============================================================================== Hoshigami: Ruining Blue Earth Remix Item Guide v1.2 ============================================================================== By Windywalk tempest3715@gmail.com ============================================================================== Update Log ============================================================================== March 13, 2019 Version 1.2 Coinfeigm Leveing Up, Updated AR February 7, 2019 Version 1.15 Updated Action Replay November 30, 2016 Version 1.11 Minor updated Item Groups September 4, 2016 Version 1.1 Updated Rare items locations, Added Action Replay section October 25, 2014 Version 1.0 Updated all Items List ============================================================================== Table of Contents ============================================================================== 1. Introduction=====================[ITD] 2. Items List=======================[ITL] 2.1 Weapons-------------------------[WP0] 2.1.1 Rings.........................[WP1] 2.1.2 Knives........................[WP2] 2.1.3 Swords........................[WP3] 2.1.4 Axes..........................[WP4] 2.1.5 Spears........................[WP5] 2.1.6 Boomerangs....................[WP6] 2.1.7 Morning Stars.................[WP7] 2.1.8 Bows..........................[WP8] 2.2 Armors--------------------------[AR0] 2.2.1 Robes.........................[AR1] 2.2.2 Armors........................[AR2] 2.3 Accessories---------------------[AC0] 2.3.1 Hats..........................[AC1] 2.3.2 Helms.........................[AC2] 2.3.3 Boots and Arms................[AC3] 2.3.4 Charms and Necklaces..........[AC4] 2.3.5 Stones........................[AC5] 2.3.6 Capes.........................[AC6] 2.4 Seals---------------------------[SEL] 2.5 Items---------------------------[ITM] 2.6 Tomes---------------------------[TOM] 3. Coins============================[COI] 3.1 Fire----------------------------[FIR] 3.2 Earth---------------------------[EAR] 3.3 Force---------------------------[FOR] 3.4 Water---------------------------[WAT] 3.5 Lightning-----------------------[LNG] 3.6 Wind----------------------------[WIN] 3.7 Light---------------------------[LG0] 3.7.1 Cure & Revive.................[LG1] 3.7.2 Heals Status Ailment (1)......[LG2] 3.7.3 Heals Status Ailment (2)......[LG3] 3.8 Darkness------------------------[DA0] 3.8.1 Inflict & Destroy (1).........[DA1] 3.8.2 Inflict & Destroy (2).........[DA2] 4. Coinfeigm Leveling Up============[CLV] 4.1 Elemental-----------------------[LV1] 4.2 Cure & Revive-------------------[LV2] 4.3 Heals Status Ailment (1)--------[LV3] 4.4 Heals Status Ailment (2)--------[LV4] 4.5 Inflict & Destroy (1)-----------[LV5] 4.6 Inflict & Destroy (2)-----------[LV6] 5. Item Groups======================[IG0] 5.1 Weapons-------------------------[IG1] 5.2 Others--------------------------[IG2] 5.3 Tower of Vugtis-----------------[IG3] 6. Action Replay====================[ATR] 7. Credits==========================[CRD] ============================================================================== 1. Introduction [ITD] ============================================================================== This is my first FAQ that I have made it. Hoshigami is one of last PSX game and it remade by DS. Developer has been changed, first is MaxFive and remake is Arc System Works. (Developer of Guilty Gear and BlazBlue) http://www34.atwiki.jp/hoshigami/ has been a great help in creating FAQ. I'm going to list prices for every items. Item information work out like this: Name: (Color, if necessary) Name Description: Attack: ***|CF At: *** Defend: ***|CF Df: *** Hit: ***|Weight: *** Evade: ***|Cost: *** Effect: Prices: Available: (Group:, in weapon) Name: Description: MCP|CPC| RC|RNG|AOE| SR|POT ***|***|***|***|***|***|*** Item updates in Shop: Beginning (until Chapter 6) Chapter 2 Chapter 3 Chapter 3 after Tus Chapter 4 after Kamdell Chapter 6 ============================================================================== 2. Items List [ITL] ============================================================================== ------------------------------------------------------------------------------ 2.1 Weapons [WP0] ------------------------------------------------------------------------------ .............................................................................. 2.1.1 Rings [WP1] .............................................................................. Name: Carmine Ring Description: Ring with leather soaked with herbs. Attack: 3|CF At: 9 Defend: 0|CF Df: 4 Hit: 20|Weight: 5 Evade: 20|Cost: 26 Effect: None Prices: 490G Available: Beginning until Chapter 6 Group: 1 Name: Stone Ring Description: Ring made of hard rock. Attack: 8|CF At: 17 Defend: 0|CF Df: 10 Hit: 22|Weight: 7 Evade: 22|Cost: 26 Effect: None Prices: 850G Available: Chapter 2 Group: 2 Name: Iron Ring Description: Iron-colored wide ring. Attack: 13|CF At: 25 Defend: 0|CF Df: 16 Hit: 24|Weight: 9 Evade: 24|Cost: 26 Effect: None Prices: 1270G Available: N/A Group: A Name: Thorned Ring Description: Ring with 6 thorns. Attack: 18|CF At: 33 Defend: 0|CF Df: 26 Hit: 26|Weight: 11 Evade: 26|Cost: 26 Effect: None Prices: 1680G Available: Chapter 3 Group: 3 Name: Fang Description: Large ring with dragon fangs. Attack: 25|CF At: 45 Defend: 0|CF Df: 33 Hit: 28|Weight: 14 Evade: 28|Cost: 26 Effect: None Prices: 2100G Available: N/A Group: B Name: Dragon Claw Description: A 4-link ring with dragon claws. Attack: 60|CF At: 57 Defend: 0|CF Df: 21 Hit: 45|Weight: 17 Evade: 30|Cost: 30 Effect: None Prices: 2730G Available: Chapter 3 after Tus Group: 4 Name: Silver Ring Description: Silver ring with deity characters. Attack: 2|CF At: 69 Defend: 0|CF Df: 40 Hit: 32|Weight: 21 Evade: 32|Cost: 26 Effect: None Prices: 2340G Available: Chapter 4 after Kamdell Group: 5 Name: Cestus Description: Glove made of metal. Attack: 32|CF At: 105 Defend: 0|CF Df: 47 Hit: 35|Weight: 25 Evade: 34|Cost: 26 Effect: None Prices: 3090G Available: Chapter 6 Group: 6 Name: Ring of Death Description: Increase CF effect with dark power. Attack: 25|CF At: 45 Defend: 0|CF Df: 33 Hit: 28|Weight: 14 Evade: 28|Cost: 26 Effect: CF Dmg +20% Prices: 3560G Available: N/A Group: C Name: (Chroma) Promise Ring Description: Chroma brand ring. Attack: 1|CF At: 81 Defend: 54|CF Df: 112 Hit: 41|Weight: 35 Evade: 50|Cost: 26 Effect: Phys Evade +20% Prices: 7450G Available: N/A Group: Chroma Name: Angelic Ring Description: Repels CF effect with light power. Attack: 40|CF At: 93 Defend: 84|CF Df: 90 Hit: 44|Weight: 38 Evade: 43|Cost: 26 Effect: CF Dmg -20% Prices: 2800G Available: N/A Group: D Name: Blackjack Description: Achieves maximum power of CF. Attack: 48|CF At: 153 Defend: 0|CF Df: 71 Hit: 52|Weight: 44 Evade: 55|Cost: 26 Effect: None Prices: 4640G Available: N/A Group: E Name: Moon Ring Description: Ring with the calmness of moonlight. Attack: 40|CF At: 160 Defend: 0|CF Df: 63 Hit: 56|Weight: 48 Evade: 59|Cost: 26 Effect: None Prices: 4590G Available: N/A Group: Rare Name: Sun Ring Description: Ring made with rock closest to sun. Attack: 40|CF At: 167 Defend: 0|CF Df: 80 Hit: 60|Weight: 51 Evade: 63|Cost: 26 Effect: None Prices: 4870G Available: N/A Group: Rare Name: Ema Ring Description: Ring made of a transparent red rock. Attack: 40|CF At: 137 Defend: 10|CF Df: 55 Hit: 48|Weight: 41 Evade: 51|Cost: 26 Effect: Poison 25% Prices: 10G Available: N/A Group: Deity Master; Ema Name: Celestial Ring Description: Ring with engraved Ixian characters. Attack: 40|CF At: 175 Defend: 0|CF Df: 100 Hit: 65|Weight: 56 Evade: 68|Cost: 26 Effect: CF Dmg -30% Prices: 10G Available: N/A Group: Deity Master; Elvilla Name: Wedding Ring Description: Some call it a life's graveyard. Attack: 10|CF At: 255 Defend: 0|CF Df: 0 Hit: 30|Weight: 99 Evade: 0|Cost: 26 Effect: Weapon Guard Prices: 1000000G Available: N/A Group: Event Item .............................................................................. 2.1.2 Knives [WP2] .............................................................................. Name: Dagger Description: Double edged short sword. Attack: 9|CF At: 5 Defend: 0|CF Df: 0 Hit: 45|Weight: 12 Evade: 15|Cost: 27 Effect: None Prices: 530G Available: Beginning until Chapter 6 Group: 1 Name: Ceramic Knife Description: Heavy-dust knife made with ceramic. Attack: 17|CF At: 10 Defend: 0|CF Df: 0 Hit: 68|Weight: 15 Evade: 16|Cost: 35 Effect: Arms Master Prices: 710G Available: Chapter 2 Group: 2 Name: Assassin Knife Description: Small, thin knife used by assassins. Attack: 25|CF At: 15 Defend: 0|CF Df: 0 Hit: 56|Weight: 18 Evade: 17|Cost: 27 Effect: Absorb 30% Prices: 1050G Available: N/A Group: A Name: Main Gauche Description: Short sword with a triangular blade. Attack: 34|CF At: 20 Defend: 0|CF Df: 5 Hit: 54|Weight: 21 Evade: 18|Cost: 27 Effect: Phys Hit +10% Prices: 1300G Available: Chapter 3 Group: 3 Name: Gladius Description: A pointed, ice pick-like weapon. Attack: 43|CF At: 26 Defend: 0|CF Df: 0 Hit: 58|Weight: 25 Evade: 19|Cost: 27 Effect: Sandman 10% Prices: 1510G Available: N/A Group: B Name: Falchion Description: Curved sword like a hawk's beak. Attack: 56|CF At: 32 Defend: 0|CF Df: 11 Hit: 62|Weight: 29 Evade: 20|Cost: 27 Effect: Phys Dmg +10% Prices: 1800G Available: Chapter 3 after Tus Group: 4 Name: Orichalch Description: Knife made of oreichalkon. Attack: 68|CF At: 38 Defend: 10|CF Df: 14 Hit: 66|Weight: 33 Evade: 22|Cost: 27 Effect: CF Dmg +20% Prices: 2030G Available: Chapter 4 after Kamdell Group: 5 Name: Dragon Tooth Description: Short sword with a dragon relief. Attack: 80|CF At: 44 Defend: 0|CF Df: 18 Hit: 71|Weight: 37 Evade: 24|Cost: 27 Effect: Poison 10% Prices: 2260G Available: N/A Group: C Name: Veelas Description: Knife that can cut space and time. Attack: 92|CF At: 50 Defend: 0|CF Df: 22 Hit: 76|Weight: 41 Evade: 26|Cost: 27 Effect: Immobile 10% Prices: 2450G Available: Chapter 6 Group: 6 Name: (Chroma) Arms Breaker Description: Chroma brand short sword. Attack: 50|CF At: 56 Defend: 0|CF Df: 26 Hit: 96|Weight: 45 Evade: 38|Cost: 35 Effect: Wpn Break 25% Prices: 6300G Available: N/A Group: Chroma Name: Katar Description: Knife with no hilt. Attack: 104|CF At: 62 Defend: 0|CF Df: 30 Hit: 87|Weight: 49 Evade: 30|Cost: 27 Effect: Charm 10% Prices: 2960G Available: N/A Group: D Name: Damascus Knife Description: Knife made with Damascus steel. Attack: 126|CF At: 74 Defend: 0|CF Df: 38 Hit: 98|Weight: 57 Evade: 34|Cost: 27 Effect: Decoin 10% Prices: 3220G Available: N/A Group: E Name: Sun Knife Description: Sword with a softly curved blade. Attack: 136|CF At: 81 Defend: 0|CF Df: 43 Hit: 106|Weight: 61 Evade: 37|Cost: 27 Effect: Blind 10% Prices: 3500G Available: N/A Group: Rare Name: Lucky Sword Description: Simply lucky! Attack: 1|CF At: 1 Defend: 1|CF Df: 1 Hit: 1|Weight: 64 Evade: 75|Cost: 41 Effect: Luck +50% Prices: 10G Available: N/A Group: Lucky Set Name: Kashis' Will Description: Knife filled with Kashis' remorse. Attack: 116|CF At: 83 Defend: 10|CF Df: 44 Hit: 104|Weight: 52 Evade: 37|Cost: 35 Effect: Phys Evade +30% Prices: 10G Available: N/A Group: Deity Master, Kashis Name: Jackknife Description: Inflicts fear upon opponent. Attack: 150|CF At: 83 Defend: 0|CF Df: 38 Hit: 123|Weight: 68 Evade: 43|Cost: 27 Effect: Threaten 10% Prices: 10G Available: N/A Group: Rare Name: Magic Knife Description: Sometimes won't retract. Attack: 1|CF At: 0 Defend: 0|CF Df: 0 Hit: 255|Weight: 1 Evade: 0|Cost: 15 Effect: EXP +50% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.3 Swords [WP3] .............................................................................. Name: Short Sword Description: Small but sharp sword. Attack: 11|CF At: 0 Defend: 0|CF Df: 0 Hit: 35|Weight: 18 Evade: 10|Cost: 32 Effect: None Prices: 580G Available: Beginning until Chapter 6 Group: 1 Name: Broad Sword Description: Long sword with accessorized blade. Attack: 21|CF At: 0 Defend: 