Sakura Taisen 4 Mini-Game FAQ Version 1.1 By Carl Chavez (comments@sakuraarchives.com) Jim Irwin (lirwin1@columbus.rr.com) Edward Ju (gundam dubya on gamefaqs.com) The latest version of this FAQ may be found at http://www.gamefaqs.com or http://www.sakuraarchives.com This FAQ is an English-language guide for the Sakura Taisen Jongg mini-game (hereafter referred to as STJ) in Sakura Taisen 4 (ST4). This mini-game is named so because the game is Sakura Taisen's spin on Mah Jongg, an ancient Chinese game played with marked tiles, where players attempt to complete sets of triplets first in order to win the game. This game is still popular today, and variations of the same basic game exist in several Asian countries including China, Japan, Taiwan, and Hong Kong. This game is usually played with 4 players at a table, but over the years more games were created using the same tiles, and the new game rules resemble nothing like the original set of rules. ----------------------------------------------------------------- ----------------------------------------------------------------- FAQ CONTENTS I. Game Menu II. Rules A. Goal B. Computer-assisted preparation C. Gameplay D. Shimo! E. Ron! F. Richi! G. End of the round III. Combinations A. Combinations B. Individual statistics IV. Special Powers V. Strategy A. General Strategy B. Special Powers VI. Glossary VII. Credits VIII. Document History ----------------------------------------------------------------- ----------------------------------------------------------------- ----------------------------------------------------------------- ----------------------------------------------------------------- I. GAME MENU ----------------------------------------------------------------- ----------------------------------------------------------------- The six options in STJ's game menu are: 1) PLAY AGAINST FIVE OPPONENTS 2) CHOOSE AN OPPONENT 3) RULES 4) COMBINATIONS 5) CREATE A TILESET 6) EXIT PLAY AGAINST FIVE OPPONENTS: This is the only available game mode until you clear it. To clear it, beat five characters. If you are defeated by an opponent, you do not have to start over and can just challenge the current opponent until you win. The first character has an 8000-point handicap, and successive characters have lower handicaps. You have a 2000-point handicap against the final character. The tileset used in the match depends on the character you face. Winning those mode unlocks option #2 and option #5. CHOOSE AN OPPONENT (Free Battle Mode): After you have beaten the first game mode, you can start playing this game mode. You can use the standard tilesets, or you can create your own with option #5. To complete every possible combination, you must create your own tilesets. When you first select this option, you will see portraits of the Hanagumi and Parigumi members. Click on one to play against that character. If you win, a pink ribbon will appear on top of the portait. When you have beaten every character, a second menu will appear. use the [L] and [R] triggers to change menus. The second menu contains Teito and Paris supporting members. Beat all of them, and you unlock a picture of Yuri, Tsubaki, Kasumi, Mell, and Ci! RULES: View the rules of the game in Japanese. If you're reading this FAQ because you can't read Japanese very well, then option #3 might seem useless to you. :-) However, it will go through important concepts of the game in a step-by-step manner, so it can be very helpful nonetheless. COMBINATIONS: You can view all of the scoring combinations here. If a combination contains "?" in its contents, then you have never performed his combination. Once you have completed every possible scoring combination, you unlock... something. CREATE A TILESET: With option #5, you can mix and match ST characters to make your own tilesets. This is most useful if you're trying to complete all of the scoring combinations, but it is also fun to experiment with different tileset configurations because each character has unique special powers. Please see section IV for information on what each character's special power does. ----------------------------------------------------------------- ----------------------------------------------------------------- II. RULES ----------------------------------------------------------------- ----------------------------------------------------------------- --------------- Goal --------------- The goal of STJ is to create a hand of nine tiles ("pai") which contains at least one of the tiles required, as displayed in the list of "match pai" on the right side of the screen, and either: - three sets of three matching pai, or - one set of six matching pai and one set of three matching tiles, or - one set of nine matching pai (one of which must be the wildcard, since there are only