%%;;o%% %%;;;;;;;;;;o% %;;;;;o% %;;% oo%%%% %o;% %% %;% ; %%%%%%%###%;% %%%#;;;;;;oo%;;;oo;#;o%o#oo;;#;;#;;;;#;;o%%%o;;;o#%ooo#oo%;;#%%% %o#;o;%o; P H A N T A S Y S T A R O N L I N E ;;#;;#;#o;#o% %%#%%ooo;;;;;;;;;;;;;;;;;;;;;;; VERSION 2.0 oo%%#% %%;;oo;o;;;;;;;;;o;#;;#;#;%%%%o;;;;o% %%;%o;ooo%;%ooo;oooo;#ooooooo%o;;;;o% o;%; %%%o;o %o;o;;;o% oo %%;;;;;%% ;% %%;;;ooo%% %;% ;;;%%%;;;;%%o;oo%% [ Title ] Phantasy Star Online Version 2.0 FAQ/Strategy Guide™ [ Platform ] Dreamcast/Nintendo GameCube™ [ Version ] v0.50 [ Authors ] Brett "Nemesis" Franklin [ E-Mail ] nemesis@flipmode.com [ Plug ] http://nemmysresource.cjb.net [ Updated ] October 1st, 2001 Whee... i. Legal Stuff ii. Updates/Revision History 01. Controls 02. Getting Started 001 - Characters 002 - Getting Online 003 - For PSO v1 players 03. Online World 04. Items 05. Weapons and Armor 06. Mag Guide 07. Enemy Guide - Tactics - HP Charts 08. Boss Strategies 09. Quests 10. Frequently Asked Questions =============================================================================== i. Legal Stuff =============================================================================== This FAQ can only appear on the following sites (w/out having to ask me): • GameFAQS • CoreMagazine • GameSages • Vgstrategies.com • GameShark.com • FAQ Domain • Happy Puppy • ZDNet/Videogames.com ___________________________NOT WWW.FRESHBAKEDGAMES.COM_________________________ If anyone finds it on any other site or MegaGames.com, please inform me ASAP. E-Mail Address: nemesis@flipmode.com Copyright: © Copyright 2000-2001 Brett "Nemesis" Franklin and Tim Garza. This FAQ and everything included within this file cannot be reproduced in any way, shape or form (physical, electronical, or otherwise) aside from being placed on a freely-accessible, non-commercial web page in it's original, unedited and unaltered format. This FAQ cannot be used for profitable purposes (even if no money would be made from selling it) or promotional purposes. It cannot be used in any sort of commercial transaction. It cannot be given away as some sort of bonus, gift, etc., with a purchase as this creates incentive to buy and is therefore prohibited. =============================================================================== ii. Updates/Revision History =============================================================================== Version 0.50 (10/02/01) ------------------------- • Added the HP Charts for most of the enemies, and fixed some of the layout. Version 0.40 (10/01/01) ------------------------- • Everything you see here. Still need to add Quests, Boss Strategies, and the rest of the Enemy Guide. So far this guide only covers the Dreamcast version of the game, since the GameCube version isn't out yet (neither is the GameCube). =============================================================================== 01. Controls =============================================================================== Menus Character Selection Analog Stick SELECT SELECT Directional Pad SELECT SELECT L-Trigger N/A ROTATE CAMERA R-Trigger N/A ROTATE CAMERA A Button ENTER ENTER B Button CANCEL CANCEL X Button N/A N/A Y Button N/A N/A Start Button START RETURN R-Trigger + Y Button N/A N/A LOBBY/CITY IN-BATTLE Analog Stick MOVE MOVE Directional Pad SELECT SELECT L-Trigger CAMERA CAMERA R-Trigger N/A TOGGLE QUICK SELECT A Button ENTER USE ACTION B Button CANCEL USE ACTION X Button SHOW INFO USE ACTION Y Button KEYBOARD KEYBOARD Start Button MAIN MENU MAIN MENU R-Trigger + Y Button QUICK SELECT QUICK SELECT Quick Select is a new feature for PSO v2. What it does is allow you to quickly select items (hence the name) or traps for Androids (more on this in the Characters section). Simply press the R-Trigger + the Y Button, and a screen will pop-up. Now use the R-Trigger to toggle the item lists until you find what you want, then select it with the A Button to use it. Rather useful, indeed. =============================================================================== 02. Getting Started =============================================================================== When you begin your quest, you will be presented a menu whenever you press the start button. Here's a basic rundown (thanks to OrochiJin for the info): Item Pack 1. Equip – Equip weapons, armor, shields 2. Items – Use an item, drop an item (quantity to drop) and sort. 3. Mag – Feed Mag, see photon blasts, drop Mag. 4. Area Map – Only active in dungeons. Can be set to fixed or non fixed. L and R will zoom in and out. This DOES show locations of other team members when online. Very useful to locate others. 5. Quest Board – Shows current quest and status. For instance, if asked to gather five items, this will show how many items you have collected and which ones. Customize You will be presented with 3 icons, each corresponds to an action Button (X,A,B). Selecting one will present you with a menu to choose from including attacks, spells and items. Pressing the R button will give you another row of action buttons to do the same with. When in game, hold R to bring this back row of icons to front so you can use them. Techniques Displays all techniques and allows you to cast them. Also lists spell level and TP usage. Chat 1. Shortcut – Set preset words and sentences as well as symbol chats to predefined keys on keyboard/D-Pad. 2. Symbol Chat – Create and edit symbol chat signs. Some real doozies can be made with this. - Capture: Allows/forbids capturing of symbols by other players. 3. Guild Card – Edit your Guild Card or send it to someone. Card list displays all Cards for people you have received. You can search for each person. Search Results allows you to see if they are online. If so, you can send a small mail to them, or transport directly to them. 4. Simple Mail – send and receive small mail messages to friends no matter if they are in a game or the lobby. 5. Log Window – Show a chat window on the left side. Options 1. Map Direction – Fixed or not Fixed 2. Key Config – Changes L and R buttons. 3. Cursor Position – In menu, will cursor remember where it was. 4. Message Speed – Speed of message 5. Jump Pack – Make rumble feature active/inactive 6. Auto Disconnect – Time idle before disconnect Quit Game Used to exit game and save. Will log you off the network if online. Please note, this is THE only time the game saves. ============================ ===== 001 - Characters ===== ============================ There are 3 different classes of characters for PSO v2, which have 3 different species each (Hunters, Rangers, Forces + Humans, Androids, Newmans): HUNTERS - Proficient with blade-weapons, will excel in close-range combat. RANGERS - Proficient with gun-type weapons, will excel in long-range combat. FORCES - Proficient with techniques, are best suited for combat support. Species (taken from the PSO v1 game manual, stats from miffo): - HUmar = Human + Human Good in close-range combat. Can do some recovery and attack techniques. Balanced growth potential. Max Stats: HP TP ATP DFP MST ATA EVP 1670 1043 1404 506 713 161 702 - HUnewearl = Human + Newman Strong technique attack with good balance between technique usage and close- range combat. Max Stats: HP TP ATP DFP MST ATA EVP 1558 1146 1150 433 986 164 799 -HUcast = Hunter + Android Strongest attack power, highest HP level. Uses multiple weapons but no techniques. Max Stats: HP TP ATP DFP MST ATA EVP 2012 0 1611 601 0 181 818 - RAmar = Ranger + Human Proficient with guns. Can do some recovery and attack techniques. Balanced growth potential. Max Stats: HP TP ATP DFP MST ATA EVP 1770 954 1037 431 756 210 737 - RAcast = Ranger + Android Can use all guns but no techniques. Attacking power is higher than RAcaseal. Max Stats: HP TP ATP DFP MST ATA EVP 2214 0 1267 606 0 222 751 - RAcaseal = Ranger + Android Can use all guns