============================================================================== Hoshigami: Ruining Blue Earth Remix Item Guide v1.2 ============================================================================== By Windywalk tempest3715@gmail.com ============================================================================== Update Log ============================================================================== March 13, 2019 Version 1.2 Coinfeigm Leveing Up, Updated AR February 7, 2019 Version 1.15 Updated Action Replay November 30, 2016 Version 1.11 Minor updated Item Groups September 4, 2016 Version 1.1 Updated Rare items locations, Added Action Replay section October 25, 2014 Version 1.0 Updated all Items List ============================================================================== Table of Contents ============================================================================== 1. Introduction=====================[ITD] 2. Items List=======================[ITL] 2.1 Weapons-------------------------[WP0] 2.1.1 Rings.........................[WP1] 2.1.2 Knives........................[WP2] 2.1.3 Swords........................[WP3] 2.1.4 Axes..........................[WP4] 2.1.5 Spears........................[WP5] 2.1.6 Boomerangs....................[WP6] 2.1.7 Morning Stars.................[WP7] 2.1.8 Bows..........................[WP8] 2.2 Armors--------------------------[AR0] 2.2.1 Robes.........................[AR1] 2.2.2 Armors........................[AR2] 2.3 Accessories---------------------[AC0] 2.3.1 Hats..........................[AC1] 2.3.2 Helms.........................[AC2] 2.3.3 Boots and Arms................[AC3] 2.3.4 Charms and Necklaces..........[AC4] 2.3.5 Stones........................[AC5] 2.3.6 Capes.........................[AC6] 2.4 Seals---------------------------[SEL] 2.5 Items---------------------------[ITM] 2.6 Tomes---------------------------[TOM] 3. Coins============================[COI] 3.1 Fire----------------------------[FIR] 3.2 Earth---------------------------[EAR] 3.3 Force---------------------------[FOR] 3.4 Water---------------------------[WAT] 3.5 Lightning-----------------------[LNG] 3.6 Wind----------------------------[WIN] 3.7 Light---------------------------[LG0] 3.7.1 Cure & Revive.................[LG1] 3.7.2 Heals Status Ailment (1)......[LG2] 3.7.3 Heals Status Ailment (2)......[LG3] 3.8 Darkness------------------------[DA0] 3.8.1 Inflict & Destroy (1).........[DA1] 3.8.2 Inflict & Destroy (2).........[DA2] 4. Coinfeigm Leveling Up============[CLV] 4.1 Elemental-----------------------[LV1] 4.2 Cure & Revive-------------------[LV2] 4.3 Heals Status Ailment (1)--------[LV3] 4.4 Heals Status Ailment (2)--------[LV4] 4.5 Inflict & Destroy (1)-----------[LV5] 4.6 Inflict & Destroy (2)-----------[LV6] 5. Item Groups======================[IG0] 5.1 Weapons-------------------------[IG1] 5.2 Others--------------------------[IG2] 5.3 Tower of Vugtis-----------------[IG3] 6. Action Replay====================[ATR] 7. Credits==========================[CRD] ============================================================================== 1. Introduction [ITD] ============================================================================== This is my first FAQ that I have made it. Hoshigami is one of last PSX game and it remade by DS. Developer has been changed, first is MaxFive and remake is Arc System Works. (Developer of Guilty Gear and BlazBlue) http://www34.atwiki.jp/hoshigami/ has been a great help in creating FAQ. I'm going to list prices for every items. Item information work out like this: Name: (Color, if necessary) Name Description: Attack: ***|CF At: *** Defend: ***|CF Df: *** Hit: ***|Weight: *** Evade: ***|Cost: *** Effect: Prices: Available: (Group:, in weapon) Name: Description: MCP|CPC| RC|RNG|AOE| SR|POT ***|***|***|***|***|***|*** Item updates in Shop: Beginning (until Chapter 6) Chapter 2 Chapter 3 Chapter 3 after Tus Chapter 4 after Kamdell Chapter 6 ============================================================================== 2. Items List [ITL] ============================================================================== ------------------------------------------------------------------------------ 2.1 Weapons [WP0] ------------------------------------------------------------------------------ .............................................................................. 2.1.1 Rings [WP1] .............................................................................. Name: Carmine Ring Description: Ring with leather soaked with herbs. Attack: 3|CF At: 9 Defend: 0|CF Df: 4 Hit: 20|Weight: 5 Evade: 20|Cost: 26 Effect: None Prices: 490G Available: Beginning until Chapter 6 Group: 1 Name: Stone Ring Description: Ring made of hard rock. Attack: 8|CF At: 17 Defend: 0|CF Df: 10 Hit: 22|Weight: 7 Evade: 22|Cost: 26 Effect: None Prices: 850G Available: Chapter 2 Group: 2 Name: Iron Ring Description: Iron-colored wide ring. Attack: 13|CF At: 25 Defend: 0|CF Df: 16 Hit: 24|Weight: 9 Evade: 24|Cost: 26 Effect: None Prices: 1270G Available: N/A Group: A Name: Thorned Ring Description: Ring with 6 thorns. Attack: 18|CF At: 33 Defend: 0|CF Df: 26 Hit: 26|Weight: 11 Evade: 26|Cost: 26 Effect: None Prices: 1680G Available: Chapter 3 Group: 3 Name: Fang Description: Large ring with dragon fangs. Attack: 25|CF At: 45 Defend: 0|CF Df: 33 Hit: 28|Weight: 14 Evade: 28|Cost: 26 Effect: None Prices: 2100G Available: N/A Group: B Name: Dragon Claw Description: A 4-link ring with dragon claws. Attack: 60|CF At: 57 Defend: 0|CF Df: 21 Hit: 45|Weight: 17 Evade: 30|Cost: 30 Effect: None Prices: 2730G Available: Chapter 3 after Tus Group: 4 Name: Silver Ring Description: Silver ring with deity characters. Attack: 2|CF At: 69 Defend: 0|CF Df: 40 Hit: 32|Weight: 21 Evade: 32|Cost: 26 Effect: None Prices: 2340G Available: Chapter 4 after Kamdell Group: 5 Name: Cestus Description: Glove made of metal. Attack: 32|CF At: 105 Defend: 0|CF Df: 47 Hit: 35|Weight: 25 Evade: 34|Cost: 26 Effect: None Prices: 3090G Available: Chapter 6 Group: 6 Name: Ring of Death Description: Increase CF effect with dark power. Attack: 25|CF At: 45 Defend: 0|CF Df: 33 Hit: 28|Weight: 14 Evade: 28|Cost: 26 Effect: CF Dmg +20% Prices: 3560G Available: N/A Group: C Name: (Chroma) Promise Ring Description: Chroma brand ring. Attack: 1|CF At: 81 Defend: 54|CF Df: 112 Hit: 41|Weight: 35 Evade: 50|Cost: 26 Effect: Phys Evade +20% Prices: 7450G Available: N/A Group: Chroma Name: Angelic Ring Description: Repels CF effect with light power. Attack: 40|CF At: 93 Defend: 84|CF Df: 90 Hit: 44|Weight: 38 Evade: 43|Cost: 26 Effect: CF Dmg -20% Prices: 2800G Available: N/A Group: D Name: Blackjack Description: Achieves maximum power of CF. Attack: 48|CF At: 153 Defend: 0|CF Df: 71 Hit: 52|Weight: 44 Evade: 55|Cost: 26 Effect: None Prices: 4640G Available: N/A Group: E Name: Moon Ring Description: Ring with the calmness of moonlight. Attack: 40|CF At: 160 Defend: 0|CF Df: 63 Hit: 56|Weight: 48 Evade: 59|Cost: 26 Effect: None Prices: 4590G Available: N/A Group: Rare Name: Sun Ring Description: Ring made with rock closest to sun. Attack: 40|CF At: 167 Defend: 0|CF Df: 80 Hit: 60|Weight: 51 Evade: 63|Cost: 26 Effect: None Prices: 4870G Available: N/A Group: Rare Name: Ema Ring Description: Ring made of a transparent red rock. Attack: 40|CF At: 137 Defend: 10|CF Df: 55 Hit: 48|Weight: 41 Evade: 51|Cost: 26 Effect: Poison 25% Prices: 10G Available: N/A Group: Deity Master; Ema Name: Celestial Ring Description: Ring with engraved Ixian characters. Attack: 40|CF At: 175 Defend: 0|CF Df: 100 Hit: 65|Weight: 56 Evade: 68|Cost: 26 Effect: CF Dmg -30% Prices: 10G Available: N/A Group: Deity Master; Elvilla Name: Wedding Ring Description: Some call it a life's graveyard. Attack: 10|CF At: 255 Defend: 0|CF Df: 0 Hit: 30|Weight: 99 Evade: 0|Cost: 26 Effect: Weapon Guard Prices: 1000000G Available: N/A Group: Event Item .............................................................................. 2.1.2 Knives [WP2] .............................................................................. Name: Dagger Description: Double edged short sword. Attack: 9|CF At: 5 Defend: 0|CF Df: 0 Hit: 45|Weight: 12 Evade: 15|Cost: 27 Effect: None Prices: 530G Available: Beginning until Chapter 6 Group: 1 Name: Ceramic Knife Description: Heavy-dust knife made with ceramic. Attack: 17|CF At: 10 Defend: 0|CF Df: 0 Hit: 68|Weight: 15 Evade: 16|Cost: 35 Effect: Arms Master Prices: 710G Available: Chapter 2 Group: 2 Name: Assassin Knife Description: Small, thin knife used by assassins. Attack: 25|CF At: 15 Defend: 0|CF Df: 0 Hit: 56|Weight: 18 Evade: 17|Cost: 27 Effect: Absorb 30% Prices: 1050G Available: N/A Group: A Name: Main Gauche Description: Short sword with a triangular blade. Attack: 34|CF At: 20 Defend: 0|CF Df: 5 Hit: 54|Weight: 21 Evade: 18|Cost: 27 Effect: Phys Hit +10% Prices: 1300G Available: Chapter 3 Group: 3 Name: Gladius Description: A pointed, ice pick-like weapon. Attack: 43|CF At: 26 Defend: 0|CF Df: 0 Hit: 58|Weight: 25 Evade: 19|Cost: 27 Effect: Sandman 10% Prices: 1510G Available: N/A Group: B Name: Falchion Description: Curved sword like a hawk's beak. Attack: 56|CF At: 32 Defend: 0|CF Df: 11 Hit: 62|Weight: 29 Evade: 20|Cost: 27 Effect: Phys Dmg +10% Prices: 1800G Available: Chapter 3 after Tus Group: 4 Name: Orichalch Description: Knife made of oreichalkon. Attack: 68|CF At: 38 Defend: 10|CF Df: 14 Hit: 66|Weight: 33 Evade: 22|Cost: 27 Effect: CF Dmg +20% Prices: 2030G Available: Chapter 4 after Kamdell Group: 5 Name: Dragon Tooth Description: Short sword with a dragon relief. Attack: 80|CF At: 44 Defend: 0|CF Df: 18 Hit: 71|Weight: 37 Evade: 24|Cost: 27 Effect: Poison 10% Prices: 2260G Available: N/A Group: C Name: Veelas Description: Knife that can cut space and time. Attack: 92|CF At: 50 Defend: 0|CF Df: 22 Hit: 76|Weight: 41 Evade: 26|Cost: 27 Effect: Immobile 10% Prices: 2450G Available: Chapter 6 Group: 6 Name: (Chroma) Arms Breaker Description: Chroma brand short sword. Attack: 50|CF At: 56 Defend: 0|CF Df: 26 Hit: 96|Weight: 45 Evade: 38|Cost: 35 Effect: Wpn Break 25% Prices: 6300G Available: N/A Group: Chroma Name: Katar Description: Knife with no hilt. Attack: 104|CF At: 62 Defend: 0|CF Df: 30 Hit: 87|Weight: 49 Evade: 30|Cost: 27 Effect: Charm 10% Prices: 2960G Available: N/A Group: D Name: Damascus Knife Description: Knife made with Damascus steel. Attack: 126|CF At: 74 Defend: 0|CF Df: 38 Hit: 98|Weight: 57 Evade: 34|Cost: 27 Effect: Decoin 10% Prices: 3220G Available: N/A Group: E Name: Sun Knife Description: Sword with a softly curved blade. Attack: 136|CF At: 81 Defend: 0|CF Df: 43 Hit: 106|Weight: 61 Evade: 37|Cost: 27 Effect: Blind 10% Prices: 3500G Available: N/A Group: Rare Name: Lucky Sword Description: Simply lucky! Attack: 1|CF At: 1 Defend: 1|CF Df: 1 Hit: 1|Weight: 64 Evade: 75|Cost: 41 Effect: Luck +50% Prices: 10G Available: N/A Group: Lucky Set Name: Kashis' Will Description: