VF3 Ranking Mode FAQ From: jirawat@hep01.phys.ufl.edu (Jirawat Uttayaya) Reply to: Jirawat Uttayaya Date: 9 Jun 1997 10:17:19 GMT Organization: Department of Physics, University of Florida Newsgroups: rec.games.video.arcade Followup to: newsgroup(s) Virtua Fighter 3 Ranking Mode FAQ by by Matsumo (ma2@highway.or.jp) and SEGA AM2 trans. Jirawat Uttayaya (jirawat@phys.ufl.edu) Disclaimer: This information is copyrighted 1997 by AM2 and SEGA. May not be commercially used or published without permission. Translation is copyrighted by me. You always end up back where you started. My first foray writing Virtua Fighter FAQs began with the Virtua Fighter 2 Ranking Mode FAQ; now it ends with the Virtua Fighter 3 Ranking Mode FAQ. By the autumn leaves, I will leave the safe confines of the University system, with its attendants unlimited Internet access and free workstations. For the forseeable future I will have neither the means (no money) nor the manner (no computer) to post on the Internet. So please enjoy my last effort in the VF scene for some time to come. I. Introduction In VF2 your rank was based solely on performing a predefined set of moves a requisite number of times. As you may have deduced from the score screen at the end of the game, VF3 ranking mode expands on this with a much more complex point system. II. Point System Many variables affect the final outcome of your score. A. Damage Inflicted When a move hits the CPU opponent, the number of points awarded is proportional to the damage caused. Dam = Final_Damage * [ 1/4 * (Sequence in Combo + 3)] * { 181 / (Maximum Life Bar + 1)} B. Required Technique VF3 requires you to hit the CPU with certain predefined moves just like in VF2. Each time you strike a hit with the requisite move, you are awarded two scores, tech 1 and 2. Tech 1 = Points assigned to the required move Tech 2 = 1 VF3 Requisite moves only count once per opponent, eg.two of Sarah's punt kick against Lau only registers as one punt kick for point purposes. C. Energy Remaining Each set you win awards points equal to the amount of life bar remaining. Half the value if you win by ring out. Ener = Amount of Life Bar If ring out: Ener = 1/2 * Amount of Life Bar D. Time Remaining Each set you win awards points equal to twice the number of seconds left on the clock. Truncate the milliseconds. Time = 2 * Number of seconds on the clock E. Excellent Each "excellent" win gets you 100 points. Excel = 100 * Number of sets won without sustaining damage F. All Clear For completing the game including defeating Dural, you receive 200 points. Clear = 200 At the end of each round, no matter if you win or lose, the points are tallied as follows: Round = Dam + Tech 1 + Ener + Time + Excel However if it takes you more than two sets to complete a round, a correction factor is introduced Round = Round * ( 2 / No. of Sets needed to win ) The total points at the end of the game are computed by the formula Final Points = ( Sumation of Round Points + Clear ) * {100 + Tech 2} The computer stops recording your points after you lose a round; thus continuing after losing does not affect your rank. Likewise, if a human challenger defeats you, the computer stops rank scoring. III. Requisite Techniques I do not yet have the complete list of VF3 requisite moves. But in theory it's not much different from the VF2 requisite moves system. Easier to connect moves require you to perform it on more opponents. See my VF2 Ranking Mode FAQ for more details. VF3 does reward you bonus points for using some special moves during air combos. Be warned, these moves are difficult to connect. Special Bonus Moves for Air Combos ----------------------------------- Akira u+P 20 points Jerky d+P+K,K,K,K,K 20 pts. Sarah P,P,P,u+K 20 pts. Kage d, U/F+K (>3.0m) 50 pts. Lau u+K+G (when facing away) 30 pts. Jeffry P+K (when running) 40 pts. Pai d,U,f+K 40 pts. Wolf u/f+P 10 pts. Shun f+P,P,P,K 20 pts. Lion d+K, K+G 30 pts. Aoi d,d+P 30 pts. Taka P+K+G (must wait 1 sec.) 10 pts. IV. Rankings Rank Final Points --------------------------------- 6 Chou 0 - 29,999 5 Chou 30,000 - 59,999 4 Chou 60,000 - 99,999 3 Chou 100,000 - 139,999 2 Chou 140,000 - 179,999 1 Chou 180,000 - 239,999 Hatsu Dan 240,000 - 299,999 2 Dan 300,000 - 359,999 3 Dan 360,000 - 419,999 4 Dan 420,000 - 499,999 5 Dan 500,000 - 599,999 6 Dan 600,000 - 699,999 7 Dan 700,000 - 799,999 8 Dan 800,000 - 849,999 Meijin (Master) 850,000 - 899,999 Choujin (Superman) 900,000 - 999,899 Sennin (Wizard) 999,000 - 999,999 There is also a secret rank, whose requirements are so severe it is nigh impossible to attain. Sincerely, Jirawat Uttayaya Peaking Duck Please send any job applications to: jirawat@phys.ufl.edu