****************************************************************************** Castlevania: Dawn of Sorrow 悪魔城ドラキュラ:蒼い月の十字架 FAQ version (1.7) Copyright 2005-2006 Jae Bird (Tancients) ****************************************************************************** Table of contents 1. Legal info [LGLNFO] 2. FAQ info [FAQNFO] 3. Storyline [STRYLN] 4. Controls [CNTRLS] 5. Walkthrough [WLKTHR] (Coming soon!) 6. Bosses [BOSSES] (Coming soon!) 7. Enemy info [NMYNFO] (Coming soon!) 8. Souls [SOULS ] 9. Forging [FORGNG] 10. Items [ITEMS ] 11. Misc. info [MSCNFO] 12. Credits [CREDIT] ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 1. Legal info -= [LGLNFO] -=-=-=-=-=-=-=-=-=-= This file is Copyright 2005-2006 Jae Bird. This file was entirely written by me, unless otherwise noted in the Credits section. At this point, this faq can only be found on GameFaqs(www.gamefaqs.com). If you are interested in hosting this on your website, you can contact me and ask. If this is hosted at any other websites without permission, I will commence with a formal legal written letter, followed by further actions if necessary. Contact info: AIM: Abrengihomun MSN: tancients(circly a)yahoo.com YIM: Same as above E-mail: Same as two above. Also, if there are any errors, typos, bad information, or comments, you're welcome to contact me at any of the above. ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 2. Faq info -= [FAQNFO] -=-=-=-=-=-=-=-=-=-= A few things to make this faq more useful to everyone.... Little markers so one can do a 'find' option to quickly jump to the section they're interested in. Also, please note that since I am initially working off of a Japanese version of the game, I have included the Japanese names of items,enemies, and locations. If your browser isn't displaying the Japanese font, make sure that it is installed and set to decode the JIS format. Once an English version is released, I'll adjust any translation errors, but will still keep the Japanese names in here for anyone interested. Please note that this faq is not spoiler free, and by reading parts, you might find out more than you wanted to know. I did attempt to keep it in a progressive format, so that you won't have anything spoiled up to where you are in the game. But there may be points where such isn't the case, so consider yourself warned. ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 3. Storyline -= [STRYLN] -=-=-=-=-=-=-=-=-=-= Castlevania: Dawn of Sorrow (悪魔城ドラキュラ:蒼い月の十字架) takes place a year after the end of Aria of Sorrow (暁月の円舞曲). Life goes on as normal for Soma until he gets attacked by Celia. In revenge, he chases Celia down, and from there the game begins. Apparently all the main characters from Aria of Sorrow make a return in this game, so there are many familiar faces for the people who played the prequal to this title. Characters: 来須蒼真 くろすそうま/Soma Cruz 19 years old Soma has the ability to control the souls of monsters. One year ago, he discovered that it was his fate to become Dracula. Instead of sucummbing to his fate, he destroyed the chaos, and thus escaped becoming Dracula. 白馬弥那 はくばみな/Mina Hakuba 19 years old A protector of the Hakuba shrine. Mina and Soma were friends, and a year ago, they went to see the solar eclipse of 2035, only to end up taken to Dracula's Castle. She doesn't have any special powers, but is close to Soma. ユリウス・ベルモンド/Julis Belmont 56 years old Belonging to the Belmont clan of Vampire Hunters, Julius sealed away Dracula back in 1999 in the solar Eclipse. He lost his memory of that fight, but during the events of 2035 in Aria of Sorrow, he regains his memories. He is currently assisting the church. 有角幻也 ありかどげんや/ Genya Arikado Age Unkown His origins are secret (In game anyway), and is always wrapped in mystery. He currently works for the Japanese government, and only a few people know who he really is. ヨーコヴェルナンデス/Yoko Belnades 25 years old Another member of the church, she has magic abilities at her disposal. She studies the evil in human hearts in secret. In 1476, her ancestor Sylpha Belnades first inherited the destiny to destroy Dracula with the Belmonts. She is friendly to Soma, and even acts like a big sister at times. ハマー/Hammer Retired from the military as of one year ago. He got swept up to Dracula's castle in 2035 randomly, and set up a shop there for Soma. There is a rumor that he likes Yoko, and attempts to flirt with her. ドミトリー/Domitri 37 years old ダリオ/Dario 37 years old セリア/Celia 26 years old ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 4. Controls -= [CNTRLS] -=-=-=-=-=-=-=-=-=-= 来須蒼真 くろすそうま/Soma Cruz Digital Pad: Left - Moves character left Down - Makes character duck Right - Moves character right Up + Y - Red soul(赤ソウル) use; consumes MP R button - Blue soul (青ソウル) turn on/off Y: Attack B: Jump A: Magic Attack X: Switch form (Quick change equipment) L: Dash backwards The touch screen has a few uses known so far. One is the requirement to draw seals in order to deliver the coupe de grace to bosses. Simply remember the order of the symbol, and when it shows up, quickly draw it! Another feature is that crystal blocks can be destroyed by poking at them. Not too much is known beyond that. There also seem to be many additional ways to use the touch screen with the different souls, and as those are discovered, they will be placed among the specific soul. ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 5. Walkthrough-= [WLKTHR] -=-=-=-=-=-=-=-=-=-= -The Prelude- The game starts out with Soma and Mina talking about the past events the previous year. Suddenly a strange woman appears, looking for Soma. Her name is Seria セリア. She then summons up a skeleton, and at the same time, Arikado appears. He tosses a knife ナイフ to Soma (Which becomes appears. He tosses a knife ナイフ to Soma (Which becomes automatically equipped). Thus begins the little tutorial for the game.and to get you used to the controls. You fight a skeleton セケルトン, armor knight アーマーナイト and a golem ゴーレム. Defeating each one will give you each of their souls. For these, and any other soul info, refer to the soul section. After the fight, Seria flees, taunting Soma to follow her. Soma finds himself in a snow region while hunting for Seria. He comes across Hammer who apparently had been following Yoko. After their conversation, you get full control of Soma, so go ahead and head to the right. -地図から消えた村/Missing village- Keep heading right, a few screes away you'll find a short sword ショートソード Down below you is a save point and a potion ポーション, go there if you need health. Then continue to the right. You'll come across Julius and Yoko. Apparently Julius was following the call of a hunter as a belmont. Despite Yoko telling him to wait, he dashes off into the castle, leaving the drawbridge up. Yoko gives you a level one sealing symbol, then asks if you want instructions on how to use it. そうだね is yes, いいよ is no. Whichever option you choose you must now escort Yoko and look for another way in. Don't worry, she can't be hurt at all. Go back West to where you got the short sword and drop down. Head to the right door, and Yoko tells you about needing the rght level unsealing to open them. Its time for the first boss! ---------------------------------------------------------------- BOSS: Flying Armor フラインゲアーマー ---------------------------------------------------------------- A pretty easy boss. He flies around and attacks with his two swords. If the swords cross each other, then be ready to jump off the ground to avoid the swords as they slice across the ground. If the swords point towards you, simply keep moving to avoid their attack. If the swords point opposite of each other, avoid the Flying Armor as the swords spin around him. This boss should be quick work. Once you've hit the boss enough times, the sealing symobl will appear. Quickly draw the pattern that was shown by Yoko, and you'll have finished off the boss and obtained his soul. ---------------------------------------------------------------- BOSS: Flying Armor フラインゲアーマー ---------------------------------------------------------------- Yoko comes in to congratulate you for defeating the enemy. Your job of escorting her is done, and now its time to press on. In the first room you come to, you'll notice that you're unable to reach the ledge normally. You'll need to equip the new soul you got and use it with the R button in order to glide across to the ledge. There is a claymore ケレイモア lying on the ground there. In the next room, hop along the ledges on the top to pick up a spear スピア. At that point, there is a roadblock, so the only choice is down. If you want to grab the save point, head west to the next room, and pick up the mace メイス on the ground. Go down.