Knife filled with Kashis' remorse. Attack: 116|CF At: 83 Defend: 10|CF Df: 44 Hit: 104|Weight: 52 Evade: 37|Cost: 35 Effect: Phys Evade +30% Prices: 10G Available: N/A Group: Deity Master, Kashis Name: Jackknife Description: Inflicts fear upon opponent. Attack: 150|CF At: 83 Defend: 0|CF Df: 38 Hit: 123|Weight: 68 Evade: 43|Cost: 27 Effect: Threaten 10% Prices: 10G Available: N/A Group: Rare Name: Magic Knife Description: Sometimes won't retract. Attack: 1|CF At: 0 Defend: 0|CF Df: 0 Hit: 255|Weight: 1 Evade: 0|Cost: 15 Effect: EXP +50% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.3 Swords [WP3] .............................................................................. Name: Short Sword Description: Small but sharp sword. Attack: 11|CF At: 0 Defend: 0|CF Df: 0 Hit: 35|Weight: 18 Evade: 10|Cost: 32 Effect: None Prices: 580G Available: Beginning until Chapter 6 Group: 1 Name: Broad Sword Description: Long sword with accessorized blade. Attack: 21|CF At: 0 Defend: 0|CF Df: 0 Hit: 33|Weight: 21 Evade: 11|Cost: 32 Effect: None Prices: 1140G Available: Chapter 2 Group: 2 Name: Long Sword Description: Double-edged long sword. Attack: 31|CF At: 0 Defend: 0|CF Df: 0 Hit: 41|Weight: 24 Evade: 12|Cost: 32 Effect: None Prices: 1700G Available: N/A Group: A Name: Bastard Sword Description: Thick sword that can break armor. Attack: 41|CF At: 0 Defend: 0|CF Df: 0 Hit: 39|Weight: 27 Evade: 8|Cost: 32 Effect: None Prices: 2240G Available: Chapter 3 Group: 3 Name: Great Sword Description: Double-edged sword made for battle. Attack: 52|CF At: 0 Defend: 0|CF Df: 0 Hit: 42|Weight: 31 Evade: 9|Cost: 32 Effect: None Prices: 2800G Available: N/A Group: B Name: Flamberge Description: Long sword made with alloy. Attack: 63|CF At: 10 Defend: 0|CF Df: 5 Hit: 51|Weight: 35 Evade: 15|Cost: 32 Effect: None Prices: 4480G Available: Chapter 3 after Tus Group: 4 Name: Scimitar Description: Long, thin saber-like sword. Attack: 75|CF At: 0 Defend: 0|CF Df: 0 Hit: 55|Weight: 39 Evade: 21|Cost: 32 Effect: None Prices: 4100G Available: Chapter 4 after Kamdell Group: 5 Name: Shamsheer Description: Long sword used by desert people. Attack: 88|CF At: 0 Defend: 0|CF Df: 0 Hit: 59|Weight: 43 Evade: 17|Cost: 32 Effect: None Prices: 4660G Available: N/A Group: C Name: Filangi Description: Sword with thin, whip-like blade. Attack: 100|CF At: 0 Defend: 0|CF Df: 0 Hit: 59|Weight: 47 Evade: 18|Cost: 32 Effect: None Prices: 5300G Available: Chapter 6 Group: 6 Name: (Chroma) 7 Branched Sword Description: Chroma branded sword. Attack: 74|CF At: 19 Defend: 0|CF Df: 14 Hit: 59|Weight: 51 Evade: 24|Cost: 38 Effect: Seven Pains Prices: 8000G Available: N/A Group: Chroma Name: Claimh Solais Description: Long sword with teethed edge. Attack: 115|CF At: 0 Defend: 0|CF Df: 0 Hit: 69|Weight: 55 Evade: 21|Cost: 32 Effect: None Prices: 6160G Available: N/A Group: D Name: Fragarach Description: Huge sword that can smash rocks. Attack: 145|CF At: 0 Defend: 0|CF Df: 0 Hit: 81|Weight: 64 Evade: 25|Cost: 32 Effect: None Prices: 6820G Available: N/A Group: E Name: Balmung Description: Default equipment for dark knight. Attack: 160|CF At: 24 Defend: 0|CF Df: 14 Hit: 87|Weight: 69 Evade: 0|Cost: 43 Effect: Arms Break 10% Prices: 10G Available: N/A Group: Rare Name: Dark Leyva Description: Blackthorn's favorite sword. Attack: 173|CF At: 30 Defend: 0|CF Df: 21 Hit: 97|Weight: 75 Evade: 34|Cost: 43 Effect: Weapon Guard Prices: 10G Available: N/A Group: Rare Name: Sword of Amu Description: Holy sword with power of Amu. Attack: 130|CF At: 37 Defend: 10|CF Df: 12 Hit: 90|Weight: 59 Evade: 33|Cost: 32 Effect: Champion Prices: 10G Available: N/A Group: Deity Master; Amu Name: Star Blade Description: Holy sword with deity intellect. Attack: 190|CF At: 32 Defend: 0|CF Df: 27 Hit: 117|Weight: 58 Evade: 41|Cost: 32 Effect: Coin Break 10% Prices: 10G Available: N/A Group: Deity Master; Vugtis Name: Fire Halt Description: Fire sword for silent bounty hunter. Attack: 250|CF At: 80 Defend: 0|CF Df: 0 Hit: 80|Weight: 50 Evade: 0|Cost: 40 Effect: Counter 100% Prices: 10G Available: N/A Group: Event Item Name: Lightning Halt Description: Lightning sword for holy knight. Attack: 200|CF At: 50 Defend: 20|CF Df: 20 Hit: 90|Weight: 50 Evade: 50|Cost: 30 Effect: Immobile 25% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.4 Axes [WP4] .............................................................................. Name: Stone Axe Description: Axe made with refined hard stone. Attack: 14|CF At: 0 Defend: 0|CF Df: 0 Hit: 25|Weight: 28 Evade: 5|Cost: 40 Effect: None Prices: 940G Available: Beginning until Chapter 6 Group: 1 Name: Hand Axe Description: Small axe that is easy to handle. Attack: 26|CF At: 0 Defend: 0|CF Df: 0 Hit: 27|Weight: 31 Evade: 5|Cost: 40 Effect: None Prices: 1620G Available: Chapter 2 Group: 2 Name: Mace Description: Hammer with one cony side. Attack: 38|CF At: 0 Defend: 0|CF Df: 0 Hit: 29|Weight: 34 Evade: 6|Cost: 40 Effect: None Prices: 2280G Available: N/A Group: A Name: Battle Hammer Description: Large hammer made for battle. Attack: 50|CF At: 0 Defend: 0|CF Df: 0 Hit: 31|Weight: 37 Evade: 6|Cost: 40 Effect: None Prices: 2940G Available: Chapter 3 Group: 3 Name: Battle Axe Description: Black bladed axe for battle. Attack: 63|CF At: 0 Defend: 0|CF Df: 0 Hit: 33|Weight: 41 Evade: 7|Cost: 40 Effect: None Prices: 3600G Available: N/A Group: B Name: Tomahawk Description: Double edged axe. Attack: 76|CF At: 0 Defend: 0|CF Df: 0 Hit: 36|Weight: 45 Evade: 0|Cost: 40 Effect: None Prices: 4260G Available: Chapter 3 after Tus Group: 4 Name: Damascus Axe Description: Axe made with Damascus steel. Attack: 89|CF At: 0 Defend: 0|CF Df: 0 Hit: 39|Weight: 49 Evade: 9|Cost: 40 Effect: None Prices: 4880G Available: Chapter 4 after Kamdell Group: 5 Name: Scarlet Axe Description: Helmet crushing axe. Attack: 103|CF At: 0 Defend: 0|CF Df: 0 Hit: 42|Weight: 53 Evade: 15|Cost: 40 Effect: None Prices: 5580G Available: N/A Group: C Name: Pluto's Axe Description: A bone-chilling, blue axe. Attack: 117|CF At: 0 Defend: 0|CF Df: 0 Hit: 45|Weight: 57 Evade: 16|Cost: 40 Effect: None Prices: 6260G Available: Chapter 6 Group: 6 Name: (Chroma) Death's Scythe Description: Chroma branded, large sickle. Attack: 240|CF At: 0 Defend: 0|CF Df: 0 Hit: 59|Weight: 70 Evade: 17|Cost: 52 Effect: Absorb 50% Prices: 6220G Available: N/A Group: Chroma Name: Sacred Axe Description: Holy axe used in ceremonies. Attack: 131|CF At: 0 Defend: 0|CF Df: 10 Hit: 53|Weight: 63 Evade: 13|Cost: 40 Effect: None Prices: 7720G Available: N/A Group: D Name: G Axe Description: Made with alloy, strong but heavy. Attack: 161|CF At: 0 Defend: 0|CF Df: 0 Hit: 56|Weight: 69 Evade: 15|Cost: 40 Effect: None Prices: 8280G Available: N/A Group: E Name: G Tomahawk Description: Axe with two blue, shiny blades. Attack: 176|CF At: 10 Defend: 10|CF Df: 13 Hit: 66|Weight: 73 Evade: 26|Cost: 40 Effect: None Prices: 9860G Available: N/A Group: Rare Name: Geronimo Description: Axe with curved blade. Attack: 192|CF At: 0 Defend: 0|CF Df: 0 Hit: 71|Weight: 77 Evade: 17|Cost: 40 Effect: None Prices: 9820G Available: N/A Group: Rare Name: Axe of Sonova Description: Battle axe with power of Sonova. Attack: 146|CF At: 20 Defend: 10|CF Df: 17 Hit: 67|Weight: 66 Evade: 19|Cost: 40 Effect: Decoin 25% Prices: 10G Available: N/A Group: Deity Master; Sonova Name: Star Bandit Description: Mystical axe that makes you charge. Attack: 240|CF At: 0 Defend: 0|CF Df: 0 Hit: 82|Weight: 80 Evade: 0|Cost: 40 Effect: None Prices: 10G Available: N/A Group: Rare Name: Axcalibur Description: Axe made to become a legend. Attack: 10|CF At: 0 Defend: 255|CF Df: 0 Hit: 30|Weight: 80 Evade: 0|Cost: 40 Effect: HP +50% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.5 Spears [WP5] .............................................................................. Name: Spear Description: A light spear for thrusting. Attack: 12|CF At: 0 Defend: 0|CF Df: 0 Hit: 30|Weight: 21 Evade: 20|Cost: 36 Effect: None Prices: 840G Available: Beginning until Chapter 6 Group: 1 Name: Javelin Description: Spear with substitude edge. Attack: 21|CF At: 0 Defend: 0|CF Df: 0 Hit: 32|Weight: 24 Evade: 22|Cost: 36 Effect: None Prices: 1540G Available: Chapter 2 Group: 2 Name: Halberd Description: Thorny iron club. Attack: 30|CF At: 0 Defend: 0|CF Df: 0 Hit: 34|Weight: 27 Evade: 24|Cost: 36 Effect: None Prices: 2080G Available: N/A Group: A Name: Bardiche Description: Flexible Spear. Attack: 39|CF At: 0 Defend: 0|CF Df: 0 Hit: 37|Weight: 30 Evade: 26|Cost: 36 Effect: None Prices: 2760G Available: Chapter 3 Group: 3 Name: Steel Spear Description: Spear made completely of steel. Attack: 49|CF At: 0 Defend: 0|CF Df: 0 Hit: 40|Weight: 24 Evade: 28|Cost: 36 Effect: None Prices: 3320G Available: N/A Group: B Name: Benkei Brave Description: Long spear with a curved tip. Attack: 59|CF At: 10 Defend: 0|CF Df: 0 Hit: 58|Weight: 38 Evade: 30|Cost: 36 Effect: None Prices: 4600G Available: Chapter 3 after Tus Group: 4 Name: Naginata Description: Tip is single bladed and cuts well. Attack: 70|CF At: 20 Defend: 0|CF Df: 0 Hit: 46|Weight: 42 Evade: 32|Cost: 36 Effect: None Prices: 5080G Available: Chapter 4 after Kamdell Group: 5 Name: Snake Pike Description: Pike with curved blade. Attack: 82|CF At: 26 Defend: 0|CF Df: 0 Hit: 50|Weight: 46 Evade: 34|Cost: 36 Effect: None Prices: 5760G Available: Chapter 6 Group: 6 Name: Longinus Description: Legendary spear with scarlet blade. Attack: 94|CF At: 32 Defend: 0|CF Df: 10 Hit: 54|Weight: 50 Evade: 37|Cost: 36 Effect: None Prices: 6540G Available: N/A Group: C Name: (Chroma) Brionac Description: Chroma branded spear. Attack: 120|CF At: 43 Defend: 10|CF Df: 12 Hit: 43|Weight: 54 Evade: 30|Cost: 33 Effect: Immobile 25% Prices: 7300G Available: N/A Group: Chroma Name: Culnrikolnne Description: Spear that thrusts through space. Attack: 106|CF At: 44 Defend: 0|CF Df: 8 Hit: 73|Weight: 58 Evade: 43|Cost: 36 Effect: None Prices: 7300G Available: N/A Group: D Name: Amenonuboko Description: Tip is triple bladed. Attack: 146|CF At: 0 Defend: 0|CF Df: 28 Hit: 73|Weight: 66 Evade: 50|Cost: 42 Effect: None Prices: 7300G Available: N/A Group: E Name: Gungnir Description: Large lance for knights. Attack: 158|CF At: 61 Defend: 0|CF Df: 11 Hit: 79|Weight: 71 Evade: 54|Cost: 36 Effect: None Prices: 9040G Available: N/A Group: Rare Name: Gae Bolga Description: Iron club made with steel layers. Attack: 170|CF At: 62 Defend: 0|CF Df: 19 Hit: 85|Weight: 76 Evade: 68|Cost: 36 Effect: None Prices: 9220G Available: N/A Group: Rare Name: Zeneth Lance Description: Spear with power of Zeneth. Attack: 133|CF At: 60 Defend: 10|CF Df: 16 Hit: 68|Weight: 62 Evade: 51|Cost: 36 Effect: Sandman 25% Prices: 10G Available: N/A Group: Deity Master; Zeneth Name: Mjollnir Description: Lightning god Thor's hammer. Attack: 185|CF At: 73 Defend: 0|CF Df: 23 Hit: 87|Weight: 78 Evade: 63|Cost: 36 Effect: Counter 50% Prices: 10G Available: N/A Group: Rare Name: Hotengageki