The Freeze FAQ version 1.0 By the Internet Kage Note : The following information is only useful and applicable for CPU game only ! Do not, I repeat, do not attempt any of these gltiches during a versus game because it does not work ! For the more experienced VF3 players, terms like the Kage Warp or the infinite pounce ( Lion ) will come as nothing new. For the benefit of the doubt, the above 2 terms mentioned are glitches in the game ( as compared to the Senbon grind, okizeme in VF2 ) caused by unforseen programming logistic algorithm errors. FYI, the Kage warp, like the name suggests, allows the Kage player to "freeze" the opponent ( be it human or CPU ) during a TFT ( FAQs have it that a TFT is not neccesary, but any character with P K G ( cancel ) is eligible for the warp ), after which the opponent is unable to move totally and henced vulnerable to punishment or more often, humuliation ( yeah, like stupid combos or moves been executed on them. ) This glitch is condemned in the VF community ! Any decent player with VF ethics should refrain form using it at all. However, if u still want to use it just for pure enjoyment in CPU play or just to impress some amateurs, a FAQ on the Kage Warp is available at Ripo's Arcade Site. With that, let's enter the main subject. I have briefly touched on the kage Warp because it, in a sense, is similar to the glitch that I'm about to explain. The main issue started one day when I was at a local arcade playing VF3 and saw something wierd on the arcade machine. The person playing, who happened to be one of those kids that hang out at the arcade everyday, was sidestepping his Jacky around Dural who, apparently, was "freezed" and not moving at all. This immediately struck me as kinda wierd because Dural happened to be the fastest and most aggressive opponent in the game, and yet she was stuck dump here while the Jacky executed a rear throw which bought her senses back after she recovered. How did the kid turn Dural into a vegetable ? Imagine the combos and moves that one can practice on the CPU character while it stays put ! I quickly realized that a trick was involved here, and while half-heartedly playing my Akira on the adjacent machine continued to watch the kid play. He has sinced finished the current game and started on a new one. His choice of character - Jacky again. Is Jacky the only character capable of doing this trick ? It was soon apparent after watching the kid play that a particular move triggered the CPU into the "freeze" state, which I will explain below. But before I continue, I must again stress that this glitch is only applicable to CPU play, and hence different from the Kage Warp. This glitch, I should say, is pretty useful when you want to practice a particular combo or throw that you just can't seem to get it going, or some throws ( eg rear throws ) that are usually not easily executed due to the absence of chance. Till now, I have found out that freezing is possible for 9 characters except Wolf, Shun and Lion. I am still experimenting, and I believe that Shun is also capable. You might want to try it out for the remaining 2 characters after reading this FAQ and if there IS a way, do email and I will publish it here, with the credits to you. This glitch works for both the new and old versions, so you can safely practice it. This, is how it is done. Listen closely ! 1) The basic idea behind the "freeze" is to force the CPU character into a crouching position ( except for Akira and Pai ), whereby after which it will cease to attack completely and stay stationary. The computer AI is programmed to crouch down the opponents for some upper level attacks rather than stand and block. 2) While freezed, it will however, still block if a attack is attempted, after which it will no longer be freezed but revert to its normal state. 3) Throws are therefore more applicable, unless the attack is delivered from the back, which will hit, guarding notwithstanding. ( Obviously ! ) 4) Basically, except moving and attacking, the CPU still behaves completely the same, eg, block incoming attacks, try to escape throws ( percentage of success increases as stage advances. eg a 7th stage CPU character will be attempt to escape throws more frequently than a 3th stage character. ) Let's start with an example for Jacky. His freeze move is either the combo punch, punch, elbow, kick ( P, P, f+P, K ) or simply the last 2 components ( f+P, K ). The CPU character will usually start to crouch down when it comes to the elbow attack, after which it will be freezed. Tana ! You just did yas first freeze ! Not as complicated as the Kage Warp, but still pretty cool neverthelss rite ? Bear in mind that the CPU needs to crouch in order to get freezed; if it stands and block the entire combo it wouldn't be stoned ! The freeze moves for all the nine characters are listed below with some relevant notes. Character Freeze move Remarks Jacky P, P, f+P,K or ( f+P,K ) CPU needs to crouch. Lau d/f+K, f+P ( 2/3 combo ) CPU needs to crouch. Sarah d/f+K, d/f+K ( 2/3 triple illusion kick ) CPU needs to crouch. Aoi f,f+K, K CPU needs to crouch. Jeffry b+K, P CPU needs to crouch. Kage f+P+K, P+K CPU needs to crouch. This is not the Kage Warp ! Taka-arashi f,f+P, P CPU needs to crouch. Akira f,f+K, K CPU needs to stand guard. Pai u/f+K, K ( The flying swallow kick ) CPU needs to stand guard . If there are any areas where you do not understand or if need clarification, do email me. Or if you have found out the freeze move for Wolf, Lion or Shun, either mail it to me or send it on the submissions area. Back to the Arcade Site _________________________________________________________________ All rights reserved ®and copyright © The FAQ will not be reproduced in whole or part lest with the prior permission of the author, Vong Yonghow, 1997.