*To jump down platforms, hold down and jump* then go left for the save point. Go out the east side to go back to the big room. In the big room, there are two places down at the bottom. One is Yoko's weapon synthesis shop, the other is Hammer's store. If you need any supplies or upgrades to your weapons, get them here. Once you're done, head up and out a new path on the east of this room. Keep going east and you'll find a potion at the end of the path. Jump up the ledges near the entrance to this room, and use the flying armor to glide across. Go past the sign with Seria's picture on it. Go through one room, and a hallway. The following room has a switch which will drain the moat. Hit the switch, and the go through the newly opened path. Keep heading right, and go through the door. You've now made it into the castle. -?????/?????- Once here, start heading downward. The first doorway on your left leads to a save point. The doorway is marked with a mind up マインドアップ. If you want a stronger weapon, head east into the door across from the save point and go to the end of the hall to pick up a namakera ナマケラ. Follow the room to the end to find a chest with some gold in it. Then just go to the previous room. Keep going down to the bottom, and then head west. Go through the room, and down another room. Take the second door east, and drop down through the floor. Head east, and down to the bottom again. East through the door leads to a cutscene with Seria and her two henchmen Dimitri and Dario. They are also candidates for becoming Dracula, and want to kill you off. But not at this point. Everyone leaves, so you can continue East. Go down and east to a save point, and get ready for the next boss fight. Once you're ready, head west through the door. ---------------------------------------------------------------- BOSS: Baroll バロール ---------------------------------------------------------------- This boss is a little tricky at first. When you enter the room, get close to the crystals, you character will automatically duck and avoid the beam the boss fires. Head through the new path, and be greeted face to face. The boss has a few attacks. The room for avoiding them is small, but once you learn how his moves are, you'll have the hang of it. If you see his eye charging up. Duck! Thats the que for the laser beam, and it seriously packs a punch. When he brings his fist closer to his body, thats the sign that its going to be attacking up, so don't be standing on the fist at that point. When the fist moves closer to his face, that means he is going to punch the wall. Duck down below his face to avoid it, and then avoid the follow up punch he does. I stand on the fist for this one, as its easier for me. Once he's been hurt enough, be prepared to seal him! ---------------------------------------------------------------- BOSS: Baroll バロール ---------------------------------------------------------------- With the new soul ability, use the touch screen to shatter a path through the crystals, and move back to the save point. Head up, then west, then up to the top. Go out to the East and make your way around this room. Go out the west side, and head up. First door on the east leads to a warp room. Go ahead and add it to your map for the future. Keep going up and at the top go east. Go through this room and into the next. Jump up onto the glowing green platform, and have stylus at hand. Have Soma duck, and take out all the crystals before they knock Soma off. At the end, head out the room and go through the door to enter the next area of the castle. -狂乱の花園/Flower garden of Madness- Head up and take the first left for a save point. Go to the top and take the West exit. In this room you'll pick up sealing level 2. Head up, and go west for another warp point. Go up to the next room. Head east a little and pick up a breastplate ブレストプレート. Go out the Top east exit, head east, and then go to the middle of this room to get the doppleganger ドップルゲンガー soul. This soul allows you to have two equipment/soul settings, and to easily switch between them. Head east out of this room, and follow the path along eastward and go through the door there to the next area. -?????/Black Cathedral- Head straight east and get the save point. Then take the top east exit. Go across the hall, and in the next room head down to the very bottom. Take the west exit. Continue down the hall, and then go down one section to the next west doorway. Enter there for a warp point. Go to the top of this room, and head out on the east. Go to the end of the hall, and work your way up and then east. Go to the top and west for a save point. Get prepared for another boss fight, and go down to the bottom. Open sesame! ---------------------------------------------------------------- BOSS: Dimitri ドミトリ ---------------------------------------------------------------- We walk in on Dimitri fighting a creature. This also gives you a clue as to his weakness. He absorbs the soul attack that is used on him. So, the easiest thing to do, is to use a weak, easy to doge red soul attack. A good one is skeleton. And its one you're guranteed to have at this point anyway. All you need to do is hit him with the attack once. Then that is the only attack Dimitri will do. Rather pitiful boss. Defeat him and get his soul. ---------------------------------------------------------------- BOSS: Dimitri ドミトリ ---------------------------------------------------------------- Go back and save if you want, and then move forward. Go up and around and you'll see another boss door. This time, its the real boss. ---------------------------------------------------------------- BOSS: Marthas マルファス ---------------------------------------------------------------- Not too much of a fight either, but at least a vast improvement over Dimitri. The boss has a few attacks to watch for. When he lands, he will either wait a few seconds and then take off, or suck in crows and then fly, firing them all towards whatever side you're on. So when that happens, just get close, and get under and to the other side. He also charges electric orbs and throws them at you. Simply get away from him enough that you can jump over the orbs. They have a slight homing ability. His final attack is where he unfolds both wings in mid-air and fires his heathers on both sides. Keep an eye on him and when he stretches out, slide underneath him. As always, remember to be ready to seal! ---------------------------------------------------------------- BOSS: Marthas マルファス ---------------------------------------------------------------- After getting his soul, we now have the highly useful double jump ability! While heading out of the bosses area, use the flying armor and double jump to reach the small ledge and pick up the peace ring リングピアス. Head back to the nearest save point. Go out the west door below the save point, and use the double jump to pick up the power belt ポワーベルト. Head towards the earlier save point by going down, and through the hall. Use the double jump in the northwest corner of the room and snag the longsword ロングソード if you want it. Head west through the door. -狂乱の花園/Flower garden of Madness- Take the northwest exit, and go up through the northwest exit again. Here you will see a ledge you couldn't reach before, but now you have the double jump, so head on up there. Grab the elf robe エルフノローブ and take the northeast exit. Follow the hallway to the end for a save point, and then head north. Get ready, and enter the boss door. Fun time again! ---------------------------------------------------------------- BOSS: Dario ダリオ ---------------------------------------------------------------- After a short conversaton and an explosion of fire, the battle starts. He only has a few attacks, but they all pack a severe punch. One attack is where he simply shoots a fireball from his fist. Duck or jump over it to avoid it. The next attack is where he slams his fists into the ground and causes a giant shockwave. Jump over this to avoid it. His third attack is where he summons 3 pillars of fire from the ground to attack, just keep moving and they won't hit you. I usually use the une soul to damage him constantly, so I can stay far enough away to safely avoid his attacks. Just keep an eye for when he transports so you can make sure you throw the une in the right spot. After you deal enough damage, Seria comes in and stops Dario, and they both flee away. ---------------------------------------------------------------- BOSS: Dario ダリオ ---------------------------------------------------------------- Go back to the save point if you need it, and then proceed onward. Head West, and then up to the top. Go west through the door into the next area. -????/?????