THIS IS 79 CHARACTERS THIS IS 79 CHARACTERS THIS IS 79 CHARACTERS THIS IS79HERE ___ _____ ____ _____ __ ___ _ ____ / _ \ |___ \ / ___|/ ____| / \ | \ | || _ \ / / \ \| / | | \____ \ / /_\\ | \ \| || |\ \ \ \_/ /| |\ \ | |___ ____|| | __ || |\ \ || |/ / \___/ |_| \_\ \____||_____/ |_| |_||_| \__||___/ ______ __ __ __ ______ _____ | ____|| | | | | || ____|/ ____| | |___ | | \ \_/ / | |___ \____ \ | |___ | |___ \ / | |___ ____|| |_____||_____| \_/ |_____||_____/ Orcs & Elves Walkthrough By blcklblskt Game (C) 2007 Id Software, Inc. Version - 1.0 Last Update - 09-03-08 ---------------------------------------- Table of Contents ---------------------------------------- Note - To find a specific section fast, hit Ctrl + F to open the Find command. Ex: Type in 1.) for the Character List, etc. See, not hard at all Other Note - This walkthrough covers the "Normal" difficulty. The other difficulties: "Difficult" and "Nightmare" have more stronger enemies, but have the same map nonetheless. Other other Note - This is a turn-based game, so enemies will not move until you make your move! This is key in beating the game. 1.) Character List 2.) Enemy List 3.) Boss List 4.) Controls and Menus > Controls > Menus 5.) Walkthrough > Entrance Hall > Dragon's Lair pt 1 > Prison > Boss - Sonya pt 1 > Boss - Sonya pt 2 > Great Hall pt 1 > Crusher Wall Puzzle > Dragon's Lair pt 2 > Brimstone > Vent Puzzle > Boss - Flopsie > Dragon's Lair pt 3 > Burrows > Dragon's Lair pt 4 > Great Hall pt 2 > Labyrinth pt 1 > Boss - Filch > Dragon's Lair pt 5 > Labyrinth pt 2 > The Catacombs > The Forge pt 1 > Dragon's Lair pt 6 > The Forge pt 2 > Sconce Puzzle > Throne Room > The Pit pt 1 > Boss - Bruul pt 1 > Boss - Bruul pt 2 > Dragon's Lair pt 7 > The Pit pt 2 > Twilight Cavern > Boss - Kai'Laria 6.) Version History 7.) Credits/Contact/Legal Information ---------------------------------------- 1.) Character List ---------------------------------------- 1) Elli 2) Ellon 3) Nestri 4) Gaya 5) Sarbok 6) Thoris 7) Gunis 8) Kregir 9) Kozzer 10) Ithcor 11) Montague 12) Brik 13) Brak 14) Jem 15) King Brahm 16) Abraxas ---------------------------------------- 2.) Enemy List ---------------------------------------- 1) Ratling 2) Orc Recruit 3) Mimic 4) Weaver 5) Slime 6) Orc Raider 7) Recluse 8) Worg Pup 9) Wererat Thief 10) Rat 11) Troll 12) Shadow 13) Lava Dweller 14) Centipede Hatchlings 15) Egg Sack 16) Centipede 17) Widow 18) Centipede Hatcher 19) Vaettir Drone 20) Prowler 21) Tracker 22) Big Slime 23) Warhound 24) Stalker 25) Phantom 26) Wraith 27) Conjurer 28) Scarlet Mimic 29) Ex-Prisoner 30) Guardian 31) Crusher 32) Cerberus 33) Great Slime 34) Void Wraith 35) Sentinel 36) Penumbra 37) Assassin 38) Dread Wraith 39) Shaker 40) Necromancer ---------------------------------------- 3.) Boss List ---------------------------------------- 1) Sonya 2) Flopsie 3) Filch 4) Bruul 5) Kai'Laria ---------------------------------------- 4.) Controls and Menus ---------------------------------------- 1) Controls D-Pad - Move character; move cursor in menu >D-Pad up - Move forward; scroll up >D-Pad down - Move back; scroll down >D-Pad left - Turn left; page up >D-Pad right - Turn right; page down A Button - Attack; talk; use B Button - Open tool belt; back X Button - Next weapon Y Button - Pass turn; skip L Button - Move left R Button - Move right Start - Open menu Select - View map Screens - Display info >Top screen - Displays map; world >Touch screen - Displays tool belt; used to navigate menus 2) Menus ---------------------------------------- 5.) Walkthrough ---------------------------------------- Start up your game and select the "New Game" icon on the main menu screen. Then, select your difficulty. Please note that this walkthrough is for the "Normal" difficulty setting. After selecting the difficulty, you can either read or skip the little intro, your choice. Here we go... ===================== > Entrance Hall ===================== Press "Enter" on the touch screen to begin your journey. After listening to the Dwarven Ghost, move towards the door he just unlocked. You'll find two Ratlings to kill, so do so. Explore the room, as it will give you info about almost all the items, powerups, etc. that you'll find in this game. After, , "learning", head straight out of that room. The exit is directly opposite the entrance. Follow that path until you are prompted to "learn" about the Magic Map. Take a left, and you'll find a Ratling to kill, along with some gold. After a few turns, there will be another Ratling behind you, so watch out. Head through the opening in the leaves, and you'll find the log of Nestri, who'll you meet soon enough. Go back to the fork in the path, and continue in the direction that you haven't gone yet. Here you'll find a Chest with: 1 - Potion of Strength 1 - Health Potion 10 - gold You'll also find a Hunk of Meat here also. After getting the meat, you'll find a tougher enemy than the Ratling, an Orc Recruit. They are signifantly tougher than Ratlings, but here, there is only one for now. After defeating the Orc Recruit, head straight back, and you'll find another Dwarven Ghost, Nestri. He'll give you the code to the Blue Rune Door, which is "yellow, red, green, blue". The code will be stored in your quest log in case you forget. Head back to find a Blue Rune Lock, where you will input the code you received from Nestri. The Door next to the lock will open, and you can proceed through it. Through the door will be a Ratling, an Orc Recruit, meat, and a chest with: 1 - Potion of Accuracy 1 - Health Potion 7 - gold Next to the door, you'll find a wall that doesn't look like the others. Press A/Use on it, and you'll find the "Secret". There will be some meat, a gallery image, a Potion of Strength, a Health Potion, and a chest with: 1 - Potion of Strength 1 - Armor Kit 10 - gold Go into the next door, and you'll immediatley be attacked by a Ratling, with another coming towards you in the distance. Through the opening with leaves, you'll find a chest with: 2 - Health Potion 8 - gold Two more Ratlings will then attack you. Leave the leaf opening and head towards the opening on the right. You'll be attacked by an Orc Recruit, immediately followed by a Ratling. After defeating them, take a left to find some gold and a health potion. Go back towards where you killed the Ratling and Recruit, and take a left and head into the door. Here you'll find some gold and an Orc Recruit. Heading right from here will get you some gold, some meat, and a gallery image. Heading left from the fork you'll find some meat on you left, and an Orc Recruit on you right. Not long after the Recruit will be a Ratling. Continuing downt the path, you'll find more meat, but you'll also find a wall that doesn't quite look like the other walls. Press A/Use and you'll find the "Secret". There will be a Large Health Potion, a Potion of Remedy, a Potion of Strength, and a Potion of Defense. Leave the secret room, and continue down the path. Break the barricade to find a Ratling, an Orc Recruit, some gold, and a health potion. Here is also where you'll find your first Mimic, an enemy that looks like a chest, but isn't. You'll find an unlocked door in this room, so go through it to find a Dwarven Ghost. Follow him to get the code for the Red Rune Door and a Potion of Accuracy. He'll also tell you about another secret which is between the two sconces next to the Red Rune Door. In it, there will be an Ornate Chest with: 1 - Ring of Accuracy 1 - Potion of Accuracy 2 - Health Potion 25 - gold That's the last of the secret doors in the Entrance Hall, which gives you 12 bonus experience. Now input the code to the Red Rune Door, which is "red, green, yellow, yellow" and enter the door it opens. You'll meet up with an Orc Recruit, and then enter the Fire Portal Door. A Ratling will come out to greet you. After him, all the monsters in the entrance hall all dead, and you'll get 12 bonus experience for it! Enter the Fire Portal to Dragon's Lair. ===================== > Dragon's Lair pt 1 ===================== Meet Gaya the Dragon. She'll sell you things that will help on your quest, and right now, I would recommend getting the Chainmail, which is 75 gold. However, you can bargain with Gaya, and depending on her mood, you can get her to sell items to you cheap. You'll get more off if she is in a better mood. But if you bargain to low, she will get angrier, and less money off for you. I got the Chainmail down to 65 gold, which is pretty good, and she is still happy. Head towards your left in Gaya's Lair, and follow the path. You'll see a statue called McKrath's Statue, a statue dedicated to, well, McKrath. You'll also find gold, a gallery image, and Garek's Statue. Go back to Gaya, and exit from her lair into the area with the big blue crystal. This is a healing crystal, and will heal your wand and you. Next, head into the Fire Portal that says "To Prison". This is one of the few times that anyone would want to go to prison. ===================== > Prison ===================== You'll be placed in a room full of water. Exit through the Fire Portal Door, and you'll see a chest on your right with: 2 - Health Potion 16 - gold On your left, you'll find a door that leads towards the Entrance Hall. Go into it, and push the boulder that you find. Now you can get to the Entrance Hall again, in case you missed anything. Go back down and press A/Use on the wall directly opposite the Fire Portal Door. You get a Potion of Defense, a gallery image, a Large Health Potion, gold, and a Potion of Haste. Leave the secret room, and head left. You'll find our buddy, the