0|CF Df: 0 Hit: 33|Weight: 21 Evade: 11|Cost: 32 Effect: None Prices: 1140G Available: Chapter 2 Group: 2 Name: Long Sword Description: Double-edged long sword. Attack: 31|CF At: 0 Defend: 0|CF Df: 0 Hit: 41|Weight: 24 Evade: 12|Cost: 32 Effect: None Prices: 1700G Available: N/A Group: A Name: Bastard Sword Description: Thick sword that can break armor. Attack: 41|CF At: 0 Defend: 0|CF Df: 0 Hit: 39|Weight: 27 Evade: 8|Cost: 32 Effect: None Prices: 2240G Available: Chapter 3 Group: 3 Name: Great Sword Description: Double-edged sword made for battle. Attack: 52|CF At: 0 Defend: 0|CF Df: 0 Hit: 42|Weight: 31 Evade: 9|Cost: 32 Effect: None Prices: 2800G Available: N/A Group: B Name: Flamberge Description: Long sword made with alloy. Attack: 63|CF At: 10 Defend: 0|CF Df: 5 Hit: 51|Weight: 35 Evade: 15|Cost: 32 Effect: None Prices: 4480G Available: Chapter 3 after Tus Group: 4 Name: Scimitar Description: Long, thin saber-like sword. Attack: 75|CF At: 0 Defend: 0|CF Df: 0 Hit: 55|Weight: 39 Evade: 21|Cost: 32 Effect: None Prices: 4100G Available: Chapter 4 after Kamdell Group: 5 Name: Shamsheer Description: Long sword used by desert people. Attack: 88|CF At: 0 Defend: 0|CF Df: 0 Hit: 59|Weight: 43 Evade: 17|Cost: 32 Effect: None Prices: 4660G Available: N/A Group: C Name: Filangi Description: Sword with thin, whip-like blade. Attack: 100|CF At: 0 Defend: 0|CF Df: 0 Hit: 59|Weight: 47 Evade: 18|Cost: 32 Effect: None Prices: 5300G Available: Chapter 6 Group: 6 Name: (Chroma) 7 Branched Sword Description: Chroma branded sword. Attack: 74|CF At: 19 Defend: 0|CF Df: 14 Hit: 59|Weight: 51 Evade: 24|Cost: 38 Effect: Seven Pains Prices: 8000G Available: N/A Group: Chroma Name: Claimh Solais Description: Long sword with teethed edge. Attack: 115|CF At: 0 Defend: 0|CF Df: 0 Hit: 69|Weight: 55 Evade: 21|Cost: 32 Effect: None Prices: 6160G Available: N/A Group: D Name: Fragarach Description: Huge sword that can smash rocks. Attack: 145|CF At: 0 Defend: 0|CF Df: 0 Hit: 81|Weight: 64 Evade: 25|Cost: 32 Effect: None Prices: 6820G Available: N/A Group: E Name: Balmung Description: Default equipment for dark knight. Attack: 160|CF At: 24 Defend: 0|CF Df: 14 Hit: 87|Weight: 69 Evade: 0|Cost: 43 Effect: Arms Break 10% Prices: 10G Available: N/A Group: Rare Name: Dark Leyva Description: Blackthorn's favorite sword. Attack: 173|CF At: 30 Defend: 0|CF Df: 21 Hit: 97|Weight: 75 Evade: 34|Cost: 43 Effect: Weapon Guard Prices: 10G Available: N/A Group: Rare Name: Sword of Amu Description: Holy sword with power of Amu. Attack: 130|CF At: 37 Defend: 10|CF Df: 12 Hit: 90|Weight: 59 Evade: 33|Cost: 32 Effect: Champion Prices: 10G Available: N/A Group: Deity Master; Amu Name: Star Blade Description: Holy sword with deity intellect. Attack: 190|CF At: 32 Defend: 0|CF Df: 27 Hit: 117|Weight: 58 Evade: 41|Cost: 32 Effect: Coin Break 10% Prices: 10G Available: N/A Group: Deity Master; Vugtis Name: Fire Halt Description: Fire sword for silent bounty hunter. Attack: 250|CF At: 80 Defend: 0|CF Df: 0 Hit: 80|Weight: 50 Evade: 0|Cost: 40 Effect: Counter 100% Prices: 10G Available: N/A Group: Event Item Name: Lightning Halt Description: Lightning sword for holy knight. Attack: 200|CF At: 50 Defend: 20|CF Df: 20 Hit: 90|Weight: 50 Evade: 50|Cost: 30 Effect: Immobile 25% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.4 Axes [WP4] .............................................................................. Name: Stone Axe Description: Axe made with refined hard stone. Attack: 14|CF At: 0 Defend: 0|CF Df: 0 Hit: 25|Weight: 28 Evade: 5|Cost: 40 Effect: None Prices: 940G Available: Beginning until Chapter 6 Group: 1 Name: Hand Axe Description: Small axe that is easy to handle. Attack: 26|CF At: 0 Defend: 0|CF Df: 0 Hit: 27|Weight: 31 Evade: 5|Cost: 40 Effect: None Prices: 1620G Available: Chapter 2 Group: 2 Name: Mace Description: Hammer with one cony side. Attack: 38|CF At: 0 Defend: 0|CF Df: 0 Hit: 29|Weight: 34 Evade: 6|Cost: 40 Effect: None Prices: 2280G Available: N/A Group: A Name: Battle Hammer Description: Large hammer made for battle. Attack: 50|CF At: 0 Defend: 0|CF Df: 0 Hit: 31|Weight: 37 Evade: 6|Cost: 40 Effect: None Prices: 2940G Available: Chapter 3 Group: 3 Name: Battle Axe Description: Black bladed axe for battle. Attack: 63|CF At: 0 Defend: 0|CF Df: 0 Hit: 33|Weight: 41 Evade: 7|Cost: 40 Effect: None Prices: 3600G Available: N/A Group: B Name: Tomahawk Description: Double edged axe. Attack: 76|CF At: 0 Defend: 0|CF Df: 0 Hit: 36|Weight: 45 Evade: 0|Cost: 40 Effect: None Prices: 4260G Available: Chapter 3 after Tus Group: 4 Name: Damascus Axe Description: Axe made with Damascus steel. Attack: 89|CF At: 0 Defend: 0|CF Df: 0 Hit: 39|Weight: 49 Evade: 9|Cost: 40 Effect: None Prices: 4880G Available: Chapter 4 after Kamdell Group: 5 Name: Scarlet Axe Description: Helmet crushing axe. Attack: 103|CF At: 0 Defend: 0|CF Df: 0 Hit: 42|Weight: 53 Evade: 15|Cost: 40 Effect: None Prices: 5580G Available: N/A Group: C Name: Pluto's Axe Description: A bone-chilling, blue axe. Attack: 117|CF At: 0 Defend: 0|CF Df: 0 Hit: 45|Weight: 57 Evade: 16|Cost: 40 Effect: None Prices: 6260G Available: Chapter 6 Group: 6 Name: (Chroma) Death's Scythe Description: Chroma branded, large sickle. Attack: 240|CF At: 0 Defend: 0|CF Df: 0 Hit: 59|Weight: 70 Evade: 17|Cost: 52 Effect: Absorb 50% Prices: 6220G Available: N/A Group: Chroma Name: Sacred Axe Description: Holy axe used in ceremonies. Attack: 131|CF At: 0 Defend: 0|CF Df: 10 Hit: 53|Weight: 63 Evade: 13|Cost: 40 Effect: None Prices: 7720G Available: N/A Group: D Name: G Axe Description: Made with alloy, strong but heavy. Attack: 161|CF At: 0 Defend: 0|CF Df: 0 Hit: 56|Weight: 69 Evade: 15|Cost: 40 Effect: None Prices: 8280G Available: N/A Group: E Name: G Tomahawk Description: Axe with two blue, shiny blades. Attack: 176|CF At: 10 Defend: 10|CF Df: 13 Hit: 66|Weight: 73 Evade: 26|Cost: 40 Effect: None Prices: 9860G Available: N/A Group: Rare Name: Geronimo Description: Axe with curved blade. Attack: 192|CF At: 0 Defend: 0|CF Df: 0 Hit: 71|Weight: 77 Evade: 17|Cost: 40 Effect: None Prices: 9820G Available: N/A Group: Rare Name: Axe of Sonova Description: Battle axe with power of Sonova. Attack: 146|CF At: 20 Defend: 10|CF Df: 17 Hit: 67|Weight: 66 Evade: 19|Cost: 40 Effect: Decoin 25% Prices: 10G Available: N/A Group: Deity Master; Sonova Name: Star Bandit Description: Mystical axe that makes you charge. Attack: 240|CF At: 0 Defend: 0|CF Df: 0 Hit: 82|Weight: 80 Evade: 0|Cost: 40 Effect: None Prices: 10G Available: N/A Group: Rare Name: Axcalibur Description: Axe made to become a legend. Attack: 10|CF At: 0 Defend: 255|CF Df: 0 Hit: 30|Weight: 80 Evade: 0|Cost: 40 Effect: HP +50% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.5 Spears [WP5] .............................................................................. Name: Spear Description: A light spear for thrusting. Attack: 12|CF At: 0 Defend: 0|CF Df: 0 Hit: 30|Weight: 21 Evade: 20|Cost: 36 Effect: None Prices: 840G Available: Beginning until Chapter 6 Group: 1 Name: Javelin Description: Spear with substitude edge. Attack: 21|CF At: 0 Defend: 0|CF Df: 0 Hit: 32|Weight: 24 Evade: 22|Cost: 36 Effect: None Prices: 1540G Available: Chapter 2 Group: 2 Name: Halberd Description: Thorny iron club. Attack: 30|CF At: 0 Defend: 0|CF Df: 0 Hit: 34|Weight: 27 Evade: 24|Cost: 36 Effect: None Prices: 2080G Available: N/A Group: A Name: Bardiche Description: Flexible Spear. Attack: 39|CF At: 0 Defend: 0|CF Df: 0 Hit: 37|Weight: 30 Evade: 26|Cost: 36 Effect: None Prices: 2760G Available: Chapter 3 Group: 3 Name: Steel Spear Description: Spear made completely of steel. Attack: 49|CF At: 0 Defend: 0|CF Df: 0 Hit: 40|Weight: 24 Evade: 28|Cost: 36 Effect: None Prices: 3320G Available: N/A Group: B Name: Benkei Brave Description: Long spear with a curved tip. Attack: 59|CF At: 10 Defend: 0|CF Df: 0 Hit: 58|Weight: 38 Evade: 30|Cost: 36 Effect: None Prices: 4600G Available: Chapter 3 after Tus Group: 4 Name: Naginata Description: Tip is single bladed and cuts well. Attack: 70|CF At: 20 Defend: 0|CF Df: 0 Hit: 46|Weight: 42 Evade: 32|Cost: 36 Effect: None Prices: 5080G Available: Chapter 4 after Kamdell Group: 5 Name: Snake Pike Description: Pike with curved blade. Attack: 82|CF At: 26 Defend: 0|CF Df: 0 Hit: 50|Weight: 46 Evade: 34|Cost: 36 Effect: None Prices: 5760G Available: Chapter 6 Group: 6 Name: Longinus Description: Legendary spear with scarlet blade. Attack: 94|CF At: 32 Defend: 0|CF Df: 10 Hit: 54|Weight: 50 Evade: 37|Cost: 36 Effect: None Prices: 6540G Available: N/A Group: C Name: (Chroma) Brionac Description: Chroma branded spear. Attack: 120|CF At: 43 Defend: 10|CF Df: 12 Hit: 43|Weight: 54 Evade: 30|Cost: 33 Effect: Immobile 25% Prices: 7300G Available: N/A Group: Chroma Name: Culnrikolnne Description: Spear that thrusts through space. Attack: 106|CF At: 44 Defend: 0|CF Df: 8 Hit: 73|Weight: 58 Evade: 43|Cost: 36 Effect: None Prices: 7300G Available: N/A Group: D Name: Amenonuboko Description: Tip is triple bladed. Attack: 146|CF At: 0 Defend: 0|CF Df: 28 Hit: 73|Weight: 66 Evade: 50|Cost: 42 Effect: None Prices: 7300G Available: N/A Group: E Name: Gungnir Description: Large lance for knights. Attack: 158|CF At: 61 Defend: 0|CF Df: 11 Hit: 79|Weight: 71 Evade: 54|Cost: 36 Effect: None Prices: 9040G Available: N/A Group: Rare Name: Gae Bolga Description: Iron club made with steel layers. Attack: 170|CF At: 62 Defend: 0|CF Df: 19 Hit: 85|Weight: 76 Evade: 68|Cost: 36 Effect: None Prices: 9220G Available: N/A Group: Rare Name: Zeneth Lance Description: Spear with power of Zeneth. Attack: 133|CF At: 60 Defend: 10|CF Df: 16 Hit: 68|Weight: 62 Evade: 51|Cost: 36 Effect: Sandman 25% Prices: 10G Available: N/A Group: Deity Master; Zeneth Name: Mjollnir Description: Lightning god Thor's hammer. Attack: 185|CF At: 73 Defend: 0|CF Df: 23 Hit: 87|Weight: 78 Evade: 63|Cost: 36 Effect: Counter 50% Prices: 10G Available: N/A Group: Rare Name: Hotengageki Description: Ancient spear used by generals. Attack: 230|CF At: 0 Defend: 0|CF Df: 0 Hit: 70|Weight: 70 Evade: 0|Cost: 50 Effect: Arm Break 10% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.6 Boomerangs [WP6] .............................................................................. Name: Boomerang Description: V-shaped iron boomerang. Attack: 10|CF At: 2 Defend: 0|CF Df: 0 Hit: 25|Weight: 11 Evade: 0|Cost: 34 Effect: None Prices: 560G Available: Beginning until Chapter 6 Group: 1 Name: Blue Cutter Description: Boomerang made of steel. Attack: 19|CF At: 5 Defend: 0|CF Df: 0 Hit: 27|Weight: 14 Evade: 0|Cost: 34 Effect: None Prices: 1220G Available: Chapter 2 Group: 2 Name: Silver Edge Description: Small silver boomerang. Attack: 28|CF At: 8 Defend: 0|CF Df: 5 Hit: 24|Weight: 17 Evade: 0|Cost: 34 Effect: None Prices: 1820G Available: N/A Group: A Name: Steel Wing Description: Steel weapon with refined edges. Attack: 37|CF At: 0 Defend: 0|CF Df: 0 Hit: 36|Weight: 20 Evade: 0|Cost: 34 Effect: None Prices: 1880G Available: Chapter 3 Group: 3 Name: Spinner Description: Weapon with 4 spinning feathers. Attack: 47|CF At: 14 Defend: 0|CF Df: 6 Hit: 33|Weight: 24 Evade: 0|Cost: 34 Effect: None Prices: 2760G Available: N/A Group: B Name: Dual Edge Description: Double-edged boomerang. Attack: 57|CF At: 18 Defend: 0|CF Df: 0 Hit: 31|Weight: 28 Evade: 0|Cost: 34 Effect: None Prices: 3120G Available: Chapter 3 after Tus Group: 4 Name: Soarer Description: Boomerang revamped for battle. Attack: 71|CF At: 0 Defend: 0|CF Df: 0 Hit: 44|Weight: 32 Evade: 0|Cost: 34 Effect: None Prices: 3340G Available: Chapter 4 after Kamdell Group: 5 Name: Rimdyska Description: Weapon with disc blades. Attack: 82|CF At: 22 Defend: 0|CF Df: 7 Hit: 42|Weight: 36 Evade: 0|Cost: 34 Effect: None Prices: 4400G Available: N/A Group: C Name: Cutback Description: Weapon to attack blindside. Attack: 93|CF At: 24 Defend: 0|CF Df: 8 Hit: 45|Weight: 40 Evade: 0|Cost: 34 Effect: None