+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Super Mario 64 DS Mini-Games FAQ by Revned Version 1.12 Last updated: 12/10/04 This document is Copyright (c)2004 Revned. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ =================== Table of Contents =================== Search for the section number in parentheses () to skip to it 1. Version History 2. Introduction 3. Yoshi's Games 4. Mario's Games 5. Luigi's Games 6. Wario's Games 7. Rabbit Information 8. Special Thanks 9. Copyright/Contact Information +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ======================= (1) Version History ======================= 1.12 (12/10/04) - Fixed a mistake I made last update. 1.11 (12/08/04) - Fixed a few minor typos. 1.1 (11/30/04) - Added an introduction, added which rabbits unlock which mini-games, added more details to the game descriptions, and made a many major and minor corrections. 1.0 (11/24/04) - Added all the rest of the games and put up a list of all the rabbit locations, thanks to HyperShadow128. 0.8 (11/23/04) - Added several more of Luigi's games and a couple of Wario's. 0.7 (11/22/04) - First version, my first FAQ too! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ==================== (2) Introduction ==================== One of the most entertaining aspects of Super Mario DS is the many Touch Screen oriented mini-games that were included. There are 36 in all, and most of them are very fun and challenging. They also offer a major source of competition for high scores on message boards. When you first get the game, 2 games for each character are unlocked. You must get the rest of them in the main game by catching rabbits scattered throughout the castle. When you catch a rabbit, they give you a key. The key unlocks a mini-game in the Rec Room. Each character can find 7 rabbits, making 9 games each, and 36 total. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ===================== (3) Yoshi's Games ===================== Most of Yoshi's games are skill oriented. You have to think fast and act quickly to win them. These are probably among the first games you will unlock. Wanted! ------- In-Game Description: It's easy to get lost in the crowd! Find the one who disappeared and touch him. There he is! Gameplay: When the game starts, you will see one of the characters' faces on the top screen, and a whole bunch of little ones on the bottom. Your goal is to find the face on the bottom that matches the one on top and tap it before the time is up. You get a 5 second bonus when you find it, and a 10 second penalty if you tap the wrong one. You can have a maximum of 50 seconds. As you get to higher levels, it becomes much more difficult to find them. Loves me...? ------------ In-Game Description: Play this mini-game for advice on your love life! Pluck the petals to find out how your crush feels about you. Gameplay: Not really a game, but you tap the petals on the flower to take them off. You see the old "Loves Me" and "Loves Me Not" thing on each petal, and the final one is supposed to determine if your crush loves you back. You get to see Yoshi plucking petals on the top screen. If you get the same thing 3 times in a row, it becomes either "Really Loves Me!" or "Really Loves Me... Not!" The flowers range from having 21 petals to 1 petal. For reasons unknown, the flower that appears after a 1 petaled one strangely loses all its petals. They all just fall off, and the face is sad, but no message is shown. Another fun thing to do is catch the petals after you pick them and play around with them. Hide and Boo Seek ----------------- In-Game Description: Rub the Touch Screen where the Boos are hiding! For the first 15 levels, you get 3 seconds to find them. After that, you only get 2 seconds. Gameplay: When the game starts you will see ghosts flying around on the bottom screen. Then the Boo on the top screen will pull the light switch, leaving you in the dark. You must quickly rub back and forth where you think the ghosts are to expose them to light. They continue moving in the dark, so you will need to predict where they will be. If you get them all within the time limit, you go on to the next level. Puzzle Panel ------------ In-Game Description: Match the Touch Screen picture to the top screen. Touch a panel to turn over the surrounding panels. Harder levels will take more turns to solve. Gameplay: This puzzle game can get quite tricky. You will see two grids, one on top and one on bottom. Your goal is to make the bottom match the top. Tapping a square on the bottom will make it and the 8 surrounding tiles flip over. You have a limited number of flips, so be sure to think it through before you tap. There is only one way to solve each puzzle, and you get 3 tries per puzzle to find the solution. If you don't, you lose. Boom Box -------- In-Game Description: Each