Orc Recruit after the Rubble Pile. You'll also find a chest: 1 - Potion of Defense 20 - gold 1 - Stale Piece of Bread Talk to the Dwarven Ghost, and he'll tell you that to drain the water, you have to pull three levers. He will unlock a door on your left for you, but take the one on your right first. There will be 3 Orc Recruits, some meat, and a bag of coins. Now take the door that was on your left, and you'll meet some new enemies. They are Weaver and Slime. You'll find one of each, along with a Mimic. There will also be a Hunk of Meat for you there. Break the Rubble Piles in the right hall of the room and you'll find an Orc Recruit in the next room. You'll find a Prisoner (a Dark Elf) in the next room. You'll find three doors here: two unlocked and a Red Rune Door. Take the first one on the left, and you'll find an Orc Recruit, some meat, and two doors. Kill the Recruit, get the meat, and destroy the Rubble Pile in the right corner of the room. Behind it is a secret wall, so open it and go inside to find a Weaver, a Health Potion, meat, a Large Health Potion, a Potion of Defense, a bag of coins, and a Potion of Accuracy. Be careful, the two Orc Recruits can attack you through the gate, so kill them here. When getting out of the Secret room, take the rightmost door, and you'll find some meat. Take the door there to the next room, and you'll find a lever, a Potion of Strength, a Health Potion, a Mimic (left), and a chest (right) with: 1 - Potion of Defense 1 - Potion of Accuracy 1 - Health Potion 22 - gold Press the lever, and you'll be attacked by two Slime on either side of you. You may want to use a Strength Potion because the have high defense. Beware of the Slime's ability to use corpses to re-heal. After killing one, move over so that the other doesn't use the corpse to heal. Head out the door, and a Weaver will come at you. Exit that room, and take the door that you haven't taken yet, it will now be on your right. There will be a Slime and a Weaver in the next room, along with a Blue Rune Door, two Hunk's of Meat, an unlocked door, and a Barricade. Break through the Barricade to find a chest with: 1 - Potion of Remedy 1 - Potion of Defense 1 - Potion of Strength 23 - gold Take the unlocked door to find a Weaver and a hunk of meat. Head straight back and press A/Use to find another secret with 3 gold piles and a Large Health Potion. Take the unlocked door to find a Weaver, a code for the Red Rune Door, a lever, and a Potion of Defense. Pull the lever and head back towards the Red Rune Door. Check your map for its location, it is a red line on the map. Take the door immediately to the Red Rune Door's left, and you'll find an Orc Recruit, two Hunk's of Meat, 2 Bags of Gold, and 3 Weavers. Oh, and you'll also find the last lever you need. The Prison will now be drained, so head back to the Red Rune Door. You'll find a Ratling, and if you continue straight you will find another. Head through the door on your left after the second Ratling to find another one. Now head back to the Red Rune Door. The code is: "blue, red, green, yellow". Go through the door, and you'll be attacked by two Weaver and a Slime. In this room, you'll find a Hunk of Meat, gold, the code to the Blue Rune Door, and a Health Potion. In the very uppermost right corner of the room, you'll find a secret room. Open it, and you'll get a Potion of Accuracy, and Potion of Strength, and a Potion of Defense. Press A/Use IMMEDIATELY after getting the Potion of Defense to open another secret room, thus clearing them all in the Prison. You get 20 bonus experience points, and a magic bag that contains: 1 - Large Health Potion 1 - Potion of Accuracy 19 - gold Head back towards the Blue Rune Door (check your map, it'll be a blue line). Along the way, you'll run into 3 Ratlings. The code for the Blue Rune Door is "green, yellow, green, red". Head into the door that unlocked, and you'll find a treasure chest with: 2 - Potion of Remedy 1 - Potion of Strength 4 - Crossbow Bolts 21 - gold Save before going any further, you are about to face a boss ++++++++++++++++++++++++++ >Boss - Sonya pt 1 start ++++++++++++++++++++++++++ Sonya is basically a huge, red Weaver. She can spit acid at you, causing you to be poisoned, which drains your health. I recommend using a Strength and a Haste potion just before you enter her lair. Head up to hear and attack her with your sword. After her health reaches a certain point, she will escape, and 4 more Weavers will come at you, adding to the two already in the room. ++++++++++++++++++++++++++ Boss - Sonya pt 1 end ++++++++++++++++++++++++++ In the room, you'll find two Large Health Potion, a Hunk of Meat, and an Ornate Chest with: 1 - Ring of Force 2 - Potion of Remedy 2 - Large Health Potion 2 - Potion of Accuracy 55 - gold Head into the hallway where the 4 Weavers came from. You'll find a Potion of Remedy under a Rubble Pile. You'll also meet Sonya again. ++++++++++++++++++++++++++ >Boss - Sonya pt 2 start ++++++++++++++++++++++++++ Sonya's health will be full again, so use a Strength Potion and a Defense Potion. The Strategy here is to beat her down using your sword, so chop away. But pay close attention to your health. You're probably going to need to use a Large Health Potion. This is the last of Sonya, so kill her! ++++++++++++++++++++++++++ Boss - Sonya pt 2 end ++++++++++++++++++++++++++ You will get the Black Widow Stone for killing Sonya, so pick that up. 3 more Weavers will come and attack you. Head back through the level to kill the remaining monsters for 35 bonus experience. Go back to where you killed Sonya to find a door to the Great Hall. ===================== > Great Hall pt 1 ===================== You'll find a bag of gold on your right. Head towards the door, and your wand Ellon will learn a new spell, Lightning. You will meet new enemies here. In this room, there will be two Orc Raiders when you open the door. On your left, you will see a statue of Derein and a Health Potion. A new enemy named Recluse will come from around the corner. You will see a Green Rune Door next to where the Recluse once was, and there should be an unlocked door directly across from it. If not, you're either seeing things (well, technically, not seeing things) or your game wasn't made correctly, at which point you get your money back. However, if you are like the other 100% whose game IS made correctly take the door. Here you will meet a cute little doggie named Worg Pup. It attacks twice in a turn, so long as it has its two heads. If you manage to explode one of its heads, it only attackes once in a turn. I suppose it could attack with those neck veins that are left, but... Anyway, in that room is a bunch of gold and a chest with: 2 - Large Health Potion 2 - Potion of Strength 1 - Potion of Accuracy 47 - gold Head towards the Statue of Skor, and you'll see another Recluse past the meat. To the right of the Blue Rune Door you see will be a staircase. Take the staircase after you get the Hunk of Meat that is lying on the cold, hard ground by its lonesome. You will see a chest that contains: 3 - Health Potion 1 - Armor Kit 5 - Crossbow Bolts 47 - gold Talk to the Dwarven Ghost Sarbok in that room. He'll give you the Green Rune Door code...after you drink with him. Well I'm not one to turn down a drink, so lets get some ale. Sarbok tells you that the code to the Blue Rune Door is "green, red, red, yellow", and that ale will be there. So lets go. There will be a Recluse in front of the Blue Rune Door. Past the door, there is a Hunk of Meat, and a cut-scene. You'll see Filch, a white Ratling activate the crusher, which will move after you do. It isn't hard to pass. You will get gold, a Large Health Potion, and a Health Potion while going through this. ===================== > Crusher Wall Puzzle ===================== 1) Move forward two spaces, then press the "L" button. You will get some gold. 2) Turn so you can see the Crusher, then wait three turns by pressing the "Y" button three times. 3) Move forward once, then press "L" two times, followed by moving backwards and getting the Large Health Potion. 4) Press "L" once to get a Health Potion, and then move forward once. Press "L" twice more, then de-activate the Crusher by pressing A/Use on the lever. Follow the path and you will see a Worg Pup and a Potion of Accuracy. On the left wall in the room, you will see the Ale Press Instructions. Next to it is a secret wall with a Health Potion, a written message, and a chest with: 1 - Potion of Haste 2 - Large Health Potion 1 - Potion of Defense 1 - Potion of Strength Head back to the Ale Press and press the lever. Go into the press to get a Dwarven Ale. Do this at least 1-2 times more to get more ale. After this, an Orc Raider will appear, so kill him. Note: I think that you can get unlimited Dwarven Ale here, however, every 3rd turn, it seems that an Orc Raider shows up, but doesn't count towards monsters killed. I ended up get 28 Ale before I got bored and left. Head back to the crusher and there will be a Worg Pup waiting for you like a good loyal pup. Kill him and the Orc Raider behind him. After that, head back to Sarbok and talk to him. He will tell you to take a swig of Dwarven Ale, so drink some. Note: When you drink ale, certain stats will increase, but your accuracy will decrease, and you will be "drunk" and sway. He will tell you that the code to the Green Rune Door is "green, green, red, green". You'll see Sarbok disappear through the wall, so go to the Green Rune Door and input the code. Follow the path, and get there will be an Orc Raider, a Roasting Meat, and an unlocked