- Go west through the hallway into the next room. You'll be stopped by Arikado. He gives you ミナのおまもり/Mina's Charm to keep away evil. It'll be important later. Keep heading west, and then go down a little and take the west exit out of this big room. Go through the hallway, and we come to a fun little puzzle. This puzzle is basically one where you slide the rooms around to make a path. At default, its already leading you straight to the next area, so you really don't need to mess with it unless you're exploring or want to pick up some items. Or just want to make a path back to the beginning area. Any combination works, but the easiest one that gives you access to all exits is simply by putting the rooms in order! 1 2 3 4 on the top row, 5 6 7 8 on the next, and so forth. The items you can find in this little puzzle are: Room 1 has a セスタス/Cestus Room 5 has a カタール/katar Room 8 has a ターコイズピアス/Turqoise piece Room 9 has a ジュストコール/Justaucorps? Room 12 has a グレートソード/Great sword The room on the upper right just leads to a room with a mirror. It has a リングメイル/ring mail and a hidden item in it. The lower left leads back to the village. The upper left leads forward towards the next boss. Can't figure out how to line them all up in numerical order? Hit the reset switch, and here is the step-by-step! 3UP, 13UP, 15RIGHT, 1UP, 9LEFT, 14LEFT, 6LEFT, 7DOWN, 4RIGHT, 10DOWN, 5LEFT, 4UP, 10RIGHT, 5DOWN, 12DOWN, 8LEFT, 4UP, 12RIGHT, 13RIGHT, 11RIGHT, 1UP, 15LEFT, 5LEFT, 13DOWN, 8DOWN, 3RIGHT, 2RIGHT, 1UP (1 2 3 4 done), 15UP 5LEFT, 13LEFT, 6UP, 7LEFT, 10DOWN, 12DOWN, 8RIGHT, 6UP, 7UP, 14RIGHT, 13DOWN, 11DOWN, 15RIGHT, 5UP, 11LEFT, 15DOWN, 6LEFT, 7UP (5 6 7 8 done), 15RIGHT, 11RIGHT, 9UP, 13LEFT, 14LEFT, 15DOWN, 11RIGHT, 14UP, 15LEFT 10LEFT, 12DOWN, 11RIGHT, 10UP, 15RIGHT, 14DOWN, 10LEFT, 11LEFT, 12UP (9 10 11 12 13 14 15 DONE!) Yay for puzzles! Now that we're through that (and on the upper-left corner of the puzzle) lets keep moving west. Go up and to the east. Up again, east again. Take the upper east exit, and up and west. Up and east, then up and west. Take the upper west exit, and pick up the level 3 magic seal, then go back to the previous room. Up out the top, and then to the right for a save point. Just to the west is the boss. Its fun time! ---------------------------------------------------------------- BOSS: Puppetmaster パペットマスター ---------------------------------------------------------------- This boss is lethal if you don't know what to watch out for. He starts out by spitting out a bunch of dolls. These just fly around and try and run into you, mostly causing a nuisance. What ou have to watch out for, is when you hear a crystallic sound. That is when he is creating a dummy doll. It will be in one of his four hands. You'll want to destroy that before it gets to the iron maiden, otherwise you'll switch places with the doll, and take a lot of damage! The boss nor the iron maidens (when open) will hurt you if you touch them. So just dodge the flying dolls, and destroy the dummy. New sealing time! ---------------------------------------------------------------- BOSS: Puppetmaster パペットマスター ---------------------------------------------------------------- We now have a most interesting soul....just like the boss attack with the dummy doll, we can now switch places with a doll you toss. Also, at this point, we can choose between 2 bosses. The route that I'm giving from this point on is to follow the main bosses and work towards the end. The other bosses will be added at the end when the paths aren't two anymore. You can skip down to the next section marked with *SPLIT* or keep following down. Go down, and take the bottom east path. Down and then west, down and east, and go straight east. Here you'll see a small hole in the wall. Use the puppetmaster soul, and toss the doll through it. Nice trick, eh? Keep going to the end of the hall. Go down and out the bottom of this room. Take the top eatern exit, and to the end of the hall. GO through the door. -狂乱の花園/Flower garden of Madness- Go down, and east. East again, and then down. West, west, Then around and out the bottom east. Go straight across and out the east. Down and east, and then down and east out the door. -?????/Black Cathedral- Through the northeast exit, east through the hall. Up and out the top-west exit. West through the hall, and go through the next room out the top. Up and to the east exit, then up and east again. Through the hall, and back to the bellroom. Top east side there is a little hole for the doll. Toss and go. Go to the bottom of this room, and hit the switch, then go east through the door. -?????/Tower of the Sinned- Go as far east as you can, and you'll come across Julius. Hell tell you about the dark seal. Afterwards, go back one room and head up. Our goal, the top of the tower! Its pretty much just weaving up through each room. About halfway up there is a doorway on the right that leads to a locked door. Remember where that is. At the top is a save point on the right, and the boss on the left. ---------------------------------------------------------------- BOSS: Gigas (aka: Giggles) ゲーゴス ---------------------------------------------------------------- One of the harder bosses of the game. Only one of his moves is hard to dodge. The trick is to stay low, and slide around (With the exception of 2 moves) Swords are recommended for their upper arcing attack. Sometimes he'll start sucking in air, stay out from under him, and jump away until he nosedives his face into the ground. If he is close to the wall on the side you're on, make sure you've landed before he pulls his nose out. If he curls inward, that means he's getting ready to expel gases (either stone or poison) and you want to duck in the farthest corner or jump up high and use the flying armor until the gas dissapates. It CAN hit you if you're standing up, and very rarely in the corner. If he starts foaming at the mouth, he's about to shoot a large beam, run up close to his leg and duck down. Free hits for you, just remember to slide away before he finishes his beam attack in case he decides to step forward. The hardest one to dodge is his jump. It almost looks like he is going to gas you, and then he ducks down and leaps. You'll want to be ready to slide under him. You need to be close enough that you can make it in one or two slides, but not close enough that he hurts you when he ducks down for the leap. Hiding in the far corner rarely helps, as he ducks back down after landing. After beating on him for a while, he'll leap again, which will cause the floor to crumble. And when that happens, the whole boss arena crumbles. Free hits while you two fall though. Just avoid his head when he pulls it out of the sand. After landing, his leg shackles break, and he moves faster. But his attacks are still the same. ---------------------------------------------------------------- BOSS: Gigas (aka: Giggles) ゲーゴス ---------------------------------------------------------------- Whew. Al that climbing, a big beast, and now we're back at the bottom. And we need to climb up again. Use the flying armor soul to glide across each opening. Once up to where the boss room was, glide across there too. Pick up the key on the ground, and walk to the next room to activate a warp room. Then go back. We need to go down the tower and take the doorway. We can unlock the door there now. Unlock it, go through the door, and we're in a new area! -????/Cursed Clocktower- Move forward, and Seria will appear. She tells you of her plan, and Arikado comes up behind, shortly followed by an overly anxious Julius. Seria vanishes, and the other two run on ahead. Go ahead and do the same. Keep heading west, and you'll come to a room with a bunch of pistons. You want to be on the ones without blood when they go up. So duck when you get to them, and try to move across without getting hurt. In the next room go up and out the east side. In this room, take the bottom path, and avoid getting hit by the spinning spikes. Go through the bottom, and then come back on the top to get to the exit going up. Sometimes a doublejump will keep you above the spike if its just barely coming across the floor. Next room is full of pendulums. Jump on each one and work your way to the top. Out the east, there is a level 4 magic seal. Pick it up and keep going. Ride the platform to the top, and head out the west side. This is another room with a pendulum. Jump on it, and when it swings to the right, jump on the wooden platform and go up. Grab the save room on the right, and then head left to the boss. ---------------------------------------------------------------- BOSS: Zepher ゼファル ---------------------------------------------------------------- Ahh, the boss of time. A nice dramatic entrance too. Not too difficult boss here. If he raises his right hand, he's going to swipe his claw at you. Just stand back enough to avoid it. If his left hand moves, he's going to throw a knife. Jump over it or attack it and it'll land on the ground. If he jumpes up to the ceiling, be prepared to dodge the dagger he throws, and don't get in his way either. Just move slightly behind him, and when he starts jumping down, take a step or two either direction. He will glow for a second, and do one of two types of attacks depending on if you hit try to attack while he is glowing. If you attack, he will slash forward with his claw, doubletap the backward dash to avoid this. If you don't, he freezes time and jumps in an arc over you throwing up to 5 daggers (less if he hits a wall first) and then unfreezes time. Just make sure you stand inbetween the daggers. Take a step left or right if need be. Seal and soul. Now you too can stop time! ---------------------------------------------------------------- BOSS: Zepher ゼファル ---------------------------------------------------------------- After the boss, keep heading west until you get to the warp room. Take the warp room to the black cathedral -?