time you open a treasure chest, you'll hear a sound. Open 2 chests with the same sound. Win by matching all pairs! Gameplay: This is just a matching game with sounds instead of images. Tap a chest to hear a sound, then tap another one and try to get the same sound. Once you get a match, they disappear. Get rid of all of them to go to the next level. You can only make 3 non-matching pairs before you lose. If you don't make any mistakes on a level, it says "Perfect!" Some sound effects can be difficult to distinguish from one another; some even require you to pay attention to which speaker it comes out of. Tox Box Shuffle --------------- In-Game Description: Oh, no! Yoshi's trapped in a Tox Box! Find which one he's in to save him! Gameplay: This is one of those classic 3-cup shuffle things. Yoshi will get put in a box, and the boxes will shuffle around. You must keep track of which one he's in, and tap it when they're done moving. As you get to harder levels, there will be both a green and a blue Yoshi. You must remember where both of them are, because it can ask you for either one. You can guess incorrectly 2 times per level before you lose. Which Wiggler? -------------- In-Game Description: Touch the Wiggler on the Touch Screen that matches the one on the top screen. Choose carefully, though; he has a terrible temper. Gameplay: All you have to do for this one is tap the Wiggler on the bottom screen that is the same as the one on the top screen before the time is up. Watch for the patterns on its body sections. Later levels will have many more Wigglers that move all over the screen. A correct answer gets you a 5 second bonus, while a wrong one takes 10 seconds off the timer. If you click the wrong one, they will all turn red and get angry. You can't tap them until they have stopped being mad. You can have a maximum of 50 seconds. If you click the wrong one, they will all turn red and get angry. You can't tap them until they have stopped being mad. You lose when the timer runs out. Mix-a-Mug --------- In-Game Description: Line up the slots on the Touch Screen to form a face. Win more coins by matching the center face in the slots to the one on the top screen. Gameplay: This is a simple slot machine-like game. Tap a slider to stop it, and try to line up the face that is shown on the top screen. If you get it right, you get 3 coins, if not, you lose 3. You lose if you have 0 coins. Make sure to complete the face on the top screen, as you will be penalized even if you match up one of the other faces. My suggestion is to tap the bottom slider first since it's fastest. Then you can more accurately stop the other two. Puzzle Panic ------------ In-Game Description: This mini-game takes Puzzle Panel to a whole new level. Put on your thinking cap. You're going to need it. Gameplay: This game is exactly like Puzzle Panel, only with a larger grid. Your task is to make the bottom grid match the top one. Tapping on a square flips it and the 8 surrounding tiles over. You are given a set amount of taps when the level starts, so be careful and think it through before you tap. You can get it wrong three times per level before you lose. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ===================== (4) Mario's Games ===================== Mario's games require lots of skill. They involve falling Marios, Koopa shells, and lots of line drawing. Mario's Slides -------------- In-Game Description: Guide Mario down the slides to the Star. Draw lines on the Touch Screen to create new routes for him. Collect 5 Stars to move up a stage. Gameplay: There are 4 vertical lines when the game starts, and a few horizontal lines on the top. Mario's head will go down one of the lines, and it will take every horizontal line it comes to. Try to guide him to the star by drawing lines between the main 4 on the bottom. Your lines stay there for 5 levels, so don't make it to crazy or you won't be able to finish the next levels. Your lines disappear at the end of the 5th level. Then the level gets harder with either more lines on top, quicker speeds, or multiple Mario heads to guide. Hit the arrows on the side to make Mario fall faster. You lose when Mario lands in a Piranha Plant. Bounce and Pounce ----------------- In-Game Description: Mario's in free fall, but he can bounce back if you touch him. Stomp the Fly Guys, but make sure he doesn't fall off the Touch Screen. Gameplay: 3 Marios will fly up on screen, and you must make them fall on top of the Fly Guys on the bottom. Tap on the Marios to make them spring into the air. You can sort of steer them by tapping on their sides to make them go in the other direction. After you defeat the Fly Guys, you will get to the next level with more of them in harder positions. They can even get smaller, making them difficult to hit. You lose after you drop 3 Marios. High Scores are