door. Enter the door, and there will be a chest with: 1 - Potion of Strength 25 - gold Destroy the Rubble Piles on both sides of the chest, and start to leave. A Wererat Thief will take 50 gold from you. Kill him to get them back. Continue on the path, and you will find a Storehouse door. Take that door and a Rat will immediately attack you. Open the chest for: 2 - Large Health Potion 1 - Potion of Accuracy 1 - Health Potion 40 - gold Heal up before opening the next door. There is a new enemy, the Troll behind it, and it is strong and has a lot of health. Use a Potion of Strength to help you. There is also an Orc Raider and an Orc Recruit. If you are not directly in front of the Troll, chances are that it will use Slam, a powerful, two-turn attack where the first turn charges, and the second attacks. To avoid it, move back one space when he readies the attack, then attack with the wand's attack. In that room, there will be a Dwarven Ale, a Potion of Strength, a Roasting Meat, a Written Message, and under the Rubble Pile, a Troll's Blood Potion. In the small passage with the chair is a secret path. Destroy the chair, and press A/Use on the wall to find the secret. Inside, there is a Potion of Haste, a Troll's Blood Potion, and a chest with: 2 - Potion of Haste 1 - Large Health Potion 7 - Crossbow Bolts 48 - gold Head back and go into the unlocked door near the Roasting Meat. YEAH! You found a room full of chests!!! ADVENTURE!! But wait... ... OK done. ...woops, maybe not. ANYWAY, most of them are Mimics, and two are a new monster, Oak Mimic, which are stronger and have more health. I recommend using Strength, Defense, and Haste Potions after healing. Head towards the Ornate Chest that contains: 1 - Ring of Intimidation 5 - Large Health Potion 1 - Armor Kit 14 - Crossbow Bolts 80 - gold After this, get the gold pile that is close to where the ornate chest was. You'll be attacked by a Mimic, starting off all 4 of them, and the 2 Oak Mimics. After they're dead, get the other two gold piles and the chests: Chest 1: 2 - Potion of Defense 1 - Health Potion 44 - gold Chest 2: 1 - Troll's Blood Potion 3 - Health Potion 1 - The remains of Bastek the elastic... ewwww Chest 3: 2 - Potion of Remedy 1 - Health Potion 53 - gold Head out of the Storehouse and take a left. You'll see a Slime, a Worg Pup, three gold piles, and meat. When you defeat them, there will be another unlocked door with Sarbok behind it. Enter that one and talk to him. He will unlock the door behind him, but take a left and enter the unlocked door on your left. There will be a Slime, a Recluse, meat, gold, Dwarven Ale, and a chest: 2 - Health Potion 5 - Crossbow Bolts 40 - gold Go into the door that Sarbok unlocked. You'll see a Troll in the distance, so fire at him with your wand until he gets ready to use Slam. Move back one space, then open the door again. You'll see a new enemy, Shadow, who is weak to lightning, so use the Lightning Spell if you can. If not, the wand will do just fine. After Shadow dies, the Troll will be open to attack, so fire wand shots at him. When he gets ready to use Slam, go back a space, then open the door and attack him again. Do this until he dies. You'll see a Hunk of Meat on your right, and a door. Open the door to find a Slime, three piles of gold, and a Potion of Defense. When leaving you'll find a Recluse, and a chest, which is an Oak Mimic. Head towards your right, and there will be a Hunk of Meat and a Troll's Blood Potion. Enter the hallway, and there will be a Shadow. In the room after the Shadow, there will be meat and a Potion of Accuracy. Through the metal gate in the right corner of the room, you'll see Sarbok. Talk to him, and he will open the locked door on your right. In that room, there are 4 Dwarven Ale, a bag of gold, and a secret room. There is a chair directly in front of you when you enter the room, and there is a Dwarven Ale next to it. Behind the Ale is the secret wall. The last secret room gives you 57 bonus experience. Inside the room are Large Health Potion, Health Potion, stairs, and a chest with: 1 - Potion of Haste 2 - Large Health Potion 4 - Health Potion 50 - gold 1 - Empty Wine Bottle Head up the stairs to find a gallery image and 5 Dwarven Ale. Go back and talk to Sarbok, who will ask you to drink 2 Dwarven Ale this time. He will then give you the code to the Red Rune Door, which is "red, red, red, red". How original. Enter the code, and in the room behind it will be a chest: 1 - Potion of Remedy 2 - Large Health Potion 1 - Armor Kit You will also see a lever, so pull it. Prepare for MANY monsters to fight, so heal up and be on your toes. Heading out the door on your left, you'll see a Recluse. Kill it, and go through the door to find another Recluse and an Orc Raider. Head into the door directly in front of you to find another Orc Raider. Continue down the path, and you'll find three more Orc Raiders. Kill them and move towards the main hall with the Blue and Green Rune Doors. Heal up, then use Strength, Defense, and Haste Potions. You'll immediately see two Orc Raiders, and an Orc Recruit. Kill them, and two Recluse will appear. After them comes a Troll, then an Orc Recruit, a Recluse and a Slime. Yet another Troll comes after those guys. After the troll, an Orc Raider and a Slime will appear, followed by one last Recluse, and then an Orc Raider. In the new door that the lever opened will be a Health Potion, 4 Roasting Meat, a Hunk of Meat, a Large Health Potion, a Potion of Defense, and under the Rubble Pile, a Health Potion. There are also Statues of Sarbok, Dwermor, Galag, Koben, Thornton, and Souren. Go through the Fire Portal Door, and there will be a lever on your right. Pull it, and kill one last Worg Pup for 57 bonus experience. After that, go into the Fire Portal to Dragon's Lair. ===================== > Dragon's Lair pt 2 ===================== Go to the healing crystal, then talk to Gaya. She will like the crystal that you got from Sonya, and give you a new weapon, the Crossbow. Her mood will also increase to its fullest. Now, I suggest buying the Flaming Sword, which I negotiated to 526 gold from 750! Then buy the 25 Bolts for 15 gold instead of 20. Now start to head back, you'll watch a cut-scene. A wererat named Flopsie asks you to pull the lever, so pull it, and he will escape. He will also drop a ladder down, which you should climb. You will go into a hole in the wall, and then you'll see our pal Flopsie. Follow him down the hole to reach a new area, Brimstone. ===================== > Brimstone ===================== Follow the path to the next room, and you'll see Flopsie use a geothermal vent. Use the other vent first, and you find a gallery image, gold, and a Health Potion. Now use the vent Flopsie used, and take a right. You will see three vents next to each other. Take the West tunnel only, the others will hurt you. You'll see a Written Message, and on your right, you'll see Flopsie running away. Follow him and use your wand to destroy the boulder that is shaking. Follow the path to the right quickly to drop a floor and avoid be squashed by the falling ceiling. Turn to the left to find a magic bag with: 1 - Potion of Haste 2 - Large Health Potion After that, head to the left, and Flopsie will drop a ladder for you. Climb it. Talk to Flopsie, and he will tell you that the cave has changed, so its up to us to help him find the treasure he was telling us about. Push the boulders in front of you and walk through the room. You will see a boulder in a tunnel that is partially red. Push this boulder through, and you and Flopsie will fall into a new room. On your right, you will see another boulder about to fall. Shoot it with your wand, and it will cause a path to form from falling ceiling fragments. Follow Flopsie and push the boulder that falls in front of you. ===================== > Vent Puzzle ===================== 1) Head into the first vent that you see. When you land, turn around, and push the boulder into the vent you just took. 2) Follow the path behind you until you reach two boulders. Get behind the first one, and push it forward once. Then go around and push it forward two spaces (to what was formerly your right) to cover up a vent. 3) Push the other boulder forward one spot to cover up the vent blowing air, which will then activate another vent to your left. 4) Take the vent that just activated (face towards the stalagmite) and jump into it. 5) If you did it correctly, you will go through a series of 4 vents into a new room. Follow the path into a room with lava. Here you will get to see a new enemy, the Lava Dweller. Heal up, and use a Defense and Strength Potions. These guys are pretty strong and have a lot of health. They deal decent damage to you, and the lava burning under you doesn't help either. The wand is the best weapon here. Once they are defeated, follow the path out of that room, and fall down the hole at its end. Follow this path, and you will see two Lava Dwellers. Kill them, and follow the path; there will be another Lava Dweller. Keep on the path, and you will reach a room where you will see eggs, which, according to Ellon, are Gaya's eggs. Immediately after this speech, use a Strength and a Defense Potion, and heal up, you will be fighting Flopsie ++++++++++++++++++++++++++ >Boss - Flopsie start ++++++++++++++++++++++++++ Flopsie will come down from eating Gaya's eggs and will attack you. Use your wand here, it is the best weapon. After his health reaches about halfway, he will jump up and eat more of Gaya's eggs, and his health will be re-healed. This isn't really too tough of a battle, but