MMBN5: Team Protoman/Team Colonel Faq: Navi location guide Author: Dark Isaac Date: 21/6/05 Version: 6.0 E-mail: LeChuck86@hotmail.com ~~Table of contents~~ 1 – V1 Navi locations 2 – V2 Navi locations 3 – V3(DS) Navi Locations 4 – V3(SP) Navi Locations 5 - Special Bosses 6 – Nebula navi’s 7 – Django 8 – Chips 9 – Navi weaknesses 10 - Team Of Colonel Navi Locations 11 - Nebula Hole 4 purple gates requirements 12 – updates to come 13 - Copyright =========================================================================== 1 – V1 Navi Locations =========================================================================== Protoman.exe V1 HP: 300 Location: Sci-lab main computer area 2 Blizzardman.exe V1 HP: 400 Location: ACDC/Akihara area 3 (Liberation mission 1) Magnetman.exe V1 HP: 500 Location: Drill machine 4 Shademan.exe V1 HP: 600 Location: Oran area 3 (Liberation mission 2) Gridman.exe V1 (optional) HP: 700 Location: Oran Island – Almost mountain top, Talk to Mr Famous Gyroman.exe V1 HP: 600 Location: Sci-lab area 2 Cloudman.exe V1 HP: 700 Location: Sci-lab area 3 (Liberation mission 3) Napalmman.exe V1 HP: 800 Location: Boat computer area 4 DarkMega HP: 800 Location: End(Japan) Area 2 (Liberation Mission 4) Serchman.exe V1 HP: 800 Location: Roof computer area 4 Cosmoman.exe V1 HP: 1000 Location: End(Japan) area 5 (Liberation Mission 5) Larkman.exe V1 (optional) HP: 900 Location: Undernet 1 Meddy.exe V1 HP: 900 Location: Undernet 3 ProtomanDS.exe V1 HP: 1000 Location: Undernet 4 (Liberation Mission 6) =========================================================================== 2 – V2 Navi Locations =========================================================================== Searchman.exe V2 HP: 1000 Locations: - Tree behind Mayl’s house (story-line) - End area 4 - Battle sprite Napalmman.exe V2 HP: 1000 Locations: - Boat Duel Arena computer (story-line) - End Area 1, go down the 1st slope - Battle sprite (thnx to TitaniumMegaman) Magnetman.exe V2 HP: 1000 Locations: - Sci-lab terminal near counter - Oran Area 1 - Battle sprite Gyroman.exe V2 HP: 1000 Locations: - Same as Searchman.exe V1 (storyline) - Sci-lab area 2 (exit to area 3) Meddy.exe V2 HP: 1000 Location: same place as V1 Blizzardman.exe V2 HP: 1200 Location: Nebula HQ computer 1 Shademan.exe V2 HP: 1000 Location: Nebula HQ computer 2 Cloudman.exe V2 HP: 900 Location: Nebula HQ computer 3 Cosmoman.exe V2 HP: 1200 Location: Nebula HQ computer 4 Larkman.exe V2 (optional) HP: 1000~1200 Location: same as V1 Gridman.exe V2 (optional) HP: 1000~1200 Location: same as V1 =========================================================================== 3 – Navi V3(DS) locations =========================================================================== Magnetman.exe V3(DS) HP: 1500~2000 Location: ACDC/Akihara 1 – one of the blue squares on the left. Blizzardman.exe V3(DS) HP: 1500~2000 Location: ACDC/Akihara 3 – small/short dead end Gyroman.exe V3(DS) HP: 1500~2000 Location: Oran area 1 – dead end on the lower section Shademan.exe V3(DS) HP: 1200 Location: Oran area 3 – dead end upper left side Cloudman.exe V3(DS) HP: 1300 Location: Sci-lab area 3 – walk completely straight, then go to the right Napalmman.exe V3(DS) HP: 1500~2000 Location: Sci-lab area 4 – Upper left square Serchman.exe V3(DS) HP: 1300 Location: End area 3 – Walk down the slope and instantly go right. Meddy.exe V3(DS) HP: 1200 Location: End area 4 – upper right lower section dead end Protoman.exe V3(DS) HP: 1500~2000 Location: Undernet 3 – on a square somewhere on the right side Cosmoman.exe V3(DS) HP: 1500 Location: Undernet 4 – on the large part. On the upper left side Larkman.exe V3(DS) (optional) HP: 1500 Location: same as V1 and V2 Gridman.exe V3(DS) (optional) HP: 1600 Location: same as V1 and V2 =========================================================================== 4 – V3(SP) Navi Locations =========================================================================== You must have beaten the V3(DS) versions or else you won’t encounter the SP Navi’s Magnetman.exe V3(SP) HP: 1800 Location: same area as V3(DS), random encounter, must S-rank Blizzardman.exe V3(SP) HP: 2000 Location: same area as V3(DS), random encounter, must S-rank