Prices: 4540G Available: Chapter 6 Group: 6 Name: (Chroma) Crescent Description: Chroma branded boomerang. Attack: 65|CF At: 46 Defend: 0|CF Df: 19 Hit: 39|Weight: 44 Evade: 19|Cost: 33 Effect: Coin Break 10% Prices: 6950G Available: N/A Group: Chroma Name: Flying Terror Description: Weapon with maximum spin speed. Attack: 104|CF At: 34 Defend: 0|CF Df: 10 Hit: 53|Weight: 48 Evade: 0|Cost: 34 Effect: None Prices: 5600G Available: N/A Group: D Name: Nighthawk Description: Weapon that flies low. Attack: 130|CF At: 45 Defend: 0|CF Df: 14 Hit: 62|Weight: 55 Evade: 0|Cost: 34 Effect: None Prices: 6200G Available: N/A Group: E Name: Hed's Boomerang Description: Rare weapon left by legendary hero/ Attack: 1|CF At: 0 Defend: 0|CF Df: 0 Hit: 46|Weight: 60 Evade: 0|Cost: 34 Effect: EXP +50% Prices: 1000000G Available: N/A Group: Hedrick Set Name: Apache Description: Weapon that attacks from above. Attack: 142|CF At: 0 Defend: 0|CF Df: 0 Hit: 81|Weight: 65 Evade: 0|Cost: 34 Effect: None Prices: 6800G Available: N/A Group: Rare Name: Kashis' Breath Description: Boomerang with power of Kashis. Attack: 116|CF At: 52 Defend: 0|CF Df: 12 Hit: 62|Weight: 51 Evade: 52|Cost: 34 Effect: Acc Guard Prices: 10G Available: N/A Group: Deity Master; Kashis Name: Thunderbird Description: Weapon that flies at sonic speed. Attack: 155|CF At: 50 Defend: 0|CF Df: 16 Hit: 77|Weight: 70 Evade: 0|Cost: 34 Effect: Acc Guard Prices: 10G Available: N/A Group: Rare Name: Frozen Banana Description: Please do not waste food. Attack: 10|CF At: 0 Defend: 0|CF Df: 50 Hit: 30|Weight: 10 Evade: 255|Cost: 20 Effect: DEV +50% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.7 Morning Stars [WP7] .............................................................................. Name: Morning Star Description: Small iron ball on a chain. Attack: 8|CF At: 2 Defend: 1|CF Df: 3 Hit: 25|Weight: 23 Evade: 15|Cost: 33 Effect: Heals Sleep Prices: 560G Available: Beginning until Chapter 6 Group: 1 Name: War Hammer Description: Large iron ball on a chain. Attack: 18|CF At: 3 Defend: 2|CF Df: 3 Hit: 27|Weight: 26 Evade: 16|Cost: 33 Effect: Heals Sleep Prices: 850G Available: Chapter 2 Group: 2 Name: Bladed Fury Description: Double-bladed axe on a chain. Attack: 28|CF At: 4 Defend: 2|CF Df: 4 Hit: 29|Weight: 29 Evade: 17|Cost: 33 Effect: Heals Sleep Prices: 1090G Available: N/A Group: A Name: Solidthorns Description: Thorny weapon with sharp blades. Attack: 38|CF At: 5 Defend: 3|CF Df: 4 Hit: 31|Weight: 32 Evade: 18|Cost: 33 Effect: Heals Sleep Prices: 1410G Available: Chapter 3 Group: 3 Name: Flanged Mace Description: Spiky weapon on a chain. Attack: 49|CF At: 5 Defend: 3|CF Df: 4 Hit: 33|Weight: 35 Evade: 19|Cost: 33 Effect: Heals Sleep Prices: 1650G Available: N/A Group: B Name: Rocksmite Description: Can easily destroy a rock. Attack: 60|CF At: 6 Defend: 4|CF Df: 5 Hit: 36|Weight: 38 Evade: 20|Cost: 33 Effect: Heals Sleep Prices: 2000G Available: Chapter 3 after Tus Group: 4 Name: Flail Description: Easy to handle due to short chain. Attack: 74|CF At: 7 Defend: 4|CF Df: 6 Hit: 39|Weight: 41 Evade: 22|Cost: 33 Effect: Heals Confusion Prices: 2280G Available: Chapter 4 after Kamdell Group: 5 Name: Bone Crusher Description: Its force can shatter bones. Attack: 86|CF At: 8 Defend: 4|CF Df: 6 Hit: 42|Weight: 45 Evade: 24|Cost: 33 Effect: Phys Hit +10% Prices: 2560G Available: N/A Group: C Name: Wicked Chain Description: Weapon made with iron and chains. Attack: 98|CF At: 10 Defend: 5|CF Df: 7 Hit: 45|Weight: 49 Evade: 26|Cost: 33 Effect: Heals Confusion Prices: 2840G Available: Chapter 6 Group: 6 Name: (Chroma) Nullifier Description: Chroma branded morning star. Attack: 67|CF At: 18 Defend: 10|CF Df: 8 Hit: 49|Weight: 53 Evade: 28|Cost: 25 Effect: Arm Break 10% Prices: 4400G Available: N/A Group: Chroma Name: Battle Flail Description: Weapon with many chains. Attack: 112|CF At: 15 Defend: 6|CF Df: 9 Hit: 53|Weight: 57 Evade: 30|Cost: 33 Effect: Heals Sleep Prices: 3240G Available: N/A Group: D Name: Iron Viper Description: Hard to evade with curvy movement. Attack: 126|CF At: 20 Defend: 7|CF Df: 11 Hit: 86|Weight: 67 Evade: 34|Cost: 33 Effect: Poison 10% Prices: 3620G Available: N/A Group: E Name: Star of Malice Description: Aims for opponent's head. Attack: 154|CF At: 23 Defend: 7|CF Df: 12 Hit: 66|Weight: 72 Evade: 37|Cost: 33 Effect: Charm 10% Prices: 4070G Available: N/A Group: Rare Name: Omir's Scourge Description: Damages even from above armor. Attack: 140|CF At: 26 Defend: 23|CF Df: 18 Hit: 71|Weight: 78 Evade: 40|Cost: 33 Effect: Heals Sleep Prices: 4030G Available: N/A Group: Rare Name: Gote's Anger Description: Weapon with Gote's rage. Attack: 168|CF At: 22 Defend: 12|CF Df: 15 Hit: 255|Weight: 86 Evade: 42|Cost: 40 Effect: Blind 25% Prices: 10G Available: N/A Group: Deity Master; Gote Name: Meteor Strike Description: Also known as "god's fury." Attack: 186|CF At: 35 Defend: 8|CF Df: 20 Hit: 67|Weight: 82 Evade: 38|Cost: 33 Effect: Heals Sleep Prices: 10G Available: N/A Group: Rare Name: Mincer Description: Meat patty for dinner tonight. Attack: 255|CF At: 0 Defend: 0|CF Df: 0 Hit: 1|Weight: 80 Evade: 0|Cost: 99 Effect: Break All Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.8 Bows [WP8] .............................................................................. Name: Short Bow Description: Small bow that is easy to use. Attack: 9|CF At: 3 Defend: 0|CF Df: 2 Hit: 30|Weight: 13 Evade: 0|Cost: 37 Effect: None Prices: 1140G Available: Beginning until Chapter 6 Group: 1 Name: Long Bow Description: Large bow for backup support. Attack: 18|CF At: 4 Defend: 0|CF Df: 2 Hit: 32|Weight: 16 Evade: 0|Cost: 37 Effect: None Prices: 1600G Available: Chapter 2 Group: 2 Name: Composite Bow Description: A compact and convenient bow. Attack: 27|CF At: 5 Defend: 0|CF Df: 5 Hit: 34|Weight: 19 Evade: 0|Cost: 37 Effect: None Prices: 2300G Available: N/A Group: A Name: Glitter Arrow Description: Arrows have a sparkling rock on tip. Attack: 36|CF At: 4 Defend: 0|CF Df: 5 Hit: 37|Weight: 22 Evade: 0|Cost: 37 Effect: None Prices: 2660G Available: Chapter 3 Group: 3 Name: Cursed Bow Description: Diabolic bow that mesmerizes user. Attack: 46|CF At: 8 Defend: 0|CF Df: 4 Hit: 50|Weight: 26 Evade: 0|Cost: 37 Effect: None Prices: 3540G Available: N/A Group: B Name: Rippled Bow Description: Bow with an elegant curve. Attack: 56|CF At: 8 Defend: 0|CF Df: 0 Hit: 63|Weight: 30 Evade: 0|Cost: 37 Effect: None Prices: 3640G Available: Chapter 3 after Tus Group: 4 Name: Bow of Ichii Description: Large, wooden bow. Attack: 66|CF At: 11 Defend: 0|CF Df: 8 Hit: 46|Weight: 34 Evade: 0|Cost: 37 Effect: None Prices: 4680G Available: Chapter 4 after Kamdell Group: 5 Name: Bow of Kilon Description: Bow made with layers of steel. Attack: 77|CF At: 0 Defend: 0|CF Df: 0 Hit: 60|Weight: 38 Evade: 0|Cost: 37 Effect: None Prices: 4880G Available: N/A Group: C Name: Rain Maker Description: Steel bow with large balancer. Attack: 88|CF At: 0 Defend: 0|CF Df: 10 Hit: 64|Weight: 42 Evade: 0|Cost: 37 Effect: None Prices: 5480G Available: Chapter 6 Group: 6 Name: (Chroma) Jewel Eater Description: Chroma branded bow. Attack: 100|CF At: 16 Defend: 10|CF Df: 26 Hit: 78|Weight: 46 Evade: 0|Cost: 46 Effect: Acc Break 10% Prices: 4200G Available: N/A Group: Chroma Name: Dancing Bee Description: Modified for continuous shots. Attack: 112|CF At: 0 Defend: 0|CF Df: 0 Hit: 73|Weight: 50 Evade: 0|Cost: 37 Effect: None Prices: 6400G Available: N/A Group: D Name: Fatal Sting Description: Kills enemy with one hit. Attack: 240|CF At: 0 Defend: 0|CF Df: 0 Hit: 53|Weight: 58 Evade: 0|Cost: 60 Effect: None Prices: 7000G Available: N/A Group: E Name: Atlantean Bow Description: Large bow with Ixian engraving. Attack: 148|CF At: 39 Defend: 0|CF Df: 32 Hit: 79|Weight: 63 Evade: 22|Cost: 37 Effect: None Prices: 9220G Available: N/A Group: Rare Name: Bow of Siva Description: Crystal blue bow. Attack: 162|CF At: 33 Defend: 5|CF Df: 0 Hit: 85|Weight: 68 Evade: 24|Cost: 37 Effect: None Prices: 9000G Available: N/A Group: Rare Name: Bow of Gote Description: Bow with deity Gote's protection. Attack: 136|CF At: 26 Defend: 0|CF Df: 23 Hit: 78|Weight: 54 Evade: 23|Cost: 37 Effect: Blind 25% Prices: 10G Available: N/A Group: Deity Master; Gote Name: Artemis' Bow Description: Bow of the goddess of hunting. Attack: 180|CF At: 0 Defend: 0|CF Df: 0 Hit: 112|Weight: 73 Evade: 0|Cost: 41 Effect: None Prices: 10G Available: N/A Group: Rare Name: Bow of Bin Yin Description: Old generals used to use this bow. Attack: 220|CF At: 0 Defend: 0|CF Df: 0 Hit: 70|Weight: 70 Evade: 0|Cost: 50 Effect: Wpn Break 25% Prices: 10G Available: N/A Group: Event Item ------------------------------------------------------------------------------ 2.2 Armors [AR0] ------------------------------------------------------------------------------ .............................................................................. 2.2.1 Robes [AR1] .............................................................................. Name: Feigm Robe Description: Robe favored by CF users. Attack: 0|CF At: 0 Defend: 3|CF Df: 8 Hit: 0|Weight: 13 Evade: 15|Cost: 0 Effect: None Prices: 570G Available: Beginning Name: Mithril Coat Description: Sturdy coat made of mithril. Attack: 0|CF At: 0 Defend: 15|CF Df: 41 Hit: 0|Weight: 28 Evade: 18|Cost: 0 Effect: None Prices: 1560G Available: Chapter 3 Name: Robe of Wisdom Description: Robe made to repel CF. Attack: 0|CF At: 0 Defend: 30|CF Df: 51 Hit: 0|Weight: 38 Evade: 22|Cost: 0 Effect: None Prices: 2990G Available: Chapter 3 after Tus Name: Lucky Suit Description: Suit with cool and lucky logo. Attack: 0|CF At: 0 Defend: 1|CF Df: 1 Hit: 0|Weight: 77 Evade: 1|Cost: 0 Effect: None Prices: 10G Available: N/A Name: Moon Tunic Description: A work of art created by magicians. Attack: 0|CF At: 0 Defend: 40|CF Df: 80 Hit: 0|Weight: 50 Evade: 31|Cost: 0 Effect: None Prices: 4020G Available: Chapter 6 Name: Silver Robe Description: Mystic robe with a milky white glow. Attack: 0|CF At: 10 Defend: 50|CF Df: 86 Hit: 0|Weight: 58 Evade: 37|Cost: 0 Effect: None Prices: 4490G Available: N/A Name: Hedrick Suit Description: Suit worn by a legendary hero. Attack: 1|CF At: 1 Defend: 1|CF Df: 1 Hit: 1|Weight: 10 Evade: 1|Cost: 0 Effect: DEV +50% Prices: 1000000G Available: N/A Name: Star Garment Description: Clothes with Ixian letters sewn in. Attack: 0|CF At: 15 Defend: 88|CF Df: 147 Hit: 0|Weight: 65 Evade: 53|Cost: 0 Effect: CF Success +20% Prices: 5320G Available: N/A Name: Tundra Garb Description: Armor created in a frozen land. Attack: 0|CF At: 15 Defend: 75|CF Df: 154 Hit: 0|Weight: 69 Evade: 102|Cost: 0 Effect: None Prices: 10G Available: N/A Name: White Dress Description: A dress that emits a subtle light. Attack: 0|CF At: 30 Defend: 94|CF Df: 160 Hit: 0|Weight: 67 Evade: 97|Cost: 0 Effect: Blind Guard Prices: 10G Available: N/A Name: Zeneth Robe Description: Robe blessed by Zeneth. Attack: 0|CF At: 15 Defend: 70|CF Df: 92 Hit: 0|Weight: 62 Evade: 69|Cost: 0 Effect: Immobile Guard Prices: 10G Available: N/A Name: Kashis Robe Description: Clerical garment blessed by Kashis. Attack: 0|CF At: 10 Defend: 106|CF Df: 98 Hit: 25|Weight: 56 Evade: 79|Cost: 0 Effect: Decoin Guard Prices: 10G Available: N/A Name: Ema Robe Description: Magic robe blessed by Ema. Attack: 0|CF At: 20 Defend: 60|CF Df: 111 Hit: 0|Weight: 60 Evade: 69|Cost: 0 Effect: Refined CF Prices: 10G Available: N/A Name: Elvilla's Garb Description: Holy robe blessed by Elvilla. Attack: 0|CF At: 25 Defend: 118|CF Df: 170 Hit: 0|Weight: 78 Evade: 135|Cost: 0 Effect: Coin Guard Prices: 10G Available: N/A .............................................................................. 