Description: Ancient spear used by generals. Attack: 230|CF At: 0 Defend: 0|CF Df: 0 Hit: 70|Weight: 70 Evade: 0|Cost: 50 Effect: Arm Break 10% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.6 Boomerangs [WP6] .............................................................................. Name: Boomerang Description: V-shaped iron boomerang. Attack: 10|CF At: 2 Defend: 0|CF Df: 0 Hit: 25|Weight: 11 Evade: 0|Cost: 34 Effect: None Prices: 560G Available: Beginning until Chapter 6 Group: 1 Name: Blue Cutter Description: Boomerang made of steel. Attack: 19|CF At: 5 Defend: 0|CF Df: 0 Hit: 27|Weight: 14 Evade: 0|Cost: 34 Effect: None Prices: 1220G Available: Chapter 2 Group: 2 Name: Silver Edge Description: Small silver boomerang. Attack: 28|CF At: 8 Defend: 0|CF Df: 5 Hit: 24|Weight: 17 Evade: 0|Cost: 34 Effect: None Prices: 1820G Available: N/A Group: A Name: Steel Wing Description: Steel weapon with refined edges. Attack: 37|CF At: 0 Defend: 0|CF Df: 0 Hit: 36|Weight: 20 Evade: 0|Cost: 34 Effect: None Prices: 1880G Available: Chapter 3 Group: 3 Name: Spinner Description: Weapon with 4 spinning feathers. Attack: 47|CF At: 14 Defend: 0|CF Df: 6 Hit: 33|Weight: 24 Evade: 0|Cost: 34 Effect: None Prices: 2760G Available: N/A Group: B Name: Dual Edge Description: Double-edged boomerang. Attack: 57|CF At: 18 Defend: 0|CF Df: 0 Hit: 31|Weight: 28 Evade: 0|Cost: 34 Effect: None Prices: 3120G Available: Chapter 3 after Tus Group: 4 Name: Soarer Description: Boomerang revamped for battle. Attack: 71|CF At: 0 Defend: 0|CF Df: 0 Hit: 44|Weight: 32 Evade: 0|Cost: 34 Effect: None Prices: 3340G Available: Chapter 4 after Kamdell Group: 5 Name: Rimdyska Description: Weapon with disc blades. Attack: 82|CF At: 22 Defend: 0|CF Df: 7 Hit: 42|Weight: 36 Evade: 0|Cost: 34 Effect: None Prices: 4400G Available: N/A Group: C Name: Cutback Description: Weapon to attack blindside. Attack: 93|CF At: 24 Defend: 0|CF Df: 8 Hit: 45|Weight: 40 Evade: 0|Cost: 34 Effect: None Prices: 4540G Available: Chapter 6 Group: 6 Name: (Chroma) Crescent Description: Chroma branded boomerang. Attack: 65|CF At: 46 Defend: 0|CF Df: 19 Hit: 39|Weight: 44 Evade: 19|Cost: 33 Effect: Coin Break 10% Prices: 6950G Available: N/A Group: Chroma Name: Flying Terror Description: Weapon with maximum spin speed. Attack: 104|CF At: 34 Defend: 0|CF Df: 10 Hit: 53|Weight: 48 Evade: 0|Cost: 34 Effect: None Prices: 5600G Available: N/A Group: D Name: Nighthawk Description: Weapon that flies low. Attack: 130|CF At: 45 Defend: 0|CF Df: 14 Hit: 62|Weight: 55 Evade: 0|Cost: 34 Effect: None Prices: 6200G Available: N/A Group: E Name: Hed's Boomerang Description: Rare weapon left by legendary hero/ Attack: 1|CF At: 0 Defend: 0|CF Df: 0 Hit: 46|Weight: 60 Evade: 0|Cost: 34 Effect: EXP +50% Prices: 1000000G Available: N/A Group: Hedrick Set Name: Apache Description: Weapon that attacks from above. Attack: 142|CF At: 0 Defend: 0|CF Df: 0 Hit: 81|Weight: 65 Evade: 0|Cost: 34 Effect: None Prices: 6800G Available: N/A Group: Rare Name: Kashis' Breath Description: Boomerang with power of Kashis. Attack: 116|CF At: 52 Defend: 0|CF Df: 12 Hit: 62|Weight: 51 Evade: 52|Cost: 34 Effect: Acc Guard Prices: 10G Available: N/A Group: Deity Master; Kashis Name: Thunderbird Description: Weapon that flies at sonic speed. Attack: 155|CF At: 50 Defend: 0|CF Df: 16 Hit: 77|Weight: 70 Evade: 0|Cost: 34 Effect: Acc Guard Prices: 10G Available: N/A Group: Rare Name: Frozen Banana Description: Please do not waste food. Attack: 10|CF At: 0 Defend: 0|CF Df: 50 Hit: 30|Weight: 10 Evade: 255|Cost: 20 Effect: DEV +50% Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.7 Morning Stars [WP7] .............................................................................. Name: Morning Star Description: Small iron ball on a chain. Attack: 8|CF At: 2 Defend: 1|CF Df: 3 Hit: 25|Weight: 23 Evade: 15|Cost: 33 Effect: Heals Sleep Prices: 560G Available: Beginning until Chapter 6 Group: 1 Name: War Hammer Description: Large iron ball on a chain. Attack: 18|CF At: 3 Defend: 2|CF Df: 3 Hit: 27|Weight: 26 Evade: 16|Cost: 33 Effect: Heals Sleep Prices: 850G Available: Chapter 2 Group: 2 Name: Bladed Fury Description: Double-bladed axe on a chain. Attack: 28|CF At: 4 Defend: 2|CF Df: 4 Hit: 29|Weight: 29 Evade: 17|Cost: 33 Effect: Heals Sleep Prices: 1090G Available: N/A Group: A Name: Solidthorns Description: Thorny weapon with sharp blades. Attack: 38|CF At: 5 Defend: 3|CF Df: 4 Hit: 31|Weight: 32 Evade: 18|Cost: 33 Effect: Heals Sleep Prices: 1410G Available: Chapter 3 Group: 3 Name: Flanged Mace Description: Spiky weapon on a chain. Attack: 49|CF At: 5 Defend: 3|CF Df: 4 Hit: 33|Weight: 35 Evade: 19|Cost: 33 Effect: Heals Sleep Prices: 1650G Available: N/A Group: B Name: Rocksmite Description: Can easily destroy a rock. Attack: 60|CF At: 6 Defend: 4|CF Df: 5 Hit: 36|Weight: 38 Evade: 20|Cost: 33 Effect: Heals Sleep Prices: 2000G Available: Chapter 3 after Tus Group: 4 Name: Flail Description: Easy to handle due to short chain. Attack: 74|CF At: 7 Defend: 4|CF Df: 6 Hit: 39|Weight: 41 Evade: 22|Cost: 33 Effect: Heals Confusion Prices: 2280G Available: Chapter 4 after Kamdell Group: 5 Name: Bone Crusher Description: Its force can shatter bones. Attack: 86|CF At: 8 Defend: 4|CF Df: 6 Hit: 42|Weight: 45 Evade: 24|Cost: 33 Effect: Phys Hit +10% Prices: 2560G Available: N/A Group: C Name: Wicked Chain Description: Weapon made with iron and chains. Attack: 98|CF At: 10 Defend: 5|CF Df: 7 Hit: 45|Weight: 49 Evade: 26|Cost: 33 Effect: Heals Confusion Prices: 2840G Available: Chapter 6 Group: 6 Name: (Chroma) Nullifier Description: Chroma branded morning star. Attack: 67|CF At: 18 Defend: 10|CF Df: 8 Hit: 49|Weight: 53 Evade: 28|Cost: 25 Effect: Arm Break 10% Prices: 4400G Available: N/A Group: Chroma Name: Battle Flail Description: Weapon with many chains. Attack: 112|CF At: 15 Defend: 6|CF Df: 9 Hit: 53|Weight: 57 Evade: 30|Cost: 33 Effect: Heals Sleep Prices: 3240G Available: N/A Group: D Name: Iron Viper Description: Hard to evade with curvy movement. Attack: 126|CF At: 20 Defend: 7|CF Df: 11 Hit: 86|Weight: 67 Evade: 34|Cost: 33 Effect: Poison 10% Prices: 3620G Available: N/A Group: E Name: Star of Malice Description: Aims for opponent's head. Attack: 154|CF At: 23 Defend: 7|CF Df: 12 Hit: 66|Weight: 72 Evade: 37|Cost: 33 Effect: Charm 10% Prices: 4070G Available: N/A Group: Rare Name: Omir's Scourge Description: Damages even from above armor. Attack: 140|CF At: 26 Defend: 23|CF Df: 18 Hit: 71|Weight: 78 Evade: 40|Cost: 33 Effect: Heals Sleep Prices: 4030G Available: N/A Group: Rare Name: Gote's Anger Description: Weapon with Gote's rage. Attack: 168|CF At: 22 Defend: 12|CF Df: 15 Hit: 255|Weight: 86 Evade: 42|Cost: 40 Effect: Blind 25% Prices: 10G Available: N/A Group: Deity Master; Gote Name: Meteor Strike Description: Also known as "god's fury." Attack: 186|CF At: 35 Defend: 8|CF Df: 20 Hit: 67|Weight: 82 Evade: 38|Cost: 33 Effect: Heals Sleep Prices: 10G Available: N/A Group: Rare Name: Mincer Description: Meat patty for dinner tonight. Attack: 255|CF At: 0 Defend: 0|CF Df: 0 Hit: 1|Weight: 80 Evade: 0|Cost: 99 Effect: Break All Prices: 10G Available: N/A Group: Event Item .............................................................................. 2.1.8 Bows [WP8] .............................................................................. Name: Short Bow Description: Small bow that is easy to use. Attack: 9|CF At: 3 Defend: 0|CF Df: 2 Hit: 30|Weight: 13 Evade: 0|Cost: 37 Effect: None Prices: 1140G Available: Beginning until Chapter 6 Group: 1 Name: Long Bow Description: Large bow for backup support. Attack: 18|CF At: 4 Defend: 0|CF Df: 2 Hit: 32|Weight: 16 Evade: 0|Cost: 37 Effect: None Prices: 1600G Available: Chapter 2 Group: 2 Name: Composite Bow Description: A compact and convenient bow. Attack: 27|CF At: 5 Defend: 0|CF Df: 5 Hit: 34|Weight: 19 Evade: 0|Cost: 37 Effect: None Prices: 2300G Available: N/A Group: A Name: Glitter Arrow Description: Arrows have a sparkling rock on tip. Attack: 36|CF At: 4 Defend: 0|CF Df: 5 Hit: 37|Weight: 22 Evade: 0|Cost: 37 Effect: None Prices: 2660G Available: Chapter 3 Group: 3 Name: Cursed Bow Description: Diabolic bow that mesmerizes user. Attack: 46|CF At: 8 Defend: 0|CF Df: 4 Hit: 50|Weight: 26 Evade: 0|Cost: 37 Effect: None Prices: 3540G Available: N/A Group: B Name: Rippled Bow Description: Bow with an elegant curve. Attack: 56|CF At: 8 Defend: 0|CF Df: 0 Hit: 63|Weight: 30 Evade: 0|Cost: 37 Effect: None Prices: 3640G Available: Chapter 3 after Tus Group: 4 Name: Bow of Ichii Description: Large, wooden bow. Attack: 66|CF At: 11 Defend: 0|CF Df: 8 Hit: 46|Weight: 34 Evade: 0|Cost: 37 Effect: None Prices: 4680G Available: Chapter 4 after Kamdell Group: 5 Name: Bow of Kilon Description: Bow made with layers of steel. Attack: 77|CF At: 0 Defend: 0|CF Df: 0 Hit: 60|Weight: 38 Evade: 0|Cost: 37 Effect: None Prices: 4880G Available: N/A Group: C Name: Rain Maker Description: Steel bow with large balancer. Attack: 88|CF At: 0 Defend: 0|CF Df: 10 Hit: 64|Weight: 42 Evade: 0|Cost: 37 Effect: None Prices: 5480G Available: Chapter 6 Group: 6 Name: (Chroma) Jewel Eater Description: Chroma branded bow. Attack: 100|CF At: 16 Defend: 10|CF Df: 26 Hit: 78|Weight: 46 Evade: 0|Cost: 46 Effect: Acc Break 10% Prices: 4200G Available: N/A Group: Chroma Name: Dancing Bee Description: Modified for continuous shots. Attack: 112|CF At: 0 Defend: 0|CF Df: 0 Hit: 73|Weight: 50 Evade: 0|Cost: 37 Effect: None Prices: 6400G Available: N/A Group: D Name: Fatal Sting Description: Kills enemy with one hit. Attack: 240|CF At: 0 Defend: 0|CF Df: 0 Hit: 53|Weight: 58 Evade: 0|Cost: 60 Effect: None Prices: 7000G Available: N/A Group: E Name: Atlantean Bow Description: Large bow with Ixian engraving. Attack: 148|CF At: 39 Defend: 0|CF Df: 32 Hit: 79|Weight: 63 Evade: 22|Cost: 37 Effect: None Prices: 9220G Available: N/A Group: Rare Name: Bow of Siva Description: Crystal blue bow. Attack: 162|CF At: 33 Defend: 5|CF Df: 0 Hit: 85|Weight: 68 Evade: 24|Cost: 37 Effect: None Prices: 9000G Available: N/A Group: Rare Name: Bow of Gote Description: Bow with deity Gote's protection. Attack: 136|CF At: 26 Defend: 0|CF Df: 23 Hit: 78|Weight: 54 Evade: 23|Cost: 37 Effect: Blind 25% Prices: 10G Available: N/A Group: Deity Master; Gote Name: Artemis' Bow Description: Bow of the goddess of hunting. Attack: 180|CF At: 0 Defend: 0|CF Df: 0 Hit: 112|Weight: 73 Evade: 0|Cost: 41 Effect: None Prices: 10G Available: N/A Group: Rare Name: Bow of Bin Yin Description: Old generals used to use this bow. Attack: 220|CF At: 0 Defend: 0|CF Df: 0 Hit: 70|Weight: 70 Evade: 0|Cost: 50 Effect: Wpn Break 25% Prices: 10G Available: N/A Group: Event Item ------------------------------------------------------------------------------ 2.2 Armors [AR0] ------------------------------------------------------------------------------ .............................................................................. 