Gyroman.exe V3(SP) HP: 1600 Location: same area as V3(DS), random encounter, must S-rank Shademan.exe V3(SP) HP: 1500 Location: same area as V3(DS), random encounter, must S-rank Cloudman.exe V3(SP) HP: 1500 Location: same area as V3(DS), random encounter, must S-rank Napalmman.exe V3(SP) HP: 1800 Location: same area as V3(DS), random encounter, must S-rank Serchman.exe V3(SP) HP: 1600 Location: same area as V3(DS), random encounter, must S-rank Meddy.exe V3(SP) HP: 1500 (thanx to RollExe) Location: same area as V3(DS), random encounter, must S-rank Protoman.exe V3(SP) HP: 2000 Location: same area as V3(DS), random encounter, must S-rank Cosmoman.exe V3(SP) HP: 1800 Location: same area as V3(DS), random encounter, must S-rank Larkman.exe V3(SP) HP: 1900 Location: random encounter undernet 2, must S-rank Gridman.exe V3(SP) HP: 2000 Location: random encounter Oran area 2, must S-rank =========================================================================== 5 - Special Bosses =========================================================================== Bass 1(BassCrossMegaman only) HP: 1500 Loacation: Oran area 3, the path on the right side where shademan was in the liberation mission Bass 2(BassCrossMegaman only) HP: 2000 Location: Nebula hole 4, a square in the upper right in the area Lord Of Chaos Nebula Gray HP: 2500 Location: Nebula hole 6 Lord Of Chaos Bass HP: 3000 Location: Nebula hole 6 Lord of Chaos DarkMega HP: 2000 Location: Nebula Hole 6 Bass SP HP: 3500 Location: Randomly in Nebula Hole 6 after defeating Lord of Chaos Bass. You must pug out and then plug in after beating Lord of Chaos Bass. BassXX HP: 4000 and a 200HP barrier (thnx to Tianhou Zhong) Location: Same as Bass SP. BassXX replaces Bass SP if you used the ForteCrossRockman/BassCrossMegaman E-Card/Cheat Code =========================================================================== 6 – Nebula Navi’s =========================================================================== There are two ways to get an SP chip from a Nebula navi. 1 – You defeat the Boss navi 2 turns under par. Example: you get 9 turns to reach the Boss. Get to him in Turn 7 and delete him in either 1st of 3 turns or any turn during the battle. 2 - Defeat the V3(SP) version and S-rank him If you want powerfull chips early in the game, go for it. But don’t forget that you must defeat the V3(SP) versions of them if you want to open some purple gates in the secret area. =========================================================================== 7 - Django =========================================================================== Yes, there is another Boktai cameo in the battle network series. But this time there are Django and Otenko chips. Even though he isn’t a navi, it is still a navi chip, so I’ll post it here anyway. Django – Search the brackets in Higsby’s shop and buy it (after a certain scenario). Get lot’s of money because it is expensive. Django SP - Numberman machine Django DS – Must have beaten the game once - Must have 100+ standard chips in Library When you go back to undernet 2 by a different way, you must show a golden program your chips. He’ll open a gate to the secret area (Nebula Hole). After some hard Liberation missions some Nebula hole area’s, you’ll get to Nebula hole area 4. In area 4 there are a lot of purple gates. One of them has a BMD with the Django DS chip. (don’t know the requirements of the gates. Will update it when the US version of the game is out.) Django, Otenko and GundelSol - After geting a few points with the Boktai2/ MMBN5 Crossover battle, a Django sprite should appear somewhere in Oran 1. Talk to it and exchange your points for the chips. =========================================================================== 8 - Chips =========================================================================== Protoman.exe: Normal – defeat blues DS on exactly the tenth turn at the Blues.exe DS liberation mission. DS – Defeat V3(DS) version or rank V3(SP) with 8-10 SP – S-rank V3(SP) Magnetman.exe Normal – defeat image sprite at the Liberation 2 entrance DS – Defeat V3(DS) version or rank V3(SP) with 8-10 SP – 10-rank V3 Gyroman.exe Normal – defeat image sprite at the Liberation 3 entrance