2.2.2 Armors [AR2] .............................................................................. Name: (Bronze) Cloth Armor Description: Armor made of comfortable cloth. Attack: 0|CF At: 0 Defend: 7|CF Df: 0 Hit: 0|Weight: 16 Evade: 5|Cost: 0 Effect: None Prices: 380G Available: Beginning until Chapter 6 Name: (Bronze) Leather Armor Description: Armor made with layers of leather. Attack: 0|CF At: 0 Defend: 11|CF Df: 4 Hit: 0|Weight: 20 Evade: 6|Cost: 0 Effect: None Prices: 650G Available: Chapter 2 Name: (Gold) Ring Mail Description: Armor made with rings of metal. Attack: 0|CF At: 0 Defend: 20|CF Df: 12 Hit: 0|Weight: 24 Evade: 7|Cost: 0 Effect: None Prices: 930G Available: Chapter 3 Name: (Bronze) Bronze Mail Description: Armor covered with bronze. Attack: 0|CF At: 0 Defend: 25|CF Df: 16 Hit: 0|Weight: 32 Evade: 8|Cost: 0 Effect: None Prices: 1580G Available: N/A Name: (Silver) Chain Mail Description: Chain-woven armor. Attack: 0|CF At: 0 Defend: 35|CF Df: 21 Hit: 0|Weight: 36 Evade: 10|Cost: 0 Effect: None Prices: 1910G Available: Chapter 3 after Tus Name: (Silver) Plate Mail Description: Armor made with large alloy plates. Attack: 0|CF At: 0 Defend: 45|CF Df: 26 Hit: 0|Weight: 40 Evade: 12|Cost: 0 Effect: None Prices: 2170G Available: Chapter 4 after Kamdell Name: (Bronze) Armor of Light Description: Armor readied in temple. Attack: 0|CF At: 0 Defend: 55|CF Df: 31 Hit: 0|Weight: 45 Evade: 14|Cost: 0 Effect: None Prices: 2700G Available: Chapter 6 Name: (Gold) Beast Armor Description: Armor made from beast hides. Attack: 0|CF At: 0 Defend: 65|CF Df: 36 Hit: 0|Weight: 55 Evade: 22|Cost: 0 Effect: None Prices: 2870G Available: N/A Name: (Bronze) Dragon Scale Description: Armor made with scale-like metals. Attack: 0|CF At: 0 Defend: 81|CF Df: 46 Hit: 0|Weight: 60 Evade: 20|Cost: 0 Effect: None Prices: 4370G Available: N/A Name: (Silver) Sable Armor Description: Strong, heavy, black armor. Attack: 10|CF At: 0 Defend: 112|CF Df: 74 Hit: 0|Weight: 82 Evade: 24|Cost: 0 Effect: Wpn Break 10% Prices: 5650G Available: N/A Name: (Gold) Rune Mail Description: Armor with Ixian engraving. Attack: 0|CF At: 0 Defend: 170|CF Df: 132 Hit: 0|Weight: 73 Evade: 60|Cost: 0 Effect: CF Success +10% Prices: 5880G Available: N/A Name: (Bronze) Tempest Mail Description: Armor that came from up above. Attack: 10|CF At: 10 Defend: 144|CF Df: 118 Hit: 27|Weight: 71 Evade: 52|Cost: 0 Effect: None Prices: 10G Available: N/A Name: (Bronze) Chaos Mail Description: Armor that appeared after sundown. Attack: 20|CF At: 0 Defend: 152|CF Df: 125 Hit: 0|Weight: 75 Evade: 55|Cost: 0 Effect: None Prices: 10G Available: N/A Name: (Bronze) Black Plate Description: Blackthorn's armor. Attack: 10|CF At: 5 Defend: 100|CF Df: 104 Hit: 0|Weight: 58 Evade: 34|Cost: 0 Effect: HP +50% Prices: 10G Available: N/A Name: (Gold) Mail of Amu Description: Armor blessed by Amu. Attack: 20|CF At: 0 Defend: 130|CF Df: 62 Hit: 0|Weight: 66 Evade: 40|Cost: 0 Effect: Confuse Guard Prices: 10G Available: N/A Name: (Gold) Sonova Description: Clothing blessed by Sonova. Attack: 10|CF At: 0 Defend: 137|CF Df: 56 Hit: 0|Weight: 68 Evade: 35|Cost: 0 Effect: Refined Attack Prices: 10G Available: N/A Name: (Gold) Gote's Armor Description: Full-body armor blessed by Gote. Attack: 5|CF At: 5 Defend: 124|CF Df: 68 Hit: 35|Weight: 64 Evade: 40|Cost: 0 Effect: Fear Guard Prices: 10G Available: N/A Name: (Silver) Vugtis' Garb Description: Battle robe blessed by Vugtis. Attack: 25|CF At: 0 Defend: 160|CF Df: 140 Hit: 41|Weight: 85 Evade: 77|Cost: 0 Effect: Weapon Guard Prices: 10G Available: N/A ------------------------------------------------------------------------------ 2.3 Accessories [AC0] ------------------------------------------------------------------------------ .............................................................................. 2.3.1 Hats [AC1] .............................................................................. Name: Pointy Hat Description: A cone-shaped, triangular hat. Attack: 0|CF At: 2 Defend: 1|CF Df: 5 Hit: 0|Weight: 2 Evade: 0|Cost: 0 Effect: None Prices: 400G Available: Beginning Name: Priest's Hat Description: Hat used in holy ceremonies. Attack: 0|CF At: 5 Defend: 10|CF Df: 12 Hit: 0|Weight: 10 Evade: 0|Cost: 0 Effect: None Prices: 1180G Available: Chapter 3 Name: Veil of Light Description: Bouquet embedded with starlight. Attack: 0|CF At: 15 Defend: 15|CF Df: 20 Hit: 0|Weight: 15 Evade: 0|Cost: 0 Effect: None Prices: 2000G Available: Chapter 6 Name: Circlet Description: Hair accessory with a 6-colored gem. Attack: 0|CF At: 10 Defend: 20|CF Df: 20 Hit: 0|Weight: 23 Evade: 0|Cost: 0 Effect: None Prices: 3190G Available: N/A .............................................................................. 2.3.2 Helms [AC2] .............................................................................. Name: Headgear Description: Leather helm to protect the head. Attack: 0|CF At: 0 Defend: 5|CF Df: 3 Hit: 0|Weight: 4 Evade: 0|Cost: 0 Effect: None Prices: 480G Available: Beginning Name: Openface Description: A helm with a larger viewable area. Attack: 0|CF At: 0 Defend: 12|CF Df: 6 Hit: 0|Weight: 12 Evade: 0|Cost: 0 Effect: None Prices: 990G Available: Chapter 2 Name: Dragon Helm Description: Helmet with scale-like metals. Attack: 0|CF At: 0 Defend: 20|CF Df: 8 Hit: 0|Weight: 17 Evade: 0|Cost: 0 Effect: None Prices: 1720G Available: Chapter 4 after Kamdell Name: Iron Helm Description: Full coverage black helmet. Attack: 5|CF At: 0 Defend: 28|CF Df: 12 Hit: 0|Weight: 25 Evade: 0|Cost: 0 Effect: None Prices: 10G Available: N/A Name: Hachigane Description: Helmet with frontal protection. Attack: 10|CF At: 0 Defend: 24|CF Df: 10 Hit: 10|Weight: 20 Evade: 5|Cost: 0 Effect: None Prices: 2690G Available: Chapter 6 Name: Armet Description: Blackthorn's helmet. Attack: 0|CF At: 0 Defend: 35|CF Df: 15 Hit: 0|Weight: 30 Evade: 0|Cost: 0 Effect: Fear Guard Prices: 10G Available: N/A .............................................................................. 2.3.3 Boots and Arms [AC3] .............................................................................. Name: Boots Description: Protective shoes easy to move in. Attack: 0|CF At: 0 Defend: 7|CF Df: 0 Hit: 5|Weight: 5 Evade: 15|Cost: 0 Effect: Jump +1 Prices: 660G Available: Chapter 4 after Kamdell Name: Winged Boots Description: Shoes that make you fell light. Attack: 0|CF At: 0 Defend: 10|CF Df: 0 Hit: 5|Weight: 7 Evade: 20|Cost: 0 Effect: Jump +1 Prices: 770G Available: Chapter 6 Name: Swift Boots Description: Shoes that defy laws of gravity. Attack: 0|CF At: 0 Defend: 15|CF Df: 0 Hit: 5|Weight: 13 Evade: 25|Cost: 0 Effect: Jump +2 Prices: 860G Available: N/A Name: Idaten Description: Shoes that help you dodge attacks. Attack: 0|CF At: 0 Defend: 5|CF Df: 0 Hit: 10|Weight: 10 Evade: 35|Cost: 0 Effect: Jump +3 Prices: 940G Available: N/A Name: Iron Sandals Description: Heavy shoes for training. Attack: 0|CF At: 0 Defend: 50|CF Df: 0 Hit: 0|Weight: 100 Evade: 0|Cost: 0 Effect: Firm Stance Prices: 10G Available: N/A Name: Vengeful Hand Description: Dragon claw that strikes back. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 10|Weight: 25 Evade: 0|Cost: 0 Effect: Counter 100% Prices: 10G Available: N/A .............................................................................. 2.3.4 Charms and Necklaces [AC4] .............................................................................. Name: Lucky Charm Description: Charm to wish for a safe return. Attack: 0|CF At: 0 Defend: 4|CF Df: 4 Hit: 0|Weight: 1 Evade: 4|Cost: 0 Effect: None Prices: 500G Available: Chapter 2 Name: Amulet Description: Charm to wish for victory. Attack: 0|CF At: 6 Defend: 6|CF Df: 10 Hit: 6|Weight: 2 Evade: 6|Cost: 0 Effect: None Prices: 100G Available: Chapter 3 after Tus Name: Headband Description: Accessory that boosts confidence. Attack: 8|CF At: 8 Defend: 8|CF Df: 16 Hit: 8|Weight: 5 Evade: 8|Cost: 0 Effect: None Prices: 1500G Available: Chapter 6 Name: (White) Turquoise
Description: A pendant with a calming effect. Attack: 0|CF At: 0 Defend: 5|CF Df: 5 Hit: 0|Weight: 10 Evade: 5|Cost: 0 Effect: Confuse Guard Prices: 1280G Available: N/A Name: Miser's Secret Description: Amulet to make money. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 12 Evade: 0|Cost: 0 Effect: Merchant Prices: 10G Available: N/A Name: (Red) Vampire Fang Description: Pendant made with vampire fangs. Attack: 0|CF At: 0 Defend: 0|CF Df: 5 Hit: 0|Weight: 5 Evade: 0|Cost: 0 Effect: Absorb 100% Prices: 10G Available: N/A Name: (Blue) Mermaid Beads Description: Pearl necklace that makes you happy. Attack: 0|CF At: 0 Defend: 0|CF Df: 5 Hit: 0|Weight: 15 Evade: 0|Cost: 0 Effect: Poison Guard Prices: 10G Available: N/A Name: (Yellow) Moon Necklace Description: Necklace made with moonstone. Attack: 0|CF At: 5 Defend: 0|CF Df: 5 Hit: 5|Weight: 5 Evade: 0|Cost: 0 Effect: Sleep Guard Prices: 10G Available: N/A .............................................................................. 2.3.5 Stones [AC5] .............................................................................. Name: (Blue) Eye of Abyss Description: Deep black stone that calms. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 10|Weight: 3 Evade: 0|Cost: 0 Effect: Phys Hit +20% Prices: 10G Available: N/A Name: (Purple) Cat's Eye Description: Enables to see hidden things. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 10 Evade: 5|Cost: 0 Effect: Hawk's Eye Prices: 10G Available: N/A Name: (Yellow) Hedrick's Spirit Description: Will of a legendary hero. Attack: 1|CF At: 1 Defend: 1|CF Df: 1 Hit: 1|Weight: 1 Evade: 1|Cost: 0 Effect: Charm 25% Prices: 1000000G Available: N/A Name: (Red) Elvilla's Gem Description: A gem of Elvilla's love for Sarnus. Attack: 0|CF At: 0 Defend: 20|CF Df: 20 Hit: 0|Weight: 5 Evade: 20|Cost: 0 Effect: Seven Guard Prices: 10G Available: N/A Name: (White) Crystal Skull Description: Mysterious skull-like crystal. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 10|Weight: 10 Evade: 0|Cost: 0 Effect: Break All Prices: 10G Available: N/A .............................................................................. 2.3.6 Capes [AC6] .............................................................................. Name: Scarlet Mantle Description: Cape that makes you feel cool. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 15|Weight: 21 Evade: 15|Cost: 0 Effect: Armor Guard Prices: 10G Available: N/A Name: Guardian Cape Description: Cape that guards equipment. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 30 Evade: 0|Cost: 0 Effect: Break Guard Prices: 10G Available: N/A Name: Lucky Cape Description: An embarrassingly bright, red cape. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 20 Evade: 10|Cost: 0 Effect: Phys Evade +20% Prices: 10G Available: N/A ------------------------------------------------------------------------------ 2.4 Seals [SEL] ------------------------------------------------------------------------------ Name: (Red) Fire Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Beginning Name: (Red) Red Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 4 after Kamdell Name: (Red) Flame Description: Lv.3 Shows spirit color and symbol. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 6 Name: (Red) Amu Crest Description: Lv.4 Crest symbolizing Amu. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Red) Sword Description: Lv.5 Symbol of blessed weapon. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Red) Inferno Description: Lv.6 Symbol depicting spirit power. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 3 Name: (Red) Fruit Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Red) Amu Emblem Description: Lv.8 Level up fire-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Brown) Earth Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Beginning Name: (Brown) Brown Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 4 after Kamdell Name: (Brown) Russet Description: Lv.3 Shows spirit color and symbol. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 6 Name: (Brown) Ema Crest Description: Lv.4 Crest symbolizing Ema. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Brown) Sorcery Description: Lv.5 Symbol of blessed magic. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Brown) Land Description: Lv.6 Symbol depicting spirit power. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 3 Name: (Brown) Spirit Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Brown) Ema Emblem Description: Lv.8 Level up earth-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Yellow) Explosion Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Beginning Name: (Yellow) Yellow Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 4 after Kamdell Name: (Yellow) Brimstone Description: Lv.3 Shows spirit color and symbol. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 6 Name: (Yellow) Sonova Crest Description: Lv.4 Crest symbolizing Bansonova. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Yellow) Axe Description: Lv.5 Symbol of blessed weapon. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Yellow) Impact Description: Lv.6 Symbol depicting spirit power. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 3 Name: (Yellow) Chaos Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Yellow) Sonova Emblem Description: Lv.8 Level up explosion-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Blue) Ice Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Beginning Name: (Blue) Blue Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 4 after Kamdell Name: (Blue) Frost Description: Lv.3 Shows spirit color and symbol. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 6 Name: (Blue) Zeneth Crest Description: Lv.4 Crest symbolizing Zeneth. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Blue) Spear Description: Lv.5 Symbol of blessed weapon. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Blue) Glacier Description: Lv.6 Symbol depicting spirit power. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 3 Name: (Blue) Tundra Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Blue) Zeneth Emblem Description: Lv.8 Level up water-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Purple) Lightning Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Beginning Name: (Purple) Purple Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 4 after Kamdell Name: (Purple) Spark Description: Lv.3 Shows spirit color and symbol. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 6 Name: (Purple) Gote Crest Description: Lv.4 Crest symbolizing Gote. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Purple) Bow Description: Lv.5 Symbol of blessed weapon. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Purple) Thunderclap Description: Lv.6 Symbol depicting spirit power. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 3 Name: (Purple) Mirage Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Purple) Gote Emblem Description: Lv.8 Level up lightning-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Green) Wind Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Beginning Name: (Green) Green Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 4 after Kamdell Name: (Green) Breeze Description: Lv.3 Shows spirit color and symbol. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 6 Name: (Green) Kashis Crest Description: Lv.4 Crest symbolizing Kashis. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Green) Dagger Description: Lv.5 Symbol of blessed weapon. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Green) Mistral Description: Lv.6 Symbol depicting spirit power. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 3 Name: (Green) Tempest Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Green) Kashis Emblem Description: Lv.8 Level up wind-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (White) Light Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (White) White Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 3 after Tus Name: (White) Purity Description: Lv.3 Level up HP heal-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (White) Ell Crest Description: Lv.4 Level up revive-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (White) Harmony Description: Lv.5 Level up ST-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (White) Halo Description: Lv.6 Level up any type of coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (White) Life Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (White) Ell Emblem Description: Lv.8 Increase effective range by 1. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Black) Darkness Description: Lv.1 Shows apirit w/ 1 character. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Black) Black Description: Lv.2 Shows spirit with its color. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Black) Night Description: Lv.3 Level up ST abnormal-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Black) Tys Crest Description: Lv.4 Level up destructive-type coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Black) Domination Description: Lv.5 Initialize coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Black) Shadow Description: Lv.6 Able to initialize any coin. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: Chapter 2 Name: (Black) Death Description: Lv.7 Realistic image of spirit. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A Name: (Black) Tys Emblem Description: Lv.8 Increase area of effect by 1. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: 100G Available: N/A ------------------------------------------------------------------------------ 2.5 Items [ITM] ------------------------------------------------------------------------------ Name: Recover Seed Description: Heal 50 HP Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 40 Effect: None Prices: 500G Available: Beginning Name: Healing Fruit Description: Heal 100 HP Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 40 Effect: None Prices: 2000G Available: Beginning Name: Nut of Vigor Description: Heal 300 HP Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 60 Effect: None Prices: 5000G Available: Chapter 4 after Kamdell Name: Blessed Fruit Description: Heal ALL HP Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 80 Effect: None Prices: 50000G Available: N/A Name: (Green) Antidote Description: Heal poison Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 60 Effect: None Prices: 2000G Available: Chapter 4 after Kamdell Name: (White) Eyedrop Description: Heal blind Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 40 Effect: None Prices: 700G Available: Beginning Name: (Pink) Unbind Description: Heal immobility Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 40 Effect: None Prices: 1000G Available: Chapter 2 Name: (Purple) Braven Description: Heal fear Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 40 Effect: None Prices: 1000G Available: Chapter 3 Name: (Yellow) Sedative Description: Heal confusion Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 40 Effect: None Prices: 2000G Available: Chapter 4 after Kamdell Name: (Blue) Awakener Description: Heal sleep Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 60 Effect: None Prices: 1500G Available: Chapter 3 after Tus Name: (Brown) Refeigm Description: Heal decoin Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 60 Effect: None Prices: 1500G Available: Chapter 4 after Kamdell Name: Panacea Description: Heal all abnormal status Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 0 Evade: 0|Cost: 80 Effect: None Prices: 20000G Available: N/A ------------------------------------------------------------------------------ 2.6 Tomes [TOM] ------------------------------------------------------------------------------ Name: (Purple) Adept's Book Description: Acquired EXP increases by 10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Senior's Book Description: Acquired EXP increases by 20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Master's Book Description: Acquired EXP increases by 30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Doctor's Book Description: Acquired EXP increases by 50% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Initiate's Life Description: Acquired DEV increases by 10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Believer's Life Description: Acquired DEV increases by 20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Cleric's Life Description: Acquired DEV increases by 30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Martyr's Life Description: Acquired DEV increases by 50% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Toughness Description: Maximum HP increases by 10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Strength Description: Maximum HP increases by 20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Tenacity Description: Maximum HP increases by 30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Endurance Description: Maximum HP increases by 50% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Lucky Description: Luck increases by 10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Good Luck Description: Luck increases by 20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Good Fortune Description: Luck increases by 30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Pure Luck Description: Luck increases by 50% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Intuition Description: Physical attack evasion rate +10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Precaution Description: Physical attack evasion rate +20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Dodge Mastery Description: Physical attack evasion rate +30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Determination Description: Physical attack hit rate +10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Concentration Description: Physical attack hit rate +20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Deadly Aim Description: Physical attack hit rate +30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Focus Description: Coinfeigm success rate +10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Meditation Description: Coinfeigm success rate +20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Enlightenment Description: Coinfeigm success rate +30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Attack Up Description: Physical damage increases by 10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Attack Rise Description: Physical damage increases by 20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Attack Gain Description: Physical damage increases by 30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Defense Up Description: Physical damage received -10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Defense Rise Description: Physical damage received -20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Defense Gain Description: Physical damage received -30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Force Up Description: Coinfeigm damage increases by 10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Force Rise Description: Coinfeigm damage increases by 20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Force Gain Description: Coinfeigm damage increases by 30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Barrier Up Description: Coinfeigm damage received -10% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Barrier Rise Description: Coinfeigm damage received -20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Barrier Gain Description: Coinfeigm damage received -30% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Get Back Description: 10% chance of counterattack Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Retaliation Description: 20% chance of counterattack Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Counterattack Description: 30% chance of counterattack Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Cross Counter Description: 50% chance of counterattack Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Vengeance