but no techniques. Evasive power is higher than RAcast. Max Stats: HP TP ATP DFP MST ATA EVP 2140 0 1214 558 0 230 830 - FOmarl = Force + Human Proficient with techniques and has the most balanced growth potential of all the Forces. Max Stats: HP TP ATP DFP MST ATA EVP 1496 1766 865 421 1274 158 616 - FOnewm = Force + Newman Highest TP level. Can use all techniques. Potential to become a leader in battle. Max Stats: HP TP ATP DFP MST ATA EVP 1431 1949 735 490 1421 141 637 - FOnewearl = Force + Newman TP/technique usage equal to Fomarl. Defense is higher but HP is lower. Weaker in close-range combat. Max Stats: HP TP ATP DFP MST ATA EVP 1398 2182 579 401 1607 148 688 Character Attributes: HP - Health Points available TP - Technique Points available Hit - Accuracy Rate when attacking AC - Armor Class (level of defense against enemy attack) TD - Technique Damage (rate at which TP decreases when used) AD - Attack Damage (level of damage inflicted upon enemies) Character Customization: - Face - Hair - Costume - Skin Color - Proportion - Character Name When you choose a name, you will be assigned an ID. Your ID will determine what kinds of rares you will find, and how many of them you will find. Go to these places for your section ID info: - http://db.gamefaqs.com/console/dreamcast/file/phantasy_star_online_section_id.txt - http://www.pso-world.com DRESSING ROOM: This is only available to PSO v2, and it allows you to change the body color and head of your character for 100,000 meseta. ============================ === 002 - Getting Online === ============================ HUNTER'S LICENSE ------------------ To play online in PSO v2, you will need to purchase a Hunter's License. They cost $15.00 for 90 days of online gameplay. The only major credit cards that are accepted are VISA and MASTER CARD. Go to this address to purchase a Hunter's License: https://www.dricas.com/pso/us/signup.html (yes, that's an "s" after http) FREE ISPs (Internet Service Providers) --------------------------------------- The following Bluelight ISPs are provided by Dreamcastfun.com, and should work like a charm to get you online for free: NOTE: For the Phone Numbers, simply go to the following address to get your local access number(s): http://www.bluelight.com/freeinternet/localaccess.jhtml Username: 004pbreguser@spinwaysignup Password: 4ml8WWH Access number: DNS1: 255.255.255.255 DNS2: 255.255.255.255 *The password/username is case sensitive so be sure you have entered everything correctly. If you are have trouble getting that to work, try using all dialup numbers given to you. If that still doesn't work try this: Username: 004briannaxxx@mpspinway Password: 4ml8WWHWYQ Access number: DNS1: 255.255.255.255 DNS2: 255.255.255.255 Of course, if those don't work, you could always sign up for Seganet's service (now Earthlink/Mindspring) for $21.99 a month. :) ============================ === 003 - For v1 players === ============================ TRANSFERING OLD CHARACTERS: ------------------------------ If you have a character from PSO v1, you can convert it to PSO v2. Beware, once you convert this character, you cannot use it for PSO v1 anymore (although some people say you can in the US version). Also, upon conversion, illegal items (Gamesharked items) will be deleted, and any illegal attributes will be adjusted. Nyah at cheaters! =============================================================================== 03. Online World =============================================================================== SHIPS: --------- When you first get online, you will be prompted to select a ship/block. Each ship is divided into 16 blocks, making it easier for many people to spread out in this large online world. Simply select a ship and block to enter a visual lobby. VISUAL LOBBIES: ---------------- When you enter a visual lobby, you will most likely see other players. Players whose names are in white are PSO v1 players, and names that are in yellow are PSO v2 players. From here, you can do a few things: Lobby Soccer - Lobbies 11-15 are developed for Lobby Soccer, where you can kick around random soccer balls into your specific goal. Good fun, if not a bit laggy at most times. Join a Team - With this option, you can either join someone's team that has an opening (you may need a password though), or create your own team. CREATING A TEAM: ------------------ Team Name ............. Input a name for your team. Password .............. Set a password to limit access to your team. Modes ................. Select a mode: - OFF: Normal mode for online mode - BATTLE: Set on/off to enable/disable friendly fire damage. - CHALLENGE: The mode where the team explores the multi-level dungeons. Cooperate well with your team members and reach the deepest level. If you clear the deepest level of the dungeon, you can play the next dungeon. No difficulty level here. Difficulty ............ Set a difficulty level: - NORMAL (All levels) - HARD (Levels 20+) - VERY HARD (Levels 40+) - ULTIMATE MODE (Levels 80+, version 2 only) ONLINE BEATS: --------------- Online beats are PSO's way to keep time the same around the globe. Thanks to miffo for the chart, and www.timezoneconverter.com for the info. | US Eastern | US Central | US Pacific | UK London | Japan | Beats ------------------------------------------------------------------- | 1 am | 12 am | 10 pm | 6 am | 2 pm | 250 | | 2 am | 1 am | 11 pm | 7 am | 3 pm | 292 | | 3 am | 2 am | 12 am | 8 am | 4 pm | 334 | | 4 am | 3 am | 1 am | 9 am | 5 pm | 375 | | 5 am | 4 am | 2 am | 10 am | 6 pm | 417 | | 6 am | 5 am | 3 am | 11 am | 8 pm | 459 | | 7 am | 6 am | 4 am | 12 pm | 9 pm | 500 | | 8 am | 7 am | 5 am | 1 pm | 10 pm | 542 | | 9 am | 8 am | 6 am | 2 pm | 11 pm | 583 | | 10 am | 9 am | 7 am | 3 pm | 12 am | 625 | | 11 am | 10 am | 8 am | 4 pm | 1 am | 667 | | 12 pm | 11 am | 9 am | 5 pm | 2 am | 708 | | 1 pm | 12 pm | 10 am | 6 pm | 3 am | 750 | | 2 pm | 1 pm | 11 am | 7 pm | 4 am | 792 | | 3 pm | 2 pm | 12 pm | 8 pm | 5 am | 834 | | 4 pm | 3 pm | 1 pm | 9 pm | 6 am | 875 | | 5 pm | 4 pm | 2 pm | 10 pm | 7 am | 917 | | 6 pm | 5 pm | 3 pm | 11 pm | 8 am | 958 | | 7 pm | 6 pm | 4 pm | 12 am | 9 am | 1000 | | 8 pm | 7 pm | 5 pm | 1 am | 10 am | 42 | | 9 pm | 8 pm | 6 pm | 2 am | 11 am | 84 | | 10 pm | 9 pm | 7 pm | 3 am | 12 pm | 125 | | 11 pm | 10 pm | 8 pm | 4 am | 1 pm | 167 | | 12 pm | 11 pm | 9 pm | 5 am | 2 pm | 209 | =============================================================================== 04. Items =============================================================================== Thanks to miffo for the lists: Monomate Restores HP by 70 Dimate Restores HP by 200 Trimate Completely restores HP Monofluid Restores TP by 70 Difluid Restores TP by 200 Trifluid Completely restores TP Antidote Cures a player of all adverse effects Antiparalysis Cures a player from paralysis Moon Atomizer Revives a fallen player Sol Atomizer Removes all adverse effects from the body Star Atomizer Completely restores your HP and HP of a nearby team-mate Scape Doll If a player has this in his inventory then he will not die Monogrinder Adds +1 to the equipped weapon. Will not go past the max. Digrinder Adds +2 to the equipped weapon. Will not go past the max. Trigrinder Adds +3 to the equipped weapon. Will not go past the max. Materials Add to a users stats. Others... There are other special items to be found. Techniques: ------------- SIMPLE ATTACK Foie: A simple fire attack that can hit one enemy. Barta: A linear ice attack that hits multiple enemies in one line. Zonde: A simple lightning attack that strikes one enemy from above. NORMAL ATTACK Gifoie: Creates a ring of fire and burns nearby enemies. Gibarta: Shoots ice projectiles and can freeze enemies at higher levels. Gizonde: Hits multiple enemies with lightning in a chain reaction. HARD