K.O.F. 97 Moves List Contact: Mai@hehe.com Newest Version: http://mai.home.ml.org -=Format=- Teams in official 97 order using original names. Move & character names are in abbreviated/common form. No word wrap. Motions are SNK released. [Chinese version] -Directions- u = up d = down f = forward b = back df = down forward db = down back -Buttons- P = Punch (small - A, big - C) K = Kick (small - B, big - D) -Motions- qcf = d, df, f qcb = d, db, b hcf = b, db, d, df, f hcb = f, df, d, db, b dp = f, d, df rdp = b, d, db (ch)d, u = charge d then u (ch)b, f = charge b then f mash = press repeatedly -Other- (close) = beside opponent --- = optional "follow previous move with" (hold ...) = continue pressing button down (counter) = counter attacks when hit -Direction + Button Attacks- Indicated with ~ -Super/POW/MAX/DM Moves- Indicated with * -=Team Japan=- ~f + B ~df + D ~jump, d + C 100 type = dp + P R.E.D Kick = rdp + K 212 type = hcb + K 75 type = qcf + K * K [114 type] qcf + A ---[128 type] qcf + P ---[foreign type] P ---[127 type] hcb + P ---[foreign type] P ---[128 type] qcf + P ---[125 type] K ---[127 type] hcb + P ---[125 type] K [115 type] qcf + C ---[401 type] hcb + P ---[402 type] f + P 910 type = (counter) qcb + P *Reverse 108 type = qcb, hcf + P (hold P to delay)---if connected, mash P for e xtra taunt *"Non Type" = qcf, qcf + P ---if connected, mash P for extra taunt ~f + B ~jump, d + D Raijinken = (can be done in air) qcf + P Shinkuu Katategoma = qcb + P Super Inazuma Kyaku = dp + K Iai Geri = qcf + K ---[Handou Sandangeri] d, u + K Handou Sandangeri = hcb + K Benimaru Collider = (close) hcb, f + P *Raikouken = qcf, qcf + P *Electrigger = hcb, hcb + P ~f + A ~df + C Earthquake = dp + P Super Body Tumble = qcb + K Grab Cloud Throw = hcf + A Cut Stump Return = hcf + C Super Trip = (close) dp + K Root Return = (counter) qcf + K Heaven and Earth Return = (close) hcb, f + P Reverse Throw = hcb, f + K *Heaven to Hell Drop = (close) hcb, hcb + P *Mountain Storm [Root Extract] = (close) hcf, hcf + K ---[Continue Cut Stump Return] hcf + K -- -[Extract Back Throw]/[Continue Heaven and Earth Return if on MAX] dp + K ---[Continue Cut Stump Return] hcf + K -- -[Cut Stump Return] hcf + C (escapable, but does better damage than dp + K) -=New Face Team=- ~f + B Missile Might Bash = hcb + P Upper Duel = (counter) dp + P Sledge Hammer = qcb + P Jet Counter = hcf + P *Million Bash Stream = qcb, hcf + P *Final Impact = qcf, qcf + P (hold P to make attack more powerful) ~f + B Shermie Spiral = (close) hcf + P Shermie Whip = dp + K Shermie Shoot = hcf + K Axel Spin Kick = qcb + K *Shermie Flash = (close) hcb, hcb + P *Shermie Carnival = (close) hcf, hcf + P ~f + A Slide Touch = qcf + P Haunting Air = dp + K Shooting Dancer Thrust = hcb + P ---[palm] P Shooting Dancer Step = hcb + K ---[palm] K Glider Stamp = jump, qcf + K *Twister Drive = qcb, qcb + K *Chain Slide Touch = qcf, qcf + P -=Team Italy=- ~f + A ~df + C Burn Knuckle = qcb + P Power Wave = qcf + P Crack Shoot = qcb + K Rising Tackle = dp + P Power Dunk = dp + K Power Charge = hcf + K *Power Geyser = qcb, db, f + P *High Angle Geyser = qcf, qcf + K ~f + B Hishouken = qcb + P Zan'eiken = db, f + P ---[Gadankou] qcf + P Shouryuudan = dp + P Kuuhadan = hcf + K Gekihekihaisuishou = (close) hcf + P Gen'ei Shiranui = jump, qcf + K ---[Shimo Agito] f + P (during landing) ---[Uwa Agito] f + K (during landing) *Choreppadan = qcb, hcf + K *Hishou Ryuseiken = qcf, qcf + P ~f + B ~df + B Hurricane Upper = hcf + P Bakuretsuken = mash P ---[Finish] qcf + P Tiger Kick = dp + K Slash Kick = hcf + K Golden Heel = qcb + K *Screw Upper = qcf, qcf + P *Bakuretsu Hurricane Tiger Heel = qcf, hcb + P -=Team Mexico=- ~f + A Koouken = qcf + P Kohou = dp + P Hienshippuukyaku = hcb + K Kyokugen Renbuken = (close) hcf + P Mokou Raijingou = qcb + P ---[Kohou] dp + P Mokou Raijinsatsu = qcf + K *Ryuukoranbu = qcf, hcb + P *Haohshoukouken = f, hcf + P *Tenchihakouken = qcf, qcf + P ~f + B Ryuugekiken = qcf + P Ryuuga = dp + P Hiensenpuukyaku = hcb + K Hienryuujinkyaku = jump, qcb + K Kyokugen Renbukyaku = (close) hcf + K Ryuuzanshou = dp + K *Ryuukoranbu = qcf, hcb + P *Haohshoukouken = f, hcf + P *Mueishippuujuudankyaku = qcf, qcf + K ~f + B Koouken = qcf + P Chou Upper = dp + P ---[Double] dp + P after C Upper Raiouken = qcf + K Hyakuretsu Binta = hcb + P Chou Knuckle = qcb + P Chou Mawashigeri = qcb + K *Hien Hououkyaku = qcf, hcb + K *Haohshoukouken = f, hcf + P *Yuri Cho Reppa = qcf, qcf + P -=Team Brazil=- Moon Slasher = (ch)d, u + P Grand Saber = (ch)b, f + K ---[Sonic Kick] f + D X-Caliber = (ch)d, u + K Baltic Launcher = (ch)b, f + P Eye Slasher = qcb + P *V Slasher = jump, qcf, hcb + P *Revolve Spark = qcb, hcf + K *Gravity Storm = qcf, qcf + P Vulcan Punch = mash P Gatling Attack = (ch)b, f + P Blitzkrieg Punch = (ch)d, u + P OR jump, qcf + P Super Argentine Back Breaker = (close) hcf + K Ralf Kick = (ch)b, f + K *Bari Bari Vulcan Punch = qcf, hcb + P *Mount Position Vulcan Punch = qcb, hcf + K *Galactic Phantom = qcf, qcf + P ~f + B Vulcan Punch = mash P Rolling Cradle = hcf + P Super Argentine Back Breaker = (close) hcf + D Napalm Stretch = dp + P Frankensteiner = dp + K After any special throw ---[Flash Elbow] qcf + P *Ultra Argentine Back Breaker = hcb, hcb + P *Running Spree = hcf, hcf + K -=Team China=- ~f + B ~jump, d + B Psycho Ball = qcb + P Phoenix Arrow = jump, qcb + P New Psycho Reflector = hcb + K Psycho Sword = (can be done in air) dp + P Psychic Teleport = qcf + K Super Psychic Through = (close) hcf + C *Shining Crystal Bit = (can be done in air) b, hcb + P ---[Crystal Shoot] qcb + P (hold P to delay shoot) *Phoenix Fang Arrow = jump, qcf, qcf + P ~f + A ~f + B Choukyuudan ya = qcb + P Ryuugakusai ya = rdp + K Ryuurenga Chiryuu = hcf + A Ryuurenga Tenryuu = hcf + C Ryuusougeki = jump, qcf + P Ryuurenda = (close) dp + P (mash P for more hits) *Shinryuu Seikourekkyaku = qcf, hcb + B *Shinryuu Tenbukyaku = qcf, hcb + D *Senkihagin = (close) qcf, qcf + P *Mighty Bun = qcb, qcb + A (C version fakes, you can manually counter with another super OR if the opponen t attacks Kensou, Kensou will counterattack with Senkihagin) Counter info: Jerome G. Ebuenga (jerogebu@USTCC.ust.edu.ph) ~f + A Gourd Attack = qcb + P Ryuurin Hourai = dp + P Yokkorasai = hcf + K Choushuurikugyo = qcf + P (hold P) Suikankanou qcf + P ---[cancel] A+B+C+D ---[Kaitenteki Kuutotsuken] f + K ---[Choushuurikugyo] f + P Bogetsusui qcb + K ---[cancel] A+B+C+D ---[Kaitenteki Kuutotsuken] f + K ---[Roja Hanou] u + B ---[Rigyo Hanou] u + D *Goranenpou = qcf, qcf + P *Goenshourai = qcf, hcb + P -=Team