counted as the highest level you got to. Sort or 'Splode --------------- In-Game Description: Guide Bob-ombs to the black carpet and Bob-omb Buddies to the red carpet. If you bring in a wrong colored Bob-omb, it will blow up! Gameplay: This game is very intense. You will see a red box on the left and a black one on the right. You must drag the Bob-ombs that come out of the top and bottom doors into the boxes of the same color. They will not blow up if they are in their own boxes. If you don't drag one into its box fast enough or if you put one in the wrong box, it will blow up. It will also destroy the other Bob-ombs in the area. After one blows up, it will count up your score as the number of Bob-ombs that are safe in their box. If you fill a box with 40 Bob-ombs, it will empty them out and add them to your score, and you can continue playing. Also note that the Bob-ombs can't walk into the boxes, so you don't have to worry too much about them wandering into the opposite colored box. Trampoline Time --------------- In-Game Description: Draw a line on the Touch Screen to turn it into a trampoline. You can draw up to 3 lines at a time. Help Mario bounce to safety! Gameplay: Several Marios will drop down from the top left, and you must guide them to the door on the right that is lit up. Draw lines on the Touch Screen, and they will turn into trampolines. You can angle them to make Mario bounce a different direction. Bounce him into the correct doorway to get more points. If he gets near the ledge beneath the door, he will grab on and climb up. The big trampoline at the bottom only lasts 3 bounces. After that, you have to be very careful not to let any fall. You can miss 3 Marios before you lose. Your score is the number of Marios that made it to the door. Shuffle Shell ------------- In-Game Description: Use the paddle to push the Koopa shells to the target. The closer the shells land to the center of the target, the more points you will earn. Gameplay: This game is just like shuffleboard. Drag the paddle at the bottom into the shell above it to knock it towards the target. You get points depending on how close to the middle you were. If it doesn't land on the target, you get none. You get 5 shells, and the total score is added up after all of them have been hit. Be careful not to knock your good shots off the target! Here are the values of the rings: Blue - 100 Points Outer White - 300 Points Red - 500 Points Center White - 1000 Points Bounce and Trounce ------------------ In-Game Description: Mario's surrounded by Fly Guys to trounce. Touch him on his left, right, or center to make him bounce in that direction. Gameplay: This game is very similar to Bounce and Pounce, except it is point based and not level based. Three Marios will fly up on screen, and you must make them fall on top of the Fly Guys. You get a point for every one you land on. Tap on a Mario to make him bounce into the air. Tapping on his left will make him fly up and to the right, and vice versa. After you land on a Fly Guy, more will come. They come in all different sizes and move around the bottom screen. You can drop 3 Marios before you lose. Connect the Characters ---------------------- In-Game Description: Draw lines to match the characters' heads to their bodies. Press "GO!" when you're finished to see how you fared! Gameplay: You will see four heads at the top of the screen, and your goal is to make them fall to the correct bodies. Draw lines between the four main ones to create different paths. Each head will take every horizontal path it comes to. After you're finished placing lines and are confident they will fall correctly, press go to see if they make it. If they do, the heads will go back to the top in a different order, and you have to do it again. Notice that your old lines are still there, so it can get pretty complicated after a few turns. Make sure when you are placing lines that fixing a line for one head won't mess it up for the others. Every 5 turns your lines are cleared away, and it gets more difficult. There might be different characters' heads, or pre-drawn lines on the top screen. Shell Smash ----------- In-Game Description: Hit Koopa shells together to score points. Hit many in a row for even more points. Score even higher points by smashing green shells together. Gameplay: This game is quite crazy and entertaining. Smash the green shell as hard as you can with the paddle. It should hit the other shells at the top, and they will go flying. They will bounce all over the place, and you get points every time they hit each other. The score between the shells increases depending on how many times the shell has hit another. Green shells give you massive points if they hit, up to 2400. A whole bunch of green shell collisions can easily raise your score by tens of thousands of points. You get five shells, and