Description: 100% chance of counterattack Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Suction Description: Absorbs 10% of damage you inflict Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Leech Description: Absorbs 30% of damage you inflict Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Absorption Description: Absorbs 50% of damage you inflict Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Assimilation Description: Absorbs 100% of damage you inflict Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Jump Description: Climbing ability increases by 1 Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) High Jump Description: Climbing ability increases by 2 Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) How to Fly Description: Climbing ability increases by 3 Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Budgeting Description: Number of coins equipped +1 Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Life of a Miser Description: Number of coins equipped +2 Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Poison Description: 10% chance of poisoning/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Venomous Fang Description: 25% chance of poisoning/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Loss of Sight Description: 10% chance of blinding/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Eyeless Description: 25% chance of blinding/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) I Can't Move Description: 10% chance of immobility/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Not in Motion Description: 25% chance of immobility/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) A Ghost Tale Description: 10% chance of fear/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Horror Novel Description: 25% chance of fear/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Love Story Description: 10% chance of confusion/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Finding Love Description: 25% chance of confusion/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Counting Sheep Description: 10% chance of sleep/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Debug Cycle Description: 25% chance of sleep/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Waste Money Description: 10% chance of CF disability/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Prodigal Life Description: 25% chance of CF disability/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) I Pity You Description: Causes all ill effects/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Demilitarize Description: 10% chance of weapon break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) How To Disarm Description: 25% chance of weapon break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Armor Break Description: 10% chance of armor break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Armor Ruin Description: 25% chance of armor break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Living Simple Description: 10% chance of accessory break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Inner Beauty Description: 25% chance of accessory break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Coin Break Description: 10% chance of coin break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Coin Ruin Description: 25% chance of coin break/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Destruction Description: Breaks all items/hit Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Detoxify Description: Protects from poisoning Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Cool Shades Description: Protects from blinding Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Life in Motion Description: Protects from immobility Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Tale of a Hero Description: Protects from fear Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Remaining Calm Description: Protects from confusion Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Rise and Shine Description: Protects from sleep Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Saving Money Description: Protects from CF disability Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Well-Being Description: Protects from all ill effects Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Weapons Guide Description: Protects weapon from breaking Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Maintenance Description: Protects armor from breaking Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Accessory Guide Description: Protects accessory from breaking Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Mint Condition Description: Protects coin from breaking Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Keep Them Safe Description: Protects all items from breaking Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (White) Max Protection Description: Seven Guard + Break Guard Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Making Money Description: Bonus money increases slightly Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Good Profit Description: Bonus money increases Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Becoming Rich Description: Bonus money increases drastically Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Swordsmanship Description: Half of attack gauge is critical zone Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) The Undefeated Description: Attack/evade rate increase near death. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Black) Second Wind Description: Attack/evade rate increase near death. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Aggressor Description: Physical attack cost -20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Unknown World Description: Coinfeigm cost -20% Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Perfect Vision Description: Hidden items become visible Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Rock Solid Description: Protects from shoot attack Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Red) Book of Amu Description: Amu grants divine protection Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Brown) Book of Ema Description: Ema grants divine protection Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Yellow) Book of Sonova Description: Sonova grants divine protection Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Blue) Book of Zeneth Description: Zeneth grants divine protection Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Purple) Book of Gote Description: Gote grants divine protection Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A Name: (Green) Book of Kashis Description: Kashis grants divine protection Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 0|Weight: 1 Evade: 0|Cost: 30 Effect: None Prices: N/A Available: N/A ------------------------------------------------------------------------------ 3. Coins [COI] ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 3.1 Fire [FIR] ------------------------------------------------------------------------------ Name: Grulla Description: Lv.1 Fire Magic MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 54| 6| 1|100| 20 Name: Greis Description: Lv.2 Fire Magic MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 60| 6| 1|100| 40 Name: Gruned Description: Lv.3 Fire Magic MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 6| 1|100| 80 Name: Gren Description: Lv.4 Fire Magic MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 6| 1|100|130 Name: Greamu Description: Forbidden Fire Magic MCP|CPC| RC|RNG|AOE| SR|POT 160|160|100|ALL|ALL|100|160 ------------------------------------------------------------------------------ 3.2 Earth [EAR] ------------------------------------------------------------------------------ Name: Gaiga Description: Lv.1 Earth Magic MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 54| 6| 1|100| 20 Name: Gaiz Description: Lv.2 Earth Magic MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 60| 6| 1|100| 40 Name: Galfo Description: Lv.3 Earth Magic MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 6| 1|100| 80 Name: Gain Description: Lv.4 Earth Magic MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 6| 1|100|130 Name: Galema Description: Forbidden Earth Magic MCP|CPC| RC|RNG|AOE| SR|POT 160|160|100|ALL|ALL|100|160 ------------------------------------------------------------------------------ 3.3 Force [FOR] ------------------------------------------------------------------------------ Name: Bonga Description: Lv.1 Explosion Magic MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 54| 6| 1|100| 20 Name: Bondes Description: Lv.2 Explosion Magic MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 60| 6| 1|100| 40 Name: Bondeo Description: Lv.3 Explosion Magic MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 6| 1|100| 80 Name: Bolunga Description: Lv.4 Explosion Magic MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 6| 1|100|130 Name: Bosonova Description: Forbidden Explosion Magic MCP|CPC| RC|RNG|AOE| SR|POT 160|160|100|ALL|ALL|100|160 ------------------------------------------------------------------------------ 3.4 Water [WAT] ------------------------------------------------------------------------------ Name: Blisu Description: Lv.1 Water Magic MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 54| 6| 1|100| 20 Name: Blista Description: Lv.2 Water Magic MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 60| 6| 1|100| 40 Name: Blen Description: Lv.3 Water Magic MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 6| 1|100| 80 Name: Bleeya Description: Lv.4 Water Magic MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 6| 1|100|130 Name: Bluzeneth Description: Forbidden Water Magic MCP|CPC| RC|RNG|AOE| SR|POT 160|160|100|ALL|ALL|100|160 ------------------------------------------------------------------------------ 3.5 Lightning [LNG] ------------------------------------------------------------------------------ Name: Laira Description: Lv.1 Lightning Magic MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 54| 6| 1|100| 20 Name: Laicle Description: Lv.2 Lightning Magic MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 60| 6| 1|100| 40 Name: Laizon Description: Lv.3 Lightning Magic MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 6| 1|100| 80 Name: Laineed Description: Lv.4 Lightning Magic MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 6| 1|100|130 Name: Laigote Description: Forbidden Lightning Magic MCP|CPC| RC|RNG|AOE| SR|POT 160|160|100|ALL|ALL|100|160 ------------------------------------------------------------------------------ 3.6 Wind [WND] ------------------------------------------------------------------------------ Name: Zel Description: Lv.1 Wind Magic MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 54| 6| 1|100| 20 Name: Zepherd Description: Lv.2 Wind Magic MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 60| 6| 1|100| 40 Name: Zephin Description: Lv.3 Wind Magic MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 6| 1|100| 80 Name: Zeno Description: Lv.4 Wind Magic MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 6| 1|100|130 Name: Zekashis Description: Forbidden Wind Magic MCP|CPC| RC|RNG|AOE| SR|POT 160|160|100|ALL|ALL|100|160 ------------------------------------------------------------------------------ 3.7 Light [LG0] ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 3.7.1 Cure & Revive [LG1] ------------------------------------------------------------------------------ Name: Cure Description: Lv.1 Cure Magic MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 54| 7| 1|100| 30 Name: Cure Re Description: Lv.2 Cure Magic MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 60| 7| 1|100| 60 Name: Cure Zu Description: Lv.3 Cure Magic MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 7| 1|100|100 Name: Re Cure