you may need to heal once. After he is almost dead, he will run away. ++++++++++++++++++++++++++ >Boss - Flopsie end ++++++++++++++++++++++++++ After ol' Flopsie runs away, Lava Dwellers will appear. Immediately head back towards the Gaya egg directly in front of you. They will restore all health and armor, boost your attack, and give you great resistance to fire based attacks. These Lava Dwellers will spawn indefinately I believe, so try to make your way out of there as soon as possible. Kill the Lava Dweller on your right and go forward two spaces. Make a left and head out that way, killing all who block your path. On the way out, you'll find an Ornate Chest: 2 - Large Health Potion 1 - Potion of Defense 1 - Potion of Strength 1 - Potion of Accuracy 1 - Armor Kit 75 - gold ===================== > Dragon's Lair pt 3 ===================== Follow Flopsie, and you will see two gold piles. Go up the ladder that Flopsie climbed up. ===================== > Burrows ===================== Here your goal is to kill all the egg sacks that hatch a new enemy, Centipede Hatchlings, and to kill Flopsie. Follow Flopsie. He will escape, but he will drop one of Gaya's eggs. Take it and head towards the monsters. Destroying the Fungus on the walls gives you experience points, and while they are not necessary to kill, it is recommended that they are destroyed. Just watch for the poison clouds they emit. Destroy the Centipede Hatchlings that come towards, and then the Egg Sack. Destroy the Rubble Pile on your left and kill the Ratling and the two Rats that attack you. Follow that path and destroy the two Rats that you find there. There will also be a Hunk of Meat there. Go to the "Unstable Dirt" and destroy it. The items inside of the room there are a Large Health Potion, a Potion of Haste, and bag of gold. There is a Rat that attacks you when you destroy the Unstable Dirt. Head back, and go into the room that you didn't go before. Kill the two Egg Sacks and the Centipede Hatchlings that they spawn. You will also meet another enemy, the Centipede. To avoid being paralyzed when they attack you. It is recommended that you use a Potion of Remedy. Follow the paths to find an Insect Wall (which is destroyable). Behind it is a Health Potion and a Potion of Haste. Behind the Unstable Dirt next to the Insect Wall is a Weaver, four Recluse, a Potion of Remedy, a Health Potion, a Scroll, and a room with two Recluse, a Weaver, and a new enemy, the Widow. In that room is a Hunk of Meat and a Health Potion. Head back towards the center hub where you killed the two Egg Sacks, and head back towards the Rubble Pile. Destroy the Rubble Pile, and three Rats will attack you. Follow that path, and there will be a magic bag with: 1 - Potion of Strength 1 - Health Potion 27 - gold Destroy the Unstable Dirt to get a Potion of Haste. Head back towards the center hub where you killed two Egg Sacks, and take the next fork. You'll find a Centipede and some gold. You see an new room with an Egg Sack. Kill it and any Centipede Hatchlings it spawns. Another Centipede will appear. Follow the path, and another Centipede will come at you. Take the right path to destroy an Insect Wall to get a Potion of Remedy. Follow the path to the left to find another one of Gaya's eggs. Keep going, and you'll run into Flopsie again. He will run away again, and a Centipede will attack you. Keep going and you will enter a room with an Egg Sack and a Centipede. Destroy them and the Centipede Hatchlings. Follow the path to the left to fight another Centipede. Keep going, and you will find a Hunk of Meat, and a Rubble Pile. Destroy the Rubble Pile, and two Rats will come at you. In that room you will find gold and another Hunk of Meat. Destroy the Insect Wall there and get a Large Health Potion. Head back to the room where you recently destroyed an Egg sack, and enter the room to the right to kill another Egg Sack. Follow that path, and destroy the Rubble Pile there to see two Recluse. In that room is a Large Health Potion, a gallery image, a Potion of Haste, and a Hunk of Meat. Follow the path again, and you will see another Egg Sack. Kill it, and take the magic bag behind it: 1 - Potion of Defense 1 - Health Potion 13 - gold Keep going, and you'll see Flopsie. Chase after him, and you will be attacked by two Centipede. Follow the path to an Insect Wall, and destroy it for a Large Health Potion. A Centipede will attack you, so kill it and move on. There is a magic bag in the next room: 1 - Potion of Accuracy 1 - Health Potion 18 - gold Continue and you will fight another Centipede. You will find the one of the last of Gaya's eggs, and in the room on your left after the egg, the last Egg Sack. In the path on the right, there is another new enemy called the Centipede Hatcher. Kill it quickly to slow down the number of Centipede Hatchlings it produces. In the path that follows will be a Potion of Remedy and behind the Insect Wall, a Parasitic Brew. Head back to the room with the last Egg Sack, and follow the path. You will see the good for nothing Flopsie killed by two Centipede Hatchers. The good news? You need to kill them! YAY! In this room will be two Centipede Hatchers and a Recluse. You will see the last Gaya's egg, and under it is a magic bag: 1 - Potion of Haste 1 - Potion of Remedy 2 - Large Health Potion 80 - gold Grab the egg and use a Potion of Haste. Kill them all! After they're dead, open the Ornate Chest: 1 - Parasitic Brew 1 - Potion of Haste 1 - Large Health Potion 1 - Armor Kit 115 - gold Head down the hole to get to Gaya's Lair. ===================== > Dragon's Lair pt 4 ===================== Talk to Gaya to get the Elven Mail. I got her down to 911 gold from 1300 gold. Buy any potions that you may need and head back to the healing crystal. Heal up, and go into the Great Hall Fire Portal. ===================== > Great Hall pt 2 ===================== Take a right into the Labyrinth. ===================== > Labyrinth pt 1 ===================== Note: The map will be VERY helpful in this dungeon Head to the left to the Statue of Bormar. You will be trapped in the Labyrinth now, so be prepared for the long haul. Head back from where you came, and under the Rubble Pile is a Potion of Accuracy. Talk to the Dwarven Ghost, Thoris who is next to you. Push the Boulder you see twice, and you'll get the Log of Graff, which will reveal the bottom left quadrant of the map. Next to that is a chest with: 1 - Potion of Accuracy 2 - Health Potion 143 - gold Push the secret wall on your right to find secret number one. Here you will meet a new enemy the Vaettir Drone. Kill both of them, and then turn around to face a Rat. In that room, you will find a Rat, some gold, a Hunk of Meat, and a Health Potion. Continue down the path, and you will be attacked by a Worg Pup. The Log of Thoris is nearby also; the log reveals the top left quadrant of the map. Towards your right is a Potion of Strength. Follow the path, and take the unlocked door. Two Rats will attack you. After defeating them, continue along until a short cut-scene appears. Hey, its our old buddy Filch! The $%*# who activated the Crusher on us back in the Great Hall. This time, the rotten scoundrel steals Ellon, the wand. Head down the path and pick up the Potion of Defense and Potion of Remedy. Continue down, and Filch will appear and run away. You will be attacked by a Ratling. Right before the next room, the middle wall panel leads to a secret room. Open it and the chest inside contains: 1 - Potion of Avoidance 1 - Large Health Potion 1 - Potion of Defense 2 - Health Potion 172 - gold There is also a Parasitic Brew in the secret room. In the next room, there will be a bag of gold, and a Ratling. Keep on moving down the path, and you will see Filch run off again. Thoris is just beyond him, so go talk to him. Continue behind Thoris, and there will be a Rat, two piles of gold, and a Potion of Haste. Head into the unlocked door. There will be a Potion of Accuracy and a Written Message. Take the door that is next to the Torchiere. A Vaettir Drone is behind it, and a chest: 1 - Large Health Potion 1 - Potion of Strength 2 - Health Potion 5 - Crossbow Bolts 150 - gold 1 - Rusty Sword Hilt Take the unlocked door to find a Potion of Defense. Open the door directly in front of you, and a Worg Pup will attack you. Head left, and a Written Message and a Potion of Strength (under a Rubble Pile) wait for you. To the right is a Hunk of Meat, and an unlocked door from which a Shadow will come out. To the left of that door is another unlocked door, which you should take. A Prowler comes out of it. Open the door on your right and kill the Vaettir Drone. Then turn left and open that door. There will be another Vaettir Drone there, along with a bag of gold. Go up one space, and open the door on your right. There will be the Log of Gunis, which will reveal the top right quadrant of the map. Go back into the room you just came out of and go into the unlocked door that you haven't gone into. Kill the Shadow that is behind the door and move forward. Open the door on your right, and a Tracker will appear. They disappear after they attack you, so turn around and find it before you attack. Turn left and head straight through the door. There will be a Hunk of Meat and another Tracker on the other side. Keep going straight, and you will fight a Recluse. In this room there is a Potion of Strength (under the Rubble Pile), a gallery image, two bags of gold, a Hunk of Meat, Dwarven Ale, a Written Message, and an Ornate Chest: 1 - Potion of Haste 1 - Potion of Remedy 4 - Large Health Potion 2 - Potion