================================================================================ Metroid Prime Hunters Map Pick-Ups (Multiplayer) Document Version 1 Revision 2 Date: Aug16, 2006 Author: Guy Perfect ================================================================================ Contents ================================================================================ Section Name Description -------------------------------------------------------------------------------- Contents You're lookin' at it Disclaimer Legal stuff, or lack thereof Introduction Since it's obligatory Pick-Up Chart The information you're looking for Revision History It was bound to happen Contact Does anyone really ever use this? ================================================================================ Disclaimer ================================================================================ This document is provided to the public as-is with hopes that it will be useful. While copyright still exists for the author, it is only asked that those who borrow this document or parts of it acknowledge credit to the author for the content that was borrowed. Other than that, there are to be no restrictions as to how this document is used, so long as it doesn't violate any laws of the region where it is intended to be used. While this document is not bound to any specific distribution, it is only guaranteed to be up-to-date if obtained from GameFAQs.com ================================================================================ Introduction ================================================================================ There's always gotta be at least one document for every game that details the most useless information imaginable. I remember seeing a Super Mario 64 doc that detailed every course, enumerating coins, shells, Goombas, cannons, and, like... I wouldn't doubt it documented the volumetric size of the course. Regardless, this is one of those documents for Metroid Prime Hunters. Specifically, this document documents (that sounds redundant, but it strangely isn't) all of the pick-ups from all of the multiplayer maps... or what I assume to be all of them. I might not have unlocked every map, and I might not have found and documented correctly every pick-up. Be sure to let me know if you find any incorrect information. ================================================================================ Pick-Up Chart ================================================================================ The pick-ups are charted according to type and map. To save space, the maps are numbered in the order they appear in my game. A list is provided identifying which map corresponds to which number. The list is posted twice: once ordered numerically as they appear in the chart, and once listed alphabetically for map-name lookup. The chart is divided into groups of 10 maps to save horizontal text space. Entries marked with -- indicate that none of the given pick-up appears on the corresponding map. -- is synonymous with 0. All maps, with the exception of *1, are documented as seen in Battle mode with 4 players. The map marked *1 is a special map that is only accessible in certain modes and is different from the equivalent map in Battle mode. Pick-ups are grouped by type and the groups are ordered in what I figure is the order of desirability. That is to say: The group you'd want to know more about is listed first, and the least-important group is listed last. The groups are as follows: Sub-Weapons, Recovery Items, Special Items. Pick-ups are listed alphabetically within their groups. (Just between you and me, I needed to put in some horizontal lines to improve readability and this was a good way to do it) -------------------------------------------------------------------------------- Map ID: Numerical Alphabetical 1 = Combat Hall 23 = Alinos Gateway 2 = Data Shrine 6 = Alinos Perch 3 = Processor Core 25 = Arcterra Gateway 4 = High Ground 22 = Celestial Gateway 5 = Ice Hive 1 = Combat Hall 6 = Alinos Perch 10 = Compression Chamber 7 = SIC Transit 16 = Council Chamber 8 = Transfer Lock 2 = Data Shrine 9 = Sanctorus 17 = Elder Passage 10 = Compression Chamber 19 = Fault Line 11 = Incubation Vault 18 = Fuel Stack 12 = Subterranean 14 = Harvester 13 = Outer Reach 21 = Head Shot 14 = Harvester 4 = High Ground 15 = Weapons Complex 5 = Ice Hive 16 = Council Chamber 11 = Incubation Vault 17 = Elder Passage 3 = Processor Core 18 = Fuel Stack 26 = Oubliette 19 = Fault Line 13 = Outer Reach 20 = Stasis Bunker 9 = Sanctorus 21 = Head Shot 7 = SIC Transit 22 = Celestial Gateway 20 = Stasis Bunker 23 = Alinos Gateway 12 = Subterranean 24 = VDO Gateway 8 = Transfer Lock 25 = Arcterra Gateway *1 = Transfer Lock Ext. 26 = Oubliette 24 = VDO Gateway *1 = Transfer Lock Ext. 15 = Weapons Complex -------------------------------------------------------------------------------- +-----------------+----+----+----+----+----+----+----+----+----+----+ | Map | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | +=================+====+====+====+====+====+====+====+====+====+====+ | Battlehammer | -- | 1 | -- | -- | -- | -- | 1 | 1 | -- | -- | | Imperialist | -- | 1 | -- | 1 | 1 | 1 | 1 | 1 | -- | -- | | Judicator | -- | 1 | 1 | 1 | 1 | -- | -- | -- | -- | 1 | | Magmaul | 1 | 1 | 1 | 1 | -- | 1 | -- | -- | -- | -- | | Shock Coil | -- | 1 | -- | -- | -- | 1 | 1 | -- | -- | -- | | Volt Driver | -- | 1 | -- | -- | 1 | -- | -- | 1 | 1 | -- | +-----------------+----+----+----+----+----+----+----+----+----+----+ | Large Energy | 1 | 2 | 2 | 1 | 1 | 2 | 1 | 1 | -- | -- | | Medium Energy | 3 | 2 | -- | 4 | 4 | 1 | 2 | 2 | 3 | 4 | | Missile Ammo | 1 | 1 | -- | 2 | 2 | 2 | 2 | 1 | 1 | 2 | | Universal Ammo | 4 | 4 | 4 | 7 | 4 | 4 | 4 | 4 | 4 | 4 | +-----------------+----+----+----+----+----+----+----+----+----+----+ | Affinity Weapon | 1 | -- | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | | Cloak | -- | -- | -- | -- | -- | -- | 1 | -- | -- | -- | | Deathalt | -- | -- | 1 | -- | 1 | -- | -- | -- | -- | -- | | Double Damage | -- | -- | 1 | 1 | 1 | -- | 1 | -- | 1 | 1 | | Omega Cannon | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | +=================+====+====+====+====+====+====+====+====+====+====+ | Total | 11 | 15 | 11 | 19 | 17 | 13 | 15 | 12 | 11 | 13 | +-----------------+----+----+----+----+----+----+----+----+----+----+ +-----------------+----+----+----+----+----+----+----+----+----+----+ | Map | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | +=================+====+====+====+====+====+====+====+====+====+====+ | Battlehammer | 1 | 1 | -- | 1 | 1 | 1 | -- | 1 | 1 | 1 | | Imperialist | -- | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | | Judicator | -- | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | -- | | Magmaul | -- | 1 | -- | 1 | 1 | 1 | 1 | -- | 1 | -- | | Shock Coil | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | -- | | Volt Driver | -- | 1 | -- | 2 | 2 | 1 | -- | 1 | 1 | 1 | +-----------------+----+----+----+----+----+----+----+----+----+----+ | Large Energy | -- | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 3 | 1 | | Medium Energy | 4 | 4 | 2 | 2 | 3 | 4 | 3 | 5 | 4 | 3 | | Missile Ammo | 1 | 3 | 2 | 2 | 2 | 3 | 2 | 3 | 2 | 2 | | Universal Ammo | 3 | 7 | 8 | 10 | 8 | 7 | 9 | 7 | 8 | 5 | +-----------------+----+----+----+----+----+----+----+----+----+----+ | Affinity Weapon | 2 | 1 | 2 | -- | -- | -- | 2 | 3 | 1 | 1 | | Cloak | -- | 1 | -- | 2 | 2 | -- | -- | 1 | 1 | -- | | Deathalt | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | | Double Damage | -- | 2 | -- | -- | -- | -- | -- | 1 | -- | -- | | Omega Cannon | -- | -- | -- | -- | -- | -- | -- | -- | -- | -- | +=================+====+====+====+====+====+====+====+====+====+====+ | Total | 12 | 25 | 18 | 26 | 23 | 21 | 21 | 26 | 25 | 15 | +-----------------+----+----+----+----+----+----+----+----+----+----+ +-----------------+----+----+----+----+----+----+----+--------------+ | Map | 21 | 22 | 23 | 24 | 25 | 26 | *1 | Totals | +=================+====+====+====+====+====+====+====+==============+ | Battlehammer | 1 | 1 | 1 | -- | -- | -- | 1 | 15 | | Imperialist | 1 | -- | 1 | 1 | -- | -- | 1 | 20 | | Judicator | 1 | 1 | -- | -- | -- | -- | -- | 15 | | Magmaul | 1 | 1 | 1 | 1 | -- | -- | -- | 15 | | Shock Coil | 2 | 1 | -- | -- | -- | -- | 1 | 16 | | Volt Driver | 1 | -- | -- | -- | -- | -- | 1 | 15 | +-----------------+----+----+----+----+----+----+----+--------------+ | Large Energy | 4 | -- | 1 | 1 | 1 | 1 | -- | 31 | | Medium Energy | 2 | 3 | 5 | 2 | 3 | 2 | 5 | 81 | | Missile Ammo | -- | 1 | 3 | 2 | 2 | 2 | 1 | 47 | | Universal Ammo | 3 | 4 | 3 | 4 | 4 | -- | 5 | 138 | +-----------------+----+----+----+----+----+----+----+--------------+ | Affinity Weapon | -- | 1 | 1 | 1 | 1 | -- | 1 | 26 | | Cloak | -- | -- | -- | -- | -- | -- | -- | 8 | | Deathalt | 1 | -- | -- | -- | -- | -- | -- | 3 | | Double Damage | -- | -- | -- | 1 | -- | -- | -- | 10 | | Omega Cannon | -- | -- | -- | -- | -- | 1 | -- | 1 | +=================+====+====+====+====+====+====+====+==============+ | Total | 17 | 13 | 16 | 13 | 11 | 6 | 16 | 441 | +-----------------+----+----+----+----+----+----+----+--------------+ ================================================================================ Revision History ================================================================================ I guess the GameFAQs submission guide was right about no document ever being final. Well, here's what's been happening with this one: v1r2 - Aug16 - Documented Cloak in Subterranean. Why am I the first person to find this error? It's been four months, man! v1r1 - Apr19 - Added Disclaimer v1r0 - Apr13 - Initial release ================================================================================ Contact ================================================================================ Chances are, I miscounted. Or missed one. Or two. Heck, maybe I even missed THREE pick-ups. Well, if you have anything at all to say to me, say it here: bafap5@yahoo.com