2.2.1 Robes [AR1] .............................................................................. Name: Feigm Robe Description: Robe favored by CF users. Attack: 0|CF At: 0 Defend: 3|CF Df: 8 Hit: 0|Weight: 13 Evade: 15|Cost: 0 Effect: None Prices: 570G Available: Beginning Name: Mithril Coat Description: Sturdy coat made of mithril. Attack: 0|CF At: 0 Defend: 15|CF Df: 41 Hit: 0|Weight: 28 Evade: 18|Cost: 0 Effect: None Prices: 1560G Available: Chapter 3 Name: Robe of Wisdom Description: Robe made to repel CF. Attack: 0|CF At: 0 Defend: 30|CF Df: 51 Hit: 0|Weight: 38 Evade: 22|Cost: 0 Effect: None Prices: 2990G Available: Chapter 3 after Tus Name: Lucky Suit Description: Suit with cool and lucky logo. Attack: 0|CF At: 0 Defend: 1|CF Df: 1 Hit: 0|Weight: 77 Evade: 1|Cost: 0 Effect: None Prices: 10G Available: N/A Name: Moon Tunic Description: A work of art created by magicians. Attack: 0|CF At: 0 Defend: 40|CF Df: 80 Hit: 0|Weight: 50 Evade: 31|Cost: 0 Effect: None Prices: 4020G Available: Chapter 6 Name: Silver Robe Description: Mystic robe with a milky white glow. Attack: 0|CF At: 10 Defend: 50|CF Df: 86 Hit: 0|Weight: 58 Evade: 37|Cost: 0 Effect: None Prices: 4490G Available: N/A Name: Hedrick Suit Description: Suit worn by a legendary hero. Attack: 1|CF At: 1 Defend: 1|CF Df: 1 Hit: 1|Weight: 10 Evade: 1|Cost: 0 Effect: DEV +50% Prices: 1000000G Available: N/A Name: Star Garment Description: Clothes with Ixian letters sewn in. Attack: 0|CF At: 15 Defend: 88|CF Df: 147 Hit: 0|Weight: 65 Evade: 53|Cost: 0 Effect: CF Success +20% Prices: 5320G Available: N/A Name: Tundra Garb Description: Armor created in a frozen land. Attack: 0|CF At: 15 Defend: 75|CF Df: 154 Hit: 0|Weight: 69 Evade: 102|Cost: 0 Effect: None Prices: 10G Available: N/A Name: White Dress Description: A dress that emits a subtle light. Attack: 0|CF At: 30 Defend: 94|CF Df: 160 Hit: 0|Weight: 67 Evade: 97|Cost: 0 Effect: Blind Guard Prices: 10G Available: N/A Name: Zeneth Robe Description: Robe blessed by Zeneth. Attack: 0|CF At: 15 Defend: 70|CF Df: 92 Hit: 0|Weight: 62 Evade: 69|Cost: 0 Effect: Immobile Guard Prices: 10G Available: N/A Name: Kashis Robe Description: Clerical garment blessed by Kashis. Attack: 0|CF At: 10 Defend: 106|CF Df: 98 Hit: 25|Weight: 56 Evade: 79|Cost: 0 Effect: Decoin Guard Prices: 10G Available: N/A Name: Ema Robe Description: Magic robe blessed by Ema. Attack: 0|CF At: 20 Defend: 60|CF Df: 111 Hit: 0|Weight: 60 Evade: 69|Cost: 0 Effect: Refined CF Prices: 10G Available: N/A Name: Elvilla's Garb Description: Holy robe blessed by Elvilla. Attack: 0|CF At: 25 Defend: 118|CF Df: 170 Hit: 0|Weight: 78 Evade: 135|Cost: 0 Effect: Coin Guard Prices: 10G Available: N/A .............................................................................. 2.2.2 Armors [AR2] .............................................................................. Name: (Bronze) Cloth Armor Description: Armor made of comfortable cloth. Attack: 0|CF At: 0 Defend: 7|CF Df: 0 Hit: 0|Weight: 16 Evade: 5|Cost: 0 Effect: None Prices: 380G Available: Beginning until Chapter 6 Name: (Bronze) Leather Armor Description: Armor made with layers of leather. Attack: 0|CF At: 0 Defend: 11|CF Df: 4 Hit: 0|Weight: 20 Evade: 6|Cost: 0 Effect: None Prices: 650G Available: Chapter 2 Name: (Gold) Ring Mail Description: Armor made with rings of metal. Attack: 0|CF At: 0 Defend: 20|CF Df: 12 Hit: 0|Weight: 24 Evade: 7|Cost: 0 Effect: None Prices: 930G Available: Chapter 3 Name: (Bronze) Bronze Mail Description: Armor covered with bronze. Attack: 0|CF At: 0 Defend: 25|CF Df: 16 Hit: 0|Weight: 32 Evade: 8|Cost: 0 Effect: None Prices: 1580G Available: N/A Name: (Silver) Chain Mail Description: Chain-woven armor. Attack: 0|CF At: 0 Defend: 35|CF Df: 21 Hit: 0|Weight: 36 Evade: 10|Cost: 0 Effect: None Prices: 1910G Available: Chapter 3 after Tus Name: (Silver) Plate Mail Description: Armor made with large alloy plates. Attack: 0|CF At: 0 Defend: 45|CF Df: 26 Hit: 0|Weight: 40 Evade: 12|Cost: 0 Effect: None Prices: 2170G Available: Chapter 4 after Kamdell Name: (Bronze) Armor of Light Description: Armor readied in temple. Attack: 0|CF At: 0 Defend: 55|CF Df: 31 Hit: 0|Weight: 45 Evade: 14|Cost: 0 Effect: None Prices: 2700G Available: Chapter 6 Name: (Gold) Beast Armor Description: Armor made from beast hides. Attack: 0|CF At: 0 Defend: 65|CF Df: 36 Hit: 0|Weight: 55 Evade: 22|Cost: 0 Effect: None Prices: 2870G Available: N/A Name: (Bronze) Dragon Scale Description: Armor made with scale-like metals. Attack: 0|CF At: 0 Defend: 81|CF Df: 46 Hit: 0|Weight: 60 Evade: 20|Cost: 0 Effect: None Prices: 4370G Available: N/A Name: (Silver) Sable Armor Description: Strong, heavy, black armor. Attack: 10|CF At: 0 Defend: 112|CF Df: 74 Hit: 0|Weight: 82 Evade: 24|Cost: 0 Effect: Wpn Break 10% Prices: 5650G Available: N/A Name: (Gold) Rune Mail Description: Armor with Ixian engraving. Attack: 0|CF At: 0 Defend: 170|CF Df: 132 Hit: 0|Weight: 73 Evade: 60|Cost: 0 Effect: CF Success +10% Prices: 5880G Available: N/A Name: (Bronze) Tempest Mail Description: Armor that came from up above. Attack: 10|CF At: 10 Defend: 144|CF Df: 118 Hit: 27|Weight: 71 Evade: 52|Cost: 0 Effect: None Prices: 10G Available: N/A Name: (Bronze) Chaos Mail Description: Armor that appeared after sundown. Attack: 20|CF At: 0 Defend: 152|CF Df: 125 Hit: 0|Weight: 75 Evade: 55|Cost: 0 Effect: None Prices: 10G Available: N/A Name: (Bronze) Black Plate Description: Blackthorn's armor. Attack: 10|CF At: 5 Defend: 100|CF Df: 104 Hit: 0|Weight: 58 Evade: 34|Cost: 0 Effect: HP +50% Prices: 10G Available: N/A Name: (Gold) Mail of Amu Description: Armor blessed by Amu. Attack: 20|CF At: 0 Defend: 130|CF Df: 62 Hit: 0|Weight: 66 Evade: 40|Cost: 0 Effect: Confuse Guard Prices: 10G Available: N/A Name: (Gold) Sonova Description: Clothing blessed by Sonova. Attack: 10|CF At: 0 Defend: 137|CF Df: 56 Hit: 0|Weight: 68 Evade: 35|Cost: 0 Effect: Refined Attack Prices: 10G Available: N/A Name: (Gold) Gote's Armor Description: Full-body armor blessed by Gote. Attack: 5|CF At: 5 Defend: 124|CF Df: 68 Hit: 35|Weight: 64 Evade: 40|Cost: 0 Effect: Fear Guard Prices: 10G Available: N/A Name: (Silver) Vugtis' Garb Description: Battle robe blessed by Vugtis. Attack: 25|CF At: 0 Defend: 160|CF Df: 140 Hit: 41|Weight: 85 Evade: 77|Cost: 0 Effect: Weapon Guard Prices: 10G Available: N/A ------------------------------------------------------------------------------ 2.3 Accessories [AC0] ------------------------------------------------------------------------------ .............................................................................. 2.3.1 Hats [AC1] .............................................................................. Name: Pointy Hat Description: A cone-shaped, triangular hat. Attack: 0|CF At: 2 Defend: 1|CF Df: 5 Hit: 0|Weight: 2 Evade: 0|Cost: 0 Effect: None Prices: 400G Available: Beginning Name: Priest's Hat Description: Hat used in holy ceremonies. Attack: 0|CF At: 5 Defend: 10|CF Df: 12 Hit: 0|Weight: 10 Evade: 0|Cost: 0 Effect: None Prices: 1180G Available: Chapter 3 Name: Veil of Light Description: Bouquet embedded with starlight. Attack: 0|CF At: 15 Defend: 15|CF Df: 20 Hit: 0|Weight: 15 Evade: 0|Cost: 0 Effect: None Prices: 2000G Available: Chapter 6 Name: Circlet Description: Hair accessory with a 6-colored gem. Attack: 0|CF At: 10 Defend: 20|CF Df: 20 Hit: 0|Weight: 23 Evade: 0|Cost: 0 Effect: None Prices: 3190G Available: N/A .............................................................................. 2.3.2 Helms [AC2] .............................................................................. Name: Headgear Description: Leather helm to protect the head. Attack: 0|CF At: 0 Defend: 5|CF Df: 3 Hit: 0|Weight: 4 Evade: 0|Cost: 0 Effect: None Prices: 480G Available: Beginning Name: Openface Description: A helm with a larger viewable area. Attack: 0|CF At: 0 Defend: 12|CF Df: 6 Hit: 0|Weight: 12 Evade: 0|Cost: 0 Effect: None Prices: 990G Available: Chapter 2 Name: Dragon Helm Description: Helmet with scale-like metals. Attack: 0|CF At: 0 Defend: 20|CF Df: 8 Hit: 0|Weight: 17 Evade: 0|Cost: 0 Effect: None Prices: 1720G Available: Chapter 4 after Kamdell Name: Iron Helm Description: Full coverage black helmet. Attack: 5|CF At: 0 Defend: 28|CF Df: 12 Hit: 0|Weight: 25 Evade: 0|Cost: 0 Effect: None Prices: 10G Available: N/A Name: Hachigane Description: Helmet with frontal protection. Attack: 10|CF At: 0 Defend: 24|CF Df: 10 Hit: 10|Weight: 20 Evade: 5|Cost: 0 Effect: None Prices: 2690G Available: Chapter 6 Name: Armet Description: Blackthorn's helmet. Attack: 0|CF At: 0 Defend: 35|CF Df: 15 Hit: 0|Weight: 30 Evade: 0|Cost: 0 Effect: Fear Guard Prices: 10G Available: N/A .............................................................................. 2.3.3 Boots and Arms [AC3] .............................................................................. Name: Boots Description: Protective shoes easy to move in. Attack: 0|CF At: 0 Defend: 7|CF Df: 0 Hit: 5|Weight: 5 Evade: 15|Cost: 0 Effect: Jump +1 Prices: 660G Available: Chapter 4 after Kamdell Name: Winged Boots Description: Shoes that make you fell light. Attack: 0|CF At: 0 Defend: 10|CF Df: 0 Hit: 5|Weight: 7 Evade: 20|Cost: 0 Effect: Jump +1 Prices: 770G Available: Chapter 6 Name: Swift Boots Description: Shoes that defy laws of gravity. Attack: 0|CF At: 0 Defend: 15|CF Df: 0 Hit: 5|Weight: 13 Evade: 25|Cost: 0 Effect: Jump +2 Prices: 860G Available: N/A Name: Idaten Description: Shoes that help you dodge attacks. Attack: 0|CF At: 0 Defend: 5|CF Df: 0 Hit: 10|Weight: 10 Evade: 35|Cost: 0 Effect: Jump +3 Prices: 940G Available: N/A Name: Iron Sandals Description: Heavy shoes for training. Attack: 0|CF At: 0 Defend: 50|CF Df: 0 Hit: 0|Weight: 100 Evade: 0|Cost: 0 Effect: Firm Stance Prices: 10G Available: N/A Name: Vengeful Hand Description: Dragon claw that strikes back. Attack: 0|CF At: 0 Defend: 0|CF Df: 0 Hit: 10|Weight: 25 Evade: 0|Cost: 0 Effect: Counter 100% Prices: 10G Available: N/A .............................................................................. 2.3.4 Charms and Necklaces [AC4] .............................................................................. Name: Lucky Charm Description: Charm to wish for a safe return. Attack: 0|CF At: 0 Defend: 4|CF Df: 4 Hit: 0|Weight: 1 Evade: 4|Cost: 0 Effect: None Prices: 500G Available: Chapter 2 Name: Amulet Description: Charm to wish for victory. Attack: 0|CF At: 6 Defend: 6|CF Df: 10 Hit: 6|Weight: 2 Evade: 6|Cost: 0 Effect: None Prices: 100G Available: Chapter 3 after Tus Name: Headband Description: Accessory that boosts confidence. Attack: 8|CF At: 8 Defend: 8|CF Df: 16 Hit: 8|Weight: 5 Evade: 8|Cost: 0 Effect: None Prices: 1500G Available: Chapter 6 Name: (White) Turquoise
Description: A pendant with a calming effect.
Attack:   0|CF At:    0
Defend:   5|CF Df:    5
Hit:      0|Weight:  10
Evade:    5|Cost:     0
Effect: Confuse Guard
Prices: 1280G
Available: N/A