の???/Black Cathedral- *SPLIT* Back in the cathedral, go to the bottom and exit out the west side. Down the hall to the enxt room, go down to the bottom and exit west, take the next path east. Avoid the spike trap, and use the puppet soul to go through the hole. Head east, avoid the other spike trap, and go through the door. -????/Underground Hades- Go down and snag the save point, and then go back up, take a right, and enter the boss chamber. ---------------------------------------------------------------- BOSS: Rahab ラハブ ---------------------------------------------------------------- This is an interesting boss fight. Takes place in the water. The key to this battle is to watch the bubbles and stay slightly behind them. They're your clue as to where Rahab is. I also don't recommend jumping around or on the ice platforms, its safer just drifting in the water. Rahab usually comes up on either side, but can sometimes come up in the middle, and does a number of attacks. Leaps out of the water in an arc, sending 5 ice crystals down on you. Just stay inbetween them and you'll be fine. Pulls out of the water, and shoots ice. You shouldn't be hit by this unless you're far away from him. Does a spinning attack destroying any ice bricks and hurting you if you're too close. When he goes back down, try not to be too close (Better yet, back away), or he'll hit your feet. Also, the reason to stay behind his bubbles is to avoid him from coming up on you, or doing his underwater spiral (Just turns around underwater, butit comes up into your drifting area) to hit you. Other than that, the boss is pretty simple. Seal away! ---------------------------------------------------------------- BOSS: Rahab ラハブ ---------------------------------------------------------------- We can now walk underwater! Jump out the east and we can now explore the underground area. Follow the path around, down, then bottom west corner. Down and west, and west through the hallway. Go up and take the west exit, and west through the hallway again. Then go down and take the bottom west exit again. Down, and bottom west again. West, then straight down. To the east is a save point if you need it. Then head west, you'll pick up a うまいキノコ/Good mushroom and go straight down and turn east. Go through the door at the end of the hall. -????/Ruins- Apparently time has stopped here, so you won't be able to proceed further without Zepher's soul. Use it, and the cannonball will finish clearing the way for you. Welcome to nostalgia. Head east through the halls, and then go down a little and continue going east. In the big room take the northeastern exit, and be greeted by Julius and Dario, apparently in the middle of a fight. One which Dario is winning. Dario then yells insults at Soma and vanishes. Continue east until you get to a save point. Go ahead and save here, the boss is two rooms away. Go back and then up. Go east all the way to the boss room. ---------------------------------------------------------------- BOSS: Bat Company バットカンパニー ---------------------------------------------------------------- Not just one bat! This boss likes to take many forms, and flies around a lot. The best way to dodge its default form is to stay in one corner, and when it comes to you, jump and use flying armor to get over it. This also works when its a hand. When it is a face, simply dodge or destroy the blue bullets it shoots out. Don't let the hand touch you! If it grabs you, it'll squeeze you and it hurts. The main trick is, don't hug the wall unless you're planning on jumping. When in bat form, it will move to where you are, and just a little bit further. So you want to plan for that. In that way, you can basically control where the bat moves to, and thus remove almost any chance of getting hurt. Seal'd! ---------------------------------------------------------------- BOSS: Bat Company バットカンパニー ---------------------------------------------------------------- Now we can turn into a bat! That opens up all the areas you can go except 5. Two of which needs specific souls, the other two you need certain story triggers. Those other paths will be covered later on. For now, we're headed to the top! Warp back to the Clock Tower. -????/Cursed Clocktower- From the warp point, go out and down, then take the left path. Zig-zag your way down and you'll come across a narrow path with spikes. Go batty and fly your way through there. Continue to follow the path, and then go through the door. You're now at the highest point of the castle. -?????/Top Floor- The first thing you'll see is Yoko. After you're through with her, keep going west down the hall, and then go west through the next one. In this new area, drop straight down, and head east for a save point. Go out and back up, then keep heading west until you can't. Go up to the next room, and head east. Head east again. Keep going east to the next room, and then up. Go around and up again, and then head west until you get to a save point. Its time for the final boss. Go out and up, and head west all the way to the boss. ---------------------------------------------------------------- BOSS: Dario ダリオ 2nd fight ---------------------------------------------------------------- Its Dario! He's become all evil! Just look in the mirror. See that firey soul of his? Unfortunately, it seems like he's only got one new attack. I copy/pasted the info from the first time in case you forgot. He only has a few attacks, but they all pack a severe punch. One attack is where he simply shoots a fireball from his fist. Duck or jump over it to avoid it. He can now shoot 3 at a time in a spread formation (sideways W) The next attack is where he slams his fists into the ground and causes a giant shockwave. Jump over this to avoid it. His third attack is where he summons 3 pillars of fire from the ground to attack, just keep moving and they won't hit you. The new attack is where he summons up two giant dragons. Always back away when he starts running his mouth. Thats your que he's going to do this attack. Then just stand inbetween the dragons where they don't collide, and you're safe. Another thing that will make him even easier. Jump behind him. He's pretty slow to figure out where you are. ---------------------------------------------------------------- BOSS: Dario ダリオ 2nd fight ---------------------------------------------------------------- Congratulations! You beat the game! Want a better ending? Want more bosses? Read on! *Coming Soon* ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 6. Bosses -= [BOSSES] -=-=-=-=-=-=-=-=-=-= ---------------------------------------------------------------- BOSS: Flying Armor フラインゲアーマー ---------------------------------------------------------------- A pretty easy boss. He flies around and attacks with his two swords. If the swords cross each other, then be ready to jump off the ground to avoid the swords as they slice across the ground. If the swords point towards you, simply keep moving to avoid their attack. If the swords point opposite of each other, avoid the Flying Armor as the swords spin around him. This boss should be quick work. Once you've hit the boss enough times, the sealing symobl will appear. Quickly draw the pattern that was shown by Yoko, and you'll have finished off the boss and obtained his soul. ---------------------------------------------------------------- BOSS: Flying Armor フラインゲアーマー ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Baroll バロール ---------------------------------------------------------------- This boss is a little tricky at first. When you enter the room, get close to the crystals, you character will automatically duck and avoid the beam the boss fires. Head through the new path, and be greeted face to face. The boss has a few attacks. The room for avoiding them is small, but once you learn how his moves are, you'll have the hang of it. If you see