of Defense 2 - Potion of Strength 2 - Potion of Accuracy 1 - Armor Kit 9 - Crossbow Bolts 350 - gold Head through the door closet to the chest and kill the Prowler there. Go through the next door, and you will see a Potion of Accuracy, a bag of gold, and a written message. Go back, and you will find that you have warped. Use the map to get back to the room where you recently opened the Ornate Chest. Open the top right door, and you'll find a Tracker. Follow that path for a Potion of Defense. Take the first door on your left and fight the Shadow behind it. Continue on the path, and you will fight a Vaettir Drone and a Tracker. Pick up the bag of gold after killing the Tracker, and enter the door. You will be attacked by a Rat. You will find a Hunk of Meat after the Rat. That path is a dead end, however, so go back to the room where you recently destroyed the Ornate Chest. You will notice that the dead end path looks like a snake. Get to the very left end of the "snake", and turn left. There should be a door in front of you and a door to your left. Take the left one now. As soon as you pass that one, you'll notice you are in the room where you recently destroyed the Ornate Chest. Immediately take the door to your left, and a new monster, a Big Slime, will come out. After defeating it, follow the path to the next door. Continue following this path, and you will eventually hit a wall. From there, take the door on your left, and you will see a Tracker in the distance. Continue, and you will get a Large Health Potion and a Hunk of Meat. After the Meat, take the door in front of you, and you will notice a Vaettir Drone has just attacked you. This is when you hit him back (even though mom always said never hit back). After killing the Drone, take a left, and get the Potion of Haste. Take the door on your right, and a Vaettir Drone will attack. Not too long after, a Tracker will attack you on your left. Then, another Vaettir Drone will attack you from the spot where you killed the first one. You don't need to follow that path, however, so head towards the skeleton you see on the ground in front of you. Past the skeleton is the Log of Kilos, which will reveal the bottom right quadrant of the map. After getting the map, take the door on your left, and a Big Slime will appear. Follow that path until you reach a fork in the road. There will be a Hunk of Meat on your left, and a Potion of Strength on your right. Follow the right path, and a Prowler will appear. There will also be a Hunk of Meat. Take the door directly in front of you, and a Big Slime will appear. Head straight, and press A/Use on the wall to find the last secret, which will give you 87 bonus experience points. The chest inside contains: 1 - Potion of Avoidance 1 - Potion of Haste 1 - Troll's Blood Potion 1 - Potion of Remedy 2 - Health Potion Coming out of the secret room, take the door on your left. There will be a Recluse down a few spaces, followed by a Potion of Remedy. Turn left after the potion, and there will be another Recluse. Take the door and you will be in the hub room with four doors. If you number the doors in that room starting from the bottom as 1 (the door you just came out of), all the way to the top left door as 4 (the very first door you took in this room, next to the Torchiere), you will want to take door number 2. Head straight from here into the unlocked door directly in front of you. Follow the path, and you will be at the fork with the Hunk of Meat on your left. Get the meat, and follow the path until you reach a Tracker, defeat it, and go back to where you got the meat. Take the door that was next to the meat, and a Recluse shall appear. From there, take a right. On that path will be an unlocked door, and behind is a Large Health Potion. Now take the left path. Another Recluse will be there, followed by a Potion of Remedy under the Rubble Pile on your right. Continue down the path, and a Big Slime will come to chat with you. Here, there is a Health Potion, a bag of gold, and a Hunk of Meat. Now its time to leave. Head towards the room where you destroyed the Ornate Chest (the room next to the "snake" path). But on your way there, you will notice that there is a spot on your map where the path is greyed out, and looks like a backwards capital letter "E". Head into there and you will find a Vaettir Drone, a Health Potion, a Hunk of Meat, and a Written Message. If you happen to be unlucky enough to warp, just head back towards that section. Once you are back in the room where the Ornate Chest once lay, find the path that is greyed out, and follow the path there. A Vaettir Drone will be in front of you, and a Rat behind you. Follow the path, and you will meet the Dwarven Ghost, Gunis. He will give you the code to the Blue Rune Door, which is "yellow, yellow, green, red". Continue down the path, and you will get a bag of gold, a Potion of Accuracy, and a Chest: 1 - Potion of Remedy 2 - Large Health Potion 2 - Health Potion 1 - Armor Kit 151 - gold Open the door, and you will see Filch run off, and open three doors with many enemies behind them. You will get to party with a Weaver, two Worg Pups, three Vaettir Drone, two Prowler, two Big Slime, and two Tracker. In that room are two Hunks of Meat, and a Potion of Defense under the Rubble Pile. Go into the middle room to find two Hunks of Meat, a Large Health Potion, a pile of gold, and a Written Message. Follow the left path (there is nothing in the right room) until you reach an unlocked door. Behind here lies Filch. ++++++++++++++++++++++++++ >Boss - Filch start ++++++++++++++++++++++++++ Not really much of a boss. Heal up, and he should die without you having to use any other potions. He should fall in about 5 turns. The only reason I consider him a boss is because he will drop the Dragon's Eye gem. ++++++++++++++++++++++++++ >Boss - Filch end ++++++++++++++++++++++++++ Input the Blue Rune Door code, and follow the path. There will be a Big Slime there for you. Kill him, the last monster in the Labyrinth, for 87 bonus experience points. Head into the Fire Portal Room on your left for a Potion of Haste, then jump in the fire. ===================== > Dragon's Lair pt 5 ===================== Give Gaya her gem back, and she will give you the Dragon's Breath weapon. You can also pick up Phoenix Eggs, another new weapon for about 263 gold for the set of 25. Head back to the Labyrinth Fire Portal ===================== > Labyrinth pt 2 ===================== Exit that room, and head to the room that you haven't visited. The Catacombs ===================== > The Catacombs ===================== Note: The treasure from the Reliquary in each room will be combined. For example, if there is 30 gold in two Reliquary in one room, it will be marked as 60 gold. In the first room, you will find three Orc Raiders, a pile of gold, and a Statue of Rolhad. Check the "Reliquary" (colored tiles on the wall) for treasure. The Reliquaries here have: 60 - gold 1 - Bits of broken glass Open the Tomb of Bain in the top corner of the room to find a bag of gold, and in the Reliquary: 30 - gold 1 - Bag of teeth 1 - Jar of spoiled candy Leave the Tomb, and head towards the unlocked door in the room. Ellon will learn a new spell, Fire. Take the door, and on your right will be a Potion of Haste. Open the "Bone Vault" across from the Red Rune Lock for a bag of gold. Talk to the Dwarven Ghost, Kregir, who will give you the code to the Red Rune Door "green, yellow, blue, red". Input the code and enter the door. You will be attacked by a new enemy, the Warhound. Follow the path, and there will be two Worg Pups, and one more Warhound. There will be a Statue of Drago, and in the Reliquary: 27 - gold 1 - Faded parchment 1 - Potion of Defense 1 - Some small family idols In the room that follows will be a Hunk of Meat and an Oak Mimic. Enter the Tomb of Ur on your left: 195 - gold 1 - Potion of Invisibility 2 - Large Health Potion Leave the tomb and enter the room to talk to the Dwarven Ghost, Kozzer. Follow the path that Kozzer left from and you will find a bag of gold. Enter the room and there will be a pile of gold, a Roasting Meat, a Large Health Potion, and a new enemy, the Stalker. Enter the door at the end of the room, and a Worg Pup will come out. In the next room, the chest has: 1 - Large Health Potion 2 - Potion of Strength 111 - gold The path to your right will have a Troll, a bag of gold, an unknown statue, and behind the Rubble Pile, a secret room with a bag of gold. The door there will have 3 Vaettir Drones, and under the Rubble Pile, a Large Health Potion. In the Reliquary: 1 - Potion of Haste 1 - Potion of Defense 1 - Sarbok's Ring 29 - gold 1 - Troll's Blood Potion 1 - A few religious trinkets Open the two Bone Vaults for two bags of gold. Grab the Roasting Meat and the chest: 1 - Potion of Strength 2 - Health Potion 235 - gold Head back to the fork, and take the path to your left. The path to your left will have a Warhound, a Hunk of Meat, a Pile of gold, and an Oak Mimic. Break open the wood wall for a bag of gold. The Reliquary have: 1 - Potion of Defense 42 - gold 1 - Dried flowers 1 - Potion of Invisibility 1 - Rusty ale mug 1 - Tattered old doll Open the door that is close to the Oak Mimic, and the Reliquary will have: 18 - gold 1 - Pottery fragments 1 - Potion of Remedy There will also be a bag of gold, a Hunk of Meat, a Fundor Statue, and a
Dwarven Ghost.  Talk to him, and he will unlock the door.  Open the door that
just unlocked and kill the Warhound, Orc Raider, and the two Phantoms, a new
enemy that can raise "Shadow" enemies by using there corspes.

