into that character. That makes it so you do not have to leave the level to switch to a different character, should you find the need to. Besides the main game, there are a few other changes. The DS version has a VS. Mode, where you compete against up to three other players in an attempt to get power stars. The Mario Face game at the beginning has been replaced with something called Touch Draw, where you make drawings and then deform the drawings that you make. Since the DS has a touch screen, it was appropriate that the DS version of Super Mario 64 had a special extra that used the touch screen. The DS version has 36 mini-games, and each one uses the touch screen exclusively. They add a lot of fun to the game, and they are separate from the main game (except for the fact that you must capture rabbits to earn them). ************* 4. Characters ************* Perhaps the biggest change between Super Mario 64 and Super Mario 64 DS is the addition of new characters. Super Mario 64 had one character: Mario. Super Mario 64 DS has Yoshi, Mario, Luigi, and Wario. You begin the game with Yoshi, and as you progress through the game you must go through all new levels and fight all new bosses to unlock the other three characters. All of the characters are similar, but there are a few differences between them. Yoshi and Luigi have the best jumps, but Mario is overall more stable. Wario is lacking in jumping ability, but his muscle makes him necessary on many levels. You can also play as him if you want an extra challenge. Yoshi cannot perform many moves that the other characters can do (such as the punch or kick), but he makes up for it in other ways. To begin, he has his flutter kick. If you hold down the jump button while he is in the air, he will do his flutter kick, which lets him go higher and further than he normally could go. He can also swallow enemies and shoot eggs, which is a great bonus. When he grabs a power flower (which comes out of the ? box) he receives the ability to breath fire. Mario is the most balanced of the characters. Besides his all around great skill, he has special abilities that make him stand out. He is the only character that can do the wall kick, which is very useful. Inside ? boxes, he will find either the power flower or the feather. The power flower allows him to float, while the feather gives him the wing cap. Luigi is the best jumper in the game. His backward somersault is insanely high, and he can also float slowly as he descends. That allows him to cover major distance with his backward somersault. If he runs fast enough, he can also run on water for a short distance. Whenever he jumps, he can scuttle during his descent to gain extra distance. When he takes a power flower, he becomes invisible. Wario is slow, short, bulky, but muscular. He has no special moves, but his powerful punch can destroy many objects that would break the knuckles of the other characters. For additional strength, Wario can use the power flower to become metal. ***************************** 5. Super Mario 64 Power Stars ***************************** Bob-omb Battlefield: Course 1 Star 1: Big Bob-omb on the Summit Star 2: Footrace with Koopa the Quick Star 3: Shoot to the Island in the Sky Star 4: Find the 8 Red Coins Star 5: Mario Wings to the Sky Star 6: Behind Chain Chomp's Gate 100 Coin Power Star Whomp's Fortress - Course 2 Star 1: Chip off Whomp's Block Star 2: To the Top of the Fortress Star 3: Shoot into the Wild Blue Star 4: Red Coins on the Floating Isle Star 5: Fall onto the Caged Island Star 6: Blast Away the Wall 100 Coin Power Star Jolly Roger Bay - Course 3 Star 1: Plunder in the Sunken Ship Star 2: Can the Eel Come out and Play? Star 3: Treasure of the Ocean Cave Star 4: Red Coins on the Ship Afloat Star 5: Blast to the Stone Pillar Star 6: Through the Jet Stream 100 Coin Power Star Cool, Cool Mountain - Course 4 Star 1: Slip Slidin' Away Star 2: Li'l Penguin Lost Star 3: Big Penguin Race Star 4: Frosty Slide for 8 Red Coins Star 5: Snowman's Lost his Head Star 6: Wall Kicks will Work 100 Coin Power Star Big Boo's Hunt - Course 5 Star 1: Go on a Ghost Hunt Star 2: Ride Big Boo’s Merry-Go-Round Star 3: Secret of the Haunted Books Star 4: Seek the 8 Red Coins Star 5: Big Boo's Balcony Star 6: Eye to Eye in the Secret Room 100 Coin Power Star Hazy Maze Cave - Course 6 Star 1: Swimming Beast in the Cavern Star 2: Elevate for 8 Red Coins Star 3: Metal-Head Mario Can Move! Star 4: Navigating the Toxic Maze Star 5: A-Maze-ing Emergency Exit Star 6: Watch for the Rolling Rocks 100 Coin Power Star Lethal Lava Land - Course 7 Star 1: Boil the Big Bully Star 2: Bully the Bullies Star 3: 8-Coin Puzzle with 15 Pieces Star 4: Red-Hot Log Rolling Star 5: Hot-Foot-It into the Volcano Star 6: Elevator Tour in the Volcano 100 Coin Power Star Shifting Sand Land - Course 8 Star 1: In the Talons of the Big Bird Star 2: Shining Atop the Pyramid Star 3: Inside the Ancient Pyramid Star 4: Stand Tall on the Four Pillars Star 5: Free Flying for 8 Red Coins Star 6: Pyramid Puzzle 100 Coin Power Star Dire, Dire Docks - Course 9 Star 1: Board Bowser's Sub Star 2: Chests in the Current Star 3: Pole-Jumping for Red Coins Star 4: Through the Jet Stream Star 5: The Manta Ray's Reward Star 6: Collect the Caps... 100 Coin Power Star Snowman's Land - Course 10 Star 1: Snowman's Big Head Star 2: Chill with the Bully Star 3: In the Deep Freeze Star 4: Whirl from the Freezing Pond Star 5: Shell Shreddin' for 8 Red Coins Star 6: Into the Igloo 100 Coin Power Star Wet Dry World - Course 11 Star 1: Shocking Arrow Lifts! Star 2: Top O' The Town Star 3: Secrets in the Shallows & Sky Star 4: Express Elevators--Hurry Up! Star 5: Go to Town for Red Coins Star 6: Quick Race through Downtown! 100 Coin Power Star Tall, Tall Mountain - Course 12 Star 1: Scale the Mountain Star 2: Mystery of the Monkey Cage Star 3: Scary 'Shrooms, Red Coins Star 4: Mysterious Mountainside Star 5: Breathtaking View from Bridge Star 6: Blast to the Lonely Mushroom 100 Coin Power Star Tiny-Huge Island - Course 13 Star 1: Pluck the Piranha Flower Star 2: The Tip Top of the Huge Island Star 3: Rematch with Koopa the Quick Star 4: Five Itty Bitty Secrets Star 5: Wiggler's Red Coins Star 6: Make Wiggler Squirm 100 Coin Power Star Tick Tock Clock - Course 14 Star 1: Roll into the Cage Star 2: The Pit and the Pendulums Star 3: Get a Hand Star 4: Stomp on the Thwomp Star 5: Timed Jumps on Moving Bars Star 6: Stop Time for Red Coins 100 Coin Power Star Rainbow Ride - Course 15 Star 1: Cruiser Crossing the Rainbow Star 2: The Big House in the Sky Star 3: Coins Amassed in a Maze Star 4: Swingin' in the Breeze Star 5: Tricky Triangles! Star 6: Somewhere over the Rainbow 100 Coin Power Star Castle Secret Stars Star 1: The Princess's Secret Slide Star 2: The Princess’s Secret Slide Revisited Star 3: The Secret Aquarium Star 4: Bowser in the Dark World 8 Red Coins Star 5: Tower of the Wing Cap 8 Red Coins Star 6: Cavern of the Metal Cap 8 Red Coins Star 7: Vanish Cap Under the Moat 8 Red Coins Star 8: Toad’s First Power Star Star 9: Bowser in the Fire Sea 8 Red Coins Star 10: Toad’s Second Power Star Star 11: Mip’s First Power Star Star 12: Toad’s Third Power Star Star 13: Wing Mario Over the Rainbows Star 14: Mip’s Second Power Star Star 15: Bowser in the Sky 8 Red Coins ******************************** 6. Super Mario 64 DS Power Stars ******************************** Bob-omb Battlefield - Course 1 Star 1: Big Bob-omb on the Summit Star 2: Footrace with Koopa the Quick Star 3: 5 Silver Stars! Star 4: Big Bob-omb’s Revenge Star 5: Mario Wings to the Sky Star 6: Find the 8 Red Coins Star 7: Behind Chain Chomp’s Gate 100 Coin Power Star Whomp’s Fortress - Course 2 Star 1: Chip off Whomp’s Block Star 2: To the Top of the Fortress Star 3: Shoot into the Wild Blue Star 4: Red Coins of Floating Isle Star 5: Fall onto the Caged Island Star 6: Blast Away the Wall Star 7: Switch Star of the Fortress 100 Coin Power Star Jolly Roger Bay - Course 3 Star 1: Plunder in the Sunken Ship Star 2: Can the Eel Come out to Play? Star 3: Treasure in the Ocean Cave Star 4: Blast to the Stone Pillar Star 5: Red Coins on the Ship Afloat Star 6: Switch Star of the Bay Star 7: Through the Jet Stream 100 Coin Power Star Cool, Cool Mountain - Course 4 Star 1: Slip Slidin’ Away Star 2: Li’l Penguin Lost Star 3: Big Penguin Race Star 4: Frosty Slide for 8 Red Coins Star 5: Snowman’s Lost his Head Star 6: Mario’s Super Wall Kick Star 7: Switch Star of Cool, Cool Mountain 100 Coin Power Star Big Boo’s Haunt - Course 5 Star 1: Go on a Ghost Hunt Star 2: Ride Big Boo’s Merry-Go-Round Star 3: Secret of the Haunted Books Star 4: Seek the 8 Red Coins Star 5: Big Boo’s Balcony Star 6: Eye to Eye in the Secret Room Star 7: Switch Star in the Basement 100 Coin Power Star Hazy Maze Cave - Course 6 Star 1: Swimming Beast in the Cavern Star 2: Elevate for 8 Red Coins Star 3: Metal-Head Wario Can Move Star 4: Navigating the Toxic Maze Star 5: A-Maze-ing Emergency Exit Star 6: Watch for Rolling Rocks Star 7: Underground Switch Star 100 Coin Power Star Lethal Lava Land - Course 7 Star 1: Boil the Big Bully Star 2: Bully the Bullies Star 3: 8-Coin Puzzle with 15 Pieces Star 4: Red-Hot Log Rolling Star 5: Hot-Foot-It into the Volcano Star 6: Inside the Volcano Star 7: Flaming Silver Stars 100 Coin Power Star Shifting Sand Land - Course 8 Star 1: In the Talons of the Big Bird Star 2: Shining Atop the Pyramid Star 3: Inside the Ancient Pyramid Star 4: Stand Tall on the Four Pillars Star 5: Toy Box Switch Star Star 6: Pyramid Puzzle Star 7: Free Flying for 8 Red Coins 100 Coin Power Star Dire, Dire Docks - Course 9 Star 1: Board Bowser’s Sub Star 2: Chests in the Current Star 3: Pole-Jumping for Red Coins Star 4: Through the Jet Stream Star 5: Koopa Surfin’ Switch Star Star 6: Inside the Cage Star 7: The Manta Ray’s Reward 100 Coin Power Star Snowman’s Land - Course 10 Star 1: Snowman’s Big Head Star 2: Chill with the Bully Star 3: Yoshi’s Ice Sculpture Star 4: Whirl from the Freezing Pond Star 5: Snowman’s Silver Star Star 6: Into the Igloo Star 7: Red Coins in the House 100 Coin Power Star Wet-Dry World - Course 11 Star 1: Shocking Arrow Lifts! Star 2: Top O’ the Town Star 3: 5 Secrets in the Shallow & Sky Star 4: Express Elevator--Hurry Up! Star 5: Go to Town for the Red Coins Star 6: Quick Race Through Downtown! Star 7: Soaked Silver Stars 100 Coin Power Star Tall, Tall Mountain - Course 12 Star 1: Scale the Mountain Star 2: Mystery of the Monkey Cage Star 3: Scary ‘Shrooms, Red Coins Star 4: Mysterious Mountainside Star 5: Blast to the Lonely Mushroom Star 6: 5 Secrets of the Mountain Star 7: Breathtaking View from the Bridge 100 Coin Power Star Tiny Huge Island - Course 13 Star 1: Pluck the Piranha Flower Star 2: The Tip Top of the Huge Island Star 3: Rematch with Koopa the Quick Star 4: Klepto the Condor Star 5: Wiggler’s Red Coins Star 6: Make Wiggler Squirm Star 7: Switch Star on the Island 100 Coin Power Star Tick Tock Clock - Course 14 Star 1: Luigi in the Cage Star 2: The Pendulum Switch Star Star 3: Get a Hand Star 4: Stomp on the Thwomp Star 5: Timed Jumps on Moving Bars Star 6: Stop Time for Red Coins Star 7: Tick Tock Silver Stars 100 Coin Power Star Rainbow Ride Course 15 Star 1: Cruiser Crossing the Rainbow Star 2: The Big House in the Sky Star 3: Coins Amassed in a Maze Star 4: Swingin’ in the Breeze Star 5: Tricky Traingles! Star 6: Somewhere over the Rainbow Star 7: Switch Star of the Manor 100 Coin Power Star Castle Secret Stars Star 1: The Princess’s Secret Slide Star 2: The Princess’s Secret Slide Revisited Star 3: Sunshine Isles Star 4: The Secret Aquarium Star 5: Goomboss Battle 8 Red Coins Star 6: Goomboss Battle Switch Star Star 7: Castle Courtyard 8 Red Coins Star 8: The Secret of Battle Fort Star 9: Bowser in the Dark World 8 Red Coins Star 10: Bowser in the Dark World Switch Star Star 11: ? Switch 8 Red Coins Star 12: Big Boo Battle 8 Red Coins Star 13: Big Boo Battle Secret Room Star 14: Behind the Waterfall 8 Red Coins Star 15: Behind the Waterfall Secret Star Star 16: The Secret Under the Moat 8 Red Coins Star 17: The Secret Under the Moat Switch Star Star 18: Toad’s First Power Star Star 19: Bowser in the Fire Sea 8 Red Coins Star 20: Bowser in the Fire Sea Switch Star Star 21: Power Star of the White Room Star 22: Chief Chilly Challenge 8 Red Coins Star 23: Chief Chilly Challenge Secret Star Star 24: Toad’s Second Power Star Star 25: Toad’s Third Power Star Star 26: Over the Rainbows 8 Red Coins Star 27: Over the Rainbows Secret Star Star 28: Bowser in the Sky 8 Red Coins Star 29: Bowser in the Sky Secret Star Star 30: The White Door ****************** 7. New Power Stars ****************** Bob-omb Battlefield - Course 1 Star 1: Big Bob-omb on the Summit While it shares the name of a level in the N64 version, in the DS version “Big Bob-omb on the Summit” is actually a whole new level. In this level you must make your way to the top of the mountain, and then you must fight Big Bob-omb using the Bob-ombs that he throws at you. Star 3: 5 Silver Stars! 