your score is added up at the end. Trampoline Terror ----------------- In-Game Description: Only players with superb stylus skills will be able to make Mario bounce through the rings! Gameplay: Draw line on the touch screen and they will turn into trampolines. Put them where Mario will fall, and he will bounce up off of them. Try to angle them so that he will go through the rings. You get extra points if you go through multiple rings in one jump. After all rings are gone, more will appear in different patterns. Pretty soon, more Marios will come also. This adds to the confusion as you must make sure none of them fall. The big trampoline at the bottom only lasts 3 bounces. After that, you have to be extra careful not to let Mario fall. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ===================== (5) Luigi's Games ===================== All of Luigi's games are gambling games, mostly cards. Some of the games can go on for a very long time. Note that you only get a high score if you quit while you're ahead. If you do quit without losing, you can also come back later and continue with the same number of coins. Memory Match ------------ In-Game Description: Pick two matching cards to make them disappear. Clear all cards to win. Gameplay: You are presented with several cards, and you must match all pairs to win. Tap them and they will flip over. If the two you tapped match, they will disappear. Otherwise, you lose one of your 3 coins you can bet per turn. Try to remember which cards are where so you can make matches. If you finish a level, you get 6 times the remaining coins you bet. You lose a star if you miss 3 times, and you gain one if you finish the level. The more stars you have, the more successful you have been. They do not add to your score, though. You lose when you run out of coins. Pair-a-Gone ----------- In-Game Description: Touch 2 identical cards that are connected vertically, horizontally, or diagonally to make them disappear. Clear them all to win! Gameplay: The game starts with a lot of cards with symbols on them. If you see two identical ones that are touching on the side or diagonally, tap them to make them disappear. After they disappear, the rest of the cards will shift up to cover their space. If the cards get moved in such a way that no more matches are possible, you lose as many coins as there are cards still on the table, then Luigi deals again. If you manage to get rid of all the cards, you get 5 coins. After the first level, Luigi has more cards to deal to you, making it longer and harder. The stars keep track of how many levels you have finished. You lose after you run out of coins. Picture Poker ------------- In-Game Description: Get a better hand than Luigi to win! If you're confident your hand is best, increase your bet! Gameplay: Luigi will deal you 5 cards. Your goal is to get a better hand than him. Do this by getting combinations of groups of the same card. Look up at the chart in the top left screen to see the different combinations and their multiplier values. The symbols in the chart do NOT correspond with the ones on the cards, however. You could get five mushrooms and still get a 16x multiplier. Anyway, look at your cards and see if you have any matches. If you have any cards that don't match, you might want to get rid of them and get some new cards. First, adjust your bet by tapping the bet thing in the upper left of the Touch screen. Then tap the cards you don't want anymore (optional). Click Hit/Hold and you will get new cards and Luigi will compare his hand to yours. If you have a better combination, you will get your bet times the multiplier coins back. If not, you just lose the ones you bet. In the case of a tie, the symbols on your cards are judged on the value scale on the bottom left. Whichever person has the highest valued cards wins the hand. You lose if you run out of money. The stars on bottom of the top screen represent the ratio of winning to losing hands you've had. If you have any stars, it means that you've one that many more hands than you have lost. If you have none, it means that you've lost more hands than you have won. Mushroom Roulette ----------------- In-Game Description: Guess where the ball will land on the roulette wheel. Guess correctly to win coins! Gameplay: The game starts with a ball spinning in the roulette wheel, and you have 5 coins on the table. If you want to bet on where the ball will stop, drag the coins onto the square of your choice. You can choose from the 12 red or black symbols, or put them on the colored diamonds. If you get the correct symbol, you get 12x the number of coins you bet on that square. If you bet on the diamond, you get 2x your bet back if it lands on that color. You can put up to 5 coins on a single square. You can also put coins on the lines between squares. If either of the