DS – Defeat V3(DS) version or rank V3(SP) with S-rank SP – 10-rank V3 Napalmman.exe Normal – defeat image sprite at the Liberation 4 entrance DS – Defeat V3(DS) version or rank V3(SP) S-rank SP – 10-rank V3 Serchman.exe Normal – defeat image sprite at the Liberation 5 entrance DS – Defeat V3(DS) version or rank V3(SP) with S-rank SP – 10-rank V3 Meddy.exe Normal – defeat image sprite at the Liberation 6 entrance DS – Defeat V3(DS) version or rank V3(SP) with S-rank SP – 10-rank V3 Blizzardman.exe Normal – defeat the boss at the liberation at exactly the maximum turns DS – Defeat V3(DS) version or rank V3(SP) with S-rank SP – defeat the boss at the liberation 2 under par or 10-rank the V3(SP) Shademan.exe Normal – defeat the boss at the liberation at exactly the maximum turns DS – Defeat V3(DS) version or rank V3(SP) with S-rank SP – defeat the boss at the liberation 2 under par or 10-rank the V3(SP) Cloudman.exe Normal – defeat the boss at the liberation at exactly the maximum turns DS – Defeat V3(DS) version or rank V3(SP) with S-rank SP – defeat the boss at the liberation 2 under par or 10-rank the V3(SP) Cosmoman.exe Normal – defeat the boss at the liberation at exactly the maximum turns DS – Defeat V3(DS) version or rank V3(SP) with S-rank SP – defeat the boss at the liberation 2 under par or 10-rank the V3(SP) Protoman.exe DS Z Saber Z if the boss is beaten 2 under par Protoman Megaman.exe DS Full Custom * (thnx to Mario Alarcón Pinto) Lord of Chaos Bass Bass/BassAnother Lord of Chaos Nebula Grey GiantHook in Team Protoman and MeteorKnuckle in Team Colonel. (thnx to TitaniumMegaman) Bass.exe V1(BassCrossMegaman only) Nothing Bass.exe V2(BassCrossMegaman only) Nothing Lord Of Chaos DarkMega.exe Nothing BassSP Nothing BassXX nothing =========================================================================== 9 – Navi weaknesses =========================================================================== Protoman.exe – none Blizzardman.exe – electric chips Magnetman.exe – Wood chips Shademan.exe – none Gyroman.exe – none Cloudman.exe – Wood chips Napalmman.exe – Aqua chips Megaman.exe DS – none Serchman.exe - none Meddy.exe - none Cosmoman - none (but GundelSol chips do lots of damage) Forte/Bass – none =========================================================================== 10 - Team Colonel Navi locations =========================================================================== All the navi Locations, HP and rewards are the same as in Team Protoman. So there is no use of writing the same locations again. Protoman = Colonel Magnetman = Knightman Gyroman = Shadowman Napalmman = Tomahawkman Serchman = Numberman Meddy = Toadman =========================================================================== 11 - Nebula Hole purple gates requirements =========================================================================== Entrance to Nebula Hole 1: Got to Undernet 2 trough the other Undernet 3 exit. You must have beaten game and have at least 100 standard chips. Entrance to Nebula hole 3: You must have 140 standard chips Nebula Hole 4 1st right door needs 5 dark navis beaten 2nd door on the right needs at least 3 giga chips in library. 3rd left door blocking the main path needs at least 40 mega chips in library. 4th door right after 3rd door, must have beaten LOC. 5th door blocking the main path needs 180 full standard chips in library. 6th door on lower floor needs 12 full dark chips in library. BMD here contains Django DS mega chip. 7th door on upper floor needs 30 full PAs in library. 8th door on upper floor after 7th door needs 60 full mega chips in library. (all thnx to TitaniumMegaman) =========================================================================== 12 – updates to come =========================================================================== - Exact HP for V2 and V3(DS&SP) navi's =========================================================================== 13 - Copyright =========================================================================== This faq may only be published by Gamefaqs.com and Neoseeker.com . If anyone wants to use some of my parts for their walktrough or something, mail me. And dont e-mail me for the bloody rom.