ATTACK Rafoie: Makes a huge fire explosion and hits nearby enemies. Rabarta: Launches ice and freezes enemies. Razonde: Hits all surrounding enemies with lightning. Grants: A very powerful light attack that hits one enemy. (rare) Megid: A powerful dark attack that has a chance of killing in one strike. (rare) HEAL Resta: Completely restores a player's health. You can heal others at higher levels. Anti: Revives a player of all adverse effects. You can heal others at higher levels. Reverser: Revives a fallen player. There aren't any different levels for this spell. SUPPORT Shifta: Boots a player's attack power. Can help others at higher levels. Deband: Boots a player's defense. Can help others at higher levels. Jellen: Attack weaking technique for enemies. Zalure: Defense weaking technique for enemies. Ryuker: Creates a telepipe to the city. There aren't any different levels for this spell. =============================================================================== 05. Weapons and Armor =============================================================================== =========================== ========= Weapons ========= =========================== Thanks to miffo for the descriptions: ------------------------------------------- |NAME , REQUIREMENT , DESCRIPTION | ------------------------------------------- ------- 8 STARS ------- Flower Bouquet, none, A beautiful flower bouquet. It smells very nice ------- 9 STARS ------- Red Saber, ATP 620, This red saber is a prototype, so it's finish is incomplete. Letters, which say 'He,' are carved on the hilt Red Sword, ATP 620, This red sword is a prototype, so it's finish is incomplete. Letters, which say 'a,' are carved on the hilt Red Dagger, ATP 710, This red blade is a prototype, so its finish is incomplete. Letters, which say 't,' are carved on the hilt Red Partisan, ATP 860, This red partisan is a prototype, so its finish is incomplete. Letters, which say "h," are carved on the grip. Red Slicer, ATP 970, This red slicer is a prototype, so it's finish is incomplete. Letters, which say 'Cl,' are carved on the hilt Red Handgun, ATA 140, This red gun is a prototype, so it's finish is incomplete. Letters, which say 'i', are carved on the barrel Red Machinegun, ATA 175, This red mechgun is a prototype, so its finish is incomplete. Letters, which say "ff," are carved on the grip. Branch of PakuPaku, MST 900, It looks like its just a cane, but on the tip there is a gap that you may be able to place something in. -------- 10 STARS -------- Ancient Saber, ATP 620, Legendary sword found in the ancient ruins. It absorbs enemy experience Meteor Cudgel, ATP 950, The crystals on both sides of the staff can inflict a lot of damage. Its special attack freezes enemies Sealed Sword, ATP 960, An ancient sword. Its power is sealed by a mysterious mark, which paralyzes the person who has it Imperial Pick, ATP 960, The blades can kill an enemy with only one hit. Its special attack can take away half of an enemy's health Yasminkov 9000M, ATA 175, An antique model that's popular among certain hardcore fans. The power is as strong as the new model. Yasminkov 3000R, ATA 160, An antique model that's popular among certain hardcore fans. The power is as strong as the new model. Yasminkov 2000H, ATA 180, An antique model that's popular among certain hardcore fans. The power is as strong as the new model Hildebears Cane, MST 300, Hildebear's Cane-Hildebear's skull was used to make this weapon. Its special attack will shoot fire. Plantain Leaf, ATA 550, A huge leaf. When equipped, it increases your mental strength by 20 Broom, MST 600, This is a cleaning tool that was found in the ancient ruins. Something is carved on it. It increases mental strength. -------- 11 STARS -------- Toy Hammer, ATP 670, Once a child's toy, it has been refined over the years to become the ultimate toy. Its power is devastating. Akiko's Chinese Wok*, ATP 720, The ultimate weapon that was created from a wok...? Harisen Paper Fan, ATP 720, A special weapon created from the idea of traditional entertainment. Its special attack paralyzes enemies Elysion, ATP 880, The ancient characters on its blade produce magic. Its special attack is the fire bomb Wok of Akiko's Shop*, ATP 670, The excellent combination of a wok and a ladle. It's very useful for both attack and defense. Madam's Umbrella, ATP 550, Owning this high quality item proves that you are a true high society lady. You don't have to be afraid of the rain Flight Fan*, ATP 670, When thrown, this fan can kill several enemies at once. It's special attack steals 12% of the enemies experience. Crazy Tune, ATP 860, AUW 1985 model. Made by Kikoku. Yasminkov 7000V, ATA 190, An antique model that's popular among certain hardcore fans. The power is as strong as the new model. Frost Shooter, ATA 150, The latest freeze gun uses latent heat energy to fire a freeze bomb. Its power to freeze is excellent. Anti-Android Rifle, ATA 175, A government certified scientist created this high-performance rifle based on the A-35 rifle function Samba Maracas*, ATA 135, Shaking the maracas with a Latin rhythm produces shock waves to damage enemies. Twin Psycho Guns, ATA 180, These guns convert thought patterns into a laser beam to destroy enemies. Drill Launcher*, ATA 180, This huge drill weapon can be attached to your hand. It is a very powerful, short-range weapon. Summit Moon, MST 800, The stone on this cane increases your mental strength. Its special attack is lightning Flower Cane, MST 600, This magic cane was developed for female users. It's very popular and can be used as an accessory Demonic Fork, ATP 950, This evil fork brings bad luck to the person who equips it. Its special attack steals enemy experience Sigh of God, MST 580, This magic cane holds electric energy. Its special attack is Gizonde. Twinkle Star, MST 880, The star-shaped design increases mental strength. Its special attack causes a large shock Marina's Bag*, MST 600, A first aid medical bag used in case of emergencies. It heals you if you own it. Dragon's Claw*, ATP 650, A Dragon's claw was used to make this weapon. Its special attack is Foie. Panther Claw, ATP 650, This is only available for female users. It's a very popular accessory, though it's not useful as a weapon. Cameleon Pycte*, ATP 670, This scythe is considered a work of art because of its intricate design. It's special attack confuses enemies Game Magazine*, none, Secret technique Type "URAENDING" at the Title with the keyboard... ----------- 12 STARS ----------- Yamigarasu*, ATP 820, This cursed sword sucks HP from the person who wields it. Its special attack can kill an enemy with 1 hit. Monkey Kong Bar, ATP 670, The length of this staff can be changed. Its special attack can take away half of an enemy's health Double Cannon*, ATP 1000, A mysterious ultimate weapon. Its abilites are unknown. Tsumikiri J-Sword, ATP 960, Owned by Orochi Agito, the blade was made along the same longs as Agito, with a carved seal on the blade. Twin Chakram, ATP 880, This round sword was built for short-range attack. The attack speed is very fast and it can kill with 1 hit. Lavis Blade, ATP 1000, A mysterious blade for use with both hands. It's very powerful, and if you use a certain item, it will become... Sinow Red's Blade, ATP 930, Sinow Red's hands were remodeled into a weapon. Attack and defense are increased with its special attack. Madam's Parasol, ATP 870, Only high society ladies can use this special parasol. It can also protect against ultraviolet rays when outside (Heals HP when equipped, special atk: draws TP to deal large damage) Baldish, ATP 710, A very powerful sword. Only Android Hunters can use it due to it's stringent requirements Huge Battle Fan, ATP 970, Only certain players can use this ultimate weapon. Don't be deceived by its looks Fight