squares it's touching wins, you get 6x your bet back. Putting coins between 4 squares gets you 3x your bet. You lose when you run out of coins. Mario Slot ---------- In-Game Description: Touch the spinning slots to stop them. Get 3 items in a row to earn coins! The Superstar is wild. Gameplay: This slot machine features great classic Mario artwork. First, you can adjust your bid at the bottom of the screen. Then tap a spinning wheel to make it stop, and do the same with the other two. If you get any of the combinations listed on top, you get the number next to it multiplied by your bet. The Super Star acts as a wild card, so if you get it and two of the same thing, you get rewarded for three of that symbol AND the single star multiplier. They do not compound, however. You get rewarded for each of them separately. Lucky Stars ----------- In-Game Description: From a pair of cards, pick the one with more Stars to win coins. Beat Luigi at his own game! Gameplay: Luigi will deal 2 cards, and you want to choose the one with more stars. First adjust your bet with the counter in the upper left of the Touch Screen, then tap a card. If yours has more stars, you get double your bet back. If not, you lose your bet. You lose when you run out of coins. You get a star on the top screen whenever you win. They keep track of how many more times you have won than Luigi has. Pair-a-Gone And On ------------------ In-Game Description: This game of Pair-a-Gone goes on forever! Test your skill and see how many cards you can clear. Go for the record! Gameplay: This game is just like Pair-a-Gone without the levels. Luigi will deal 20 cards, and you must get rid of them by tapping two adjacent or diagonal cards with the same picture. After you tap them, they will disappear and the rest of the cards will shift up to take their place. Luigi will keep dealing more cards until their are no more matches possible. Unlike Luigi's other games, the you do not have to quit to get a High Score. Memory Master ------------- In-Game Description: If Memory Match was a piece of cake for you, try out this harder version. You now have more cards to play with. Gameplay: This is just like Memory Match, except you have more cards and 5 chances. It also reveals some of the cards to you at the beginning. Tap two cards to flip them over. If they match, they disappear. If not, you lose a coin. You have 5 coins, and you lose when they're all gone. You get 5 coins if you get all matches. Try to remember the locations of the cards so you can make more matches and not rely on luck. Each time you finish a level you get a star, and you lose one if you don't. They tell you how many times more you have won than you have lost. Super Mario Slot ---------------- In-Game Description: Touch the spinning slots to stop them. Get 3 items in a row to earn coins! The Superstar is wild. Are you feeling super lucky? Gameplay: This game plays exactly like Mario Slot. Exactly. The only difference is that you have a much higher chance of winning. First, adjust your bid at the bottom of the screen. Then tap a spinning wheel to make it stop, and do the same with the other two. If you get any of the combinations listed on top, you get the number next to it multiplied by your bet. The Super Star acts as a wild card, so if you get it and two of the same thing, you get rewarded for three of that symbol AND the single star multiplier. They do not compound, however. You get rewarded for each of them separately. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ===================== (6) Wario's Games ===================== Wario's games are pretty random - and fun. They can get pretty crazy at times, so keep focused! Bob-omb Squad ------------- In-Game Description: The parachuting Bob-ombs are destroying your flowers! Use your slingshot to knock them out of the air. Hit Lakitu to blow them all up. Gameplay: This game is very popular. Your goal is to protect your 4 flowers at the bottom from the falling Bob-ombs. Drag the slingshot with your stylus to pull it back and then let go. A rock will fly up, destroying all the Bob-ombs in its path. The farther you pull it back, the higher it will go. If you hit Lakitu at the top, all the Bob-ombs on screen will be destroyed. Each Bob-omb can destroy one flower if it makes it to the ground, so you have four chances. If you start to miss a few, you can even pull the slingshot up and shoot downwards to get them. Snowball Slalom --------------- In-Game Description: Rub the Touch Screen to roll the snowman's head to the goal before time runs out! Rocks will slow you down, as will touching his head! Gameplay: This game can be very difficult. Take your stylus and move it up and down next to the snowman's head. Do not make contact with the screen on the way down, because it will slow you down. The faster you do it, the faster the snowman