Description: Completely heal 1 person's HP MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 7| 1|100|ALL Name: Re Vin Description: Revive comrade to 10% HP MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 0| 1|100|10% Name: Re Via Description: Revive comrade to 50% HP MCP|CPC| RC|RNG|AOE| SR|POT 100|100| 90| 0| 1|100|50% Name: Re Vive Description: Revive comrade to 100% HP MCP|CPC| RC|RNG|AOE| SR|POT 120|120|100| 0| 1|100|100% ------------------------------------------------------------------------------ 3.7.2 Heals Status Ailment (1) [LG2] ------------------------------------------------------------------------------ Name: Re Pure Description: Heals poison MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 40| 7| 1|100| 0 Name: Re Move Description: Heals inability to move MCP|CPC| RC|RNG|AOE| SR|POT 30| 30| 40| 7| 1|100| 0 Name: Re Lake Description: Heals sleep MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 40| 7| 1|100| 0 Name: Gaush Description: Disable a shoot attack temporarily. MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 60| 7| 1|100| 0 Name: Starra Description: Heals all abnormal status MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 80| 7| 1|100| 0 ------------------------------------------------------------------------------ 3.7.3 Heals Status Ailment (2) [LG3] ------------------------------------------------------------------------------ Name: Re Lite Description: Heals blind MCP|CPC| RC|RNG|AOE| SR|POT 25| 25| 40| 7| 1|100| 0 Name: Re Laks Description: Heals inability to attack MCP|CPC| RC|RNG|AOE| SR|POT 35| 35| 40| 7| 1|100| 0 Name: Re Tein Description: Heals confusion MCP|CPC| RC|RNG|AOE| SR|POT 45| 45| 40| 7| 1|100| 0 Name: Re Coin Description: Heals decoin MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 40| 7| 1|100| 0 Name: Resis Description: Void all abnormal status temporarily. MCP|CPC| RC|RNG|AOE| SR|POT 100|100| 80| 7| 1|100| 0 ------------------------------------------------------------------------------ 3.8 Darkness [DA0]
------------------------------------------------------------------------------ ------------------------------------------------------------------------------ 3.8.1 Inflict & Destroy (1) [DA1] ------------------------------------------------------------------------------ Name: Posn Description: Poison target MCP|CPC| RC|RNG|AOE| SR|POT 15| 15| 70| 7| 1| 50| 0 Name: Depin Description: Immobilze target MCP|CPC| RC|RNG|AOE| SR|POT 25| 25| 60| 7| 1| 50| 0 Name: Mintal Description: Put target to sleep MCP|CPC| RC|RNG|AOE| SR|POT 40| 40| 70| 7| 1| 50| 0 Name: Ora Van Description: Destroy target's armor MCP|CPC| RC|RNG|AOE| SR|POT 80| 80| 60| 6| 1| 30| 0 Name: A Van Description: Destroy target's weapon MCP|CPC| RC|RNG|AOE| SR|POT 100|100| 80| 6| 1| 30| 0 Name: Deathpain Description: ?????????? [*1] MCP|CPC| RC|RNG|AOE| SR|POT 255| 20| 60|ALL|ALL| 30| 0 *1: Inflict seven status ailments everywhere except user ------------------------------------------------------------------------------ 3.8.2 Inflict & Destroy (2) [DA2] ------------------------------------------------------------------------------ Name: Spika Description: Blind target MCP|CPC| RC|RNG|AOE| SR|POT 20| 20| 60| 7| 1| 50| 0 Name: Terror Description: Incapacitate target MCP|CPC| RC|RNG|AOE| SR|POT 35| 35| 60| 7| 1| 50| 0 Name: Conti Description: Confuse target MCP|CPC| RC|RNG|AOE| SR|POT 45| 45| 60| 7| 1| 50| 0 Name: Decoin Description: Decoin target MCP|CPC| RC|RNG|AOE| SR|POT 60| 60| 70| 7| 1| 50| 0 Name: Dy Van Description: Destroy target's accessory MCP|CPC| RC|RNG|AOE| SR|POT 90| 90| 80| 6| 1| 30| 0 Name: El Van Description: Destroy target's coin MCP|CPC| RC|RNG|AOE| SR|POT 120|120|100| 6| 1| 30| 0 Name: Banflare Description: ?????????? [*2] MCP|CPC| RC|RNG|AOE| SR|POT 255| 20| 60|ALL|ALL| 10| 0 *2: Destroy all equipments everywhere except user ============================================================================== 4. Coinfeigm Leveling Up [CLV] ============================================================================== ------------------------------------------------------------------------------ 4.1 Elemental [LV1] ------------------------------------------------------------------------------ Lv1 to Lv2 MCP|CPC| RC|RNG|AOE| SR|POT 30|---|---| 6|---|---| 30 Maximum MCP: At least 40 Lv2 to Lv3 MCP|CPC| RC|RNG|AOE| SR|POT 50|---|---| 6| 5|---| 60 Maximum MCP: At least 60 Lv3 to Lv4 MCP|CPC| RC|RNG|AOE| SR|POT 70|---|---| 6| 13|---|110 Maximum MCP: At least 80 Lv4 to Forbidden MCP|CPC| RC|RNG|AOE| SR|POT 160|---| 60| 8| 13|---|160 Maximum MCP: At least 160 POT (Potency) Range: Lv1: 10~40 (Default 20) Lv2: 20~80 (Default 40) Lv3: 40~160 (Default 80) Lv4: 65~195 (Default 130) Forbidden: 160~255 (Default 160), based on MCP You can change the coin type by engrave two seals randomly. If MCP is at least 160, it can turn into Forbidden Coin random chance regardless RC, RNG, AOE value. Warning: If leveling up to Forbidden Coin, can't change nor initialized. ------------------------------------------------------------------------------ 4.2 Cure & Revive [LV2] ------------------------------------------------------------------------------ Cure to Cure Re MCP|CPC| RC|RNG|AOE| SR|POT 30|---|---| 7|---|---| 40 Maximum MCP: At least 40 Cure Re to Cure Zu MCP|CPC| RC|RNG|AOE| SR|POT 50|---|---| 7| 5|---| 80 Maximum MCP: At least 60 Cure Zu to Re Cure MCP|CPC| RC|RNG|AOE| SR|POT 70| 50| 50| 9| 13|---|130 Maximum MCP: At least 80 Re Cure to Re Vin MCP|CPC| RC|RNG|AOE| SR|POT 70| 50| 50| 9|---|---|--- Maximum MCP: At least 80 Re Vin to Re Via MCP|CPC| RC|RNG|AOE| SR|POT 90| 60| 60|---|---|---|--- Maximum MCP: At least 100 Re Via to Re Vive MCP|CPC| RC|RNG|AOE| SR|POT 110| 70| 70|---|---|---|--- Maximum MCP: At least 120 ------------------------------------------------------------------------------ 4.3 Heals Status Ailment (1) [LV3] ------------------------------------------------------------------------------ Re Pure to Re Move MCP|CPC| RC|RNG|AOE| SR|POT 25|---|---| 7|---|---|--- Maximum MCP: At least 40 Re Move to Re Lake MCP|CPC| RC|RNG|AOE| SR|POT 35|---|---| 7|---|---|--- Maximum MCP: At least 40 Re Lake to Gaush MCP|CPC| RC|RNG|AOE| SR|POT 50| 35| 35| 8| 5|---|--- Maximum MCP: At least 60 Gaush to Starra MCP|CPC| RC|RNG|AOE| SR|POT 70|---|---| 7|---|---|--- Maximum MCP: At least 80 ------------------------------------------------------------------------------ 4.4 Heals Status Ailment (2) [LV4] ------------------------------------------------------------------------------ Re Lite to Re Laks MCP|CPC| RC|RNG|AOE| SR|POT 30|---|---| 7|---|---|--- Maximum MCP: At least 40 Re Laks to Re Tein MCP|CPC| RC|RNG|AOE| SR|POT 40|---|---| 7|---|---|--- Maximum MCP: At least 60 Re Tein to Re Coin MCP|CPC| RC|RNG|AOE| SR|POT 50|---|---| 7|---|---|--- Maximum MCP: At least 60 Re Coin to Resis MCP|CPC| RC|RNG|AOE| SR|POT 90| 50| 30| 8| 5|---|--- Maximum MCP: At least 100 ------------------------------------------------------------------------------ 4.5 Inflict & Destroy (1) [LV5] ------------------------------------------------------------------------------ Posn to Depin MCP|CPC| RC|RNG|AOE| SR|POT 20|---|---| 7|---| 50|--- Maximum MCP: At least 40 Depin to Mintal MCP|CPC| RC|RNG|AOE| SR|POT 30|---|---| 7|---| 50|--- Maximum MCP: At least 40 Mintal to Ora Van MCP|CPC| RC|RNG|AOE| SR|POT 70| 30| 60| 9| 13| 60|--- Maximum MCP: At least 80 Ora Van to A Van MCP|CPC| RC|RNG|AOE| SR|POT 90| 70| 50| 6|---| 40|--- Maximum MCP: At least 100 A Van to Deathpain MCP|CPC| RC|RNG|AOE| SR|POT ---|---|---| 7|---| 50|--- Maximum MCP: At least 100 Warning: If leveling up to Deathpain, can't change nor initialized. ------------------------------------------------------------------------------ 4.6 Inflict & Destroy (2) [LV6] ------------------------------------------------------------------------------ Spika to Terror MCP|CPC| RC|RNG|AOE| SR|POT 30|---|---| 7|---| 50|--- Maximum MCP: At least 40 Terror to Conti MCP|CPC| RC|RNG|AOE| SR|POT 40|---|---| 7|---| 50|--- Maximum MCP: At least 60 Conti to Decoin MCP|CPC| RC|RNG|AOE| SR|POT 50|---|---| 7|---| 50|--- Maximum MCP: At least 60 Decoin to Dy Van MCP|CPC| RC|RNG|AOE| SR|POT 80| 50| 50| 9| 13| 60|--- Maximum MCP: At least 100 Dy Van to El Van MCP|CPC| RC|RNG|AOE| SR|POT 100| 80| 80| 6|---| 40|--- Maximum MCP: At least 120 El Van to Banflare Can't upgrade. Note: Banflare is exclusive to True Final Boss, and also can't change nor initialized. ============================================================================== 5. Item Groups [IG0] ============================================================================== ------------------------------------------------------------------------------ 5.1 Weapons [IG1] ------------------------------------------------------------------------------ There's a seventeen weapons for each groups. (eighteen for Sword) Ring: 1, 2, A, 3, B, 4, 5, 6, C, Chroma, D, E, Rare, Rare, Deity Master, Deity Master, Event Item Knife: 1, 2, A, 3, B, 4, 5, C, 6, Chroma, D, E, Rare, Lucky Set, Deity Master, Rare, Event Item Sword: 1, 2, A, 3, B, 4, 5, C, 6, Chroma, D, E, Rare, Rare, Deity Master, Deity Master, 2 of Event Items Axe: 1, 2, A, 3, B, 4, 5, C, 6, Chroma, D, E, Rare, Rare, Deity Master, Rare, Event Item Spear: 1, 2, A, 3, B, 4, 5, 6, C, Chroma, D, E, Rare, Rare, Deity Master, Rare, Event Item Boomerang: 1, 2, A, 3, B, 4, 5, C, 6, Chroma, D, E, Hedrick Set, Rare, Deity Master, Rare, Event Item Morning Star: 1, 2, A, 3, B, 4, 5, C, 6, Chroma, D, E, Rare, Rare, Deity Master, Rare, Event Item Bow: 1, 2, A, 3, B, 4, 5, C, 6, Chroma, D, E, Rare, Rare, Deity Master, Rare, Event Item 1~6: Buyable in Shop A: Tower of Trial (Aus) 16~20F, Tower of Trial (Widden) 16~20F, Tower of Trial (Carmwell) 1~7F, Hephaitos' Tower 1~10F (Before met Chroma) B: Tower of Trail (Carmwell) 16~20F, Tower of Trail (Tus) 1~7F, Some of Enemies in Hephaitos' Tower 25~30F (Before met Chroma), Hephaitos' Tower 1~10F (After met Chroma) C: Tower of Trail (Layeta) 1~7F D: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 1~19F E: Tower of Vugtis 20~100F, Rarely in Tower of Vugtis 1~19F ------------------------------------------------------------------------------ 5.2 Others [IG2] ------------------------------------------------------------------------------ Armors Bronze Mail: Tower of Trial (Carmwell) 8~20F, Tower of Trial (Tus) 1~7F, Hephaitos' Tower 11~30F (Before met Chroma), Hephaitos' Tower 1~10F (After met Chroma) Beast Armor: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 1~19F Dragon Scale: Default in Tower of Vugtis 20~100F, Rarely in Tower of Vugtis 1~19F Silver Robe: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 1~100F Coins 140 Coin: Default in Tower of Vugtis 51~100F, Some of Enemies in Tower of Trial (Layeta) 16~20F, Rarely in Tower of Vugtis 21~49F 160 Coin: Rarely in Tower of Vugtis 51~54F (Zephin) Music is changed since 70F. Below two items are obtainable in only MAP item. Blessed Fruit 1. Echo Forest (Continue Onward.) 