his eye charging up. Duck! Thats the que for the laser beam, and it seriously packs a punch. When he brings his fist closer to his body, thats the sign that its going to be attacking up, so don't be standing on the fist at that point. When the fist moves closer to his face, that means he is going to punch the wall. Duck down below his face to avoid it, and then avoid the follow up punch he does. I stand on the fist for this one, as its easier for me. Once he's been hurt enough, be prepared to seal him! ---------------------------------------------------------------- BOSS: Baroll バロール ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Dimitri ドミトリ ---------------------------------------------------------------- We walk in on Dimitri fighting a creature. This also gives you a clue as to his weakness. He absorbs the soul attack that is used on him. So, the easiest thing to do, is to use a weak, easy to doge red soul attack. A good one is skeleton. And its one you're guranteed to have at this point anyway. All you need to do is hit him with the attack once. Then that is the only attack Dimitri will do. Rather pitiful boss. Defeat him and get his soul. ---------------------------------------------------------------- BOSS: Dimitri ドミトリ ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Marthas マルファス ---------------------------------------------------------------- Not too much of a fight either, but at least a vast improvement over Dimitri. The boss has a few attacks to watch for. When he lands, he will either wait a few seconds and then take off, or suck in crows and then fly, firing them all towards whatever side you're on. So when that happens, just get close, and get under and to the other side. He also charges electric orbs and throws them at you. Simply get away from him enough that you can jump over the orbs. They have a slight homing ability. His final attack is where he unfolds both wings in mid-air and fires his heathers on both sides. Keep an eye on him and when he stretches out, slide underneath him. As always, remember to be ready to seal! ---------------------------------------------------------------- BOSS: Marthas マルファス ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Dario ダリオ ---------------------------------------------------------------- After a short conversaton and an explosion of fire, the battle starts. He only has a few attacks, but they all pack a severe punch. One attack is where he simply shoots a fireball from his fist. Duck or jump over it to avoid it. The next attack is where he slams his fists into the ground and causes a giant shockwave. Jump over this to avoid it. His third attack is where he summons 3 pillars of fire from the ground to attack, just keep moving and they won't hit you. I usually use the une soul to damage him constantly, so I can stay far enough away to safely avoid his attacks. Just keep an eye for when he transports so you can make sure you throw the une in the right spot. After you deal enough damage, Seria comes in and stops Dario, and they both flee away. ---------------------------------------------------------------- BOSS: Dario ダリオ ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Puppetmaster パペットマスター ---------------------------------------------------------------- This boss is lethal if you don't know what to watch out for. He starts out by spitting out a bunch of dolls. These just fly around and try and run into you, mostly causing a nuisance. What ou have to watch out for, is when you hear a crystallic sound. That is when he is creating a dummy doll. It will be in one of his four hands. You'll want to destroy that before it gets to the iron maiden, otherwise you'll switch places with the doll, and take a lot of damage! The boss nor the iron maidens (when open) will hurt you if you touch them. So just dodge the flying dolls, and destroy the dummy. New sealing time! ---------------------------------------------------------------- BOSS: Puppetmaster パペットマスター ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Gigas (aka: Giggles) ゲーゴス ---------------------------------------------------------------- One of the harder bosses of the game. Only one of his moves is hard to dodge. The trick is to stay low, and slide around (With the exception of 2 moves) Swords are recommended for their upper arcing attack. Sometimes he'll start sucking in air, stay out from under him, and jump away until he nosedives his face into the ground. If he is close to the wall on the side you're on, make sure you've landed before he pulls his nose out. If he curls inward, that means he's getting ready to expel gases (either stone or poison) and you want to duck in the farthest corner or jump up high and use the flying armor until the gas dissapates. It CAN hit you if you're standing up, and very rarely in the corner. If he starts foaming at the mouth, he's about to shoot a large beam, run up close to his leg and duck down. Free hits for you, just remember to slide away before he finishes his beam attack in case he decides to step forward. The hardest one to dodge is his jump. It almost looks like he is going to gas you, and then he ducks down and leaps. You'll want to be ready to slide under him. You need to be close enough that you can make it in one or two slides, but not close enough that he hurts you when he ducks down for the leap. Hiding in the far corner rarely helps, as he ducks back down after landing. After beating on him for a while, he'll leap again, which will cause the floor to crumble. And when that happens, the whole boss arena crumbles. Free hits while you two fall though. Just avoid his head when he pulls it out of the sand. After landing, his leg shackles break, and he moves faster. But his attacks are still the same. ---------------------------------------------------------------- BOSS: Gigas (aka: Giggles) ゲーゴス ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Zepher ゼファル ---------------------------------------------------------------- Ahh, the boss of time. A nice dramatic entrance too. Not too difficult boss here. If he raises his right hand, he's going to swipe his claw at you. Just stand back enough to avoid it. If his left hand moves, he's going to throw a knife. Jump over it or attack it and it'll land on the ground. If he jumpes up to the ceiling, be prepared to dodge the dagger he throws, and don't get in his way either. Just move slightly behind him, and when he starts jumping down, take a step or two either direction. He will glow for a second, and do one of two types of attacks depending on if you hit try to attack while he is glowing. If you attack, he will slash forward with his claw, doubletap the backward dash to avoid this. If you don't, he freezes time and jumps in an arc over you throwing up to 5 daggers (less if he hits a wall first) and then unfreezes time. Just make sure you stand inbetween the daggers. Take a step left or right if need be. Seal and soul. Now you too can stop time! ---------------------------------------------------------------- BOSS: Zepher ゼファル ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Rahab ラハブ ---------------------------------------------------------------- This is an interesting boss fight. Takes place in the water. The key to this battle is to watch the bubbles and stay slightly behind them. They're your clue as to where Rahab is. I also don't recommend jumping around or on the ice platforms, its safer just drifting in the water. Rahab usually comes up on either side, but can sometimes come up in the middle, and does a number of attacks. Leaps out of the water in an arc, sending 5 ice crystals down on you. Just stay inbetween them and you'll be fine. Pulls out of the water, and shoots ice. You shouldn't be hit by this unless you're far away from him. Does a spinning attack destroying any ice bricks and hurting you if you're too close. When he goes back down, try not to be too close (Better yet, back away), or he'll hit your feet. Also, the reason to stay behind his bubbles is to avoid him from coming up on you, or doing his underwater spiral (Just turns around underwater, butit comes up into your drifting area) to hit you. Other than that, the boss is pretty simple. Seal away! ---------------------------------------------------------------- BOSS: Rahab ラハブ ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Bat Company バットカンパニー ---------------------------------------------------------------- Not just one bat! This boss likes to take many forms, and flies around a lot. The best way to dodge its default form is to stay in one corner, and when it comes to you, jump and use flying armor to get over it. This also works when its a hand. When it is a face, simply dodge or destroy the blue bullets it shoots out. Don't let the hand touch you! If it grabs you, it'll squeeze you and it