Cutter, ATP 820, This throwing weapon was based on the ancient ninja's weapon. Handgun MILLA, ATA 190, A small gun with "MILLA" engraved on the right side of its barrel. Its special attack steals enemy HP. Only females can equip this... Handgun GULD, ATA 190, A small gun with "GULD" engraved on the right side of its barrel. Its special attack steals enemy TP. Ano Rifle*, ATA ???, This rifle was used as the military Android's primary weapon in a certain country. Rocket Punch, ATA 160, This weapon fires a punch bomb. It does great damage, but sequence attacks are not possible. Meser Beam*, ATA ???, A special gun that shoots lighting. Its accuracy is top class. Belra Cannon*, ATA 180, Indi Belra's right hand was remodeled into this enemy weapon. Its special attack is even more powerful... Panzer Faust, ATA 163, It fires a very powerful rocket bomb. Its special attack can confuse enemies Guld milla*, ATA 190, A mysterious ultimate weapon. Its abilities are unknown. Baranz Missle*, ATA 178, Baranz's parts were used to create this enemy weapon. Windmill Cane, MST 1000, The windmill-shape gives this cane its power. In order to execute its special attack, hold the wind energy, and... Evil Curst, MST 700, The eyes on top of this cursed cane can kill enemies. Its special attack can also kill enemies Hildeblue's Cane*, MST 400, Hildeblue's skull was used to make this weapon. Its special attack triggers Gibarta. Rabbit Wand, MST 650, The rabbit's head on the tip of this cane looks very cute. People often use this cane as an accessory Striker of Chao*, MST 900, Chao, a very popular character in this world, is on the end of this cane. It's value is priceless. Book of Motav, MST 1000, This magic book was found in the ancient ruins. It increases mental strength Plantain Fan*, When you wave this magic fan once, it produces a stong wind, which blows enemies away. Twin Blaze, ATP 850, Flames from both ends of this magic cane will burn enemies. Its special flame attack is very powerful (Drains HP while equipped, special atk: Gifoie) Plantain Huge Fan*, MST 650, When you wave this magic fan once, it produces a very strong wind, which blows enemies away. Heart of Powm*, ATP 620, A Laconiatask tempered with the Eclipse Torch's flame. Also known as "Alis' Claw" ------ S-RANK ------ By successfully completing Challenge mode and receiving an S-rank, you can choose from one of many items, that you can name yourself. Key: * - You will receive a one-day ban online for having any item marked with an asterick (*). These will eventually become unbanned as items are added to the servers. NORMAL WEAPONS: ----------------- There are many different types of weapons (for example, there are many types of Autoguns/Handguns). Here's a list of the different types of weapon classes: Cane: A cane usable only by Forces. Has low attack power. Dagger: A short Photon sword. Attack enemies twice. Gigush: A large sword with good accuracy and power. Handgun: A small gun with good accuracy and power. Mechgun: A machine gun that fires a hail of Photon bullets. Partisan: A long sword with Photon blade. Hits multiple enemies. Rifle: A long-range gun that fires Photon bullets. Rod: A battle cane made only for Forces. Saber: A long photon-blade sword weapon. Shot: A large gun that can hit up to 3 enemies at once. Slicer: A throwing blade that hits multiple enemies. Sniper: A rifle with good accuracy and power. Sword: A large weapon with a Photon blade. Wand: A magic cane for Forces. Can also boost omind energy. ELEMENTS: ----------- Some weapons contain elements that make them special from the other normal weapons. The following are the elements for each weapon: KEY: */**** Weak **/**** Medium Strength ***/**** Semi-strong ****/**** Strong Heat: Does Fire-type damage. */**** Fire: Does Fire-type damage. **/**** Flame: Does Fire-type damage. ***/**** Burning: Does Fire-type damage. ****/**** Shock: Does lightning-type damage. */**** Thunder: Does lightning-type damage. **/**** Storm: Does lightning-type damage. ***/**** Tempest: Does lightning-type damage. ****/**** Ice: May freeze enemies. */**** Frost: May freeze enemies. **/**** Freeze: May freeze enemies. ***/**** Blizzard: May freeze enemies. ****/**** Bind: May paralyze enemies. */**** Hold: May paralyze enemies. **/**** Seize: May paralyze enemies. ***/**** Arrest: May paralyze enemies. ****/**** Panic: May confuse enemies. */**** Riot: May confuse enemies. **/**** Havoc: May confuse enemies. ***/**** Chaos: May confuse enemies. ****/**** Draw: Drains 5% of enemy's HP. */**** Drain: Drains 9% of enemy's HP. **/**** Fill: Drains 13% of enemy's HP. ***/**** Gush: Drains 17% of enemy's HP. ****/**** Dim: May kill an enemy instantly. */**** Shadow: May kill an enemy instantly. **/**** Dark: May kill an enemy instantly. ***/**** Hell: May kill an enemy instantly. ****/**** Charge: Drains your meseta to perform a double-powered attack. **/**** Spirit: Drains your TP to perform a double-powered attack. **/**** Berserk: Drains your HP to perform a double-powered attack. ***/**** Heart: Refills 3% of your Max TP. */**** Mind: Refills 4% of your Max TP. **/**** Soul: Refills 5% of your Max TP. ***/**** Geist: Refills 6% of your Max TP. ****/**** Master's: Takes 8% of enemy HP. **/**** Lord's: Takes 10% of enemy HP. ***/**** King's: Takes 12% of enemy HP. ****/**** Devil's: Reduces enemy HP to 1/2. ***/**** Demon's: Reduces enemy HP to 1/4. ****/**** =============================================================================== 06. Mag Guide =============================================================================== List of new mags: ------------------ Angel's Wing Buka Buka Chu Chu Devil's Tail Devil's Wing Dreamcast Elnoa (RAcaseal only) Mark III (Master System) Master System MegaDrive Panzer Tail Sega Saturn MAG EVOLUTION --------------- Just like in PSO v1, your mag will evolve every once in a while (that is, if it's a new mag), but it still won't go past level 200. If it's a new mag, it'll evolve at the following levels, and gain a new photon blast: - Level 10 - Level 35 - Level 50 It will also evolve over level 50 if one attribute rises above another attribute. PHOTON BLASTS -------------- Here's a list of what mags get which PB (Photon Blast): Leilla: Vritra. Farla: Ravana, Ribhava, Varuna. Estlla: Apsaras, Andhaka, Bana, Kalki, Durga, Nandin, and Soma. Philla: Ashvinau, Kama, Sita, Bhirava, Marica, Marutah, Mitra, and Garuda. Mylla & Youlla: Ila, Vayu, Kabanda, Kaitabha, Tapas, Naga, Namuci, and Madhu. Golla: Varaha, Ushasu, Kumara, Sumba, Surya, Naraka, Yaksa, and Rudra. HOW TO EVOLVE MAGS --------------------- The following chart lists how to breed a specific mag. You need specific IDs for each kind: Type "A" Section ID: VIRIDIA, SKYLY, PURPLENUM, REDRIA, YELLOWBOZE Type "B" Section ID: GREENILE, BLUEFULL, PINKAL, ORAN, WHITILL And since I'm incredibly lazy, I'll just use noZedive13's mag lise. All credit goes to him: KEY: ----- > = greater than + = and » HUNTER Level | Section ID | MAG Name | ALIGNMENT ------------+------------+--------------+-------------- Level 10 | BOTH | Varuna | N/A ------------+------------+--------------+-------------- Level 35 | BOTH | Rudra | POW > MIND + DEX ------------+------------+--------------+-------------- Level 35 | BOTH | Marutah | DEX > POW + MIND ------------+------------+--------------+-------------- Level 35 | BOTH | Vayu | MIND > POW + DEX ------------+------------+--------------+-------------- Level 50 | A | Varaha | POW > DEX > MIND ------------+------------+--------------+-------------- Level 50 | A | Bhirava | POW > MIND > DEX ------------+------------+--------------+-------------- Level 50 | A | Ila | DEX > POW > MIND ------------+------------+--------------+-------------- Level 50 | A | Nandin | DEX > MIND > POW ------------+------------+--------------+-------------- Level 