eight pai per tile type) --------------- Computer-assisted preparation --------------- First, a set of tiles is chosen. Your opponent's group association will determine which set is used for your match. For example, if your opponent is Sakura, you will use the Teito tiles, but if your opponent is Erica, you will use the Paris tiles. If you beat five opponents, you can use a custom set. Each set of tiles contains nine tile types. Each type of tile consists of eight tiles of the same picture, except the support group type. The support group tile type consists of eight tiles which have different pictures. Teito set: - Sakura, Sumire, Maria, Kanna, Kohran, Iris, Orihime, Reni, Teito Support (Yoneda, Kaede, Yuri, Tsubaki, Kasumi, Kotone, Yakihiko, Kikunojo) Paris set: - Erica, Glycine, Coquelicot, Lobelia, Hanabi, Mell, Ci, Kayama, Paris Support (Grand Mere, Napoleon, Jean, Sakomizu, Evian, Rolan, Tarebuu, Reno) To these tiles are added eight Oogami tiles, and one wildcard tile which has the respective group's logo. The wildcard tile can be combined with any pair of matching tiles for a matching triplet. In the case of the Support tiles, any two white tiles will form a triplet with the wildcard. If no scoring combination can be created with the white tiles and the wildcard, it will be scored as zero points. For example, if you have Yuri and Tsubaki with a wildcard, you will score the Kazegumi bonus of 4000 points. However, if you have Kotone, Yoneda, and the wildcard, you will get a triplet, but it will score 0 points. Next, the first round begins. Up to three rounds of STJ will be played. The match will end when either three complete rounds are played, or one player has a negative amount of points. Next, two tiles are drawn and placed on the right side of the gameplay area. These are the match pai, and your hand must contain at least one triplet containing at least of these tiles to win. Support Group tiles never appear as match pai. If both match pai drawn are the same tile, then there will be only one match pai. Also, if you use certain special powers (see section IV), then it is possible to have up to three match tiles. Once the match pai are chosen, each player draws eight tiles into his/her hand and they are automatically sorted by the character portait. --------------- Gameplay --------------- Until now, everything had been performed automatically by the computer. Now the real fun begins! The human player always gets to start the round. A tile is drawn. If you were incredibly lucky, you got a winning hand right away, but that probably won't happen. You must now choose to discard exactly one tile in your hand. Once you have discarded a tile, your opponent draws a tile and discards a tile. You and your opponent repeat this until either one of you has a winning hand, or all tiles are drawn. --------------- Shimo! --------------- If the drawn tile allows your hand to fulfill all of the criteria for a winning hand, a LIPS option will appear. Select the only option to declare Shimo. This ends the round and you collect your scores. If you let the LIPS timer expire, you may continue the round. You might do this if you think you can create a better hand or score a Ron (see below), but at least 90% of the time, you'll want to select it. --------------- Ron! --------------- If your opponent discards a tile that, if you had it, would allow you to form a winning hand, a LIPS option will appear. Select the option to declare Ron. This ends the round and you collect your scores. If you let the LIPS timer expire, you may continue the round. You might do this if you think you can create a better hand, but 99.999% of the time, you'll select it! --------------- Richi! --------------- If your hand is one tile away from being a winning hand, then you can declare Richi by pressing the [B] button and selecting a tile to discard. By declaring Richi, you may get at least 300 extra points. However, you may no longer use any of your characters' special powers (except the automatically triggered ones such as Sakura/Glycine's, Sumire/Hanabi's, and Orihime/Kayama's), and you must discard any tile you draw until you get the one tile that would complete your hand. For those reasons, it is not always a good idea to declare Richi. --------------- Using special powers --------------- If you have a triplet of tiles (excluding the Support Group tiles and Oogami tiles), and if the tiles have an "O" on top of the tile, then you can use the special power of the character on those tiles by pressing the [X] button. A menu will appear that contains portraits of eight characters. These characters are decided from the tile types in the current set of tiles. If a character's portrait is dimmed, then you cannot use that character's power. Otherwise, that character's power is available. Some