will go. Rubbing more to the right will make him roll to the right, and vice versa. Try to avoid the rocks. Watch for them on the top screen and steer out of their path. It you hit one, you will stop and lose a lot of time. Do not touch the snowman's head, as it will also slow him down. If you make it to the finish line, it will display your time. The lowest times make it to the High-Score list. Bingo Ball ---------- In-Game Description: Launch a ball into a numbered slot on the Touch Screen. That number will light up in the top screen. Get 3 numbers in a row to score! Gameplay: In this game you are given 12 balls, and you must launch them up into the pegs. Drag the plunger down, and let go when the ball rolls on. It will go up, and bounce down into one of the slots. The number of the slot will light up on the grid at the top. Scoring is as follows: 100 points for every number that is lit up, 500 for every row of three that is lit up, 10000 if you fill every number, and 2000 for every ball you have left if you fill all the slots. The highest possible score is 20900. Coincentration -------------- In-Game Description: Pay attention to where the falling coins land. Touch the blocks to retrieve the coins. But if you choose the wrong block, your game will end. Gameplay: The game starts when Wario tosses up a Coin Purse, and then tons of coins cascade down to the bottom screen. You need to keep track of which blocks end up with coins on them, then tap them after they're done falling. If you get one with coins, it adds them to your score. If it is empty, you lose. If you get every coin (40 in all), it says "Perfect!" and adds you to the High Score list. Psyche Out! ----------- In-Game Description: Are you psychic? Can you guess what's on the card's other side? Maybe if you stare at it long enough, a vision will come to you. Gameplay: This game has a trick to it. You will see a card on the top screen, and you have to use your "psychic" abilities to see it. What you really have to do is look carefully at the card, and you can see an outline of the shape on the other side. Tap the one it matches on the bottom. It gets harder to see as the game moves on, and some objects, like the cloud, can be very hard to make out. After 5 levels it will tell you you're lucky, then you will have more cards to choose from. Slots Shot ---------- In-Game Description: The bars swing open when a ball goes in a Piranha Plant. Sink the ball into the pipe to trigger the slots Switch. Get 3 items in a row for a bonus! Gameplay: This game is a cross between pinball and a slot machine. You have 9 balls to start with. Pull back the plunger and let go when a ball rolls on. It will shoot up, and bounce around. The mushrooms act as bumpers, and the green ones disappear for awhile if they get hit. If a ball lands in a Piranha Plant, the gates on the pipe will open. If one land s in the other one, the curved blue thing that blocks the pipe will disappear. Then, if a ball goes down it, it will hit the button and start the slot machine. If you get 3 in a row, you get a special bonus. The holes near the bottom return any balls that land in them back to the beginning, letting you shoot them again. After a ball goes in one of them, it closes up for the rest of the game. Scoring is as follows: 300 points for every mushroom that was hit, 3000 for every ball that went in the pipe, 2000 for every ball that went in one of the holes, and up to 10000 points, depending on the symbols, for every time you won the slots. Lakitu Launch ------------- In-Game Description: Shoot as many balls as you can into the tubs within the allotted time. Gameplay: Your goal is to launch ball into the shells being carried by the Lakitus. Pull back on the slingshot with your stylus and let go to launch the balls. The farther you pull back, the higher it will go. Try to aim it so it will fall into one of the moving shells. At the end of the 30 seconds, it will count up how many you made. You have unlimited balls, so feel free to shoot tons of them aimlessly. After the Lakitus catch a few of them, they will fall under the weight for a couple seconds. They usually catch a few of the falling balls when they do this. Intense Coincentration ---------------------- In-Game Description: There aren't as many falling coins this time around, but that won't stop Wario. Watch the coins carefully! Gameplay: This is a harder version of Coincentration. There are fewer coins, leaving less room for guessing. Wario will toss a Coin Purse up, and several coins will fall down. Try to remember which blocks they land in, and tap them after they're done falling. If the block has coins in it, they are added to your score. If not, you lose. If you get every coin (there are 16), it says "Perfect!" and adds you to the High Score list. Giant Snowball Slalom --------------------- In-Game Description: Roll the snowball over a longer course! As before, avoid rocks because they'll slow you down. Gameplay: This is a harder and longer version of Snowball Slalom. You must rub your stylus up next to the Snowman's head, and it will roll. It will begin to build up speed, and you must avoid the penguins and rocks. Hitting a penguin makes the snowball smaller, which may be helpful near the end. You must make it to the end in 40 seconds to win. You can see how far you are on the scale on the right of the screen. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ========================== (7) Rabbit Information ========================== To unlock the mini-games, you must catch the rabbits that hold their key. Each character in the main game can find 7 of them. IMPORTANT - You must talk to Toad in the mini-game room (past the character switching room) to get the rabbits to first appear. If you don't, you will not find any around the castle. Here is a list of all the rabbit locations and the mini-games they unlock. Yoshi -------- Unlocked by Default: Wanted! Love me...? Outside: Hide and Boo Seek ...... In front of the bridge to the castle. Puzzle Panel ........... In front of the bridge to the castle. Boom Box ............... In front of the bridge to the castle. Tox Box Shuffle ........ To the right of the castle entrance. It's in a flower patch across the wooden bridge. Puzzle Panic ........... In front of the door to the basement, after draining the moat. Which Wiggler? ......... In the hedge maze to the left of where the game started. Basement: Mix-a-Mug .............. In front of the Lethal Lava Land picture. Mario -------- Unlocked by Default: Mario's Slides Bounce and Pounce Outside: Sort or 'Splode ........ Near the ledge overlooking the waterfall. Shell Smash ............ Under the bridge to the castle, after draining the moat. 1st Floor: Trampoline Time ........ In the room with Jolly Roger Bay. Basement: Bounce and Trounce ..... In front of the Lethal Lava Land picture. Connect the Characters . In front of the Lethal Lava Land picture. 2nd Floor: Trampoline Terror ...... In the main circular room with Wet Dry World. Shuffle Shell .......... In the mirrored room with the SnowmanÕs Land picture. Luigi -------- Unlocked by Default: Memory Match Pair-a-Gone Outside: Pair-a-Gone And On ..... In the hedge maze to the left of where the game started. Super Mario Slot ....... On top of the castle. You must have 150 stars to get there. 1st Floor: Lucky Stars ............ In the room with the Bob-omb Battlefield picture. Mario Slot ............. In the room with the Mario painting. Picture Poker .......... In an alcove above the entrance to the courtyard. Backflip twice after entering to reach it. Basement: Mushroom Roulette ...... In the depression near the columns that drains the moat. 2nd Floor: Memory Master .......... In the main circular room with Wet Dry World. Wario -------- Unlocked by Default: Bob-omb Squad Snowball Slalom Outside: Bingo Ball ............. Over the bridge to the left of the castle as you leave it. It is by one of the farthest trees. 1st Floor: Coincentration ......... In the room with the WhompÕs Fortress picture. Slots Shot ............. In the courtyard. Basement: Psyche Out! ............ In the dead-end corridor where Toad is. 2nd Floor: Lakitu Launch .......... In the room with the Tiny-Huge Island pictures. 3rd Floor: Intense Coincentration . In front of Tick Tock Clock. Giant Snowball Slalom .. In the left alcove from where you enter. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ====================== (8) Special Thanks ====================== I'd like to thank the following people for their help with this FAQ: HyperShadow128 for the list of rabbit locations. SilentNinja9292 for the in-game description of Super Mario Slot. docdude316 for the list of which mini-games the rabbits unlock. $teVen for telling me about a typo in the rabbit guide. Halo824 for some info on "Loves me...?" I'd also like to recognize the following people who I know wrote guides that were not accepted at GameFAQs: Squit100 Logan "LogGamer" Mohs and several others... They worked hard on FAQs too, but unfortunately for them, mine was posted first. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ===================================== (9) Copyright/Contact Information ===================================== This document is Copyright (C)2004 Revned. Mario and everything else related to the game are Copyright (C)2004 Nintendo. This FAQ may not be posted anywhere without my permission. The ONLY sites that have my permission right now are: www.gamefaqs.com www.neoseeker.com If you find it posted anywhere else, please inform me. If you have any questions, comments, or concerns, please email me at: revned (-at-) gmail (-dot-) com +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+