******************************************************************************* K-razy Shootout for Atari 8-bit Computers FAQ by BHodges Version 1.0 Created 10/27/09 This document Copyright 2009 by Brian Hodges. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ******************************************************************************* Table of Contents I. Introduction II. Gameplay A. Controls B. Overview C. Strategies III. Scoring/Rankings A. Points B. Rankings IV. My Top Score V. Game Review VI. Version History VII. Contact Information ******************************************************************************* I. Introduction This is a FAQ for the Atari 8-bit Computer game K-razy Shootout. It contains instructions on how to play, winning strategies, and a mini-review. ******************************************************************************* II. Gameplay ------------------------------------------------------------------------------- A. Controls Joystick Aim/Move Button Fire Ctrl + 1 Pause game (press button to unpause) ------------------------------------------------------------------------------- B. Overview The game consists of seven sectors. Each sector is randomly generated, so no two are ever the same. EVERYTHING in a sector is a hazard: not only do you have to avoid getting shot, but so much as touching a Droid, debris field, or even a wall will cost you a life! In the first sector the Droids are unarmed and relatively harmless, but from the second sector on, they will shoot back. Fortunately, you're packing heat as well. Your pistol has unlimited ammo, but is limited to a single shot at a time. To make the game even more challenging, there is a time limit. The bar will start out green then as it shrinks turn yellow then finally red. If you don't finish manage to destroy all the Droids and escape before the timer runs out, you're game is over! Once you've destroyed all the Droids in a sector, you will be allowed to exit through one of the two openings. Even though the exits are open from the start of the level, don't think you can just slip out before your work is done. There are two penalties for exiting early: first you will be sent back to the PREVIOUS sector and have to do it over, secondly, you will NOT get Bonus points for redoing a completed sector, even if you finish it while the timer is still green! ------------------------------------------------------------------------------- C. Strategies - Be careful when exiting a sector, it's WAY too easy to hit the wall and lose a life! - Try to stay in the center of the sector, Droids will materialize around the perimeter and this will prevent a lot of unfair collisions. - A handy trick if you can pull it off is to get a Droid "stuck" in a corner. That way you will only have to worry about two Droids at a time. - Your Space Commander will turn green when there are six Droids remaining. - Every 10,000 points scored earns you an extra life. - Points scabbing: In the first level, kill a few Droids then exit. You'll re-enter Sector 1. Kill a few more then exit again. Repeat as long as you want to rack up points and extra lives. ******************************************************************************* III. Scoring/Rankings ------------------------------------------------------------------------------- A. Points Shooting Droid (Sectors 1-3) 100 pts. Shooting Droid (Sectors 4-7) 200 pts. Collision 10 pts. Shot By Other Droid 50 pts. ------------------------------------------------------------------------------- B. Rankings Here is the ranking chart from the instruction booklet: _________________________________ |Classification|Rank (Low to High)| |--------------|------------------| |Marksman |5 - 4 - 3 - 2 - 1 | |--------------|------------------| |Blaster |5 - 4 - 3 - 2 - 1 | |--------------|------------------| |Gunner |5 - 4 - 3 - 2 - 1 | |--------------|------------------| |Novice |5 - 4 - 3 - 2 - 1 | |--------------|------------------| |Rookey |5 - 4 - 3 - 2 - 1 | |--------------|------------------| |Goon |5 - 4 - 3 - 2 - 1 | |______________|__________________| ******************************************************************************* IV. My Top Score 22,060 Novice Class 2 (No points scabbing!) ******************************************************************************* V. Game Review K-razy Shootout is a clone of the arcade classic Berserk. The object of the game is to guide your Space Commander through seven sectors, destroying any enemy Droids you encounter. The Droids start out easy, but as you progress they not become faster, they shoot back! On a personal level, K-razy Shootout has a special nostalgic meaning to me. It was the very first video game that I actually got to go to the store and pick out for myself. At the time I was so young I didn't even know how to read so I chose it solely based on the cover art. Luckily it turned out to be an excellent choice, K-razy Shootout is a fun game that I recommend every fan of the Atari 8-bit computers have in their collection. Pros + Fun and fast paced! + Sectors are randomly generated, so no two games are exactly alike. Cons - Controls take some getting used to. - Exiting a level can be VERY frustrating! ******************************************************************************* VI. Version History 1.0 10/27/09 Completed FAQ. ******************************************************************************* VII. Contact Information You can contact me at Bhodges080@aol.com I would appreciate hearing what you thought of this guide and any thoughts you have for improving it. Be sure to let me know if I have missed anything. ******************************************************************************* End