Name: Miser's Secret
Description: Amulet to make money.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:  12
Evade:    0|Cost:     0
Effect: Merchant
Prices: 10G
Available: N/A

Name: (Red) Vampire Fang
Description: Pendant made with vampire fangs.
Attack:   0|CF At:    0
Defend:   0|CF Df:    5
Hit:      0|Weight:   5
Evade:    0|Cost:     0
Effect: Absorb 100%
Prices: 10G
Available: N/A

Name: (Blue) Mermaid Beads
Description: Pearl necklace that makes you happy.
Attack:   0|CF At:    0
Defend:   0|CF Df:    5
Hit:      0|Weight:  15
Evade:    0|Cost:     0
Effect: Poison Guard
Prices: 10G
Available: N/A

Name: (Yellow) Moon Necklace
Description: Necklace made with moonstone.
Attack:   0|CF At:    5
Defend:   0|CF Df:    5
Hit:      5|Weight:   5
Evade:    0|Cost:     0
Effect: Sleep Guard
Prices: 10G
Available: N/A

..............................................................................
2.3.5 Stones                                                             [AC5]
..............................................................................

Name: (Blue) Eye of Abyss
Description: Deep black stone that calms.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:     10|Weight:   3
Evade:    0|Cost:     0
Effect: Phys Hit +20%
Prices: 10G
Available: N/A

Name: (Purple) Cat's Eye
Description: Enables to see hidden things.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:  10
Evade:    5|Cost:     0
Effect: Hawk's Eye
Prices: 10G
Available: N/A

Name: (Yellow) Hedrick's Spirit
Description: Will of a legendary hero.
Attack:   1|CF At:    1
Defend:   1|CF Df:    1
Hit:      1|Weight:   1
Evade:    1|Cost:     0
Effect: Charm 25%
Prices: 1000000G
Available: N/A

Name: (Red) Elvilla's Gem
Description: A gem of Elvilla's love for Sarnus.
Attack:   0|CF At:    0
Defend:  20|CF Df:   20
Hit:      0|Weight:   5
Evade:   20|Cost:     0
Effect: Seven Guard
Prices: 10G
Available: N/A

Name: (White) Crystal Skull
Description: Mysterious skull-like crystal.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:     10|Weight:  10
Evade:    0|Cost:     0
Effect: Break All
Prices: 10G
Available: N/A

..............................................................................
2.3.6 Capes                                                              [AC6]
..............................................................................

Name: Scarlet Mantle
Description: Cape that makes you feel cool.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:     15|Weight:  21
Evade:   15|Cost:     0
Effect: Armor Guard
Prices: 10G
Available: N/A

Name: Guardian Cape
Description: Cape that guards equipment.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:  30
Evade:    0|Cost:     0
Effect: Break Guard
Prices: 10G
Available: N/A

Name: Lucky Cape
Description: An embarrassingly bright, red cape.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:  20
Evade:   10|Cost:     0
Effect: Phys Evade +20%
Prices: 10G
Available: N/A

------------------------------------------------------------------------------
2.4 Seals                                                                [SEL]
------------------------------------------------------------------------------

Name: (Red) Fire
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Beginning

Name: (Red) Red
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 4 after Kamdell

Name: (Red) Flame
Description: Lv.3 Shows spirit color and symbol.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 6

Name: (Red) Amu Crest
Description: Lv.4 Crest symbolizing Amu.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Red) Sword
Description: Lv.5 Symbol of blessed weapon.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Red) Inferno
Description: Lv.6 Symbol depicting spirit power.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 3

Name: (Red) Fruit
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Red) Amu Emblem
Description: Lv.8 Level up fire-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Brown) Earth
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Beginning

Name: (Brown) Brown
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 4 after Kamdell

Name: (Brown) Russet
Description: Lv.3 Shows spirit color and symbol.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 6

Name: (Brown) Ema Crest
Description: Lv.4 Crest symbolizing Ema.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Brown) Sorcery
Description: Lv.5 Symbol of blessed magic.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Brown) Land
Description: Lv.6 Symbol depicting spirit power.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 3

Name: (Brown) Spirit
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Brown) Ema Emblem
Description: Lv.8 Level up earth-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Yellow) Explosion
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Beginning

Name: (Yellow) Yellow
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 4 after Kamdell

Name: (Yellow) Brimstone
Description: Lv.3 Shows spirit color and symbol.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 6

Name: (Yellow) Sonova Crest
Description: Lv.4 Crest symbolizing Bansonova.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Yellow) Axe
Description: Lv.5 Symbol of blessed weapon.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Yellow) Impact
Description: Lv.6 Symbol depicting spirit power.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 3

Name: (Yellow) Chaos
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Yellow) Sonova Emblem
Description: Lv.8 Level up explosion-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Blue) Ice
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Beginning

Name: (Blue) Blue
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 4 after Kamdell

Name: (Blue) Frost
Description: Lv.3 Shows spirit color and symbol.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 6

Name: (Blue) Zeneth Crest
Description: Lv.4 Crest symbolizing Zeneth.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Blue) Spear
Description: Lv.5 Symbol of blessed weapon.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Blue) Glacier
Description: Lv.6 Symbol depicting spirit power.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 3

Name: (Blue) Tundra
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Blue) Zeneth Emblem
Description: Lv.8 Level up water-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Purple) Lightning
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Beginning

Name: (Purple) Purple
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 4 after Kamdell

Name: (Purple) Spark
Description: Lv.3 Shows spirit color and symbol.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 6

Name: (Purple) Gote Crest
Description: Lv.4 Crest symbolizing Gote.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Purple) Bow
Description: Lv.5 Symbol of blessed weapon.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Purple) Thunderclap
Description: Lv.6 Symbol depicting spirit power.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 3

Name: (Purple) Mirage
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Purple) Gote Emblem
Description: Lv.8 Level up lightning-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Green) Wind
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Beginning

Name: (Green) Green
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 4 after Kamdell

Name: (Green) Breeze
Description: Lv.3 Shows spirit color and symbol.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 6

Name: (Green) Kashis Crest
Description: Lv.4 Crest symbolizing Kashis.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Green) Dagger
Description: Lv.5 Symbol of blessed weapon.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Green) Mistral
Description: Lv.6 Symbol depicting spirit power.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 3

Name: (Green) Tempest
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Green) Kashis Emblem
Description: Lv.8 Level up wind-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (White) Light
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (White) White
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 3 after Tus

Name: (White) Purity
Description: Lv.3 Level up HP heal-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (White) Ell Crest
Description: Lv.4 Level up revive-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (White) Harmony
Description: Lv.5 Level up ST-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (White) Halo
Description: Lv.6 Level up any type of coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (White) Life
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (White) Ell Emblem
Description: Lv.8 Increase effective range by 1.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Black) Darkness
Description: Lv.1 Shows apirit w/ 1 character.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Black) Black
Description: Lv.2 Shows spirit with its color.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Black) Night
Description: Lv.3 Level up ST abnormal-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Black) Tys Crest
Description: Lv.4 Level up destructive-type coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Black) Domination
Description: Lv.5 Initialize coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Black) Shadow
Description: Lv.6 Able to initialize any coin.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: Chapter 2

Name: (Black) Death
Description: Lv.7 Realistic image of spirit.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

Name: (Black) Tys Emblem
Description: Lv.8 Increase area of effect by 1.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: 100G
Available: N/A

------------------------------------------------------------------------------
2.5 Items                                                                [ITM]
------------------------------------------------------------------------------

Name: Recover Seed
Description: Heal 50 HP
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    40
Effect: None
Prices: 500G
Available: Beginning

Name: Healing Fruit
Description: Heal 100 HP
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    40
Effect: None
Prices: 2000G
Available: Beginning

Name: Nut of Vigor
Description: Heal 300 HP
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    60
Effect: None
Prices: 5000G
Available: Chapter 4 after Kamdell

Name: Blessed Fruit
Description: Heal ALL HP
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    80
Effect: None
Prices: 50000G
Available: N/A

Name: (Green) Antidote
Description: Heal poison
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    60
Effect: None
Prices: 2000G
Available: Chapter 4 after Kamdell

Name: (White) Eyedrop
Description: Heal blind
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    40
Effect: None
Prices: 700G
Available: Beginning

Name: (Pink) Unbind
Description: Heal immobility
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    40
Effect: None
Prices: 1000G
Available: Chapter 2

Name: (Purple) Braven
Description: Heal fear
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    40
Effect: None
Prices: 1000G
Available: Chapter 3

Name: (Yellow) Sedative
Description: Heal confusion
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    40
Effect: None
Prices: 2000G
Available: Chapter 4 after Kamdell

Name: (Blue) Awakener
Description: Heal sleep
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    60
Effect: None
Prices: 1500G
Available: Chapter 3 after Tus

Name: (Brown) Refeigm
Description: Heal decoin
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    60
Effect: None
Prices: 1500G
Available: Chapter 4 after Kamdell

Name: Panacea
Description: Heal all abnormal status
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   0
Evade:    0|Cost:    80
Effect: None
Prices: 20000G
Available: N/A

------------------------------------------------------------------------------
2.6 Tomes                                                                [TOM]
------------------------------------------------------------------------------