5 Silver Stars is a new challenge where players collect five silver stars in a level to make a power star appear. Whomp’s Fortress - Course 2 Star 7: Switch Star of the Fortress In this level you need to step on a star switch to make the switch star appear. After that you have to collect the switch star before it disappears. Jolly Roger Bay - Course 3 Star 6: Switch Star of the Bay In this level you need to step on a star switch to make the switch star appear. After that you have to collect the switch star before it disappears. Cool, Cool Mountain - Course 4 Star 7: Switch Star of Cool, Cool Mountain In this level you need to step on a star switch to make the switch star appear. After that you have to collect the switch star before it disappears. Big Boo’s Haunt - Course 5 Star 7: Switch Star of the Basement In this level, you need to break open a black brick block as Wario and then step on the star switch under it. Having done that, you then needed to collect the switch star before time ran out. Hazy Maze Cave - Course 6 Star 7: Underground Switch Star In this level, you need to break open a black brick block as Wario and then step on the star switch under it. Having done that, you then needed to collect the switch star before time ran out. Lethal Lava Land - Course 7 Star 7: Flaming Silver Stars To complete this level you need to surf around on a Koopa shell and collect five silver stars. When all five silver stars are in your control, the power star will appear. Shifting Sand Land - Course 8 Star 5: Toy Box Switch Star In this level, you need to break open a black brick block as Wario and then step on the star switch under it. Having done that, you then needed to collect the switch star before time ran out. Dire, Dire Docks - Course 9 Star 5: Koopa Surfin’ Switch Star After breaking open a black brick block with Wario, players need to step on the star switch. When that is done, they need to surf over to switch star to complete the level. Snowman’s Land - Course 10 Star 3: Yoshi’s Ice Sculpture This power star took the place of In the Deep Freeze, but it was different enough so that it could be considered a new power star. In this power star you have to use Yoshi to free a frozen power star. Star 5: Snowman’s Silver Star This star requires you to search through the level and collect 5 silver stars. When you have all 5 silver stars in your possession, you can take the power star. Star 7: Red Coins in the House This is the red coin challenge for Snowman’s Land. The red coins are not scattered throughout the level in this challenge; they are placed together in the house. Wet-Dry World - Course 11 Star 7: Soaked Silver Stars In this level you need to collect all five silver stars, and then you need to take the power star. Tall, Tall Mountain - Course 12 Star 6: 5 Secrets of the Mountain To complete this level you need to find the five secret coins that will give you the power star if you collect them. Tiny-Huge Island - Course 13 Star 4: Klepto the Condor After freeing a power star from the clutches of a large bird, you have to retrieve that power star from the place where it lands on the island. Star 7: Switch Star on the Island When you press the star switch, you have to take the switch star before time runs out. Tick Tock Clock - Course 14 Star 2: The Pendulum Switch Star For this level, you need to press the star switch and then collect the switch star. It bears many similarities to The Pit and the Pendulums from the N64 version, but it was different enough so I counted it as a new star. Star 7: Tick Tock Silver Stars This level is another one of the five silver star challenges. After you collect five silver stars, you have to retrieve the power star that appears. Rainbow Ride - Course 15 Star 7: Switch Star of the Manor When you press the star switch, you need to collect the switch star before it disappears. Castle Secret Stars Star 3: Sunshine Isles A new level with a new challenge: collect five silver stars to earn the power star. Star 5: Goomboss Battle 8 Red Coins This is another new level, although it uses an old challenge. You must go throughout the level and collect all 8 red coins to earn the power star. Star 6: Goomboss Battle Switch Star After pressing a star switch in this new level, you need to race to the power star in order to collect it in time. Star 7: Castle Courtyard 8 Red Coins Defeat eight ghosts in the courtyard to earn their eight red coins. Star 8: The Secret of Battle Fort When you find this extra level, you need to collect the five silver stars so that the power star will appear. Star 10: Bowser in the Dark World Switch Star Bowser is back, but there is a new challenge in his world. Step on the star switch and then take the power star before it is too late. Star 12: Big Boo Battle 8 Red Coins Pick up eight red coins as you move throughout this new level to earn this power star. Star 13: Big Boo Battle Secret Room This new level is full of eerie surprises. You never know when you will stumble into a secret room. Star 15: Behind the Waterfall Secret Star This small level has a new power star inside of it, but can you find it? Star 17: The Secret Under the Moat Switch Star This level was small with a large bottomless pit. The level now has a little more space, thanks to a new switch star challenge. Star 20: Bowser in the Fire Sea Switch Star Step on the star switch and take the power star, it does not get any simpler than this. Of course, maybe it would be easier if there wasn’t so much lava in your way. Star 21: Power Star of the White Room An easy but interesting power star to get. I won’t give away any more details on this unique power star. Star 22: Chief Chilly Challenge 8 Red Coins Stuck in a frozen ice land, you need to free eight red coins from their frozen positions. Star 23: Chief Chilly Challenge Secret Star It is cold outside, but this power star has found a way to stay warm. Can you find its location? Star 27: Over the Rainbows Secret Star This power star is imprisoned in the clouds, and it is up to you to rescue it. Star 29: Bowser in the Sky Secret Star Bowser has at least one more power star in his control, and the switch star challenge is the only way to take it back. Star 30: The White Door Surely the white door holds something more interesting than a power star, or does it? Total New Power Stars: 37 ********************** 8. Deleted Power Stars ********************** Bob-omb Battlefield - Course 1 Star 3: Shoot to the Island in the Sky Snowman’s Land - Course 10 Star 3: Into the Deep Freeze Star 5: Shell Shreddin’ for Red Coins Tiny-Huge Island - Course 13 Star 4: Five Itty Bitty Secrets Tick Tock Clock - Course 14 Star 2: The Pit and the Pendulums Castle Secret Stars Star 11: Mips First Power Star Star 14: Mips Second Power Star Total Deleted Power Stars: 7 ********************** 9. Changed Power Stars ********************** Jolly Roger Bay - Course 3 The positions of Star 4: Blast to the Stone Pillar and Star 5: Red Coins on the Ship Afloat were switched. Star 1: Plunder in the Sunken Ship In the N64 version, you have to open up the four treasure chests in the sunken ship in the correct order. When you do that the ship will rise and you can collect the power star. In the DS version, there is only one treasure chest that you need to open to collect the power star. Hazy Maze Cave - Course 6 Star 6: Watch for Rolling Rocks The location of this power star is different. In the N64 version, this power star was hidden in a small cave past the rolling rocks. In the DS version, however, the power star is inside one of the rolling rocks. Shifting Sand Land - Course 8 The positions of Pyramid Puzzle and Free Flying for 8 Red Coins were switched. Star 6: Pyramid Puzzle The way to earn this star is slightly different. In the N64 version you have to collect five yellow coins to make this star appear; in the DS version you have to collect five silver stars. Dire, Dire Docks - Course 9 Star 6: Inside the Cage Since the DS version prohibits players from collecting two caps at once, they only need to collect one cap to complete this level. In the N64 version they need to collect two caps. Tall, Tall Mountain - Course 12 In the N64 version, Breathtaking View from the Bridge was before Blast to the Lonely Mushroom. Star 7: Breathtaking View from the Bridge As Wario, you need to break open a black brick block to free the star that is behind the waterfall. In the N64 version, you had to press a switch to make blocks appear. Then you had to jump onto those blocks to get behind the waterfall. Rematch with Koopa the Quick - Course 13 Star 3: Rematch with Koopa the Quick Koopa runs slower than he did before. In fact, Koopa runs so much slower than he previously did that I had to consider this a changed power star. Tick Tock Clock - Course 14 Star 1: Luigi in the Cage When you played this game on the N64, you merely had to get Mario into a cage. In the DS version you have to use Luigi’s invisible act to get into the cage. Star 5: Timed Jumps on Moving Bars This level is fairly similar to its N64 counterpart, but you need to use Wario to break open a black brick block that bars the way to the power star. Total Changed Power Stars: 8 **************** 10. Name Changes **************** Bob-omb Battlefield - Course 1 Star 4: Big Bob-omb’s Revenge This is actually a level from the N64 version, although it has a different name and a different position. In the N64 version, this was the first level of Bob-omb Battlefield and it was called Big Bob-omb on the Summit. Cool, Cool Mountain - Course 4 Star 6: Mario’s Super Wall Kick In the N64 version, this was called Wall Kicks will Work. Since Mario is the only character that can perform wall kicks in the DS version, the name was changed so that players would know to use Mario. Hazy Maze Cave - Course 6 Star 3: Metal-Head Wario Can Move In the N64 version, this level was called Metal-Head Mario Can Move! Since all characters receive their special abilities from a single power flower in this version, only Wario can become metal. Because of that, they had to change the name to show which character could complete the level. Lethal Lava Land - Course 7 Star 6: Inside the Volcano In the N64 version, this level was called Elevator Tour in the Volcano. The reason for the name change is uncertain. Dire, Dire Docks - Course 9 Star 6: Inside the Cage In the N64 version, this level was called Collect the Caps. Its name was changed because the layout of the DS version makes it impossible to have more than one cap at a time. Wet-Dry World - Course 11 Star 3: 5 Secrets in the Shallows & Sky In the N64 version, this level was merely called Secrets in the Shallows and Sky. The name was probably changed so that players knew exactly how many secrets they were looking for. Star 5: Go to Town for the Red Coins In the N64 version, this level was called Go to Town for Red Coins. The reason for this change is uncertain. Tall, Tall Mountain - Course 12 Star 7: Breathtaking View from the Bridge In the N64 version they developers left out the word the, making it Breathtaking View from Bridge. The reason for the change is uncertain. Tick Tock Clock - Course 14 Star 1: Luigi in the Cage This level used to be called Roll into the Cage. Since they changed the level so that you had to use Luigi to get into the cage, they had to change the name so that you knew which character to use. Castle Secret Stars Star 11: ? Switch 8 Red Coins In the N64 version, this level was called Tower of the Wing Cap 8 Red Coins. Since there is only one ? switch that activates all blocks in this game, they had to change the name. Star 14: Behind the Waterfall 8 Red Coins This level was called Cavern of the Metal Cap 8 Red Coins. Since this level is no longer used to unlock the metal cap, there was no reason to keep the name. Star 16: Secret Under the Moat 8 Red Coins Before the DS version, this was Vanish Cap Under the Moat 8 Red Coins. Because the vanish cap switch is no longer in the level, the game designers could not keep the name the same. Star 26: Over the Rainbows 8 Red Coins This level used to be called Wing Mario over the Rainbow. The reason for the change is uncertain, especially since Mario is the only one who can use wings. Total Name Changes: 13 ******************************* 11. Castle Entrance Differences ******************************* Two butterflies were removed from the grassy area in front of where you start off. The sign at the beginning of the path has additional comments about Mario and his friends, as well as more