2. Kamdell Desert (2) (Clear reward) 3. Marfa 4. Temple of Earth (Outside) 5. Aus Plains 6. Ixian Temple (Inside) Panacea 1. Lake Ecroga 2. Kamdell Desert/Roundart (If you didn't go to Temple of Flame) 3. Temple of Flame (Outside) 4. Kamdell (2) (Clear reward) 5. Ixian Temple (Inside) 6. Ixian Temple (Throne) Coin price by Maximum MCP (Sell) 20: 410 40: 510 60: 610 80: 760 100: 985 120: 1310 140: 1810 160: 2560 180: 3685 200: 5310 220: 7810 240: 11560 255: 17185 The price is based on Lv1 coin. ------------------------------------------------------------------------------ 5.3 Tower of Vugtis [IG3] ------------------------------------------------------------------------------ Default weapons until 19F Ring: Angelic Ring Knife: Katar Sword: Claimh Solais Axe: Sacred Axe Spear: Culnrikolnne Boomerang: Flying Terror Morning Star: Battle Flail Bow: Dancing Bee Default weapons since 20F Ring: Blackjack Knife: Damascus Knife Sword: Fragarach Axe: G Axe Spear: Amenonuboko Boomerang: Nighthawk Morning Star: Iron Viper Bow: Fatal Sting Default armors Beast Armor (Until 19F) Dragon Scale (Since 20F) Silver Robe Default accessories Hachigane Veil of Light Winged Boots <> mark is only one item. Rare weapons Moon Ring: 21~45F, 51~55F, 61~65F, 71~75F, 81~85F, 91~95F: Goodie in 75F Sun Knife: 21~40F, 46~50F, 56~60F Lucky Sword: Goodie in 100F, Luckyman in 100F Jackknife: 61~65F, 71~75F, 96~100F Balmung: Goodie in 15F, 41~50F, 56~60F, 71~75F, 86~95F : Reward in Ixian Temple Throne, Blackthone's equipment in Temple of Earth G Tomahawk: Goodie in 45F, 66~70F, 76~80F, 86~90F Geronimo: 86~90F Star Bandit: 86~90F, 96~100F Gungnir: Goodie in 55F, 71~75F : Unable found Mjollnir: 91~100F Hed's Boomerang: Goodie in 35F, Hedrick in 65F Apache: 21~30F, 36~50F, 61~65F Thunderbird: 71~75F, 81~85F, 91~95F Star of Malice: Goodie in 25F, 46~60F Omir's Scourge: 66~70F, 76~80F, 86~90F Meteor Strike: 96~100F : Goodie in 90F Bow of Siva: 61~70F, 76~80F Artemis' Bow: 81~85F, 91~100F Rare armors Lucky Suit: 66~70F, Luckyman in 100F Hedrick Suit: Goodie in 65F, Hedrick in 65F Star Garment: 76~80F Tundra Garb: Recruit Tundra Garb instead of Leia, 81~90F White Dress: 91~95F : Goodie in 60F Rune Mail: 96~100F Tempest Mail: 81~90F Chaos Mail: 76~80F Black Plate: 81~85F, 91~95F Rare accessories Circlet: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 41~45F, 96~100F Armet: 21~25F, 31~45F, 51~55F, 61~65F, 71~75F, 86~90F Swift Boots: Goodie in 10F, 51~60F, 71~80F, 86~95F Idaten: 76~80F, 86~90F, 96~100F : Goodie in 80F, Villa's equipment in Dimensional Prison (1) Vengeful Hand: 61~70F, 76~85F, 91~95F Vampire Fang: 76~85F, 91~95F Hedrick's Spirit: Hedrick in 65F Guardian Cape: 96~100F Elvilla's Gem: 91~100F Crystal Skull: 81~85F, 91~100F Lucky Cape: Luckyman in 100F Upper skill tomes (White and Black) Doctor's Book [EXP +50%]: 86~90F Martyr's Life [DEV +50%]: 56~60F Pure Luck [LUK +50%]: 16~20F, House of Session 40 (Once) Dodge Mastery [Phys Evade +30%]: 76~80F Deadly Aim [Phys Hit +30%]: 46~50F Enlightenment [CF Success +30%]: 86~90F Attack Gain [Phys Dmg +30%]: 46~50F Defense Gain [Phys Dmg -30%]: 46~50F Force Gain [CF Dmg +30%]: 76~80F Barrier Gain [CF Dmg -30%]: 26~30F Vengeance [Counter 100%]: 66~70F Assimilation [Absorb 100%]: 66~70F How to Fly [Jump +3]: 1~5F [Equip Coin +2]: Goodie in 5F [Seven Pains]: Goodie in 70F How To Disarm [Wpn Break 25%]: 61~65F, 81~85F Armor Ruin [Arm Break 25%]: 81~85F Inner Beauty [Acc Break 25%]: 81~85F, 91~95F Coin Ruin [Coin Break 25%]: 31~35F Destruction [Break All]: 86~90F, /51~60F/, /91~95F/, /100F/ [Seven Guard]: Item in Ixian Temple Throne, /61~65F/, Goodie in 95F Keep Them Safe [Break Guard]: 86~90F, /91~95F/, /100F/ Max Protection [Final Guard]: 96~100F Becoming Rich [Merchant]: 36~40F Second Wind [Swordmaster]: 56~60F, /56~70F/, House of Session 10 (Once) 160 Coin: 51~55F (Zephin), Item in Temple of Earth (1) (Gain), Goodie in 20F (Galema) <180 Coin>: Zaji in Tower of Trial (Tus) (Laicle) <200 Coin>: Zaji in Tower of Trial (Layeta) (Re Cure), Goodie in 30F (Starra), Goodie in 50F (Ora Van) <220 Coin>: Goodie in 85F (Greamu) Deathpain: A Van leveling up. Required at least 100 Coin. Banflare: Unable makeable coin. Final Boss Silphatos, but the game is end. *You can bring items from Ixian Temple if you progress True Ending. Unable obtainable items in game Accessory: /Iron Sandals/ Skill Tome: /Rock Solid/ [Firm Stance] Goodies' item 5F: Life of a Miser [Equip Coin +2] 10F: Swift Shoes 15F: Balmung 20F: Galema (160) 25F: Star of Malice 30F: Starra (200) 35F: Hed's Boomerang 40F: Endurance [HP +50%] 45F: G Tomahawk 50F: Ora Van (200) 55F: Gungnir 60F: Sable Armor 65F: Hedrick Suit 70F: I Pity You [Seven Pains] 75F: Sun Ring 80F: Scarlet Mantle 85F: Greamu (220) 90F: Atlantean Bow 95F: Well-Being [Seven Guard] 100F: Lucky Sword You are unable obtain Goodies' item twice. If you obtained a rare item, he/she equiped default item later. Rare item in Floors 1~4F How to Fly [Jump +3] 6~9F N/A 11~14F N/A 16~19F Pure Luck [LUK +50%] 21~24F Moon Ring Sun Knife Apache Armet 26~29F Moon Ring Sun Knife Apache Barrier Gain [CF Dmg -30%] 31~34F Moon Ring Sun Knife Armet Coin Ruin [Coin Break 25%] 36~39F Moon Ring Sun Knife Apache Armet Becoming Rich [Merchant] 41~44F Moon Ring Balmung Apache Circlet Armet 46~49F Sun Knife Balmung Apache Star of Malice Deadly Aim [Phys Hit +30%] Attack Gain [Phys Dmg +30%] Defense Gain [Phys Dmg -30%] 51~54F Moon Ring Star of Malice Armet Swift Boots Zephin (160) /Destruction [Break All]/ 56~59F Sun Knife Balmung Star of Malice Swift Boots Martyr's Life [DEV +50%] Second Wind [Swordmaster] /Destruction [Break All]/ 61~64F Moon Ring Jackknife Apache Bow of Siva Armet Vengeful Hand How To Disarm [Wpn Break 25%] /Well-Being [Seven Guard]/ /Second Wind [Swordmaster]/ 66~69F G Tomahawk Omir's Scourge Bow of Siva Lucky Suit Vengeful Hand Vengeance [Counter 100%] Assimilation [Absorb 100%] /Second Wind [Swordmaster]/ 71~74F Moon Ring Jackknife Balmung Gungnir Thunderbird Armet Swift Boots 76~79F G Tomahawk Omir's Scourge Bow of Siva Star Garment Chaos Mail Swift Boots Idaten Vengeful Hand Vampire Fang Crystal Skull Dodge Mastery [Phys Evade +30%] Force Gain [CF Dmg +30%] Keep Them Safe [Break Guard] 81~84F Moon Ring Thunderbird Artemis' Bow Tundra Garb Tempest Mail Black Plate Vengeful Hand Vampire Fang Crystal Skull How To Disarm [Wpn Break 25%] Armor Ruin [Arm Break 25%] Inner Beauty [Acc Break 25%] 86~89F Balmung G Tomahawk Geronimo Star Bandit Omir's Scourge Tundra Garb Tempest Mail Armet Swift Boots Idaten Doctor's Book [EXP +50%] Enlightenment [CF Success +30%] Destruction [Break All] Keep Them Safe [Break Guard] 91~94F Moon Ring Balmung Mjollnir Thunderbird Artemis' Bow White Dress Black Plate Swift Boots Vengeful Hand Vampire Fang Elvilla's Gem Crystal Skull Inner Beauty [Acc Break 25%] /Destruction [Break All]/ /Keep Them Safe [Break Guard]/ 96~99F Jackknife Star Bandit Mjollnir Meteor Strike Artemis' Bow Rune Mail Circlet Idaten Guardian Cape Elvilla's Gem Crystal Skull Max Protection [Final Guard] ============================================================================== 6. Action Replay [ATR] ============================================================================== ------------------------------------------------------------------------------ Coin ------------------------------------------------------------------------------ Slot 1 020ECD70 ZZYYXXWW 020ECD74 DDCCBBAA 020ECD78 HHGGFFEE Slot 2 020ECD7C ZZYYXXWW 020ECD80 DDCCBBAA 020ECD84 HHGGFFEE Slot 3 020ECD88 ZZYYXXWW 020ECD8C DDCCBBAA 020ECD90 HHGGFFEE ...until Slot 72 WW=00=NO, 01=YES XX=Coin Type (0~A) YY=Coin Lv (0~4) (Some coins have 0~6) ZZ=Maximum MCP AA=MCP BB=CP CC=CPC DD=RC EE=RNG FF=AOE (0~3; 1, 5, 13, 25) GG=SR HH=POT Slot 1: Forbidden coin (160) 020ECD70 A004XX01 020ECD74 64A0A0A0 020ECD78 A0640000 00=Bosonova 01=Greamu 02=Galema 03=Bluzeneth 04=Laigote 05=Zekashis Slot 1: Banflare 020ECD70 FF060A01 020ECD74 3C14FFFF 020ECD78 000A0000 Note: You must input before push SELECT ------------------------------------------------------------------------------ Name Change ------------------------------------------------------------------------------ Character 1 (Fazz) 220ED738 XXXXXXXX 220ED73C XXXXXXXX 220ED740 XXXXXXXX 220ED744 XXXXXXXX Character 2 220ED7D0 XXXXXXXX 220ED7D4 XXXXXXXX 220ED7D8 XXXXXXXX 220ED7DC XXXXXXXX Character 3 220ED868 XXXXXXXX 220ED86C XXXXXXXX 220ED870 XXXXXXXX 220ED874 XXXXXXXX Character 4 220ED900 XXXXXXXX 220ED904 XXXXXXXX 220ED908 XXXXXXXX 220ED90C XXXXXXXX Character 5 220ED998 XXXXXXXX 220ED904 XXXXXXXX 220ED908 XXXXXXXX 220ED90C XXXXXXXX Character 6 220EDA30 XXXXXXXX 220EDA34 XXXXXXXX 220EDA38 XXXXXXXX 220EDA3C XXXXXXXX Character 7 220EDAC8 XXXXXXXX 220EDACC XXXXXXXX 220EDAD0 XXXXXXXX 220EDAD4 XXXXXXXX Character 8 220EDB60 XXXXXXXX 220EDB64 XXXXXXXX 220EDB68 XXXXXXXX 220EDB6C XXXXXXXX Character 9 220EDBF8 XXXXXXXX 220EDBFC XXXXXXXX 220EDC00 XXXXXXXX 220EDC04 XXXXXXXX Character 10 220EDC90 XXXXXXXX 220EDC94 XXXXXXXX 220EDC98 XXXXXXXX 220EDC9C XXXXXXXX Character 11 220EDD28 XXXXXXXX 220EDD2C XXXXXXXX 220EDD30 XXXXXXXX 220EDD34 XXXXXXXX Character 12 220EDDC0 XXXXXXXX 220EDDC4 XXXXXXXX 220EDDC8 XXXXXXXX 220EDDCC XXXXXXXX Character 13 220EDE58 XXXXXXXX 220EDE5C XXXXXXXX 220EDE60 XXXXXXXX 220EDE64 XXXXXXXX Character 14 220EDEF0 XXXXXXXX 220EDEF4 XXXXXXXX 220EDEF8 XXXXXXXX 220EDEFC XXXXXXXX Character 15 220EDF88 XXXXXXXX 220EDF8C XXXXXXXX 220EDF90 XXXXXXXX 220EDF94 XXXXXXXX Character 16 220EE020 XXXXXXXX 220EE024 XXXXXXXX 220EE028 XXXXXXXX 220EE02C XXXXXXXX Example: 44434241=ABCD Doesn't support accent alphabet ------------------------------------------------------------------------------ Portrait ------------------------------------------------------------------------------ Character 1 (Fazz) 220ED772 000000XX Character 2 220ED80A 000000XX Character 3 220ED8A2 000000XX Character 4 220ED93A 000000XX Character 5 220ED9D2 000000XX Character 6 220EDA6A 000000XX Character 7 220EDB02 000000XX Character 8 220EDB9A 000000XX Character 9 220EDC32 000000XX Character 10 220EDCCA 000000XX Character 11 220EDD62 000000XX Character 12 220EDDFA 000000XX Character 13 220EDE92 000000XX Character 14 220EDF2A 000000XX Character 15 220EDFC2 000000XX Character 16 220EE05A 000000XX Male 01=Man with Red Cap (Chester; ENEMY) 02=Fazz (Hero) 04=Valaimian Black 06=Man with Red Helmet (Isabu; ENEMY) 07=Purple Wizard with Brown Hair (Male A; ENEMY) 08=Leimrey 0B=Guy with Black Bandana (Treeny; ENEMY) 0D=Guy with Blue Headband (Krista; ENEMY) 10=Villa 11=Reuperl 12=Gomes 13=Zelstan 14=Silphatos 16=Seychel 18=Fernandes 19=Alveen 1B=Valaimian Archer 1D=Gerauldite Soldier 1E=Shade 20=Guy with Brown Beret (Male B; ENEMY) 22=Guy with Red Armor and Helmet (Hanwey; ENEMY) 23=Man with Red/Green Heavy Armor (Male C; ENEMY) 24=Beard Man with Animal Hat and Blue Clothes (Male D; ENEMY) 25=Valaimian Soldier 28=Tuchi 29=Chieftain 2A=Sajiri 2B=Blackthorn 2C=Blackthorn (Copy) 2D=Elegiac Knight 2E=Death Trooper 2F=Luke 30=Luckyman 31=Hedneck 33=Man with Blue Cap (Chester; ALLY) 34=Man with Green Helmet (Isabu; ALLY) 35=Guy with White Bandana (Treeny; ALLY) 37=Guy with Green Headband (Krista; ALLY) 3B=Guy with Green Beret (Male B; ALLY) 3C=Male with Light Cowboy Hat and Green Clothes 3D=Guy with Yellow Armor and Helmet (Hanwey; ALLY) 3E=Blue Wizard with Black Hair (Male A; ALLY) 3F=Man with Yellow/Gray Heavy Armor (Male C; ALLY) 40=Beard Man with Animal Hat and Green Clothes (Male D; ALLY) 43=Sly Female 00=Girl with Cap and Red Clothes (Female A; ENEMY) 03=Kasha 05=Elera 09=Elena 0A=Tinn 0C=Purple Witch with Blonde Hair (Female B; ENEMY) 0E=Woman with Black Helmet and Red Clothes (Female C; ENEMY) 0F=Jacqueline 15=Chroma 17=Eitolle 1A=Leia 1C=Woman with Brown Beret (Toris; ENEMY) 1F=Twintail Girl with Red Clothes (Aisha; ENEMY) 21=Female with Dark Cowboy Hat and Red Clothes 26=Girl with Purple Bandana (Medireef; ENEMY) 27=Girl with Purple Robe and Hat (Female D; ALLY) 32=Girl with Cap and Green Clothes (Female A; ALLY) 36=Blue Witch with Brunette Hair (Female B; ALLY) 38=Woman with White Helmet and Yellow Clothes (Female C; ALLY) 39=Woman with Blue Beret (Toris; ALLY) 3A=Twintail Girl with Blue Clothes (Aisha; ALLY) 41=Girl with Blue Bandana (Medireef; ALLY) 42=Girl with Blue Robe and Hat (Female D; ENEMY) Note 1: Gender won't changed on this cheat. Note 2: Elegiac Knight and Blackthorn don't have Non-Sword sprites. ============================================================================== 7. Credits [CRD] ============================================================================== All trademarks and copyrights owned by Arc System Works. And Original copyright owned by MaxFive. http://web.archive.org/web/20041014020300/http://www.hoshigami.net/index.html (PSX) (Currently defunct, Viewing Web archive) http://arcsystemworks.jp/hg (DS) http://gamehacking.org/game/88967 (PSX Code) Copyright 2014-2019 Windywalk