characters have powers that work automatically, and others have powers that can be used when you press the [A] button while their portraits are selected in the menu. Go to section IV for descriptions of each character's individual powers and how to use them. Once you have used a character's special power, the tiles for that character will have an "X" instead of an "O" on top of the tile. This means that the power can no longer be used. If you happen to have six or more tiles of the same character, only three tiles will be marked with an "X". --------------- End of the round --------------- When the round is over, a score is calculated based on all of the possible scoring combination your hand contains. See Section III for more details. If neither player has a winning hand, then a player can still score if a Richi was declared. If only one player declared Richi, then that player gets 1000 points, and the opponent loses 1000 points. If both players declared Richi, then neither player gains points. ----------------------------------------------------------------- ----------------------------------------------------------------- III. COMBINATIONS ----------------------------------------------------------------- ----------------------------------------------------------------- Special thanks to Jim Irwin and Edward Ju for the combination list, and again to Jim Irwin for the point calculations. --------------- Combinations --------------- Here is a complete list of the combos for the game by page in the viewing screen. Please note that any reference to "Hanagumi set" means any of the girls from either Hanagumi, be it Paris or Teito...and the actual name of those combos will change by girl depending on who it is in that case. Some of the three-part combos contain one-part and two-part combinations, as well. If this is true for a given combination, the final total is given in parentheses. Page 1/22 DESCRIPTION POINTS ----------------------------------------------------------------- Any 2 sets of the same color 1500 All 3 sets of the same color 2500 Any 2 sets of the same character 3000 Flush (All 3 sets of the same character, 9000 requires wildcard pai) Page 2/22 DESCRIPTION POINTS ----------------------------------------------------------------- Minigame (Oogami set + Hanagumi set) 900 Combination Attack (Oogami set + 2 same 4500 (8400) Hanagumi sets) Heroine Combination Attack - (2 Oogami sets 6000 (9900) and a Hanagumi set) Page 3/22 DESCRIPTION POINTS ----------------------------------------------------------------- Performance: Ai Yue Ni (Sakura and Maria 1000 sets) "For Lovers" based on the official drama CD release, translated as "Because of Love" by some. Performance: Saiyuuki (Sumire and Kanna sets) 1000 Chronicles of the Journey to the West (famous Chinese folklore/mythology) Performance: Tsubasa (Iris and Kohran sets) 1000 Wings Performance: Aoi Tori (Iris and Leni sets) 1000 Blue Bird Page 4/22 DESCRIPTION POINTS ----------------------------------------------------------------- Performance: Aa, Mujou (Maria and Kohran sets) 1000 Les Misérables Hoshigumi (Orihime and Leni sets) 1000 Star Division Louvre infiltrators (Erica and Lobelia sets) 1000 Orangerie infiltrators (Glycine and Coquelicot 1000 sets) Page 5/22 DESCRIPTION POINTS ----------------------------------------------------------------- Hottest summer of Paris (Coquelicot and Lobelia 1000 sets) This is from one of the Sakura Wars 3 Drama Downloads, which you have on the other disc that came with Sakura Wars 4. Japanese of Paris (Hanabi and Kayama sets) 1000 (EJ) I wonder why they left Oogami out... LOL Chattes Noires Emcee Combo (Mell and Ci sets) 1000 Hanagata star VS Top Star (Sakura and Sumire 1000 sets) Hanagata = Flower Style, or Flower Type 1000 Page 6/22 DESCRIPTION POINTS ----------------------------------------------------------------- Geisha girls (Sakura and Kohran sets) 1000 High-handed ladies (Sumire and Orihime sets) 1000 Lovely male roles (Maria and Kanna sets) 1000 Magnificent magic show (Erica and Coquelicot 1000 sets) Page 7/22 DESCRIPTION POINTS ----------------------------------------------------------------- Maracas and Guitar (Erica and Kayama sets) 1000 Best friends (Glycine and Hanabi sets) 1000 Candy lovers (Erica and Ci sets) 1000 The person Mell admires (Glycine and Mell sets) 1000 (EJ) Mell admires herself? What an ego! ^_^ Page 8/22 DESCRIPTION POINTS ----------------------------------------------------------------- Necktie Pin (Mell and Oogami sets) 1000 Famous Emcee combo? (Ci and Oogami sets) 1000 Classmates - (Kayama and Oogami sets) 1000 Double Heroines (Sakura and Erica sets) 1500 Page 9/22 DESCRIPTION POINTS ----------------------------------------------------------------- Graceful Tea-Time (Sumire and Glycine sets) 1500 Pretty Kids (Iris and Coquelicot sets) 1500 Pianist (Orihime and Glycine sets) 1500 Silver Hair (Leni and Lobelia sets) 1500 Page 10/22 DESCRIPTION POINTS ----------------------------------------------------------------- Good Cooks? (Sumire and Erica sets) 1500 (EJ) It should be Beginner/Amateur Cooks - both Sumire and Erica are poor cooks whose ambition/goodwill exceed their abilities, evident on Ogami's face when he was made to eat their handiwork. ^_^ Japanese ladies (Sumire and Hanabi sets) 1500 Leave healing to me! (Iris and Erica sets) 1500 Members with glasses (Kohran and Lobelia sets) 1500 (3000) (CC) The katakana looks like MEGANE to some people, and MEKANE to others, so it may be "Members with glasses", or "Mechanic members". (EJ) I think it's "mechanic" - Kohran is the obvious one, while Lobelia's mini-game, with all the gears, and her hangout, could justifiably make her mechanically inclined. Page 11/22 DESCRIPTION POINTS ----------------------------------------------------------------- Animal Tamers (Kanna and Coquelicot sets) 1500 Summer poetry (Leni and Hanabi sets) 1500 Imperial Theatre staff (Oogami and Kazegumi 1500 (5500) sets) Garden of men (Oogami and Baragumi sets) 1500 (5500) Page 12/22 DESCRIPTION POINTS ----------------------------------------------------------------- Performance: King Lear 3 sisters (Sakura, 2500 (4500) Sumire and Orihime sets) Summer vacation: Hot springs (Sakura, Maria 2500 (5300) and Oogami sets) Summer vacation: Mountain climbing (Kanna, 2500 Kohran and Orihime sets) Summer vacation: Ocean swimming (Sumire, Iris 2500 (3500) and Leni sets) Page 13/22 DESCRIPTION POINTS ----------------------------------------------------------------- Sante prison infiltrators (Erica, Glycine and 2500 (4500) Coquelicot sets) 3 Maid sisters? (Erica, Coquelicot and Oogami 2500 (4300) sets) Uproar! Spring cleaning (Erica, Mell and Ci 2500 (4500) sets) This is from one of the Sakura Wars 3 Drama Downloads, which you have on the other disc that came with Sakura Wars 4. Let's go to the Casino! (Lobelia, Mell and Ci 2500 (3500) sets) Page 14/22 DESCRIPTION POINTS ----------------------------------------------------------------- Chattes Noires sightseeing (Mell, Ci and 2500 (3500) Kayama sets) Chattes Noires staff (Mell, Ci and Oogami 2500 (5500) sets) Fukugawa mansion investigation (Sumire, Kanna 2500 (5300) and Oogami sets) Teigeki senior members (Sumire, Maria and 2500 (4500) Kanna sets) Page 15/22 DESCRIPTION POINTS ----------------------------------------------------------------- Teigeki transfer members (Kohran, Orihime and 2500 (3500) Leni sets) Parikagekidan Scout group (Coquelicot, 2500 (3500) Lobelia and Hanabi sets) Light comes from the East (Sakura, Sumire and 2500 (3500) Iris sets) Parikagekidan special coaches (Maria, Kanna 2500 (4500) and Kohran sets) Page 16/22 DESCRIPTION POINTS ----------------------------------------------------------------- Infiltrate Notre Dame! (Orihime, Leni and 4000 (6500) Kayama sets) Prestigious European families (Iris, Orihime 4000 (5500) and Glycine sets) 3 Blond Hanagumi girls (Maria, Iris and 4000 Glycine sets) 3 Black-haired Hanagumi girls (Sakura, 4000 Orihime and Hanabi sets) Page 17/22 DESCRIPTION POINTS ----------------------------------------------------------------- 3 Small Hanagumi girls (Iris, Leni and 4000 (6500) Coquelicot) 3 Traditional Japanese Hanagumi girls 4000 (6500) (Sakura, Sumire and Hanabi sets) 3 Male role Hanagumi girls (Maria, Kanna and 4000 (5000) Leni sets) 3 Tallest Hanagumi girls (Maria, Kanna and 4000 (5000) Lobelia sets) Page 18/22 DESCRIPTION POINTS ----------------------------------------------------------------- Swordmaster (Sakura, Kayama and Oogami sets) 4000 (5900) Likes reading (Maria, Hanabi and Mell sets) 4000 (5500) Troublemakers (Iris, Kohran and Erica sets) 4000 (6500) Tenteko-mai (Orihime, Glycine and Hanabi) 4000 (6500) Page 19/22 DESCRIPTION POINTS ----------------------------------------------------------------- Kazegumi (Kasumi, Yuri and Tsubaki pai) 4000 Baragumi (Kotone, Yakihiko and Kikunojo pai) 4000 Chattes Noires (Grand Mere, Napoleon and Jean 4000 pai) Parisians (Sakomizu, Evian and Rolan) 4000 (EJ) Glycine's head servant got shafted... LOL Page 20/22 DESCRIPTION POINTS ----------------------------------------------------------------- Teigeki Supporters (Kayama, Kazegumi and 7000 (15000) Baragumi sets) Paris Supporters (Mell, Ci and Chattes 5000 (10000) Noires sets) 5 girl Teigeki Protectors (Mell, Ci and 5000 (10000) Kazegumi sets) Page 21/22 DESCRIPTION POINTS ----------------------------------------------------------------- Ron (win by taking opponent's discarded pai, x2 only after Richi) O-dai x 1 (one set is required pai) 500 O-dai x 2 (two sets are required pai) 1000 O-dai x 3 (all sets are required pai) 2000 Page 22/22 DESCRIPTION