hurts. The main trick is, don't hug the wall unless you're planning on jumping. When in bat form, it will move to where you are, and just a little bit further. So you want to plan for that. In that way, you can basically control where the bat moves to, and thus remove almost any chance of getting hurt. Seal'd! ---------------------------------------------------------------- BOSS: Bat Company バットカンパニー ---------------------------------------------------------------- ---------------------------------------------------------------- BOSS: Dario ダリオ 2nd fight ---------------------------------------------------------------- Its Dario! He's become all evil! Just look in the mirror. See that firey soul of his? Unfortunately, it seems like he's only got one new attack. I copy/pasted the info from the first time in case you forgot. He only has a few attacks, but they all pack a severe punch. One attack is where he simply shoots a fireball from his fist. Duck or jump over it to avoid it. He can now shoot 3 at a time in a spread formation (sideways W) The next attack is where he slams his fists into the ground and causes a giant shockwave. Jump over this to avoid it. His third attack is where he summons 3 pillars of fire from the ground to attack, just keep moving and they won't hit you. The new attack is where he summons up two giant dragons. Always back away when he starts running his mouth. Thats your que he's going to do this attack. Then just stand inbetween the dragons where they don't collide, and you're safe. Another thing that will make him even easier. Jump behind him. He's pretty slow to figure out where you are. ---------------------------------------------------------------- BOSS: Dario ダリオ 2nd fight ---------------------------------------------------------------- ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 7. Enemy info -= [NMYNFO] -=-=-=-=-=-=-=-=-=-= 001 ゾンビ/Zombie HP: ??? Item1: めののふく/Cloth Tunic Item2: --- Soul: 0/9 Red RARITY: ★★ 2 stars Description: Used to be a villager 002 こうもり/bat HP: ??? Item1: --- Item2: --- Soul 0/3 Blue RARITY: ★★ 2 stars Description: Blood sucking bat which lives in the castle 003 ゴースト/Ghost HP: ??? Item1: --- Item2: --- Soul 0/1 Blue RARITY: ★★★ 3 stars Description: Tiny spirit fearfully wandering around in the castle forever. 004 スケルトン/Skeleton HP: ??? Item1: --- Item2: --- Soul 0/3 Red RARITY: ★★ 2 stars Description: Magically animated skeleton 005 ターンネートテーブル/Dinette table HP: ??? Item1: --- Item2: --- Soul 0/1 Enchant RARITY: ★★★ 3 stars Description: Table possessed by a poltergeist 006 ピーピングアイ/Peeping eye HP: ??? Item1: --- Item2: --- Soul: 0/1 Enchant RARITY: ★★★ 3 stars Description: Watches the castle secretly. 007 アックスアーマー/Axe Armor HP: ??? Item1: ???
Item2: ??? Soul: 0/3 Red RARITY: ★ 1 star Description: Armed soldier who is good with an axe. 008 スカルアーキャー/Skelearcher HP: ??? Item1: --- Item2: --- Soul 0/3 Enchant RARITY: ★★ 2 star Description: Skeleton shooter equipped with a bow. 009 フェンリル/Fenrir HP: ??? Item1: --- Item2: --- Soul 0/9 Red RARITY: ★ 1 star Description: A wolf which is breathing out hot fire. 010 スピンデビル/Spin devil HP: ??? Item1: --- Item2: --- Soul 0/5 Blue RARITY: ★ 1 star Description: Blades controlled by evil. 011 アーマーナト/Armor knight HP: ??? Item1: スピア/Spear Item2: --- Soul 0/3 Blue RARITY: ★★ 2 star Description: Armored solider equipped with spear. 012 まじょみならい/Witch's apprentice HP: ??? Item1: ??? Item2: --- Soul 0/9 Red RARITY: ★★ 2 star Description: Cannot use real magic. 013 フアシトスローター/Fat slaughter HP: ??? Item1: Item2: ??? Soul 0/1 Red RARITY: ★★ 2 star Description: Half animal half man. Attacks with bare fists. 014 ボンバーアーマー/Bomber armor HP: ??? Item1: ??? Item2: --- Soul: 0/3 Red RARITY: ★★ 2 star Description: Bomb throwing armed soldier. 015 ゴーレム/Golem HP: ??? Item1: --- Item2: --- Soul: 0/9 Yellow RARITY: ★★ 2 star Description: A mud doll which is given artifical life. 016 スライム/Slime HP: ??? Item1: --- Item2: --- Soul: 0/9 Red RARITY: ★ 1 star Description: Monster made by some gel-like material. 017 ウネ/une HP: ??? Item1: --- Item2: --- Soul: 0/9 Red RARITY: ★★ 2 star Description: Evil grass grown by blood. 018 スケルトン・エイプ/Skeleton Ape HP: ??? Item1: --- Item2: --- Soul: 0/1 Enchant RARITY: ★★★ 3 star Description: Ape skeleton controlled by magic. 019 マンタィコア/Manticore HP: ??? Item1: スパゲティ/Spaghetti Item2: --- Soul: 0/9 Blue RARITY: ★★ 2 star Description: A monster with lion body, bat wings, and scorpion tail. 020 モニュモニュ/monyumonyu (slug) HP: ??? Item1: ??? Item2: --- Soul: 0/3 Red RARITY: ★★ 2 star Description: Soft body which has grown big due to the magic of the castle. 021 ライクーダ/Raikuda HP: ??? Item1: ??? Item2: --- Soul: 0/9 Red RARITY: ★★ 2 star Description: Strange bird controlling thunder. 022: マンドラゴラ/Mandragora HP: ??? Item1: --- Item2: --- Soul: 0/1 Red RARITY: ★★ 2 star Description: The one who pulls it out will die. Legendary evil plant. 023 サッカーボーイ/Soccer boy HP: ??? Item1: --- Item2: --- Soul 0/1 Red RARITY: ★★ 2 star Description: Skeleton chasing its own head. 024 スケルトン・ファーマー/Skeleton Farmer HP: ??? Item1: --- Item2: --- Soul 0/1 Yellow RARITY: ★★★ 3 star Description: Plants evil plants. 025 フランケン/Franken HP: ??? Item1: Item2: --- Soul 0/1 Yellow RARITY: ★★★ 3 star Description: Created using multiple dead bodies. 026 カトブレパス/Catoblepas HP: ??? Item1: ミルク/Milk Item2: ??? Soul: 0/3 Blue RARITY: ★★ 2 star Description: Strange bull whose breath can turn you to stone. 027 グール/Ghoul HP: ??? Item1: Item2: Soul: 0/1 Enchant RARITY: ★★★ 3 star Description: A monster who eats dead bodies. It wakes up from its tomb to feed. 028 /Human face plant HP: ??? Item1: --- Item2: --- Soul: 0/9 Blue RARITY: ★ 1 star Description: A Une which has grown up using dead bodies decomposing materials. 029 イエティ/Yeti HP: ??? Item1: --- Item2: --- Soul: 0/1 Red RARITY: ★ 1 star Description: 030 グレイブ/Grave HP: ??? Item1: --- Item2: --- Soul: 0/1 Enchant RARITY: ★★★ 3 star Description: The grudge of a dead person, or even a living person. 031 ゴーストダンサー/Ghost Dancer HP: ??? Item1: Item2: --- Soul: 0/9 Enchant RARITY: ★★ 2 star Description: Elegant dancing royal family. 032 フライングヒューマノイド/Flying humanoid HP: 1 Item1: --- Item2: --- Soul 0/1 Blue RARITY: 0 star Description: 033 ミニデビル/Minidevil HP: ??? Item1: --- Item2: --- Soul: 0/3 Blue RARITY: ★★ 2 stars Description: Small devil with a big heart 034 ケシャルケアトル/Quezlcoatl HP: ??? Item1: --- Item2: Soul: 0/9 Blue RARITY: ★★ 2 star Description: Ancient Snake God 035 トレント/Treant HP: ??? Item1: --- Item2: --- Soul: 0/1 Yellow RARITY: ★★★ 3 star Description: An old tree moved by evil will. 036 アマラリックスネイパー/Amararikku Sniper HP: ??? Item1: --- Item2: ??? Soul: 0/9 Red RARITY: ★★ 2 star Description: Fallen angel archer 037 ヴァルキリー/Valkyrie HP: ??? Item1: ??? Item2: ??? Soul: 0/1 Blue RARITY: ★★★ 3 star Description: A girl who loves to fight with an evil heart and holy power. 038 ゲレートアーマー/Great Armor HP: ??? Item1: リングメイル/Ring mail Item2: --- Soul: 0/1 Blue RARITY: ★★ 2 star Description: Heavily armed knight built with dead bodies of powerful warriors. 039 キラードール/Killer doll HP: ??? Item1: --- Item2: --- Soul: 0/1 Enchant RARITY: ★★★ 3 star Description: Evil doll wandering around, wanting a living body. 040 セケルトン・ボーイ/Skeleton boy HP: ??? Item1: --- Item2: ??? Soul: 0/3 Red RARITY: ★★ 2 star Description: Skeleton working in the castle, carrying curry all the time. 041 プロセルピナ/Prosperina HP: ??? Item1: Item2: ??? Soul: 0/3 Blue RARITY: ★★ 2 star Description: Maid who is serving the master. 042 まじょ/Witch HP: ??? Item1: ??? Item2: ??? Soul: 0/3 Red RARITY: ★★ 2 star Description: Witch who knows much magic. 043 ブエル/Buer HP: ??? Item1: --- Item2: --- Soul: 0/5 Blue RARITY: ★ 1 star Description: Monster with many legs. 044 リリス/Lilith HP: ??? Item1: コーヒー/Coffee Item2: --- Soul: 0/9 Yellow RARITY: ★★ 2 star Description: Beautiful devil who will confuse and attract a human. 045 キラークラウン/Killer clown HP: ??? Item1: ??? Item2: ??? Soul: 0/9 Red RARITY: ★★ 2 star Description: Killer clown who is good in poker 046 ブーメラン・スケルトン/Boomerang skeleton HP: ??? Item1: ブーメラン/Boomerang Item2: --- Soul: 0/1 Yellow RARITY: ★★ 2 star Description: Skeleton who skillfully uses a boomerang. 047 のみおとこ/Flea man HP: ??? Item1: Item2: --- Soul: 0/9 Red RARITY: ★★ 2 star Description: Strange man jumping like a flea. 048 デビル/Devil HP: ??? Item1: ??? Item2: ??? Soul: 0/1 Blue RARITY: ★★ 2 star Description: Devil, resident of hell. 049 ギロチンデビル/Guillotine devil HP: ??? Item1: --- Item2: --- Soul: 0/3 Red RARITY: ★ 1 star Description: Devil which has put hundreds of thousands of people on the guillotine. 