================================================== FIRE PROWRESTLING D CHARACTER GUIDE: ANTONIO INOKI ================================================== by GokuKenshiro (supercrazyninja@aol.com) note: If you e-mail me, please write "FPWD" on the subject. Original Character Guide Format by Bill Wood Version 1.1 Fire ProWrestling D (c) 2001 Spike/VAiLL =================== ==VERSION HISTORY== =================== 1.1 - Combos added to Strategy. Fixed spelling errors, revised History of Inoki. 1.0 - Initial release of the guide. =================== =TABLE OF CONTENTS= =================== SECTION 1: HISTORY OF ANTONIO INOKI SECTION 2: SKILL AND PARAMETER STATS SECTION 3: MOVELIST SECTION 4: STRATEGY SECTION 5: CLOSING ========================================= ===SECTION 1: HISTORY OF ANTONIO INOKI=== ========================================= "inch, ni, san, DAAAHHHH!!!!!!!" Without Antonio Inoki, Japan's great interest in wrestling would have died in the 60's. Inoki is probably the most internationally respected and well-known of Japan's wrestlers. Representing the "the fighting spirit that burns" Inoki had great fights against legends like Karl Gotch, Bruiser Brody, Lou Thez, Andre the Giant and Hulk Hogan. However, Inoki's true claim to fame came from his MMA fights. Inoki defeated judo gold medalist Willem Ruska, boxer Chuck Wepner, Karate-ka Willie Williams, karate champ Everett Eddie, His biggest match was with Muhammad Ali, which ended up as a draw and considered to be the most boring fight of the century. However, these matches showed the true devastating power of wrestling. During the 90's, Inoki served as an ambassador and traveled to many countries. One of his achievements was he held the Pyongyang International Sports and Culture Peace Festival in Korea and fought against Ric Flair. The event drew a total audience of 380,000 over two days. Inoki retired in April 4, 1998 with a victory over Don Frye at the Tokyo Dome. In front of a record-breaking attendance of over 70,000, Inoki still had the immortal fighting spirit at the age of 55.Now that he has retired, Inoki continues to have a huge influence in wrestling and politics. A few bits of trivia: *Antonio Inoki is the founder of New Japan Pro Wrestling and the Universal Fighting-Arts Association (UFO). *Antonio's real name is Kanji Inoki. There is no known story as how he got the name Antonio. *Inoki had a chance of going to the Olympics, but instead was scouted by Rikidozan in Brazil. ======================================== ==SECTION 2: SKILL AND PARAMETER STATS== ======================================== SKILL ----- Real Name..................Antonio Inoki FPD Name.................Victory Musashi Promotion...........................NJPW FPD Promotion........................VJP Size..............................Medium Class..............................Heavy Height............................190 cm Weight............................188 kg* Country............................Japan Birthdate.....................02.20.1943 Stance............................Strong Offensive Skill..................Vicious Return Skill.....................Vicious Critical type.................Submission Special Skill............Fighting Spirit Recovery............................Fast Recovery (when bleeding)............Fast Respiratory.......................Medium Respiratory (when bleeding)........Above Awareness.........................Strong Awareness (when bleeding).........Strong Neck Strength.......................High Arm Strength......................Medium Waist Strength......................High Foot Strength.....................Medium Movement Speed...............Medium Slow Ascend Speed.................Medium Slow Ascend Skill.........................Yes Note: He currently weighs 95 kg. PARAMETER - OFFENSE PARAMETER - DEFENSE ------------------- ------------------- Punch.............7 Punch.............9 Kick..............6 Kick..............8 suplex............8 Suplex............9 Submission........9 Submission........9 Stretch..........10 Stretch..........10 Power.............4 Flying............8 Instant-P.........9 Crush.............7 Arm Power.........3 vs Lariat.........4 Technical.........8 Technical.........9 Rough............10 Rough............10 Ground............7 Ground............9 TOTAL SKILL POINTS (on a scale from 0-300): 283 ======================= ==SECTION 3: MOVELIST== ======================= Note: I don't own the official guidebook, so I used the movelist in the FAQS section and my dictionary. Specialty moves are marked with [S]. Finisher is marked with [F]. STRIKES ------- Standing (X)......................................Face Slap Standing (A).....................................Thigh Kick Standing (B) + d-pad..............................Drop Kick Standing (B)................................BACK BRAIN KICK [F] Standing (X) + (A).......................Rolling Koppu Kick Running (X).....................................Back Switch Running (A).......................................Drop Kick Running Counter (X).............................Back Switch Running Counter (A).............................Knuckle Pat Running to corner.................................Drop Kick GRAPPLES -------- Grapple (X)...................................KNUCKLE ARROW [S] Grapple (X) + Up..................................Body Slam Grapple (X) + Left/Right...........................Arm Whip Grapple (X) + Down............................Drop Toe Hold Grapple (A).....................................Back Switch Grapple (A) + Up.................................Brainbuster Grapple (A) + Left/Right........................Side Suplex Grapple (A) + Down........................Double