Push the boulder you see in that room, and there will be a secret door next to
it.  Inside are three Recluse and three Widow, along with a Potion of Remedy,
two piles of gold, a Parasitic Brew, a bag of gold, and an Ornate Chest:

1   - Potion of Avoidance
2   - Potion of Invisibility
1   - Potion of Remedy
451 - gold

Head back to the room with the boulder, and pull the lever to meet a new enemy,
the Wraith.  There will be a Hunk of Meat here, and in the two Bone Vaults, you
will find two bags of gold.  In the Reliquary will be:

30 - gold
2  - Potion of Invisibility
1  - Brittle rusted mace
1  - Wooden spoon

Enter the door there, and another Wraith will come out.  Inside will be a
Roasting Meat, and a chest:

1   - Large Health Potion
1   - Health Potion
1   - Armor Kit
246 - gold

The Reliquary will have:

14 - gold
1  - Scattered beads

Pull the lever, and enter the room.  You will see Kregir again, and he will
open a door for you.  Go inside to find a Potion of Avoidance and a new weapon,
the Medusa Scroll.  It turns enemies to stone, and now that you are being
surrounded by many Gargoyle, it is the perfect time to use it.  Use a Potion of
Haste, and then petrify them using the scroll.  After they are petrified, use
the wand to kill them off.

In the next room will be a Hunk of Meat, a Large Health Potion, three piles of
gold, a gallery image, a few Dwarve Statues, and a chest:

1   - Large Health Potion
9   - Crossbow Bolts
214 - gold

Pull the lever on the wall, and kill the two Prowler and the Warhound that
come.  There is a bag of gold and a pile of gold, as well as a new enemy, the
Scarlet Mimic.

Go down the stairs into the next room, and fight the two Vaettir Drones and the
Phantom there.  In that main room is a pile of gold and a Reliquary:

11 - Crossbow Bolts
1  - Teckla's training stick

In the Bone Vault is a bag of gold.  In the top right corner of the room is the
last secret wall, it will give you 125 bonus experience, along with a Potion of
Invisibility, two Large Health Potion, and in the Reliquary:

1 - Large Health Potion
23 - gold
1  - Book titled 'Self Nurture 101'
1  - Black lace teddy

Now head to the path inside of the main room, and you will find two more piles
of gold.  Enter the door, and you will be attacked by a Warhound and a Phantom.
In that room is some gold and under the Rubble Pile is a Potion of Haste.  Take
the door there.

Here you will find Sarbok, and three Sarbok Ale.  Guess what he wants you to do
with him?  ...No not that!  You disgusting freak!  He just wants you to drink
with him!  You kids today sure do have some pretty messed up thoughts.  Geez.
Anyways, talk to Sarbok and have a drink.  Three Orc Raiders will come out of
the door that Sarbok unlocks.  DON'T listen to Sarbok.  DO NOT use the Medusa
Scroll.  Chances are that you will be turn to stone instead.  Attack from a
distance with your wand, just keep in mind that your accuracy is VERY low, so
you will not hit every time.

In that room are two Hunks of Meat, a Wraith, two piles of gold, and a chest:

2   - Potion of Strength
157 - gold

Open the door on the right to meet a new enemy, the Conjurer, along with a Worg
Pup.  In this room is chest with:

4   - Health Potion
133 - gold

In the Reliquary is:

10 - gold
1  - Old brittle parchment

Follow the path to the right to find a Bone Vault with a bag of gold and a
Conjurer.  After you kill him, you will get 125 bonus experience for killing
all the monsters in the Catacombs.  In the Reliquary will be:

1 - Potion of Avoidance

Now head back, and go into the Forge.

=====================
> The Forge pt 1
=====================

Talk to the Dwarven Ghost in front of you.

Top left door

A Lava Dweller will appear in front of you.  A Wraith, two Stalker, a Potion of
Remedy and an Oak Mimic are there.

Top right door

A Lava Dweller will appear in front of you.  A Vaettir Drone, a Stalker, and a
Potion of Defense are there.

Bottom right door

A Warhound will run out and attack you.  Inside the room are an Orc Raider, and
a new enemy, an Orc Beserker.  There is also a Hunk of Meat there.

Bottom left door

A Phantom will raise the bodies of an Orc Raider and a Prowler.  There is also
a Potion of Accuracy here.

Once you are back in the room where you talked to the Dwarven Ghost, follow the
path straight, and you will run into another Lava Dweller.  Continue on.

A Warhound and an Oak Mimc wait in the next room.  Pick up the Potion of
Avoidance, and two Orc Raiders, a Stalker, a Phantom, and a Vaettir Drone will
appear.  The chest contains:

1  - Armor Kit
12 - Crossbow Bolts
22 - gold
1  - Wooden spoon

Go into Storage Room A, the unlocked door, and destroy all the rubble for a few
potions.

Head up the staircase.  You will see the Ex-Prisoner that we didn't let out all
those levels ago, along with a Big Slime, a Conjurer, and a Wraith.  The
Ex-Prisoner will drop a note giving the code to the Red Rune Door "green,
green, red, red".  In this room is a Large Health Potion, a Hunk of Meat, and a
Potion of Strength under a Rubble Pile.

Head into the unlocked door, and a Warhound and Phantom are there.  Follow the
path, and destroy the Rubble Pile on your right.  A Big Slime and a Widow are
there.  A Health Potion, Written Message, and a Secret wall behind the chair
are also here.  Head down the secret path, and there will be a lot of meat.

Head back to the path, and go into Rotbread's Room.  A few Stalkers will come
and attack you.  You'll find a Roasting Meat there, along with a chest:

1  - Potion of Strength
1  - Potion of Accuracy
1  - Potion of Defense
19 - gold

Head back to the path, and go into the Fire Portal.

=====================
> Dragon's Lair pt 6
=====================

I picked up the Vorpal Sword for 3,851 gold from 5,000.  However, this is an
optional trip, so you don't have to do this.

=====================
> The Forge pt 2
=====================

Head out into the hallway again, and two Vaettir Drones and a Troll will attack
you.  Head into Glorin's Room to find a Potion of Haste, an Oak Mimic, and a
little puzzle

=====================
> Sconce Puzzle
=====================

1) Press A/Use on the middle sconce.

2) Press A/Use on the right sconce.

3) Press A/Use on the left sconce.

4) A secret will open

The Chest inside contains:

1 - Ring of Defense
1 -  Elven Mail Armor

Head back to the path and go into Thalim's Room.  You'll be attacked by a
Wraith and a Warhound.  Inside is a chest with:

3  - Potion of Remedy
2  - Large Health Potion
17 - gold

Input the code into the Red Rune Door, and talk to the Dwarven Ghost Ithcor.
He will give you the code to the Blue Rune Door, "yellow, red, red, blue".
Destroy the chair in his room, and behind it is a secret with a Large Health
Potion, two bags of gold, two piles of gold, a Dwarven Ale, a gallery image,
and an Ornate Chest with:

6   - Gaya's Breath
10  - Phoenix Eggs
1   - Potion of Avoidance
1   - Potion of Invisibility
2   - Large Health Potion
1   - Armor Kit
100 - gold

Leave the room, and try to go up to the Royal Hall.  You'll find out that a
boulder is blocking the path.  Head back to the Blue Rune Door, and input the
code.  A Stalker and an Orc Raider will come out and attack you.  To get past
the compactor, wait until both of the moving walls and in the wall, then move
past them.  Break the barricade, and you will face an Orc Beserker, a Phantom,
and two Orc Raider.  In that room will be a Large Health Potion, a Potion of 
Invisibility, a Roasting Meat, and a pile of gold.