050 ドラグナッシォ/Draghignazzo HP: ??? Item1: ??? Item2: --- Soul: 0/1 Yellow RARITY: ★★★ 3 star Description: Hells jailer with a negative mind. 051 ニードルス/Needles HP: ??? Item1: ??? Item2: --- Soul: 0/3 Blue RARITY: ★★ 2 star Description: ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 8. Souls -= [SOULS ] -=-=-=-=-=-=-=-=-=-= There are four types of souls in Dawn of Sorrow All souls get powered up the more you have of them. A skeleton soul gets a bigger bone thrown with each soul you aquire. You can have up to 9 of each soul, though Ability souls are limited to one and don't get further powered up. Also, some souls can mix with other souls, resulting in added effects and/or bonuses. If a soul has a known counterpart(s) that will be listed at the end of the soul description. 赤ソウル/Red Soul: Basically a sub-weapon type. Once equipped, pressing up and Y will unleash the attack that the soul has. 青ソウル/Blue Soul: Guardian type. Things such as familiars, fire shields and more are found from these souls. Press the R button to turn them on/off. These souls consume MP while active. 黄ソウル/Yellow Soul: Enchant type. These souls are always on, and don't use MP power. Effects such as seeing hidden walls, and more are used with these souls. シルパーのソウル/super soul: Ability Type. These souls are limited quantity, found in one place, and grant abilities such as double jump, walk under water. and more. ゾンビ/Zombie Type: Red Bullet 0/9 Cost: 12/Use Effect: Summon a zombie. Details: Summons a zombie from the ground, and shambles forward a few steps before sinking back down. With each level up, an additional zombie can be summoned on the screen at the same time. こうもり/Bat Type: Blue Guardian 0/3 Cost: 3/Time Effect: Summons a bat Details: Summons a bat familiar which will attack the enemies. For each level, you get a bat. Up to 3 bats at once. ゴースト/Ghost Type: Blue Guardian 0/1 Cost: 5/Time Effect: Soma's soul will leave his body and then you can fly around and check the area Details: The description says it all. You can't go very far, and Soma is completely vulnurable while using this. No known advantages. スケルトン/Skeleton Type: Red Bullet 0/3 Cost: 8/Use Effect: Details: ターンネートテーブル/Dinette Table Type: Yellow Enchant 0/1 Cost: None Effect: Sit on a chair and recover Details: Chairs are useful! With this soul equipped, sitting in a chair will quickly recover your health. Just don't let the chair get smashed! ピーピングアイ/Peeping eye Type: Yellow Enchant 0/1 Cost: None Effect: Details: アッケスアーマー/Axe Armor Type: Red Bullet 0/3 Cost: 25/Use Effect: Throw axe upwards Details: Just like in previous Castlevanias. Axe goes in an upward arc. Can be upgraded to throw more than one axe at a tim e(max of 3) スカルアーキャー/Skelearcher Type: Blue Guardian 0/3 Cost: 20/Time Effect: Charge up ones power. Shoot. Details: A nifty and powerful attack if able to charge it. This soul also mixes with アマラリックスネイパー/amararikku sniper soul for a combo attack, as you hold the R button, sniper appears and also shoots an arrow. フェンリル/Fenrir Type: Red Bullet 0/9 Cost: 25/Use Effect: Teeth which eat and tear your enemy. Details スピンデビル/Spin Devil Type: Blue Guardian 0/5 Cost: 20/Time Effect: Details: アーマーナイト/Armor Knight Type: Blue Guardian 0/3 Cost: 30/Time Effect: Attack by spinning spear Details: まじょみならい/Witch's apprentice Type: Red Bullet 0/9 Cost: 12/Use Effect: Summon cat Details: フアットスローター/Fat Slaughter Type: Red Bullet 0/1 Cost: 15/Use Effect: Forward killing move Details: ボンバーアーマー/Bomber Armor Type: Red BUllet 0/3 Cost: 48/Use Effect: Details: ゴーレム/Golem Type: Yellow Enchant 0/9 Cost: None Effect: Strenth up Details スライム/Slime Type: Red Bullet 0/9 Cost: 12/Use Effect: Slime jumping around Details: ウネ/Une Type: Red Bullet 0/9 Cost: 18/Use Effect: Throw une Details: スケルトン・エイプ/Skeleton Ape Type: Yellow Enchant 0/1 Cost: None Effect: Details: マンティコア/Manticore Type: Blue Guardian 0/9 Cost: 5/Time Effect: Have a scorpion tail Details: モニュモニュ/monyumonyu? (Slug) Type: Red Bullet 0/3 Cost: 10/Use Effect: Summon monyumonyu Details: ライクーダ/Rakuda Type: Red Bullet 0/9 Cost: 35/Use Effect: Create Thunder Details: マンドラゴラ/Mandragora Type: Red Bullet 0/1 Cost: 30/Use Effect: Details: サッカーボーイ/Soccer boy Type Red Bullet 0/1 Cost: 20/Use Effect: Details: スケルトン・ファーマー/Skeleton Farmer Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: フランケン/Franken Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: カトブレパス/Catoblepas Type: Blue Guardian 0/3 Cost: 15/Time Effect: Details: グール/Ghoul Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: じんめんそう/Man Faced plant Type: Blue Guardian 0/9 Cost: 3/Time Effect: Details: イェティ/Yeti Type: Blue Guardian 0/1 Cost: 10/Time Effect: Details: グレイブ/Grave Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: ゴーストダンサー/Ghost Dancer Type: Yellow Enchant 0/9 Cost: N/A Effect: Luck up Details: Not much to say, raises luck by 2 for each level. Great for soul hunting. フライングヒューマノイド/Flying Humanoid Type: Blue Guardian 0/1 Cost: 15/Time Effect: Details: ミニデビル/Mini Devil Type: Blue Guardian 0/3 Cost: 5/Time Effect: Familiar 'Mini Devil' Details: ケシアルクアトル/Quetalcouatl Type: Blue Guardian 0/9 Cost: 5/Time Effect: Familiar 'Quetalcouatl' Details: トレント/Treant Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: アマラリックスナイパー/Amalaric Sniper Type: Red Bullet 0/9 Cost: 25/Use Effect: Details: ヴァルキリー/Valkyrie Type: Blue Guardian 0/1 Cost: 30/Time Effect: Details: グレートアーマー/Great armor Type: Blue Guardian 0/1 Cost: 5/Time Effect: Familiar 'Great armor' Details: キラードール/Killer Doll Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: スケルトン・ボーイ/Skeleton boy Type: Red Bullet 0/3 Cost: 10/Use Effect: Details: プロセルピナ/Proserpina Type: Blue Guardian 0/3 Cost: 5/Time Effect: Details: まじょ/Witch Type: Red Bullet 0/3 Cost: 20/Use Effect: Details: ブエル/Buer Type: Blue Guardian 0/5 Cost: 10/Time Effect: Details: リリス/Lilith Type: Yellow Enchant 0/9 Cost: N/A Effect: Intelligence Up Details: Raise intelligence, which increase MP and damage with souls. キラークラウン/Killer Clown Type: Red Bullet 0/9 Cost: 21/Use Effect: Details: ブーメラン・スケルトン/Boomerang skeleton Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: のみおとこ/Flea man Type: Red Bullet 0/9 Cost: 8/Use Effect: Details: デビル/Devil Type: Blue Guardian 0/1 Cost: 10/Time Effect: Details: ギロチンデビル/Guillotine Devil Type: Red Bullet 0/3 Cost: 24/Use Effect: Details: ドラグナッシォ/Draghignazzo Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: ニードルス/Needles Type: Blue Guardian 0/3 Cost: 3/Time Effect: Familiar 'Needles' Details: ヘルボア/Hellboar Type: Red Bullet 0/1 Cost: 15/Use Effect: An upper cut with all your strength Details: ほねぽしら/Bone Tower Type: Yellow Enchant 0/9 Cost: N/A Effect: Constitution Up Details: Easy to understand, no tricks to it. ホワイトドラゴン/White Dragon Type: Blue Guardian 0/3 Cost: 15/Time Effect: Breath out Flame Details: ワクワクの木/Wakuwaku tree Type: Yellow Enchant 0/9 Cost: N/A Effect: Constitution Up, Strength Down Details: インプ/imp Type: Red Bullet 0/1 Cost: 50/Use Effect: Damage the mind in the created space Details: All attacks damage MP, and treat it as HP. Makes the Iron Golem go from 50 HP to 20, for example. ハーピー/Harpy Type: Blue Guardian 0/3 Cost: 5/Time Effect: Familiar 'harpy' Details: バルバリッチャ/Barbariccia Type: Blue Guardian 0/1 Cost: 30/Time Effect: Transform into Barbariccia Details: エビル/Evil Type: Red Bullet 0/3 Cost: 44/Use Effect: Emit a ball of darkness Details: チュバカプラ/Chupacabra Type: Red Bullet 0/9 Cost: 8/Use Effect: Stretch your tongue to attack Details: ラルヴァ/Larva Type: Red Bullet 0/3 Cost: 25/Use Effect: Summon larva Details: ハートイーター/Heart Eater Type: Yellow Enchant 0/9 Cost: N/A Effect: Increase the hearts you get Details: For each heart you pick up, more MP is recovered than without heart eater. Higher levels, more heart. はんぎょじん/Manfish Type: Red Bullet 0/3 Cost: 10/Use Effect: Shoot out water like a bullet Details: フィッシュヘッド/Fish head Type: Red Bullet 0/3 Cost: 15/Use Effect: Throw out a fishhead Details: メディウサヘッド/Medusa Head Type: Blue Guardian 0/1 Cost: 10/Time Effect: Stop in mid-air. Details: ユコバック/Ukobach Type: Red Bullet 0/9 Cost: 10/Use Effect: Set a fire Details: キラーフィッシュ/Killer Fish Type: Red Bullet 0/3 Cost: 10/Use Effect: Summon a killer fish Details: ミミック/Mimic Type: Yellow Enchant 0/1 Cost: N/A Effect: Recieve money when you take damage. Details: Very good soul for getting enough money for the soul eater ring. Just make sure you take over 100 damage a hit, and you'll get 500 gold bags. デッドパイレーツ/Dead Pirate Type: Yellow Enchant 0/1 Cost: N/A Effect: Do more damage if you attack the enemy from behind Details: フローズンシェイド/Frozen Shade Type: Red Bullet 0/3 Cost: 25/Use Effect: Cold Ice blade Details: ホムンクルス/Humunculus Type: Red Bullet 0/9 Cost: 8/Use Effect: Summon Humunculus Details: ディスクアーマー/Disk Armor Type: Red Bullet 0/2 Cost: 35/Use Effect: Spinning disk with sharp blades Details: デカラビア/Decarabia Type: Red Bullet 0/9 Cost: 20/Use Effect: Throw a Decarabia. Details: デッドメイト/Dead Mate Type: Red Bullet 0/9 Cost: 12/Use Effect: Summon dog Details: バックベアード/Buckbaird Type: Yellow Enchant Cost: N/A Effect: Resist thunder Details: ブロケル/Procer Type: Ability Soul 0/1 Cost: 0/Use Effect: Don't slow down in water Details: Nice and convenient. Plain and simple too! こうきどうほねばしら/Mobile Bone Pillar Type: Blue Guardian 0/1 Cost: 15/Time Effect: Transported by skeleton Details: You're basically invulnerable while being moved with this. They can't jump, but they can go up small inclines, etc. Handy for spiked areas. ゴルゴン/Gorgon Type: Blue Guardian 0/3 Cost: 15/Time Effect: Poisonous Breath Details: アルラ・ウネ/Alura Une Type: Blue Guardian 0/9 Cost: 10/Time Effect: Protetion by Alura Une Details: Gアクスアーマー/Great Axe Armor Type: Red Bullet 0/9 Cost: 60/Use Effect: Details: モスマン/Mothman Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: ムシュフシュ/Mushufushu Type: Blue Guardian 0/9 Cost: 5/Time Effect: Details: デッドクルセイダー/Dead Crusader Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: エリニュス/Erinys Type: Red Bullet 0/1 Cost: 45/Use Effect: Details: サキャブス/Succubus Type: Red Bullet 0/1 Cost: 25/Use Effect: Details: リッパー/Ripper Type: Red Bullet 0/3 Cost: 5/Use Effect: Details: ブラックパンサー/Black Panther Type: Blue Guardian 0/1 Cost: 3/Time Effect: Details: マッドデーモン/Mud Demon Type: Ability Soul Cost: 0/Use Effect: Move freely even in sand Details: Like water, handy. But a lot more limited area. ジャイアントスラグ/Giant Slug Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: ワーウルフ/Werewolf Type: Blue Guardian 0/1 Cost: 15/Time Effect: Details: フレイムデーモン/Flame Demon Type: Red Bullet 0/1 Cost: 25/Use Effect: Details: タンジェリー/Tan Jelly Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: アックデーモン/Arch Demon Type: Yellow Enchant 0/1 Cost: N/A Effect: Details: ギャイボン/Gaibon Type: Blue Guardian 0/3 Cost: 5/Time Effect: Details: ベリガン/Berigan Type: Red Bullet 0/9 Cost: 20/Use Effect: Details: ストラス/Stolas Type: Yellow Enchant 0/9 Cost: N/A Effect: Details: ファイナルガード/Final Guard Type: Blue Guardian 0/1 Cost: 60/Time Effect: Details: マラコーダ/Malacoda Type: Red Bullet 0/1 Cost: 15/Use Effect: Details: アラストール/Alastor Type: Blue Guardian 0/3 Cost: 5/Time Effect: Details: アイアンゴーレム/Iron Golem Type: Blue Guardian 0/1 Cost: 30/Time Effect: Details: フライングアーマー/Flying Armor Type: Blue Guardian 0/1 Cost: 5/Time Effect: Details: バロール/Berrol Type: Ability Soul 0/1 Cost: 0/Use Effect: Details: マルファス/Malphas Type: Ability Soul 0/1 Cost: 0/Use Effect: Details: ドミトリー/Dimitri Type: Special Cost: N/A Effect: Storyline point Details: Doesn't show up in the encyclopedia, but you DO get his soul. Its used in the storyline automatically. パペットマスター/Puppet Master Type: Red Bullet 0/1 Cost: 5/Use Effect: Details: ラハブ/Rahab Type: Ability Soul 0/1 Cost: 0/Use Effect: Details: ギーゴス/Gergoth Type: Blue Guardian 0/1 Cost: 30/Time Effect: Details: セフアル/Zepher Type: Red Bullet 0/1 Cost: 80/Use Effect: Details: バットカンパニー/Bat Company Type: Blue Guardian 0/1 Cost: 15/Time Effect: Details: パラノイア/Paranoia Type: Red Bullet 0/1 Cost: 10/Use Effect: Details: アグニ/Agni Type: Red Bullet 0/1 Cost: 24/Use Effect: Details: デス/Death Type: Blue Guardian 0/1 Cost: 10/Time Effect: Details: アバドン/Abadon Type: Red Bullet 0/1 Cost: 40/Use Effect: Details: ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 9. Forging -= [FORGNG] -=-=-=-=-=-=-=-=-=-= Short Sword: ショートソード/Short Sword ATK + 11 +アーマーナイト/Armor Knight ->カトラス/Cutlass ATK + 18 +じんめんそう -->ロングソード/Long sword ATK + 22 +ゲレートアーマー/Great armor --->フラガラッハ/Fragrah ATK + 29 From here are 2 forging choices ------------------------------------------------ >+モニュモニュ/Monyumonyu >->フランチング/Fletching ATK + 32 >or >+トレント/Treant >->ミストルティン/Mistotin ATK + 25 ------------------------------------------------ +キラークラウン/Killer Clown ----->ジュワユース/Julius ATK+ 36/LCK + 5 From here are 3 forging choices ------------------------------------------------ >ジュワユース/Julius ATK+ 36/LCK + 5 >+ユコバック/Ukobach >->レーヴァテイン/Level Ten ATK + 22/INT + 5 >or >ジュワユース/Julius ATK+ 36/LCK + 5 >+フローズンシェイド/Frozen Shade >->アイスブランド/Ice brand ATK + 43/INT + 5 >or >ジュワユース/Julius ATK+ 36/LCK + 5 >+カトブレパス/Catoblepas >->ミリカンの石刀/Stone Katana "Milican" ATK + 0 ------------------------------------------------ +アイアンゴーレム/Iron Golem ------>ブルトガンク/Brute Gang ATK + 50/DEF + 13/CON + 10 +アークデーモン/Arch Demon ------->カルドボルク/Cadbolg ATK + 57/INT + 8 +アバドン/Abadon --------> ヴァルマンウェ/Valmanway ATK + 32 Magic Atk: None Think Crissagrim (from SotN), multiple blades at once. Big Sword: クレイモア/Claymore ATK + 25 +フェンリル/Fenrir -> ファルシオン/Falchion ATK + 32 +ゲレートアーマー/Great armor -->ゲレートソード/Great sword ATK + 43 +ヴァルキリー/Valkyrie --->ヂャランダル/Durandal ATK + 54 +リリス/Lilith ---->ダインスレイプ/Dainslef ATK + 71/DEF + 3/STR + 6/CON + 6/INT + 6 +ドラクナッシォ/Draghignazzo ----->アスカロン/Ascalon ATK + 72 +ゲーゴス/Gigas (Giggles!) ------>バルマンク/Balmong ATK + 83 +ファイナルガード/Final Guard ------->ファイナルソード/Final Sword ATK + 97 +アラストール/Alastor -------->クラウ・ソラス/Claimh Soas ATK + 108 Magic Atk: 150 MP Covers whole screen in front of you with a giant sword swipe. Special Sword: マン・ゴージュ/Man gojyu ATK + 22/DEF + 3 or スマールソード/Small sword ATK + 25 or エスタック/Estoc ATK + 29 +オワイトドラゴン/White Dragon ->ウィップソド/Whip sword ATK + 32 +ケシャルクアトル/Quezacoatl -->ガリアンソード/Garian sword ATK + 36 +マラコーダ/Marakoda --->ネビュラ/Nebula ATK + 47 Magic Atk: 50 MP Forward Dash Attack Hammer: メイス/Mace ATK + 29 +ニードルス/Needles ->モルゲンステルン/Morning Star ATK + 43 +バックベアード/Blackbird -->ミョルニル/Mourner ATK + 25 Magic Atk: 40 MP Forward Dash Spear: スピア/Spear ATK + 22 +アーマーナイト/Armor Knight ->パルチサン/Pallash ATK + 29 +アックスアーマー/Axe Armor -->ハルバート/Halbert ATK + 36 +ヴァルキリー/Valkyrie --->ランス/Lance ATK + 43 +ミニデビル/Mini devil ---->トライダント/Trident ATK + 50 +デカラビア/Decariba ----->ブリューナク/Brionac ATK + 61 +ベリガン/Berigan ------>クイオルク/Kirok Atk + 72 +エリニュス/Erinys ------->ロンギヌス/Longinus ATK + 83 +バックバアード/Blackbird -------->グングニル/Gungir ATK + 50 Magic Atk: 50 MP Shoots a beam across the screen Axe: アクス/Axe ATK + 40 +アックスアーマー/Axe Armor ->バトルアックス/Battle axe ATK + 57 +マンティコア/Manticore -->プージ/Pugi ATK + 79 +Gアクスアーマー/Great Axe Armor --->グレートアクス/Great axe ATK + 100 +フアイナルガード/Final Guard ---->ゴールデナクス/Golden Axe ATK + 126 +デス/Death ----->デスサイズガ/Death Scythe ATK + 147 Magic Atk: 130 MP Summons a small version of Death's skull attack. Katana: まさむね/Masamune ATK + 32 +バルバリッチャ/Balbachi -> おさふね/Osafune ATK + 43 +エビル -->くにつな/kunitsune ATK + 50 +ギャイボン/Gaibon --->やすつな/Yasutsune ATK + 61 +マラコータ/marakot ---->むらまさ/Muramasa ATK + 75 Magic Atk: 50 MP Triple swing of the sword plus added range. Punch: セスタス/Cestus ATK + 11 +ファットスローター/Fat Slaughter ->ウイップナクル/Whip knuckle ATK + 18 +ヘルボア/Hell boar -->マッハバンチ/Maha punch ATK + 25 +ワーウルフ/Wolf ---> カイザーナックル/Kaiser knuckle ATK + 11 Magic Atk: 20 MP Uppercut. Regular attack is 5 punchs at once. ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 10. Items -= [ITEMS ] -=-=-=-=-=-=-=-=-=-= Ranging from potions to swords, a list of items will be placed here in inventory order. ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 11. Misc. Info-= [MSCNFO] -=-=-=-=-=-=-=-=-=-= Secret items! A loud noise: Use the hippogriph soul to L jump into the leftmost bell in the bellroom (O-44) and a bell will fall out! A lazy king: Sit in a chair in a room in the reception hall, and a crown will come out of the ground, just like in old times! (N-23) Puzzles: Strange number door: In the Garden of Madness, there is an odd gold door with numbers on it. Those numbers have to match what you have in your hundreds, tens, and ones place in gold. For example, if it said 777, you can have any amount of gold with the numbers x777 or xx777 etc. Once opened, you get the armor three sevens スリーセブン See-saw room: At Ae-42 there is a see-saw with a boulder on it. If you hit it with a strong enough hammer weapon, it will send the rock flying. You get a few potions for this. Unlockables: If you get the bad ending (Soma becomes Dracula) then you unlock a classic style gameplay from Castlevania 3, where you get to play as Julius, Yoko, and Alucard. Best part is, there is even some storyline to it! The controls are as follows: ユリウスとヨーコとありかど/Julis and Yoko and Arikado Y: Attack Up+Y: Subweapon(Julius)/Magic(Yoko)/Hellfire&Change Bat(Alucard) B: Jump/Double Jump Down+B: Slide(except for Alucard, who has no slide) A: "Teleport Double Slash" for Alucard X: Switch characters R: Switch subweapons/magic L: Backdash/Uppercut(for Julius)/High-jump(for Alucard) Start: Pause Select: Not used ****************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 12. Credits -= [CREDIT] -=-=-=-=-=-=-=-=-=-= Thanks goes out to all of the following: Gamefaqs, for being there when I needed game help with many other games CjayC, for hosting my faq along with many others せいじいさん, for helping me get started REALLY learning Japanese. xybazelu from the Dawn of Sorrow board for lots and lots of info! vile666 for his dilligent headbanging into bells. Daniel Campbell for his 'Wrap me up!' program. Pesmerga81 for bouncing translation ideas and other info! omega"just some elixir BAH!!"v for info about the see-saw