POINTS ----------------------------------------------------------------- Richi 300 Bonus pai x 1 (one set contains the pai 1000 of your opponent) Bonus pai x 2 (two sets contain the pai of 1500 your opponent) Bonus pai x 3 (three sets contain the pai 2000 of your opponent; requires wildcard pai) --------------- Individual statistics --------------- The following stats indicate how many 2- and 3- part combos a particular character's set is in from page 3 onward, and how many total points those combos result in (counting the net point values of 3-part combos). The point value for Mell, Ci and Kayama's combo with Oogami was counted as 100, as that is the difference between Oogami's combo with all the other characters listed...also that was not counted as one of their 2-part combos. 2-part 3-part total Character combos combos points ----------------------------------------------------------------- Sakura 4 6 34200 Sumire 6 6 34800 Maria 3 7 36800 Kanna 3 6 30300 Iris 4 6 34500 Kohran 4 4 23000 Orihime 3 7 36500 Leni 4 5 30000 Erica 7 4 28300 Glycine 5 4 26500 Coquelicot 5 4 25800 Lobelia 4 3 18500 Hanabi 4 5 31000 Mell 2 7 44600 Ci 2 6 39100 Kayama 2 4 34000 (JI) Now of course, Mell and Ci are a bit skewed because of their very difficult 10000 point combos, as is Kayama with his almost TOTALLY impossible 15000 point combo, but everyone else is comparable given their point totals...which annoys me because Lobelia got shafted something fierce :P ----------------------------------------------------------------- ----------------------------------------------------------------- IV. Special Powers ----------------------------------------------------------------- ----------------------------------------------------------------- Each Hanagumi member and Kayama have special powers that can be used during a round of STJ. Teito Paris Member Member Type and Description ----------------------------------------------------------------- Sakura Glycine auto; prevents your opponent from winning by a Ron declaration Sumire Hanabi auto; prevents your opponent from winning by a Shimo declaration Iris Erica manual; replace one tile in your hand with another that willprobably be more helpful Maria Coquelicot auto; the next tile you draw will give you a Shimo victory Kohran Mell manual; your hand will be redrawn. The new hand will contain at least one triplet that contains a match pai, and will probably contain pairs or triplets of the other match pai Kanna Lobelia manual; three or four random tiles in the opponent's hand are converted to other random tiles Orihime Kayama manual or auto; restart the round Reni Ci manual; a new match pai will appear that matches one of your triplets. If your only triplet is Reni/Ci, then the new match pai will be Reni/Ci unless that character's tile is already in the match pai list. Usage Notes: - Sakura/Glycine's power automatically triggers when your opponent attempts to declare Ron. - Sumire/Hanabi's power automatically triggers when your opponent attempts to declare Shimo. - Orihime/Kayama's power automatically triggers if all tiles are drawn and nobody has declared Shimo or Ron. - Maria/Coquelicot's power automatically triggers if you declare Richi. ----------------------------------------------------------------- ----------------------------------------------------------------- V. Strategy ----------------------------------------------------------------- ----------------------------------------------------------------- --------------- General Strategy --------------- Remember to pay attention to the match pai. You cannot form a winning hand without having at least one matching triplet in your hand. Usually, it's good practice to throw out the white Support Group tiles first. However, remember that some high-point combinations are possible with them. For example, if you have Yuri and Kasumi, don't discard them out right away. You might draw Tsubaki for the Kazegumi combination and score 4000 points! Of course, if you see the Tsubaki tile has been discarded already, there will be no point in holding the Yuri and Kasumi tiles hoping to draw a Tsubaki tile. Even though the pictures are different on each white tile, white tiles can form triplets with ANY OTHER white tiles, even if it will not form a scoring combination. If your opponent seems like he/she will win soon, you may be able to form a white triplet and form a winning hand first. If you're having trouble drawing tiles that are match pai, and you have at least one Kohran/Mell, then try to get her triplet. Once you use it, you're guaranteed to have a triplet of match pai and you just need to form two other triplets. If you're still having trouble drawing tiles that are match pai, and you've already discarded white tiles, then think about which special powers you don't