50 | A | Kabanda | MIND > POW > DEX ------------+------------+--------------+-------------- Level 50 | A | Ushasu | MIND > DEX > POW ------------+------------+--------------+-------------- Level 50 | B | Kama | POW > DEX > MIND ------------+------------+--------------+-------------- Level 50 | B | Apsaras | POW > MIND > DEX ------------+------------+--------------+-------------- Level 50 | B | Garuda | DEX > POW > MIND ------------+------------+--------------+-------------- Level 50 | B | Yaksa | DEX > MIND > POW ------------+------------+--------------+-------------- Level 50 | B | Bana | MIND > POW > DEX ------------+------------+--------------+-------------- Level 50 | B | Soma | MIND > DEX > POW - - - - - - - - - - - - - - - - - - - - - - - - - - - - - » RANGER Level | Section ID | MAG Name | ALIGNMENT ------------+------------+--------------+-------------- Level 10 | BOTH | Kalki | N/A ------------+------------+--------------+-------------- Level 35 | BOTH | Surya | POW > MIND + DEX ------------+------------+--------------+-------------- Level 35 | BOTH | Mitra | DEX > POW + MIND ------------+------------+--------------+-------------- Level 35 | BOTH | Tapas | MIND > POW + DEX ------------+------------+--------------+-------------- Level 50 | A | Kama | POW > DEX > MIND ------------+------------+--------------+-------------- Level 50 | A | Bhirava | POW > MIND > DEX ------------+------------+--------------+-------------- Level 50 | A | Bhirava | DEX > POW > MIND ------------+------------+--------------+-------------- Level 50 | A | Kama | DEX > MIND > POW ------------+------------+--------------+-------------- Level 50 | A | Varaha | MIND > POW > DEX ------------+------------+--------------+-------------- Level 50 | A | Apsaras | MIND > DEX > POW ------------+------------+--------------+-------------- Level 50 | B | Madu | POW > DEX > MIND ------------+------------+--------------+-------------- Level 50 | B | Kaidabha | POW > MIND > DEX ------------+------------+--------------+-------------- Level 50 | B | Kaitabha | DEX > POW > MIND ------------+------------+--------------+-------------- Level 50 | B | Varaha | DEX > MIND > POW ------------+------------+--------------+-------------- Level 50 | B | Kabanda | MIND > POW > DEX ------------+------------+--------------+-------------- Level 50 | B | Durga | MIND > DEX > POW - - - - - - - - - - - - - - - - - - - - - - - - - - - - - » FORCE Level | Section ID | MAG Name | ALIGNMENT ------------+------------+--------------+-------------- Level 10 | BOTH | Vritra | N/A ------------+------------+--------------+-------------- Level 35 | BOTH | Sumba | POW > MIND + DEX ------------+------------+--------------+-------------- Level 35 | BOTH | Ashvinau | DEX > POW + MIND ------------+------------+--------------+-------------- Level 35 | BOTH | Namuci | MIND > POW + DEX ------------+------------+--------------+-------------- Level 50 | A | Naraka | POW > DEX > MIND ------------+------------+--------------+-------------- Level 50 | A | Ravana | POW > MIND > DEX ------------+------------+--------------+-------------- Level 50 | A | Ribhava | DEX > POW > MIND ------------+------------+--------------+-------------- Level 50 | A | Sita | DEX > MIND > POW ------------+------------+--------------+-------------- Level 50 | A | Naga | MIND > POW > DEX ------------+------------+--------------+-------------- Level 50 | A | Kabanda | MIND > DEX > POW ------------+------------+--------------+-------------- Level 50 | B | Marica | POW > DEX > MIND ------------+------------+--------------+-------------- Level 50 | B | Naga | POW > MIND > DEX ------------+------------+--------------+-------------- Level 50 | B | Garuda | DEX > POW > MIND ------------+------------+--------------+-------------- Level 50 | B | Bhirava | DEX > MIND > POW ------------+------------+--------------+-------------- Level 50 | B | Kumara | MIND > POW > DEX ------------+------------+--------------+-------------- Level 50 | B | Ila | MIND > DEX > POW *The following Force evolutions are special. The DEF level must be level 45 or greater. Level 50 | BOTH | Andhaka | POW > DEX + MIND ------------+------------+--------------+-------------- Level 50 | BOTH | Bana | MIND > DEX + POW ------------+------------+--------------+-------------- Level 50 | BOTH | Bana | DEX > POW + MIND FEEDING YOUR MAG ------------------- There are 4 different stats that you will be raising your MAG with: - POW (Power, ATP) - DEF (Defense) - DEX (Accuracy, ATA) - MIND (Mind, TP) Here's a mag raising guide by noZedive13. All credit goes to him: MAGs: Ashvinau, Sumba, Namuci, Marutah, Rudra ITEM | DEF | POW | DEX | MIND | IQ | SYNC --------------+-------+-------+-------+--------+--------+-------- Monomate | 0 | 9 | 0 | -5 | -1 | 0 --------------+-------+-------+-------+--------+--------+-------- Dimate | 4 | 13 | 0 | -10 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Trimate | 6 | 16 | 4 | -15 | 1 | 2 --------------+-------+-------+-------+--------+--------+-------- Monofluid | 0 | -5 | 0 | 9 | -1 | 0 --------------+-------+-------+-------+--------+--------+-------- Difluid | 4 | -10 | 0 | 13 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Trifluid | 6 | -15 | 4 | 16 | 2 | 1 --------------+-------+-------+-------+--------+--------+-------- Antidote | -5 | 4 | 11 | -5 | 1 | -1 --------------+-------+-------+-------+--------+--------+-------- Antiparalysis | -5 | -5 | 11 | 4 | 0 | 0 --------------+-------+-------+-------+--------+--------+-------- Soul Atomizer | 0 | 11 | 5 | -5 | -2 | 2 --------------+-------+-------+-------+--------+--------+-------- Moon Atomizer | 5 | -5 | 0 | 11 | 1 | -1 --------------+-------+-------+-------+--------+--------+-------- Star Atomizer | 6 | 8 | 6 | 8 | 2 | 2 - - - - - - - - - - - - - - - - - - - - - - MAGs: Apsaras, Vayu, Varaha, Ushasu, Kaitabha, Kumara, Bhirava, Kama ITEM | DEF | POW | DEX | MIND | IQ | SYNC --------------+-------+-------+-------+--------+--------+-------- Monomate | -5 | 9 | -5 | 0 | -1 | 1 --------------+-------+-------+-------+--------+--------+-------- Dimate | 0 | 11 | 0 | -10 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Trimate | 4 | 14 | 0 | -15 | 1 | 0 --------------+-------+-------+-------+--------+--------+-------- Monofluid | -5 | 0 | -5 | 9 | -1 | 1 --------------+-------+-------+-------+--------+--------+-------- Difluid | 0 | -10 | 0 | 11 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Trifluid | 4 | -15 | 0 | 14 | 1 | 0 --------------+-------+-------+-------+--------+--------+-------- Antidote | -5 | -5 | 15 | -5 | -1 | 1 --------------+-------+-------+-------+--------+--------+-------- Antiparalysis | 6 | -3 | 0 | -3 | 3 | -2 --------------+-------+-------+-------+--------+--------+-------- Soul Atomizer | 5 | 22 | -5 | -20 | -2 | 3 --------------+-------+-------+-------+--------+--------+-------- Moon Atomizer | -5 | -20 | 5 | 22 | 0 | 2 --------------+-------+-------+-------+--------+--------+-------- Star Atomizer | 5 | 5 | 5 | 5 | 2 | 2 - - - - - - - - - - - - - - - - - - - - - - MAGs: Andhaka, Kabanda, Naga, Naraka, Bana, Marica, Madhu, Ravana ITEM | DEF | POW | DEX | MIND | IQ | SYNC --------------+-------+-------+-------+--------+--------+-------- Monomate | -3 | 9 | -3 | -4 | 1 | -1 --------------+-------+-------+-------+--------+--------+-------- Dimate | 0 | 11 | 0 | -10 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Trimate | 4 | 14 | 0 | -15 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Monofluid | -3 | -4 | -3 | 9 | 1 | -1 --------------+-------+-------+-------+--------+--------+-------- Difluid | 0 | -10 | 0 | 11 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Trifluid | 4 | -15 | 0 | 14 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Antidote | 0 | 6 | 9 | -15 | -1 | 1 --------------+-------+-------+-------+--------+--------+-------- Antiparalysis | 0 | -15 | 9 | 6 | 3 | -2 --------------+-------+-------+-------+--------+--------+-------- Soul Atomizer | 10 | -20 | -5 | 17 | -1 | 2 --------------+-------+-------+-------+--------+--------+-------- Moon Atomizer | -3 | 17 | 8 | -20 | 2 | 0 --------------+-------+-------+-------+--------+--------+-------- Star Atomizer | 0 | 10 | 0 | 10 | 2 | 2 - - - - - - - - - - - - - - - - - - - - - - MAGs: Ila, Garuda, Sita, Soma, Durga, Nandin, Yaksa, Ribhava ITEM | DEF | POW | DEX | MIND | IQ | SYNC --------------+-------+-------+-------+--------+--------+-------- Monomate | -4 | 13 | -5 | -5 | -1 | 1 --------------+-------+-------+-------+--------+--------+-------- Dimate | 0 | 16 | 0 | -15 | 1 | 0 --------------+-------+-------+-------+--------+--------+-------- Trimate | 4 | 19 | 0 | -20 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Monofluid | -4 | -5 | -5 | 13 | -1 | 1 --------------+-------+-------+-------+--------+--------+-------- Difluid | 0 | -15 | 0 | 16 | 1 | 0 --------------+-------+-------+-------+--------+--------+-------- Trifluid | 4 | -20 | 0 | 19 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Antidote | 5 | -6 | 6 | -5 | 1 | 0 --------------+-------+-------+-------+--------+--------+-------- Antiparalysis | 0 | -4 | 14 | -10 | 1 | -1 --------------+-------+-------+-------+--------+--------+-------- Soul Atomizer | 5 | 17 | -5 | -15 | -1 | 3 --------------+-------+-------+-------+--------+--------+-------- Moon Atomizer | -10 | -15 | 5 | 22 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Star Atomizer | 4 | 6 | 4 | 6 | 2 | 2 - - - - - - - - - - - - - - - - - - - - - - MAGs: Varuna, Vritra, Kalki ITEM | DEF | POW | DEX | MIND | IQ | SYNC --------------+-------+-------+-------+--------+--------+-------- Monomate | 5 | 10 | 0 | 0 | 0 | 0 --------------+-------+-------+-------+--------+--------+-------- Dimate | 5 | 15 | 3 | 0 | 1 | 1 --------------+-------+-------+-------+--------+--------+-------- Trimate | 8 | 20 | 6 | -5 | 2 | 2 --------------+-------+-------+-------+--------+--------+-------- Monofluid | 5 | 0 | 0 | 10 | 0 | 0 --------------+-------+-------+-------+--------+--------+-------- Difluid | 5 | 0 | 3 | 15 | 1 | 1 --------------+-------+-------+-------+--------+--------+-------- Trifluid | 8 | -5 | 6 | 20 | 2 | 2 --------------+-------+-------+-------+--------+--------+-------- Antidote | 0 | 5 | 14 | 0 | 1 | 0 --------------+-------+-------+-------+--------+--------+-------- Antiparalysis | 0 | 0 | 14 | 5 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Soul Atomizer | 9 | 9 | 8 | 0 | 2 | -2 --------------+-------+-------+-------+--------+--------+-------- Moon Atomizer | 9 | 0 | 8 | 9 | -2 | 2 --------------+-------+-------+-------+--------+--------+-------- Star Atomizer | 14 | 14 | 14 | 14 | 3 | 3 - - - - - - - - - - - - - - - - - - - - - - MAGs: Surya, Tapas, Mitra ITEM | DEF | POW | DEX | MIND | IQ | SYNC --------------+-------+-------+-------+--------+--------+-------- Monomate | 0 | 4 | 0 | 0 | -1 | 0 --------------+-------+-------+-------+--------+--------+-------- Dimate | 5 | 7 | 0 | -5 | 0 | 1 --------------+-------+-------+-------+--------+--------+-------- Trimate | 4 | 14 | 4 | -10 | 1 | 2 --------------+-------+-------+-------+--------+--------+-------- Monofluid | 0 | 0 | 0 | 4 | 0 | 0 --------------+-------+-------+-------+--------+--------+-------- Difluid | 5 | -5 | 0 | 7 | 1 | 0 --------------+-------+-------+-------+--------+--------+-------- Trifluid | 4 | -10 | 4 | 14 | 2 | 1 --------------+-------+-------+-------+--------+--------+-------- Antidote | 0 | 0 | 5 | 0 | 3 | -3 --------------+-------+-------+-------+--------+--------+-------- Antiparalysis | -5 | -5 | 20 | -5 | 0 | 2 --------------+-------+-------+-------+--------+--------+-------- Soul Atomizer | -10 | 8 | 5 | 8 | -2 | 2 --------------+-------+-------+-------+--------+--------+-------- Moon Atomizer | 7 | 6 | -8 | 6 | 2 | -2 --------------+-------+-------+-------+--------+--------+-------- Star Atomizer | 7 | 7 | 7 | 7 | 2 | 2 - - - - - - - - - - - - - - - - - - - - - - MAGs: Mag ITEM | DEF | POW | DEX | MIND | IQ | SYNC --------------+-------+-------+-------+--------+--------+-------- Monomate | 5 | 40 | 5 | 0 | 3 | 2 --------------+-------+-------+-------+--------+--------+-------- Dimate | 10 | 45 | 5 | 0 | 3 | 2 --------------+-------+-------+-------+--------+--------+-------- Trimate | 10 | 45 | 5 | 0 | 3 | 2 --------------+-------+-------+-------+--------+--------+-------- Monofluid | 5 | 0 | 5 | 40 | 3 | 2 --------------+-------+-------+-------+--------+--------+-------- Difluid | 10 | 0 | 5 | 45 | 3 | 2 --------------+-------+-------+-------+--------+--------+-------- Trifluid | 15 | 0 | 10 | 50 | 4 | 3 --------------+-------+-------+-------+--------+--------+-------- Antidote | 5 | 10 | 40 | 0 | 3 | 2 --------------+-------+-------+-------+--------+--------+-------- Antiparalysis | 5 | 0 | 40 | 10 | 3 | 2 --------------+-------+-------+-------+--------+--------+-------- Soul Atomizer | 15 | 30 | 15 | 25 | 1 | 3 --------------+-------+-------+-------+--------+--------+-------- Moon Atomizer | 15 | 25 | 15 | 30 | 1 | 3 --------------+-------+-------+-------+--------+--------+-------- Star Atomizer | 25 | 25 | 25 | 25 | 5 | 5 Here's a breakdown of each stat from OrochiJin: For every 1 DEF, your defense goes up by 1. For every 1 POW, your ATP goes up by 2. For every 2 DEX, your ATA goes up by 1. For every 1 MIND, your TP goes up by 2 and your MST goes up by 2. You'll also notice the two following: Synch – The higher it is, the easier it is to fill the Photon B. meter. IQ – The higher it is, the better the chance your MAG will cast a few offense/defense spells on you before a boss fight. Chance of invincibility too. POWERING UP YOUR MAG: ----------------------- The items next to each MAG attribute are what items that RAISE that attribute, not lower. Some items raise that specific attribute a lot, while some only raise that specific attribute by a small margin. It all depends on what kind of MAG you have, and what it likes. Experiment for best results. MIND: Moon Atomizers, Monofluids, Difluids, Trifluids, Antiparalysis, Star Atomizers POWER: Monomates, Dimates, Trimates, Sol Atomizers, Star Atomizers DEX: Moon Atomizers, Antidotes, Star Atomizers DEFENSE: Antiparalysis, Sol Atomizers, Star Atomizers =============================================================================== 07. Enemy Guide =============================================================================== ------------------- ----- TACTICS ----- ------------------- NORMAL/HARD/VERY HARD ENEMIES: -------------------------------- ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Forest «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Barbarous Wolf: Slow and easy to kill, unlike a real wolf. They circle around you until they get behind you, then they'll leap at you when your back is turned, so try not to get stuck in that situation. Booma: The "normal" bear-like enemy of the forest, and the first enemy you'll encounter. Booma's are slow and weak, so they should prove no challenge whatsoever. Gigobooma: The largest of the Booma family, Gigobooma is larger than both the Booma and Gobooma, and purplish in color. They're a bit faster than the rest of the Booma family, and slightly stronger, but that's it. Gobooma: The middle-member of the Booma family, the Gobooma is weaker than the Gigobooma, but stronger than the Booma. It's light-brown in color, so it's easy to identify. Gobooma's are still pretty weak and slow, so just kill them as fast as you can to avoid becoming bored with them. Hildebear: Even though these guys are HUGE, the only strong parts of them are their swipes when you get up close, and their giant-leap at you from far away. Either pick them off from afar with a rifle, or attack them quickly up-close to kill them before they attack you. Monest: Annoying mother of Mothmants, these things don't do damage themselves, but will shoot out Mothmants as long as it's still living, so it's best to just kill it as fast as possible, then focus on the Mothmants. Mothmant: Small, weak, and annoying. That best describes Mothmants, which are basically weak mosquitos. They fly in the air and hover around you as they peck at you from afar. Easy to kill with a gun, rather than a sword-type weapon. Rag Rappy: Small, chicken-like "beasts". These things are plain annoying. They're easy to kill, and aren't powerful, since their main attack is a tiny peck, but after you think you've killed one, it lays on the ground for a few minutes before getting up and running off. Try to attack it as it gets back up to get an item/meseta. Savage Wolf: A stronger version of the Barbarous Wolf, and more purplish in color, these guys aren't much faster, but are a bit stronger than Barbarous Wolves. Their attacking technique is the same as their kin, so don't let them get behind you often. ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Caves «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Evil Shark: These are the "normal" type enemies in the Caves, and resemble the Boomas from the Forest, only these guys are faster and stronger. They're still pretty slow and weak, and will swipe at you with their large bladed arms. Guil Shark: The daddy of the Shark-family, these guys are larger, faster, and stronger than both the Pal and Evil Shark, and are greenish-purple in color. Try to kill them from afar with a gun before they get up- close, in which case they can do some serious damage if you let them. Pal Shark: The middle-monster in the Shark family, the Pal Shark is stronger than the Evil Shark but weaker and slower than the Guil Shark, although not by much. Use the same tactics you've used for the other sharks, and you'll be fine. Poison Lily: Non-moving flowers that spit random poison at you from a distance. Very weak and slow, attack from wherever you feel most comfortable, since they're easy to kill. Grass Assassin: These giant monsters look like big preying mantis', and are slow and weak. The only time when they're fast is when they charge at you, but this attack is easy to dodge. Don't get too close to them or else they'll freeze your legs to the ground, then attack when you can't move. Nano Dragon: A giant, flying dragon that shoots large laser beams at you from afar, and will fly off if you get too close to it. It's laser blasts are very strong if they hit head-on, so it's best to attack with a gun-type weapon from afar. Pofuilly Slime: These guys are annoying as all hell. They're agile, moving blobs of slime that take forever to kill, since they don't surface much when they're in water-form. Wait for them to surface, and attack as much as you can before they attack and/or turn into a blob. DO NOT freeze them unless you want to make them split into many different Slimes (although this can be good if you want to get a Pouilly Slime, a red, rare monster). Pan Arms: These guys are basically twins, and are clasped together until you seperate them by attacking. Very weak and slow, but their laser attack can become deadly if you aren't careful. The red one (Hidoom) has a strong sword that can do serious damage if you let it, so kill it first when they seperate. Then again, you could always kill them fast and BEFORE they seperate... ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Mines «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Canadine: Floating, fast, and annoying are Canadines, basically. They're sometimes in groups, and will join forces to attack from afar with electrical shocks. After being seperated, they'll float around the room, and circle you until you are vulnerable, and attack. Take them out with a gun-type weapon from afar before they get too close. Canane: Exactly the same as Canadine's, only red, and have more HP than Canadines. Use the same tactics to kill them as you do with Canadines. Garanz: These guys are the worst enemies you'll face until the Ruins. Garanz's are huge, powerful, and hard to kill. It's attack, a large multiple missile attack that will chase you around the room until it hits something, and can be deadly. I suggest attacking it up-close with sword-type weapons before it launches it's missiles, and pray. Gillchic: The "normal" enemy in the mines, the Gillchic is just like the Boomas and Sharks from the previous areas. They're slow, kind of weak, and pretty easy to kill. They can shoot at you from afar, or can gang up on you and attack in groups. Hit them and they'll hit the ground, but they'll get right back up unless you keep attacking and kill them. It's easiest to hit them to the ground, then do a three-hit combo to kill them. Sinow Beat: Sinow Beats are very fast and strong enemies in the Mines, and are no joke. They'll hang from the ceiling until you enter the room, in which case they'll drop down, and swipe at you from afar. You can run from them, but they'll just chase you, so either hit them from afar before they get close, or use a sword-type weapon up-close to kill them before they attack. Sinow Beats have a shadow-attack where they'll circle you with shadow's of themselves, so shoot the real one to make the shadows disappear. Sinow Gold: Sinow Golds are exactly like Sinow Beats, but Sinow Golds have less HP than Sinow Beats, and can cast Resta on each other and every other enemy in the room. Use the same tactics to kill them as you do with the Sinow Beats. Dubchic: Dubchics are almost identical to Gillchics, only they're a bit faster and stronger. You can't kill them directly, only by destroying the Dubwitch that controls them, in which case, all of the Dubchics in the room will blow up. Dubwitch: This floating switch controls all Dubchics in a room. Simply destroy it to destroy all Dubchics in the room. ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Ruins «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Bullclaw: Bullclaws are mother's to Claws, and continually spit Claws out until you kill them. They can't do much damage themselves, and are easy to kill, so take them out first to avoid more Claws. Of course, if they open up, they turn into a Bulk, which will do damage and attack you. Chaos Sorcerer: The Sorcerer can disappear and re-appear at will, and can do some serious damage with the L and R Bees, which is how he attacks. You can kill the Bees, but it's easier and faster to kill the Sorcerer himself, and therefore killing the Bees at the same time. Claw: These small, fast, and annoying things have a hard shell, and will attack in groups. They aren't very strong, and don't have much HP, but can be hard to kill because of their armor. They float around, so can be hard to locate at first. Dark Belra: Dark Belra's are big, lanky bastards that are slow and weak. They shoot their arms at you from afar, but these are easy to dodge. Just get in close and kill them quickly before they attack and you'll be fine. Delsaber: Probably one of the strongest, fastest, most dangerous enemies in the game. They can block your attacks most of the time, and will attack you no matter where you are. If you're far away, they'll leap at you and attack, and if you're up close, they'll gang up on you and go in for the kill. Kill them from afar with a gun before they close in on you, or up close before they attack. Dimenian: Again, the "normal" enemies in the Ruins are the Dimenians. Just like the Boomas in Forest, they're pretty slow and weak, but fast and strong enough to make you cautious about them. They'll give chase if you run away, so just kill them ASAP. La Dimenian: The middle-member of the Dimenian family, these guys are a bit stronger, faster, and harder to kill than normal Dimenians, but use the same tactics as above to kill them. So Dimenian: The strongest, most powerful member of the Dimenian-family. Use the same tactics as you've used for the rest of the Dimenian- family to kill So Dimenians. ULTIMATE MODE ENEMIES: ------------------------ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Forest «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Caves «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Mines «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Ruins «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ --------------- -- HP CHART: -- --------------- * All credit for the HP stats goes to the Versus Books Offical Phantasy Star Online strategy guide. ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Forest «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Booma: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 60 393 725 ONLINE | 92 520 966 Gobooma: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 85 419 756 ONLINE | 122 552 1005 Gigobooma: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 110 442 788 ONLINE | 152 584 1044 Rag Rappy: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 30 362 688 ONLINE | 56 481 919 Savage Wolf: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 45 377 706 ONLINE | 74 500 943 Barbarous Wolf: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 65 398 731 ONLINE | 98 526 974 Monest: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 300 645 1025 ONLINE | 380 827 1341 Mothmant: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 8 200 480 ONLINE | 8 200 480 Hildebear: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 180 519 875 ONLINE | 236 673 1154 ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Caves «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Evil Shark: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 85 419 757 ONLINE | 122 552 1005 Pal Shark: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 100 435 775 ONLINE | 140 571 1029 Guil Shark: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 130 467 813 ONLINE | 176 609 1076 Poison Lily: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 70 404 738 ONLINE | 104 532 982 Grass Assassin: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 140 477 825 ONLINE | 188 622 1091 Nano Dragon: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 200 540 900 ONLINE | 260 699 1185 Pofuilly Slime: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 100 435 775 ONLINE | 140 571 1029 Pan Arms: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 600 960 1400 ONLINE | 740 1211 1810 Hidoom: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 300 645 1025 ONLINE | 380 827 1341 Migium: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 300 645 1025 ONLINE | 380 827 1341 ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Mines «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Gillchic: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 130 467 813 ONLINE | 176 609 1076 Canadine: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 140 477 825 ONLINE | 188 622 1091 Canane: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 200 540 900 ONLINE | 260 699 1185 Sinow Beat: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 220 561 1100 ONLINE | 284 724 1600 Sinow Gold: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 180 519 1000 ONLINE | 236 673 1500 Dubchic: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 150 488 838 ONLINE | 200 635 1107 Dubwitch: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 300 615 975 ONLINE | 380 790 1279 Garanz: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 410 729 1500 ONLINE | 506 1000 2200 ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Ruins «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ Dimenian: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 270 614 988 ONLINE | 344 789 1294 La Dimenian: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 300 645 1025 ONLINE | 380 827 1341 Sol Dimenian: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 330 677 1063 ONLINE | 416 865 1388 Dark Belra: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 500 803 1275 ONLINE | 620 1083 1654 Delsaber: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 400 750 1150 ONLINE | 500 955 1498 Chaos Sorcerer: | NORMAL HARD VERY HARD ---------------------------------------- OFFLINE | 300 645 1025 ONLINE | 380 827 1341 =============================================================================== 08. Boss Strategies =============================================================================== NORMAL/HARD/VERY HARD BOSSES: ------------------------------- ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Forest «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Caves «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Mines «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Ruins «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ULTIMATE MODE BOSSES: ----------------------- ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Forest «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Caves «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Mines «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ ¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸__.-» Ruins «-.__¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸¸ =============================================================================== 09. Quests =============================================================================== =============================================================================== 10. Frequently Asked Questions =============================================================================== Q: Why does my screen freeze up when I go online? A: It shouldn't. It just takes longer to load. Give it time and it'll load fine. Q: I bought a Hunter's License, but when I try to go online, it says that it's expired and that I need to purchase a new one. Whats up??? A: It's fine. Just wait 24 hours and you should be able to get online fine. Read on if you still get problems. Q: Why can't I do damage in Ultimate Mode??? A: Because you're not at a high enough level, or you need a v2 rare or a rare with great %. Try spells and traps if you're an android. Q: I'm an android, how do I use traps? A: Use Quick Select (Y+R) and select the traps from there and set them. Q: Where can re-supply with more traps? A: In the medical center on Pioneer ship. Q: How do I change costumes??? A: When you load your character, there is an option for "Dressing Room". Choose it and pay the money to change your costume color and head. Q: I can't get online. It says my account has been suspended. What's up? A: Well, that means you're a naughty cheater. If you can't get online after a day, then you've been banned. Sorry. Q: I bought a Hunter's License, but now when I try to go online, it tells me that my Hunter's License has expired. What's up? A: Servers are fine, SEGA has lied all this time. I actually talked to a smart individually and he got me back on!!! I said my problem, he looked it up and said: "You get one free day of HUNTERS LICENSE before actually having to buy the thing. I suggest, do this... Sign up for one, once again, you won't be charged again. It will say, you already have one. Go to "Try purchase" again.. Fill it out once more." It will then say click OK and input numbers in PSO Ver.2! (Thanks to tyler2014 for this) Q: Why can't I do damage in Ultimate Mode??? A: Always use shifta on yourself and keep Zalure hotkeyed. Zalure drops enemies defense. Doing this should add about 200 damage to whatever your were doing. ¸__.-» This document Copyright © 2000-2001 Nemesis. All rights reserved «-.__¸ -EOF-