England=- 100 resurrection = dp + P 212 resurrection = hcb + P/K ---[212 resurrection 2nd type] qcb + P/K (same but ton) 108 resurrection = hcf + P 212 resurrection = qcf + P/K *Inter Mask 85 Resurrection = qcb, hcf + P (opponent cannot use special attacks ) *Inter Mask 1st Resurrection = qcf, qcf + K ---do anything but special attacks ~df + B Kachousen = qcf + P Ryuuenbu = qcb + P Hishouryuuenjin = dp + K Hissatsu Shinobibachi = hcf + K Musasabi no Mai = (ch)d, u + P (Hold P to continue attack) OR jump, qcb + P Hakurou no Mai = dp + P *Chou Hissatsu Shinobibachi = qcb, hcf + K *Houou Ryusei = qcb, qcb + P *Suichou no Mai = qcf, qcf + P ~df + D Venom Strike = qcf + K Double Strike = qcf, qcf + K Trap Shot = dp + K Tornado Kick = hcb + K Surprise Rose = dp + P Mirage Kick = hcf + K *Illusion Dance = qcf, hcb + K *Silent Flash = qcb, qcb + K -=Team Korea=- ~f + A ~f + B Hien Zan = (ch)d, u + K ---[Finish] d + D Hangetsuzan = qcb + K Hishoukyaku = jump, qcf + K Ryuuseiraku = (ch)b, f + K Kuusajin = (ch)d, u + P *Hououkyaku = qcb, db, f + K *Hououtenbukyaku = jump, qcf, hcb + K ~df + A Tekkyuu Funsaigeki = (ch)b, f + P Tekkyuu Daikaiten = mash P Tekkyuu Hien Zan = (ch)d, u + K Daihakai Nage = hcb, f + C *Tekkyuu Daibousou = qcf, hcb + P (different finishers) *Tekkyuu Daiasatsu = qcf, qcf + P ~f + B Tatsumakishippuuzan = (ch)d, u + P Hishoukuretsuzan = (ch)d, u + K (hold K to continue attack) Hishoukyaku = jump, qcf + K Senpuu Hien Shitotsu = (ch)b, f + K ---[Houkoutenkan] lever + Button (to change directions) Shisouhishouzan = (ch)b, f + P *Shin! Chouzetsu Tatsumaki Shinkuuzan = hcb, hcb + P *Hououkyaku = qcf, hcb + K -=97' Special Team=- ~f + A Hebi Tsukai = qcb + A/B/C ---[delay] hold button ---[cancel] D Sadomasochism = (counter) hcf + K Bai Kaeshi = (counter projectile) qcf + P (hold P to delay) Sabaki no Aikubi = dp + P Budan Bachiki = (close) hcf + P Sunakake = dp + K *Guillotine = qcf, qcf + P *Drill = (close) hcb, hcb + P (mash P for more damage) ~df + B ~f + A Spin-Fall = qcf + K M * Spider = qcf + P Straight Slicer = (ch)b, f + K ---[Crab Clutch] qcf + K Vertical Arrow = dp + K ---[M * Snatcher] dp + K M * Reverse Facelock = (counter) qcb + B M * Head Buster = (counter) qcb + D Backdrop Real = (close) hcf + P *M * Typhoon = (close) hcb, hcb + K *Splash Rose = qcf, hcb + P *M * Dynamite Swing = qcf, qcf + K ~f + A ~f + B Sansetsukon Chuudanuchi = hcf + P ---[Kaen Sansetsukon Chuudanuchi] qcf + P Senpuu Kon = mash A Shuutenreha Kon = mash C Kyoushuuhishou Kon = dp + K Karyuu Tsuigeki Kon = (counter) qcb + B Suiryuu Tsuigeki Kon = (counter) qcb + D Senensa Kon = dp + P *Chou Kaen Senpuu Kon = qcf, hcb + P *Taisenpuu = qcf, qcf + P -=Team Edit / Self Entry=- ~f + A, A ~f + B ~jump, b + B 100 type= dp + P 212 type = hcb + K 207 type = qcb + P ---can be done 3 times 108 type = qcf + P KuzuKaze = (close) hcf + P *Forbidden 1211 type = qcf, hcb + P *Reverse 108 type = qcb, hcf + P ~f + B 100 type = dp + P 114 type = qcf + A 115 type = qcf + C 101 type = qcb + K Shingo Kick = hcf + K *Foreign Type = qcf, qcf + P *Burning Shingo = qcb, hcf + P -=Bosses=- Same as Iori but faster. Same as Leona but faster. -=Other Characters=- <94 Kyo> ~f + B ~df + D 100 type = dp + P 108 type = qcf + P R.E.D Kick = rdp + K *Reverse 108 type = qcb, hcf + P (hold P to delay) FIN