expect to use and discard the related tiles next. If your opponent declares Richi, it's usually safe to throw out tiles similar to those which the opponent has already discarded. --------------- Special Powers --------------- Whenever possible, try to get a triplet of Maria/Coquelicot. Once you have that, you just need another triplet and a pair. Then you can declare Richi. Sometimes, your opponent will discard the tile you're looking for and you can declare Ron. If not, then you get a Shimo on your next draw anyway. The only way to lose once Maria/Coquelicot is used is if your opponent is somehow lucky enough to draw the tile necessary for a winning hand. Mell/Kohran's power is excellent at the beginning of a round. You can get one, and sometimes two, triplets right away that contain match pai. However, if you have a semi-decent hand going, using their power may bring in a less desirable hand. If your opponent declares Richi, you can disrupt the opponent's hand in two ways. The first is to directly attack your opponent's hand with Kanna/Lobelia and change three or four random tiles in the hand, which is a good idea if you're close to winning. The second is to use Orihime/Kayama and restart the entire round, which is very appealing when your hand is terrible. Kanna/Lobelia can be used for defense and scoring, as well. If almost all of the tiles have been drawn, and your opponent suddenly declares Richi, you can use Kanna/Lobelia to disrupt the Richi. That way, you won't fall 2000 points behind from the end- of-round Richi check. In fact, if you're close to Richi yourself, you may be able to gain 2000 points! Orihime/Kayama's power is like panic buttons. Use them if your hand is terrible and your opponent has already declared Richi. Orihime/Kayama's power is the best defense because you can use it whenever necessary. Sakura/Glycine's and Sumire/Hanabi's special powers are nice defensively, but you shouldn't actively try to get a triplet for them unless they're match pai. Once a power has been performed, the tiles will be marked with "X" instead of "O". If you draw up another tile of the same design, you can throw out a tile that was marked with an "X" and replace it with an unmarked tile. Although unlikely, if you manage to draw up enough tiles of the same type, you can "renew" the tiles and perform the super again by replacing expired tiles with new ones you have drawn. ----------------------------------------------------------------- ----------------------------------------------------------------- VI. Glossary ----------------------------------------------------------------- ----------------------------------------------------------------- combination - a predetermined group of tiles that increase your score if you have them in your hand match pai - one of the tiles that you must possess in your hand to win pai - another word for tile triplet - a triplet is formed when you create either three tiles with the same color on the bottom. With colored tiles, they will each have the same picture. With white tiles, they will have different pictures. ----------------------------------------------------------------- ----------------------------------------------------------------- VII. Credits ----------------------------------------------------------------- ----------------------------------------------------------------- Jim Irwin and Edward Ju are responsible for the work on the combination list. Edward Ju and Carl Chavez are responsible for the special power information. Carl Chavez worked on the rules, the strategy, and the glossary. He also formatted the text. Thanks to jpstern (aka Kayama) for his Sakura Taisen translation FAQs, without which many of us would be unable to play the games with! Thanks to gamefaqs.com for co-hosting this FAQ. And, of course, thanks to Sega and Overworks for the game series...!!! ----------------------------------------------------------------- ----------------------------------------------------------------- VIII. Document History ----------------------------------------------------------------- ----------------------------------------------------------------- 30 March 2002: version 1.0. 31 March 2002: version 1.1, major rule correction about the initial setup of tiles. Other minor changes. EJ added a new strategy about "renewing" special powers. This document is Copyright 2002 Carl Chavez, Jim Irwin, and Edward Ju. This document may not be redistributed, edited, or otherwise used for commercial, for-profit purposes without prior written consent by the copyright holders. gamefaqs.com and sakuraarchives.com are explicitly authorized to redistribute this document. This document may be redistributed and used for non- commercial purposes, but may not be edited without prior written consent by the copyright holders.