In the next room, a Widow, a Stalker, a Troll, and a Big Slime will attack you.
A new enemy, the Guardian, will be in the next room.  A Wraith, and behind the
secret wall (which is behind the Rubble Pile which will give you 125 bonus
experience points) is a Recluse.  In this room is a Widow, a Potion of Haste,
a Large Health Potion, a Potion of Remedy, a Troll's Blood Potion, a Parasitic
Brew, and a Potion of Avoidance.

Break open the Barricade in the room, and a Warhound will attack you.  A
Conjurer, a Vaettir Drone, two Orc Raiders, and a Warhound (from the left) will
attack you.  Break the Power Source (heal first), and then talk to Ithcor.
You will then be attacked by two Lava Dwellers, a Warhound, a Phantom, and a
Wraith.  Head towards the right, and break the barricade.  Here, you will fight
two Widow, two Stalker, two Warhound and a Big Slime.  You will get here a 
Hunk of Meat and a bag of gold.  Head up the stairs.

Activate the lever, and fight the Troll and Crusher.  Head into the center of
the room, and the statues will come to life.  Three Gargoyles, and three
Guardians.  That will be the last of the monsters and you will get 170 bonus
experience points for killing them.  Push the boulder down the hole, but turn
around and go to the Throne Room.

=====================
> Throne Room
=====================

Walk forward, and Ellon will learn his Stun Spell.  After the cut-scene, talk
to the Dwarven Ghost, Montague.  Follow him down the path, and defeat the Orc
Raider that you see.  Head left and use a Potion of Haste, you will be cornered
by two Crusher.  Go through the break in the wall and pull the lever there.

Go back, and enter into the big room.  Talk to both Dwarven Ghosts, Brik and
Brak

Follow the left path and you will find two Vaettir Drones, a Red Rune Lock, and
a Large Health Potion.  Break the barricade and talk to Montague, he will give
you the code for the door "blue, blue, green, green".

Input the code, and pull the lever.  A Rat will come out.  Open the chest:

350 - gold

Pull the lever on the wall, and seven Prowlers will come.  Head down for a
chest:

2   - Potion of Defense
650 - gold

Pull the next lever you see, and follow that path.  You will see a pile of
gold, and three Guardian statues.  Head up the staircase, and in the Ornate
Chest will be the Hexbreaker Verse that you need.  Head back to the room with
the Red Rune Lock, and you will see Montague in the distance.  Talk to him.

Note: The bottom right corner of that room (with the staircase) has a secret
      wall with three piles of coins, a bag of coins, a Large Health Potion,
      a lever, and a Wererat Thief.  The chest here contains:

198 - gold

He will run off, so follow him to the room where Brik and Brak are.  Montague
will be at the last door, so talk to him.  Follow him when he goes down the
staircase.  Open the door there, and take a right into the Fire Portal door.
You'll see a secret wall there, so go ahead and open it.  In there lies a
gallery image, a Troll's Blood Potion, and a Parasitic Brew.  Ignore the Fire
Portal for now (unless you need potions), and head into the room on your right
once you leave the Fire Portal.  Inside will be a new enemy, the Cerberus, an
Orc Raider, a Scarlet Mimic, and an Orc Beserker.  In the chest is:

1   - Dwarven Ale
123 - gold
1   - Hangover helpers

In the second chest is:

1   - Potion of Accuracy
150 - gold
1   - Broken compass

In the third chest is:

2   - Armor Kit
6   - Crossbow Bolts
175 - gold
1   - Heroic Tales for Young Readers

Continue on the path, and you will see a Big Slime, and another new enemy, the
Great Slime.  In that room will be a Hunk of Meat, a Dwarven Ale, and a
Roasting Meat.  Talk to the Dwarven Ghost Jem twice, and you will have to go
get HER ring.  Yes, Jem is a FEMALE Dwarf.  Continue on the path.  In the first
chest will be:

1   - Potion of Accuracy
214 - gold
1   - Record of Seismic Anomalies

There will be a Scarlet Mimic, the another chest:

1   - Troll's Blood Potion
285 - gold
1   - Smithing tools

In the next chest is:

204 - gold
1   - Uncut chain mail links

Two Warhound, two Cerberus, and two Orc Raiders will then attack.  The next
chest contains:

2   - Large Health Potion
132 - gold
1   - Keepsake favor

Under the Rubble Pile will be a Potion of Avoidance.  The next chest has:

320 - gold
1   - Ancient burial rites

The is also a Scarlet Mimic.  In the next room, you will be ambushed by an Orc
Raider, and then a Wraith.  Break open the Barricade, and destroy as many Orc
corpses as possible, two Phantom are in the house, as well as a new enemy, the
Void Wraith.  Break open a Rubble Pile to find a Large Health Potion.  Follow
the path and break the Barricade.  You will fight a Conjurer and an Orc Raider.
In this room will be a chest on your right with:

222 - gold
1   - Map of secret passage in treasury

Directly behind that chest is a secret wall.  You'll get 170 bonus experience
points.  The chest inside there has:

2  - Large Health Potion
2  - Potion of Defense
75 - gold

There is also a gallery image there, along with a lever.  Pull it.  It will
open a path to the Fire Portal.  Head back to the treasure room.

The next chest contains:

108 - gold
1   - Warrior hymns

The Ornate Chest has:

1   - Jem's Ring
1   - Ring of Fortitude
300 - gold

The last chest:

100 - gold
1   - Torn letter from Eol (Your pops)

Go back to the room where you killed the Orc corpses, and head up the staircase
there.  There will be a Troll's Blood Potion, a Large Health Potion, and an
Ornate Chest with another Hexbreaker Verse.  Head back to Jem, and you will
run into an Orc Raider and an Orc Beserker.  Talk to her and she will give you
the code to the Blue Rune Door, which is "blue, yellow, yellow, yellow".
Input the code, and inside the Ornate Chest there is the last Hexbreaker Verse.
There is also a Potion of Haste.

Now head back to Brik and Brak, and along the way, you will meet two Conjurer.
Talk to either Brik or Brak, and you will "say" the hexbreaker.  Go into the
room you just opened, and talk to either one again.  Under the Rubble Pile is a
Potion of Invisibility.

Talk to King Brahm.  He will tell you of Abraxas, the War Hammer.  To get it,
you'll have to get it and beat some Guardians for it.  Head into the door he
unlocked for you.

The Ornate Chest has:

1   - Champion's Brew
1   - Large Health Potion
200 - gold

The first chest:

1   - Potion of Strength
100 - gold

The second Ornate Chest has:

1   - Champion's Brew
1   - Large Health Potion
200 - gold

At this point, you'll notice four new enemies, Sentinels, attacking you.  Kill
them and get the last chest:

1   - Potion of Strength
100 - gold

After that, head to the opposite side, where you picked up the first chest, and
you will notice a third Ornate Chest:

1   - Champion's Brew
2   - Potion of Haste
300 - gold

Pick up Abraxas, and kill the two Guardian that attack you.  After they're
dead, six Crusher will come and fight you.  After you kill them all, you've
killed all the enemies in the Throne Room, netting you an extra 170 bonus
experience points.  Take the side exit, and enter the Pit.

=====================
> The Pit pt 1
=====================

Under the Rubble Pile is a Potion of Accuracy.  Talk to Montague.  Follow him,
and break down the Barricade.  There will be an Orc Beserker talkin' $#%& about
you, so kill him, the two Orc Raiders, and his Cerberus friends.  You'll see a
pile of coins in the next room.  Talk to Montague again.

Follow him, and pick up the Potion of Avoidance.  Walls will close in, and you
will be attacked by four Conjurer.  Enter the next room, and you will be
attacked by a Cerberus.  A new enemy, the Penumbra, will attack you from
behind.

In the next room, there will be two Orc Beserker and an Orc Raider. In that
room is a pile of gold.  Head straight to the path and you'll see a Crusher.
On your right, however, is a secret wall, so go ahead and open it.  Inside is a
Large Health Potion and a chest with:

1 - Potion of Avoidance
2 - Potion of Remedy
3 - Potion of Strength

Kill the Crusher, and in the next room will be a chest with:

2    - Champion's Brew
4    - Large Health Potion
9    - Crossbow Bolts
1027 - gold

You will then be surrounded by three Scarlet Mimic.  Kill the Crusher you see
in the distance.  After killing the Crusher, an Assassin and a Penumbra will
join the party.  Under the Rubble Pile is a Potion of Strength.  Talk to
Montague.