Name: (Purple) Adept's Book
Description: Acquired EXP increases by 10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Senior's Book
Description: Acquired EXP increases by 20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Master's Book
Description: Acquired EXP increases by 30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Doctor's Book
Description: Acquired EXP increases by 50%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Initiate's Life
Description: Acquired DEV increases by 10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Believer's Life
Description: Acquired DEV increases by 20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Cleric's Life
Description: Acquired DEV increases by 30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Martyr's Life
Description: Acquired DEV increases by 50%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Toughness
Description: Maximum HP increases by 10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Strength
Description: Maximum HP increases by 20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Tenacity
Description: Maximum HP increases by 30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Endurance
Description: Maximum HP increases by 50%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Lucky
Description: Luck increases by 10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Good Luck
Description: Luck increases by 20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Good Fortune
Description: Luck increases by 30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Pure Luck
Description: Luck increases by 50%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Intuition
Description: Physical attack evasion rate +10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Precaution
Description: Physical attack evasion rate +20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Dodge Mastery
Description: Physical attack evasion rate +30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Determination
Description: Physical attack hit rate +10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Concentration
Description: Physical attack hit rate +20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Deadly Aim
Description: Physical attack hit rate +30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Focus
Description: Coinfeigm success rate +10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Meditation
Description: Coinfeigm success rate +20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Enlightenment
Description: Coinfeigm success rate +30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Attack Up
Description: Physical damage increases by 10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Attack Rise
Description: Physical damage increases by 20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Attack Gain
Description: Physical damage increases by 30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Defense Up
Description: Physical damage received -10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Defense Rise
Description: Physical damage received -20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Defense Gain
Description: Physical damage received -30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Force Up
Description: Coinfeigm damage increases by 10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Force Rise
Description: Coinfeigm damage increases by 20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Force Gain
Description: Coinfeigm damage increases by 30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Barrier Up
Description: Coinfeigm damage received -10%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Barrier Rise
Description: Coinfeigm damage received -20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Barrier Gain
Description: Coinfeigm damage received -30%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Get Back
Description: 10% chance of counterattack
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Retaliation
Description: 20% chance of counterattack
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Counterattack
Description: 30% chance of counterattack
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Cross Counter
Description: 50% chance of counterattack
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Vengeance
Description: 100% chance of counterattack
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Suction
Description: Absorbs 10% of damage you inflict
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Leech
Description: Absorbs 30% of damage you inflict
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Absorption
Description: Absorbs 50% of damage you inflict
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Assimilation
Description: Absorbs 100% of damage you inflict
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Jump
Description: Climbing ability increases by 1
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) High Jump
Description: Climbing ability increases by 2
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) How to Fly
Description: Climbing ability increases by 3
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Budgeting
Description: Number of coins equipped +1
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Life of a Miser
Description: Number of coins equipped +2
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Poison
Description: 10% chance of poisoning/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Venomous Fang
Description: 25% chance of poisoning/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Loss of Sight
Description: 10% chance of blinding/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Eyeless
Description: 25% chance of blinding/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) I Can't Move
Description: 10% chance of immobility/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Not in Motion
Description: 25% chance of immobility/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) A Ghost Tale
Description: 10% chance of fear/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Horror Novel
Description: 25% chance of fear/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Love Story
Description: 10% chance of confusion/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Finding Love
Description: 25% chance of confusion/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Counting Sheep
Description: 10% chance of sleep/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Debug Cycle
Description: 25% chance of sleep/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Waste Money
Description: 10% chance of CF disability/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Prodigal Life
Description: 25% chance of CF disability/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) I Pity You
Description: Causes all ill effects/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Demilitarize
Description: 10% chance of weapon break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) How To Disarm
Description: 25% chance of weapon break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Armor Break
Description: 10% chance of armor break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Armor Ruin
Description: 25% chance of armor break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Living Simple
Description: 10% chance of accessory break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Inner Beauty
Description: 25% chance of accessory break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Coin Break
Description: 10% chance of coin break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Coin Ruin
Description: 25% chance of coin break/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Destruction
Description: Breaks all items/hit
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Detoxify
Description: Protects from poisoning
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Cool Shades
Description: Protects from blinding
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Life in Motion
Description: Protects from immobility
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Tale of a Hero
Description: Protects from fear
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Remaining Calm
Description: Protects from confusion
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Rise and Shine
Description: Protects from sleep
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Saving Money
Description: Protects from CF disability
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Well-Being
Description: Protects from all ill effects
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Weapons Guide
Description: Protects weapon from breaking
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Maintenance
Description: Protects armor from breaking
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Accessory Guide
Description: Protects accessory from breaking
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Mint Condition
Description: Protects coin from breaking
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Keep Them Safe
Description: Protects all items from breaking
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (White) Max Protection
Description: Seven Guard + Break Guard
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Making Money
Description: Bonus money increases slightly
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Good Profit
Description: Bonus money increases
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Becoming Rich
Description: Bonus money increases drastically
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Swordsmanship
Description: Half of attack gauge is critical zone
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) The Undefeated
Description: Attack/evade rate increase near death.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Black) Second Wind
Description: Attack/evade rate increase near death.
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Aggressor
Description: Physical attack cost -20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Unknown World
Description: Coinfeigm cost -20%
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Perfect Vision
Description: Hidden items become visible
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Rock Solid
Description: Protects from shoot attack
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Red) Book of Amu
Description: Amu grants divine protection
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Brown) Book of Ema
Description: Ema grants divine protection
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Yellow) Book of Sonova
Description: Sonova grants divine protection
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Blue) Book of Zeneth
Description: Zeneth grants divine protection
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Purple) Book of Gote
Description: Gote grants divine protection
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

Name: (Green) Book of Kashis
Description: Kashis grants divine protection
Attack:   0|CF At:    0
Defend:   0|CF Df:    0
Hit:      0|Weight:   1
Evade:    0|Cost:    30
Effect: None
Prices: N/A
Available: N/A

------------------------------------------------------------------------------
3. Coins                                                                 [COI]
------------------------------------------------------------------------------

------------------------------------------------------------------------------
3.1 Fire                                                                 [FIR]
------------------------------------------------------------------------------

Name: Grulla
Description: Lv.1 Fire Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 54|  6|  1|100| 20

Name: Greis
Description: Lv.2 Fire Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 60|  6|  1|100| 40

Name: Gruned
Description: Lv.3 Fire Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  6|  1|100| 80

Name: Gren
Description: Lv.4 Fire Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  6|  1|100|130

Name: Greamu
Description: Forbidden Fire Magic
MCP|CPC| RC|RNG|AOE| SR|POT
160|160|100|ALL|ALL|100|160

------------------------------------------------------------------------------
3.2 Earth                                                                [EAR]
------------------------------------------------------------------------------

Name: Gaiga
Description: Lv.1 Earth Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 54|  6|  1|100| 20

Name: Gaiz
Description: Lv.2 Earth Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 60|  6|  1|100| 40

Name: Galfo
Description: Lv.3 Earth Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  6|  1|100| 80

Name: Gain
Description: Lv.4 Earth Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  6|  1|100|130

Name: Galema
Description: Forbidden Earth Magic
MCP|CPC| RC|RNG|AOE| SR|POT
160|160|100|ALL|ALL|100|160

------------------------------------------------------------------------------
3.3 Force                                                                [FOR]
------------------------------------------------------------------------------

Name: Bonga
Description: Lv.1 Explosion Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 54|  6|  1|100| 20

Name: Bondes
Description: Lv.2 Explosion Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 60|  6|  1|100| 40

Name: Bondeo
Description: Lv.3 Explosion Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  6|  1|100| 80

Name: Bolunga
Description: Lv.4 Explosion Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  6|  1|100|130

Name: Bosonova
Description: Forbidden Explosion Magic
MCP|CPC| RC|RNG|AOE| SR|POT
160|160|100|ALL|ALL|100|160

------------------------------------------------------------------------------
3.4 Water                                                                [WAT]
------------------------------------------------------------------------------

Name: Blisu
Description: Lv.1 Water Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 54|  6|  1|100| 20

Name: Blista
Description: Lv.2 Water Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 60|  6|  1|100| 40

Name: Blen
Description: Lv.3 Water Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  6|  1|100| 80

Name: Bleeya
Description: Lv.4 Water Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  6|  1|100|130

Name: Bluzeneth
Description: Forbidden Water Magic
MCP|CPC| RC|RNG|AOE| SR|POT
160|160|100|ALL|ALL|100|160

------------------------------------------------------------------------------
3.5 Lightning                                                            [LNG]
------------------------------------------------------------------------------

Name: Laira
Description: Lv.1 Lightning Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 54|  6|  1|100| 20

Name: Laicle
Description: Lv.2 Lightning Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 60|  6|  1|100| 40

Name: Laizon
Description: Lv.3 Lightning Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  6|  1|100| 80

Name: Laineed
Description: Lv.4 Lightning Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  6|  1|100|130

Name: Laigote
Description: Forbidden Lightning Magic
MCP|CPC| RC|RNG|AOE| SR|POT
160|160|100|ALL|ALL|100|160

------------------------------------------------------------------------------
3.6 Wind                                                                 [WND]
------------------------------------------------------------------------------

Name: Zel
Description: Lv.1 Wind Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 54|  6|  1|100| 20

Name: Zepherd
Description: Lv.2 Wind Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 60|  6|  1|100| 40

Name: Zephin
Description: Lv.3 Wind Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  6|  1|100| 80

Name: Zeno
Description: Lv.4 Wind Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  6|  1|100|130

Name: Zekashis
Description: Forbidden Wind Magic
MCP|CPC| RC|RNG|AOE| SR|POT
160|160|100|ALL|ALL|100|160

------------------------------------------------------------------------------
3.7 Light                                                                [LG0]
------------------------------------------------------------------------------

------------------------------------------------------------------------------
3.7.1 Cure & Revive                                                      [LG1]
------------------------------------------------------------------------------

Name: Cure
Description: Lv.1 Cure Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 54|  7|  1|100| 30

Name: Cure Re
Description: Lv.2 Cure Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 60|  7|  1|100| 60

Name: Cure Zu
Description: Lv.3 Cure Magic
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  7|  1|100|100

Name: Re Cure
Description: Completely heal 1 person's HP
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  7|  1|100|ALL

Name: Re Vin
Description: Revive comrade to 10% HP
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  0|  1|100|10%

Name: Re Via
Description: Revive comrade to 50% HP
MCP|CPC| RC|RNG|AOE| SR|POT
100|100| 90|  0|  1|100|50%

Name: Re Vive
Description: Revive comrade to 100% HP
MCP|CPC| RC|RNG|AOE| SR|POT
120|120|100|  0|  1|100|100%

------------------------------------------------------------------------------
3.7.2 Heals Status Ailment (1)                                           [LG2]
------------------------------------------------------------------------------

Name: Re Pure
Description: Heals poison
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 40|  7|  1|100|  0

Name: Re Move
Description: Heals inability to move
MCP|CPC| RC|RNG|AOE| SR|POT
 30| 30| 40|  7|  1|100|  0

Name: Re Lake
Description: Heals sleep
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 40|  7|  1|100|  0

Name: Gaush
Description: Disable a shoot attack temporarily.
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 60|  7|  1|100|  0

Name: Starra
Description: Heals all abnormal status
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 80|  7|  1|100|  0

------------------------------------------------------------------------------
3.7.3 Heals Status Ailment (2)                                           [LG3]
------------------------------------------------------------------------------

Name: Re Lite
Description: Heals blind
MCP|CPC| RC|RNG|AOE| SR|POT
 25| 25| 40|  7|  1|100|  0

Name: Re Laks
Description: Heals inability to attack
MCP|CPC| RC|RNG|AOE| SR|POT
 35| 35| 40|  7|  1|100|  0

Name: Re Tein
Description: Heals confusion
MCP|CPC| RC|RNG|AOE| SR|POT
 45| 45| 40|  7|  1|100|  0

Name: Re Coin
Description: Heals decoin
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 40|  7|  1|100|  0

Name: Resis
Description: Void all abnormal status temporarily.
MCP|CPC| RC|RNG|AOE| SR|POT
100|100| 80|  7|  1|100|  0

------------------------------------------------------------------------------
3.8 Darkness                                                             [DA0]
------------------------------------------------------------------------------

------------------------------------------------------------------------------
3.8.1 Inflict & Destroy (1)                                              [DA1]
------------------------------------------------------------------------------

Name: Posn
Description: Poison target
MCP|CPC| RC|RNG|AOE| SR|POT
 15| 15| 70|  7|  1| 50|  0

Name: Depin
Description: Immobilze target
MCP|CPC| RC|RNG|AOE| SR|POT
 25| 25| 60|  7|  1| 50|  0

Name: Mintal
Description: Put target to sleep
MCP|CPC| RC|RNG|AOE| SR|POT
 40| 40| 70|  7|  1| 50|  0

Name: Ora Van
Description: Destroy target's armor
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 80| 60|  6|  1| 30|  0

Name: A Van
Description: Destroy target's weapon
MCP|CPC| RC|RNG|AOE| SR|POT
100|100| 80|  6|  1| 30|  0

Name: Deathpain
Description: ?????????? [*1]
MCP|CPC| RC|RNG|AOE| SR|POT
255| 20| 60|ALL|ALL| 30|  0

*1: Inflict seven status ailments everywhere except user

------------------------------------------------------------------------------
3.8.2 Inflict & Destroy (2)                                              [DA2]
------------------------------------------------------------------------------

Name: Spika
Description: Blind target
MCP|CPC| RC|RNG|AOE| SR|POT
 20| 20| 60|  7|  1| 50|  0

Name: Terror
Description: Incapacitate target
MCP|CPC| RC|RNG|AOE| SR|POT
 35| 35| 60|  7|  1| 50|  0

Name: Conti
Description: Confuse target
MCP|CPC| RC|RNG|AOE| SR|POT
 45| 45| 60|  7|  1| 50|  0

Name: Decoin
Description: Decoin target
MCP|CPC| RC|RNG|AOE| SR|POT
 60| 60| 70|  7|  1| 50|  0

Name: Dy Van
Description: Destroy target's accessory
MCP|CPC| RC|RNG|AOE| SR|POT
 90| 90| 80|  6|  1| 30|  0

Name: El Van
Description: Destroy target's coin
MCP|CPC| RC|RNG|AOE| SR|POT
120|120|100|  6|  1| 30|  0

Name: Banflare
Description: ?????????? [*2]
MCP|CPC| RC|RNG|AOE| SR|POT
255| 20| 60|ALL|ALL| 10|  0

*2: Destroy all equipments everywhere except user

==============================================================================
4. Coinfeigm Leveling Up                                                 [CLV]
==============================================================================

------------------------------------------------------------------------------
4.1 Elemental                                                            [LV1]
------------------------------------------------------------------------------

Lv1 to Lv2
MCP|CPC| RC|RNG|AOE| SR|POT
 30|---|---|  6|---|---| 30
Maximum MCP: At least 40

Lv2 to Lv3
MCP|CPC| RC|RNG|AOE| SR|POT
 50|---|---|  6|  5|---| 60
Maximum MCP: At least 60

Lv3 to Lv4
MCP|CPC| RC|RNG|AOE| SR|POT
 70|---|---|  6| 13|---|110
Maximum MCP: At least 80

Lv4 to Forbidden
MCP|CPC| RC|RNG|AOE| SR|POT
160|---| 60|  8| 13|---|160
Maximum MCP: At least 160

POT (Potency) Range:
Lv1: 10~40 (Default 20)
Lv2: 20~80 (Default 40)
Lv3: 40~160 (Default 80)
Lv4: 65~195 (Default 130)
Forbidden: 160~255 (Default 160), based on MCP

You can change the coin type by engrave two seals randomly.
If MCP is at least 160, it can turn into Forbidden Coin random chance
regardless RC, RNG, AOE value.