Arm Suplex Grapple (B)....................................OCTOPUS HOLD [S] Grapple (B) + Up.......................Shoulder Arm Breaker Grapple (B) + Left/Right........................Cobra Twist Grapple (B) + Down.......................Original Powerbomb Grapple (X) + (A).......................Front Neck Chancery Back Grapple (X)...................................Leg Trip Back Grapple (A)..................................Back Drop Back Grapple (B)...............................Octopus hold Back Grapple (B) + Up/Down........................Backslide Back Grapple (B) + Left/Right........Original German Suplex Back Grapple (X) + (A)........................CHOKE SLEEPER [S] Back Grapple Counter (X).........................Elbow Butt Back Grapple Counter (A)......................Kangaroo Kick OPPONENT DOWN MOVES ------------------- Opponent Face Up at Head (A)..............Crucifix Arm Hold Opponent Face Up at Head (B)................Stomping (Face) Opponent Face Up at Feet (A)....................Leghook Pin Opponent Face Up at Feet (B).....................Thigh Kick Opponent Face Down at Head (A)........STEP OVER ARM BREAKER [S] Opponent Face Down at Head (B)..............Stomping (Head) Opponent Face Down at Feet (A)..................Leghook Pin Opponent Face Down at Feet (B).....Reverse Indian Deathlock Running at Downed Opponent (B).....................Stomping MOUNT MOVES ----------- Mount Position (X)......................Mount Knuckle Arrow Mount Position (A).........................Guillotine Choke Mount Position (B)........................Crucifix Arm Hold Mount Position Counter....................Crucifix Arm Hold Front Facelock Attack (X)........................Face Punch Front Facelock Attack (A)...................Front Neck Lock Front Facelock Attack (B).......................Back Switch Front Facelock Attack Counter....................Hammerlock Back Mount Position (X)............Back Mount Knuckle Arrow Back Mount Position (A).......................Choke Sleeper Back Mount Position (B)...................Crucifix Arm Hold Back Mount Position Counter....................Under Escape POST AND APRON MOVES -------------------- Post (X)...................................Diving Knee Drop Post (A)...................................Diving Knee Drop Post (B).......................................Sledgehammer Post (X) + (A).......................Diving Back Brain Kick Run-Up Post vs Standing (X)............................none Run-Up Post vs Downed (A)..............................none Corner Grapple (B) + Up..........Corner Mount Knuckle Arrow Corner Grapple (B) + Left/Right........Kushi-zashi Shoulder Corner Grapple (B) + Down..............Kushi-zashi Stomping Front Avalanche Counter..............................Shouda Back Avalanche Counter...................Body Press Counter Apron Grapple from inside..................Suplex to Inside Apron Grapple from outside..............Shoulder Armbreaker Running to out of bounds...............................None Slingshot to outside...........................Sledgehammer Slingshot to inside....................................None DOUBLE AND TRIPLE TEAM MOVES ---------------------------- Two Platon Front Grapple.....................W. Brainbuster Two Platon Back Grapple............Double Jumping High Kick Two Platon Corner..................... High Jack Piledriver Three Platon Front Grapple...............Triple Hammer Blow Three Platon Back Grapple................Triple Hammer Blow Three Platon Corner......................Triple Hammer Blow PERFORMANCE ----------- Analog Stick Left....................Fighting Spirit Appeal Analog Stick Right......................Two Hand Invitation Analog Stick Up...........................Two Hand Clapping Analog Stick Down..............................Two Arm Wave ======================= ==SECTION 4: STRATEGY== ======================= GENERAL STRATEGY Overall, Inoki is a very strong and well-rounded wrestler. He does not have any big weaknesses when it comes to defense or offense, so he can take serious amounts damage (This will also enable the "One Hit Reversal") .Since he has the "FIGHTING SPIRIT" special, try to taunt your opponent as much as possible and keep on repeating your specials and finisher. STRIKES Most of Inoki's strikes are C-D moves and arent that effective. Try to avoid using the Back Brain Kick or a Drop Kick due to the disadvantage that occurs when it fails. The Knuckle Arrow tends to make wrestlers bleed fast, so keep on using to to wear down the opponent GRAPPLES Inoki's greatest weapons are submission holds. Try to get a hold on your opponent often as it might have an opportunity to get a CRITICAL . Since hisStretch and Submission ratings are high, you'll probably will injure their arms with ease Also, Inoki has a high suplex rating, so use them to quickly lower your opponents' power once you have the opportunity. COMBOS Inoki has a few combos as well: 1)Drop Toe Hold -> Reverse Indian Deathlock 2)Double Arm Suplex -> Crucifix Arm Hold 3)Shoulder Arm Breaker -> Step Over Arm Breaker ====================== ==SECTION 5: CLOSING== ====================== In closing, I'd like to give thanks to: * GameFAQS.com for hosting this FAQ and for everything they have done over the years * www.gswf.org for Skill and Parameter stats. * Bill Wood for creating the official format for the FPW FAQs. * IceMaster's and Kilroys' movelist which helped me when finding a move. * www.puroresu.com for some info on Inoki. ========================= This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as apart of any public display is strictly prohibited, and a violation of copyright. Copyright 2003 Carlos Osegueda