The next room has two Orc Beserker and an Orc Raider.  The chest there has:

1    - Champion's Brew
2    - Potion of Remedy
3    - Large Health Potion
2    - Potion of Accuracy
16   - Crossbow Bolts
1141 - gold

There is also a Scarlet Mimic.  Destroy the Barricade, and the two Orc
Beserker, the Penumbra, and the Conjurer that are there.  Break the Barricade,
and an Assassin, a Cerberus, a Scarlet Mimic, a Conjurer, and two Penumbra will
be there.  In the bottom right corner of that room (on the map) will be another
secret room with a Large Health Potion, two bags of gold, a Potion of Haste,
and a chest with:

2   - Potion of Avoidance
1   - Potion of Haste
2   - Troll's Blood Potion
5   - Large Health Potion
1   - Armor Kit
21  - Crossbow Bolts
965 - gold

Continue, and a Crusher will break down the Barricade, revealing
itself, a Conjurer, and an Assassin.  The Ornate Chest has:

1   - Champion's Brew
1   - Potion of Haste
2   - Large Health Potion
2   - Armor Kit
17  - Crossbow Bolts
365 - gold

Two spaces before the bridge on your left is a secret room with a Troll's Blood
Potion, a Potion of Invisibility, a Potion of Avoidance, a Potion of Haste, and
a Large Health Potion.  Since this is the last secret room, you will get 222
bonus experience.

Go talk to Montague, and then defeat the Scarlet Mimic.  When you move towards
the center of the statues, four Sentinels will appear.  After them, ignore the
Fire Portal, and kill the Penumbra that will attack.  Heal up before going into
the next door, you will fight Bruul.

++++++++++++++++++++++++++
>Boss - Bruul pt 1 start
++++++++++++++++++++++++++

You will see two Roasting Meats in that room, along with a massive amount of
Orcs.  I won't bother counting them now (if someone wants to tell me, by all
means, go ahead).  My suggestion (to save health) is to use a Potion of
Strength, a Potion of Haste, and two Champion's Brew before entering the room.
Kill as many of them as you can with long range attacks, then finish the rest
close range.  After they are all dead, head up to the wooden gate-thing that
Bruul (the blue Orc) is hiding behind.  Use the same combo of potions (but one
less Champion's Brew), then talk to him, and another poopload of enemies will
come.  After they are dead, talk to Bruul again (if you need to use another set
of potions (remember one Champion's Brew), do so.  Attack Bruul first, and
after about two hits, he will run away.  Kill the enemies that come out again.

++++++++++++++++++++++++++
>Boss - Bruul pt 1 end
++++++++++++++++++++++++++

++++++++++++++++++++++++++
>Boss - Bruul pt 2 start
++++++++++++++++++++++++++

After they are all dead, you'll see Bruul come back glowing and he will get
larger ('roid rage perhaps?).  The only way to damage him here is to freeze
him with the Medusa Scroll.  Use Abraxas for the most damage.  But to get to
him, use the Potion combo and you have to kind-of "dance" with him to get to
freeze him, otherwise, he will attack you and send you flying.  For killing
him, you will get the Alexander's Heart gem.

++++++++++++++++++++++++++
>Boss - Bruul pt 2 end
++++++++++++++++++++++++++

Head back to the Fire Portal and go talk to Gaya.

=====================
> Dragon's Lair pt 7
=====================

Give Gaya the Alexander's Heart, and she will give you the Dragonscale Armor,
the best armor in the game.  Pick up any potions you need, and refill Phoenix
Eggs/Gaya's Breath/Crossbow Bolts as you see fit.  You can pick up the War Bow
here for about 1891 gold, although you have enough gold to buy it full price.
Its gonna be the last weapon you're going to buy.  Enter the Pit again.

=====================
> The Pit pt 2
=====================

Talk to Montague, and he will finally realize that he is dead.  Enter the
opening on your right, and go up the staircase.  A Cerberus, an Orc Raider, a
Large Health Potion, and a gallery image are here.

Enter the other opening on the left, then go up the staircase there to find
an Orc Beserker and an Orc Raider.  They will be the last enemies, giving you
222 bonus experience points.  There is also a Parasitic Brew here.

Go into the opening behind where Bruul once was, and follow the path.  There
are three piles of gold, and five bags of gold.  In the Ornate Chest:

2    - Champion's Brew
1    - Potion of Avoidance
1    - Potion of Invisibility
1    - Potion of Haste
3    - Large Health Potion
1518 - gold

Enter the final area, the Twilight Cavern.

=====================
> Twilight Cavern
=====================

You'll learn a new spell for Ellon, the Stun Spell.  Talk to Sarbok, Nestri,
and Thoris, then push the boulder, and you will face a new enemy, the Shaker,
along with two Penumbra.  In the chest there is:

1  - Troll's Blood Potion
1  - Large Health Potion
1  - Potion of Strength
3  - Armor Kit

Push the next boulder, and kill the Conjurer there.  Follow the path, and
you'll see a secret room in the top left corner of your vision.  Just watch,
because you'll see another Conjurer attack you.  In the secret room is a
Parasitic Brew and a chest with:

1 - Champion's Brew
1 - Potion of Avoidance
3 - Potion of Remedy

Continue on the path, and another new enemy, the Necromancer will attack.  Push
the next boulder, and kill the Necromancer.  In the next room, a Dread Wraith
will attack you.  Then, two Shaker and another Dread Wraith will attack.  After
a few turns, the magic seal behind you will open, and two more Shaker and two
Penumbra will attack.  Then, yet another Shaker will come.  The chest has:

2   - Potion of Haste
1   - Large Health Potion
4   - Potion of Defense
28  - Crossbow Bolts
785 - gold

After opening the chest, two Penumbra and two Conjurer will attack.  There will
be a secret room on the middle-ish panel on the room's right.  Inside is a
gallery image and a chest with:

1   - Potion of Haste
1   - Troll's Blood Potion
2   - Large Health Potion
3   - Potion of Strength
438 - gold

Continue on the path, and two Cerberus and an Assassin will attack you.  A
Penumbra will be in the next room.  Break open the left Unstable Dirt, and kill
all ten Widow that are in that room.  In the Ornate Chest is:

3   - Champion's Brew
2   - Potion of Haste
3   - Potion of Strength
1   - Armor Kit
989 - gold

Jump into the black hole and destroy the Dread Wraith there.  Jump across the
vent and knock the boulder down.  A Necromancer, a Penumbra, and an Assassin
wait for you.  In the bottom left corner of the map will be a secret room.  It
will give you 222 bonus experience points, and a Dread Wraith will come out.
In the room, the chest contains:

1 - Champion's Brew
1 - Potion of Avoidance
1 - Troll's Blood Potion
2 - Large Health Potion
2 - Armor Kit

Continue, and there will be two more Assassin and two more Necromancer.

Push the first boulder to the side, then push the second boulder forward twice.
then push the other set of boulders to reveal a Fire Portal.  If you need
supplies go ahead and go in, but there is nothing new that we can get or need.
Continue and there will be a Shaker.  Push the boulder that is behind him, then
kill the Necromancer, Cerberus, another Shaker, and a Penumbra on your left.
Push both boulders that are on your right go into the vent.

The chest there has:

2   - Champion's Brew
1   - Potion of Haste
2   - Large Health Potion
2   - Potion of Strength
3   - Armor Kit
253 - gold

Continue, and a Dread Wraith will appear.  There is a gallery image on your
right, then head to the path on your left.  We're almost there.  The chest:

2   - Potion of Haste
2   - Troll's Blood Potion
2   - Large Health Potion
3   - Potion of Strength
15  - Crossbow Bolts
4   - Armor Kit
719 - gold

Hit up the Healing Crystal, then save and prepare for the final battle.

++++++++++++++++++++++++++
>Boss - Kai'Laria start
++++++++++++++++++++++++++

While at the Healing Crystal, use a Potion of Strength, a Potion of Haste, and
two Champion's Brew.  Walk into the room, and Kai'Laria will summon some
enemies.  Ignore them, they are useless to fight.  The only way to kill her is
to use your wand to stun her (which will last about two-three turns), and then
strike her with your war hammer.  She isn't too hard, just watch when her
health is about halfway gone.  She will get ready to use "Mega-Heal".  She will
stay in the same spot for 5 turns, which makes it easy to hit her, but if you
don't hit her in time, she will recover.  Good luck.

++++++++++++++++++++++++++
>Boss - Kai'Laria end
++++++++++++++++++++++++++

Congratulations!  You beat the game!  Watch the last cut-scene if you want.
All our Dwarven friends will come and save our butts from the Ghost of
Kai'Laria.



END

----------------------------------------
6.) Version History
----------------------------------------

.5   - 09-01-08
       Main structure planned out and done; walkthrough about halfway done; all
       planned ASCII art done; Character, enemy, boss list started; controls
       and menu started
.75  - 09-02-08
       Walkthrough about 3/4 done.
1.0  - 09-03-08
       Walkthrough is done.  First time submitted to GameFAQs.com

----------------------------------------
7.) Credits/Contact/Legal Information
----------------------------------------

Lets start with the thankings

1 - GameFAQs.com
    For hosting my guide and the legal help
2 - Me
    This guide didn't write itself now did it?
3 - You
    For reading this guide


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