Warning: If leveling up to Forbidden Coin, can't change nor initialized.

------------------------------------------------------------------------------
4.2 Cure & Revive                                                        [LV2]
------------------------------------------------------------------------------

Cure to Cure Re
MCP|CPC| RC|RNG|AOE| SR|POT
 30|---|---|  7|---|---| 40
Maximum MCP: At least 40

Cure Re to Cure Zu
MCP|CPC| RC|RNG|AOE| SR|POT
 50|---|---|  7|  5|---| 80
Maximum MCP: At least 60

Cure Zu to Re Cure
MCP|CPC| RC|RNG|AOE| SR|POT
 70| 50| 50|  9| 13|---|130
Maximum MCP: At least 80

Re Cure to Re Vin
MCP|CPC| RC|RNG|AOE| SR|POT
 70| 50| 50|  9|---|---|---
Maximum MCP: At least 80

Re Vin to Re Via
MCP|CPC| RC|RNG|AOE| SR|POT
 90| 60| 60|---|---|---|---
Maximum MCP: At least 100

Re Via to Re Vive
MCP|CPC| RC|RNG|AOE| SR|POT
110| 70| 70|---|---|---|---
Maximum MCP: At least 120

------------------------------------------------------------------------------
4.3 Heals Status Ailment (1)                                             [LV3]
------------------------------------------------------------------------------

Re Pure to Re Move
MCP|CPC| RC|RNG|AOE| SR|POT
 25|---|---|  7|---|---|---
Maximum MCP: At least 40

Re Move to Re Lake
MCP|CPC| RC|RNG|AOE| SR|POT
 35|---|---|  7|---|---|---
Maximum MCP: At least 40

Re Lake to Gaush
MCP|CPC| RC|RNG|AOE| SR|POT
 50| 35| 35|  8|  5|---|---
Maximum MCP: At least 60

Gaush to Starra
MCP|CPC| RC|RNG|AOE| SR|POT
 70|---|---|  7|---|---|---
Maximum MCP: At least 80

------------------------------------------------------------------------------
4.4 Heals Status Ailment (2)                                             [LV4]
------------------------------------------------------------------------------

Re Lite to Re Laks
MCP|CPC| RC|RNG|AOE| SR|POT
 30|---|---|  7|---|---|---
Maximum MCP: At least 40

Re Laks to Re Tein
MCP|CPC| RC|RNG|AOE| SR|POT
 40|---|---|  7|---|---|---
Maximum MCP: At least 60

Re Tein to Re Coin
MCP|CPC| RC|RNG|AOE| SR|POT
 50|---|---|  7|---|---|---
Maximum MCP: At least 60

Re Coin to Resis
MCP|CPC| RC|RNG|AOE| SR|POT
 90| 50| 30|  8|  5|---|---
Maximum MCP: At least 100

------------------------------------------------------------------------------
4.5 Inflict & Destroy (1)                                                [LV5]
------------------------------------------------------------------------------

Posn to Depin
MCP|CPC| RC|RNG|AOE| SR|POT
 20|---|---|  7|---| 50|---
Maximum MCP: At least 40

Depin to Mintal
MCP|CPC| RC|RNG|AOE| SR|POT
 30|---|---|  7|---| 50|---
Maximum MCP: At least 40

Mintal to Ora Van
MCP|CPC| RC|RNG|AOE| SR|POT
 70| 30| 60|  9| 13| 60|---
Maximum MCP: At least 80

Ora Van to A Van
MCP|CPC| RC|RNG|AOE| SR|POT
 90| 70| 50|  6|---| 40|---
Maximum MCP: At least 100

A Van to Deathpain
MCP|CPC| RC|RNG|AOE| SR|POT
---|---|---|  7|---| 50|---
Maximum MCP: At least 100

Warning: If leveling up to Deathpain, can't change nor initialized.

------------------------------------------------------------------------------
4.6 Inflict & Destroy (2)                                                [LV6]
------------------------------------------------------------------------------

Spika to Terror
MCP|CPC| RC|RNG|AOE| SR|POT
 30|---|---|  7|---| 50|---
Maximum MCP: At least 40

Terror to Conti
MCP|CPC| RC|RNG|AOE| SR|POT
 40|---|---|  7|---| 50|---
Maximum MCP: At least 60

Conti to Decoin
MCP|CPC| RC|RNG|AOE| SR|POT
 50|---|---|  7|---| 50|---
Maximum MCP: At least 60

Decoin to Dy Van
MCP|CPC| RC|RNG|AOE| SR|POT
 80| 50| 50|  9| 13| 60|---
Maximum MCP: At least 100

Dy Van to El Van
MCP|CPC| RC|RNG|AOE| SR|POT
100| 80| 80|  6|---| 40|---
Maximum MCP: At least 120

El Van to Banflare
Can't upgrade.

Note: Banflare is exclusive to True Final Boss, and also can't change nor
initialized.

==============================================================================
5. Item Groups                                                           [IG0]
==============================================================================

------------------------------------------------------------------------------
5.1 Weapons                                                              [IG1]
------------------------------------------------------------------------------

There's a seventeen weapons for each groups. (eighteen for Sword)

Ring: 1, 2, A, 3, B, 4, 5, 6, C, Chroma,
D, E, Rare, Rare, Deity Master, Deity Master, Event Item

Knife: 1, 2, A, 3, B, 4, 5, C, 6, Chroma,
D, E, Rare, Lucky Set, Deity Master, Rare, Event Item

Sword: 1, 2, A, 3, B, 4, 5, C, 6, Chroma,
D, E, Rare, Rare, Deity Master, Deity Master, 2 of Event Items

Axe: 1, 2, A, 3, B, 4, 5, C, 6, Chroma,
D, E, Rare, Rare, Deity Master, Rare, Event Item

Spear: 1, 2, A, 3, B, 4, 5, 6, C, Chroma,
D, E, Rare, Rare, Deity Master, Rare, Event Item

Boomerang: 1, 2, A, 3, B, 4, 5, C, 6, Chroma,
D, E, Hedrick Set, Rare, Deity Master, Rare, Event Item

Morning Star: 1, 2, A, 3, B, 4, 5, C, 6, Chroma,
D, E, Rare, Rare, Deity Master, Rare, Event Item

Bow: 1, 2, A, 3, B, 4, 5, C, 6, Chroma,
D, E, Rare, Rare, Deity Master, Rare, Event Item

1~6: Buyable in Shop
A: Tower of Trial (Aus) 16~20F, Tower of Trial (Widden) 16~20F, Tower of
Trial (Carmwell) 1~7F, Hephaitos' Tower 1~10F (Before met Chroma)
B: Tower of Trail (Carmwell) 16~20F, Tower of Trail (Tus) 1~7F, Some of
Enemies in Hephaitos' Tower 25~30F (Before met Chroma),
Hephaitos' Tower 1~10F (After met Chroma)
C: Tower of Trail (Layeta) 1~7F
D: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 1~19F
E: Tower of Vugtis 20~100F, Rarely in Tower of Vugtis 1~19F

------------------------------------------------------------------------------
5.2 Others                                                               [IG2]
------------------------------------------------------------------------------

Armors
Bronze Mail: Tower of Trial (Carmwell) 8~20F, Tower of Trial (Tus) 1~7F,
Hephaitos' Tower 11~30F (Before met Chroma), Hephaitos' Tower 1~10F
(After met Chroma)
Beast Armor: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 1~19F
Dragon Scale: Default in Tower of Vugtis 20~100F,
Rarely in Tower of Vugtis 1~19F
Silver Robe: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 1~100F

Coins
140 Coin: Default in Tower of Vugtis 51~100F,
Some of Enemies in Tower of Trial (Layeta) 16~20F,
Rarely in Tower of Vugtis 21~49F
160 Coin: Rarely in Tower of Vugtis 51~54F (Zephin)

Music is changed since 70F.

Below two items are obtainable in only MAP item.

Blessed Fruit
1. Echo Forest (Continue Onward.)
2. Kamdell Desert (2) (Clear reward)
3. Marfa
4. Temple of Earth (Outside)
5. Aus Plains
6. Ixian Temple (Inside)

Panacea
1. Lake Ecroga
2. Kamdell Desert/Roundart (If you didn't go to Temple of Flame)
3. Temple of Flame (Outside)
4. Kamdell (2) (Clear reward)
5. Ixian Temple (Inside)
6. Ixian Temple (Throne)

Coin price by Maximum MCP (Sell)
20: 410
40: 510
60: 610
80: 760
100: 985
120: 1310
140: 1810
160: 2560
180: 3685
200: 5310
220: 7810
240: 11560
255: 17185
The price is based on Lv1 coin.

------------------------------------------------------------------------------
5.3 Tower of Vugtis                                                      [IG3]
------------------------------------------------------------------------------

Default weapons until 19F
Ring: Angelic Ring
Knife: Katar
Sword: Claimh Solais
Axe: Sacred Axe
Spear: Culnrikolnne
Boomerang: Flying Terror
Morning Star: Battle Flail
Bow: Dancing Bee

Default weapons since 20F
Ring: Blackjack
Knife: Damascus Knife
Sword: Fragarach
Axe: G Axe
Spear: Amenonuboko
Boomerang: Nighthawk
Morning Star: Iron Viper
Bow: Fatal Sting

Default armors
Beast Armor (Until 19F)
Dragon Scale (Since 20F)
Silver Robe

Default accessories
Hachigane
Veil of Light
Winged Boots

<> mark is only one item.

Rare weapons
Moon Ring: 21~45F, 51~55F, 61~65F, 71~75F, 81~85F, 91~95F
: Goodie in 75F
Sun Knife: 21~40F, 46~50F, 56~60F
Lucky Sword: Goodie in 100F, Luckyman in 100F
Jackknife: 61~65F, 71~75F, 96~100F
Balmung: Goodie in 15F, 41~50F, 56~60F, 71~75F, 86~95F
: Reward in Ixian Temple Throne, Blackthone's equipment in
Temple of Earth
G Tomahawk: Goodie in 45F, 66~70F, 76~80F, 86~90F
Geronimo: 86~90F
Star Bandit: 86~90F, 96~100F
Gungnir: Goodie in 55F, 71~75F
: Unable found
Mjollnir: 91~100F
Hed's Boomerang: Goodie in 35F, Hedrick in 65F
Apache: 21~30F, 36~50F, 61~65F
Thunderbird: 71~75F, 81~85F, 91~95F
Star of Malice: Goodie in 25F, 46~60F
Omir's Scourge: 66~70F, 76~80F, 86~90F
Meteor Strike: 96~100F
: Goodie in 90F
Bow of Siva: 61~70F, 76~80F
Artemis' Bow: 81~85F, 91~100F

Rare armors
Lucky Suit: 66~70F, Luckyman in 100F
Hedrick Suit: Goodie in 65F, Hedrick in 65F
Star Garment: 76~80F
Tundra Garb: Recruit Tundra Garb instead of Leia, 81~90F
White Dress: 91~95F
: Goodie in 60F
Rune Mail: 96~100F
Tempest Mail: 81~90F
Chaos Mail: 76~80F
Black Plate: 81~85F, 91~95F

Rare accessories
Circlet: Tower of Trial (Layeta) 16~20F, Tower of Vugtis 41~45F, 96~100F
Armet: 21~25F, 31~45F, 51~55F, 61~65F, 71~75F, 86~90F
Swift Boots: Goodie in 10F, 51~60F, 71~80F, 86~95F
Idaten: 76~80F, 86~90F, 96~100F
: Goodie in 80F, Villa's equipment in Dimensional Prison (1)
Vengeful Hand: 61~70F, 76~85F, 91~95F
Vampire Fang: 76~85F, 91~95F
Hedrick's Spirit: Hedrick in 65F
Guardian Cape: 96~100F
Elvilla's Gem: 91~100F
Crystal Skull: 81~85F, 91~100F
Lucky Cape: Luckyman in 100F

Upper skill tomes (White and Black)
Doctor's Book [EXP +50%]: 86~90F
Martyr's Life [DEV +50%]: 56~60F
Pure Luck [LUK +50%]: 16~20F, House of Session 40 (Once)
Dodge Mastery [Phys Evade +30%]: 76~80F
Deadly Aim [Phys Hit +30%]: 46~50F
Enlightenment [CF Success +30%]: 86~90F
Attack Gain [Phys Dmg +30%]: 46~50F
Defense Gain [Phys Dmg -30%]: 46~50F
Force Gain [CF Dmg +30%]: 76~80F
Barrier Gain [CF Dmg -30%]: 26~30F
Vengeance [Counter 100%]: 66~70F
Assimilation [Absorb 100%]: 66~70F
How to Fly [Jump +3]: 1~5F
 [Equip Coin +2]: Goodie in 5F
 [Seven Pains]: Goodie in 70F
How To Disarm [Wpn Break 25%]: 61~65F, 81~85F
Armor Ruin [Arm Break 25%]: 81~85F
Inner Beauty [Acc Break 25%]: 81~85F, 91~95F
Coin Ruin [Coin Break 25%]: 31~35F
Destruction [Break All]: 86~90F, /51~60F/, /91~95F/, /100F/
 [Seven Guard]: Item in Ixian Temple Throne, /61~65F/,
Goodie in 95F
Keep Them Safe [Break Guard]: 86~90F, /91~95F/, /100F/
Max Protection [Final Guard]: 96~100F
Becoming Rich [Merchant]: 36~40F
Second Wind [Swordmaster]: 56~60F, /56~70F/, House of Session 10 (Once)

160 Coin: 51~55F (Zephin), Item in Temple of Earth (1) (Gain),
Goodie in 20F (Galema)
<180 Coin>: Zaji in Tower of Trial (Tus) (Laicle)
<200 Coin>: Zaji in Tower of Trial (Layeta) (Re Cure), Goodie in 30F (Starra),
Goodie in 50F (Ora Van)
<220 Coin>: Goodie in 85F (Greamu) 

Deathpain: A Van leveling up. Required at least 100 Coin.
Banflare: Unable makeable coin. Final Boss Silphatos, but the game is end.