information on moves. To the left of where you start out, there is an area that had a few trees. Now it is full of bushes. Six bushes of varying size have been added, along with two stones. To makes room for these additions, three butterflies and three trees were taken out of that area. Two flower beds were added next to the area full of bushes. One of these flower beds has five butterflies in it; these were added in. The sign with climbing instructions was moved to another location, a short distance away from where it used to stand. The sign’s words were slightly changed. A sign with information on control modes was added where the climbing sign used to be. The trees close to the waterfall were moved further away from the waterfall. The tree near the waterfall (the one that gave you a green mushroom if you climbed to the top of it) was taken out. Two butterflies that used to fly near the trees by the waterfall were taken out. The sides of the waterfall are no longer made of dirt. Those areas are now grass. A stone ramp leading to the bottom of the moat was added to the left of the main bridge. A black brick block was placed over entrance to the secret under the moat. The area under the main bridge has several differences. The two coins directly under the main bridge were taken out. If you collected these coins in the N64 version you would receive a life. Also, there is no longer a shadow underneath the main bridge. An indentation in the castle was added directly under the main bridge, on the side next to the castle. Finally, Mario can no longer wall kick off of the walls that are under the bridge. The brick walls next to the metal door in the moat were turned into dirt walls. The floor of the moat was changed from mere stones into organized bricks. Characters can now long jump up the stone ramp that is next to the castle. The castle wall at the far right side of the level curves inward into the grass hill instead of outward. The dirt path that is next to this section of the wall stays close to the moat and does not go as far out as it used to. The fence along the moat at the right side of the level goes all the way along the moat; it does not stop after a short distance. The area next to the wooden bridge changed considerably. One of the trees that was next to the edge of the large pond was moved closer to the castle. The two butterflies next to the wooden bridge were removed and replaced with a flower bed. The wording on the sign next to the wooden bridge was slightly changed. The sign was also moved further away from the dirt path. The wooden bridge has small walls on the sides of it, so you can no longer walk off of it. The sign next to the cannon is shorter and it uses slightly different words. The cannon opens after you have 150 stars instead of 120. A school of fish was removed from the pond and replaced with four other fish. The large rock in the middle of the pond was made even larger. The castle itself has many differences. The windows on the turrets are place on top of each other instead of side by side. The turrets also do not stick out of the front of the castle. You can now walk on top parts of the turrets; in the N64 version you would walk straight through the top parts of the turrets. Each side of the castle has an additional slanted section. The green, flat area directly to the left of the castle was added. In the DS version, you can use the green, flat area with Luigi or Yoshi to get on top of the castle without 150 stars. The completely flat area on top of the castle roof is smaller. Also, the area containing three green mushrooms is fenced in. The ground of the fenced in area is made of bricks instead of shingles. The red box is closer to the main tower of the castle, and it is directly above the fenced in area. The back of the castle is next to a green hill, so it does not merely drop off. The tall slanted area above the portrait of Princess Peach was removed. It is also now impossible to walk on the slanted areas that are on the main tower of the castle. Because of this, you can no longer get to the top of the castle. Windows were added on either side of the main castle tower. Yoshi was removed from top of castle, so you can no longer receive one hundred lives or the special triple jump.