*You can bring items from Ixian Temple if you progress True Ending.

Unable obtainable items in game
Accessory: /Iron Sandals/
Skill Tome: /Rock Solid/ [Firm Stance]

Goodies' item
5F: Life of a Miser [Equip Coin +2]
10F: Swift Shoes
15F: Balmung
20F: Galema (160)
25F: Star of Malice
30F: Starra (200)
35F: Hed's Boomerang
40F: Endurance [HP +50%]
45F: G Tomahawk
50F: Ora Van (200)
55F: Gungnir
60F: Sable Armor
65F: Hedrick Suit
70F: I Pity You [Seven Pains]
75F: Sun Ring
80F: Scarlet Mantle
85F: Greamu (220)
90F: Atlantean Bow
95F: Well-Being [Seven Guard]
100F: Lucky Sword
You are unable obtain Goodies' item twice.
If you obtained a rare item, he/she equiped default item later.

Rare item in Floors
1~4F
How to Fly [Jump +3]

6~9F
N/A

11~14F
N/A

16~19F
Pure Luck [LUK +50%]

21~24F
Moon Ring
Sun Knife
Apache
Armet

26~29F
Moon Ring
Sun Knife
Apache
Barrier Gain [CF Dmg -30%]

31~34F
Moon Ring
Sun Knife
Armet
Coin Ruin [Coin Break 25%]

36~39F
Moon Ring
Sun Knife
Apache
Armet
Becoming Rich [Merchant]

41~44F
Moon Ring
Balmung
Apache
Circlet
Armet

46~49F
Sun Knife
Balmung
Apache
Star of Malice
Deadly Aim [Phys Hit +30%]
Attack Gain [Phys Dmg +30%]
Defense Gain [Phys Dmg -30%]

51~54F
Moon Ring
Star of Malice
Armet
Swift Boots
Zephin (160)
/Destruction [Break All]/

56~59F
Sun Knife
Balmung
Star of Malice
Swift Boots
Martyr's Life [DEV +50%]
Second Wind [Swordmaster]
/Destruction [Break All]/

61~64F
Moon Ring
Jackknife
Apache
Bow of Siva
Armet
Vengeful Hand
How To Disarm [Wpn Break 25%]
/Well-Being [Seven Guard]/
/Second Wind [Swordmaster]/

66~69F
G Tomahawk
Omir's Scourge
Bow of Siva
Lucky Suit
Vengeful Hand
Vengeance [Counter 100%]
Assimilation [Absorb 100%]
/Second Wind [Swordmaster]/

71~74F
Moon Ring
Jackknife
Balmung
Gungnir
Thunderbird
Armet
Swift Boots

76~79F
G Tomahawk
Omir's Scourge
Bow of Siva
Star Garment
Chaos Mail
Swift Boots
Idaten
Vengeful Hand
Vampire Fang
Crystal Skull
Dodge Mastery [Phys Evade +30%]
Force Gain [CF Dmg +30%]
Keep Them Safe [Break Guard]

81~84F
Moon Ring
Thunderbird
Artemis' Bow
Tundra Garb
Tempest Mail
Black Plate
Vengeful Hand
Vampire Fang
Crystal Skull
How To Disarm [Wpn Break 25%]
Armor Ruin [Arm Break 25%]
Inner Beauty [Acc Break 25%]

86~89F
Balmung
G Tomahawk
Geronimo
Star Bandit
Omir's Scourge
Tundra Garb
Tempest Mail
Armet
Swift Boots
Idaten
Doctor's Book [EXP +50%]
Enlightenment [CF Success +30%]
Destruction [Break All]
Keep Them Safe [Break Guard]

91~94F
Moon Ring
Balmung
Mjollnir
Thunderbird
Artemis' Bow
White Dress
Black Plate
Swift Boots
Vengeful Hand
Vampire Fang
Elvilla's Gem
Crystal Skull
Inner Beauty [Acc Break 25%]
/Destruction [Break All]/
/Keep Them Safe [Break Guard]/

96~99F
Jackknife
Star Bandit
Mjollnir
Meteor Strike
Artemis' Bow
Rune Mail
Circlet
Idaten
Guardian Cape
Elvilla's Gem
Crystal Skull
Max Protection [Final Guard]

==============================================================================
6. Action Replay                                                         [ATR]
==============================================================================
------------------------------------------------------------------------------
Coin
------------------------------------------------------------------------------

Slot 1
020ECD70 ZZYYXXWW
020ECD74 DDCCBBAA
020ECD78 HHGGFFEE

Slot 2
020ECD7C ZZYYXXWW
020ECD80 DDCCBBAA
020ECD84 HHGGFFEE

Slot 3
020ECD88 ZZYYXXWW
020ECD8C DDCCBBAA
020ECD90 HHGGFFEE

...until Slot 72

WW=00=NO, 01=YES
XX=Coin Type (0~A)
YY=Coin Lv (0~4) (Some coins have 0~6)
ZZ=Maximum MCP
AA=MCP
BB=CP
CC=CPC
DD=RC
EE=RNG
FF=AOE (0~3; 1, 5, 13, 25)
GG=SR
HH=POT

Slot 1: Forbidden coin (160)
020ECD70 A004XX01
020ECD74 64A0A0A0
020ECD78 A0640000
00=Bosonova
01=Greamu
02=Galema
03=Bluzeneth
04=Laigote
05=Zekashis

Slot 1: Banflare
020ECD70 FF060A01
020ECD74 3C14FFFF
020ECD78 000A0000

Note: You must input before push SELECT

------------------------------------------------------------------------------
Name Change
------------------------------------------------------------------------------

Character 1 (Fazz)
220ED738 XXXXXXXX
220ED73C XXXXXXXX
220ED740 XXXXXXXX
220ED744 XXXXXXXX

Character 2
220ED7D0 XXXXXXXX
220ED7D4 XXXXXXXX
220ED7D8 XXXXXXXX
220ED7DC XXXXXXXX

Character 3
220ED868 XXXXXXXX
220ED86C XXXXXXXX
220ED870 XXXXXXXX
220ED874 XXXXXXXX

Character 4
220ED900 XXXXXXXX
220ED904 XXXXXXXX
220ED908 XXXXXXXX
220ED90C XXXXXXXX

Character 5
220ED998 XXXXXXXX
220ED904 XXXXXXXX
220ED908 XXXXXXXX
220ED90C XXXXXXXX

Character 6
220EDA30 XXXXXXXX
220EDA34 XXXXXXXX
220EDA38 XXXXXXXX
220EDA3C XXXXXXXX

Character 7
220EDAC8 XXXXXXXX
220EDACC XXXXXXXX
220EDAD0 XXXXXXXX
220EDAD4 XXXXXXXX

Character 8
220EDB60 XXXXXXXX
220EDB64 XXXXXXXX
220EDB68 XXXXXXXX
220EDB6C XXXXXXXX

Character 9
220EDBF8 XXXXXXXX
220EDBFC XXXXXXXX
220EDC00 XXXXXXXX
220EDC04 XXXXXXXX

Character 10
220EDC90 XXXXXXXX
220EDC94 XXXXXXXX
220EDC98 XXXXXXXX
220EDC9C XXXXXXXX

Character 11
220EDD28 XXXXXXXX
220EDD2C XXXXXXXX
220EDD30 XXXXXXXX
220EDD34 XXXXXXXX

Character 12
220EDDC0 XXXXXXXX
220EDDC4 XXXXXXXX
220EDDC8 XXXXXXXX
220EDDCC XXXXXXXX

Character 13
220EDE58 XXXXXXXX
220EDE5C XXXXXXXX
220EDE60 XXXXXXXX
220EDE64 XXXXXXXX

Character 14
220EDEF0 XXXXXXXX
220EDEF4 XXXXXXXX
220EDEF8 XXXXXXXX
220EDEFC XXXXXXXX

Character 15
220EDF88 XXXXXXXX
220EDF8C XXXXXXXX
220EDF90 XXXXXXXX
220EDF94 XXXXXXXX

Character 16
220EE020 XXXXXXXX
220EE024 XXXXXXXX
220EE028 XXXXXXXX
220EE02C XXXXXXXX

Example: 44434241=ABCD
Doesn't support accent alphabet

------------------------------------------------------------------------------
Portrait
------------------------------------------------------------------------------

Character 1 (Fazz)
220ED772 000000XX

Character 2
220ED80A 000000XX

Character 3
220ED8A2 000000XX

Character 4
220ED93A 000000XX

Character 5
220ED9D2 000000XX

Character 6
220EDA6A 000000XX

Character 7
220EDB02 000000XX

Character 8
220EDB9A 000000XX

Character 9
220EDC32 000000XX

Character 10
220EDCCA 000000XX

Character 11
220EDD62 000000XX

Character 12
220EDDFA 000000XX

Character 13
220EDE92 000000XX

Character 14
220EDF2A 000000XX

Character 15
220EDFC2 000000XX

Character 16
220EE05A 000000XX

Male
01=Man with Red Cap (Chester; ENEMY)
02=Fazz (Hero)
04=Valaimian Black
06=Man with Red Helmet (Isabu; ENEMY)
07=Purple Wizard with Brown Hair (Male A; ENEMY)
08=Leimrey
0B=Guy with Black Bandana (Treeny; ENEMY)
0D=Guy with Blue Headband (Krista; ENEMY)
10=Villa
11=Reuperl
12=Gomes
13=Zelstan
14=Silphatos
16=Seychel
18=Fernandes
19=Alveen
1B=Valaimian Archer
1D=Gerauldite Soldier
1E=Shade
20=Guy with Brown Beret (Male B; ENEMY)
22=Guy with Red Armor and Helmet (Hanwey; ENEMY)
23=Man with Red/Green Heavy Armor (Male C; ENEMY)
24=Beard Man with Animal Hat and Blue Clothes (Male D; ENEMY)
25=Valaimian Soldier
28=Tuchi
29=Chieftain
2A=Sajiri
2B=Blackthorn
2C=Blackthorn (Copy)
2D=Elegiac Knight
2E=Death Trooper
2F=Luke
30=Luckyman
31=Hedneck
33=Man with Blue Cap (Chester; ALLY)
34=Man with Green Helmet (Isabu; ALLY)
35=Guy with White Bandana (Treeny; ALLY)
37=Guy with Green Headband (Krista; ALLY)
3B=Guy with Green Beret (Male B; ALLY)
3C=Male with Light Cowboy Hat and Green Clothes
3D=Guy with Yellow Armor and Helmet (Hanwey; ALLY)
3E=Blue Wizard with Black Hair (Male A; ALLY)
3F=Man with Yellow/Gray Heavy Armor (Male C; ALLY)
40=Beard Man with Animal Hat and Green Clothes (Male D; ALLY)
43=Sly

Female
00=Girl with Cap and Red Clothes (Female A; ENEMY)
03=Kasha
05=Elera
09=Elena
0A=Tinn
0C=Purple Witch with Blonde Hair (Female B; ENEMY)
0E=Woman with Black Helmet and Red Clothes (Female C; ENEMY)
0F=Jacqueline
15=Chroma
17=Eitolle
1A=Leia
1C=Woman with Brown Beret (Toris; ENEMY)
1F=Twintail Girl with Red Clothes (Aisha; ENEMY)
21=Female with Dark Cowboy Hat and Red Clothes
26=Girl with Purple Bandana (Medireef; ENEMY)
27=Girl with Purple Robe and Hat (Female D; ALLY)
32=Girl with Cap and Green Clothes (Female A; ALLY)
36=Blue Witch with Brunette Hair (Female B; ALLY)
38=Woman with White Helmet and Yellow Clothes (Female C; ALLY)
39=Woman with Blue Beret (Toris; ALLY)
3A=Twintail Girl with Blue Clothes (Aisha; ALLY)
41=Girl with Blue Bandana (Medireef; ALLY)
42=Girl with Blue Robe and Hat (Female D; ENEMY)

Note 1: Gender won't changed on this cheat.
Note 2: Elegiac Knight and Blackthorn don't have Non-Sword sprites.

==============================================================================
7. Credits                                                               [CRD]
==============================================================================

All trademarks and copyrights owned by Arc System Works. And Original
copyright owned by MaxFive.
http://web.archive.org/web/20041014020300/http://www.hoshigami.net/index.html
(PSX) (Currently defunct, Viewing Web archive)
http://arcsystemworks.jp/hg (DS)
http://gamehacking.org/game/88967 (PSX Code)

Copyright 2014-2019 Windywalk